diff options
Diffstat (limited to 'mesalib/src')
42 files changed, 120991 insertions, 120513 deletions
diff --git a/mesalib/src/mapi/glapi/gen/ARB_texture_buffer_object.xml b/mesalib/src/mapi/glapi/gen/ARB_texture_buffer_object.xml new file mode 100644 index 000000000..82f0ec1dc --- /dev/null +++ b/mesalib/src/mapi/glapi/gen/ARB_texture_buffer_object.xml @@ -0,0 +1,22 @@ +<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_ARB_texture_buffer_object" number="51">
+
+ <enum name="TEXTURE_BUFFER_ARB" value="0x8C2A"/>
+ <enum name="MAX_TEXTURE_BUFFER_SIZE_ARB" value="0x8C2B"/>
+ <enum name="TEXTURE_BINDING_BUFFER_ARB" value="0x8C2C"/>
+ <enum name="TEXTURE_BUFFER_DATA_STORE_BINDING_ARB" value="0x8C2D"/>
+ <enum name="TEXTURE_BUFFER_FORMAT_ARB" value="0x8C2E"/>
+
+ <function name="TexBufferARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="internalFormat" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/Makefile b/mesalib/src/mapi/glapi/gen/Makefile index 454ea4c9b..0e95a34e9 100644 --- a/mesalib/src/mapi/glapi/gen/Makefile +++ b/mesalib/src/mapi/glapi/gen/Makefile @@ -1,227 +1,228 @@ -# This file isn't used during a normal compilation since we don't want to -# require Python in order to compile Mesa. -# Instead, when the Mesa developers update/change the API interface it's -# up to him/her to re-run this makefile and check in the newly generated files. - - -TOP = ../../../.. -include $(TOP)/configs/current - -MESA_DIR = $(TOP)/src/mesa -MESA_GLAPI_DIR = $(TOP)/src/mapi/glapi -MESA_MAPI_DIR = $(TOP)/src/mapi/mapi -MESA_GLX_DIR = $(TOP)/src/glx - -MESA_GLAPI_OUTPUTS = \ - $(MESA_GLAPI_DIR)/glapi_mapi_tmp.h \ - $(MESA_GLAPI_DIR)/glprocs.h \ - $(MESA_GLAPI_DIR)/glapitemp.h \ - $(MESA_GLAPI_DIR)/glapitable.h - -MESA_GLAPI_ASM_OUTPUTS = \ - $(MESA_GLAPI_DIR)/glapi_x86.S \ - $(MESA_GLAPI_DIR)/glapi_x86-64.S \ - $(MESA_GLAPI_DIR)/glapi_sparc.S - -MESA_OUTPUTS = \ - $(MESA_GLAPI_OUTPUTS) \ - $(MESA_GLAPI_ASM_OUTPUTS) \ - $(MESA_DIR)/main/enums.c \ - $(MESA_DIR)/main/glapidispatch.h \ - $(MESA_DIR)/main/remap_helper.h \ - $(MESA_GLX_DIR)/indirect.c \ - $(MESA_GLX_DIR)/indirect.h \ - $(MESA_GLX_DIR)/indirect_init.c \ - $(MESA_GLX_DIR)/indirect_size.h \ - $(MESA_GLX_DIR)/indirect_size.c - -###################################################################### - -XORG_GLX_DIR = $(XORG_BASE)/glx -XORG_GLAPI_DIR = $(XORG_BASE)/glx - -XORG_GLAPI_FILES = \ - $(XORG_GLAPI_DIR)/glapi_getproc.c \ - $(XORG_GLAPI_DIR)/glapi_nop.c \ - $(XORG_GLAPI_DIR)/glthread.c \ - $(XORG_GLAPI_DIR)/glthread.h - -XORG_GLAPI_OUTPUTS = \ - $(XORG_GLAPI_DIR)/glprocs.h \ - $(XORG_GLAPI_DIR)/glapioffsets.h \ - $(XORG_GLAPI_DIR)/glapitable.h \ - $(XORG_GLAPI_DIR)/glapidispatch.h - -XORG_OUTPUTS = \ - $(XORG_GLAPI_FILES) \ - $(XORG_GLAPI_OUTPUTS) \ - $(XORG_GLX_DIR)/indirect_dispatch.c \ - $(XORG_GLX_DIR)/indirect_dispatch_swap.c \ - $(XORG_GLX_DIR)/indirect_dispatch.h \ - $(XORG_GLX_DIR)/indirect_reqsize.c \ - $(XORG_GLX_DIR)/indirect_reqsize.h \ - $(XORG_GLX_DIR)/indirect_size.h \ - $(XORG_GLX_DIR)/indirect_size_get.c \ - $(XORG_GLX_DIR)/indirect_size_get.h \ - $(XORG_GLX_DIR)/indirect_table.c - -###################################################################### - -API_XML = \ - gl_API.xml \ - ARB_color_buffer_float.xml \ - ARB_copy_buffer.xml \ - ARB_depth_clamp.xml \ - ARB_draw_buffers_blend.xml \ - ARB_draw_elements_base_vertex.xml \ - ARB_draw_instanced.xml \ - ARB_ES2_compatibility.xml \ - ARB_framebuffer_object.xml \ - ARB_geometry_shader4.xml \ - ARB_instanced_arrays.xml \ - ARB_map_buffer_range.xml \ - ARB_seamless_cube_map.xml \ - ARB_sync.xml \ - ARB_vertex_array_object.xml \ - APPLE_object_purgeable.xml \ - APPLE_vertex_array_object.xml \ - EXT_draw_buffers2.xml \ - EXT_framebuffer_object.xml \ - EXT_gpu_shader4.xml \ - EXT_packed_depth_stencil.xml \ - EXT_provoking_vertex.xml \ - EXT_separate_shader_objects.xml \ - EXT_texture_array.xml \ - EXT_texture_integer.xml \ - EXT_transform_feedback.xml \ - NV_conditional_render.xml \ - NV_primitive_restart.xml \ - NV_texture_barrier.xml \ - OES_EGL_image.xml \ - GL3x.xml - - -COMMON = $(API_XML) gl_XML.py glX_XML.py license.py typeexpr.py - -COMMON_ES = \ - $(COMMON) \ - gl_and_es_API.xml \ - es_EXT.xml \ - ARB_ES2_compatibility.xml \ - ARB_get_program_binary.xml \ - OES_fixed_point.xml \ - OES_single_precision.xml - -COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py - -###################################################################### - -all: mesa xorg - -mesa: $(MESA_OUTPUTS) - -xorg: check-xorg-source $(XORG_OUTPUTS) - -check-xorg-source: - @if ! test -d $(XORG_GLX_DIR); then \ - echo "ERROR: Must specify path to xserver/GL/ checkout; set XORG_BASE env var."; \ - exit 1; \ - fi - -clean: - -rm -f *~ *.pyo - -rm -f $(MESA_OUTPUTS) - -###################################################################### - -$(XORG_GLAPI_DIR)/%.c: $(MESA_GLAPI_DIR)/%.c - cp $< $@ - -$(XORG_GLAPI_DIR)/%.h: $(MESA_GLAPI_DIR)/%.h - cp $< $@ - -###################################################################### - -$(MESA_GLAPI_DIR)/glapi_mapi_tmp.h: $(MESA_MAPI_DIR)/mapi_abi.py $(COMMON_ES) - $(PYTHON2) $(PYTHON_FLAGS) $< \ - --printer glapi --mode lib gl_and_es_API.xml > $@ - -$(MESA_GLAPI_DIR)/glprocs.h: gl_procs.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -$(MESA_GLAPI_DIR)/glapitemp.h: gl_apitemp.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -$(MESA_GLAPI_DIR)/glapitable.h: gl_table.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -###################################################################### - -$(MESA_GLAPI_DIR)/glapi_x86.S: gl_x86_asm.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -$(MESA_GLAPI_DIR)/glapi_x86-64.S: gl_x86-64_asm.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -$(MESA_GLAPI_DIR)/glapi_sparc.S: gl_SPARC_asm.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -###################################################################### - -$(MESA_DIR)/main/enums.c: gl_enums.py $(COMMON) $(ES_API) - $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_API.xml \ - -f $(MESA_GLAPI_DIR)/gen-es/es1_API.xml \ - -f $(MESA_GLAPI_DIR)/gen-es/es2_API.xml > $@ - -$(MESA_DIR)/main/glapidispatch.h: gl_table.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@ - -$(MESA_DIR)/main/remap_helper.h: remap_helper.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -###################################################################### - -$(MESA_GLX_DIR)/indirect.c: glX_proto_send.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@ - -$(MESA_GLX_DIR)/indirect.h: glX_proto_send.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m init_h > $@ - -$(MESA_GLX_DIR)/indirect_init.c: glX_proto_send.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m init_c > $@ - -$(MESA_GLX_DIR)/indirect_size.h $(XORG_GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-set -h _INDIRECT_SIZE_H_ \ - | $(INDENT) $(INDENT_FLAGS) > $@ - -$(MESA_GLX_DIR)/indirect_size.c: glX_proto_size.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c --only-set \ - | $(INDENT) $(INDENT_FLAGS) > $@ - -###################################################################### - -$(XORG_GLX_DIR)/indirect_dispatch.c: glX_proto_recv.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c > $@ - -$(XORG_GLX_DIR)/indirect_dispatch_swap.c: glX_proto_recv.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c -s > $@ - -$(XORG_GLX_DIR)/indirect_dispatch.h: glX_proto_recv.py gl_and_glX_API.xml $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_h -f gl_and_glX_API.xml -s > $@ - -$(XORG_GLX_DIR)/indirect_size_get.h: glX_proto_size.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-get -h '_INDIRECT_SIZE_GET_H_' \ - | $(INDENT) $(INDENT_FLAGS) > $@ - -$(XORG_GLX_DIR)/indirect_size_get.c: glX_proto_size.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c | $(INDENT) $(INDENT_FLAGS) > $@ - -$(XORG_GLX_DIR)/indirect_reqsize.h: glX_proto_size.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_h --only-get -h '_INDIRECT_SIZE_GET_H_' \ - | $(INDENT) $(INDENT_FLAGS) -l200 > $@ - -$(XORG_GLX_DIR)/indirect_reqsize.c: glX_proto_size.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_c | $(INDENT) $(INDENT_FLAGS) > $@ - -$(XORG_GLX_DIR)/indirect_table.c: glX_server_table.py gl_and_glX_API.xml $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_and_glX_API.xml > $@ +# This file isn't used during a normal compilation since we don't want to
+# require Python in order to compile Mesa.
+# Instead, when the Mesa developers update/change the API interface it's
+# up to him/her to re-run this makefile and check in the newly generated files.
+
+
+TOP = ../../../..
+include $(TOP)/configs/current
+
+MESA_DIR = $(TOP)/src/mesa
+MESA_GLAPI_DIR = $(TOP)/src/mapi/glapi
+MESA_MAPI_DIR = $(TOP)/src/mapi/mapi
+MESA_GLX_DIR = $(TOP)/src/glx
+
+MESA_GLAPI_OUTPUTS = \
+ $(MESA_GLAPI_DIR)/glapi_mapi_tmp.h \
+ $(MESA_GLAPI_DIR)/glprocs.h \
+ $(MESA_GLAPI_DIR)/glapitemp.h \
+ $(MESA_GLAPI_DIR)/glapitable.h
+
+MESA_GLAPI_ASM_OUTPUTS = \
+ $(MESA_GLAPI_DIR)/glapi_x86.S \
+ $(MESA_GLAPI_DIR)/glapi_x86-64.S \
+ $(MESA_GLAPI_DIR)/glapi_sparc.S
+
+MESA_OUTPUTS = \
+ $(MESA_GLAPI_OUTPUTS) \
+ $(MESA_GLAPI_ASM_OUTPUTS) \
+ $(MESA_DIR)/main/enums.c \
+ $(MESA_DIR)/main/glapidispatch.h \
+ $(MESA_DIR)/main/remap_helper.h \
+ $(MESA_GLX_DIR)/indirect.c \
+ $(MESA_GLX_DIR)/indirect.h \
+ $(MESA_GLX_DIR)/indirect_init.c \
+ $(MESA_GLX_DIR)/indirect_size.h \
+ $(MESA_GLX_DIR)/indirect_size.c
+
+######################################################################
+
+XORG_GLX_DIR = $(XORG_BASE)/glx
+XORG_GLAPI_DIR = $(XORG_BASE)/glx
+
+XORG_GLAPI_FILES = \
+ $(XORG_GLAPI_DIR)/glapi_getproc.c \
+ $(XORG_GLAPI_DIR)/glapi_nop.c \
+ $(XORG_GLAPI_DIR)/glthread.c \
+ $(XORG_GLAPI_DIR)/glthread.h
+
+XORG_GLAPI_OUTPUTS = \
+ $(XORG_GLAPI_DIR)/glprocs.h \
+ $(XORG_GLAPI_DIR)/glapioffsets.h \
+ $(XORG_GLAPI_DIR)/glapitable.h \
+ $(XORG_GLAPI_DIR)/glapidispatch.h
+
+XORG_OUTPUTS = \
+ $(XORG_GLAPI_FILES) \
+ $(XORG_GLAPI_OUTPUTS) \
+ $(XORG_GLX_DIR)/indirect_dispatch.c \
+ $(XORG_GLX_DIR)/indirect_dispatch_swap.c \
+ $(XORG_GLX_DIR)/indirect_dispatch.h \
+ $(XORG_GLX_DIR)/indirect_reqsize.c \
+ $(XORG_GLX_DIR)/indirect_reqsize.h \
+ $(XORG_GLX_DIR)/indirect_size.h \
+ $(XORG_GLX_DIR)/indirect_size_get.c \
+ $(XORG_GLX_DIR)/indirect_size_get.h \
+ $(XORG_GLX_DIR)/indirect_table.c
+
+######################################################################
+
+API_XML = \
+ gl_API.xml \
+ ARB_color_buffer_float.xml \
+ ARB_copy_buffer.xml \
+ ARB_depth_clamp.xml \
+ ARB_draw_buffers_blend.xml \
+ ARB_draw_elements_base_vertex.xml \
+ ARB_draw_instanced.xml \
+ ARB_ES2_compatibility.xml \
+ ARB_framebuffer_object.xml \
+ ARB_geometry_shader4.xml \
+ ARB_instanced_arrays.xml \
+ ARB_map_buffer_range.xml \
+ ARB_seamless_cube_map.xml \
+ ARB_sync.xml \
+ ARB_texture_buffer_object.xml \
+ ARB_vertex_array_object.xml \
+ APPLE_object_purgeable.xml \
+ APPLE_vertex_array_object.xml \
+ EXT_draw_buffers2.xml \
+ EXT_framebuffer_object.xml \
+ EXT_gpu_shader4.xml \
+ EXT_packed_depth_stencil.xml \
+ EXT_provoking_vertex.xml \
+ EXT_separate_shader_objects.xml \
+ EXT_texture_array.xml \
+ EXT_texture_integer.xml \
+ EXT_transform_feedback.xml \
+ NV_conditional_render.xml \
+ NV_primitive_restart.xml \
+ NV_texture_barrier.xml \
+ OES_EGL_image.xml \
+ GL3x.xml
+
+
+COMMON = $(API_XML) gl_XML.py glX_XML.py license.py typeexpr.py
+
+COMMON_ES = \
+ $(COMMON) \
+ gl_and_es_API.xml \
+ es_EXT.xml \
+ ARB_ES2_compatibility.xml \
+ ARB_get_program_binary.xml \
+ OES_fixed_point.xml \
+ OES_single_precision.xml
+
+COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py
+
+######################################################################
+
+all: mesa xorg
+
+mesa: $(MESA_OUTPUTS)
+
+xorg: check-xorg-source $(XORG_OUTPUTS)
+
+check-xorg-source:
+ @if ! test -d $(XORG_GLX_DIR); then \
+ echo "ERROR: Must specify path to xserver/GL/ checkout; set XORG_BASE env var."; \
+ exit 1; \
+ fi
+
+clean:
+ -rm -f *~ *.pyo
+ -rm -f $(MESA_OUTPUTS)
+
+######################################################################
+
+$(XORG_GLAPI_DIR)/%.c: $(MESA_GLAPI_DIR)/%.c
+ cp $< $@
+
+$(XORG_GLAPI_DIR)/%.h: $(MESA_GLAPI_DIR)/%.h
+ cp $< $@
+
+######################################################################
+
+$(MESA_GLAPI_DIR)/glapi_mapi_tmp.h: $(MESA_MAPI_DIR)/mapi_abi.py $(COMMON_ES)
+ $(PYTHON2) $(PYTHON_FLAGS) $< \
+ --printer glapi --mode lib gl_and_es_API.xml > $@
+
+$(MESA_GLAPI_DIR)/glprocs.h: gl_procs.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+$(MESA_GLAPI_DIR)/glapitemp.h: gl_apitemp.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+$(MESA_GLAPI_DIR)/glapitable.h: gl_table.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+######################################################################
+
+$(MESA_GLAPI_DIR)/glapi_x86.S: gl_x86_asm.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+$(MESA_GLAPI_DIR)/glapi_x86-64.S: gl_x86-64_asm.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+$(MESA_GLAPI_DIR)/glapi_sparc.S: gl_SPARC_asm.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+######################################################################
+
+$(MESA_DIR)/main/enums.c: gl_enums.py $(COMMON) $(ES_API)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_API.xml \
+ -f $(MESA_GLAPI_DIR)/gen-es/es1_API.xml \
+ -f $(MESA_GLAPI_DIR)/gen-es/es2_API.xml > $@
+
+$(MESA_DIR)/main/glapidispatch.h: gl_table.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@
+
+$(MESA_DIR)/main/remap_helper.h: remap_helper.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< > $@
+
+######################################################################
+
+$(MESA_GLX_DIR)/indirect.c: glX_proto_send.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(MESA_GLX_DIR)/indirect.h: glX_proto_send.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m init_h > $@
+
+$(MESA_GLX_DIR)/indirect_init.c: glX_proto_send.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m init_c > $@
+
+$(MESA_GLX_DIR)/indirect_size.h $(XORG_GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-set -h _INDIRECT_SIZE_H_ \
+ | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(MESA_GLX_DIR)/indirect_size.c: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c --only-set \
+ | $(INDENT) $(INDENT_FLAGS) > $@
+
+######################################################################
+
+$(XORG_GLX_DIR)/indirect_dispatch.c: glX_proto_recv.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c > $@
+
+$(XORG_GLX_DIR)/indirect_dispatch_swap.c: glX_proto_recv.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c -s > $@
+
+$(XORG_GLX_DIR)/indirect_dispatch.h: glX_proto_recv.py gl_and_glX_API.xml $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_h -f gl_and_glX_API.xml -s > $@
+
+$(XORG_GLX_DIR)/indirect_size_get.h: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-get -h '_INDIRECT_SIZE_GET_H_' \
+ | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(XORG_GLX_DIR)/indirect_size_get.c: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(XORG_GLX_DIR)/indirect_reqsize.h: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_h --only-get -h '_INDIRECT_SIZE_GET_H_' \
+ | $(INDENT) $(INDENT_FLAGS) -l200 > $@
+
+$(XORG_GLX_DIR)/indirect_reqsize.c: glX_proto_size.py $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_c | $(INDENT) $(INDENT_FLAGS) > $@
+
+$(XORG_GLX_DIR)/indirect_table.c: glX_server_table.py gl_and_glX_API.xml $(COMMON_GLX)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_and_glX_API.xml > $@
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml index cb20ac73e..4f49f13f3 100644 --- a/mesalib/src/mapi/glapi/gen/gl_API.xml +++ b/mesalib/src/mapi/glapi/gen/gl_API.xml @@ -1,12533 +1,12535 @@ -<?xml version="1.0"?> -<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> - -<OpenGLAPI> - -<!-- Core versions sorted by version number. --> - -<category name="1.0"> - <enum name="FALSE" value="0x0"/> - <enum name="TRUE" value="0x1"/> - <enum name="ZERO" value="0x0"/> - <enum name="ONE" value="0x1"/> - <enum name="NONE" value="0x0"/> - <enum name="NO_ERROR" value="0x0"/> - <enum name="POINTS" value="0x0000"/> - <enum name="LINES" value="0x0001"/> - <enum name="LINE_LOOP" value="0x0002"/> - <enum name="LINE_STRIP" value="0x0003"/> - <enum name="TRIANGLES" value="0x0004"/> - <enum name="TRIANGLE_STRIP" value="0x0005"/> - <enum name="TRIANGLE_FAN" value="0x0006"/> - <enum name="QUADS" value="0x0007"/> - <enum name="QUAD_STRIP" value="0x0008"/> - <enum name="POLYGON" value="0x0009"/> - <enum name="ACCUM" value="0x0100"/> - <enum name="LOAD" value="0x0101"/> - <enum name="RETURN" value="0x0102"/> - <enum name="MULT" value="0x0103"/> - <enum name="ADD" value="0x0104"/> - <enum name="NEVER" value="0x0200"/> - <enum name="LESS" value="0x0201"/> - <enum name="EQUAL" value="0x0202"/> - <enum name="LEQUAL" value="0x0203"/> - <enum name="GREATER" value="0x0204"/> - <enum name="NOTEQUAL" value="0x0205"/> - <enum name="GEQUAL" value="0x0206"/> - <enum name="ALWAYS" value="0x0207"/> - <enum name="SRC_COLOR" value="0x0300"/> - <enum name="ONE_MINUS_SRC_COLOR" value="0x0301"/> - <enum name="SRC_ALPHA" value="0x0302"/> - <enum name="ONE_MINUS_SRC_ALPHA" value="0x0303"/> - <enum name="DST_ALPHA" value="0x0304"/> - <enum name="ONE_MINUS_DST_ALPHA" value="0x0305"/> - <enum name="DST_COLOR" value="0x0306"/> - <enum name="ONE_MINUS_DST_COLOR" value="0x0307"/> - <enum name="SRC_ALPHA_SATURATE" value="0x0308"/> - <enum name="FRONT_LEFT" value="0x0400"/> - <enum name="FRONT_RIGHT" value="0x0401"/> - <enum name="BACK_LEFT" value="0x0402"/> - <enum name="BACK_RIGHT" value="0x0403"/> - <enum name="FRONT" value="0x0404"/> - <enum name="BACK" value="0x0405"/> - <enum name="LEFT" value="0x0406"/> - <enum name="RIGHT" value="0x0407"/> - <enum name="FRONT_AND_BACK" value="0x0408"/> - <enum name="AUX0" value="0x0409"/> - <enum name="AUX1" value="0x040A"/> - <enum name="AUX2" value="0x040B"/> - <enum name="AUX3" value="0x040C"/> - <enum name="INVALID_VALUE" value="0x0501"/> - <enum name="INVALID_ENUM" value="0x0500"/> - <enum name="INVALID_OPERATION" value="0x0502"/> - <enum name="STACK_OVERFLOW" value="0x0503"/> - <enum name="STACK_UNDERFLOW" value="0x0504"/> - <enum name="OUT_OF_MEMORY" value="0x0505"/> - <enum name="2D" value="0x0600"/> - <enum name="3D" value="0x0601"/> - <enum name="3D_COLOR" value="0x0602"/> - <enum name="3D_COLOR_TEXTURE" value="0x0603"/> - <enum name="4D_COLOR_TEXTURE" value="0x0604"/> - <enum name="PASS_THROUGH_TOKEN" value="0x0700"/> - <enum name="POINT_TOKEN" value="0x0701"/> - <enum name="LINE_TOKEN" value="0x0702"/> - <enum name="POLYGON_TOKEN" value="0x0703"/> - <enum name="BITMAP_TOKEN" value="0x0704"/> - <enum name="DRAW_PIXEL_TOKEN" value="0x0705"/> - <enum name="COPY_PIXEL_TOKEN" value="0x0706"/> - <enum name="LINE_RESET_TOKEN" value="0x0707"/> - <enum name="EXP" value="0x0800"/> - <enum name="EXP2" value="0x0801"/> - <enum name="CW" value="0x0900"/> - <enum name="CCW" value="0x0901"/> - <enum name="COEFF" value="0x0A00"/> - <enum name="ORDER" value="0x0A01"/> - <enum name="DOMAIN" value="0x0A02"/> - <enum name="CURRENT_COLOR" count="4" value="0x0B00"> - <size name="Get" mode="get"/> - </enum> - <enum name="CURRENT_INDEX" count="1" value="0x0B01"> - <size name="Get" mode="get"/> - </enum> - <enum name="CURRENT_NORMAL" count="3" value="0x0B02"> - <size name="Get" mode="get"/> - </enum> - <enum name="CURRENT_TEXTURE_COORDS" count="4" value="0x0B03"> - <size name="Get" mode="get"/> - </enum> - <enum name="CURRENT_RASTER_COLOR" count="4" value="0x0B04"> - <size name="Get" mode="get"/> - </enum> - <enum name="CURRENT_RASTER_INDEX" count="1" value="0x0B05"> - <size name="Get" mode="get"/> - </enum> - <enum name="CURRENT_RASTER_TEXTURE_COORDS" count="4" value="0x0B06"> - <size name="Get" mode="get"/> - </enum> - <enum name="CURRENT_RASTER_POSITION" count="4" value="0x0B07"> - <size name="Get" mode="get"/> - </enum> - <enum name="CURRENT_RASTER_POSITION_VALID" count="1" value="0x0B08"> - <size name="Get" mode="get"/> - </enum> - <enum name="CURRENT_RASTER_DISTANCE" count="1" value="0x0B09"> - <size name="Get" mode="get"/> - </enum> - <enum name="POINT_SMOOTH" count="1" value="0x0B10"> - <size name="Get" mode="get"/> - </enum> - <enum name="POINT_SIZE" count="1" value="0x0B11"> - <size name="Get" mode="get"/> - </enum> - <enum name="POINT_SIZE_RANGE" count="2" value="0x0B12"> - <size name="Get" mode="get"/> - </enum> - <enum name="POINT_SIZE_GRANULARITY" count="1" value="0x0B13"> - <size name="Get" mode="get"/> - </enum> - <enum name="LINE_SMOOTH" count="1" value="0x0B20"> - <size name="Get" mode="get"/> - </enum> - <enum name="LINE_WIDTH" count="1" value="0x0B21"> - <size name="Get" mode="get"/> - </enum> - <enum name="LINE_WIDTH_RANGE" count="2" value="0x0B22"> - <size name="Get" mode="get"/> - </enum> - <enum name="LINE_WIDTH_GRANULARITY" count="1" value="0x0B23"> - <size name="Get" mode="get"/> - </enum> - <enum name="LINE_STIPPLE" count="1" value="0x0B24"> - <size name="Get" mode="get"/> - </enum> - <enum name="LINE_STIPPLE_PATTERN" count="1" value="0x0B25"> - <size name="Get" mode="get"/> - </enum> - <enum name="LINE_STIPPLE_REPEAT" count="1" value="0x0B26"> - <size name="Get" mode="get"/> - </enum> - <enum name="LIST_MODE" count="1" value="0x0B30"> - <size name="Get" mode="get"/> - </enum> - <enum name="MAX_LIST_NESTING" count="1" value="0x0B31"> - <size name="Get" mode="get"/> - </enum> - <enum name="LIST_BASE" count="1" value="0x0B32"> - <size name="Get" mode="get"/> - </enum> - <enum name="LIST_INDEX" count="1" value="0x0B33"> - <size name="Get" mode="get"/> - </enum> - <enum name="POLYGON_MODE" count="2" value="0x0B40"> - <size name="Get" mode="get"/> - </enum> - <enum name="POLYGON_SMOOTH" count="1" value="0x0B41"> - <size name="Get" mode="get"/> - </enum> - <enum name="POLYGON_STIPPLE" count="1" value="0x0B42"> - <size name="Get" mode="get"/> - </enum> - <enum name="EDGE_FLAG" count="1" value="0x0B43"> - <size name="Get" mode="get"/> - </enum> - <enum name="CULL_FACE" count="1" value="0x0B44"> - <size name="Get" mode="get"/> - </enum> - <enum name="CULL_FACE_MODE" count="1" value="0x0B45"> - <size name="Get" mode="get"/> - </enum> - <enum name="FRONT_FACE" count="1" value="0x0B46"> - <size name="Get" mode="get"/> - </enum> - <enum name="LIGHTING" count="1" value="0x0B50"> - <size name="Get" mode="get"/> - </enum> - <enum name="LIGHT_MODEL_LOCAL_VIEWER" count="1" value="0x0B51"> - <size name="LightModelfv"/> - <size name="LightModeliv"/> - <size name="Get" mode="get"/> - </enum> - <enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52"> - <size name="LightModelfv"/> - <size name="LightModeliv"/> - <size name="Get" mode="get"/> - </enum> - <enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53"> - <size name="LightModelfv"/> - <size name="LightModeliv"/> - <size name="Get" mode="get"/> - </enum> - <enum name="SHADE_MODEL" count="1" value="0x0B54"> - <size name="Get" mode="get"/> - </enum> - <enum name="COLOR_MATERIAL_FACE" count="1" value="0x0B55"> - <size name="Get" mode="get"/> - </enum> - <enum name="COLOR_MATERIAL_PARAMETER" count="1" value="0x0B56"> - <size name="Get" mode="get"/> - </enum> - <enum name="COLOR_MATERIAL" count="1" value="0x0B57"> - <size name="Get" mode="get"/> - </enum> - <enum name="FOG" count="1" value="0x0B60"> - <size name="Get" mode="get"/> - </enum> - <enum name="FOG_INDEX" count="1" value="0x0B61"> - <size name="Fogfv"/> - <size name="Fogiv"/> - <size name="Get" mode="get"/> - </enum> - <enum name="FOG_DENSITY" count="1" value="0x0B62"> - <size name="Fogfv"/> - <size name="Fogiv"/> - <size name="Get" mode="get"/> - </enum> - <enum name="FOG_START" count="1" value="0x0B63"> - <size name="Fogfv"/> - <size name="Fogiv"/> - <size name="Get" mode="get"/> - </enum> - <enum name="FOG_END" count="1" value="0x0B64"> - <size name="Fogfv"/> - <size name="Fogiv"/> - <size name="Get" mode="get"/> - </enum> - <enum name="FOG_MODE" count="1" value="0x0B65"> - <size name="Fogfv"/> - <size name="Fogiv"/> - <size name="Get" mode="get"/> - </enum> - <enum name="FOG_COLOR" count="4" value="0x0B66"> - <size name="Fogfv"/> - <size name="Fogiv"/> - <size name="Get" mode="get"/> - </enum> - <enum name="DEPTH_RANGE" count="2" value="0x0B70"> - <size name="Get" mode="get"/> - </enum> - <enum name="DEPTH_TEST" count="1" value="0x0B71"> - <size name="Get" mode="get"/> - </enum> - <enum name="DEPTH_WRITEMASK" count="1" value="0x0B72"> - <size name="Get" mode="get"/> - </enum> - <enum name="DEPTH_CLEAR_VALUE" count="1" value="0x0B73"> - <size name="Get" mode="get"/> - </enum> - <enum name="DEPTH_FUNC" count="1" value="0x0B74"> - <size name="Get" mode="get"/> - </enum> - <enum name="ACCUM_CLEAR_VALUE" count="4" value="0x0B80"> - <size name="Get" mode="get"/> - </enum> - <enum name="STENCIL_TEST" count="1" value="0x0B90"> - <size name="Get" mode="get"/> - </enum> - <enum name="STENCIL_CLEAR_VALUE" count="1" value="0x0B91"> - <size name="Get" mode="get"/> - </enum> - <enum name="STENCIL_FUNC" count="1" value="0x0B92"> - <size name="Get" mode="get"/> - </enum> - <enum name="STENCIL_VALUE_MASK" count="1" value="0x0B93"> - <size name="Get" mode="get"/> - </enum> - <enum name="STENCIL_FAIL" count="1" value="0x0B94"> - <size name="Get" mode="get"/> - </enum> - <enum name="STENCIL_PASS_DEPTH_FAIL" count="1" value="0x0B95"> - <size name="Get" mode="get"/> - </enum> - <enum name="STENCIL_PASS_DEPTH_PASS" count="1" value="0x0B96"> - <size name="Get" mode="get"/> - </enum> - <enum name="STENCIL_REF" count="1" value="0x0B97"> - <size name="Get" mode="get"/> - </enum> - <enum name="STENCIL_WRITEMASK" count="1" value="0x0B98"> - <size name="Get" mode="get"/> - </enum> - <enum name="MATRIX_MODE" count="1" value="0x0BA0"> - <size name="Get" mode="get"/> - </enum> - <enum name="NORMALIZE" count="1" value="0x0BA1"> - <size name="Get" mode="get"/> - </enum> - <enum name="VIEWPORT" count="4" value="0x0BA2"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW_STACK_DEPTH" count="1" value="0x0BA3"> - <size name="Get" mode="get"/> - </enum> - <enum name="PROJECTION_STACK_DEPTH" count="1" value="0x0BA4"> - <size name="Get" mode="get"/> - </enum> - <enum name="TEXTURE_STACK_DEPTH" count="1" value="0x0BA5"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW_MATRIX" count="16" value="0x0BA6"> - <size name="Get" mode="get"/> - </enum> - <enum name="PROJECTION_MATRIX" count="16" value="0x0BA7"> - <size name="Get" mode="get"/> - </enum> - <enum name="TEXTURE_MATRIX" count="16" value="0x0BA8"> - <size name="Get" mode="get"/> - </enum> - <enum name="ATTRIB_STACK_DEPTH" count="1" value="0x0BB0"> - <size name="Get" mode="get"/> - </enum> - <enum name="CLIENT_ATTRIB_STACK_DEPTH" count="1" value="0x0BB1"> - <size name="Get" mode="get"/> - </enum> - <enum name="ALPHA_TEST" count="1" value="0x0BC0"> - <size name="Get" mode="get"/> - </enum> - <enum name="ALPHA_TEST_FUNC" count="1" value="0x0BC1"> - <size name="Get" mode="get"/> - </enum> - <enum name="ALPHA_TEST_REF" count="1" value="0x0BC2"> - <size name="Get" mode="get"/> - </enum> - <enum name="DITHER" count="1" value="0x0BD0"> - <size name="Get" mode="get"/> - </enum> - <enum name="BLEND_DST" count="1" value="0x0BE0"> - <size name="Get" mode="get"/> - </enum> - <enum name="BLEND_SRC" count="1" value="0x0BE1"> - <size name="Get" mode="get"/> - </enum> - <enum name="BLEND" count="1" value="0x0BE2"> - <size name="Get" mode="get"/> - </enum> - <enum name="LOGIC_OP_MODE" count="1" value="0x0BF0"> - <size name="Get" mode="get"/> - </enum> - <enum name="LOGIC_OP" count="1" value="0x0BF1"> - <size name="Get" mode="get"/> - </enum> - <enum name="AUX_BUFFERS" count="1" value="0x0C00"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER" count="1" value="0x0C01"> - <size name="Get" mode="get"/> - </enum> - <enum name="READ_BUFFER" count="1" value="0x0C02"> - <size name="Get" mode="get"/> - </enum> - <enum name="SCISSOR_BOX" count="4" value="0x0C10"> - <size name="Get" mode="get"/> - </enum> - <enum name="SCISSOR_TEST" count="1" value="0x0C11"> - <size name="Get" mode="get"/> - </enum> - <enum name="INDEX_CLEAR_VALUE" count="1" value="0x0C20"> - <size name="Get" mode="get"/> - </enum> - <enum name="INDEX_WRITEMASK" count="1" value="0x0C21"> - <size name="Get" mode="get"/> - </enum> - <enum name="COLOR_CLEAR_VALUE" count="4" value="0x0C22"> - <size name="Get" mode="get"/> - </enum> - <enum name="COLOR_WRITEMASK" count="4" value="0x0C23"> - <size name="Get" mode="get"/> - </enum> - <enum name="INDEX_MODE" count="1" value="0x0C30"> - <size name="Get" mode="get"/> - </enum> - <enum name="RGBA_MODE" count="1" value="0x0C31"> - <size name="Get" mode="get"/> - </enum> - <enum name="DOUBLEBUFFER" count="1" value="0x0C32"> - <size name="Get" mode="get"/> - </enum> - <enum name="STEREO" count="1" value="0x0C33"> - <size name="Get" mode="get"/> - </enum> - <enum name="RENDER_MODE" count="1" value="0x0C40"> - <size name="Get" mode="get"/> - </enum> - <enum name="PERSPECTIVE_CORRECTION_HINT" count="1" value="0x0C50"> - <size name="Get" mode="get"/> - </enum> - <enum name="POINT_SMOOTH_HINT" count="1" value="0x0C51"> - <size name="Get" mode="get"/> - </enum> - <enum name="LINE_SMOOTH_HINT" count="1" value="0x0C52"> - <size name="Get" mode="get"/> - </enum> - <enum name="POLYGON_SMOOTH_HINT" count="1" value="0x0C53"> - <size name="Get" mode="get"/> - </enum> - <enum name="FOG_HINT" count="1" value="0x0C54"> - <size name="Get" mode="get"/> - </enum> - <enum name="TEXTURE_GEN_S" count="1" value="0x0C60"> - <size name="Get" mode="get"/> - </enum> - <enum name="TEXTURE_GEN_T" count="1" value="0x0C61"> - <size name="Get" mode="get"/> - </enum> - <enum name="TEXTURE_GEN_R" count="1" value="0x0C62"> - <size name="Get" mode="get"/> - </enum> - <enum name="TEXTURE_GEN_Q" count="1" value="0x0C63"> - <size name="Get" mode="get"/> - </enum> - <enum name="PIXEL_MAP_I_TO_I" count="1" value="0x0C70"> - <size name="Get" mode="get"/> - </enum> - <enum name="PIXEL_MAP_S_TO_S" value="0x0C71"/> - <enum name="PIXEL_MAP_I_TO_R" value="0x0C72"/> - <enum name="PIXEL_MAP_I_TO_G" value="0x0C73"/> - <enum name="PIXEL_MAP_I_TO_B" value="0x0C74"/> - <enum name="PIXEL_MAP_I_TO_A" value="0x0C75"/> - <enum name="PIXEL_MAP_R_TO_R" value="0x0C76"/> - <enum name="PIXEL_MAP_G_TO_G" value="0x0C77"/> - <enum name="PIXEL_MAP_B_TO_B" value="0x0C78"/> - <enum name="PIXEL_MAP_A_TO_A" value="0x0C79"/> - <enum name="PIXEL_MAP_I_TO_I_SIZE" count="1" value="0x0CB0"> - <size name="Get" mode="get"/> - </enum> - <enum name="PIXEL_MAP_S_TO_S_SIZE" count="1" value="0x0CB1"> - <size name="Get" mode="get"/> - </enum> - <enum name="PIXEL_MAP_I_TO_R_SIZE" count="1" value="0x0CB2"> - <size name="Get" mode="get"/> - </enum> - <enum name="PIXEL_MAP_I_TO_G_SIZE" count="1" value="0x0CB3"> - <size name="Get" mode="get"/> - </enum> - <enum name="PIXEL_MAP_I_TO_B_SIZE" count="1" value="0x0CB4"> - <size name="Get" mode="get"/> - </enum> - <enum name="PIXEL_MAP_I_TO_A_SIZE" count="1" value="0x0CB5"> - <size name="Get" mode="get"/> - </enum> - <enum name="PIXEL_MAP_R_TO_R_SIZE" count="1" value="0x0CB6"> - <size name="Get" mode="get"/> - </enum> - <enum name="PIXEL_MAP_G_TO_G_SIZE" count="1" value="0x0CB7"> - <size name="Get" mode="get"/> - </enum> - <enum name="PIXEL_MAP_B_TO_B_SIZE" count="1" value="0x0CB8"> - <size name="Get" mode="get"/> - </enum> - <enum name="PIXEL_MAP_A_TO_A_SIZE" count="1" value="0x0CB9"> - <size name="Get" mode="get"/> - </enum> - <enum name="UNPACK_SWAP_BYTES" count="1" value="0x0CF0"> - <size name="Get" mode="get"/> - </enum> - <enum name="UNPACK_LSB_FIRST" count="1" value="0x0CF1"> - <size name="Get" mode="get"/> - </enum> - <enum name="UNPACK_ROW_LENGTH" count="1" value="0x0CF2"> - <size name="Get" mode="get"/> - </enum> - <enum name="UNPACK_SKIP_PIXELS" count="1" value="0x0CF4"> - <size name="Get" mode="get"/> - </enum> - <enum name="UNPACK_SKIP_ROWS" count="1" value="0x0CF3"> - <size name="Get" mode="get"/> - </enum> - <enum name="UNPACK_ALIGNMENT" count="1" value="0x0CF5"> - <size name="Get" mode="get"/> - </enum> - <enum name="PACK_SWAP_BYTES" count="1" value="0x0D00"> - <size name="Get" mode="get"/> - </enum> - <enum name="PACK_LSB_FIRST" count="1" value="0x0D01"> - <size name="Get" mode="get"/> - </enum> - <enum name="PACK_ROW_LENGTH" count="1" value="0x0D02"> - <size name="Get" mode="get"/> - </enum> - <enum name="PACK_SKIP_ROWS" count="1" value="0x0D03"> - <size name="Get" mode="get"/> - </enum> - <enum name="PACK_SKIP_PIXELS" count="1" value="0x0D04"> - <size name="Get" mode="get"/> - </enum> - <enum name="PACK_ALIGNMENT" count="1" value="0x0D05"> - <size name="Get" mode="get"/> - </enum> - <enum name="MAP_COLOR" count="1" value="0x0D10"> - <size name="Get" mode="get"/> - </enum> - <enum name="MAP_STENCIL" count="1" value="0x0D11"> - <size name="Get" mode="get"/> - </enum> - <enum name="INDEX_SHIFT" count="1" value="0x0D12"> - <size name="Get" mode="get"/> - </enum> - <enum name="INDEX_OFFSET" count="1" value="0x0D13"> - <size name="Get" mode="get"/> - </enum> - <enum name="RED_SCALE" count="1" value="0x0D14"> - <size name="Get" mode="get"/> - </enum> - <enum name="RED_BIAS" count="1" value="0x0D15"> - <size name="Get" mode="get"/> - </enum> - <enum name="ZOOM_X" count="1" value="0x0D16"> - <size name="Get" mode="get"/> - </enum> - <enum name="ZOOM_Y" count="1" value="0x0D17"> - <size name="Get" mode="get"/> - </enum> - <enum name="GREEN_SCALE" count="1" value="0x0D18"> - <size name="Get" mode="get"/> - </enum> - <enum name="GREEN_BIAS" count="1" value="0x0D19"> - <size name="Get" mode="get"/> - </enum> - <enum name="BLUE_SCALE" count="1" value="0x0D1A"> - <size name="Get" mode="get"/> - </enum> - <enum name="BLUE_BIAS" count="1" value="0x0D1B"> - <size name="Get" mode="get"/> - </enum> - <enum name="ALPHA_SCALE" count="1" value="0x0D1C"> - <size name="TexEnvfv"/> - <size name="TexEnviv"/> - <size name="GetTexEnvfv" mode="get"/> - <size name="GetTexEnviv" mode="get"/> - <size name="Get" mode="get"/> - </enum> - <enum name="ALPHA_BIAS" count="1" value="0x0D1D"> - <size name="Get" mode="get"/> - </enum> - <enum name="DEPTH_SCALE" count="1" value="0x0D1E"> - <size name="Get" mode="get"/> - </enum> - <enum name="DEPTH_BIAS" count="1" value="0x0D1F"> - <size name="Get" mode="get"/> - </enum> - <enum name="MAX_EVAL_ORDER" count="1" value="0x0D30"> - <size name="Get" mode="get"/> - </enum> - <enum name="MAX_LIGHTS" count="1" value="0x0D31"> - <size name="Get" mode="get"/> - </enum> - <enum name="MAX_CLIP_PLANES" count="1" value="0x0D32"> - <size name="Get" mode="get"/> - </enum> - <enum name="MAX_TEXTURE_SIZE" count="1" value="0x0D33"> - <size name="Get" mode="get"/> - </enum> - <enum name="MAX_PIXEL_MAP_TABLE" count="1" value="0x0D34"> - <size name="Get" mode="get"/> - </enum> - <enum name="MAX_ATTRIB_STACK_DEPTH" count="1" value="0x0D35"> - <size name="Get" mode="get"/> - 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<param name="type" type="GLenum"/> - <param name="lists" type="const GLvoid *" variable_param="type" count="n"/> - <glx rop="2" large="true"/> - </function> - - <function name="DeleteLists" offset="4"> - <param name="list" type="GLuint"/> - <param name="range" type="GLsizei"/> - <glx sop="103"/> - </function> - - <function name="GenLists" offset="5"> - <param name="range" type="GLsizei"/> - <return type="GLuint"/> - <glx sop="104"/> - </function> - - <function name="ListBase" offset="6"> - <param name="base" type="GLuint"/> - <glx rop="3"/> - </function> - - <function name="Begin" offset="7"> - <param name="mode" type="GLenum"/> - <glx rop="4"/> - </function> - - <function name="Bitmap" offset="8"> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="xorig" type="GLfloat"/> - <param name="yorig" type="GLfloat"/> - <param name="xmove" type="GLfloat"/> - <param name="ymove" type="GLfloat"/> - <param name="bitmap" type="const GLubyte *" img_width="width" img_height="height" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/> - 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- <function name="Color3i" offset="15" vectorequiv="Color3iv"> - <param name="red" type="GLint"/> - <param name="green" type="GLint"/> - <param name="blue" type="GLint"/> - </function> - - <function name="Color3iv" offset="16"> - <param name="v" type="const GLint *" count="3"/> - <glx rop="9"/> - </function> - - <function name="Color3s" offset="17" vectorequiv="Color3sv"> - <param name="red" type="GLshort"/> - <param name="green" type="GLshort"/> - <param name="blue" type="GLshort"/> - </function> - - <function name="Color3sv" offset="18"> - <param name="v" type="const GLshort *" count="3"/> - <glx rop="10"/> - </function> - - <function name="Color3ub" offset="19" vectorequiv="Color3ubv"> - <param name="red" type="GLubyte"/> - <param name="green" type="GLubyte"/> - <param name="blue" type="GLubyte"/> - </function> - - <function name="Color3ubv" offset="20"> - <param name="v" type="const GLubyte *" count="3"/> - <glx rop="11"/> - </function> - - <function name="Color3ui" offset="21" vectorequiv="Color3uiv"> - 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<param name="c" type="GLfloat"/> - </function> - - <function name="Indexfv" offset="47"> - <param name="c" type="const GLfloat *" count="1"/> - <glx rop="25"/> - </function> - - <function name="Indexi" offset="48" vectorequiv="Indexiv"> - <param name="c" type="GLint"/> - </function> - - <function name="Indexiv" offset="49"> - <param name="c" type="const GLint *" count="1"/> - <glx rop="26"/> - </function> - - <function name="Indexs" offset="50" vectorequiv="Indexsv"> - <param name="c" type="GLshort"/> - </function> - - <function name="Indexsv" offset="51"> - <param name="c" type="const GLshort *" count="1"/> - <glx rop="27"/> - </function> - - <function name="Normal3b" offset="52" vectorequiv="Normal3bv"> - <param name="nx" type="GLbyte"/> - <param name="ny" type="GLbyte"/> - <param name="nz" type="GLbyte"/> - </function> - - <function name="Normal3bv" offset="53"> - <param name="v" type="const GLbyte *" count="3"/> - <glx rop="28"/> - </function> - - <function name="Normal3d" offset="54" vectorequiv="Normal3dv"> - 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<param name="stride" type="GLsizei"/> - <param name="pointer" type="const GLvoid *"/> - <glx handcode="true"/> - </function> - - <function name="PolygonOffset" offset="319"> - <param name="factor" type="GLfloat"/> - <param name="units" type="GLfloat"/> - <glx rop="192"/> - </function> - - <function name="CopyTexImage1D" offset="323"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="internalformat" type="GLenum"/> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="border" type="GLint"/> - <glx rop="4119"/> - </function> - - <function name="CopyTexImage2D" offset="324"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="internalformat" type="GLenum"/> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="border" type="GLint"/> - <glx rop="4120"/> - </function> - - <function name="CopyTexSubImage1D" offset="325"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="xoffset" type="GLint"/> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="width" type="GLsizei"/> - <glx rop="4121"/> - </function> - - <function name="CopyTexSubImage2D" offset="326"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="xoffset" type="GLint"/> - <param name="yoffset" type="GLint"/> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <glx rop="4122"/> - </function> - - <function name="TexSubImage1D" offset="332"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="xoffset" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="UNUSED" type="GLuint" padding="true"/> - <param name="pixels" type="const GLvoid *" img_width="width" img_xoff="xoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> - <glx rop="4099" large="true"/> - </function> - - <function name="TexSubImage2D" offset="333"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="xoffset" type="GLint"/> - <param name="yoffset" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="UNUSED" type="GLuint" padding="true"/> - <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> - <glx rop="4100" large="true"/> - </function> - - <function name="AreTexturesResident" offset="322"> - <param name="n" type="GLsizei" counter="true"/> - <param name="textures" type="const GLuint *" count="n"/> - <param name="residences" type="GLboolean *" output="true" count="n"/> - <return type="GLboolean"/> - <glx sop="143" handcode="client" always_array="true"/> - </function> - - <function name="BindTexture" offset="307"> - <param name="target" type="GLenum"/> - <param name="texture" type="GLuint"/> - <glx rop="4117"/> - </function> - - <function name="DeleteTextures" offset="327"> - <param name="n" type="GLsizei" counter="true"/> - <param name="textures" type="const GLuint *" count="n"/> - <glx sop="144"/> - </function> - - <function name="GenTextures" offset="328"> - <param name="n" type="GLsizei" counter="true"/> - <param name="textures" type="GLuint *" output="true" count="n"/> - <glx sop="145" always_array="true"/> - </function> - - <function name="IsTexture" offset="330"> - <param name="texture" type="GLuint"/> - <return type="GLboolean"/> - <glx sop="146"/> - </function> - - <function name="PrioritizeTextures" offset="331"> - <param name="n" type="GLsizei" counter="true"/> - <param name="textures" type="const GLuint *" count="n"/> - <param name="priorities" type="const GLclampf *" count="n"/> - <glx rop="4118"/> - </function> - - <function name="Indexub" offset="315" vectorequiv="Indexubv"> - <param name="c" type="GLubyte"/> - </function> - - <function name="Indexubv" offset="316"> - <param name="c" type="const GLubyte *" count="1"/> - <glx rop="194"/> - </function> - - <function name="PopClientAttrib" offset="334"> - <glx handcode="true"/> - </function> - - <function name="PushClientAttrib" offset="335"> - <param name="mask" type="GLbitfield"/> - <glx handcode="true"/> - </function> -</category> - -<category name="1.2"> - <enum name="UNSIGNED_BYTE_3_3_2" value="0x8032"/> - <enum name="UNSIGNED_SHORT_4_4_4_4" value="0x8033"/> - <enum name="UNSIGNED_SHORT_5_5_5_1" value="0x8034"/> - <enum name="UNSIGNED_INT_8_8_8_8" value="0x8035"/> - <enum name="UNSIGNED_INT_10_10_10_2" value="0x8036"/> - <enum name="RESCALE_NORMAL" count="1" value="0x803A"> - <size name="Get" mode="get"/> - </enum> - <enum name="TEXTURE_BINDING_3D" count="1" value="0x806A"> - <size name="Get" mode="get"/> - </enum> - <enum name="PACK_SKIP_IMAGES" count="1" value="0x806B"> - <size name="Get" mode="get"/> - </enum> - <enum name="PACK_IMAGE_HEIGHT" count="1" value="0x806C"> - <size name="Get" mode="get"/> - </enum> - <enum name="UNPACK_SKIP_IMAGES" count="1" value="0x806D"> - <size name="Get" mode="get"/> - </enum> - <enum name="UNPACK_IMAGE_HEIGHT" count="1" value="0x806E"> - <size name="Get" mode="get"/> - </enum> - <enum name="TEXTURE_3D" count="1" value="0x806F"> - <size name="Get" mode="get"/> - </enum> - <enum name="PROXY_TEXTURE_3D" value="0x8070"/> - <enum name="TEXTURE_DEPTH" count="1" value="0x8071"> - <size name="GetTexLevelParameterfv" mode="get"/> - <size name="GetTexLevelParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_WRAP_R" count="1" value="0x8072"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="MAX_3D_TEXTURE_SIZE" count="1" value="0x8073"> - <size name="Get" mode="get"/> - </enum> - <enum name="UNSIGNED_BYTE_2_3_3_REV" value="0x8362"/> - <enum name="UNSIGNED_SHORT_5_6_5" value="0x8363"/> - <enum name="UNSIGNED_SHORT_5_6_5_REV" value="0x8364"/> - <enum name="UNSIGNED_SHORT_4_4_4_4_REV" value="0x8365"/> - <enum name="UNSIGNED_SHORT_1_5_5_5_REV" value="0x8366"/> - <enum name="UNSIGNED_INT_8_8_8_8_REV" value="0x8367"/> - <enum name="UNSIGNED_INT_2_10_10_10_REV" value="0x8368"/> - <enum name="BGR" value="0x80E0"/> - <enum name="BGRA" value="0x80E1"/> - <enum name="MAX_ELEMENTS_VERTICES" count="1" value="0x80E8"> - <size name="Get" mode="get"/> - </enum> - <enum name="MAX_ELEMENTS_INDICES" count="1" value="0x80E9"> - <size name="Get" mode="get"/> - </enum> - <enum name="CLAMP_TO_EDGE" value="0x812F"/> - <enum name="TEXTURE_MIN_LOD" count="1" value="0x813A"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_MAX_LOD" count="1" value="0x813B"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_BASE_LEVEL" count="1" value="0x813C"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_MAX_LEVEL" count="1" value="0x813D"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="LIGHT_MODEL_COLOR_CONTROL" count="1" value="0x81F8"> - <size name="LightModelfv"/> - <size name="LightModeliv"/> - <size name="Get" mode="get"/> - </enum> - <enum name="SINGLE_COLOR" value="0x81F9"/> - <enum name="SEPARATE_SPECULAR_COLOR" value="0x81FA"/> - <enum name="SMOOTH_POINT_SIZE_RANGE" count="2" value="0x0B12"> - <size name="Get" mode="get"/> - </enum> - <enum name="SMOOTH_POINT_SIZE_GRANULARITY" count="1" value="0x0B13"> - <size name="Get" mode="get"/> - </enum> - <enum name="SMOOTH_LINE_WIDTH_RANGE" count="2" value="0x0B22"> - <size name="Get" mode="get"/> - </enum> - <enum name="SMOOTH_LINE_WIDTH_GRANULARITY" count="1" value="0x0B23"> - <size name="Get" mode="get"/> - </enum> - <enum name="ALIASED_POINT_SIZE_RANGE" count="2" value="0x846D"> - <size name="Get" mode="get"/> - </enum> - <enum name="ALIASED_LINE_WIDTH_RANGE" count="2" value="0x846E"> - <size name="Get" mode="get"/> - </enum> - - <!-- These enums are actually part of the ARB_imaging subset. --> - - <enum name="CONSTANT_COLOR" value="0x8001"/> - <enum name="ONE_MINUS_CONSTANT_COLOR" value="0x8002"/> - <enum name="CONSTANT_ALPHA" value="0x8003"/> - <enum name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004"/> - <enum name="BLEND_COLOR" count="4" value="0x8005"> - <size name="Get" mode="get"/> - </enum> - <enum name="FUNC_ADD" value="0x8006"/> - <enum name="MIN" value="0x8007"/> - <enum name="MAX" value="0x8008"/> - <enum name="BLEND_EQUATION" count="1" value="0x8009"> - <size name="Get" mode="get"/> - </enum> - <enum name="FUNC_SUBTRACT" value="0x800A"/> - <enum name="FUNC_REVERSE_SUBTRACT" value="0x800B"/> - <enum name="CONVOLUTION_1D" count="1" value="0x8010"> - <size name="Get" mode="get"/> - </enum> - <enum name="CONVOLUTION_2D" count="1" value="0x8011"> - <size name="Get" mode="get"/> - </enum> - <enum name="SEPARABLE_2D" count="1" value="0x8012"> - <size name="Get" mode="get"/> - </enum> - - <enum name="CONVOLUTION_BORDER_MODE" count="1" value="0x8013"> - <size name="ConvolutionParameterfv"/> - <size name="ConvolutionParameteriv"/> - <size name="GetConvolutionParameterfv" mode="get"/> - <size name="GetConvolutionParameteriv" mode="get"/> - </enum> - <enum name="CONVOLUTION_BORDER_COLOR" count="4" value="0x8154"> - <size name="ConvolutionParameterfv"/> - <size name="ConvolutionParameteriv"/> - <size name="GetConvolutionParameterfv" mode="get"/> - <size name="GetConvolutionParameteriv" mode="get"/> - </enum> - <enum name="CONVOLUTION_FILTER_SCALE" count="4" value="0x8014"> - <size name="ConvolutionParameterfv"/> - <size name="ConvolutionParameteriv"/> - <size name="GetConvolutionParameterfv" mode="get"/> - <size name="GetConvolutionParameteriv" mode="get"/> - </enum> - <enum name="CONVOLUTION_FILTER_BIAS" count="4" value="0x8015"> - <size name="ConvolutionParameterfv"/> - <size name="ConvolutionParameteriv"/> - <size name="GetConvolutionParameterfv" mode="get"/> - <size name="GetConvolutionParameteriv" mode="get"/> - </enum> - <enum name="REDUCE" value="0x8016"/> - <enum name="CONVOLUTION_FORMAT" count="1" value="0x8017"> - <size name="GetConvolutionParameterfv" mode="get"/> - <size name="GetConvolutionParameteriv" mode="get"/> - </enum> - <enum name="CONVOLUTION_WIDTH" count="1" value="0x8018"> - <size name="GetConvolutionParameterfv" mode="get"/> - <size name="GetConvolutionParameteriv" mode="get"/> - </enum> - <enum name="CONVOLUTION_HEIGHT" count="1" value="0x8019"> - <size name="GetConvolutionParameterfv" mode="get"/> - <size name="GetConvolutionParameteriv" mode="get"/> - </enum> - <enum name="MAX_CONVOLUTION_WIDTH" count="1" value="0x801A"> - <size name="GetConvolutionParameterfv" mode="get"/> - <size name="GetConvolutionParameteriv" mode="get"/> - <size name="Get" mode="get"/> - </enum> - <enum name="MAX_CONVOLUTION_HEIGHT" count="1" value="0x801B"> - <size name="GetConvolutionParameterfv" mode="get"/> - <size name="GetConvolutionParameteriv" mode="get"/> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_CONVOLUTION_RED_SCALE" count="1" value="0x801C"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_CONVOLUTION_GREEN_SCALE" count="1" value="0x801D"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_CONVOLUTION_BLUE_SCALE" count="1" value="0x801E"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_CONVOLUTION_ALPHA_SCALE" count="1" value="0x801F"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_CONVOLUTION_RED_BIAS" count="1" value="0x8020"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_CONVOLUTION_GREEN_BIAS" count="1" value="0x8021"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_CONVOLUTION_BLUE_BIAS" count="1" value="0x8022"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_CONVOLUTION_ALPHA_BIAS" count="1" value="0x8023"> - <size name="Get" mode="get"/> - </enum> - - <enum name="HISTOGRAM" count="1" value="0x8024"> - <size name="Get" mode="get"/> - </enum> - <enum name="PROXY_HISTOGRAM" value="0x8025"/> - <enum name="HISTOGRAM_WIDTH" count="1" value="0x8026"> - <size name="GetHistogramParameterfv" mode="get"/> - <size name="GetHistogramParameteriv" mode="get"/> - </enum> - <enum name="HISTOGRAM_FORMAT" count="1" value="0x8027"> - <size name="GetHistogramParameterfv" mode="get"/> - <size name="GetHistogramParameteriv" mode="get"/> - </enum> - <enum name="HISTOGRAM_RED_SIZE" count="1" value="0x8028"> - <size name="GetHistogramParameterfv" mode="get"/> - <size name="GetHistogramParameteriv" mode="get"/> - </enum> - <enum name="HISTOGRAM_GREEN_SIZE" count="1" value="0x8029"> - <size name="GetHistogramParameterfv" mode="get"/> - <size name="GetHistogramParameteriv" mode="get"/> - </enum> - <enum name="HISTOGRAM_BLUE_SIZE" count="1" value="0x802A"> - <size name="GetHistogramParameterfv" mode="get"/> - <size name="GetHistogramParameteriv" mode="get"/> - </enum> - <enum name="HISTOGRAM_ALPHA_SIZE" count="1" value="0x802B"> - <size name="GetHistogramParameterfv" mode="get"/> - <size name="GetHistogramParameteriv" mode="get"/> - </enum> - <enum name="HISTOGRAM_LUMINANCE_SIZE" count="1" value="0x802C"> - <size name="GetHistogramParameterfv" mode="get"/> - <size name="GetHistogramParameteriv" mode="get"/> - </enum> - <enum name="HISTOGRAM_SINK" count="1" value="0x802D"> - <size name="GetHistogramParameterfv" mode="get"/> - <size name="GetHistogramParameteriv" mode="get"/> - </enum> - <enum name="MINMAX" count="1" value="0x802E"> - <size name="Get" mode="get"/> - </enum> - <enum name="MINMAX_FORMAT" count="1" value="0x802F"> - <size name="GetMinmaxParameterfv" mode="get"/> - <size name="GetMinmaxParameteriv" mode="get"/> - </enum> - <enum name="MINMAX_SINK" count="1" value="0x8030"> - <size name="GetMinmaxParameterfv" mode="get"/> - <size name="GetMinmaxParameteriv" mode="get"/> - </enum> - - <enum name="COLOR_MATRIX" count="16" value="0x80B1"> - <size name="Get" mode="get"/> - </enum> - <enum name="COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B2"> - <size name="Get" mode="get"/> - </enum> - <enum name="MAX_COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B3"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_COLOR_MATRIX_RED_SCALE" count="1" value="0x80B4"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_COLOR_MATRIX_GREEN_SCALE" count="1" value="0x80B5"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_COLOR_MATRIX_BLUE_SCALE" count="1" value="0x80B6"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_COLOR_MATRIX_ALPHA_SCALE" count="1" value="0x80B7"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_COLOR_MATRIX_RED_BIAS" count="1" value="0x80B8"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_COLOR_MATRIX_GREEN_BIAS" count="1" value="0x80B9"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_COLOR_MATRIX_BLUE_BIAS" count="1" value="0x80BA"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_COLOR_MATRIX_ALPHA_BIAS" count="1" value="0x80BB"> - <size name="Get" mode="get"/> - </enum> - - <enum name="COLOR_TABLE" count="1" value="0x80D0"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_CONVOLUTION_COLOR_TABLE" count="1" value="0x80D1"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_COLOR_MATRIX_COLOR_TABLE" count="1" value="0x80D2"> - <size name="Get" mode="get"/> - </enum> - <enum name="PROXY_COLOR_TABLE" value="0x80D3"/> - <enum name="PROXY_POST_CONVOLUTION_COLOR_TABLE" value="0x80D4"/> - <enum name="PROXY_POST_COLOR_MATRIX_COLOR_TABLE" value="0x80D5"/> - - <enum name="COLOR_TABLE_SCALE" count="4" value="0x80D6"> - <size name="ColorTableParameterfv"/> - <size name="ColorTableParameteriv"/> - <size name="GetColorTableParameterfv" mode="get"/> - <size name="GetColorTableParameteriv" mode="get"/> - </enum> - <enum name="COLOR_TABLE_BIAS" count="4" value="0x80D7"> - <size name="ColorTableParameterfv"/> - <size name="ColorTableParameteriv"/> - <size name="GetColorTableParameterfv" mode="get"/> - <size name="GetColorTableParameteriv" mode="get"/> - </enum> - <enum name="COLOR_TABLE_FORMAT" count="1" value="0x80D8"> - <size name="GetColorTableParameterfv" mode="get"/> - <size name="GetColorTableParameteriv" mode="get"/> - </enum> - <enum name="COLOR_TABLE_WIDTH" count="1" value="0x80D9"> - <size name="GetColorTableParameterfv" mode="get"/> - <size name="GetColorTableParameteriv" mode="get"/> - </enum> - <enum name="COLOR_TABLE_RED_SIZE" count="1" value="0x80DA"> - <size name="GetColorTableParameterfv" mode="get"/> - <size name="GetColorTableParameteriv" mode="get"/> - </enum> - <enum name="COLOR_TABLE_GREEN_SIZE" count="1" value="0x80DB"> - <size name="GetColorTableParameterfv" mode="get"/> - <size name="GetColorTableParameteriv" mode="get"/> - </enum> - <enum name="COLOR_TABLE_BLUE_SIZE" count="1" value="0x80DC"> - <size name="GetColorTableParameterfv" mode="get"/> - <size name="GetColorTableParameteriv" mode="get"/> - </enum> - <enum name="COLOR_TABLE_ALPHA_SIZE" count="1" value="0x80DD"> - <size name="GetColorTableParameterfv" mode="get"/> - <size name="GetColorTableParameteriv" mode="get"/> - </enum> - <enum name="COLOR_TABLE_LUMINANCE_SIZE" count="1" value="0x80DE"> - <size name="GetColorTableParameterfv" mode="get"/> - <size name="GetColorTableParameteriv" mode="get"/> - </enum> - <enum name="COLOR_TABLE_INTENSITY_SIZE" count="1" value="0x80DF"> - <size name="GetColorTableParameterfv" mode="get"/> - <size name="GetColorTableParameteriv" mode="get"/> - </enum> - - - <function name="BlendColor" offset="336"> - <param name="red" type="GLclampf"/> - <param name="green" type="GLclampf"/> - <param name="blue" type="GLclampf"/> - <param name="alpha" type="GLclampf"/> - <glx rop="4096"/> - </function> - - <function name="BlendEquation" offset="337"> - <param name="mode" type="GLenum"/> - <glx rop="4097"/> - </function> - - <function name="DrawRangeElements" offset="338"> - <param name="mode" type="GLenum"/> - <param name="start" type="GLuint"/> - <param name="end" type="GLuint"/> - <param name="count" type="GLsizei"/> - <param name="type" type="GLenum"/> - <param name="indices" type="const GLvoid *"/> - <glx handcode="true"/> - </function> - - <function name="ColorTable" offset="339"> - <param name="target" type="GLenum"/> - <param name="internalformat" type="GLenum"/> - <param name="width" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="table" type="const GLvoid *" img_width="width" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/> - <glx rop="2053" large="true"/> - </function> - - <function name="ColorTableParameterfv" offset="340"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *" variable_param="pname"/> - <glx rop="2054"/> - </function> - - <function name="ColorTableParameteriv" offset="341"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLint *" variable_param="pname"/> - <glx rop="2055"/> - </function> - - <function name="CopyColorTable" offset="342"> - <param name="target" type="GLenum"/> - <param name="internalformat" type="GLenum"/> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="width" type="GLsizei"/> - <glx rop="2056"/> - </function> - - <function name="GetColorTable" offset="343"> - <param name="target" type="GLenum"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> - <glx sop="147" dimensions_in_reply="true"/> - </function> - - <function name="GetColorTableParameterfv" offset="344"> - 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</function> - - <function name="MultiTexCoord3s" alias="MultiTexCoord3sARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLshort"/> - <param name="t" type="GLshort"/> - <param name="r" type="GLshort"/> - </function> - - <function name="MultiTexCoord3sv" alias="MultiTexCoord3svARB"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLshort *"/> - </function> - - <function name="MultiTexCoord4d" alias="MultiTexCoord4dARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLdouble"/> - <param name="t" type="GLdouble"/> - <param name="r" type="GLdouble"/> - <param name="q" type="GLdouble"/> - </function> - - <function name="MultiTexCoord4dv" alias="MultiTexCoord4dvARB"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLdouble *"/> - </function> - - <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLfloat"/> - <param name="t" type="GLfloat"/> - <param name="r" type="GLfloat"/> - <param name="q" type="GLfloat"/> - </function> - - <function name="MultiTexCoord4fv" alias="MultiTexCoord4fvARB"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLfloat *"/> - </function> - - <function name="MultiTexCoord4i" alias="MultiTexCoord4iARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLint"/> - <param name="t" type="GLint"/> - <param name="r" type="GLint"/> - <param name="q" type="GLint"/> - </function> - - <function name="MultiTexCoord4iv" alias="MultiTexCoord4ivARB"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLint *"/> - </function> - - <function name="MultiTexCoord4s" alias="MultiTexCoord4sARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLshort"/> - <param name="t" type="GLshort"/> - <param name="r" type="GLshort"/> - <param name="q" type="GLshort"/> - </function> - - <function name="MultiTexCoord4sv" alias="MultiTexCoord4svARB"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLshort *"/> - </function> - - <function name="LoadTransposeMatrixf" alias="LoadTransposeMatrixfARB"> - <param name="m" type="const GLfloat *"/> - </function> - - <function name="LoadTransposeMatrixd" alias="LoadTransposeMatrixdARB"> - <param name="m" type="const GLdouble *"/> - </function> - - <function name="MultTransposeMatrixf" alias="MultTransposeMatrixfARB"> - <param name="m" type="const GLfloat *"/> - </function> - - <function name="MultTransposeMatrixd" alias="MultTransposeMatrixdARB"> - <param name="m" type="const GLdouble *"/> - </function> - - <function name="SampleCoverage" alias="SampleCoverageARB"> - <param name="value" type="GLclampf"/> - <param name="invert" type="GLboolean"/> - </function> - - <function name="CompressedTexImage3D" alias="CompressedTexImage3DARB"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="internalformat" type="GLenum"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="depth" type="GLsizei"/> - <param name="border" type="GLint"/> - <param name="imageSize" type="GLsizei"/> - <param name="data" type="const GLvoid *"/> - </function> - - <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="internalformat" type="GLenum"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="border" type="GLint"/> - <param name="imageSize" type="GLsizei"/> - <param name="data" type="const GLvoid *"/> - </function> - - <function name="CompressedTexImage1D" alias="CompressedTexImage1DARB"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="internalformat" type="GLenum"/> - <param name="width" type="GLsizei"/> - <param name="border" type="GLint"/> - <param name="imageSize" type="GLsizei"/> - <param name="data" type="const GLvoid *"/> - </function> - - <function name="CompressedTexSubImage3D" alias="CompressedTexSubImage3DARB"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="xoffset" type="GLint"/> - <param name="yoffset" type="GLint"/> - <param name="zoffset" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="depth" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="imageSize" type="GLsizei"/> - <param name="data" type="const GLvoid *"/> - </function> - - <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="xoffset" type="GLint"/> - <param name="yoffset" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="imageSize" type="GLsizei"/> - <param name="data" type="const GLvoid *"/> - </function> - - <function name="CompressedTexSubImage1D" alias="CompressedTexSubImage1DARB"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="xoffset" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="imageSize" type="GLsizei"/> - <param name="data" type="const GLvoid *"/> - </function> - - <function name="GetCompressedTexImage" alias="GetCompressedTexImageARB"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="img" type="GLvoid *" output="true"/> - </function> -</category> - -<category name="1.4"> - <enum name="BLEND_DST_RGB" count="1" value="0x80C8"> - <size name="Get" mode="get"/> - </enum> - <enum name="BLEND_SRC_RGB" count="1" value="0x80C9"> - <size name="Get" mode="get"/> - </enum> - <enum name="BLEND_DST_ALPHA" count="1" value="0x80CA"> - <size name="Get" mode="get"/> - </enum> - <enum name="BLEND_SRC_ALPHA" count="1" value="0x80CB"> - <size name="Get" mode="get"/> - </enum> - <enum name="POINT_SIZE_MIN" count="1" value="0x8126"> - <size name="PointParameterfvEXT"/> - <size name="Get" mode="get"/> - </enum> - <enum name="POINT_SIZE_MAX" count="1" value="0x8127"> - <size name="PointParameterfvEXT"/> - <size name="Get" mode="get"/> - </enum> - <enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128"> - <size name="PointParameterfvEXT"/> - <size name="Get" mode="get"/> - </enum> - <enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129"> - <size name="PointParameterfvEXT"/> - <size name="Get" mode="get"/> - </enum> - <enum name="GENERATE_MIPMAP" count="1" value="0x8191"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="GENERATE_MIPMAP_HINT" value="0x8192"/> - <enum name="DEPTH_COMPONENT16" value="0x81A5"/> - <enum name="DEPTH_COMPONENT24" value="0x81A6"/> - <enum name="DEPTH_COMPONENT32" value="0x81A7"/> - <enum name="MIRRORED_REPEAT" value="0x8370"/> - <enum name="FOG_COORDINATE_SOURCE" count="1" value="0x8450"> - <size name="Get" mode="get"/> - </enum> - <enum name="FOG_COORDINATE" value="0x8451"/> - <enum name="FRAGMENT_DEPTH" value="0x8452"/> - <enum name="CURRENT_FOG_COORDINATE" count="1" value="0x8453"> - <size name="Get" mode="get"/> - </enum> - <enum name="FOG_COORDINATE_ARRAY_TYPE" count="1" value="0x8454"> - <size name="Get" mode="get"/> - </enum> - <enum name="FOG_COORDINATE_ARRAY_STRIDE" count="1" value="0x8455"> - <size name="Get" mode="get"/> - </enum> - <enum name="FOG_COORDINATE_ARRAY_POINTER" value="0x8456"/> - <enum name="FOG_COORDINATE_ARRAY" count="1" value="0x8457"> - <size name="Get" mode="get"/> - </enum> - <enum name="COLOR_SUM" value="0x8458"/> - <enum name="CURRENT_SECONDARY_COLOR" count="4" value="0x8459"> - <size name="Get" mode="get"/> - </enum> - <enum name="SECONDARY_COLOR_ARRAY_SIZE" count="1" value="0x845A"> - <size name="Get" mode="get"/> - </enum> - <enum name="SECONDARY_COLOR_ARRAY_TYPE" count="1" value="0x845B"> - <size name="Get" mode="get"/> - </enum> - <enum name="SECONDARY_COLOR_ARRAY_STRIDE" count="1" value="0x845C"> - <size name="Get" mode="get"/> - </enum> - <enum name="SECONDARY_COLOR_ARRAY_POINTER" value="0x845D"/> - <enum name="SECONDARY_COLOR_ARRAY" count="1" value="0x845E"> - <size name="Get" mode="get"/> - </enum> - <enum name="MAX_TEXTURE_LOD_BIAS" count="1" value="0x84FD"> - <size name="Get" mode="get"/> - </enum> - <enum name="TEXTURE_FILTER_CONTROL" value="0x8500"/> - <enum name="TEXTURE_LOD_BIAS" count="1" value="0x8501"> - <size name="TexEnvfv"/> - <size name="TexEnviv"/> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexEnvfv" mode="get"/> - <size name="GetTexEnviv" mode="get"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="INCR_WRAP" value="0x8507"/> - <enum name="DECR_WRAP" value="0x8508"/> - <enum name="TEXTURE_DEPTH_SIZE" count="1" value="0x884A"> - <size name="GetTexLevelParameterfv" mode="get"/> - <size name="GetTexLevelParameteriv" mode="get"/> - </enum> - <enum name="DEPTH_TEXTURE_MODE" count="1" value="0x884B"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_COMPARE_MODE" count="1" value="0x884C"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_COMPARE_FUNC" count="1" value="0x884D"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="COMPARE_R_TO_TEXTURE" value="0x884E"/> - - <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT"> - <param name="sfactorRGB" type="GLenum"/> - <param name="dfactorRGB" type="GLenum"/> - <param name="sfactorAlpha" type="GLenum"/> - <param name="dfactorAlpha" type="GLenum"/> - </function> - - <function name="FogCoordf" alias="FogCoordfEXT"> - <param name="coord" type="GLfloat"/> - </function> - - <function name="FogCoordfv" alias="FogCoordfvEXT"> - <param name="coord" type="const GLfloat *"/> - </function> - - <function name="FogCoordd" alias="FogCoorddEXT"> - <param name="coord" type="GLdouble"/> - </function> - - <function name="FogCoorddv" alias="FogCoorddvEXT"> - <param name="coord" type="const GLdouble *"/> - </function> - - <function name="FogCoordPointer" alias="FogCoordPointerEXT"> - <param name="type" type="GLenum"/> - <param name="stride" type="GLsizei"/> - <param name="pointer" type="const GLvoid *"/> - </function> - - <function name="MultiDrawArrays" alias="MultiDrawArraysEXT"> - <param name="mode" type="GLenum"/> - <param name="first" type="const GLint *"/> - <param name="count" type="const GLsizei *"/> - <param name="primcount" type="GLsizei"/> - </function> - - <function name="MultiDrawElements" alias="MultiDrawElementsEXT"> - <param name="mode" type="GLenum"/> - <param name="count" type="const GLsizei *"/> - <param name="type" type="GLenum"/> - <param name="indices" type="const GLvoid **"/> - <param name="primcount" type="GLsizei"/> - </function> - - <function name="PointParameterf" alias="PointParameterfEXT"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLfloat"/> - </function> - - <function name="PointParameterfv" alias="PointParameterfvEXT"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *"/> - </function> - - <function name="PointParameteri" alias="PointParameteriNV"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLint"/> - </function> - - <function name="PointParameteriv" alias="PointParameterivNV"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLint *"/> - </function> - - <function name="SecondaryColor3b" alias="SecondaryColor3bEXT"> - <param name="red" type="GLbyte"/> - <param name="green" type="GLbyte"/> - <param name="blue" type="GLbyte"/> - </function> - - <function name="SecondaryColor3bv" alias="SecondaryColor3bvEXT"> - <param name="v" type="const GLbyte *"/> - </function> - - <function name="SecondaryColor3d" alias="SecondaryColor3dEXT"> - <param name="red" type="GLdouble"/> - <param name="green" type="GLdouble"/> - <param name="blue" type="GLdouble"/> - </function> - - <function name="SecondaryColor3dv" alias="SecondaryColor3dvEXT"> - <param name="v" type="const GLdouble *"/> - </function> - - <function name="SecondaryColor3f" alias="SecondaryColor3fEXT"> - <param name="red" type="GLfloat"/> - <param name="green" type="GLfloat"/> - <param name="blue" type="GLfloat"/> - </function> - - <function name="SecondaryColor3fv" alias="SecondaryColor3fvEXT"> - <param name="v" type="const GLfloat *"/> - </function> - - <function name="SecondaryColor3i" alias="SecondaryColor3iEXT"> - <param name="red" type="GLint"/> - <param name="green" type="GLint"/> - <param name="blue" type="GLint"/> - </function> - - <function name="SecondaryColor3iv" alias="SecondaryColor3ivEXT"> - <param name="v" type="const GLint *"/> - </function> - - <function name="SecondaryColor3s" alias="SecondaryColor3sEXT"> - <param name="red" type="GLshort"/> - <param name="green" type="GLshort"/> - <param name="blue" type="GLshort"/> - </function> - - <function name="SecondaryColor3sv" alias="SecondaryColor3svEXT"> - <param name="v" type="const GLshort *"/> - </function> - - <function name="SecondaryColor3ub" alias="SecondaryColor3ubEXT"> - <param name="red" type="GLubyte"/> - <param name="green" type="GLubyte"/> - <param name="blue" type="GLubyte"/> - </function> - - <function name="SecondaryColor3ubv" alias="SecondaryColor3ubvEXT"> - <param name="v" type="const GLubyte *"/> - </function> - - <function name="SecondaryColor3ui" alias="SecondaryColor3uiEXT"> - <param name="red" type="GLuint"/> - <param name="green" type="GLuint"/> - <param name="blue" type="GLuint"/> - </function> - - <function name="SecondaryColor3uiv" alias="SecondaryColor3uivEXT"> - <param name="v" type="const GLuint *"/> - </function> - - <function name="SecondaryColor3us" alias="SecondaryColor3usEXT"> - <param name="red" type="GLushort"/> - <param name="green" type="GLushort"/> - <param name="blue" type="GLushort"/> - </function> - - <function name="SecondaryColor3usv" alias="SecondaryColor3usvEXT"> - <param name="v" type="const GLushort *"/> - </function> - - <function name="SecondaryColorPointer" alias="SecondaryColorPointerEXT"> - <param name="size" type="GLint"/> - <param name="type" type="GLenum"/> - <param name="stride" type="GLsizei"/> - <param name="pointer" type="const GLvoid *"/> - </function> - - <function name="WindowPos2d" alias="WindowPos2dMESA"> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - </function> - - <function name="WindowPos2dv" alias="WindowPos2dvMESA"> - <param name="v" type="const GLdouble *"/> - </function> - - <function name="WindowPos2f" alias="WindowPos2fMESA"> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - </function> - - <function name="WindowPos2fv" alias="WindowPos2fvMESA"> - <param name="v" type="const GLfloat *"/> - </function> - - <function name="WindowPos2i" alias="WindowPos2iMESA"> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - </function> - - <function name="WindowPos2iv" alias="WindowPos2ivMESA"> - <param name="v" type="const GLint *"/> - </function> - - <function name="WindowPos2s" alias="WindowPos2sMESA"> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - </function> - - <function name="WindowPos2sv" alias="WindowPos2svMESA"> - <param name="v" type="const GLshort *"/> - </function> - - <function name="WindowPos3d" alias="WindowPos3dMESA"> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - </function> - - <function name="WindowPos3dv" alias="WindowPos3dvMESA"> - <param name="v" type="const GLdouble *"/> - </function> - - <function name="WindowPos3f" alias="WindowPos3fMESA"> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - </function> - - <function name="WindowPos3fv" alias="WindowPos3fvMESA"> - <param name="v" type="const GLfloat *"/> - </function> - - <function name="WindowPos3i" alias="WindowPos3iMESA"> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="z" type="GLint"/> - </function> - - <function name="WindowPos3iv" alias="WindowPos3ivMESA"> - <param name="v" type="const GLint *"/> - </function> - - <function name="WindowPos3s" alias="WindowPos3sMESA"> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - <param name="z" type="GLshort"/> - </function> - - <function name="WindowPos3sv" alias="WindowPos3svMESA"> - <param name="v" type="const GLshort *"/> - </function> -</category> - -<category name="1.5"> - <enum name="BUFFER_SIZE" value="0x8764"/> - <enum name="BUFFER_USAGE" value="0x8765"/> - <enum name="QUERY_COUNTER_BITS" value="0x8864"/> - <enum name="CURRENT_QUERY" value="0x8865"/> - <enum name="QUERY_RESULT" value="0x8866"/> - <enum name="QUERY_RESULT_AVAILABLE" value="0x8867"/> - <enum name="ARRAY_BUFFER" value="0x8892"/> - <enum name="ELEMENT_ARRAY_BUFFER" value="0x8893"/> - <enum name="ARRAY_BUFFER_BINDING" value="0x8894"/> - <enum name="ELEMENT_ARRAY_BUFFER_BINDING" value="0x8895"/> - <enum name="VERTEX_ARRAY_BUFFER_BINDING" value="0x8896"/> - <enum name="NORMAL_ARRAY_BUFFER_BINDING" value="0x8897"/> - <enum name="COLOR_ARRAY_BUFFER_BINDING" value="0x8898"/> - <enum name="INDEX_ARRAY_BUFFER_BINDING" value="0x8899"/> - <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING" value="0x889A"/> - <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING" value="0x889B"/> - <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING" value="0x889C"/> - <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING" value="0x889D"/> - <enum name="WEIGHT_ARRAY_BUFFER_BINDING" value="0x889E"/> - <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" value="0x889F"/> - <enum name="READ_ONLY" value="0x88B8"/> - <enum name="WRITE_ONLY" value="0x88B9"/> - <enum name="READ_WRITE" value="0x88BA"/> - <enum name="BUFFER_ACCESS" value="0x88BB"/> - <enum name="BUFFER_MAPPED" value="0x88BC"/> - <enum name="BUFFER_MAP_POINTER" value="0x88BD"/> - <enum name="STREAM_DRAW" value="0x88E0"/> - <enum name="STREAM_READ" value="0x88E1"/> - <enum name="STREAM_COPY" value="0x88E2"/> - <enum name="STATIC_DRAW" value="0x88E4"/> - <enum name="STATIC_READ" value="0x88E5"/> - <enum name="STATIC_COPY" value="0x88E6"/> - <enum name="DYNAMIC_DRAW" value="0x88E8"/> - <enum name="DYNAMIC_READ" value="0x88E9"/> - <enum name="DYNAMIC_COPY" value="0x88EA"/> - <enum name="SAMPLES_PASSED" count="1" value="0x8914"/> - <enum name="FOG_COORD_SRC" value="0x8450"> - <size name="Get" mode="get"/> - </enum> - <enum name="FOG_COORD" value="0x8451"/> - <enum name="CURRENT_FOG_COORD" count="1" value="0x8453"> - <size name="Get" mode="get"/> - </enum> - <enum name="FOG_COORD_ARRAY_TYPE" count="1" value="0x8454"> - <size name="Get" mode="get"/> - </enum> - <enum name="FOG_COORD_ARRAY_STRIDE" count="1" value="0x8455"> - <size name="Get" mode="get"/> - </enum> - <enum name="FOG_COORD_ARRAY_POINTER" value="0x8456"/> - <enum name="FOG_COORD_ARRAY" count="1" value="0x8457"> - <size name="Get" mode="get"/> - </enum> - <enum name="FOG_COORD_ARRAY_BUFFER_BINDING" value="0x889D"/> - <enum name="SRC0_RGB" value="0x8580"/> - <enum name="SRC1_RGB" value="0x8581"/> - <enum name="SRC2_RGB" value="0x8582"/> - <enum name="SRC0_ALPHA" value="0x8588"/> - <enum name="SRC1_ALPHA" value="0x8589"/> - <enum name="SRC2_ALPHA" value="0x858A"/> - - <type name="intptr" size="4" glx_name="CARD32"/> - <type name="sizeiptr" size="4" unsigned="true" glx_name="CARD32"/> - - <function name="BindBuffer" alias="BindBufferARB"> - <param name="target" type="GLenum"/> - <param name="buffer" type="GLuint"/> - </function> - - <function name="BufferData" alias="BufferDataARB"> - <param name="target" type="GLenum"/> - <param name="size" type="GLsizeiptr"/> - <param name="data" type="const GLvoid *"/> - <param name="usage" type="GLenum"/> - </function> - - <function name="BufferSubData" alias="BufferSubDataARB"> - <param name="target" type="GLenum"/> - <param name="offset" type="GLintptr"/> - <param name="size" type="GLsizeiptr"/> - <param name="data" type="const GLvoid *"/> - </function> - - <function name="DeleteBuffers" alias="DeleteBuffersARB"> - <param name="n" type="GLsizei"/> - <param name="buffer" type="const GLuint *"/> - </function> - - <function name="GenBuffers" alias="GenBuffersARB"> - <param name="n" type="GLsizei" counter="true"/> - <param name="buffer" type="GLuint *" output="true" count="n"/> - </function> - - <function name="GetBufferParameteriv" alias="GetBufferParameterivARB"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - </function> - - <function name="GetBufferPointerv" alias="GetBufferPointervARB"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLvoid **" output="true"/> - </function> - - <function name="GetBufferSubData" alias="GetBufferSubDataARB"> - <param name="target" type="GLenum"/> - <param name="offset" type="GLintptr"/> - <param name="size" type="GLsizeiptr"/> - <param name="data" type="GLvoid *" output="true"/> - </function> - - <function name="IsBuffer" alias="IsBufferARB"> - <param name="buffer" type="GLuint"/> - <return type="GLboolean"/> - </function> - - <function name="MapBuffer" alias="MapBufferARB"> - <param name="target" type="GLenum"/> - <param name="access" type="GLenum"/> - <return type="GLvoid *"/> - </function> - - <function name="UnmapBuffer" alias="UnmapBufferARB"> - <param name="target" type="GLenum"/> - <return type="GLboolean"/> - </function> - - <function name="GenQueries" alias="GenQueriesARB"> - <param name="n" type="GLsizei" counter="true"/> - <param name="ids" type="GLuint *" output="true" count="n"/> - </function> - - <function name="DeleteQueries" alias="DeleteQueriesARB"> - <param name="n" type="GLsizei"/> - <param name="ids" type="const GLuint *"/> - </function> - - <function name="IsQuery" alias="IsQueryARB"> - <param name="id" type="GLuint"/> - <return type="GLboolean"/> - </function> - - <function name="BeginQuery" alias="BeginQueryARB"> - <param name="target" type="GLenum"/> - <param name="id" type="GLuint"/> - </function> - - <function name="EndQuery" alias="EndQueryARB"> - <param name="target" type="GLenum"/> - </function> - - <function name="GetQueryiv" alias="GetQueryivARB"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - </function> - - <function name="GetQueryObjectiv" alias="GetQueryObjectivARB"> - <param name="id" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - </function> - - <function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB"> - <param name="id" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLuint *" output="true" variable_param="pname"/> - </function> -</category> - - -<category name="2.0"> - <!-- XXX some of the enums and functions probably need additional --> - <!-- flags/attributes. --> - - <type name="char" size="1" glx_name="CARD8"/> - - <enum name="BLEND_EQUATION_RGB" value="0x8009"/> - <enum name="VERTEX_ATTRIB_ARRAY_ENABLED" value="0x8622"/> - <enum name="VERTEX_ATTRIB_ARRAY_SIZE" value="0x8623"/> - <enum name="VERTEX_ATTRIB_ARRAY_STRIDE" value="0x8624"/> - <enum name="VERTEX_ATTRIB_ARRAY_TYPE" value="0x8625"/> - <enum name="CURRENT_VERTEX_ATTRIB" value="0x8626"/> - <enum name="VERTEX_PROGRAM_POINT_SIZE" value="0x8642"/> - <enum name="VERTEX_PROGRAM_TWO_SIDE" value="0x8643"/> - <enum name="VERTEX_ATTRIB_ARRAY_POINTER" value="0x8645"/> - <enum name="STENCIL_BACK_FUNC" value="0x8800"/> - <enum name="STENCIL_BACK_FAIL" value="0x8801"/> - <enum name="STENCIL_BACK_PASS_DEPTH_FAIL" value="0x8802"/> - <enum name="STENCIL_BACK_PASS_DEPTH_PASS" value="0x8803"/> - <enum name="MAX_DRAW_BUFFERS" value="0x8824"/> - <enum name="DRAW_BUFFER0" value="0x8825"/> - <enum name="DRAW_BUFFER1" value="0x8826"/> - <enum name="DRAW_BUFFER2" value="0x8827"/> - <enum name="DRAW_BUFFER3" value="0x8828"/> - <enum name="DRAW_BUFFER4" value="0x8829"/> - <enum name="DRAW_BUFFER5" value="0x882A"/> - <enum name="DRAW_BUFFER6" value="0x882B"/> - <enum name="DRAW_BUFFER7" value="0x882C"/> - <enum name="DRAW_BUFFER8" value="0x882D"/> - <enum name="DRAW_BUFFER9" value="0x882E"/> - <enum name="DRAW_BUFFER10" value="0x882F"/> - <enum name="DRAW_BUFFER11" value="0x8830"/> - <enum name="DRAW_BUFFER12" value="0x8831"/> - <enum name="DRAW_BUFFER13" value="0x8832"/> - <enum name="DRAW_BUFFER14" value="0x8833"/> - <enum name="DRAW_BUFFER15" value="0x8834"/> - <enum name="BLEND_EQUATION_ALPHA" value="0x883D"/> - <enum name="POINT_SPRITE" value="0x8861"/> - <enum name="COORD_REPLACE" value="0x8862"/> - <enum name="MAX_VERTEX_ATTRIBS" value="0x8869"/> - <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED" value="0x886A"/> - <enum name="MAX_TEXTURE_COORDS" value="0x8871"/> - <enum name="MAX_TEXTURE_IMAGE_UNITS" value="0x8872"/> - <enum name="FRAGMENT_SHADER" value="0x8B30"/> - <enum name="VERTEX_SHADER" value="0x8B31"/> - <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS" value="0x8B49"/> - <enum name="MAX_VERTEX_UNIFORM_COMPONENTS" value="0x8B4A"/> - <enum name="MAX_VARYING_FLOATS" value="0x8B4B"/> - <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS" value="0x8B4C"/> - <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS" value="0x8B4D"/> - <enum name="SHADER_TYPE" value="0x8B4F"/> - <enum name="FLOAT_VEC2" value="0x8B50"/> - <enum name="FLOAT_VEC3" value="0x8B51"/> - <enum name="FLOAT_VEC4" value="0x8B52"/> - <enum name="INT_VEC2" value="0x8B53"/> - <enum name="INT_VEC3" value="0x8B54"/> - <enum name="INT_VEC4" value="0x8B55"/> - <enum name="BOOL" value="0x8B56"/> - <enum name="BOOL_VEC2" value="0x8B57"/> - <enum name="BOOL_VEC3" value="0x8B58"/> - <enum name="BOOL_VEC4" value="0x8B59"/> - <enum name="FLOAT_MAT2" value="0x8B5A"/> - <enum name="FLOAT_MAT3" value="0x8B5B"/> - <enum name="FLOAT_MAT4" value="0x8B5C"/> - <enum name="SAMPLER_1D" value="0x8B5D"/> - <enum name="SAMPLER_2D" value="0x8B5E"/> - <enum name="SAMPLER_3D" value="0x8B5F"/> - <enum name="SAMPLER_CUBE" value="0x8B60"/> - <enum name="SAMPLER_1D_SHADOW" value="0x8B61"/> - <enum name="SAMPLER_2D_SHADOW" value="0x8B62"/> - <enum name="DELETE_STATUS" value="0x8B80"/> - <enum name="COMPILE_STATUS" value="0x8B81"/> - <enum name="LINK_STATUS" value="0x8B82"/> - <enum name="VALIDATE_STATUS" value="0x8B83"/> - <enum name="INFO_LOG_LENGTH" value="0x8B84"/> - <enum name="ATTACHED_SHADERS" value="0x8B85"/> - <enum name="ACTIVE_UNIFORMS" value="0x8B86"/> - <enum name="ACTIVE_UNIFORM_MAX_LENGTH" value="0x8B87"/> - <enum name="SHADER_SOURCE_LENGTH" value="0x8B88"/> - <enum name="ACTIVE_ATTRIBUTES" value="0x8B89"/> - <enum name="ACTIVE_ATTRIBUTE_MAX_LENGTH" value="0x8B8A"/> - <enum name="FRAGMENT_SHADER_DERIVATIVE_HINT" value="0x8B8B"/> - <enum name="SHADING_LANGUAGE_VERSION" value="0x8B8C"/> - <enum name="CURRENT_PROGRAM" value="0x8B8D"/> - <enum name="POINT_SPRITE_COORD_ORIGIN" count="1" value="0x8CA0"> - <size name="PointParameterfvEXT"/> - <size name="PointParameterivNV"/> - </enum> - <enum name="LOWER_LEFT" value="0x8CA1"/> - <enum name="UPPER_LEFT" value="0x8CA2"/> - <enum name="STENCIL_BACK_REF" value="0x8CA3"/> - <enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/> - <enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/> - - <function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT"> - <param name="modeRGB" type="GLenum"/> - <param name="modeA" type="GLenum"/> - </function> - - <function name="DrawBuffers" alias="DrawBuffersARB"> - <param name="n" type="GLsizei" counter="true"/> - <param name="bufs" type="const GLenum *" count="n"/> - </function> - - <function name="StencilFuncSeparate" offset="assign"> - <param name="face" type="GLenum"/> - <param name="func" type="GLenum"/> - <param name="ref" type="GLint"/> - <param name="mask" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="StencilOpSeparate" offset="assign"> - <param name="face" type="GLenum"/> - <param name="sfail" type="GLenum"/> - <param name="zfail" type="GLenum"/> - <param name="zpass" type="GLenum"/> - <glx ignore="true"/> - </function> - - <function name="StencilMaskSeparate" offset="assign"> - <param name="face" type="GLenum"/> - <param name="mask" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="AttachShader" offset="assign"> - <param name="program" type="GLuint"/> - <param name="shader" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="BindAttribLocation" alias="BindAttribLocationARB"> - <param name="program" type="GLuint"/> - <param name="index" type="GLuint"/> - <param name="name" type="const GLchar *"/> - <glx ignore="true"/> - </function> - - <function name="CompileShader" alias="CompileShaderARB"> - <param name="shader" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="CreateProgram" offset="assign"> - <return type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="CreateShader" offset="assign"> - <param name="type" type="GLenum"/> - <return type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="DeleteProgram" offset="assign"> - <param name="program" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="DeleteShader" offset="assign"> - <param name="program" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="DetachShader" offset="assign"> - <param name="program" type="GLuint"/> - <param name="shader" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="DisableVertexAttribArray" alias="DisableVertexAttribArrayARB"> - <param name="index" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB"> - <param name="index" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="GetActiveAttrib" alias="GetActiveAttribARB"> - <param name="program" type="GLuint"/> - <param name="index" type="GLuint"/> - <param name="bufSize" type="GLsizei "/> - <param name="length" type="GLsizei *" output="true"/> - <param name="size" type="GLint *" output="true"/> - <param name="type" type="GLenum *" output="true"/> - <param name="name" type="GLchar *" output="true"/> - <glx ignore="true"/> - </function> - - <function name="GetActiveUniform" alias="GetActiveUniformARB"> - <param name="program" type="GLuint"/> - <param name="index" type="GLuint"/> - <param name="bufSize" type="GLsizei"/> - <param name="length" type="GLsizei *" output="true"/> - <param name="size" type="GLint *" output="true"/> - <param name="type" type="GLenum *" output="true"/> - <param name="name" type="GLchar *" output="true"/> - <glx ignore="true"/> - </function> - - <function name="GetAttachedShaders" offset="assign"> - <param name="program" type="GLuint"/> - <param name="maxCount" type="GLsizei"/> - <param name="count" type="GLsizei *" output="true"/> - <param name="obj" type="GLuint *" output="true"/> - <glx ignore="true"/> - </function> - - <function name="GetAttribLocation" alias="GetAttribLocationARB"> - <param name="program" type="GLuint"/> - <param name="name" type="const GLchar *"/> - <return type="GLint"/> - <glx ignore="true"/> - </function> - - <function name="GetProgramiv" offset="assign"> - <param name="program" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *"/> - <glx ignore="true"/> - </function> - - <function name="GetProgramInfoLog" offset="assign"> - <param name="program" type="GLuint"/> - <param name="bufSize" type="GLsizei"/> - <param name="length" type="GLsizei *"/> - <param name="infoLog" type="GLchar *"/> - <glx ignore="true"/> - </function> - - <function name="GetShaderiv" offset="assign"> - <param name="shader" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *"/> - <glx ignore="true"/> - </function> - - <function name="GetShaderInfoLog" offset="assign"> - <param name="shader" type="GLuint"/> - <param name="bufSize" type="GLsizei"/> - <param name="length" type="GLsizei *"/> - <param name="infoLog" type="GLchar *"/> - <glx ignore="true"/> - </function> - - <function name="GetShaderSource" alias="GetShaderSourceARB"> - <param name="shader" type="GLuint"/> - <param name="bufSize" type="GLsizei"/> - <param name="length" type="GLsizei *" output="true"/> - <param name="source" type="GLchar *" output="true"/> - <glx ignore="true"/> - </function> - - <function name="GetUniformLocation" alias="GetUniformLocationARB"> - <param name="program" type="GLuint"/> - <param name="name" type="const GLchar *"/> - <return type="GLint"/> - <glx ignore="true"/> - </function> - - <function name="GetUniformfv" alias="GetUniformfvARB"> - <param name="program" type="GLuint"/> - <param name="location" type="GLint"/> - <param name="params" type="GLfloat *" output="true"/> - <glx ignore="true"/> - </function> - - <function name="GetUniformiv" alias="GetUniformivARB"> - <param name="program" type="GLuint"/> - <param name="location" type="GLint"/> - <param name="params" type="GLint *"/> - <glx ignore="true"/> - </function> - - <function name="GetVertexAttribdv" alias="GetVertexAttribdvARB"> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLdouble *" output="true" variable_param="pname"/> - <glx ignore="true"/> - </function> - - <function name="GetVertexAttribfv" alias="GetVertexAttribfvARB"> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true" variable_param="pname"/> - <glx ignore="true"/> - </function> - - <function name="GetVertexAttribiv" alias="GetVertexAttribivARB"> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - <glx ignore="true"/> - </function> - - <function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervNV"> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="pointer" type="GLvoid **" output="true"/> - <glx ignore="true"/> - </function> - - <function name="IsProgram" offset="assign"> - <param name="program" type="GLuint"/> - <return type="GLboolean"/> - <glx ignore="true"/> - </function> - - <function name="IsShader" offset="assign"> - <param name="shader" type="GLuint"/> - <return type="GLboolean"/> - <glx ignore="true"/> - </function> - - <function name="LinkProgram" alias="LinkProgramARB"> - <param name="program" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="ShaderSource" alias="ShaderSourceARB"> - <param name="shader" type="GLuint"/> - <param name="count" type="GLsizei"/> - <param name="string" type="const GLchar **"/> - <param name="length" type="const GLint *"/> - <glx ignore="true"/> - </function> - - <function name="UseProgram" alias="UseProgramObjectARB"> - <param name="program" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="Uniform1f" alias="Uniform1fARB"> - <param name="location" type="GLint"/> - <param name="v0" type="GLfloat"/> - <glx ignore="true"/> - </function> - <function name="Uniform2f" alias="Uniform2fARB"> - <param name="location" type="GLint"/> - <param name="v0" type="GLfloat"/> - <param name="v1" type="GLfloat"/> - <glx ignore="true"/> - </function> - <function name="Uniform3f" alias="Uniform3fARB"> - <param name="location" type="GLint"/> - <param name="v0" type="GLfloat"/> - <param name="v1" type="GLfloat"/> - <param name="v2" type="GLfloat"/> - <glx ignore="true"/> - </function> - <function name="Uniform4f" alias="Uniform4fARB"> - <param name="location" type="GLint"/> - <param name="v0" type="GLfloat"/> - <param name="v1" type="GLfloat"/> - <param name="v2" type="GLfloat"/> - <param name="v3" type="GLfloat"/> - <glx ignore="true"/> - </function> - - <function name="Uniform1i" alias="Uniform1iARB"> - <param name="location" type="GLint"/> - <param name="v0" type="GLint"/> - <glx ignore="true"/> - </function> - <function name="Uniform2i" alias="Uniform2iARB"> - <param name="location" type="GLint"/> - <param name="v0" type="GLint"/> - <param name="v1" type="GLint"/> - <glx ignore="true"/> - </function> - <function name="Uniform3i" alias="Uniform3iARB"> - <param name="location" type="GLint"/> - <param name="v0" type="GLint"/> - <param name="v1" type="GLint"/> - <param name="v2" type="GLint"/> - <glx ignore="true"/> - </function> - <function name="Uniform4i" alias="Uniform4iARB"> - <param name="location" type="GLint"/> - <param name="v0" type="GLint"/> - <param name="v1" type="GLint"/> - <param name="v2" type="GLint"/> - <param name="v3" type="GLint"/> - <glx ignore="true"/> - </function> - - <function name="Uniform1fv" alias="Uniform1fvARB"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - <function name="Uniform2fv" alias="Uniform2fvARB"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - <function name="Uniform3fv" alias="Uniform3fvARB"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - <function name="Uniform4fv" alias="Uniform4fvARB"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - - <function name="Uniform1iv" alias="Uniform1ivARB"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="value" type="const GLint *"/> - <glx ignore="true"/> - </function> - <function name="Uniform2iv" alias="Uniform2ivARB"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="value" type="const GLint *"/> - <glx ignore="true"/> - </function> - <function name="Uniform3iv" alias="Uniform3ivARB"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="value" type="const GLint *"/> - <glx ignore="true"/> - </function> - <function name="Uniform4iv" alias="Uniform4ivARB"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="value" type="const GLint *"/> - <glx ignore="true"/> - </function> - - <function name="UniformMatrix2fv" alias="UniformMatrix2fvARB"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="transpose" type="GLboolean"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - <function name="UniformMatrix3fv" alias="UniformMatrix3fvARB"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="transpose" type="GLboolean"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - <function name="UniformMatrix4fv" alias="UniformMatrix4fvARB"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="transpose" type="GLboolean"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - - <function name="ValidateProgram" alias="ValidateProgramARB"> - <param name="program" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="VertexAttrib1d" alias="VertexAttrib1dARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - </function> - <function name="VertexAttrib1dv" alias="VertexAttrib1dvARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLdouble *"/> - </function> - <function name="VertexAttrib1f" alias="VertexAttrib1fARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - </function> - <function name="VertexAttrib1fv" alias="VertexAttrib1fvARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLfloat *"/> - </function> - <function name="VertexAttrib1s" alias="VertexAttrib1sARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLshort"/> - </function> - <function name="VertexAttrib1sv" alias="VertexAttrib1svARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *"/> - </function> - - <function name="VertexAttrib2d" alias="VertexAttrib2dARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - </function> - <function name="VertexAttrib2dv" alias="VertexAttrib2dvARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLdouble *"/> - </function> - <function name="VertexAttrib2f" alias="VertexAttrib2fARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - </function> - <function name="VertexAttrib2fv" alias="VertexAttrib2fvARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLfloat *"/> - </function> - <function name="VertexAttrib2s" alias="VertexAttrib2sARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - </function> - <function name="VertexAttrib2sv" alias="VertexAttrib2svARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *"/> - </function> - - <function name="VertexAttrib3d" alias="VertexAttrib3dARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - </function> - <function name="VertexAttrib3dv" alias="VertexAttrib3dvARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLdouble *"/> - </function> - <function name="VertexAttrib3f" alias="VertexAttrib3fARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - </function> - <function name="VertexAttrib3fv" alias="VertexAttrib3fvARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLfloat *"/> - </function> - <function name="VertexAttrib3s" alias="VertexAttrib3sARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - <param name="z" type="GLshort"/> - </function> - <function name="VertexAttrib3sv" alias="VertexAttrib3svARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *"/> - </function> - - <function name="VertexAttrib4Nbv" alias="VertexAttrib4NbvARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLbyte *"/> - </function> - <function name="VertexAttrib4Niv" alias="VertexAttrib4NivARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLint *"/> - </function> - <function name="VertexAttrib4Nsv" alias="VertexAttrib4NsvARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *"/> - </function> - <function name="VertexAttrib4Nub" alias="VertexAttrib4NubARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLubyte"/> - <param name="y" type="GLubyte"/> - <param name="z" type="GLubyte"/> - <param name="w" type="GLubyte"/> - </function> - <function name="VertexAttrib4Nubv" alias="VertexAttrib4NubvARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLubyte *"/> - </function> - <function name="VertexAttrib4Nuiv" alias="VertexAttrib4NuivARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLuint *"/> - </function> - <function name="VertexAttrib4Nusv" alias="VertexAttrib4NusvARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLushort *"/> - </function> - <function name="VertexAttrib4bv" alias="VertexAttrib4bvARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLbyte *" count="4"/> - </function> - <function name="VertexAttrib4d" alias="VertexAttrib4dARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - <param name="w" type="GLdouble"/> - </function> - <function name="VertexAttrib4dv" alias="VertexAttrib4dvARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLdouble *"/> - </function> - <function name="VertexAttrib4f" alias="VertexAttrib4fARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - <param name="w" type="GLfloat"/> - </function> - <function name="VertexAttrib4fv" alias="VertexAttrib4fvARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLfloat *"/> - </function> - <function name="VertexAttrib4iv" alias="VertexAttrib4ivARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLint *" count="4"/> - </function> - <function name="VertexAttrib4s" alias="VertexAttrib4sARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - <param name="z" type="GLshort"/> - <param name="w" type="GLshort"/> - </function> - <function name="VertexAttrib4sv" alias="VertexAttrib4svARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *"/> - </function> - <function name="VertexAttrib4ubv" alias="VertexAttrib4ubvARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLubyte *" count="4"/> - </function> - <function name="VertexAttrib4uiv" alias="VertexAttrib4uivARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLuint *" count="4"/> - </function> - <function name="VertexAttrib4usv" alias="VertexAttrib4usvARB"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLushort *" count="4"/> - </function> - - <function name="VertexAttribPointer" alias="VertexAttribPointerARB"> - <param name="index" type="GLuint"/> - <param name="size" type="GLint"/> - <param name="type" type="GLenum"/> - <param name="normalized" type="GLboolean"/> - <param name="stride" type="GLsizei"/> - <param name="pointer" type="const GLvoid *"/> - </function> - -</category> - - -<category name="2.1"> - <!-- XXX some of the enums and functions probably need additional --> - <!-- flags/attributes. --> - - <enum name="CURRENT_RASTER_SECONDARY_COLOR" value="0x845F"/> - <enum name="PIXEL_PACK_BUFFER" value="0x88EB"/> - <enum name="PIXEL_UNPACK_BUFFER" value="0x88EC"/> - <enum name="PIXEL_PACK_BUFFER_BINDING" value="0x88ED"/> - <enum name="PIXEL_UNPACK_BUFFER_BINDING" value="0x88EF"/> - <enum name="FLOAT_MAT2x3" value="0x8B65"/> - <enum name="FLOAT_MAT2x4" value="0x8B66"/> - <enum name="FLOAT_MAT3x2" value="0x8B67"/> - <enum name="FLOAT_MAT3x4" value="0x8B68"/> - <enum name="FLOAT_MAT4x2" value="0x8B69"/> - <enum name="FLOAT_MAT4x3" value="0x8B6A"/> - <enum name="SRGB" value="0x8C40"/> - <enum name="SRGB8" value="0x8C41"/> - <enum name="SRGB_ALPHA" value="0x8C42"/> - <enum name="SRGB8_ALPHA8" value="0x8C43"/> - <enum name="SLUMINANCE_ALPHA" value="0x8C44"/> - <enum name="SLUMINANCE8_ALPHA8" value="0x8C45"/> - <enum name="SLUMINANCE" value="0x8C46"/> - <enum name="SLUMINANCE8" value="0x8C47"/> - <enum name="COMPRESSED_SRGB" value="0x8C48"/> - <enum name="COMPRESSED_SRGB_ALPHA" value="0x8C49"/> - <enum name="COMPRESSED_SLUMINANCE" value="0x8C4A"/> - <enum name="COMPRESSED_SLUMINANCE_ALPHA" value="0x8C4B"/> - - <function name="UniformMatrix2x3fv" offset="assign"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="transpose" type="GLboolean"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - <function name="UniformMatrix3x2fv" offset="assign"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="transpose" type="GLboolean"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - <function name="UniformMatrix2x4fv" offset="assign"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="transpose" type="GLboolean"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - <function name="UniformMatrix4x2fv" offset="assign"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="transpose" type="GLboolean"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - <function name="UniformMatrix3x4fv" offset="assign"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="transpose" type="GLboolean"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - <function name="UniformMatrix4x3fv" offset="assign"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="transpose" type="GLboolean"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - -</category> - - -<!-- ARB extensions sorted by extension number. --> - -<category name="GL_ARB_multitexture" number="1"> - <enum name="TEXTURE0_ARB" value="0x84C0"/> - <enum name="TEXTURE1_ARB" value="0x84C1"/> - <enum name="TEXTURE2_ARB" value="0x84C2"/> - <enum name="TEXTURE3_ARB" value="0x84C3"/> - <enum name="TEXTURE4_ARB" value="0x84C4"/> - <enum name="TEXTURE5_ARB" value="0x84C5"/> - <enum name="TEXTURE6_ARB" value="0x84C6"/> - <enum name="TEXTURE7_ARB" value="0x84C7"/> - <enum name="TEXTURE8_ARB" value="0x84C8"/> - <enum name="TEXTURE9_ARB" value="0x84C9"/> - <enum name="TEXTURE10_ARB" value="0x84CA"/> - <enum name="TEXTURE11_ARB" value="0x84CB"/> - <enum name="TEXTURE12_ARB" value="0x84CC"/> - <enum name="TEXTURE13_ARB" value="0x84CD"/> - <enum name="TEXTURE14_ARB" value="0x84CE"/> - <enum name="TEXTURE15_ARB" value="0x84CF"/> - <enum name="TEXTURE16_ARB" value="0x84D0"/> - <enum name="TEXTURE17_ARB" value="0x84D1"/> - <enum name="TEXTURE18_ARB" value="0x84D2"/> - <enum name="TEXTURE19_ARB" value="0x84D3"/> - <enum name="TEXTURE20_ARB" value="0x84D4"/> - <enum name="TEXTURE21_ARB" value="0x84D5"/> - <enum name="TEXTURE22_ARB" value="0x84D6"/> - <enum name="TEXTURE23_ARB" value="0x84D7"/> - <enum name="TEXTURE24_ARB" value="0x84D8"/> - <enum name="TEXTURE25_ARB" value="0x84D9"/> - <enum name="TEXTURE26_ARB" value="0x84DA"/> - <enum name="TEXTURE27_ARB" value="0x84DB"/> - <enum name="TEXTURE28_ARB" value="0x84DC"/> - <enum name="TEXTURE29_ARB" value="0x84DD"/> - <enum name="TEXTURE30_ARB" value="0x84DE"/> - <enum name="TEXTURE31_ARB" value="0x84DF"/> - <enum name="ACTIVE_TEXTURE_ARB" count="1" value="0x84E0"> - <size name="Get" mode="get"/> - </enum> - <enum name="CLIENT_ACTIVE_TEXTURE_ARB" count="1" value="0x84E1"> - <size name="Get" mode="get"/> - </enum> - <enum name="MAX_TEXTURE_UNITS_ARB" count="1" value="0x84E2"> - <size name="Get" mode="get"/> - </enum> - - <function name="ActiveTextureARB" offset="374"> - <param name="texture" type="GLenum"/> - <glx rop="197"/> - </function> - - <function name="ClientActiveTextureARB" offset="375"> - <param name="texture" type="GLenum"/> - <glx handcode="true"/> - </function> - - <function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLdouble"/> - </function> - - <function name="MultiTexCoord1dvARB" offset="377"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLdouble *" count="1"/> - <glx rop="198"/> - </function> - - <function name="MultiTexCoord1fARB" offset="378" vectorequiv="MultiTexCoord1fvARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLfloat"/> - </function> - - <function name="MultiTexCoord1fvARB" offset="379"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLfloat *" count="1"/> - <glx rop="199"/> - </function> - - <function name="MultiTexCoord1iARB" offset="380" vectorequiv="MultiTexCoord1ivARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLint"/> - </function> - - <function name="MultiTexCoord1ivARB" offset="381"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLint *" count="1"/> - <glx rop="200"/> - </function> - - <function name="MultiTexCoord1sARB" offset="382" vectorequiv="MultiTexCoord1svARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLshort"/> - </function> - - <function name="MultiTexCoord1svARB" offset="383"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLshort *" count="1"/> - <glx rop="201"/> - </function> - - <function name="MultiTexCoord2dARB" offset="384" vectorequiv="MultiTexCoord2dvARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLdouble"/> - <param name="t" type="GLdouble"/> - </function> - - <function name="MultiTexCoord2dvARB" offset="385"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLdouble *" count="2"/> - <glx rop="202"/> - </function> - - <function name="MultiTexCoord2fARB" offset="386" vectorequiv="MultiTexCoord2fvARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLfloat"/> - <param name="t" type="GLfloat"/> - </function> - - <function name="MultiTexCoord2fvARB" offset="387"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLfloat *" count="2"/> - <glx rop="203"/> - </function> - - <function name="MultiTexCoord2iARB" offset="388" vectorequiv="MultiTexCoord2ivARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLint"/> - <param name="t" type="GLint"/> - </function> - - <function name="MultiTexCoord2ivARB" offset="389"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLint *" count="2"/> - <glx rop="204"/> - </function> - - <function name="MultiTexCoord2sARB" offset="390" vectorequiv="MultiTexCoord2svARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLshort"/> - <param name="t" type="GLshort"/> - </function> - - <function name="MultiTexCoord2svARB" offset="391"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLshort *" count="2"/> - <glx rop="205"/> - </function> - - <function name="MultiTexCoord3dARB" offset="392" vectorequiv="MultiTexCoord3dvARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLdouble"/> - <param name="t" type="GLdouble"/> - <param name="r" type="GLdouble"/> - </function> - - <function name="MultiTexCoord3dvARB" offset="393"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLdouble *" count="3"/> - <glx rop="206"/> - </function> - - <function name="MultiTexCoord3fARB" offset="394" vectorequiv="MultiTexCoord3fvARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLfloat"/> - <param name="t" type="GLfloat"/> - <param name="r" type="GLfloat"/> - </function> - - <function name="MultiTexCoord3fvARB" offset="395"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLfloat *" count="3"/> - <glx rop="207"/> - </function> - - <function name="MultiTexCoord3iARB" offset="396" vectorequiv="MultiTexCoord3ivARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLint"/> - <param name="t" type="GLint"/> - <param name="r" type="GLint"/> - </function> - - <function name="MultiTexCoord3ivARB" offset="397"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLint *" count="3"/> - <glx rop="208"/> - </function> - - <function name="MultiTexCoord3sARB" offset="398" vectorequiv="MultiTexCoord3svARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLshort"/> - <param name="t" type="GLshort"/> - <param name="r" type="GLshort"/> - </function> - - <function name="MultiTexCoord3svARB" offset="399"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLshort *" count="3"/> - <glx rop="209"/> - </function> - - <function name="MultiTexCoord4dARB" offset="400" vectorequiv="MultiTexCoord4dvARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLdouble"/> - <param name="t" type="GLdouble"/> - <param name="r" type="GLdouble"/> - <param name="q" type="GLdouble"/> - </function> - - <function name="MultiTexCoord4dvARB" offset="401"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLdouble *" count="4"/> - <glx rop="210"/> - </function> - - <function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLfloat"/> - <param name="t" type="GLfloat"/> - <param name="r" type="GLfloat"/> - <param name="q" type="GLfloat"/> - </function> - - <function name="MultiTexCoord4fvARB" offset="403"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLfloat *" count="4"/> - <glx rop="211"/> - </function> - - <function name="MultiTexCoord4iARB" offset="404" vectorequiv="MultiTexCoord4ivARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLint"/> - <param name="t" type="GLint"/> - <param name="r" type="GLint"/> - <param name="q" type="GLint"/> - </function> - - <function name="MultiTexCoord4ivARB" offset="405"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLint *" count="4"/> - <glx rop="212"/> - </function> - - <function name="MultiTexCoord4sARB" offset="406" vectorequiv="MultiTexCoord4svARB"> - <param name="target" type="GLenum"/> - <param name="s" type="GLshort"/> - <param name="t" type="GLshort"/> - <param name="r" type="GLshort"/> - <param name="q" type="GLshort"/> - </function> - - <function name="MultiTexCoord4svARB" offset="407"> - <param name="target" type="GLenum"/> - <param name="v" type="const GLshort *" count="4"/> - <glx rop="213"/> - </function> -</category> - -<!-- ARB extension number 2 is a GLX extension. --> - -<category name="GL_ARB_transpose_matrix" number="3"> - <enum name="TRANSPOSE_MODELVIEW_MATRIX_ARB" value="0x84E3"/> - <enum name="TRANSPOSE_PROJECTION_MATRIX_ARB" value="0x84E4"/> - <enum name="TRANSPOSE_TEXTURE_MATRIX_ARB" value="0x84E5"/> - <enum name="TRANSPOSE_COLOR_MATRIX_ARB" value="0x84E6"/> - - <function name="LoadTransposeMatrixfARB" offset="assign"> - <param name="m" type="const GLfloat *"/> - <glx handcode="true"/> - </function> - - <function name="LoadTransposeMatrixdARB" offset="assign"> - <param name="m" type="const GLdouble *"/> - <glx handcode="true"/> - </function> - - <function name="MultTransposeMatrixfARB" offset="assign"> - <param name="m" type="const GLfloat *"/> - <glx handcode="true"/> - </function> - - <function name="MultTransposeMatrixdARB" offset="assign"> - <param name="m" type="const GLdouble *"/> - <glx handcode="true"/> - </function> -</category> - -<!-- ARB extension number 4 is a WGL extension. --> - -<category name="GL_ARB_multisample" number="5"> - <enum name="MULTISAMPLE_ARB" count="1" value="0x809D"> - <size name="Get" mode="get"/> - </enum> - <enum name="SAMPLE_ALPHA_TO_COVERAGE_ARB" count="1" value="0x809E"> - <size name="Get" mode="get"/> - </enum> - <enum name="SAMPLE_ALPHA_TO_ONE_ARB" count="1" value="0x809F"> - <size name="Get" mode="get"/> - </enum> - <enum name="SAMPLE_COVERAGE_ARB" count="1" value="0x80A0"> - <size name="Get" mode="get"/> - </enum> - <enum name="SAMPLE_BUFFERS_ARB" count="1" value="0x80A8"> - <size name="Get" mode="get"/> - </enum> - <enum name="SAMPLES_ARB" count="1" value="0x80A9"> - <size name="Get" mode="get"/> - </enum> - <enum name="SAMPLE_COVERAGE_VALUE_ARB" count="1" value="0x80AA"> - <size name="Get" mode="get"/> - </enum> - <enum name="SAMPLE_COVERAGE_INVERT_ARB" count="1" value="0x80AB"> - <size name="Get" mode="get"/> - </enum> - <enum name="MULTISAMPLE_BIT_ARB" value="0x20000000"/> - - <function name="SampleCoverageARB" offset="assign"> - <param name="value" type="GLclampf"/> - <param name="invert" type="GLboolean"/> - <glx rop="229"/> - </function> -</category> - -<category name="GL_ARB_texture_env_add" number="6"> - <!-- No new functions, types, enums. --> -</category> - -<category name="GL_ARB_texture_cube_map" number="7"> - <enum name="NORMAL_MAP_ARB" value="0x8511"/> - <enum name="REFLECTION_MAP_ARB" value="0x8512"/> - <enum name="TEXTURE_CUBE_MAP_ARB" count="1" value="0x8513"> - <size name="Get" mode="get"/> - </enum> - <enum name="TEXTURE_BINDING_CUBE_MAP_ARB" count="1" value="0x8514"> - <size name="Get" mode="get"/> - </enum> - <enum name="TEXTURE_CUBE_MAP_POSITIVE_X_ARB" value="0x8515"/> - <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X_ARB" value="0x8516"/> - <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y_ARB" value="0x8517"/> - <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB" value="0x8518"/> - <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z_ARB" value="0x8519"/> - <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB" value="0x851A"/> - <enum name="PROXY_TEXTURE_CUBE_MAP_ARB" value="0x851B"/> - <enum name="MAX_CUBE_MAP_TEXTURE_SIZE_ARB" count="1" value="0x851C"> - <size name="Get" mode="get"/> - </enum> -</category> - -<!-- ARB extension number 8 is a WGL extension. --> -<!-- ARB extension number 9 is a WGL extension. --> -<!-- ARB extension number 10 is a WGL extension. --> -<!-- ARB extension number 11 is a WGL extension. --> - -<category name="GL_ARB_texture_compression" number="12"> - <enum name="COMPRESSED_ALPHA_ARB" value="0x84E9"/> - <enum name="COMPRESSED_LUMINANCE_ARB" value="0x84EA"/> - <enum name="COMPRESSED_LUMINANCE_ALPHA_ARB" value="0x84EB"/> - <enum name="COMPRESSED_INTENSITY_ARB" value="0x84EC"/> - <enum name="COMPRESSED_RGB_ARB" value="0x84ED"/> - <enum name="COMPRESSED_RGBA_ARB" value="0x84EE"/> - <enum name="TEXTURE_COMPRESSION_HINT_ARB" count="1" value="0x84EF"> - <size name="Get" mode="get"/> - </enum> - <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE_ARB" count="1" value="0x86A0"> - <size name="GetTexLevelParameterfv" mode="get"/> - <size name="GetTexLevelParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_COMPRESSED_ARB" count="1" value="0x86A1"> - <size name="GetTexLevelParameterfv" mode="get"/> - <size name="GetTexLevelParameteriv" mode="get"/> - </enum> - <enum name="NUM_COMPRESSED_TEXTURE_FORMATS_ARB" count="1" value="0x86A2"> - <size name="Get" mode="get"/> - </enum> - <enum name="TEXTURE_COMPRESSED_FORMATS_ARB" value="0x86A3"/> - - <function name="CompressedTexImage3DARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="internalformat" type="GLenum"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="depth" type="GLsizei"/> - <param name="border" type="GLint"/> - <param name="imageSize" type="GLsizei" counter="true"/> - <param name="data" type="const GLvoid *" count="imageSize"/> - <glx rop="216" handcode="client"/> - </function> - - <function name="CompressedTexImage2DARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="internalformat" type="GLenum"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="border" type="GLint"/> - <param name="imageSize" type="GLsizei" counter="true"/> - <param name="data" type="const GLvoid *" count="imageSize"/> - <glx rop="215" handcode="client"/> - </function> - - <function name="CompressedTexImage1DARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="internalformat" type="GLenum"/> - <param name="width" type="GLsizei"/> - <param name="border" type="GLint"/> - <param name="imageSize" type="GLsizei" counter="true"/> - <param name="data" type="const GLvoid *" count="imageSize"/> - <glx rop="214" handcode="client"/> - </function> - - <function name="CompressedTexSubImage3DARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="xoffset" type="GLint"/> - <param name="yoffset" type="GLint"/> - <param name="zoffset" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="depth" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="imageSize" type="GLsizei" counter="true"/> - <param name="data" type="const GLvoid *" count="imageSize"/> - <glx rop="219" handcode="client"/> - </function> - - <function name="CompressedTexSubImage2DARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="xoffset" type="GLint"/> - <param name="yoffset" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="imageSize" type="GLsizei" counter="true"/> - <param name="data" type="const GLvoid *" count="imageSize"/> - <glx rop="218" handcode="client"/> - </function> - - <function name="CompressedTexSubImage1DARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="xoffset" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="imageSize" type="GLsizei" counter="true"/> - <param name="data" type="const GLvoid *" count="imageSize"/> - <glx rop="217" handcode="client"/> - </function> - - <function name="GetCompressedTexImageARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="img" type="GLvoid *" output="true"/> - - <!-- This has to be hand coded because the image size is in the - "wrong" place. Technically, this should be a - 'always_array="true"' case. The size field in the reply would - be at offset 12. However, the size is actually at offset 16. - This is where the 'width' is in a GetTexImage reply. --> - <glx sop="160" handcode="true"/> - </function> -</category> - -<category name="GL_ARB_texture_border_clamp" number="13"> - <enum name="CLAMP_TO_BORDER_ARB" value="0x812D"/> -</category> - -<category name="GL_ARB_point_parameters" number="14"> - <enum name="POINT_SIZE_MIN_ARB" count="1" value="0x8126"> - <size name="PointParameterfvEXT"/> - </enum> - <enum name="POINT_SIZE_MAX_ARB" count="1" value="0x8127"> - <size name="PointParameterfvEXT"/> - </enum> - <enum name="POINT_FADE_THRESHOLD_SIZE_ARB" count="1" value="0x8128"> - <size name="PointParameterfvEXT"/> - </enum> - <enum name="POINT_DISTANCE_ATTENUATION_ARB" count="3" value="0x8129"> - <size name="PointParameterfvEXT"/> - </enum> - - <function name="PointParameterfARB" alias="PointParameterfEXT"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLfloat"/> - <glx rop="2065"/> - </function> - - <function name="PointParameterfvARB" alias="PointParameterfvEXT"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *" variable_param="pname"/> - <glx rop="2066"/> - </function> -</category> - -<category name="GL_ARB_vertex_blend" number="15"> - <enum name="MAX_VERTEX_UNITS_ARB" count="1" value="0x86A4"> - <size name="Get" mode="get"/> - </enum> - <enum name="ACTIVE_VERTEX_UNITS_ARB" count="1" value="0x86A5"> - <size name="Get" mode="get"/> - </enum> - <enum name="WEIGHT_SUM_UNITY_ARB" count="1" value="0x86A6"> - <size name="Get" mode="get"/> - </enum> - <enum name="VERTEX_BLEND_ARB" count="1" value="0x86A7"> - <size name="Get" mode="get"/> - </enum> - <enum name="CURRENT_WEIGHT_ARB" count="1" value="0x86A8"> - <size name="Get" mode="get"/> - </enum> - <enum name="WEIGHT_ARRAY_TYPE_ARB" count="1" value="0x86A9"> - <size name="Get" mode="get"/> - </enum> - <enum name="WEIGHT_ARRAY_STRIDE_ARB" count="1" value="0x86AA"> - <size name="Get" mode="get"/> - </enum> - <enum name="WEIGHT_ARRAY_SIZE_ARB" count="1" value="0x86AB"> - <size name="Get" mode="get"/> - </enum> - <enum name="WEIGHT_ARRAY_POINTER_ARB" value="0x86AC"/> - <enum name="WEIGHT_ARRAY_ARB" count="1" value="0x86AD"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW0_ARB" count="16" value="0x1700"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW1_ARB" count="16" value="0x850A"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW2_ARB" count="16" value="0x8722"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW3_ARB" count="16" value="0x8723"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW4_ARB" count="16" value="0x8724"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW5_ARB" count="16" value="0x8725"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW6_ARB" count="16" value="0x8726"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW7_ARB" count="16" value="0x8727"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW8_ARB" count="16" value="0x8728"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW9_ARB" count="16" value="0x8729"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW10_ARB" count="16" value="0x872A"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW11_ARB" count="16" value="0x872B"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW12_ARB" count="16" value="0x872C"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW13_ARB" count="16" value="0x872D"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW14_ARB" count="16" value="0x872E"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW15_ARB" count="16" value="0x872F"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW16_ARB" count="16" value="0x8730"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW17_ARB" count="16" value="0x8731"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW18_ARB" count="16" value="0x8732"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW19_ARB" count="16" value="0x8733"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW20_ARB" count="16" value="0x8734"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW21_ARB" count="16" value="0x8735"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW22_ARB" count="16" value="0x8736"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW23_ARB" count="16" value="0x8737"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW24_ARB" count="16" value="0x8738"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW25_ARB" count="16" value="0x8739"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW26_ARB" count="16" value="0x873A"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW27_ARB" count="16" value="0x873B"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW28_ARB" count="16" value="0x873C"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW29_ARB" count="16" value="0x873D"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW30_ARB" count="16" value="0x873E"> - <size name="Get" mode="get"/> - </enum> - <enum name="MODELVIEW31_ARB" count="16" value="0x873F"> - <size name="Get" mode="get"/> - </enum> - - <function name="WeightbvARB"> - <param name="size" type="GLint"/> - <param name="weights" type="const GLbyte *"/> - </function> - - <function name="WeightsvARB"> - <param name="size" type="GLint"/> - <param name="weights" type="const GLshort *"/> - </function> - - <function name="WeightivARB"> - <param name="size" type="GLint"/> - <param name="weights" type="const GLint *"/> - </function> - - <function name="WeightfvARB"> - <param name="size" type="GLint"/> - <param name="weights" type="const GLfloat *"/> - </function> - - <function name="WeightdvARB"> - <param name="size" type="GLint"/> - <param name="weights" type="const GLdouble *"/> - </function> - - <function name="WeightubvARB"> - <param name="size" type="GLint"/> - <param name="weights" type="const GLubyte *"/> - </function> - - <function name="WeightusvARB"> - <param name="size" type="GLint"/> - <param name="weights" type="const GLushort *"/> - </function> - - <function name="WeightuivARB"> - <param name="size" type="GLint"/> - <param name="weights" type="const GLuint *"/> - </function> - - <function name="WeightPointerARB"> - <param name="size" type="GLint"/> - <param name="type" type="GLenum"/> - <param name="stride" type="GLsizei"/> - <param name="pointer" type="const GLvoid *"/> - <glx handcode="true"/> - </function> - - <function name="VertexBlendARB"> - <param name="count" type="GLint"/> - </function> -</category> - -<category name="GL_ARB_matrix_palette" number="16"> - <enum name="MATRIX_PALETTE_ARB" count="1" value="0x8840"> - <size name="Get" mode="get"/> - </enum> - <enum name="MAX_MATRIX_PALETTE_STACK_DEPTH_ARB" count="1" value="0x8841"> - <size name="Get" mode="get"/> - </enum> - <enum name="MAX_PALETTE_MATRICES_ARB" count="1" value="0x8842"> - <size name="Get" mode="get"/> - </enum> - <enum name="CURRENT_PALETTE_MATRIX_ARB" count="1" value="0x8843"> - <size name="Get" mode="get"/> - </enum> - <enum name="MATRIX_INDEX_ARRAY_ARB" count="1" value="0x8844"> - <size name="Get" mode="get"/> - </enum> - <enum name="CURRENT_MATRIX_INDEX_ARB" count="1" value="0x8845"> - <size name="Get" mode="get"/> - </enum> - <enum name="MATRIX_INDEX_ARRAY_SIZE_ARB" count="1" value="0x8846"> - <size name="Get" mode="get"/> - </enum> - <enum name="MATRIX_INDEX_ARRAY_TYPE_ARB" count="1" value="0x8847"> - <size name="Get" mode="get"/> - </enum> - <enum name="MATRIX_INDEX_ARRAY_STRIDE_ARB" count="1" value="0x8848"> - <size name="Get" mode="get"/> - </enum> - <enum name="MATRIX_INDEX_ARRAY_POINTER_ARB" value="0x8849"/> - - <function name="CurrentPaletteMatrixARB"> - <param name="index" type="GLint"/> - <glx ignore="true" rop="4329"/> - </function> - - <function name="MatrixIndexubvARB"> - <param name="size" type="GLint" counter="true"/> - <param name="indices" type="const GLubyte *" count="size"/> - <glx ignore="true" rop="4326"/> - </function> - - <function name="MatrixIndexusvARB"> - <param name="size" type="GLint" counter="true"/> - <param name="indices" type="const GLushort *" count="size"/> - <glx ignore="true" rop="4327"/> - </function> - - <function name="MatrixIndexuivARB"> - <param name="size" type="GLint" counter="true"/> - <param name="indices" type="const GLuint *" count="size"/> - <glx ignore="true" rop="4328"/> - </function> - - <function name="MatrixIndexPointerARB"> - <param name="size" type="GLint"/> - <param name="type" type="GLenum"/> - <param name="stride" type="GLsizei"/> - <param name="pointer" type="const GLvoid *"/> - <glx handcode="true"/> - </function> -</category> - -<category name="GL_ARB_texture_env_combine" number="17"> - <enum name="COMBINE_ARB" value="0x8570"/> - <enum name="COMBINE_RGB_ARB" value="0x8571"/> - <enum name="COMBINE_ALPHA_ARB" value="0x8572"/> - <enum name="SOURCE0_RGB_ARB" value="0x8580"/> - <enum name="SOURCE1_RGB_ARB" value="0x8581"/> - <enum name="SOURCE2_RGB_ARB" value="0x8582"/> - <enum name="SOURCE0_ALPHA_ARB" value="0x8588"/> - <enum name="SOURCE1_ALPHA_ARB" value="0x8589"/> - <enum name="SOURCE2_ALPHA_ARB" value="0x858A"/> - <enum name="OPERAND0_RGB_ARB" value="0x8590"/> - <enum name="OPERAND1_RGB_ARB" value="0x8591"/> - <enum name="OPERAND2_RGB_ARB" value="0x8592"/> - <enum name="OPERAND0_ALPHA_ARB" value="0x8598"/> - <enum name="OPERAND1_ALPHA_ARB" value="0x8599"/> - <enum name="OPERAND2_ALPHA_ARB" value="0x859A"/> - <enum name="RGB_SCALE_ARB" value="0x8573"/> - <enum name="ADD_SIGNED_ARB" value="0x8574"/> - <enum name="INTERPOLATE_ARB" value="0x8575"/> - <enum name="SUBTRACT_ARB" value="0x84E7"/> - <enum name="CONSTANT_ARB" value="0x8576"/> - <enum name="PRIMARY_COLOR_ARB" value="0x8577"/> - <enum name="PREVIOUS_ARB" value="0x8578"/> -</category> - -<category name="GL_ARB_texture_env_crossbar" number="18"> - <!-- No new functions, types, enums. --> -</category> - -<category name="GL_ARB_texture_env_dot3" number="19"> - <enum name="DOT3_RGB_ARB" value="0x86AE"/> - <enum name="DOT3_RGBA_ARB" value="0x86AF"/> -</category> - -<!-- ARB extension number 20 is a WGL extension. --> - -<category name="GL_ARB_texture_mirrored_repeat" number="21"> - <enum name="MIRRORED_REPEAT_ARB" value="0x8370"/> -</category> - -<category name="GL_ARB_depth_texture" number="22"> - <enum name="DEPTH_COMPONENT16_ARB" value="0x81A5"/> - <enum name="DEPTH_COMPONENT24_ARB" value="0x81A6"/> - <enum name="DEPTH_COMPONENT32_ARB" value="0x81A7"/> - <enum name="TEXTURE_DEPTH_SIZE_ARB" count="1" value="0x884A"> - <size name="GetTexLevelParameterfv" mode="get"/> - <size name="GetTexLevelParameteriv" mode="get"/> - </enum> - <enum name="DEPTH_TEXTURE_MODE_ARB" count="1" value="0x884B"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> -</category> - -<category name="GL_ARB_shadow" number="23"> - <enum name="TEXTURE_COMPARE_MODE_ARB" count="1" value="0x884C"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_COMPARE_FUNC_ARB" count="1" value="0x884D"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="COMPARE_R_TO_TEXTURE_ARB" value="0x884E"/> -</category> - -<category name="GL_ARB_shadow_ambient" number="24"> - <enum name="TEXTURE_COMPARE_FAIL_VALUE_ARB" count="1" value="0x80BF"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> -</category> - -<category name="GL_ARB_window_pos" number="25"> - <function name="WindowPos2dARB" alias="WindowPos2dMESA"> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - </function> - - <function name="WindowPos2fARB" alias="WindowPos2fMESA"> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - </function> - - <function name="WindowPos2iARB" alias="WindowPos2iMESA"> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - </function> - - <function name="WindowPos2sARB" alias="WindowPos2sMESA"> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - </function> - - <function name="WindowPos2dvARB" alias="WindowPos2dvMESA"> - <param name="v" type="const GLdouble *"/> - </function> - - <function name="WindowPos2fvARB" alias="WindowPos2fvMESA"> - <param name="v" type="const GLfloat *"/> - </function> - - <function name="WindowPos2ivARB" alias="WindowPos2ivMESA"> - <param name="v" type="const GLint *"/> - </function> - - <function name="WindowPos2svARB" alias="WindowPos2svMESA"> - <param name="v" type="const GLshort *"/> - </function> - - <function name="WindowPos3dARB" alias="WindowPos3dMESA"> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - </function> - - <function name="WindowPos3fARB" alias="WindowPos3fMESA"> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - </function> - - <function name="WindowPos3iARB" alias="WindowPos3iMESA"> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="z" type="GLint"/> - </function> - - <function name="WindowPos3sARB" alias="WindowPos3sMESA"> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - <param name="z" type="GLshort"/> - </function> - - <function name="WindowPos3dvARB" alias="WindowPos3dvMESA"> - <param name="v" type="const GLdouble *"/> - </function> - - <function name="WindowPos3fvARB" alias="WindowPos3fvMESA"> - <param name="v" type="const GLfloat *"/> - </function> - - <function name="WindowPos3ivARB" alias="WindowPos3ivMESA"> - <param name="v" type="const GLint *"/> - </function> - - <function name="WindowPos3svARB" alias="WindowPos3svMESA"> - <param name="v" type="const GLshort *"/> - </function> -</category> - -<category name="GL_ARB_vertex_program" number="26"> - <enum name="COLOR_SUM_ARB" count="1" value="0x8458"> - <size name="Get" mode="get"/> - </enum> - <enum name="VERTEX_PROGRAM_ARB" count="1" value="0x8620"> - <size name="GetVertexAttribdvARB" mode="get"/> - <size name="GetVertexAttribfvARB" mode="get"/> - <size name="GetVertexAttribivARB" mode="get"/> - <size name="Get" mode="get"/> - </enum> - <enum name="VERTEX_ATTRIB_ARRAY_ENABLED_ARB" count="1" value="0x8622"> - <size name="GetVertexAttribdvARB" mode="get"/> - <size name="GetVertexAttribfvARB" mode="get"/> - <size name="GetVertexAttribivARB" mode="get"/> - </enum> - <enum name="VERTEX_ATTRIB_ARRAY_SIZE_ARB" count="1" value="0x8623"> - <size name="GetVertexAttribdvARB" mode="get"/> - <size name="GetVertexAttribfvARB" mode="get"/> - <size name="GetVertexAttribivARB" mode="get"/> - </enum> - <enum name="VERTEX_ATTRIB_ARRAY_STRIDE_ARB" count="1" value="0x8624"> - <size name="GetVertexAttribdvARB" mode="get"/> - <size name="GetVertexAttribfvARB" mode="get"/> - <size name="GetVertexAttribivARB" mode="get"/> - </enum> - <enum name="VERTEX_ATTRIB_ARRAY_TYPE_ARB" count="1" value="0x8625"> - <size name="GetVertexAttribdvARB" mode="get"/> - <size name="GetVertexAttribfvARB" mode="get"/> - <size name="GetVertexAttribivARB" mode="get"/> - </enum> - <enum name="CURRENT_VERTEX_ATTRIB_ARB" count="1" value="0x8626"> - <size name="GetVertexAttribdvARB" mode="get"/> - <size name="GetVertexAttribfvARB" mode="get"/> - <size name="GetVertexAttribivARB" mode="get"/> - </enum> - <enum name="PROGRAM_LENGTH_ARB" count="1" value="0x8627"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="PROGRAM_STRING_ARB" value="0x8628"/> - <enum name="MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB" count="1" value="0x862E"> - <size name="Get" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_MATRICES_ARB" count="1" value="0x862F"> - <size name="Get" mode="get"/> - </enum> - <enum name="CURRENT_MATRIX_STACK_DEPTH_ARB" count="1" value="0x8640"> - <size name="Get" mode="get"/> - </enum> - <enum name="CURRENT_MATRIX_ARB" count="16" value="0x8641"> - <size name="Get" mode="get"/> - </enum> - <enum name="VERTEX_PROGRAM_POINT_SIZE_ARB" count="1" value="0x8642"> - <size name="Get" mode="get"/> - </enum> - <enum name="VERTEX_PROGRAM_TWO_SIDE_ARB" count="1" value="0x8643"> - <size name="Get" mode="get"/> - </enum> - <enum name="VERTEX_ATTRIB_ARRAY_POINTER_ARB" value="0x8645"/> - <enum name="PROGRAM_ERROR_POSITION_ARB" count="1" value="0x864B"> - <size name="Get" mode="get"/> - </enum> - <enum name="PROGRAM_BINDING_ARB" count="1" value="0x8677"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_VERTEX_ATTRIBS_ARB" count="1" value="0x8869"> - <size name="Get" mode="get"/> - </enum> - <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB" value="0x886A"/> - <enum name="PROGRAM_ERROR_STRING_ARB" value="0x8874"/> - <enum name="PROGRAM_FORMAT_ASCII_ARB" value="0x8875"/> - <enum name="PROGRAM_FORMAT_ARB" count="1" value="0x8876"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A0"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A1"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A2"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A3"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A4"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A5"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A6"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A7"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="PROGRAM_PARAMETERS_ARB" count="1" value="0x88A8"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_PARAMETERS_ARB" count="1" value="0x88A9"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AA"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AB"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="PROGRAM_ATTRIBS_ARB" count="1" value="0x88AC"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_ATTRIBS_ARB" count="1" value="0x88AD"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AE"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AF"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B0"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B1"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B2"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B3"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_LOCAL_PARAMETERS_ARB" count="1" value="0x88B4"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_ENV_PARAMETERS_ARB" count="1" value="0x88B5"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="PROGRAM_UNDER_NATIVE_LIMITS_ARB" count="1" value="0x88B6"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="TRANSPOSE_CURRENT_MATRIX_ARB" count="16" value="0x88B7"> - <size name="Get" mode="get"/> - </enum> - <enum name="MATRIX0_ARB" value="0x88C0"/> - <enum name="MATRIX1_ARB" value="0x88C1"/> - <enum name="MATRIX2_ARB" value="0x88C2"/> - <enum name="MATRIX3_ARB" value="0x88C3"/> - <enum name="MATRIX4_ARB" value="0x88C4"/> - <enum name="MATRIX5_ARB" value="0x88C5"/> - <enum name="MATRIX6_ARB" value="0x88C6"/> - <enum name="MATRIX7_ARB" value="0x88C7"/> - <enum name="MATRIX8_ARB" value="0x88C8"/> - <enum name="MATRIX9_ARB" value="0x88C9"/> - <enum name="MATRIX10_ARB" value="0x88CA"/> - <enum name="MATRIX11_ARB" value="0x88CB"/> - <enum name="MATRIX12_ARB" value="0x88CC"/> - <enum name="MATRIX13_ARB" value="0x88CD"/> - <enum name="MATRIX14_ARB" value="0x88CE"/> - <enum name="MATRIX15_ARB" value="0x88CF"/> - <enum name="MATRIX16_ARB" value="0x88D0"/> - <enum name="MATRIX17_ARB" value="0x88D1"/> - <enum name="MATRIX18_ARB" value="0x88D2"/> - <enum name="MATRIX19_ARB" value="0x88D3"/> - <enum name="MATRIX20_ARB" value="0x88D4"/> - <enum name="MATRIX21_ARB" value="0x88D5"/> - <enum name="MATRIX22_ARB" value="0x88D6"/> - <enum name="MATRIX23_ARB" value="0x88D7"/> - <enum name="MATRIX24_ARB" value="0x88D8"/> - <enum name="MATRIX25_ARB" value="0x88D9"/> - <enum name="MATRIX26_ARB" value="0x88DA"/> - <enum name="MATRIX27_ARB" value="0x88DB"/> - <enum name="MATRIX28_ARB" value="0x88DC"/> - <enum name="MATRIX29_ARB" value="0x88DD"/> - <enum name="MATRIX30_ARB" value="0x88DE"/> - <enum name="MATRIX31_ARB" value="0x88DF"/> - - <function name="GetVertexAttribdvARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLdouble *" output="true" variable_param="pname"/> - <glx handcode="client" vendorpriv="1301"/> - </function> - - <function name="GetVertexAttribfvARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true" variable_param="pname"/> - <glx handcode="client" vendorpriv="1302"/> - </function> - - <function name="GetVertexAttribivARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - <glx handcode="client" vendorpriv="1303"/> - </function> - - <function name="VertexAttrib1dARB" offset="assign" vectorequiv="VertexAttrib1dvARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - </function> - - <function name="VertexAttrib1dvARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLdouble *" count="1"/> - <glx rop="4197" doubles_in_order="true"/> - </function> - - <function name="VertexAttrib1fARB" offset="assign" vectorequiv="VertexAttrib1fvARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - </function> - - <function name="VertexAttrib1fvARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLfloat *" count="1"/> - <glx rop="4193"/> - </function> - - <function name="VertexAttrib1sARB" offset="assign" vectorequiv="VertexAttrib1svARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLshort"/> - </function> - - <function name="VertexAttrib1svARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *" count="1"/> - <glx rop="4189"/> - </function> - - <function name="VertexAttrib2dARB" offset="assign" vectorequiv="VertexAttrib2dvARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - </function> - - <function name="VertexAttrib2dvARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLdouble *" count="2"/> - <glx rop="4198" doubles_in_order="true"/> - </function> - - <function name="VertexAttrib2fARB" offset="assign" vectorequiv="VertexAttrib2fvARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - </function> - - <function name="VertexAttrib2fvARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLfloat *" count="2"/> - <glx rop="4194"/> - </function> - - <function name="VertexAttrib2sARB" offset="assign" vectorequiv="VertexAttrib2svARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - </function> - - <function name="VertexAttrib2svARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *" count="2"/> - <glx rop="4190"/> - </function> - - <function name="VertexAttrib3dARB" offset="assign" vectorequiv="VertexAttrib3dvARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - </function> - - <function name="VertexAttrib3dvARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLdouble *" count="3"/> - <glx rop="4199" doubles_in_order="true"/> - </function> - - <function name="VertexAttrib3fARB" offset="assign" vectorequiv="VertexAttrib3fvARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - </function> - - <function name="VertexAttrib3fvARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLfloat *" count="3"/> - <glx rop="4195"/> - </function> - - <function name="VertexAttrib3sARB" offset="assign" vectorequiv="VertexAttrib3svARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - <param name="z" type="GLshort"/> - </function> - - <function name="VertexAttrib3svARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *" count="3"/> - <glx rop="4191"/> - </function> - - <function name="VertexAttrib4dARB" offset="assign" vectorequiv="VertexAttrib4dvARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - <param name="w" type="GLdouble"/> - </function> - - <function name="VertexAttrib4dvARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLdouble *" count="4"/> - <glx rop="4200" doubles_in_order="true"/> - </function> - - <function name="VertexAttrib4fARB" offset="assign" vectorequiv="VertexAttrib4fvARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - <param name="w" type="GLfloat"/> - </function> - - <function name="VertexAttrib4fvARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLfloat *" count="4"/> - <glx rop="4196"/> - </function> - - <function name="VertexAttrib4sARB" offset="assign" vectorequiv="VertexAttrib4svARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - <param name="z" type="GLshort"/> - <param name="w" type="GLshort"/> - </function> - - <function name="VertexAttrib4svARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *" count="4"/> - <glx rop="4192"/> - </function> - - <function name="VertexAttrib4NubARB" offset="assign" vectorequiv="VertexAttrib4NubvARB"> - <param name="index" type="GLuint"/> - <param name="x" type="GLubyte"/> - <param name="y" type="GLubyte"/> - <param name="z" type="GLubyte"/> - <param name="w" type="GLubyte"/> - </function> - - <function name="VertexAttrib4NubvARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLubyte *" count="4"/> - <glx rop="4201"/> - </function> - - <function name="VertexAttrib4bvARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLbyte *" count="4"/> - <glx rop="4230"/> - </function> - - <function name="VertexAttrib4ivARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLint *" count="4"/> - <glx rop="4231"/> - </function> - - <function name="VertexAttrib4ubvARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLubyte *" count="4"/> - <glx rop="4232"/> - </function> - - <function name="VertexAttrib4usvARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLushort *" count="4"/> - <glx rop="4233"/> - </function> - - <function name="VertexAttrib4uivARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLuint *" count="4"/> - <glx rop="4234"/> - </function> - - <function name="VertexAttrib4NbvARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLbyte *" count="4"/> - <glx rop="4235"/> - </function> - - <function name="VertexAttrib4NsvARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *" count="4"/> - <glx rop="4236"/> - </function> - - <function name="VertexAttrib4NivARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLint *" count="4"/> - <glx rop="4237"/> - </function> - - <function name="VertexAttrib4NusvARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLushort *" count="4"/> - <glx rop="4238"/> - </function> - - <function name="VertexAttrib4NuivARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLuint *" count="4"/> - <glx rop="4239"/> - </function> - - <function name="VertexAttribPointerARB" offset="assign"> - <param name="index" type="GLuint"/> - <param name="size" type="GLint"/> - <param name="type" type="GLenum"/> - <param name="normalized" type="GLboolean"/> - <param name="stride" type="GLsizei"/> - <param name="pointer" type="const GLvoid *"/> - <glx handcode="true"/> - </function> - - <function name="EnableVertexAttribArrayARB" offset="assign"> - <param name="index" type="GLuint"/> - <glx handcode="true"/> - </function> - - <function name="DisableVertexAttribArrayARB" offset="assign"> - <param name="index" type="GLuint"/> - <glx handcode="true"/> - </function> - - <function name="ProgramStringARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="format" type="GLenum"/> - <param name="len" type="GLsizei" counter="true"/> - <param name="string" type="const GLvoid *" count="len"/> - <glx rop="4217" large="true"/> - </function> - - <function name="BindProgramARB" alias="BindProgramNV"> - <param name="target" type="GLenum"/> - <param name="program" type="GLuint"/> - </function> - - <function name="DeleteProgramsARB" alias="DeleteProgramsNV"> - <param name="n" type="GLsizei"/> - <param name="programs" type="const GLuint *"/> - </function> - - <function name="GenProgramsARB" alias="GenProgramsNV"> - <param name="n" type="GLsizei" counter="true"/> - <param name="programs" type="GLuint *" output="true" count="n"/> - </function> - - <function name="IsProgramARB" alias="IsProgramNV"> - <param name="program" type="GLuint"/> - <return type="GLboolean"/> - </function> - - <function name="ProgramEnvParameter4dARB" offset="assign" vectorequiv="ProgramEnvParameter4dvARB"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - <param name="w" type="GLdouble"/> - </function> - - <function name="ProgramEnvParameter4dvARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="params" type="const GLdouble *" count="4"/> - <glx rop="4185" doubles_in_order="true"/> - </function> - - <function name="ProgramEnvParameter4fARB" offset="assign" vectorequiv="ProgramEnvParameter4fvARB"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - <param name="w" type="GLfloat"/> - </function> - - <function name="ProgramEnvParameter4fvARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="params" type="const GLfloat *" count="4"/> - <glx rop="4184"/> - </function> - - <function name="ProgramLocalParameter4dARB" offset="assign" vectorequiv="ProgramLocalParameter4dvARB"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - <param name="w" type="GLdouble"/> - </function> - - <function name="ProgramLocalParameter4dvARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="params" type="const GLdouble *" count="4"/> - <glx rop="4216" doubles_in_order="true"/> - </function> - - <function name="ProgramLocalParameter4fARB" offset="assign" vectorequiv="ProgramLocalParameter4fvARB"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - <param name="w" type="GLfloat"/> - </function> - - <function name="ProgramLocalParameter4fvARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="params" type="const GLfloat *" count="4"/> - <glx rop="4215"/> - </function> - - <!-- The GetProgramEnvParameter[df]vARB are handcoded because there - is an extra CARD32 of padding after the "index" field. Originally, - GetProgranEnvParameter[df]vARB and GetProgramParameter[df]vNV - shared the same GLX protocol. The pad field was where the pname - parameter was in the NV functions. When this error was discovered - and fixed, there was already at least one implementation of - GLX protocol for ARB_vertex_program, but there were no - implementations of NV_vertex_program. The sollution was to renumber - the opcodes for NV_vertex_program and convert the unused field in - the ARB_vertex_program protocol to unused padding. - --> - - <function name="GetProgramEnvParameterdvARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="params" type="GLdouble *" output="true" count="4"/> - <glx vendorpriv="1297" handcode="client" doubles_in_order="true"/> - </function> - - <function name="GetProgramEnvParameterfvARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="params" type="GLfloat *" output="true" count="4"/> - <glx vendorpriv="1296" handcode="client"/> - </function> - - <function name="GetProgramLocalParameterdvARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="params" type="GLdouble *" output="true" count="4"/> - <glx vendorpriv="1306" handcode="client" doubles_in_order="true"/> - </function> - - <function name="GetProgramLocalParameterfvARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="params" type="GLfloat *" output="true" count="4"/> - <glx vendorpriv="1305" handcode="client"/> - </function> - - - <function name="GetProgramivARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - <glx vendorpriv="1307"/> - </function> - - <function name="GetProgramStringARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="string" type="GLvoid *" output="true"/> - <glx vendorpriv="1308" handcode="server" always_array="true"/> - </function> - - <function name="GetVertexAttribPointervARB" alias="GetVertexAttribPointervNV"> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="pointer" type="GLvoid **" output="true"/> - </function> -</category> - -<category name="GL_ARB_fragment_program" number="27"> - <enum name="FRAGMENT_PROGRAM_ARB" count="1" value="0x8804"> - <size name="Get" mode="get"/> - </enum> - <enum name="PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x8805"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x8806"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x8807"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x8808"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x8809"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x880A"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x880B"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x880C"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x880D"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x880E"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x880F"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x8810"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_TEXTURE_COORDS_ARB" count="1" value="0x8871"> - <size name="Get" mode="get"/> - </enum> - <enum name="MAX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8872"> - <size name="Get" mode="get"/> - </enum> -</category> - -<category name="GL_ARB_vertex_buffer_object" number="28"> - <enum name="BUFFER_SIZE_ARB" count="1" value="0x8764"> - <size name="GetBufferParameterivARB" mode="get"/> - </enum> - <enum name="BUFFER_USAGE_ARB" count="1" value="0x8765"> - <size name="GetBufferParameterivARB" mode="get"/> - </enum> - <enum name="ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8894"> - <size name="Get" mode="get"/> - </enum> - <enum name="ELEMENT_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8895"> - <size name="Get" mode="get"/> - </enum> - <enum name="VERTEX_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8896"> - <size name="Get" mode="get"/> - </enum> - <enum name="NORMAL_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8897"> - <size name="Get" mode="get"/> - </enum> - <enum name="COLOR_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8898"> - <size name="Get" mode="get"/> - </enum> - <enum name="INDEX_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8899"> - <size name="Get" mode="get"/> - </enum> - <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889A"> - <size name="Get" mode="get"/> - </enum> - <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889B"> - <size name="Get" mode="get"/> - </enum> - <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889C"> - <size name="Get" mode="get"/> - </enum> - <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889D"> - <size name="Get" mode="get"/> - </enum> - <enum name="WEIGHT_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889E"> - <size name="Get" mode="get"/> - </enum> - <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889F"> - <size name="GetVertexAttribdvARB" mode="get"/> - <size name="GetVertexAttribfvARB" mode="get"/> - <size name="GetVertexAttribivARB" mode="get"/> - </enum> - <enum name="READ_ONLY_ARB" value="0x88B8"/> - <enum name="WRITE_ONLY_ARB" value="0x88B9"/> - <enum name="READ_WRITE_ARB" value="0x88BA"/> - <enum name="BUFFER_ACCESS_ARB" count="1" value="0x88BB"> - <size name="GetBufferParameterivARB" mode="get"/> - </enum> - <enum name="BUFFER_MAPPED_ARB" count="1" value="0x88BC"> - <size name="GetBufferParameterivARB" mode="get"/> - </enum> - <enum name="BUFFER_MAP_POINTER_ARB" value="0x88BD"/> - <enum name="STREAM_DRAW_ARB" value="0x88E0"/> - <enum name="STREAM_READ_ARB" value="0x88E1"/> - <enum name="STREAM_COPY_ARB" value="0x88E2"/> - <enum name="STATIC_DRAW_ARB" value="0x88E4"/> - <enum name="STATIC_READ_ARB" value="0x88E5"/> - <enum name="STATIC_COPY_ARB" value="0x88E6"/> - <enum name="DYNAMIC_DRAW_ARB" value="0x88E8"/> - <enum name="DYNAMIC_READ_ARB" value="0x88E9"/> - <enum name="DYNAMIC_COPY_ARB" value="0x88EA"/> - - <type name="intptrARB" size="4" glx_name="CARD32"/> - <type name="sizeiptrARB" size="4" unsigned="true" glx_name="CARD32"/> - - <function name="BindBufferARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="buffer" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="BufferDataARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="size" type="GLsizeiptrARB" counter="true"/> - <param name="data" type="const GLvoid *" count="size" img_null_flag="true"/> - <param name="usage" type="GLenum"/> - <glx ignore="true"/> - </function> - - <function name="BufferSubDataARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="offset" type="GLintptrARB"/> - <param name="size" type="GLsizeiptrARB" counter="true"/> - <param name="data" type="const GLvoid *" count="size"/> - <glx ignore="true"/> - </function> - - <function name="DeleteBuffersARB" offset="assign"> - <param name="n" type="GLsizei" counter="true"/> - <param name="buffer" type="const GLuint *" count="n"/> - <glx ignore="true"/> - </function> - - <function name="GenBuffersARB" offset="assign"> - <param name="n" type="GLsizei" counter="true"/> - <param name="buffer" type="GLuint *" output="true" count="n"/> - <glx ignore="true"/> - </function> - - <function name="GetBufferParameterivARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - <glx ignore="true"/> - </function> - - <function name="GetBufferPointervARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLvoid **" output="true"/> - <glx ignore="true"/> - </function> - - <function name="GetBufferSubDataARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="offset" type="GLintptrARB"/> - <param name="size" type="GLsizeiptrARB" counter="true"/> - <param name="data" type="GLvoid *" output="true" count="size"/> - <glx ignore="true"/> - </function> - - <function name="IsBufferARB" offset="assign"> - <param name="buffer" type="GLuint"/> - <return type="GLboolean"/> - <glx ignore="true"/> - </function> - - <function name="MapBufferARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="access" type="GLenum"/> - <return type="GLvoid *"/> - <glx ignore="true"/> - </function> - - <function name="UnmapBufferARB" offset="assign"> - <param name="target" type="GLenum"/> - <return type="GLboolean"/> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_ARB_occlusion_query" number="29"> - <enum name="QUERY_COUNTER_BITS_ARB" count="1" value="0x8864"> - <size name="GetQueryivARB" mode="get"/> - </enum> - <enum name="CURRENT_QUERY_ARB" count="1" value="0x8865"> - <size name="GetQueryivARB" mode="get"/> - </enum> - <enum name="QUERY_RESULT_ARB" count="1" value="0x8866"> - <size name="GetQueryObjectivARB" mode="get"/> - <size name="GetQueryObjectuivARB" mode="get"/> - </enum> - <enum name="QUERY_RESULT_AVAILABLE_ARB" count="1" value="0x8867"> - <size name="GetQueryObjectivARB" mode="get"/> - <size name="GetQueryObjectuivARB" mode="get"/> - </enum> - <enum name="SAMPLES_PASSED_ARB" value="0x8914"/> - - <function name="GenQueriesARB" offset="assign"> - <param name="n" type="GLsizei" counter="true"/> - <param name="ids" type="GLuint *" output="true" count="n"/> - <glx sop="162" always_array="true"/> - </function> - - <function name="DeleteQueriesARB" offset="assign"> - <param name="n" type="GLsizei" counter="true"/> - <param name="ids" type="const GLuint *" count="n"/> - <glx sop="161"/> - </function> - - <function name="IsQueryARB" offset="assign"> - <param name="id" type="GLuint"/> - <return type="GLboolean"/> - <glx sop="163"/> - </function> - - <function name="BeginQueryARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="id" type="GLuint"/> - <glx rop="231"/> - </function> - - <function name="EndQueryARB" offset="assign"> - <param name="target" type="GLenum"/> - <glx rop="232"/> - </function> - - <function name="GetQueryivARB" offset="assign"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - <glx sop="164"/> - </function> - - <function name="GetQueryObjectivARB" offset="assign"> - <param name="id" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - <glx sop="165"/> - </function> - - <function name="GetQueryObjectuivARB" offset="assign"> - <param name="id" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLuint *" output="true" variable_param="pname"/> - <glx sop="166"/> - </function> -</category> - -<category name="GL_ARB_shader_objects" number="30"> - <enum name="PROGRAM_OBJECT_ARB" value="0x8B40"/> - <enum name="SHADER_OBJECT_ARB" value="0x8B48"/> - <enum name="OBJECT_TYPE_ARB" value="0x8B4E"/> - <enum name="OBJECT_SUBTYPE_ARB" value="0x8B4F"/> - <enum name="FLOAT_VEC2_ARB" value="0x8B50"/> - <enum name="FLOAT_VEC3_ARB" value="0x8B51"/> - <enum name="FLOAT_VEC4_ARB" value="0x8B52"/> - <enum name="INT_VEC2_ARB" value="0x8B53"/> - <enum name="INT_VEC3_ARB" value="0x8B54"/> - <enum name="INT_VEC4_ARB" value="0x8B55"/> - <enum name="BOOL_ARB" value="0x8B56"/> - <enum name="BOOL_VEC2_ARB" value="0x8B57"/> - <enum name="BOOL_VEC3_ARB" value="0x8B58"/> - <enum name="BOOL_VEC4_ARB" value="0x8B59"/> - <enum name="FLOAT_MAT2_ARB" value="0x8B5A"/> - <enum name="FLOAT_MAT3_ARB" value="0x8B5B"/> - <enum name="FLOAT_MAT4_ARB" value="0x8B5C"/> - <enum name="OBJECT_DELETE_STATUS_ARB" value="0x8B80"/> - <enum name="OBJECT_COMPILE_STATUS_ARB" value="0x8B81"/> - <enum name="OBJECT_LINK_STATUS_ARB" value="0x8B82"/> - <enum name="OBJECT_VALIDATE_STATUS_ARB" value="0x8B83"/> - <enum name="OBJECT_INFO_LOG_LENGTH_ARB" value="0x8B84"/> - <enum name="OBJECT_ATTACHED_OBJECTS_ARB" value="0x8B85"/> - <enum name="OBJECT_ACTIVE_UNIFORMS_ARB" value="0x8B86"/> - <enum name="OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB" value="0x8B87"/> - <enum name="OBJECT_SHADER_SOURCE_LENGTH_ARB" value="0x8B88"/> - - <type name="charARB" size="1" glx_name="CARD8"/> - <type name="handleARB" size="4" glx_name="CARD32"/> - - <function name="DeleteObjectARB" offset="assign"> - <param name="obj" type="GLhandleARB"/> - <glx ignore="true"/> - </function> - - <function name="GetHandleARB" offset="assign"> - <param name="pname" type="GLenum"/> - <return type="GLhandleARB"/> - <glx ignore="true"/> - </function> - - <function name="DetachObjectARB" offset="assign"> - <param name="containerObj" type="GLhandleARB"/> - <param name="attachedObj" type="GLhandleARB"/> - <glx ignore="true"/> - </function> - - <function name="CreateShaderObjectARB" offset="assign"> - <param name="shaderType" type="GLenum"/> - <return type="GLhandleARB"/> - <glx ignore="true"/> - </function> - - <function name="ShaderSourceARB" offset="assign"> - <param name="shader" type="GLhandleARB"/> - <param name="count" type="GLsizei"/> - <param name="string" type="const GLcharARB **"/> - <param name="length" type="const GLint *"/> - <glx ignore="true"/> - </function> - - <function name="CompileShaderARB" offset="assign"> - <param name="shader" type="GLhandleARB"/> - <glx ignore="true"/> - </function> - - <function name="CreateProgramObjectARB" offset="assign"> - <return type="GLhandleARB"/> - <glx ignore="true"/> - </function> - - <function name="AttachObjectARB" offset="assign"> - <param name="containerObj" type="GLhandleARB"/> - <param name="obj" type="GLhandleARB"/> - <glx ignore="true"/> - </function> - - <function name="LinkProgramARB" offset="assign"> - <param name="program" type="GLhandleARB"/> - <glx ignore="true"/> - </function> - - <function name="UseProgramObjectARB" offset="assign"> - <param name="program" type="GLhandleARB"/> - <glx ignore="true"/> - </function> - - <function name="ValidateProgramARB" offset="assign"> - <param name="program" type="GLhandleARB"/> - <glx ignore="true"/> - </function> - - <function name="Uniform1fARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="v0" type="GLfloat"/> - <glx ignore="true"/> - </function> - - <function name="Uniform2fARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="v0" type="GLfloat"/> - <param name="v1" type="GLfloat"/> - <glx ignore="true"/> - </function> - - <function name="Uniform3fARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="v0" type="GLfloat"/> - <param name="v1" type="GLfloat"/> - <param name="v2" type="GLfloat"/> - <glx ignore="true"/> - </function> - - <function name="Uniform4fARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="v0" type="GLfloat"/> - <param name="v1" type="GLfloat"/> - <param name="v2" type="GLfloat"/> - <param name="v3" type="GLfloat"/> - <glx ignore="true"/> - </function> - - <function name="Uniform1iARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="v0" type="GLint"/> - <glx ignore="true"/> - </function> - - <function name="Uniform2iARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="v0" type="GLint"/> - <param name="v1" type="GLint"/> - <glx ignore="true"/> - </function> - - <function name="Uniform3iARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="v0" type="GLint"/> - <param name="v1" type="GLint"/> - <param name="v2" type="GLint"/> - <glx ignore="true"/> - </function> - - <function name="Uniform4iARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="v0" type="GLint"/> - <param name="v1" type="GLint"/> - <param name="v2" type="GLint"/> - <param name="v3" type="GLint"/> - <glx ignore="true"/> - </function> - - <function name="Uniform1fvARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - - <function name="Uniform2fvARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - - <function name="Uniform3fvARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - - <function name="Uniform4fvARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - - <function name="Uniform1ivARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="value" type="const GLint *"/> - <glx ignore="true"/> - </function> - - <function name="Uniform2ivARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="value" type="const GLint *"/> - <glx ignore="true"/> - </function> - - <function name="Uniform3ivARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="value" type="const GLint *"/> - <glx ignore="true"/> - </function> - - <function name="Uniform4ivARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="value" type="const GLint *"/> - <glx ignore="true"/> - </function> - - <function name="UniformMatrix2fvARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="transpose" type="GLboolean"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - - <function name="UniformMatrix3fvARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="transpose" type="GLboolean"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - - <function name="UniformMatrix4fvARB" offset="assign"> - <param name="location" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="transpose" type="GLboolean"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - - <function name="GetObjectParameterfvARB" offset="assign"> - <param name="obj" type="GLhandleARB"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true"/> - <glx ignore="true"/> - </function> - - <function name="GetObjectParameterivARB" offset="assign"> - <param name="obj" type="GLhandleARB"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true"/> - <glx ignore="true"/> - </function> - - <function name="GetInfoLogARB" offset="assign"> - <param name="obj" type="GLhandleARB"/> - <param name="maxLength" type="GLsizei"/> - <param name="length" type="GLsizei *" output="true"/> - <param name="infoLog" type="GLcharARB *" output="true"/> - <glx ignore="true"/> - </function> - - <function name="GetAttachedObjectsARB" offset="assign"> - <param name="containerObj" type="GLhandleARB"/> - <param name="maxLength" type="GLsizei"/> - <param name="length" type="GLsizei *" output="true"/> - <param name="infoLog" type="GLhandleARB *" output="true"/> - <glx ignore="true"/> - </function> - - <function name="GetUniformLocationARB" offset="assign"> - <param name="program" type="GLhandleARB"/> - <param name="name" type="const GLcharARB *"/> - <return type="GLint"/> - <glx ignore="true"/> - </function> - - <function name="GetActiveUniformARB" offset="assign"> - <param name="program" type="GLhandleARB"/> - <param name="index" type="GLuint"/> - <param name="bufSize" type="GLsizei"/> - <param name="length" type="GLsizei *" output="true"/> - <param name="size" type="GLint *" output="true"/> - <param name="type" type="GLenum *" output="true"/> - <param name="name" type="GLcharARB *" output="true"/> - <glx ignore="true"/> - </function> - - <function name="GetUniformfvARB" offset="assign"> - <param name="program" type="GLhandleARB"/> - <param name="location" type="GLint"/> - <param name="params" type="GLfloat *" output="true"/> - <glx ignore="true"/> - </function> - - <function name="GetUniformivARB" offset="assign"> - <param name="program" type="GLhandleARB"/> - <param name="location" type="GLint"/> - <param name="params" type="GLint *" output="true"/> - <glx ignore="true"/> - </function> - - <function name="GetShaderSourceARB" offset="assign"> - <param name="shader" type="GLhandleARB"/> - <param name="bufSize" type="GLsizei"/> - <param name="length" type="GLsizei *" output="true"/> - <param name="source" type="GLcharARB *" output="true"/> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_ARB_vertex_shader" number="31"> - <enum name="VERTEX_SHADER_ARB" value="0x8B31"/> - <enum name="MAX_VERTEX_UNIFORM_COMPONENTS_ARB" value="0x8B4A"/> - <enum name="MAX_VARYING_FLOATS_ARB" value="0x8B4B"/> - <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4C"/> - <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4D"/> - <enum name="OBJECT_ACTIVE_ATTRIBUTES_ARB" value="0x8B89"/> - <enum name="OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB" value="0x8B8A"/> - - <function name="BindAttribLocationARB" offset="assign"> - <param name="program" type="GLhandleARB"/> - <param name="index" type="GLuint"/> - <param name="name" type="const GLcharARB *"/> - <glx ignore="true"/> - </function> - - <function name="GetActiveAttribARB" offset="assign"> - <param name="program" type="GLhandleARB"/> - <param name="index" type="GLuint"/> - <param name="bufSize" type="GLsizei"/> - <param name="length" type="GLsizei *" output="true"/> - <param name="size" type="GLint *" output="true"/> - <param name="type" type="GLenum *" output="true"/> - <param name="name" type="GLcharARB *" output="true"/> - <glx ignore="true"/> - </function> - - <function name="GetAttribLocationARB" offset="assign"> - <param name="program" type="GLhandleARB"/> - <param name="name" type="const GLcharARB *"/> - <return type="GLint"/> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_ARB_fragment_shader" number="32"> - <enum name="FRAGMENT_SHADER_ARB" value="0x8B30"/> - <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" value="0x8B49"/> -</category> - -<category name="GL_ARB_shading_language_100" number="33"> - <!-- No new functions, types, enums. --> -</category> - -<category name="GL_ARB_texture_non_power_of_two" number="34"> - <!-- No new functions, types, enums. --> -</category> - -<category name="GL_ARB_point_sprite" number="35"> - <enum name="POINT_SPRITE_ARB" count="1" value="0x8861"> - <size name="Get" mode="get"/> - </enum> - <enum name="COORD_REPLACE_ARB" count="1" value="0x8862"> - <size name="TexEnvfv"/> - <size name="TexEnviv"/> - <size name="GetTexEnvfv" mode="get"/> - <size name="GetTexEnviv" mode="get"/> - </enum> -</category> - -<category name="GL_ARB_fragment_program_shadow" number="36"> - <!-- No new functions, types, enums. --> -</category> - -<category name="GL_ARB_draw_buffers" number="37"> - <enum name="MAX_DRAW_BUFFERS_ARB" count="1" value="0x8824"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER0_ARB" count="1" value="0x8825"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER1_ARB" count="1" value="0x8826"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER2_ARB" count="1" value="0x8827"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER3_ARB" count="1" value="0x8828"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER4_ARB" count="1" value="0x8829"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER5_ARB" count="1" value="0x882A"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER6_ARB" count="1" value="0x882B"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER7_ARB" count="1" value="0x882C"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER8_ARB" count="1" value="0x882D"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER9_ARB" count="1" value="0x882E"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER10_ARB" count="1" value="0x882F"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER11_ARB" count="1" value="0x8830"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER12_ARB" count="1" value="0x8831"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER13_ARB" count="1" value="0x8832"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER14_ARB" count="1" value="0x8833"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER15_ARB" count="1" value="0x8834"> - <size name="Get" mode="get"/> - </enum> - - <function name="DrawBuffersARB" offset="assign"> - <param name="n" type="GLsizei" counter="true"/> - <param name="bufs" type="const GLenum *" count="n"/> - <glx rop="233" large="true"/> - </function> -</category> - -<category name="GL_ARB_texture_rectangle" number="38"> - <enum name="TEXTURE_RECTANGLE_ARB" count="1" value="0x84F5"> - <size name="Get" mode="get"/> - </enum> - <enum name="TEXTURE_BINDING_RECTANGLE_ARB" count="1" value="0x84F6"> - <size name="Get" mode="get"/> - </enum> - <enum name="PROXY_TEXTURE_RECTANGLE_ARB" value="0x84F7"/> - <enum name="MAX_RECTANGLE_TEXTURE_SIZE_ARB" count="1" value="0x84F8"> - <size name="Get" mode="get"/> - </enum> -</category> - -<xi:include href="ARB_ES2_compatibility.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="ARB_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="ARB_copy_buffer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="ARB_depth_clamp.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="ARB_map_buffer_range.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="ARB_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="ARB_sync.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="ARB_seamless_cube_map.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="NV_conditional_render.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="NV_primitive_restart.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="NV_texture_barrier.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="EXT_transform_feedback.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="ARB_draw_instanced.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="ARB_geometry_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="ARB_color_buffer_float.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<!-- Non-ARB extensions sorted by extension number. --> - -<category name="GL_EXT_blend_color" number="2"> - <enum name="CONSTANT_COLOR_EXT" value="0x8001"/> - <enum name="ONE_MINUS_CONSTANT_COLOR_EXT" value="0x8002"/> - <enum name="CONSTANT_ALPHA_EXT" value="0x8003"/> - <enum name="ONE_MINUS_CONSTANT_ALPHA_EXT" value="0x8004"/> - <enum name="BLEND_COLOR_EXT" count="4" value="0x8005"> - <size name="Get" mode="get"/> - </enum> - - <function name="BlendColorEXT" alias="BlendColor"> - <param name="red" type="GLclampf"/> - <param name="green" type="GLclampf"/> - <param name="blue" type="GLclampf"/> - <param name="alpha" type="GLclampf"/> - </function> -</category> - -<category name="GL_EXT_polygon_offset" number="3"> - <function name="PolygonOffsetEXT" offset="assign"> - <param name="factor" type="GLfloat"/> - <param name="bias" type="GLfloat"/> - <glx rop="4098" ignore="true"/> - </function> -</category> - -<category name="GL_EXT_texture" number="4"> - <enum name="ALPHA4_EXT" value="0x803B"/> - <enum name="ALPHA8_EXT" value="0x803C"/> - <enum name="ALPHA12_EXT" value="0x803D"/> - <enum name="ALPHA16_EXT" value="0x803E"/> - <enum name="LUMINANCE4_EXT" value="0x803F"/> - <enum name="LUMINANCE8_EXT" value="0x8040"/> - <enum name="LUMINANCE12_EXT" value="0x8041"/> - <enum name="LUMINANCE16_EXT" value="0x8042"/> - <enum name="LUMINANCE4_ALPHA4_EXT" value="0x8043"/> - <enum name="LUMINANCE6_ALPHA2_EXT" value="0x8044"/> - <enum name="LUMINANCE8_ALPHA8_EXT" value="0x8045"/> - <enum name="LUMINANCE12_ALPHA4_EXT" value="0x8046"/> - <enum name="LUMINANCE12_ALPHA12_EXT" value="0x8047"/> - <enum name="LUMINANCE16_ALPHA16_EXT" value="0x8048"/> - <enum name="INTENSITY_EXT" value="0x8049"/> - <enum name="INTENSITY4_EXT" value="0x804A"/> - <enum name="INTENSITY8_EXT" value="0x804B"/> - <enum name="INTENSITY12_EXT" value="0x804C"/> - <enum name="INTENSITY16_EXT" value="0x804D"/> - <enum name="RGB2_EXT" value="0x804E"/> - <enum name="RGB4_EXT" value="0x804F"/> - <enum name="RGB5_EXT" value="0x8050"/> - <enum name="RGB8_EXT" value="0x8051"/> - <enum name="RGB10_EXT" value="0x8052"/> - <enum name="RGB12_EXT" value="0x8053"/> - <enum name="RGB16_EXT" value="0x8054"/> - <enum name="RGBA2_EXT" value="0x8055"/> - <enum name="RGBA4_EXT" value="0x8056"/> - <enum name="RGB5_A1_EXT" value="0x8057"/> - <enum name="RGBA8_EXT" value="0x8058"/> - <enum name="RGB10_A2_EXT" value="0x8059"/> - <enum name="RGBA12_EXT" value="0x805A"/> - <enum name="RGBA16_EXT" value="0x805B"/> - <enum name="TEXTURE_RED_SIZE_EXT" count="1" value="0x805C"> - <size name="GetTexLevelParameterfv" mode="get"/> - <size name="GetTexLevelParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_GREEN_SIZE_EXT" count="1" value="0x805D"> - <size name="GetTexLevelParameterfv" mode="get"/> - <size name="GetTexLevelParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_BLUE_SIZE_EXT" count="1" value="0x805E"> - <size name="GetTexLevelParameterfv" mode="get"/> - <size name="GetTexLevelParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_ALPHA_SIZE_EXT" count="1" value="0x805F"> - <size name="GetTexLevelParameterfv" mode="get"/> - <size name="GetTexLevelParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_LUMINANCE_SIZE_EXT" count="1" value="0x8060"> - <size name="GetTexLevelParameterfv" mode="get"/> - <size name="GetTexLevelParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_INTENSITY_SIZE_EXT" count="1" value="0x8061"> - <size name="GetTexLevelParameterfv" mode="get"/> - <size name="GetTexLevelParameteriv" mode="get"/> - </enum> - <enum name="REPLACE_EXT" value="0x8062"/> - <enum name="PROXY_TEXTURE_1D_EXT" value="0x8063"/> - <enum name="PROXY_TEXTURE_2D_EXT" value="0x8064"/> - <enum name="TEXTURE_TOO_LARGE_EXT" value="0x8065"/> -</category> - -<!-- Extension number 5 is not listed in the extension registry. --> - -<category name="GL_EXT_texture3D" number="6"> - <function name="TexImage3DEXT" alias="TexImage3D"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="internalformat" type="GLenum"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="depth" type="GLsizei"/> - <param name="border" type="GLint"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="pixels" type="const GLvoid *"/> - </function> - - <function name="TexSubImage3DEXT" alias="TexSubImage3D"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="xoffset" type="GLint"/> - <param name="yoffset" type="GLint"/> - <param name="zoffset" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="depth" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="UNUSED" type="GLuint" padding="true"/> - <param name="pixels" type="const GLvoid *"/> - </function> -</category> - -<category name="GL_SGIS_texture_filter4" number="7"> - <function name="GetTexFilterFuncSGIS"> - <param name="target" type="GLenum"/> - <param name="filter" type="GLenum"/> - <param name="weights" type="GLfloat *" output="true"/> - <glx vendorpriv="4101" ignore="true"/> - </function> - - <function name="TexFilterFuncSGIS"> - <param name="target" type="GLenum"/> - <param name="filter" type="GLenum"/> - <param name="n" type="GLsizei" counter="true"/> - <param name="weights" type="const GLfloat *" count="n"/> - <glx rop="2064" ignore="true"/> - </function> -</category> - -<!-- Extension number 8 is not listed in the extension registry. --> - -<category name="GL_EXT_subtexture" number="9"> - <function name="TexSubImage1DEXT" alias="TexSubImage1D"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="xoffset" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="UNUSED" type="GLuint" padding="true"/> - <param name="pixels" type="const GLvoid *"/> - </function> - - <function name="TexSubImage2DEXT" alias="TexSubImage2D"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="xoffset" type="GLint"/> - <param name="yoffset" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="UNUSED" type="GLuint" padding="true"/> - <param name="pixels" type="const GLvoid *"/> - </function> -</category> - -<category name="GL_EXT_copy_texture" number="10"> - <function name="CopyTexImage1DEXT" alias="CopyTexImage1D"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="internalformat" type="GLenum"/> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="border" type="GLint"/> - </function> - - <function name="CopyTexImage2DEXT" alias="CopyTexImage2D"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="internalformat" type="GLenum"/> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="border" type="GLint"/> - </function> - - <function name="CopyTexSubImage1DEXT" alias="CopyTexSubImage1D"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="xoffset" type="GLint"/> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="width" type="GLsizei"/> - </function> - - <function name="CopyTexSubImage2DEXT" alias="CopyTexSubImage2D"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="xoffset" type="GLint"/> - <param name="yoffset" type="GLint"/> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - </function> - - <function name="CopyTexSubImage3DEXT" alias="CopyTexSubImage3D"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="xoffset" type="GLint"/> - <param name="yoffset" type="GLint"/> - <param name="zoffset" type="GLint"/> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - </function> -</category> - -<category name="GL_EXT_histogram" number="11"> - <enum name="HISTOGRAM_EXT" value="0x8024"/> - <enum name="PROXY_HISTOGRAM_EXT" value="0x8025"/> - <enum name="HISTOGRAM_WIDTH_EXT" count="1" value="0x8026"> - <size name="GetHistogramParameterfvEXT" mode="get"/> - <size name="GetHistogramParameterivEXT" mode="get"/> - </enum> - <enum name="HISTOGRAM_FORMAT_EXT" count="1" value="0x8027"> - <size name="GetHistogramParameterfvEXT" mode="get"/> - <size name="GetHistogramParameterivEXT" mode="get"/> - </enum> - <enum name="HISTOGRAM_RED_SIZE_EXT" count="1" value="0x8028"> - <size name="GetHistogramParameterfvEXT" mode="get"/> - <size name="GetHistogramParameterivEXT" mode="get"/> - </enum> - <enum name="HISTOGRAM_GREEN_SIZE_EXT" count="1" value="0x8029"> - <size name="GetHistogramParameterfvEXT" mode="get"/> - <size name="GetHistogramParameterivEXT" mode="get"/> - </enum> - <enum name="HISTOGRAM_BLUE_SIZE_EXT" count="1" value="0x802A"> - <size name="GetHistogramParameterfvEXT" mode="get"/> - <size name="GetHistogramParameterivEXT" mode="get"/> - </enum> - <enum name="HISTOGRAM_ALPHA_SIZE_EXT" count="1" value="0x802B"> - <size name="GetHistogramParameterfvEXT" mode="get"/> - <size name="GetHistogramParameterivEXT" mode="get"/> - </enum> - <enum name="HISTOGRAM_LUMINANCE_SIZE_EXT" count="1" value="0x802C"> - <size name="GetHistogramParameterfvEXT" mode="get"/> - <size name="GetHistogramParameterivEXT" mode="get"/> - </enum> - <enum name="HISTOGRAM_SINK_EXT" count="1" value="0x802D"> - <size name="GetHistogramParameterfvEXT" mode="get"/> - <size name="GetHistogramParameterivEXT" mode="get"/> - </enum> - <enum name="MINMAX_EXT" value="0x802E"/> - <enum name="MINMAX_FORMAT_EXT" count="1" value="0x802F"> - <size name="GetMinmaxParameterfvEXT" mode="get"/> - <size name="GetMinmaxParameterivEXT" mode="get"/> - </enum> - <enum name="MINMAX_SINK_EXT" count="1" value="0x8030"> - <size name="GetMinmaxParameterfvEXT" mode="get"/> - <size name="GetMinmaxParameterivEXT" mode="get"/> - </enum> - <enum name="TABLE_TOO_LARGE_EXT" value="0x8031"/> - - <function name="GetHistogramEXT" alias="GetHistogram" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="reset" type="GLboolean"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> - <glx vendorpriv="5" dimensions_in_reply="true" img_reset="reset"/> - </function> - - <function name="GetHistogramParameterfvEXT" alias="GetHistogramParameterfv" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true" variable_param="pname"/> - <glx vendorpriv="6"/> - </function> - - <function name="GetHistogramParameterivEXT" alias="GetHistogramParameteriv" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - <glx vendorpriv="7"/> - </function> - - <function name="GetMinmaxEXT" alias="GetMinmax" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="reset" type="GLboolean"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/> - <glx vendorpriv="8" img_reset="reset"/> - </function> - - <function name="GetMinmaxParameterfvEXT" alias="GetMinmaxParameterfv" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true" variable_param="pname"/> - <glx vendorpriv="9"/> - </function> - - <function name="GetMinmaxParameterivEXT" alias="GetMinmaxParameteriv" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - <glx vendorpriv="10"/> - </function> - - <function name="HistogramEXT" alias="Histogram" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="width" type="GLsizei"/> - <param name="internalformat" type="GLenum"/> - <param name="sink" type="GLboolean"/> - </function> - - <function name="MinmaxEXT" alias="Minmax" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="internalformat" type="GLenum"/> - <param name="sink" type="GLboolean"/> - </function> - - <function name="ResetHistogramEXT" alias="ResetHistogram" static_dispatch="false"> - <param name="target" type="GLenum"/> - </function> - - <function name="ResetMinmaxEXT" alias="ResetMinmax" static_dispatch="false"> - <param name="target" type="GLenum"/> - </function> -</category> - -<category name="GL_EXT_convolution" number="12"> - <enum name="CONVOLUTION_BORDER_MODE_EXT" count="1" value="0x8013"> - <size name="ConvolutionParameterfv"/> - <size name="ConvolutionParameteriv"/> - <size name="GetConvolutionParameterfv" mode="get"/> - <size name="GetConvolutionParameteriv" mode="get"/> - </enum> - <enum name="CONVOLUTION_FILTER_SCALE_EXT" count="4" value="0x8014"> - <size name="ConvolutionParameterfv"/> - <size name="ConvolutionParameteriv"/> - <size name="GetConvolutionParameterfv" mode="get"/> - <size name="GetConvolutionParameteriv" mode="get"/> - </enum> - <enum name="CONVOLUTION_FILTER_BIAS_EXT" count="4" value="0x8015"> - <size name="ConvolutionParameterfv"/> - <size name="ConvolutionParameteriv"/> - <size name="GetConvolutionParameterfv" mode="get"/> - <size name="GetConvolutionParameteriv" mode="get"/> - </enum> - <enum name="REDUCE_EXT" value="0x8016"/> - <enum name="CONVOLUTION_FORMAT_EXT" count="1" value="0x8017"> - <size name="GetConvolutionParameterfv" mode="get"/> - <size name="GetConvolutionParameteriv" mode="get"/> - </enum> - <enum name="CONVOLUTION_WIDTH_EXT" count="1" value="0x8018"> - <size name="GetConvolutionParameterfv" mode="get"/> - <size name="GetConvolutionParameteriv" mode="get"/> - </enum> - <enum name="CONVOLUTION_HEIGHT_EXT" count="1" value="0x8019"> - <size name="GetConvolutionParameterfv" mode="get"/> - <size name="GetConvolutionParameteriv" mode="get"/> - </enum> - <enum name="MAX_CONVOLUTION_WIDTH_EXT" count="1" value="0x801A"> - <size name="GetConvolutionParameterfv" mode="get"/> - <size name="GetConvolutionParameteriv" mode="get"/> - <size name="Get" mode="get"/> - </enum> - <enum name="MAX_CONVOLUTION_HEIGHT_EXT" count="1" value="0x801B"> - <size name="GetConvolutionParameterfv" mode="get"/> - <size name="GetConvolutionParameteriv" mode="get"/> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_CONVOLUTION_RED_SCALE_EXT" count="1" value="0x801C"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_CONVOLUTION_GREEN_SCALE_EXT" count="1" value="0x801D"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_CONVOLUTION_BLUE_SCALE_EXT" count="1" value="0x801E"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_CONVOLUTION_ALPHA_SCALE_EXT" count="1" value="0x801F"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_CONVOLUTION_RED_BIAS_EXT" count="1" value="0x8020"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_CONVOLUTION_GREEN_BIAS_EXT" count="1" value="0x8021"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_CONVOLUTION_BLUE_BIAS_EXT" count="1" value="0x8022"> - <size name="Get" mode="get"/> - </enum> - <enum name="POST_CONVOLUTION_ALPHA_BIAS_EXT" count="1" value="0x8023"> - <size name="Get" mode="get"/> - </enum> - - <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="internalformat" type="GLenum"/> - <param name="width" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="image" type="const GLvoid *"/> - </function> - - <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="internalformat" type="GLenum"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="image" type="const GLvoid *"/> - </function> - - <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat"/> - </function> - - <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *"/> - </function> - - <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint"/> - </function> - - <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLint *"/> - </function> - - <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="internalformat" type="GLenum"/> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="width" type="GLsizei"/> - </function> - - <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="internalformat" type="GLenum"/> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - </function> - - <function name="GetConvolutionFilterEXT" alias="GetConvolutionFilter" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/> - <glx vendorpriv="1" dimensions_in_reply="true"/> - </function> - - <function name="GetConvolutionParameterfvEXT" alias="GetConvolutionParameterfv" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true" variable_param="pname"/> - <glx vendorpriv="2"/> - </function> - - <function name="GetConvolutionParameterivEXT" alias="GetConvolutionParameteriv" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - <glx vendorpriv="3"/> - </function> - - <function name="GetSeparableFilterEXT" alias="GetSeparableFilter" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="row" type="GLvoid *" output="true"/> - <param name="column" type="GLvoid *" output="true"/> - <param name="span" type="GLvoid *" output="true"/> - <glx vendorpriv="4" handcode="true"/> - </function> - - <function name="SeparableFilter2DEXT" alias="SeparableFilter2D" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="internalformat" type="GLenum"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="row" type="const GLvoid *"/> - <param name="column" type="const GLvoid *"/> - </function> -</category> - -<category name="GL_SGI_color_matrix" number="13"> - <enum name="COLOR_MATRIX_SGI" value="0x80B1"/> - <enum name="COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B2"/> - <enum name="MAX_COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B3"/> - <enum name="POST_COLOR_MATRIX_RED_SCALE_SGI" value="0x80B4"/> - <enum name="POST_COLOR_MATRIX_GREEN_SCALE_SGI" value="0x80B5"/> - <enum name="POST_COLOR_MATRIX_BLUE_SCALE_SGI" value="0x80B6"/> - <enum name="POST_COLOR_MATRIX_ALPHA_SCALE_SGI" value="0x80B7"/> - <enum name="POST_COLOR_MATRIX_RED_BIAS_SGI" value="0x80B8"/> - <enum name="POST_COLOR_MATRIX_GREEN_BIAS_SGI" value="0x80B9"/> - <enum name="POST_COLOR_MATRIX_BLUE_BIAS_SGI" value="0x80BA"/> - <enum name="POST_COLOR_MATRIX_ALPHA_BIAS_SGI" value="0x80BB"/> -</category> - -<category name="GL_SGI_color_table" number="14"> - <enum name="COLOR_TABLE_SCALE_SGI" count="4" value="0x80D6"> - <size name="ColorTableParameterfvSGI"/> - <size name="ColorTableParameterivSGI"/> - <size name="GetColorTableParameterfvSGI" mode="get"/> - <size name="GetColorTableParameterivSGI" mode="get"/> - </enum> - <enum name="COLOR_TABLE_BIAS_SGI" count="4" value="0x80D7"> - <size name="ColorTableParameterfvSGI"/> - <size name="ColorTableParameterivSGI"/> - <size name="GetColorTableParameterfvSGI" mode="get"/> - <size name="GetColorTableParameterivSGI" mode="get"/> - </enum> - <enum name="COLOR_TABLE_FORMAT_SGI" count="1" value="0x80D8"> - <size name="GetColorTableParameterfvSGI" mode="get"/> - <size name="GetColorTableParameterivSGI" mode="get"/> - </enum> - <enum name="COLOR_TABLE_WIDTH_SGI" count="1" value="0x80D9"> - <size name="GetColorTableParameterfvSGI" mode="get"/> - <size name="GetColorTableParameterivSGI" mode="get"/> - </enum> - <enum name="COLOR_TABLE_RED_SIZE_SGI" count="1" value="0x80DA"> - <size name="GetColorTableParameterfvSGI" mode="get"/> - <size name="GetColorTableParameterivSGI" mode="get"/> - </enum> - <enum name="COLOR_TABLE_GREEN_SIZE_SGI" count="1" value="0x80DB"> - <size name="GetColorTableParameterfvSGI" mode="get"/> - <size name="GetColorTableParameterivSGI" mode="get"/> - </enum> - <enum name="COLOR_TABLE_BLUE_SIZE_SGI" count="1" value="0x80DC"> - <size name="GetColorTableParameterfvSGI" mode="get"/> - <size name="GetColorTableParameterivSGI" mode="get"/> - </enum> - <enum name="COLOR_TABLE_ALPHA_SIZE_SGI" count="1" value="0x80DD"> - <size name="GetColorTableParameterfvSGI" mode="get"/> - <size name="GetColorTableParameterivSGI" mode="get"/> - </enum> - <enum name="COLOR_TABLE_LUMINANCE_SIZE_SGI" count="1" value="0x80DE"> - <size name="GetColorTableParameterfvSGI" mode="get"/> - <size name="GetColorTableParameterivSGI" mode="get"/> - </enum> - <enum name="COLOR_TABLE_INTENSITY_SIZE_SGI" count="1" value="0x80DF"> - <size name="GetColorTableParameterfvSGI" mode="get"/> - <size name="GetColorTableParameterivSGI" mode="get"/> - </enum> - - <function name="ColorTableSGI" alias="ColorTable" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="internalformat" type="GLenum"/> - <param name="width" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="table" type="const GLvoid *"/> - </function> - - <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *"/> - </function> - - <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLint *"/> - </function> - - <function name="CopyColorTableSGI" alias="CopyColorTable" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="internalformat" type="GLenum"/> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="width" type="GLsizei"/> - </function> - - <function name="GetColorTableSGI" alias="GetColorTable" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> - <glx vendorpriv="4098" dimensions_in_reply="true"/> - </function> - - <function name="GetColorTableParameterfvSGI" alias="GetColorTableParameterfv" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true" variable_param="pname"/> - <glx vendorpriv="4099"/> - </function> - - <function name="GetColorTableParameterivSGI" alias="GetColorTableParameteriv" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - <glx vendorpriv="4100"/> - </function> -</category> - -<category name="GL_SGIS_pixel_texture" number="15"> - <function name="PixelTexGenParameteriSGIS" offset="assign" static_dispatch="false"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLint"/> - <glx ignore="true"/> - </function> - - <function name="PixelTexGenParameterivSGIS" offset="assign" static_dispatch="false"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLint *"/> - <glx ignore="true"/> - </function> - - <function name="PixelTexGenParameterfSGIS" offset="assign" static_dispatch="false"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLfloat"/> - <glx ignore="true"/> - </function> - - <function name="PixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - - <function name="GetPixelTexGenParameterivSGIS" offset="assign" static_dispatch="false"> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - <glx ignore="true"/> - </function> - - <function name="GetPixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false"> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true" variable_param="pname"/> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_SGIS_texture4D" number="16"> - <function name="TexImage4DSGIS"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="internalformat" type="GLenum"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="depth" type="GLsizei"/> - <param name="size4d" type="GLsizei"/> - <param name="border" type="GLint"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> - <glx rop="2057" ignore="true"/> - </function> - - <function name="TexSubImage4DSGIS"> - <param name="target" type="GLenum"/> - <param name="level" type="GLint"/> - <param name="xoffset" type="GLint"/> - <param name="yoffset" type="GLint"/> - <param name="zoffset" type="GLint"/> - <param name="woffset" type="GLint"/> - <param name="width" type="GLsizei"/> - <param name="height" type="GLsizei"/> - <param name="depth" type="GLsizei"/> - <param name="size4d" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="UNUSED" type="GLuint" padding="true"/> - <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_woff="woffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> - <glx rop="2058" ignore="true"/> - </function> -</category> - -<category name="GL_SGI_texture_color_table" number="17"> - <enum name="TEXTURE_COLOR_TABLE_SGI" value="0x80BC"/> - <enum name="PROXY_TEXTURE_COLOR_TABLE_SGI" value="0x80BD"/> -</category> - -<!-- Extension number 19 is not listed in the extension registry. --> - -<category name="GL_EXT_texture_object" number="20"> - <function name="AreTexturesResidentEXT" alias="AreTexturesResident"> - <param name="n" type="GLsizei" counter="true"/> - <param name="textures" type="const GLuint *" count="n"/> - <param name="residences" type="GLboolean *" output="true" count="n"/> - <return type="GLboolean"/> - <glx vendorpriv="11" handcode="client" always_array="true"/> - </function> - - <function name="BindTextureEXT" alias="BindTexture"> - <param name="target" type="GLenum"/> - <param name="texture" type="GLuint"/> - </function> - - <function name="DeleteTexturesEXT" alias="DeleteTextures"> - <param name="n" type="GLsizei" counter="true"/> - <param name="textures" type="const GLuint *" count="n"/> - <glx vendorpriv="12"/> - </function> - - <function name="GenTexturesEXT" alias="GenTextures"> - <param name="n" type="GLsizei" counter="true"/> - <param name="textures" type="GLuint *" output="true" count="n"/> - <glx vendorpriv="13" always_array="true"/> - </function> - - <function name="IsTextureEXT" alias="IsTexture"> - <param name="texture" type="GLuint"/> - <return type="GLboolean"/> - <glx vendorpriv="14"/> - </function> - - <function name="PrioritizeTexturesEXT" alias="PrioritizeTextures"> - <param name="n" type="GLsizei"/> - <param name="textures" type="const GLuint *"/> - <param name="priorities" type="const GLclampf *"/> - </function> -</category> - -<category name="GL_SGIS_detail_texture" number="21"> - <function name="DetailTexFuncSGIS"> - <param name="target" type="GLenum"/> - <param name="n" type="GLsizei" counter="true"/> - <param name="points" type="const GLfloat *" count="n"/> - <glx rop="2051" ignore="true"/> - </function> - - <function name="GetDetailTexFuncSGIS"> - <param name="target" type="GLenum"/> - <param name="points" type="GLfloat *" output="true"/> - <glx vendorpriv="4096" ignore="true"/> - </function> -</category> - -<category name="GL_SGIS_sharpen_texture" number="22"> - <function name="SharpenTexFuncSGIS"> - <param name="target" type="GLenum"/> - <param name="n" type="GLsizei" counter="true"/> - <param name="points" type="const GLfloat *" count="n" count_scale="2"/> - <glx rop="2052" ignore="true"/> - </function> - - <function name="GetSharpenTexFuncSGIS"> - <param name="target" type="GLenum"/> - <param name="points" type="GLfloat *" output="true"/> - <glx vendorpriv="4097" ignore="true"/> - </function> -</category> - -<category name="GL_SGIS_multisample" number="25"> - <function name="SampleMaskSGIS" offset="assign" static_dispatch="false"> - <param name="value" type="GLclampf"/> - <param name="invert" type="GLboolean"/> - <glx rop="2048"/> - </function> - - <function name="SamplePatternSGIS" offset="assign" static_dispatch="false"> - <param name="pattern" type="GLenum"/> - <glx rop="2049"/> - </function> -</category> - -<!-- Extension number 26 is not listed in the extension registry. --> - -<category name="GL_EXT_rescale_normal" number="27"> - <enum name="RESCALE_NORMAL_EXT" count="1" value="0x803A"> - <size name="Get" mode="get"/> - </enum> -</category> - -<!-- Extension number 28 is a GLX extension. --> -<!-- Extension number 29 is not listed in the extension registry. --> - -<category name="GL_EXT_vertex_array" number="30"> - <function name="ArrayElementEXT" alias="ArrayElement"> - <param name="i" type="GLint"/> - </function> - - <function name="ColorPointerEXT" offset="assign"> - <param name="size" type="GLint"/> - <param name="type" type="GLenum"/> - <param name="stride" type="GLsizei"/> - <param name="count" type="GLsizei"/> - <param name="pointer" type="const GLvoid *"/> - <glx handcode="true"/> - </function> - - <function name="DrawArraysEXT" alias="DrawArrays"> - <param name="mode" type="GLenum"/> - <param name="first" type="GLint"/> - <param name="count" type="GLsizei"/> - </function> - - <function name="EdgeFlagPointerEXT" offset="assign"> - <param name="stride" type="GLsizei"/> - <param name="count" type="GLsizei"/> - <param name="pointer" type="const GLboolean *"/> - <glx handcode="true"/> - </function> - - <function name="GetPointervEXT" alias="GetPointerv"> - <param name="pname" type="GLenum"/> - <param name="params" type="GLvoid **" output="true"/> - </function> - - <function name="IndexPointerEXT" offset="assign"> - <param name="type" type="GLenum"/> - <param name="stride" type="GLsizei"/> - <param name="count" type="GLsizei"/> - <param name="pointer" type="const GLvoid *"/> - <glx handcode="true"/> - </function> - - <function name="NormalPointerEXT" offset="assign"> - <param name="type" type="GLenum"/> - <param name="stride" type="GLsizei"/> - <param name="count" type="GLsizei"/> - <param name="pointer" type="const GLvoid *"/> - <glx handcode="true"/> - </function> - - <function name="TexCoordPointerEXT" offset="assign"> - <param name="size" type="GLint"/> - <param name="type" type="GLenum"/> - <param name="stride" type="GLsizei"/> - <param name="count" type="GLsizei"/> - <param name="pointer" type="const GLvoid *"/> - <glx handcode="true"/> - </function> - - <function name="VertexPointerEXT" offset="assign"> - <param name="size" type="GLint"/> - <param name="type" type="GLenum"/> - <param name="stride" type="GLsizei"/> - <param name="count" type="GLsizei"/> - <param name="pointer" type="const GLvoid *"/> - <glx handcode="true"/> - </function> -</category> - -<category name="GL_SGIS_generate_mipmap" number="32"> - <enum name="GENERATE_MIPMAP_SGIS" count="1" value="0x8191"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="GENERATE_MIPMAP_HINT_SGIS" value="0x8192"/> -</category> - -<category name="GL_SGIX_clipmap" number="33"> - <enum name="LINEAR_CLIPMAP_LINEAR_SGIX" value="0x8170"/> - <enum name="TEXTURE_CLIPMAP_CENTER_SGIX" count="2" value="0x8171"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_CLIPMAP_FRAME_SGIX" count="1" value="0x8172"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_CLIPMAP_OFFSET_SGIX" count="2" value="0x8173"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX" count="3" value="0x8174"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_CLIPMAP_LOD_OFFSET_SGIX" value="0x8175"/> - <enum name="TEXTURE_CLIPMAP_DEPTH_SGIX" value="0x8176"/> - <enum name="MAX_CLIPMAP_DEPTH_SGIX" value="0x8177"/> - <enum name="MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX" value="0x8178"/> - <enum name="NEAREST_CLIPMAP_NEAREST_SGIX" value="0x844D"/> - <enum name="NEAREST_CLIPMAP_LINEAR_SGIX" value="0x844E"/> - <enum name="LINEAR_CLIPMAP_NEAREST_SGIX" value="0x844F"/> -</category> - -<category name="GL_SGIX_shadow" number="34"> - <enum name="TEXTURE_COMPARE_SGIX" count="1" value="0x819A"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_COMPARE_OPERATOR_SGIX" count="1" value="0x819B"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_LEQUAL_R_SGIX" value="0x819C"/> - <enum name="TEXTURE_GEQUAL_R_SGIX" value="0x819D"/> -</category> - -<category name="GL_SGIS_texture_edge_clamp" number="35"> - <enum name="CLAMP_TO_EDGE_SGIS" value="0x812F"/> -</category> - -<category name="GL_SGIS_texture_border_clamp" number="36"> - <enum name="CLAMP_TO_BORDER_SGIS" value="0x812D"/> -</category> - -<category name="GL_EXT_blend_minmax" number="37"> - <enum name="FUNC_ADD_EXT" value="0x8006"/> - <enum name="MIN_EXT" value="0x8007"/> - <enum name="MAX_EXT" value="0x8008"/> - <enum name="BLEND_EQUATION_EXT" count="1" value="0x8009"> - <size name="Get" mode="get"/> - </enum> - - <function name="BlendEquationEXT" alias="BlendEquation"> - <param name="mode" type="GLenum"/> - </function> -</category> - -<category name="GL_EXT_blend_subtract" number="38"> - <enum name="FUNC_SUBTRACT_EXT" value="0x800A"/> - <enum name="FUNC_REVERSE_SUBTRACT_EXT" value="0x800B"/> - - <!-- <function name="BlendEquationEXT" alias="BlendEquation"> - <param name="mode" type="GLenum"/> - </function> --> -</category> - -<!-- Extension number 40 is a GLX extension. --> -<!-- Extension number 41 is a GLX extension. --> -<!-- Extension number 42 is a GLX extension. --> -<!-- Extension number 43 is a GLX extension. --> -<!-- Extension number 44 is a GLX extension. --> -<!-- Extension number 46 is not listed in the extension registry. --> -<!-- Extension number 47 is a GLX extension. --> -<!-- Extension number 48 is not listed in the extension registry. --> -<!-- Extension number 49 is a GLX extension. --> -<!-- Extension number 50 is a GLX extension. --> - -<category name="GL_SGIX_sprite" number="52"> - <function name="SpriteParameterfSGIX"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLfloat"/> - <glx ignore="true"/> - </function> - - <function name="SpriteParameterfvSGIX"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - - <function name="SpriteParameteriSGIX"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLint"/> - <glx ignore="true"/> - </function> - - <function name="SpriteParameterivSGIX"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLint *"/> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_EXT_point_parameters" number="54"> - <enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126"> - <size name="PointParameterfvEXT"/> - </enum> - <enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127"> - <size name="PointParameterfvEXT"/> - </enum> - <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128"> - <size name="PointParameterfvEXT"/> - </enum> - <enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129"> - <size name="PointParameterfvEXT"/> - </enum> - - <function name="PointParameterfEXT" offset="assign"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLfloat"/> - <glx rop="2065"/> - </function> - - <function name="PointParameterfvEXT" offset="assign"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *" variable_param="pname"/> - <glx rop="2066"/> - </function> -</category> - -<category name="GL_SGIX_instruments" number="55"> - <function name="GetInstrumentsSGIX"> - <return type="GLint"/> - <glx ignore="true"/> - </function> - - <function name="InstrumentsBufferSGIX"> - <param name="size" type="GLsizei"/> - <param name="buffer" type="GLint *" output="true"/> - <glx ignore="true"/> - </function> - - <function name="PollInstrumentsSGIX"> - <param name="marker_p" type="GLint *" output="true"/> - <return type="GLint"/> - <glx ignore="true"/> - </function> - - <function name="ReadInstrumentsSGIX"> - <param name="marker" type="GLint"/> - <glx ignore="true"/> - </function> - - <function name="StartInstrumentsSGIX"> - <glx ignore="true"/> - </function> - - <function name="StopInstrumentsSGIX"> - <param name="marker" type="GLint"/> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_SGIX_texture_scale_bias" number="56"> - <enum name="POST_TEXTURE_FILTER_BIAS_SGIX" count="4" value="0x8179"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="POST_TEXTURE_FILTER_SCALE_SGIX" count="4" value="0x817A"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="POST_TEXTURE_FILTER_BIAS_RANGE_SGIX" value="0x817B"/> - <enum name="POST_TEXTURE_FILTER_SCALE_RANGE_SGIX" value="0x817C"/> -</category> - -<category name="GL_SGIX_framezoom" number="57"> - <function name="FrameZoomSGIX"> - <param name="factor" type="GLint"/> - <glx rop="2072" ignore="true"/> - </function> -</category> - -<category name="GL_SGIX_tag_sample_buffer" number="58"> - <function name="TagSampleBufferSGIX"> - <glx rop="2050" ignore="true"/> - </function> -</category> - -<!-- Extension number 59 is not listed in the extension registry. --> - -<category name="GL_SGIX_reference_plane" number="60"> - <function name="ReferencePlaneSGIX"> - <param name="equation" type="const GLdouble *" count="4"/> - <glx rop="2071" ignore="true"/> - </function> -</category> - -<category name="GL_SGIX_flush_raster" number="61"> - <function name="FlushRasterSGIX"> - <glx vendorpriv="4105" ignore="true"/> - </function> -</category> - -<!-- Extension number 62 is a GLX extension. --> - -<category name="GL_SGIX_depth_texture" number="63"> - <enum name="DEPTH_COMPONENT16_SGIX" value="0x81A5"/> - <enum name="DEPTH_COMPONENT24_SGIX" value="0x81A6"/> - <enum name="DEPTH_COMPONENT32_SGIX" value="0x81A7"/> -</category> - -<category name="GL_SGIS_fog_function" number="64"> - <function name="FogFuncSGIS"> - <param name="n" type="GLsizei" counter="true"/> - <param name="points" type="const GLfloat *" count="n" count_scale="2"/> - <glx rop="2067" ignore="true"/> - </function> - - <function name="GetFogFuncSGIS"> - <param name="points" type="GLfloat *" output="true"/> - <!-- GLX protocol for this function is unknown. --> - </function> -</category> - -<category name="GL_SGIX_fog_offset" number="65"> - <enum name="FOG_OFFSET_SGIX" value="0x8198"/> - <enum name="FOG_OFFSET_VALUE_SGIX" count="1" value="0x8199"> - <size name="Fogfv"/> - <size name="Fogiv"/> - </enum> -</category> - -<category name="GL_HP_image_transform" number="66"> - <function name="ImageTransformParameteriHP"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="param" type="GLint"/> - </function> - - <function name="ImageTransformParameterfHP"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="param" type="GLfloat"/> - </function> - - <function name="ImageTransformParameterivHP"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLint *"/> - </function> - - <function name="ImageTransformParameterfvHP"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *"/> - </function> - - <function name="GetImageTransformParameterivHP"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - </function> - - <function name="GetImageTransformParameterfvHP"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true" variable_param="pname"/> - </function> -</category> - -<category name="GL_HP_convolution_border_modes" number="67"> - <enum name="IGNORE_BORDER_HP" value="0x8150"/> - <enum name="CONSTANT_BORDER_HP" value="0x8151"/> - <enum name="REPLICATE_BORDER_HP" value="0x8153"/> - <enum name="CONVOLUTION_BORDER_COLOR_HP" count="4" value="0x8154"> - <size name="ConvolutionParameterfv"/> - <size name="ConvolutionParameteriv"/> - <size name="GetConvolutionParameterfv" mode="get"/> - <size name="GetConvolutionParameteriv" mode="get"/> - </enum> -</category> - -<!-- Extension number 68 is not listed in the extension registry. --> -<!-- Extension number 70 is not listed in the extension registry. --> -<!-- Extension number 71 is not listed in the extension registry. --> -<!-- Extension number 72 is not listed in the extension registry. --> -<!-- Extension number 73 is not listed in the extension registry. --> - -<category name="GL_EXT_color_subtable" number="74"> - <function name="ColorSubTableEXT" alias="ColorSubTable" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="start" type="GLsizei"/> - <param name="count" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="data" type="const GLvoid *"/> - </function> - - <function name="CopyColorSubTableEXT" alias="CopyColorSubTable" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="start" type="GLsizei"/> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="width" type="GLsizei"/> - </function> -</category> - -<!-- Extension number 75 is a GLU extension. --> - -<category name="GL_PGI_misc_hints" number="77"> - <function name="HintPGI"> - <param name="target" type="GLenum"/> - <param name="mode" type="GLint"/> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_EXT_paletted_texture" number="78"> - <enum name="COLOR_TABLE_FORMAT_EXT" count="1" value="0x80D8"> - <size name="GetColorTableParameterfv" mode="get"/> - <size name="GetColorTableParameteriv" mode="get"/> - </enum> - <enum name="COLOR_TABLE_WIDTH_EXT" count="1" value="0x80D9"> - <size name="GetColorTableParameterfv" mode="get"/> - <size name="GetColorTableParameteriv" mode="get"/> - </enum> - <enum name="COLOR_TABLE_RED_SIZE_EXT" count="1" value="0x80DA"> - <size name="GetColorTableParameterfv" mode="get"/> - <size name="GetColorTableParameteriv" mode="get"/> - </enum> - <enum name="COLOR_TABLE_GREEN_SIZE_EXT" count="1" value="0x80DB"> - <size name="GetColorTableParameterfv" mode="get"/> - <size name="GetColorTableParameteriv" mode="get"/> - </enum> - <enum name="COLOR_TABLE_BLUE_SIZE_EXT" count="1" value="0x80DC"> - <size name="GetColorTableParameterfv" mode="get"/> - <size name="GetColorTableParameteriv" mode="get"/> - </enum> - <enum name="COLOR_TABLE_ALPHA_SIZE_EXT" count="1" value="0x80DD"> - <size name="GetColorTableParameterfv" mode="get"/> - <size name="GetColorTableParameteriv" mode="get"/> - </enum> - <enum name="COLOR_TABLE_LUMINANCE_SIZE_EXT" count="1" value="0x80DE"> - <size name="GetColorTableParameterfv" mode="get"/> - <size name="GetColorTableParameteriv" mode="get"/> - </enum> - <enum name="COLOR_TABLE_INTENSITY_SIZE_EXT" count="1" value="0x80DF"> - <size name="GetColorTableParameterfv" mode="get"/> - <size name="GetColorTableParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_INDEX_SIZE_EXT" count="1" value="0x80ED"> - <size name="GetTexLevelParameterfv" mode="get"/> - <size name="GetTexLevelParameteriv" mode="get"/> - </enum> - - <function name="ColorTableEXT" alias="ColorTable"> - <param name="target" type="GLenum"/> - <param name="internalformat" type="GLenum"/> - <param name="width" type="GLsizei"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="table" type="const GLvoid *"/> - </function> - - <function name="GetColorTableEXT" alias="GetColorTable"> - <param name="target" type="GLenum"/> - <param name="format" type="GLenum"/> - <param name="type" type="GLenum"/> - <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> - <glx vendorpriv="4098" dimensions_in_reply="true"/> - </function> - - <function name="GetColorTableParameterivEXT" alias="GetColorTableParameteriv"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - <glx vendorpriv="4100"/> - </function> - - <function name="GetColorTableParameterfvEXT" alias="GetColorTableParameterfv"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true" variable_param="pname"/> - <glx vendorpriv="4099"/> - </function> -</category> - -<category name="GL_EXT_clip_volume_hint" number="79"> - <enum name="CLIP_VOLUME_CLIPPING_HINT_EXT" count="1" value="0x80F0"> - <size name="Get" mode="get"/> - </enum> -</category> - -<category name="GL_SGIX_list_priority" number="80"> - <function name="GetListParameterfvSGIX"> - <param name="list" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true" variable_param="pname"/> - <glx ignore="true"/> - </function> - - <function name="GetListParameterivSGIX"> - <param name="list" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - <glx ignore="true"/> - </function> - - <function name="ListParameterfSGIX"> - <param name="list" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="param" type="GLfloat"/> - <glx ignore="true"/> - </function> - - <function name="ListParameterfvSGIX"> - <param name="list" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - - <function name="ListParameteriSGIX"> - <param name="list" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="param" type="GLint"/> - <glx ignore="true"/> - </function> - - <function name="ListParameterivSGIX"> - <param name="list" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLint *"/> - <glx ignore="true"/> - </function> -</category> - -<!-- Extension number 82 is not listed in the extension registry. --> -<!-- Extension number 83 is a GLX extension. --> - -<category name="GL_SGIX_texture_lod_bias" number="84"> - <enum name="TEXTURE_LOD_BIAS_S_SGIX" count="1" value="0x818E"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_LOD_BIAS_T_SGIX" count="1" value="0x818F"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_LOD_BIAS_R_SGIX" count="1" value="0x8190"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> -</category> - -<!-- Extension number 85 is a GLU extension. --> -<!-- Extension number 86 is a GLX extension. --> -<!-- Extension number 87 is not listed in the extension registry. --> -<!-- Extension number 88 is not listed in the extension registry. --> -<!-- Extension number 89 is not listed in the extension registry. --> - - -<category name="GL_SGIX_shadow_ambient" number="90"> - <enum name="SHADOW_AMBIENT_SGIX" count="1" value="0x80BF"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> -</category> - -<!-- Extension number 91 is a GLX extension. --> -<!-- Extension number 92 is a GLX extension. --> - -<category name="GL_EXT_index_material" number="94"> - <function name="IndexMaterialEXT"> - <param name="face" type="GLenum"/> - <param name="mode" type="GLenum"/> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_EXT_index_func" number="95"> - <function name="IndexFuncEXT"> - <param name="func" type="GLenum"/> - <param name="ref" type="GLclampf"/> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_EXT_compiled_vertex_array" number="97"> - <function name="LockArraysEXT" offset="assign"> - <param name="first" type="GLint"/> - <param name="count" type="GLsizei"/> - <glx handcode="true" ignore="true"/> - </function> - - <function name="UnlockArraysEXT" offset="assign"> - <glx handcode="true" ignore="true"/> - </function> -</category> - -<category name="GL_EXT_cull_vertex" number="98"> - <enum name="CULL_VERTEX_EXT" value="0x81AA"/> - <enum name="CULL_VERTEX_OBJECT_POSITION_EXT" count="4" value="0x81AB"> - <size name="CullParameterfv"/> - <size name="CullParameterdv"/> - </enum> - <enum name="CULL_VERTEX_EYE_POSITION_EXT" count="4" value="0x81AC"> - <size name="CullParameterfv"/> - <size name="CullParameterdv"/> - </enum> - - <function name="CullParameterdvEXT"> - <param name="pname" type="GLenum"/> - <param name="params" type="GLdouble *"/> <!-- Spec bug. Should be const. --> - <glx ignore="true"/> - </function> - - <function name="CullParameterfvEXT"> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *"/> <!-- Spec bug. Should be const. --> - <glx ignore="true"/> - </function> -</category> - -<!-- Extension number 99 is not listed in the extension registry. --> -<!-- Extension number 100 is a GLU extension. --> - -<!-- Shouldn't this be EXT_fragment_lighting? --> -<category name="GL_SGIX_fragment_lighting" number="102"> - <function name="FragmentColorMaterialSGIX"> - <param name="face" type="GLenum"/> - <param name="mode" type="GLenum"/> - <glx ignore="true"/> - </function> - - <function name="FragmentLightfSGIX"> - <param name="light" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="param" type="GLfloat"/> - <glx ignore="true"/> - </function> - - <function name="FragmentLightfvSGIX"> - <param name="light" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - - <function name="FragmentLightiSGIX"> - <param name="light" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="param" type="GLint"/> - <glx ignore="true"/> - </function> - - <function name="FragmentLightivSGIX"> - <param name="light" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLint *"/> - <glx ignore="true"/> - </function> - - <function name="FragmentLightModelfSGIX"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLfloat"/> - <glx ignore="true"/> - </function> - - <function name="FragmentLightModelfvSGIX"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - - <function name="FragmentLightModeliSGIX"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLint"/> - <glx ignore="true"/> - </function> - - <function name="FragmentLightModelivSGIX"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLint *"/> - <glx ignore="true"/> - </function> - - <function name="FragmentMaterialfSGIX"> - <param name="face" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="param" type="GLfloat"/> - <glx ignore="true"/> - </function> - - <function name="FragmentMaterialfvSGIX"> - <param name="face" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - - <function name="FragmentMaterialiSGIX"> - <param name="face" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="param" type="GLint"/> - <glx ignore="true"/> - </function> - - <function name="FragmentMaterialivSGIX"> - <param name="face" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLint *"/> - <glx ignore="true"/> - </function> - - <function name="GetFragmentLightfvSGIX"> - <param name="light" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true" variable_param="pname"/> - <glx ignore="true"/> - </function> - - <function name="GetFragmentLightivSGIX"> - <param name="light" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - <glx ignore="true"/> - </function> - - <function name="GetFragmentMaterialfvSGIX"> - <param name="face" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true" variable_param="pname"/> - <glx ignore="true"/> - </function> - - <function name="GetFragmentMaterialivSGIX"> - <param name="face" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - <glx ignore="true"/> - </function> - - <function name="LightEnviSGIX"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLint"/> - <glx ignore="true"/> - </function> -</category> - -<!-- Extension number 103 is not listed in the extension registry. --> -<!-- Extension number 104 is not listed in the extension registry. --> -<!-- Extension number 105 is not listed in the extension registry. --> -<!-- Extension number 106 is not listed in the extension registry. --> -<!-- Extension number 107 is not listed in the extension registry. --> -<!-- Extension number 108 is not listed in the extension registry. --> -<!-- Extension number 109 is not listed in the extension registry. --> - -<category name="GL_IBM_rasterpos_clip" number="110"> - <enum name="RASTER_POSITION_UNCLIPPED_IBM" count="1" value="0x19262"> - <size name="Get" mode="get"/> - </enum> -</category> - -<category name="GL_EXT_draw_range_elements" number="112"> - <function name="DrawRangeElementsEXT" alias="DrawRangeElements"> - <param name="mode" type="GLenum"/> - <param name="start" type="GLuint"/> - <param name="end" type="GLuint"/> - <param name="count" type="GLsizei"/> - <param name="type" type="GLenum"/> - <param name="indices" type="const GLvoid *"/> - <glx handcode="true"/> - </function> -</category> - -<!-- Extension number 115 is a GLX extension. --> -<!-- Extension number 116 is not listed in the extension registry. --> - -<category name="GL_EXT_light_texture" number="117"> - <function name="ApplyTextureEXT"> - <param name="mode" type="GLenum"/> - </function> - - <function name="TextureLightEXT"> - <param name="pname" type="GLenum"/> - </function> - - <function name="TextureMaterialEXT"> - <param name="face" type="GLenum"/> - <param name="mode" type="GLenum"/> - </function> -</category> - -<!-- Extension number 118 is not listed in the extension registry. --> -<!-- Extension number 121 is not listed in the extension registry. --> -<!-- Extension number 122 is not listed in the extension registry. --> -<!-- Extension number 123 is not listed in the extension registry. --> -<!-- Extension number 124 is not listed in the extension registry. --> -<!-- Extension number 125 is not listed in the extension registry. --> -<!-- Extension number 126 is not listed in the extension registry. --> -<!-- Extension number 128 is not listed in the extension registry. --> -<!-- Extension number 130 is not listed in the extension registry. --> -<!-- Extension number 131 is not listed in the extension registry. --> - -<category name="GL_SGIX_async" number="132"> - <function name="AsyncMarkerSGIX"> - <param name="marker" type="GLuint"/> - </function> - - <function name="FinishAsyncSGIX"> - <param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. --> - <return type="GLint"/> - </function> - - <function name="PollAsyncSGIX"> - <param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. --> - <return type="GLint"/> - </function> - - <function name="GenAsyncMarkersSGIX"> - <param name="range" type="GLsizei"/> - <return type="GLuint"/> - </function> - - <function name="DeleteAsyncMarkersSGIX"> - <param name="marker" type="GLuint"/> - <param name="range" type="GLsizei"/> - </function> - - <function name="IsAsyncMarkerSGIX"> - <param name="marker" type="GLuint"/> - <return type="GLboolean"/> - </function> -</category> - -<category name="GL_INTEL_parallel_arrays" number="136"> - <function name="VertexPointervINTEL"> - <param name="size" type="GLint"/> - <param name="type" type="GLenum"/> - <param name="pointer" type="const GLvoid **"/> - </function> - - <function name="NormalPointervINTEL"> - <param name="type" type="GLenum"/> - <param name="pointer" type="const GLvoid **"/> - </function> - - <function name="ColorPointervINTEL"> - <param name="size" type="GLint"/> - <param name="type" type="GLenum"/> - <param name="pointer" type="const GLvoid **"/> - </function> - - <function name="TexCoordPointervINTEL"> - <param name="size" type="GLint"/> - <param name="type" type="GLenum"/> - <param name="pointer" type="const GLvoid **"/> - </function> -</category> - -<category name="GL_HP_occlusion_test" number="137"> - <enum name="OCCLUSION_TEST_HP" count="1" value="0x8165"> - <size name="Get" mode="get"/> - </enum> - <enum name="OCCLUSION_TEST_RESULT_HP" count="1" value="0x8166"> - <size name="Get" mode="get"/> - </enum> -</category> - -<category name="GL_EXT_pixel_transform" number="138"> - <function name="PixelTransformParameteriEXT"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="param" type="GLint"/> - </function> - - <function name="PixelTransformParameterfEXT"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="param" type="GLfloat"/> - </function> - - <function name="PixelTransformParameterivEXT"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLint *"/> - </function> - - <function name="PixelTransformParameterfvEXT"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *"/> - </function> -</category> - -<!-- Extension number 140 is not listed in the extension registry. --> - -<category name="GL_EXT_shared_texture_palette" number="141"> - <enum name="SHARED_TEXTURE_PALETTE_EXT" count="1" value="0x81FB"/> -</category> - -<!-- Extension number 142 is a GLX extension. --> -<!-- Extension number 143 is not listed in the extension registry. --> - -<category name="GL_EXT_separate_specular_color" number="144"> - <enum name="LIGHT_MODEL_COLOR_CONTROL_EXT" count="1" value="0x81F8"> - <size name="LightModelfv"/> - <size name="LightModeliv"/> - </enum> - <enum name="SINGLE_COLOR_EXT" value="0x81F9"/> - <enum name="SEPARATE_SPECULAR_COLOR_EXT" value="0x81FA"/> -</category> - -<category name="GL_EXT_secondary_color" number="145"> - <function name="SecondaryColor3bEXT" offset="assign" vectorequiv="SecondaryColor3bvEXT"> - <param name="red" type="GLbyte"/> - <param name="green" type="GLbyte"/> - <param name="blue" type="GLbyte"/> - </function> - - <function name="SecondaryColor3bvEXT" offset="assign"> - <param name="v" type="const GLbyte *" count="3"/> - <glx rop="4126"/> - </function> - - <function name="SecondaryColor3dEXT" offset="assign" vectorequiv="SecondaryColor3dvEXT"> - <param name="red" type="GLdouble"/> - <param name="green" type="GLdouble"/> - <param name="blue" type="GLdouble"/> - </function> - - <function name="SecondaryColor3dvEXT" offset="assign"> - <param name="v" type="const GLdouble *" count="3"/> - <glx rop="4130"/> - </function> - - <function name="SecondaryColor3fEXT" offset="assign" vectorequiv="SecondaryColor3fvEXT"> - <param name="red" type="GLfloat"/> - <param name="green" type="GLfloat"/> - <param name="blue" type="GLfloat"/> - </function> - - <function name="SecondaryColor3fvEXT" offset="assign"> - <param name="v" type="const GLfloat *" count="3"/> - <glx rop="4129"/> - </function> - - <function name="SecondaryColor3iEXT" offset="assign" vectorequiv="SecondaryColor3ivEXT"> - <param name="red" type="GLint"/> - <param name="green" type="GLint"/> - <param name="blue" type="GLint"/> - </function> - - <function name="SecondaryColor3ivEXT" offset="assign"> - <param name="v" type="const GLint *" count="3"/> - <glx rop="4128"/> - </function> - - <function name="SecondaryColor3sEXT" offset="assign" vectorequiv="SecondaryColor3svEXT"> - <param name="red" type="GLshort"/> - <param name="green" type="GLshort"/> - <param name="blue" type="GLshort"/> - </function> - - <function name="SecondaryColor3svEXT" offset="assign"> - <param name="v" type="const GLshort *" count="3"/> - <glx rop="4127"/> - </function> - - <function name="SecondaryColor3ubEXT" offset="assign" vectorequiv="SecondaryColor3ubvEXT"> - <param name="red" type="GLubyte"/> - <param name="green" type="GLubyte"/> - <param name="blue" type="GLubyte"/> - </function> - - <function name="SecondaryColor3ubvEXT" offset="assign"> - 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-<category name="GL_EXT_coordinate_frame" number="156"> - <function name="Tangent3bEXT"> - <param name="tx" type="GLbyte"/> - <param name="ty" type="GLbyte"/> - <param name="tz" type="GLbyte"/> - </function> - - <function name="Tangent3bvEXT"> - <param name="v" type="const GLbyte *"/> - </function> - - <function name="Tangent3dEXT"> - <param name="tx" type="GLdouble"/> - <param name="ty" type="GLdouble"/> - <param name="tz" type="GLdouble"/> - </function> - - <function name="Tangent3dvEXT"> - <param name="v" type="const GLdouble *"/> - </function> - - <function name="Tangent3fEXT"> - <param name="tx" type="GLfloat"/> - <param name="ty" type="GLfloat"/> - <param name="tz" type="GLfloat"/> - </function> - - <function name="Tangent3fvEXT"> - <param name="v" type="const GLfloat *"/> - </function> - - <function name="Tangent3iEXT"> - <param name="tx" type="GLint"/> - <param name="ty" type="GLint"/> - <param name="tz" type="GLint"/> - </function> - - <function name="Tangent3ivEXT"> - <param name="v" type="const GLint *"/> - 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-<!-- Extension number 177 is a WGL extension. --> - -<category name="GL_NV_texgen_reflection" number="179"> - <enum name="NORMAL_MAP_NV" value="0x8511"/> - <enum name="REFLECTION_MAP_NV" value="0x8512"/> -</category> - -<!-- Extension number 180 is not listed in the extension registry. --> - -<category name="GL_SUN_convolution_border_modes" number="182"> - <enum name="WRAP_BORDER_SUN" value="0x81D4"/> -</category> - -<!-- Extension number 183 is a GLX extension. --> -<!-- Extension number 184 is not listed in the extension registry. --> - -<category name="GL_EXT_texture_env_add" number="185"> - <!-- No new functions, types, enums. --> -</category> - -<category name="GL_EXT_texture_lod_bias" number="186"> - <enum name="TEXTURE_LOD_BIAS_EXT" count="1" value="0x8501"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> -</category> - -<category name="GL_EXT_texture_filter_anisotropic" number="187"> - <enum name="TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FE"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="MAX_TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FF"> - <size name="Get" mode="get"/> - </enum> -</category> - -<category name="GL_EXT_vertex_weighting" number="188"> - <function name="VertexWeightfEXT" vectorequiv="VertexWeightfvEXT"> - <param name="weight" type="GLfloat"/> - <glx ignore="true"/> - </function> - - <function name="VertexWeightfvEXT"> - <param name="weight" type="const GLfloat *" count="1"/> - <glx rop="4135" ignore="true"/> - </function> - - <function name="VertexWeightPointerEXT"> - <param name="size" type="GLsizei"/> - <param name="type" type="GLenum"/> - <param name="stride" type="GLsizei"/> - <param name="pointer" type="const GLvoid *"/> - <glx handcode="true" ignore="true"/> - </function> -</category> - -<category name="GL_NV_light_max_exponent" number="189"> - <enum name="MAX_SHININESS_NV" count="1" value="0x8504"> - <size name="Get" mode="get"/> - </enum> - <enum name="MAX_SPOT_EXPONENT_NV" count="1" value="0x8505"> - <size name="Get" mode="get"/> - </enum> -</category> - -<category name="GL_NV_vertex_array_range" number="190"> - <function name="FlushVertexArrayRangeNV" offset="assign"> - <glx ignore="true"/> - </function> - - <function name="VertexArrayRangeNV" offset="assign"> - <param name="length" type="GLsizei"/> - <param name="pointer" type="const GLvoid *"/> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_NV_register_combiners" number="191"> - <function name="CombinerParameterfvNV" offset="assign"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *" variable_param="pname"/> - <glx rop="4137" ignore="true"/> - </function> - - <function name="CombinerParameterfNV" offset="assign"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLfloat"/> - <glx rop="4136" ignore="true"/> - </function> - - <function name="CombinerParameterivNV" offset="assign"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLint *" variable_param="pname"/> - <glx rop="4139" ignore="true"/> - </function> - - <function name="CombinerParameteriNV" offset="assign"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLint"/> - <glx rop="4138" ignore="true"/> - </function> - - <function name="CombinerInputNV" offset="assign"> - <param name="stage" type="GLenum"/> - <param name="portion" type="GLenum"/> - <param name="variable" type="GLenum"/> - <param name="input" type="GLenum"/> - <param name="mapping" type="GLenum"/> - <param name="componentUsage" type="GLenum"/> - <glx rop="4140" ignore="true"/> - </function> - - <function name="CombinerOutputNV" offset="assign"> - <param name="stage" type="GLenum"/> - <param name="portion" type="GLenum"/> - <param name="abOutput" type="GLenum"/> - <param name="cdOutput" type="GLenum"/> - <param name="sumOutput" type="GLenum"/> - <param name="scale" type="GLenum"/> - <param name="bias" type="GLenum"/> - <param name="abDotProduct" type="GLboolean"/> - <param name="cdDotProduct" type="GLboolean"/> - <param name="muxSum" type="GLboolean"/> - <glx rop="4141" ignore="true"/> - </function> - - <function name="FinalCombinerInputNV" offset="assign"> - <param name="variable" type="GLenum"/> - <param name="input" type="GLenum"/> - <param name="mapping" type="GLenum"/> - <param name="componentUsage" type="GLenum"/> - <glx rop="4142" ignore="true"/> - </function> - - <function name="GetCombinerInputParameterfvNV" offset="assign"> - <param name="stage" type="GLenum"/> - <param name="portion" type="GLenum"/> - <param name="variable" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true"/> - <glx vendorpriv="1270" ignore="true"/> - </function> - - <function name="GetCombinerInputParameterivNV" offset="assign"> - <param name="stage" type="GLenum"/> - <param name="portion" type="GLenum"/> - <param name="variable" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true"/> - <glx vendorpriv="1271" ignore="true"/> - </function> - - <function name="GetCombinerOutputParameterfvNV" offset="assign"> - <param name="stage" type="GLenum"/> - <param name="portion" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true"/> - <glx vendorpriv="1272" ignore="true"/> - </function> - - <function name="GetCombinerOutputParameterivNV" offset="assign"> - <param name="stage" type="GLenum"/> - <param name="portion" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true"/> - <glx vendorpriv="1273" ignore="true"/> - </function> - - <function name="GetFinalCombinerInputParameterfvNV" offset="assign"> - <param name="variable" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true"/> - <glx vendorpriv="1274" ignore="true"/> - </function> - - <function name="GetFinalCombinerInputParameterivNV" offset="assign"> - <param name="variable" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true"/> - <glx vendorpriv="1275" ignore="true"/> - </function> -</category> - -<category name="GL_NV_fog_distance" number="192"> - <enum name="FOG_DISTANCE_MODE_NV" count="1" value="0x855A"> - <size name="Fogfv"/> - <size name="Fogiv"/> - <size name="Get" mode="get"/> - </enum> - <enum name="EYE_RADIAL_NV" value="0x855B"/> - <enum name="EYE_PLANE_ABSOLUTE_NV" value="0x855C"/> -</category> - -<category name="GL_NV_blend_square" number="194"> - <!-- No new functions, types, enums. --> -</category> - -<category name="GL_NV_texture_env_combine4" number="195"> - <enum name="COMBINE4" value="0x8503"/> - <enum name="SOURCE3_RGB_NV" count="1" value="0x8583"> - <size name="TexEnvfv"/> - <size name="TexEnviv"/> - <size name="GetTexEnvfv" mode="get"/> - <size name="GetTexEnviv" mode="get"/> - </enum> - <enum name="SOURCE3_ALPHA_NV" count="1" value="0x858B"> - <size name="TexEnvfv"/> - <size name="TexEnviv"/> - <size name="GetTexEnvfv" mode="get"/> - <size name="GetTexEnviv" mode="get"/> - </enum> - <enum name="OPERAND3_RGB_NV" count="1" value="0x8593"> - <size name="TexEnvfv"/> - <size name="TexEnviv"/> - <size name="GetTexEnvfv" mode="get"/> - <size name="GetTexEnviv" mode="get"/> - </enum> - <enum name="OPERAND3_ALPHA_NV" count="1" value="0x859B"> - <size name="TexEnvfv"/> - <size name="TexEnviv"/> - <size name="GetTexEnvfv" mode="get"/> - <size name="GetTexEnviv" mode="get"/> - </enum> -</category> - -<category name="GL_MESA_resize_buffers" number="196"> - <function name="ResizeBuffersMESA" offset="assign"> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_MESA_window_pos" number="197"> - <function name="WindowPos2dMESA" offset="assign"> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <glx handcode="true"/> - </function> - - <function name="WindowPos2dvMESA" offset="assign"> - <param name="v" type="const GLdouble *"/> - <glx handcode="true"/> - </function> - - <function name="WindowPos2fMESA" offset="assign"> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <glx handcode="true"/> - </function> - - <function name="WindowPos2fvMESA" offset="assign"> - <param name="v" type="const GLfloat *"/> - <glx handcode="true"/> - </function> - - <function name="WindowPos2iMESA" offset="assign"> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <glx handcode="true"/> - </function> - - <function name="WindowPos2ivMESA" offset="assign"> - <param name="v" type="const GLint *"/> - <glx handcode="true"/> - </function> - - <function name="WindowPos2sMESA" offset="assign"> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - <glx handcode="true"/> - </function> - - <function name="WindowPos2svMESA" offset="assign"> - <param name="v" type="const GLshort *"/> - <glx handcode="true"/> - </function> - - <function name="WindowPos3dMESA" offset="assign"> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - <glx handcode="true"/> - </function> - - <function name="WindowPos3dvMESA" offset="assign"> - <param name="v" type="const GLdouble *"/> - <glx handcode="true"/> - </function> - - <function name="WindowPos3fMESA" offset="assign" vectorequiv="WindowPos3fvMESA"> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - </function> - - <function name="WindowPos3fvMESA" offset="assign"> - <param name="v" type="const GLfloat *" count="3"/> - <glx rop="230"/> - </function> - - <function name="WindowPos3iMESA" offset="assign"> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="z" type="GLint"/> - <glx handcode="true"/> - </function> - - <function name="WindowPos3ivMESA" offset="assign"> - <param name="v" type="const GLint *"/> - <glx handcode="true"/> - </function> - - <function name="WindowPos3sMESA" offset="assign"> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - <param name="z" type="GLshort"/> - <glx handcode="true"/> - </function> - - <function name="WindowPos3svMESA" offset="assign"> - <param name="v" type="const GLshort *"/> - <glx handcode="true"/> - </function> - - <function name="WindowPos4dMESA" offset="assign"> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - <param name="w" type="GLdouble"/> - <glx ignore="true"/> - </function> - - <function name="WindowPos4dvMESA" offset="assign"> - <param name="v" type="const GLdouble *"/> - <glx ignore="true"/> - </function> - - <function name="WindowPos4fMESA" offset="assign"> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - <param name="w" type="GLfloat"/> - <glx ignore="true"/> - </function> - - <function name="WindowPos4fvMESA" offset="assign"> - <param name="v" type="const GLfloat *"/> - <glx ignore="true"/> - </function> - - <function name="WindowPos4iMESA" offset="assign"> - <param name="x" type="GLint"/> - <param name="y" type="GLint"/> - <param name="z" type="GLint"/> - <param name="w" type="GLint"/> - <glx ignore="true"/> - </function> - - <function name="WindowPos4ivMESA" offset="assign"> - <param name="v" type="const GLint *"/> - <glx ignore="true"/> - </function> - - <function name="WindowPos4sMESA" offset="assign"> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - <param name="z" type="GLshort"/> - <param name="w" type="GLshort"/> - <glx ignore="true"/> - </function> - - <function name="WindowPos4svMESA" offset="assign"> - <param name="v" type="const GLshort *"/> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_EXT_texture_compression_s3tc" number="198"> - <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/> - <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/> - <enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/> - <enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/> -</category> - -<category name="GL_IBM_multimode_draw_arrays" number="200"> - <function name="MultiModeDrawArraysIBM" offset="assign" static_dispatch="false"> - <param name="mode" type="const GLenum *"/> - <param name="first" type="const GLint *"/> - <param name="count" type="const GLsizei *"/> - <param name="primcount" type="GLsizei"/> - <param name="modestride" type="GLint"/> - <glx handcode="true" ignore="true"/> - </function> - - <function name="MultiModeDrawElementsIBM" offset="assign" static_dispatch="false"> - <param name="mode" type="const GLenum *"/> - <param name="count" type="const GLsizei *"/> - <param name="type" type="GLenum"/> - <param name="indices" type="const GLvoid * const *"/> - <param name="primcount" type="GLsizei"/> - <param name="modestride" type="GLint"/> - <glx handcode="true" ignore="true"/> - </function> -</category> - -<category name="GL_IBM_vertex_array_lists" number="201"> - <function name="ColorPointerListIBM"> - <param name="size" type="GLint"/> - <param name="type" type="GLenum"/> - <param name="stride" type="GLint"/> - <param name="pointer" type="const GLvoid **"/> - <param name="ptrstride" type="GLint"/> - </function> - - <function name="SecondaryColorPointerListIBM"> - <param name="size" type="GLint"/> - <param name="type" type="GLenum"/> - <param name="stride" type="GLint"/> - <param name="pointer" type="const GLvoid **"/> - <param name="ptrstride" type="GLint"/> - </function> - - <function name="EdgeFlagPointerListIBM"> - <param name="stride" type="GLint"/> - <param name="pointer" type="const GLboolean **"/> - <param name="ptrstride" type="GLint"/> - </function> - - <function name="FogCoordPointerListIBM"> - <param name="type" type="GLenum"/> - <param name="stride" type="GLint"/> - <param name="pointer" type="const GLvoid **"/> - <param name="ptrstride" type="GLint"/> - </function> - - <function name="IndexPointerListIBM"> - <param name="type" type="GLenum"/> - <param name="stride" type="GLint"/> - <param name="pointer" type="const GLvoid **"/> - <param name="ptrstride" type="GLint"/> - </function> - - <function name="NormalPointerListIBM"> - <param name="type" type="GLenum"/> - <param name="stride" type="GLint"/> - <param name="pointer" type="const GLvoid **"/> - <param name="ptrstride" type="GLint"/> - </function> - - <function name="TexCoordPointerListIBM"> - <param name="size" type="GLint"/> - <param name="type" type="GLenum"/> - <param name="stride" type="GLint"/> - <param name="pointer" type="const GLvoid **"/> - <param name="ptrstride" type="GLint"/> - </function> - - <function name="VertexPointerListIBM"> - <param name="size" type="GLint"/> - <param name="type" type="GLenum"/> - <param name="stride" type="GLint"/> - <param name="pointer" type="const GLvoid **"/> - <param name="ptrstride" type="GLint"/> - </function> -</category> - -<!-- Extension number 202 is not listed in the extension registry. --> -<!-- Extension number 203 is not listed in the extension registry. --> -<!-- Extension number 204 is not listed in the extension registry. --> -<!-- Extension number 205 is not listed in the extension registry. --> - -<category name="GL_3DFX_texture_compression_FXT1" number="206"> - <enum name="COMPRESSED_RGB_FXT1_3DFX" value="0x86B0"/> - <enum name="COMPRESSED_RGBA_FXT1_3DFX" value="0x86B1"/> -</category> - -<category name="GL_3DFX_multisample" number="207"> - <enum name="MULTISAMPLE_3DFX" value="0x86B2"/> - <enum name="SAMPLE_BUFFERS_3DFX" value="0x86B3"/> - <enum name="SAMPLES_3DFX" value="0x86B4"/> - <enum name="MULTISAMPLE_BIT_3DFX" value="0x20000000"/> -</category> - -<category name="GL_3DFX_tbuffer" number="208"> - <function name="TbufferMask3DFX"> - <param name="mask" type="GLuint"/> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_EXT_multisample" number="209"> - <function name="SampleMaskEXT" alias="SampleMaskSGIS" static_dispatch="false"> - <param name="value" type="GLclampf"/> - <param name="invert" type="GLboolean"/> - </function> - - <function name="SamplePatternEXT" alias="SamplePatternSGIS" static_dispatch="false"> - <param name="pattern" type="GLenum"/> - </function> -</category> - -<!-- Extension number 211 is not listed in the extension registry. --> -<!-- Extension number 213 is not listed in the extension registry. --> - -<category name="GL_SGIS_texture_color_mask" number="214"> - <enum name="TEXTURE_COLOR_WRITEMASK_SGIS" value="0x81EF"/> - - <function name="TextureColorMaskSGIS"> - <param name="red" type="GLboolean"/> - <param name="green" type="GLboolean"/> - <param name="blue" type="GLboolean"/> - <param name="alpha" type="GLboolean"/> - <glx rop="2082" ignore="true"/> - </function> -</category> - -<!-- Extension number 215 is a GLX extension. --> -<!-- Extension number 216 is a GLX extension. --> -<!-- Extension number 217 is a GLX extension. --> -<!-- Extension number 218 is a GLX extension. --> -<!-- Extension number 219 is not listed in the extension registry. --> - -<category name="GL_EXT_texture_env_dot3" number="220"> - <enum name="DOT3_RGB_EXT" value="0x8740"/> - <enum name="DOT3_RGBA_EXT" value="0x8741"/> -</category> - -<category name="GL_ATI_texture_mirror_once" number="221"> - <enum name="MIRROR_CLAMP_ATI" value="0x8742"/> - <enum name="MIRROR_CLAMP_TO_EDGE_ATI" value="0x8743"/> -</category> - -<category name="GL_NV_fence" number="222"> - <function name="DeleteFencesNV" offset="assign" static_dispatch="false"> - <param name="n" type="GLsizei"/> - <param name="fences" type="const GLuint *"/> - <glx ignore="true"/> - </function> - - <function name="GenFencesNV" offset="assign" static_dispatch="false"> - <param name="n" type="GLsizei" counter="true"/> - <param name="fences" type="GLuint *" output="true" count="n"/> - <glx ignore="true"/> - </function> - - <function name="IsFenceNV" offset="assign" static_dispatch="false"> - <param name="fence" type="GLuint"/> - <return type="GLboolean"/> - <glx ignore="true"/> - </function> - - <function name="TestFenceNV" offset="assign" static_dispatch="false"> - <param name="fence" type="GLuint"/> - <return type="GLboolean"/> - <glx ignore="true"/> - </function> - - <function name="GetFenceivNV" offset="assign" static_dispatch="false"> - <param name="fence" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true"/> - <glx ignore="true"/> - </function> - - <function name="FinishFenceNV" offset="assign" static_dispatch="false"> - <param name="fence" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="SetFenceNV" offset="assign" static_dispatch="false"> - <param name="fence" type="GLuint"/> - <param name="condition" type="GLenum"/> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_IBM_texture_mirrored_repeat" number="224"> - <enum name="MIRRORED_REPEAT_IBM" value="0x8370"/> -</category> - -<category name="GL_NV_evaluators" number="225"> - <function name="MapControlPointsNV"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="type" type="GLenum"/> - <param name="ustride" type="GLsizei"/> - <param name="vstride" type="GLsizei"/> - <param name="uorder" type="GLint"/> - <param name="vorder" type="GLint"/> - 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<param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true"/> - </function> - - <function name="GetMapAttribParameterivNV"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true"/> - </function> - - <function name="GetMapAttribParameterfvNV"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true"/> - </function> - - <function name="EvalMapsNV"> - <param name="target" type="GLenum"/> - <param name="mode" type="GLenum"/> - </function> -</category> - -<category name="GL_NV_packed_depth_stencil" number="226"> - <enum name="DEPTH_STENCIL_NV" value="0x84F9"/> - <enum name="UNSIGNED_INT_24_8_NV" value="0x84FA"/> -</category> - -<category name="GL_NV_register_combiners2" number="227"> - <function name="CombinerStageParameterfvNV"> - <param name="stage" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *"/> - </function> - - <function name="GetCombinerStageParameterfvNV"> - <param name="stage" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true"/> - </function> -</category> - -<category name="GL_NV_texture_compression_vtc" number="228"> - <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/> - <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/> - <enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/> - <enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/> -</category> - -<category name="GL_NV_texture_rectangle" number="229"> - <enum name="TEXTURE_RECTANGLE_NV" count="1" value="0x84F5"> - <size name="Get" mode="get"/> - </enum> - <enum name="TEXTURE_BINDING_RECTANGLE_NV" count="1" value="0x84F6"> - <size name="Get" mode="get"/> - </enum> - <enum name="PROXY_TEXTURE_RECTANGLE_NV" value="0x84F7"/> - <enum name="MAX_RECTANGLE_TEXTURE_SIZE_NV" count="1" value="0x84F8"> - <size name="Get" mode="get"/> - </enum> -</category> - -<category name="GL_NV_vertex_program" number="233"> - <enum name="VERTEX_PROGRAM_NV" value="0x8620"/> - <enum name="VERTEX_STATE_PROGRAM_NV" value="0x8621"/> - <enum name="ATTRIB_ARRAY_SIZE_NV" count="1" value="0x8623"> - <size name="GetVertexAttribdvNV" mode="get"/> - <size name="GetVertexAttribfvNV" mode="get"/> - <size name="GetVertexAttribivNV" mode="get"/> - </enum> - <enum name="ATTRIB_ARRAY_STRIDE_NV" count="1" value="0x8624"> - <size name="GetVertexAttribdvNV" mode="get"/> - <size name="GetVertexAttribfvNV" mode="get"/> - <size name="GetVertexAttribivNV" mode="get"/> - </enum> - <enum name="ATTRIB_ARRAY_TYPE_NV" count="1" value="0x8625"> - <size name="GetVertexAttribdvNV" mode="get"/> - <size name="GetVertexAttribfvNV" mode="get"/> - <size name="GetVertexAttribivNV" mode="get"/> - </enum> - <enum name="CURRENT_ATTRIB_NV" count="1" value="0x8626"> - <size name="GetVertexAttribdvNV" mode="get"/> - <size name="GetVertexAttribfvNV" mode="get"/> - <size name="GetVertexAttribivNV" mode="get"/> - </enum> - <enum name="PROGRAM_LENGTH_NV" count="1" value="0x8627"> - <size name="GetProgramivNV" mode="get"/> - </enum> - <enum name="PROGRAM_STRING_NV" value="0x8628"/> - <enum name="MODELVIEW_PROJECTION_NV" value="0x8629"/> - <enum name="IDENTITY_NV" value="0x862A"/> - <enum name="INVERSE_NV" value="0x862B"/> - <enum name="TRANSPOSE_NV" value="0x862C"/> - <enum name="INVERSE_TRANSPOSE_NV" value="0x862D"/> - <enum name="MAX_TRACK_MATRIX_STACK_DEPTH_NV" value="0x862E"/> - <enum name="MAX_TRACK_MATRICES_NV" value="0x862F"/> - <enum name="MATRIX0_NV" value="0x8630"/> - <enum name="MATRIX1_NV" value="0x8631"/> - <enum name="MATRIX2_NV" value="0x8632"/> - <enum name="MATRIX3_NV" value="0x8633"/> - <enum name="MATRIX4_NV" value="0x8634"/> - <enum name="MATRIX5_NV" value="0x8635"/> - <enum name="MATRIX6_NV" value="0x8636"/> - <enum name="MATRIX7_NV" value="0x8637"/> - <enum name="CURRENT_MATRIX_STACK_DEPTH_NV" value="0x8640"/> - <enum name="CURRENT_MATRIX_NV" value="0x8641"/> - <enum name="VERTEX_PROGRAM_POINT_SIZE_NV" value="0x8642"/> - <enum name="VERTEX_PROGRAM_TWO_SIDE_NV" value="0x8643"/> - <enum name="PROGRAM_PARAMETER_NV" value="0x8644"/> - <enum name="ATTRIB_ARRAY_POINTER_NV" value="0x8645"/> - <enum name="PROGRAM_TARGET_NV" count="1" value="0x8646"> - <size name="GetProgramivNV" mode="get"/> - </enum> - <enum name="PROGRAM_RESIDENT_NV" count="1" value="0x8647"> - <size name="GetProgramivNV" mode="get"/> - </enum> - <enum name="TRACK_MATRIX_NV" value="0x8648"/> - <enum name="TRACK_MATRIX_TRANSFORM_NV" value="0x8649"/> - <enum name="VERTEX_PROGRAM_BINDING_NV" value="0x864A"/> - <enum name="PROGRAM_ERROR_POSITION_NV" value="0x864B"/> - <enum name="VERTEX_ATTRIB_ARRAY0_NV" value="0x8650"/> - <enum name="VERTEX_ATTRIB_ARRAY1_NV" value="0x8651"/> - <enum name="VERTEX_ATTRIB_ARRAY2_NV" value="0x8652"/> - <enum name="VERTEX_ATTRIB_ARRAY3_NV" value="0x8653"/> - <enum name="VERTEX_ATTRIB_ARRAY4_NV" value="0x8654"/> - <enum name="VERTEX_ATTRIB_ARRAY5_NV" value="0x8655"/> - <enum name="VERTEX_ATTRIB_ARRAY6_NV" value="0x8656"/> - <enum name="VERTEX_ATTRIB_ARRAY7_NV" value="0x8657"/> - <enum name="VERTEX_ATTRIB_ARRAY8_NV" value="0x8658"/> - <enum name="VERTEX_ATTRIB_ARRAY9_NV" value="0x8659"/> - <enum name="VERTEX_ATTRIB_ARRAY10_NV" value="0x865A"/> - <enum name="VERTEX_ATTRIB_ARRAY11_NV" value="0x865B"/> - <enum name="VERTEX_ATTRIB_ARRAY12_NV" value="0x865C"/> - <enum name="VERTEX_ATTRIB_ARRAY13_NV" value="0x865D"/> - <enum name="VERTEX_ATTRIB_ARRAY14_NV" value="0x865E"/> - <enum name="VERTEX_ATTRIB_ARRAY15_NV" value="0x865F"/> - <enum name="MAP1_VERTEX_ATTRIB0_4_NV" value="0x8660"/> - <enum name="MAP1_VERTEX_ATTRIB1_4_NV" value="0x8661"/> - <enum name="MAP1_VERTEX_ATTRIB2_4_NV" value="0x8662"/> - <enum name="MAP1_VERTEX_ATTRIB3_4_NV" value="0x8663"/> - <enum name="MAP1_VERTEX_ATTRIB4_4_NV" value="0x8664"/> - <enum name="MAP1_VERTEX_ATTRIB5_4_NV" value="0x8665"/> - <enum name="MAP1_VERTEX_ATTRIB6_4_NV" value="0x8666"/> - <enum name="MAP1_VERTEX_ATTRIB7_4_NV" value="0x8667"/> - <enum name="MAP1_VERTEX_ATTRIB8_4_NV" value="0x8668"/> - <enum name="MAP1_VERTEX_ATTRIB9_4_NV" value="0x8669"/> - <enum name="MAP1_VERTEX_ATTRIB10_4_NV" value="0x866A"/> - <enum name="MAP1_VERTEX_ATTRIB11_4_NV" value="0x866B"/> - <enum name="MAP1_VERTEX_ATTRIB12_4_NV" value="0x866C"/> - <enum name="MAP1_VERTEX_ATTRIB13_4_NV" value="0x866D"/> - <enum name="MAP1_VERTEX_ATTRIB14_4_NV" value="0x866E"/> - <enum name="MAP1_VERTEX_ATTRIB15_4_NV" value="0x866F"/> - <enum name="MAP2_VERTEX_ATTRIB0_4_NV" value="0x8670"/> - <enum name="MAP2_VERTEX_ATTRIB1_4_NV" value="0x8671"/> - <enum name="MAP2_VERTEX_ATTRIB2_4_NV" value="0x8672"/> - <enum name="MAP2_VERTEX_ATTRIB3_4_NV" value="0x8673"/> - <enum name="MAP2_VERTEX_ATTRIB4_4_NV" value="0x8674"/> - <enum name="MAP2_VERTEX_ATTRIB5_4_NV" value="0x8675"/> - <enum name="MAP2_VERTEX_ATTRIB6_4_NV" value="0x8676"/> - <enum name="MAP2_VERTEX_ATTRIB7_4_NV" value="0x8677"/> - <enum name="MAP2_VERTEX_ATTRIB8_4_NV" value="0x8678"/> - <enum name="MAP2_VERTEX_ATTRIB9_4_NV" value="0x8679"/> - <enum name="MAP2_VERTEX_ATTRIB10_4_NV" value="0x867A"/> - <enum name="MAP2_VERTEX_ATTRIB11_4_NV" value="0x867B"/> - <enum name="MAP2_VERTEX_ATTRIB12_4_NV" value="0x867C"/> - <enum name="MAP2_VERTEX_ATTRIB13_4_NV" value="0x867D"/> - <enum name="MAP2_VERTEX_ATTRIB14_4_NV" value="0x867E"/> - <enum name="MAP2_VERTEX_ATTRIB15_4_NV" value="0x867F"/> - - <function name="AreProgramsResidentNV" offset="assign"> - <param name="n" type="GLsizei" counter="true"/> - <param name="ids" type="const GLuint *" count="n"/> - <param name="residences" type="GLboolean *" output="true" count="n"/> - <return type="GLboolean"/> - <glx vendorpriv="1293"/> - </function> - - <function name="BindProgramNV" offset="assign"> - <param name="target" type="GLenum"/> - <param name="program" type="GLuint"/> - <glx rop="4180"/> - </function> - - <function name="DeleteProgramsNV" offset="assign"> - <param name="n" type="GLsizei" counter="true"/> - <param name="programs" type="const GLuint *" count="n"/> - <glx vendorpriv="1294"/> - </function> - - <function name="ExecuteProgramNV" offset="assign"> - <param name="target" type="GLenum"/> - <param name="id" type="GLuint"/> - <param name="params" type="const GLfloat *" count="4"/> - <glx rop="4181"/> - </function> - - <function name="GenProgramsNV" offset="assign"> - <param name="n" type="GLsizei" counter="true"/> - <param name="programs" type="GLuint *" output="true" count="n"/> - <glx vendorpriv="1295" always_array="true"/> - </function> - - <!-- This isn't 100% correct. Currently, the only valid value of pname - is GL_PROGRAM_PARAMETER_NV, and the count for that pname is always - 4. This is why the pname parameter was removed in the ARB version - of these functions. - --> - - <function name="GetProgramParameterdvNV" offset="assign"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLdouble *" output="true" count="4"/> - <glx vendorpriv="1297"/> - </function> - - <function name="GetProgramParameterfvNV" offset="assign"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true" count="4"/> - <glx vendorpriv="1296"/> - </function> - - <function name="GetProgramivNV" offset="assign"> - <param name="id" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - <glx vendorpriv="1298"/> - </function> - - <function name="GetProgramStringNV" offset="assign"> - <param name="id" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="program" type="GLubyte *" output="true"/> - <glx vendorpriv="1299" handcode="server" always_array="true"/> - </function> - - <function name="GetTrackMatrixivNV" offset="assign"> - <param name="target" type="GLenum"/> - <param name="address" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" count="1"/> - <glx vendorpriv="1300"/> - </function> - - <function name="GetVertexAttribdvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLdouble *" output="true" variable_param="pname"/> - <glx vendorpriv="1301"/> - </function> - - <function name="GetVertexAttribfvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLfloat *" output="true" variable_param="pname"/> - <glx vendorpriv="1302"/> - </function> - - <function name="GetVertexAttribivNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint *" output="true" variable_param="pname"/> - <glx vendorpriv="1303"/> - </function> - - <function name="GetVertexAttribPointervNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="pointer" type="GLvoid **" output="true"/> - <glx handcode="true"/> - </function> - - <function name="IsProgramNV" offset="assign"> - <param name="program" type="GLuint"/> - <return type="GLboolean"/> - <glx vendorpriv="1304"/> - </function> - - <function name="LoadProgramNV" offset="assign"> - <param name="target" type="GLenum"/> - <param name="id" type="GLuint"/> - <param name="len" type="GLsizei" counter="true"/> - <param name="program" type="const GLubyte *" count="len"/> - <glx rop="4183"/> - </function> - - <function name="ProgramParameter4dNV" alias="ProgramEnvParameter4dARB"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - <param name="w" type="GLdouble"/> - </function> - - <function name="ProgramParameter4dvNV" alias="ProgramEnvParameter4dvARB"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="params" type="const GLdouble *"/> - </function> - - <function name="ProgramParameter4fNV" alias="ProgramEnvParameter4fARB"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - <param name="w" type="GLfloat"/> - </function> - - <function name="ProgramParameter4fvNV" alias="ProgramEnvParameter4fvARB"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="params" type="const GLfloat *"/> - </function> - - <function name="ProgramParameters4dvNV" offset="assign"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="num" type="GLsizei" counter="true"/> - <param name="params" type="const GLdouble *" count="num" count_scale="4"/> - <glx rop="4187"/> - </function> - - <function name="ProgramParameters4fvNV" offset="assign"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="num" type="GLsizei" counter="true"/> - <param name="params" type="const GLfloat *" count="num" count_scale="4"/> - <glx rop="4186"/> - </function> - - <function name="RequestResidentProgramsNV" offset="assign"> - <param name="n" type="GLsizei" counter="true"/> - <param name="ids" type="const GLuint *" count="n"/> - <glx rop="4182"/> - </function> - - <function name="TrackMatrixNV" offset="assign"> - <param name="target" type="GLenum"/> - <param name="address" type="GLuint"/> - <param name="matrix" type="GLenum"/> - <param name="transform" type="GLenum"/> - <glx rop="4188"/> - </function> - - <function name="VertexAttribPointerNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="size" type="GLint"/> - <param name="type" type="GLenum"/> - <param name="stride" type="GLsizei"/> - <param name="pointer" type="const GLvoid *"/> - <glx handcode="true"/> - </function> - - <function name="VertexAttrib1sNV" offset="assign" vectorequiv="VertexAttrib1svNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLshort"/> - </function> - - <function name="VertexAttrib1svNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *" count="1"/> - <glx rop="4265"/> - </function> - - <function name="VertexAttrib2sNV" offset="assign" vectorequiv="VertexAttrib2svNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - </function> - - <function name="VertexAttrib2svNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *" count="2"/> - <glx rop="4266"/> - </function> - - <function name="VertexAttrib3sNV" offset="assign" vectorequiv="VertexAttrib3svNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - <param name="z" type="GLshort"/> - </function> - - <function name="VertexAttrib3svNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *" count="3"/> - <glx rop="4267"/> - </function> - - <function name="VertexAttrib4sNV" offset="assign" vectorequiv="VertexAttrib4svNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLshort"/> - <param name="y" type="GLshort"/> - <param name="z" type="GLshort"/> - <param name="w" type="GLshort"/> - </function> - - <function name="VertexAttrib4svNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLshort *" count="4"/> - <glx rop="4268"/> - </function> - - <function name="VertexAttrib1fNV" offset="assign" vectorequiv="VertexAttrib1fvNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - </function> - - <function name="VertexAttrib1fvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLfloat *" count="1"/> - <glx rop="4269"/> - </function> - - <function name="VertexAttrib2fNV" offset="assign" vectorequiv="VertexAttrib2fvNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - </function> - - <function name="VertexAttrib2fvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLfloat *" count="2"/> - <glx rop="4270"/> - </function> - - <function name="VertexAttrib3fNV" offset="assign" vectorequiv="VertexAttrib3fvNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - </function> - - <function name="VertexAttrib3fvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLfloat *" count="3"/> - <glx rop="4271"/> - </function> - - <function name="VertexAttrib4fNV" offset="assign" vectorequiv="VertexAttrib4fvNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - <param name="w" type="GLfloat"/> - </function> - - <function name="VertexAttrib4fvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLfloat *" count="4"/> - <glx rop="4272"/> - </function> - - <function name="VertexAttrib1dNV" offset="assign" vectorequiv="VertexAttrib1dvNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - </function> - - <function name="VertexAttrib1dvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLdouble *" count="1"/> - <glx rop="4273" doubles_in_order="true"/> - </function> - - <function name="VertexAttrib2dNV" offset="assign" vectorequiv="VertexAttrib2dvNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - </function> - - <function name="VertexAttrib2dvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLdouble *" count="2"/> - <glx rop="4274" doubles_in_order="true"/> - </function> - - <function name="VertexAttrib3dNV" offset="assign" vectorequiv="VertexAttrib3dvNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - </function> - - <function name="VertexAttrib3dvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLdouble *" count="3"/> - <glx rop="4275" doubles_in_order="true"/> - </function> - - <function name="VertexAttrib4dNV" offset="assign" vectorequiv="VertexAttrib4dvNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - <param name="w" type="GLdouble"/> - </function> - - <function name="VertexAttrib4dvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLdouble *" count="4"/> - <glx rop="4276" doubles_in_order="true"/> - </function> - - <function name="VertexAttrib4ubNV" offset="assign" vectorequiv="VertexAttrib4ubvNV"> - <param name="index" type="GLuint"/> - <param name="x" type="GLubyte"/> - <param name="y" type="GLubyte"/> - <param name="z" type="GLubyte"/> - <param name="w" type="GLubyte"/> - </function> - - <function name="VertexAttrib4ubvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="v" type="const GLubyte *" count="4"/> - <glx rop="4277"/> - </function> - - <function name="VertexAttribs1svNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="n" type="GLsizei" counter="true"/> - <param name="v" type="const GLshort *" count="n"/> - <glx rop="4202"/> - </function> - - <function name="VertexAttribs2svNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="n" type="GLsizei" counter="true"/> - <param name="v" type="const GLshort *" count="n" count_scale="2"/> - <glx rop="4203"/> - </function> - - <function name="VertexAttribs3svNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="n" type="GLsizei" counter="true"/> - <param name="v" type="const GLshort *" count="n" count_scale="3"/> - <glx rop="4204"/> - </function> - - <function name="VertexAttribs4svNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="n" type="GLsizei" counter="true"/> - <param name="v" type="const GLshort *" count="n" count_scale="4"/> - <glx rop="4205"/> - </function> - - <function name="VertexAttribs1fvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="n" type="GLsizei" counter="true"/> - <param name="v" type="const GLfloat *" count="n"/> - <glx rop="4206"/> - </function> - - <function name="VertexAttribs2fvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="n" type="GLsizei" counter="true"/> - <param name="v" type="const GLfloat *" count="n" count_scale="2"/> - <glx rop="4207"/> - </function> - - <function name="VertexAttribs3fvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="n" type="GLsizei" counter="true"/> - <param name="v" type="const GLfloat *" count="n" count_scale="3"/> - <glx rop="4208"/> - </function> - - <function name="VertexAttribs4fvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="n" type="GLsizei" counter="true"/> - <param name="v" type="const GLfloat *" count="n" count_scale="4"/> - <glx rop="4209"/> - </function> - - <function name="VertexAttribs1dvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="n" type="GLsizei" counter="true"/> - <param name="v" type="const GLdouble *" count="n"/> - <glx rop="4210" doubles_in_order="true"/> - </function> - - <function name="VertexAttribs2dvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="n" type="GLsizei" counter="true"/> - <param name="v" type="const GLdouble *" count="n" count_scale="2"/> - <glx rop="4211" doubles_in_order="true"/> - </function> - - <function name="VertexAttribs3dvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="n" type="GLsizei" counter="true"/> - <param name="v" type="const GLdouble *" count="n" count_scale="3"/> - <glx rop="4212" doubles_in_order="true"/> - </function> - - <function name="VertexAttribs4dvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="n" type="GLsizei" counter="true"/> - <param name="v" type="const GLdouble *" count="n" count_scale="4"/> - <glx rop="4213" doubles_in_order="true"/> - </function> - - <function name="VertexAttribs4ubvNV" offset="assign"> - <param name="index" type="GLuint"/> - <param name="n" type="GLsizei" counter="true"/> - <param name="v" type="const GLubyte *" count="n" count_scale="4"/> - <glx rop="4214"/> - </function> -</category> - -<!-- Extension number 234 is a GLX extension. --> - -<category name="GL_SGIX_texture_coordinate_clamp" number="235"> - <enum name="TEXTURE_MAX_CLAMP_S_SGIX" count="1" value="0x8369"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_MAX_CLAMP_T_SGIX" count="1" value="0x836A"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> - <enum name="TEXTURE_MAX_CLAMP_R_SGIX" count="1" value="0x836B"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> -</category> - -<!-- Extension number 236 is not listed in the extension registry. --> -<!-- Extension number 237 is a GLX extension. --> -<!-- Extension number 238 is a GLX extension. --> -<!-- Extension number 242 is a WGL extension. --> - -<category name="GL_NV_copy_depth_to_color" number="243"> - <enum name="DEPTH_STENCIL_TO_RGBA_NV" value="0x886E"/> - <enum name="DEPTH_STENCIL_TO_BGRA_NV" value="0x886F"/> -</category> - -<category name="GL_ATI_envmap_bumpmap" number="244"> - <enum name="BUMP_ROT_MATRIX_ATI" count="4" value="0x8775"> - <size name="TexBumpParameterfv"/> - <size name="TexBumpParameteriv"/> - <size name="GetTexBumpParameterfv" mode="get"/> - <size name="GetTexBumpParameteriv" mode="get"/> - </enum> - <enum name="BUMP_ROT_MATRIX_SIZE_ATI" count="1" value="0x8776"> - <size name="GetTexBumpParameterfv" mode="get"/> - <size name="GetTexBumpParameteriv" mode="get"/> - </enum> - <enum name="BUMP_NUM_TEX_UNITS_ATI" count="1" value="0x8777"> - <size name="GetTexBumpParameterfv" mode="get"/> - <size name="GetTexBumpParameteriv" mode="get"/> - </enum> - <enum name="BUMP_TEX_UNITS_ATI" count="-1" value="0x8778"> - <size name="GetTexBumpParameterfv" mode="get"/> - <size name="GetTexBumpParameteriv" mode="get"/> - </enum> - <enum name="DUDV_ATI" value="0x8779"/> - <enum name="DU8DV8_ATI" value="0x877A"/> - <enum name="BUMP_ENVMAP_ATI" value="0x877B"/> - <enum name="BUMP_TARGET_ATI" count="1" value="0x877C"> - <size name="TexEnviv"/> - <size name="TexEnvfv"/> - <size name="GetTexEnviv" mode="get"/> - <size name="GetTexEnvfv" mode="get"/> - </enum> - <function name="TexBumpParameterfvATI" offset="assign"> - <param name="pname" type="GLenum"/> - <param name="param" type="const GLfloat *" variable_param="pname"/> - <glx ignore="true"/> - </function> - <function name="TexBumpParameterivATI" offset="assign"> - <param name="pname" type="GLenum"/> - <param name="param" type="const GLint *" variable_param="pname"/> - <glx ignore="true"/> - </function> - <function name="GetTexBumpParameterfvATI" offset="assign"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLfloat *" variable_param="pname"/> - <glx ignore="true"/> - </function> - <function name="GetTexBumpParameterivATI" offset="assign"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLint *" variable_param="pname"/> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_ATI_fragment_shader" number="245"> - <function name="GenFragmentShadersATI" offset="assign"> - <return type="GLuint"/> - <param name="range" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="BindFragmentShaderATI" offset="assign"> - <param name="id" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="DeleteFragmentShaderATI" offset="assign"> - <param name="id" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="BeginFragmentShaderATI" offset="assign"> - <glx ignore="true"/> - </function> - - <function name="EndFragmentShaderATI" offset="assign"> - <glx ignore="true"/> - </function> - - <function name="PassTexCoordATI" offset="assign"> - <param name="dst" type="GLuint"/> - <param name="coord" type="GLuint"/> - <param name="swizzle" type="GLenum"/> - <glx ignore="true"/> - </function> - - <function name="SampleMapATI" offset="assign"> - <param name="dst" type="GLuint"/> - <param name="interp" type="GLuint"/> - <param name="swizzle" type="GLenum"/> - <glx ignore="true"/> - </function> - - <function name="ColorFragmentOp1ATI" offset="assign"> - <param name="op" type="GLenum"/> - <param name="dst" type="GLuint"/> - <param name="dstMask" type="GLuint"/> - <param name="dstMod" type="GLuint"/> - <param name="arg1" type="GLuint"/> - <param name="arg1Rep" type="GLuint"/> - <param name="arg1Mod" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="ColorFragmentOp2ATI" offset="assign"> - <param name="op" type="GLenum"/> - <param name="dst" type="GLuint"/> - <param name="dstMask" type="GLuint"/> - <param name="dstMod" type="GLuint"/> - <param name="arg1" type="GLuint"/> - <param name="arg1Rep" type="GLuint"/> - <param name="arg1Mod" type="GLuint"/> - <param name="arg2" type="GLuint"/> - <param name="arg2Rep" type="GLuint"/> - <param name="arg2Mod" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="ColorFragmentOp3ATI" offset="assign"> - <param name="op" type="GLenum"/> - <param name="dst" type="GLuint"/> - <param name="dstMask" type="GLuint"/> - <param name="dstMod" type="GLuint"/> - <param name="arg1" type="GLuint"/> - <param name="arg1Rep" type="GLuint"/> - <param name="arg1Mod" type="GLuint"/> - <param name="arg2" type="GLuint"/> - <param name="arg2Rep" type="GLuint"/> - <param name="arg2Mod" type="GLuint"/> - <param name="arg3" type="GLuint"/> - <param name="arg3Rep" type="GLuint"/> - <param name="arg3Mod" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="AlphaFragmentOp1ATI" offset="assign"> - <param name="op" type="GLenum"/> - <param name="dst" type="GLuint"/> - <param name="dstMod" type="GLuint"/> - <param name="arg1" type="GLuint"/> - <param name="arg1Rep" type="GLuint"/> - <param name="arg1Mod" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="AlphaFragmentOp2ATI" offset="assign"> - <param name="op" type="GLenum"/> - <param name="dst" type="GLuint"/> - <param name="dstMod" type="GLuint"/> - <param name="arg1" type="GLuint"/> - <param name="arg1Rep" type="GLuint"/> - <param name="arg1Mod" type="GLuint"/> - <param name="arg2" type="GLuint"/> - <param name="arg2Rep" type="GLuint"/> - <param name="arg2Mod" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="AlphaFragmentOp3ATI" offset="assign"> - <param name="op" type="GLenum"/> - <param name="dst" type="GLuint"/> - <param name="dstMod" type="GLuint"/> - <param name="arg1" type="GLuint"/> - <param name="arg1Rep" type="GLuint"/> - <param name="arg1Mod" type="GLuint"/> - <param name="arg2" type="GLuint"/> - <param name="arg2Rep" type="GLuint"/> - <param name="arg2Mod" type="GLuint"/> - <param name="arg3" type="GLuint"/> - <param name="arg3Rep" type="GLuint"/> - <param name="arg3Mod" type="GLuint"/> - <glx ignore="true"/> - </function> - - <function name="SetFragmentShaderConstantATI" offset="assign"> - <param name="dst" type="GLuint"/> - <param name="value" type="const GLfloat *"/> - <glx ignore="true"/> - </function> -</category> - -<!-- Extension number 250 is a WGL extension. --> -<!-- Extension number 251 is a WGL extension. --> -<!-- Extension number 252 is a WGL extension. --> -<!-- Extension number 253 is a WGL extension. --> -<!-- Extension number 254 is a WGL extension. --> -<!-- Extension number 255 is a WGL extension. --> - -<category name="GL_SUN_mesh_array" number="257"> - <enum name="QUAD_MESH_SUN" value="0x8614"/> - <enum name="TRIANGLE_MESH_SUN" value="0x8615"/> - - <function name="DrawMeshArraysSUN"> - <param name="mode" type="GLenum"/> - <param name="first" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="width" type="GLsizei"/> - </function> -</category> - -<category name="GL_SUN_slice_accum" number="258"> - <enum name="SLICE_ACCUM_SUN" value="0x85CC"/> -</category> - -<category name="GL_NV_multisample_filter_hint" number="259"> - <enum name="MULTISAMPLE_FILTER_HINT_NV" count="1" value="0x8534"> - <size name="Get" mode="get"/> - </enum> -</category> - -<category name="GL_NV_depth_clamp" number="260"> - <enum name="DEPTH_CLAMP_NV" count="1" value="0x864F"> - <size name="Get" mode="get"/> - </enum> -</category> - -<category name="GL_NV_point_sprite" number="262"> - <!-- These existing enums can be passed as a parameter to the function - added for this extension. --> - - <enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126"> - <size name="PointParameterivNV"/> - </enum> - <enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127"> - <size name="PointParameterivNV"/> - </enum> - <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128"> - <size name="PointParameterivNV"/> - </enum> - <enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129"> - <size name="PointParameterivNV"/> - </enum> - - <enum name="POINT_SPRITE_NV" count="1" value="0x8861"> - <size name="Get" mode="get"/> - </enum> - <enum name="COORD_REPLACE_NV" count="1" value="0x8862"> - <size name="TexEnvfv"/> - <size name="TexEnviv"/> - <size name="GetTexEnvfv" mode="get"/> - <size name="GetTexEnviv" mode="get"/> - </enum> - <enum name="POINT_SPRITE_R_MODE_NV" count="1" value="0x8863"> - <size name="PointParameterfvEXT"/> - <size name="PointParameterivNV"/> - <size name="Get" mode="get"/> - </enum> - - <function name="PointParameteriNV" offset="assign"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLint"/> - <glx rop="4221"/> - </function> - - <function name="PointParameterivNV" offset="assign"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLint *" variable_param="pname"/> - <glx rop="4222"/> - </function> -</category> - -<!-- Extension number 263 is a WGL extension. --> -<!-- Extension number 264 is a WGL extension. --> - -<category name="GL_EXT_shadow_funcs" number="267"> - <!-- No new functions, types, enums. --> -</category> - -<category name="GL_EXT_stencil_two_side" number="268"> - <enum name="STENCIL_TEST_TWO_SIDE_EXT" count="1" value="0x8910"> - <size name="Get" mode="get"/> - </enum> - <enum name="ACTIVE_STENCIL_FACE_EXT" count="1" value="0x8911"> - <size name="Get" mode="get"/> - </enum> - - <function name="ActiveStencilFaceEXT" offset="assign" static_dispatch="false"> - <param name="face" type="GLenum"/> - <glx rop="4220"/> - </function> -</category> - -<xi:include href="APPLE_object_purgeable.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> -<xi:include href="APPLE_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<category name="GL_APPLE_ycbcr_422" number="275"> - <enum name="YCBCR_422_APPLE" value="0x85B9"/> - <enum name="UNSIGNED_SHORT_8_8_APPLE" value="0x85BA"/> - <enum name="UNSIGNED_SHORT_8_8_REV_APPLE" value="0x85BB"/> -</category> - -<category name="GL_S3_s3tc" number="276"> - <enum name="RGB_S3TC" value="0x83A0"/> - <enum name="RGB4_S3TC" value="0x83A1"/> - <enum name="RGBA_S3TC" value="0x83A2"/> - <enum name="RGBA4_S3TC" value="0x83A3"/> - <enum name="RGBA_DXT5_S3TC" value="0x83A4"/> - <enum name="RGBA4_DXT5_S3TC" value="0x83A5"/> -</category> - -<category name="GL_ATI_draw_buffers" number="277"> - <enum name="MAX_DRAW_BUFFERS_ATI" count="1" value="0x8824"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER0_ATI" count="1" value="0x8825"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER1_ATI" count="1" value="0x8826"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER2_ATI" count="1" value="0x8827"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER3_ATI" count="1" value="0x8828"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER4_ATI" count="1" value="0x8829"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER5_ATI" count="1" value="0x882A"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER6_ATI" count="1" value="0x882B"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER7_ATI" count="1" value="0x882C"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER8_ATI" count="1" value="0x882D"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER9_ATI" count="1" value="0x882E"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER10_ATI" count="1" value="0x882F"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER11_ATI" count="1" value="0x8830"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER12_ATI" count="1" value="0x8831"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER13_ATI" count="1" value="0x8832"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER14_ATI" count="1" value="0x8833"> - <size name="Get" mode="get"/> - </enum> - <enum name="DRAW_BUFFER15_ATI" count="1" value="0x8834"> - <size name="Get" mode="get"/> - </enum> - - <function name="DrawBuffersATI" alias="DrawBuffersARB"> - <param name="n" type="GLsizei" counter="true"/> - <param name="bufs" type="const GLenum *" count="n"/> - </function> -</category> - -<!-- Extension number 278 is a WGL extension. --> - -<category name="GL_ATI_texture_env_combine3" number="279"> - <enum name="MODULATE_ADD_ATI" value="0x8744"/> - <enum name="MODULATE_SIGNED_ADD_ATI" value="0x8745"/> - <enum name="MODULATE_SUBTRACT_ATI" value="0x8746"/> -</category> - -<category name="GL_NV_fragment_program" number="282"> - <function name="ProgramNamedParameter4fNV" offset="assign" vectorequiv="ProgramNamedParameter4fvNV"> - <param name="id" type="GLuint"/> - <param name="len" type="GLsizei" counter="true"/> - <param name="name" type="const GLubyte *" count="len"/> - <param name="x" type="GLfloat"/> - <param name="y" type="GLfloat"/> - <param name="z" type="GLfloat"/> - <param name="w" type="GLfloat"/> - </function> - - <function name="ProgramNamedParameter4dNV" offset="assign" vectorequiv="ProgramNamedParameter4dvNV"> - <param name="id" type="GLuint"/> - <param name="len" type="GLsizei" counter="true"/> - <param name="name" type="const GLubyte *" count="len"/> - <param name="x" type="GLdouble"/> - <param name="y" type="GLdouble"/> - <param name="z" type="GLdouble"/> - <param name="w" type="GLdouble"/> - </function> - - <function name="ProgramNamedParameter4fvNV" offset="assign"> - <param name="id" type="GLuint"/> - <param name="len" type="GLsizei" counter="true"/> - <param name="name" type="const GLubyte *" count="len"/> - <param name="v" type="const GLfloat *" count="4"/> - <glx rop="4218"/> - </function> - - <function name="ProgramNamedParameter4dvNV" offset="assign"> - <param name="id" type="GLuint"/> - <param name="len" type="GLsizei" counter="true"/> - <param name="name" type="const GLubyte *" count="len"/> - <param name="v" type="const GLdouble *" count="4"/> - <glx rop="4219"/> - </function> - - <function name="GetProgramNamedParameterfvNV" offset="assign"> - <param name="id" type="GLuint"/> - <param name="len" type="GLsizei" counter="true"/> - <param name="name" type="const GLubyte *" count="len"/> - <param name="params" type="GLfloat *" output="true" count="4"/> - <glx vendorpriv="1310" always_array="true"/> - </function> - - <function name="GetProgramNamedParameterdvNV" offset="assign"> - <param name="id" type="GLuint"/> - <param name="len" type="GLsizei" counter="true"/> - <param name="name" type="const GLubyte *" count="len"/> - <param name="params" type="GLdouble *" output="true" count="4"/> - <glx vendorpriv="1311" always_array="true"/> - </function> -</category> - -<category name="GL_NV_texture_expand_normal" number="286"> - <enum name="TEXTURE_UNSIGNED_REMAP_MODE_NV" count="1" value="0x888F"> - <size name="TexParameterfv"/> - <size name="TexParameteriv"/> - <size name="GetTexParameterfv" mode="get"/> - <size name="GetTexParameteriv" mode="get"/> - </enum> -</category> - -<category name="GL_OES_compressed_paletted_texture" number="294"> - <enum name="PALETTE4_RGB8_OES" value="0x8B90"/> - <enum name="PALETTE4_RGBA8_OES" value="0x8B91"/> - <enum name="PALETTE4_R5_G6_B5_OES" value="0x8B92"/> - <enum name="PALETTE4_RGBA4_OES" value="0x8B93"/> - <enum name="PALETTE4_RGB5_A1_OES" value="0x8B94"/> - <enum name="PALETTE8_RGB8_OES" value="0x8B95"/> - <enum name="PALETTE8_RGBA8_OES" value="0x8B96"/> - <enum name="PALETTE8_R5_G6_B5_OES" value="0x8B97"/> - <enum name="PALETTE8_RGBA4_OES" value="0x8B98"/> - <enum name="PALETTE8_RGB5_A1_OES" value="0x8B99"/> -</category> - -<category name="GL_OES_read_format" number="295"> - <enum name="IMPLEMENTATION_COLOR_READ_TYPE_OES" value="0x8B9A"/> - <enum name="IMPLEMENTATION_COLOR_READ_FORMAT_OES" value="0x8B9B"/> -</category> - -<category name="GL_EXT_depth_bounds_test" number="297"> - <enum name="DEPTH_BOUNDS_TEST_EXT" count="1" value="0x8890"> - <size name="Get" mode="get"/> - </enum> - <enum name="DEPTH_BOUNDS_EXT" count="2" value="0x8891"> - <size name="Get" mode="get"/> - </enum> - - <function name="DepthBoundsEXT" offset="assign" static_dispatch="false"> - <param name="zmin" type="GLclampd"/> - <param name="zmax" type="GLclampd"/> - <glx rop="4229" ignore="true"/> - </function> -</category> - -<category name="GL_EXT_texture_mirror_clamp" number="298"> - <enum name="MIRROR_CLAMP_EXT" value="0x8742"/> - <enum name="MIRROR_CLAMP_TO_EDGE_EXT" value="0x8743"/> - <enum name="MIRROR_CLAMP_TO_BORDER_EXT" value="0x8912"/> -</category> - -<category name="GL_EXT_blend_equation_separate" number="299"> - <enum name="BLEND_EQUATION_RGB_EXT" count="1" value="0x8009"> - <size name="Get" mode="get"/> - </enum> - <enum name="BLEND_EQUATION_ALPHA_EXT" count="1" value="0x883D"> - <size name="Get" mode="get"/> - </enum> - - <function name="BlendEquationSeparateEXT" offset="assign" static_dispatch="false"> - <param name="modeRGB" type="GLenum"/> - <param name="modeA" type="GLenum"/> - <glx rop="4228"/> - </function> -</category> - -<category name="GL_MESA_pack_invert" number="300"> - <enum name="PACK_INVERT_MESA" count="1" value="0x8758"> - <size name="Get" mode="get"/> - </enum> -</category> - -<category name="GL_MESA_ycbcr_texture" number="301"> - <enum name="YCBCR_MESA" value="0x8757"/> - <enum name="UNSIGNED_SHORT_8_8_MESA" value="0x85BA"/> - <enum name="UNSIGNED_SHORT_8_8_REV_MESA" value="0x85BB"/> -</category> - -<category name="GL_EXT_pixel_buffer_object" number="302"> - <enum name="PIXEL_PACK_BUFFER_EXT" value="0x88EB"/> - <enum name="PIXEL_UNPACK_BUFFER_EXT" value="0x88EC"/> - <enum name="PIXEL_PACK_BUFFER_BINDING_EXT" value="0x88ED"/> - <enum name="PIXEL_UNPACK_BUFFER_BINDING_EXT" value="0x88EF"/> -</category> - -<category name="GL_NV_fragment_program_option" number="303"> - <!-- No new functions, types, enums. --> -</category> - -<category name="GL_NV_fragment_program2" number="304"> - <enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_IF_DEPTH_NV" count="1" value="0x88F6"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_LOOP_DEPTH_NV" count="1" value="0x88F7"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_LOOP_COUNT_NV" count="1" value="0x88F8"> - <size name="GetProgramivARB" mode="get"/> - </enum> -</category> - -<category name="GL_NV_vertex_program2_option" number="305"> - <enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4"> - <size name="GetProgramivARB" mode="get"/> - </enum> - <enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5"> - <size name="GetProgramivARB" mode="get"/> - </enum> -</category> - -<category name="GL_NV_vertex_program3" number="306"> - <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8B4C"/> -</category> - -<!-- Extension number 307 is a GLX extension. --> -<!-- Extension number 308 is a GLX extension. --> - -<category name="GL_EXT_texture_compression_dxt1" number="309"> - <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/> - <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/> -</category> - -<xi:include href="EXT_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="EXT_packed_depth_stencil.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="EXT_draw_buffers2.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - - -<category name="GL_APPLE_flush_buffer_range" number="321"> - <enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12"> - <size name="GetBufferParameteriv" mode="get"/> - </enum> - <enum name="BUFFER_FLUSHING_UNMAP_APPLE" count="1" value="0x8A13"> - <size name="GetBufferParameteriv" mode="get"/> - </enum> - <function name="BufferParameteriAPPLE" offset="assign" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="param" type="GLint"/> - </function> - <function name="FlushMappedBufferRangeAPPLE" offset="assign" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="offset" type="GLintptr"/> - <param name="size" type="GLsizeiptr"/> - </function> -</category> - -<xi:include href="EXT_texture_array.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<category name="GL_APPLE_texture_range" number="367"> - <enum name="TEXTURE_STORAGE_HINT_APPLE" count="1" value="0x85BC"> - <size name="TexParameteriv"/> - <size name="TexParameterfv"/> - <size name="GetTexParameteriv" mode="get"/> - <size name="GetTexParameterfv" mode="get"/> - </enum> - <enum name="STORAGE_PRIVATE_APPLE" count="1" value="0x85BD"> - <size name="TexParameteriv"/> - <size name="TexParameterfv"/> - </enum> - <enum name="STORAGE_CACHED_APPLE" count="1" value="0x85BE"> - <size name="TexParameteriv"/> - <size name="TexParameterfv"/> - </enum> - <enum name="STORAGE_SHARED_APPLE" count="1" value="0x85BF"> - <size name="TexParameteriv"/> - <size name="TexParameterfv"/> - </enum> - <enum name="TEXTURE_RANGE_LENGTH_APPLE" count="1" value="0x85B7"> - <size name="GetTexParameteriv" mode="get"/> - <size name="GetTexParameterfv" mode="get"/> - </enum> - <enum name="TEXTURE_RANGE_POINTER_APPLE" count="1" value="0x85B8"> - <size name="GetTexParameterPointervAPPLE" mode="get"/> - </enum> - <function name="TextureRangeAPPLE" offset="assign" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="length" type="GLsizei"/> - <param name="pointer" type="GLvoid *"/> - </function> - <function name="GetTexParameterPointervAPPLE" offset="assign" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLvoid **"/> - </function> -</category> - -<xi:include href="EXT_separate_shader_objects.xml" - xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<!-- Unnumbered extensions sorted by name. --> - -<category name="GL_ATI_blend_equation_separate"> - <function name="BlendEquationSeparateATI" alias="BlendEquationSeparateEXT" static_dispatch="false"> - <param name="modeRGB" type="GLenum"/> - <param name="modeA" type="GLenum"/> - </function> -</category> - -<category name="GL_ATI_separate_stencil"> - <enum name="STENCIL_BACK_FUNC_ATI" count="1" value="0x8800"> - <size name="Get" mode="get"/> - </enum> - <enum name="STENCIL_BACK_FAIL_ATI" count="1" value="0x8801"> - <size name="Get" mode="get"/> - </enum> - <enum name="STENCIL_BACK_PASS_DEPTH_FAIL_ATI" count="1" value="0x8802"> - <size name="Get" mode="get"/> - </enum> - <enum name="STENCIL_BACK_PASS_DEPTH_PASS_ATI" count="1" value="0x8803"> - <size name="Get" mode="get"/> - </enum> - - <function name="StencilOpSeparateATI" alias="StencilOpSeparate" static_dispatch="false"> - <param name="face" type="GLenum"/> - <param name="sfail" type="GLenum"/> - <param name="zfail" type="GLenum"/> - <param name="zpass" type="GLenum"/> - </function> - <function name="StencilFuncSeparateATI" offset="assign" static_dispatch="false"> - <param name="frontfunc" type="GLenum"/> - <param name="backfunc" type="GLenum"/> - <param name="ref" type="GLint"/> - <param name="mask" type="GLuint"/> - </function> - -</category> - -<category name="GL_EXT_gpu_program_parameters"> - <function name="ProgramEnvParameters4fvEXT" offset="assign" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="count" type="GLsizei"/> - <param name="params" type="const GLfloat *"/> - </function> - - <function name="ProgramLocalParameters4fvEXT" offset="assign" static_dispatch="false"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="count" type="GLsizei"/> - <param name="params" type="const GLfloat *"/> - </function> -</category> - -<category name="GL_EXT_timer_query"> - <enum name="TIME_ELAPSED_EXT" value="0x88BF"/> - <type name="int64EXT" size="8"/> - <type name="uint64EXT" unsigned="true" size="8"/> - <function name="GetQueryObjecti64vEXT" offset="assign" static_dispatch="false"> - <param name="id" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLint64EXT *"/> - </function> - <function name="GetQueryObjectui64vEXT" offset="assign" static_dispatch="false"> - <param name="id" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="params" type="GLuint64EXT *"/> - </function> -</category> - -<category name="GL_INGR_blend_func_separate"> - <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparateEXT" static_dispatch="false"> - <param name="sfactorRGB" type="GLenum"/> - <param name="dfactorRGB" type="GLenum"/> - <param name="sfactorAlpha" type="GLenum"/> - <param name="dfactorAlpha" type="GLenum"/> - </function> -</category> - -<category name="GL_MESA_texture_signed_rgba"> - <enum name="SIGNED_NORMALIZED" value="0x8F9C"/> - <enum name="RGBA_SNORM" value="0x8F93"/> - <enum name="RGBA8_SNORM" value="0x8F97"/> -</category> - -<category name="GL_MESA_shader_debug"> - <enum name="DEBUG_OBJECT_MESA" value="0x8759"/> - <enum name="DEBUG_PRINT_MESA" value="0x875A"/> - <enum name="DEBUG_ASSERT_MESA" value="0x875B"/> - <function name="CreateDebugObjectMESA"> - <return type="GLhandleARB"/> - <glx ignore="true"/> - </function> - <function name="ClearDebugLogMESA"> - <param name="obj" type="GLhandleARB"/> - <param name="logType" type="GLenum"/> - <param name="shaderType" type="GLenum"/> - <glx ignore="true"/> - </function> - <function name="GetDebugLogMESA"> - <param name="obj" type="GLhandleARB"/> - <param name="logType" type="GLenum"/> - <param name="shaderType" type="GLenum"/> - <param name="maxLength" type="GLsizei"/> - <param name="length" type="GLsizei *" output="true"/> - <param name="debugLog" type="GLcharARB *" output="true"/> - <glx ignore="true"/> - </function> - <function name="GetDebugLogLengthMESA"> - <return type="GLsizei"/> - <param name="obj" type="GLhandleARB"/> - <param name="logType" type="GLenum"/> - <param name="shaderType" type="GLenum"/> - <glx ignore="true"/> - </function> -</category> - -<category name="GL_SGIS_point_parameters"> - <enum name="POINT_SIZE_MIN_SGIS" count="1" value="0x8126"> - <size name="PointParameterfvEXT"/> - </enum> - <enum name="POINT_SIZE_MAX_SGIS" count="1" value="0x8127"> - <size name="PointParameterfvEXT"/> - </enum> - <enum name="POINT_FADE_THRESHOLD_SIZE_SGIS" count="1" value="0x8128"> - <size name="PointParameterfvEXT"/> - </enum> - <enum name="POINT_DISTANCE_ATTENUATION_SGIS" count="3" value="0x8129"> - <size name="PointParameterfvEXT"/> - </enum> - - <function name="PointParameterfSGIS" alias="PointParameterfEXT" static_dispatch="false"> - <param name="pname" type="GLenum"/> - <param name="param" type="GLfloat"/> - </function> - - <function name="PointParameterfvSGIS" alias="PointParameterfvEXT" static_dispatch="false"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLfloat *"/> - </function> -</category> - -<category name="GL_SGIX_igloo_interface"> - <function name="IglooInterfaceSGIX"> - <param name="pname" type="GLenum"/> - <param name="params" type="const GLvoid *"/> - </function> -</category> - -<category name="GL_SGIX_polynomial_ffd"> - <function name="DeformationMap3dSGIX"> - <param name="target" type="GLenum"/> - <param name="u1" type="GLdouble"/> - <param name="u2" type="GLdouble"/> - <param name="ustride" type="GLint"/> - <param name="uorder" type="GLint"/> - <param name="v1" type="GLdouble"/> - <param name="v2" type="GLdouble"/> - <param name="vstride" type="GLint"/> - <param name="vorder" type="GLint"/> - <param name="w1" type="GLdouble"/> - <param name="w2" type="GLdouble"/> - <param name="wstride" type="GLint"/> - <param name="worder" type="GLint"/> - <param name="points" type="const GLdouble *"/> - </function> - - <function name="DeformationMap3fSGIX"> - <param name="target" type="GLenum"/> - <param name="u1" type="GLfloat"/> - <param name="u2" type="GLfloat"/> - <param name="ustride" type="GLint"/> - <param name="uorder" type="GLint"/> - <param name="v1" type="GLfloat"/> - <param name="v2" type="GLfloat"/> - <param name="vstride" type="GLint"/> - <param name="vorder" type="GLint"/> - <param name="w1" type="GLfloat"/> - <param name="w2" type="GLfloat"/> - <param name="wstride" type="GLint"/> - <param name="worder" type="GLint"/> - <param name="points" type="const GLfloat *"/> - </function> - - <function name="DeformSGIX"> - <param name="mask" type="GLenum"/> - </function> - - <function name="LoadIdentityDeformationMapSGIX"> - <param name="mask" type="GLenum"/> - </function> -</category> - -<xi:include href="OES_EGL_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="EXT_texture_integer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="EXT_gpu_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> -<xi:include href="GL3x.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="ARB_instanced_arrays.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -<xi:include href="ARB_draw_buffers_blend.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> - -</OpenGLAPI> +<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<!-- Core versions sorted by version number. -->
+
+<category name="1.0">
+ <enum name="FALSE" value="0x0"/>
+ <enum name="TRUE" value="0x1"/>
+ <enum name="ZERO" value="0x0"/>
+ <enum name="ONE" value="0x1"/>
+ <enum name="NONE" value="0x0"/>
+ <enum name="NO_ERROR" value="0x0"/>
+ <enum name="POINTS" value="0x0000"/>
+ <enum name="LINES" value="0x0001"/>
+ <enum name="LINE_LOOP" value="0x0002"/>
+ <enum name="LINE_STRIP" value="0x0003"/>
+ <enum name="TRIANGLES" value="0x0004"/>
+ <enum name="TRIANGLE_STRIP" value="0x0005"/>
+ <enum name="TRIANGLE_FAN" value="0x0006"/>
+ <enum name="QUADS" value="0x0007"/>
+ <enum name="QUAD_STRIP" value="0x0008"/>
+ <enum name="POLYGON" value="0x0009"/>
+ <enum name="ACCUM" value="0x0100"/>
+ <enum name="LOAD" value="0x0101"/>
+ <enum name="RETURN" value="0x0102"/>
+ <enum name="MULT" value="0x0103"/>
+ <enum name="ADD" value="0x0104"/>
+ <enum name="NEVER" value="0x0200"/>
+ <enum name="LESS" value="0x0201"/>
+ <enum name="EQUAL" value="0x0202"/>
+ <enum name="LEQUAL" value="0x0203"/>
+ <enum name="GREATER" value="0x0204"/>
+ <enum name="NOTEQUAL" value="0x0205"/>
+ <enum name="GEQUAL" value="0x0206"/>
+ <enum name="ALWAYS" value="0x0207"/>
+ <enum name="SRC_COLOR" value="0x0300"/>
+ <enum name="ONE_MINUS_SRC_COLOR" value="0x0301"/>
+ <enum name="SRC_ALPHA" value="0x0302"/>
+ <enum name="ONE_MINUS_SRC_ALPHA" value="0x0303"/>
+ <enum name="DST_ALPHA" value="0x0304"/>
+ <enum name="ONE_MINUS_DST_ALPHA" value="0x0305"/>
+ <enum name="DST_COLOR" value="0x0306"/>
+ <enum name="ONE_MINUS_DST_COLOR" value="0x0307"/>
+ <enum name="SRC_ALPHA_SATURATE" value="0x0308"/>
+ <enum name="FRONT_LEFT" value="0x0400"/>
+ <enum name="FRONT_RIGHT" value="0x0401"/>
+ <enum name="BACK_LEFT" value="0x0402"/>
+ <enum name="BACK_RIGHT" value="0x0403"/>
+ <enum name="FRONT" value="0x0404"/>
+ <enum name="BACK" value="0x0405"/>
+ <enum name="LEFT" value="0x0406"/>
+ <enum name="RIGHT" value="0x0407"/>
+ <enum name="FRONT_AND_BACK" value="0x0408"/>
+ <enum name="AUX0" value="0x0409"/>
+ <enum name="AUX1" value="0x040A"/>
+ <enum name="AUX2" value="0x040B"/>
+ <enum name="AUX3" value="0x040C"/>
+ <enum name="INVALID_VALUE" value="0x0501"/>
+ <enum name="INVALID_ENUM" value="0x0500"/>
+ <enum name="INVALID_OPERATION" value="0x0502"/>
+ <enum name="STACK_OVERFLOW" value="0x0503"/>
+ <enum name="STACK_UNDERFLOW" value="0x0504"/>
+ <enum name="OUT_OF_MEMORY" value="0x0505"/>
+ <enum name="2D" value="0x0600"/>
+ <enum name="3D" value="0x0601"/>
+ <enum name="3D_COLOR" value="0x0602"/>
+ <enum name="3D_COLOR_TEXTURE" value="0x0603"/>
+ <enum name="4D_COLOR_TEXTURE" value="0x0604"/>
+ <enum name="PASS_THROUGH_TOKEN" value="0x0700"/>
+ <enum name="POINT_TOKEN" value="0x0701"/>
+ <enum name="LINE_TOKEN" value="0x0702"/>
+ <enum name="POLYGON_TOKEN" value="0x0703"/>
+ <enum name="BITMAP_TOKEN" value="0x0704"/>
+ <enum name="DRAW_PIXEL_TOKEN" value="0x0705"/>
+ <enum name="COPY_PIXEL_TOKEN" value="0x0706"/>
+ <enum name="LINE_RESET_TOKEN" value="0x0707"/>
+ <enum name="EXP" value="0x0800"/>
+ <enum name="EXP2" value="0x0801"/>
+ <enum name="CW" value="0x0900"/>
+ <enum name="CCW" value="0x0901"/>
+ <enum name="COEFF" value="0x0A00"/>
+ <enum name="ORDER" value="0x0A01"/>
+ <enum name="DOMAIN" value="0x0A02"/>
+ <enum name="CURRENT_COLOR" count="4" value="0x0B00">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_INDEX" count="1" value="0x0B01">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_NORMAL" count="3" value="0x0B02">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_TEXTURE_COORDS" count="4" value="0x0B03">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_RASTER_COLOR" count="4" value="0x0B04">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_RASTER_INDEX" count="1" value="0x0B05">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_RASTER_TEXTURE_COORDS" count="4" value="0x0B06">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_RASTER_POSITION" count="4" value="0x0B07">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_RASTER_POSITION_VALID" count="1" value="0x0B08">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_RASTER_DISTANCE" count="1" value="0x0B09">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_SMOOTH" count="1" value="0x0B10">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_SIZE" count="1" value="0x0B11">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_SIZE_RANGE" count="2" value="0x0B12">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_SIZE_GRANULARITY" count="1" value="0x0B13">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LINE_SMOOTH" count="1" value="0x0B20">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LINE_WIDTH" count="1" value="0x0B21">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LINE_WIDTH_RANGE" count="2" value="0x0B22">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LINE_WIDTH_GRANULARITY" count="1" value="0x0B23">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LINE_STIPPLE" count="1" value="0x0B24">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LINE_STIPPLE_PATTERN" count="1" value="0x0B25">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LINE_STIPPLE_REPEAT" count="1" value="0x0B26">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIST_MODE" count="1" value="0x0B30">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_LIST_NESTING" count="1" value="0x0B31">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIST_BASE" count="1" value="0x0B32">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIST_INDEX" count="1" value="0x0B33">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POLYGON_MODE" count="2" value="0x0B40">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POLYGON_SMOOTH" count="1" value="0x0B41">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POLYGON_STIPPLE" count="1" value="0x0B42">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="EDGE_FLAG" count="1" value="0x0B43">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CULL_FACE" count="1" value="0x0B44">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CULL_FACE_MODE" count="1" value="0x0B45">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FRONT_FACE" count="1" value="0x0B46">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHTING" count="1" value="0x0B50">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT_MODEL_LOCAL_VIEWER" count="1" value="0x0B51">
+ <size name="LightModelfv"/>
+ <size name="LightModeliv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52">
+ <size name="LightModelfv"/>
+ <size name="LightModeliv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53">
+ <size name="LightModelfv"/>
+ <size name="LightModeliv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SHADE_MODEL" count="1" value="0x0B54">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_MATERIAL_FACE" count="1" value="0x0B55">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_MATERIAL_PARAMETER" count="1" value="0x0B56">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_MATERIAL" count="1" value="0x0B57">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG" count="1" value="0x0B60">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_INDEX" count="1" value="0x0B61">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_DENSITY" count="1" value="0x0B62">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_START" count="1" value="0x0B63">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_END" count="1" value="0x0B64">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_MODE" count="1" value="0x0B65">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COLOR" count="4" value="0x0B66">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_RANGE" count="2" value="0x0B70">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_TEST" count="1" value="0x0B71">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_WRITEMASK" count="1" value="0x0B72">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_CLEAR_VALUE" count="1" value="0x0B73">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_FUNC" count="1" value="0x0B74">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ACCUM_CLEAR_VALUE" count="4" value="0x0B80">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_TEST" count="1" value="0x0B90">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_CLEAR_VALUE" count="1" value="0x0B91">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_FUNC" count="1" value="0x0B92">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_VALUE_MASK" count="1" value="0x0B93">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_FAIL" count="1" value="0x0B94">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_PASS_DEPTH_FAIL" count="1" value="0x0B95">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_PASS_DEPTH_PASS" count="1" value="0x0B96">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_REF" count="1" value="0x0B97">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_WRITEMASK" count="1" value="0x0B98">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX_MODE" count="1" value="0x0BA0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMALIZE" count="1" value="0x0BA1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VIEWPORT" count="4" value="0x0BA2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW_STACK_DEPTH" count="1" value="0x0BA3">
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+ <size name="GetTexGeniv" mode="get"/>
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+ <type name="byte" size="1" glx_name="CARD8"/>
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+ <glx rop="2" large="true"/>
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+ <function name="DeleteLists" offset="4">
+ <param name="list" type="GLuint"/>
+ <param name="range" type="GLsizei"/>
+ <glx sop="103"/>
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+ <function name="GenLists" offset="5">
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+ <function name="ListBase" offset="6">
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+ <function name="Begin" offset="7">
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+ <glx rop="4"/>
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+ <function name="Bitmap" offset="8">
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+ <param name="yorig" type="GLfloat"/>
+ <param name="xmove" type="GLfloat"/>
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+ <param name="bitmap" type="const GLubyte *" img_width="width" img_height="height" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/>
+ <glx rop="5" large="true"/>
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+ <function name="Color3b" offset="9" vectorequiv="Color3bv">
+ <param name="red" type="GLbyte"/>
+ <param name="green" type="GLbyte"/>
+ <param name="blue" type="GLbyte"/>
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+ <function name="Color3d" offset="11" vectorequiv="Color3dv">
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+ <param name="green" type="GLdouble"/>
+ <param name="blue" type="GLdouble"/>
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+ <function name="Color3dv" offset="12">
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+ <function name="Color3f" offset="13" vectorequiv="Color3fv">
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+ <param name="green" type="GLfloat"/>
+ <param name="blue" type="GLfloat"/>
+ </function>
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+ <function name="Color3fv" offset="14">
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+ </function>
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+ <function name="Color3i" offset="15" vectorequiv="Color3iv">
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+ <param name="green" type="GLint"/>
+ <param name="blue" type="GLint"/>
+ </function>
+
+ <function name="Color3iv" offset="16">
+ <param name="v" type="const GLint *" count="3"/>
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+ </function>
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+ <function name="Color3s" offset="17" vectorequiv="Color3sv">
+ <param name="red" type="GLshort"/>
+ <param name="green" type="GLshort"/>
+ <param name="blue" type="GLshort"/>
+ </function>
+
+ <function name="Color3sv" offset="18">
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+ <glx rop="10"/>
+ </function>
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+ <function name="Color3ub" offset="19" vectorequiv="Color3ubv">
+ <param name="red" type="GLubyte"/>
+ <param name="green" type="GLubyte"/>
+ <param name="blue" type="GLubyte"/>
+ </function>
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+ <function name="Color3ubv" offset="20">
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+ </function>
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+ <function name="Color3ui" offset="21" vectorequiv="Color3uiv">
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+ <param name="green" type="GLuint"/>
+ <param name="blue" type="GLuint"/>
+ </function>
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+ <function name="Color3uiv" offset="22">
+ <param name="v" type="const GLuint *" count="3"/>
+ <glx rop="12"/>
+ </function>
+
+ <function name="Color3us" offset="23" vectorequiv="Color3usv">
+ <param name="red" type="GLushort"/>
+ <param name="green" type="GLushort"/>
+ <param name="blue" type="GLushort"/>
+ </function>
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+ <function name="Color3usv" offset="24">
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+ <glx rop="13"/>
+ </function>
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+ <function name="Color4b" offset="25" vectorequiv="Color4bv">
+ <param name="red" type="GLbyte"/>
+ <param name="green" type="GLbyte"/>
+ <param name="blue" type="GLbyte"/>
+ <param name="alpha" type="GLbyte"/>
+ </function>
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+ <function name="Color4bv" offset="26">
+ <param name="v" type="const GLbyte *" count="4"/>
+ <glx rop="14"/>
+ </function>
+
+ <function name="Color4d" offset="27" vectorequiv="Color4dv">
+ <param name="red" type="GLdouble"/>
+ <param name="green" type="GLdouble"/>
+ <param name="blue" type="GLdouble"/>
+ <param name="alpha" type="GLdouble"/>
+ </function>
+
+ <function name="Color4dv" offset="28">
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="15"/>
+ </function>
+
+ <function name="Color4f" offset="29" vectorequiv="Color4fv">
+ <param name="red" type="GLfloat"/>
+ <param name="green" type="GLfloat"/>
+ <param name="blue" type="GLfloat"/>
+ <param name="alpha" type="GLfloat"/>
+ </function>
+
+ <function name="Color4fv" offset="30">
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="16"/>
+ </function>
+
+ <function name="Color4i" offset="31" vectorequiv="Color4iv">
+ <param name="red" type="GLint"/>
+ <param name="green" type="GLint"/>
+ <param name="blue" type="GLint"/>
+ <param name="alpha" type="GLint"/>
+ </function>
+
+ <function name="Color4iv" offset="32">
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="17"/>
+ </function>
+
+ <function name="Color4s" offset="33" vectorequiv="Color4sv">
+ <param name="red" type="GLshort"/>
+ <param name="green" type="GLshort"/>
+ <param name="blue" type="GLshort"/>
+ <param name="alpha" type="GLshort"/>
+ </function>
+
+ <function name="Color4sv" offset="34">
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="18"/>
+ </function>
+
+ <function name="Color4ub" offset="35" vectorequiv="Color4ubv">
+ <param name="red" type="GLubyte"/>
+ <param name="green" type="GLubyte"/>
+ <param name="blue" type="GLubyte"/>
+ <param name="alpha" type="GLubyte"/>
+ </function>
+
+ <function name="Color4ubv" offset="36">
+ <param name="v" type="const GLubyte *" count="4"/>
+ <glx rop="19"/>
+ </function>
+
+ <function name="Color4ui" offset="37" vectorequiv="Color4uiv">
+ <param name="red" type="GLuint"/>
+ <param name="green" type="GLuint"/>
+ <param name="blue" type="GLuint"/>
+ <param name="alpha" type="GLuint"/>
+ </function>
+
+ <function name="Color4uiv" offset="38">
+ <param name="v" type="const GLuint *" count="4"/>
+ <glx rop="20"/>
+ </function>
+
+ <function name="Color4us" offset="39" vectorequiv="Color4usv">
+ <param name="red" type="GLushort"/>
+ <param name="green" type="GLushort"/>
+ <param name="blue" type="GLushort"/>
+ <param name="alpha" type="GLushort"/>
+ </function>
+
+ <function name="Color4usv" offset="40">
+ <param name="v" type="const GLushort *" count="4"/>
+ <glx rop="21"/>
+ </function>
+
+ <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv">
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+
+ <function name="EdgeFlagv" offset="42">
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+ <glx rop="22"/>
+ </function>
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+ <function name="End" offset="43">
+ <glx rop="23"/>
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+
+ <function name="Indexd" offset="44" vectorequiv="Indexdv">
+ <param name="c" type="GLdouble"/>
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+
+ <function name="Indexdv" offset="45">
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+ </function>
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+ <function name="Indexf" offset="46" vectorequiv="Indexfv">
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+ <function name="Indexfv" offset="47">
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+ </function>
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+ <function name="Indexi" offset="48" vectorequiv="Indexiv">
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+
+ <function name="Indexiv" offset="49">
+ <param name="c" type="const GLint *" count="1"/>
+ <glx rop="26"/>
+ </function>
+
+ <function name="Indexs" offset="50" vectorequiv="Indexsv">
+ <param name="c" type="GLshort"/>
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+
+ <function name="Indexsv" offset="51">
+ <param name="c" type="const GLshort *" count="1"/>
+ <glx rop="27"/>
+ </function>
+
+ <function name="Normal3b" offset="52" vectorequiv="Normal3bv">
+ <param name="nx" type="GLbyte"/>
+ <param name="ny" type="GLbyte"/>
+ <param name="nz" type="GLbyte"/>
+ </function>
+
+ <function name="Normal3bv" offset="53">
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+ </function>
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+ <function name="Normal3d" offset="54" vectorequiv="Normal3dv">
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+ <param name="ny" type="GLdouble"/>
+ <param name="nz" type="GLdouble"/>
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+ <function name="Normal3dv" offset="55">
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+ <glx rop="29"/>
+ </function>
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+ <function name="Normal3f" offset="56" vectorequiv="Normal3fv">
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+ <param name="nz" type="GLfloat"/>
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+
+ <function name="Normal3fv" offset="57">
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+ <glx rop="30"/>
+ </function>
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+ <function name="Normal3i" offset="58" vectorequiv="Normal3iv">
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+ <param name="nz" type="GLint"/>
+ </function>
+
+ <function name="Normal3iv" offset="59">
+ <param name="v" type="const GLint *" count="3"/>
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+ </function>
+
+ <function name="Normal3s" offset="60" vectorequiv="Normal3sv">
+ <param name="nx" type="GLshort"/>
+ <param name="ny" type="GLshort"/>
+ <param name="nz" type="GLshort"/>
+ </function>
+
+ <function name="Normal3sv" offset="61">
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="32"/>
+ </function>
+
+ <function name="RasterPos2d" offset="62" vectorequiv="RasterPos2dv">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ </function>
+
+ <function name="RasterPos2dv" offset="63">
+ <param name="v" type="const GLdouble *" count="2"/>
+ <glx rop="33"/>
+ </function>
+
+ <function name="RasterPos2f" offset="64" vectorequiv="RasterPos2fv">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+
+ <function name="RasterPos2fv" offset="65">
+ <param name="v" type="const GLfloat *" count="2"/>
+ <glx rop="34"/>
+ </function>
+
+ <function name="RasterPos2i" offset="66" vectorequiv="RasterPos2iv">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ </function>
+
+ <function name="RasterPos2iv" offset="67">
+ <param name="v" type="const GLint *" count="2"/>
+ <glx rop="35"/>
+ </function>
+
+ <function name="RasterPos2s" offset="68" vectorequiv="RasterPos2sv">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ </function>
+
+ <function name="RasterPos2sv" offset="69">
+ <param name="v" type="const GLshort *" count="2"/>
+ <glx rop="36"/>
+ </function>
+
+ <function name="RasterPos3d" offset="70" vectorequiv="RasterPos3dv">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ </function>
+
+ <function name="RasterPos3dv" offset="71">
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="37"/>
+ </function>
+
+ <function name="RasterPos3f" offset="72" vectorequiv="RasterPos3fv">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="RasterPos3fv" offset="73">
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="38"/>
+ </function>
+
+ <function name="RasterPos3i" offset="74" vectorequiv="RasterPos3iv">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ </function>
+
+ <function name="RasterPos3iv" offset="75">
+ <param name="v" type="const GLint *" count="3"/>
+ <glx rop="39"/>
+ </function>
+
+ <function name="RasterPos3s" offset="76" vectorequiv="RasterPos3sv">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ </function>
+
+ <function name="RasterPos3sv" offset="77">
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="40"/>
+ </function>
+
+ <function name="RasterPos4d" offset="78" vectorequiv="RasterPos4dv">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+
+ <function name="RasterPos4dv" offset="79">
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="41"/>
+ </function>
+
+ <function name="RasterPos4f" offset="80" vectorequiv="RasterPos4fv">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="RasterPos4fv" offset="81">
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="42"/>
+ </function>
+
+ <function name="RasterPos4i" offset="82" vectorequiv="RasterPos4iv">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ <param name="w" type="GLint"/>
+ </function>
+
+ <function name="RasterPos4iv" offset="83">
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="43"/>
+ </function>
+
+ <function name="RasterPos4s" offset="84" vectorequiv="RasterPos4sv">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <param name="w" type="GLshort"/>
+ </function>
+
+ <function name="RasterPos4sv" offset="85">
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="44"/>
+ </function>
+
+ <function name="Rectd" offset="86" vectorequiv="Rectdv">
+ <param name="x1" type="GLdouble"/>
+ <param name="y1" type="GLdouble"/>
+ <param name="x2" type="GLdouble"/>
+ <param name="y2" type="GLdouble"/>
+ </function>
+
+ <function name="Rectdv" offset="87">
+ <param name="v1" type="const GLdouble *" count="2"/>
+ <param name="v2" type="const GLdouble *" count="2"/>
+ <glx rop="45"/>
+ </function>
+
+ <function name="Rectf" offset="88" vectorequiv="Rectfv">
+ <param name="x1" type="GLfloat"/>
+ <param name="y1" type="GLfloat"/>
+ <param name="x2" type="GLfloat"/>
+ <param name="y2" type="GLfloat"/>
+ </function>
+
+ <function name="Rectfv" offset="89">
+ <param name="v1" type="const GLfloat *" count="2"/>
+ <param name="v2" type="const GLfloat *" count="2"/>
+ <glx rop="46"/>
+ </function>
+
+ <function name="Recti" offset="90" vectorequiv="Rectiv">
+ <param name="x1" type="GLint"/>
+ <param name="y1" type="GLint"/>
+ <param name="x2" type="GLint"/>
+ <param name="y2" type="GLint"/>
+ </function>
+
+ <function name="Rectiv" offset="91">
+ <param name="v1" type="const GLint *" count="2"/>
+ <param name="v2" type="const GLint *" count="2"/>
+ <glx rop="47"/>
+ </function>
+
+ <function name="Rects" offset="92" vectorequiv="Rectsv">
+ <param name="x1" type="GLshort"/>
+ <param name="y1" type="GLshort"/>
+ <param name="x2" type="GLshort"/>
+ <param name="y2" type="GLshort"/>
+ </function>
+
+ <function name="Rectsv" offset="93">
+ <param name="v1" type="const GLshort *" count="2"/>
+ <param name="v2" type="const GLshort *" count="2"/>
+ <glx rop="48"/>
+ </function>
+
+ <function name="TexCoord1d" offset="94" vectorequiv="TexCoord1dv">
+ <param name="s" type="GLdouble"/>
+ </function>
+
+ <function name="TexCoord1dv" offset="95">
+ <param name="v" type="const GLdouble *" count="1"/>
+ <glx rop="49"/>
+ </function>
+
+ <function name="TexCoord1f" offset="96" vectorequiv="TexCoord1fv">
+ <param name="s" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord1fv" offset="97">
+ <param name="v" type="const GLfloat *" count="1"/>
+ <glx rop="50"/>
+ </function>
+
+ <function name="TexCoord1i" offset="98" vectorequiv="TexCoord1iv">
+ <param name="s" type="GLint"/>
+ </function>
+
+ <function name="TexCoord1iv" offset="99">
+ <param name="v" type="const GLint *" count="1"/>
+ <glx rop="51"/>
+ </function>
+
+ <function name="TexCoord1s" offset="100" vectorequiv="TexCoord1sv">
+ <param name="s" type="GLshort"/>
+ </function>
+
+ <function name="TexCoord1sv" offset="101">
+ <param name="v" type="const GLshort *" count="1"/>
+ <glx rop="52"/>
+ </function>
+
+ <function name="TexCoord2d" offset="102" vectorequiv="TexCoord2dv">
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ </function>
+
+ <function name="TexCoord2dv" offset="103">
+ <param name="v" type="const GLdouble *" count="2"/>
+ <glx rop="53"/>
+ </function>
+
+ <function name="TexCoord2f" offset="104" vectorequiv="TexCoord2fv">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord2fv" offset="105">
+ <param name="v" type="const GLfloat *" count="2"/>
+ <glx rop="54"/>
+ </function>
+
+ <function name="TexCoord2i" offset="106" vectorequiv="TexCoord2iv">
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ </function>
+
+ <function name="TexCoord2iv" offset="107">
+ <param name="v" type="const GLint *" count="2"/>
+ <glx rop="55"/>
+ </function>
+
+ <function name="TexCoord2s" offset="108" vectorequiv="TexCoord2sv">
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ </function>
+
+ <function name="TexCoord2sv" offset="109">
+ <param name="v" type="const GLshort *" count="2"/>
+ <glx rop="56"/>
+ </function>
+
+ <function name="TexCoord3d" offset="110" vectorequiv="TexCoord3dv">
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ <param name="r" type="GLdouble"/>
+ </function>
+
+ <function name="TexCoord3dv" offset="111">
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="57"/>
+ </function>
+
+ <function name="TexCoord3f" offset="112" vectorequiv="TexCoord3fv">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord3fv" offset="113">
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="58"/>
+ </function>
+
+ <function name="TexCoord3i" offset="114" vectorequiv="TexCoord3iv">
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ <param name="r" type="GLint"/>
+ </function>
+
+ <function name="TexCoord3iv" offset="115">
+ <param name="v" type="const GLint *" count="3"/>
+ <glx rop="59"/>
+ </function>
+
+ <function name="TexCoord3s" offset="116" vectorequiv="TexCoord3sv">
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ <param name="r" type="GLshort"/>
+ </function>
+
+ <function name="TexCoord3sv" offset="117">
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="60"/>
+ </function>
+
+ <function name="TexCoord4d" offset="118" vectorequiv="TexCoord4dv">
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ <param name="r" type="GLdouble"/>
+ <param name="q" type="GLdouble"/>
+ </function>
+
+ <function name="TexCoord4dv" offset="119">
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="61"/>
+ </function>
+
+ <function name="TexCoord4f" offset="120" vectorequiv="TexCoord4fv">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="q" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord4fv" offset="121">
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="62"/>
+ </function>
+
+ <function name="TexCoord4i" offset="122" vectorequiv="TexCoord4iv">
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ <param name="r" type="GLint"/>
+ <param name="q" type="GLint"/>
+ </function>
+
+ <function name="TexCoord4iv" offset="123">
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="63"/>
+ </function>
+
+ <function name="TexCoord4s" offset="124" vectorequiv="TexCoord4sv">
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ <param name="r" type="GLshort"/>
+ <param name="q" type="GLshort"/>
+ </function>
+
+ <function name="TexCoord4sv" offset="125">
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="64"/>
+ </function>
+
+ <function name="Vertex2d" offset="126" vectorequiv="Vertex2dv">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ </function>
+
+ <function name="Vertex2dv" offset="127">
+ <param name="v" type="const GLdouble *" count="2"/>
+ <glx rop="65"/>
+ </function>
+
+ <function name="Vertex2f" offset="128" vectorequiv="Vertex2fv">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+
+ <function name="Vertex2fv" offset="129">
+ <param name="v" type="const GLfloat *" count="2"/>
+ <glx rop="66"/>
+ </function>
+
+ <function name="Vertex2i" offset="130" vectorequiv="Vertex2iv">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ </function>
+
+ <function name="Vertex2iv" offset="131">
+ <param name="v" type="const GLint *" count="2"/>
+ <glx rop="67"/>
+ </function>
+
+ <function name="Vertex2s" offset="132" vectorequiv="Vertex2sv">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ </function>
+
+ <function name="Vertex2sv" offset="133">
+ <param name="v" type="const GLshort *" count="2"/>
+ <glx rop="68"/>
+ </function>
+
+ <function name="Vertex3d" offset="134" vectorequiv="Vertex3dv">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ </function>
+
+ <function name="Vertex3dv" offset="135">
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="69"/>
+ </function>
+
+ <function name="Vertex3f" offset="136" vectorequiv="Vertex3fv">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="Vertex3fv" offset="137">
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="70"/>
+ </function>
+
+ <function name="Vertex3i" offset="138" vectorequiv="Vertex3iv">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ </function>
+
+ <function name="Vertex3iv" offset="139">
+ <param name="v" type="const GLint *" count="3"/>
+ <glx rop="71"/>
+ </function>
+
+ <function name="Vertex3s" offset="140" vectorequiv="Vertex3sv">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ </function>
+
+ <function name="Vertex3sv" offset="141">
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="72"/>
+ </function>
+
+ <function name="Vertex4d" offset="142" vectorequiv="Vertex4dv">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+
+ <function name="Vertex4dv" offset="143">
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="73"/>
+ </function>
+
+ <function name="Vertex4f" offset="144" vectorequiv="Vertex4fv">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="Vertex4fv" offset="145">
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="74"/>
+ </function>
+
+ <function name="Vertex4i" offset="146" vectorequiv="Vertex4iv">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ <param name="w" type="GLint"/>
+ </function>
+
+ <function name="Vertex4iv" offset="147">
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="75"/>
+ </function>
+
+ <function name="Vertex4s" offset="148" vectorequiv="Vertex4sv">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <param name="w" type="GLshort"/>
+ </function>
+
+ <function name="Vertex4sv" offset="149">
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="76"/>
+ </function>
+
+ <function name="ClipPlane" offset="150">
+ <param name="plane" type="GLenum"/>
+ <param name="equation" type="const GLdouble *" count="4"/>
+ <glx rop="77"/>
+ </function>
+
+ <function name="ColorMaterial" offset="151">
+ <param name="face" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ <glx rop="78"/>
+ </function>
+
+ <function name="CullFace" offset="152">
+ <param name="mode" type="GLenum"/>
+ <glx rop="79"/>
+ </function>
+
+ <function name="Fogf" offset="153">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="80"/>
+ </function>
+
+ <function name="Fogfv" offset="154">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="81"/>
+ </function>
+
+ <function name="Fogi" offset="155">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="82"/>
+ </function>
+
+ <function name="Fogiv" offset="156">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="83"/>
+ </function>
+
+ <function name="FrontFace" offset="157">
+ <param name="mode" type="GLenum"/>
+ <glx rop="84"/>
+ </function>
+
+ <function name="Hint" offset="158">
+ <param name="target" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ <glx rop="85"/>
+ </function>
+
+ <function name="Lightf" offset="159">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="86"/>
+ </function>
+
+ <function name="Lightfv" offset="160">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="87"/>
+ </function>
+
+ <function name="Lighti" offset="161">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="88"/>
+ </function>
+
+ <function name="Lightiv" offset="162">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="89"/>
+ </function>
+
+ <function name="LightModelf" offset="163">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="90"/>
+ </function>
+
+ <function name="LightModelfv" offset="164">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="91"/>
+ </function>
+
+ <function name="LightModeli" offset="165">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="92"/>
+ </function>
+
+ <function name="LightModeliv" offset="166">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="93"/>
+ </function>
+
+ <function name="LineStipple" offset="167">
+ <param name="factor" type="GLint"/>
+ <param name="pattern" type="GLushort"/>
+ <glx rop="94"/>
+ </function>
+
+ <function name="LineWidth" offset="168">
+ <param name="width" type="GLfloat"/>
+ <glx rop="95"/>
+ </function>
+
+ <function name="Materialf" offset="169">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="96"/>
+ </function>
+
+ <function name="Materialfv" offset="170">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="97"/>
+ </function>
+
+ <function name="Materiali" offset="171">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="98"/>
+ </function>
+
+ <function name="Materialiv" offset="172">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="99"/>
+ </function>
+
+ <function name="PointSize" offset="173">
+ <param name="size" type="GLfloat"/>
+ <glx rop="100"/>
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+
+ <function name="PolygonMode" offset="174">
+ <param name="face" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ <glx rop="101"/>
+ </function>
+
+ <function name="PolygonStipple" offset="175">
+ <param name="mask" type="const GLubyte *" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/>
+ <glx rop="102"/>
+ </function>
+
+ <function name="Scissor" offset="176">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="103"/>
+ </function>
+
+ <function name="ShadeModel" offset="177">
+ <param name="mode" type="GLenum"/>
+ <glx rop="104"/>
+ </function>
+
+ <function name="TexParameterf" offset="178">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="105"/>
+ </function>
+
+ <function name="TexParameterfv" offset="179">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="106"/>
+ </function>
+
+ <function name="TexParameteri" offset="180">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="107"/>
+ </function>
+
+ <function name="TexParameteriv" offset="181">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="108"/>
+ </function>
+
+ <function name="TexImage1D" offset="182">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
+ <glx rop="109" large="true"/>
+ </function>
+
+ <function name="TexImage2D" offset="183">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
+ <glx rop="110" large="true"/>
+ </function>
+
+ <function name="TexEnvf" offset="184">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="111"/>
+ </function>
+
+ <function name="TexEnvfv" offset="185">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="112"/>
+ </function>
+
+ <function name="TexEnvi" offset="186">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="113"/>
+ </function>
+
+ <function name="TexEnviv" offset="187">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="114"/>
+ </function>
+
+ <function name="TexGend" offset="188">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLdouble"/>
+ <glx rop="115"/>
+ </function>
+
+ <function name="TexGendv" offset="189">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLdouble *" variable_param="pname"/>
+ <glx rop="116"/>
+ </function>
+
+ <function name="TexGenf" offset="190">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="117"/>
+ </function>
+
+ <function name="TexGenfv" offset="191">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="118"/>
+ </function>
+
+ <function name="TexGeni" offset="192">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="119"/>
+ </function>
+
+ <function name="TexGeniv" offset="193">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="120"/>
+ </function>
+
+ <function name="FeedbackBuffer" offset="194">
+ <param name="size" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="buffer" type="GLfloat *" output="true"/>
+ <glx sop="105" handcode="true"/>
+ </function>
+
+ <function name="SelectBuffer" offset="195">
+ <param name="size" type="GLsizei"/>
+ <param name="buffer" type="GLuint *" output="true"/>
+ <glx sop="106" handcode="true"/>
+ </function>
+
+ <function name="RenderMode" offset="196">
+ <param name="mode" type="GLenum"/>
+ <return type="GLint"/>
+ <glx sop="107" handcode="true"/>
+ </function>
+
+ <function name="InitNames" offset="197">
+ <glx rop="121"/>
+ </function>
+
+ <function name="LoadName" offset="198">
+ <param name="name" type="GLuint"/>
+ <glx rop="122"/>
+ </function>
+
+ <function name="PassThrough" offset="199">
+ <param name="token" type="GLfloat"/>
+ <glx rop="123"/>
+ </function>
+
+ <function name="PopName" offset="200">
+ <glx rop="124"/>
+ </function>
+
+ <function name="PushName" offset="201">
+ <param name="name" type="GLuint"/>
+ <glx rop="125"/>
+ </function>
+
+ <function name="DrawBuffer" offset="202">
+ <param name="mode" type="GLenum"/>
+ <glx rop="126"/>
+ </function>
+
+ <function name="Clear" offset="203">
+ <param name="mask" type="GLbitfield"/>
+ <glx rop="127"/>
+ </function>
+
+ <function name="ClearAccum" offset="204">
+ <param name="red" type="GLfloat"/>
+ <param name="green" type="GLfloat"/>
+ <param name="blue" type="GLfloat"/>
+ <param name="alpha" type="GLfloat"/>
+ <glx rop="128"/>
+ </function>
+
+ <function name="ClearIndex" offset="205">
+ <param name="c" type="GLfloat"/>
+ <glx rop="129"/>
+ </function>
+
+ <function name="ClearColor" offset="206">
+ <param name="red" type="GLclampf"/>
+ <param name="green" type="GLclampf"/>
+ <param name="blue" type="GLclampf"/>
+ <param name="alpha" type="GLclampf"/>
+ <glx rop="130"/>
+ </function>
+
+ <function name="ClearStencil" offset="207">
+ <param name="s" type="GLint"/>
+ <glx rop="131"/>
+ </function>
+
+ <function name="ClearDepth" offset="208">
+ <param name="depth" type="GLclampd"/>
+ <glx rop="132"/>
+ </function>
+
+ <function name="StencilMask" offset="209">
+ <param name="mask" type="GLuint"/>
+ <glx rop="133"/>
+ </function>
+
+ <function name="ColorMask" offset="210">
+ <param name="red" type="GLboolean"/>
+ <param name="green" type="GLboolean"/>
+ <param name="blue" type="GLboolean"/>
+ <param name="alpha" type="GLboolean"/>
+ <glx rop="134"/>
+ </function>
+
+ <function name="DepthMask" offset="211">
+ <param name="flag" type="GLboolean"/>
+ <glx rop="135"/>
+ </function>
+
+ <function name="IndexMask" offset="212">
+ <param name="mask" type="GLuint"/>
+ <glx rop="136"/>
+ </function>
+
+ <function name="Accum" offset="213">
+ <param name="op" type="GLenum"/>
+ <param name="value" type="GLfloat"/>
+ <glx rop="137"/>
+ </function>
+
+ <function name="Disable" offset="214">
+ <param name="cap" type="GLenum"/>
+ <glx rop="138" handcode="client"/>
+ </function>
+
+ <function name="Enable" offset="215">
+ <param name="cap" type="GLenum"/>
+ <glx rop="139" handcode="client"/>
+ </function>
+
+ <function name="Finish" offset="216">
+ <glx sop="108" handcode="true"/>
+ </function>
+
+ <function name="Flush" offset="217">
+ <glx sop="142" handcode="true"/>
+ </function>
+
+ <function name="PopAttrib" offset="218">
+ <glx rop="141"/>
+ </function>
+
+ <function name="PushAttrib" offset="219">
+ <param name="mask" type="GLbitfield"/>
+ <glx rop="142"/>
+ </function>
+
+ <function name="Map1d" offset="220">
+ <param name="target" type="GLenum"/>
+ <param name="u1" type="GLdouble"/>
+ <param name="u2" type="GLdouble"/>
+ <param name="stride" type="GLint" client_only="true"/>
+ <param name="order" type="GLint"/>
+ <param name="points" type="const GLdouble *" variable_param="order"/>
+ <glx rop="143" handcode="true"/>
+ </function>
+
+ <function name="Map1f" offset="221">
+ <param name="target" type="GLenum"/>
+ <param name="u1" type="GLfloat"/>
+ <param name="u2" type="GLfloat"/>
+ <param name="stride" type="GLint" client_only="true"/>
+ <param name="order" type="GLint"/>
+ <param name="points" type="const GLfloat *" variable_param="order"/>
+ <glx rop="144" handcode="true"/>
+ </function>
+
+ <function name="Map2d" offset="222">
+ <param name="target" type="GLenum"/>
+ <param name="u1" type="GLdouble"/>
+ <param name="u2" type="GLdouble"/>
+ <param name="ustride" type="GLint" client_only="true"/>
+ <param name="uorder" type="GLint"/>
+ <param name="v1" type="GLdouble"/>
+ <param name="v2" type="GLdouble"/>
+ <param name="vstride" type="GLint" client_only="true"/>
+ <param name="vorder" type="GLint"/>
+ <param name="points" type="const GLdouble *" variable_param="uorder"/>
+ <glx rop="145" handcode="true"/>
+ </function>
+
+ <function name="Map2f" offset="223">
+ <param name="target" type="GLenum"/>
+ <param name="u1" type="GLfloat"/>
+ <param name="u2" type="GLfloat"/>
+ <param name="ustride" type="GLint" client_only="true"/>
+ <param name="uorder" type="GLint"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <param name="vstride" type="GLint" client_only="true"/>
+ <param name="vorder" type="GLint"/>
+ <param name="points" type="const GLfloat *" variable_param="uorder"/>
+ <glx rop="146" handcode="true"/>
+ </function>
+
+ <function name="MapGrid1d" offset="224">
+ <param name="un" type="GLint"/>
+ <param name="u1" type="GLdouble"/>
+ <param name="u2" type="GLdouble"/>
+ <glx rop="147"/>
+ </function>
+
+ <function name="MapGrid1f" offset="225">
+ <param name="un" type="GLint"/>
+ <param name="u1" type="GLfloat"/>
+ <param name="u2" type="GLfloat"/>
+ <glx rop="148"/>
+ </function>
+
+ <function name="MapGrid2d" offset="226">
+ <param name="un" type="GLint"/>
+ <param name="u1" type="GLdouble"/>
+ <param name="u2" type="GLdouble"/>
+ <param name="vn" type="GLint"/>
+ <param name="v1" type="GLdouble"/>
+ <param name="v2" type="GLdouble"/>
+ <glx rop="149"/>
+ </function>
+
+ <function name="MapGrid2f" offset="227">
+ <param name="un" type="GLint"/>
+ <param name="u1" type="GLfloat"/>
+ <param name="u2" type="GLfloat"/>
+ <param name="vn" type="GLint"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <glx rop="150"/>
+ </function>
+
+ <function name="EvalCoord1d" offset="228" vectorequiv="EvalCoord1dv">
+ <param name="u" type="GLdouble"/>
+ </function>
+
+ <function name="EvalCoord1dv" offset="229">
+ <param name="u" type="const GLdouble *" count="1"/>
+ <glx rop="151"/>
+ </function>
+
+ <function name="EvalCoord1f" offset="230" vectorequiv="EvalCoord1fv">
+ <param name="u" type="GLfloat"/>
+ </function>
+
+ <function name="EvalCoord1fv" offset="231">
+ <param name="u" type="const GLfloat *" count="1"/>
+ <glx rop="152"/>
+ </function>
+
+ <function name="EvalCoord2d" offset="232" vectorequiv="EvalCoord2dv">
+ <param name="u" type="GLdouble"/>
+ <param name="v" type="GLdouble"/>
+ </function>
+
+ <function name="EvalCoord2dv" offset="233">
+ <param name="u" type="const GLdouble *" count="2"/>
+ <glx rop="153"/>
+ </function>
+
+ <function name="EvalCoord2f" offset="234" vectorequiv="EvalCoord2fv">
+ <param name="u" type="GLfloat"/>
+ <param name="v" type="GLfloat"/>
+ </function>
+
+ <function name="EvalCoord2fv" offset="235">
+ <param name="u" type="const GLfloat *" count="2"/>
+ <glx rop="154"/>
+ </function>
+
+ <function name="EvalMesh1" offset="236">
+ <param name="mode" type="GLenum"/>
+ <param name="i1" type="GLint"/>
+ <param name="i2" type="GLint"/>
+ <glx rop="155"/>
+ </function>
+
+ <function name="EvalPoint1" offset="237">
+ <param name="i" type="GLint"/>
+ <glx rop="156"/>
+ </function>
+
+ <function name="EvalMesh2" offset="238">
+ <param name="mode" type="GLenum"/>
+ <param name="i1" type="GLint"/>
+ <param name="i2" type="GLint"/>
+ <param name="j1" type="GLint"/>
+ <param name="j2" type="GLint"/>
+ <glx rop="157"/>
+ </function>
+
+ <function name="EvalPoint2" offset="239">
+ <param name="i" type="GLint"/>
+ <param name="j" type="GLint"/>
+ <glx rop="158"/>
+ </function>
+
+ <function name="AlphaFunc" offset="240">
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLclampf"/>
+ <glx rop="159"/>
+ </function>
+
+ <function name="BlendFunc" offset="241">
+ <param name="sfactor" type="GLenum"/>
+ <param name="dfactor" type="GLenum"/>
+ <glx rop="160"/>
+ </function>
+
+ <function name="LogicOp" offset="242">
+ <param name="opcode" type="GLenum"/>
+ <glx rop="161"/>
+ </function>
+
+ <function name="StencilFunc" offset="243">
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLint"/>
+ <param name="mask" type="GLuint"/>
+ <glx rop="162"/>
+ </function>
+
+ <function name="StencilOp" offset="244">
+ <param name="fail" type="GLenum"/>
+ <param name="zfail" type="GLenum"/>
+ <param name="zpass" type="GLenum"/>
+ <glx rop="163"/>
+ </function>
+
+ <function name="DepthFunc" offset="245">
+ <param name="func" type="GLenum"/>
+ <glx rop="164"/>
+ </function>
+
+ <function name="PixelZoom" offset="246">
+ <param name="xfactor" type="GLfloat"/>
+ <param name="yfactor" type="GLfloat"/>
+ <glx rop="165"/>
+ </function>
+
+ <function name="PixelTransferf" offset="247">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="166"/>
+ </function>
+
+ <function name="PixelTransferi" offset="248">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="167"/>
+ </function>
+
+ <function name="PixelStoref" offset="249">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx sop="109" handcode="client"/>
+ </function>
+
+ <function name="PixelStorei" offset="250">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx sop="110" handcode="client"/>
+ </function>
+
+ <function name="PixelMapfv" offset="251">
+ <param name="map" type="GLenum"/>
+ <param name="mapsize" type="GLsizei" counter="true"/>
+ <param name="values" type="const GLfloat *" count="mapsize"/>
+ <glx rop="168" large="true"/>
+ </function>
+
+ <function name="PixelMapuiv" offset="252">
+ <param name="map" type="GLenum"/>
+ <param name="mapsize" type="GLsizei" counter="true"/>
+ <param name="values" type="const GLuint *" count="mapsize"/>
+ <glx rop="169" large="true"/>
+ </function>
+
+ <function name="PixelMapusv" offset="253">
+ <param name="map" type="GLenum"/>
+ <param name="mapsize" type="GLsizei" counter="true"/>
+ <param name="values" type="const GLushort *" count="mapsize"/>
+ <glx rop="170" large="true"/>
+ </function>
+
+ <function name="ReadBuffer" offset="254">
+ <param name="mode" type="GLenum"/>
+ <glx rop="171"/>
+ </function>
+
+ <function name="CopyPixels" offset="255">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <glx rop="172"/>
+ </function>
+
+ <function name="ReadPixels" offset="256">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0"/>
+ <glx sop="111"/>
+ </function>
+
+ <function name="DrawPixels" offset="257">
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0" img_pad_dimensions="false"/>
+ <glx rop="173" large="true"/>
+ </function>
+
+ <function name="GetBooleanv" offset="258">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLboolean *" output="true" variable_param="pname"/>
+ <glx sop="112" handcode="client"/>
+ </function>
+
+ <function name="GetClipPlane" offset="259">
+ <param name="plane" type="GLenum"/>
+ <param name="equation" type="GLdouble *" output="true" count="4"/>
+ <glx sop="113" always_array="true"/>
+ </function>
+
+ <function name="GetDoublev" offset="260">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
+ <glx sop="114" handcode="client"/>
+ </function>
+
+ <function name="GetError" offset="261">
+ <return type="GLenum"/>
+ <glx sop="115" handcode="client"/>
+ </function>
+
+ <function name="GetFloatv" offset="262">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="116" handcode="client"/>
+ </function>
+
+ <function name="GetIntegerv" offset="263">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="117" handcode="client"/>
+ </function>
+
+ <function name="GetLightfv" offset="264">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="118"/>
+ </function>
+
+ <function name="GetLightiv" offset="265">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="119"/>
+ </function>
+
+ <function name="GetMapdv" offset="266">
+ <param name="target" type="GLenum"/>
+ <param name="query" type="GLenum"/>
+ <param name="v" type="GLdouble *" output="true" variable_param="target query"/>
+ <glx sop="120"/>
+ </function>
+
+ <function name="GetMapfv" offset="267">
+ <param name="target" type="GLenum"/>
+ <param name="query" type="GLenum"/>
+ <param name="v" type="GLfloat *" output="true" variable_param="target query"/>
+ <glx sop="121"/>
+ </function>
+
+ <function name="GetMapiv" offset="268">
+ <param name="target" type="GLenum"/>
+ <param name="query" type="GLenum"/>
+ <param name="v" type="GLint *" output="true" variable_param="target query"/>
+ <glx sop="122"/>
+ </function>
+
+ <function name="GetMaterialfv" offset="269">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="123"/>
+ </function>
+
+ <function name="GetMaterialiv" offset="270">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="124"/>
+ </function>
+
+ <function name="GetPixelMapfv" offset="271">
+ <param name="map" type="GLenum"/>
+ <param name="values" type="GLfloat *" output="true" variable_param="map"/>
+ <glx sop="125"/>
+ </function>
+
+ <function name="GetPixelMapuiv" offset="272">
+ <param name="map" type="GLenum"/>
+ <param name="values" type="GLuint *" output="true" variable_param="map"/>
+ <glx sop="126"/>
+ </function>
+
+ <function name="GetPixelMapusv" offset="273">
+ <param name="map" type="GLenum"/>
+ <param name="values" type="GLushort *" output="true" variable_param="map"/>
+ <glx sop="127"/>
+ </function>
+
+ <function name="GetPolygonStipple" offset="274">
+ <param name="mask" type="GLubyte *" output="true" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP"/>
+ <glx sop="128"/>
+ </function>
+
+ <function name="GetString" offset="275">
+ <param name="name" type="GLenum"/>
+ <return type="const GLubyte *"/>
+ <glx sop="129" handcode="true"/>
+ </function>
+
+ <function name="GetTexEnvfv" offset="276">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="130"/>
+ </function>
+
+ <function name="GetTexEnviv" offset="277">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="131"/>
+ </function>
+
+ <function name="GetTexGendv" offset="278">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
+ <glx sop="132"/>
+ </function>
+
+ <function name="GetTexGenfv" offset="279">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="133"/>
+ </function>
+
+ <function name="GetTexGeniv" offset="280">
+ <param name="coord" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="134"/>
+ </function>
+
+ <function name="GetTexImage" offset="281">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type"/>
+ <glx sop="135" dimensions_in_reply="true"/>
+ </function>
+
+ <function name="GetTexParameterfv" offset="282">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="136"/>
+ </function>
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+ <function name="GetTexParameteriv" offset="283">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="137"/>
+ </function>
+
+ <function name="GetTexLevelParameterfv" offset="284">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="138"/>
+ </function>
+
+ <function name="GetTexLevelParameteriv" offset="285">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="139"/>
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+
+ <function name="IsEnabled" offset="286">
+ <param name="cap" type="GLenum"/>
+ <return type="GLboolean"/>
+ <glx sop="140" handcode="client"/>
+ </function>
+
+ <function name="IsList" offset="287">
+ <param name="list" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx sop="141"/>
+ </function>
+
+ <function name="DepthRange" offset="288">
+ <param name="zNear" type="GLclampd"/>
+ <param name="zFar" type="GLclampd"/>
+ <glx rop="174"/>
+ </function>
+
+ <function name="Frustum" offset="289">
+ <param name="left" type="GLdouble"/>
+ <param name="right" type="GLdouble"/>
+ <param name="bottom" type="GLdouble"/>
+ <param name="top" type="GLdouble"/>
+ <param name="zNear" type="GLdouble"/>
+ <param name="zFar" type="GLdouble"/>
+ <glx rop="175"/>
+ </function>
+
+ <function name="LoadIdentity" offset="290">
+ <glx rop="176"/>
+ </function>
+
+ <function name="LoadMatrixf" offset="291">
+ <param name="m" type="const GLfloat *" count="16"/>
+ <glx rop="177"/>
+ </function>
+
+ <function name="LoadMatrixd" offset="292">
+ <param name="m" type="const GLdouble *" count="16"/>
+ <glx rop="178"/>
+ </function>
+
+ <function name="MatrixMode" offset="293">
+ <param name="mode" type="GLenum"/>
+ <glx rop="179"/>
+ </function>
+
+ <function name="MultMatrixf" offset="294">
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+ <glx rop="180"/>
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+
+ <function name="MultMatrixd" offset="295">
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+
+ <function name="Ortho" offset="296">
+ <param name="left" type="GLdouble"/>
+ <param name="right" type="GLdouble"/>
+ <param name="bottom" type="GLdouble"/>
+ <param name="top" type="GLdouble"/>
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+ <param name="zFar" type="GLdouble"/>
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+ <function name="PushMatrix" offset="298">
+ <glx rop="184"/>
+ </function>
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+ <function name="Rotated" offset="299">
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+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <glx rop="185"/>
+ </function>
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+ <function name="Rotatef" offset="300">
+ <param name="angle" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <glx rop="186"/>
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+ <function name="Scaled" offset="301">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <glx rop="187"/>
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+
+ <function name="Scalef" offset="302">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <glx rop="188"/>
+ </function>
+
+ <function name="Translated" offset="303">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <glx rop="189"/>
+ </function>
+
+ <function name="Translatef" offset="304">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <glx rop="190"/>
+ </function>
+
+ <function name="Viewport" offset="305">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="191"/>
+ </function>
+</category>
+
+<category name="1.1">
+ <enum name="INDEX_LOGIC_OP" value="0x0BF1"/>
+ <enum name="COLOR_LOGIC_OP" value="0x0BF2"/>
+ <enum name="TEXTURE_INTERNAL_FORMAT" value="0x1003"/>
+ <enum name="DOUBLE" value="0x140A"/>
+ <enum name="POLYGON_OFFSET_UNITS" count="1" value="0x2A00">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POLYGON_OFFSET_POINT" value="0x2A01"/>
+ <enum name="POLYGON_OFFSET_LINE" value="0x2A02"/>
+ <enum name="R3_G3_B2" value="0x2A10"/>
+ <enum name="V2F" value="0x2A20"/>
+ <enum name="V3F" value="0x2A21"/>
+ <enum name="C4UB_V2F" value="0x2A22"/>
+ <enum name="C4UB_V3F" value="0x2A23"/>
+ <enum name="C3F_V3F" value="0x2A24"/>
+ <enum name="N3F_V3F" value="0x2A25"/>
+ <enum name="C4F_N3F_V3F" value="0x2A26"/>
+ <enum name="T2F_V3F" value="0x2A27"/>
+ <enum name="T4F_V4F" value="0x2A28"/>
+ <enum name="T2F_C4UB_V3F" value="0x2A29"/>
+ <enum name="T2F_C3F_V3F" value="0x2A2A"/>
+ <enum name="T2F_N3F_V3F" value="0x2A2B"/>
+ <enum name="T2F_C4F_N3F_V3F" value="0x2A2C"/>
+ <enum name="T4F_C4F_N3F_V4F" value="0x2A2D"/>
+ <enum name="POLYGON_OFFSET_FILL" value="0x8037"/>
+ <enum name="POLYGON_OFFSET_FACTOR" count="1" value="0x8038">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POLYGON_OFFSET_BIAS" value="0x8039"/>
+ <enum name="ALPHA4" value="0x803B"/>
+ <enum name="ALPHA8" value="0x803C"/>
+ <enum name="ALPHA12" value="0x803D"/>
+ <enum name="ALPHA16" value="0x803E"/>
+ <enum name="LUMINANCE4" value="0x803F"/>
+ <enum name="LUMINANCE8" value="0x8040"/>
+ <enum name="LUMINANCE12" value="0x8041"/>
+ <enum name="LUMINANCE16" value="0x8042"/>
+ <enum name="LUMINANCE4_ALPHA4" value="0x8043"/>
+ <enum name="LUMINANCE6_ALPHA2" value="0x8044"/>
+ <enum name="LUMINANCE8_ALPHA8" value="0x8045"/>
+ <enum name="LUMINANCE12_ALPHA4" value="0x8046"/>
+ <enum name="LUMINANCE12_ALPHA12" value="0x8047"/>
+ <enum name="LUMINANCE16_ALPHA16" value="0x8048"/>
+ <enum name="INTENSITY" value="0x8049"/>
+ <enum name="INTENSITY4" value="0x804A"/>
+ <enum name="INTENSITY8" value="0x804B"/>
+ <enum name="INTENSITY12" value="0x804C"/>
+ <enum name="INTENSITY16" value="0x804D"/>
+ <enum name="RGB4" value="0x804F"/>
+ <enum name="RGB5" value="0x8050"/>
+ <enum name="RGB8" value="0x8051"/>
+ <enum name="RGB10" value="0x8052"/>
+ <enum name="RGB12" value="0x8053"/>
+ <enum name="RGB16" value="0x8054"/>
+ <enum name="RGBA2" value="0x8055"/>
+ <enum name="RGBA4" value="0x8056"/>
+ <enum name="RGB5_A1" value="0x8057"/>
+ <enum name="RGBA8" value="0x8058"/>
+ <enum name="RGB10_A2" value="0x8059"/>
+ <enum name="RGBA12" value="0x805A"/>
+ <enum name="RGBA16" value="0x805B"/>
+ <enum name="TEXTURE_RED_SIZE" count="1" value="0x805C">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_GREEN_SIZE" count="1" value="0x805D">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BLUE_SIZE" count="1" value="0x805E">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_ALPHA_SIZE" count="1" value="0x805F">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_LUMINANCE_SIZE" count="1" value="0x8060">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_INTENSITY_SIZE" count="1" value="0x8061">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="PROXY_TEXTURE_1D" value="0x8063"/>
+ <enum name="PROXY_TEXTURE_2D" value="0x8064"/>
+ <enum name="TEXTURE_PRIORITY" count="1" value="0x8066">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_RESIDENT" count="1" value="0x8067">
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_1D" count="1" value="0x8068">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_2D" count="1" value="0x8069">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY" count="1" value="0x8074">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMAL_ARRAY" count="1" value="0x8075">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_ARRAY" count="1" value="0x8076">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="INDEX_ARRAY" count="1" value="0x8077">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COORD_ARRAY" count="1" value="0x8078">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="EDGE_FLAG_ARRAY" count="1" value="0x8079">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY_SIZE" count="1" value="0x807A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY_TYPE" count="1" value="0x807B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY_STRIDE" count="1" value="0x807C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMAL_ARRAY_TYPE" count="1" value="0x807E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMAL_ARRAY_STRIDE" count="1" value="0x807F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_ARRAY_SIZE" count="1" value="0x8081">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_ARRAY_TYPE" count="1" value="0x8082">
+ <size name="Get" mode="get"/>
+ </enum>
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+ <size name="Get" mode="get"/>
+ </enum>
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+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="INDEX_ARRAY_STRIDE" count="1" value="0x8086">
+ <size name="Get" mode="get"/>
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+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COORD_ARRAY_TYPE" count="1" value="0x8089">
+ <size name="Get" mode="get"/>
+ </enum>
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+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="EDGE_FLAG_ARRAY_STRIDE" count="1" value="0x808C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY_POINTER" value="0x808E"/>
+ <enum name="NORMAL_ARRAY_POINTER" value="0x808F"/>
+ <enum name="COLOR_ARRAY_POINTER" value="0x8090"/>
+ <enum name="INDEX_ARRAY_POINTER" value="0x8091"/>
+ <enum name="TEXTURE_COORD_ARRAY_POINTER" value="0x8092"/>
+ <enum name="EDGE_FLAG_ARRAY_POINTER" value="0x8093"/>
+ <enum name="CLIENT_PIXEL_STORE_BIT" value="0x00000001"/>
+ <enum name="CLIENT_VERTEX_ARRAY_BIT" value="0x00000002"/>
+ <enum name="ALL_CLIENT_ATTRIB_BITS" value="0xFFFFFFFF"/>
+ <enum name="CLIENT_ALL_ATTRIB_BITS" value="0xFFFFFFFF"/>
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+ <function name="ArrayElement" offset="306">
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+
+ <function name="ColorPointer" offset="308">
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+ <param name="type" type="GLenum"/>
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+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
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+
+ <function name="DisableClientState" offset="309">
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+
+ <function name="DrawArrays" offset="310">
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+ <param name="first" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <glx rop="193" handcode="true"/>
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+
+ <function name="DrawElements" offset="311">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <glx handcode="true"/>
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+
+ <function name="EdgeFlagPointer" offset="312">
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="EnableClientState" offset="313">
+ <param name="array" type="GLenum"/>
+ <glx handcode="true"/>
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+
+ <function name="GetPointerv" offset="329">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLvoid **" output="true"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="IndexPointer" offset="314">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="InterleavedArrays" offset="317">
+ <param name="format" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
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+
+ <function name="NormalPointer" offset="318">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="TexCoordPointer" offset="320">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="VertexPointer" offset="321">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="PolygonOffset" offset="319">
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+ <param name="units" type="GLfloat"/>
+ <glx rop="192"/>
+ </function>
+
+ <function name="CopyTexImage1D" offset="323">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <glx rop="4119"/>
+ </function>
+
+ <function name="CopyTexImage2D" offset="324">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <glx rop="4120"/>
+ </function>
+
+ <function name="CopyTexSubImage1D" offset="325">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <glx rop="4121"/>
+ </function>
+
+ <function name="CopyTexSubImage2D" offset="326">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="4122"/>
+ </function>
+
+ <function name="TexSubImage1D" offset="332">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_xoff="xoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4099" large="true"/>
+ </function>
+
+ <function name="TexSubImage2D" offset="333">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4100" large="true"/>
+ </function>
+
+ <function name="AreTexturesResident" offset="322">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="const GLuint *" count="n"/>
+ <param name="residences" type="GLboolean *" output="true" count="n"/>
+ <return type="GLboolean"/>
+ <glx sop="143" handcode="client" always_array="true"/>
+ </function>
+
+ <function name="BindTexture" offset="307">
+ <param name="target" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ <glx rop="4117"/>
+ </function>
+
+ <function name="DeleteTextures" offset="327">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="const GLuint *" count="n"/>
+ <glx sop="144"/>
+ </function>
+
+ <function name="GenTextures" offset="328">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="GLuint *" output="true" count="n"/>
+ <glx sop="145" always_array="true"/>
+ </function>
+
+ <function name="IsTexture" offset="330">
+ <param name="texture" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx sop="146"/>
+ </function>
+
+ <function name="PrioritizeTextures" offset="331">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="const GLuint *" count="n"/>
+ <param name="priorities" type="const GLclampf *" count="n"/>
+ <glx rop="4118"/>
+ </function>
+
+ <function name="Indexub" offset="315" vectorequiv="Indexubv">
+ <param name="c" type="GLubyte"/>
+ </function>
+
+ <function name="Indexubv" offset="316">
+ <param name="c" type="const GLubyte *" count="1"/>
+ <glx rop="194"/>
+ </function>
+
+ <function name="PopClientAttrib" offset="334">
+ <glx handcode="true"/>
+ </function>
+
+ <function name="PushClientAttrib" offset="335">
+ <param name="mask" type="GLbitfield"/>
+ <glx handcode="true"/>
+ </function>
+</category>
+
+<category name="1.2">
+ <enum name="UNSIGNED_BYTE_3_3_2" value="0x8032"/>
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+ <enum name="UNSIGNED_SHORT_5_5_5_1" value="0x8034"/>
+ <enum name="UNSIGNED_INT_8_8_8_8" value="0x8035"/>
+ <enum name="UNSIGNED_INT_10_10_10_2" value="0x8036"/>
+ <enum name="RESCALE_NORMAL" count="1" value="0x803A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_3D" count="1" value="0x806A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PACK_SKIP_IMAGES" count="1" value="0x806B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PACK_IMAGE_HEIGHT" count="1" value="0x806C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="UNPACK_SKIP_IMAGES" count="1" value="0x806D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="UNPACK_IMAGE_HEIGHT" count="1" value="0x806E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_3D" count="1" value="0x806F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROXY_TEXTURE_3D" value="0x8070"/>
+ <enum name="TEXTURE_DEPTH" count="1" value="0x8071">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_WRAP_R" count="1" value="0x8072">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="MAX_3D_TEXTURE_SIZE" count="1" value="0x8073">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="UNSIGNED_BYTE_2_3_3_REV" value="0x8362"/>
+ <enum name="UNSIGNED_SHORT_5_6_5" value="0x8363"/>
+ <enum name="UNSIGNED_SHORT_5_6_5_REV" value="0x8364"/>
+ <enum name="UNSIGNED_SHORT_4_4_4_4_REV" value="0x8365"/>
+ <enum name="UNSIGNED_SHORT_1_5_5_5_REV" value="0x8366"/>
+ <enum name="UNSIGNED_INT_8_8_8_8_REV" value="0x8367"/>
+ <enum name="UNSIGNED_INT_2_10_10_10_REV" value="0x8368"/>
+ <enum name="BGR" value="0x80E0"/>
+ <enum name="BGRA" value="0x80E1"/>
+ <enum name="MAX_ELEMENTS_VERTICES" count="1" value="0x80E8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_ELEMENTS_INDICES" count="1" value="0x80E9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLAMP_TO_EDGE" value="0x812F"/>
+ <enum name="TEXTURE_MIN_LOD" count="1" value="0x813A">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_MAX_LOD" count="1" value="0x813B">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BASE_LEVEL" count="1" value="0x813C">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_MAX_LEVEL" count="1" value="0x813D">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="LIGHT_MODEL_COLOR_CONTROL" count="1" value="0x81F8">
+ <size name="LightModelfv"/>
+ <size name="LightModeliv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SINGLE_COLOR" value="0x81F9"/>
+ <enum name="SEPARATE_SPECULAR_COLOR" value="0x81FA"/>
+ <enum name="SMOOTH_POINT_SIZE_RANGE" count="2" value="0x0B12">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SMOOTH_POINT_SIZE_GRANULARITY" count="1" value="0x0B13">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SMOOTH_LINE_WIDTH_RANGE" count="2" value="0x0B22">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SMOOTH_LINE_WIDTH_GRANULARITY" count="1" value="0x0B23">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ALIASED_POINT_SIZE_RANGE" count="2" value="0x846D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ALIASED_LINE_WIDTH_RANGE" count="2" value="0x846E">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <!-- These enums are actually part of the ARB_imaging subset. -->
+
+ <enum name="CONSTANT_COLOR" value="0x8001"/>
+ <enum name="ONE_MINUS_CONSTANT_COLOR" value="0x8002"/>
+ <enum name="CONSTANT_ALPHA" value="0x8003"/>
+ <enum name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004"/>
+ <enum name="BLEND_COLOR" count="4" value="0x8005">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FUNC_ADD" value="0x8006"/>
+ <enum name="MIN" value="0x8007"/>
+ <enum name="MAX" value="0x8008"/>
+ <enum name="BLEND_EQUATION" count="1" value="0x8009">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FUNC_SUBTRACT" value="0x800A"/>
+ <enum name="FUNC_REVERSE_SUBTRACT" value="0x800B"/>
+ <enum name="CONVOLUTION_1D" count="1" value="0x8010">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_2D" count="1" value="0x8011">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SEPARABLE_2D" count="1" value="0x8012">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="CONVOLUTION_BORDER_MODE" count="1" value="0x8013">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_BORDER_COLOR" count="4" value="0x8154">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_FILTER_SCALE" count="4" value="0x8014">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_FILTER_BIAS" count="4" value="0x8015">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="REDUCE" value="0x8016"/>
+ <enum name="CONVOLUTION_FORMAT" count="1" value="0x8017">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_WIDTH" count="1" value="0x8018">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_HEIGHT" count="1" value="0x8019">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="MAX_CONVOLUTION_WIDTH" count="1" value="0x801A">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_CONVOLUTION_HEIGHT" count="1" value="0x801B">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_RED_SCALE" count="1" value="0x801C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_GREEN_SCALE" count="1" value="0x801D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_BLUE_SCALE" count="1" value="0x801E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_ALPHA_SCALE" count="1" value="0x801F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_RED_BIAS" count="1" value="0x8020">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_GREEN_BIAS" count="1" value="0x8021">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_BLUE_BIAS" count="1" value="0x8022">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_ALPHA_BIAS" count="1" value="0x8023">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="HISTOGRAM" count="1" value="0x8024">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROXY_HISTOGRAM" value="0x8025"/>
+ <enum name="HISTOGRAM_WIDTH" count="1" value="0x8026">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_FORMAT" count="1" value="0x8027">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_RED_SIZE" count="1" value="0x8028">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_GREEN_SIZE" count="1" value="0x8029">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_BLUE_SIZE" count="1" value="0x802A">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_ALPHA_SIZE" count="1" value="0x802B">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_LUMINANCE_SIZE" count="1" value="0x802C">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_SINK" count="1" value="0x802D">
+ <size name="GetHistogramParameterfv" mode="get"/>
+ <size name="GetHistogramParameteriv" mode="get"/>
+ </enum>
+ <enum name="MINMAX" count="1" value="0x802E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MINMAX_FORMAT" count="1" value="0x802F">
+ <size name="GetMinmaxParameterfv" mode="get"/>
+ <size name="GetMinmaxParameteriv" mode="get"/>
+ </enum>
+ <enum name="MINMAX_SINK" count="1" value="0x8030">
+ <size name="GetMinmaxParameterfv" mode="get"/>
+ <size name="GetMinmaxParameteriv" mode="get"/>
+ </enum>
+
+ <enum name="COLOR_MATRIX" count="16" value="0x80B1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B3">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_RED_SCALE" count="1" value="0x80B4">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_GREEN_SCALE" count="1" value="0x80B5">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_BLUE_SCALE" count="1" value="0x80B6">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_ALPHA_SCALE" count="1" value="0x80B7">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_RED_BIAS" count="1" value="0x80B8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_GREEN_BIAS" count="1" value="0x80B9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_BLUE_BIAS" count="1" value="0x80BA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_ALPHA_BIAS" count="1" value="0x80BB">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <enum name="COLOR_TABLE" count="1" value="0x80D0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_COLOR_TABLE" count="1" value="0x80D1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_COLOR_MATRIX_COLOR_TABLE" count="1" value="0x80D2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROXY_COLOR_TABLE" value="0x80D3"/>
+ <enum name="PROXY_POST_CONVOLUTION_COLOR_TABLE" value="0x80D4"/>
+ <enum name="PROXY_POST_COLOR_MATRIX_COLOR_TABLE" value="0x80D5"/>
+
+ <enum name="COLOR_TABLE_SCALE" count="4" value="0x80D6">
+ <size name="ColorTableParameterfv"/>
+ <size name="ColorTableParameteriv"/>
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_BIAS" count="4" value="0x80D7">
+ <size name="ColorTableParameterfv"/>
+ <size name="ColorTableParameteriv"/>
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_FORMAT" count="1" value="0x80D8">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_WIDTH" count="1" value="0x80D9">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_RED_SIZE" count="1" value="0x80DA">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_GREEN_SIZE" count="1" value="0x80DB">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_BLUE_SIZE" count="1" value="0x80DC">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_ALPHA_SIZE" count="1" value="0x80DD">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_LUMINANCE_SIZE" count="1" value="0x80DE">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_INTENSITY_SIZE" count="1" value="0x80DF">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+
+
+ <function name="BlendColor" offset="336">
+ <param name="red" type="GLclampf"/>
+ <param name="green" type="GLclampf"/>
+ <param name="blue" type="GLclampf"/>
+ <param name="alpha" type="GLclampf"/>
+ <glx rop="4096"/>
+ </function>
+
+ <function name="BlendEquation" offset="337">
+ <param name="mode" type="GLenum"/>
+ <glx rop="4097"/>
+ </function>
+
+ <function name="DrawRangeElements" offset="338">
+ <param name="mode" type="GLenum"/>
+ <param name="start" type="GLuint"/>
+ <param name="end" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="ColorTable" offset="339">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="table" type="const GLvoid *" img_width="width" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/>
+ <glx rop="2053" large="true"/>
+ </function>
+
+ <function name="ColorTableParameterfv" offset="340">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="2054"/>
+ </function>
+
+ <function name="ColorTableParameteriv" offset="341">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="2055"/>
+ </function>
+
+ <function name="CopyColorTable" offset="342">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <glx rop="2056"/>
+ </function>
+
+ <function name="GetColorTable" offset="343">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
+ <glx sop="147" dimensions_in_reply="true"/>
+ </function>
+
+ <function name="GetColorTableParameterfv" offset="344">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="148"/>
+ </function>
+
+ <function name="GetColorTableParameteriv" offset="345">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="149"/>
+ </function>
+
+ <function name="ColorSubTable" offset="346">
+ <param name="target" type="GLenum"/>
+ <param name="start" type="GLsizei"/>
+ <param name="count" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="data" type="const GLvoid *" img_width="count" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/>
+ <glx rop="195" large="true"/>
+ </function>
+
+ <function name="CopyColorSubTable" offset="347">
+ <param name="target" type="GLenum"/>
+ <param name="start" type="GLsizei"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <glx rop="196"/>
+ </function>
+
+ <function name="ConvolutionFilter1D" offset="348">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="image" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4101" large="true"/>
+ </function>
+
+ <function name="ConvolutionFilter2D" offset="349">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="image" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4102" large="true"/>
+ </function>
+
+ <function name="ConvolutionParameterf" offset="350">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat"/>
+ <glx rop="4103"/>
+ </function>
+
+ <function name="ConvolutionParameterfv" offset="351">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="4104"/>
+ </function>
+
+ <function name="ConvolutionParameteri" offset="352">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint"/>
+ <glx rop="4105"/>
+ </function>
+
+ <function name="ConvolutionParameteriv" offset="353">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="4106"/>
+ </function>
+
+ <function name="CopyConvolutionFilter1D" offset="354">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <glx rop="4107"/>
+ </function>
+
+ <function name="CopyConvolutionFilter2D" offset="355">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="4108"/>
+ </function>
+
+ <function name="GetConvolutionFilter" offset="356">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/>
+ <glx sop="150" dimensions_in_reply="true"/>
+ </function>
+
+ <function name="GetConvolutionParameterfv" offset="357">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="151"/>
+ </function>
+
+ <function name="GetConvolutionParameteriv" offset="358">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="152"/>
+ </function>
+
+ <function name="GetSeparableFilter" offset="359">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="row" type="GLvoid *" output="true"/>
+ <param name="column" type="GLvoid *" output="true"/>
+ <param name="span" type="GLvoid *" output="true"/>
+ <glx sop="153" handcode="true"/>
+ </function>
+
+ <function name="SeparableFilter2D" offset="360">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="row" type="const GLvoid *"/>
+ <param name="column" type="const GLvoid *"/>
+ <glx rop="4109" handcode="true"/>
+ </function>
+
+ <function name="GetHistogram" offset="361">
+ <param name="target" type="GLenum"/>
+ <param name="reset" type="GLboolean"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
+ <glx sop="154" dimensions_in_reply="true" img_reset="reset"/>
+ </function>
+
+ <function name="GetHistogramParameterfv" offset="362">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="155"/>
+ </function>
+
+ <function name="GetHistogramParameteriv" offset="363">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="156"/>
+ </function>
+
+ <function name="GetMinmax" offset="364">
+ <param name="target" type="GLenum"/>
+ <param name="reset" type="GLboolean"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/>
+ <glx sop="157" img_reset="reset"/>
+ </function>
+
+ <function name="GetMinmaxParameterfv" offset="365">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx sop="158"/>
+ </function>
+
+ <function name="GetMinmaxParameteriv" offset="366">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="159"/>
+ </function>
+
+ <function name="Histogram" offset="367">
+ <param name="target" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="sink" type="GLboolean"/>
+ <glx rop="4110"/>
+ </function>
+
+ <function name="Minmax" offset="368">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="sink" type="GLboolean"/>
+ <glx rop="4111"/>
+ </function>
+
+ <function name="ResetHistogram" offset="369">
+ <param name="target" type="GLenum"/>
+ <glx rop="4112"/>
+ </function>
+
+ <function name="ResetMinmax" offset="370">
+ <param name="target" type="GLenum"/>
+ <glx rop="4113"/>
+ </function>
+
+ <function name="TexImage3D" offset="371">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
+ <glx rop="4114" large="true"/>
+ </function>
+
+ <function name="TexSubImage3D" offset="372">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="4115" large="true"/>
+ </function>
+
+ <function name="CopyTexSubImage3D" offset="373">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <glx rop="4123"/>
+ </function>
+</category>
+
+<category name="1.3">
+ <enum name="TEXTURE0" value="0x84C0"/>
+ <enum name="TEXTURE1" value="0x84C1"/>
+ <enum name="TEXTURE2" value="0x84C2"/>
+ <enum name="TEXTURE3" value="0x84C3"/>
+ <enum name="TEXTURE4" value="0x84C4"/>
+ <enum name="TEXTURE5" value="0x84C5"/>
+ <enum name="TEXTURE6" value="0x84C6"/>
+ <enum name="TEXTURE7" value="0x84C7"/>
+ <enum name="TEXTURE8" value="0x84C8"/>
+ <enum name="TEXTURE9" value="0x84C9"/>
+ <enum name="TEXTURE10" value="0x84CA"/>
+ <enum name="TEXTURE11" value="0x84CB"/>
+ <enum name="TEXTURE12" value="0x84CC"/>
+ <enum name="TEXTURE13" value="0x84CD"/>
+ <enum name="TEXTURE14" value="0x84CE"/>
+ <enum name="TEXTURE15" value="0x84CF"/>
+ <enum name="TEXTURE16" value="0x84D0"/>
+ <enum name="TEXTURE17" value="0x84D1"/>
+ <enum name="TEXTURE18" value="0x84D2"/>
+ <enum name="TEXTURE19" value="0x84D3"/>
+ <enum name="TEXTURE20" value="0x84D4"/>
+ <enum name="TEXTURE21" value="0x84D5"/>
+ <enum name="TEXTURE22" value="0x84D6"/>
+ <enum name="TEXTURE23" value="0x84D7"/>
+ <enum name="TEXTURE24" value="0x84D8"/>
+ <enum name="TEXTURE25" value="0x84D9"/>
+ <enum name="TEXTURE26" value="0x84DA"/>
+ <enum name="TEXTURE27" value="0x84DB"/>
+ <enum name="TEXTURE28" value="0x84DC"/>
+ <enum name="TEXTURE29" value="0x84DD"/>
+ <enum name="TEXTURE30" value="0x84DE"/>
+ <enum name="TEXTURE31" value="0x84DF"/>
+ <enum name="ACTIVE_TEXTURE" count="1" value="0x84E0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLIENT_ACTIVE_TEXTURE" count="1" value="0x84E1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_UNITS" count="1" value="0x84E2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TRANSPOSE_MODELVIEW_MATRIX" value="0x84E3"/>
+ <enum name="TRANSPOSE_PROJECTION_MATRIX" value="0x84E4"/>
+ <enum name="TRANSPOSE_TEXTURE_MATRIX" value="0x84E5"/>
+ <enum name="TRANSPOSE_COLOR_MATRIX" value="0x84E6"/>
+ <enum name="MULTISAMPLE" count="1" value="0x809D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_ALPHA_TO_COVERAGE" count="1" value="0x809E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_ALPHA_TO_ONE" count="1" value="0x809F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE" count="1" value="0x80A0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_BUFFERS" count="1" value="0x80A8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLES" count="1" value="0x80A9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE_VALUE" count="1" value="0x80AA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE_INVERT" count="1" value="0x80AB">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MULTISAMPLE_BIT" value="0x20000000"/>
+ <enum name="NORMAL_MAP" value="0x8511"/>
+ <enum name="REFLECTION_MAP" value="0x8512"/>
+ <enum name="TEXTURE_CUBE_MAP" count="1" value="0x8513">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_CUBE_MAP" count="1" value="0x8514">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_CUBE_MAP_POSITIVE_X" value="0x8515"/>
+ <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X" value="0x8516"/>
+ <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y" value="0x8517"/>
+ <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y" value="0x8518"/>
+ <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z" value="0x8519"/>
+ <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z" value="0x851A"/>
+ <enum name="PROXY_TEXTURE_CUBE_MAP" value="0x851B"/>
+ <enum name="MAX_CUBE_MAP_TEXTURE_SIZE" count="1" value="0x851C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COMPRESSED_ALPHA" value="0x84E9"/>
+ <enum name="COMPRESSED_LUMINANCE" value="0x84EA"/>
+ <enum name="COMPRESSED_LUMINANCE_ALPHA" value="0x84EB"/>
+ <enum name="COMPRESSED_INTENSITY" value="0x84EC"/>
+ <enum name="COMPRESSED_RGB" value="0x84ED"/>
+ <enum name="COMPRESSED_RGBA" value="0x84EE"/>
+ <enum name="TEXTURE_COMPRESSION_HINT" count="1" value="0x84EF">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE" count="1" value="0x86A0">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPRESSED" count="1" value="0x86A1">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="NUM_COMPRESSED_TEXTURE_FORMATS" count="1" value="0x86A2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COMPRESSED_TEXTURE_FORMATS" count="-1" value="0x86A3">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLAMP_TO_BORDER" value="0x812D"/>
+ <enum name="COMBINE" value="0x8570"/>
+ <enum name="COMBINE_RGB" count="1" value="0x8571">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="COMBINE_ALPHA" count="1" value="0x8572">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="SOURCE0_RGB" count="1" value="0x8580">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="SOURCE1_RGB" count="1" value="0x8581">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="SOURCE2_RGB" count="1" value="0x8582">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="SOURCE0_ALPHA" count="1" value="0x8588">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="SOURCE1_ALPHA" count="1" value="0x8589">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="SOURCE2_ALPHA" count="1" value="0x858A">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND0_RGB" count="1" value="0x8590">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND1_RGB" count="1" value="0x8591">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND2_RGB" count="1" value="0x8592">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND0_ALPHA" count="1" value="0x8598">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND1_ALPHA" count="1" value="0x8599">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND2_ALPHA" count="1" value="0x859A">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="RGB_SCALE" count="1" value="0x8573">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="ADD_SIGNED" value="0x8574"/>
+ <enum name="INTERPOLATE" value="0x8575"/>
+ <enum name="SUBTRACT" value="0x84E7"/>
+ <enum name="CONSTANT" value="0x8576"/>
+ <enum name="PRIMARY_COLOR" value="0x8577"/>
+ <enum name="PREVIOUS" value="0x8578"/>
+ <enum name="DOT3_RGB" value="0x86AE"/>
+ <enum name="DOT3_RGBA" value="0x86AF"/>
+
+ <function name="ActiveTexture" alias="ActiveTextureARB">
+ <param name="texture" type="GLenum"/>
+ </function>
+
+ <function name="ClientActiveTexture" alias="ClientActiveTextureARB">
+ <param name="texture" type="GLenum"/>
+ </function>
+
+ <function name="MultiTexCoord1d" alias="MultiTexCoord1dARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord1dv" alias="MultiTexCoord1dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="MultiTexCoord1f" alias="MultiTexCoord1fARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord1fv" alias="MultiTexCoord1fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="MultiTexCoord1i" alias="MultiTexCoord1iARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord1iv" alias="MultiTexCoord1ivARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="MultiTexCoord1s" alias="MultiTexCoord1sARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord1sv" alias="MultiTexCoord1svARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="MultiTexCoord2d" alias="MultiTexCoord2dARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord2dv" alias="MultiTexCoord2dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="MultiTexCoord2f" alias="MultiTexCoord2fARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord2fv" alias="MultiTexCoord2fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="MultiTexCoord2i" alias="MultiTexCoord2iARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord2iv" alias="MultiTexCoord2ivARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="MultiTexCoord2s" alias="MultiTexCoord2sARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord2sv" alias="MultiTexCoord2svARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="MultiTexCoord3d" alias="MultiTexCoord3dARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ <param name="r" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord3dv" alias="MultiTexCoord3dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="MultiTexCoord3f" alias="MultiTexCoord3fARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord3fv" alias="MultiTexCoord3fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="MultiTexCoord3i" alias="MultiTexCoord3iARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ <param name="r" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord3iv" alias="MultiTexCoord3ivARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="MultiTexCoord3s" alias="MultiTexCoord3sARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ <param name="r" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord3sv" alias="MultiTexCoord3svARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="MultiTexCoord4d" alias="MultiTexCoord4dARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ <param name="r" type="GLdouble"/>
+ <param name="q" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord4dv" alias="MultiTexCoord4dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="q" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord4fv" alias="MultiTexCoord4fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="MultiTexCoord4i" alias="MultiTexCoord4iARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ <param name="r" type="GLint"/>
+ <param name="q" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord4iv" alias="MultiTexCoord4ivARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="MultiTexCoord4s" alias="MultiTexCoord4sARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ <param name="r" type="GLshort"/>
+ <param name="q" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord4sv" alias="MultiTexCoord4svARB">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="LoadTransposeMatrixf" alias="LoadTransposeMatrixfARB">
+ <param name="m" type="const GLfloat *"/>
+ </function>
+
+ <function name="LoadTransposeMatrixd" alias="LoadTransposeMatrixdARB">
+ <param name="m" type="const GLdouble *"/>
+ </function>
+
+ <function name="MultTransposeMatrixf" alias="MultTransposeMatrixfARB">
+ <param name="m" type="const GLfloat *"/>
+ </function>
+
+ <function name="MultTransposeMatrixd" alias="MultTransposeMatrixdARB">
+ <param name="m" type="const GLdouble *"/>
+ </function>
+
+ <function name="SampleCoverage" alias="SampleCoverageARB">
+ <param name="value" type="GLclampf"/>
+ <param name="invert" type="GLboolean"/>
+ </function>
+
+ <function name="CompressedTexImage3D" alias="CompressedTexImage3DARB">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="imageSize" type="GLsizei"/>
+ <param name="data" type="const GLvoid *"/>
+ </function>
+
+ <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="imageSize" type="GLsizei"/>
+ <param name="data" type="const GLvoid *"/>
+ </function>
+
+ <function name="CompressedTexImage1D" alias="CompressedTexImage1DARB">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="imageSize" type="GLsizei"/>
+ <param name="data" type="const GLvoid *"/>
+ </function>
+
+ <function name="CompressedTexSubImage3D" alias="CompressedTexSubImage3DARB">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="imageSize" type="GLsizei"/>
+ <param name="data" type="const GLvoid *"/>
+ </function>
+
+ <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="imageSize" type="GLsizei"/>
+ <param name="data" type="const GLvoid *"/>
+ </function>
+
+ <function name="CompressedTexSubImage1D" alias="CompressedTexSubImage1DARB">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="imageSize" type="GLsizei"/>
+ <param name="data" type="const GLvoid *"/>
+ </function>
+
+ <function name="GetCompressedTexImage" alias="GetCompressedTexImageARB">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="img" type="GLvoid *" output="true"/>
+ </function>
+</category>
+
+<category name="1.4">
+ <enum name="BLEND_DST_RGB" count="1" value="0x80C8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_SRC_RGB" count="1" value="0x80C9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_DST_ALPHA" count="1" value="0x80CA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_SRC_ALPHA" count="1" value="0x80CB">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_SIZE_MIN" count="1" value="0x8126">
+ <size name="PointParameterfvEXT"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_SIZE_MAX" count="1" value="0x8127">
+ <size name="PointParameterfvEXT"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128">
+ <size name="PointParameterfvEXT"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129">
+ <size name="PointParameterfvEXT"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="GENERATE_MIPMAP" count="1" value="0x8191">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="GENERATE_MIPMAP_HINT" value="0x8192"/>
+ <enum name="DEPTH_COMPONENT16" value="0x81A5"/>
+ <enum name="DEPTH_COMPONENT24" value="0x81A6"/>
+ <enum name="DEPTH_COMPONENT32" value="0x81A7"/>
+ <enum name="MIRRORED_REPEAT" value="0x8370"/>
+ <enum name="FOG_COORDINATE_SOURCE" count="1" value="0x8450">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORDINATE" value="0x8451"/>
+ <enum name="FRAGMENT_DEPTH" value="0x8452"/>
+ <enum name="CURRENT_FOG_COORDINATE" count="1" value="0x8453">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORDINATE_ARRAY_TYPE" count="1" value="0x8454">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORDINATE_ARRAY_STRIDE" count="1" value="0x8455">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORDINATE_ARRAY_POINTER" value="0x8456"/>
+ <enum name="FOG_COORDINATE_ARRAY" count="1" value="0x8457">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_SUM" value="0x8458"/>
+ <enum name="CURRENT_SECONDARY_COLOR" count="4" value="0x8459">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SECONDARY_COLOR_ARRAY_SIZE" count="1" value="0x845A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SECONDARY_COLOR_ARRAY_TYPE" count="1" value="0x845B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SECONDARY_COLOR_ARRAY_STRIDE" count="1" value="0x845C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SECONDARY_COLOR_ARRAY_POINTER" value="0x845D"/>
+ <enum name="SECONDARY_COLOR_ARRAY" count="1" value="0x845E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_LOD_BIAS" count="1" value="0x84FD">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_FILTER_CONTROL" value="0x8500"/>
+ <enum name="TEXTURE_LOD_BIAS" count="1" value="0x8501">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="INCR_WRAP" value="0x8507"/>
+ <enum name="DECR_WRAP" value="0x8508"/>
+ <enum name="TEXTURE_DEPTH_SIZE" count="1" value="0x884A">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="DEPTH_TEXTURE_MODE" count="1" value="0x884B">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPARE_MODE" count="1" value="0x884C">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPARE_FUNC" count="1" value="0x884D">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="COMPARE_R_TO_TEXTURE" value="0x884E"/>
+
+ <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT">
+ <param name="sfactorRGB" type="GLenum"/>
+ <param name="dfactorRGB" type="GLenum"/>
+ <param name="sfactorAlpha" type="GLenum"/>
+ <param name="dfactorAlpha" type="GLenum"/>
+ </function>
+
+ <function name="FogCoordf" alias="FogCoordfEXT">
+ <param name="coord" type="GLfloat"/>
+ </function>
+
+ <function name="FogCoordfv" alias="FogCoordfvEXT">
+ <param name="coord" type="const GLfloat *"/>
+ </function>
+
+ <function name="FogCoordd" alias="FogCoorddEXT">
+ <param name="coord" type="GLdouble"/>
+ </function>
+
+ <function name="FogCoorddv" alias="FogCoorddvEXT">
+ <param name="coord" type="const GLdouble *"/>
+ </function>
+
+ <function name="FogCoordPointer" alias="FogCoordPointerEXT">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+
+ <function name="MultiDrawArrays" alias="MultiDrawArraysEXT">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="const GLint *"/>
+ <param name="count" type="const GLsizei *"/>
+ <param name="primcount" type="GLsizei"/>
+ </function>
+
+ <function name="MultiDrawElements" alias="MultiDrawElementsEXT">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="const GLsizei *"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid **"/>
+ <param name="primcount" type="GLsizei"/>
+ </function>
+
+ <function name="PointParameterf" alias="PointParameterfEXT">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ </function>
+
+ <function name="PointParameterfv" alias="PointParameterfvEXT">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+
+ <function name="PointParameteri" alias="PointParameteriNV">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ </function>
+
+ <function name="PointParameteriv" alias="PointParameterivNV">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ </function>
+
+ <function name="SecondaryColor3b" alias="SecondaryColor3bEXT">
+ <param name="red" type="GLbyte"/>
+ <param name="green" type="GLbyte"/>
+ <param name="blue" type="GLbyte"/>
+ </function>
+
+ <function name="SecondaryColor3bv" alias="SecondaryColor3bvEXT">
+ <param name="v" type="const GLbyte *"/>
+ </function>
+
+ <function name="SecondaryColor3d" alias="SecondaryColor3dEXT">
+ <param name="red" type="GLdouble"/>
+ <param name="green" type="GLdouble"/>
+ <param name="blue" type="GLdouble"/>
+ </function>
+
+ <function name="SecondaryColor3dv" alias="SecondaryColor3dvEXT">
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="SecondaryColor3f" alias="SecondaryColor3fEXT">
+ <param name="red" type="GLfloat"/>
+ <param name="green" type="GLfloat"/>
+ <param name="blue" type="GLfloat"/>
+ </function>
+
+ <function name="SecondaryColor3fv" alias="SecondaryColor3fvEXT">
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="SecondaryColor3i" alias="SecondaryColor3iEXT">
+ <param name="red" type="GLint"/>
+ <param name="green" type="GLint"/>
+ <param name="blue" type="GLint"/>
+ </function>
+
+ <function name="SecondaryColor3iv" alias="SecondaryColor3ivEXT">
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="SecondaryColor3s" alias="SecondaryColor3sEXT">
+ <param name="red" type="GLshort"/>
+ <param name="green" type="GLshort"/>
+ <param name="blue" type="GLshort"/>
+ </function>
+
+ <function name="SecondaryColor3sv" alias="SecondaryColor3svEXT">
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="SecondaryColor3ub" alias="SecondaryColor3ubEXT">
+ <param name="red" type="GLubyte"/>
+ <param name="green" type="GLubyte"/>
+ <param name="blue" type="GLubyte"/>
+ </function>
+
+ <function name="SecondaryColor3ubv" alias="SecondaryColor3ubvEXT">
+ <param name="v" type="const GLubyte *"/>
+ </function>
+
+ <function name="SecondaryColor3ui" alias="SecondaryColor3uiEXT">
+ <param name="red" type="GLuint"/>
+ <param name="green" type="GLuint"/>
+ <param name="blue" type="GLuint"/>
+ </function>
+
+ <function name="SecondaryColor3uiv" alias="SecondaryColor3uivEXT">
+ <param name="v" type="const GLuint *"/>
+ </function>
+
+ <function name="SecondaryColor3us" alias="SecondaryColor3usEXT">
+ <param name="red" type="GLushort"/>
+ <param name="green" type="GLushort"/>
+ <param name="blue" type="GLushort"/>
+ </function>
+
+ <function name="SecondaryColor3usv" alias="SecondaryColor3usvEXT">
+ <param name="v" type="const GLushort *"/>
+ </function>
+
+ <function name="SecondaryColorPointer" alias="SecondaryColorPointerEXT">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+
+ <function name="WindowPos2d" alias="WindowPos2dMESA">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ </function>
+
+ <function name="WindowPos2dv" alias="WindowPos2dvMESA">
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="WindowPos2f" alias="WindowPos2fMESA">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+
+ <function name="WindowPos2fv" alias="WindowPos2fvMESA">
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="WindowPos2i" alias="WindowPos2iMESA">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ </function>
+
+ <function name="WindowPos2iv" alias="WindowPos2ivMESA">
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="WindowPos2s" alias="WindowPos2sMESA">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ </function>
+
+ <function name="WindowPos2sv" alias="WindowPos2svMESA">
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="WindowPos3d" alias="WindowPos3dMESA">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ </function>
+
+ <function name="WindowPos3dv" alias="WindowPos3dvMESA">
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="WindowPos3f" alias="WindowPos3fMESA">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="WindowPos3fv" alias="WindowPos3fvMESA">
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="WindowPos3i" alias="WindowPos3iMESA">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ </function>
+
+ <function name="WindowPos3iv" alias="WindowPos3ivMESA">
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="WindowPos3s" alias="WindowPos3sMESA">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ </function>
+
+ <function name="WindowPos3sv" alias="WindowPos3svMESA">
+ <param name="v" type="const GLshort *"/>
+ </function>
+</category>
+
+<category name="1.5">
+ <enum name="BUFFER_SIZE" value="0x8764"/>
+ <enum name="BUFFER_USAGE" value="0x8765"/>
+ <enum name="QUERY_COUNTER_BITS" value="0x8864"/>
+ <enum name="CURRENT_QUERY" value="0x8865"/>
+ <enum name="QUERY_RESULT" value="0x8866"/>
+ <enum name="QUERY_RESULT_AVAILABLE" value="0x8867"/>
+ <enum name="ARRAY_BUFFER" value="0x8892"/>
+ <enum name="ELEMENT_ARRAY_BUFFER" value="0x8893"/>
+ <enum name="ARRAY_BUFFER_BINDING" value="0x8894"/>
+ <enum name="ELEMENT_ARRAY_BUFFER_BINDING" value="0x8895"/>
+ <enum name="VERTEX_ARRAY_BUFFER_BINDING" value="0x8896"/>
+ <enum name="NORMAL_ARRAY_BUFFER_BINDING" value="0x8897"/>
+ <enum name="COLOR_ARRAY_BUFFER_BINDING" value="0x8898"/>
+ <enum name="INDEX_ARRAY_BUFFER_BINDING" value="0x8899"/>
+ <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING" value="0x889A"/>
+ <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING" value="0x889B"/>
+ <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING" value="0x889C"/>
+ <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING" value="0x889D"/>
+ <enum name="WEIGHT_ARRAY_BUFFER_BINDING" value="0x889E"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" value="0x889F"/>
+ <enum name="READ_ONLY" value="0x88B8"/>
+ <enum name="WRITE_ONLY" value="0x88B9"/>
+ <enum name="READ_WRITE" value="0x88BA"/>
+ <enum name="BUFFER_ACCESS" value="0x88BB"/>
+ <enum name="BUFFER_MAPPED" value="0x88BC"/>
+ <enum name="BUFFER_MAP_POINTER" value="0x88BD"/>
+ <enum name="STREAM_DRAW" value="0x88E0"/>
+ <enum name="STREAM_READ" value="0x88E1"/>
+ <enum name="STREAM_COPY" value="0x88E2"/>
+ <enum name="STATIC_DRAW" value="0x88E4"/>
+ <enum name="STATIC_READ" value="0x88E5"/>
+ <enum name="STATIC_COPY" value="0x88E6"/>
+ <enum name="DYNAMIC_DRAW" value="0x88E8"/>
+ <enum name="DYNAMIC_READ" value="0x88E9"/>
+ <enum name="DYNAMIC_COPY" value="0x88EA"/>
+ <enum name="SAMPLES_PASSED" count="1" value="0x8914"/>
+ <enum name="FOG_COORD_SRC" value="0x8450">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORD" value="0x8451"/>
+ <enum name="CURRENT_FOG_COORD" count="1" value="0x8453">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORD_ARRAY_TYPE" count="1" value="0x8454">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORD_ARRAY_STRIDE" count="1" value="0x8455">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORD_ARRAY_POINTER" value="0x8456"/>
+ <enum name="FOG_COORD_ARRAY" count="1" value="0x8457">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORD_ARRAY_BUFFER_BINDING" value="0x889D"/>
+ <enum name="SRC0_RGB" value="0x8580"/>
+ <enum name="SRC1_RGB" value="0x8581"/>
+ <enum name="SRC2_RGB" value="0x8582"/>
+ <enum name="SRC0_ALPHA" value="0x8588"/>
+ <enum name="SRC1_ALPHA" value="0x8589"/>
+ <enum name="SRC2_ALPHA" value="0x858A"/>
+
+ <type name="intptr" size="4" glx_name="CARD32"/>
+ <type name="sizeiptr" size="4" unsigned="true" glx_name="CARD32"/>
+
+ <function name="BindBuffer" alias="BindBufferARB">
+ <param name="target" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ </function>
+
+ <function name="BufferData" alias="BufferDataARB">
+ <param name="target" type="GLenum"/>
+ <param name="size" type="GLsizeiptr"/>
+ <param name="data" type="const GLvoid *"/>
+ <param name="usage" type="GLenum"/>
+ </function>
+
+ <function name="BufferSubData" alias="BufferSubDataARB">
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ <param name="data" type="const GLvoid *"/>
+ </function>
+
+ <function name="DeleteBuffers" alias="DeleteBuffersARB">
+ <param name="n" type="GLsizei"/>
+ <param name="buffer" type="const GLuint *"/>
+ </function>
+
+ <function name="GenBuffers" alias="GenBuffersARB">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="buffer" type="GLuint *" output="true" count="n"/>
+ </function>
+
+ <function name="GetBufferParameteriv" alias="GetBufferParameterivARB">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="GetBufferPointerv" alias="GetBufferPointervARB">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLvoid **" output="true"/>
+ </function>
+
+ <function name="GetBufferSubData" alias="GetBufferSubDataARB">
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ <param name="data" type="GLvoid *" output="true"/>
+ </function>
+
+ <function name="IsBuffer" alias="IsBufferARB">
+ <param name="buffer" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <function name="MapBuffer" alias="MapBufferARB">
+ <param name="target" type="GLenum"/>
+ <param name="access" type="GLenum"/>
+ <return type="GLvoid *"/>
+ </function>
+
+ <function name="UnmapBuffer" alias="UnmapBufferARB">
+ <param name="target" type="GLenum"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <function name="GenQueries" alias="GenQueriesARB">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="ids" type="GLuint *" output="true" count="n"/>
+ </function>
+
+ <function name="DeleteQueries" alias="DeleteQueriesARB">
+ <param name="n" type="GLsizei"/>
+ <param name="ids" type="const GLuint *"/>
+ </function>
+
+ <function name="IsQuery" alias="IsQueryARB">
+ <param name="id" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <function name="BeginQuery" alias="BeginQueryARB">
+ <param name="target" type="GLenum"/>
+ <param name="id" type="GLuint"/>
+ </function>
+
+ <function name="EndQuery" alias="EndQueryARB">
+ <param name="target" type="GLenum"/>
+ </function>
+
+ <function name="GetQueryiv" alias="GetQueryivARB">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="GetQueryObjectiv" alias="GetQueryObjectivARB">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLuint *" output="true" variable_param="pname"/>
+ </function>
+</category>
+
+
+<category name="2.0">
+ <!-- XXX some of the enums and functions probably need additional -->
+ <!-- flags/attributes. -->
+
+ <type name="char" size="1" glx_name="CARD8"/>
+
+ <enum name="BLEND_EQUATION_RGB" value="0x8009"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_ENABLED" value="0x8622"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_SIZE" value="0x8623"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_STRIDE" value="0x8624"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_TYPE" value="0x8625"/>
+ <enum name="CURRENT_VERTEX_ATTRIB" value="0x8626"/>
+ <enum name="VERTEX_PROGRAM_POINT_SIZE" value="0x8642"/>
+ <enum name="VERTEX_PROGRAM_TWO_SIDE" value="0x8643"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_POINTER" value="0x8645"/>
+ <enum name="STENCIL_BACK_FUNC" value="0x8800"/>
+ <enum name="STENCIL_BACK_FAIL" value="0x8801"/>
+ <enum name="STENCIL_BACK_PASS_DEPTH_FAIL" value="0x8802"/>
+ <enum name="STENCIL_BACK_PASS_DEPTH_PASS" value="0x8803"/>
+ <enum name="MAX_DRAW_BUFFERS" value="0x8824"/>
+ <enum name="DRAW_BUFFER0" value="0x8825"/>
+ <enum name="DRAW_BUFFER1" value="0x8826"/>
+ <enum name="DRAW_BUFFER2" value="0x8827"/>
+ <enum name="DRAW_BUFFER3" value="0x8828"/>
+ <enum name="DRAW_BUFFER4" value="0x8829"/>
+ <enum name="DRAW_BUFFER5" value="0x882A"/>
+ <enum name="DRAW_BUFFER6" value="0x882B"/>
+ <enum name="DRAW_BUFFER7" value="0x882C"/>
+ <enum name="DRAW_BUFFER8" value="0x882D"/>
+ <enum name="DRAW_BUFFER9" value="0x882E"/>
+ <enum name="DRAW_BUFFER10" value="0x882F"/>
+ <enum name="DRAW_BUFFER11" value="0x8830"/>
+ <enum name="DRAW_BUFFER12" value="0x8831"/>
+ <enum name="DRAW_BUFFER13" value="0x8832"/>
+ <enum name="DRAW_BUFFER14" value="0x8833"/>
+ <enum name="DRAW_BUFFER15" value="0x8834"/>
+ <enum name="BLEND_EQUATION_ALPHA" value="0x883D"/>
+ <enum name="POINT_SPRITE" value="0x8861"/>
+ <enum name="COORD_REPLACE" value="0x8862"/>
+ <enum name="MAX_VERTEX_ATTRIBS" value="0x8869"/>
+ <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED" value="0x886A"/>
+ <enum name="MAX_TEXTURE_COORDS" value="0x8871"/>
+ <enum name="MAX_TEXTURE_IMAGE_UNITS" value="0x8872"/>
+ <enum name="FRAGMENT_SHADER" value="0x8B30"/>
+ <enum name="VERTEX_SHADER" value="0x8B31"/>
+ <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS" value="0x8B49"/>
+ <enum name="MAX_VERTEX_UNIFORM_COMPONENTS" value="0x8B4A"/>
+ <enum name="MAX_VARYING_FLOATS" value="0x8B4B"/>
+ <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS" value="0x8B4C"/>
+ <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS" value="0x8B4D"/>
+ <enum name="SHADER_TYPE" value="0x8B4F"/>
+ <enum name="FLOAT_VEC2" value="0x8B50"/>
+ <enum name="FLOAT_VEC3" value="0x8B51"/>
+ <enum name="FLOAT_VEC4" value="0x8B52"/>
+ <enum name="INT_VEC2" value="0x8B53"/>
+ <enum name="INT_VEC3" value="0x8B54"/>
+ <enum name="INT_VEC4" value="0x8B55"/>
+ <enum name="BOOL" value="0x8B56"/>
+ <enum name="BOOL_VEC2" value="0x8B57"/>
+ <enum name="BOOL_VEC3" value="0x8B58"/>
+ <enum name="BOOL_VEC4" value="0x8B59"/>
+ <enum name="FLOAT_MAT2" value="0x8B5A"/>
+ <enum name="FLOAT_MAT3" value="0x8B5B"/>
+ <enum name="FLOAT_MAT4" value="0x8B5C"/>
+ <enum name="SAMPLER_1D" value="0x8B5D"/>
+ <enum name="SAMPLER_2D" value="0x8B5E"/>
+ <enum name="SAMPLER_3D" value="0x8B5F"/>
+ <enum name="SAMPLER_CUBE" value="0x8B60"/>
+ <enum name="SAMPLER_1D_SHADOW" value="0x8B61"/>
+ <enum name="SAMPLER_2D_SHADOW" value="0x8B62"/>
+ <enum name="DELETE_STATUS" value="0x8B80"/>
+ <enum name="COMPILE_STATUS" value="0x8B81"/>
+ <enum name="LINK_STATUS" value="0x8B82"/>
+ <enum name="VALIDATE_STATUS" value="0x8B83"/>
+ <enum name="INFO_LOG_LENGTH" value="0x8B84"/>
+ <enum name="ATTACHED_SHADERS" value="0x8B85"/>
+ <enum name="ACTIVE_UNIFORMS" value="0x8B86"/>
+ <enum name="ACTIVE_UNIFORM_MAX_LENGTH" value="0x8B87"/>
+ <enum name="SHADER_SOURCE_LENGTH" value="0x8B88"/>
+ <enum name="ACTIVE_ATTRIBUTES" value="0x8B89"/>
+ <enum name="ACTIVE_ATTRIBUTE_MAX_LENGTH" value="0x8B8A"/>
+ <enum name="FRAGMENT_SHADER_DERIVATIVE_HINT" value="0x8B8B"/>
+ <enum name="SHADING_LANGUAGE_VERSION" value="0x8B8C"/>
+ <enum name="CURRENT_PROGRAM" value="0x8B8D"/>
+ <enum name="POINT_SPRITE_COORD_ORIGIN" count="1" value="0x8CA0">
+ <size name="PointParameterfvEXT"/>
+ <size name="PointParameterivNV"/>
+ </enum>
+ <enum name="LOWER_LEFT" value="0x8CA1"/>
+ <enum name="UPPER_LEFT" value="0x8CA2"/>
+ <enum name="STENCIL_BACK_REF" value="0x8CA3"/>
+ <enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/>
+ <enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/>
+
+ <function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT">
+ <param name="modeRGB" type="GLenum"/>
+ <param name="modeA" type="GLenum"/>
+ </function>
+
+ <function name="DrawBuffers" alias="DrawBuffersARB">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="bufs" type="const GLenum *" count="n"/>
+ </function>
+
+ <function name="StencilFuncSeparate" offset="assign">
+ <param name="face" type="GLenum"/>
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLint"/>
+ <param name="mask" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="StencilOpSeparate" offset="assign">
+ <param name="face" type="GLenum"/>
+ <param name="sfail" type="GLenum"/>
+ <param name="zfail" type="GLenum"/>
+ <param name="zpass" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="StencilMaskSeparate" offset="assign">
+ <param name="face" type="GLenum"/>
+ <param name="mask" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="AttachShader" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="shader" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="BindAttribLocation" alias="BindAttribLocationARB">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CompileShader" alias="CompileShaderARB">
+ <param name="shader" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CreateProgram" offset="assign">
+ <return type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CreateShader" offset="assign">
+ <param name="type" type="GLenum"/>
+ <return type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DeleteProgram" offset="assign">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DeleteShader" offset="assign">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DetachShader" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="shader" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DisableVertexAttribArray" alias="DisableVertexAttribArrayARB">
+ <param name="index" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB">
+ <param name="index" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetActiveAttrib" alias="GetActiveAttribARB">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei "/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="size" type="GLint *" output="true"/>
+ <param name="type" type="GLenum *" output="true"/>
+ <param name="name" type="GLchar *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetActiveUniform" alias="GetActiveUniformARB">
+ <param name="program" type="GLuint"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="size" type="GLint *" output="true"/>
+ <param name="type" type="GLenum *" output="true"/>
+ <param name="name" type="GLchar *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetAttachedShaders" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="maxCount" type="GLsizei"/>
+ <param name="count" type="GLsizei *" output="true"/>
+ <param name="obj" type="GLuint *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetAttribLocation" alias="GetAttribLocationARB">
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetProgramiv" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetProgramInfoLog" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="infoLog" type="GLchar *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetShaderiv" offset="assign">
+ <param name="shader" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetShaderInfoLog" offset="assign">
+ <param name="shader" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *"/>
+ <param name="infoLog" type="GLchar *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetShaderSource" alias="GetShaderSourceARB">
+ <param name="shader" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="source" type="GLchar *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformLocation" alias="GetUniformLocationARB">
+ <param name="program" type="GLuint"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformfv" alias="GetUniformfvARB">
+ <param name="program" type="GLuint"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformiv" alias="GetUniformivARB">
+ <param name="program" type="GLuint"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribdv" alias="GetVertexAttribdvARB">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribfv" alias="GetVertexAttribfvARB">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribiv" alias="GetVertexAttribivARB">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervNV">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="pointer" type="GLvoid **" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="IsProgram" offset="assign">
+ <param name="program" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="IsShader" offset="assign">
+ <param name="shader" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="LinkProgram" alias="LinkProgramARB">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ShaderSource" alias="ShaderSourceARB">
+ <param name="shader" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="string" type="const GLchar **"/>
+ <param name="length" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UseProgram" alias="UseProgramObjectARB">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1f" alias="Uniform1fARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform2f" alias="Uniform2fARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform3f" alias="Uniform3fARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform4f" alias="Uniform4fARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <param name="v3" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1i" alias="Uniform1iARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform2i" alias="Uniform2iARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform3i" alias="Uniform3iARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <param name="v2" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform4i" alias="Uniform4iARB">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <param name="v2" type="GLint"/>
+ <param name="v3" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1fv" alias="Uniform1fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform2fv" alias="Uniform2fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform3fv" alias="Uniform3fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform4fv" alias="Uniform4fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1iv" alias="Uniform1ivARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform2iv" alias="Uniform2ivARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform3iv" alias="Uniform3ivARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="Uniform4iv" alias="Uniform4ivARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UniformMatrix2fv" alias="UniformMatrix2fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix3fv" alias="UniformMatrix3fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix4fv" alias="UniformMatrix4fvARB">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ValidateProgram" alias="ValidateProgramARB">
+ <param name="program" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="VertexAttrib1d" alias="VertexAttrib1dARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ </function>
+ <function name="VertexAttrib1dv" alias="VertexAttrib1dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+ <function name="VertexAttrib1f" alias="VertexAttrib1fARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ </function>
+ <function name="VertexAttrib1fv" alias="VertexAttrib1fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+ <function name="VertexAttrib1s" alias="VertexAttrib1sARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ </function>
+ <function name="VertexAttrib1sv" alias="VertexAttrib1svARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="VertexAttrib2d" alias="VertexAttrib2dARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ </function>
+ <function name="VertexAttrib2dv" alias="VertexAttrib2dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+ <function name="VertexAttrib2f" alias="VertexAttrib2fARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+ <function name="VertexAttrib2fv" alias="VertexAttrib2fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+ <function name="VertexAttrib2s" alias="VertexAttrib2sARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ </function>
+ <function name="VertexAttrib2sv" alias="VertexAttrib2svARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="VertexAttrib3d" alias="VertexAttrib3dARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ </function>
+ <function name="VertexAttrib3dv" alias="VertexAttrib3dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+ <function name="VertexAttrib3f" alias="VertexAttrib3fARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+ <function name="VertexAttrib3fv" alias="VertexAttrib3fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+ <function name="VertexAttrib3s" alias="VertexAttrib3sARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ </function>
+ <function name="VertexAttrib3sv" alias="VertexAttrib3svARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="VertexAttrib4Nbv" alias="VertexAttrib4NbvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLbyte *"/>
+ </function>
+ <function name="VertexAttrib4Niv" alias="VertexAttrib4NivARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *"/>
+ </function>
+ <function name="VertexAttrib4Nsv" alias="VertexAttrib4NsvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+ <function name="VertexAttrib4Nub" alias="VertexAttrib4NubARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLubyte"/>
+ <param name="y" type="GLubyte"/>
+ <param name="z" type="GLubyte"/>
+ <param name="w" type="GLubyte"/>
+ </function>
+ <function name="VertexAttrib4Nubv" alias="VertexAttrib4NubvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLubyte *"/>
+ </function>
+ <function name="VertexAttrib4Nuiv" alias="VertexAttrib4NuivARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *"/>
+ </function>
+ <function name="VertexAttrib4Nusv" alias="VertexAttrib4NusvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLushort *"/>
+ </function>
+ <function name="VertexAttrib4bv" alias="VertexAttrib4bvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLbyte *" count="4"/>
+ </function>
+ <function name="VertexAttrib4d" alias="VertexAttrib4dARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+ <function name="VertexAttrib4dv" alias="VertexAttrib4dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *"/>
+ </function>
+ <function name="VertexAttrib4f" alias="VertexAttrib4fARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+ <function name="VertexAttrib4fv" alias="VertexAttrib4fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+ <function name="VertexAttrib4iv" alias="VertexAttrib4ivARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *" count="4"/>
+ </function>
+ <function name="VertexAttrib4s" alias="VertexAttrib4sARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <param name="w" type="GLshort"/>
+ </function>
+ <function name="VertexAttrib4sv" alias="VertexAttrib4svARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *"/>
+ </function>
+ <function name="VertexAttrib4ubv" alias="VertexAttrib4ubvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLubyte *" count="4"/>
+ </function>
+ <function name="VertexAttrib4uiv" alias="VertexAttrib4uivARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *" count="4"/>
+ </function>
+ <function name="VertexAttrib4usv" alias="VertexAttrib4usvARB">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLushort *" count="4"/>
+ </function>
+
+ <function name="VertexAttribPointer" alias="VertexAttribPointerARB">
+ <param name="index" type="GLuint"/>
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="normalized" type="GLboolean"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+
+</category>
+
+
+<category name="2.1">
+ <!-- XXX some of the enums and functions probably need additional -->
+ <!-- flags/attributes. -->
+
+ <enum name="CURRENT_RASTER_SECONDARY_COLOR" value="0x845F"/>
+ <enum name="PIXEL_PACK_BUFFER" value="0x88EB"/>
+ <enum name="PIXEL_UNPACK_BUFFER" value="0x88EC"/>
+ <enum name="PIXEL_PACK_BUFFER_BINDING" value="0x88ED"/>
+ <enum name="PIXEL_UNPACK_BUFFER_BINDING" value="0x88EF"/>
+ <enum name="FLOAT_MAT2x3" value="0x8B65"/>
+ <enum name="FLOAT_MAT2x4" value="0x8B66"/>
+ <enum name="FLOAT_MAT3x2" value="0x8B67"/>
+ <enum name="FLOAT_MAT3x4" value="0x8B68"/>
+ <enum name="FLOAT_MAT4x2" value="0x8B69"/>
+ <enum name="FLOAT_MAT4x3" value="0x8B6A"/>
+ <enum name="SRGB" value="0x8C40"/>
+ <enum name="SRGB8" value="0x8C41"/>
+ <enum name="SRGB_ALPHA" value="0x8C42"/>
+ <enum name="SRGB8_ALPHA8" value="0x8C43"/>
+ <enum name="SLUMINANCE_ALPHA" value="0x8C44"/>
+ <enum name="SLUMINANCE8_ALPHA8" value="0x8C45"/>
+ <enum name="SLUMINANCE" value="0x8C46"/>
+ <enum name="SLUMINANCE8" value="0x8C47"/>
+ <enum name="COMPRESSED_SRGB" value="0x8C48"/>
+ <enum name="COMPRESSED_SRGB_ALPHA" value="0x8C49"/>
+ <enum name="COMPRESSED_SLUMINANCE" value="0x8C4A"/>
+ <enum name="COMPRESSED_SLUMINANCE_ALPHA" value="0x8C4B"/>
+
+ <function name="UniformMatrix2x3fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix3x2fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix2x4fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix4x2fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix3x4fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="UniformMatrix4x3fv" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+</category>
+
+
+<!-- ARB extensions sorted by extension number. -->
+
+<category name="GL_ARB_multitexture" number="1">
+ <enum name="TEXTURE0_ARB" value="0x84C0"/>
+ <enum name="TEXTURE1_ARB" value="0x84C1"/>
+ <enum name="TEXTURE2_ARB" value="0x84C2"/>
+ <enum name="TEXTURE3_ARB" value="0x84C3"/>
+ <enum name="TEXTURE4_ARB" value="0x84C4"/>
+ <enum name="TEXTURE5_ARB" value="0x84C5"/>
+ <enum name="TEXTURE6_ARB" value="0x84C6"/>
+ <enum name="TEXTURE7_ARB" value="0x84C7"/>
+ <enum name="TEXTURE8_ARB" value="0x84C8"/>
+ <enum name="TEXTURE9_ARB" value="0x84C9"/>
+ <enum name="TEXTURE10_ARB" value="0x84CA"/>
+ <enum name="TEXTURE11_ARB" value="0x84CB"/>
+ <enum name="TEXTURE12_ARB" value="0x84CC"/>
+ <enum name="TEXTURE13_ARB" value="0x84CD"/>
+ <enum name="TEXTURE14_ARB" value="0x84CE"/>
+ <enum name="TEXTURE15_ARB" value="0x84CF"/>
+ <enum name="TEXTURE16_ARB" value="0x84D0"/>
+ <enum name="TEXTURE17_ARB" value="0x84D1"/>
+ <enum name="TEXTURE18_ARB" value="0x84D2"/>
+ <enum name="TEXTURE19_ARB" value="0x84D3"/>
+ <enum name="TEXTURE20_ARB" value="0x84D4"/>
+ <enum name="TEXTURE21_ARB" value="0x84D5"/>
+ <enum name="TEXTURE22_ARB" value="0x84D6"/>
+ <enum name="TEXTURE23_ARB" value="0x84D7"/>
+ <enum name="TEXTURE24_ARB" value="0x84D8"/>
+ <enum name="TEXTURE25_ARB" value="0x84D9"/>
+ <enum name="TEXTURE26_ARB" value="0x84DA"/>
+ <enum name="TEXTURE27_ARB" value="0x84DB"/>
+ <enum name="TEXTURE28_ARB" value="0x84DC"/>
+ <enum name="TEXTURE29_ARB" value="0x84DD"/>
+ <enum name="TEXTURE30_ARB" value="0x84DE"/>
+ <enum name="TEXTURE31_ARB" value="0x84DF"/>
+ <enum name="ACTIVE_TEXTURE_ARB" count="1" value="0x84E0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CLIENT_ACTIVE_TEXTURE_ARB" count="1" value="0x84E1">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_UNITS_ARB" count="1" value="0x84E2">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="ActiveTextureARB" offset="374">
+ <param name="texture" type="GLenum"/>
+ <glx rop="197"/>
+ </function>
+
+ <function name="ClientActiveTextureARB" offset="375">
+ <param name="texture" type="GLenum"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord1dvARB" offset="377">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *" count="1"/>
+ <glx rop="198"/>
+ </function>
+
+ <function name="MultiTexCoord1fARB" offset="378" vectorequiv="MultiTexCoord1fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord1fvARB" offset="379">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *" count="1"/>
+ <glx rop="199"/>
+ </function>
+
+ <function name="MultiTexCoord1iARB" offset="380" vectorequiv="MultiTexCoord1ivARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord1ivARB" offset="381">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *" count="1"/>
+ <glx rop="200"/>
+ </function>
+
+ <function name="MultiTexCoord1sARB" offset="382" vectorequiv="MultiTexCoord1svARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord1svARB" offset="383">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *" count="1"/>
+ <glx rop="201"/>
+ </function>
+
+ <function name="MultiTexCoord2dARB" offset="384" vectorequiv="MultiTexCoord2dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord2dvARB" offset="385">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *" count="2"/>
+ <glx rop="202"/>
+ </function>
+
+ <function name="MultiTexCoord2fARB" offset="386" vectorequiv="MultiTexCoord2fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord2fvARB" offset="387">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *" count="2"/>
+ <glx rop="203"/>
+ </function>
+
+ <function name="MultiTexCoord2iARB" offset="388" vectorequiv="MultiTexCoord2ivARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord2ivARB" offset="389">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *" count="2"/>
+ <glx rop="204"/>
+ </function>
+
+ <function name="MultiTexCoord2sARB" offset="390" vectorequiv="MultiTexCoord2svARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord2svARB" offset="391">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *" count="2"/>
+ <glx rop="205"/>
+ </function>
+
+ <function name="MultiTexCoord3dARB" offset="392" vectorequiv="MultiTexCoord3dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ <param name="r" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord3dvARB" offset="393">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="206"/>
+ </function>
+
+ <function name="MultiTexCoord3fARB" offset="394" vectorequiv="MultiTexCoord3fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord3fvARB" offset="395">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="207"/>
+ </function>
+
+ <function name="MultiTexCoord3iARB" offset="396" vectorequiv="MultiTexCoord3ivARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ <param name="r" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord3ivARB" offset="397">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *" count="3"/>
+ <glx rop="208"/>
+ </function>
+
+ <function name="MultiTexCoord3sARB" offset="398" vectorequiv="MultiTexCoord3svARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ <param name="r" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord3svARB" offset="399">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="209"/>
+ </function>
+
+ <function name="MultiTexCoord4dARB" offset="400" vectorequiv="MultiTexCoord4dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLdouble"/>
+ <param name="t" type="GLdouble"/>
+ <param name="r" type="GLdouble"/>
+ <param name="q" type="GLdouble"/>
+ </function>
+
+ <function name="MultiTexCoord4dvARB" offset="401">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="210"/>
+ </function>
+
+ <function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="q" type="GLfloat"/>
+ </function>
+
+ <function name="MultiTexCoord4fvARB" offset="403">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="211"/>
+ </function>
+
+ <function name="MultiTexCoord4iARB" offset="404" vectorequiv="MultiTexCoord4ivARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLint"/>
+ <param name="t" type="GLint"/>
+ <param name="r" type="GLint"/>
+ <param name="q" type="GLint"/>
+ </function>
+
+ <function name="MultiTexCoord4ivARB" offset="405">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="212"/>
+ </function>
+
+ <function name="MultiTexCoord4sARB" offset="406" vectorequiv="MultiTexCoord4svARB">
+ <param name="target" type="GLenum"/>
+ <param name="s" type="GLshort"/>
+ <param name="t" type="GLshort"/>
+ <param name="r" type="GLshort"/>
+ <param name="q" type="GLshort"/>
+ </function>
+
+ <function name="MultiTexCoord4svARB" offset="407">
+ <param name="target" type="GLenum"/>
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="213"/>
+ </function>
+</category>
+
+<!-- ARB extension number 2 is a GLX extension. -->
+
+<category name="GL_ARB_transpose_matrix" number="3">
+ <enum name="TRANSPOSE_MODELVIEW_MATRIX_ARB" value="0x84E3"/>
+ <enum name="TRANSPOSE_PROJECTION_MATRIX_ARB" value="0x84E4"/>
+ <enum name="TRANSPOSE_TEXTURE_MATRIX_ARB" value="0x84E5"/>
+ <enum name="TRANSPOSE_COLOR_MATRIX_ARB" value="0x84E6"/>
+
+ <function name="LoadTransposeMatrixfARB" offset="assign">
+ <param name="m" type="const GLfloat *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="LoadTransposeMatrixdARB" offset="assign">
+ <param name="m" type="const GLdouble *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="MultTransposeMatrixfARB" offset="assign">
+ <param name="m" type="const GLfloat *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="MultTransposeMatrixdARB" offset="assign">
+ <param name="m" type="const GLdouble *"/>
+ <glx handcode="true"/>
+ </function>
+</category>
+
+<!-- ARB extension number 4 is a WGL extension. -->
+
+<category name="GL_ARB_multisample" number="5">
+ <enum name="MULTISAMPLE_ARB" count="1" value="0x809D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_ALPHA_TO_COVERAGE_ARB" count="1" value="0x809E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_ALPHA_TO_ONE_ARB" count="1" value="0x809F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE_ARB" count="1" value="0x80A0">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_BUFFERS_ARB" count="1" value="0x80A8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLES_ARB" count="1" value="0x80A9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE_VALUE_ARB" count="1" value="0x80AA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SAMPLE_COVERAGE_INVERT_ARB" count="1" value="0x80AB">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MULTISAMPLE_BIT_ARB" value="0x20000000"/>
+
+ <function name="SampleCoverageARB" offset="assign">
+ <param name="value" type="GLclampf"/>
+ <param name="invert" type="GLboolean"/>
+ <glx rop="229"/>
+ </function>
+</category>
+
+<category name="GL_ARB_texture_env_add" number="6">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_ARB_texture_cube_map" number="7">
+ <enum name="NORMAL_MAP_ARB" value="0x8511"/>
+ <enum name="REFLECTION_MAP_ARB" value="0x8512"/>
+ <enum name="TEXTURE_CUBE_MAP_ARB" count="1" value="0x8513">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_CUBE_MAP_ARB" count="1" value="0x8514">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_CUBE_MAP_POSITIVE_X_ARB" value="0x8515"/>
+ <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X_ARB" value="0x8516"/>
+ <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y_ARB" value="0x8517"/>
+ <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB" value="0x8518"/>
+ <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z_ARB" value="0x8519"/>
+ <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB" value="0x851A"/>
+ <enum name="PROXY_TEXTURE_CUBE_MAP_ARB" value="0x851B"/>
+ <enum name="MAX_CUBE_MAP_TEXTURE_SIZE_ARB" count="1" value="0x851C">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<!-- ARB extension number 8 is a WGL extension. -->
+<!-- ARB extension number 9 is a WGL extension. -->
+<!-- ARB extension number 10 is a WGL extension. -->
+<!-- ARB extension number 11 is a WGL extension. -->
+
+<category name="GL_ARB_texture_compression" number="12">
+ <enum name="COMPRESSED_ALPHA_ARB" value="0x84E9"/>
+ <enum name="COMPRESSED_LUMINANCE_ARB" value="0x84EA"/>
+ <enum name="COMPRESSED_LUMINANCE_ALPHA_ARB" value="0x84EB"/>
+ <enum name="COMPRESSED_INTENSITY_ARB" value="0x84EC"/>
+ <enum name="COMPRESSED_RGB_ARB" value="0x84ED"/>
+ <enum name="COMPRESSED_RGBA_ARB" value="0x84EE"/>
+ <enum name="TEXTURE_COMPRESSION_HINT_ARB" count="1" value="0x84EF">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE_ARB" count="1" value="0x86A0">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPRESSED_ARB" count="1" value="0x86A1">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="NUM_COMPRESSED_TEXTURE_FORMATS_ARB" count="1" value="0x86A2">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPRESSED_FORMATS_ARB" value="0x86A3"/>
+
+ <function name="CompressedTexImage3DARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="216" handcode="client"/>
+ </function>
+
+ <function name="CompressedTexImage2DARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="215" handcode="client"/>
+ </function>
+
+ <function name="CompressedTexImage1DARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="214" handcode="client"/>
+ </function>
+
+ <function name="CompressedTexSubImage3DARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="219" handcode="client"/>
+ </function>
+
+ <function name="CompressedTexSubImage2DARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="218" handcode="client"/>
+ </function>
+
+ <function name="CompressedTexSubImage1DARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="imageSize" type="GLsizei" counter="true"/>
+ <param name="data" type="const GLvoid *" count="imageSize"/>
+ <glx rop="217" handcode="client"/>
+ </function>
+
+ <function name="GetCompressedTexImageARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="img" type="GLvoid *" output="true"/>
+
+ <!-- This has to be hand coded because the image size is in the
+ "wrong" place. Technically, this should be a
+ 'always_array="true"' case. The size field in the reply would
+ be at offset 12. However, the size is actually at offset 16.
+ This is where the 'width' is in a GetTexImage reply. -->
+ <glx sop="160" handcode="true"/>
+ </function>
+</category>
+
+<category name="GL_ARB_texture_border_clamp" number="13">
+ <enum name="CLAMP_TO_BORDER_ARB" value="0x812D"/>
+</category>
+
+<category name="GL_ARB_point_parameters" number="14">
+ <enum name="POINT_SIZE_MIN_ARB" count="1" value="0x8126">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+ <enum name="POINT_SIZE_MAX_ARB" count="1" value="0x8127">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+ <enum name="POINT_FADE_THRESHOLD_SIZE_ARB" count="1" value="0x8128">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+ <enum name="POINT_DISTANCE_ATTENUATION_ARB" count="3" value="0x8129">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+
+ <function name="PointParameterfARB" alias="PointParameterfEXT">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="2065"/>
+ </function>
+
+ <function name="PointParameterfvARB" alias="PointParameterfvEXT">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="2066"/>
+ </function>
+</category>
+
+<category name="GL_ARB_vertex_blend" number="15">
+ <enum name="MAX_VERTEX_UNITS_ARB" count="1" value="0x86A4">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ACTIVE_VERTEX_UNITS_ARB" count="1" value="0x86A5">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="WEIGHT_SUM_UNITY_ARB" count="1" value="0x86A6">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_BLEND_ARB" count="1" value="0x86A7">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_WEIGHT_ARB" count="1" value="0x86A8">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="WEIGHT_ARRAY_TYPE_ARB" count="1" value="0x86A9">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="WEIGHT_ARRAY_STRIDE_ARB" count="1" value="0x86AA">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="WEIGHT_ARRAY_SIZE_ARB" count="1" value="0x86AB">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="WEIGHT_ARRAY_POINTER_ARB" value="0x86AC"/>
+ <enum name="WEIGHT_ARRAY_ARB" count="1" value="0x86AD">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW0_ARB" count="16" value="0x1700">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW1_ARB" count="16" value="0x850A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW2_ARB" count="16" value="0x8722">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW3_ARB" count="16" value="0x8723">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW4_ARB" count="16" value="0x8724">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW5_ARB" count="16" value="0x8725">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW6_ARB" count="16" value="0x8726">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW7_ARB" count="16" value="0x8727">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW8_ARB" count="16" value="0x8728">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW9_ARB" count="16" value="0x8729">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW10_ARB" count="16" value="0x872A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW11_ARB" count="16" value="0x872B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW12_ARB" count="16" value="0x872C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW13_ARB" count="16" value="0x872D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW14_ARB" count="16" value="0x872E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW15_ARB" count="16" value="0x872F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW16_ARB" count="16" value="0x8730">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW17_ARB" count="16" value="0x8731">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW18_ARB" count="16" value="0x8732">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW19_ARB" count="16" value="0x8733">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW20_ARB" count="16" value="0x8734">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW21_ARB" count="16" value="0x8735">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW22_ARB" count="16" value="0x8736">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW23_ARB" count="16" value="0x8737">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW24_ARB" count="16" value="0x8738">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW25_ARB" count="16" value="0x8739">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW26_ARB" count="16" value="0x873A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW27_ARB" count="16" value="0x873B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW28_ARB" count="16" value="0x873C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW29_ARB" count="16" value="0x873D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW30_ARB" count="16" value="0x873E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MODELVIEW31_ARB" count="16" value="0x873F">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="WeightbvARB">
+ <param name="size" type="GLint"/>
+ <param name="weights" type="const GLbyte *"/>
+ </function>
+
+ <function name="WeightsvARB">
+ <param name="size" type="GLint"/>
+ <param name="weights" type="const GLshort *"/>
+ </function>
+
+ <function name="WeightivARB">
+ <param name="size" type="GLint"/>
+ <param name="weights" type="const GLint *"/>
+ </function>
+
+ <function name="WeightfvARB">
+ <param name="size" type="GLint"/>
+ <param name="weights" type="const GLfloat *"/>
+ </function>
+
+ <function name="WeightdvARB">
+ <param name="size" type="GLint"/>
+ <param name="weights" type="const GLdouble *"/>
+ </function>
+
+ <function name="WeightubvARB">
+ <param name="size" type="GLint"/>
+ <param name="weights" type="const GLubyte *"/>
+ </function>
+
+ <function name="WeightusvARB">
+ <param name="size" type="GLint"/>
+ <param name="weights" type="const GLushort *"/>
+ </function>
+
+ <function name="WeightuivARB">
+ <param name="size" type="GLint"/>
+ <param name="weights" type="const GLuint *"/>
+ </function>
+
+ <function name="WeightPointerARB">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="VertexBlendARB">
+ <param name="count" type="GLint"/>
+ </function>
+</category>
+
+<category name="GL_ARB_matrix_palette" number="16">
+ <enum name="MATRIX_PALETTE_ARB" count="1" value="0x8840">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_MATRIX_PALETTE_STACK_DEPTH_ARB" count="1" value="0x8841">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_PALETTE_MATRICES_ARB" count="1" value="0x8842">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_PALETTE_MATRIX_ARB" count="1" value="0x8843">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX_INDEX_ARRAY_ARB" count="1" value="0x8844">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_MATRIX_INDEX_ARB" count="1" value="0x8845">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX_INDEX_ARRAY_SIZE_ARB" count="1" value="0x8846">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX_INDEX_ARRAY_TYPE_ARB" count="1" value="0x8847">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX_INDEX_ARRAY_STRIDE_ARB" count="1" value="0x8848">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX_INDEX_ARRAY_POINTER_ARB" value="0x8849"/>
+
+ <function name="CurrentPaletteMatrixARB">
+ <param name="index" type="GLint"/>
+ <glx ignore="true" rop="4329"/>
+ </function>
+
+ <function name="MatrixIndexubvARB">
+ <param name="size" type="GLint" counter="true"/>
+ <param name="indices" type="const GLubyte *" count="size"/>
+ <glx ignore="true" rop="4326"/>
+ </function>
+
+ <function name="MatrixIndexusvARB">
+ <param name="size" type="GLint" counter="true"/>
+ <param name="indices" type="const GLushort *" count="size"/>
+ <glx ignore="true" rop="4327"/>
+ </function>
+
+ <function name="MatrixIndexuivARB">
+ <param name="size" type="GLint" counter="true"/>
+ <param name="indices" type="const GLuint *" count="size"/>
+ <glx ignore="true" rop="4328"/>
+ </function>
+
+ <function name="MatrixIndexPointerARB">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+</category>
+
+<category name="GL_ARB_texture_env_combine" number="17">
+ <enum name="COMBINE_ARB" value="0x8570"/>
+ <enum name="COMBINE_RGB_ARB" value="0x8571"/>
+ <enum name="COMBINE_ALPHA_ARB" value="0x8572"/>
+ <enum name="SOURCE0_RGB_ARB" value="0x8580"/>
+ <enum name="SOURCE1_RGB_ARB" value="0x8581"/>
+ <enum name="SOURCE2_RGB_ARB" value="0x8582"/>
+ <enum name="SOURCE0_ALPHA_ARB" value="0x8588"/>
+ <enum name="SOURCE1_ALPHA_ARB" value="0x8589"/>
+ <enum name="SOURCE2_ALPHA_ARB" value="0x858A"/>
+ <enum name="OPERAND0_RGB_ARB" value="0x8590"/>
+ <enum name="OPERAND1_RGB_ARB" value="0x8591"/>
+ <enum name="OPERAND2_RGB_ARB" value="0x8592"/>
+ <enum name="OPERAND0_ALPHA_ARB" value="0x8598"/>
+ <enum name="OPERAND1_ALPHA_ARB" value="0x8599"/>
+ <enum name="OPERAND2_ALPHA_ARB" value="0x859A"/>
+ <enum name="RGB_SCALE_ARB" value="0x8573"/>
+ <enum name="ADD_SIGNED_ARB" value="0x8574"/>
+ <enum name="INTERPOLATE_ARB" value="0x8575"/>
+ <enum name="SUBTRACT_ARB" value="0x84E7"/>
+ <enum name="CONSTANT_ARB" value="0x8576"/>
+ <enum name="PRIMARY_COLOR_ARB" value="0x8577"/>
+ <enum name="PREVIOUS_ARB" value="0x8578"/>
+</category>
+
+<category name="GL_ARB_texture_env_crossbar" number="18">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_ARB_texture_env_dot3" number="19">
+ <enum name="DOT3_RGB_ARB" value="0x86AE"/>
+ <enum name="DOT3_RGBA_ARB" value="0x86AF"/>
+</category>
+
+<!-- ARB extension number 20 is a WGL extension. -->
+
+<category name="GL_ARB_texture_mirrored_repeat" number="21">
+ <enum name="MIRRORED_REPEAT_ARB" value="0x8370"/>
+</category>
+
+<category name="GL_ARB_depth_texture" number="22">
+ <enum name="DEPTH_COMPONENT16_ARB" value="0x81A5"/>
+ <enum name="DEPTH_COMPONENT24_ARB" value="0x81A6"/>
+ <enum name="DEPTH_COMPONENT32_ARB" value="0x81A7"/>
+ <enum name="TEXTURE_DEPTH_SIZE_ARB" count="1" value="0x884A">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="DEPTH_TEXTURE_MODE_ARB" count="1" value="0x884B">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_ARB_shadow" number="23">
+ <enum name="TEXTURE_COMPARE_MODE_ARB" count="1" value="0x884C">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPARE_FUNC_ARB" count="1" value="0x884D">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="COMPARE_R_TO_TEXTURE_ARB" value="0x884E"/>
+</category>
+
+<category name="GL_ARB_shadow_ambient" number="24">
+ <enum name="TEXTURE_COMPARE_FAIL_VALUE_ARB" count="1" value="0x80BF">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_ARB_window_pos" number="25">
+ <function name="WindowPos2dARB" alias="WindowPos2dMESA">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ </function>
+
+ <function name="WindowPos2fARB" alias="WindowPos2fMESA">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+
+ <function name="WindowPos2iARB" alias="WindowPos2iMESA">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ </function>
+
+ <function name="WindowPos2sARB" alias="WindowPos2sMESA">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ </function>
+
+ <function name="WindowPos2dvARB" alias="WindowPos2dvMESA">
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="WindowPos2fvARB" alias="WindowPos2fvMESA">
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="WindowPos2ivARB" alias="WindowPos2ivMESA">
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="WindowPos2svARB" alias="WindowPos2svMESA">
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="WindowPos3dARB" alias="WindowPos3dMESA">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ </function>
+
+ <function name="WindowPos3fARB" alias="WindowPos3fMESA">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="WindowPos3iARB" alias="WindowPos3iMESA">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ </function>
+
+ <function name="WindowPos3sARB" alias="WindowPos3sMESA">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ </function>
+
+ <function name="WindowPos3dvARB" alias="WindowPos3dvMESA">
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="WindowPos3fvARB" alias="WindowPos3fvMESA">
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="WindowPos3ivARB" alias="WindowPos3ivMESA">
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="WindowPos3svARB" alias="WindowPos3svMESA">
+ <param name="v" type="const GLshort *"/>
+ </function>
+</category>
+
+<category name="GL_ARB_vertex_program" number="26">
+ <enum name="COLOR_SUM_ARB" count="1" value="0x8458">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_PROGRAM_ARB" count="1" value="0x8620">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_ENABLED_ARB" count="1" value="0x8622">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_SIZE_ARB" count="1" value="0x8623">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_STRIDE_ARB" count="1" value="0x8624">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_TYPE_ARB" count="1" value="0x8625">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ </enum>
+ <enum name="CURRENT_VERTEX_ATTRIB_ARB" count="1" value="0x8626">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_LENGTH_ARB" count="1" value="0x8627">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_STRING_ARB" value="0x8628"/>
+ <enum name="MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB" count="1" value="0x862E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_MATRICES_ARB" count="1" value="0x862F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_MATRIX_STACK_DEPTH_ARB" count="1" value="0x8640">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="CURRENT_MATRIX_ARB" count="16" value="0x8641">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_PROGRAM_POINT_SIZE_ARB" count="1" value="0x8642">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_PROGRAM_TWO_SIDE_ARB" count="1" value="0x8643">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_POINTER_ARB" value="0x8645"/>
+ <enum name="PROGRAM_ERROR_POSITION_ARB" count="1" value="0x864B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_BINDING_ARB" count="1" value="0x8677">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_VERTEX_ATTRIBS_ARB" count="1" value="0x8869">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB" value="0x886A"/>
+ <enum name="PROGRAM_ERROR_STRING_ARB" value="0x8874"/>
+ <enum name="PROGRAM_FORMAT_ASCII_ARB" value="0x8875"/>
+ <enum name="PROGRAM_FORMAT_ARB" count="1" value="0x8876">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A0">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A1">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A2">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A3">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A4">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A5">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A6">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A7">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_PARAMETERS_ARB" count="1" value="0x88A8">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_PARAMETERS_ARB" count="1" value="0x88A9">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AA">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AB">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_ATTRIBS_ARB" count="1" value="0x88AC">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_ATTRIBS_ARB" count="1" value="0x88AD">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AE">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AF">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B0">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B1">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B2">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B3">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_LOCAL_PARAMETERS_ARB" count="1" value="0x88B4">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_ENV_PARAMETERS_ARB" count="1" value="0x88B5">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_UNDER_NATIVE_LIMITS_ARB" count="1" value="0x88B6">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="TRANSPOSE_CURRENT_MATRIX_ARB" count="16" value="0x88B7">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MATRIX0_ARB" value="0x88C0"/>
+ <enum name="MATRIX1_ARB" value="0x88C1"/>
+ <enum name="MATRIX2_ARB" value="0x88C2"/>
+ <enum name="MATRIX3_ARB" value="0x88C3"/>
+ <enum name="MATRIX4_ARB" value="0x88C4"/>
+ <enum name="MATRIX5_ARB" value="0x88C5"/>
+ <enum name="MATRIX6_ARB" value="0x88C6"/>
+ <enum name="MATRIX7_ARB" value="0x88C7"/>
+ <enum name="MATRIX8_ARB" value="0x88C8"/>
+ <enum name="MATRIX9_ARB" value="0x88C9"/>
+ <enum name="MATRIX10_ARB" value="0x88CA"/>
+ <enum name="MATRIX11_ARB" value="0x88CB"/>
+ <enum name="MATRIX12_ARB" value="0x88CC"/>
+ <enum name="MATRIX13_ARB" value="0x88CD"/>
+ <enum name="MATRIX14_ARB" value="0x88CE"/>
+ <enum name="MATRIX15_ARB" value="0x88CF"/>
+ <enum name="MATRIX16_ARB" value="0x88D0"/>
+ <enum name="MATRIX17_ARB" value="0x88D1"/>
+ <enum name="MATRIX18_ARB" value="0x88D2"/>
+ <enum name="MATRIX19_ARB" value="0x88D3"/>
+ <enum name="MATRIX20_ARB" value="0x88D4"/>
+ <enum name="MATRIX21_ARB" value="0x88D5"/>
+ <enum name="MATRIX22_ARB" value="0x88D6"/>
+ <enum name="MATRIX23_ARB" value="0x88D7"/>
+ <enum name="MATRIX24_ARB" value="0x88D8"/>
+ <enum name="MATRIX25_ARB" value="0x88D9"/>
+ <enum name="MATRIX26_ARB" value="0x88DA"/>
+ <enum name="MATRIX27_ARB" value="0x88DB"/>
+ <enum name="MATRIX28_ARB" value="0x88DC"/>
+ <enum name="MATRIX29_ARB" value="0x88DD"/>
+ <enum name="MATRIX30_ARB" value="0x88DE"/>
+ <enum name="MATRIX31_ARB" value="0x88DF"/>
+
+ <function name="GetVertexAttribdvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
+ <glx handcode="client" vendorpriv="1301"/>
+ </function>
+
+ <function name="GetVertexAttribfvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx handcode="client" vendorpriv="1302"/>
+ </function>
+
+ <function name="GetVertexAttribivARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx handcode="client" vendorpriv="1303"/>
+ </function>
+
+ <function name="VertexAttrib1dARB" offset="assign" vectorequiv="VertexAttrib1dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ </function>
+
+ <function name="VertexAttrib1dvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *" count="1"/>
+ <glx rop="4197" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttrib1fARB" offset="assign" vectorequiv="VertexAttrib1fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib1fvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *" count="1"/>
+ <glx rop="4193"/>
+ </function>
+
+ <function name="VertexAttrib1sARB" offset="assign" vectorequiv="VertexAttrib1svARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ </function>
+
+ <function name="VertexAttrib1svARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *" count="1"/>
+ <glx rop="4189"/>
+ </function>
+
+ <function name="VertexAttrib2dARB" offset="assign" vectorequiv="VertexAttrib2dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ </function>
+
+ <function name="VertexAttrib2dvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *" count="2"/>
+ <glx rop="4198" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttrib2fARB" offset="assign" vectorequiv="VertexAttrib2fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib2fvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *" count="2"/>
+ <glx rop="4194"/>
+ </function>
+
+ <function name="VertexAttrib2sARB" offset="assign" vectorequiv="VertexAttrib2svARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ </function>
+
+ <function name="VertexAttrib2svARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *" count="2"/>
+ <glx rop="4190"/>
+ </function>
+
+ <function name="VertexAttrib3dARB" offset="assign" vectorequiv="VertexAttrib3dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ </function>
+
+ <function name="VertexAttrib3dvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="4199" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttrib3fARB" offset="assign" vectorequiv="VertexAttrib3fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib3fvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="4195"/>
+ </function>
+
+ <function name="VertexAttrib3sARB" offset="assign" vectorequiv="VertexAttrib3svARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ </function>
+
+ <function name="VertexAttrib3svARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="4191"/>
+ </function>
+
+ <function name="VertexAttrib4dARB" offset="assign" vectorequiv="VertexAttrib4dvARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+
+ <function name="VertexAttrib4dvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="4200" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttrib4fARB" offset="assign" vectorequiv="VertexAttrib4fvARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib4fvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="4196"/>
+ </function>
+
+ <function name="VertexAttrib4sARB" offset="assign" vectorequiv="VertexAttrib4svARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <param name="w" type="GLshort"/>
+ </function>
+
+ <function name="VertexAttrib4svARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="4192"/>
+ </function>
+
+ <function name="VertexAttrib4NubARB" offset="assign" vectorequiv="VertexAttrib4NubvARB">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLubyte"/>
+ <param name="y" type="GLubyte"/>
+ <param name="z" type="GLubyte"/>
+ <param name="w" type="GLubyte"/>
+ </function>
+
+ <function name="VertexAttrib4NubvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLubyte *" count="4"/>
+ <glx rop="4201"/>
+ </function>
+
+ <function name="VertexAttrib4bvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLbyte *" count="4"/>
+ <glx rop="4230"/>
+ </function>
+
+ <function name="VertexAttrib4ivARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="4231"/>
+ </function>
+
+ <function name="VertexAttrib4ubvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLubyte *" count="4"/>
+ <glx rop="4232"/>
+ </function>
+
+ <function name="VertexAttrib4usvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLushort *" count="4"/>
+ <glx rop="4233"/>
+ </function>
+
+ <function name="VertexAttrib4uivARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *" count="4"/>
+ <glx rop="4234"/>
+ </function>
+
+ <function name="VertexAttrib4NbvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLbyte *" count="4"/>
+ <glx rop="4235"/>
+ </function>
+
+ <function name="VertexAttrib4NsvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="4236"/>
+ </function>
+
+ <function name="VertexAttrib4NivARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLint *" count="4"/>
+ <glx rop="4237"/>
+ </function>
+
+ <function name="VertexAttrib4NusvARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLushort *" count="4"/>
+ <glx rop="4238"/>
+ </function>
+
+ <function name="VertexAttrib4NuivARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLuint *" count="4"/>
+ <glx rop="4239"/>
+ </function>
+
+ <function name="VertexAttribPointerARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="normalized" type="GLboolean"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="EnableVertexAttribArrayARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="DisableVertexAttribArrayARB" offset="assign">
+ <param name="index" type="GLuint"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="ProgramStringARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="string" type="const GLvoid *" count="len"/>
+ <glx rop="4217" large="true"/>
+ </function>
+
+ <function name="BindProgramARB" alias="BindProgramNV">
+ <param name="target" type="GLenum"/>
+ <param name="program" type="GLuint"/>
+ </function>
+
+ <function name="DeleteProgramsARB" alias="DeleteProgramsNV">
+ <param name="n" type="GLsizei"/>
+ <param name="programs" type="const GLuint *"/>
+ </function>
+
+ <function name="GenProgramsARB" alias="GenProgramsNV">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="programs" type="GLuint *" output="true" count="n"/>
+ </function>
+
+ <function name="IsProgramARB" alias="IsProgramNV">
+ <param name="program" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+ <function name="ProgramEnvParameter4dARB" offset="assign" vectorequiv="ProgramEnvParameter4dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+
+ <function name="ProgramEnvParameter4dvARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="const GLdouble *" count="4"/>
+ <glx rop="4185" doubles_in_order="true"/>
+ </function>
+
+ <function name="ProgramEnvParameter4fARB" offset="assign" vectorequiv="ProgramEnvParameter4fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="ProgramEnvParameter4fvARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="const GLfloat *" count="4"/>
+ <glx rop="4184"/>
+ </function>
+
+ <function name="ProgramLocalParameter4dARB" offset="assign" vectorequiv="ProgramLocalParameter4dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+
+ <function name="ProgramLocalParameter4dvARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="const GLdouble *" count="4"/>
+ <glx rop="4216" doubles_in_order="true"/>
+ </function>
+
+ <function name="ProgramLocalParameter4fARB" offset="assign" vectorequiv="ProgramLocalParameter4fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="ProgramLocalParameter4fvARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="const GLfloat *" count="4"/>
+ <glx rop="4215"/>
+ </function>
+
+ <!-- The GetProgramEnvParameter[df]vARB are handcoded because there
+ is an extra CARD32 of padding after the "index" field. Originally,
+ GetProgranEnvParameter[df]vARB and GetProgramParameter[df]vNV
+ shared the same GLX protocol. The pad field was where the pname
+ parameter was in the NV functions. When this error was discovered
+ and fixed, there was already at least one implementation of
+ GLX protocol for ARB_vertex_program, but there were no
+ implementations of NV_vertex_program. The sollution was to renumber
+ the opcodes for NV_vertex_program and convert the unused field in
+ the ARB_vertex_program protocol to unused padding.
+ -->
+
+ <function name="GetProgramEnvParameterdvARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="GLdouble *" output="true" count="4"/>
+ <glx vendorpriv="1297" handcode="client" doubles_in_order="true"/>
+ </function>
+
+ <function name="GetProgramEnvParameterfvARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="GLfloat *" output="true" count="4"/>
+ <glx vendorpriv="1296" handcode="client"/>
+ </function>
+
+ <function name="GetProgramLocalParameterdvARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="GLdouble *" output="true" count="4"/>
+ <glx vendorpriv="1306" handcode="client" doubles_in_order="true"/>
+ </function>
+
+ <function name="GetProgramLocalParameterfvARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="GLfloat *" output="true" count="4"/>
+ <glx vendorpriv="1305" handcode="client"/>
+ </function>
+
+
+ <function name="GetProgramivARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="1307"/>
+ </function>
+
+ <function name="GetProgramStringARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="string" type="GLvoid *" output="true"/>
+ <glx vendorpriv="1308" handcode="server" always_array="true"/>
+ </function>
+
+ <function name="GetVertexAttribPointervARB" alias="GetVertexAttribPointervNV">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="pointer" type="GLvoid **" output="true"/>
+ </function>
+</category>
+
+<category name="GL_ARB_fragment_program" number="27">
+ <enum name="FRAGMENT_PROGRAM_ARB" count="1" value="0x8804">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x8805">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x8806">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x8807">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x8808">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x8809">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x880A">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x880B">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x880C">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x880D">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x880E">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x880F">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x8810">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_COORDS_ARB" count="1" value="0x8871">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8872">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_ARB_vertex_buffer_object" number="28">
+ <enum name="BUFFER_SIZE_ARB" count="1" value="0x8764">
+ <size name="GetBufferParameterivARB" mode="get"/>
+ </enum>
+ <enum name="BUFFER_USAGE_ARB" count="1" value="0x8765">
+ <size name="GetBufferParameterivARB" mode="get"/>
+ </enum>
+ <enum name="ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8894">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ELEMENT_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8895">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8896">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="NORMAL_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8897">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COLOR_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8898">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="INDEX_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8899">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="WEIGHT_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889F">
+ <size name="GetVertexAttribdvARB" mode="get"/>
+ <size name="GetVertexAttribfvARB" mode="get"/>
+ <size name="GetVertexAttribivARB" mode="get"/>
+ </enum>
+ <enum name="READ_ONLY_ARB" value="0x88B8"/>
+ <enum name="WRITE_ONLY_ARB" value="0x88B9"/>
+ <enum name="READ_WRITE_ARB" value="0x88BA"/>
+ <enum name="BUFFER_ACCESS_ARB" count="1" value="0x88BB">
+ <size name="GetBufferParameterivARB" mode="get"/>
+ </enum>
+ <enum name="BUFFER_MAPPED_ARB" count="1" value="0x88BC">
+ <size name="GetBufferParameterivARB" mode="get"/>
+ </enum>
+ <enum name="BUFFER_MAP_POINTER_ARB" value="0x88BD"/>
+ <enum name="STREAM_DRAW_ARB" value="0x88E0"/>
+ <enum name="STREAM_READ_ARB" value="0x88E1"/>
+ <enum name="STREAM_COPY_ARB" value="0x88E2"/>
+ <enum name="STATIC_DRAW_ARB" value="0x88E4"/>
+ <enum name="STATIC_READ_ARB" value="0x88E5"/>
+ <enum name="STATIC_COPY_ARB" value="0x88E6"/>
+ <enum name="DYNAMIC_DRAW_ARB" value="0x88E8"/>
+ <enum name="DYNAMIC_READ_ARB" value="0x88E9"/>
+ <enum name="DYNAMIC_COPY_ARB" value="0x88EA"/>
+
+ <type name="intptrARB" size="4" glx_name="CARD32"/>
+ <type name="sizeiptrARB" size="4" unsigned="true" glx_name="CARD32"/>
+
+ <function name="BindBufferARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="buffer" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="BufferDataARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="size" type="GLsizeiptrARB" counter="true"/>
+ <param name="data" type="const GLvoid *" count="size" img_null_flag="true"/>
+ <param name="usage" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="BufferSubDataARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptrARB"/>
+ <param name="size" type="GLsizeiptrARB" counter="true"/>
+ <param name="data" type="const GLvoid *" count="size"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DeleteBuffersARB" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="buffer" type="const GLuint *" count="n"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GenBuffersARB" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="buffer" type="GLuint *" output="true" count="n"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetBufferParameterivARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetBufferPointervARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLvoid **" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetBufferSubDataARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptrARB"/>
+ <param name="size" type="GLsizeiptrARB" counter="true"/>
+ <param name="data" type="GLvoid *" output="true" count="size"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="IsBufferARB" offset="assign">
+ <param name="buffer" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="MapBufferARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="access" type="GLenum"/>
+ <return type="GLvoid *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UnmapBufferARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_ARB_occlusion_query" number="29">
+ <enum name="QUERY_COUNTER_BITS_ARB" count="1" value="0x8864">
+ <size name="GetQueryivARB" mode="get"/>
+ </enum>
+ <enum name="CURRENT_QUERY_ARB" count="1" value="0x8865">
+ <size name="GetQueryivARB" mode="get"/>
+ </enum>
+ <enum name="QUERY_RESULT_ARB" count="1" value="0x8866">
+ <size name="GetQueryObjectivARB" mode="get"/>
+ <size name="GetQueryObjectuivARB" mode="get"/>
+ </enum>
+ <enum name="QUERY_RESULT_AVAILABLE_ARB" count="1" value="0x8867">
+ <size name="GetQueryObjectivARB" mode="get"/>
+ <size name="GetQueryObjectuivARB" mode="get"/>
+ </enum>
+ <enum name="SAMPLES_PASSED_ARB" value="0x8914"/>
+
+ <function name="GenQueriesARB" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="ids" type="GLuint *" output="true" count="n"/>
+ <glx sop="162" always_array="true"/>
+ </function>
+
+ <function name="DeleteQueriesARB" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="ids" type="const GLuint *" count="n"/>
+ <glx sop="161"/>
+ </function>
+
+ <function name="IsQueryARB" offset="assign">
+ <param name="id" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx sop="163"/>
+ </function>
+
+ <function name="BeginQueryARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="id" type="GLuint"/>
+ <glx rop="231"/>
+ </function>
+
+ <function name="EndQueryARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <glx rop="232"/>
+ </function>
+
+ <function name="GetQueryivARB" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="164"/>
+ </function>
+
+ <function name="GetQueryObjectivARB" offset="assign">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx sop="165"/>
+ </function>
+
+ <function name="GetQueryObjectuivARB" offset="assign">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLuint *" output="true" variable_param="pname"/>
+ <glx sop="166"/>
+ </function>
+</category>
+
+<category name="GL_ARB_shader_objects" number="30">
+ <enum name="PROGRAM_OBJECT_ARB" value="0x8B40"/>
+ <enum name="SHADER_OBJECT_ARB" value="0x8B48"/>
+ <enum name="OBJECT_TYPE_ARB" value="0x8B4E"/>
+ <enum name="OBJECT_SUBTYPE_ARB" value="0x8B4F"/>
+ <enum name="FLOAT_VEC2_ARB" value="0x8B50"/>
+ <enum name="FLOAT_VEC3_ARB" value="0x8B51"/>
+ <enum name="FLOAT_VEC4_ARB" value="0x8B52"/>
+ <enum name="INT_VEC2_ARB" value="0x8B53"/>
+ <enum name="INT_VEC3_ARB" value="0x8B54"/>
+ <enum name="INT_VEC4_ARB" value="0x8B55"/>
+ <enum name="BOOL_ARB" value="0x8B56"/>
+ <enum name="BOOL_VEC2_ARB" value="0x8B57"/>
+ <enum name="BOOL_VEC3_ARB" value="0x8B58"/>
+ <enum name="BOOL_VEC4_ARB" value="0x8B59"/>
+ <enum name="FLOAT_MAT2_ARB" value="0x8B5A"/>
+ <enum name="FLOAT_MAT3_ARB" value="0x8B5B"/>
+ <enum name="FLOAT_MAT4_ARB" value="0x8B5C"/>
+ <enum name="OBJECT_DELETE_STATUS_ARB" value="0x8B80"/>
+ <enum name="OBJECT_COMPILE_STATUS_ARB" value="0x8B81"/>
+ <enum name="OBJECT_LINK_STATUS_ARB" value="0x8B82"/>
+ <enum name="OBJECT_VALIDATE_STATUS_ARB" value="0x8B83"/>
+ <enum name="OBJECT_INFO_LOG_LENGTH_ARB" value="0x8B84"/>
+ <enum name="OBJECT_ATTACHED_OBJECTS_ARB" value="0x8B85"/>
+ <enum name="OBJECT_ACTIVE_UNIFORMS_ARB" value="0x8B86"/>
+ <enum name="OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB" value="0x8B87"/>
+ <enum name="OBJECT_SHADER_SOURCE_LENGTH_ARB" value="0x8B88"/>
+
+ <type name="charARB" size="1" glx_name="CARD8"/>
+ <type name="handleARB" size="4" glx_name="CARD32"/>
+
+ <function name="DeleteObjectARB" offset="assign">
+ <param name="obj" type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetHandleARB" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <return type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DetachObjectARB" offset="assign">
+ <param name="containerObj" type="GLhandleARB"/>
+ <param name="attachedObj" type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CreateShaderObjectARB" offset="assign">
+ <param name="shaderType" type="GLenum"/>
+ <return type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ShaderSourceARB" offset="assign">
+ <param name="shader" type="GLhandleARB"/>
+ <param name="count" type="GLsizei"/>
+ <param name="string" type="const GLcharARB **"/>
+ <param name="length" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CompileShaderARB" offset="assign">
+ <param name="shader" type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CreateProgramObjectARB" offset="assign">
+ <return type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="AttachObjectARB" offset="assign">
+ <param name="containerObj" type="GLhandleARB"/>
+ <param name="obj" type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="LinkProgramARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UseProgramObjectARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ValidateProgramARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1fARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform2fARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform3fARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform4fARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLfloat"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <param name="v3" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1iARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform2iARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform3iARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <param name="v2" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform4iARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="v0" type="GLint"/>
+ <param name="v1" type="GLint"/>
+ <param name="v2" type="GLint"/>
+ <param name="v3" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1fvARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform2fvARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform3fvARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform4fvARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform1ivARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform2ivARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform3ivARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="Uniform4ivARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="value" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UniformMatrix2fvARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UniformMatrix3fvARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="UniformMatrix4fvARB" offset="assign">
+ <param name="location" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="transpose" type="GLboolean"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetObjectParameterfvARB" offset="assign">
+ <param name="obj" type="GLhandleARB"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetObjectParameterivARB" offset="assign">
+ <param name="obj" type="GLhandleARB"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetInfoLogARB" offset="assign">
+ <param name="obj" type="GLhandleARB"/>
+ <param name="maxLength" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="infoLog" type="GLcharARB *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetAttachedObjectsARB" offset="assign">
+ <param name="containerObj" type="GLhandleARB"/>
+ <param name="maxLength" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="infoLog" type="GLhandleARB *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformLocationARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <param name="name" type="const GLcharARB *"/>
+ <return type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetActiveUniformARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="size" type="GLint *" output="true"/>
+ <param name="type" type="GLenum *" output="true"/>
+ <param name="name" type="GLcharARB *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformfvARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetUniformivARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <param name="location" type="GLint"/>
+ <param name="params" type="GLint *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetShaderSourceARB" offset="assign">
+ <param name="shader" type="GLhandleARB"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="source" type="GLcharARB *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_ARB_vertex_shader" number="31">
+ <enum name="VERTEX_SHADER_ARB" value="0x8B31"/>
+ <enum name="MAX_VERTEX_UNIFORM_COMPONENTS_ARB" value="0x8B4A"/>
+ <enum name="MAX_VARYING_FLOATS_ARB" value="0x8B4B"/>
+ <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4C"/>
+ <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4D"/>
+ <enum name="OBJECT_ACTIVE_ATTRIBUTES_ARB" value="0x8B89"/>
+ <enum name="OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB" value="0x8B8A"/>
+
+ <function name="BindAttribLocationARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <param name="index" type="GLuint"/>
+ <param name="name" type="const GLcharARB *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetActiveAttribARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="size" type="GLint *" output="true"/>
+ <param name="type" type="GLenum *" output="true"/>
+ <param name="name" type="GLcharARB *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetAttribLocationARB" offset="assign">
+ <param name="program" type="GLhandleARB"/>
+ <param name="name" type="const GLcharARB *"/>
+ <return type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_ARB_fragment_shader" number="32">
+ <enum name="FRAGMENT_SHADER_ARB" value="0x8B30"/>
+ <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" value="0x8B49"/>
+</category>
+
+<category name="GL_ARB_shading_language_100" number="33">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_ARB_texture_non_power_of_two" number="34">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_ARB_point_sprite" number="35">
+ <enum name="POINT_SPRITE_ARB" count="1" value="0x8861">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COORD_REPLACE_ARB" count="1" value="0x8862">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_ARB_fragment_program_shadow" number="36">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_ARB_draw_buffers" number="37">
+ <enum name="MAX_DRAW_BUFFERS_ARB" count="1" value="0x8824">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER0_ARB" count="1" value="0x8825">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER1_ARB" count="1" value="0x8826">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER2_ARB" count="1" value="0x8827">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER3_ARB" count="1" value="0x8828">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER4_ARB" count="1" value="0x8829">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER5_ARB" count="1" value="0x882A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER6_ARB" count="1" value="0x882B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER7_ARB" count="1" value="0x882C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER8_ARB" count="1" value="0x882D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER9_ARB" count="1" value="0x882E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER10_ARB" count="1" value="0x882F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER11_ARB" count="1" value="0x8830">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER12_ARB" count="1" value="0x8831">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER13_ARB" count="1" value="0x8832">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER14_ARB" count="1" value="0x8833">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER15_ARB" count="1" value="0x8834">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="DrawBuffersARB" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="bufs" type="const GLenum *" count="n"/>
+ <glx rop="233" large="true"/>
+ </function>
+</category>
+
+<category name="GL_ARB_texture_rectangle" number="38">
+ <enum name="TEXTURE_RECTANGLE_ARB" count="1" value="0x84F5">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_RECTANGLE_ARB" count="1" value="0x84F6">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROXY_TEXTURE_RECTANGLE_ARB" value="0x84F7"/>
+ <enum name="MAX_RECTANGLE_TEXTURE_SIZE_ARB" count="1" value="0x84F8">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<xi:include href="ARB_ES2_compatibility.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_copy_buffer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_depth_clamp.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_map_buffer_range.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_sync.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_seamless_cube_map.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="NV_conditional_render.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="NV_primitive_restart.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="NV_texture_barrier.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="EXT_transform_feedback.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_draw_instanced.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_geometry_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_color_buffer_float.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- Non-ARB extensions sorted by extension number. -->
+
+<category name="GL_EXT_blend_color" number="2">
+ <enum name="CONSTANT_COLOR_EXT" value="0x8001"/>
+ <enum name="ONE_MINUS_CONSTANT_COLOR_EXT" value="0x8002"/>
+ <enum name="CONSTANT_ALPHA_EXT" value="0x8003"/>
+ <enum name="ONE_MINUS_CONSTANT_ALPHA_EXT" value="0x8004"/>
+ <enum name="BLEND_COLOR_EXT" count="4" value="0x8005">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="BlendColorEXT" alias="BlendColor">
+ <param name="red" type="GLclampf"/>
+ <param name="green" type="GLclampf"/>
+ <param name="blue" type="GLclampf"/>
+ <param name="alpha" type="GLclampf"/>
+ </function>
+</category>
+
+<category name="GL_EXT_polygon_offset" number="3">
+ <function name="PolygonOffsetEXT" offset="assign">
+ <param name="factor" type="GLfloat"/>
+ <param name="bias" type="GLfloat"/>
+ <glx rop="4098" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_texture" number="4">
+ <enum name="ALPHA4_EXT" value="0x803B"/>
+ <enum name="ALPHA8_EXT" value="0x803C"/>
+ <enum name="ALPHA12_EXT" value="0x803D"/>
+ <enum name="ALPHA16_EXT" value="0x803E"/>
+ <enum name="LUMINANCE4_EXT" value="0x803F"/>
+ <enum name="LUMINANCE8_EXT" value="0x8040"/>
+ <enum name="LUMINANCE12_EXT" value="0x8041"/>
+ <enum name="LUMINANCE16_EXT" value="0x8042"/>
+ <enum name="LUMINANCE4_ALPHA4_EXT" value="0x8043"/>
+ <enum name="LUMINANCE6_ALPHA2_EXT" value="0x8044"/>
+ <enum name="LUMINANCE8_ALPHA8_EXT" value="0x8045"/>
+ <enum name="LUMINANCE12_ALPHA4_EXT" value="0x8046"/>
+ <enum name="LUMINANCE12_ALPHA12_EXT" value="0x8047"/>
+ <enum name="LUMINANCE16_ALPHA16_EXT" value="0x8048"/>
+ <enum name="INTENSITY_EXT" value="0x8049"/>
+ <enum name="INTENSITY4_EXT" value="0x804A"/>
+ <enum name="INTENSITY8_EXT" value="0x804B"/>
+ <enum name="INTENSITY12_EXT" value="0x804C"/>
+ <enum name="INTENSITY16_EXT" value="0x804D"/>
+ <enum name="RGB2_EXT" value="0x804E"/>
+ <enum name="RGB4_EXT" value="0x804F"/>
+ <enum name="RGB5_EXT" value="0x8050"/>
+ <enum name="RGB8_EXT" value="0x8051"/>
+ <enum name="RGB10_EXT" value="0x8052"/>
+ <enum name="RGB12_EXT" value="0x8053"/>
+ <enum name="RGB16_EXT" value="0x8054"/>
+ <enum name="RGBA2_EXT" value="0x8055"/>
+ <enum name="RGBA4_EXT" value="0x8056"/>
+ <enum name="RGB5_A1_EXT" value="0x8057"/>
+ <enum name="RGBA8_EXT" value="0x8058"/>
+ <enum name="RGB10_A2_EXT" value="0x8059"/>
+ <enum name="RGBA12_EXT" value="0x805A"/>
+ <enum name="RGBA16_EXT" value="0x805B"/>
+ <enum name="TEXTURE_RED_SIZE_EXT" count="1" value="0x805C">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_GREEN_SIZE_EXT" count="1" value="0x805D">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BLUE_SIZE_EXT" count="1" value="0x805E">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_ALPHA_SIZE_EXT" count="1" value="0x805F">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_LUMINANCE_SIZE_EXT" count="1" value="0x8060">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_INTENSITY_SIZE_EXT" count="1" value="0x8061">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+ <enum name="REPLACE_EXT" value="0x8062"/>
+ <enum name="PROXY_TEXTURE_1D_EXT" value="0x8063"/>
+ <enum name="PROXY_TEXTURE_2D_EXT" value="0x8064"/>
+ <enum name="TEXTURE_TOO_LARGE_EXT" value="0x8065"/>
+</category>
+
+<!-- Extension number 5 is not listed in the extension registry. -->
+
+<category name="GL_EXT_texture3D" number="6">
+ <function name="TexImage3DEXT" alias="TexImage3D">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *"/>
+ </function>
+
+ <function name="TexSubImage3DEXT" alias="TexSubImage3D">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *"/>
+ </function>
+</category>
+
+<category name="GL_SGIS_texture_filter4" number="7">
+ <function name="GetTexFilterFuncSGIS">
+ <param name="target" type="GLenum"/>
+ <param name="filter" type="GLenum"/>
+ <param name="weights" type="GLfloat *" output="true"/>
+ <glx vendorpriv="4101" ignore="true"/>
+ </function>
+
+ <function name="TexFilterFuncSGIS">
+ <param name="target" type="GLenum"/>
+ <param name="filter" type="GLenum"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="weights" type="const GLfloat *" count="n"/>
+ <glx rop="2064" ignore="true"/>
+ </function>
+</category>
+
+<!-- Extension number 8 is not listed in the extension registry. -->
+
+<category name="GL_EXT_subtexture" number="9">
+ <function name="TexSubImage1DEXT" alias="TexSubImage1D">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *"/>
+ </function>
+
+ <function name="TexSubImage2DEXT" alias="TexSubImage2D">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *"/>
+ </function>
+</category>
+
+<category name="GL_EXT_copy_texture" number="10">
+ <function name="CopyTexImage1DEXT" alias="CopyTexImage1D">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ </function>
+
+ <function name="CopyTexImage2DEXT" alias="CopyTexImage2D">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ </function>
+
+ <function name="CopyTexSubImage1DEXT" alias="CopyTexSubImage1D">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ </function>
+
+ <function name="CopyTexSubImage2DEXT" alias="CopyTexSubImage2D">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </function>
+
+ <function name="CopyTexSubImage3DEXT" alias="CopyTexSubImage3D">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </function>
+</category>
+
+<category name="GL_EXT_histogram" number="11">
+ <enum name="HISTOGRAM_EXT" value="0x8024"/>
+ <enum name="PROXY_HISTOGRAM_EXT" value="0x8025"/>
+ <enum name="HISTOGRAM_WIDTH_EXT" count="1" value="0x8026">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_FORMAT_EXT" count="1" value="0x8027">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_RED_SIZE_EXT" count="1" value="0x8028">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_GREEN_SIZE_EXT" count="1" value="0x8029">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_BLUE_SIZE_EXT" count="1" value="0x802A">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_ALPHA_SIZE_EXT" count="1" value="0x802B">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_LUMINANCE_SIZE_EXT" count="1" value="0x802C">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="HISTOGRAM_SINK_EXT" count="1" value="0x802D">
+ <size name="GetHistogramParameterfvEXT" mode="get"/>
+ <size name="GetHistogramParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="MINMAX_EXT" value="0x802E"/>
+ <enum name="MINMAX_FORMAT_EXT" count="1" value="0x802F">
+ <size name="GetMinmaxParameterfvEXT" mode="get"/>
+ <size name="GetMinmaxParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="MINMAX_SINK_EXT" count="1" value="0x8030">
+ <size name="GetMinmaxParameterfvEXT" mode="get"/>
+ <size name="GetMinmaxParameterivEXT" mode="get"/>
+ </enum>
+ <enum name="TABLE_TOO_LARGE_EXT" value="0x8031"/>
+
+ <function name="GetHistogramEXT" alias="GetHistogram" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="reset" type="GLboolean"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
+ <glx vendorpriv="5" dimensions_in_reply="true" img_reset="reset"/>
+ </function>
+
+ <function name="GetHistogramParameterfvEXT" alias="GetHistogramParameterfv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx vendorpriv="6"/>
+ </function>
+
+ <function name="GetHistogramParameterivEXT" alias="GetHistogramParameteriv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="7"/>
+ </function>
+
+ <function name="GetMinmaxEXT" alias="GetMinmax" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="reset" type="GLboolean"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/>
+ <glx vendorpriv="8" img_reset="reset"/>
+ </function>
+
+ <function name="GetMinmaxParameterfvEXT" alias="GetMinmaxParameterfv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx vendorpriv="9"/>
+ </function>
+
+ <function name="GetMinmaxParameterivEXT" alias="GetMinmaxParameteriv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="10"/>
+ </function>
+
+ <function name="HistogramEXT" alias="Histogram" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="sink" type="GLboolean"/>
+ </function>
+
+ <function name="MinmaxEXT" alias="Minmax" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="sink" type="GLboolean"/>
+ </function>
+
+ <function name="ResetHistogramEXT" alias="ResetHistogram" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ </function>
+
+ <function name="ResetMinmaxEXT" alias="ResetMinmax" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ </function>
+</category>
+
+<category name="GL_EXT_convolution" number="12">
+ <enum name="CONVOLUTION_BORDER_MODE_EXT" count="1" value="0x8013">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_FILTER_SCALE_EXT" count="4" value="0x8014">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_FILTER_BIAS_EXT" count="4" value="0x8015">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="REDUCE_EXT" value="0x8016"/>
+ <enum name="CONVOLUTION_FORMAT_EXT" count="1" value="0x8017">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_WIDTH_EXT" count="1" value="0x8018">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="CONVOLUTION_HEIGHT_EXT" count="1" value="0x8019">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+ <enum name="MAX_CONVOLUTION_WIDTH_EXT" count="1" value="0x801A">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_CONVOLUTION_HEIGHT_EXT" count="1" value="0x801B">
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_RED_SCALE_EXT" count="1" value="0x801C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_GREEN_SCALE_EXT" count="1" value="0x801D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_BLUE_SCALE_EXT" count="1" value="0x801E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_ALPHA_SCALE_EXT" count="1" value="0x801F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_RED_BIAS_EXT" count="1" value="0x8020">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_GREEN_BIAS_EXT" count="1" value="0x8021">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_BLUE_BIAS_EXT" count="1" value="0x8022">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="POST_CONVOLUTION_ALPHA_BIAS_EXT" count="1" value="0x8023">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="image" type="const GLvoid *"/>
+ </function>
+
+ <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="image" type="const GLvoid *"/>
+ </function>
+
+ <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat"/>
+ </function>
+
+ <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+
+ <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint"/>
+ </function>
+
+ <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ </function>
+
+ <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ </function>
+
+ <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </function>
+
+ <function name="GetConvolutionFilterEXT" alias="GetConvolutionFilter" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/>
+ <glx vendorpriv="1" dimensions_in_reply="true"/>
+ </function>
+
+ <function name="GetConvolutionParameterfvEXT" alias="GetConvolutionParameterfv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx vendorpriv="2"/>
+ </function>
+
+ <function name="GetConvolutionParameterivEXT" alias="GetConvolutionParameteriv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="3"/>
+ </function>
+
+ <function name="GetSeparableFilterEXT" alias="GetSeparableFilter" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="row" type="GLvoid *" output="true"/>
+ <param name="column" type="GLvoid *" output="true"/>
+ <param name="span" type="GLvoid *" output="true"/>
+ <glx vendorpriv="4" handcode="true"/>
+ </function>
+
+ <function name="SeparableFilter2DEXT" alias="SeparableFilter2D" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="row" type="const GLvoid *"/>
+ <param name="column" type="const GLvoid *"/>
+ </function>
+</category>
+
+<category name="GL_SGI_color_matrix" number="13">
+ <enum name="COLOR_MATRIX_SGI" value="0x80B1"/>
+ <enum name="COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B2"/>
+ <enum name="MAX_COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B3"/>
+ <enum name="POST_COLOR_MATRIX_RED_SCALE_SGI" value="0x80B4"/>
+ <enum name="POST_COLOR_MATRIX_GREEN_SCALE_SGI" value="0x80B5"/>
+ <enum name="POST_COLOR_MATRIX_BLUE_SCALE_SGI" value="0x80B6"/>
+ <enum name="POST_COLOR_MATRIX_ALPHA_SCALE_SGI" value="0x80B7"/>
+ <enum name="POST_COLOR_MATRIX_RED_BIAS_SGI" value="0x80B8"/>
+ <enum name="POST_COLOR_MATRIX_GREEN_BIAS_SGI" value="0x80B9"/>
+ <enum name="POST_COLOR_MATRIX_BLUE_BIAS_SGI" value="0x80BA"/>
+ <enum name="POST_COLOR_MATRIX_ALPHA_BIAS_SGI" value="0x80BB"/>
+</category>
+
+<category name="GL_SGI_color_table" number="14">
+ <enum name="COLOR_TABLE_SCALE_SGI" count="4" value="0x80D6">
+ <size name="ColorTableParameterfvSGI"/>
+ <size name="ColorTableParameterivSGI"/>
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_BIAS_SGI" count="4" value="0x80D7">
+ <size name="ColorTableParameterfvSGI"/>
+ <size name="ColorTableParameterivSGI"/>
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_FORMAT_SGI" count="1" value="0x80D8">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_WIDTH_SGI" count="1" value="0x80D9">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_RED_SIZE_SGI" count="1" value="0x80DA">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_GREEN_SIZE_SGI" count="1" value="0x80DB">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_BLUE_SIZE_SGI" count="1" value="0x80DC">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_ALPHA_SIZE_SGI" count="1" value="0x80DD">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_LUMINANCE_SIZE_SGI" count="1" value="0x80DE">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_INTENSITY_SIZE_SGI" count="1" value="0x80DF">
+ <size name="GetColorTableParameterfvSGI" mode="get"/>
+ <size name="GetColorTableParameterivSGI" mode="get"/>
+ </enum>
+
+ <function name="ColorTableSGI" alias="ColorTable" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="table" type="const GLvoid *"/>
+ </function>
+
+ <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+
+ <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ </function>
+
+ <function name="CopyColorTableSGI" alias="CopyColorTable" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ </function>
+
+ <function name="GetColorTableSGI" alias="GetColorTable" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
+ <glx vendorpriv="4098" dimensions_in_reply="true"/>
+ </function>
+
+ <function name="GetColorTableParameterfvSGI" alias="GetColorTableParameterfv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx vendorpriv="4099"/>
+ </function>
+
+ <function name="GetColorTableParameterivSGI" alias="GetColorTableParameteriv" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="4100"/>
+ </function>
+</category>
+
+<category name="GL_SGIS_pixel_texture" number="15">
+ <function name="PixelTexGenParameteriSGIS" offset="assign" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="PixelTexGenParameterivSGIS" offset="assign" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="PixelTexGenParameterfSGIS" offset="assign" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="PixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetPixelTexGenParameterivSGIS" offset="assign" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetPixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_SGIS_texture4D" number="16">
+ <function name="TexImage4DSGIS">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="size4d" type="GLsizei"/>
+ <param name="border" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
+ <glx rop="2057" ignore="true"/>
+ </function>
+
+ <function name="TexSubImage4DSGIS">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="woffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="size4d" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="UNUSED" type="GLuint" padding="true"/>
+ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_woff="woffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
+ <glx rop="2058" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_SGI_texture_color_table" number="17">
+ <enum name="TEXTURE_COLOR_TABLE_SGI" value="0x80BC"/>
+ <enum name="PROXY_TEXTURE_COLOR_TABLE_SGI" value="0x80BD"/>
+</category>
+
+<!-- Extension number 19 is not listed in the extension registry. -->
+
+<category name="GL_EXT_texture_object" number="20">
+ <function name="AreTexturesResidentEXT" alias="AreTexturesResident">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="const GLuint *" count="n"/>
+ <param name="residences" type="GLboolean *" output="true" count="n"/>
+ <return type="GLboolean"/>
+ <glx vendorpriv="11" handcode="client" always_array="true"/>
+ </function>
+
+ <function name="BindTextureEXT" alias="BindTexture">
+ <param name="target" type="GLenum"/>
+ <param name="texture" type="GLuint"/>
+ </function>
+
+ <function name="DeleteTexturesEXT" alias="DeleteTextures">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="const GLuint *" count="n"/>
+ <glx vendorpriv="12"/>
+ </function>
+
+ <function name="GenTexturesEXT" alias="GenTextures">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="textures" type="GLuint *" output="true" count="n"/>
+ <glx vendorpriv="13" always_array="true"/>
+ </function>
+
+ <function name="IsTextureEXT" alias="IsTexture">
+ <param name="texture" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx vendorpriv="14"/>
+ </function>
+
+ <function name="PrioritizeTexturesEXT" alias="PrioritizeTextures">
+ <param name="n" type="GLsizei"/>
+ <param name="textures" type="const GLuint *"/>
+ <param name="priorities" type="const GLclampf *"/>
+ </function>
+</category>
+
+<category name="GL_SGIS_detail_texture" number="21">
+ <function name="DetailTexFuncSGIS">
+ <param name="target" type="GLenum"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="points" type="const GLfloat *" count="n"/>
+ <glx rop="2051" ignore="true"/>
+ </function>
+
+ <function name="GetDetailTexFuncSGIS">
+ <param name="target" type="GLenum"/>
+ <param name="points" type="GLfloat *" output="true"/>
+ <glx vendorpriv="4096" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_SGIS_sharpen_texture" number="22">
+ <function name="SharpenTexFuncSGIS">
+ <param name="target" type="GLenum"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="points" type="const GLfloat *" count="n" count_scale="2"/>
+ <glx rop="2052" ignore="true"/>
+ </function>
+
+ <function name="GetSharpenTexFuncSGIS">
+ <param name="target" type="GLenum"/>
+ <param name="points" type="GLfloat *" output="true"/>
+ <glx vendorpriv="4097" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_SGIS_multisample" number="25">
+ <function name="SampleMaskSGIS" offset="assign" static_dispatch="false">
+ <param name="value" type="GLclampf"/>
+ <param name="invert" type="GLboolean"/>
+ <glx rop="2048"/>
+ </function>
+
+ <function name="SamplePatternSGIS" offset="assign" static_dispatch="false">
+ <param name="pattern" type="GLenum"/>
+ <glx rop="2049"/>
+ </function>
+</category>
+
+<!-- Extension number 26 is not listed in the extension registry. -->
+
+<category name="GL_EXT_rescale_normal" number="27">
+ <enum name="RESCALE_NORMAL_EXT" count="1" value="0x803A">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<!-- Extension number 28 is a GLX extension. -->
+<!-- Extension number 29 is not listed in the extension registry. -->
+
+<category name="GL_EXT_vertex_array" number="30">
+ <function name="ArrayElementEXT" alias="ArrayElement">
+ <param name="i" type="GLint"/>
+ </function>
+
+ <function name="ColorPointerEXT" offset="assign">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="count" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="DrawArraysEXT" alias="DrawArrays">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ </function>
+
+ <function name="EdgeFlagPointerEXT" offset="assign">
+ <param name="stride" type="GLsizei"/>
+ <param name="count" type="GLsizei"/>
+ <param name="pointer" type="const GLboolean *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="GetPointervEXT" alias="GetPointerv">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLvoid **" output="true"/>
+ </function>
+
+ <function name="IndexPointerEXT" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="count" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="NormalPointerEXT" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="count" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="TexCoordPointerEXT" offset="assign">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="count" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="VertexPointerEXT" offset="assign">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="count" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+</category>
+
+<category name="GL_SGIS_generate_mipmap" number="32">
+ <enum name="GENERATE_MIPMAP_SGIS" count="1" value="0x8191">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="GENERATE_MIPMAP_HINT_SGIS" value="0x8192"/>
+</category>
+
+<category name="GL_SGIX_clipmap" number="33">
+ <enum name="LINEAR_CLIPMAP_LINEAR_SGIX" value="0x8170"/>
+ <enum name="TEXTURE_CLIPMAP_CENTER_SGIX" count="2" value="0x8171">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_CLIPMAP_FRAME_SGIX" count="1" value="0x8172">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_CLIPMAP_OFFSET_SGIX" count="2" value="0x8173">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX" count="3" value="0x8174">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_CLIPMAP_LOD_OFFSET_SGIX" value="0x8175"/>
+ <enum name="TEXTURE_CLIPMAP_DEPTH_SGIX" value="0x8176"/>
+ <enum name="MAX_CLIPMAP_DEPTH_SGIX" value="0x8177"/>
+ <enum name="MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX" value="0x8178"/>
+ <enum name="NEAREST_CLIPMAP_NEAREST_SGIX" value="0x844D"/>
+ <enum name="NEAREST_CLIPMAP_LINEAR_SGIX" value="0x844E"/>
+ <enum name="LINEAR_CLIPMAP_NEAREST_SGIX" value="0x844F"/>
+</category>
+
+<category name="GL_SGIX_shadow" number="34">
+ <enum name="TEXTURE_COMPARE_SGIX" count="1" value="0x819A">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_COMPARE_OPERATOR_SGIX" count="1" value="0x819B">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_LEQUAL_R_SGIX" value="0x819C"/>
+ <enum name="TEXTURE_GEQUAL_R_SGIX" value="0x819D"/>
+</category>
+
+<category name="GL_SGIS_texture_edge_clamp" number="35">
+ <enum name="CLAMP_TO_EDGE_SGIS" value="0x812F"/>
+</category>
+
+<category name="GL_SGIS_texture_border_clamp" number="36">
+ <enum name="CLAMP_TO_BORDER_SGIS" value="0x812D"/>
+</category>
+
+<category name="GL_EXT_blend_minmax" number="37">
+ <enum name="FUNC_ADD_EXT" value="0x8006"/>
+ <enum name="MIN_EXT" value="0x8007"/>
+ <enum name="MAX_EXT" value="0x8008"/>
+ <enum name="BLEND_EQUATION_EXT" count="1" value="0x8009">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="BlendEquationEXT" alias="BlendEquation">
+ <param name="mode" type="GLenum"/>
+ </function>
+</category>
+
+<category name="GL_EXT_blend_subtract" number="38">
+ <enum name="FUNC_SUBTRACT_EXT" value="0x800A"/>
+ <enum name="FUNC_REVERSE_SUBTRACT_EXT" value="0x800B"/>
+
+ <!-- <function name="BlendEquationEXT" alias="BlendEquation">
+ <param name="mode" type="GLenum"/>
+ </function> -->
+</category>
+
+<!-- Extension number 40 is a GLX extension. -->
+<!-- Extension number 41 is a GLX extension. -->
+<!-- Extension number 42 is a GLX extension. -->
+<!-- Extension number 43 is a GLX extension. -->
+<!-- Extension number 44 is a GLX extension. -->
+<!-- Extension number 46 is not listed in the extension registry. -->
+<!-- Extension number 47 is a GLX extension. -->
+<!-- Extension number 48 is not listed in the extension registry. -->
+<!-- Extension number 49 is a GLX extension. -->
+<!-- Extension number 50 is a GLX extension. -->
+
+<category name="GL_SGIX_sprite" number="52">
+ <function name="SpriteParameterfSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="SpriteParameterfvSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="SpriteParameteriSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="SpriteParameterivSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_point_parameters" number="54">
+ <enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+ <enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+ <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+ <enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+
+ <function name="PointParameterfEXT" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="2065"/>
+ </function>
+
+ <function name="PointParameterfvEXT" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="2066"/>
+ </function>
+</category>
+
+<category name="GL_SGIX_instruments" number="55">
+ <function name="GetInstrumentsSGIX">
+ <return type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="InstrumentsBufferSGIX">
+ <param name="size" type="GLsizei"/>
+ <param name="buffer" type="GLint *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="PollInstrumentsSGIX">
+ <param name="marker_p" type="GLint *" output="true"/>
+ <return type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ReadInstrumentsSGIX">
+ <param name="marker" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="StartInstrumentsSGIX">
+ <glx ignore="true"/>
+ </function>
+
+ <function name="StopInstrumentsSGIX">
+ <param name="marker" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_SGIX_texture_scale_bias" number="56">
+ <enum name="POST_TEXTURE_FILTER_BIAS_SGIX" count="4" value="0x8179">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="POST_TEXTURE_FILTER_SCALE_SGIX" count="4" value="0x817A">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="POST_TEXTURE_FILTER_BIAS_RANGE_SGIX" value="0x817B"/>
+ <enum name="POST_TEXTURE_FILTER_SCALE_RANGE_SGIX" value="0x817C"/>
+</category>
+
+<category name="GL_SGIX_framezoom" number="57">
+ <function name="FrameZoomSGIX">
+ <param name="factor" type="GLint"/>
+ <glx rop="2072" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_SGIX_tag_sample_buffer" number="58">
+ <function name="TagSampleBufferSGIX">
+ <glx rop="2050" ignore="true"/>
+ </function>
+</category>
+
+<!-- Extension number 59 is not listed in the extension registry. -->
+
+<category name="GL_SGIX_reference_plane" number="60">
+ <function name="ReferencePlaneSGIX">
+ <param name="equation" type="const GLdouble *" count="4"/>
+ <glx rop="2071" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_SGIX_flush_raster" number="61">
+ <function name="FlushRasterSGIX">
+ <glx vendorpriv="4105" ignore="true"/>
+ </function>
+</category>
+
+<!-- Extension number 62 is a GLX extension. -->
+
+<category name="GL_SGIX_depth_texture" number="63">
+ <enum name="DEPTH_COMPONENT16_SGIX" value="0x81A5"/>
+ <enum name="DEPTH_COMPONENT24_SGIX" value="0x81A6"/>
+ <enum name="DEPTH_COMPONENT32_SGIX" value="0x81A7"/>
+</category>
+
+<category name="GL_SGIS_fog_function" number="64">
+ <function name="FogFuncSGIS">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="points" type="const GLfloat *" count="n" count_scale="2"/>
+ <glx rop="2067" ignore="true"/>
+ </function>
+
+ <function name="GetFogFuncSGIS">
+ <param name="points" type="GLfloat *" output="true"/>
+ <!-- GLX protocol for this function is unknown. -->
+ </function>
+</category>
+
+<category name="GL_SGIX_fog_offset" number="65">
+ <enum name="FOG_OFFSET_SGIX" value="0x8198"/>
+ <enum name="FOG_OFFSET_VALUE_SGIX" count="1" value="0x8199">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ </enum>
+</category>
+
+<category name="GL_HP_image_transform" number="66">
+ <function name="ImageTransformParameteriHP">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ </function>
+
+ <function name="ImageTransformParameterfHP">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ </function>
+
+ <function name="ImageTransformParameterivHP">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ </function>
+
+ <function name="ImageTransformParameterfvHP">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+
+ <function name="GetImageTransformParameterivHP">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ </function>
+
+ <function name="GetImageTransformParameterfvHP">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ </function>
+</category>
+
+<category name="GL_HP_convolution_border_modes" number="67">
+ <enum name="IGNORE_BORDER_HP" value="0x8150"/>
+ <enum name="CONSTANT_BORDER_HP" value="0x8151"/>
+ <enum name="REPLICATE_BORDER_HP" value="0x8153"/>
+ <enum name="CONVOLUTION_BORDER_COLOR_HP" count="4" value="0x8154">
+ <size name="ConvolutionParameterfv"/>
+ <size name="ConvolutionParameteriv"/>
+ <size name="GetConvolutionParameterfv" mode="get"/>
+ <size name="GetConvolutionParameteriv" mode="get"/>
+ </enum>
+</category>
+
+<!-- Extension number 68 is not listed in the extension registry. -->
+<!-- Extension number 70 is not listed in the extension registry. -->
+<!-- Extension number 71 is not listed in the extension registry. -->
+<!-- Extension number 72 is not listed in the extension registry. -->
+<!-- Extension number 73 is not listed in the extension registry. -->
+
+<category name="GL_EXT_color_subtable" number="74">
+ <function name="ColorSubTableEXT" alias="ColorSubTable" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="start" type="GLsizei"/>
+ <param name="count" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="data" type="const GLvoid *"/>
+ </function>
+
+ <function name="CopyColorSubTableEXT" alias="CopyColorSubTable" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="start" type="GLsizei"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ </function>
+</category>
+
+<!-- Extension number 75 is a GLU extension. -->
+
+<category name="GL_PGI_misc_hints" number="77">
+ <function name="HintPGI">
+ <param name="target" type="GLenum"/>
+ <param name="mode" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_paletted_texture" number="78">
+ <enum name="COLOR_TABLE_FORMAT_EXT" count="1" value="0x80D8">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_WIDTH_EXT" count="1" value="0x80D9">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_RED_SIZE_EXT" count="1" value="0x80DA">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_GREEN_SIZE_EXT" count="1" value="0x80DB">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_BLUE_SIZE_EXT" count="1" value="0x80DC">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_ALPHA_SIZE_EXT" count="1" value="0x80DD">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_LUMINANCE_SIZE_EXT" count="1" value="0x80DE">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="COLOR_TABLE_INTENSITY_SIZE_EXT" count="1" value="0x80DF">
+ <size name="GetColorTableParameterfv" mode="get"/>
+ <size name="GetColorTableParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_INDEX_SIZE_EXT" count="1" value="0x80ED">
+ <size name="GetTexLevelParameterfv" mode="get"/>
+ <size name="GetTexLevelParameteriv" mode="get"/>
+ </enum>
+
+ <function name="ColorTableEXT" alias="ColorTable">
+ <param name="target" type="GLenum"/>
+ <param name="internalformat" type="GLenum"/>
+ <param name="width" type="GLsizei"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="table" type="const GLvoid *"/>
+ </function>
+
+ <function name="GetColorTableEXT" alias="GetColorTable">
+ <param name="target" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
+ <glx vendorpriv="4098" dimensions_in_reply="true"/>
+ </function>
+
+ <function name="GetColorTableParameterivEXT" alias="GetColorTableParameteriv">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="4100"/>
+ </function>
+
+ <function name="GetColorTableParameterfvEXT" alias="GetColorTableParameterfv">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx vendorpriv="4099"/>
+ </function>
+</category>
+
+<category name="GL_EXT_clip_volume_hint" number="79">
+ <enum name="CLIP_VOLUME_CLIPPING_HINT_EXT" count="1" value="0x80F0">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_SGIX_list_priority" number="80">
+ <function name="GetListParameterfvSGIX">
+ <param name="list" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetListParameterivSGIX">
+ <param name="list" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ListParameterfSGIX">
+ <param name="list" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ListParameterfvSGIX">
+ <param name="list" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ListParameteriSGIX">
+ <param name="list" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ListParameterivSGIX">
+ <param name="list" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<!-- Extension number 82 is not listed in the extension registry. -->
+<!-- Extension number 83 is a GLX extension. -->
+
+<category name="GL_SGIX_texture_lod_bias" number="84">
+ <enum name="TEXTURE_LOD_BIAS_S_SGIX" count="1" value="0x818E">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_LOD_BIAS_T_SGIX" count="1" value="0x818F">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_LOD_BIAS_R_SGIX" count="1" value="0x8190">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+</category>
+
+<!-- Extension number 85 is a GLU extension. -->
+<!-- Extension number 86 is a GLX extension. -->
+<!-- Extension number 87 is not listed in the extension registry. -->
+<!-- Extension number 88 is not listed in the extension registry. -->
+<!-- Extension number 89 is not listed in the extension registry. -->
+
+
+<category name="GL_SGIX_shadow_ambient" number="90">
+ <enum name="SHADOW_AMBIENT_SGIX" count="1" value="0x80BF">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+</category>
+
+<!-- Extension number 91 is a GLX extension. -->
+<!-- Extension number 92 is a GLX extension. -->
+
+<category name="GL_EXT_index_material" number="94">
+ <function name="IndexMaterialEXT">
+ <param name="face" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_index_func" number="95">
+ <function name="IndexFuncEXT">
+ <param name="func" type="GLenum"/>
+ <param name="ref" type="GLclampf"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_compiled_vertex_array" number="97">
+ <function name="LockArraysEXT" offset="assign">
+ <param name="first" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <glx handcode="true" ignore="true"/>
+ </function>
+
+ <function name="UnlockArraysEXT" offset="assign">
+ <glx handcode="true" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_cull_vertex" number="98">
+ <enum name="CULL_VERTEX_EXT" value="0x81AA"/>
+ <enum name="CULL_VERTEX_OBJECT_POSITION_EXT" count="4" value="0x81AB">
+ <size name="CullParameterfv"/>
+ <size name="CullParameterdv"/>
+ </enum>
+ <enum name="CULL_VERTEX_EYE_POSITION_EXT" count="4" value="0x81AC">
+ <size name="CullParameterfv"/>
+ <size name="CullParameterdv"/>
+ </enum>
+
+ <function name="CullParameterdvEXT">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLdouble *"/> <!-- Spec bug. Should be const. -->
+ <glx ignore="true"/>
+ </function>
+
+ <function name="CullParameterfvEXT">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *"/> <!-- Spec bug. Should be const. -->
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<!-- Extension number 99 is not listed in the extension registry. -->
+<!-- Extension number 100 is a GLU extension. -->
+
+<!-- Shouldn't this be EXT_fragment_lighting? -->
+<category name="GL_SGIX_fragment_lighting" number="102">
+ <function name="FragmentColorMaterialSGIX">
+ <param name="face" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentLightfSGIX">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentLightfvSGIX">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentLightiSGIX">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentLightivSGIX">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentLightModelfSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentLightModelfvSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentLightModeliSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentLightModelivSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentMaterialfSGIX">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentMaterialfvSGIX">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentMaterialiSGIX">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FragmentMaterialivSGIX">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetFragmentLightfvSGIX">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetFragmentLightivSGIX">
+ <param name="light" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetFragmentMaterialfvSGIX">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetFragmentMaterialivSGIX">
+ <param name="face" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="LightEnviSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<!-- Extension number 103 is not listed in the extension registry. -->
+<!-- Extension number 104 is not listed in the extension registry. -->
+<!-- Extension number 105 is not listed in the extension registry. -->
+<!-- Extension number 106 is not listed in the extension registry. -->
+<!-- Extension number 107 is not listed in the extension registry. -->
+<!-- Extension number 108 is not listed in the extension registry. -->
+<!-- Extension number 109 is not listed in the extension registry. -->
+
+<category name="GL_IBM_rasterpos_clip" number="110">
+ <enum name="RASTER_POSITION_UNCLIPPED_IBM" count="1" value="0x19262">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_EXT_draw_range_elements" number="112">
+ <function name="DrawRangeElementsEXT" alias="DrawRangeElements">
+ <param name="mode" type="GLenum"/>
+ <param name="start" type="GLuint"/>
+ <param name="end" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+</category>
+
+<!-- Extension number 115 is a GLX extension. -->
+<!-- Extension number 116 is not listed in the extension registry. -->
+
+<category name="GL_EXT_light_texture" number="117">
+ <function name="ApplyTextureEXT">
+ <param name="mode" type="GLenum"/>
+ </function>
+
+ <function name="TextureLightEXT">
+ <param name="pname" type="GLenum"/>
+ </function>
+
+ <function name="TextureMaterialEXT">
+ <param name="face" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ </function>
+</category>
+
+<!-- Extension number 118 is not listed in the extension registry. -->
+<!-- Extension number 121 is not listed in the extension registry. -->
+<!-- Extension number 122 is not listed in the extension registry. -->
+<!-- Extension number 123 is not listed in the extension registry. -->
+<!-- Extension number 124 is not listed in the extension registry. -->
+<!-- Extension number 125 is not listed in the extension registry. -->
+<!-- Extension number 126 is not listed in the extension registry. -->
+<!-- Extension number 128 is not listed in the extension registry. -->
+<!-- Extension number 130 is not listed in the extension registry. -->
+<!-- Extension number 131 is not listed in the extension registry. -->
+
+<category name="GL_SGIX_async" number="132">
+ <function name="AsyncMarkerSGIX">
+ <param name="marker" type="GLuint"/>
+ </function>
+
+ <function name="FinishAsyncSGIX">
+ <param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. -->
+ <return type="GLint"/>
+ </function>
+
+ <function name="PollAsyncSGIX">
+ <param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. -->
+ <return type="GLint"/>
+ </function>
+
+ <function name="GenAsyncMarkersSGIX">
+ <param name="range" type="GLsizei"/>
+ <return type="GLuint"/>
+ </function>
+
+ <function name="DeleteAsyncMarkersSGIX">
+ <param name="marker" type="GLuint"/>
+ <param name="range" type="GLsizei"/>
+ </function>
+
+ <function name="IsAsyncMarkerSGIX">
+ <param name="marker" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+</category>
+
+<category name="GL_INTEL_parallel_arrays" number="136">
+ <function name="VertexPointervINTEL">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="pointer" type="const GLvoid **"/>
+ </function>
+
+ <function name="NormalPointervINTEL">
+ <param name="type" type="GLenum"/>
+ <param name="pointer" type="const GLvoid **"/>
+ </function>
+
+ <function name="ColorPointervINTEL">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="pointer" type="const GLvoid **"/>
+ </function>
+
+ <function name="TexCoordPointervINTEL">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="pointer" type="const GLvoid **"/>
+ </function>
+</category>
+
+<category name="GL_HP_occlusion_test" number="137">
+ <enum name="OCCLUSION_TEST_HP" count="1" value="0x8165">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="OCCLUSION_TEST_RESULT_HP" count="1" value="0x8166">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_EXT_pixel_transform" number="138">
+ <function name="PixelTransformParameteriEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ </function>
+
+ <function name="PixelTransformParameterfEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ </function>
+
+ <function name="PixelTransformParameterivEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ </function>
+
+ <function name="PixelTransformParameterfvEXT">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+</category>
+
+<!-- Extension number 140 is not listed in the extension registry. -->
+
+<category name="GL_EXT_shared_texture_palette" number="141">
+ <enum name="SHARED_TEXTURE_PALETTE_EXT" count="1" value="0x81FB"/>
+</category>
+
+<!-- Extension number 142 is a GLX extension. -->
+<!-- Extension number 143 is not listed in the extension registry. -->
+
+<category name="GL_EXT_separate_specular_color" number="144">
+ <enum name="LIGHT_MODEL_COLOR_CONTROL_EXT" count="1" value="0x81F8">
+ <size name="LightModelfv"/>
+ <size name="LightModeliv"/>
+ </enum>
+ <enum name="SINGLE_COLOR_EXT" value="0x81F9"/>
+ <enum name="SEPARATE_SPECULAR_COLOR_EXT" value="0x81FA"/>
+</category>
+
+<category name="GL_EXT_secondary_color" number="145">
+ <function name="SecondaryColor3bEXT" offset="assign" vectorequiv="SecondaryColor3bvEXT">
+ <param name="red" type="GLbyte"/>
+ <param name="green" type="GLbyte"/>
+ <param name="blue" type="GLbyte"/>
+ </function>
+
+ <function name="SecondaryColor3bvEXT" offset="assign">
+ <param name="v" type="const GLbyte *" count="3"/>
+ <glx rop="4126"/>
+ </function>
+
+ <function name="SecondaryColor3dEXT" offset="assign" vectorequiv="SecondaryColor3dvEXT">
+ <param name="red" type="GLdouble"/>
+ <param name="green" type="GLdouble"/>
+ <param name="blue" type="GLdouble"/>
+ </function>
+
+ <function name="SecondaryColor3dvEXT" offset="assign">
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="4130"/>
+ </function>
+
+ <function name="SecondaryColor3fEXT" offset="assign" vectorequiv="SecondaryColor3fvEXT">
+ <param name="red" type="GLfloat"/>
+ <param name="green" type="GLfloat"/>
+ <param name="blue" type="GLfloat"/>
+ </function>
+
+ <function name="SecondaryColor3fvEXT" offset="assign">
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="4129"/>
+ </function>
+
+ <function name="SecondaryColor3iEXT" offset="assign" vectorequiv="SecondaryColor3ivEXT">
+ <param name="red" type="GLint"/>
+ <param name="green" type="GLint"/>
+ <param name="blue" type="GLint"/>
+ </function>
+
+ <function name="SecondaryColor3ivEXT" offset="assign">
+ <param name="v" type="const GLint *" count="3"/>
+ <glx rop="4128"/>
+ </function>
+
+ <function name="SecondaryColor3sEXT" offset="assign" vectorequiv="SecondaryColor3svEXT">
+ <param name="red" type="GLshort"/>
+ <param name="green" type="GLshort"/>
+ <param name="blue" type="GLshort"/>
+ </function>
+
+ <function name="SecondaryColor3svEXT" offset="assign">
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="4127"/>
+ </function>
+
+ <function name="SecondaryColor3ubEXT" offset="assign" vectorequiv="SecondaryColor3ubvEXT">
+ <param name="red" type="GLubyte"/>
+ <param name="green" type="GLubyte"/>
+ <param name="blue" type="GLubyte"/>
+ </function>
+
+ <function name="SecondaryColor3ubvEXT" offset="assign">
+ <param name="v" type="const GLubyte *" count="3"/>
+ <glx rop="4131"/>
+ </function>
+
+ <function name="SecondaryColor3uiEXT" offset="assign" vectorequiv="SecondaryColor3uivEXT">
+ <param name="red" type="GLuint"/>
+ <param name="green" type="GLuint"/>
+ <param name="blue" type="GLuint"/>
+ </function>
+
+ <function name="SecondaryColor3uivEXT" offset="assign">
+ <param name="v" type="const GLuint *" count="3"/>
+ <glx rop="4133"/>
+ </function>
+
+ <function name="SecondaryColor3usEXT" offset="assign" vectorequiv="SecondaryColor3usvEXT">
+ <param name="red" type="GLushort"/>
+ <param name="green" type="GLushort"/>
+ <param name="blue" type="GLushort"/>
+ </function>
+
+ <function name="SecondaryColor3usvEXT" offset="assign">
+ <param name="v" type="const GLushort *" count="3"/>
+ <glx rop="4132"/>
+ </function>
+
+ <function name="SecondaryColorPointerEXT" offset="assign">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_texture_perturb_normal" number="147">
+ <function name="TextureNormalEXT">
+ <param name="mode" type="GLenum"/>
+ </function>
+</category>
+
+<category name="GL_EXT_multi_draw_arrays" number="148">
+ <function name="MultiDrawArraysEXT" offset="assign">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="const GLint *"/>
+ <param name="count" type="const GLsizei *"/>
+ <param name="primcount" type="GLsizei"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="MultiDrawElementsEXT" offset="assign">
+ <param name="mode" type="GLenum"/>
+ <param name="count" type="const GLsizei *"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid **"/>
+ <param name="primcount" type="GLsizei"/>
+ <glx handcode="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_fog_coord" number="149">
+ <function name="FogCoordfEXT" offset="assign" vectorequiv="FogCoordfvEXT">
+ <param name="coord" type="GLfloat"/>
+ </function>
+
+ <function name="FogCoordfvEXT" offset="assign">
+ <param name="coord" type="const GLfloat *" count="1"/>
+ <glx rop="4124"/>
+ </function>
+
+ <function name="FogCoorddEXT" offset="assign" vectorequiv="FogCoorddvEXT">
+ <param name="coord" type="GLdouble"/>
+ </function>
+
+ <function name="FogCoorddvEXT" offset="assign">
+ <param name="coord" type="const GLdouble *" count="1"/>
+ <glx rop="4125"/>
+ </function>
+
+ <function name="FogCoordPointerEXT" offset="assign">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+</category>
+
+<!-- Extension number 150 is not listed in the extension registry. -->
+<!-- Extension number 151 is not listed in the extension registry. -->
+<!-- Extension number 152 is not listed in the extension registry. -->
+<!-- Extension number 153 is not listed in the extension registry. -->
+<!-- Extension number 154 is not listed in the extension registry. -->
+
+<category name="GL_EXT_coordinate_frame" number="156">
+ <function name="Tangent3bEXT">
+ <param name="tx" type="GLbyte"/>
+ <param name="ty" type="GLbyte"/>
+ <param name="tz" type="GLbyte"/>
+ </function>
+
+ <function name="Tangent3bvEXT">
+ <param name="v" type="const GLbyte *"/>
+ </function>
+
+ <function name="Tangent3dEXT">
+ <param name="tx" type="GLdouble"/>
+ <param name="ty" type="GLdouble"/>
+ <param name="tz" type="GLdouble"/>
+ </function>
+
+ <function name="Tangent3dvEXT">
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="Tangent3fEXT">
+ <param name="tx" type="GLfloat"/>
+ <param name="ty" type="GLfloat"/>
+ <param name="tz" type="GLfloat"/>
+ </function>
+
+ <function name="Tangent3fvEXT">
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="Tangent3iEXT">
+ <param name="tx" type="GLint"/>
+ <param name="ty" type="GLint"/>
+ <param name="tz" type="GLint"/>
+ </function>
+
+ <function name="Tangent3ivEXT">
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="Tangent3sEXT">
+ <param name="tx" type="GLshort"/>
+ <param name="ty" type="GLshort"/>
+ <param name="tz" type="GLshort"/>
+ </function>
+
+ <function name="Tangent3svEXT">
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="Binormal3bEXT">
+ <param name="bx" type="GLbyte"/>
+ <param name="by" type="GLbyte"/>
+ <param name="bz" type="GLbyte"/>
+ </function>
+
+ <function name="Binormal3bvEXT">
+ <param name="v" type="const GLbyte *"/>
+ </function>
+
+ <function name="Binormal3dEXT">
+ <param name="bx" type="GLdouble"/>
+ <param name="by" type="GLdouble"/>
+ <param name="bz" type="GLdouble"/>
+ </function>
+
+ <function name="Binormal3dvEXT">
+ <param name="v" type="const GLdouble *"/>
+ </function>
+
+ <function name="Binormal3fEXT">
+ <param name="bx" type="GLfloat"/>
+ <param name="by" type="GLfloat"/>
+ <param name="bz" type="GLfloat"/>
+ </function>
+
+ <function name="Binormal3fvEXT">
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="Binormal3iEXT">
+ <param name="bx" type="GLint"/>
+ <param name="by" type="GLint"/>
+ <param name="bz" type="GLint"/>
+ </function>
+
+ <function name="Binormal3ivEXT">
+ <param name="v" type="const GLint *"/>
+ </function>
+
+ <function name="Binormal3sEXT">
+ <param name="bx" type="GLshort"/>
+ <param name="by" type="GLshort"/>
+ <param name="bz" type="GLshort"/>
+ </function>
+
+ <function name="Binormal3svEXT">
+ <param name="v" type="const GLshort *"/>
+ </function>
+
+ <function name="TangentPointerEXT">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+
+ <function name="BinormalPointerEXT">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+</category>
+
+<!-- Extension number 157 is not listed in the extension registry. -->
+
+<category name="GL_EXT_texture_env_combine" number="158">
+ <enum name="COMBINE_EXT" value="0x8570"/>
+ <enum name="COMBINE_RGB_EXT" count="1" value="0x8571"/>
+ <enum name="COMBINE_ALPHA_EXT" count="1" value="0x8572"/>
+ <enum name="RGB_SCALE_EXT" count="1" value="0x8573"/>
+ <enum name="ADD_SIGNED_EXT" value="0x8574"/>
+ <enum name="INTERPOLATE_EXT" value="0x8575"/>
+ <enum name="CONSTANT_EXT" value="0x8576"/>
+ <enum name="PRIMARY_COLOR_EXT" value="0x8577"/>
+ <enum name="PREVIOUS_EXT" value="0x8578"/>
+ <enum name="SOURCE0_RGB_EXT" count="1" value="0x8580"/>
+ <enum name="SOURCE1_RGB_EXT" count="1" value="0x8581"/>
+ <enum name="SOURCE2_RGB_EXT" count="1" value="0x8582"/>
+ <enum name="SOURCE0_ALPHA_EXT" count="1" value="0x8588"/>
+ <enum name="SOURCE1_ALPHA_EXT" count="1" value="0x8589"/>
+ <enum name="SOURCE2_ALPHA_EXT" count="1" value="0x858A"/>
+ <enum name="OPERAND0_RGB_EXT" count="1" value="0x8590"/>
+ <enum name="OPERAND1_RGB_EXT" count="1" value="0x8591"/>
+ <enum name="OPERAND2_RGB_EXT" count="1" value="0x8592"/>
+ <enum name="OPERAND0_ALPHA_EXT" count="1" value="0x8598"/>
+ <enum name="OPERAND1_ALPHA_EXT" count="1" value="0x8599"/>
+ <enum name="OPERAND2_ALPHA_EXT" count="1" value="0x859A"/>
+</category>
+
+<category name="GL_SGIX_pixel_texture" number="160">
+ <function name="PixelTexGenSGIX" offset="assign" static_dispatch="false">
+ <param name="mode" type="GLenum"/>
+ <glx rop="2059" ignore="true"/>
+ </function>
+</category>
+
+<!-- Extension number 161 is not listed in the extension registry. -->
+<!-- Extension number 162 is not listed in the extension registry. -->
+
+<category name="GL_SUNX_constant_data" number="163">
+ <function name="FinishTextureSUNX">
+ </function>
+</category>
+
+<category name="GL_SUN_global_alpha" number="164">
+ <function name="GlobalAlphaFactorbSUN">
+ <param name="factor" type="GLbyte"/>
+ </function>
+
+ <function name="GlobalAlphaFactorsSUN">
+ <param name="factor" type="GLshort"/>
+ </function>
+
+ <function name="GlobalAlphaFactoriSUN">
+ <param name="factor" type="GLint"/>
+ </function>
+
+ <function name="GlobalAlphaFactorfSUN">
+ <param name="factor" type="GLfloat"/>
+ </function>
+
+ <function name="GlobalAlphaFactordSUN">
+ <param name="factor" type="GLdouble"/>
+ </function>
+
+ <function name="GlobalAlphaFactorubSUN">
+ <param name="factor" type="GLubyte"/>
+ </function>
+
+ <function name="GlobalAlphaFactorusSUN">
+ <param name="factor" type="GLushort"/>
+ </function>
+
+ <function name="GlobalAlphaFactoruiSUN">
+ <param name="factor" type="GLuint"/>
+ </function>
+</category>
+
+<category name="GL_SUN_triangle_list" number="165">
+ <function name="ReplacementCodeuiSUN">
+ <param name="code" type="GLuint"/>
+ </function>
+
+ <function name="ReplacementCodeusSUN">
+ <param name="code" type="GLushort"/>
+ </function>
+
+ <function name="ReplacementCodeubSUN">
+ <param name="code" type="GLubyte"/>
+ </function>
+
+ <function name="ReplacementCodeuivSUN">
+ <param name="code" type="const GLuint *"/>
+ </function>
+
+ <function name="ReplacementCodeusvSUN">
+ <param name="code" type="const GLushort *"/>
+ </function>
+
+ <function name="ReplacementCodeubvSUN">
+ <param name="code" type="const GLubyte *"/>
+ </function>
+
+ <function name="ReplacementCodePointerSUN">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ </function>
+</category>
+
+<category name="GL_SUN_vertex" number="166">
+ <function name="Color4ubVertex2fSUN">
+ <param name="r" type="GLubyte"/>
+ <param name="g" type="GLubyte"/>
+ <param name="b" type="GLubyte"/>
+ <param name="a" type="GLubyte"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+
+ <function name="Color4ubVertex2fvSUN">
+ <param name="c" type="const GLubyte *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="Color4ubVertex3fSUN">
+ <param name="r" type="GLubyte"/>
+ <param name="g" type="GLubyte"/>
+ <param name="b" type="GLubyte"/>
+ <param name="a" type="GLubyte"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="Color4ubVertex3fvSUN">
+ <param name="c" type="const GLubyte *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="Color3fVertex3fSUN">
+ <param name="r" type="GLfloat"/>
+ <param name="g" type="GLfloat"/>
+ <param name="b" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="Color3fVertex3fvSUN">
+ <param name="c" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="Normal3fVertex3fSUN">
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="Normal3fVertex3fvSUN">
+ <param name="n" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="Color4fNormal3fVertex3fSUN">
+ <param name="r" type="GLfloat"/>
+ <param name="g" type="GLfloat"/>
+ <param name="b" type="GLfloat"/>
+ <param name="a" type="GLfloat"/>
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="Color4fNormal3fVertex3fvSUN">
+ <param name="c" type="const GLfloat *"/>
+ <param name="n" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="TexCoord2fVertex3fSUN">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
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+
+ <function name="TexCoord2fVertex3fvSUN">
+ <param name="tc" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="TexCoord4fVertex4fSUN">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="p" type="GLfloat"/>
+ <param name="q" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
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+
+ <function name="TexCoord4fVertex4fvSUN">
+ <param name="tc" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="TexCoord2fColor4ubVertex3fSUN">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLubyte"/>
+ <param name="g" type="GLubyte"/>
+ <param name="b" type="GLubyte"/>
+ <param name="a" type="GLubyte"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
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+
+ <function name="TexCoord2fColor4ubVertex3fvSUN">
+ <param name="tc" type="const GLfloat *"/>
+ <param name="c" type="const GLubyte *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="TexCoord2fColor3fVertex3fSUN">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="g" type="GLfloat"/>
+ <param name="b" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="TexCoord2fColor3fVertex3fvSUN">
+ <param name="tc" type="const GLfloat *"/>
+ <param name="c" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="TexCoord2fNormal3fVertex3fSUN">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
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+
+ <function name="TexCoord2fNormal3fVertex3fvSUN">
+ <param name="tc" type="const GLfloat *"/>
+ <param name="n" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="TexCoord2fColor4fNormal3fVertex3fSUN">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="g" type="GLfloat"/>
+ <param name="b" type="GLfloat"/>
+ <param name="a" type="GLfloat"/>
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
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+
+ <function name="TexCoord2fColor4fNormal3fVertex3fvSUN">
+ <param name="tc" type="const GLfloat *"/>
+ <param name="c" type="const GLfloat *"/>
+ <param name="n" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
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+
+ <function name="TexCoord4fColor4fNormal3fVertex4fSUN">
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="p" type="GLfloat"/>
+ <param name="q" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="g" type="GLfloat"/>
+ <param name="b" type="GLfloat"/>
+ <param name="a" type="GLfloat"/>
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
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+ <function name="TexCoord4fColor4fNormal3fVertex4fvSUN">
+ <param name="tc" type="const GLfloat *"/>
+ <param name="c" type="const GLfloat *"/>
+ <param name="n" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
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+
+ <function name="ReplacementCodeuiVertex3fSUN">
+ <param name="rc" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
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+
+ <function name="ReplacementCodeuiVertex3fvSUN">
+ <param name="rc" type="const GLuint *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="ReplacementCodeuiColor4ubVertex3fSUN">
+ <param name="rc" type="GLuint"/>
+ <param name="r" type="GLubyte"/>
+ <param name="g" type="GLubyte"/>
+ <param name="b" type="GLubyte"/>
+ <param name="a" type="GLubyte"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="ReplacementCodeuiColor4ubVertex3fvSUN">
+ <param name="rc" type="const GLuint *"/>
+ <param name="c" type="const GLubyte *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="ReplacementCodeuiColor3fVertex3fSUN">
+ <param name="rc" type="GLuint"/>
+ <param name="r" type="GLfloat"/>
+ <param name="g" type="GLfloat"/>
+ <param name="b" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="ReplacementCodeuiColor3fVertex3fvSUN">
+ <param name="rc" type="const GLuint *"/>
+ <param name="c" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="ReplacementCodeuiNormal3fVertex3fSUN">
+ <param name="rc" type="GLuint"/>
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="ReplacementCodeuiNormal3fVertex3fvSUN">
+ <param name="rc" type="const GLuint *"/>
+ <param name="n" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="ReplacementCodeuiColor4fNormal3fVertex3fSUN">
+ <param name="rc" type="GLuint"/>
+ <param name="r" type="GLfloat"/>
+ <param name="g" type="GLfloat"/>
+ <param name="b" type="GLfloat"/>
+ <param name="a" type="GLfloat"/>
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="ReplacementCodeuiColor4fNormal3fVertex3fvSUN">
+ <param name="rc" type="const GLuint *"/>
+ <param name="c" type="const GLfloat *"/>
+ <param name="n" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="ReplacementCodeuiTexCoord2fVertex3fSUN">
+ <param name="rc" type="GLuint"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="ReplacementCodeuiTexCoord2fVertex3fvSUN">
+ <param name="rc" type="const GLuint *"/>
+ <param name="tc" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN">
+ <param name="rc" type="GLuint"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN">
+ <param name="rc" type="const GLuint *"/>
+ <param name="tc" type="const GLfloat *"/>
+ <param name="n" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+
+ <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN">
+ <param name="rc" type="GLuint"/>
+ <param name="s" type="GLfloat"/>
+ <param name="t" type="GLfloat"/>
+ <param name="r" type="GLfloat"/>
+ <param name="g" type="GLfloat"/>
+ <param name="b" type="GLfloat"/>
+ <param name="a" type="GLfloat"/>
+ <param name="nx" type="GLfloat"/>
+ <param name="ny" type="GLfloat"/>
+ <param name="nz" type="GLfloat"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN">
+ <param name="rc" type="const GLuint *"/>
+ <param name="tc" type="const GLfloat *"/>
+ <param name="c" type="const GLfloat *"/>
+ <param name="n" type="const GLfloat *"/>
+ <param name="v" type="const GLfloat *"/>
+ </function>
+</category>
+
+<!-- Extension number 167 is a WGL extension. -->
+<!-- Extension number 168 is a WGL extension. -->
+<!-- Extension number 169 is a WGL extension. -->
+<!-- Extension number 170 is a WGL extension. -->
+<!-- Extension number 171 is a WGL extension. -->
+<!-- Extension number 172 is a WGL extension. -->
+
+<category name="GL_EXT_blend_func_separate" number="173">
+ <function name="BlendFuncSeparateEXT" offset="assign">
+ <param name="sfactorRGB" type="GLenum"/>
+ <param name="dfactorRGB" type="GLenum"/>
+ <param name="sfactorAlpha" type="GLenum"/>
+ <param name="dfactorAlpha" type="GLenum"/>
+ <glx rop="4134"/>
+ </function>
+</category>
+
+<category name="GL_EXT_stencil_wrap" number="176">
+ <enum name="INCR_WRAP_EXT" value="0x8507"/>
+ <enum name="DECR_WRAP_EXT" value="0x8508"/>
+</category>
+
+<!-- Extension number 177 is a WGL extension. -->
+
+<category name="GL_NV_texgen_reflection" number="179">
+ <enum name="NORMAL_MAP_NV" value="0x8511"/>
+ <enum name="REFLECTION_MAP_NV" value="0x8512"/>
+</category>
+
+<!-- Extension number 180 is not listed in the extension registry. -->
+
+<category name="GL_SUN_convolution_border_modes" number="182">
+ <enum name="WRAP_BORDER_SUN" value="0x81D4"/>
+</category>
+
+<!-- Extension number 183 is a GLX extension. -->
+<!-- Extension number 184 is not listed in the extension registry. -->
+
+<category name="GL_EXT_texture_env_add" number="185">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_EXT_texture_lod_bias" number="186">
+ <enum name="TEXTURE_LOD_BIAS_EXT" count="1" value="0x8501">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_EXT_texture_filter_anisotropic" number="187">
+ <enum name="TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FE">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="MAX_TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FF">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_EXT_vertex_weighting" number="188">
+ <function name="VertexWeightfEXT" vectorequiv="VertexWeightfvEXT">
+ <param name="weight" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="VertexWeightfvEXT">
+ <param name="weight" type="const GLfloat *" count="1"/>
+ <glx rop="4135" ignore="true"/>
+ </function>
+
+ <function name="VertexWeightPointerEXT">
+ <param name="size" type="GLsizei"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_NV_light_max_exponent" number="189">
+ <enum name="MAX_SHININESS_NV" count="1" value="0x8504">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="MAX_SPOT_EXPONENT_NV" count="1" value="0x8505">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_NV_vertex_array_range" number="190">
+ <function name="FlushVertexArrayRangeNV" offset="assign">
+ <glx ignore="true"/>
+ </function>
+
+ <function name="VertexArrayRangeNV" offset="assign">
+ <param name="length" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_NV_register_combiners" number="191">
+ <function name="CombinerParameterfvNV" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <glx rop="4137" ignore="true"/>
+ </function>
+
+ <function name="CombinerParameterfNV" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ <glx rop="4136" ignore="true"/>
+ </function>
+
+ <function name="CombinerParameterivNV" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="4139" ignore="true"/>
+ </function>
+
+ <function name="CombinerParameteriNV" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="4138" ignore="true"/>
+ </function>
+
+ <function name="CombinerInputNV" offset="assign">
+ <param name="stage" type="GLenum"/>
+ <param name="portion" type="GLenum"/>
+ <param name="variable" type="GLenum"/>
+ <param name="input" type="GLenum"/>
+ <param name="mapping" type="GLenum"/>
+ <param name="componentUsage" type="GLenum"/>
+ <glx rop="4140" ignore="true"/>
+ </function>
+
+ <function name="CombinerOutputNV" offset="assign">
+ <param name="stage" type="GLenum"/>
+ <param name="portion" type="GLenum"/>
+ <param name="abOutput" type="GLenum"/>
+ <param name="cdOutput" type="GLenum"/>
+ <param name="sumOutput" type="GLenum"/>
+ <param name="scale" type="GLenum"/>
+ <param name="bias" type="GLenum"/>
+ <param name="abDotProduct" type="GLboolean"/>
+ <param name="cdDotProduct" type="GLboolean"/>
+ <param name="muxSum" type="GLboolean"/>
+ <glx rop="4141" ignore="true"/>
+ </function>
+
+ <function name="FinalCombinerInputNV" offset="assign">
+ <param name="variable" type="GLenum"/>
+ <param name="input" type="GLenum"/>
+ <param name="mapping" type="GLenum"/>
+ <param name="componentUsage" type="GLenum"/>
+ <glx rop="4142" ignore="true"/>
+ </function>
+
+ <function name="GetCombinerInputParameterfvNV" offset="assign">
+ <param name="stage" type="GLenum"/>
+ <param name="portion" type="GLenum"/>
+ <param name="variable" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ <glx vendorpriv="1270" ignore="true"/>
+ </function>
+
+ <function name="GetCombinerInputParameterivNV" offset="assign">
+ <param name="stage" type="GLenum"/>
+ <param name="portion" type="GLenum"/>
+ <param name="variable" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ <glx vendorpriv="1271" ignore="true"/>
+ </function>
+
+ <function name="GetCombinerOutputParameterfvNV" offset="assign">
+ <param name="stage" type="GLenum"/>
+ <param name="portion" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ <glx vendorpriv="1272" ignore="true"/>
+ </function>
+
+ <function name="GetCombinerOutputParameterivNV" offset="assign">
+ <param name="stage" type="GLenum"/>
+ <param name="portion" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ <glx vendorpriv="1273" ignore="true"/>
+ </function>
+
+ <function name="GetFinalCombinerInputParameterfvNV" offset="assign">
+ <param name="variable" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ <glx vendorpriv="1274" ignore="true"/>
+ </function>
+
+ <function name="GetFinalCombinerInputParameterivNV" offset="assign">
+ <param name="variable" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ <glx vendorpriv="1275" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_NV_fog_distance" number="192">
+ <enum name="FOG_DISTANCE_MODE_NV" count="1" value="0x855A">
+ <size name="Fogfv"/>
+ <size name="Fogiv"/>
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="EYE_RADIAL_NV" value="0x855B"/>
+ <enum name="EYE_PLANE_ABSOLUTE_NV" value="0x855C"/>
+</category>
+
+<category name="GL_NV_blend_square" number="194">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_NV_texture_env_combine4" number="195">
+ <enum name="COMBINE4" value="0x8503"/>
+ <enum name="SOURCE3_RGB_NV" count="1" value="0x8583">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="SOURCE3_ALPHA_NV" count="1" value="0x858B">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND3_RGB_NV" count="1" value="0x8593">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="OPERAND3_ALPHA_NV" count="1" value="0x859B">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_MESA_resize_buffers" number="196">
+ <function name="ResizeBuffersMESA" offset="assign">
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_MESA_window_pos" number="197">
+ <function name="WindowPos2dMESA" offset="assign">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos2dvMESA" offset="assign">
+ <param name="v" type="const GLdouble *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos2fMESA" offset="assign">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos2fvMESA" offset="assign">
+ <param name="v" type="const GLfloat *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos2iMESA" offset="assign">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos2ivMESA" offset="assign">
+ <param name="v" type="const GLint *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos2sMESA" offset="assign">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos2svMESA" offset="assign">
+ <param name="v" type="const GLshort *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos3dMESA" offset="assign">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos3dvMESA" offset="assign">
+ <param name="v" type="const GLdouble *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos3fMESA" offset="assign" vectorequiv="WindowPos3fvMESA">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="WindowPos3fvMESA" offset="assign">
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="230"/>
+ </function>
+
+ <function name="WindowPos3iMESA" offset="assign">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos3ivMESA" offset="assign">
+ <param name="v" type="const GLint *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos3sMESA" offset="assign">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos3svMESA" offset="assign">
+ <param name="v" type="const GLshort *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="WindowPos4dMESA" offset="assign">
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="WindowPos4dvMESA" offset="assign">
+ <param name="v" type="const GLdouble *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="WindowPos4fMESA" offset="assign">
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="WindowPos4fvMESA" offset="assign">
+ <param name="v" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="WindowPos4iMESA" offset="assign">
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="z" type="GLint"/>
+ <param name="w" type="GLint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="WindowPos4ivMESA" offset="assign">
+ <param name="v" type="const GLint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="WindowPos4sMESA" offset="assign">
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <param name="w" type="GLshort"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="WindowPos4svMESA" offset="assign">
+ <param name="v" type="const GLshort *"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_texture_compression_s3tc" number="198">
+ <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/>
+</category>
+
+<category name="GL_IBM_multimode_draw_arrays" number="200">
+ <function name="MultiModeDrawArraysIBM" offset="assign" static_dispatch="false">
+ <param name="mode" type="const GLenum *"/>
+ <param name="first" type="const GLint *"/>
+ <param name="count" type="const GLsizei *"/>
+ <param name="primcount" type="GLsizei"/>
+ <param name="modestride" type="GLint"/>
+ <glx handcode="true" ignore="true"/>
+ </function>
+
+ <function name="MultiModeDrawElementsIBM" offset="assign" static_dispatch="false">
+ <param name="mode" type="const GLenum *"/>
+ <param name="count" type="const GLsizei *"/>
+ <param name="type" type="GLenum"/>
+ <param name="indices" type="const GLvoid * const *"/>
+ <param name="primcount" type="GLsizei"/>
+ <param name="modestride" type="GLint"/>
+ <glx handcode="true" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_IBM_vertex_array_lists" number="201">
+ <function name="ColorPointerListIBM">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLint"/>
+ <param name="pointer" type="const GLvoid **"/>
+ <param name="ptrstride" type="GLint"/>
+ </function>
+
+ <function name="SecondaryColorPointerListIBM">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLint"/>
+ <param name="pointer" type="const GLvoid **"/>
+ <param name="ptrstride" type="GLint"/>
+ </function>
+
+ <function name="EdgeFlagPointerListIBM">
+ <param name="stride" type="GLint"/>
+ <param name="pointer" type="const GLboolean **"/>
+ <param name="ptrstride" type="GLint"/>
+ </function>
+
+ <function name="FogCoordPointerListIBM">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLint"/>
+ <param name="pointer" type="const GLvoid **"/>
+ <param name="ptrstride" type="GLint"/>
+ </function>
+
+ <function name="IndexPointerListIBM">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLint"/>
+ <param name="pointer" type="const GLvoid **"/>
+ <param name="ptrstride" type="GLint"/>
+ </function>
+
+ <function name="NormalPointerListIBM">
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLint"/>
+ <param name="pointer" type="const GLvoid **"/>
+ <param name="ptrstride" type="GLint"/>
+ </function>
+
+ <function name="TexCoordPointerListIBM">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLint"/>
+ <param name="pointer" type="const GLvoid **"/>
+ <param name="ptrstride" type="GLint"/>
+ </function>
+
+ <function name="VertexPointerListIBM">
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLint"/>
+ <param name="pointer" type="const GLvoid **"/>
+ <param name="ptrstride" type="GLint"/>
+ </function>
+</category>
+
+<!-- Extension number 202 is not listed in the extension registry. -->
+<!-- Extension number 203 is not listed in the extension registry. -->
+<!-- Extension number 204 is not listed in the extension registry. -->
+<!-- Extension number 205 is not listed in the extension registry. -->
+
+<category name="GL_3DFX_texture_compression_FXT1" number="206">
+ <enum name="COMPRESSED_RGB_FXT1_3DFX" value="0x86B0"/>
+ <enum name="COMPRESSED_RGBA_FXT1_3DFX" value="0x86B1"/>
+</category>
+
+<category name="GL_3DFX_multisample" number="207">
+ <enum name="MULTISAMPLE_3DFX" value="0x86B2"/>
+ <enum name="SAMPLE_BUFFERS_3DFX" value="0x86B3"/>
+ <enum name="SAMPLES_3DFX" value="0x86B4"/>
+ <enum name="MULTISAMPLE_BIT_3DFX" value="0x20000000"/>
+</category>
+
+<category name="GL_3DFX_tbuffer" number="208">
+ <function name="TbufferMask3DFX">
+ <param name="mask" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_multisample" number="209">
+ <function name="SampleMaskEXT" alias="SampleMaskSGIS" static_dispatch="false">
+ <param name="value" type="GLclampf"/>
+ <param name="invert" type="GLboolean"/>
+ </function>
+
+ <function name="SamplePatternEXT" alias="SamplePatternSGIS" static_dispatch="false">
+ <param name="pattern" type="GLenum"/>
+ </function>
+</category>
+
+<!-- Extension number 211 is not listed in the extension registry. -->
+<!-- Extension number 213 is not listed in the extension registry. -->
+
+<category name="GL_SGIS_texture_color_mask" number="214">
+ <enum name="TEXTURE_COLOR_WRITEMASK_SGIS" value="0x81EF"/>
+
+ <function name="TextureColorMaskSGIS">
+ <param name="red" type="GLboolean"/>
+ <param name="green" type="GLboolean"/>
+ <param name="blue" type="GLboolean"/>
+ <param name="alpha" type="GLboolean"/>
+ <glx rop="2082" ignore="true"/>
+ </function>
+</category>
+
+<!-- Extension number 215 is a GLX extension. -->
+<!-- Extension number 216 is a GLX extension. -->
+<!-- Extension number 217 is a GLX extension. -->
+<!-- Extension number 218 is a GLX extension. -->
+<!-- Extension number 219 is not listed in the extension registry. -->
+
+<category name="GL_EXT_texture_env_dot3" number="220">
+ <enum name="DOT3_RGB_EXT" value="0x8740"/>
+ <enum name="DOT3_RGBA_EXT" value="0x8741"/>
+</category>
+
+<category name="GL_ATI_texture_mirror_once" number="221">
+ <enum name="MIRROR_CLAMP_ATI" value="0x8742"/>
+ <enum name="MIRROR_CLAMP_TO_EDGE_ATI" value="0x8743"/>
+</category>
+
+<category name="GL_NV_fence" number="222">
+ <function name="DeleteFencesNV" offset="assign" static_dispatch="false">
+ <param name="n" type="GLsizei"/>
+ <param name="fences" type="const GLuint *"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GenFencesNV" offset="assign" static_dispatch="false">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="fences" type="GLuint *" output="true" count="n"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="IsFenceNV" offset="assign" static_dispatch="false">
+ <param name="fence" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="TestFenceNV" offset="assign" static_dispatch="false">
+ <param name="fence" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="GetFenceivNV" offset="assign" static_dispatch="false">
+ <param name="fence" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="FinishFenceNV" offset="assign" static_dispatch="false">
+ <param name="fence" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="SetFenceNV" offset="assign" static_dispatch="false">
+ <param name="fence" type="GLuint"/>
+ <param name="condition" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_IBM_texture_mirrored_repeat" number="224">
+ <enum name="MIRRORED_REPEAT_IBM" value="0x8370"/>
+</category>
+
+<category name="GL_NV_evaluators" number="225">
+ <function name="MapControlPointsNV">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="type" type="GLenum"/>
+ <param name="ustride" type="GLsizei"/>
+ <param name="vstride" type="GLsizei"/>
+ <param name="uorder" type="GLint"/>
+ <param name="vorder" type="GLint"/>
+ <param name="packed" type="GLboolean"/>
+ <param name="points" type="const GLvoid *"/>
+ </function>
+
+ <function name="MapParameterivNV">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *"/>
+ </function>
+
+ <function name="MapParameterfvNV">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+
+ <function name="GetMapControlPointsNV">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="type" type="GLenum"/>
+ <param name="ustride" type="GLsizei"/>
+ <param name="vstride" type="GLsizei"/>
+ <param name="packed" type="GLboolean"/>
+ <param name="points" type="GLvoid *" output="true"/>
+ </function>
+
+ <function name="GetMapParameterivNV">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ </function>
+
+ <function name="GetMapParameterfvNV">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ </function>
+
+ <function name="GetMapAttribParameterivNV">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ </function>
+
+ <function name="GetMapAttribParameterfvNV">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ </function>
+
+ <function name="EvalMapsNV">
+ <param name="target" type="GLenum"/>
+ <param name="mode" type="GLenum"/>
+ </function>
+</category>
+
+<category name="GL_NV_packed_depth_stencil" number="226">
+ <enum name="DEPTH_STENCIL_NV" value="0x84F9"/>
+ <enum name="UNSIGNED_INT_24_8_NV" value="0x84FA"/>
+</category>
+
+<category name="GL_NV_register_combiners2" number="227">
+ <function name="CombinerStageParameterfvNV">
+ <param name="stage" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+
+ <function name="GetCombinerStageParameterfvNV">
+ <param name="stage" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true"/>
+ </function>
+</category>
+
+<category name="GL_NV_texture_compression_vtc" number="228">
+ <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/>
+</category>
+
+<category name="GL_NV_texture_rectangle" number="229">
+ <enum name="TEXTURE_RECTANGLE_NV" count="1" value="0x84F5">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_BINDING_RECTANGLE_NV" count="1" value="0x84F6">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="PROXY_TEXTURE_RECTANGLE_NV" value="0x84F7"/>
+ <enum name="MAX_RECTANGLE_TEXTURE_SIZE_NV" count="1" value="0x84F8">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_NV_vertex_program" number="233">
+ <enum name="VERTEX_PROGRAM_NV" value="0x8620"/>
+ <enum name="VERTEX_STATE_PROGRAM_NV" value="0x8621"/>
+ <enum name="ATTRIB_ARRAY_SIZE_NV" count="1" value="0x8623">
+ <size name="GetVertexAttribdvNV" mode="get"/>
+ <size name="GetVertexAttribfvNV" mode="get"/>
+ <size name="GetVertexAttribivNV" mode="get"/>
+ </enum>
+ <enum name="ATTRIB_ARRAY_STRIDE_NV" count="1" value="0x8624">
+ <size name="GetVertexAttribdvNV" mode="get"/>
+ <size name="GetVertexAttribfvNV" mode="get"/>
+ <size name="GetVertexAttribivNV" mode="get"/>
+ </enum>
+ <enum name="ATTRIB_ARRAY_TYPE_NV" count="1" value="0x8625">
+ <size name="GetVertexAttribdvNV" mode="get"/>
+ <size name="GetVertexAttribfvNV" mode="get"/>
+ <size name="GetVertexAttribivNV" mode="get"/>
+ </enum>
+ <enum name="CURRENT_ATTRIB_NV" count="1" value="0x8626">
+ <size name="GetVertexAttribdvNV" mode="get"/>
+ <size name="GetVertexAttribfvNV" mode="get"/>
+ <size name="GetVertexAttribivNV" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_LENGTH_NV" count="1" value="0x8627">
+ <size name="GetProgramivNV" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_STRING_NV" value="0x8628"/>
+ <enum name="MODELVIEW_PROJECTION_NV" value="0x8629"/>
+ <enum name="IDENTITY_NV" value="0x862A"/>
+ <enum name="INVERSE_NV" value="0x862B"/>
+ <enum name="TRANSPOSE_NV" value="0x862C"/>
+ <enum name="INVERSE_TRANSPOSE_NV" value="0x862D"/>
+ <enum name="MAX_TRACK_MATRIX_STACK_DEPTH_NV" value="0x862E"/>
+ <enum name="MAX_TRACK_MATRICES_NV" value="0x862F"/>
+ <enum name="MATRIX0_NV" value="0x8630"/>
+ <enum name="MATRIX1_NV" value="0x8631"/>
+ <enum name="MATRIX2_NV" value="0x8632"/>
+ <enum name="MATRIX3_NV" value="0x8633"/>
+ <enum name="MATRIX4_NV" value="0x8634"/>
+ <enum name="MATRIX5_NV" value="0x8635"/>
+ <enum name="MATRIX6_NV" value="0x8636"/>
+ <enum name="MATRIX7_NV" value="0x8637"/>
+ <enum name="CURRENT_MATRIX_STACK_DEPTH_NV" value="0x8640"/>
+ <enum name="CURRENT_MATRIX_NV" value="0x8641"/>
+ <enum name="VERTEX_PROGRAM_POINT_SIZE_NV" value="0x8642"/>
+ <enum name="VERTEX_PROGRAM_TWO_SIDE_NV" value="0x8643"/>
+ <enum name="PROGRAM_PARAMETER_NV" value="0x8644"/>
+ <enum name="ATTRIB_ARRAY_POINTER_NV" value="0x8645"/>
+ <enum name="PROGRAM_TARGET_NV" count="1" value="0x8646">
+ <size name="GetProgramivNV" mode="get"/>
+ </enum>
+ <enum name="PROGRAM_RESIDENT_NV" count="1" value="0x8647">
+ <size name="GetProgramivNV" mode="get"/>
+ </enum>
+ <enum name="TRACK_MATRIX_NV" value="0x8648"/>
+ <enum name="TRACK_MATRIX_TRANSFORM_NV" value="0x8649"/>
+ <enum name="VERTEX_PROGRAM_BINDING_NV" value="0x864A"/>
+ <enum name="PROGRAM_ERROR_POSITION_NV" value="0x864B"/>
+ <enum name="VERTEX_ATTRIB_ARRAY0_NV" value="0x8650"/>
+ <enum name="VERTEX_ATTRIB_ARRAY1_NV" value="0x8651"/>
+ <enum name="VERTEX_ATTRIB_ARRAY2_NV" value="0x8652"/>
+ <enum name="VERTEX_ATTRIB_ARRAY3_NV" value="0x8653"/>
+ <enum name="VERTEX_ATTRIB_ARRAY4_NV" value="0x8654"/>
+ <enum name="VERTEX_ATTRIB_ARRAY5_NV" value="0x8655"/>
+ <enum name="VERTEX_ATTRIB_ARRAY6_NV" value="0x8656"/>
+ <enum name="VERTEX_ATTRIB_ARRAY7_NV" value="0x8657"/>
+ <enum name="VERTEX_ATTRIB_ARRAY8_NV" value="0x8658"/>
+ <enum name="VERTEX_ATTRIB_ARRAY9_NV" value="0x8659"/>
+ <enum name="VERTEX_ATTRIB_ARRAY10_NV" value="0x865A"/>
+ <enum name="VERTEX_ATTRIB_ARRAY11_NV" value="0x865B"/>
+ <enum name="VERTEX_ATTRIB_ARRAY12_NV" value="0x865C"/>
+ <enum name="VERTEX_ATTRIB_ARRAY13_NV" value="0x865D"/>
+ <enum name="VERTEX_ATTRIB_ARRAY14_NV" value="0x865E"/>
+ <enum name="VERTEX_ATTRIB_ARRAY15_NV" value="0x865F"/>
+ <enum name="MAP1_VERTEX_ATTRIB0_4_NV" value="0x8660"/>
+ <enum name="MAP1_VERTEX_ATTRIB1_4_NV" value="0x8661"/>
+ <enum name="MAP1_VERTEX_ATTRIB2_4_NV" value="0x8662"/>
+ <enum name="MAP1_VERTEX_ATTRIB3_4_NV" value="0x8663"/>
+ <enum name="MAP1_VERTEX_ATTRIB4_4_NV" value="0x8664"/>
+ <enum name="MAP1_VERTEX_ATTRIB5_4_NV" value="0x8665"/>
+ <enum name="MAP1_VERTEX_ATTRIB6_4_NV" value="0x8666"/>
+ <enum name="MAP1_VERTEX_ATTRIB7_4_NV" value="0x8667"/>
+ <enum name="MAP1_VERTEX_ATTRIB8_4_NV" value="0x8668"/>
+ <enum name="MAP1_VERTEX_ATTRIB9_4_NV" value="0x8669"/>
+ <enum name="MAP1_VERTEX_ATTRIB10_4_NV" value="0x866A"/>
+ <enum name="MAP1_VERTEX_ATTRIB11_4_NV" value="0x866B"/>
+ <enum name="MAP1_VERTEX_ATTRIB12_4_NV" value="0x866C"/>
+ <enum name="MAP1_VERTEX_ATTRIB13_4_NV" value="0x866D"/>
+ <enum name="MAP1_VERTEX_ATTRIB14_4_NV" value="0x866E"/>
+ <enum name="MAP1_VERTEX_ATTRIB15_4_NV" value="0x866F"/>
+ <enum name="MAP2_VERTEX_ATTRIB0_4_NV" value="0x8670"/>
+ <enum name="MAP2_VERTEX_ATTRIB1_4_NV" value="0x8671"/>
+ <enum name="MAP2_VERTEX_ATTRIB2_4_NV" value="0x8672"/>
+ <enum name="MAP2_VERTEX_ATTRIB3_4_NV" value="0x8673"/>
+ <enum name="MAP2_VERTEX_ATTRIB4_4_NV" value="0x8674"/>
+ <enum name="MAP2_VERTEX_ATTRIB5_4_NV" value="0x8675"/>
+ <enum name="MAP2_VERTEX_ATTRIB6_4_NV" value="0x8676"/>
+ <enum name="MAP2_VERTEX_ATTRIB7_4_NV" value="0x8677"/>
+ <enum name="MAP2_VERTEX_ATTRIB8_4_NV" value="0x8678"/>
+ <enum name="MAP2_VERTEX_ATTRIB9_4_NV" value="0x8679"/>
+ <enum name="MAP2_VERTEX_ATTRIB10_4_NV" value="0x867A"/>
+ <enum name="MAP2_VERTEX_ATTRIB11_4_NV" value="0x867B"/>
+ <enum name="MAP2_VERTEX_ATTRIB12_4_NV" value="0x867C"/>
+ <enum name="MAP2_VERTEX_ATTRIB13_4_NV" value="0x867D"/>
+ <enum name="MAP2_VERTEX_ATTRIB14_4_NV" value="0x867E"/>
+ <enum name="MAP2_VERTEX_ATTRIB15_4_NV" value="0x867F"/>
+
+ <function name="AreProgramsResidentNV" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="ids" type="const GLuint *" count="n"/>
+ <param name="residences" type="GLboolean *" output="true" count="n"/>
+ <return type="GLboolean"/>
+ <glx vendorpriv="1293"/>
+ </function>
+
+ <function name="BindProgramNV" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="program" type="GLuint"/>
+ <glx rop="4180"/>
+ </function>
+
+ <function name="DeleteProgramsNV" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="programs" type="const GLuint *" count="n"/>
+ <glx vendorpriv="1294"/>
+ </function>
+
+ <function name="ExecuteProgramNV" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="id" type="GLuint"/>
+ <param name="params" type="const GLfloat *" count="4"/>
+ <glx rop="4181"/>
+ </function>
+
+ <function name="GenProgramsNV" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="programs" type="GLuint *" output="true" count="n"/>
+ <glx vendorpriv="1295" always_array="true"/>
+ </function>
+
+ <!-- This isn't 100% correct. Currently, the only valid value of pname
+ is GL_PROGRAM_PARAMETER_NV, and the count for that pname is always
+ 4. This is why the pname parameter was removed in the ARB version
+ of these functions.
+ -->
+
+ <function name="GetProgramParameterdvNV" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLdouble *" output="true" count="4"/>
+ <glx vendorpriv="1297"/>
+ </function>
+
+ <function name="GetProgramParameterfvNV" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" count="4"/>
+ <glx vendorpriv="1296"/>
+ </function>
+
+ <function name="GetProgramivNV" offset="assign">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="1298"/>
+ </function>
+
+ <function name="GetProgramStringNV" offset="assign">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="program" type="GLubyte *" output="true"/>
+ <glx vendorpriv="1299" handcode="server" always_array="true"/>
+ </function>
+
+ <function name="GetTrackMatrixivNV" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="address" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" count="1"/>
+ <glx vendorpriv="1300"/>
+ </function>
+
+ <function name="GetVertexAttribdvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
+ <glx vendorpriv="1301"/>
+ </function>
+
+ <function name="GetVertexAttribfvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
+ <glx vendorpriv="1302"/>
+ </function>
+
+ <function name="GetVertexAttribivNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true" variable_param="pname"/>
+ <glx vendorpriv="1303"/>
+ </function>
+
+ <function name="GetVertexAttribPointervNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="pointer" type="GLvoid **" output="true"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="IsProgramNV" offset="assign">
+ <param name="program" type="GLuint"/>
+ <return type="GLboolean"/>
+ <glx vendorpriv="1304"/>
+ </function>
+
+ <function name="LoadProgramNV" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="id" type="GLuint"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="program" type="const GLubyte *" count="len"/>
+ <glx rop="4183"/>
+ </function>
+
+ <function name="ProgramParameter4dNV" alias="ProgramEnvParameter4dARB">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+
+ <function name="ProgramParameter4dvNV" alias="ProgramEnvParameter4dvARB">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="const GLdouble *"/>
+ </function>
+
+ <function name="ProgramParameter4fNV" alias="ProgramEnvParameter4fARB">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="ProgramParameter4fvNV" alias="ProgramEnvParameter4fvARB">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+
+ <function name="ProgramParameters4dvNV" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="num" type="GLsizei" counter="true"/>
+ <param name="params" type="const GLdouble *" count="num" count_scale="4"/>
+ <glx rop="4187"/>
+ </function>
+
+ <function name="ProgramParameters4fvNV" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="num" type="GLsizei" counter="true"/>
+ <param name="params" type="const GLfloat *" count="num" count_scale="4"/>
+ <glx rop="4186"/>
+ </function>
+
+ <function name="RequestResidentProgramsNV" offset="assign">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="ids" type="const GLuint *" count="n"/>
+ <glx rop="4182"/>
+ </function>
+
+ <function name="TrackMatrixNV" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="address" type="GLuint"/>
+ <param name="matrix" type="GLenum"/>
+ <param name="transform" type="GLenum"/>
+ <glx rop="4188"/>
+ </function>
+
+ <function name="VertexAttribPointerNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="size" type="GLint"/>
+ <param name="type" type="GLenum"/>
+ <param name="stride" type="GLsizei"/>
+ <param name="pointer" type="const GLvoid *"/>
+ <glx handcode="true"/>
+ </function>
+
+ <function name="VertexAttrib1sNV" offset="assign" vectorequiv="VertexAttrib1svNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ </function>
+
+ <function name="VertexAttrib1svNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *" count="1"/>
+ <glx rop="4265"/>
+ </function>
+
+ <function name="VertexAttrib2sNV" offset="assign" vectorequiv="VertexAttrib2svNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ </function>
+
+ <function name="VertexAttrib2svNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *" count="2"/>
+ <glx rop="4266"/>
+ </function>
+
+ <function name="VertexAttrib3sNV" offset="assign" vectorequiv="VertexAttrib3svNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ </function>
+
+ <function name="VertexAttrib3svNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *" count="3"/>
+ <glx rop="4267"/>
+ </function>
+
+ <function name="VertexAttrib4sNV" offset="assign" vectorequiv="VertexAttrib4svNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLshort"/>
+ <param name="y" type="GLshort"/>
+ <param name="z" type="GLshort"/>
+ <param name="w" type="GLshort"/>
+ </function>
+
+ <function name="VertexAttrib4svNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLshort *" count="4"/>
+ <glx rop="4268"/>
+ </function>
+
+ <function name="VertexAttrib1fNV" offset="assign" vectorequiv="VertexAttrib1fvNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib1fvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *" count="1"/>
+ <glx rop="4269"/>
+ </function>
+
+ <function name="VertexAttrib2fNV" offset="assign" vectorequiv="VertexAttrib2fvNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib2fvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *" count="2"/>
+ <glx rop="4270"/>
+ </function>
+
+ <function name="VertexAttrib3fNV" offset="assign" vectorequiv="VertexAttrib3fvNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib3fvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *" count="3"/>
+ <glx rop="4271"/>
+ </function>
+
+ <function name="VertexAttrib4fNV" offset="assign" vectorequiv="VertexAttrib4fvNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="VertexAttrib4fvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="4272"/>
+ </function>
+
+ <function name="VertexAttrib1dNV" offset="assign" vectorequiv="VertexAttrib1dvNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ </function>
+
+ <function name="VertexAttrib1dvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *" count="1"/>
+ <glx rop="4273" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttrib2dNV" offset="assign" vectorequiv="VertexAttrib2dvNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ </function>
+
+ <function name="VertexAttrib2dvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *" count="2"/>
+ <glx rop="4274" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttrib3dNV" offset="assign" vectorequiv="VertexAttrib3dvNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ </function>
+
+ <function name="VertexAttrib3dvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *" count="3"/>
+ <glx rop="4275" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttrib4dNV" offset="assign" vectorequiv="VertexAttrib4dvNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+
+ <function name="VertexAttrib4dvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="4276" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttrib4ubNV" offset="assign" vectorequiv="VertexAttrib4ubvNV">
+ <param name="index" type="GLuint"/>
+ <param name="x" type="GLubyte"/>
+ <param name="y" type="GLubyte"/>
+ <param name="z" type="GLubyte"/>
+ <param name="w" type="GLubyte"/>
+ </function>
+
+ <function name="VertexAttrib4ubvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="v" type="const GLubyte *" count="4"/>
+ <glx rop="4277"/>
+ </function>
+
+ <function name="VertexAttribs1svNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLshort *" count="n"/>
+ <glx rop="4202"/>
+ </function>
+
+ <function name="VertexAttribs2svNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLshort *" count="n" count_scale="2"/>
+ <glx rop="4203"/>
+ </function>
+
+ <function name="VertexAttribs3svNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLshort *" count="n" count_scale="3"/>
+ <glx rop="4204"/>
+ </function>
+
+ <function name="VertexAttribs4svNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLshort *" count="n" count_scale="4"/>
+ <glx rop="4205"/>
+ </function>
+
+ <function name="VertexAttribs1fvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLfloat *" count="n"/>
+ <glx rop="4206"/>
+ </function>
+
+ <function name="VertexAttribs2fvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLfloat *" count="n" count_scale="2"/>
+ <glx rop="4207"/>
+ </function>
+
+ <function name="VertexAttribs3fvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLfloat *" count="n" count_scale="3"/>
+ <glx rop="4208"/>
+ </function>
+
+ <function name="VertexAttribs4fvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLfloat *" count="n" count_scale="4"/>
+ <glx rop="4209"/>
+ </function>
+
+ <function name="VertexAttribs1dvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLdouble *" count="n"/>
+ <glx rop="4210" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttribs2dvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLdouble *" count="n" count_scale="2"/>
+ <glx rop="4211" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttribs3dvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLdouble *" count="n" count_scale="3"/>
+ <glx rop="4212" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttribs4dvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLdouble *" count="n" count_scale="4"/>
+ <glx rop="4213" doubles_in_order="true"/>
+ </function>
+
+ <function name="VertexAttribs4ubvNV" offset="assign">
+ <param name="index" type="GLuint"/>
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="v" type="const GLubyte *" count="n" count_scale="4"/>
+ <glx rop="4214"/>
+ </function>
+</category>
+
+<!-- Extension number 234 is a GLX extension. -->
+
+<category name="GL_SGIX_texture_coordinate_clamp" number="235">
+ <enum name="TEXTURE_MAX_CLAMP_S_SGIX" count="1" value="0x8369">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_MAX_CLAMP_T_SGIX" count="1" value="0x836A">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_MAX_CLAMP_R_SGIX" count="1" value="0x836B">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+</category>
+
+<!-- Extension number 236 is not listed in the extension registry. -->
+<!-- Extension number 237 is a GLX extension. -->
+<!-- Extension number 238 is a GLX extension. -->
+<!-- Extension number 242 is a WGL extension. -->
+
+<category name="GL_NV_copy_depth_to_color" number="243">
+ <enum name="DEPTH_STENCIL_TO_RGBA_NV" value="0x886E"/>
+ <enum name="DEPTH_STENCIL_TO_BGRA_NV" value="0x886F"/>
+</category>
+
+<category name="GL_ATI_envmap_bumpmap" number="244">
+ <enum name="BUMP_ROT_MATRIX_ATI" count="4" value="0x8775">
+ <size name="TexBumpParameterfv"/>
+ <size name="TexBumpParameteriv"/>
+ <size name="GetTexBumpParameterfv" mode="get"/>
+ <size name="GetTexBumpParameteriv" mode="get"/>
+ </enum>
+ <enum name="BUMP_ROT_MATRIX_SIZE_ATI" count="1" value="0x8776">
+ <size name="GetTexBumpParameterfv" mode="get"/>
+ <size name="GetTexBumpParameteriv" mode="get"/>
+ </enum>
+ <enum name="BUMP_NUM_TEX_UNITS_ATI" count="1" value="0x8777">
+ <size name="GetTexBumpParameterfv" mode="get"/>
+ <size name="GetTexBumpParameteriv" mode="get"/>
+ </enum>
+ <enum name="BUMP_TEX_UNITS_ATI" count="-1" value="0x8778">
+ <size name="GetTexBumpParameterfv" mode="get"/>
+ <size name="GetTexBumpParameteriv" mode="get"/>
+ </enum>
+ <enum name="DUDV_ATI" value="0x8779"/>
+ <enum name="DU8DV8_ATI" value="0x877A"/>
+ <enum name="BUMP_ENVMAP_ATI" value="0x877B"/>
+ <enum name="BUMP_TARGET_ATI" count="1" value="0x877C">
+ <size name="TexEnviv"/>
+ <size name="TexEnvfv"/>
+ <size name="GetTexEnviv" mode="get"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ </enum>
+ <function name="TexBumpParameterfvATI" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="const GLfloat *" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="TexBumpParameterivATI" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="const GLint *" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="GetTexBumpParameterfvATI" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat *" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="GetTexBumpParameterivATI" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint *" variable_param="pname"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_ATI_fragment_shader" number="245">
+ <function name="GenFragmentShadersATI" offset="assign">
+ <return type="GLuint"/>
+ <param name="range" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="BindFragmentShaderATI" offset="assign">
+ <param name="id" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="DeleteFragmentShaderATI" offset="assign">
+ <param name="id" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="BeginFragmentShaderATI" offset="assign">
+ <glx ignore="true"/>
+ </function>
+
+ <function name="EndFragmentShaderATI" offset="assign">
+ <glx ignore="true"/>
+ </function>
+
+ <function name="PassTexCoordATI" offset="assign">
+ <param name="dst" type="GLuint"/>
+ <param name="coord" type="GLuint"/>
+ <param name="swizzle" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="SampleMapATI" offset="assign">
+ <param name="dst" type="GLuint"/>
+ <param name="interp" type="GLuint"/>
+ <param name="swizzle" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ColorFragmentOp1ATI" offset="assign">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMask" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ColorFragmentOp2ATI" offset="assign">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMask" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <param name="arg2" type="GLuint"/>
+ <param name="arg2Rep" type="GLuint"/>
+ <param name="arg2Mod" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="ColorFragmentOp3ATI" offset="assign">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMask" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <param name="arg2" type="GLuint"/>
+ <param name="arg2Rep" type="GLuint"/>
+ <param name="arg2Mod" type="GLuint"/>
+ <param name="arg3" type="GLuint"/>
+ <param name="arg3Rep" type="GLuint"/>
+ <param name="arg3Mod" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="AlphaFragmentOp1ATI" offset="assign">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="AlphaFragmentOp2ATI" offset="assign">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <param name="arg2" type="GLuint"/>
+ <param name="arg2Rep" type="GLuint"/>
+ <param name="arg2Mod" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="AlphaFragmentOp3ATI" offset="assign">
+ <param name="op" type="GLenum"/>
+ <param name="dst" type="GLuint"/>
+ <param name="dstMod" type="GLuint"/>
+ <param name="arg1" type="GLuint"/>
+ <param name="arg1Rep" type="GLuint"/>
+ <param name="arg1Mod" type="GLuint"/>
+ <param name="arg2" type="GLuint"/>
+ <param name="arg2Rep" type="GLuint"/>
+ <param name="arg2Mod" type="GLuint"/>
+ <param name="arg3" type="GLuint"/>
+ <param name="arg3Rep" type="GLuint"/>
+ <param name="arg3Mod" type="GLuint"/>
+ <glx ignore="true"/>
+ </function>
+
+ <function name="SetFragmentShaderConstantATI" offset="assign">
+ <param name="dst" type="GLuint"/>
+ <param name="value" type="const GLfloat *"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<!-- Extension number 250 is a WGL extension. -->
+<!-- Extension number 251 is a WGL extension. -->
+<!-- Extension number 252 is a WGL extension. -->
+<!-- Extension number 253 is a WGL extension. -->
+<!-- Extension number 254 is a WGL extension. -->
+<!-- Extension number 255 is a WGL extension. -->
+
+<category name="GL_SUN_mesh_array" number="257">
+ <enum name="QUAD_MESH_SUN" value="0x8614"/>
+ <enum name="TRIANGLE_MESH_SUN" value="0x8615"/>
+
+ <function name="DrawMeshArraysSUN">
+ <param name="mode" type="GLenum"/>
+ <param name="first" type="GLint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="width" type="GLsizei"/>
+ </function>
+</category>
+
+<category name="GL_SUN_slice_accum" number="258">
+ <enum name="SLICE_ACCUM_SUN" value="0x85CC"/>
+</category>
+
+<category name="GL_NV_multisample_filter_hint" number="259">
+ <enum name="MULTISAMPLE_FILTER_HINT_NV" count="1" value="0x8534">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_NV_depth_clamp" number="260">
+ <enum name="DEPTH_CLAMP_NV" count="1" value="0x864F">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_NV_point_sprite" number="262">
+ <!-- These existing enums can be passed as a parameter to the function
+ added for this extension. -->
+
+ <enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126">
+ <size name="PointParameterivNV"/>
+ </enum>
+ <enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127">
+ <size name="PointParameterivNV"/>
+ </enum>
+ <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128">
+ <size name="PointParameterivNV"/>
+ </enum>
+ <enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129">
+ <size name="PointParameterivNV"/>
+ </enum>
+
+ <enum name="POINT_SPRITE_NV" count="1" value="0x8861">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="COORD_REPLACE_NV" count="1" value="0x8862">
+ <size name="TexEnvfv"/>
+ <size name="TexEnviv"/>
+ <size name="GetTexEnvfv" mode="get"/>
+ <size name="GetTexEnviv" mode="get"/>
+ </enum>
+ <enum name="POINT_SPRITE_R_MODE_NV" count="1" value="0x8863">
+ <size name="PointParameterfvEXT"/>
+ <size name="PointParameterivNV"/>
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="PointParameteriNV" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ <glx rop="4221"/>
+ </function>
+
+ <function name="PointParameterivNV" offset="assign">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLint *" variable_param="pname"/>
+ <glx rop="4222"/>
+ </function>
+</category>
+
+<!-- Extension number 263 is a WGL extension. -->
+<!-- Extension number 264 is a WGL extension. -->
+
+<category name="GL_EXT_shadow_funcs" number="267">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_EXT_stencil_two_side" number="268">
+ <enum name="STENCIL_TEST_TWO_SIDE_EXT" count="1" value="0x8910">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="ACTIVE_STENCIL_FACE_EXT" count="1" value="0x8911">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="ActiveStencilFaceEXT" offset="assign" static_dispatch="false">
+ <param name="face" type="GLenum"/>
+ <glx rop="4220"/>
+ </function>
+</category>
+
+<xi:include href="APPLE_object_purgeable.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="APPLE_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<category name="GL_APPLE_ycbcr_422" number="275">
+ <enum name="YCBCR_422_APPLE" value="0x85B9"/>
+ <enum name="UNSIGNED_SHORT_8_8_APPLE" value="0x85BA"/>
+ <enum name="UNSIGNED_SHORT_8_8_REV_APPLE" value="0x85BB"/>
+</category>
+
+<category name="GL_S3_s3tc" number="276">
+ <enum name="RGB_S3TC" value="0x83A0"/>
+ <enum name="RGB4_S3TC" value="0x83A1"/>
+ <enum name="RGBA_S3TC" value="0x83A2"/>
+ <enum name="RGBA4_S3TC" value="0x83A3"/>
+ <enum name="RGBA_DXT5_S3TC" value="0x83A4"/>
+ <enum name="RGBA4_DXT5_S3TC" value="0x83A5"/>
+</category>
+
+<category name="GL_ATI_draw_buffers" number="277">
+ <enum name="MAX_DRAW_BUFFERS_ATI" count="1" value="0x8824">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER0_ATI" count="1" value="0x8825">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER1_ATI" count="1" value="0x8826">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER2_ATI" count="1" value="0x8827">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER3_ATI" count="1" value="0x8828">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER4_ATI" count="1" value="0x8829">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER5_ATI" count="1" value="0x882A">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER6_ATI" count="1" value="0x882B">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER7_ATI" count="1" value="0x882C">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER8_ATI" count="1" value="0x882D">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER9_ATI" count="1" value="0x882E">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER10_ATI" count="1" value="0x882F">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER11_ATI" count="1" value="0x8830">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER12_ATI" count="1" value="0x8831">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER13_ATI" count="1" value="0x8832">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER14_ATI" count="1" value="0x8833">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DRAW_BUFFER15_ATI" count="1" value="0x8834">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="DrawBuffersATI" alias="DrawBuffersARB">
+ <param name="n" type="GLsizei" counter="true"/>
+ <param name="bufs" type="const GLenum *" count="n"/>
+ </function>
+</category>
+
+<!-- Extension number 278 is a WGL extension. -->
+
+<category name="GL_ATI_texture_env_combine3" number="279">
+ <enum name="MODULATE_ADD_ATI" value="0x8744"/>
+ <enum name="MODULATE_SIGNED_ADD_ATI" value="0x8745"/>
+ <enum name="MODULATE_SUBTRACT_ATI" value="0x8746"/>
+</category>
+
+<category name="GL_NV_fragment_program" number="282">
+ <function name="ProgramNamedParameter4fNV" offset="assign" vectorequiv="ProgramNamedParameter4fvNV">
+ <param name="id" type="GLuint"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="name" type="const GLubyte *" count="len"/>
+ <param name="x" type="GLfloat"/>
+ <param name="y" type="GLfloat"/>
+ <param name="z" type="GLfloat"/>
+ <param name="w" type="GLfloat"/>
+ </function>
+
+ <function name="ProgramNamedParameter4dNV" offset="assign" vectorequiv="ProgramNamedParameter4dvNV">
+ <param name="id" type="GLuint"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="name" type="const GLubyte *" count="len"/>
+ <param name="x" type="GLdouble"/>
+ <param name="y" type="GLdouble"/>
+ <param name="z" type="GLdouble"/>
+ <param name="w" type="GLdouble"/>
+ </function>
+
+ <function name="ProgramNamedParameter4fvNV" offset="assign">
+ <param name="id" type="GLuint"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="name" type="const GLubyte *" count="len"/>
+ <param name="v" type="const GLfloat *" count="4"/>
+ <glx rop="4218"/>
+ </function>
+
+ <function name="ProgramNamedParameter4dvNV" offset="assign">
+ <param name="id" type="GLuint"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="name" type="const GLubyte *" count="len"/>
+ <param name="v" type="const GLdouble *" count="4"/>
+ <glx rop="4219"/>
+ </function>
+
+ <function name="GetProgramNamedParameterfvNV" offset="assign">
+ <param name="id" type="GLuint"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="name" type="const GLubyte *" count="len"/>
+ <param name="params" type="GLfloat *" output="true" count="4"/>
+ <glx vendorpriv="1310" always_array="true"/>
+ </function>
+
+ <function name="GetProgramNamedParameterdvNV" offset="assign">
+ <param name="id" type="GLuint"/>
+ <param name="len" type="GLsizei" counter="true"/>
+ <param name="name" type="const GLubyte *" count="len"/>
+ <param name="params" type="GLdouble *" output="true" count="4"/>
+ <glx vendorpriv="1311" always_array="true"/>
+ </function>
+</category>
+
+<category name="GL_NV_texture_expand_normal" number="286">
+ <enum name="TEXTURE_UNSIGNED_REMAP_MODE_NV" count="1" value="0x888F">
+ <size name="TexParameterfv"/>
+ <size name="TexParameteriv"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_OES_compressed_paletted_texture" number="294">
+ <enum name="PALETTE4_RGB8_OES" value="0x8B90"/>
+ <enum name="PALETTE4_RGBA8_OES" value="0x8B91"/>
+ <enum name="PALETTE4_R5_G6_B5_OES" value="0x8B92"/>
+ <enum name="PALETTE4_RGBA4_OES" value="0x8B93"/>
+ <enum name="PALETTE4_RGB5_A1_OES" value="0x8B94"/>
+ <enum name="PALETTE8_RGB8_OES" value="0x8B95"/>
+ <enum name="PALETTE8_RGBA8_OES" value="0x8B96"/>
+ <enum name="PALETTE8_R5_G6_B5_OES" value="0x8B97"/>
+ <enum name="PALETTE8_RGBA4_OES" value="0x8B98"/>
+ <enum name="PALETTE8_RGB5_A1_OES" value="0x8B99"/>
+</category>
+
+<category name="GL_OES_read_format" number="295">
+ <enum name="IMPLEMENTATION_COLOR_READ_TYPE_OES" value="0x8B9A"/>
+ <enum name="IMPLEMENTATION_COLOR_READ_FORMAT_OES" value="0x8B9B"/>
+</category>
+
+<category name="GL_EXT_depth_bounds_test" number="297">
+ <enum name="DEPTH_BOUNDS_TEST_EXT" count="1" value="0x8890">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="DEPTH_BOUNDS_EXT" count="2" value="0x8891">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="DepthBoundsEXT" offset="assign" static_dispatch="false">
+ <param name="zmin" type="GLclampd"/>
+ <param name="zmax" type="GLclampd"/>
+ <glx rop="4229" ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_EXT_texture_mirror_clamp" number="298">
+ <enum name="MIRROR_CLAMP_EXT" value="0x8742"/>
+ <enum name="MIRROR_CLAMP_TO_EDGE_EXT" value="0x8743"/>
+ <enum name="MIRROR_CLAMP_TO_BORDER_EXT" value="0x8912"/>
+</category>
+
+<category name="GL_EXT_blend_equation_separate" number="299">
+ <enum name="BLEND_EQUATION_RGB_EXT" count="1" value="0x8009">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="BLEND_EQUATION_ALPHA_EXT" count="1" value="0x883D">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="BlendEquationSeparateEXT" offset="assign" static_dispatch="false">
+ <param name="modeRGB" type="GLenum"/>
+ <param name="modeA" type="GLenum"/>
+ <glx rop="4228"/>
+ </function>
+</category>
+
+<category name="GL_MESA_pack_invert" number="300">
+ <enum name="PACK_INVERT_MESA" count="1" value="0x8758">
+ <size name="Get" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_MESA_ycbcr_texture" number="301">
+ <enum name="YCBCR_MESA" value="0x8757"/>
+ <enum name="UNSIGNED_SHORT_8_8_MESA" value="0x85BA"/>
+ <enum name="UNSIGNED_SHORT_8_8_REV_MESA" value="0x85BB"/>
+</category>
+
+<category name="GL_EXT_pixel_buffer_object" number="302">
+ <enum name="PIXEL_PACK_BUFFER_EXT" value="0x88EB"/>
+ <enum name="PIXEL_UNPACK_BUFFER_EXT" value="0x88EC"/>
+ <enum name="PIXEL_PACK_BUFFER_BINDING_EXT" value="0x88ED"/>
+ <enum name="PIXEL_UNPACK_BUFFER_BINDING_EXT" value="0x88EF"/>
+</category>
+
+<category name="GL_NV_fragment_program_option" number="303">
+ <!-- No new functions, types, enums. -->
+</category>
+
+<category name="GL_NV_fragment_program2" number="304">
+ <enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_IF_DEPTH_NV" count="1" value="0x88F6">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_LOOP_DEPTH_NV" count="1" value="0x88F7">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_LOOP_COUNT_NV" count="1" value="0x88F8">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_NV_vertex_program2_option" number="305">
+ <enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+ <enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5">
+ <size name="GetProgramivARB" mode="get"/>
+ </enum>
+</category>
+
+<category name="GL_NV_vertex_program3" number="306">
+ <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8B4C"/>
+</category>
+
+<!-- Extension number 307 is a GLX extension. -->
+<!-- Extension number 308 is a GLX extension. -->
+
+<category name="GL_EXT_texture_compression_dxt1" number="309">
+ <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
+ <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
+</category>
+
+<xi:include href="EXT_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="EXT_packed_depth_stencil.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="EXT_draw_buffers2.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+
+<category name="GL_APPLE_flush_buffer_range" number="321">
+ <enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12">
+ <size name="GetBufferParameteriv" mode="get"/>
+ </enum>
+ <enum name="BUFFER_FLUSHING_UNMAP_APPLE" count="1" value="0x8A13">
+ <size name="GetBufferParameteriv" mode="get"/>
+ </enum>
+ <function name="BufferParameteriAPPLE" offset="assign" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLint"/>
+ </function>
+ <function name="FlushMappedBufferRangeAPPLE" offset="assign" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ </function>
+</category>
+
+<xi:include href="EXT_texture_array.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<category name="GL_APPLE_texture_range" number="367">
+ <enum name="TEXTURE_STORAGE_HINT_APPLE" count="1" value="0x85BC">
+ <size name="TexParameteriv"/>
+ <size name="TexParameterfv"/>
+ <size name="GetTexParameteriv" mode="get"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ </enum>
+ <enum name="STORAGE_PRIVATE_APPLE" count="1" value="0x85BD">
+ <size name="TexParameteriv"/>
+ <size name="TexParameterfv"/>
+ </enum>
+ <enum name="STORAGE_CACHED_APPLE" count="1" value="0x85BE">
+ <size name="TexParameteriv"/>
+ <size name="TexParameterfv"/>
+ </enum>
+ <enum name="STORAGE_SHARED_APPLE" count="1" value="0x85BF">
+ <size name="TexParameteriv"/>
+ <size name="TexParameterfv"/>
+ </enum>
+ <enum name="TEXTURE_RANGE_LENGTH_APPLE" count="1" value="0x85B7">
+ <size name="GetTexParameteriv" mode="get"/>
+ <size name="GetTexParameterfv" mode="get"/>
+ </enum>
+ <enum name="TEXTURE_RANGE_POINTER_APPLE" count="1" value="0x85B8">
+ <size name="GetTexParameterPointervAPPLE" mode="get"/>
+ </enum>
+ <function name="TextureRangeAPPLE" offset="assign" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="length" type="GLsizei"/>
+ <param name="pointer" type="GLvoid *"/>
+ </function>
+ <function name="GetTexParameterPointervAPPLE" offset="assign" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLvoid **"/>
+ </function>
+</category>
+
+<xi:include href="EXT_separate_shader_objects.xml"
+ xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- Unnumbered extensions sorted by name. -->
+
+<category name="GL_ATI_blend_equation_separate">
+ <function name="BlendEquationSeparateATI" alias="BlendEquationSeparateEXT" static_dispatch="false">
+ <param name="modeRGB" type="GLenum"/>
+ <param name="modeA" type="GLenum"/>
+ </function>
+</category>
+
+<category name="GL_ATI_separate_stencil">
+ <enum name="STENCIL_BACK_FUNC_ATI" count="1" value="0x8800">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_BACK_FAIL_ATI" count="1" value="0x8801">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_BACK_PASS_DEPTH_FAIL_ATI" count="1" value="0x8802">
+ <size name="Get" mode="get"/>
+ </enum>
+ <enum name="STENCIL_BACK_PASS_DEPTH_PASS_ATI" count="1" value="0x8803">
+ <size name="Get" mode="get"/>
+ </enum>
+
+ <function name="StencilOpSeparateATI" alias="StencilOpSeparate" static_dispatch="false">
+ <param name="face" type="GLenum"/>
+ <param name="sfail" type="GLenum"/>
+ <param name="zfail" type="GLenum"/>
+ <param name="zpass" type="GLenum"/>
+ </function>
+ <function name="StencilFuncSeparateATI" offset="assign" static_dispatch="false">
+ <param name="frontfunc" type="GLenum"/>
+ <param name="backfunc" type="GLenum"/>
+ <param name="ref" type="GLint"/>
+ <param name="mask" type="GLuint"/>
+ </function>
+
+</category>
+
+<category name="GL_EXT_gpu_program_parameters">
+ <function name="ProgramEnvParameters4fvEXT" offset="assign" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+
+ <function name="ProgramLocalParameters4fvEXT" offset="assign" static_dispatch="false">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="count" type="GLsizei"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+</category>
+
+<category name="GL_EXT_timer_query">
+ <enum name="TIME_ELAPSED_EXT" value="0x88BF"/>
+ <type name="int64EXT" size="8"/>
+ <type name="uint64EXT" unsigned="true" size="8"/>
+ <function name="GetQueryObjecti64vEXT" offset="assign" static_dispatch="false">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint64EXT *"/>
+ </function>
+ <function name="GetQueryObjectui64vEXT" offset="assign" static_dispatch="false">
+ <param name="id" type="GLuint"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLuint64EXT *"/>
+ </function>
+</category>
+
+<category name="GL_INGR_blend_func_separate">
+ <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparateEXT" static_dispatch="false">
+ <param name="sfactorRGB" type="GLenum"/>
+ <param name="dfactorRGB" type="GLenum"/>
+ <param name="sfactorAlpha" type="GLenum"/>
+ <param name="dfactorAlpha" type="GLenum"/>
+ </function>
+</category>
+
+<category name="GL_MESA_texture_signed_rgba">
+ <enum name="SIGNED_NORMALIZED" value="0x8F9C"/>
+ <enum name="RGBA_SNORM" value="0x8F93"/>
+ <enum name="RGBA8_SNORM" value="0x8F97"/>
+</category>
+
+<category name="GL_MESA_shader_debug">
+ <enum name="DEBUG_OBJECT_MESA" value="0x8759"/>
+ <enum name="DEBUG_PRINT_MESA" value="0x875A"/>
+ <enum name="DEBUG_ASSERT_MESA" value="0x875B"/>
+ <function name="CreateDebugObjectMESA">
+ <return type="GLhandleARB"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="ClearDebugLogMESA">
+ <param name="obj" type="GLhandleARB"/>
+ <param name="logType" type="GLenum"/>
+ <param name="shaderType" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="GetDebugLogMESA">
+ <param name="obj" type="GLhandleARB"/>
+ <param name="logType" type="GLenum"/>
+ <param name="shaderType" type="GLenum"/>
+ <param name="maxLength" type="GLsizei"/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="debugLog" type="GLcharARB *" output="true"/>
+ <glx ignore="true"/>
+ </function>
+ <function name="GetDebugLogLengthMESA">
+ <return type="GLsizei"/>
+ <param name="obj" type="GLhandleARB"/>
+ <param name="logType" type="GLenum"/>
+ <param name="shaderType" type="GLenum"/>
+ <glx ignore="true"/>
+ </function>
+</category>
+
+<category name="GL_SGIS_point_parameters">
+ <enum name="POINT_SIZE_MIN_SGIS" count="1" value="0x8126">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+ <enum name="POINT_SIZE_MAX_SGIS" count="1" value="0x8127">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+ <enum name="POINT_FADE_THRESHOLD_SIZE_SGIS" count="1" value="0x8128">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+ <enum name="POINT_DISTANCE_ATTENUATION_SGIS" count="3" value="0x8129">
+ <size name="PointParameterfvEXT"/>
+ </enum>
+
+ <function name="PointParameterfSGIS" alias="PointParameterfEXT" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="param" type="GLfloat"/>
+ </function>
+
+ <function name="PointParameterfvSGIS" alias="PointParameterfvEXT" static_dispatch="false">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLfloat *"/>
+ </function>
+</category>
+
+<category name="GL_SGIX_igloo_interface">
+ <function name="IglooInterfaceSGIX">
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="const GLvoid *"/>
+ </function>
+</category>
+
+<category name="GL_SGIX_polynomial_ffd">
+ <function name="DeformationMap3dSGIX">
+ <param name="target" type="GLenum"/>
+ <param name="u1" type="GLdouble"/>
+ <param name="u2" type="GLdouble"/>
+ <param name="ustride" type="GLint"/>
+ <param name="uorder" type="GLint"/>
+ <param name="v1" type="GLdouble"/>
+ <param name="v2" type="GLdouble"/>
+ <param name="vstride" type="GLint"/>
+ <param name="vorder" type="GLint"/>
+ <param name="w1" type="GLdouble"/>
+ <param name="w2" type="GLdouble"/>
+ <param name="wstride" type="GLint"/>
+ <param name="worder" type="GLint"/>
+ <param name="points" type="const GLdouble *"/>
+ </function>
+
+ <function name="DeformationMap3fSGIX">
+ <param name="target" type="GLenum"/>
+ <param name="u1" type="GLfloat"/>
+ <param name="u2" type="GLfloat"/>
+ <param name="ustride" type="GLint"/>
+ <param name="uorder" type="GLint"/>
+ <param name="v1" type="GLfloat"/>
+ <param name="v2" type="GLfloat"/>
+ <param name="vstride" type="GLint"/>
+ <param name="vorder" type="GLint"/>
+ <param name="w1" type="GLfloat"/>
+ <param name="w2" type="GLfloat"/>
+ <param name="wstride" type="GLint"/>
+ <param name="worder" type="GLint"/>
+ <param name="points" type="const GLfloat *"/>
+ </function>
+
+ <function name="DeformSGIX">
+ <param name="mask" type="GLenum"/>
+ </function>
+
+ <function name="LoadIdentityDeformationMapSGIX">
+ <param name="mask" type="GLenum"/>
+ </function>
+</category>
+
+<xi:include href="OES_EGL_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="EXT_texture_integer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="EXT_gpu_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="GL3x.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_instanced_arrays.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_draw_buffers_blend.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_texture_buffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/glapi_mapi_tmp.h b/mesalib/src/mapi/glapi/glapi_mapi_tmp.h index b5d449075..fcacff918 100644 --- a/mesalib/src/mapi/glapi/glapi_mapi_tmp.h +++ b/mesalib/src/mapi/glapi/glapi_mapi_tmp.h @@ -1,13127 +1,13138 @@ -/* This file is automatically generated by mapi_abi.py. Do not modify. */ - -#ifndef _GLAPI_TMP_H_ -#define _GLAPI_TMP_H_ -#ifdef USE_MGL_NAMESPACE -#define GLAPI_PREFIX(func) mgl##func -#define GLAPI_PREFIX_STR(func) "mgl"#func -#else -#define GLAPI_PREFIX(func) gl##func -#define GLAPI_PREFIX_STR(func) "gl"#func -#endif /* USE_MGL_NAMESPACE */ - -typedef int GLfixed; -typedef int GLclampx; -#endif /* _GLAPI_TMP_H_ */ - -#ifdef MAPI_TMP_DEFINES -#define GL_GLEXT_PROTOTYPES -#include "GL/gl.h" -#include "GL/glext.h" - -GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void); -GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list); -GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range); -GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range); -GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base); -GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); -GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue); -GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue); -GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue); -GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue); -GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue); -GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue); -GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue); -GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue); -GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha); -GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); -GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); -GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); -GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag); -GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag); -GLAPI void APIENTRY GLAPI_PREFIX(End)(void); -GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c); -GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c); -GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c); -GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c); -GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c); -GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c); -GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c); -GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz); -GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2); -GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2); -GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2); -GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2); -GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); -GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation); -GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern); -GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width); -GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size); -GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask); -GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param); -GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer); -GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer); -GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void); -GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name); -GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token); -GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void); -GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name); -GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask); -GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c); -GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s); -GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth); -GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask); -GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag); -GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask); -GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value); -GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap); -GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap); -GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void); -GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void); -GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void); -GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask); -GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); -GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); -GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); -GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); -GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); -GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u); -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u); -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u); -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u); -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v); -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u); -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v); -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u); -GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2); -GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i); -GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j); -GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref); -GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor); -GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode); -GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask); -GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); -GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func); -GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor); -GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values); -GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values); -GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values); -GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation); -GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params); -GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void); -GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values); -GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values); -GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values); -GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask); -GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list); -GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar); -GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void); -GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m); -GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m); -GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m); -GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m); -GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void); -GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void); -GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i); -GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i); -GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture); -GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture); -GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array); -GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count); -GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count); -GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); -GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array); -GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c); -GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c); -GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures); -GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures); -GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures); -GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params); -GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture); -GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities); -GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities); -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void); -GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask); -GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); -GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); -GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); -GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); -GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table); -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid *table); -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_345)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid *image); -GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_358)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); -GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); -GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_363)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_366)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink); -GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target); -GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target); -GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture); -GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture); -GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture); -GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader); -GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void); -GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program); -GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader); -GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader); -GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); -GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask); -GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp); -GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value); -GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value); -GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor); -GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m); -GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m); -GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m); -GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m); -GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m); -GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m); -GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m); -GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m); -GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert); -GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img); -GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img); -GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer); -GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer); -GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); -GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); -GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer); -GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer); -GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer); -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params); -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params); -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer); -GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access); -GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target); -GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id); -GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids); -GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target); -GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target); -GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids); -GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids); -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id); -GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); -GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader); -GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader); -GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void); -GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj); -GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); -GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); -GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog); -GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname); -GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); -GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source); -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name); -GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name); -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program); -GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program); -GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length); -GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program); -GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program); -GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program); -GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program); -GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name); -GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name); -GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); -GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name); -GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name); -GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs); -GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs); -GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs); -GLAPI void APIENTRY GLAPI_PREFIX(ClampColorARB)(GLenum target, GLenum clamp); -GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor); -GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); -GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array); -GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays); -GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync); -GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags); -GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync); -GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); -GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex); -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); -GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); -GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids); -GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id); -GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id); -GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void); -GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void); -GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth); -GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar); -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); -GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void); -GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_611)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_612)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_613)(GLuint program, GLenum pname, GLint value); -GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_615)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_616)(const GLfloat *coords); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_617)(GLint x, GLint y, GLint z, GLint width, GLint height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_618)(const GLint *coords); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_619)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_620)(const GLshort *coords); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_621)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_622)(const GLfixed *coords); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_623)(GLenum type, GLsizei stride, const GLvoid *pointer); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_624)(GLenum pname, GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_625)(GLenum pname, GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_626)(GLenum pname, GLfloat param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_627)(GLenum pname, const GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_628)(GLenum pname, GLint param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_629)(GLenum pname, const GLint *params); -GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_630)(GLfixed *mantissa, GLint *exponent); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_631)(GLclampf value, GLboolean invert); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_632)(GLenum pattern); -GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count); -GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord); -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_667)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void); -GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); -GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param); -GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_709)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_710)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_711)(GLsizei n, const GLuint *fences); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_712)(GLuint fence); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_713)(GLsizei n, GLuint *fences); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_714)(GLuint fence, GLenum pname, GLint *params); -GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_715)(GLuint fence); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_716)(GLuint fence, GLenum condition); -GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_717)(GLuint fence); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences); -GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program); -GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs); -GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs); -GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program); -GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids); -GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param); -GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param); -GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param); -GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void); -GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id); -GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id); -GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void); -GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range); -GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); -GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); -GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_798)(GLenum face); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_799)(GLuint array); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_800)(GLsizei n, const GLuint *arrays); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_801)(GLsizei n, GLuint *arrays); -GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_802)(GLuint array); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); -GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_811)(GLenum func, GLclampx ref); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_812)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_813)(GLclampx depth); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_814)(GLenum plane, const GLfixed *equation); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_815)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_816)(GLclampx zNear, GLclampx zFar); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_817)(GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_818)(GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_819)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_820)(GLenum plane, GLfixed *equation); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_821)(GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_822)(GLenum light, GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_823)(GLenum face, GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_824)(GLenum target, GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_825)(GLenum coord, GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_826)(GLenum target, GLenum pname, GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_827)(GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_828)(GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_829)(GLenum light, GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_830)(GLenum light, GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_831)(GLfixed width); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_832)(const GLfixed *m); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_833)(GLenum face, GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_834)(GLenum face, GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_835)(const GLfixed *m); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_836)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_837)(GLfixed nx, GLfixed ny, GLfixed nz); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_838)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_839)(GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_840)(GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_841)(GLfixed size); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_842)(GLfixed factor, GLfixed units); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_843)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_844)(GLclampx value, GLboolean invert); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_845)(GLfixed x, GLfixed y, GLfixed z); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_846)(GLenum target, GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_847)(GLenum target, GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_848)(GLenum coord, GLenum pname, GLint param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_849)(GLenum coord, GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_850)(GLenum target, GLenum pname, GLfixed param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_851)(GLenum target, GLenum pname, const GLfixed *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_852)(GLfixed x, GLfixed y, GLfixed z); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_853)(GLenum plane, const GLfloat *equation); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_854)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_855)(GLenum plane, GLfloat *equation); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_856)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_857)(GLclampd zmin, GLclampd zmax); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_858)(GLenum modeRGB, GLenum modeA); -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA); -GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer); -GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer); -GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); -GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer); -GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target); -GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers); -GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers); -GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers); -GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers); -GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers); -GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target); -GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target); -GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer); -GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_876)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_877)(GLenum target, GLenum pname, GLint param); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_878)(GLenum target, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name); -GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name); -GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name); -GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name); -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data); -GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data); -GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data); -GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index); -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index); -GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); -GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void); -GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void); -GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer); -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void); -GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void); -GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode); -GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); -GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode); -GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_936)(GLenum target, GLenum pname, GLvoid **params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_937)(GLenum target, GLsizei length, GLvoid *pointer); -GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value); -GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); -GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); -GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program); -GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string); -GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program); -GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_945)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_948)(GLuint id, GLenum pname, GLint64EXT *params); -void APIENTRY GLAPI_PREFIX(_dispatch_stub_949)(GLuint id, GLenum pname, GLuint64EXT *params); -GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset); -GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset); -#undef MAPI_TMP_DEFINES -#endif /* MAPI_TMP_DEFINES */ - -#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN -GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[0]; - ((void (APIENTRY *)(GLuint list, GLenum mode)) _func)(list, mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[1]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[2]; - ((void (APIENTRY *)(GLuint list)) _func)(list); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[3]; - ((void (APIENTRY *)(GLsizei n, GLenum type, const GLvoid *lists)) _func)(n, type, lists); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[4]; - ((void (APIENTRY *)(GLuint list, GLsizei range)) _func)(list, range); -} - -GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[5]; - return ((GLuint (APIENTRY *)(GLsizei range)) _func)(range); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[6]; - ((void (APIENTRY *)(GLuint base)) _func)(base); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[7]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[8]; - ((void (APIENTRY *)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)) _func)(width, height, xorig, yorig, xmove, ymove, bitmap); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[9]; - ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[10]; - ((void (APIENTRY *)(const GLbyte *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[11]; - ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[12]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[13]; - ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[14]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[15]; - ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[16]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[17]; - ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[18]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[19]; - ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[20]; - ((void (APIENTRY *)(const GLubyte *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[21]; - ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[22]; - ((void (APIENTRY *)(const GLuint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[23]; - ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[24]; - ((void (APIENTRY *)(const GLushort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[25]; - ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[26]; - ((void (APIENTRY *)(const GLbyte *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[27]; - ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[28]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[29]; - ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[30]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[31]; - ((void (APIENTRY *)(GLint red, GLint green, GLint blue, GLint alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[32]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[33]; - ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue, GLshort alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[34]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[35]; - ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[36]; - ((void (APIENTRY *)(const GLubyte *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[37]; - ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue, GLuint alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[38]; - ((void (APIENTRY *)(const GLuint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[39]; - ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue, GLushort alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[40]; - ((void (APIENTRY *)(const GLushort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[41]; - ((void (APIENTRY *)(GLboolean flag)) _func)(flag); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[42]; - ((void (APIENTRY *)(const GLboolean *flag)) _func)(flag); -} - -GLAPI void APIENTRY GLAPI_PREFIX(End)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[43]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[44]; - ((void (APIENTRY *)(GLdouble c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[45]; - ((void (APIENTRY *)(const GLdouble *c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[46]; - ((void (APIENTRY *)(GLfloat c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[47]; - ((void (APIENTRY *)(const GLfloat *c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[48]; - ((void (APIENTRY *)(GLint c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[49]; - ((void (APIENTRY *)(const GLint *c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[50]; - ((void (APIENTRY *)(GLshort c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[51]; - ((void (APIENTRY *)(const GLshort *c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[52]; - ((void (APIENTRY *)(GLbyte nx, GLbyte ny, GLbyte nz)) _func)(nx, ny, nz); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[53]; - ((void (APIENTRY *)(const GLbyte *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[54]; - ((void (APIENTRY *)(GLdouble nx, GLdouble ny, GLdouble nz)) _func)(nx, ny, nz); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[55]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[56]; - ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[57]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[58]; - ((void (APIENTRY *)(GLint nx, GLint ny, GLint nz)) _func)(nx, ny, nz); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[59]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[60]; - ((void (APIENTRY *)(GLshort nx, GLshort ny, GLshort nz)) _func)(nx, ny, nz); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[61]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[62]; - ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[63]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[64]; - ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[65]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[66]; - ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[67]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[68]; - ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[69]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[70]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[71]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[72]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[73]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[74]; - ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[75]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[76]; - ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[77]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[78]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[79]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[80]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[81]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[82]; - ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[83]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[84]; - ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[85]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[86]; - ((void (APIENTRY *)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)) _func)(x1, y1, x2, y2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[87]; - ((void (APIENTRY *)(const GLdouble *v1, const GLdouble *v2)) _func)(v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[88]; - ((void (APIENTRY *)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)) _func)(x1, y1, x2, y2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[89]; - ((void (APIENTRY *)(const GLfloat *v1, const GLfloat *v2)) _func)(v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[90]; - ((void (APIENTRY *)(GLint x1, GLint y1, GLint x2, GLint y2)) _func)(x1, y1, x2, y2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[91]; - ((void (APIENTRY *)(const GLint *v1, const GLint *v2)) _func)(v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[92]; - ((void (APIENTRY *)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)) _func)(x1, y1, x2, y2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[93]; - ((void (APIENTRY *)(const GLshort *v1, const GLshort *v2)) _func)(v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[94]; - ((void (APIENTRY *)(GLdouble s)) _func)(s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[95]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[96]; - ((void (APIENTRY *)(GLfloat s)) _func)(s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[97]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[98]; - ((void (APIENTRY *)(GLint s)) _func)(s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[99]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[100]; - ((void (APIENTRY *)(GLshort s)) _func)(s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[101]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[102]; - ((void (APIENTRY *)(GLdouble s, GLdouble t)) _func)(s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[103]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[104]; - ((void (APIENTRY *)(GLfloat s, GLfloat t)) _func)(s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[105]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[106]; - ((void (APIENTRY *)(GLint s, GLint t)) _func)(s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[107]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[108]; - ((void (APIENTRY *)(GLshort s, GLshort t)) _func)(s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[109]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[110]; - ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r)) _func)(s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[111]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[112]; - ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r)) _func)(s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[113]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[114]; - ((void (APIENTRY *)(GLint s, GLint t, GLint r)) _func)(s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[115]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[116]; - ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r)) _func)(s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[117]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[118]; - ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[119]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[120]; - ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[121]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[122]; - ((void (APIENTRY *)(GLint s, GLint t, GLint r, GLint q)) _func)(s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[123]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[124]; - ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r, GLshort q)) _func)(s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[125]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[126]; - ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[127]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[128]; - ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[129]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[130]; - ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[131]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[132]; - ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[133]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[134]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[135]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[136]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[137]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[138]; - ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[139]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[140]; - ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[141]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[142]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[143]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[144]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[145]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[146]; - ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[147]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[148]; - ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[149]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[150]; - ((void (APIENTRY *)(GLenum plane, const GLdouble *equation)) _func)(plane, equation); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[151]; - ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[152]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[153]; - ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[154]; - ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[155]; - ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[156]; - ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[157]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[158]; - ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[159]; - ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[160]; - ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[161]; - ((void (APIENTRY *)(GLenum light, GLenum pname, GLint param)) _func)(light, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[162]; - ((void (APIENTRY *)(GLenum light, GLenum pname, const GLint *params)) _func)(light, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[163]; - ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[164]; - ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[165]; - ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[166]; - ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[167]; - ((void (APIENTRY *)(GLint factor, GLushort pattern)) _func)(factor, pattern); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[168]; - ((void (APIENTRY *)(GLfloat width)) _func)(width); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[169]; - ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[170]; - ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[171]; - ((void (APIENTRY *)(GLenum face, GLenum pname, GLint param)) _func)(face, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[172]; - ((void (APIENTRY *)(GLenum face, GLenum pname, const GLint *params)) _func)(face, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[173]; - ((void (APIENTRY *)(GLfloat size)) _func)(size); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[174]; - ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[175]; - ((void (APIENTRY *)(const GLubyte *mask)) _func)(mask); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[176]; - ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[177]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[178]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[179]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[180]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[181]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[182]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, border, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[183]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[184]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[185]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[186]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[187]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[188]; - ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble param)) _func)(coord, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[189]; - ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLdouble *params)) _func)(coord, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[190]; - ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat param)) _func)(coord, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[191]; - ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfloat *params)) _func)(coord, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[192]; - ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[193]; - ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLint *params)) _func)(coord, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[194]; - ((void (APIENTRY *)(GLsizei size, GLenum type, GLfloat *buffer)) _func)(size, type, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[195]; - ((void (APIENTRY *)(GLsizei size, GLuint *buffer)) _func)(size, buffer); -} - -GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[196]; - return ((GLint (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[197]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[198]; - ((void (APIENTRY *)(GLuint name)) _func)(name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[199]; - ((void (APIENTRY *)(GLfloat token)) _func)(token); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[200]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[201]; - ((void (APIENTRY *)(GLuint name)) _func)(name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[202]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[203]; - ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[204]; - ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[205]; - ((void (APIENTRY *)(GLfloat c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[206]; - ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[207]; - ((void (APIENTRY *)(GLint s)) _func)(s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[208]; - ((void (APIENTRY *)(GLclampd depth)) _func)(depth); -} - -GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[209]; - ((void (APIENTRY *)(GLuint mask)) _func)(mask); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[210]; - ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[211]; - ((void (APIENTRY *)(GLboolean flag)) _func)(flag); -} - -GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[212]; - ((void (APIENTRY *)(GLuint mask)) _func)(mask); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[213]; - ((void (APIENTRY *)(GLenum op, GLfloat value)) _func)(op, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[214]; - ((void (APIENTRY *)(GLenum cap)) _func)(cap); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[215]; - ((void (APIENTRY *)(GLenum cap)) _func)(cap); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[216]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[217]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[218]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[219]; - ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[220]; - ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)) _func)(target, u1, u2, stride, order, points); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[221]; - ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)) _func)(target, u1, u2, stride, order, points); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[222]; - ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[223]; - ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[224]; - ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2)) _func)(un, u1, u2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[225]; - ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2)) _func)(un, u1, u2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[226]; - ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)) _func)(un, u1, u2, vn, v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[227]; - ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)) _func)(un, u1, u2, vn, v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[228]; - ((void (APIENTRY *)(GLdouble u)) _func)(u); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[229]; - ((void (APIENTRY *)(const GLdouble *u)) _func)(u); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[230]; - ((void (APIENTRY *)(GLfloat u)) _func)(u); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[231]; - ((void (APIENTRY *)(const GLfloat *u)) _func)(u); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[232]; - ((void (APIENTRY *)(GLdouble u, GLdouble v)) _func)(u, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[233]; - ((void (APIENTRY *)(const GLdouble *u)) _func)(u); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[234]; - ((void (APIENTRY *)(GLfloat u, GLfloat v)) _func)(u, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[235]; - ((void (APIENTRY *)(const GLfloat *u)) _func)(u); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[236]; - ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2)) _func)(mode, i1, i2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[237]; - ((void (APIENTRY *)(GLint i)) _func)(i); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[238]; - ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)) _func)(mode, i1, i2, j1, j2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[239]; - ((void (APIENTRY *)(GLint i, GLint j)) _func)(i, j); -} - -GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[240]; - ((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[241]; - ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[242]; - ((void (APIENTRY *)(GLenum opcode)) _func)(opcode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[243]; - ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask); -} - -GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[244]; - ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[245]; - ((void (APIENTRY *)(GLenum func)) _func)(func); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[246]; - ((void (APIENTRY *)(GLfloat xfactor, GLfloat yfactor)) _func)(xfactor, yfactor); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[247]; - ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[248]; - ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[249]; - ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[250]; - ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[251]; - ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLfloat *values)) _func)(map, mapsize, values); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[252]; - ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLuint *values)) _func)(map, mapsize, values); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[253]; - ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLushort *values)) _func)(map, mapsize, values); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[254]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[255]; - ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)) _func)(x, y, width, height, type); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[256]; - ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[257]; - ((void (APIENTRY *)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(width, height, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[258]; - ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[259]; - ((void (APIENTRY *)(GLenum plane, GLdouble *equation)) _func)(plane, equation); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[260]; - ((void (APIENTRY *)(GLenum pname, GLdouble *params)) _func)(pname, params); -} - -GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[261]; - return ((GLenum (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[262]; - ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[263]; - ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[264]; - ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[265]; - ((void (APIENTRY *)(GLenum light, GLenum pname, GLint *params)) _func)(light, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[266]; - ((void (APIENTRY *)(GLenum target, GLenum query, GLdouble *v)) _func)(target, query, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[267]; - ((void (APIENTRY *)(GLenum target, GLenum query, GLfloat *v)) _func)(target, query, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[268]; - ((void (APIENTRY *)(GLenum target, GLenum query, GLint *v)) _func)(target, query, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[269]; - ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[270]; - ((void (APIENTRY *)(GLenum face, GLenum pname, GLint *params)) _func)(face, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[271]; - ((void (APIENTRY *)(GLenum map, GLfloat *values)) _func)(map, values); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[272]; - ((void (APIENTRY *)(GLenum map, GLuint *values)) _func)(map, values); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[273]; - ((void (APIENTRY *)(GLenum map, GLushort *values)) _func)(map, values); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[274]; - ((void (APIENTRY *)(GLubyte *mask)) _func)(mask); -} - -GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[275]; - return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[276]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[277]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[278]; - ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble *params)) _func)(coord, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[279]; - ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat *params)) _func)(coord, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[280]; - ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint *params)) _func)(coord, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[281]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)) _func)(target, level, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[282]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[283]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[284]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLfloat *params)) _func)(target, level, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[285]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLint *params)) _func)(target, level, pname, params); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[286]; - return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[287]; - return ((GLboolean (APIENTRY *)(GLuint list)) _func)(list); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[288]; - ((void (APIENTRY *)(GLclampd zNear, GLclampd zFar)) _func)(zNear, zFar); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[289]; - ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[290]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[291]; - ((void (APIENTRY *)(const GLfloat *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[292]; - ((void (APIENTRY *)(const GLdouble *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[293]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[294]; - ((void (APIENTRY *)(const GLfloat *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[295]; - ((void (APIENTRY *)(const GLdouble *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[296]; - ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[297]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[298]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[299]; - ((void (APIENTRY *)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)) _func)(angle, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[300]; - ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[301]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[302]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[303]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[304]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[305]; - ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[306]; - ((void (APIENTRY *)(GLint i)) _func)(i); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[306]; - ((void (APIENTRY *)(GLint i)) _func)(i); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[307]; - ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[307]; - ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[308]; - ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[309]; - ((void (APIENTRY *)(GLenum array)) _func)(array); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[310]; - ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[310]; - ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[311]; - ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[312]; - ((void (APIENTRY *)(GLsizei stride, const GLvoid *pointer)) _func)(stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[313]; - ((void (APIENTRY *)(GLenum array)) _func)(array); -} - -GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[314]; - ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[315]; - ((void (APIENTRY *)(GLubyte c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[316]; - ((void (APIENTRY *)(const GLubyte *c)) _func)(c); -} - -GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[317]; - ((void (APIENTRY *)(GLenum format, GLsizei stride, const GLvoid *pointer)) _func)(format, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[318]; - ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[319]; - ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[320]; - ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[321]; - ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[322]; - return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences); -} - -#if 0 -GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[322]; - return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences); -} -#endif - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[323]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[323]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[324]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[324]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[325]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[325]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[326]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[326]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[327]; - ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures); -} - -#if 0 -GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[327]; - ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures); -} -#endif - -GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[328]; - ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures); -} - -#if 0 -GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[328]; - ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures); -} -#endif - -GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[329]; - ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[329]; - ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[330]; - return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture); -} - -#if 0 -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[330]; - return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture); -} -#endif - -GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[331]; - ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[331]; - ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[332]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[332]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[333]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[333]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[334]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[335]; - ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[336]; - ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[336]; - ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[337]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[337]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[338]; - ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[338]; - ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[339]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[339]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[340]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[341]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[342]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[343]; - ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table); -} - -#if 0 -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[343]; - ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table); -} -#endif - -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[344]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); -} - -#if 0 -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[344]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); -} -#endif - -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[345]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -#if 0 -GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[345]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} -#endif - -GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[346]; - ((void (APIENTRY *)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)) _func)(target, start, count, format, type, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[347]; - ((void (APIENTRY *)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)) _func)(target, start, x, y, width); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[348]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, format, type, image); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[349]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, height, format, type, image); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[350]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[351]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[352]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[353]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[354]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[355]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, internalformat, x, y, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[356]; - ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *image)) _func)(target, format, type, image); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[357]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[358]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[359]; - ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)) _func)(target, format, type, row, column, span); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[360]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)) _func)(target, internalformat, width, height, format, type, row, column); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[361]; - ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[362]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[363]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[364]; - ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[365]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[366]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[367]; - ((void (APIENTRY *)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)) _func)(target, width, internalformat, sink); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[368]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLboolean sink)) _func)(target, internalformat, sink); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[369]; - ((void (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[370]; - ((void (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[371]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[371]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[372]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[372]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[373]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[373]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[374]; - ((void (APIENTRY *)(GLenum texture)) _func)(texture); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[374]; - ((void (APIENTRY *)(GLenum texture)) _func)(texture); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[375]; - ((void (APIENTRY *)(GLenum texture)) _func)(texture); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[375]; - ((void (APIENTRY *)(GLenum texture)) _func)(texture); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[376]; - ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[376]; - ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[377]; - ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[377]; - ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[378]; - ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[378]; - ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[379]; - ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[379]; - ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[380]; - ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[380]; - ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[381]; - ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[381]; - ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[382]; - ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[382]; - ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[383]; - ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[383]; - ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[384]; - ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[384]; - ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[385]; - ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[385]; - ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[386]; - ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[386]; - ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[387]; - ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[387]; - ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[388]; - ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[388]; - ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[389]; - ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[389]; - ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[390]; - ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[390]; - ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[391]; - ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[391]; - ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[392]; - ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[392]; - ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[393]; - ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[393]; - ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[394]; - ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[394]; - ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[395]; - ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[395]; - ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[396]; - ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[396]; - ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[397]; - ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[397]; - ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[398]; - ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[398]; - ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[399]; - ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[399]; - ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[400]; - ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[400]; - ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[401]; - ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[401]; - ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[402]; - ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[402]; - ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[403]; - ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[403]; - ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[404]; - ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[404]; - ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[405]; - ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[405]; - ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[406]; - ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[406]; - ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[407]; - ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[407]; - ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[408]; - ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader); -} - -GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[409]; - return ((GLuint (APIENTRY *)(void)) _func)(); -} - -GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[410]; - return ((GLuint (APIENTRY *)(GLenum type)) _func)(type); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[411]; - ((void (APIENTRY *)(GLuint program)) _func)(program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[412]; - ((void (APIENTRY *)(GLuint program)) _func)(program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[413]; - ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[414]; - ((void (APIENTRY *)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)) _func)(program, maxCount, count, obj); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[415]; - ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(program, bufSize, length, infoLog); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[416]; - ((void (APIENTRY *)(GLuint program, GLenum pname, GLint *params)) _func)(program, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[417]; - ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(shader, bufSize, length, infoLog); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[418]; - ((void (APIENTRY *)(GLuint shader, GLenum pname, GLint *params)) _func)(shader, pname, params); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[419]; - return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[420]; - return ((GLboolean (APIENTRY *)(GLuint shader)) _func)(shader); -} - -GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[421]; - ((void (APIENTRY *)(GLenum face, GLenum func, GLint ref, GLuint mask)) _func)(face, func, ref, mask); -} - -GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[422]; - ((void (APIENTRY *)(GLenum face, GLuint mask)) _func)(face, mask); -} - -GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[423]; - ((void (APIENTRY *)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)) _func)(face, sfail, zfail, zpass); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[424]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[425]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[426]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[427]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[428]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[429]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[430]; - ((void (APIENTRY *)(GLenum target, GLenum clamp)) _func)(target, clamp); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[431]; - ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)) _func)(buffer, drawbuffer, depth, stencil); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[432]; - ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLfloat *value)) _func)(buffer, drawbuffer, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[433]; - ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLint *value)) _func)(buffer, drawbuffer, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[434]; - ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLuint *value)) _func)(buffer, drawbuffer, value); -} - -GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[435]; - return ((const GLubyte * (APIENTRY *)(GLenum name, GLuint index)) _func)(name, index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[436]; - ((void (APIENTRY *)(GLenum target, GLenum internalFormat, GLuint buffer)) _func)(target, internalFormat, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[437]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[438]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint64 *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[439]; - ((void (APIENTRY *)(GLenum cap, GLuint index, GLint64 *data)) _func)(cap, index, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[440]; - ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[441]; - ((void (APIENTRY *)(const GLdouble *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[441]; - ((void (APIENTRY *)(const GLdouble *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[442]; - ((void (APIENTRY *)(const GLfloat *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[442]; - ((void (APIENTRY *)(const GLfloat *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[443]; - ((void (APIENTRY *)(const GLdouble *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[443]; - ((void (APIENTRY *)(const GLdouble *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[444]; - ((void (APIENTRY *)(const GLfloat *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[444]; - ((void (APIENTRY *)(const GLfloat *m)) _func)(m); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[445]; - ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[445]; - ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[446]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[446]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[447]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[447]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[448]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[448]; - ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[449]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[449]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[450]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[450]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[451]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[451]; - ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[452]; - ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[452]; - ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[453]; - ((void (APIENTRY *)(GLuint index)) _func)(index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[453]; - ((void (APIENTRY *)(GLuint index)) _func)(index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[454]; - ((void (APIENTRY *)(GLuint index)) _func)(index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[454]; - ((void (APIENTRY *)(GLuint index)) _func)(index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[455]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[456]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[457]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[458]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[459]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid *string)) _func)(target, pname, string); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[460]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[461]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[461]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[462]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[462]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[463]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[463]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[464]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[464]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[465]; - ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[465]; - ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[466]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[466]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[467]; - ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[467]; - ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[468]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[469]; - ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[470]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[471]; - ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[472]; - ((void (APIENTRY *)(GLenum target, GLenum format, GLsizei len, const GLvoid *string)) _func)(target, format, len, string); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[473]; - ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[473]; - ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[474]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[474]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[475]; - ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[475]; - ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[476]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[476]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[477]; - ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[477]; - ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[478]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[478]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[479]; - ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[479]; - ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[480]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[480]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[481]; - ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[481]; - ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[482]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[482]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[483]; - ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[483]; - ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[484]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[484]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[485]; - ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[485]; - ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[486]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[486]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[487]; - ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[487]; - ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[488]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[488]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[489]; - ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[489]; - ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[490]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[490]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[491]; - ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[491]; - ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[492]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[492]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[493]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[493]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[494]; - ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[494]; - ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[495]; - ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[495]; - ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[496]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[496]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[497]; - ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[497]; - ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[498]; - ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[498]; - ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[499]; - ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[499]; - ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[500]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[500]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[501]; - ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[501]; - ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[502]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[502]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[503]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[503]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[504]; - ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[504]; - ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[505]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[505]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[506]; - ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[506]; - ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[507]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[507]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[508]; - ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[508]; - ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[509]; - ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[509]; - ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[510]; - ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[510]; - ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[511]; - ((void (APIENTRY *)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[511]; - ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[512]; - ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)) _func)(target, offset, size, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[512]; - ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[513]; - ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[513]; - ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[514]; - ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[514]; - ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[515]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[515]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[516]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[516]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[517]; - ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)) _func)(target, offset, size, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[517]; - ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)) _func)(target, offset, size, data); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[518]; - return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[518]; - return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer); -} - -GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[519]; - return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access); -} - -GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[519]; - return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[520]; - return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[520]; - return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[521]; - ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[521]; - ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[522]; - ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[522]; - ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[523]; - ((void (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[523]; - ((void (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[524]; - ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[524]; - ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[525]; - ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[525]; - ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[526]; - ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[526]; - ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[527]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[527]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[528]; - return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[528]; - return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id); -} - -GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[529]; - ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB obj)) _func)(containerObj, obj); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[530]; - ((void (APIENTRY *)(GLhandleARB shader)) _func)(shader); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[530]; - ((void (APIENTRY *)(GLuint shader)) _func)(shader); -} - -GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[531]; - return ((GLhandleARB (APIENTRY *)(void)) _func)(); -} - -GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[532]; - return ((GLhandleARB (APIENTRY *)(GLenum shaderType)) _func)(shaderType); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[533]; - ((void (APIENTRY *)(GLhandleARB obj)) _func)(obj); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[534]; - ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB attachedObj)) _func)(containerObj, attachedObj); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[535]; - ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[535]; - ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[536]; - ((void (APIENTRY *)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)) _func)(containerObj, maxLength, length, infoLog); -} - -GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[537]; - return ((GLhandleARB (APIENTRY *)(GLenum pname)) _func)(pname); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[538]; - ((void (APIENTRY *)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)) _func)(obj, maxLength, length, infoLog); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[539]; - ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLfloat *params)) _func)(obj, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[540]; - ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLint *params)) _func)(obj, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[541]; - ((void (APIENTRY *)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)) _func)(shader, bufSize, length, source); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[541]; - ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)) _func)(shader, bufSize, length, source); -} - -GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[542]; - return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name); -} - -GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[542]; - return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[543]; - ((void (APIENTRY *)(GLhandleARB program, GLint location, GLfloat *params)) _func)(program, location, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[543]; - ((void (APIENTRY *)(GLuint program, GLint location, GLfloat *params)) _func)(program, location, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[544]; - ((void (APIENTRY *)(GLhandleARB program, GLint location, GLint *params)) _func)(program, location, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[544]; - ((void (APIENTRY *)(GLuint program, GLint location, GLint *params)) _func)(program, location, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[545]; - ((void (APIENTRY *)(GLhandleARB program)) _func)(program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[545]; - ((void (APIENTRY *)(GLuint program)) _func)(program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[546]; - ((void (APIENTRY *)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)) _func)(shader, count, string, length); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[546]; - ((void (APIENTRY *)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)) _func)(shader, count, string, length); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[547]; - ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[547]; - ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[548]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[548]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[549]; - ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[549]; - ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[550]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[550]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[551]; - ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[551]; - ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[552]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[552]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[553]; - ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[553]; - ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[554]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[554]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[555]; - ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[555]; - ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[556]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[556]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[557]; - ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[557]; - ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[558]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[558]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[559]; - ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[559]; - ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[560]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[560]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[561]; - ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[561]; - ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[562]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[562]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[563]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[563]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[564]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[564]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[565]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[565]; - ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[566]; - ((void (APIENTRY *)(GLhandleARB program)) _func)(program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[566]; - ((void (APIENTRY *)(GLuint program)) _func)(program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[567]; - ((void (APIENTRY *)(GLhandleARB program)) _func)(program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[567]; - ((void (APIENTRY *)(GLuint program)) _func)(program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[568]; - ((void (APIENTRY *)(GLhandleARB program, GLuint index, const GLcharARB *name)) _func)(program, index, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[568]; - ((void (APIENTRY *)(GLuint program, GLuint index, const GLchar *name)) _func)(program, index, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[569]; - ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[569]; - ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); -} - -GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[570]; - return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name); -} - -GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[570]; - return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[571]; - ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[571]; - ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[571]; - ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClampColorARB)(GLenum target, GLenum clamp) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[572]; - ((void (APIENTRY *)(GLenum target, GLenum clamp)) _func)(target, clamp); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[573]; - ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[573]; - ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[573]; - ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[574]; - ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[574]; - ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[574]; - ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[575]; - ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[575]; - ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[576]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[577]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)) _func)(target, attachment, texture, level, face); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[578]; - ((void (APIENTRY *)(GLuint program, GLenum pname, GLint value)) _func)(program, pname, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[579]; - ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[580]; - ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length)) _func)(target, offset, length); -} - -GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[581]; - return ((GLvoid * (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) _func)(target, offset, length, access); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[582]; - ((void (APIENTRY *)(GLuint array)) _func)(array); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[583]; - ((void (APIENTRY *)(GLsizei n, GLuint *arrays)) _func)(n, arrays); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[584]; - ((void (APIENTRY *)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)) _func)(readTarget, writeTarget, readOffset, writeOffset, size); -} - -GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[585]; - return ((GLenum (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[586]; - ((void (APIENTRY *)(GLsync sync)) _func)(sync); -} - -GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[587]; - return ((GLsync (APIENTRY *)(GLenum condition, GLbitfield flags)) _func)(condition, flags); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[588]; - ((void (APIENTRY *)(GLenum pname, GLint64 *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[589]; - ((void (APIENTRY *)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)) _func)(sync, pname, bufSize, length, values); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[590]; - return ((GLboolean (APIENTRY *)(GLsync sync)) _func)(sync); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[591]; - ((void (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[592]; - ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, count, type, indices, basevertex); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[593]; - ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, start, end, count, type, indices, basevertex); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[594]; - ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)) _func)(mode, count, type, indices, primcount, basevertex); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[595]; - ((void (APIENTRY *)(GLuint buf, GLenum modeRGB, GLenum modeA)) _func)(buf, modeRGB, modeA); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[596]; - ((void (APIENTRY *)(GLuint buf, GLenum mode)) _func)(buf, mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[597]; - ((void (APIENTRY *)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)) _func)(buf, srcRGB, dstRGB, srcA, dstA); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[598]; - ((void (APIENTRY *)(GLuint buf, GLenum src, GLenum dst)) _func)(buf, src, dst); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[599]; - ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[600]; - ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[601]; - ((void (APIENTRY *)(GLenum mode, GLuint id)) _func)(mode, id); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[602]; - ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[603]; - return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[604]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[605]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[606]; - ((void (APIENTRY *)(GLclampf depth)) _func)(depth); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[607]; - ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[608]; - ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[609]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[610]; - ((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[614]; - ((void (APIENTRY *)(GLfloat factor, GLfloat bias)) _func)(factor, bias); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[633]; - ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[634]; - ((void (APIENTRY *)(GLsizei stride, GLsizei count, const GLboolean *pointer)) _func)(stride, count, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[635]; - ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[636]; - ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[637]; - ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[638]; - ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[639]; - ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[639]; - ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[639]; - ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[640]; - ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[640]; - ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[640]; - ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[641]; - ((void (APIENTRY *)(GLint first, GLsizei count)) _func)(first, count); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[642]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[643]; - ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[643]; - ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[644]; - ((void (APIENTRY *)(const GLbyte *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[644]; - ((void (APIENTRY *)(const GLbyte *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[645]; - ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[645]; - ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[646]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[646]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[647]; - ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[647]; - ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[648]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[648]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[649]; - ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[649]; - ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[650]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[650]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[651]; - ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[651]; - ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[652]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[652]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[653]; - ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[653]; - ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[654]; - ((void (APIENTRY *)(const GLubyte *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[654]; - ((void (APIENTRY *)(const GLubyte *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[655]; - ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[655]; - ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[656]; - ((void (APIENTRY *)(const GLuint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[656]; - ((void (APIENTRY *)(const GLuint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[657]; - ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[657]; - ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[658]; - ((void (APIENTRY *)(const GLushort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[658]; - ((void (APIENTRY *)(const GLushort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[659]; - ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[659]; - ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[660]; - ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[660]; - ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[661]; - ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[661]; - ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[662]; - ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[662]; - ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[663]; - ((void (APIENTRY *)(GLdouble coord)) _func)(coord); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[663]; - ((void (APIENTRY *)(GLdouble coord)) _func)(coord); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[664]; - ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[664]; - ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[665]; - ((void (APIENTRY *)(GLfloat coord)) _func)(coord); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[665]; - ((void (APIENTRY *)(GLfloat coord)) _func)(coord); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[666]; - ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[666]; - ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[668]; - ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[668]; - ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[669]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[670]; - ((void (APIENTRY *)(GLsizei length, const GLvoid *pointer)) _func)(length, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[671]; - ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(stage, portion, variable, input, mapping, componentUsage); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[672]; - ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)) _func)(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[673]; - ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[674]; - ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[675]; - ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[676]; - ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[677]; - ((void (APIENTRY *)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(variable, input, mapping, componentUsage); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[678]; - ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)) _func)(stage, portion, variable, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[679]; - ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)) _func)(stage, portion, variable, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[680]; - ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)) _func)(stage, portion, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[681]; - ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLint *params)) _func)(stage, portion, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[682]; - ((void (APIENTRY *)(GLenum variable, GLenum pname, GLfloat *params)) _func)(variable, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[683]; - ((void (APIENTRY *)(GLenum variable, GLenum pname, GLint *params)) _func)(variable, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[684]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[685]; - ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[685]; - ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[685]; - ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[686]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[686]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[686]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[687]; - ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[687]; - ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[687]; - ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[688]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[688]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[688]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[689]; - ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[689]; - ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[689]; - ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[690]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[690]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[690]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[691]; - ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[691]; - ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[691]; - ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[692]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[692]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[692]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[693]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[693]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[693]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[694]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[694]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[694]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[695]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[695]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[695]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[696]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[696]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[696]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[697]; - ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[697]; - ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[697]; - ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[698]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[698]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[698]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[699]; - ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[699]; - ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[699]; - ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[700]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[700]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[700]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[701]; - ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[702]; - ((void (APIENTRY *)(const GLdouble *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[703]; - ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[704]; - ((void (APIENTRY *)(const GLfloat *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[705]; - ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[706]; - ((void (APIENTRY *)(const GLint *v)) _func)(v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[707]; - ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[708]; - ((void (APIENTRY *)(const GLshort *v)) _func)(v); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[718]; - return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *ids, GLboolean *residences)) _func)(n, ids, residences); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[719]; - ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[719]; - ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[720]; - ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[720]; - ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[721]; - ((void (APIENTRY *)(GLenum target, GLuint id, const GLfloat *params)) _func)(target, id, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[722]; - ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[722]; - ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[723]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLdouble *params)) _func)(target, index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[724]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLfloat *params)) _func)(target, index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[725]; - ((void (APIENTRY *)(GLuint id, GLenum pname, GLubyte *program)) _func)(id, pname, program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[726]; - ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[727]; - ((void (APIENTRY *)(GLenum target, GLuint address, GLenum pname, GLint *params)) _func)(target, address, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[728]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[728]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[728]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[729]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[730]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[731]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[732]; - return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[732]; - return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[733]; - ((void (APIENTRY *)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)) _func)(target, id, len, program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[734]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)) _func)(target, index, num, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[735]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)) _func)(target, index, num, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[736]; - ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[737]; - ((void (APIENTRY *)(GLenum target, GLuint address, GLenum matrix, GLenum transform)) _func)(target, address, matrix, transform); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[738]; - ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[739]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[740]; - ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[741]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[742]; - ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[743]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[744]; - ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[745]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[746]; - ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[747]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[748]; - ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[749]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[750]; - ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[751]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[752]; - ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[753]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[754]; - ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[755]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[756]; - ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[757]; - ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[758]; - ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[759]; - ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[760]; - ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[761]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[762]; - ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[763]; - ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[764]; - ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[765]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[766]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[767]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[768]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[769]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[770]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[771]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[772]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[773]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[774]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[775]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[776]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[777]; - ((void (APIENTRY *)(GLuint index, GLsizei n, const GLubyte *v)) _func)(index, n, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[778]; - ((void (APIENTRY *)(GLenum pname, GLfloat *param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[779]; - ((void (APIENTRY *)(GLenum pname, GLint *param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[780]; - ((void (APIENTRY *)(GLenum pname, const GLfloat *param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[781]; - ((void (APIENTRY *)(GLenum pname, const GLint *param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[782]; - ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod); -} - -GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[783]; - ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod); -} - -GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[784]; - ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[785]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[786]; - ((void (APIENTRY *)(GLuint id)) _func)(id); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[787]; - ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[788]; - ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[789]; - ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[790]; - ((void (APIENTRY *)(GLuint id)) _func)(id); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[791]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[792]; - return ((GLuint (APIENTRY *)(GLuint range)) _func)(range); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[793]; - ((void (APIENTRY *)(GLuint dst, GLuint coord, GLenum swizzle)) _func)(dst, coord, swizzle); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[794]; - ((void (APIENTRY *)(GLuint dst, GLuint interp, GLenum swizzle)) _func)(dst, interp, swizzle); -} - -GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[795]; - ((void (APIENTRY *)(GLuint dst, const GLfloat *value)) _func)(dst, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[796]; - ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[796]; - ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[797]; - ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[797]; - ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[800]; - ((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[802]; - return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[803]; - ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)) _func)(id, len, name, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[804]; - ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)) _func)(id, len, name, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[805]; - ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(id, len, name, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[806]; - ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)) _func)(id, len, name, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[807]; - ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(id, len, name, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[808]; - ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)) _func)(id, len, name, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[809]; - ((void (APIENTRY *)(GLuint index)) _func)(index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[809]; - ((void (APIENTRY *)(GLuint index)) _func)(index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[810]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[858]; - ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[859]; - ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[859]; - ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[860]; - ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[860]; - ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer); -} - -GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[861]; - return ((GLenum (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[861]; - return ((GLenum (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[862]; - ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[862]; - ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[863]; - ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[863]; - ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[864]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[864]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[865]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[865]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[866]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[866]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[867]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[867]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[868]; - ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[868]; - ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[869]; - ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[869]; - ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[870]; - ((void (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[870]; - ((void (APIENTRY *)(GLenum target)) _func)(target); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[871]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[871]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[872]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[872]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[873]; - return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[873]; - return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[874]; - return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[874]; - return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[875]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[875]; - ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[876]; - ((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[879]; - ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[879]; - ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name); -} - -GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[880]; - return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); -} - -GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[880]; - return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[881]; - ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[881]; - ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[882]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[882]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[883]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[883]; - ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[884]; - ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[884]; - ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[885]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[885]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[886]; - ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[886]; - ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[887]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[887]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[888]; - ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[888]; - ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[889]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[889]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[890]; - ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[890]; - ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[891]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[891]; - ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[892]; - ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[892]; - ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[893]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[893]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[894]; - ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[894]; - ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[895]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[895]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[896]; - ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[896]; - ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[897]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[897]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[898]; - ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[898]; - ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[899]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[899]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[900]; - ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[900]; - ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[901]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[901]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[902]; - ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[902]; - ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[903]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[903]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[904]; - ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[904]; - ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[905]; - ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[905]; - ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[906]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[906]; - ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[907]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[907]; - ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[908]; - ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[908]; - ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[909]; - ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[909]; - ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[910]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[910]; - ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[911]; - ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[911]; - ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[912]; - ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[912]; - ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[913]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[913]; - ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[914]; - ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[914]; - ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a); -} - -GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[915]; - ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[915]; - ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[916]; - ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[916]; - ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[917]; - ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[917]; - ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[918]; - ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[918]; - ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[919]; - return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); -} - -GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[919]; - return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[920]; - ((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[921]; - ((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[922]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[922]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[923]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[923]; - ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[924]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[924]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[925]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[925]; - ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[926]; - ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[926]; - ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[927]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[927]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[928]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[928]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[929]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[929]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[930]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)) _func)(target, index, buffer, offset); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[931]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size); -} - -GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[931]; - ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[932]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[932]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[933]; - ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[933]; - ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[934]; - ((void (APIENTRY *)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[934]; - ((void (APIENTRY *)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[935]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[935]; - ((void (APIENTRY *)(GLenum mode)) _func)(mode); -} - -GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[938]; - ((void (APIENTRY *)(GLenum objectType, GLuint name, GLenum pname, GLint *value)) _func)(objectType, name, pname, value); -} - -GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[939]; - return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option); -} - -GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[940]; - return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option); -} - -GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[941]; - ((void (APIENTRY *)(GLuint program)) _func)(program); -} - -GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[942]; - return ((GLuint (APIENTRY *)(GLenum type, const GLchar *string)) _func)(type, string); -} - -GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[943]; - ((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program); -} - -GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[944]; - ((void (APIENTRY *)(void)) _func)(); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[950]; - ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); -} - -GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset) -{ - const struct mapi_table *_tbl = entry_current_get(); - mapi_func _func = ((const mapi_func *) _tbl)[951]; - ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); -} - -/* does not need public_entries */ -#undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN -#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */ - -#ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN -__asm__( -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NewList))"\n" -"\t"STUB_ASM_CODE("0")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndList))"\n" -"\t"STUB_ASM_CODE("1")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallList))"\n" -"\t"STUB_ASM_CODE("2")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallLists))"\n" -"\t"STUB_ASM_CODE("3")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteLists))"\n" -"\t"STUB_ASM_CODE("4")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenLists))"\n" -"\t"STUB_ASM_CODE("5")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ListBase))"\n" -"\t"STUB_ASM_CODE("6")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Begin))"\n" -"\t"STUB_ASM_CODE("7")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Bitmap))"\n" -"\t"STUB_ASM_CODE("8")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3b))"\n" -"\t"STUB_ASM_CODE("9")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3bv))"\n" -"\t"STUB_ASM_CODE("10")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3d))"\n" -"\t"STUB_ASM_CODE("11")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3dv))"\n" -"\t"STUB_ASM_CODE("12")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3f))"\n" -"\t"STUB_ASM_CODE("13")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3fv))"\n" -"\t"STUB_ASM_CODE("14")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3i))"\n" -"\t"STUB_ASM_CODE("15")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3iv))"\n" -"\t"STUB_ASM_CODE("16")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3s))"\n" -"\t"STUB_ASM_CODE("17")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3sv))"\n" -"\t"STUB_ASM_CODE("18")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ub))"\n" -"\t"STUB_ASM_CODE("19")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ubv))"\n" -"\t"STUB_ASM_CODE("20")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ui))"\n" -"\t"STUB_ASM_CODE("21")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3uiv))"\n" -"\t"STUB_ASM_CODE("22")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3us))"\n" -"\t"STUB_ASM_CODE("23")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3usv))"\n" -"\t"STUB_ASM_CODE("24")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4b))"\n" -"\t"STUB_ASM_CODE("25")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4bv))"\n" -"\t"STUB_ASM_CODE("26")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4d))"\n" -"\t"STUB_ASM_CODE("27")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4dv))"\n" -"\t"STUB_ASM_CODE("28")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4f))"\n" -"\t"STUB_ASM_CODE("29")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4fv))"\n" -"\t"STUB_ASM_CODE("30")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4i))"\n" -"\t"STUB_ASM_CODE("31")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4iv))"\n" -"\t"STUB_ASM_CODE("32")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4s))"\n" -"\t"STUB_ASM_CODE("33")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4sv))"\n" -"\t"STUB_ASM_CODE("34")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ub))"\n" -"\t"STUB_ASM_CODE("35")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ubv))"\n" -"\t"STUB_ASM_CODE("36")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ui))"\n" -"\t"STUB_ASM_CODE("37")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4uiv))"\n" -"\t"STUB_ASM_CODE("38")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4us))"\n" -"\t"STUB_ASM_CODE("39")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4usv))"\n" -"\t"STUB_ASM_CODE("40")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlag))"\n" -"\t"STUB_ASM_CODE("41")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagv))"\n" -"\t"STUB_ASM_CODE("42")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(End))"\n" -"\t"STUB_ASM_CODE("43")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexd))"\n" -"\t"STUB_ASM_CODE("44")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexdv))"\n" -"\t"STUB_ASM_CODE("45")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexf))"\n" -"\t"STUB_ASM_CODE("46")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexfv))"\n" -"\t"STUB_ASM_CODE("47")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexi))"\n" -"\t"STUB_ASM_CODE("48")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexiv))"\n" -"\t"STUB_ASM_CODE("49")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexs))"\n" -"\t"STUB_ASM_CODE("50")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexsv))"\n" -"\t"STUB_ASM_CODE("51")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3b))"\n" -"\t"STUB_ASM_CODE("52")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3bv))"\n" -"\t"STUB_ASM_CODE("53")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3d))"\n" -"\t"STUB_ASM_CODE("54")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3dv))"\n" -"\t"STUB_ASM_CODE("55")"\n" - 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- -".globl "GLAPI_PREFIX_STR(MultiTexCoord2dv)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord2dv)", "GLAPI_PREFIX_STR(MultiTexCoord2dvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fARB))"\n" -"\t"STUB_ASM_CODE("386")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord2f)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord2f)", "GLAPI_PREFIX_STR(MultiTexCoord2fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fvARB))"\n" -"\t"STUB_ASM_CODE("387")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord2fv)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord2fv)", "GLAPI_PREFIX_STR(MultiTexCoord2fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2iARB))"\n" -"\t"STUB_ASM_CODE("388")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord2i)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord2i)", "GLAPI_PREFIX_STR(MultiTexCoord2iARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2ivARB))"\n" -"\t"STUB_ASM_CODE("389")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord2iv)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord2iv)", "GLAPI_PREFIX_STR(MultiTexCoord2ivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2sARB))"\n" -"\t"STUB_ASM_CODE("390")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord2s)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord2s)", "GLAPI_PREFIX_STR(MultiTexCoord2sARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2svARB))"\n" -"\t"STUB_ASM_CODE("391")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord2sv)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord2sv)", "GLAPI_PREFIX_STR(MultiTexCoord2svARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3dARB))"\n" -"\t"STUB_ASM_CODE("392")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord3d)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord3d)", "GLAPI_PREFIX_STR(MultiTexCoord3dARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3dvARB))"\n" -"\t"STUB_ASM_CODE("393")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord3dv)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord3dv)", "GLAPI_PREFIX_STR(MultiTexCoord3dvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3fARB))"\n" -"\t"STUB_ASM_CODE("394")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord3f)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord3f)", "GLAPI_PREFIX_STR(MultiTexCoord3fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3fvARB))"\n" -"\t"STUB_ASM_CODE("395")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord3fv)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord3fv)", "GLAPI_PREFIX_STR(MultiTexCoord3fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3iARB))"\n" -"\t"STUB_ASM_CODE("396")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord3i)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord3i)", "GLAPI_PREFIX_STR(MultiTexCoord3iARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3ivARB))"\n" -"\t"STUB_ASM_CODE("397")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord3iv)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord3iv)", "GLAPI_PREFIX_STR(MultiTexCoord3ivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3sARB))"\n" -"\t"STUB_ASM_CODE("398")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord3s)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord3s)", "GLAPI_PREFIX_STR(MultiTexCoord3sARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3svARB))"\n" -"\t"STUB_ASM_CODE("399")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord3sv)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord3sv)", "GLAPI_PREFIX_STR(MultiTexCoord3svARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4dARB))"\n" -"\t"STUB_ASM_CODE("400")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord4d)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord4d)", "GLAPI_PREFIX_STR(MultiTexCoord4dARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4dvARB))"\n" -"\t"STUB_ASM_CODE("401")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord4dv)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord4dv)", "GLAPI_PREFIX_STR(MultiTexCoord4dvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4fARB))"\n" -"\t"STUB_ASM_CODE("402")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord4f)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord4f)", "GLAPI_PREFIX_STR(MultiTexCoord4fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4fvARB))"\n" -"\t"STUB_ASM_CODE("403")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord4fv)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord4fv)", "GLAPI_PREFIX_STR(MultiTexCoord4fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4iARB))"\n" -"\t"STUB_ASM_CODE("404")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord4i)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord4i)", "GLAPI_PREFIX_STR(MultiTexCoord4iARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4ivARB))"\n" -"\t"STUB_ASM_CODE("405")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord4iv)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord4iv)", "GLAPI_PREFIX_STR(MultiTexCoord4ivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4sARB))"\n" -"\t"STUB_ASM_CODE("406")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord4s)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord4s)", "GLAPI_PREFIX_STR(MultiTexCoord4sARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4svARB))"\n" -"\t"STUB_ASM_CODE("407")"\n" - -".globl "GLAPI_PREFIX_STR(MultiTexCoord4sv)"\n" -".set "GLAPI_PREFIX_STR(MultiTexCoord4sv)", "GLAPI_PREFIX_STR(MultiTexCoord4svARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachShader))"\n" -"\t"STUB_ASM_CODE("408")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgram))"\n" -"\t"STUB_ASM_CODE("409")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShader))"\n" -"\t"STUB_ASM_CODE("410")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgram))"\n" -"\t"STUB_ASM_CODE("411")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteShader))"\n" -"\t"STUB_ASM_CODE("412")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachShader))"\n" -"\t"STUB_ASM_CODE("413")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedShaders))"\n" -"\t"STUB_ASM_CODE("414")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramInfoLog))"\n" -"\t"STUB_ASM_CODE("415")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramiv))"\n" -"\t"STUB_ASM_CODE("416")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderInfoLog))"\n" -"\t"STUB_ASM_CODE("417")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderiv))"\n" -"\t"STUB_ASM_CODE("418")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgram))"\n" -"\t"STUB_ASM_CODE("419")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsShader))"\n" -"\t"STUB_ASM_CODE("420")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilFuncSeparate))"\n" -"\t"STUB_ASM_CODE("421")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilMaskSeparate))"\n" -"\t"STUB_ASM_CODE("422")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilOpSeparate))"\n" -"\t"STUB_ASM_CODE("423")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2x3fv))"\n" -"\t"STUB_ASM_CODE("424")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2x4fv))"\n" -"\t"STUB_ASM_CODE("425")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3x2fv))"\n" -"\t"STUB_ASM_CODE("426")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3x4fv))"\n" -"\t"STUB_ASM_CODE("427")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4x2fv))"\n" -"\t"STUB_ASM_CODE("428")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4x3fv))"\n" -"\t"STUB_ASM_CODE("429")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClampColor))"\n" -"\t"STUB_ASM_CODE("430")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferfi))"\n" -"\t"STUB_ASM_CODE("431")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferfv))"\n" -"\t"STUB_ASM_CODE("432")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferiv))"\n" -"\t"STUB_ASM_CODE("433")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferuiv))"\n" -"\t"STUB_ASM_CODE("434")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetStringi))"\n" -"\t"STUB_ASM_CODE("435")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBuffer))"\n" -"\t"STUB_ASM_CODE("436")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture))"\n" -"\t"STUB_ASM_CODE("437")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameteri64v))"\n" -"\t"STUB_ASM_CODE("438")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64i_v))"\n" -"\t"STUB_ASM_CODE("439")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisor))"\n" -"\t"STUB_ASM_CODE("440")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadTransposeMatrixdARB))"\n" -"\t"STUB_ASM_CODE("441")"\n" - -".globl "GLAPI_PREFIX_STR(LoadTransposeMatrixd)"\n" -".set "GLAPI_PREFIX_STR(LoadTransposeMatrixd)", "GLAPI_PREFIX_STR(LoadTransposeMatrixdARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadTransposeMatrixfARB))"\n" -"\t"STUB_ASM_CODE("442")"\n" - -".globl "GLAPI_PREFIX_STR(LoadTransposeMatrixf)"\n" -".set "GLAPI_PREFIX_STR(LoadTransposeMatrixf)", "GLAPI_PREFIX_STR(LoadTransposeMatrixfARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultTransposeMatrixdARB))"\n" -"\t"STUB_ASM_CODE("443")"\n" - -".globl "GLAPI_PREFIX_STR(MultTransposeMatrixd)"\n" -".set "GLAPI_PREFIX_STR(MultTransposeMatrixd)", "GLAPI_PREFIX_STR(MultTransposeMatrixdARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultTransposeMatrixfARB))"\n" -"\t"STUB_ASM_CODE("444")"\n" - -".globl "GLAPI_PREFIX_STR(MultTransposeMatrixf)"\n" -".set "GLAPI_PREFIX_STR(MultTransposeMatrixf)", "GLAPI_PREFIX_STR(MultTransposeMatrixfARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleCoverageARB))"\n" -"\t"STUB_ASM_CODE("445")"\n" - -".globl "GLAPI_PREFIX_STR(SampleCoverage)"\n" -".set "GLAPI_PREFIX_STR(SampleCoverage)", "GLAPI_PREFIX_STR(SampleCoverageARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage1DARB))"\n" -"\t"STUB_ASM_CODE("446")"\n" - -".globl "GLAPI_PREFIX_STR(CompressedTexImage1D)"\n" -".set "GLAPI_PREFIX_STR(CompressedTexImage1D)", "GLAPI_PREFIX_STR(CompressedTexImage1DARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage2DARB))"\n" -"\t"STUB_ASM_CODE("447")"\n" - -".globl "GLAPI_PREFIX_STR(CompressedTexImage2D)"\n" -".set "GLAPI_PREFIX_STR(CompressedTexImage2D)", "GLAPI_PREFIX_STR(CompressedTexImage2DARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage3DARB))"\n" -"\t"STUB_ASM_CODE("448")"\n" - -".globl "GLAPI_PREFIX_STR(CompressedTexImage3D)"\n" -".set "GLAPI_PREFIX_STR(CompressedTexImage3D)", "GLAPI_PREFIX_STR(CompressedTexImage3DARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage1DARB))"\n" -"\t"STUB_ASM_CODE("449")"\n" - -".globl "GLAPI_PREFIX_STR(CompressedTexSubImage1D)"\n" -".set "GLAPI_PREFIX_STR(CompressedTexSubImage1D)", "GLAPI_PREFIX_STR(CompressedTexSubImage1DARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage2DARB))"\n" -"\t"STUB_ASM_CODE("450")"\n" - -".globl "GLAPI_PREFIX_STR(CompressedTexSubImage2D)"\n" -".set "GLAPI_PREFIX_STR(CompressedTexSubImage2D)", "GLAPI_PREFIX_STR(CompressedTexSubImage2DARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage3DARB))"\n" -"\t"STUB_ASM_CODE("451")"\n" - -".globl "GLAPI_PREFIX_STR(CompressedTexSubImage3D)"\n" -".set "GLAPI_PREFIX_STR(CompressedTexSubImage3D)", "GLAPI_PREFIX_STR(CompressedTexSubImage3DARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCompressedTexImageARB))"\n" -"\t"STUB_ASM_CODE("452")"\n" - -".globl "GLAPI_PREFIX_STR(GetCompressedTexImage)"\n" -".set "GLAPI_PREFIX_STR(GetCompressedTexImage)", "GLAPI_PREFIX_STR(GetCompressedTexImageARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableVertexAttribArrayARB))"\n" -"\t"STUB_ASM_CODE("453")"\n" - -".globl "GLAPI_PREFIX_STR(DisableVertexAttribArray)"\n" -".set "GLAPI_PREFIX_STR(DisableVertexAttribArray)", "GLAPI_PREFIX_STR(DisableVertexAttribArrayARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableVertexAttribArrayARB))"\n" -"\t"STUB_ASM_CODE("454")"\n" - -".globl "GLAPI_PREFIX_STR(EnableVertexAttribArray)"\n" -".set "GLAPI_PREFIX_STR(EnableVertexAttribArray)", "GLAPI_PREFIX_STR(EnableVertexAttribArrayARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterdvARB))"\n" -"\t"STUB_ASM_CODE("455")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterfvARB))"\n" -"\t"STUB_ASM_CODE("456")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterdvARB))"\n" -"\t"STUB_ASM_CODE("457")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterfvARB))"\n" -"\t"STUB_ASM_CODE("458")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringARB))"\n" -"\t"STUB_ASM_CODE("459")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivARB))"\n" -"\t"STUB_ASM_CODE("460")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvARB))"\n" -"\t"STUB_ASM_CODE("461")"\n" - -".globl "GLAPI_PREFIX_STR(GetVertexAttribdv)"\n" -".set "GLAPI_PREFIX_STR(GetVertexAttribdv)", "GLAPI_PREFIX_STR(GetVertexAttribdvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvARB))"\n" -"\t"STUB_ASM_CODE("462")"\n" - -".globl "GLAPI_PREFIX_STR(GetVertexAttribfv)"\n" -".set "GLAPI_PREFIX_STR(GetVertexAttribfv)", "GLAPI_PREFIX_STR(GetVertexAttribfvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivARB))"\n" -"\t"STUB_ASM_CODE("463")"\n" - -".globl "GLAPI_PREFIX_STR(GetVertexAttribiv)"\n" -".set "GLAPI_PREFIX_STR(GetVertexAttribiv)", "GLAPI_PREFIX_STR(GetVertexAttribivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dARB))"\n" -"\t"STUB_ASM_CODE("464")"\n" - -".globl "GLAPI_PREFIX_STR(ProgramParameter4dNV)"\n" -".set "GLAPI_PREFIX_STR(ProgramParameter4dNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB))"\n" -"\t"STUB_ASM_CODE("465")"\n" - -".globl "GLAPI_PREFIX_STR(ProgramParameter4dvNV)"\n" -".set "GLAPI_PREFIX_STR(ProgramParameter4dvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fARB))"\n" -"\t"STUB_ASM_CODE("466")"\n" - -".globl "GLAPI_PREFIX_STR(ProgramParameter4fNV)"\n" -".set "GLAPI_PREFIX_STR(ProgramParameter4fNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB))"\n" -"\t"STUB_ASM_CODE("467")"\n" - -".globl "GLAPI_PREFIX_STR(ProgramParameter4fvNV)"\n" -".set "GLAPI_PREFIX_STR(ProgramParameter4fvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dARB))"\n" -"\t"STUB_ASM_CODE("468")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dvARB))"\n" -"\t"STUB_ASM_CODE("469")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fARB))"\n" -"\t"STUB_ASM_CODE("470")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fvARB))"\n" -"\t"STUB_ASM_CODE("471")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramStringARB))"\n" -"\t"STUB_ASM_CODE("472")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dARB))"\n" -"\t"STUB_ASM_CODE("473")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib1d)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib1d)", "GLAPI_PREFIX_STR(VertexAttrib1dARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvARB))"\n" -"\t"STUB_ASM_CODE("474")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib1dv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib1dv)", "GLAPI_PREFIX_STR(VertexAttrib1dvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fARB))"\n" -"\t"STUB_ASM_CODE("475")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib1f)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib1f)", "GLAPI_PREFIX_STR(VertexAttrib1fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvARB))"\n" -"\t"STUB_ASM_CODE("476")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib1fv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib1fv)", "GLAPI_PREFIX_STR(VertexAttrib1fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sARB))"\n" -"\t"STUB_ASM_CODE("477")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib1s)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib1s)", "GLAPI_PREFIX_STR(VertexAttrib1sARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svARB))"\n" -"\t"STUB_ASM_CODE("478")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib1sv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib1sv)", "GLAPI_PREFIX_STR(VertexAttrib1svARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dARB))"\n" -"\t"STUB_ASM_CODE("479")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib2d)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib2d)", "GLAPI_PREFIX_STR(VertexAttrib2dARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvARB))"\n" -"\t"STUB_ASM_CODE("480")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib2dv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib2dv)", "GLAPI_PREFIX_STR(VertexAttrib2dvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fARB))"\n" -"\t"STUB_ASM_CODE("481")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib2f)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib2f)", "GLAPI_PREFIX_STR(VertexAttrib2fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvARB))"\n" -"\t"STUB_ASM_CODE("482")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib2fv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib2fv)", "GLAPI_PREFIX_STR(VertexAttrib2fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sARB))"\n" -"\t"STUB_ASM_CODE("483")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib2s)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib2s)", "GLAPI_PREFIX_STR(VertexAttrib2sARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svARB))"\n" -"\t"STUB_ASM_CODE("484")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib2sv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib2sv)", "GLAPI_PREFIX_STR(VertexAttrib2svARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dARB))"\n" -"\t"STUB_ASM_CODE("485")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib3d)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib3d)", "GLAPI_PREFIX_STR(VertexAttrib3dARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvARB))"\n" -"\t"STUB_ASM_CODE("486")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib3dv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib3dv)", "GLAPI_PREFIX_STR(VertexAttrib3dvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fARB))"\n" -"\t"STUB_ASM_CODE("487")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib3f)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib3f)", "GLAPI_PREFIX_STR(VertexAttrib3fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvARB))"\n" -"\t"STUB_ASM_CODE("488")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib3fv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib3fv)", "GLAPI_PREFIX_STR(VertexAttrib3fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sARB))"\n" -"\t"STUB_ASM_CODE("489")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib3s)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib3s)", "GLAPI_PREFIX_STR(VertexAttrib3sARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svARB))"\n" -"\t"STUB_ASM_CODE("490")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib3sv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib3sv)", "GLAPI_PREFIX_STR(VertexAttrib3svARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NbvARB))"\n" -"\t"STUB_ASM_CODE("491")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4Nbv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4Nbv)", "GLAPI_PREFIX_STR(VertexAttrib4NbvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NivARB))"\n" -"\t"STUB_ASM_CODE("492")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4Niv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4Niv)", "GLAPI_PREFIX_STR(VertexAttrib4NivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NsvARB))"\n" -"\t"STUB_ASM_CODE("493")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4Nsv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4Nsv)", "GLAPI_PREFIX_STR(VertexAttrib4NsvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubARB))"\n" -"\t"STUB_ASM_CODE("494")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4Nub)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4Nub)", "GLAPI_PREFIX_STR(VertexAttrib4NubARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubvARB))"\n" -"\t"STUB_ASM_CODE("495")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4Nubv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4Nubv)", "GLAPI_PREFIX_STR(VertexAttrib4NubvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NuivARB))"\n" -"\t"STUB_ASM_CODE("496")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)", "GLAPI_PREFIX_STR(VertexAttrib4NuivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NusvARB))"\n" -"\t"STUB_ASM_CODE("497")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4Nusv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4Nusv)", "GLAPI_PREFIX_STR(VertexAttrib4NusvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4bvARB))"\n" -"\t"STUB_ASM_CODE("498")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4bv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4bv)", "GLAPI_PREFIX_STR(VertexAttrib4bvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dARB))"\n" -"\t"STUB_ASM_CODE("499")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4d)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4d)", "GLAPI_PREFIX_STR(VertexAttrib4dARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvARB))"\n" -"\t"STUB_ASM_CODE("500")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4dv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4dv)", "GLAPI_PREFIX_STR(VertexAttrib4dvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fARB))"\n" -"\t"STUB_ASM_CODE("501")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4f)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4f)", "GLAPI_PREFIX_STR(VertexAttrib4fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvARB))"\n" -"\t"STUB_ASM_CODE("502")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4fv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4fv)", "GLAPI_PREFIX_STR(VertexAttrib4fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ivARB))"\n" -"\t"STUB_ASM_CODE("503")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4iv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4iv)", "GLAPI_PREFIX_STR(VertexAttrib4ivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sARB))"\n" -"\t"STUB_ASM_CODE("504")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4s)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4s)", "GLAPI_PREFIX_STR(VertexAttrib4sARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svARB))"\n" -"\t"STUB_ASM_CODE("505")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4sv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4sv)", "GLAPI_PREFIX_STR(VertexAttrib4svARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvARB))"\n" -"\t"STUB_ASM_CODE("506")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4ubv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4ubv)", "GLAPI_PREFIX_STR(VertexAttrib4ubvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4uivARB))"\n" -"\t"STUB_ASM_CODE("507")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4uiv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4uiv)", "GLAPI_PREFIX_STR(VertexAttrib4uivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4usvARB))"\n" -"\t"STUB_ASM_CODE("508")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttrib4usv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttrib4usv)", "GLAPI_PREFIX_STR(VertexAttrib4usvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerARB))"\n" -"\t"STUB_ASM_CODE("509")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribPointer)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribPointer)", "GLAPI_PREFIX_STR(VertexAttribPointerARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferARB))"\n" -"\t"STUB_ASM_CODE("510")"\n" - -".globl "GLAPI_PREFIX_STR(BindBuffer)"\n" -".set "GLAPI_PREFIX_STR(BindBuffer)", "GLAPI_PREFIX_STR(BindBufferARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferDataARB))"\n" -"\t"STUB_ASM_CODE("511")"\n" - -".globl "GLAPI_PREFIX_STR(BufferData)"\n" -".set "GLAPI_PREFIX_STR(BufferData)", "GLAPI_PREFIX_STR(BufferDataARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferSubDataARB))"\n" -"\t"STUB_ASM_CODE("512")"\n" - -".globl "GLAPI_PREFIX_STR(BufferSubData)"\n" -".set "GLAPI_PREFIX_STR(BufferSubData)", "GLAPI_PREFIX_STR(BufferSubDataARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteBuffersARB))"\n" -"\t"STUB_ASM_CODE("513")"\n" - -".globl "GLAPI_PREFIX_STR(DeleteBuffers)"\n" -".set "GLAPI_PREFIX_STR(DeleteBuffers)", "GLAPI_PREFIX_STR(DeleteBuffersARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenBuffersARB))"\n" -"\t"STUB_ASM_CODE("514")"\n" - -".globl "GLAPI_PREFIX_STR(GenBuffers)"\n" -".set "GLAPI_PREFIX_STR(GenBuffers)", "GLAPI_PREFIX_STR(GenBuffersARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameterivARB))"\n" -"\t"STUB_ASM_CODE("515")"\n" - -".globl "GLAPI_PREFIX_STR(GetBufferParameteriv)"\n" -".set "GLAPI_PREFIX_STR(GetBufferParameteriv)", "GLAPI_PREFIX_STR(GetBufferParameterivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferPointervARB))"\n" -"\t"STUB_ASM_CODE("516")"\n" - -".globl "GLAPI_PREFIX_STR(GetBufferPointerv)"\n" -".set "GLAPI_PREFIX_STR(GetBufferPointerv)", "GLAPI_PREFIX_STR(GetBufferPointervARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferSubDataARB))"\n" -"\t"STUB_ASM_CODE("517")"\n" - -".globl "GLAPI_PREFIX_STR(GetBufferSubData)"\n" -".set "GLAPI_PREFIX_STR(GetBufferSubData)", "GLAPI_PREFIX_STR(GetBufferSubDataARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsBufferARB))"\n" -"\t"STUB_ASM_CODE("518")"\n" - -".globl "GLAPI_PREFIX_STR(IsBuffer)"\n" -".set "GLAPI_PREFIX_STR(IsBuffer)", "GLAPI_PREFIX_STR(IsBufferARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferARB))"\n" -"\t"STUB_ASM_CODE("519")"\n" - -".globl "GLAPI_PREFIX_STR(MapBuffer)"\n" -".set "GLAPI_PREFIX_STR(MapBuffer)", "GLAPI_PREFIX_STR(MapBufferARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnmapBufferARB))"\n" -"\t"STUB_ASM_CODE("520")"\n" - -".globl "GLAPI_PREFIX_STR(UnmapBuffer)"\n" -".set "GLAPI_PREFIX_STR(UnmapBuffer)", "GLAPI_PREFIX_STR(UnmapBufferARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginQueryARB))"\n" -"\t"STUB_ASM_CODE("521")"\n" - -".globl "GLAPI_PREFIX_STR(BeginQuery)"\n" -".set "GLAPI_PREFIX_STR(BeginQuery)", "GLAPI_PREFIX_STR(BeginQueryARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteQueriesARB))"\n" -"\t"STUB_ASM_CODE("522")"\n" - -".globl "GLAPI_PREFIX_STR(DeleteQueries)"\n" -".set "GLAPI_PREFIX_STR(DeleteQueries)", "GLAPI_PREFIX_STR(DeleteQueriesARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndQueryARB))"\n" -"\t"STUB_ASM_CODE("523")"\n" - -".globl "GLAPI_PREFIX_STR(EndQuery)"\n" -".set "GLAPI_PREFIX_STR(EndQuery)", "GLAPI_PREFIX_STR(EndQueryARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenQueriesARB))"\n" -"\t"STUB_ASM_CODE("524")"\n" - -".globl "GLAPI_PREFIX_STR(GenQueries)"\n" -".set "GLAPI_PREFIX_STR(GenQueries)", "GLAPI_PREFIX_STR(GenQueriesARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectivARB))"\n" -"\t"STUB_ASM_CODE("525")"\n" - -".globl "GLAPI_PREFIX_STR(GetQueryObjectiv)"\n" -".set "GLAPI_PREFIX_STR(GetQueryObjectiv)", "GLAPI_PREFIX_STR(GetQueryObjectivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectuivARB))"\n" -"\t"STUB_ASM_CODE("526")"\n" - -".globl "GLAPI_PREFIX_STR(GetQueryObjectuiv)"\n" -".set "GLAPI_PREFIX_STR(GetQueryObjectuiv)", "GLAPI_PREFIX_STR(GetQueryObjectuivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryivARB))"\n" -"\t"STUB_ASM_CODE("527")"\n" - -".globl "GLAPI_PREFIX_STR(GetQueryiv)"\n" -".set "GLAPI_PREFIX_STR(GetQueryiv)", "GLAPI_PREFIX_STR(GetQueryivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsQueryARB))"\n" -"\t"STUB_ASM_CODE("528")"\n" - -".globl "GLAPI_PREFIX_STR(IsQuery)"\n" -".set "GLAPI_PREFIX_STR(IsQuery)", "GLAPI_PREFIX_STR(IsQueryARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachObjectARB))"\n" -"\t"STUB_ASM_CODE("529")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompileShaderARB))"\n" -"\t"STUB_ASM_CODE("530")"\n" - -".globl "GLAPI_PREFIX_STR(CompileShader)"\n" -".set "GLAPI_PREFIX_STR(CompileShader)", "GLAPI_PREFIX_STR(CompileShaderARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgramObjectARB))"\n" -"\t"STUB_ASM_CODE("531")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderObjectARB))"\n" -"\t"STUB_ASM_CODE("532")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteObjectARB))"\n" -"\t"STUB_ASM_CODE("533")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachObjectARB))"\n" -"\t"STUB_ASM_CODE("534")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveUniformARB))"\n" -"\t"STUB_ASM_CODE("535")"\n" - -".globl "GLAPI_PREFIX_STR(GetActiveUniform)"\n" -".set "GLAPI_PREFIX_STR(GetActiveUniform)", "GLAPI_PREFIX_STR(GetActiveUniformARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedObjectsARB))"\n" -"\t"STUB_ASM_CODE("536")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHandleARB))"\n" -"\t"STUB_ASM_CODE("537")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInfoLogARB))"\n" -"\t"STUB_ASM_CODE("538")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterfvARB))"\n" -"\t"STUB_ASM_CODE("539")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivARB))"\n" -"\t"STUB_ASM_CODE("540")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderSourceARB))"\n" -"\t"STUB_ASM_CODE("541")"\n" - -".globl "GLAPI_PREFIX_STR(GetShaderSource)"\n" -".set "GLAPI_PREFIX_STR(GetShaderSource)", "GLAPI_PREFIX_STR(GetShaderSourceARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformLocationARB))"\n" -"\t"STUB_ASM_CODE("542")"\n" - -".globl "GLAPI_PREFIX_STR(GetUniformLocation)"\n" -".set "GLAPI_PREFIX_STR(GetUniformLocation)", "GLAPI_PREFIX_STR(GetUniformLocationARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformfvARB))"\n" -"\t"STUB_ASM_CODE("543")"\n" - -".globl "GLAPI_PREFIX_STR(GetUniformfv)"\n" -".set "GLAPI_PREFIX_STR(GetUniformfv)", "GLAPI_PREFIX_STR(GetUniformfvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformivARB))"\n" -"\t"STUB_ASM_CODE("544")"\n" - -".globl "GLAPI_PREFIX_STR(GetUniformiv)"\n" -".set "GLAPI_PREFIX_STR(GetUniformiv)", "GLAPI_PREFIX_STR(GetUniformivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LinkProgramARB))"\n" -"\t"STUB_ASM_CODE("545")"\n" - -".globl "GLAPI_PREFIX_STR(LinkProgram)"\n" -".set "GLAPI_PREFIX_STR(LinkProgram)", "GLAPI_PREFIX_STR(LinkProgramARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderSourceARB))"\n" -"\t"STUB_ASM_CODE("546")"\n" - -".globl "GLAPI_PREFIX_STR(ShaderSource)"\n" -".set "GLAPI_PREFIX_STR(ShaderSource)", "GLAPI_PREFIX_STR(ShaderSourceARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fARB))"\n" -"\t"STUB_ASM_CODE("547")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform1f)"\n" -".set "GLAPI_PREFIX_STR(Uniform1f)", "GLAPI_PREFIX_STR(Uniform1fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fvARB))"\n" -"\t"STUB_ASM_CODE("548")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform1fv)"\n" -".set "GLAPI_PREFIX_STR(Uniform1fv)", "GLAPI_PREFIX_STR(Uniform1fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1iARB))"\n" -"\t"STUB_ASM_CODE("549")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform1i)"\n" -".set "GLAPI_PREFIX_STR(Uniform1i)", "GLAPI_PREFIX_STR(Uniform1iARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1ivARB))"\n" -"\t"STUB_ASM_CODE("550")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform1iv)"\n" -".set "GLAPI_PREFIX_STR(Uniform1iv)", "GLAPI_PREFIX_STR(Uniform1ivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fARB))"\n" -"\t"STUB_ASM_CODE("551")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform2f)"\n" -".set "GLAPI_PREFIX_STR(Uniform2f)", "GLAPI_PREFIX_STR(Uniform2fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fvARB))"\n" -"\t"STUB_ASM_CODE("552")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform2fv)"\n" -".set "GLAPI_PREFIX_STR(Uniform2fv)", "GLAPI_PREFIX_STR(Uniform2fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2iARB))"\n" -"\t"STUB_ASM_CODE("553")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform2i)"\n" -".set "GLAPI_PREFIX_STR(Uniform2i)", "GLAPI_PREFIX_STR(Uniform2iARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2ivARB))"\n" -"\t"STUB_ASM_CODE("554")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform2iv)"\n" -".set "GLAPI_PREFIX_STR(Uniform2iv)", "GLAPI_PREFIX_STR(Uniform2ivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fARB))"\n" -"\t"STUB_ASM_CODE("555")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform3f)"\n" -".set "GLAPI_PREFIX_STR(Uniform3f)", "GLAPI_PREFIX_STR(Uniform3fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fvARB))"\n" -"\t"STUB_ASM_CODE("556")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform3fv)"\n" -".set "GLAPI_PREFIX_STR(Uniform3fv)", "GLAPI_PREFIX_STR(Uniform3fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3iARB))"\n" -"\t"STUB_ASM_CODE("557")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform3i)"\n" -".set "GLAPI_PREFIX_STR(Uniform3i)", "GLAPI_PREFIX_STR(Uniform3iARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3ivARB))"\n" -"\t"STUB_ASM_CODE("558")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform3iv)"\n" -".set "GLAPI_PREFIX_STR(Uniform3iv)", "GLAPI_PREFIX_STR(Uniform3ivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fARB))"\n" -"\t"STUB_ASM_CODE("559")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform4f)"\n" -".set "GLAPI_PREFIX_STR(Uniform4f)", "GLAPI_PREFIX_STR(Uniform4fARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fvARB))"\n" -"\t"STUB_ASM_CODE("560")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform4fv)"\n" -".set "GLAPI_PREFIX_STR(Uniform4fv)", "GLAPI_PREFIX_STR(Uniform4fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4iARB))"\n" -"\t"STUB_ASM_CODE("561")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform4i)"\n" -".set "GLAPI_PREFIX_STR(Uniform4i)", "GLAPI_PREFIX_STR(Uniform4iARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4ivARB))"\n" -"\t"STUB_ASM_CODE("562")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform4iv)"\n" -".set "GLAPI_PREFIX_STR(Uniform4iv)", "GLAPI_PREFIX_STR(Uniform4ivARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2fvARB))"\n" -"\t"STUB_ASM_CODE("563")"\n" - -".globl "GLAPI_PREFIX_STR(UniformMatrix2fv)"\n" -".set "GLAPI_PREFIX_STR(UniformMatrix2fv)", "GLAPI_PREFIX_STR(UniformMatrix2fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3fvARB))"\n" -"\t"STUB_ASM_CODE("564")"\n" - -".globl "GLAPI_PREFIX_STR(UniformMatrix3fv)"\n" -".set "GLAPI_PREFIX_STR(UniformMatrix3fv)", "GLAPI_PREFIX_STR(UniformMatrix3fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4fvARB))"\n" -"\t"STUB_ASM_CODE("565")"\n" - -".globl "GLAPI_PREFIX_STR(UniformMatrix4fv)"\n" -".set "GLAPI_PREFIX_STR(UniformMatrix4fv)", "GLAPI_PREFIX_STR(UniformMatrix4fvARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseProgramObjectARB))"\n" -"\t"STUB_ASM_CODE("566")"\n" - -".globl "GLAPI_PREFIX_STR(UseProgram)"\n" -".set "GLAPI_PREFIX_STR(UseProgram)", "GLAPI_PREFIX_STR(UseProgramObjectARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ValidateProgramARB))"\n" -"\t"STUB_ASM_CODE("567")"\n" - -".globl "GLAPI_PREFIX_STR(ValidateProgram)"\n" -".set "GLAPI_PREFIX_STR(ValidateProgram)", "GLAPI_PREFIX_STR(ValidateProgramARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindAttribLocationARB))"\n" -"\t"STUB_ASM_CODE("568")"\n" - -".globl "GLAPI_PREFIX_STR(BindAttribLocation)"\n" -".set "GLAPI_PREFIX_STR(BindAttribLocation)", "GLAPI_PREFIX_STR(BindAttribLocationARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveAttribARB))"\n" -"\t"STUB_ASM_CODE("569")"\n" - -".globl "GLAPI_PREFIX_STR(GetActiveAttrib)"\n" -".set "GLAPI_PREFIX_STR(GetActiveAttrib)", "GLAPI_PREFIX_STR(GetActiveAttribARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttribLocationARB))"\n" -"\t"STUB_ASM_CODE("570")"\n" - -".globl "GLAPI_PREFIX_STR(GetAttribLocation)"\n" -".set "GLAPI_PREFIX_STR(GetAttribLocation)", "GLAPI_PREFIX_STR(GetAttribLocationARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffersARB))"\n" -"\t"STUB_ASM_CODE("571")"\n" - -".globl "GLAPI_PREFIX_STR(DrawBuffers)"\n" -".set "GLAPI_PREFIX_STR(DrawBuffers)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n" - -".globl "GLAPI_PREFIX_STR(DrawBuffersATI)"\n" -".set "GLAPI_PREFIX_STR(DrawBuffersATI)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClampColorARB))"\n" -"\t"STUB_ASM_CODE("572")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArraysInstancedARB))"\n" -"\t"STUB_ASM_CODE("573")"\n" - -".globl "GLAPI_PREFIX_STR(DrawArraysInstanced)"\n" -".set "GLAPI_PREFIX_STR(DrawArraysInstanced)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n" - -".globl "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)"\n" -".set "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsInstancedARB))"\n" -"\t"STUB_ASM_CODE("574")"\n" - -".globl "GLAPI_PREFIX_STR(DrawElementsInstanced)"\n" -".set "GLAPI_PREFIX_STR(DrawElementsInstanced)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n" - -".globl "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)"\n" -".set "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageMultisample))"\n" -"\t"STUB_ASM_CODE("575")"\n" - -".globl "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)"\n" -".set "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)", "GLAPI_PREFIX_STR(RenderbufferStorageMultisample)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureARB))"\n" -"\t"STUB_ASM_CODE("576")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureFaceARB))"\n" -"\t"STUB_ASM_CODE("577")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameteriARB))"\n" -"\t"STUB_ASM_CODE("578")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisorARB))"\n" -"\t"STUB_ASM_CODE("579")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushMappedBufferRange))"\n" -"\t"STUB_ASM_CODE("580")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferRange))"\n" -"\t"STUB_ASM_CODE("581")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindVertexArray))"\n" -"\t"STUB_ASM_CODE("582")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenVertexArrays))"\n" -"\t"STUB_ASM_CODE("583")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyBufferSubData))"\n" -"\t"STUB_ASM_CODE("584")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientWaitSync))"\n" -"\t"STUB_ASM_CODE("585")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteSync))"\n" -"\t"STUB_ASM_CODE("586")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FenceSync))"\n" -"\t"STUB_ASM_CODE("587")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64v))"\n" -"\t"STUB_ASM_CODE("588")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSynciv))"\n" -"\t"STUB_ASM_CODE("589")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsSync))"\n" -"\t"STUB_ASM_CODE("590")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WaitSync))"\n" -"\t"STUB_ASM_CODE("591")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsBaseVertex))"\n" -"\t"STUB_ASM_CODE("592")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElementsBaseVertex))"\n" -"\t"STUB_ASM_CODE("593")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsBaseVertex))"\n" -"\t"STUB_ASM_CODE("594")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparateiARB))"\n" -"\t"STUB_ASM_CODE("595")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationiARB))"\n" -"\t"STUB_ASM_CODE("596")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateiARB))"\n" -"\t"STUB_ASM_CODE("597")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunciARB))"\n" -"\t"STUB_ASM_CODE("598")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTransformFeedback))"\n" -"\t"STUB_ASM_CODE("599")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTransformFeedbacks))"\n" -"\t"STUB_ASM_CODE("600")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawTransformFeedback))"\n" -"\t"STUB_ASM_CODE("601")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTransformFeedbacks))"\n" -"\t"STUB_ASM_CODE("602")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTransformFeedback))"\n" -"\t"STUB_ASM_CODE("603")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PauseTransformFeedback))"\n" -"\t"STUB_ASM_CODE("604")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResumeTransformFeedback))"\n" -"\t"STUB_ASM_CODE("605")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepthf))"\n" -"\t"STUB_ASM_CODE("606")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRangef))"\n" -"\t"STUB_ASM_CODE("607")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderPrecisionFormat))"\n" -"\t"STUB_ASM_CODE("608")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReleaseShaderCompiler))"\n" -"\t"STUB_ASM_CODE("609")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderBinary))"\n" -"\t"STUB_ASM_CODE("610")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetEXT))"\n" -"\t"STUB_ASM_CODE("614")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointerEXT))"\n" -"\t"STUB_ASM_CODE("633")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointerEXT))"\n" -"\t"STUB_ASM_CODE("634")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointerEXT))"\n" -"\t"STUB_ASM_CODE("635")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointerEXT))"\n" -"\t"STUB_ASM_CODE("636")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointerEXT))"\n" -"\t"STUB_ASM_CODE("637")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointerEXT))"\n" -"\t"STUB_ASM_CODE("638")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfEXT))"\n" -"\t"STUB_ASM_CODE("639")"\n" - -".globl "GLAPI_PREFIX_STR(PointParameterf)"\n" -".set "GLAPI_PREFIX_STR(PointParameterf)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n" - -".globl "GLAPI_PREFIX_STR(PointParameterfARB)"\n" -".set "GLAPI_PREFIX_STR(PointParameterfARB)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfvEXT))"\n" -"\t"STUB_ASM_CODE("640")"\n" - -".globl "GLAPI_PREFIX_STR(PointParameterfv)"\n" -".set "GLAPI_PREFIX_STR(PointParameterfv)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n" - -".globl "GLAPI_PREFIX_STR(PointParameterfvARB)"\n" -".set "GLAPI_PREFIX_STR(PointParameterfvARB)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LockArraysEXT))"\n" -"\t"STUB_ASM_CODE("641")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnlockArraysEXT))"\n" -"\t"STUB_ASM_CODE("642")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bEXT))"\n" -"\t"STUB_ASM_CODE("643")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3b)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3b)", "GLAPI_PREFIX_STR(SecondaryColor3bEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bvEXT))"\n" -"\t"STUB_ASM_CODE("644")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3bv)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3bv)", "GLAPI_PREFIX_STR(SecondaryColor3bvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dEXT))"\n" -"\t"STUB_ASM_CODE("645")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3d)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3d)", "GLAPI_PREFIX_STR(SecondaryColor3dEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dvEXT))"\n" -"\t"STUB_ASM_CODE("646")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3dv)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3dv)", "GLAPI_PREFIX_STR(SecondaryColor3dvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fEXT))"\n" -"\t"STUB_ASM_CODE("647")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3f)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3f)", "GLAPI_PREFIX_STR(SecondaryColor3fEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fvEXT))"\n" -"\t"STUB_ASM_CODE("648")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3fv)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3fv)", "GLAPI_PREFIX_STR(SecondaryColor3fvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3iEXT))"\n" -"\t"STUB_ASM_CODE("649")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3i)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3i)", "GLAPI_PREFIX_STR(SecondaryColor3iEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ivEXT))"\n" -"\t"STUB_ASM_CODE("650")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3iv)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3iv)", "GLAPI_PREFIX_STR(SecondaryColor3ivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3sEXT))"\n" -"\t"STUB_ASM_CODE("651")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3s)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3s)", "GLAPI_PREFIX_STR(SecondaryColor3sEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3svEXT))"\n" -"\t"STUB_ASM_CODE("652")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3sv)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3sv)", "GLAPI_PREFIX_STR(SecondaryColor3svEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubEXT))"\n" -"\t"STUB_ASM_CODE("653")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3ub)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3ub)", "GLAPI_PREFIX_STR(SecondaryColor3ubEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubvEXT))"\n" -"\t"STUB_ASM_CODE("654")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3ubv)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3ubv)", "GLAPI_PREFIX_STR(SecondaryColor3ubvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uiEXT))"\n" -"\t"STUB_ASM_CODE("655")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3ui)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3ui)", "GLAPI_PREFIX_STR(SecondaryColor3uiEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uivEXT))"\n" -"\t"STUB_ASM_CODE("656")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3uiv)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3uiv)", "GLAPI_PREFIX_STR(SecondaryColor3uivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usEXT))"\n" -"\t"STUB_ASM_CODE("657")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3us)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3us)", "GLAPI_PREFIX_STR(SecondaryColor3usEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usvEXT))"\n" -"\t"STUB_ASM_CODE("658")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColor3usv)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColor3usv)", "GLAPI_PREFIX_STR(SecondaryColor3usvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColorPointerEXT))"\n" -"\t"STUB_ASM_CODE("659")"\n" - -".globl "GLAPI_PREFIX_STR(SecondaryColorPointer)"\n" -".set "GLAPI_PREFIX_STR(SecondaryColorPointer)", "GLAPI_PREFIX_STR(SecondaryColorPointerEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawArraysEXT))"\n" -"\t"STUB_ASM_CODE("660")"\n" - -".globl "GLAPI_PREFIX_STR(MultiDrawArrays)"\n" -".set "GLAPI_PREFIX_STR(MultiDrawArrays)", "GLAPI_PREFIX_STR(MultiDrawArraysEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsEXT))"\n" -"\t"STUB_ASM_CODE("661")"\n" - -".globl "GLAPI_PREFIX_STR(MultiDrawElements)"\n" -".set "GLAPI_PREFIX_STR(MultiDrawElements)", "GLAPI_PREFIX_STR(MultiDrawElementsEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordPointerEXT))"\n" -"\t"STUB_ASM_CODE("662")"\n" - -".globl "GLAPI_PREFIX_STR(FogCoordPointer)"\n" -".set "GLAPI_PREFIX_STR(FogCoordPointer)", "GLAPI_PREFIX_STR(FogCoordPointerEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddEXT))"\n" -"\t"STUB_ASM_CODE("663")"\n" - -".globl "GLAPI_PREFIX_STR(FogCoordd)"\n" -".set "GLAPI_PREFIX_STR(FogCoordd)", "GLAPI_PREFIX_STR(FogCoorddEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddvEXT))"\n" -"\t"STUB_ASM_CODE("664")"\n" - -".globl "GLAPI_PREFIX_STR(FogCoorddv)"\n" -".set "GLAPI_PREFIX_STR(FogCoorddv)", "GLAPI_PREFIX_STR(FogCoorddvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfEXT))"\n" -"\t"STUB_ASM_CODE("665")"\n" - -".globl "GLAPI_PREFIX_STR(FogCoordf)"\n" -".set "GLAPI_PREFIX_STR(FogCoordf)", "GLAPI_PREFIX_STR(FogCoordfEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfvEXT))"\n" -"\t"STUB_ASM_CODE("666")"\n" - -".globl "GLAPI_PREFIX_STR(FogCoordfv)"\n" -".set "GLAPI_PREFIX_STR(FogCoordfv)", "GLAPI_PREFIX_STR(FogCoordfvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateEXT))"\n" -"\t"STUB_ASM_CODE("668")"\n" - -".globl "GLAPI_PREFIX_STR(BlendFuncSeparate)"\n" -".set "GLAPI_PREFIX_STR(BlendFuncSeparate)", "GLAPI_PREFIX_STR(BlendFuncSeparateEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushVertexArrayRangeNV))"\n" -"\t"STUB_ASM_CODE("669")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexArrayRangeNV))"\n" -"\t"STUB_ASM_CODE("670")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerInputNV))"\n" -"\t"STUB_ASM_CODE("671")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerOutputNV))"\n" -"\t"STUB_ASM_CODE("672")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfNV))"\n" -"\t"STUB_ASM_CODE("673")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfvNV))"\n" -"\t"STUB_ASM_CODE("674")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameteriNV))"\n" -"\t"STUB_ASM_CODE("675")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterivNV))"\n" -"\t"STUB_ASM_CODE("676")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FinalCombinerInputNV))"\n" -"\t"STUB_ASM_CODE("677")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterfvNV))"\n" -"\t"STUB_ASM_CODE("678")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterivNV))"\n" -"\t"STUB_ASM_CODE("679")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterfvNV))"\n" -"\t"STUB_ASM_CODE("680")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterivNV))"\n" -"\t"STUB_ASM_CODE("681")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterfvNV))"\n" -"\t"STUB_ASM_CODE("682")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterivNV))"\n" -"\t"STUB_ASM_CODE("683")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResizeBuffersMESA))"\n" -"\t"STUB_ASM_CODE("684")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dMESA))"\n" -"\t"STUB_ASM_CODE("685")"\n" - -".globl 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-"\t"STUB_ASM_CODE("859")"\n" - -".globl "GLAPI_PREFIX_STR(BindFramebuffer)"\n" -".set "GLAPI_PREFIX_STR(BindFramebuffer)", "GLAPI_PREFIX_STR(BindFramebufferEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindRenderbufferEXT))"\n" -"\t"STUB_ASM_CODE("860")"\n" - -".globl "GLAPI_PREFIX_STR(BindRenderbuffer)"\n" -".set "GLAPI_PREFIX_STR(BindRenderbuffer)", "GLAPI_PREFIX_STR(BindRenderbufferEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CheckFramebufferStatusEXT))"\n" -"\t"STUB_ASM_CODE("861")"\n" - -".globl "GLAPI_PREFIX_STR(CheckFramebufferStatus)"\n" -".set "GLAPI_PREFIX_STR(CheckFramebufferStatus)", "GLAPI_PREFIX_STR(CheckFramebufferStatusEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFramebuffersEXT))"\n" -"\t"STUB_ASM_CODE("862")"\n" - -".globl "GLAPI_PREFIX_STR(DeleteFramebuffers)"\n" -".set "GLAPI_PREFIX_STR(DeleteFramebuffers)", "GLAPI_PREFIX_STR(DeleteFramebuffersEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteRenderbuffersEXT))"\n" -"\t"STUB_ASM_CODE("863")"\n" - -".globl "GLAPI_PREFIX_STR(DeleteRenderbuffers)"\n" -".set "GLAPI_PREFIX_STR(DeleteRenderbuffers)", "GLAPI_PREFIX_STR(DeleteRenderbuffersEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferRenderbufferEXT))"\n" -"\t"STUB_ASM_CODE("864")"\n" - -".globl "GLAPI_PREFIX_STR(FramebufferRenderbuffer)"\n" -".set "GLAPI_PREFIX_STR(FramebufferRenderbuffer)", "GLAPI_PREFIX_STR(FramebufferRenderbufferEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture1DEXT))"\n" -"\t"STUB_ASM_CODE("865")"\n" - -".globl "GLAPI_PREFIX_STR(FramebufferTexture1D)"\n" -".set "GLAPI_PREFIX_STR(FramebufferTexture1D)", "GLAPI_PREFIX_STR(FramebufferTexture1DEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture2DEXT))"\n" -"\t"STUB_ASM_CODE("866")"\n" - -".globl "GLAPI_PREFIX_STR(FramebufferTexture2D)"\n" -".set "GLAPI_PREFIX_STR(FramebufferTexture2D)", "GLAPI_PREFIX_STR(FramebufferTexture2DEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture3DEXT))"\n" -"\t"STUB_ASM_CODE("867")"\n" - -".globl "GLAPI_PREFIX_STR(FramebufferTexture3D)"\n" -".set "GLAPI_PREFIX_STR(FramebufferTexture3D)", "GLAPI_PREFIX_STR(FramebufferTexture3DEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFramebuffersEXT))"\n" -"\t"STUB_ASM_CODE("868")"\n" - -".globl "GLAPI_PREFIX_STR(GenFramebuffers)"\n" -".set "GLAPI_PREFIX_STR(GenFramebuffers)", "GLAPI_PREFIX_STR(GenFramebuffersEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenRenderbuffersEXT))"\n" -"\t"STUB_ASM_CODE("869")"\n" - -".globl "GLAPI_PREFIX_STR(GenRenderbuffers)"\n" -".set "GLAPI_PREFIX_STR(GenRenderbuffers)", "GLAPI_PREFIX_STR(GenRenderbuffersEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenerateMipmapEXT))"\n" -"\t"STUB_ASM_CODE("870")"\n" - -".globl "GLAPI_PREFIX_STR(GenerateMipmap)"\n" -".set "GLAPI_PREFIX_STR(GenerateMipmap)", "GLAPI_PREFIX_STR(GenerateMipmapEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT))"\n" -"\t"STUB_ASM_CODE("871")"\n" - -".globl "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)"\n" -".set "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)", "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT))"\n" -"\t"STUB_ASM_CODE("872")"\n" - -".globl "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)"\n" -".set "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)", "GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsFramebufferEXT))"\n" -"\t"STUB_ASM_CODE("873")"\n" - -".globl "GLAPI_PREFIX_STR(IsFramebuffer)"\n" -".set "GLAPI_PREFIX_STR(IsFramebuffer)", "GLAPI_PREFIX_STR(IsFramebufferEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsRenderbufferEXT))"\n" -"\t"STUB_ASM_CODE("874")"\n" - -".globl "GLAPI_PREFIX_STR(IsRenderbuffer)"\n" -".set "GLAPI_PREFIX_STR(IsRenderbuffer)", "GLAPI_PREFIX_STR(IsRenderbufferEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageEXT))"\n" -"\t"STUB_ASM_CODE("875")"\n" - -".globl "GLAPI_PREFIX_STR(RenderbufferStorage)"\n" -".set "GLAPI_PREFIX_STR(RenderbufferStorage)", "GLAPI_PREFIX_STR(RenderbufferStorageEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlitFramebuffer))"\n" -"\t"STUB_ASM_CODE("876")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragDataLocationEXT))"\n" -"\t"STUB_ASM_CODE("879")"\n" - -".globl "GLAPI_PREFIX_STR(BindFragDataLocation)"\n" -".set "GLAPI_PREFIX_STR(BindFragDataLocation)", "GLAPI_PREFIX_STR(BindFragDataLocationEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFragDataLocationEXT))"\n" -"\t"STUB_ASM_CODE("880")"\n" - -".globl "GLAPI_PREFIX_STR(GetFragDataLocation)"\n" -".set "GLAPI_PREFIX_STR(GetFragDataLocation)", "GLAPI_PREFIX_STR(GetFragDataLocationEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformuivEXT))"\n" -"\t"STUB_ASM_CODE("881")"\n" - -".globl "GLAPI_PREFIX_STR(GetUniformuiv)"\n" -".set "GLAPI_PREFIX_STR(GetUniformuiv)", "GLAPI_PREFIX_STR(GetUniformuivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIivEXT))"\n" -"\t"STUB_ASM_CODE("882")"\n" - -".globl "GLAPI_PREFIX_STR(GetVertexAttribIiv)"\n" -".set "GLAPI_PREFIX_STR(GetVertexAttribIiv)", "GLAPI_PREFIX_STR(GetVertexAttribIivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIuivEXT))"\n" -"\t"STUB_ASM_CODE("883")"\n" - -".globl "GLAPI_PREFIX_STR(GetVertexAttribIuiv)"\n" -".set "GLAPI_PREFIX_STR(GetVertexAttribIuiv)", "GLAPI_PREFIX_STR(GetVertexAttribIuivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uiEXT))"\n" -"\t"STUB_ASM_CODE("884")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform1ui)"\n" -".set "GLAPI_PREFIX_STR(Uniform1ui)", "GLAPI_PREFIX_STR(Uniform1uiEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uivEXT))"\n" -"\t"STUB_ASM_CODE("885")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform1uiv)"\n" -".set "GLAPI_PREFIX_STR(Uniform1uiv)", "GLAPI_PREFIX_STR(Uniform1uivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uiEXT))"\n" -"\t"STUB_ASM_CODE("886")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform2ui)"\n" -".set "GLAPI_PREFIX_STR(Uniform2ui)", "GLAPI_PREFIX_STR(Uniform2uiEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uivEXT))"\n" -"\t"STUB_ASM_CODE("887")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform2uiv)"\n" -".set "GLAPI_PREFIX_STR(Uniform2uiv)", "GLAPI_PREFIX_STR(Uniform2uivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uiEXT))"\n" -"\t"STUB_ASM_CODE("888")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform3ui)"\n" -".set "GLAPI_PREFIX_STR(Uniform3ui)", "GLAPI_PREFIX_STR(Uniform3uiEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uivEXT))"\n" -"\t"STUB_ASM_CODE("889")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform3uiv)"\n" -".set "GLAPI_PREFIX_STR(Uniform3uiv)", "GLAPI_PREFIX_STR(Uniform3uivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uiEXT))"\n" -"\t"STUB_ASM_CODE("890")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform4ui)"\n" -".set "GLAPI_PREFIX_STR(Uniform4ui)", "GLAPI_PREFIX_STR(Uniform4uiEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uivEXT))"\n" -"\t"STUB_ASM_CODE("891")"\n" - -".globl "GLAPI_PREFIX_STR(Uniform4uiv)"\n" -".set "GLAPI_PREFIX_STR(Uniform4uiv)", "GLAPI_PREFIX_STR(Uniform4uivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1iEXT))"\n" -"\t"STUB_ASM_CODE("892")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI1i)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI1i)", "GLAPI_PREFIX_STR(VertexAttribI1iEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1ivEXT))"\n" -"\t"STUB_ASM_CODE("893")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI1iv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI1iv)", "GLAPI_PREFIX_STR(VertexAttribI1ivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uiEXT))"\n" -"\t"STUB_ASM_CODE("894")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI1ui)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI1ui)", "GLAPI_PREFIX_STR(VertexAttribI1uiEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uivEXT))"\n" -"\t"STUB_ASM_CODE("895")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI1uiv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI1uiv)", "GLAPI_PREFIX_STR(VertexAttribI1uivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2iEXT))"\n" -"\t"STUB_ASM_CODE("896")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI2i)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI2i)", "GLAPI_PREFIX_STR(VertexAttribI2iEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2ivEXT))"\n" -"\t"STUB_ASM_CODE("897")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI2iv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI2iv)", "GLAPI_PREFIX_STR(VertexAttribI2ivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uiEXT))"\n" -"\t"STUB_ASM_CODE("898")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI2ui)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI2ui)", "GLAPI_PREFIX_STR(VertexAttribI2uiEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uivEXT))"\n" -"\t"STUB_ASM_CODE("899")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI2uiv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI2uiv)", "GLAPI_PREFIX_STR(VertexAttribI2uivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3iEXT))"\n" -"\t"STUB_ASM_CODE("900")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI3i)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI3i)", "GLAPI_PREFIX_STR(VertexAttribI3iEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3ivEXT))"\n" -"\t"STUB_ASM_CODE("901")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI3iv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI3iv)", "GLAPI_PREFIX_STR(VertexAttribI3ivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uiEXT))"\n" -"\t"STUB_ASM_CODE("902")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI3ui)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI3ui)", "GLAPI_PREFIX_STR(VertexAttribI3uiEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uivEXT))"\n" -"\t"STUB_ASM_CODE("903")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI3uiv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI3uiv)", "GLAPI_PREFIX_STR(VertexAttribI3uivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4bvEXT))"\n" -"\t"STUB_ASM_CODE("904")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI4bv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI4bv)", "GLAPI_PREFIX_STR(VertexAttribI4bvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4iEXT))"\n" -"\t"STUB_ASM_CODE("905")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI4i)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI4i)", "GLAPI_PREFIX_STR(VertexAttribI4iEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ivEXT))"\n" -"\t"STUB_ASM_CODE("906")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI4iv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI4iv)", "GLAPI_PREFIX_STR(VertexAttribI4ivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4svEXT))"\n" -"\t"STUB_ASM_CODE("907")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI4sv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI4sv)", "GLAPI_PREFIX_STR(VertexAttribI4svEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ubvEXT))"\n" -"\t"STUB_ASM_CODE("908")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI4ubv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI4ubv)", "GLAPI_PREFIX_STR(VertexAttribI4ubvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uiEXT))"\n" -"\t"STUB_ASM_CODE("909")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI4ui)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI4ui)", "GLAPI_PREFIX_STR(VertexAttribI4uiEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uivEXT))"\n" -"\t"STUB_ASM_CODE("910")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI4uiv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI4uiv)", "GLAPI_PREFIX_STR(VertexAttribI4uivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4usvEXT))"\n" -"\t"STUB_ASM_CODE("911")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribI4usv)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribI4usv)", "GLAPI_PREFIX_STR(VertexAttribI4usvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribIPointerEXT))"\n" -"\t"STUB_ASM_CODE("912")"\n" - -".globl "GLAPI_PREFIX_STR(VertexAttribIPointer)"\n" -".set "GLAPI_PREFIX_STR(VertexAttribIPointer)", "GLAPI_PREFIX_STR(VertexAttribIPointerEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureLayerEXT))"\n" -"\t"STUB_ASM_CODE("913")"\n" - -".globl "GLAPI_PREFIX_STR(FramebufferTextureLayer)"\n" -".set "GLAPI_PREFIX_STR(FramebufferTextureLayer)", "GLAPI_PREFIX_STR(FramebufferTextureLayerEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaskIndexedEXT))"\n" -"\t"STUB_ASM_CODE("914")"\n" - -".globl "GLAPI_PREFIX_STR(ColorMaski)"\n" -".set "GLAPI_PREFIX_STR(ColorMaski)", "GLAPI_PREFIX_STR(ColorMaskIndexedEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableIndexedEXT))"\n" -"\t"STUB_ASM_CODE("915")"\n" - -".globl "GLAPI_PREFIX_STR(Disablei)"\n" -".set "GLAPI_PREFIX_STR(Disablei)", "GLAPI_PREFIX_STR(DisableIndexedEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableIndexedEXT))"\n" -"\t"STUB_ASM_CODE("916")"\n" - -".globl "GLAPI_PREFIX_STR(Enablei)"\n" -".set "GLAPI_PREFIX_STR(Enablei)", "GLAPI_PREFIX_STR(EnableIndexedEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanIndexedvEXT))"\n" -"\t"STUB_ASM_CODE("917")"\n" - -".globl "GLAPI_PREFIX_STR(GetBooleani_v)"\n" -".set "GLAPI_PREFIX_STR(GetBooleani_v)", "GLAPI_PREFIX_STR(GetBooleanIndexedvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerIndexedvEXT))"\n" -"\t"STUB_ASM_CODE("918")"\n" - -".globl "GLAPI_PREFIX_STR(GetIntegeri_v)"\n" -".set "GLAPI_PREFIX_STR(GetIntegeri_v)", "GLAPI_PREFIX_STR(GetIntegerIndexedvEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabledIndexedEXT))"\n" -"\t"STUB_ASM_CODE("919")"\n" - -".globl "GLAPI_PREFIX_STR(IsEnabledi)"\n" -".set "GLAPI_PREFIX_STR(IsEnabledi)", "GLAPI_PREFIX_STR(IsEnabledIndexedEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIiEXT))"\n" -"\t"STUB_ASM_CODE("920")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIuiEXT))"\n" -"\t"STUB_ASM_CODE("921")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIivEXT))"\n" -"\t"STUB_ASM_CODE("922")"\n" - -".globl "GLAPI_PREFIX_STR(GetTexParameterIiv)"\n" -".set "GLAPI_PREFIX_STR(GetTexParameterIiv)", "GLAPI_PREFIX_STR(GetTexParameterIivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIuivEXT))"\n" -"\t"STUB_ASM_CODE("923")"\n" - -".globl "GLAPI_PREFIX_STR(GetTexParameterIuiv)"\n" -".set "GLAPI_PREFIX_STR(GetTexParameterIuiv)", "GLAPI_PREFIX_STR(GetTexParameterIuivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIivEXT))"\n" -"\t"STUB_ASM_CODE("924")"\n" - -".globl "GLAPI_PREFIX_STR(TexParameterIiv)"\n" -".set "GLAPI_PREFIX_STR(TexParameterIiv)", "GLAPI_PREFIX_STR(TexParameterIivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIuivEXT))"\n" -"\t"STUB_ASM_CODE("925")"\n" - -".globl "GLAPI_PREFIX_STR(TexParameterIuiv)"\n" -".set "GLAPI_PREFIX_STR(TexParameterIuiv)", "GLAPI_PREFIX_STR(TexParameterIuivEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginConditionalRenderNV))"\n" -"\t"STUB_ASM_CODE("926")"\n" - -".globl "GLAPI_PREFIX_STR(BeginConditionalRender)"\n" -".set "GLAPI_PREFIX_STR(BeginConditionalRender)", "GLAPI_PREFIX_STR(BeginConditionalRenderNV)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndConditionalRenderNV))"\n" -"\t"STUB_ASM_CODE("927")"\n" - -".globl "GLAPI_PREFIX_STR(EndConditionalRender)"\n" -".set "GLAPI_PREFIX_STR(EndConditionalRender)", "GLAPI_PREFIX_STR(EndConditionalRenderNV)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginTransformFeedbackEXT))"\n" -"\t"STUB_ASM_CODE("928")"\n" - -".globl "GLAPI_PREFIX_STR(BeginTransformFeedback)"\n" -".set "GLAPI_PREFIX_STR(BeginTransformFeedback)", "GLAPI_PREFIX_STR(BeginTransformFeedbackEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferBaseEXT))"\n" -"\t"STUB_ASM_CODE("929")"\n" - -".globl "GLAPI_PREFIX_STR(BindBufferBase)"\n" -".set "GLAPI_PREFIX_STR(BindBufferBase)", "GLAPI_PREFIX_STR(BindBufferBaseEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferOffsetEXT))"\n" -"\t"STUB_ASM_CODE("930")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferRangeEXT))"\n" -"\t"STUB_ASM_CODE("931")"\n" - -".globl "GLAPI_PREFIX_STR(BindBufferRange)"\n" -".set "GLAPI_PREFIX_STR(BindBufferRange)", "GLAPI_PREFIX_STR(BindBufferRangeEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndTransformFeedbackEXT))"\n" -"\t"STUB_ASM_CODE("932")"\n" - -".globl "GLAPI_PREFIX_STR(EndTransformFeedback)"\n" -".set "GLAPI_PREFIX_STR(EndTransformFeedback)", "GLAPI_PREFIX_STR(EndTransformFeedbackEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT))"\n" -"\t"STUB_ASM_CODE("933")"\n" - -".globl "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)"\n" -".set "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)", "GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT))"\n" -"\t"STUB_ASM_CODE("934")"\n" - -".globl "GLAPI_PREFIX_STR(TransformFeedbackVaryings)"\n" -".set "GLAPI_PREFIX_STR(TransformFeedbackVaryings)", "GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProvokingVertexEXT))"\n" -"\t"STUB_ASM_CODE("935")"\n" - -".globl "GLAPI_PREFIX_STR(ProvokingVertex)"\n" -".set "GLAPI_PREFIX_STR(ProvokingVertex)", "GLAPI_PREFIX_STR(ProvokingVertexEXT)"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivAPPLE))"\n" -"\t"STUB_ASM_CODE("938")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectPurgeableAPPLE))"\n" -"\t"STUB_ASM_CODE("939")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectUnpurgeableAPPLE))"\n" -"\t"STUB_ASM_CODE("940")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveProgramEXT))"\n" -"\t"STUB_ASM_CODE("941")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderProgramEXT))"\n" -"\t"STUB_ASM_CODE("942")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseShaderProgramEXT))"\n" -"\t"STUB_ASM_CODE("943")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n" -"\t"STUB_ASM_CODE("944")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetRenderbufferStorageOES))"\n" -"\t"STUB_ASM_CODE("950")"\n" - -STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetTexture2DOES))"\n" -"\t"STUB_ASM_CODE("951")"\n" - -); -#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN -#endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */ +/* This file is automatically generated by mapi_abi.py. Do not modify. */
+
+#ifndef _GLAPI_TMP_H_
+#define _GLAPI_TMP_H_
+#ifdef USE_MGL_NAMESPACE
+#define GLAPI_PREFIX(func) mgl##func
+#define GLAPI_PREFIX_STR(func) "mgl"#func
+#else
+#define GLAPI_PREFIX(func) gl##func
+#define GLAPI_PREFIX_STR(func) "gl"#func
+#endif /* USE_MGL_NAMESPACE */
+
+typedef int GLfixed;
+typedef int GLclampx;
+#endif /* _GLAPI_TMP_H_ */
+
+#ifdef MAPI_TMP_DEFINES
+#define GL_GLEXT_PROTOTYPES
+#include "GL/gl.h"
+#include "GL/glext.h"
+
+GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list);
+GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range);
+GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range);
+GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base);
+GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag);
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag);
+GLAPI void APIENTRY GLAPI_PREFIX(End)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz);
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
+GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
+GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2);
+GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
+GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern);
+GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width);
+GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size);
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask);
+GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer);
+GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name);
+GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token);
+GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth);
+GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag);
+GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask);
+GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value);
+GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap);
+GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap);
+GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask);
+GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2);
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2);
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
+GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j);
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor);
+GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode);
+GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values);
+GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values);
+GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
+GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation);
+GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask);
+GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list);
+GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar);
+GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m);
+GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m);
+GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m);
+GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i);
+GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i);
+GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture);
+GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array);
+GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c);
+GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c);
+GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures);
+GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures);
+GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture);
+GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities);
+GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities);
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid *table);
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_345)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params);
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params);
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid *image);
+GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_358)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_363)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_366)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink);
+GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture);
+GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture);
+GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture);
+GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader);
+GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void);
+GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader);
+GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader);
+GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask);
+GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value);
+GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m);
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m);
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m);
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m);
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m);
+GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert);
+GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img);
+GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img);
+GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer);
+GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access);
+GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids);
+GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids);
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj);
+GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader);
+GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader);
+GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void);
+GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj);
+GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj);
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog);
+GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname);
+GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
+GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source);
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name);
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program);
+GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length);
+GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program);
+GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program);
+GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name);
+GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name);
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY GLAPI_PREFIX(ClampColorARB)(GLenum target, GLenum clamp);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor);
+GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length);
+GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY GLAPI_PREFIX(TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array);
+GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays);
+GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync);
+GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags);
+GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync);
+GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst);
+GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth);
+GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar);
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
+GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_612)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_613)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_614)(GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_616)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_617)(const GLfloat *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_618)(GLint x, GLint y, GLint z, GLint width, GLint height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_619)(const GLint *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_620)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_621)(const GLshort *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_622)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_623)(const GLfixed *coords);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_624)(GLenum type, GLsizei stride, const GLvoid *pointer);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_625)(GLenum pname, GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_626)(GLenum pname, GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_627)(GLenum pname, GLfloat param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_628)(GLenum pname, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_629)(GLenum pname, GLint param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_630)(GLenum pname, const GLint *params);
+GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_631)(GLfixed *mantissa, GLint *exponent);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_632)(GLclampf value, GLboolean invert);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_633)(GLenum pattern);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count);
+GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord);
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_668)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param);
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_710)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_711)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_712)(GLsizei n, const GLuint *fences);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_713)(GLuint fence);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_714)(GLsizei n, GLuint *fences);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_715)(GLuint fence, GLenum pname, GLint *params);
+GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_716)(GLuint fence);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_717)(GLuint fence, GLenum condition);
+GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_718)(GLuint fence);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences);
+GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs);
+GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs);
+GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids);
+GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param);
+GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param);
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id);
+GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void);
+GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range);
+GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle);
+GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle);
+GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_799)(GLenum face);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_800)(GLuint array);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_801)(GLsizei n, const GLuint *arrays);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_802)(GLsizei n, GLuint *arrays);
+GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_803)(GLuint array);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
+GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_812)(GLenum func, GLclampx ref);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_813)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_814)(GLclampx depth);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_815)(GLenum plane, const GLfixed *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_816)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_817)(GLclampx zNear, GLclampx zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_818)(GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_819)(GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_820)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_821)(GLenum plane, GLfixed *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_822)(GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_823)(GLenum light, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_824)(GLenum face, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_825)(GLenum target, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_826)(GLenum coord, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_827)(GLenum target, GLenum pname, GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_828)(GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_829)(GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_830)(GLenum light, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_831)(GLenum light, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_832)(GLfixed width);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_833)(const GLfixed *m);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_834)(GLenum face, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_835)(GLenum face, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_836)(const GLfixed *m);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_837)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_838)(GLfixed nx, GLfixed ny, GLfixed nz);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_839)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_840)(GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_841)(GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_842)(GLfixed size);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_843)(GLfixed factor, GLfixed units);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_844)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_845)(GLclampx value, GLboolean invert);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_846)(GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_847)(GLenum target, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_848)(GLenum target, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_849)(GLenum coord, GLenum pname, GLint param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_850)(GLenum coord, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_851)(GLenum target, GLenum pname, GLfixed param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_852)(GLenum target, GLenum pname, const GLfixed *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_853)(GLfixed x, GLfixed y, GLfixed z);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_854)(GLenum plane, const GLfloat *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_855)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_856)(GLenum plane, GLfloat *equation);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_857)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_858)(GLclampd zmin, GLclampd zmax);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_859)(GLenum modeRGB, GLenum modeA);
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA);
+GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers);
+GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target);
+GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer);
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_877)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_878)(GLenum target, GLenum pname, GLint param);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_879)(GLenum target, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name);
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name);
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data);
+GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data);
+GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data);
+GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a);
+GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode);
+GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
+GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode);
+GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_937)(GLenum target, GLenum pname, GLvoid **params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_938)(GLenum target, GLsizei length, GLvoid *pointer);
+GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
+GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
+GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program);
+GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string);
+GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program);
+GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_948)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_949)(GLuint id, GLenum pname, GLint64EXT *params);
+void APIENTRY GLAPI_PREFIX(_dispatch_stub_950)(GLuint id, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset);
+GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset);
+#undef MAPI_TMP_DEFINES
+#endif /* MAPI_TMP_DEFINES */
+
+#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
+GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[0];
+ ((void (APIENTRY *)(GLuint list, GLenum mode)) _func)(list, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[1];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[2];
+ ((void (APIENTRY *)(GLuint list)) _func)(list);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[3];
+ ((void (APIENTRY *)(GLsizei n, GLenum type, const GLvoid *lists)) _func)(n, type, lists);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[4];
+ ((void (APIENTRY *)(GLuint list, GLsizei range)) _func)(list, range);
+}
+
+GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[5];
+ return ((GLuint (APIENTRY *)(GLsizei range)) _func)(range);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[6];
+ ((void (APIENTRY *)(GLuint base)) _func)(base);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[7];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[8];
+ ((void (APIENTRY *)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)) _func)(width, height, xorig, yorig, xmove, ymove, bitmap);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[9];
+ ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[10];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[11];
+ ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[12];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[13];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[14];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[15];
+ ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[16];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[17];
+ ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[18];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[19];
+ ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[20];
+ ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[21];
+ ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[22];
+ ((void (APIENTRY *)(const GLuint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[23];
+ ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[24];
+ ((void (APIENTRY *)(const GLushort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[25];
+ ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[26];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[27];
+ ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[28];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[29];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[30];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[31];
+ ((void (APIENTRY *)(GLint red, GLint green, GLint blue, GLint alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[32];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[33];
+ ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue, GLshort alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[34];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[35];
+ ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[36];
+ ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[37];
+ ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue, GLuint alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[38];
+ ((void (APIENTRY *)(const GLuint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[39];
+ ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue, GLushort alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[40];
+ ((void (APIENTRY *)(const GLushort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[41];
+ ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[42];
+ ((void (APIENTRY *)(const GLboolean *flag)) _func)(flag);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(End)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[43];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[44];
+ ((void (APIENTRY *)(GLdouble c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[45];
+ ((void (APIENTRY *)(const GLdouble *c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[46];
+ ((void (APIENTRY *)(GLfloat c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[47];
+ ((void (APIENTRY *)(const GLfloat *c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[48];
+ ((void (APIENTRY *)(GLint c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[49];
+ ((void (APIENTRY *)(const GLint *c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[50];
+ ((void (APIENTRY *)(GLshort c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[51];
+ ((void (APIENTRY *)(const GLshort *c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[52];
+ ((void (APIENTRY *)(GLbyte nx, GLbyte ny, GLbyte nz)) _func)(nx, ny, nz);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[53];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[54];
+ ((void (APIENTRY *)(GLdouble nx, GLdouble ny, GLdouble nz)) _func)(nx, ny, nz);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[55];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[56];
+ ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[57];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[58];
+ ((void (APIENTRY *)(GLint nx, GLint ny, GLint nz)) _func)(nx, ny, nz);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[59];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[60];
+ ((void (APIENTRY *)(GLshort nx, GLshort ny, GLshort nz)) _func)(nx, ny, nz);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[61];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[62];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[63];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[64];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[65];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[66];
+ ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[67];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[68];
+ ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[69];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[70];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[71];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[72];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[73];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[74];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[75];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[76];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[77];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[78];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[79];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[80];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[81];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[82];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[83];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[84];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[85];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[86];
+ ((void (APIENTRY *)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)) _func)(x1, y1, x2, y2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[87];
+ ((void (APIENTRY *)(const GLdouble *v1, const GLdouble *v2)) _func)(v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[88];
+ ((void (APIENTRY *)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)) _func)(x1, y1, x2, y2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[89];
+ ((void (APIENTRY *)(const GLfloat *v1, const GLfloat *v2)) _func)(v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[90];
+ ((void (APIENTRY *)(GLint x1, GLint y1, GLint x2, GLint y2)) _func)(x1, y1, x2, y2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[91];
+ ((void (APIENTRY *)(const GLint *v1, const GLint *v2)) _func)(v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[92];
+ ((void (APIENTRY *)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)) _func)(x1, y1, x2, y2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[93];
+ ((void (APIENTRY *)(const GLshort *v1, const GLshort *v2)) _func)(v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[94];
+ ((void (APIENTRY *)(GLdouble s)) _func)(s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[95];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[96];
+ ((void (APIENTRY *)(GLfloat s)) _func)(s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[97];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[98];
+ ((void (APIENTRY *)(GLint s)) _func)(s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[99];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[100];
+ ((void (APIENTRY *)(GLshort s)) _func)(s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[101];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[102];
+ ((void (APIENTRY *)(GLdouble s, GLdouble t)) _func)(s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[103];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[104];
+ ((void (APIENTRY *)(GLfloat s, GLfloat t)) _func)(s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[105];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[106];
+ ((void (APIENTRY *)(GLint s, GLint t)) _func)(s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[107];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[108];
+ ((void (APIENTRY *)(GLshort s, GLshort t)) _func)(s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[109];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[110];
+ ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r)) _func)(s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[111];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[112];
+ ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r)) _func)(s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[113];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[114];
+ ((void (APIENTRY *)(GLint s, GLint t, GLint r)) _func)(s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[115];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[116];
+ ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r)) _func)(s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[117];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[118];
+ ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[119];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[120];
+ ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[121];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[122];
+ ((void (APIENTRY *)(GLint s, GLint t, GLint r, GLint q)) _func)(s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[123];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[124];
+ ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r, GLshort q)) _func)(s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[125];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[126];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[127];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[128];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[129];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[130];
+ ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[131];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[132];
+ ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[133];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[134];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[135];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[136];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[137];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[138];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[139];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[140];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[141];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[142];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[143];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[144];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[145];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[146];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[147];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[148];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[149];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[150];
+ ((void (APIENTRY *)(GLenum plane, const GLdouble *equation)) _func)(plane, equation);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[151];
+ ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[152];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[153];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[154];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[155];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[156];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[157];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[158];
+ ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[159];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[160];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[161];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLint param)) _func)(light, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[162];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, const GLint *params)) _func)(light, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[163];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[164];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[165];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[166];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[167];
+ ((void (APIENTRY *)(GLint factor, GLushort pattern)) _func)(factor, pattern);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[168];
+ ((void (APIENTRY *)(GLfloat width)) _func)(width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[169];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[170];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[171];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLint param)) _func)(face, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[172];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, const GLint *params)) _func)(face, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[173];
+ ((void (APIENTRY *)(GLfloat size)) _func)(size);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[174];
+ ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[175];
+ ((void (APIENTRY *)(const GLubyte *mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[176];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[177];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[178];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[179];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[180];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[181];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[182];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, border, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[183];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[184];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[185];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[186];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[187];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[188];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble param)) _func)(coord, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[189];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLdouble *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[190];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat param)) _func)(coord, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[191];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfloat *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[192];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[193];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLint *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[194];
+ ((void (APIENTRY *)(GLsizei size, GLenum type, GLfloat *buffer)) _func)(size, type, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[195];
+ ((void (APIENTRY *)(GLsizei size, GLuint *buffer)) _func)(size, buffer);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[196];
+ return ((GLint (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[197];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[198];
+ ((void (APIENTRY *)(GLuint name)) _func)(name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[199];
+ ((void (APIENTRY *)(GLfloat token)) _func)(token);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[200];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[201];
+ ((void (APIENTRY *)(GLuint name)) _func)(name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[202];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[203];
+ ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[204];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[205];
+ ((void (APIENTRY *)(GLfloat c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[206];
+ ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[207];
+ ((void (APIENTRY *)(GLint s)) _func)(s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[208];
+ ((void (APIENTRY *)(GLclampd depth)) _func)(depth);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[209];
+ ((void (APIENTRY *)(GLuint mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[210];
+ ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[211];
+ ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[212];
+ ((void (APIENTRY *)(GLuint mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[213];
+ ((void (APIENTRY *)(GLenum op, GLfloat value)) _func)(op, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[214];
+ ((void (APIENTRY *)(GLenum cap)) _func)(cap);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[215];
+ ((void (APIENTRY *)(GLenum cap)) _func)(cap);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[216];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[217];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[218];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[219];
+ ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[220];
+ ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)) _func)(target, u1, u2, stride, order, points);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[221];
+ ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)) _func)(target, u1, u2, stride, order, points);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[222];
+ ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[223];
+ ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[224];
+ ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2)) _func)(un, u1, u2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[225];
+ ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2)) _func)(un, u1, u2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[226];
+ ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)) _func)(un, u1, u2, vn, v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[227];
+ ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)) _func)(un, u1, u2, vn, v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[228];
+ ((void (APIENTRY *)(GLdouble u)) _func)(u);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[229];
+ ((void (APIENTRY *)(const GLdouble *u)) _func)(u);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[230];
+ ((void (APIENTRY *)(GLfloat u)) _func)(u);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[231];
+ ((void (APIENTRY *)(const GLfloat *u)) _func)(u);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[232];
+ ((void (APIENTRY *)(GLdouble u, GLdouble v)) _func)(u, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[233];
+ ((void (APIENTRY *)(const GLdouble *u)) _func)(u);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[234];
+ ((void (APIENTRY *)(GLfloat u, GLfloat v)) _func)(u, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[235];
+ ((void (APIENTRY *)(const GLfloat *u)) _func)(u);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[236];
+ ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2)) _func)(mode, i1, i2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[237];
+ ((void (APIENTRY *)(GLint i)) _func)(i);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[238];
+ ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)) _func)(mode, i1, i2, j1, j2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[239];
+ ((void (APIENTRY *)(GLint i, GLint j)) _func)(i, j);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[240];
+ ((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[241];
+ ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[242];
+ ((void (APIENTRY *)(GLenum opcode)) _func)(opcode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[243];
+ ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[244];
+ ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[245];
+ ((void (APIENTRY *)(GLenum func)) _func)(func);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[246];
+ ((void (APIENTRY *)(GLfloat xfactor, GLfloat yfactor)) _func)(xfactor, yfactor);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[247];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[248];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[249];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[250];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[251];
+ ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLfloat *values)) _func)(map, mapsize, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[252];
+ ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLuint *values)) _func)(map, mapsize, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[253];
+ ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLushort *values)) _func)(map, mapsize, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[254];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[255];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)) _func)(x, y, width, height, type);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[256];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[257];
+ ((void (APIENTRY *)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(width, height, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[258];
+ ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[259];
+ ((void (APIENTRY *)(GLenum plane, GLdouble *equation)) _func)(plane, equation);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[260];
+ ((void (APIENTRY *)(GLenum pname, GLdouble *params)) _func)(pname, params);
+}
+
+GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[261];
+ return ((GLenum (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[262];
+ ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[263];
+ ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[264];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[265];
+ ((void (APIENTRY *)(GLenum light, GLenum pname, GLint *params)) _func)(light, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[266];
+ ((void (APIENTRY *)(GLenum target, GLenum query, GLdouble *v)) _func)(target, query, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[267];
+ ((void (APIENTRY *)(GLenum target, GLenum query, GLfloat *v)) _func)(target, query, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[268];
+ ((void (APIENTRY *)(GLenum target, GLenum query, GLint *v)) _func)(target, query, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[269];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[270];
+ ((void (APIENTRY *)(GLenum face, GLenum pname, GLint *params)) _func)(face, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[271];
+ ((void (APIENTRY *)(GLenum map, GLfloat *values)) _func)(map, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[272];
+ ((void (APIENTRY *)(GLenum map, GLuint *values)) _func)(map, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[273];
+ ((void (APIENTRY *)(GLenum map, GLushort *values)) _func)(map, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[274];
+ ((void (APIENTRY *)(GLubyte *mask)) _func)(mask);
+}
+
+GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[275];
+ return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[276];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[277];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[278];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[279];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[280];
+ ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint *params)) _func)(coord, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[281];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)) _func)(target, level, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[282];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[283];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[284];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLfloat *params)) _func)(target, level, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[285];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLint *params)) _func)(target, level, pname, params);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[286];
+ return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[287];
+ return ((GLboolean (APIENTRY *)(GLuint list)) _func)(list);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[288];
+ ((void (APIENTRY *)(GLclampd zNear, GLclampd zFar)) _func)(zNear, zFar);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[289];
+ ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[290];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[291];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[292];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[293];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[294];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[295];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[296];
+ ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[297];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[298];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[299];
+ ((void (APIENTRY *)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)) _func)(angle, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[300];
+ ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[301];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[302];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[303];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[304];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[305];
+ ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[306];
+ ((void (APIENTRY *)(GLint i)) _func)(i);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[306];
+ ((void (APIENTRY *)(GLint i)) _func)(i);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[307];
+ ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[307];
+ ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[308];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[309];
+ ((void (APIENTRY *)(GLenum array)) _func)(array);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[310];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[310];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[311];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[312];
+ ((void (APIENTRY *)(GLsizei stride, const GLvoid *pointer)) _func)(stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[313];
+ ((void (APIENTRY *)(GLenum array)) _func)(array);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[314];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[315];
+ ((void (APIENTRY *)(GLubyte c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[316];
+ ((void (APIENTRY *)(const GLubyte *c)) _func)(c);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[317];
+ ((void (APIENTRY *)(GLenum format, GLsizei stride, const GLvoid *pointer)) _func)(format, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[318];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[319];
+ ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[320];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[321];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[322];
+ return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences);
+}
+
+#if 0
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[322];
+ return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[323];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[323];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[324];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[324];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[325];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[325];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[326];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[326];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[327];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
+}
+
+#if 0
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[327];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[328];
+ ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
+}
+
+#if 0
+GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[328];
+ ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[329];
+ ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[329];
+ ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[330];
+ return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
+}
+
+#if 0
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[330];
+ return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[331];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[331];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[332];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[332];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[333];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[333];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[334];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[335];
+ ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[336];
+ ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[336];
+ ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[337];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[337];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[338];
+ ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[338];
+ ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[339];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[339];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[340];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[341];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[342];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[343];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table);
+}
+
+#if 0
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[343];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[344];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+#if 0
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[344];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[345];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+#if 0
+GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[345];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+#endif
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[346];
+ ((void (APIENTRY *)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)) _func)(target, start, count, format, type, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[347];
+ ((void (APIENTRY *)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)) _func)(target, start, x, y, width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[348];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, format, type, image);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[349];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, height, format, type, image);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[350];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[351];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[352];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[353];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[354];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[355];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, internalformat, x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[356];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *image)) _func)(target, format, type, image);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[357];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[358];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[359];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)) _func)(target, format, type, row, column, span);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[360];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)) _func)(target, internalformat, width, height, format, type, row, column);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[361];
+ ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[362];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[363];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[364];
+ ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[365];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[366];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[367];
+ ((void (APIENTRY *)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)) _func)(target, width, internalformat, sink);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[368];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLboolean sink)) _func)(target, internalformat, sink);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[369];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[370];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[371];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[371];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[372];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[372];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[373];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[373];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[374];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[374];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[375];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[375];
+ ((void (APIENTRY *)(GLenum texture)) _func)(texture);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[376];
+ ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[376];
+ ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[377];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[377];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[378];
+ ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[378];
+ ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[379];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[379];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[380];
+ ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[380];
+ ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[381];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[381];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[382];
+ ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[382];
+ ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[383];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[383];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[384];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[384];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[385];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[385];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[386];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[386];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[387];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[387];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[388];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[388];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[389];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[389];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[390];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[390];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[391];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[391];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[392];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[392];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[393];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[393];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[394];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[394];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[395];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[395];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[396];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[396];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[397];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[397];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[398];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[398];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[399];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[399];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[400];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[400];
+ ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[401];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[401];
+ ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[402];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[402];
+ ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[403];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[403];
+ ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[404];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[404];
+ ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[405];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[405];
+ ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[406];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[406];
+ ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[407];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[407];
+ ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[408];
+ ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
+}
+
+GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[409];
+ return ((GLuint (APIENTRY *)(void)) _func)();
+}
+
+GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[410];
+ return ((GLuint (APIENTRY *)(GLenum type)) _func)(type);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[411];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[412];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[413];
+ ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[414];
+ ((void (APIENTRY *)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)) _func)(program, maxCount, count, obj);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[415];
+ ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(program, bufSize, length, infoLog);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[416];
+ ((void (APIENTRY *)(GLuint program, GLenum pname, GLint *params)) _func)(program, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[417];
+ ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(shader, bufSize, length, infoLog);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[418];
+ ((void (APIENTRY *)(GLuint shader, GLenum pname, GLint *params)) _func)(shader, pname, params);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[419];
+ return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[420];
+ return ((GLboolean (APIENTRY *)(GLuint shader)) _func)(shader);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[421];
+ ((void (APIENTRY *)(GLenum face, GLenum func, GLint ref, GLuint mask)) _func)(face, func, ref, mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[422];
+ ((void (APIENTRY *)(GLenum face, GLuint mask)) _func)(face, mask);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[423];
+ ((void (APIENTRY *)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)) _func)(face, sfail, zfail, zpass);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[424];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[425];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[426];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[427];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[428];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[429];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[430];
+ ((void (APIENTRY *)(GLenum target, GLenum clamp)) _func)(target, clamp);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[431];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)) _func)(buffer, drawbuffer, depth, stencil);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[432];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLfloat *value)) _func)(buffer, drawbuffer, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[433];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLint *value)) _func)(buffer, drawbuffer, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[434];
+ ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLuint *value)) _func)(buffer, drawbuffer, value);
+}
+
+GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[435];
+ return ((const GLubyte * (APIENTRY *)(GLenum name, GLuint index)) _func)(name, index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[436];
+ ((void (APIENTRY *)(GLenum target, GLenum internalFormat, GLuint buffer)) _func)(target, internalFormat, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[437];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[438];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint64 *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[439];
+ ((void (APIENTRY *)(GLenum cap, GLuint index, GLint64 *data)) _func)(cap, index, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[440];
+ ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[441];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[441];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[442];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[442];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[443];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[443];
+ ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[444];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[444];
+ ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[445];
+ ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[445];
+ ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[446];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[446];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[447];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[447];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[448];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[448];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[449];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[449];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[450];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[450];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[451];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[451];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[452];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[452];
+ ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[453];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[453];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[454];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[454];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[455];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[456];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[457];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[458];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[459];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid *string)) _func)(target, pname, string);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[460];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[461];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[461];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[462];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[462];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[463];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[463];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[464];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[464];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[465];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[465];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[466];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[466];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[467];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[467];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[468];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[469];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[470];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[471];
+ ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[472];
+ ((void (APIENTRY *)(GLenum target, GLenum format, GLsizei len, const GLvoid *string)) _func)(target, format, len, string);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[473];
+ ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[473];
+ ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[474];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[474];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[475];
+ ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[475];
+ ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[476];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[476];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[477];
+ ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[477];
+ ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[478];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[478];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[479];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[479];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[480];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[480];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[481];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[481];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[482];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[482];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[483];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[483];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[484];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[484];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[485];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[485];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[486];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[486];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[487];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[487];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[488];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[488];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[489];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[489];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[490];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[490];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[491];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[491];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[492];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[492];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[493];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[493];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[494];
+ ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[494];
+ ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[495];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[495];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[496];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[496];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[497];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[497];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[498];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[498];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[499];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[499];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[500];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[500];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[501];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[501];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[502];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[502];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[503];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[503];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[504];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[504];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[505];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[505];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[506];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[506];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[507];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[507];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[508];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[508];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[509];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[509];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[510];
+ ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[510];
+ ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[511];
+ ((void (APIENTRY *)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[511];
+ ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[512];
+ ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)) _func)(target, offset, size, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[512];
+ ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[513];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[513];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[514];
+ ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[514];
+ ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[515];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[515];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[516];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[516];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[517];
+ ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)) _func)(target, offset, size, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[517];
+ ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)) _func)(target, offset, size, data);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[518];
+ return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[518];
+ return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
+}
+
+GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[519];
+ return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access);
+}
+
+GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[519];
+ return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[520];
+ return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[520];
+ return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[521];
+ ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[521];
+ ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[522];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[522];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[523];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[523];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[524];
+ ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[524];
+ ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[525];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[525];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[526];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[526];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[527];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[527];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[528];
+ return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[528];
+ return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[529];
+ ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB obj)) _func)(containerObj, obj);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[530];
+ ((void (APIENTRY *)(GLhandleARB shader)) _func)(shader);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[530];
+ ((void (APIENTRY *)(GLuint shader)) _func)(shader);
+}
+
+GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[531];
+ return ((GLhandleARB (APIENTRY *)(void)) _func)();
+}
+
+GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[532];
+ return ((GLhandleARB (APIENTRY *)(GLenum shaderType)) _func)(shaderType);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[533];
+ ((void (APIENTRY *)(GLhandleARB obj)) _func)(obj);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[534];
+ ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB attachedObj)) _func)(containerObj, attachedObj);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[535];
+ ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[535];
+ ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[536];
+ ((void (APIENTRY *)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)) _func)(containerObj, maxLength, length, infoLog);
+}
+
+GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[537];
+ return ((GLhandleARB (APIENTRY *)(GLenum pname)) _func)(pname);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[538];
+ ((void (APIENTRY *)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)) _func)(obj, maxLength, length, infoLog);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[539];
+ ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLfloat *params)) _func)(obj, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[540];
+ ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLint *params)) _func)(obj, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[541];
+ ((void (APIENTRY *)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)) _func)(shader, bufSize, length, source);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[541];
+ ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)) _func)(shader, bufSize, length, source);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[542];
+ return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[542];
+ return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[543];
+ ((void (APIENTRY *)(GLhandleARB program, GLint location, GLfloat *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[543];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLfloat *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[544];
+ ((void (APIENTRY *)(GLhandleARB program, GLint location, GLint *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[544];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLint *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[545];
+ ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[545];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[546];
+ ((void (APIENTRY *)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)) _func)(shader, count, string, length);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[546];
+ ((void (APIENTRY *)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)) _func)(shader, count, string, length);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[547];
+ ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[547];
+ ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[548];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[548];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[549];
+ ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[549];
+ ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[550];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[550];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[551];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[551];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[552];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[552];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[553];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[553];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[554];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[554];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[555];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[555];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[556];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[556];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[557];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[557];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[558];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[558];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[559];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[559];
+ ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[560];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[560];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[561];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[561];
+ ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[562];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[562];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[563];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[563];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[564];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[564];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[565];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[565];
+ ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[566];
+ ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[566];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[567];
+ ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[567];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[568];
+ ((void (APIENTRY *)(GLhandleARB program, GLuint index, const GLcharARB *name)) _func)(program, index, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[568];
+ ((void (APIENTRY *)(GLuint program, GLuint index, const GLchar *name)) _func)(program, index, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[569];
+ ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[569];
+ ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[570];
+ return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[570];
+ return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[571];
+ ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[571];
+ ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[571];
+ ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClampColorARB)(GLenum target, GLenum clamp)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[572];
+ ((void (APIENTRY *)(GLenum target, GLenum clamp)) _func)(target, clamp);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[573];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[573];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[573];
+ ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[574];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[574];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[574];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[575];
+ ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[575];
+ ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[576];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[577];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)) _func)(target, attachment, texture, level, face);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[578];
+ ((void (APIENTRY *)(GLuint program, GLenum pname, GLint value)) _func)(program, pname, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[579];
+ ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[580];
+ ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length)) _func)(target, offset, length);
+}
+
+GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[581];
+ return ((GLvoid * (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) _func)(target, offset, length, access);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[582];
+ ((void (APIENTRY *)(GLenum target, GLenum internalFormat, GLuint buffer)) _func)(target, internalFormat, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[583];
+ ((void (APIENTRY *)(GLuint array)) _func)(array);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[584];
+ ((void (APIENTRY *)(GLsizei n, GLuint *arrays)) _func)(n, arrays);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[585];
+ ((void (APIENTRY *)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)) _func)(readTarget, writeTarget, readOffset, writeOffset, size);
+}
+
+GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[586];
+ return ((GLenum (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[587];
+ ((void (APIENTRY *)(GLsync sync)) _func)(sync);
+}
+
+GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[588];
+ return ((GLsync (APIENTRY *)(GLenum condition, GLbitfield flags)) _func)(condition, flags);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[589];
+ ((void (APIENTRY *)(GLenum pname, GLint64 *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[590];
+ ((void (APIENTRY *)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)) _func)(sync, pname, bufSize, length, values);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[591];
+ return ((GLboolean (APIENTRY *)(GLsync sync)) _func)(sync);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[592];
+ ((void (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[593];
+ ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, count, type, indices, basevertex);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[594];
+ ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, start, end, count, type, indices, basevertex);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[595];
+ ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)) _func)(mode, count, type, indices, primcount, basevertex);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[596];
+ ((void (APIENTRY *)(GLuint buf, GLenum modeRGB, GLenum modeA)) _func)(buf, modeRGB, modeA);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[597];
+ ((void (APIENTRY *)(GLuint buf, GLenum mode)) _func)(buf, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[598];
+ ((void (APIENTRY *)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)) _func)(buf, srcRGB, dstRGB, srcA, dstA);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[599];
+ ((void (APIENTRY *)(GLuint buf, GLenum src, GLenum dst)) _func)(buf, src, dst);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[600];
+ ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[601];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[602];
+ ((void (APIENTRY *)(GLenum mode, GLuint id)) _func)(mode, id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[603];
+ ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[604];
+ return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[605];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[606];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[607];
+ ((void (APIENTRY *)(GLclampf depth)) _func)(depth);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[608];
+ ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[609];
+ ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[610];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[611];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[615];
+ ((void (APIENTRY *)(GLfloat factor, GLfloat bias)) _func)(factor, bias);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[634];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[635];
+ ((void (APIENTRY *)(GLsizei stride, GLsizei count, const GLboolean *pointer)) _func)(stride, count, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[636];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[637];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[638];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[639];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[640];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[640];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[640];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[641];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[641];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[641];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[642];
+ ((void (APIENTRY *)(GLint first, GLsizei count)) _func)(first, count);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[643];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[644];
+ ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[644];
+ ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[645];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[645];
+ ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[646];
+ ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[646];
+ ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[647];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[647];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[648];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[648];
+ ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[649];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[649];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[650];
+ ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[650];
+ ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[651];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[651];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[652];
+ ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[652];
+ ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[653];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[653];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[654];
+ ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[654];
+ ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[655];
+ ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[655];
+ ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[656];
+ ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[656];
+ ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[657];
+ ((void (APIENTRY *)(const GLuint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[657];
+ ((void (APIENTRY *)(const GLuint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[658];
+ ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[658];
+ ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[659];
+ ((void (APIENTRY *)(const GLushort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[659];
+ ((void (APIENTRY *)(const GLushort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[660];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[660];
+ ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[661];
+ ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[661];
+ ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[662];
+ ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[662];
+ ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[663];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[663];
+ ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[664];
+ ((void (APIENTRY *)(GLdouble coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[664];
+ ((void (APIENTRY *)(GLdouble coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[665];
+ ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[665];
+ ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[666];
+ ((void (APIENTRY *)(GLfloat coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[666];
+ ((void (APIENTRY *)(GLfloat coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[667];
+ ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[667];
+ ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[669];
+ ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[669];
+ ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[670];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[671];
+ ((void (APIENTRY *)(GLsizei length, const GLvoid *pointer)) _func)(length, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[672];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(stage, portion, variable, input, mapping, componentUsage);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[673];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)) _func)(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[674];
+ ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[675];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[676];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[677];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[678];
+ ((void (APIENTRY *)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(variable, input, mapping, componentUsage);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[679];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)) _func)(stage, portion, variable, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[680];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)) _func)(stage, portion, variable, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[681];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)) _func)(stage, portion, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[682];
+ ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLint *params)) _func)(stage, portion, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[683];
+ ((void (APIENTRY *)(GLenum variable, GLenum pname, GLfloat *params)) _func)(variable, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[684];
+ ((void (APIENTRY *)(GLenum variable, GLenum pname, GLint *params)) _func)(variable, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[685];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[686];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[686];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[686];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[687];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[687];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[687];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[688];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[688];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[688];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[689];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[689];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[689];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[690];
+ ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[690];
+ ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[690];
+ ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[691];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[691];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[691];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[692];
+ ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[692];
+ ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[692];
+ ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[693];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[693];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[693];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[694];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[694];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[694];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[695];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[695];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[695];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[696];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[696];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[696];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[697];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[697];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[697];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[698];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[698];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[698];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[699];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[699];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[699];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[700];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[700];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[700];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[701];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[701];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[701];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[702];
+ ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[703];
+ ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[704];
+ ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[705];
+ ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[706];
+ ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[707];
+ ((void (APIENTRY *)(const GLint *v)) _func)(v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[708];
+ ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[709];
+ ((void (APIENTRY *)(const GLshort *v)) _func)(v);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[719];
+ return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *ids, GLboolean *residences)) _func)(n, ids, residences);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[720];
+ ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[720];
+ ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[721];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[721];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[722];
+ ((void (APIENTRY *)(GLenum target, GLuint id, const GLfloat *params)) _func)(target, id, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[723];
+ ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[723];
+ ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[724];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLdouble *params)) _func)(target, index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[725];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLfloat *params)) _func)(target, index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[726];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLubyte *program)) _func)(id, pname, program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[727];
+ ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[728];
+ ((void (APIENTRY *)(GLenum target, GLuint address, GLenum pname, GLint *params)) _func)(target, address, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[729];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[729];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[729];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[730];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[731];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[732];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[733];
+ return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[733];
+ return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[734];
+ ((void (APIENTRY *)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)) _func)(target, id, len, program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[735];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)) _func)(target, index, num, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[736];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)) _func)(target, index, num, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[737];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[738];
+ ((void (APIENTRY *)(GLenum target, GLuint address, GLenum matrix, GLenum transform)) _func)(target, address, matrix, transform);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[739];
+ ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[740];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[741];
+ ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[742];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[743];
+ ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[744];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[745];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[746];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[747];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[748];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[749];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[750];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[751];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[752];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[753];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[754];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[755];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[756];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[757];
+ ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[758];
+ ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[759];
+ ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[760];
+ ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[761];
+ ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[762];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[763];
+ ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[764];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[765];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[766];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[767];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[768];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[769];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[770];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[771];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[772];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[773];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[774];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[775];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[776];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[777];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[778];
+ ((void (APIENTRY *)(GLuint index, GLsizei n, const GLubyte *v)) _func)(index, n, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[779];
+ ((void (APIENTRY *)(GLenum pname, GLfloat *param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[780];
+ ((void (APIENTRY *)(GLenum pname, GLint *param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[781];
+ ((void (APIENTRY *)(GLenum pname, const GLfloat *param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[782];
+ ((void (APIENTRY *)(GLenum pname, const GLint *param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[783];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[784];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[785];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[786];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[787];
+ ((void (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[788];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[789];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[790];
+ ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[791];
+ ((void (APIENTRY *)(GLuint id)) _func)(id);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[792];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[793];
+ return ((GLuint (APIENTRY *)(GLuint range)) _func)(range);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[794];
+ ((void (APIENTRY *)(GLuint dst, GLuint coord, GLenum swizzle)) _func)(dst, coord, swizzle);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[795];
+ ((void (APIENTRY *)(GLuint dst, GLuint interp, GLenum swizzle)) _func)(dst, interp, swizzle);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[796];
+ ((void (APIENTRY *)(GLuint dst, const GLfloat *value)) _func)(dst, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[797];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[797];
+ ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[798];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[798];
+ ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[801];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[803];
+ return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[804];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)) _func)(id, len, name, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[805];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)) _func)(id, len, name, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[806];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(id, len, name, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[807];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)) _func)(id, len, name, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[808];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(id, len, name, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[809];
+ ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)) _func)(id, len, name, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[810];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[810];
+ ((void (APIENTRY *)(GLuint index)) _func)(index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[811];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[859];
+ ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[860];
+ ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[860];
+ ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[861];
+ ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[861];
+ ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
+}
+
+GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[862];
+ return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[862];
+ return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[863];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[863];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[864];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[864];
+ ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[865];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[865];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[866];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[866];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[867];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[867];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[868];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[868];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[869];
+ ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[869];
+ ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[870];
+ ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[870];
+ ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[871];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[871];
+ ((void (APIENTRY *)(GLenum target)) _func)(target);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[872];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[872];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[873];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[873];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[874];
+ return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[874];
+ return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[875];
+ return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[875];
+ return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[876];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[876];
+ ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[877];
+ ((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[880];
+ ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[880];
+ ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[881];
+ return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
+}
+
+GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[881];
+ return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[882];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[882];
+ ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[883];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[883];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[884];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[884];
+ ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[885];
+ ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[885];
+ ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[886];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[886];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[887];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[887];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[888];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[888];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[889];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[889];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[890];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[890];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[891];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[891];
+ ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[892];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[892];
+ ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[893];
+ ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[893];
+ ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[894];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[894];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[895];
+ ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[895];
+ ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[896];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[896];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[897];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[897];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[898];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[898];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[899];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[899];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[900];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[900];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[901];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[901];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[902];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[902];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[903];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[903];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[904];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[904];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[905];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[905];
+ ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[906];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[906];
+ ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[907];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[907];
+ ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[908];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[908];
+ ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[909];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[909];
+ ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[910];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[910];
+ ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[911];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[911];
+ ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[912];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[912];
+ ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[913];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[913];
+ ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[914];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[914];
+ ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[915];
+ ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[915];
+ ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[916];
+ ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[916];
+ ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[917];
+ ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[917];
+ ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[918];
+ ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[918];
+ ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[919];
+ ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[919];
+ ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[920];
+ return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[920];
+ return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[921];
+ ((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[922];
+ ((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[923];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[923];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[924];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[924];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[925];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[925];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[926];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[926];
+ ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[927];
+ ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[927];
+ ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[928];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[928];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[929];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[929];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[930];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[930];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[931];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)) _func)(target, index, buffer, offset);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[932];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[932];
+ ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[933];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[933];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[934];
+ ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[934];
+ ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[935];
+ ((void (APIENTRY *)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[935];
+ ((void (APIENTRY *)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[936];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[936];
+ ((void (APIENTRY *)(GLenum mode)) _func)(mode);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[939];
+ ((void (APIENTRY *)(GLenum objectType, GLuint name, GLenum pname, GLint *value)) _func)(objectType, name, pname, value);
+}
+
+GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[940];
+ return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
+}
+
+GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[941];
+ return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[942];
+ ((void (APIENTRY *)(GLuint program)) _func)(program);
+}
+
+GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[943];
+ return ((GLuint (APIENTRY *)(GLenum type, const GLchar *string)) _func)(type, string);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[944];
+ ((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[945];
+ ((void (APIENTRY *)(void)) _func)();
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[951];
+ ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
+}
+
+GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset)
+{
+ const struct mapi_table *_tbl = entry_current_get();
+ mapi_func _func = ((const mapi_func *) _tbl)[952];
+ ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
+}
+
+/* does not need public_entries */
+#undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
+#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */
+
+#ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
+__asm__(
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NewList))"\n"
+"\t"STUB_ASM_CODE("0")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndList))"\n"
+"\t"STUB_ASM_CODE("1")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallList))"\n"
+"\t"STUB_ASM_CODE("2")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallLists))"\n"
+"\t"STUB_ASM_CODE("3")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteLists))"\n"
+"\t"STUB_ASM_CODE("4")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenLists))"\n"
+"\t"STUB_ASM_CODE("5")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ListBase))"\n"
+"\t"STUB_ASM_CODE("6")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Begin))"\n"
+"\t"STUB_ASM_CODE("7")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Bitmap))"\n"
+"\t"STUB_ASM_CODE("8")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3b))"\n"
+"\t"STUB_ASM_CODE("9")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3bv))"\n"
+"\t"STUB_ASM_CODE("10")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3d))"\n"
+"\t"STUB_ASM_CODE("11")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3dv))"\n"
+"\t"STUB_ASM_CODE("12")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3f))"\n"
+"\t"STUB_ASM_CODE("13")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3fv))"\n"
+"\t"STUB_ASM_CODE("14")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3i))"\n"
+"\t"STUB_ASM_CODE("15")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3iv))"\n"
+"\t"STUB_ASM_CODE("16")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3s))"\n"
+"\t"STUB_ASM_CODE("17")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3sv))"\n"
+"\t"STUB_ASM_CODE("18")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ub))"\n"
+"\t"STUB_ASM_CODE("19")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ubv))"\n"
+"\t"STUB_ASM_CODE("20")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ui))"\n"
+"\t"STUB_ASM_CODE("21")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3uiv))"\n"
+"\t"STUB_ASM_CODE("22")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3us))"\n"
+"\t"STUB_ASM_CODE("23")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3usv))"\n"
+"\t"STUB_ASM_CODE("24")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4b))"\n"
+"\t"STUB_ASM_CODE("25")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4bv))"\n"
+"\t"STUB_ASM_CODE("26")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4d))"\n"
+"\t"STUB_ASM_CODE("27")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4dv))"\n"
+"\t"STUB_ASM_CODE("28")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4f))"\n"
+"\t"STUB_ASM_CODE("29")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4fv))"\n"
+"\t"STUB_ASM_CODE("30")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4i))"\n"
+"\t"STUB_ASM_CODE("31")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4iv))"\n"
+"\t"STUB_ASM_CODE("32")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4s))"\n"
+"\t"STUB_ASM_CODE("33")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4sv))"\n"
+"\t"STUB_ASM_CODE("34")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ub))"\n"
+"\t"STUB_ASM_CODE("35")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ubv))"\n"
+"\t"STUB_ASM_CODE("36")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ui))"\n"
+"\t"STUB_ASM_CODE("37")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4uiv))"\n"
+"\t"STUB_ASM_CODE("38")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4us))"\n"
+"\t"STUB_ASM_CODE("39")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4usv))"\n"
+"\t"STUB_ASM_CODE("40")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlag))"\n"
+"\t"STUB_ASM_CODE("41")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagv))"\n"
+"\t"STUB_ASM_CODE("42")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(End))"\n"
+"\t"STUB_ASM_CODE("43")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexd))"\n"
+"\t"STUB_ASM_CODE("44")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexdv))"\n"
+"\t"STUB_ASM_CODE("45")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexf))"\n"
+"\t"STUB_ASM_CODE("46")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexfv))"\n"
+"\t"STUB_ASM_CODE("47")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexi))"\n"
+"\t"STUB_ASM_CODE("48")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexiv))"\n"
+"\t"STUB_ASM_CODE("49")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexs))"\n"
+"\t"STUB_ASM_CODE("50")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexsv))"\n"
+"\t"STUB_ASM_CODE("51")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3b))"\n"
+"\t"STUB_ASM_CODE("52")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3bv))"\n"
+"\t"STUB_ASM_CODE("53")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3d))"\n"
+"\t"STUB_ASM_CODE("54")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3dv))"\n"
+"\t"STUB_ASM_CODE("55")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3f))"\n"
+"\t"STUB_ASM_CODE("56")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3fv))"\n"
+"\t"STUB_ASM_CODE("57")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3i))"\n"
+"\t"STUB_ASM_CODE("58")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3iv))"\n"
+"\t"STUB_ASM_CODE("59")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3s))"\n"
+"\t"STUB_ASM_CODE("60")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3sv))"\n"
+"\t"STUB_ASM_CODE("61")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2d))"\n"
+"\t"STUB_ASM_CODE("62")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2dv))"\n"
+"\t"STUB_ASM_CODE("63")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2f))"\n"
+"\t"STUB_ASM_CODE("64")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2fv))"\n"
+"\t"STUB_ASM_CODE("65")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2i))"\n"
+"\t"STUB_ASM_CODE("66")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2iv))"\n"
+"\t"STUB_ASM_CODE("67")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2s))"\n"
+"\t"STUB_ASM_CODE("68")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2sv))"\n"
+"\t"STUB_ASM_CODE("69")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3d))"\n"
+"\t"STUB_ASM_CODE("70")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3dv))"\n"
+"\t"STUB_ASM_CODE("71")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3f))"\n"
+"\t"STUB_ASM_CODE("72")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3fv))"\n"
+"\t"STUB_ASM_CODE("73")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3i))"\n"
+"\t"STUB_ASM_CODE("74")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3iv))"\n"
+"\t"STUB_ASM_CODE("75")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3s))"\n"
+"\t"STUB_ASM_CODE("76")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3sv))"\n"
+"\t"STUB_ASM_CODE("77")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4d))"\n"
+"\t"STUB_ASM_CODE("78")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4dv))"\n"
+"\t"STUB_ASM_CODE("79")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4f))"\n"
+"\t"STUB_ASM_CODE("80")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4fv))"\n"
+"\t"STUB_ASM_CODE("81")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4i))"\n"
+"\t"STUB_ASM_CODE("82")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4iv))"\n"
+"\t"STUB_ASM_CODE("83")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4s))"\n"
+"\t"STUB_ASM_CODE("84")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4sv))"\n"
+"\t"STUB_ASM_CODE("85")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectd))"\n"
+"\t"STUB_ASM_CODE("86")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectdv))"\n"
+"\t"STUB_ASM_CODE("87")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectf))"\n"
+"\t"STUB_ASM_CODE("88")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectfv))"\n"
+"\t"STUB_ASM_CODE("89")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Recti))"\n"
+"\t"STUB_ASM_CODE("90")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectiv))"\n"
+"\t"STUB_ASM_CODE("91")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rects))"\n"
+"\t"STUB_ASM_CODE("92")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectsv))"\n"
+"\t"STUB_ASM_CODE("93")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1d))"\n"
+"\t"STUB_ASM_CODE("94")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1dv))"\n"
+"\t"STUB_ASM_CODE("95")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1f))"\n"
+"\t"STUB_ASM_CODE("96")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1fv))"\n"
+"\t"STUB_ASM_CODE("97")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1i))"\n"
+"\t"STUB_ASM_CODE("98")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1iv))"\n"
+"\t"STUB_ASM_CODE("99")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1s))"\n"
+"\t"STUB_ASM_CODE("100")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1sv))"\n"
+"\t"STUB_ASM_CODE("101")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2d))"\n"
+"\t"STUB_ASM_CODE("102")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2dv))"\n"
+"\t"STUB_ASM_CODE("103")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2f))"\n"
+"\t"STUB_ASM_CODE("104")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2fv))"\n"
+"\t"STUB_ASM_CODE("105")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2i))"\n"
+"\t"STUB_ASM_CODE("106")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2iv))"\n"
+"\t"STUB_ASM_CODE("107")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2s))"\n"
+"\t"STUB_ASM_CODE("108")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2sv))"\n"
+"\t"STUB_ASM_CODE("109")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3d))"\n"
+"\t"STUB_ASM_CODE("110")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3dv))"\n"
+"\t"STUB_ASM_CODE("111")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3f))"\n"
+"\t"STUB_ASM_CODE("112")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3fv))"\n"
+"\t"STUB_ASM_CODE("113")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3i))"\n"
+"\t"STUB_ASM_CODE("114")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3iv))"\n"
+"\t"STUB_ASM_CODE("115")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3s))"\n"
+"\t"STUB_ASM_CODE("116")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3sv))"\n"
+"\t"STUB_ASM_CODE("117")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4d))"\n"
+"\t"STUB_ASM_CODE("118")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4dv))"\n"
+"\t"STUB_ASM_CODE("119")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4f))"\n"
+"\t"STUB_ASM_CODE("120")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4fv))"\n"
+"\t"STUB_ASM_CODE("121")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4i))"\n"
+"\t"STUB_ASM_CODE("122")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4iv))"\n"
+"\t"STUB_ASM_CODE("123")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4s))"\n"
+"\t"STUB_ASM_CODE("124")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4sv))"\n"
+"\t"STUB_ASM_CODE("125")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2d))"\n"
+"\t"STUB_ASM_CODE("126")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2dv))"\n"
+"\t"STUB_ASM_CODE("127")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2f))"\n"
+"\t"STUB_ASM_CODE("128")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2fv))"\n"
+"\t"STUB_ASM_CODE("129")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2i))"\n"
+"\t"STUB_ASM_CODE("130")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2iv))"\n"
+"\t"STUB_ASM_CODE("131")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2s))"\n"
+"\t"STUB_ASM_CODE("132")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2sv))"\n"
+"\t"STUB_ASM_CODE("133")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3d))"\n"
+"\t"STUB_ASM_CODE("134")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3dv))"\n"
+"\t"STUB_ASM_CODE("135")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3f))"\n"
+"\t"STUB_ASM_CODE("136")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3fv))"\n"
+"\t"STUB_ASM_CODE("137")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3i))"\n"
+"\t"STUB_ASM_CODE("138")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3iv))"\n"
+"\t"STUB_ASM_CODE("139")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3s))"\n"
+"\t"STUB_ASM_CODE("140")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3sv))"\n"
+"\t"STUB_ASM_CODE("141")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4d))"\n"
+"\t"STUB_ASM_CODE("142")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4dv))"\n"
+"\t"STUB_ASM_CODE("143")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4f))"\n"
+"\t"STUB_ASM_CODE("144")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4fv))"\n"
+"\t"STUB_ASM_CODE("145")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4i))"\n"
+"\t"STUB_ASM_CODE("146")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4iv))"\n"
+"\t"STUB_ASM_CODE("147")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4s))"\n"
+"\t"STUB_ASM_CODE("148")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4sv))"\n"
+"\t"STUB_ASM_CODE("149")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClipPlane))"\n"
+"\t"STUB_ASM_CODE("150")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaterial))"\n"
+"\t"STUB_ASM_CODE("151")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CullFace))"\n"
+"\t"STUB_ASM_CODE("152")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogf))"\n"
+"\t"STUB_ASM_CODE("153")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogfv))"\n"
+"\t"STUB_ASM_CODE("154")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogi))"\n"
+"\t"STUB_ASM_CODE("155")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogiv))"\n"
+"\t"STUB_ASM_CODE("156")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FrontFace))"\n"
+"\t"STUB_ASM_CODE("157")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Hint))"\n"
+"\t"STUB_ASM_CODE("158")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightf))"\n"
+"\t"STUB_ASM_CODE("159")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightfv))"\n"
+"\t"STUB_ASM_CODE("160")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lighti))"\n"
+"\t"STUB_ASM_CODE("161")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightiv))"\n"
+"\t"STUB_ASM_CODE("162")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModelf))"\n"
+"\t"STUB_ASM_CODE("163")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModelfv))"\n"
+"\t"STUB_ASM_CODE("164")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModeli))"\n"
+"\t"STUB_ASM_CODE("165")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModeliv))"\n"
+"\t"STUB_ASM_CODE("166")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LineStipple))"\n"
+"\t"STUB_ASM_CODE("167")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LineWidth))"\n"
+"\t"STUB_ASM_CODE("168")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialf))"\n"
+"\t"STUB_ASM_CODE("169")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialfv))"\n"
+"\t"STUB_ASM_CODE("170")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materiali))"\n"
+"\t"STUB_ASM_CODE("171")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialiv))"\n"
+"\t"STUB_ASM_CODE("172")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointSize))"\n"
+"\t"STUB_ASM_CODE("173")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonMode))"\n"
+"\t"STUB_ASM_CODE("174")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonStipple))"\n"
+"\t"STUB_ASM_CODE("175")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scissor))"\n"
+"\t"STUB_ASM_CODE("176")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShadeModel))"\n"
+"\t"STUB_ASM_CODE("177")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterf))"\n"
+"\t"STUB_ASM_CODE("178")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterfv))"\n"
+"\t"STUB_ASM_CODE("179")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameteri))"\n"
+"\t"STUB_ASM_CODE("180")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameteriv))"\n"
+"\t"STUB_ASM_CODE("181")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage1D))"\n"
+"\t"STUB_ASM_CODE("182")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage2D))"\n"
+"\t"STUB_ASM_CODE("183")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvf))"\n"
+"\t"STUB_ASM_CODE("184")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvfv))"\n"
+"\t"STUB_ASM_CODE("185")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvi))"\n"
+"\t"STUB_ASM_CODE("186")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnviv))"\n"
+"\t"STUB_ASM_CODE("187")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGend))"\n"
+"\t"STUB_ASM_CODE("188")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGendv))"\n"
+"\t"STUB_ASM_CODE("189")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGenf))"\n"
+"\t"STUB_ASM_CODE("190")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGenfv))"\n"
+"\t"STUB_ASM_CODE("191")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGeni))"\n"
+"\t"STUB_ASM_CODE("192")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGeniv))"\n"
+"\t"STUB_ASM_CODE("193")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FeedbackBuffer))"\n"
+"\t"STUB_ASM_CODE("194")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SelectBuffer))"\n"
+"\t"STUB_ASM_CODE("195")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderMode))"\n"
+"\t"STUB_ASM_CODE("196")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InitNames))"\n"
+"\t"STUB_ASM_CODE("197")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadName))"\n"
+"\t"STUB_ASM_CODE("198")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PassThrough))"\n"
+"\t"STUB_ASM_CODE("199")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopName))"\n"
+"\t"STUB_ASM_CODE("200")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushName))"\n"
+"\t"STUB_ASM_CODE("201")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffer))"\n"
+"\t"STUB_ASM_CODE("202")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Clear))"\n"
+"\t"STUB_ASM_CODE("203")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearAccum))"\n"
+"\t"STUB_ASM_CODE("204")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearIndex))"\n"
+"\t"STUB_ASM_CODE("205")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColor))"\n"
+"\t"STUB_ASM_CODE("206")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearStencil))"\n"
+"\t"STUB_ASM_CODE("207")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepth))"\n"
+"\t"STUB_ASM_CODE("208")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilMask))"\n"
+"\t"STUB_ASM_CODE("209")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMask))"\n"
+"\t"STUB_ASM_CODE("210")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthMask))"\n"
+"\t"STUB_ASM_CODE("211")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexMask))"\n"
+"\t"STUB_ASM_CODE("212")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Accum))"\n"
+"\t"STUB_ASM_CODE("213")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Disable))"\n"
+"\t"STUB_ASM_CODE("214")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Enable))"\n"
+"\t"STUB_ASM_CODE("215")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Finish))"\n"
+"\t"STUB_ASM_CODE("216")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Flush))"\n"
+"\t"STUB_ASM_CODE("217")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopAttrib))"\n"
+"\t"STUB_ASM_CODE("218")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushAttrib))"\n"
+"\t"STUB_ASM_CODE("219")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map1d))"\n"
+"\t"STUB_ASM_CODE("220")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map1f))"\n"
+"\t"STUB_ASM_CODE("221")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map2d))"\n"
+"\t"STUB_ASM_CODE("222")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map2f))"\n"
+"\t"STUB_ASM_CODE("223")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid1d))"\n"
+"\t"STUB_ASM_CODE("224")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid1f))"\n"
+"\t"STUB_ASM_CODE("225")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid2d))"\n"
+"\t"STUB_ASM_CODE("226")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid2f))"\n"
+"\t"STUB_ASM_CODE("227")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1d))"\n"
+"\t"STUB_ASM_CODE("228")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1dv))"\n"
+"\t"STUB_ASM_CODE("229")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1f))"\n"
+"\t"STUB_ASM_CODE("230")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1fv))"\n"
+"\t"STUB_ASM_CODE("231")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2d))"\n"
+"\t"STUB_ASM_CODE("232")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2dv))"\n"
+"\t"STUB_ASM_CODE("233")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2f))"\n"
+"\t"STUB_ASM_CODE("234")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2fv))"\n"
+"\t"STUB_ASM_CODE("235")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalMesh1))"\n"
+"\t"STUB_ASM_CODE("236")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalPoint1))"\n"
+"\t"STUB_ASM_CODE("237")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalMesh2))"\n"
+"\t"STUB_ASM_CODE("238")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalPoint2))"\n"
+"\t"STUB_ASM_CODE("239")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFunc))"\n"
+"\t"STUB_ASM_CODE("240")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunc))"\n"
+"\t"STUB_ASM_CODE("241")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LogicOp))"\n"
+"\t"STUB_ASM_CODE("242")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilFunc))"\n"
+"\t"STUB_ASM_CODE("243")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilOp))"\n"
+"\t"STUB_ASM_CODE("244")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthFunc))"\n"
+"\t"STUB_ASM_CODE("245")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelZoom))"\n"
+"\t"STUB_ASM_CODE("246")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelTransferf))"\n"
+"\t"STUB_ASM_CODE("247")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelTransferi))"\n"
+"\t"STUB_ASM_CODE("248")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelStoref))"\n"
+"\t"STUB_ASM_CODE("249")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelStorei))"\n"
+"\t"STUB_ASM_CODE("250")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapfv))"\n"
+"\t"STUB_ASM_CODE("251")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapuiv))"\n"
+"\t"STUB_ASM_CODE("252")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapusv))"\n"
+"\t"STUB_ASM_CODE("253")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReadBuffer))"\n"
+"\t"STUB_ASM_CODE("254")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyPixels))"\n"
+"\t"STUB_ASM_CODE("255")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReadPixels))"\n"
+"\t"STUB_ASM_CODE("256")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawPixels))"\n"
+"\t"STUB_ASM_CODE("257")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanv))"\n"
+"\t"STUB_ASM_CODE("258")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetClipPlane))"\n"
+"\t"STUB_ASM_CODE("259")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetDoublev))"\n"
+"\t"STUB_ASM_CODE("260")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetError))"\n"
+"\t"STUB_ASM_CODE("261")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFloatv))"\n"
+"\t"STUB_ASM_CODE("262")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerv))"\n"
+"\t"STUB_ASM_CODE("263")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetLightfv))"\n"
+"\t"STUB_ASM_CODE("264")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetLightiv))"\n"
+"\t"STUB_ASM_CODE("265")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapdv))"\n"
+"\t"STUB_ASM_CODE("266")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapfv))"\n"
+"\t"STUB_ASM_CODE("267")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapiv))"\n"
+"\t"STUB_ASM_CODE("268")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMaterialfv))"\n"
+"\t"STUB_ASM_CODE("269")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMaterialiv))"\n"
+"\t"STUB_ASM_CODE("270")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapfv))"\n"
+"\t"STUB_ASM_CODE("271")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapuiv))"\n"
+"\t"STUB_ASM_CODE("272")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapusv))"\n"
+"\t"STUB_ASM_CODE("273")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPolygonStipple))"\n"
+"\t"STUB_ASM_CODE("274")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetString))"\n"
+"\t"STUB_ASM_CODE("275")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexEnvfv))"\n"
+"\t"STUB_ASM_CODE("276")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexEnviv))"\n"
+"\t"STUB_ASM_CODE("277")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGendv))"\n"
+"\t"STUB_ASM_CODE("278")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGenfv))"\n"
+"\t"STUB_ASM_CODE("279")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGeniv))"\n"
+"\t"STUB_ASM_CODE("280")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexImage))"\n"
+"\t"STUB_ASM_CODE("281")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterfv))"\n"
+"\t"STUB_ASM_CODE("282")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameteriv))"\n"
+"\t"STUB_ASM_CODE("283")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexLevelParameterfv))"\n"
+"\t"STUB_ASM_CODE("284")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexLevelParameteriv))"\n"
+"\t"STUB_ASM_CODE("285")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabled))"\n"
+"\t"STUB_ASM_CODE("286")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsList))"\n"
+"\t"STUB_ASM_CODE("287")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRange))"\n"
+"\t"STUB_ASM_CODE("288")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Frustum))"\n"
+"\t"STUB_ASM_CODE("289")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadIdentity))"\n"
+"\t"STUB_ASM_CODE("290")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadMatrixf))"\n"
+"\t"STUB_ASM_CODE("291")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadMatrixd))"\n"
+"\t"STUB_ASM_CODE("292")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MatrixMode))"\n"
+"\t"STUB_ASM_CODE("293")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultMatrixf))"\n"
+"\t"STUB_ASM_CODE("294")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultMatrixd))"\n"
+"\t"STUB_ASM_CODE("295")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Ortho))"\n"
+"\t"STUB_ASM_CODE("296")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopMatrix))"\n"
+"\t"STUB_ASM_CODE("297")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushMatrix))"\n"
+"\t"STUB_ASM_CODE("298")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rotated))"\n"
+"\t"STUB_ASM_CODE("299")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rotatef))"\n"
+"\t"STUB_ASM_CODE("300")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scaled))"\n"
+"\t"STUB_ASM_CODE("301")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scalef))"\n"
+"\t"STUB_ASM_CODE("302")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Translated))"\n"
+"\t"STUB_ASM_CODE("303")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Translatef))"\n"
+"\t"STUB_ASM_CODE("304")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Viewport))"\n"
+"\t"STUB_ASM_CODE("305")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ArrayElement))"\n"
+"\t"STUB_ASM_CODE("306")"\n"
+
+".globl "GLAPI_PREFIX_STR(ArrayElementEXT)"\n"
+".set "GLAPI_PREFIX_STR(ArrayElementEXT)", "GLAPI_PREFIX_STR(ArrayElement)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTexture))"\n"
+"\t"STUB_ASM_CODE("307")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindTextureEXT)"\n"
+".set "GLAPI_PREFIX_STR(BindTextureEXT)", "GLAPI_PREFIX_STR(BindTexture)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointer))"\n"
+"\t"STUB_ASM_CODE("308")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableClientState))"\n"
+"\t"STUB_ASM_CODE("309")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArrays))"\n"
+"\t"STUB_ASM_CODE("310")"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawArraysEXT)"\n"
+".set "GLAPI_PREFIX_STR(DrawArraysEXT)", "GLAPI_PREFIX_STR(DrawArrays)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElements))"\n"
+"\t"STUB_ASM_CODE("311")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointer))"\n"
+"\t"STUB_ASM_CODE("312")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableClientState))"\n"
+"\t"STUB_ASM_CODE("313")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointer))"\n"
+"\t"STUB_ASM_CODE("314")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexub))"\n"
+"\t"STUB_ASM_CODE("315")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexubv))"\n"
+"\t"STUB_ASM_CODE("316")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InterleavedArrays))"\n"
+"\t"STUB_ASM_CODE("317")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointer))"\n"
+"\t"STUB_ASM_CODE("318")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffset))"\n"
+"\t"STUB_ASM_CODE("319")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointer))"\n"
+"\t"STUB_ASM_CODE("320")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointer))"\n"
+"\t"STUB_ASM_CODE("321")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreTexturesResident))"\n"
+"\t"STUB_ASM_CODE("322")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(AreTexturesResidentEXT)"\n"
+".set "GLAPI_PREFIX_STR(AreTexturesResidentEXT)", "GLAPI_PREFIX_STR(AreTexturesResident)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexImage1D))"\n"
+"\t"STUB_ASM_CODE("323")"\n"
+
+".globl "GLAPI_PREFIX_STR(CopyTexImage1DEXT)"\n"
+".set "GLAPI_PREFIX_STR(CopyTexImage1DEXT)", "GLAPI_PREFIX_STR(CopyTexImage1D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexImage2D))"\n"
+"\t"STUB_ASM_CODE("324")"\n"
+
+".globl "GLAPI_PREFIX_STR(CopyTexImage2DEXT)"\n"
+".set "GLAPI_PREFIX_STR(CopyTexImage2DEXT)", "GLAPI_PREFIX_STR(CopyTexImage2D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage1D))"\n"
+"\t"STUB_ASM_CODE("325")"\n"
+
+".globl "GLAPI_PREFIX_STR(CopyTexSubImage1DEXT)"\n"
+".set "GLAPI_PREFIX_STR(CopyTexSubImage1DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage1D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage2D))"\n"
+"\t"STUB_ASM_CODE("326")"\n"
+
+".globl "GLAPI_PREFIX_STR(CopyTexSubImage2DEXT)"\n"
+".set "GLAPI_PREFIX_STR(CopyTexSubImage2DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage2D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTextures))"\n"
+"\t"STUB_ASM_CODE("327")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(DeleteTexturesEXT)"\n"
+".set "GLAPI_PREFIX_STR(DeleteTexturesEXT)", "GLAPI_PREFIX_STR(DeleteTextures)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTextures))"\n"
+"\t"STUB_ASM_CODE("328")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(GenTexturesEXT)"\n"
+".set "GLAPI_PREFIX_STR(GenTexturesEXT)", "GLAPI_PREFIX_STR(GenTextures)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPointerv))"\n"
+"\t"STUB_ASM_CODE("329")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetPointervEXT)"\n"
+".set "GLAPI_PREFIX_STR(GetPointervEXT)", "GLAPI_PREFIX_STR(GetPointerv)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTexture))"\n"
+"\t"STUB_ASM_CODE("330")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(IsTextureEXT)"\n"
+".set "GLAPI_PREFIX_STR(IsTextureEXT)", "GLAPI_PREFIX_STR(IsTexture)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrioritizeTextures))"\n"
+"\t"STUB_ASM_CODE("331")"\n"
+
+".globl "GLAPI_PREFIX_STR(PrioritizeTexturesEXT)"\n"
+".set "GLAPI_PREFIX_STR(PrioritizeTexturesEXT)", "GLAPI_PREFIX_STR(PrioritizeTextures)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage1D))"\n"
+"\t"STUB_ASM_CODE("332")"\n"
+
+".globl "GLAPI_PREFIX_STR(TexSubImage1DEXT)"\n"
+".set "GLAPI_PREFIX_STR(TexSubImage1DEXT)", "GLAPI_PREFIX_STR(TexSubImage1D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage2D))"\n"
+"\t"STUB_ASM_CODE("333")"\n"
+
+".globl "GLAPI_PREFIX_STR(TexSubImage2DEXT)"\n"
+".set "GLAPI_PREFIX_STR(TexSubImage2DEXT)", "GLAPI_PREFIX_STR(TexSubImage2D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopClientAttrib))"\n"
+"\t"STUB_ASM_CODE("334")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushClientAttrib))"\n"
+"\t"STUB_ASM_CODE("335")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendColor))"\n"
+"\t"STUB_ASM_CODE("336")"\n"
+
+".globl "GLAPI_PREFIX_STR(BlendColorEXT)"\n"
+".set "GLAPI_PREFIX_STR(BlendColorEXT)", "GLAPI_PREFIX_STR(BlendColor)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquation))"\n"
+"\t"STUB_ASM_CODE("337")"\n"
+
+".globl "GLAPI_PREFIX_STR(BlendEquationEXT)"\n"
+".set "GLAPI_PREFIX_STR(BlendEquationEXT)", "GLAPI_PREFIX_STR(BlendEquation)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElements))"\n"
+"\t"STUB_ASM_CODE("338")"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawRangeElementsEXT)"\n"
+".set "GLAPI_PREFIX_STR(DrawRangeElementsEXT)", "GLAPI_PREFIX_STR(DrawRangeElements)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTable))"\n"
+"\t"STUB_ASM_CODE("339")"\n"
+
+".globl "GLAPI_PREFIX_STR(ColorTableEXT)"\n"
+".set "GLAPI_PREFIX_STR(ColorTableEXT)", "GLAPI_PREFIX_STR(ColorTable)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTableParameterfv))"\n"
+"\t"STUB_ASM_CODE("340")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTableParameteriv))"\n"
+"\t"STUB_ASM_CODE("341")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyColorTable))"\n"
+"\t"STUB_ASM_CODE("342")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTable))"\n"
+"\t"STUB_ASM_CODE("343")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(GetColorTableEXT)"\n"
+".set "GLAPI_PREFIX_STR(GetColorTableEXT)", "GLAPI_PREFIX_STR(GetColorTable)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTableParameterfv))"\n"
+"\t"STUB_ASM_CODE("344")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(GetColorTableParameterfvEXT)"\n"
+".set "GLAPI_PREFIX_STR(GetColorTableParameterfvEXT)", "GLAPI_PREFIX_STR(GetColorTableParameterfv)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTableParameteriv))"\n"
+"\t"STUB_ASM_CODE("345")"\n"
+
+#if 0
+".globl "GLAPI_PREFIX_STR(GetColorTableParameterivEXT)"\n"
+".set "GLAPI_PREFIX_STR(GetColorTableParameterivEXT)", "GLAPI_PREFIX_STR(GetColorTableParameteriv)"\n"
+#endif
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorSubTable))"\n"
+"\t"STUB_ASM_CODE("346")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyColorSubTable))"\n"
+"\t"STUB_ASM_CODE("347")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionFilter1D))"\n"
+"\t"STUB_ASM_CODE("348")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionFilter2D))"\n"
+"\t"STUB_ASM_CODE("349")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameterf))"\n"
+"\t"STUB_ASM_CODE("350")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameterfv))"\n"
+"\t"STUB_ASM_CODE("351")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameteri))"\n"
+"\t"STUB_ASM_CODE("352")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameteriv))"\n"
+"\t"STUB_ASM_CODE("353")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyConvolutionFilter1D))"\n"
+"\t"STUB_ASM_CODE("354")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyConvolutionFilter2D))"\n"
+"\t"STUB_ASM_CODE("355")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionFilter))"\n"
+"\t"STUB_ASM_CODE("356")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionParameterfv))"\n"
+"\t"STUB_ASM_CODE("357")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionParameteriv))"\n"
+"\t"STUB_ASM_CODE("358")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSeparableFilter))"\n"
+"\t"STUB_ASM_CODE("359")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SeparableFilter2D))"\n"
+"\t"STUB_ASM_CODE("360")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogram))"\n"
+"\t"STUB_ASM_CODE("361")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogramParameterfv))"\n"
+"\t"STUB_ASM_CODE("362")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogramParameteriv))"\n"
+"\t"STUB_ASM_CODE("363")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmax))"\n"
+"\t"STUB_ASM_CODE("364")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmaxParameterfv))"\n"
+"\t"STUB_ASM_CODE("365")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmaxParameteriv))"\n"
+"\t"STUB_ASM_CODE("366")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Histogram))"\n"
+"\t"STUB_ASM_CODE("367")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Minmax))"\n"
+"\t"STUB_ASM_CODE("368")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResetHistogram))"\n"
+"\t"STUB_ASM_CODE("369")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResetMinmax))"\n"
+"\t"STUB_ASM_CODE("370")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage3D))"\n"
+"\t"STUB_ASM_CODE("371")"\n"
+
+".globl "GLAPI_PREFIX_STR(TexImage3DEXT)"\n"
+".set "GLAPI_PREFIX_STR(TexImage3DEXT)", "GLAPI_PREFIX_STR(TexImage3D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage3D))"\n"
+"\t"STUB_ASM_CODE("372")"\n"
+
+".globl "GLAPI_PREFIX_STR(TexSubImage3DEXT)"\n"
+".set "GLAPI_PREFIX_STR(TexSubImage3DEXT)", "GLAPI_PREFIX_STR(TexSubImage3D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage3D))"\n"
+"\t"STUB_ASM_CODE("373")"\n"
+
+".globl "GLAPI_PREFIX_STR(CopyTexSubImage3DEXT)"\n"
+".set "GLAPI_PREFIX_STR(CopyTexSubImage3DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage3D)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveTextureARB))"\n"
+"\t"STUB_ASM_CODE("374")"\n"
+
+".globl "GLAPI_PREFIX_STR(ActiveTexture)"\n"
+".set "GLAPI_PREFIX_STR(ActiveTexture)", "GLAPI_PREFIX_STR(ActiveTextureARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientActiveTextureARB))"\n"
+"\t"STUB_ASM_CODE("375")"\n"
+
+".globl "GLAPI_PREFIX_STR(ClientActiveTexture)"\n"
+".set "GLAPI_PREFIX_STR(ClientActiveTexture)", "GLAPI_PREFIX_STR(ClientActiveTextureARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1dARB))"\n"
+"\t"STUB_ASM_CODE("376")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1d)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1d)", "GLAPI_PREFIX_STR(MultiTexCoord1dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1dvARB))"\n"
+"\t"STUB_ASM_CODE("377")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1dv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1dv)", "GLAPI_PREFIX_STR(MultiTexCoord1dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1fARB))"\n"
+"\t"STUB_ASM_CODE("378")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1f)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1f)", "GLAPI_PREFIX_STR(MultiTexCoord1fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1fvARB))"\n"
+"\t"STUB_ASM_CODE("379")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1fv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1fv)", "GLAPI_PREFIX_STR(MultiTexCoord1fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1iARB))"\n"
+"\t"STUB_ASM_CODE("380")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1i)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1i)", "GLAPI_PREFIX_STR(MultiTexCoord1iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1ivARB))"\n"
+"\t"STUB_ASM_CODE("381")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1iv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1iv)", "GLAPI_PREFIX_STR(MultiTexCoord1ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1sARB))"\n"
+"\t"STUB_ASM_CODE("382")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1s)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1s)", "GLAPI_PREFIX_STR(MultiTexCoord1sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1svARB))"\n"
+"\t"STUB_ASM_CODE("383")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord1sv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord1sv)", "GLAPI_PREFIX_STR(MultiTexCoord1svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2dARB))"\n"
+"\t"STUB_ASM_CODE("384")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2d)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2d)", "GLAPI_PREFIX_STR(MultiTexCoord2dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2dvARB))"\n"
+"\t"STUB_ASM_CODE("385")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2dv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2dv)", "GLAPI_PREFIX_STR(MultiTexCoord2dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fARB))"\n"
+"\t"STUB_ASM_CODE("386")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2f)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2f)", "GLAPI_PREFIX_STR(MultiTexCoord2fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fvARB))"\n"
+"\t"STUB_ASM_CODE("387")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2fv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2fv)", "GLAPI_PREFIX_STR(MultiTexCoord2fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2iARB))"\n"
+"\t"STUB_ASM_CODE("388")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2i)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2i)", "GLAPI_PREFIX_STR(MultiTexCoord2iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2ivARB))"\n"
+"\t"STUB_ASM_CODE("389")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2iv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2iv)", "GLAPI_PREFIX_STR(MultiTexCoord2ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2sARB))"\n"
+"\t"STUB_ASM_CODE("390")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2s)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2s)", "GLAPI_PREFIX_STR(MultiTexCoord2sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2svARB))"\n"
+"\t"STUB_ASM_CODE("391")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord2sv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord2sv)", "GLAPI_PREFIX_STR(MultiTexCoord2svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3dARB))"\n"
+"\t"STUB_ASM_CODE("392")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3d)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3d)", "GLAPI_PREFIX_STR(MultiTexCoord3dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3dvARB))"\n"
+"\t"STUB_ASM_CODE("393")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3dv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3dv)", "GLAPI_PREFIX_STR(MultiTexCoord3dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3fARB))"\n"
+"\t"STUB_ASM_CODE("394")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3f)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3f)", "GLAPI_PREFIX_STR(MultiTexCoord3fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3fvARB))"\n"
+"\t"STUB_ASM_CODE("395")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3fv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3fv)", "GLAPI_PREFIX_STR(MultiTexCoord3fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3iARB))"\n"
+"\t"STUB_ASM_CODE("396")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3i)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3i)", "GLAPI_PREFIX_STR(MultiTexCoord3iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3ivARB))"\n"
+"\t"STUB_ASM_CODE("397")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3iv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3iv)", "GLAPI_PREFIX_STR(MultiTexCoord3ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3sARB))"\n"
+"\t"STUB_ASM_CODE("398")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3s)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3s)", "GLAPI_PREFIX_STR(MultiTexCoord3sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3svARB))"\n"
+"\t"STUB_ASM_CODE("399")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord3sv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord3sv)", "GLAPI_PREFIX_STR(MultiTexCoord3svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4dARB))"\n"
+"\t"STUB_ASM_CODE("400")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4d)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4d)", "GLAPI_PREFIX_STR(MultiTexCoord4dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4dvARB))"\n"
+"\t"STUB_ASM_CODE("401")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4dv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4dv)", "GLAPI_PREFIX_STR(MultiTexCoord4dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4fARB))"\n"
+"\t"STUB_ASM_CODE("402")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4f)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4f)", "GLAPI_PREFIX_STR(MultiTexCoord4fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4fvARB))"\n"
+"\t"STUB_ASM_CODE("403")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4fv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4fv)", "GLAPI_PREFIX_STR(MultiTexCoord4fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4iARB))"\n"
+"\t"STUB_ASM_CODE("404")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4i)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4i)", "GLAPI_PREFIX_STR(MultiTexCoord4iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4ivARB))"\n"
+"\t"STUB_ASM_CODE("405")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4iv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4iv)", "GLAPI_PREFIX_STR(MultiTexCoord4ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4sARB))"\n"
+"\t"STUB_ASM_CODE("406")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4s)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4s)", "GLAPI_PREFIX_STR(MultiTexCoord4sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4svARB))"\n"
+"\t"STUB_ASM_CODE("407")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiTexCoord4sv)"\n"
+".set "GLAPI_PREFIX_STR(MultiTexCoord4sv)", "GLAPI_PREFIX_STR(MultiTexCoord4svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachShader))"\n"
+"\t"STUB_ASM_CODE("408")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgram))"\n"
+"\t"STUB_ASM_CODE("409")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShader))"\n"
+"\t"STUB_ASM_CODE("410")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgram))"\n"
+"\t"STUB_ASM_CODE("411")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteShader))"\n"
+"\t"STUB_ASM_CODE("412")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachShader))"\n"
+"\t"STUB_ASM_CODE("413")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedShaders))"\n"
+"\t"STUB_ASM_CODE("414")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramInfoLog))"\n"
+"\t"STUB_ASM_CODE("415")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramiv))"\n"
+"\t"STUB_ASM_CODE("416")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderInfoLog))"\n"
+"\t"STUB_ASM_CODE("417")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderiv))"\n"
+"\t"STUB_ASM_CODE("418")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgram))"\n"
+"\t"STUB_ASM_CODE("419")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsShader))"\n"
+"\t"STUB_ASM_CODE("420")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilFuncSeparate))"\n"
+"\t"STUB_ASM_CODE("421")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilMaskSeparate))"\n"
+"\t"STUB_ASM_CODE("422")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilOpSeparate))"\n"
+"\t"STUB_ASM_CODE("423")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2x3fv))"\n"
+"\t"STUB_ASM_CODE("424")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2x4fv))"\n"
+"\t"STUB_ASM_CODE("425")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3x2fv))"\n"
+"\t"STUB_ASM_CODE("426")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3x4fv))"\n"
+"\t"STUB_ASM_CODE("427")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4x2fv))"\n"
+"\t"STUB_ASM_CODE("428")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4x3fv))"\n"
+"\t"STUB_ASM_CODE("429")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClampColor))"\n"
+"\t"STUB_ASM_CODE("430")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferfi))"\n"
+"\t"STUB_ASM_CODE("431")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferfv))"\n"
+"\t"STUB_ASM_CODE("432")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferiv))"\n"
+"\t"STUB_ASM_CODE("433")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferuiv))"\n"
+"\t"STUB_ASM_CODE("434")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetStringi))"\n"
+"\t"STUB_ASM_CODE("435")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBuffer))"\n"
+"\t"STUB_ASM_CODE("436")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture))"\n"
+"\t"STUB_ASM_CODE("437")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameteri64v))"\n"
+"\t"STUB_ASM_CODE("438")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64i_v))"\n"
+"\t"STUB_ASM_CODE("439")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisor))"\n"
+"\t"STUB_ASM_CODE("440")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadTransposeMatrixdARB))"\n"
+"\t"STUB_ASM_CODE("441")"\n"
+
+".globl "GLAPI_PREFIX_STR(LoadTransposeMatrixd)"\n"
+".set "GLAPI_PREFIX_STR(LoadTransposeMatrixd)", "GLAPI_PREFIX_STR(LoadTransposeMatrixdARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadTransposeMatrixfARB))"\n"
+"\t"STUB_ASM_CODE("442")"\n"
+
+".globl "GLAPI_PREFIX_STR(LoadTransposeMatrixf)"\n"
+".set "GLAPI_PREFIX_STR(LoadTransposeMatrixf)", "GLAPI_PREFIX_STR(LoadTransposeMatrixfARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultTransposeMatrixdARB))"\n"
+"\t"STUB_ASM_CODE("443")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultTransposeMatrixd)"\n"
+".set "GLAPI_PREFIX_STR(MultTransposeMatrixd)", "GLAPI_PREFIX_STR(MultTransposeMatrixdARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultTransposeMatrixfARB))"\n"
+"\t"STUB_ASM_CODE("444")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultTransposeMatrixf)"\n"
+".set "GLAPI_PREFIX_STR(MultTransposeMatrixf)", "GLAPI_PREFIX_STR(MultTransposeMatrixfARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleCoverageARB))"\n"
+"\t"STUB_ASM_CODE("445")"\n"
+
+".globl "GLAPI_PREFIX_STR(SampleCoverage)"\n"
+".set "GLAPI_PREFIX_STR(SampleCoverage)", "GLAPI_PREFIX_STR(SampleCoverageARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage1DARB))"\n"
+"\t"STUB_ASM_CODE("446")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompressedTexImage1D)"\n"
+".set "GLAPI_PREFIX_STR(CompressedTexImage1D)", "GLAPI_PREFIX_STR(CompressedTexImage1DARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage2DARB))"\n"
+"\t"STUB_ASM_CODE("447")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompressedTexImage2D)"\n"
+".set "GLAPI_PREFIX_STR(CompressedTexImage2D)", "GLAPI_PREFIX_STR(CompressedTexImage2DARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage3DARB))"\n"
+"\t"STUB_ASM_CODE("448")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompressedTexImage3D)"\n"
+".set "GLAPI_PREFIX_STR(CompressedTexImage3D)", "GLAPI_PREFIX_STR(CompressedTexImage3DARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage1DARB))"\n"
+"\t"STUB_ASM_CODE("449")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompressedTexSubImage1D)"\n"
+".set "GLAPI_PREFIX_STR(CompressedTexSubImage1D)", "GLAPI_PREFIX_STR(CompressedTexSubImage1DARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage2DARB))"\n"
+"\t"STUB_ASM_CODE("450")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompressedTexSubImage2D)"\n"
+".set "GLAPI_PREFIX_STR(CompressedTexSubImage2D)", "GLAPI_PREFIX_STR(CompressedTexSubImage2DARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage3DARB))"\n"
+"\t"STUB_ASM_CODE("451")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompressedTexSubImage3D)"\n"
+".set "GLAPI_PREFIX_STR(CompressedTexSubImage3D)", "GLAPI_PREFIX_STR(CompressedTexSubImage3DARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCompressedTexImageARB))"\n"
+"\t"STUB_ASM_CODE("452")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetCompressedTexImage)"\n"
+".set "GLAPI_PREFIX_STR(GetCompressedTexImage)", "GLAPI_PREFIX_STR(GetCompressedTexImageARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableVertexAttribArrayARB))"\n"
+"\t"STUB_ASM_CODE("453")"\n"
+
+".globl "GLAPI_PREFIX_STR(DisableVertexAttribArray)"\n"
+".set "GLAPI_PREFIX_STR(DisableVertexAttribArray)", "GLAPI_PREFIX_STR(DisableVertexAttribArrayARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableVertexAttribArrayARB))"\n"
+"\t"STUB_ASM_CODE("454")"\n"
+
+".globl "GLAPI_PREFIX_STR(EnableVertexAttribArray)"\n"
+".set "GLAPI_PREFIX_STR(EnableVertexAttribArray)", "GLAPI_PREFIX_STR(EnableVertexAttribArrayARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterdvARB))"\n"
+"\t"STUB_ASM_CODE("455")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterfvARB))"\n"
+"\t"STUB_ASM_CODE("456")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterdvARB))"\n"
+"\t"STUB_ASM_CODE("457")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterfvARB))"\n"
+"\t"STUB_ASM_CODE("458")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringARB))"\n"
+"\t"STUB_ASM_CODE("459")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivARB))"\n"
+"\t"STUB_ASM_CODE("460")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvARB))"\n"
+"\t"STUB_ASM_CODE("461")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribdv)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribdv)", "GLAPI_PREFIX_STR(GetVertexAttribdvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvARB))"\n"
+"\t"STUB_ASM_CODE("462")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribfv)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribfv)", "GLAPI_PREFIX_STR(GetVertexAttribfvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivARB))"\n"
+"\t"STUB_ASM_CODE("463")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribiv)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribiv)", "GLAPI_PREFIX_STR(GetVertexAttribivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dARB))"\n"
+"\t"STUB_ASM_CODE("464")"\n"
+
+".globl "GLAPI_PREFIX_STR(ProgramParameter4dNV)"\n"
+".set "GLAPI_PREFIX_STR(ProgramParameter4dNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB))"\n"
+"\t"STUB_ASM_CODE("465")"\n"
+
+".globl "GLAPI_PREFIX_STR(ProgramParameter4dvNV)"\n"
+".set "GLAPI_PREFIX_STR(ProgramParameter4dvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fARB))"\n"
+"\t"STUB_ASM_CODE("466")"\n"
+
+".globl "GLAPI_PREFIX_STR(ProgramParameter4fNV)"\n"
+".set "GLAPI_PREFIX_STR(ProgramParameter4fNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB))"\n"
+"\t"STUB_ASM_CODE("467")"\n"
+
+".globl "GLAPI_PREFIX_STR(ProgramParameter4fvNV)"\n"
+".set "GLAPI_PREFIX_STR(ProgramParameter4fvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dARB))"\n"
+"\t"STUB_ASM_CODE("468")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dvARB))"\n"
+"\t"STUB_ASM_CODE("469")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fARB))"\n"
+"\t"STUB_ASM_CODE("470")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fvARB))"\n"
+"\t"STUB_ASM_CODE("471")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramStringARB))"\n"
+"\t"STUB_ASM_CODE("472")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dARB))"\n"
+"\t"STUB_ASM_CODE("473")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib1d)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib1d)", "GLAPI_PREFIX_STR(VertexAttrib1dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvARB))"\n"
+"\t"STUB_ASM_CODE("474")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib1dv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib1dv)", "GLAPI_PREFIX_STR(VertexAttrib1dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fARB))"\n"
+"\t"STUB_ASM_CODE("475")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib1f)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib1f)", "GLAPI_PREFIX_STR(VertexAttrib1fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvARB))"\n"
+"\t"STUB_ASM_CODE("476")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib1fv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib1fv)", "GLAPI_PREFIX_STR(VertexAttrib1fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sARB))"\n"
+"\t"STUB_ASM_CODE("477")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib1s)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib1s)", "GLAPI_PREFIX_STR(VertexAttrib1sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svARB))"\n"
+"\t"STUB_ASM_CODE("478")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib1sv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib1sv)", "GLAPI_PREFIX_STR(VertexAttrib1svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dARB))"\n"
+"\t"STUB_ASM_CODE("479")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib2d)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib2d)", "GLAPI_PREFIX_STR(VertexAttrib2dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvARB))"\n"
+"\t"STUB_ASM_CODE("480")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib2dv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib2dv)", "GLAPI_PREFIX_STR(VertexAttrib2dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fARB))"\n"
+"\t"STUB_ASM_CODE("481")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib2f)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib2f)", "GLAPI_PREFIX_STR(VertexAttrib2fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvARB))"\n"
+"\t"STUB_ASM_CODE("482")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib2fv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib2fv)", "GLAPI_PREFIX_STR(VertexAttrib2fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sARB))"\n"
+"\t"STUB_ASM_CODE("483")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib2s)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib2s)", "GLAPI_PREFIX_STR(VertexAttrib2sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svARB))"\n"
+"\t"STUB_ASM_CODE("484")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib2sv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib2sv)", "GLAPI_PREFIX_STR(VertexAttrib2svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dARB))"\n"
+"\t"STUB_ASM_CODE("485")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib3d)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib3d)", "GLAPI_PREFIX_STR(VertexAttrib3dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvARB))"\n"
+"\t"STUB_ASM_CODE("486")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib3dv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib3dv)", "GLAPI_PREFIX_STR(VertexAttrib3dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fARB))"\n"
+"\t"STUB_ASM_CODE("487")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib3f)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib3f)", "GLAPI_PREFIX_STR(VertexAttrib3fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvARB))"\n"
+"\t"STUB_ASM_CODE("488")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib3fv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib3fv)", "GLAPI_PREFIX_STR(VertexAttrib3fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sARB))"\n"
+"\t"STUB_ASM_CODE("489")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib3s)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib3s)", "GLAPI_PREFIX_STR(VertexAttrib3sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svARB))"\n"
+"\t"STUB_ASM_CODE("490")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib3sv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib3sv)", "GLAPI_PREFIX_STR(VertexAttrib3svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NbvARB))"\n"
+"\t"STUB_ASM_CODE("491")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Nbv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Nbv)", "GLAPI_PREFIX_STR(VertexAttrib4NbvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NivARB))"\n"
+"\t"STUB_ASM_CODE("492")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Niv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Niv)", "GLAPI_PREFIX_STR(VertexAttrib4NivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NsvARB))"\n"
+"\t"STUB_ASM_CODE("493")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Nsv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Nsv)", "GLAPI_PREFIX_STR(VertexAttrib4NsvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubARB))"\n"
+"\t"STUB_ASM_CODE("494")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Nub)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Nub)", "GLAPI_PREFIX_STR(VertexAttrib4NubARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubvARB))"\n"
+"\t"STUB_ASM_CODE("495")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Nubv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Nubv)", "GLAPI_PREFIX_STR(VertexAttrib4NubvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NuivARB))"\n"
+"\t"STUB_ASM_CODE("496")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)", "GLAPI_PREFIX_STR(VertexAttrib4NuivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NusvARB))"\n"
+"\t"STUB_ASM_CODE("497")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4Nusv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4Nusv)", "GLAPI_PREFIX_STR(VertexAttrib4NusvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4bvARB))"\n"
+"\t"STUB_ASM_CODE("498")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4bv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4bv)", "GLAPI_PREFIX_STR(VertexAttrib4bvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dARB))"\n"
+"\t"STUB_ASM_CODE("499")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4d)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4d)", "GLAPI_PREFIX_STR(VertexAttrib4dARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvARB))"\n"
+"\t"STUB_ASM_CODE("500")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4dv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4dv)", "GLAPI_PREFIX_STR(VertexAttrib4dvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fARB))"\n"
+"\t"STUB_ASM_CODE("501")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4f)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4f)", "GLAPI_PREFIX_STR(VertexAttrib4fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvARB))"\n"
+"\t"STUB_ASM_CODE("502")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4fv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4fv)", "GLAPI_PREFIX_STR(VertexAttrib4fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ivARB))"\n"
+"\t"STUB_ASM_CODE("503")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4iv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4iv)", "GLAPI_PREFIX_STR(VertexAttrib4ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sARB))"\n"
+"\t"STUB_ASM_CODE("504")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4s)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4s)", "GLAPI_PREFIX_STR(VertexAttrib4sARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svARB))"\n"
+"\t"STUB_ASM_CODE("505")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4sv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4sv)", "GLAPI_PREFIX_STR(VertexAttrib4svARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvARB))"\n"
+"\t"STUB_ASM_CODE("506")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4ubv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4ubv)", "GLAPI_PREFIX_STR(VertexAttrib4ubvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4uivARB))"\n"
+"\t"STUB_ASM_CODE("507")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4uiv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4uiv)", "GLAPI_PREFIX_STR(VertexAttrib4uivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4usvARB))"\n"
+"\t"STUB_ASM_CODE("508")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttrib4usv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttrib4usv)", "GLAPI_PREFIX_STR(VertexAttrib4usvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerARB))"\n"
+"\t"STUB_ASM_CODE("509")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribPointer)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribPointer)", "GLAPI_PREFIX_STR(VertexAttribPointerARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferARB))"\n"
+"\t"STUB_ASM_CODE("510")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindBuffer)"\n"
+".set "GLAPI_PREFIX_STR(BindBuffer)", "GLAPI_PREFIX_STR(BindBufferARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferDataARB))"\n"
+"\t"STUB_ASM_CODE("511")"\n"
+
+".globl "GLAPI_PREFIX_STR(BufferData)"\n"
+".set "GLAPI_PREFIX_STR(BufferData)", "GLAPI_PREFIX_STR(BufferDataARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferSubDataARB))"\n"
+"\t"STUB_ASM_CODE("512")"\n"
+
+".globl "GLAPI_PREFIX_STR(BufferSubData)"\n"
+".set "GLAPI_PREFIX_STR(BufferSubData)", "GLAPI_PREFIX_STR(BufferSubDataARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteBuffersARB))"\n"
+"\t"STUB_ASM_CODE("513")"\n"
+
+".globl "GLAPI_PREFIX_STR(DeleteBuffers)"\n"
+".set "GLAPI_PREFIX_STR(DeleteBuffers)", "GLAPI_PREFIX_STR(DeleteBuffersARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenBuffersARB))"\n"
+"\t"STUB_ASM_CODE("514")"\n"
+
+".globl "GLAPI_PREFIX_STR(GenBuffers)"\n"
+".set "GLAPI_PREFIX_STR(GenBuffers)", "GLAPI_PREFIX_STR(GenBuffersARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameterivARB))"\n"
+"\t"STUB_ASM_CODE("515")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetBufferParameteriv)"\n"
+".set "GLAPI_PREFIX_STR(GetBufferParameteriv)", "GLAPI_PREFIX_STR(GetBufferParameterivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferPointervARB))"\n"
+"\t"STUB_ASM_CODE("516")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetBufferPointerv)"\n"
+".set "GLAPI_PREFIX_STR(GetBufferPointerv)", "GLAPI_PREFIX_STR(GetBufferPointervARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferSubDataARB))"\n"
+"\t"STUB_ASM_CODE("517")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetBufferSubData)"\n"
+".set "GLAPI_PREFIX_STR(GetBufferSubData)", "GLAPI_PREFIX_STR(GetBufferSubDataARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsBufferARB))"\n"
+"\t"STUB_ASM_CODE("518")"\n"
+
+".globl "GLAPI_PREFIX_STR(IsBuffer)"\n"
+".set "GLAPI_PREFIX_STR(IsBuffer)", "GLAPI_PREFIX_STR(IsBufferARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferARB))"\n"
+"\t"STUB_ASM_CODE("519")"\n"
+
+".globl "GLAPI_PREFIX_STR(MapBuffer)"\n"
+".set "GLAPI_PREFIX_STR(MapBuffer)", "GLAPI_PREFIX_STR(MapBufferARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnmapBufferARB))"\n"
+"\t"STUB_ASM_CODE("520")"\n"
+
+".globl "GLAPI_PREFIX_STR(UnmapBuffer)"\n"
+".set "GLAPI_PREFIX_STR(UnmapBuffer)", "GLAPI_PREFIX_STR(UnmapBufferARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginQueryARB))"\n"
+"\t"STUB_ASM_CODE("521")"\n"
+
+".globl "GLAPI_PREFIX_STR(BeginQuery)"\n"
+".set "GLAPI_PREFIX_STR(BeginQuery)", "GLAPI_PREFIX_STR(BeginQueryARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteQueriesARB))"\n"
+"\t"STUB_ASM_CODE("522")"\n"
+
+".globl "GLAPI_PREFIX_STR(DeleteQueries)"\n"
+".set "GLAPI_PREFIX_STR(DeleteQueries)", "GLAPI_PREFIX_STR(DeleteQueriesARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndQueryARB))"\n"
+"\t"STUB_ASM_CODE("523")"\n"
+
+".globl "GLAPI_PREFIX_STR(EndQuery)"\n"
+".set "GLAPI_PREFIX_STR(EndQuery)", "GLAPI_PREFIX_STR(EndQueryARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenQueriesARB))"\n"
+"\t"STUB_ASM_CODE("524")"\n"
+
+".globl "GLAPI_PREFIX_STR(GenQueries)"\n"
+".set "GLAPI_PREFIX_STR(GenQueries)", "GLAPI_PREFIX_STR(GenQueriesARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectivARB))"\n"
+"\t"STUB_ASM_CODE("525")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetQueryObjectiv)"\n"
+".set "GLAPI_PREFIX_STR(GetQueryObjectiv)", "GLAPI_PREFIX_STR(GetQueryObjectivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectuivARB))"\n"
+"\t"STUB_ASM_CODE("526")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetQueryObjectuiv)"\n"
+".set "GLAPI_PREFIX_STR(GetQueryObjectuiv)", "GLAPI_PREFIX_STR(GetQueryObjectuivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryivARB))"\n"
+"\t"STUB_ASM_CODE("527")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetQueryiv)"\n"
+".set "GLAPI_PREFIX_STR(GetQueryiv)", "GLAPI_PREFIX_STR(GetQueryivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsQueryARB))"\n"
+"\t"STUB_ASM_CODE("528")"\n"
+
+".globl "GLAPI_PREFIX_STR(IsQuery)"\n"
+".set "GLAPI_PREFIX_STR(IsQuery)", "GLAPI_PREFIX_STR(IsQueryARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachObjectARB))"\n"
+"\t"STUB_ASM_CODE("529")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompileShaderARB))"\n"
+"\t"STUB_ASM_CODE("530")"\n"
+
+".globl "GLAPI_PREFIX_STR(CompileShader)"\n"
+".set "GLAPI_PREFIX_STR(CompileShader)", "GLAPI_PREFIX_STR(CompileShaderARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgramObjectARB))"\n"
+"\t"STUB_ASM_CODE("531")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderObjectARB))"\n"
+"\t"STUB_ASM_CODE("532")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteObjectARB))"\n"
+"\t"STUB_ASM_CODE("533")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachObjectARB))"\n"
+"\t"STUB_ASM_CODE("534")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveUniformARB))"\n"
+"\t"STUB_ASM_CODE("535")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetActiveUniform)"\n"
+".set "GLAPI_PREFIX_STR(GetActiveUniform)", "GLAPI_PREFIX_STR(GetActiveUniformARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedObjectsARB))"\n"
+"\t"STUB_ASM_CODE("536")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHandleARB))"\n"
+"\t"STUB_ASM_CODE("537")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInfoLogARB))"\n"
+"\t"STUB_ASM_CODE("538")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterfvARB))"\n"
+"\t"STUB_ASM_CODE("539")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivARB))"\n"
+"\t"STUB_ASM_CODE("540")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderSourceARB))"\n"
+"\t"STUB_ASM_CODE("541")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetShaderSource)"\n"
+".set "GLAPI_PREFIX_STR(GetShaderSource)", "GLAPI_PREFIX_STR(GetShaderSourceARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformLocationARB))"\n"
+"\t"STUB_ASM_CODE("542")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetUniformLocation)"\n"
+".set "GLAPI_PREFIX_STR(GetUniformLocation)", "GLAPI_PREFIX_STR(GetUniformLocationARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformfvARB))"\n"
+"\t"STUB_ASM_CODE("543")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetUniformfv)"\n"
+".set "GLAPI_PREFIX_STR(GetUniformfv)", "GLAPI_PREFIX_STR(GetUniformfvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformivARB))"\n"
+"\t"STUB_ASM_CODE("544")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetUniformiv)"\n"
+".set "GLAPI_PREFIX_STR(GetUniformiv)", "GLAPI_PREFIX_STR(GetUniformivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LinkProgramARB))"\n"
+"\t"STUB_ASM_CODE("545")"\n"
+
+".globl "GLAPI_PREFIX_STR(LinkProgram)"\n"
+".set "GLAPI_PREFIX_STR(LinkProgram)", "GLAPI_PREFIX_STR(LinkProgramARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderSourceARB))"\n"
+"\t"STUB_ASM_CODE("546")"\n"
+
+".globl "GLAPI_PREFIX_STR(ShaderSource)"\n"
+".set "GLAPI_PREFIX_STR(ShaderSource)", "GLAPI_PREFIX_STR(ShaderSourceARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fARB))"\n"
+"\t"STUB_ASM_CODE("547")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform1f)"\n"
+".set "GLAPI_PREFIX_STR(Uniform1f)", "GLAPI_PREFIX_STR(Uniform1fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fvARB))"\n"
+"\t"STUB_ASM_CODE("548")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform1fv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform1fv)", "GLAPI_PREFIX_STR(Uniform1fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1iARB))"\n"
+"\t"STUB_ASM_CODE("549")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform1i)"\n"
+".set "GLAPI_PREFIX_STR(Uniform1i)", "GLAPI_PREFIX_STR(Uniform1iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1ivARB))"\n"
+"\t"STUB_ASM_CODE("550")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform1iv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform1iv)", "GLAPI_PREFIX_STR(Uniform1ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fARB))"\n"
+"\t"STUB_ASM_CODE("551")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform2f)"\n"
+".set "GLAPI_PREFIX_STR(Uniform2f)", "GLAPI_PREFIX_STR(Uniform2fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fvARB))"\n"
+"\t"STUB_ASM_CODE("552")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform2fv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform2fv)", "GLAPI_PREFIX_STR(Uniform2fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2iARB))"\n"
+"\t"STUB_ASM_CODE("553")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform2i)"\n"
+".set "GLAPI_PREFIX_STR(Uniform2i)", "GLAPI_PREFIX_STR(Uniform2iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2ivARB))"\n"
+"\t"STUB_ASM_CODE("554")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform2iv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform2iv)", "GLAPI_PREFIX_STR(Uniform2ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fARB))"\n"
+"\t"STUB_ASM_CODE("555")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform3f)"\n"
+".set "GLAPI_PREFIX_STR(Uniform3f)", "GLAPI_PREFIX_STR(Uniform3fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fvARB))"\n"
+"\t"STUB_ASM_CODE("556")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform3fv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform3fv)", "GLAPI_PREFIX_STR(Uniform3fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3iARB))"\n"
+"\t"STUB_ASM_CODE("557")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform3i)"\n"
+".set "GLAPI_PREFIX_STR(Uniform3i)", "GLAPI_PREFIX_STR(Uniform3iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3ivARB))"\n"
+"\t"STUB_ASM_CODE("558")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform3iv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform3iv)", "GLAPI_PREFIX_STR(Uniform3ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fARB))"\n"
+"\t"STUB_ASM_CODE("559")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform4f)"\n"
+".set "GLAPI_PREFIX_STR(Uniform4f)", "GLAPI_PREFIX_STR(Uniform4fARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fvARB))"\n"
+"\t"STUB_ASM_CODE("560")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform4fv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform4fv)", "GLAPI_PREFIX_STR(Uniform4fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4iARB))"\n"
+"\t"STUB_ASM_CODE("561")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform4i)"\n"
+".set "GLAPI_PREFIX_STR(Uniform4i)", "GLAPI_PREFIX_STR(Uniform4iARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4ivARB))"\n"
+"\t"STUB_ASM_CODE("562")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform4iv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform4iv)", "GLAPI_PREFIX_STR(Uniform4ivARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2fvARB))"\n"
+"\t"STUB_ASM_CODE("563")"\n"
+
+".globl "GLAPI_PREFIX_STR(UniformMatrix2fv)"\n"
+".set "GLAPI_PREFIX_STR(UniformMatrix2fv)", "GLAPI_PREFIX_STR(UniformMatrix2fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3fvARB))"\n"
+"\t"STUB_ASM_CODE("564")"\n"
+
+".globl "GLAPI_PREFIX_STR(UniformMatrix3fv)"\n"
+".set "GLAPI_PREFIX_STR(UniformMatrix3fv)", "GLAPI_PREFIX_STR(UniformMatrix3fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4fvARB))"\n"
+"\t"STUB_ASM_CODE("565")"\n"
+
+".globl "GLAPI_PREFIX_STR(UniformMatrix4fv)"\n"
+".set "GLAPI_PREFIX_STR(UniformMatrix4fv)", "GLAPI_PREFIX_STR(UniformMatrix4fvARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseProgramObjectARB))"\n"
+"\t"STUB_ASM_CODE("566")"\n"
+
+".globl "GLAPI_PREFIX_STR(UseProgram)"\n"
+".set "GLAPI_PREFIX_STR(UseProgram)", "GLAPI_PREFIX_STR(UseProgramObjectARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ValidateProgramARB))"\n"
+"\t"STUB_ASM_CODE("567")"\n"
+
+".globl "GLAPI_PREFIX_STR(ValidateProgram)"\n"
+".set "GLAPI_PREFIX_STR(ValidateProgram)", "GLAPI_PREFIX_STR(ValidateProgramARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindAttribLocationARB))"\n"
+"\t"STUB_ASM_CODE("568")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindAttribLocation)"\n"
+".set "GLAPI_PREFIX_STR(BindAttribLocation)", "GLAPI_PREFIX_STR(BindAttribLocationARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveAttribARB))"\n"
+"\t"STUB_ASM_CODE("569")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetActiveAttrib)"\n"
+".set "GLAPI_PREFIX_STR(GetActiveAttrib)", "GLAPI_PREFIX_STR(GetActiveAttribARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttribLocationARB))"\n"
+"\t"STUB_ASM_CODE("570")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetAttribLocation)"\n"
+".set "GLAPI_PREFIX_STR(GetAttribLocation)", "GLAPI_PREFIX_STR(GetAttribLocationARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffersARB))"\n"
+"\t"STUB_ASM_CODE("571")"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawBuffers)"\n"
+".set "GLAPI_PREFIX_STR(DrawBuffers)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawBuffersATI)"\n"
+".set "GLAPI_PREFIX_STR(DrawBuffersATI)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClampColorARB))"\n"
+"\t"STUB_ASM_CODE("572")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArraysInstancedARB))"\n"
+"\t"STUB_ASM_CODE("573")"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawArraysInstanced)"\n"
+".set "GLAPI_PREFIX_STR(DrawArraysInstanced)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)"\n"
+".set "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsInstancedARB))"\n"
+"\t"STUB_ASM_CODE("574")"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawElementsInstanced)"\n"
+".set "GLAPI_PREFIX_STR(DrawElementsInstanced)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n"
+
+".globl "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)"\n"
+".set "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageMultisample))"\n"
+"\t"STUB_ASM_CODE("575")"\n"
+
+".globl "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)"\n"
+".set "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)", "GLAPI_PREFIX_STR(RenderbufferStorageMultisample)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureARB))"\n"
+"\t"STUB_ASM_CODE("576")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureFaceARB))"\n"
+"\t"STUB_ASM_CODE("577")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameteriARB))"\n"
+"\t"STUB_ASM_CODE("578")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisorARB))"\n"
+"\t"STUB_ASM_CODE("579")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushMappedBufferRange))"\n"
+"\t"STUB_ASM_CODE("580")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferRange))"\n"
+"\t"STUB_ASM_CODE("581")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBufferARB))"\n"
+"\t"STUB_ASM_CODE("582")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindVertexArray))"\n"
+"\t"STUB_ASM_CODE("583")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenVertexArrays))"\n"
+"\t"STUB_ASM_CODE("584")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyBufferSubData))"\n"
+"\t"STUB_ASM_CODE("585")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientWaitSync))"\n"
+"\t"STUB_ASM_CODE("586")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteSync))"\n"
+"\t"STUB_ASM_CODE("587")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FenceSync))"\n"
+"\t"STUB_ASM_CODE("588")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64v))"\n"
+"\t"STUB_ASM_CODE("589")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSynciv))"\n"
+"\t"STUB_ASM_CODE("590")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsSync))"\n"
+"\t"STUB_ASM_CODE("591")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WaitSync))"\n"
+"\t"STUB_ASM_CODE("592")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsBaseVertex))"\n"
+"\t"STUB_ASM_CODE("593")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElementsBaseVertex))"\n"
+"\t"STUB_ASM_CODE("594")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsBaseVertex))"\n"
+"\t"STUB_ASM_CODE("595")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparateiARB))"\n"
+"\t"STUB_ASM_CODE("596")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationiARB))"\n"
+"\t"STUB_ASM_CODE("597")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateiARB))"\n"
+"\t"STUB_ASM_CODE("598")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunciARB))"\n"
+"\t"STUB_ASM_CODE("599")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTransformFeedback))"\n"
+"\t"STUB_ASM_CODE("600")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTransformFeedbacks))"\n"
+"\t"STUB_ASM_CODE("601")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawTransformFeedback))"\n"
+"\t"STUB_ASM_CODE("602")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTransformFeedbacks))"\n"
+"\t"STUB_ASM_CODE("603")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTransformFeedback))"\n"
+"\t"STUB_ASM_CODE("604")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PauseTransformFeedback))"\n"
+"\t"STUB_ASM_CODE("605")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResumeTransformFeedback))"\n"
+"\t"STUB_ASM_CODE("606")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepthf))"\n"
+"\t"STUB_ASM_CODE("607")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRangef))"\n"
+"\t"STUB_ASM_CODE("608")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderPrecisionFormat))"\n"
+"\t"STUB_ASM_CODE("609")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReleaseShaderCompiler))"\n"
+"\t"STUB_ASM_CODE("610")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderBinary))"\n"
+"\t"STUB_ASM_CODE("611")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetEXT))"\n"
+"\t"STUB_ASM_CODE("615")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointerEXT))"\n"
+"\t"STUB_ASM_CODE("634")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointerEXT))"\n"
+"\t"STUB_ASM_CODE("635")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointerEXT))"\n"
+"\t"STUB_ASM_CODE("636")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointerEXT))"\n"
+"\t"STUB_ASM_CODE("637")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointerEXT))"\n"
+"\t"STUB_ASM_CODE("638")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointerEXT))"\n"
+"\t"STUB_ASM_CODE("639")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfEXT))"\n"
+"\t"STUB_ASM_CODE("640")"\n"
+
+".globl "GLAPI_PREFIX_STR(PointParameterf)"\n"
+".set "GLAPI_PREFIX_STR(PointParameterf)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n"
+
+".globl "GLAPI_PREFIX_STR(PointParameterfARB)"\n"
+".set "GLAPI_PREFIX_STR(PointParameterfARB)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfvEXT))"\n"
+"\t"STUB_ASM_CODE("641")"\n"
+
+".globl "GLAPI_PREFIX_STR(PointParameterfv)"\n"
+".set "GLAPI_PREFIX_STR(PointParameterfv)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n"
+
+".globl "GLAPI_PREFIX_STR(PointParameterfvARB)"\n"
+".set "GLAPI_PREFIX_STR(PointParameterfvARB)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LockArraysEXT))"\n"
+"\t"STUB_ASM_CODE("642")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnlockArraysEXT))"\n"
+"\t"STUB_ASM_CODE("643")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bEXT))"\n"
+"\t"STUB_ASM_CODE("644")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3b)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3b)", "GLAPI_PREFIX_STR(SecondaryColor3bEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bvEXT))"\n"
+"\t"STUB_ASM_CODE("645")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3bv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3bv)", "GLAPI_PREFIX_STR(SecondaryColor3bvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dEXT))"\n"
+"\t"STUB_ASM_CODE("646")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3d)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3d)", "GLAPI_PREFIX_STR(SecondaryColor3dEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dvEXT))"\n"
+"\t"STUB_ASM_CODE("647")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3dv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3dv)", "GLAPI_PREFIX_STR(SecondaryColor3dvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fEXT))"\n"
+"\t"STUB_ASM_CODE("648")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3f)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3f)", "GLAPI_PREFIX_STR(SecondaryColor3fEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fvEXT))"\n"
+"\t"STUB_ASM_CODE("649")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3fv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3fv)", "GLAPI_PREFIX_STR(SecondaryColor3fvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3iEXT))"\n"
+"\t"STUB_ASM_CODE("650")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3i)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3i)", "GLAPI_PREFIX_STR(SecondaryColor3iEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ivEXT))"\n"
+"\t"STUB_ASM_CODE("651")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3iv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3iv)", "GLAPI_PREFIX_STR(SecondaryColor3ivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3sEXT))"\n"
+"\t"STUB_ASM_CODE("652")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3s)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3s)", "GLAPI_PREFIX_STR(SecondaryColor3sEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3svEXT))"\n"
+"\t"STUB_ASM_CODE("653")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3sv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3sv)", "GLAPI_PREFIX_STR(SecondaryColor3svEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubEXT))"\n"
+"\t"STUB_ASM_CODE("654")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3ub)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3ub)", "GLAPI_PREFIX_STR(SecondaryColor3ubEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubvEXT))"\n"
+"\t"STUB_ASM_CODE("655")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3ubv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3ubv)", "GLAPI_PREFIX_STR(SecondaryColor3ubvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uiEXT))"\n"
+"\t"STUB_ASM_CODE("656")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3ui)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3ui)", "GLAPI_PREFIX_STR(SecondaryColor3uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uivEXT))"\n"
+"\t"STUB_ASM_CODE("657")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3uiv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3uiv)", "GLAPI_PREFIX_STR(SecondaryColor3uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usEXT))"\n"
+"\t"STUB_ASM_CODE("658")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3us)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3us)", "GLAPI_PREFIX_STR(SecondaryColor3usEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usvEXT))"\n"
+"\t"STUB_ASM_CODE("659")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColor3usv)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColor3usv)", "GLAPI_PREFIX_STR(SecondaryColor3usvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColorPointerEXT))"\n"
+"\t"STUB_ASM_CODE("660")"\n"
+
+".globl "GLAPI_PREFIX_STR(SecondaryColorPointer)"\n"
+".set "GLAPI_PREFIX_STR(SecondaryColorPointer)", "GLAPI_PREFIX_STR(SecondaryColorPointerEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawArraysEXT))"\n"
+"\t"STUB_ASM_CODE("661")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiDrawArrays)"\n"
+".set "GLAPI_PREFIX_STR(MultiDrawArrays)", "GLAPI_PREFIX_STR(MultiDrawArraysEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsEXT))"\n"
+"\t"STUB_ASM_CODE("662")"\n"
+
+".globl "GLAPI_PREFIX_STR(MultiDrawElements)"\n"
+".set "GLAPI_PREFIX_STR(MultiDrawElements)", "GLAPI_PREFIX_STR(MultiDrawElementsEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordPointerEXT))"\n"
+"\t"STUB_ASM_CODE("663")"\n"
+
+".globl "GLAPI_PREFIX_STR(FogCoordPointer)"\n"
+".set "GLAPI_PREFIX_STR(FogCoordPointer)", "GLAPI_PREFIX_STR(FogCoordPointerEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddEXT))"\n"
+"\t"STUB_ASM_CODE("664")"\n"
+
+".globl "GLAPI_PREFIX_STR(FogCoordd)"\n"
+".set "GLAPI_PREFIX_STR(FogCoordd)", "GLAPI_PREFIX_STR(FogCoorddEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddvEXT))"\n"
+"\t"STUB_ASM_CODE("665")"\n"
+
+".globl "GLAPI_PREFIX_STR(FogCoorddv)"\n"
+".set "GLAPI_PREFIX_STR(FogCoorddv)", "GLAPI_PREFIX_STR(FogCoorddvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfEXT))"\n"
+"\t"STUB_ASM_CODE("666")"\n"
+
+".globl "GLAPI_PREFIX_STR(FogCoordf)"\n"
+".set "GLAPI_PREFIX_STR(FogCoordf)", "GLAPI_PREFIX_STR(FogCoordfEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfvEXT))"\n"
+"\t"STUB_ASM_CODE("667")"\n"
+
+".globl "GLAPI_PREFIX_STR(FogCoordfv)"\n"
+".set "GLAPI_PREFIX_STR(FogCoordfv)", "GLAPI_PREFIX_STR(FogCoordfvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateEXT))"\n"
+"\t"STUB_ASM_CODE("669")"\n"
+
+".globl "GLAPI_PREFIX_STR(BlendFuncSeparate)"\n"
+".set "GLAPI_PREFIX_STR(BlendFuncSeparate)", "GLAPI_PREFIX_STR(BlendFuncSeparateEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushVertexArrayRangeNV))"\n"
+"\t"STUB_ASM_CODE("670")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexArrayRangeNV))"\n"
+"\t"STUB_ASM_CODE("671")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerInputNV))"\n"
+"\t"STUB_ASM_CODE("672")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerOutputNV))"\n"
+"\t"STUB_ASM_CODE("673")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfNV))"\n"
+"\t"STUB_ASM_CODE("674")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfvNV))"\n"
+"\t"STUB_ASM_CODE("675")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameteriNV))"\n"
+"\t"STUB_ASM_CODE("676")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterivNV))"\n"
+"\t"STUB_ASM_CODE("677")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FinalCombinerInputNV))"\n"
+"\t"STUB_ASM_CODE("678")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterfvNV))"\n"
+"\t"STUB_ASM_CODE("679")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterivNV))"\n"
+"\t"STUB_ASM_CODE("680")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterfvNV))"\n"
+"\t"STUB_ASM_CODE("681")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterivNV))"\n"
+"\t"STUB_ASM_CODE("682")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterfvNV))"\n"
+"\t"STUB_ASM_CODE("683")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterivNV))"\n"
+"\t"STUB_ASM_CODE("684")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResizeBuffersMESA))"\n"
+"\t"STUB_ASM_CODE("685")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dMESA))"\n"
+"\t"STUB_ASM_CODE("686")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2d)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2d)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2dARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2dARB)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dvMESA))"\n"
+"\t"STUB_ASM_CODE("687")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2dv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2dv)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2dvARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2dvARB)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fMESA))"\n"
+"\t"STUB_ASM_CODE("688")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2f)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2f)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2fARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2fARB)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fvMESA))"\n"
+"\t"STUB_ASM_CODE("689")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2fv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2fv)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2fvARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2fvARB)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2iMESA))"\n"
+"\t"STUB_ASM_CODE("690")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2i)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2i)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2iARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2iARB)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2ivMESA))"\n"
+"\t"STUB_ASM_CODE("691")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2iv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2iv)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2ivARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2ivARB)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2sMESA))"\n"
+"\t"STUB_ASM_CODE("692")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2s)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2s)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2sARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2sARB)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2svMESA))"\n"
+"\t"STUB_ASM_CODE("693")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2sv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2sv)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos2svARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos2svARB)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dMESA))"\n"
+"\t"STUB_ASM_CODE("694")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3d)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3d)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3dARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3dARB)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dvMESA))"\n"
+"\t"STUB_ASM_CODE("695")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3dv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3dv)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3dvARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3dvARB)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fMESA))"\n"
+"\t"STUB_ASM_CODE("696")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3f)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3f)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3fARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3fARB)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fvMESA))"\n"
+"\t"STUB_ASM_CODE("697")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3fv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3fv)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3fvARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3fvARB)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3iMESA))"\n"
+"\t"STUB_ASM_CODE("698")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3i)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3i)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3iARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3iARB)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3ivMESA))"\n"
+"\t"STUB_ASM_CODE("699")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3iv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3iv)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3ivARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3ivARB)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3sMESA))"\n"
+"\t"STUB_ASM_CODE("700")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3s)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3s)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3sARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3sARB)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3svMESA))"\n"
+"\t"STUB_ASM_CODE("701")"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3sv)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3sv)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n"
+
+".globl "GLAPI_PREFIX_STR(WindowPos3svARB)"\n"
+".set "GLAPI_PREFIX_STR(WindowPos3svARB)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dMESA))"\n"
+"\t"STUB_ASM_CODE("702")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dvMESA))"\n"
+"\t"STUB_ASM_CODE("703")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fMESA))"\n"
+"\t"STUB_ASM_CODE("704")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fvMESA))"\n"
+"\t"STUB_ASM_CODE("705")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4iMESA))"\n"
+"\t"STUB_ASM_CODE("706")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4ivMESA))"\n"
+"\t"STUB_ASM_CODE("707")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4sMESA))"\n"
+"\t"STUB_ASM_CODE("708")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4svMESA))"\n"
+"\t"STUB_ASM_CODE("709")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreProgramsResidentNV))"\n"
+"\t"STUB_ASM_CODE("719")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindProgramNV))"\n"
+"\t"STUB_ASM_CODE("720")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindProgramARB)"\n"
+".set "GLAPI_PREFIX_STR(BindProgramARB)", "GLAPI_PREFIX_STR(BindProgramNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgramsNV))"\n"
+"\t"STUB_ASM_CODE("721")"\n"
+
+".globl "GLAPI_PREFIX_STR(DeleteProgramsARB)"\n"
+".set "GLAPI_PREFIX_STR(DeleteProgramsARB)", "GLAPI_PREFIX_STR(DeleteProgramsNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ExecuteProgramNV))"\n"
+"\t"STUB_ASM_CODE("722")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenProgramsNV))"\n"
+"\t"STUB_ASM_CODE("723")"\n"
+
+".globl "GLAPI_PREFIX_STR(GenProgramsARB)"\n"
+".set "GLAPI_PREFIX_STR(GenProgramsARB)", "GLAPI_PREFIX_STR(GenProgramsNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterdvNV))"\n"
+"\t"STUB_ASM_CODE("724")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterfvNV))"\n"
+"\t"STUB_ASM_CODE("725")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringNV))"\n"
+"\t"STUB_ASM_CODE("726")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivNV))"\n"
+"\t"STUB_ASM_CODE("727")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTrackMatrixivNV))"\n"
+"\t"STUB_ASM_CODE("728")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribPointervNV))"\n"
+"\t"STUB_ASM_CODE("729")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribPointerv)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribPointerv)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvNV))"\n"
+"\t"STUB_ASM_CODE("730")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvNV))"\n"
+"\t"STUB_ASM_CODE("731")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivNV))"\n"
+"\t"STUB_ASM_CODE("732")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgramNV))"\n"
+"\t"STUB_ASM_CODE("733")"\n"
+
+".globl "GLAPI_PREFIX_STR(IsProgramARB)"\n"
+".set "GLAPI_PREFIX_STR(IsProgramARB)", "GLAPI_PREFIX_STR(IsProgramNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadProgramNV))"\n"
+"\t"STUB_ASM_CODE("734")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4dvNV))"\n"
+"\t"STUB_ASM_CODE("735")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4fvNV))"\n"
+"\t"STUB_ASM_CODE("736")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RequestResidentProgramsNV))"\n"
+"\t"STUB_ASM_CODE("737")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TrackMatrixNV))"\n"
+"\t"STUB_ASM_CODE("738")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dNV))"\n"
+"\t"STUB_ASM_CODE("739")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvNV))"\n"
+"\t"STUB_ASM_CODE("740")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fNV))"\n"
+"\t"STUB_ASM_CODE("741")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvNV))"\n"
+"\t"STUB_ASM_CODE("742")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sNV))"\n"
+"\t"STUB_ASM_CODE("743")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svNV))"\n"
+"\t"STUB_ASM_CODE("744")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dNV))"\n"
+"\t"STUB_ASM_CODE("745")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvNV))"\n"
+"\t"STUB_ASM_CODE("746")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fNV))"\n"
+"\t"STUB_ASM_CODE("747")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvNV))"\n"
+"\t"STUB_ASM_CODE("748")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sNV))"\n"
+"\t"STUB_ASM_CODE("749")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svNV))"\n"
+"\t"STUB_ASM_CODE("750")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dNV))"\n"
+"\t"STUB_ASM_CODE("751")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvNV))"\n"
+"\t"STUB_ASM_CODE("752")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fNV))"\n"
+"\t"STUB_ASM_CODE("753")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvNV))"\n"
+"\t"STUB_ASM_CODE("754")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sNV))"\n"
+"\t"STUB_ASM_CODE("755")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svNV))"\n"
+"\t"STUB_ASM_CODE("756")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dNV))"\n"
+"\t"STUB_ASM_CODE("757")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvNV))"\n"
+"\t"STUB_ASM_CODE("758")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fNV))"\n"
+"\t"STUB_ASM_CODE("759")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvNV))"\n"
+"\t"STUB_ASM_CODE("760")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sNV))"\n"
+"\t"STUB_ASM_CODE("761")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svNV))"\n"
+"\t"STUB_ASM_CODE("762")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubNV))"\n"
+"\t"STUB_ASM_CODE("763")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvNV))"\n"
+"\t"STUB_ASM_CODE("764")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerNV))"\n"
+"\t"STUB_ASM_CODE("765")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1dvNV))"\n"
+"\t"STUB_ASM_CODE("766")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1fvNV))"\n"
+"\t"STUB_ASM_CODE("767")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1svNV))"\n"
+"\t"STUB_ASM_CODE("768")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2dvNV))"\n"
+"\t"STUB_ASM_CODE("769")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2fvNV))"\n"
+"\t"STUB_ASM_CODE("770")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2svNV))"\n"
+"\t"STUB_ASM_CODE("771")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3dvNV))"\n"
+"\t"STUB_ASM_CODE("772")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3fvNV))"\n"
+"\t"STUB_ASM_CODE("773")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3svNV))"\n"
+"\t"STUB_ASM_CODE("774")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4dvNV))"\n"
+"\t"STUB_ASM_CODE("775")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4fvNV))"\n"
+"\t"STUB_ASM_CODE("776")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4svNV))"\n"
+"\t"STUB_ASM_CODE("777")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4ubvNV))"\n"
+"\t"STUB_ASM_CODE("778")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterfvATI))"\n"
+"\t"STUB_ASM_CODE("779")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterivATI))"\n"
+"\t"STUB_ASM_CODE("780")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterfvATI))"\n"
+"\t"STUB_ASM_CODE("781")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterivATI))"\n"
+"\t"STUB_ASM_CODE("782")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp1ATI))"\n"
+"\t"STUB_ASM_CODE("783")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp2ATI))"\n"
+"\t"STUB_ASM_CODE("784")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp3ATI))"\n"
+"\t"STUB_ASM_CODE("785")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginFragmentShaderATI))"\n"
+"\t"STUB_ASM_CODE("786")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragmentShaderATI))"\n"
+"\t"STUB_ASM_CODE("787")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp1ATI))"\n"
+"\t"STUB_ASM_CODE("788")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp2ATI))"\n"
+"\t"STUB_ASM_CODE("789")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp3ATI))"\n"
+"\t"STUB_ASM_CODE("790")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFragmentShaderATI))"\n"
+"\t"STUB_ASM_CODE("791")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndFragmentShaderATI))"\n"
+"\t"STUB_ASM_CODE("792")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFragmentShadersATI))"\n"
+"\t"STUB_ASM_CODE("793")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PassTexCoordATI))"\n"
+"\t"STUB_ASM_CODE("794")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleMapATI))"\n"
+"\t"STUB_ASM_CODE("795")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SetFragmentShaderConstantATI))"\n"
+"\t"STUB_ASM_CODE("796")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameteriNV))"\n"
+"\t"STUB_ASM_CODE("797")"\n"
+
+".globl "GLAPI_PREFIX_STR(PointParameteri)"\n"
+".set "GLAPI_PREFIX_STR(PointParameteri)", "GLAPI_PREFIX_STR(PointParameteriNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterivNV))"\n"
+"\t"STUB_ASM_CODE("798")"\n"
+
+".globl "GLAPI_PREFIX_STR(PointParameteriv)"\n"
+".set "GLAPI_PREFIX_STR(PointParameteriv)", "GLAPI_PREFIX_STR(PointParameterivNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteVertexArrays))"\n"
+"\t"STUB_ASM_CODE("801")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsVertexArray))"\n"
+"\t"STUB_ASM_CODE("803")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterdvNV))"\n"
+"\t"STUB_ASM_CODE("804")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterfvNV))"\n"
+"\t"STUB_ASM_CODE("805")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dNV))"\n"
+"\t"STUB_ASM_CODE("806")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dvNV))"\n"
+"\t"STUB_ASM_CODE("807")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fNV))"\n"
+"\t"STUB_ASM_CODE("808")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fvNV))"\n"
+"\t"STUB_ASM_CODE("809")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartIndexNV))"\n"
+"\t"STUB_ASM_CODE("810")"\n"
+
+".globl "GLAPI_PREFIX_STR(PrimitiveRestartIndex)"\n"
+".set "GLAPI_PREFIX_STR(PrimitiveRestartIndex)", "GLAPI_PREFIX_STR(PrimitiveRestartIndexNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartNV))"\n"
+"\t"STUB_ASM_CODE("811")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparate))"\n"
+"\t"STUB_ASM_CODE("859")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFramebufferEXT))"\n"
+"\t"STUB_ASM_CODE("860")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindFramebuffer)"\n"
+".set "GLAPI_PREFIX_STR(BindFramebuffer)", "GLAPI_PREFIX_STR(BindFramebufferEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindRenderbufferEXT))"\n"
+"\t"STUB_ASM_CODE("861")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindRenderbuffer)"\n"
+".set "GLAPI_PREFIX_STR(BindRenderbuffer)", "GLAPI_PREFIX_STR(BindRenderbufferEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CheckFramebufferStatusEXT))"\n"
+"\t"STUB_ASM_CODE("862")"\n"
+
+".globl "GLAPI_PREFIX_STR(CheckFramebufferStatus)"\n"
+".set "GLAPI_PREFIX_STR(CheckFramebufferStatus)", "GLAPI_PREFIX_STR(CheckFramebufferStatusEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFramebuffersEXT))"\n"
+"\t"STUB_ASM_CODE("863")"\n"
+
+".globl "GLAPI_PREFIX_STR(DeleteFramebuffers)"\n"
+".set "GLAPI_PREFIX_STR(DeleteFramebuffers)", "GLAPI_PREFIX_STR(DeleteFramebuffersEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteRenderbuffersEXT))"\n"
+"\t"STUB_ASM_CODE("864")"\n"
+
+".globl "GLAPI_PREFIX_STR(DeleteRenderbuffers)"\n"
+".set "GLAPI_PREFIX_STR(DeleteRenderbuffers)", "GLAPI_PREFIX_STR(DeleteRenderbuffersEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferRenderbufferEXT))"\n"
+"\t"STUB_ASM_CODE("865")"\n"
+
+".globl "GLAPI_PREFIX_STR(FramebufferRenderbuffer)"\n"
+".set "GLAPI_PREFIX_STR(FramebufferRenderbuffer)", "GLAPI_PREFIX_STR(FramebufferRenderbufferEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture1DEXT))"\n"
+"\t"STUB_ASM_CODE("866")"\n"
+
+".globl "GLAPI_PREFIX_STR(FramebufferTexture1D)"\n"
+".set "GLAPI_PREFIX_STR(FramebufferTexture1D)", "GLAPI_PREFIX_STR(FramebufferTexture1DEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture2DEXT))"\n"
+"\t"STUB_ASM_CODE("867")"\n"
+
+".globl "GLAPI_PREFIX_STR(FramebufferTexture2D)"\n"
+".set "GLAPI_PREFIX_STR(FramebufferTexture2D)", "GLAPI_PREFIX_STR(FramebufferTexture2DEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture3DEXT))"\n"
+"\t"STUB_ASM_CODE("868")"\n"
+
+".globl "GLAPI_PREFIX_STR(FramebufferTexture3D)"\n"
+".set "GLAPI_PREFIX_STR(FramebufferTexture3D)", "GLAPI_PREFIX_STR(FramebufferTexture3DEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFramebuffersEXT))"\n"
+"\t"STUB_ASM_CODE("869")"\n"
+
+".globl "GLAPI_PREFIX_STR(GenFramebuffers)"\n"
+".set "GLAPI_PREFIX_STR(GenFramebuffers)", "GLAPI_PREFIX_STR(GenFramebuffersEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenRenderbuffersEXT))"\n"
+"\t"STUB_ASM_CODE("870")"\n"
+
+".globl "GLAPI_PREFIX_STR(GenRenderbuffers)"\n"
+".set "GLAPI_PREFIX_STR(GenRenderbuffers)", "GLAPI_PREFIX_STR(GenRenderbuffersEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenerateMipmapEXT))"\n"
+"\t"STUB_ASM_CODE("871")"\n"
+
+".globl "GLAPI_PREFIX_STR(GenerateMipmap)"\n"
+".set "GLAPI_PREFIX_STR(GenerateMipmap)", "GLAPI_PREFIX_STR(GenerateMipmapEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT))"\n"
+"\t"STUB_ASM_CODE("872")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)"\n"
+".set "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)", "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT))"\n"
+"\t"STUB_ASM_CODE("873")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)"\n"
+".set "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)", "GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsFramebufferEXT))"\n"
+"\t"STUB_ASM_CODE("874")"\n"
+
+".globl "GLAPI_PREFIX_STR(IsFramebuffer)"\n"
+".set "GLAPI_PREFIX_STR(IsFramebuffer)", "GLAPI_PREFIX_STR(IsFramebufferEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsRenderbufferEXT))"\n"
+"\t"STUB_ASM_CODE("875")"\n"
+
+".globl "GLAPI_PREFIX_STR(IsRenderbuffer)"\n"
+".set "GLAPI_PREFIX_STR(IsRenderbuffer)", "GLAPI_PREFIX_STR(IsRenderbufferEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageEXT))"\n"
+"\t"STUB_ASM_CODE("876")"\n"
+
+".globl "GLAPI_PREFIX_STR(RenderbufferStorage)"\n"
+".set "GLAPI_PREFIX_STR(RenderbufferStorage)", "GLAPI_PREFIX_STR(RenderbufferStorageEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlitFramebuffer))"\n"
+"\t"STUB_ASM_CODE("877")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragDataLocationEXT))"\n"
+"\t"STUB_ASM_CODE("880")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindFragDataLocation)"\n"
+".set "GLAPI_PREFIX_STR(BindFragDataLocation)", "GLAPI_PREFIX_STR(BindFragDataLocationEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFragDataLocationEXT))"\n"
+"\t"STUB_ASM_CODE("881")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetFragDataLocation)"\n"
+".set "GLAPI_PREFIX_STR(GetFragDataLocation)", "GLAPI_PREFIX_STR(GetFragDataLocationEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformuivEXT))"\n"
+"\t"STUB_ASM_CODE("882")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetUniformuiv)"\n"
+".set "GLAPI_PREFIX_STR(GetUniformuiv)", "GLAPI_PREFIX_STR(GetUniformuivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIivEXT))"\n"
+"\t"STUB_ASM_CODE("883")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribIiv)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribIiv)", "GLAPI_PREFIX_STR(GetVertexAttribIivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIuivEXT))"\n"
+"\t"STUB_ASM_CODE("884")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetVertexAttribIuiv)"\n"
+".set "GLAPI_PREFIX_STR(GetVertexAttribIuiv)", "GLAPI_PREFIX_STR(GetVertexAttribIuivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uiEXT))"\n"
+"\t"STUB_ASM_CODE("885")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform1ui)"\n"
+".set "GLAPI_PREFIX_STR(Uniform1ui)", "GLAPI_PREFIX_STR(Uniform1uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uivEXT))"\n"
+"\t"STUB_ASM_CODE("886")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform1uiv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform1uiv)", "GLAPI_PREFIX_STR(Uniform1uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uiEXT))"\n"
+"\t"STUB_ASM_CODE("887")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform2ui)"\n"
+".set "GLAPI_PREFIX_STR(Uniform2ui)", "GLAPI_PREFIX_STR(Uniform2uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uivEXT))"\n"
+"\t"STUB_ASM_CODE("888")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform2uiv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform2uiv)", "GLAPI_PREFIX_STR(Uniform2uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uiEXT))"\n"
+"\t"STUB_ASM_CODE("889")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform3ui)"\n"
+".set "GLAPI_PREFIX_STR(Uniform3ui)", "GLAPI_PREFIX_STR(Uniform3uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uivEXT))"\n"
+"\t"STUB_ASM_CODE("890")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform3uiv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform3uiv)", "GLAPI_PREFIX_STR(Uniform3uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uiEXT))"\n"
+"\t"STUB_ASM_CODE("891")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform4ui)"\n"
+".set "GLAPI_PREFIX_STR(Uniform4ui)", "GLAPI_PREFIX_STR(Uniform4uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uivEXT))"\n"
+"\t"STUB_ASM_CODE("892")"\n"
+
+".globl "GLAPI_PREFIX_STR(Uniform4uiv)"\n"
+".set "GLAPI_PREFIX_STR(Uniform4uiv)", "GLAPI_PREFIX_STR(Uniform4uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1iEXT))"\n"
+"\t"STUB_ASM_CODE("893")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI1i)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI1i)", "GLAPI_PREFIX_STR(VertexAttribI1iEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1ivEXT))"\n"
+"\t"STUB_ASM_CODE("894")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI1iv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI1iv)", "GLAPI_PREFIX_STR(VertexAttribI1ivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uiEXT))"\n"
+"\t"STUB_ASM_CODE("895")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI1ui)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI1ui)", "GLAPI_PREFIX_STR(VertexAttribI1uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uivEXT))"\n"
+"\t"STUB_ASM_CODE("896")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI1uiv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI1uiv)", "GLAPI_PREFIX_STR(VertexAttribI1uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2iEXT))"\n"
+"\t"STUB_ASM_CODE("897")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI2i)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI2i)", "GLAPI_PREFIX_STR(VertexAttribI2iEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2ivEXT))"\n"
+"\t"STUB_ASM_CODE("898")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI2iv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI2iv)", "GLAPI_PREFIX_STR(VertexAttribI2ivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uiEXT))"\n"
+"\t"STUB_ASM_CODE("899")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI2ui)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI2ui)", "GLAPI_PREFIX_STR(VertexAttribI2uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uivEXT))"\n"
+"\t"STUB_ASM_CODE("900")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI2uiv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI2uiv)", "GLAPI_PREFIX_STR(VertexAttribI2uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3iEXT))"\n"
+"\t"STUB_ASM_CODE("901")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI3i)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI3i)", "GLAPI_PREFIX_STR(VertexAttribI3iEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3ivEXT))"\n"
+"\t"STUB_ASM_CODE("902")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI3iv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI3iv)", "GLAPI_PREFIX_STR(VertexAttribI3ivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uiEXT))"\n"
+"\t"STUB_ASM_CODE("903")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI3ui)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI3ui)", "GLAPI_PREFIX_STR(VertexAttribI3uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uivEXT))"\n"
+"\t"STUB_ASM_CODE("904")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI3uiv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI3uiv)", "GLAPI_PREFIX_STR(VertexAttribI3uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4bvEXT))"\n"
+"\t"STUB_ASM_CODE("905")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4bv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4bv)", "GLAPI_PREFIX_STR(VertexAttribI4bvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4iEXT))"\n"
+"\t"STUB_ASM_CODE("906")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4i)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4i)", "GLAPI_PREFIX_STR(VertexAttribI4iEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ivEXT))"\n"
+"\t"STUB_ASM_CODE("907")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4iv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4iv)", "GLAPI_PREFIX_STR(VertexAttribI4ivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4svEXT))"\n"
+"\t"STUB_ASM_CODE("908")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4sv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4sv)", "GLAPI_PREFIX_STR(VertexAttribI4svEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ubvEXT))"\n"
+"\t"STUB_ASM_CODE("909")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4ubv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4ubv)", "GLAPI_PREFIX_STR(VertexAttribI4ubvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uiEXT))"\n"
+"\t"STUB_ASM_CODE("910")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4ui)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4ui)", "GLAPI_PREFIX_STR(VertexAttribI4uiEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uivEXT))"\n"
+"\t"STUB_ASM_CODE("911")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4uiv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4uiv)", "GLAPI_PREFIX_STR(VertexAttribI4uivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4usvEXT))"\n"
+"\t"STUB_ASM_CODE("912")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribI4usv)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribI4usv)", "GLAPI_PREFIX_STR(VertexAttribI4usvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribIPointerEXT))"\n"
+"\t"STUB_ASM_CODE("913")"\n"
+
+".globl "GLAPI_PREFIX_STR(VertexAttribIPointer)"\n"
+".set "GLAPI_PREFIX_STR(VertexAttribIPointer)", "GLAPI_PREFIX_STR(VertexAttribIPointerEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureLayerEXT))"\n"
+"\t"STUB_ASM_CODE("914")"\n"
+
+".globl "GLAPI_PREFIX_STR(FramebufferTextureLayer)"\n"
+".set "GLAPI_PREFIX_STR(FramebufferTextureLayer)", "GLAPI_PREFIX_STR(FramebufferTextureLayerEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaskIndexedEXT))"\n"
+"\t"STUB_ASM_CODE("915")"\n"
+
+".globl "GLAPI_PREFIX_STR(ColorMaski)"\n"
+".set "GLAPI_PREFIX_STR(ColorMaski)", "GLAPI_PREFIX_STR(ColorMaskIndexedEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableIndexedEXT))"\n"
+"\t"STUB_ASM_CODE("916")"\n"
+
+".globl "GLAPI_PREFIX_STR(Disablei)"\n"
+".set "GLAPI_PREFIX_STR(Disablei)", "GLAPI_PREFIX_STR(DisableIndexedEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableIndexedEXT))"\n"
+"\t"STUB_ASM_CODE("917")"\n"
+
+".globl "GLAPI_PREFIX_STR(Enablei)"\n"
+".set "GLAPI_PREFIX_STR(Enablei)", "GLAPI_PREFIX_STR(EnableIndexedEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanIndexedvEXT))"\n"
+"\t"STUB_ASM_CODE("918")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetBooleani_v)"\n"
+".set "GLAPI_PREFIX_STR(GetBooleani_v)", "GLAPI_PREFIX_STR(GetBooleanIndexedvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerIndexedvEXT))"\n"
+"\t"STUB_ASM_CODE("919")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetIntegeri_v)"\n"
+".set "GLAPI_PREFIX_STR(GetIntegeri_v)", "GLAPI_PREFIX_STR(GetIntegerIndexedvEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabledIndexedEXT))"\n"
+"\t"STUB_ASM_CODE("920")"\n"
+
+".globl "GLAPI_PREFIX_STR(IsEnabledi)"\n"
+".set "GLAPI_PREFIX_STR(IsEnabledi)", "GLAPI_PREFIX_STR(IsEnabledIndexedEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIiEXT))"\n"
+"\t"STUB_ASM_CODE("921")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIuiEXT))"\n"
+"\t"STUB_ASM_CODE("922")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIivEXT))"\n"
+"\t"STUB_ASM_CODE("923")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetTexParameterIiv)"\n"
+".set "GLAPI_PREFIX_STR(GetTexParameterIiv)", "GLAPI_PREFIX_STR(GetTexParameterIivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIuivEXT))"\n"
+"\t"STUB_ASM_CODE("924")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetTexParameterIuiv)"\n"
+".set "GLAPI_PREFIX_STR(GetTexParameterIuiv)", "GLAPI_PREFIX_STR(GetTexParameterIuivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIivEXT))"\n"
+"\t"STUB_ASM_CODE("925")"\n"
+
+".globl "GLAPI_PREFIX_STR(TexParameterIiv)"\n"
+".set "GLAPI_PREFIX_STR(TexParameterIiv)", "GLAPI_PREFIX_STR(TexParameterIivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIuivEXT))"\n"
+"\t"STUB_ASM_CODE("926")"\n"
+
+".globl "GLAPI_PREFIX_STR(TexParameterIuiv)"\n"
+".set "GLAPI_PREFIX_STR(TexParameterIuiv)", "GLAPI_PREFIX_STR(TexParameterIuivEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginConditionalRenderNV))"\n"
+"\t"STUB_ASM_CODE("927")"\n"
+
+".globl "GLAPI_PREFIX_STR(BeginConditionalRender)"\n"
+".set "GLAPI_PREFIX_STR(BeginConditionalRender)", "GLAPI_PREFIX_STR(BeginConditionalRenderNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndConditionalRenderNV))"\n"
+"\t"STUB_ASM_CODE("928")"\n"
+
+".globl "GLAPI_PREFIX_STR(EndConditionalRender)"\n"
+".set "GLAPI_PREFIX_STR(EndConditionalRender)", "GLAPI_PREFIX_STR(EndConditionalRenderNV)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginTransformFeedbackEXT))"\n"
+"\t"STUB_ASM_CODE("929")"\n"
+
+".globl "GLAPI_PREFIX_STR(BeginTransformFeedback)"\n"
+".set "GLAPI_PREFIX_STR(BeginTransformFeedback)", "GLAPI_PREFIX_STR(BeginTransformFeedbackEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferBaseEXT))"\n"
+"\t"STUB_ASM_CODE("930")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindBufferBase)"\n"
+".set "GLAPI_PREFIX_STR(BindBufferBase)", "GLAPI_PREFIX_STR(BindBufferBaseEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferOffsetEXT))"\n"
+"\t"STUB_ASM_CODE("931")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferRangeEXT))"\n"
+"\t"STUB_ASM_CODE("932")"\n"
+
+".globl "GLAPI_PREFIX_STR(BindBufferRange)"\n"
+".set "GLAPI_PREFIX_STR(BindBufferRange)", "GLAPI_PREFIX_STR(BindBufferRangeEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndTransformFeedbackEXT))"\n"
+"\t"STUB_ASM_CODE("933")"\n"
+
+".globl "GLAPI_PREFIX_STR(EndTransformFeedback)"\n"
+".set "GLAPI_PREFIX_STR(EndTransformFeedback)", "GLAPI_PREFIX_STR(EndTransformFeedbackEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT))"\n"
+"\t"STUB_ASM_CODE("934")"\n"
+
+".globl "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)"\n"
+".set "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)", "GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT))"\n"
+"\t"STUB_ASM_CODE("935")"\n"
+
+".globl "GLAPI_PREFIX_STR(TransformFeedbackVaryings)"\n"
+".set "GLAPI_PREFIX_STR(TransformFeedbackVaryings)", "GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProvokingVertexEXT))"\n"
+"\t"STUB_ASM_CODE("936")"\n"
+
+".globl "GLAPI_PREFIX_STR(ProvokingVertex)"\n"
+".set "GLAPI_PREFIX_STR(ProvokingVertex)", "GLAPI_PREFIX_STR(ProvokingVertexEXT)"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivAPPLE))"\n"
+"\t"STUB_ASM_CODE("939")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectPurgeableAPPLE))"\n"
+"\t"STUB_ASM_CODE("940")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectUnpurgeableAPPLE))"\n"
+"\t"STUB_ASM_CODE("941")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveProgramEXT))"\n"
+"\t"STUB_ASM_CODE("942")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderProgramEXT))"\n"
+"\t"STUB_ASM_CODE("943")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseShaderProgramEXT))"\n"
+"\t"STUB_ASM_CODE("944")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n"
+"\t"STUB_ASM_CODE("945")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetRenderbufferStorageOES))"\n"
+"\t"STUB_ASM_CODE("951")"\n"
+
+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetTexture2DOES))"\n"
+"\t"STUB_ASM_CODE("952")"\n"
+
+);
+#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
+#endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */
diff --git a/mesalib/src/mapi/glapi/glapi_sparc.S b/mesalib/src/mapi/glapi/glapi_sparc.S index 767189805..c67027cb6 100644 --- a/mesalib/src/mapi/glapi/glapi_sparc.S +++ b/mesalib/src/mapi/glapi/glapi_sparc.S @@ -1,1521 +1,1522 @@ -/* DO NOT EDIT - This file generated automatically by gl_SPARC_asm.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#ifdef __arch64__ -#define GL_OFF(N) ((N) * 8) -#define GL_LL ldx -#define GL_TIE_LD(SYM) %tie_ldx(SYM) -#define GL_STACK_SIZE 128 -#else -#define GL_OFF(N) ((N) * 4) -#define GL_LL ld -#define GL_TIE_LD(SYM) %tie_ld(SYM) -#define GL_STACK_SIZE 64 -#endif - -#define GLOBL_FN(x) .globl x ; .type x, @function -#define HIDDEN(x) .hidden x - - .register %g2, #scratch - .register %g3, #scratch - - .text - - GLOBL_FN(__glapi_sparc_icache_flush) - HIDDEN(__glapi_sparc_icache_flush) - .type __glapi_sparc_icache_flush, @function -__glapi_sparc_icache_flush: /* %o0 = insn_addr */ - flush %o0 - retl - nop - - .align 32 - - .type __glapi_sparc_get_pc, @function -__glapi_sparc_get_pc: - retl - add %o7, %g2, %g2 - .size __glapi_sparc_get_pc, .-__glapi_sparc_get_pc - -#ifdef GLX_USE_TLS - - GLOBL_FN(__glapi_sparc_get_dispatch) - HIDDEN(__glapi_sparc_get_dispatch) -__glapi_sparc_get_dispatch: - mov %o7, %g1 - sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 - call __glapi_sparc_get_pc - add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 - mov %g1, %o7 - sethi %tie_hi22(_glapi_tls_Dispatch), %g1 - add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1 - GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch) - retl - mov %g2, %o0 - - .data - .align 32 - - /* --> sethi %hi(_glapi_tls_Dispatch), %g1 */ - /* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */ - GLOBL_FN(__glapi_sparc_tls_stub) - HIDDEN(__glapi_sparc_tls_stub) -__glapi_sparc_tls_stub: /* Call offset in %g3 */ - mov %o7, %g1 - sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 - call __glapi_sparc_get_pc - add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 - mov %g1, %o7 - srl %g3, 10, %g3 - sethi %tie_hi22(_glapi_tls_Dispatch), %g1 - add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1 - GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch) - GL_LL [%g7+%g2], %g1 - GL_LL [%g1 + %g3], %g1 - jmp %g1 - nop - .size __glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub - -#define GL_STUB(fn, off) \ - GLOBL_FN(fn); \ -fn: ba __glapi_sparc_tls_stub; \ - sethi GL_OFF(off), %g3; \ - .size fn,.-fn; - -#elif defined(PTHREADS) - - /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */ - /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */ - /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */ - /* 64-bit 0x0c --> sllx %g1, 32, %g1 */ - /* 64-bit 0x10 --> add %g1, %g2, %g1 */ - /* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */ - - /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */ - /* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ - - .data - .align 32 - - GLOBL_FN(__glapi_sparc_pthread_stub) - HIDDEN(__glapi_sparc_pthread_stub) -__glapi_sparc_pthread_stub: /* Call offset in %g3 */ - mov %o7, %g1 - sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 - call __glapi_sparc_get_pc - add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 - mov %g1, %o7 - sethi %hi(_glapi_Dispatch), %g1 - or %g1, %lo(_glapi_Dispatch), %g1 - srl %g3, 10, %g3 - GL_LL [%g2+%g1], %g2 - GL_LL [%g2], %g1 - cmp %g1, 0 - be 2f - nop -1: GL_LL [%g1 + %g3], %g1 - jmp %g1 - nop -2: save %sp, GL_STACK_SIZE, %sp - mov %g3, %l0 - call _glapi_get_dispatch - nop - mov %o0, %g1 - mov %l0, %g3 - ba 1b - restore %g0, %g0, %g0 - .size __glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub - -#define GL_STUB(fn, off) \ - GLOBL_FN(fn); \ -fn: ba __glapi_sparc_pthread_stub; \ - sethi GL_OFF(off), %g3; \ - .size fn,.-fn; - -#else /* Non-threaded version. */ - - .type __glapi_sparc_nothread_stub, @function -__glapi_sparc_nothread_stub: /* Call offset in %g3 */ - mov %o7, %g1 - sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 - call __glapi_sparc_get_pc - add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 - mov %g1, %o7 - srl %g3, 10, %g3 - sethi %hi(_glapi_Dispatch), %g1 - or %g1, %lo(_glapi_Dispatch), %g1 - GL_LL [%g2+%g1], %g2 - GL_LL [%g2], %g1 - GL_LL [%g1 + %g3], %g1 - jmp %g1 - nop - .size __glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub - -#define GL_STUB(fn, off) \ - GLOBL_FN(fn); \ -fn: ba __glapi_sparc_nothread_stub; \ - sethi GL_OFF(off), %g3; \ - .size fn,.-fn; - -#endif - -#define GL_STUB_ALIAS(fn, alias) \ - .globl fn; \ - .set fn, alias - - .text - .align 32 - - .globl gl_dispatch_functions_start - HIDDEN(gl_dispatch_functions_start) -gl_dispatch_functions_start: - - GL_STUB(glNewList, 0) - GL_STUB(glEndList, 1) - GL_STUB(glCallList, 2) - GL_STUB(glCallLists, 3) - GL_STUB(glDeleteLists, 4) - GL_STUB(glGenLists, 5) - GL_STUB(glListBase, 6) - GL_STUB(glBegin, 7) - GL_STUB(glBitmap, 8) - GL_STUB(glColor3b, 9) - GL_STUB(glColor3bv, 10) - GL_STUB(glColor3d, 11) - GL_STUB(glColor3dv, 12) - GL_STUB(glColor3f, 13) - GL_STUB(glColor3fv, 14) - GL_STUB(glColor3i, 15) - GL_STUB(glColor3iv, 16) - GL_STUB(glColor3s, 17) - GL_STUB(glColor3sv, 18) - GL_STUB(glColor3ub, 19) - GL_STUB(glColor3ubv, 20) - GL_STUB(glColor3ui, 21) - GL_STUB(glColor3uiv, 22) - GL_STUB(glColor3us, 23) - GL_STUB(glColor3usv, 24) - GL_STUB(glColor4b, 25) - GL_STUB(glColor4bv, 26) - GL_STUB(glColor4d, 27) - GL_STUB(glColor4dv, 28) - GL_STUB(glColor4f, 29) - GL_STUB(glColor4fv, 30) - GL_STUB(glColor4i, 31) - GL_STUB(glColor4iv, 32) - GL_STUB(glColor4s, 33) - GL_STUB(glColor4sv, 34) - GL_STUB(glColor4ub, 35) - GL_STUB(glColor4ubv, 36) - GL_STUB(glColor4ui, 37) - GL_STUB(glColor4uiv, 38) - GL_STUB(glColor4us, 39) - GL_STUB(glColor4usv, 40) - GL_STUB(glEdgeFlag, 41) - GL_STUB(glEdgeFlagv, 42) - GL_STUB(glEnd, 43) - GL_STUB(glIndexd, 44) - GL_STUB(glIndexdv, 45) - GL_STUB(glIndexf, 46) - GL_STUB(glIndexfv, 47) - GL_STUB(glIndexi, 48) - GL_STUB(glIndexiv, 49) - GL_STUB(glIndexs, 50) - GL_STUB(glIndexsv, 51) - GL_STUB(glNormal3b, 52) - GL_STUB(glNormal3bv, 53) - GL_STUB(glNormal3d, 54) - GL_STUB(glNormal3dv, 55) - GL_STUB(glNormal3f, 56) - GL_STUB(glNormal3fv, 57) - GL_STUB(glNormal3i, 58) - GL_STUB(glNormal3iv, 59) - GL_STUB(glNormal3s, 60) - GL_STUB(glNormal3sv, 61) - GL_STUB(glRasterPos2d, 62) - GL_STUB(glRasterPos2dv, 63) - GL_STUB(glRasterPos2f, 64) - GL_STUB(glRasterPos2fv, 65) - GL_STUB(glRasterPos2i, 66) - GL_STUB(glRasterPos2iv, 67) - GL_STUB(glRasterPos2s, 68) - GL_STUB(glRasterPos2sv, 69) - GL_STUB(glRasterPos3d, 70) - GL_STUB(glRasterPos3dv, 71) - GL_STUB(glRasterPos3f, 72) - GL_STUB(glRasterPos3fv, 73) - GL_STUB(glRasterPos3i, 74) - GL_STUB(glRasterPos3iv, 75) - GL_STUB(glRasterPos3s, 76) - GL_STUB(glRasterPos3sv, 77) - GL_STUB(glRasterPos4d, 78) - GL_STUB(glRasterPos4dv, 79) - GL_STUB(glRasterPos4f, 80) - GL_STUB(glRasterPos4fv, 81) - GL_STUB(glRasterPos4i, 82) - GL_STUB(glRasterPos4iv, 83) - GL_STUB(glRasterPos4s, 84) - GL_STUB(glRasterPos4sv, 85) - GL_STUB(glRectd, 86) - GL_STUB(glRectdv, 87) - GL_STUB(glRectf, 88) - GL_STUB(glRectfv, 89) - GL_STUB(glRecti, 90) - GL_STUB(glRectiv, 91) - GL_STUB(glRects, 92) - GL_STUB(glRectsv, 93) - GL_STUB(glTexCoord1d, 94) - GL_STUB(glTexCoord1dv, 95) - GL_STUB(glTexCoord1f, 96) - GL_STUB(glTexCoord1fv, 97) - GL_STUB(glTexCoord1i, 98) - GL_STUB(glTexCoord1iv, 99) - GL_STUB(glTexCoord1s, 100) - GL_STUB(glTexCoord1sv, 101) - GL_STUB(glTexCoord2d, 102) - GL_STUB(glTexCoord2dv, 103) - GL_STUB(glTexCoord2f, 104) - GL_STUB(glTexCoord2fv, 105) - GL_STUB(glTexCoord2i, 106) - GL_STUB(glTexCoord2iv, 107) - GL_STUB(glTexCoord2s, 108) - GL_STUB(glTexCoord2sv, 109) - GL_STUB(glTexCoord3d, 110) - GL_STUB(glTexCoord3dv, 111) - GL_STUB(glTexCoord3f, 112) - GL_STUB(glTexCoord3fv, 113) - GL_STUB(glTexCoord3i, 114) - GL_STUB(glTexCoord3iv, 115) - GL_STUB(glTexCoord3s, 116) - GL_STUB(glTexCoord3sv, 117) - GL_STUB(glTexCoord4d, 118) - GL_STUB(glTexCoord4dv, 119) - GL_STUB(glTexCoord4f, 120) - GL_STUB(glTexCoord4fv, 121) - GL_STUB(glTexCoord4i, 122) - GL_STUB(glTexCoord4iv, 123) - GL_STUB(glTexCoord4s, 124) - GL_STUB(glTexCoord4sv, 125) - GL_STUB(glVertex2d, 126) - GL_STUB(glVertex2dv, 127) - GL_STUB(glVertex2f, 128) - GL_STUB(glVertex2fv, 129) - GL_STUB(glVertex2i, 130) - GL_STUB(glVertex2iv, 131) - GL_STUB(glVertex2s, 132) - GL_STUB(glVertex2sv, 133) - GL_STUB(glVertex3d, 134) - GL_STUB(glVertex3dv, 135) - GL_STUB(glVertex3f, 136) - GL_STUB(glVertex3fv, 137) - GL_STUB(glVertex3i, 138) - GL_STUB(glVertex3iv, 139) - GL_STUB(glVertex3s, 140) - GL_STUB(glVertex3sv, 141) - GL_STUB(glVertex4d, 142) - GL_STUB(glVertex4dv, 143) - GL_STUB(glVertex4f, 144) - GL_STUB(glVertex4fv, 145) - GL_STUB(glVertex4i, 146) - GL_STUB(glVertex4iv, 147) - GL_STUB(glVertex4s, 148) - GL_STUB(glVertex4sv, 149) - GL_STUB(glClipPlane, 150) - GL_STUB(glColorMaterial, 151) - GL_STUB(glCullFace, 152) - GL_STUB(glFogf, 153) - GL_STUB(glFogfv, 154) - GL_STUB(glFogi, 155) - GL_STUB(glFogiv, 156) - GL_STUB(glFrontFace, 157) - GL_STUB(glHint, 158) - GL_STUB(glLightf, 159) - GL_STUB(glLightfv, 160) - GL_STUB(glLighti, 161) - GL_STUB(glLightiv, 162) - GL_STUB(glLightModelf, 163) - GL_STUB(glLightModelfv, 164) - GL_STUB(glLightModeli, 165) - GL_STUB(glLightModeliv, 166) - GL_STUB(glLineStipple, 167) - GL_STUB(glLineWidth, 168) - GL_STUB(glMaterialf, 169) - GL_STUB(glMaterialfv, 170) - GL_STUB(glMateriali, 171) - GL_STUB(glMaterialiv, 172) - GL_STUB(glPointSize, 173) - GL_STUB(glPolygonMode, 174) - GL_STUB(glPolygonStipple, 175) - GL_STUB(glScissor, 176) - GL_STUB(glShadeModel, 177) - GL_STUB(glTexParameterf, 178) - GL_STUB(glTexParameterfv, 179) - GL_STUB(glTexParameteri, 180) - GL_STUB(glTexParameteriv, 181) - GL_STUB(glTexImage1D, 182) - GL_STUB(glTexImage2D, 183) - GL_STUB(glTexEnvf, 184) - GL_STUB(glTexEnvfv, 185) - GL_STUB(glTexEnvi, 186) - GL_STUB(glTexEnviv, 187) - GL_STUB(glTexGend, 188) - GL_STUB(glTexGendv, 189) - GL_STUB(glTexGenf, 190) - GL_STUB(glTexGenfv, 191) - GL_STUB(glTexGeni, 192) - GL_STUB(glTexGeniv, 193) - GL_STUB(glFeedbackBuffer, 194) - GL_STUB(glSelectBuffer, 195) - GL_STUB(glRenderMode, 196) - GL_STUB(glInitNames, 197) - GL_STUB(glLoadName, 198) - GL_STUB(glPassThrough, 199) - GL_STUB(glPopName, 200) - GL_STUB(glPushName, 201) - GL_STUB(glDrawBuffer, 202) - GL_STUB(glClear, 203) - GL_STUB(glClearAccum, 204) - GL_STUB(glClearIndex, 205) - GL_STUB(glClearColor, 206) - GL_STUB(glClearStencil, 207) - GL_STUB(glClearDepth, 208) - GL_STUB(glStencilMask, 209) - GL_STUB(glColorMask, 210) - GL_STUB(glDepthMask, 211) - GL_STUB(glIndexMask, 212) - GL_STUB(glAccum, 213) - GL_STUB(glDisable, 214) - GL_STUB(glEnable, 215) - GL_STUB(glFinish, 216) - GL_STUB(glFlush, 217) - GL_STUB(glPopAttrib, 218) - GL_STUB(glPushAttrib, 219) - GL_STUB(glMap1d, 220) - GL_STUB(glMap1f, 221) - GL_STUB(glMap2d, 222) - GL_STUB(glMap2f, 223) - GL_STUB(glMapGrid1d, 224) - GL_STUB(glMapGrid1f, 225) - GL_STUB(glMapGrid2d, 226) - GL_STUB(glMapGrid2f, 227) - GL_STUB(glEvalCoord1d, 228) - GL_STUB(glEvalCoord1dv, 229) - GL_STUB(glEvalCoord1f, 230) - GL_STUB(glEvalCoord1fv, 231) - GL_STUB(glEvalCoord2d, 232) - GL_STUB(glEvalCoord2dv, 233) - GL_STUB(glEvalCoord2f, 234) - GL_STUB(glEvalCoord2fv, 235) - GL_STUB(glEvalMesh1, 236) - GL_STUB(glEvalPoint1, 237) - GL_STUB(glEvalMesh2, 238) - GL_STUB(glEvalPoint2, 239) - GL_STUB(glAlphaFunc, 240) - GL_STUB(glBlendFunc, 241) - GL_STUB(glLogicOp, 242) - GL_STUB(glStencilFunc, 243) - GL_STUB(glStencilOp, 244) - GL_STUB(glDepthFunc, 245) - GL_STUB(glPixelZoom, 246) - GL_STUB(glPixelTransferf, 247) - GL_STUB(glPixelTransferi, 248) - GL_STUB(glPixelStoref, 249) - GL_STUB(glPixelStorei, 250) - GL_STUB(glPixelMapfv, 251) - GL_STUB(glPixelMapuiv, 252) - GL_STUB(glPixelMapusv, 253) - GL_STUB(glReadBuffer, 254) - GL_STUB(glCopyPixels, 255) - GL_STUB(glReadPixels, 256) - GL_STUB(glDrawPixels, 257) - GL_STUB(glGetBooleanv, 258) - GL_STUB(glGetClipPlane, 259) - GL_STUB(glGetDoublev, 260) - GL_STUB(glGetError, 261) - GL_STUB(glGetFloatv, 262) - GL_STUB(glGetIntegerv, 263) - GL_STUB(glGetLightfv, 264) - GL_STUB(glGetLightiv, 265) - GL_STUB(glGetMapdv, 266) - GL_STUB(glGetMapfv, 267) - GL_STUB(glGetMapiv, 268) - GL_STUB(glGetMaterialfv, 269) - GL_STUB(glGetMaterialiv, 270) - GL_STUB(glGetPixelMapfv, 271) - GL_STUB(glGetPixelMapuiv, 272) - GL_STUB(glGetPixelMapusv, 273) - GL_STUB(glGetPolygonStipple, 274) - GL_STUB(glGetString, 275) - GL_STUB(glGetTexEnvfv, 276) - GL_STUB(glGetTexEnviv, 277) - GL_STUB(glGetTexGendv, 278) - GL_STUB(glGetTexGenfv, 279) - GL_STUB(glGetTexGeniv, 280) - GL_STUB(glGetTexImage, 281) - GL_STUB(glGetTexParameterfv, 282) - GL_STUB(glGetTexParameteriv, 283) - GL_STUB(glGetTexLevelParameterfv, 284) - GL_STUB(glGetTexLevelParameteriv, 285) - GL_STUB(glIsEnabled, 286) - GL_STUB(glIsList, 287) - GL_STUB(glDepthRange, 288) - GL_STUB(glFrustum, 289) - GL_STUB(glLoadIdentity, 290) - GL_STUB(glLoadMatrixf, 291) - GL_STUB(glLoadMatrixd, 292) - GL_STUB(glMatrixMode, 293) - GL_STUB(glMultMatrixf, 294) - GL_STUB(glMultMatrixd, 295) - GL_STUB(glOrtho, 296) - GL_STUB(glPopMatrix, 297) - GL_STUB(glPushMatrix, 298) - GL_STUB(glRotated, 299) - GL_STUB(glRotatef, 300) - GL_STUB(glScaled, 301) - GL_STUB(glScalef, 302) - GL_STUB(glTranslated, 303) - GL_STUB(glTranslatef, 304) - GL_STUB(glViewport, 305) - GL_STUB(glArrayElement, 306) - GL_STUB(glBindTexture, 307) - GL_STUB(glColorPointer, 308) - GL_STUB(glDisableClientState, 309) - GL_STUB(glDrawArrays, 310) - GL_STUB(glDrawElements, 311) - GL_STUB(glEdgeFlagPointer, 312) - GL_STUB(glEnableClientState, 313) - GL_STUB(glIndexPointer, 314) - GL_STUB(glIndexub, 315) - GL_STUB(glIndexubv, 316) - GL_STUB(glInterleavedArrays, 317) - GL_STUB(glNormalPointer, 318) - GL_STUB(glPolygonOffset, 319) - GL_STUB(glTexCoordPointer, 320) - GL_STUB(glVertexPointer, 321) - GL_STUB(glAreTexturesResident, 322) - GL_STUB(glCopyTexImage1D, 323) - GL_STUB(glCopyTexImage2D, 324) - GL_STUB(glCopyTexSubImage1D, 325) - GL_STUB(glCopyTexSubImage2D, 326) - GL_STUB(glDeleteTextures, 327) - GL_STUB(glGenTextures, 328) - GL_STUB(glGetPointerv, 329) - GL_STUB(glIsTexture, 330) - GL_STUB(glPrioritizeTextures, 331) - GL_STUB(glTexSubImage1D, 332) - GL_STUB(glTexSubImage2D, 333) - GL_STUB(glPopClientAttrib, 334) - GL_STUB(glPushClientAttrib, 335) - GL_STUB(glBlendColor, 336) - GL_STUB(glBlendEquation, 337) - GL_STUB(glDrawRangeElements, 338) - GL_STUB(glColorTable, 339) - GL_STUB(glColorTableParameterfv, 340) - GL_STUB(glColorTableParameteriv, 341) - GL_STUB(glCopyColorTable, 342) - GL_STUB(glGetColorTable, 343) - GL_STUB(glGetColorTableParameterfv, 344) - GL_STUB(glGetColorTableParameteriv, 345) - GL_STUB(glColorSubTable, 346) - GL_STUB(glCopyColorSubTable, 347) - GL_STUB(glConvolutionFilter1D, 348) - GL_STUB(glConvolutionFilter2D, 349) - GL_STUB(glConvolutionParameterf, 350) - GL_STUB(glConvolutionParameterfv, 351) - GL_STUB(glConvolutionParameteri, 352) - GL_STUB(glConvolutionParameteriv, 353) - GL_STUB(glCopyConvolutionFilter1D, 354) - GL_STUB(glCopyConvolutionFilter2D, 355) - GL_STUB(glGetConvolutionFilter, 356) - GL_STUB(glGetConvolutionParameterfv, 357) - GL_STUB(glGetConvolutionParameteriv, 358) - GL_STUB(glGetSeparableFilter, 359) - GL_STUB(glSeparableFilter2D, 360) - GL_STUB(glGetHistogram, 361) - GL_STUB(glGetHistogramParameterfv, 362) - GL_STUB(glGetHistogramParameteriv, 363) - GL_STUB(glGetMinmax, 364) - GL_STUB(glGetMinmaxParameterfv, 365) - GL_STUB(glGetMinmaxParameteriv, 366) - GL_STUB(glHistogram, 367) - GL_STUB(glMinmax, 368) - GL_STUB(glResetHistogram, 369) - GL_STUB(glResetMinmax, 370) - GL_STUB(glTexImage3D, 371) - GL_STUB(glTexSubImage3D, 372) - GL_STUB(glCopyTexSubImage3D, 373) - GL_STUB(glActiveTextureARB, 374) - GL_STUB(glClientActiveTextureARB, 375) - GL_STUB(glMultiTexCoord1dARB, 376) - GL_STUB(glMultiTexCoord1dvARB, 377) - GL_STUB(glMultiTexCoord1fARB, 378) - GL_STUB(glMultiTexCoord1fvARB, 379) - GL_STUB(glMultiTexCoord1iARB, 380) - GL_STUB(glMultiTexCoord1ivARB, 381) - GL_STUB(glMultiTexCoord1sARB, 382) - GL_STUB(glMultiTexCoord1svARB, 383) - GL_STUB(glMultiTexCoord2dARB, 384) - GL_STUB(glMultiTexCoord2dvARB, 385) - GL_STUB(glMultiTexCoord2fARB, 386) - GL_STUB(glMultiTexCoord2fvARB, 387) - GL_STUB(glMultiTexCoord2iARB, 388) - GL_STUB(glMultiTexCoord2ivARB, 389) - GL_STUB(glMultiTexCoord2sARB, 390) - GL_STUB(glMultiTexCoord2svARB, 391) - GL_STUB(glMultiTexCoord3dARB, 392) - GL_STUB(glMultiTexCoord3dvARB, 393) - GL_STUB(glMultiTexCoord3fARB, 394) - GL_STUB(glMultiTexCoord3fvARB, 395) - GL_STUB(glMultiTexCoord3iARB, 396) - GL_STUB(glMultiTexCoord3ivARB, 397) - GL_STUB(glMultiTexCoord3sARB, 398) - GL_STUB(glMultiTexCoord3svARB, 399) - GL_STUB(glMultiTexCoord4dARB, 400) - GL_STUB(glMultiTexCoord4dvARB, 401) - GL_STUB(glMultiTexCoord4fARB, 402) - GL_STUB(glMultiTexCoord4fvARB, 403) - GL_STUB(glMultiTexCoord4iARB, 404) - GL_STUB(glMultiTexCoord4ivARB, 405) - GL_STUB(glMultiTexCoord4sARB, 406) - GL_STUB(glMultiTexCoord4svARB, 407) - GL_STUB(glAttachShader, 408) - GL_STUB(glCreateProgram, 409) - GL_STUB(glCreateShader, 410) - GL_STUB(glDeleteProgram, 411) - GL_STUB(glDeleteShader, 412) - GL_STUB(glDetachShader, 413) - GL_STUB(glGetAttachedShaders, 414) - GL_STUB(glGetProgramInfoLog, 415) - GL_STUB(glGetProgramiv, 416) - GL_STUB(glGetShaderInfoLog, 417) - GL_STUB(glGetShaderiv, 418) - GL_STUB(glIsProgram, 419) - GL_STUB(glIsShader, 420) - GL_STUB(glStencilFuncSeparate, 421) - GL_STUB(glStencilMaskSeparate, 422) - GL_STUB(glStencilOpSeparate, 423) - GL_STUB(glUniformMatrix2x3fv, 424) - GL_STUB(glUniformMatrix2x4fv, 425) - GL_STUB(glUniformMatrix3x2fv, 426) - GL_STUB(glUniformMatrix3x4fv, 427) - GL_STUB(glUniformMatrix4x2fv, 428) - GL_STUB(glUniformMatrix4x3fv, 429) - GL_STUB(glClampColor, 430) - GL_STUB(glClearBufferfi, 431) - GL_STUB(glClearBufferfv, 432) - GL_STUB(glClearBufferiv, 433) - GL_STUB(glClearBufferuiv, 434) - GL_STUB(glGetStringi, 435) - GL_STUB(glTexBuffer, 436) - GL_STUB(glFramebufferTexture, 437) - GL_STUB(glGetBufferParameteri64v, 438) - GL_STUB(glGetInteger64i_v, 439) - GL_STUB(glVertexAttribDivisor, 440) - GL_STUB(glLoadTransposeMatrixdARB, 441) - GL_STUB(glLoadTransposeMatrixfARB, 442) - GL_STUB(glMultTransposeMatrixdARB, 443) - GL_STUB(glMultTransposeMatrixfARB, 444) - GL_STUB(glSampleCoverageARB, 445) - GL_STUB(glCompressedTexImage1DARB, 446) - GL_STUB(glCompressedTexImage2DARB, 447) - GL_STUB(glCompressedTexImage3DARB, 448) - GL_STUB(glCompressedTexSubImage1DARB, 449) - GL_STUB(glCompressedTexSubImage2DARB, 450) - GL_STUB(glCompressedTexSubImage3DARB, 451) - GL_STUB(glGetCompressedTexImageARB, 452) - GL_STUB(glDisableVertexAttribArrayARB, 453) - GL_STUB(glEnableVertexAttribArrayARB, 454) - GL_STUB(glGetProgramEnvParameterdvARB, 455) - GL_STUB(glGetProgramEnvParameterfvARB, 456) - GL_STUB(glGetProgramLocalParameterdvARB, 457) - GL_STUB(glGetProgramLocalParameterfvARB, 458) - GL_STUB(glGetProgramStringARB, 459) - GL_STUB(glGetProgramivARB, 460) - GL_STUB(glGetVertexAttribdvARB, 461) - GL_STUB(glGetVertexAttribfvARB, 462) - GL_STUB(glGetVertexAttribivARB, 463) - GL_STUB(glProgramEnvParameter4dARB, 464) - GL_STUB(glProgramEnvParameter4dvARB, 465) - GL_STUB(glProgramEnvParameter4fARB, 466) - GL_STUB(glProgramEnvParameter4fvARB, 467) - GL_STUB(glProgramLocalParameter4dARB, 468) - GL_STUB(glProgramLocalParameter4dvARB, 469) - GL_STUB(glProgramLocalParameter4fARB, 470) - GL_STUB(glProgramLocalParameter4fvARB, 471) - GL_STUB(glProgramStringARB, 472) - GL_STUB(glVertexAttrib1dARB, 473) - GL_STUB(glVertexAttrib1dvARB, 474) - GL_STUB(glVertexAttrib1fARB, 475) - GL_STUB(glVertexAttrib1fvARB, 476) - GL_STUB(glVertexAttrib1sARB, 477) - GL_STUB(glVertexAttrib1svARB, 478) - GL_STUB(glVertexAttrib2dARB, 479) - GL_STUB(glVertexAttrib2dvARB, 480) - GL_STUB(glVertexAttrib2fARB, 481) - GL_STUB(glVertexAttrib2fvARB, 482) - GL_STUB(glVertexAttrib2sARB, 483) - GL_STUB(glVertexAttrib2svARB, 484) - GL_STUB(glVertexAttrib3dARB, 485) - GL_STUB(glVertexAttrib3dvARB, 486) - GL_STUB(glVertexAttrib3fARB, 487) - GL_STUB(glVertexAttrib3fvARB, 488) - GL_STUB(glVertexAttrib3sARB, 489) - GL_STUB(glVertexAttrib3svARB, 490) - GL_STUB(glVertexAttrib4NbvARB, 491) - GL_STUB(glVertexAttrib4NivARB, 492) - GL_STUB(glVertexAttrib4NsvARB, 493) - GL_STUB(glVertexAttrib4NubARB, 494) - GL_STUB(glVertexAttrib4NubvARB, 495) - GL_STUB(glVertexAttrib4NuivARB, 496) - GL_STUB(glVertexAttrib4NusvARB, 497) - GL_STUB(glVertexAttrib4bvARB, 498) - GL_STUB(glVertexAttrib4dARB, 499) - GL_STUB(glVertexAttrib4dvARB, 500) - GL_STUB(glVertexAttrib4fARB, 501) - GL_STUB(glVertexAttrib4fvARB, 502) - GL_STUB(glVertexAttrib4ivARB, 503) - GL_STUB(glVertexAttrib4sARB, 504) - GL_STUB(glVertexAttrib4svARB, 505) - GL_STUB(glVertexAttrib4ubvARB, 506) - GL_STUB(glVertexAttrib4uivARB, 507) - GL_STUB(glVertexAttrib4usvARB, 508) - GL_STUB(glVertexAttribPointerARB, 509) - GL_STUB(glBindBufferARB, 510) - GL_STUB(glBufferDataARB, 511) - GL_STUB(glBufferSubDataARB, 512) - GL_STUB(glDeleteBuffersARB, 513) - GL_STUB(glGenBuffersARB, 514) - GL_STUB(glGetBufferParameterivARB, 515) - GL_STUB(glGetBufferPointervARB, 516) - GL_STUB(glGetBufferSubDataARB, 517) - GL_STUB(glIsBufferARB, 518) - GL_STUB(glMapBufferARB, 519) - GL_STUB(glUnmapBufferARB, 520) - GL_STUB(glBeginQueryARB, 521) - GL_STUB(glDeleteQueriesARB, 522) - GL_STUB(glEndQueryARB, 523) - GL_STUB(glGenQueriesARB, 524) - GL_STUB(glGetQueryObjectivARB, 525) - GL_STUB(glGetQueryObjectuivARB, 526) - GL_STUB(glGetQueryivARB, 527) - GL_STUB(glIsQueryARB, 528) - GL_STUB(glAttachObjectARB, 529) - GL_STUB(glCompileShaderARB, 530) - GL_STUB(glCreateProgramObjectARB, 531) - GL_STUB(glCreateShaderObjectARB, 532) - GL_STUB(glDeleteObjectARB, 533) - GL_STUB(glDetachObjectARB, 534) - GL_STUB(glGetActiveUniformARB, 535) - GL_STUB(glGetAttachedObjectsARB, 536) - GL_STUB(glGetHandleARB, 537) - GL_STUB(glGetInfoLogARB, 538) - GL_STUB(glGetObjectParameterfvARB, 539) - GL_STUB(glGetObjectParameterivARB, 540) - GL_STUB(glGetShaderSourceARB, 541) - GL_STUB(glGetUniformLocationARB, 542) - GL_STUB(glGetUniformfvARB, 543) - GL_STUB(glGetUniformivARB, 544) - GL_STUB(glLinkProgramARB, 545) - GL_STUB(glShaderSourceARB, 546) - GL_STUB(glUniform1fARB, 547) - GL_STUB(glUniform1fvARB, 548) - GL_STUB(glUniform1iARB, 549) - GL_STUB(glUniform1ivARB, 550) - GL_STUB(glUniform2fARB, 551) - GL_STUB(glUniform2fvARB, 552) - GL_STUB(glUniform2iARB, 553) - GL_STUB(glUniform2ivARB, 554) - GL_STUB(glUniform3fARB, 555) - GL_STUB(glUniform3fvARB, 556) - GL_STUB(glUniform3iARB, 557) - GL_STUB(glUniform3ivARB, 558) - GL_STUB(glUniform4fARB, 559) - GL_STUB(glUniform4fvARB, 560) - GL_STUB(glUniform4iARB, 561) - GL_STUB(glUniform4ivARB, 562) - GL_STUB(glUniformMatrix2fvARB, 563) - GL_STUB(glUniformMatrix3fvARB, 564) - GL_STUB(glUniformMatrix4fvARB, 565) - GL_STUB(glUseProgramObjectARB, 566) - GL_STUB(glValidateProgramARB, 567) - GL_STUB(glBindAttribLocationARB, 568) - GL_STUB(glGetActiveAttribARB, 569) - GL_STUB(glGetAttribLocationARB, 570) - GL_STUB(glDrawBuffersARB, 571) - GL_STUB(glClampColorARB, 572) - GL_STUB(glDrawArraysInstancedARB, 573) - GL_STUB(glDrawElementsInstancedARB, 574) - GL_STUB(glRenderbufferStorageMultisample, 575) - GL_STUB(glFramebufferTextureARB, 576) - GL_STUB(glFramebufferTextureFaceARB, 577) - GL_STUB(glProgramParameteriARB, 578) - GL_STUB(glVertexAttribDivisorARB, 579) - GL_STUB(glFlushMappedBufferRange, 580) - GL_STUB(glMapBufferRange, 581) - GL_STUB(glBindVertexArray, 582) - GL_STUB(glGenVertexArrays, 583) - GL_STUB(glCopyBufferSubData, 584) - GL_STUB(glClientWaitSync, 585) - GL_STUB(glDeleteSync, 586) - GL_STUB(glFenceSync, 587) - GL_STUB(glGetInteger64v, 588) - GL_STUB(glGetSynciv, 589) - GL_STUB(glIsSync, 590) - GL_STUB(glWaitSync, 591) - GL_STUB(glDrawElementsBaseVertex, 592) - GL_STUB(glDrawRangeElementsBaseVertex, 593) - GL_STUB(glMultiDrawElementsBaseVertex, 594) - GL_STUB(glBlendEquationSeparateiARB, 595) - GL_STUB(glBlendEquationiARB, 596) - GL_STUB(glBlendFuncSeparateiARB, 597) - GL_STUB(glBlendFunciARB, 598) - GL_STUB(glBindTransformFeedback, 599) - GL_STUB(glDeleteTransformFeedbacks, 600) - GL_STUB(glDrawTransformFeedback, 601) - GL_STUB(glGenTransformFeedbacks, 602) - GL_STUB(glIsTransformFeedback, 603) - GL_STUB(glPauseTransformFeedback, 604) - GL_STUB(glResumeTransformFeedback, 605) - GL_STUB(glClearDepthf, 606) - GL_STUB(glDepthRangef, 607) - GL_STUB(glGetShaderPrecisionFormat, 608) - GL_STUB(glReleaseShaderCompiler, 609) - GL_STUB(glShaderBinary, 610) - GL_STUB(glPolygonOffsetEXT, 611) - GL_STUB(gl_dispatch_stub_612, 612) - HIDDEN(gl_dispatch_stub_612) - GL_STUB(gl_dispatch_stub_613, 613) - HIDDEN(gl_dispatch_stub_613) - GL_STUB(gl_dispatch_stub_614, 614) - HIDDEN(gl_dispatch_stub_614) - GL_STUB(gl_dispatch_stub_615, 615) - HIDDEN(gl_dispatch_stub_615) - GL_STUB(gl_dispatch_stub_616, 616) - HIDDEN(gl_dispatch_stub_616) - GL_STUB(gl_dispatch_stub_617, 617) - HIDDEN(gl_dispatch_stub_617) - GL_STUB(gl_dispatch_stub_618, 618) - HIDDEN(gl_dispatch_stub_618) - GL_STUB(gl_dispatch_stub_619, 619) - HIDDEN(gl_dispatch_stub_619) - GL_STUB(glColorPointerEXT, 620) - GL_STUB(glEdgeFlagPointerEXT, 621) - GL_STUB(glIndexPointerEXT, 622) - GL_STUB(glNormalPointerEXT, 623) - GL_STUB(glTexCoordPointerEXT, 624) - GL_STUB(glVertexPointerEXT, 625) - GL_STUB(glPointParameterfEXT, 626) - GL_STUB(glPointParameterfvEXT, 627) - GL_STUB(glLockArraysEXT, 628) - GL_STUB(glUnlockArraysEXT, 629) - GL_STUB(glSecondaryColor3bEXT, 630) - GL_STUB(glSecondaryColor3bvEXT, 631) - GL_STUB(glSecondaryColor3dEXT, 632) - GL_STUB(glSecondaryColor3dvEXT, 633) - GL_STUB(glSecondaryColor3fEXT, 634) - GL_STUB(glSecondaryColor3fvEXT, 635) - GL_STUB(glSecondaryColor3iEXT, 636) - GL_STUB(glSecondaryColor3ivEXT, 637) - GL_STUB(glSecondaryColor3sEXT, 638) - GL_STUB(glSecondaryColor3svEXT, 639) - GL_STUB(glSecondaryColor3ubEXT, 640) - GL_STUB(glSecondaryColor3ubvEXT, 641) - GL_STUB(glSecondaryColor3uiEXT, 642) - GL_STUB(glSecondaryColor3uivEXT, 643) - GL_STUB(glSecondaryColor3usEXT, 644) - GL_STUB(glSecondaryColor3usvEXT, 645) - GL_STUB(glSecondaryColorPointerEXT, 646) - GL_STUB(glMultiDrawArraysEXT, 647) - GL_STUB(glMultiDrawElementsEXT, 648) - GL_STUB(glFogCoordPointerEXT, 649) - GL_STUB(glFogCoorddEXT, 650) - GL_STUB(glFogCoorddvEXT, 651) - GL_STUB(glFogCoordfEXT, 652) - GL_STUB(glFogCoordfvEXT, 653) - GL_STUB(gl_dispatch_stub_654, 654) - HIDDEN(gl_dispatch_stub_654) - GL_STUB(glBlendFuncSeparateEXT, 655) - GL_STUB(glFlushVertexArrayRangeNV, 656) - GL_STUB(glVertexArrayRangeNV, 657) - GL_STUB(glCombinerInputNV, 658) - GL_STUB(glCombinerOutputNV, 659) - GL_STUB(glCombinerParameterfNV, 660) - GL_STUB(glCombinerParameterfvNV, 661) - GL_STUB(glCombinerParameteriNV, 662) - GL_STUB(glCombinerParameterivNV, 663) - GL_STUB(glFinalCombinerInputNV, 664) - GL_STUB(glGetCombinerInputParameterfvNV, 665) - GL_STUB(glGetCombinerInputParameterivNV, 666) - GL_STUB(glGetCombinerOutputParameterfvNV, 667) - GL_STUB(glGetCombinerOutputParameterivNV, 668) - GL_STUB(glGetFinalCombinerInputParameterfvNV, 669) - GL_STUB(glGetFinalCombinerInputParameterivNV, 670) - GL_STUB(glResizeBuffersMESA, 671) - GL_STUB(glWindowPos2dMESA, 672) - GL_STUB(glWindowPos2dvMESA, 673) - GL_STUB(glWindowPos2fMESA, 674) - GL_STUB(glWindowPos2fvMESA, 675) - GL_STUB(glWindowPos2iMESA, 676) - GL_STUB(glWindowPos2ivMESA, 677) - GL_STUB(glWindowPos2sMESA, 678) - GL_STUB(glWindowPos2svMESA, 679) - GL_STUB(glWindowPos3dMESA, 680) - GL_STUB(glWindowPos3dvMESA, 681) - GL_STUB(glWindowPos3fMESA, 682) - GL_STUB(glWindowPos3fvMESA, 683) - GL_STUB(glWindowPos3iMESA, 684) - GL_STUB(glWindowPos3ivMESA, 685) - GL_STUB(glWindowPos3sMESA, 686) - GL_STUB(glWindowPos3svMESA, 687) - GL_STUB(glWindowPos4dMESA, 688) - GL_STUB(glWindowPos4dvMESA, 689) - GL_STUB(glWindowPos4fMESA, 690) - GL_STUB(glWindowPos4fvMESA, 691) - GL_STUB(glWindowPos4iMESA, 692) - GL_STUB(glWindowPos4ivMESA, 693) - GL_STUB(glWindowPos4sMESA, 694) - GL_STUB(glWindowPos4svMESA, 695) - GL_STUB(gl_dispatch_stub_696, 696) - HIDDEN(gl_dispatch_stub_696) - GL_STUB(gl_dispatch_stub_697, 697) - HIDDEN(gl_dispatch_stub_697) - GL_STUB(gl_dispatch_stub_698, 698) - HIDDEN(gl_dispatch_stub_698) - GL_STUB(gl_dispatch_stub_699, 699) - HIDDEN(gl_dispatch_stub_699) - GL_STUB(gl_dispatch_stub_700, 700) - HIDDEN(gl_dispatch_stub_700) - GL_STUB(gl_dispatch_stub_701, 701) - HIDDEN(gl_dispatch_stub_701) - GL_STUB(gl_dispatch_stub_702, 702) - HIDDEN(gl_dispatch_stub_702) - GL_STUB(gl_dispatch_stub_703, 703) - HIDDEN(gl_dispatch_stub_703) - GL_STUB(gl_dispatch_stub_704, 704) - HIDDEN(gl_dispatch_stub_704) - GL_STUB(glAreProgramsResidentNV, 705) - GL_STUB(glBindProgramNV, 706) - GL_STUB(glDeleteProgramsNV, 707) - GL_STUB(glExecuteProgramNV, 708) - GL_STUB(glGenProgramsNV, 709) - GL_STUB(glGetProgramParameterdvNV, 710) - GL_STUB(glGetProgramParameterfvNV, 711) - GL_STUB(glGetProgramStringNV, 712) - GL_STUB(glGetProgramivNV, 713) - GL_STUB(glGetTrackMatrixivNV, 714) - GL_STUB(glGetVertexAttribPointervNV, 715) - GL_STUB(glGetVertexAttribdvNV, 716) - GL_STUB(glGetVertexAttribfvNV, 717) - GL_STUB(glGetVertexAttribivNV, 718) - GL_STUB(glIsProgramNV, 719) - GL_STUB(glLoadProgramNV, 720) - GL_STUB(glProgramParameters4dvNV, 721) - GL_STUB(glProgramParameters4fvNV, 722) - GL_STUB(glRequestResidentProgramsNV, 723) - GL_STUB(glTrackMatrixNV, 724) - GL_STUB(glVertexAttrib1dNV, 725) - GL_STUB(glVertexAttrib1dvNV, 726) - GL_STUB(glVertexAttrib1fNV, 727) - GL_STUB(glVertexAttrib1fvNV, 728) - GL_STUB(glVertexAttrib1sNV, 729) - GL_STUB(glVertexAttrib1svNV, 730) - GL_STUB(glVertexAttrib2dNV, 731) - GL_STUB(glVertexAttrib2dvNV, 732) - GL_STUB(glVertexAttrib2fNV, 733) - GL_STUB(glVertexAttrib2fvNV, 734) - GL_STUB(glVertexAttrib2sNV, 735) - GL_STUB(glVertexAttrib2svNV, 736) - GL_STUB(glVertexAttrib3dNV, 737) - GL_STUB(glVertexAttrib3dvNV, 738) - GL_STUB(glVertexAttrib3fNV, 739) - GL_STUB(glVertexAttrib3fvNV, 740) - GL_STUB(glVertexAttrib3sNV, 741) - GL_STUB(glVertexAttrib3svNV, 742) - GL_STUB(glVertexAttrib4dNV, 743) - GL_STUB(glVertexAttrib4dvNV, 744) - GL_STUB(glVertexAttrib4fNV, 745) - GL_STUB(glVertexAttrib4fvNV, 746) - GL_STUB(glVertexAttrib4sNV, 747) - GL_STUB(glVertexAttrib4svNV, 748) - GL_STUB(glVertexAttrib4ubNV, 749) - GL_STUB(glVertexAttrib4ubvNV, 750) - GL_STUB(glVertexAttribPointerNV, 751) - GL_STUB(glVertexAttribs1dvNV, 752) - GL_STUB(glVertexAttribs1fvNV, 753) - GL_STUB(glVertexAttribs1svNV, 754) - GL_STUB(glVertexAttribs2dvNV, 755) - GL_STUB(glVertexAttribs2fvNV, 756) - GL_STUB(glVertexAttribs2svNV, 757) - GL_STUB(glVertexAttribs3dvNV, 758) - GL_STUB(glVertexAttribs3fvNV, 759) - GL_STUB(glVertexAttribs3svNV, 760) - GL_STUB(glVertexAttribs4dvNV, 761) - GL_STUB(glVertexAttribs4fvNV, 762) - GL_STUB(glVertexAttribs4svNV, 763) - GL_STUB(glVertexAttribs4ubvNV, 764) - GL_STUB(glGetTexBumpParameterfvATI, 765) - GL_STUB(glGetTexBumpParameterivATI, 766) - GL_STUB(glTexBumpParameterfvATI, 767) - GL_STUB(glTexBumpParameterivATI, 768) - GL_STUB(glAlphaFragmentOp1ATI, 769) - GL_STUB(glAlphaFragmentOp2ATI, 770) - GL_STUB(glAlphaFragmentOp3ATI, 771) - GL_STUB(glBeginFragmentShaderATI, 772) - GL_STUB(glBindFragmentShaderATI, 773) - GL_STUB(glColorFragmentOp1ATI, 774) - GL_STUB(glColorFragmentOp2ATI, 775) - GL_STUB(glColorFragmentOp3ATI, 776) - GL_STUB(glDeleteFragmentShaderATI, 777) - GL_STUB(glEndFragmentShaderATI, 778) - GL_STUB(glGenFragmentShadersATI, 779) - GL_STUB(glPassTexCoordATI, 780) - GL_STUB(glSampleMapATI, 781) - GL_STUB(glSetFragmentShaderConstantATI, 782) - GL_STUB(glPointParameteriNV, 783) - GL_STUB(glPointParameterivNV, 784) - GL_STUB(gl_dispatch_stub_785, 785) - HIDDEN(gl_dispatch_stub_785) - GL_STUB(gl_dispatch_stub_786, 786) - HIDDEN(gl_dispatch_stub_786) - GL_STUB(gl_dispatch_stub_787, 787) - HIDDEN(gl_dispatch_stub_787) - GL_STUB(gl_dispatch_stub_788, 788) - HIDDEN(gl_dispatch_stub_788) - GL_STUB(gl_dispatch_stub_789, 789) - HIDDEN(gl_dispatch_stub_789) - GL_STUB(glGetProgramNamedParameterdvNV, 790) - GL_STUB(glGetProgramNamedParameterfvNV, 791) - GL_STUB(glProgramNamedParameter4dNV, 792) - GL_STUB(glProgramNamedParameter4dvNV, 793) - GL_STUB(glProgramNamedParameter4fNV, 794) - GL_STUB(glProgramNamedParameter4fvNV, 795) - GL_STUB(glPrimitiveRestartIndexNV, 796) - GL_STUB(glPrimitiveRestartNV, 797) - GL_STUB(gl_dispatch_stub_798, 798) - HIDDEN(gl_dispatch_stub_798) - GL_STUB(gl_dispatch_stub_799, 799) - HIDDEN(gl_dispatch_stub_799) - GL_STUB(glBindFramebufferEXT, 800) - GL_STUB(glBindRenderbufferEXT, 801) - GL_STUB(glCheckFramebufferStatusEXT, 802) - GL_STUB(glDeleteFramebuffersEXT, 803) - GL_STUB(glDeleteRenderbuffersEXT, 804) - GL_STUB(glFramebufferRenderbufferEXT, 805) - GL_STUB(glFramebufferTexture1DEXT, 806) - GL_STUB(glFramebufferTexture2DEXT, 807) - GL_STUB(glFramebufferTexture3DEXT, 808) - GL_STUB(glGenFramebuffersEXT, 809) - GL_STUB(glGenRenderbuffersEXT, 810) - GL_STUB(glGenerateMipmapEXT, 811) - GL_STUB(glGetFramebufferAttachmentParameterivEXT, 812) - GL_STUB(glGetRenderbufferParameterivEXT, 813) - GL_STUB(glIsFramebufferEXT, 814) - GL_STUB(glIsRenderbufferEXT, 815) - GL_STUB(glRenderbufferStorageEXT, 816) - GL_STUB(gl_dispatch_stub_817, 817) - HIDDEN(gl_dispatch_stub_817) - GL_STUB(gl_dispatch_stub_818, 818) - HIDDEN(gl_dispatch_stub_818) - GL_STUB(gl_dispatch_stub_819, 819) - HIDDEN(gl_dispatch_stub_819) - GL_STUB(glBindFragDataLocationEXT, 820) - GL_STUB(glGetFragDataLocationEXT, 821) - GL_STUB(glGetUniformuivEXT, 822) - GL_STUB(glGetVertexAttribIivEXT, 823) - GL_STUB(glGetVertexAttribIuivEXT, 824) - GL_STUB(glUniform1uiEXT, 825) - GL_STUB(glUniform1uivEXT, 826) - GL_STUB(glUniform2uiEXT, 827) - GL_STUB(glUniform2uivEXT, 828) - GL_STUB(glUniform3uiEXT, 829) - GL_STUB(glUniform3uivEXT, 830) - GL_STUB(glUniform4uiEXT, 831) - GL_STUB(glUniform4uivEXT, 832) - GL_STUB(glVertexAttribI1iEXT, 833) - GL_STUB(glVertexAttribI1ivEXT, 834) - GL_STUB(glVertexAttribI1uiEXT, 835) - GL_STUB(glVertexAttribI1uivEXT, 836) - GL_STUB(glVertexAttribI2iEXT, 837) - GL_STUB(glVertexAttribI2ivEXT, 838) - GL_STUB(glVertexAttribI2uiEXT, 839) - GL_STUB(glVertexAttribI2uivEXT, 840) - GL_STUB(glVertexAttribI3iEXT, 841) - GL_STUB(glVertexAttribI3ivEXT, 842) - GL_STUB(glVertexAttribI3uiEXT, 843) - GL_STUB(glVertexAttribI3uivEXT, 844) - GL_STUB(glVertexAttribI4bvEXT, 845) - GL_STUB(glVertexAttribI4iEXT, 846) - GL_STUB(glVertexAttribI4ivEXT, 847) - GL_STUB(glVertexAttribI4svEXT, 848) - GL_STUB(glVertexAttribI4ubvEXT, 849) - GL_STUB(glVertexAttribI4uiEXT, 850) - GL_STUB(glVertexAttribI4uivEXT, 851) - GL_STUB(glVertexAttribI4usvEXT, 852) - GL_STUB(glVertexAttribIPointerEXT, 853) - GL_STUB(glFramebufferTextureLayerEXT, 854) - GL_STUB(glColorMaskIndexedEXT, 855) - GL_STUB(glDisableIndexedEXT, 856) - GL_STUB(glEnableIndexedEXT, 857) - GL_STUB(glGetBooleanIndexedvEXT, 858) - GL_STUB(glGetIntegerIndexedvEXT, 859) - GL_STUB(glIsEnabledIndexedEXT, 860) - GL_STUB(glClearColorIiEXT, 861) - GL_STUB(glClearColorIuiEXT, 862) - GL_STUB(glGetTexParameterIivEXT, 863) - GL_STUB(glGetTexParameterIuivEXT, 864) - GL_STUB(glTexParameterIivEXT, 865) - GL_STUB(glTexParameterIuivEXT, 866) - GL_STUB(glBeginConditionalRenderNV, 867) - GL_STUB(glEndConditionalRenderNV, 868) - GL_STUB(glBeginTransformFeedbackEXT, 869) - GL_STUB(glBindBufferBaseEXT, 870) - GL_STUB(glBindBufferOffsetEXT, 871) - GL_STUB(glBindBufferRangeEXT, 872) - GL_STUB(glEndTransformFeedbackEXT, 873) - GL_STUB(glGetTransformFeedbackVaryingEXT, 874) - GL_STUB(glTransformFeedbackVaryingsEXT, 875) - GL_STUB(glProvokingVertexEXT, 876) - GL_STUB(gl_dispatch_stub_877, 877) - HIDDEN(gl_dispatch_stub_877) - GL_STUB(gl_dispatch_stub_878, 878) - HIDDEN(gl_dispatch_stub_878) - GL_STUB(glGetObjectParameterivAPPLE, 879) - GL_STUB(glObjectPurgeableAPPLE, 880) - GL_STUB(glObjectUnpurgeableAPPLE, 881) - GL_STUB(glActiveProgramEXT, 882) - GL_STUB(glCreateShaderProgramEXT, 883) - GL_STUB(glUseShaderProgramEXT, 884) - GL_STUB(glTextureBarrierNV, 885) - GL_STUB(gl_dispatch_stub_886, 886) - HIDDEN(gl_dispatch_stub_886) - GL_STUB(gl_dispatch_stub_887, 887) - HIDDEN(gl_dispatch_stub_887) - GL_STUB(gl_dispatch_stub_888, 888) - HIDDEN(gl_dispatch_stub_888) - GL_STUB(gl_dispatch_stub_889, 889) - HIDDEN(gl_dispatch_stub_889) - GL_STUB(gl_dispatch_stub_890, 890) - HIDDEN(gl_dispatch_stub_890) - GL_STUB(glEGLImageTargetRenderbufferStorageOES, 891) - GL_STUB(glEGLImageTargetTexture2DOES, 892) - GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) - GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) - GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glAreTexturesResidentEXT, glAreTexturesResident) -#endif - GL_STUB_ALIAS(glCopyTexImage1DEXT, glCopyTexImage1D) - GL_STUB_ALIAS(glCopyTexImage2DEXT, glCopyTexImage2D) - GL_STUB_ALIAS(glCopyTexSubImage1DEXT, glCopyTexSubImage1D) - GL_STUB_ALIAS(glCopyTexSubImage2DEXT, glCopyTexSubImage2D) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glDeleteTexturesEXT, glDeleteTextures) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGenTexturesEXT, glGenTextures) -#endif - GL_STUB_ALIAS(glGetPointervEXT, glGetPointerv) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glIsTextureEXT, glIsTexture) -#endif - GL_STUB_ALIAS(glPrioritizeTexturesEXT, glPrioritizeTextures) - GL_STUB_ALIAS(glTexSubImage1DEXT, glTexSubImage1D) - GL_STUB_ALIAS(glTexSubImage2DEXT, glTexSubImage2D) - GL_STUB_ALIAS(glBlendColorEXT, glBlendColor) - GL_STUB_ALIAS(glBlendEquationEXT, glBlendEquation) - GL_STUB_ALIAS(glDrawRangeElementsEXT, glDrawRangeElements) - GL_STUB_ALIAS(glColorTableSGI, glColorTable) - GL_STUB_ALIAS(glColorTableEXT, glColorTable) - GL_STUB_ALIAS(glColorTableParameterfvSGI, glColorTableParameterfv) - GL_STUB_ALIAS(glColorTableParameterivSGI, glColorTableParameteriv) - GL_STUB_ALIAS(glCopyColorTableSGI, glCopyColorTable) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetColorTableSGI, glGetColorTable) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetColorTableEXT, glGetColorTable) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetColorTableParameterfvSGI, glGetColorTableParameterfv) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetColorTableParameterfvEXT, glGetColorTableParameterfv) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetColorTableParameterivSGI, glGetColorTableParameteriv) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetColorTableParameterivEXT, glGetColorTableParameteriv) -#endif - GL_STUB_ALIAS(glColorSubTableEXT, glColorSubTable) - GL_STUB_ALIAS(glCopyColorSubTableEXT, glCopyColorSubTable) - GL_STUB_ALIAS(glConvolutionFilter1DEXT, glConvolutionFilter1D) - GL_STUB_ALIAS(glConvolutionFilter2DEXT, glConvolutionFilter2D) - GL_STUB_ALIAS(glConvolutionParameterfEXT, glConvolutionParameterf) - GL_STUB_ALIAS(glConvolutionParameterfvEXT, glConvolutionParameterfv) - GL_STUB_ALIAS(glConvolutionParameteriEXT, glConvolutionParameteri) - GL_STUB_ALIAS(glConvolutionParameterivEXT, glConvolutionParameteriv) - GL_STUB_ALIAS(glCopyConvolutionFilter1DEXT, glCopyConvolutionFilter1D) - GL_STUB_ALIAS(glCopyConvolutionFilter2DEXT, glCopyConvolutionFilter2D) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetConvolutionFilterEXT, glGetConvolutionFilter) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetConvolutionParameterfvEXT, glGetConvolutionParameterfv) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetConvolutionParameterivEXT, glGetConvolutionParameteriv) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetSeparableFilterEXT, glGetSeparableFilter) -#endif - GL_STUB_ALIAS(glSeparableFilter2DEXT, glSeparableFilter2D) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetHistogramEXT, glGetHistogram) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetHistogramParameterfvEXT, glGetHistogramParameterfv) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetHistogramParameterivEXT, glGetHistogramParameteriv) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetMinmaxEXT, glGetMinmax) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetMinmaxParameterfvEXT, glGetMinmaxParameterfv) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(glGetMinmaxParameterivEXT, glGetMinmaxParameteriv) -#endif - GL_STUB_ALIAS(glHistogramEXT, glHistogram) - GL_STUB_ALIAS(glMinmaxEXT, glMinmax) - GL_STUB_ALIAS(glResetHistogramEXT, glResetHistogram) - GL_STUB_ALIAS(glResetMinmaxEXT, glResetMinmax) - GL_STUB_ALIAS(glTexImage3DEXT, glTexImage3D) - GL_STUB_ALIAS(glTexSubImage3DEXT, glTexSubImage3D) - GL_STUB_ALIAS(glCopyTexSubImage3DEXT, glCopyTexSubImage3D) - GL_STUB_ALIAS(glActiveTexture, glActiveTextureARB) - GL_STUB_ALIAS(glClientActiveTexture, glClientActiveTextureARB) - GL_STUB_ALIAS(glMultiTexCoord1d, glMultiTexCoord1dARB) - GL_STUB_ALIAS(glMultiTexCoord1dv, glMultiTexCoord1dvARB) - GL_STUB_ALIAS(glMultiTexCoord1f, glMultiTexCoord1fARB) - GL_STUB_ALIAS(glMultiTexCoord1fv, glMultiTexCoord1fvARB) - GL_STUB_ALIAS(glMultiTexCoord1i, glMultiTexCoord1iARB) - GL_STUB_ALIAS(glMultiTexCoord1iv, glMultiTexCoord1ivARB) - GL_STUB_ALIAS(glMultiTexCoord1s, glMultiTexCoord1sARB) - GL_STUB_ALIAS(glMultiTexCoord1sv, glMultiTexCoord1svARB) - GL_STUB_ALIAS(glMultiTexCoord2d, glMultiTexCoord2dARB) - GL_STUB_ALIAS(glMultiTexCoord2dv, glMultiTexCoord2dvARB) - GL_STUB_ALIAS(glMultiTexCoord2f, glMultiTexCoord2fARB) - GL_STUB_ALIAS(glMultiTexCoord2fv, glMultiTexCoord2fvARB) - GL_STUB_ALIAS(glMultiTexCoord2i, glMultiTexCoord2iARB) - GL_STUB_ALIAS(glMultiTexCoord2iv, glMultiTexCoord2ivARB) - GL_STUB_ALIAS(glMultiTexCoord2s, glMultiTexCoord2sARB) - GL_STUB_ALIAS(glMultiTexCoord2sv, glMultiTexCoord2svARB) - GL_STUB_ALIAS(glMultiTexCoord3d, glMultiTexCoord3dARB) - GL_STUB_ALIAS(glMultiTexCoord3dv, glMultiTexCoord3dvARB) - GL_STUB_ALIAS(glMultiTexCoord3f, glMultiTexCoord3fARB) - GL_STUB_ALIAS(glMultiTexCoord3fv, glMultiTexCoord3fvARB) - GL_STUB_ALIAS(glMultiTexCoord3i, glMultiTexCoord3iARB) - GL_STUB_ALIAS(glMultiTexCoord3iv, glMultiTexCoord3ivARB) - GL_STUB_ALIAS(glMultiTexCoord3s, glMultiTexCoord3sARB) - GL_STUB_ALIAS(glMultiTexCoord3sv, glMultiTexCoord3svARB) - GL_STUB_ALIAS(glMultiTexCoord4d, glMultiTexCoord4dARB) - GL_STUB_ALIAS(glMultiTexCoord4dv, glMultiTexCoord4dvARB) - GL_STUB_ALIAS(glMultiTexCoord4f, glMultiTexCoord4fARB) - GL_STUB_ALIAS(glMultiTexCoord4fv, glMultiTexCoord4fvARB) - GL_STUB_ALIAS(glMultiTexCoord4i, glMultiTexCoord4iARB) - GL_STUB_ALIAS(glMultiTexCoord4iv, glMultiTexCoord4ivARB) - GL_STUB_ALIAS(glMultiTexCoord4s, glMultiTexCoord4sARB) - GL_STUB_ALIAS(glMultiTexCoord4sv, glMultiTexCoord4svARB) - GL_STUB_ALIAS(glStencilOpSeparateATI, glStencilOpSeparate) - GL_STUB_ALIAS(glLoadTransposeMatrixd, glLoadTransposeMatrixdARB) - GL_STUB_ALIAS(glLoadTransposeMatrixf, glLoadTransposeMatrixfARB) - GL_STUB_ALIAS(glMultTransposeMatrixd, glMultTransposeMatrixdARB) - GL_STUB_ALIAS(glMultTransposeMatrixf, glMultTransposeMatrixfARB) - GL_STUB_ALIAS(glSampleCoverage, glSampleCoverageARB) - GL_STUB_ALIAS(glCompressedTexImage1D, glCompressedTexImage1DARB) - GL_STUB_ALIAS(glCompressedTexImage2D, glCompressedTexImage2DARB) - GL_STUB_ALIAS(glCompressedTexImage3D, glCompressedTexImage3DARB) - GL_STUB_ALIAS(glCompressedTexSubImage1D, glCompressedTexSubImage1DARB) - GL_STUB_ALIAS(glCompressedTexSubImage2D, glCompressedTexSubImage2DARB) - GL_STUB_ALIAS(glCompressedTexSubImage3D, glCompressedTexSubImage3DARB) - GL_STUB_ALIAS(glGetCompressedTexImage, glGetCompressedTexImageARB) - GL_STUB_ALIAS(glDisableVertexAttribArray, glDisableVertexAttribArrayARB) - GL_STUB_ALIAS(glEnableVertexAttribArray, glEnableVertexAttribArrayARB) - GL_STUB_ALIAS(glGetVertexAttribdv, glGetVertexAttribdvARB) - GL_STUB_ALIAS(glGetVertexAttribfv, glGetVertexAttribfvARB) - GL_STUB_ALIAS(glGetVertexAttribiv, glGetVertexAttribivARB) - GL_STUB_ALIAS(glProgramParameter4dNV, glProgramEnvParameter4dARB) - GL_STUB_ALIAS(glProgramParameter4dvNV, glProgramEnvParameter4dvARB) - GL_STUB_ALIAS(glProgramParameter4fNV, glProgramEnvParameter4fARB) - GL_STUB_ALIAS(glProgramParameter4fvNV, glProgramEnvParameter4fvARB) - GL_STUB_ALIAS(glVertexAttrib1d, glVertexAttrib1dARB) - GL_STUB_ALIAS(glVertexAttrib1dv, glVertexAttrib1dvARB) - GL_STUB_ALIAS(glVertexAttrib1f, glVertexAttrib1fARB) - GL_STUB_ALIAS(glVertexAttrib1fv, glVertexAttrib1fvARB) - GL_STUB_ALIAS(glVertexAttrib1s, glVertexAttrib1sARB) - GL_STUB_ALIAS(glVertexAttrib1sv, glVertexAttrib1svARB) - GL_STUB_ALIAS(glVertexAttrib2d, glVertexAttrib2dARB) - GL_STUB_ALIAS(glVertexAttrib2dv, glVertexAttrib2dvARB) - GL_STUB_ALIAS(glVertexAttrib2f, glVertexAttrib2fARB) - GL_STUB_ALIAS(glVertexAttrib2fv, glVertexAttrib2fvARB) - GL_STUB_ALIAS(glVertexAttrib2s, glVertexAttrib2sARB) - GL_STUB_ALIAS(glVertexAttrib2sv, glVertexAttrib2svARB) - GL_STUB_ALIAS(glVertexAttrib3d, glVertexAttrib3dARB) - GL_STUB_ALIAS(glVertexAttrib3dv, glVertexAttrib3dvARB) - GL_STUB_ALIAS(glVertexAttrib3f, glVertexAttrib3fARB) - GL_STUB_ALIAS(glVertexAttrib3fv, glVertexAttrib3fvARB) - GL_STUB_ALIAS(glVertexAttrib3s, glVertexAttrib3sARB) - GL_STUB_ALIAS(glVertexAttrib3sv, glVertexAttrib3svARB) - GL_STUB_ALIAS(glVertexAttrib4Nbv, glVertexAttrib4NbvARB) - GL_STUB_ALIAS(glVertexAttrib4Niv, glVertexAttrib4NivARB) - GL_STUB_ALIAS(glVertexAttrib4Nsv, glVertexAttrib4NsvARB) - GL_STUB_ALIAS(glVertexAttrib4Nub, glVertexAttrib4NubARB) - GL_STUB_ALIAS(glVertexAttrib4Nubv, glVertexAttrib4NubvARB) - GL_STUB_ALIAS(glVertexAttrib4Nuiv, glVertexAttrib4NuivARB) - GL_STUB_ALIAS(glVertexAttrib4Nusv, glVertexAttrib4NusvARB) - GL_STUB_ALIAS(glVertexAttrib4bv, glVertexAttrib4bvARB) - GL_STUB_ALIAS(glVertexAttrib4d, glVertexAttrib4dARB) - GL_STUB_ALIAS(glVertexAttrib4dv, glVertexAttrib4dvARB) - GL_STUB_ALIAS(glVertexAttrib4f, glVertexAttrib4fARB) - GL_STUB_ALIAS(glVertexAttrib4fv, glVertexAttrib4fvARB) - GL_STUB_ALIAS(glVertexAttrib4iv, glVertexAttrib4ivARB) - GL_STUB_ALIAS(glVertexAttrib4s, glVertexAttrib4sARB) - GL_STUB_ALIAS(glVertexAttrib4sv, glVertexAttrib4svARB) - GL_STUB_ALIAS(glVertexAttrib4ubv, glVertexAttrib4ubvARB) - GL_STUB_ALIAS(glVertexAttrib4uiv, glVertexAttrib4uivARB) - GL_STUB_ALIAS(glVertexAttrib4usv, glVertexAttrib4usvARB) - GL_STUB_ALIAS(glVertexAttribPointer, glVertexAttribPointerARB) - GL_STUB_ALIAS(glBindBuffer, glBindBufferARB) - GL_STUB_ALIAS(glBufferData, glBufferDataARB) - GL_STUB_ALIAS(glBufferSubData, glBufferSubDataARB) - GL_STUB_ALIAS(glDeleteBuffers, glDeleteBuffersARB) - GL_STUB_ALIAS(glGenBuffers, glGenBuffersARB) - GL_STUB_ALIAS(glGetBufferParameteriv, glGetBufferParameterivARB) - GL_STUB_ALIAS(glGetBufferPointerv, glGetBufferPointervARB) - GL_STUB_ALIAS(glGetBufferSubData, glGetBufferSubDataARB) - GL_STUB_ALIAS(glIsBuffer, glIsBufferARB) - GL_STUB_ALIAS(glMapBuffer, glMapBufferARB) - GL_STUB_ALIAS(glUnmapBuffer, glUnmapBufferARB) - GL_STUB_ALIAS(glBeginQuery, glBeginQueryARB) - GL_STUB_ALIAS(glDeleteQueries, glDeleteQueriesARB) - GL_STUB_ALIAS(glEndQuery, glEndQueryARB) - GL_STUB_ALIAS(glGenQueries, glGenQueriesARB) - GL_STUB_ALIAS(glGetQueryObjectiv, glGetQueryObjectivARB) - GL_STUB_ALIAS(glGetQueryObjectuiv, glGetQueryObjectuivARB) - GL_STUB_ALIAS(glGetQueryiv, glGetQueryivARB) - GL_STUB_ALIAS(glIsQuery, glIsQueryARB) - GL_STUB_ALIAS(glCompileShader, glCompileShaderARB) - GL_STUB_ALIAS(glGetActiveUniform, glGetActiveUniformARB) - GL_STUB_ALIAS(glGetShaderSource, glGetShaderSourceARB) - GL_STUB_ALIAS(glGetUniformLocation, glGetUniformLocationARB) - GL_STUB_ALIAS(glGetUniformfv, glGetUniformfvARB) - GL_STUB_ALIAS(glGetUniformiv, glGetUniformivARB) - GL_STUB_ALIAS(glLinkProgram, glLinkProgramARB) - GL_STUB_ALIAS(glShaderSource, glShaderSourceARB) - GL_STUB_ALIAS(glUniform1f, glUniform1fARB) - GL_STUB_ALIAS(glUniform1fv, glUniform1fvARB) - GL_STUB_ALIAS(glUniform1i, glUniform1iARB) - GL_STUB_ALIAS(glUniform1iv, glUniform1ivARB) - GL_STUB_ALIAS(glUniform2f, glUniform2fARB) - GL_STUB_ALIAS(glUniform2fv, glUniform2fvARB) - GL_STUB_ALIAS(glUniform2i, glUniform2iARB) - GL_STUB_ALIAS(glUniform2iv, glUniform2ivARB) - GL_STUB_ALIAS(glUniform3f, glUniform3fARB) - GL_STUB_ALIAS(glUniform3fv, glUniform3fvARB) - GL_STUB_ALIAS(glUniform3i, glUniform3iARB) - GL_STUB_ALIAS(glUniform3iv, glUniform3ivARB) - GL_STUB_ALIAS(glUniform4f, glUniform4fARB) - GL_STUB_ALIAS(glUniform4fv, glUniform4fvARB) - GL_STUB_ALIAS(glUniform4i, glUniform4iARB) - GL_STUB_ALIAS(glUniform4iv, glUniform4ivARB) - GL_STUB_ALIAS(glUniformMatrix2fv, glUniformMatrix2fvARB) - GL_STUB_ALIAS(glUniformMatrix3fv, glUniformMatrix3fvARB) - GL_STUB_ALIAS(glUniformMatrix4fv, glUniformMatrix4fvARB) - GL_STUB_ALIAS(glUseProgram, glUseProgramObjectARB) - GL_STUB_ALIAS(glValidateProgram, glValidateProgramARB) - GL_STUB_ALIAS(glBindAttribLocation, glBindAttribLocationARB) - GL_STUB_ALIAS(glGetActiveAttrib, glGetActiveAttribARB) - GL_STUB_ALIAS(glGetAttribLocation, glGetAttribLocationARB) - GL_STUB_ALIAS(glDrawBuffers, glDrawBuffersARB) - GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffersARB) - GL_STUB_ALIAS(glDrawArraysInstancedEXT, glDrawArraysInstancedARB) - GL_STUB_ALIAS(glDrawArraysInstanced, glDrawArraysInstancedARB) - GL_STUB_ALIAS(glDrawElementsInstancedEXT, glDrawElementsInstancedARB) - GL_STUB_ALIAS(glDrawElementsInstanced, glDrawElementsInstancedARB) - GL_STUB_ALIAS(glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisample) - GL_STUB_ALIAS(glPointParameterf, glPointParameterfEXT) - GL_STUB_ALIAS(glPointParameterfARB, glPointParameterfEXT) - GL_STUB_ALIAS(glPointParameterfSGIS, glPointParameterfEXT) - GL_STUB_ALIAS(glPointParameterfv, glPointParameterfvEXT) - GL_STUB_ALIAS(glPointParameterfvARB, glPointParameterfvEXT) - GL_STUB_ALIAS(glPointParameterfvSGIS, glPointParameterfvEXT) - GL_STUB_ALIAS(glSecondaryColor3b, glSecondaryColor3bEXT) - GL_STUB_ALIAS(glSecondaryColor3bv, glSecondaryColor3bvEXT) - GL_STUB_ALIAS(glSecondaryColor3d, glSecondaryColor3dEXT) - GL_STUB_ALIAS(glSecondaryColor3dv, glSecondaryColor3dvEXT) - GL_STUB_ALIAS(glSecondaryColor3f, glSecondaryColor3fEXT) - GL_STUB_ALIAS(glSecondaryColor3fv, glSecondaryColor3fvEXT) - GL_STUB_ALIAS(glSecondaryColor3i, glSecondaryColor3iEXT) - GL_STUB_ALIAS(glSecondaryColor3iv, glSecondaryColor3ivEXT) - GL_STUB_ALIAS(glSecondaryColor3s, glSecondaryColor3sEXT) - GL_STUB_ALIAS(glSecondaryColor3sv, glSecondaryColor3svEXT) - GL_STUB_ALIAS(glSecondaryColor3ub, glSecondaryColor3ubEXT) - GL_STUB_ALIAS(glSecondaryColor3ubv, glSecondaryColor3ubvEXT) - GL_STUB_ALIAS(glSecondaryColor3ui, glSecondaryColor3uiEXT) - GL_STUB_ALIAS(glSecondaryColor3uiv, glSecondaryColor3uivEXT) - GL_STUB_ALIAS(glSecondaryColor3us, glSecondaryColor3usEXT) - GL_STUB_ALIAS(glSecondaryColor3usv, glSecondaryColor3usvEXT) - GL_STUB_ALIAS(glSecondaryColorPointer, glSecondaryColorPointerEXT) - GL_STUB_ALIAS(glMultiDrawArrays, glMultiDrawArraysEXT) - GL_STUB_ALIAS(glMultiDrawElements, glMultiDrawElementsEXT) - GL_STUB_ALIAS(glFogCoordPointer, glFogCoordPointerEXT) - GL_STUB_ALIAS(glFogCoordd, glFogCoorddEXT) - GL_STUB_ALIAS(glFogCoorddv, glFogCoorddvEXT) - GL_STUB_ALIAS(glFogCoordf, glFogCoordfEXT) - GL_STUB_ALIAS(glFogCoordfv, glFogCoordfvEXT) - GL_STUB_ALIAS(glBlendFuncSeparate, glBlendFuncSeparateEXT) - GL_STUB_ALIAS(glBlendFuncSeparateINGR, glBlendFuncSeparateEXT) - GL_STUB_ALIAS(glWindowPos2d, glWindowPos2dMESA) - GL_STUB_ALIAS(glWindowPos2dARB, glWindowPos2dMESA) - GL_STUB_ALIAS(glWindowPos2dv, glWindowPos2dvMESA) - GL_STUB_ALIAS(glWindowPos2dvARB, glWindowPos2dvMESA) - GL_STUB_ALIAS(glWindowPos2f, glWindowPos2fMESA) - GL_STUB_ALIAS(glWindowPos2fARB, glWindowPos2fMESA) - GL_STUB_ALIAS(glWindowPos2fv, glWindowPos2fvMESA) - GL_STUB_ALIAS(glWindowPos2fvARB, glWindowPos2fvMESA) - GL_STUB_ALIAS(glWindowPos2i, glWindowPos2iMESA) - GL_STUB_ALIAS(glWindowPos2iARB, glWindowPos2iMESA) - GL_STUB_ALIAS(glWindowPos2iv, glWindowPos2ivMESA) - GL_STUB_ALIAS(glWindowPos2ivARB, glWindowPos2ivMESA) - GL_STUB_ALIAS(glWindowPos2s, glWindowPos2sMESA) - GL_STUB_ALIAS(glWindowPos2sARB, glWindowPos2sMESA) - GL_STUB_ALIAS(glWindowPos2sv, glWindowPos2svMESA) - GL_STUB_ALIAS(glWindowPos2svARB, glWindowPos2svMESA) - GL_STUB_ALIAS(glWindowPos3d, glWindowPos3dMESA) - GL_STUB_ALIAS(glWindowPos3dARB, glWindowPos3dMESA) - GL_STUB_ALIAS(glWindowPos3dv, glWindowPos3dvMESA) - GL_STUB_ALIAS(glWindowPos3dvARB, glWindowPos3dvMESA) - GL_STUB_ALIAS(glWindowPos3f, glWindowPos3fMESA) - GL_STUB_ALIAS(glWindowPos3fARB, glWindowPos3fMESA) - GL_STUB_ALIAS(glWindowPos3fv, glWindowPos3fvMESA) - GL_STUB_ALIAS(glWindowPos3fvARB, glWindowPos3fvMESA) - GL_STUB_ALIAS(glWindowPos3i, glWindowPos3iMESA) - GL_STUB_ALIAS(glWindowPos3iARB, glWindowPos3iMESA) - GL_STUB_ALIAS(glWindowPos3iv, glWindowPos3ivMESA) - GL_STUB_ALIAS(glWindowPos3ivARB, glWindowPos3ivMESA) - GL_STUB_ALIAS(glWindowPos3s, glWindowPos3sMESA) - GL_STUB_ALIAS(glWindowPos3sARB, glWindowPos3sMESA) - GL_STUB_ALIAS(glWindowPos3sv, glWindowPos3svMESA) - GL_STUB_ALIAS(glWindowPos3svARB, glWindowPos3svMESA) - GL_STUB_ALIAS(glBindProgramARB, glBindProgramNV) - GL_STUB_ALIAS(glDeleteProgramsARB, glDeleteProgramsNV) - GL_STUB_ALIAS(glGenProgramsARB, glGenProgramsNV) - GL_STUB_ALIAS(glGetVertexAttribPointerv, glGetVertexAttribPointervNV) - GL_STUB_ALIAS(glGetVertexAttribPointervARB, glGetVertexAttribPointervNV) - GL_STUB_ALIAS(glIsProgramARB, glIsProgramNV) - GL_STUB_ALIAS(glPointParameteri, glPointParameteriNV) - GL_STUB_ALIAS(glPointParameteriv, glPointParameterivNV) - GL_STUB_ALIAS(glPrimitiveRestartIndex, glPrimitiveRestartIndexNV) - GL_STUB_ALIAS(glBindFramebuffer, glBindFramebufferEXT) - GL_STUB_ALIAS(glBindRenderbuffer, glBindRenderbufferEXT) - GL_STUB_ALIAS(glCheckFramebufferStatus, glCheckFramebufferStatusEXT) - GL_STUB_ALIAS(glDeleteFramebuffers, glDeleteFramebuffersEXT) - GL_STUB_ALIAS(glDeleteRenderbuffers, glDeleteRenderbuffersEXT) - GL_STUB_ALIAS(glFramebufferRenderbuffer, glFramebufferRenderbufferEXT) - GL_STUB_ALIAS(glFramebufferTexture1D, glFramebufferTexture1DEXT) - GL_STUB_ALIAS(glFramebufferTexture2D, glFramebufferTexture2DEXT) - GL_STUB_ALIAS(glFramebufferTexture3D, glFramebufferTexture3DEXT) - GL_STUB_ALIAS(glGenFramebuffers, glGenFramebuffersEXT) - GL_STUB_ALIAS(glGenRenderbuffers, glGenRenderbuffersEXT) - GL_STUB_ALIAS(glGenerateMipmap, glGenerateMipmapEXT) - GL_STUB_ALIAS(glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameterivEXT) - GL_STUB_ALIAS(glGetRenderbufferParameteriv, glGetRenderbufferParameterivEXT) - GL_STUB_ALIAS(glIsFramebuffer, glIsFramebufferEXT) - GL_STUB_ALIAS(glIsRenderbuffer, glIsRenderbufferEXT) - GL_STUB_ALIAS(glRenderbufferStorage, glRenderbufferStorageEXT) - GL_STUB_ALIAS(glBindFragDataLocation, glBindFragDataLocationEXT) - GL_STUB_ALIAS(glGetFragDataLocation, glGetFragDataLocationEXT) - GL_STUB_ALIAS(glGetUniformuiv, glGetUniformuivEXT) - GL_STUB_ALIAS(glGetVertexAttribIiv, glGetVertexAttribIivEXT) - GL_STUB_ALIAS(glGetVertexAttribIuiv, glGetVertexAttribIuivEXT) - GL_STUB_ALIAS(glUniform1ui, glUniform1uiEXT) - GL_STUB_ALIAS(glUniform1uiv, glUniform1uivEXT) - GL_STUB_ALIAS(glUniform2ui, glUniform2uiEXT) - GL_STUB_ALIAS(glUniform2uiv, glUniform2uivEXT) - GL_STUB_ALIAS(glUniform3ui, glUniform3uiEXT) - GL_STUB_ALIAS(glUniform3uiv, glUniform3uivEXT) - GL_STUB_ALIAS(glUniform4ui, glUniform4uiEXT) - GL_STUB_ALIAS(glUniform4uiv, glUniform4uivEXT) - GL_STUB_ALIAS(glVertexAttribI1i, glVertexAttribI1iEXT) - GL_STUB_ALIAS(glVertexAttribI1iv, glVertexAttribI1ivEXT) - GL_STUB_ALIAS(glVertexAttribI1ui, glVertexAttribI1uiEXT) - GL_STUB_ALIAS(glVertexAttribI1uiv, glVertexAttribI1uivEXT) - GL_STUB_ALIAS(glVertexAttribI2i, glVertexAttribI2iEXT) - GL_STUB_ALIAS(glVertexAttribI2iv, glVertexAttribI2ivEXT) - GL_STUB_ALIAS(glVertexAttribI2ui, glVertexAttribI2uiEXT) - GL_STUB_ALIAS(glVertexAttribI2uiv, glVertexAttribI2uivEXT) - GL_STUB_ALIAS(glVertexAttribI3i, glVertexAttribI3iEXT) - GL_STUB_ALIAS(glVertexAttribI3iv, glVertexAttribI3ivEXT) - GL_STUB_ALIAS(glVertexAttribI3ui, glVertexAttribI3uiEXT) - GL_STUB_ALIAS(glVertexAttribI3uiv, glVertexAttribI3uivEXT) - GL_STUB_ALIAS(glVertexAttribI4bv, glVertexAttribI4bvEXT) - GL_STUB_ALIAS(glVertexAttribI4i, glVertexAttribI4iEXT) - GL_STUB_ALIAS(glVertexAttribI4iv, glVertexAttribI4ivEXT) - GL_STUB_ALIAS(glVertexAttribI4sv, glVertexAttribI4svEXT) - GL_STUB_ALIAS(glVertexAttribI4ubv, glVertexAttribI4ubvEXT) - GL_STUB_ALIAS(glVertexAttribI4ui, glVertexAttribI4uiEXT) - GL_STUB_ALIAS(glVertexAttribI4uiv, glVertexAttribI4uivEXT) - GL_STUB_ALIAS(glVertexAttribI4usv, glVertexAttribI4usvEXT) - GL_STUB_ALIAS(glVertexAttribIPointer, glVertexAttribIPointerEXT) - GL_STUB_ALIAS(glFramebufferTextureLayer, glFramebufferTextureLayerEXT) - GL_STUB_ALIAS(glColorMaski, glColorMaskIndexedEXT) - GL_STUB_ALIAS(glDisablei, glDisableIndexedEXT) - GL_STUB_ALIAS(glEnablei, glEnableIndexedEXT) - GL_STUB_ALIAS(glGetBooleani_v, glGetBooleanIndexedvEXT) - GL_STUB_ALIAS(glGetIntegeri_v, glGetIntegerIndexedvEXT) - GL_STUB_ALIAS(glIsEnabledi, glIsEnabledIndexedEXT) - GL_STUB_ALIAS(glGetTexParameterIiv, glGetTexParameterIivEXT) - GL_STUB_ALIAS(glGetTexParameterIuiv, glGetTexParameterIuivEXT) - GL_STUB_ALIAS(glTexParameterIiv, glTexParameterIivEXT) - GL_STUB_ALIAS(glTexParameterIuiv, glTexParameterIuivEXT) - GL_STUB_ALIAS(glBeginConditionalRender, glBeginConditionalRenderNV) - GL_STUB_ALIAS(glEndConditionalRender, glEndConditionalRenderNV) - GL_STUB_ALIAS(glBeginTransformFeedback, glBeginTransformFeedbackEXT) - GL_STUB_ALIAS(glBindBufferBase, glBindBufferBaseEXT) - GL_STUB_ALIAS(glBindBufferRange, glBindBufferRangeEXT) - GL_STUB_ALIAS(glEndTransformFeedback, glEndTransformFeedbackEXT) - GL_STUB_ALIAS(glGetTransformFeedbackVarying, glGetTransformFeedbackVaryingEXT) - GL_STUB_ALIAS(glTransformFeedbackVaryings, glTransformFeedbackVaryingsEXT) - GL_STUB_ALIAS(glProvokingVertex, glProvokingVertexEXT) - - .globl gl_dispatch_functions_end - HIDDEN(gl_dispatch_functions_end) -gl_dispatch_functions_end: +/* DO NOT EDIT - This file generated automatically by gl_SPARC_asm.py (from Mesa) script */
+
+/*
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL, IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#ifdef __arch64__
+#define GL_OFF(N) ((N) * 8)
+#define GL_LL ldx
+#define GL_TIE_LD(SYM) %tie_ldx(SYM)
+#define GL_STACK_SIZE 128
+#else
+#define GL_OFF(N) ((N) * 4)
+#define GL_LL ld
+#define GL_TIE_LD(SYM) %tie_ld(SYM)
+#define GL_STACK_SIZE 64
+#endif
+
+#define GLOBL_FN(x) .globl x ; .type x, @function
+#define HIDDEN(x) .hidden x
+
+ .register %g2, #scratch
+ .register %g3, #scratch
+
+ .text
+
+ GLOBL_FN(__glapi_sparc_icache_flush)
+ HIDDEN(__glapi_sparc_icache_flush)
+ .type __glapi_sparc_icache_flush, @function
+__glapi_sparc_icache_flush: /* %o0 = insn_addr */
+ flush %o0
+ retl
+ nop
+
+ .align 32
+
+ .type __glapi_sparc_get_pc, @function
+__glapi_sparc_get_pc:
+ retl
+ add %o7, %g2, %g2
+ .size __glapi_sparc_get_pc, .-__glapi_sparc_get_pc
+
+#ifdef GLX_USE_TLS
+
+ GLOBL_FN(__glapi_sparc_get_dispatch)
+ HIDDEN(__glapi_sparc_get_dispatch)
+__glapi_sparc_get_dispatch:
+ mov %o7, %g1
+ sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2
+ call __glapi_sparc_get_pc
+ add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2
+ mov %g1, %o7
+ sethi %tie_hi22(_glapi_tls_Dispatch), %g1
+ add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1
+ GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)
+ retl
+ mov %g2, %o0
+
+ .data
+ .align 32
+
+ /* --> sethi %hi(_glapi_tls_Dispatch), %g1 */
+ /* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */
+ GLOBL_FN(__glapi_sparc_tls_stub)
+ HIDDEN(__glapi_sparc_tls_stub)
+__glapi_sparc_tls_stub: /* Call offset in %g3 */
+ mov %o7, %g1
+ sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2
+ call __glapi_sparc_get_pc
+ add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2
+ mov %g1, %o7
+ srl %g3, 10, %g3
+ sethi %tie_hi22(_glapi_tls_Dispatch), %g1
+ add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1
+ GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)
+ GL_LL [%g7+%g2], %g1
+ GL_LL [%g1 + %g3], %g1
+ jmp %g1
+ nop
+ .size __glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub
+
+#define GL_STUB(fn, off) \
+ GLOBL_FN(fn); \
+fn: ba __glapi_sparc_tls_stub; \
+ sethi GL_OFF(off), %g3; \
+ .size fn,.-fn;
+
+#elif defined(PTHREADS)
+
+ /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */
+ /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */
+ /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */
+ /* 64-bit 0x0c --> sllx %g1, 32, %g1 */
+ /* 64-bit 0x10 --> add %g1, %g2, %g1 */
+ /* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */
+
+ /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */
+ /* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */
+
+ .data
+ .align 32
+
+ GLOBL_FN(__glapi_sparc_pthread_stub)
+ HIDDEN(__glapi_sparc_pthread_stub)
+__glapi_sparc_pthread_stub: /* Call offset in %g3 */
+ mov %o7, %g1
+ sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2
+ call __glapi_sparc_get_pc
+ add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2
+ mov %g1, %o7
+ sethi %hi(_glapi_Dispatch), %g1
+ or %g1, %lo(_glapi_Dispatch), %g1
+ srl %g3, 10, %g3
+ GL_LL [%g2+%g1], %g2
+ GL_LL [%g2], %g1
+ cmp %g1, 0
+ be 2f
+ nop
+1: GL_LL [%g1 + %g3], %g1
+ jmp %g1
+ nop
+2: save %sp, GL_STACK_SIZE, %sp
+ mov %g3, %l0
+ call _glapi_get_dispatch
+ nop
+ mov %o0, %g1
+ mov %l0, %g3
+ ba 1b
+ restore %g0, %g0, %g0
+ .size __glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub
+
+#define GL_STUB(fn, off) \
+ GLOBL_FN(fn); \
+fn: ba __glapi_sparc_pthread_stub; \
+ sethi GL_OFF(off), %g3; \
+ .size fn,.-fn;
+
+#else /* Non-threaded version. */
+
+ .type __glapi_sparc_nothread_stub, @function
+__glapi_sparc_nothread_stub: /* Call offset in %g3 */
+ mov %o7, %g1
+ sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2
+ call __glapi_sparc_get_pc
+ add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2
+ mov %g1, %o7
+ srl %g3, 10, %g3
+ sethi %hi(_glapi_Dispatch), %g1
+ or %g1, %lo(_glapi_Dispatch), %g1
+ GL_LL [%g2+%g1], %g2
+ GL_LL [%g2], %g1
+ GL_LL [%g1 + %g3], %g1
+ jmp %g1
+ nop
+ .size __glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub
+
+#define GL_STUB(fn, off) \
+ GLOBL_FN(fn); \
+fn: ba __glapi_sparc_nothread_stub; \
+ sethi GL_OFF(off), %g3; \
+ .size fn,.-fn;
+
+#endif
+
+#define GL_STUB_ALIAS(fn, alias) \
+ .globl fn; \
+ .set fn, alias
+
+ .text
+ .align 32
+
+ .globl gl_dispatch_functions_start
+ HIDDEN(gl_dispatch_functions_start)
+gl_dispatch_functions_start:
+
+ GL_STUB(glNewList, 0)
+ GL_STUB(glEndList, 1)
+ GL_STUB(glCallList, 2)
+ GL_STUB(glCallLists, 3)
+ GL_STUB(glDeleteLists, 4)
+ GL_STUB(glGenLists, 5)
+ GL_STUB(glListBase, 6)
+ GL_STUB(glBegin, 7)
+ GL_STUB(glBitmap, 8)
+ GL_STUB(glColor3b, 9)
+ GL_STUB(glColor3bv, 10)
+ GL_STUB(glColor3d, 11)
+ GL_STUB(glColor3dv, 12)
+ GL_STUB(glColor3f, 13)
+ GL_STUB(glColor3fv, 14)
+ GL_STUB(glColor3i, 15)
+ GL_STUB(glColor3iv, 16)
+ GL_STUB(glColor3s, 17)
+ GL_STUB(glColor3sv, 18)
+ GL_STUB(glColor3ub, 19)
+ GL_STUB(glColor3ubv, 20)
+ GL_STUB(glColor3ui, 21)
+ GL_STUB(glColor3uiv, 22)
+ GL_STUB(glColor3us, 23)
+ GL_STUB(glColor3usv, 24)
+ GL_STUB(glColor4b, 25)
+ GL_STUB(glColor4bv, 26)
+ GL_STUB(glColor4d, 27)
+ GL_STUB(glColor4dv, 28)
+ GL_STUB(glColor4f, 29)
+ GL_STUB(glColor4fv, 30)
+ GL_STUB(glColor4i, 31)
+ GL_STUB(glColor4iv, 32)
+ GL_STUB(glColor4s, 33)
+ GL_STUB(glColor4sv, 34)
+ GL_STUB(glColor4ub, 35)
+ GL_STUB(glColor4ubv, 36)
+ GL_STUB(glColor4ui, 37)
+ GL_STUB(glColor4uiv, 38)
+ GL_STUB(glColor4us, 39)
+ GL_STUB(glColor4usv, 40)
+ GL_STUB(glEdgeFlag, 41)
+ GL_STUB(glEdgeFlagv, 42)
+ GL_STUB(glEnd, 43)
+ GL_STUB(glIndexd, 44)
+ GL_STUB(glIndexdv, 45)
+ GL_STUB(glIndexf, 46)
+ GL_STUB(glIndexfv, 47)
+ GL_STUB(glIndexi, 48)
+ GL_STUB(glIndexiv, 49)
+ GL_STUB(glIndexs, 50)
+ GL_STUB(glIndexsv, 51)
+ GL_STUB(glNormal3b, 52)
+ GL_STUB(glNormal3bv, 53)
+ GL_STUB(glNormal3d, 54)
+ GL_STUB(glNormal3dv, 55)
+ GL_STUB(glNormal3f, 56)
+ GL_STUB(glNormal3fv, 57)
+ GL_STUB(glNormal3i, 58)
+ GL_STUB(glNormal3iv, 59)
+ GL_STUB(glNormal3s, 60)
+ GL_STUB(glNormal3sv, 61)
+ GL_STUB(glRasterPos2d, 62)
+ GL_STUB(glRasterPos2dv, 63)
+ GL_STUB(glRasterPos2f, 64)
+ GL_STUB(glRasterPos2fv, 65)
+ GL_STUB(glRasterPos2i, 66)
+ GL_STUB(glRasterPos2iv, 67)
+ GL_STUB(glRasterPos2s, 68)
+ GL_STUB(glRasterPos2sv, 69)
+ GL_STUB(glRasterPos3d, 70)
+ GL_STUB(glRasterPos3dv, 71)
+ GL_STUB(glRasterPos3f, 72)
+ GL_STUB(glRasterPos3fv, 73)
+ GL_STUB(glRasterPos3i, 74)
+ GL_STUB(glRasterPos3iv, 75)
+ GL_STUB(glRasterPos3s, 76)
+ GL_STUB(glRasterPos3sv, 77)
+ GL_STUB(glRasterPos4d, 78)
+ GL_STUB(glRasterPos4dv, 79)
+ GL_STUB(glRasterPos4f, 80)
+ GL_STUB(glRasterPos4fv, 81)
+ GL_STUB(glRasterPos4i, 82)
+ GL_STUB(glRasterPos4iv, 83)
+ GL_STUB(glRasterPos4s, 84)
+ GL_STUB(glRasterPos4sv, 85)
+ GL_STUB(glRectd, 86)
+ GL_STUB(glRectdv, 87)
+ GL_STUB(glRectf, 88)
+ GL_STUB(glRectfv, 89)
+ GL_STUB(glRecti, 90)
+ GL_STUB(glRectiv, 91)
+ GL_STUB(glRects, 92)
+ GL_STUB(glRectsv, 93)
+ GL_STUB(glTexCoord1d, 94)
+ GL_STUB(glTexCoord1dv, 95)
+ GL_STUB(glTexCoord1f, 96)
+ GL_STUB(glTexCoord1fv, 97)
+ GL_STUB(glTexCoord1i, 98)
+ GL_STUB(glTexCoord1iv, 99)
+ GL_STUB(glTexCoord1s, 100)
+ GL_STUB(glTexCoord1sv, 101)
+ GL_STUB(glTexCoord2d, 102)
+ GL_STUB(glTexCoord2dv, 103)
+ GL_STUB(glTexCoord2f, 104)
+ GL_STUB(glTexCoord2fv, 105)
+ GL_STUB(glTexCoord2i, 106)
+ GL_STUB(glTexCoord2iv, 107)
+ GL_STUB(glTexCoord2s, 108)
+ GL_STUB(glTexCoord2sv, 109)
+ GL_STUB(glTexCoord3d, 110)
+ GL_STUB(glTexCoord3dv, 111)
+ GL_STUB(glTexCoord3f, 112)
+ GL_STUB(glTexCoord3fv, 113)
+ GL_STUB(glTexCoord3i, 114)
+ GL_STUB(glTexCoord3iv, 115)
+ GL_STUB(glTexCoord3s, 116)
+ GL_STUB(glTexCoord3sv, 117)
+ GL_STUB(glTexCoord4d, 118)
+ GL_STUB(glTexCoord4dv, 119)
+ GL_STUB(glTexCoord4f, 120)
+ GL_STUB(glTexCoord4fv, 121)
+ GL_STUB(glTexCoord4i, 122)
+ GL_STUB(glTexCoord4iv, 123)
+ GL_STUB(glTexCoord4s, 124)
+ GL_STUB(glTexCoord4sv, 125)
+ GL_STUB(glVertex2d, 126)
+ GL_STUB(glVertex2dv, 127)
+ GL_STUB(glVertex2f, 128)
+ GL_STUB(glVertex2fv, 129)
+ GL_STUB(glVertex2i, 130)
+ GL_STUB(glVertex2iv, 131)
+ GL_STUB(glVertex2s, 132)
+ GL_STUB(glVertex2sv, 133)
+ GL_STUB(glVertex3d, 134)
+ GL_STUB(glVertex3dv, 135)
+ GL_STUB(glVertex3f, 136)
+ GL_STUB(glVertex3fv, 137)
+ GL_STUB(glVertex3i, 138)
+ GL_STUB(glVertex3iv, 139)
+ GL_STUB(glVertex3s, 140)
+ GL_STUB(glVertex3sv, 141)
+ GL_STUB(glVertex4d, 142)
+ GL_STUB(glVertex4dv, 143)
+ GL_STUB(glVertex4f, 144)
+ GL_STUB(glVertex4fv, 145)
+ GL_STUB(glVertex4i, 146)
+ GL_STUB(glVertex4iv, 147)
+ GL_STUB(glVertex4s, 148)
+ GL_STUB(glVertex4sv, 149)
+ GL_STUB(glClipPlane, 150)
+ GL_STUB(glColorMaterial, 151)
+ GL_STUB(glCullFace, 152)
+ GL_STUB(glFogf, 153)
+ GL_STUB(glFogfv, 154)
+ GL_STUB(glFogi, 155)
+ GL_STUB(glFogiv, 156)
+ GL_STUB(glFrontFace, 157)
+ GL_STUB(glHint, 158)
+ GL_STUB(glLightf, 159)
+ GL_STUB(glLightfv, 160)
+ GL_STUB(glLighti, 161)
+ GL_STUB(glLightiv, 162)
+ GL_STUB(glLightModelf, 163)
+ GL_STUB(glLightModelfv, 164)
+ GL_STUB(glLightModeli, 165)
+ GL_STUB(glLightModeliv, 166)
+ GL_STUB(glLineStipple, 167)
+ GL_STUB(glLineWidth, 168)
+ GL_STUB(glMaterialf, 169)
+ GL_STUB(glMaterialfv, 170)
+ GL_STUB(glMateriali, 171)
+ GL_STUB(glMaterialiv, 172)
+ GL_STUB(glPointSize, 173)
+ GL_STUB(glPolygonMode, 174)
+ GL_STUB(glPolygonStipple, 175)
+ GL_STUB(glScissor, 176)
+ GL_STUB(glShadeModel, 177)
+ GL_STUB(glTexParameterf, 178)
+ GL_STUB(glTexParameterfv, 179)
+ GL_STUB(glTexParameteri, 180)
+ GL_STUB(glTexParameteriv, 181)
+ GL_STUB(glTexImage1D, 182)
+ GL_STUB(glTexImage2D, 183)
+ GL_STUB(glTexEnvf, 184)
+ GL_STUB(glTexEnvfv, 185)
+ GL_STUB(glTexEnvi, 186)
+ GL_STUB(glTexEnviv, 187)
+ GL_STUB(glTexGend, 188)
+ GL_STUB(glTexGendv, 189)
+ GL_STUB(glTexGenf, 190)
+ GL_STUB(glTexGenfv, 191)
+ GL_STUB(glTexGeni, 192)
+ GL_STUB(glTexGeniv, 193)
+ GL_STUB(glFeedbackBuffer, 194)
+ GL_STUB(glSelectBuffer, 195)
+ GL_STUB(glRenderMode, 196)
+ GL_STUB(glInitNames, 197)
+ GL_STUB(glLoadName, 198)
+ GL_STUB(glPassThrough, 199)
+ GL_STUB(glPopName, 200)
+ GL_STUB(glPushName, 201)
+ GL_STUB(glDrawBuffer, 202)
+ GL_STUB(glClear, 203)
+ GL_STUB(glClearAccum, 204)
+ GL_STUB(glClearIndex, 205)
+ GL_STUB(glClearColor, 206)
+ GL_STUB(glClearStencil, 207)
+ GL_STUB(glClearDepth, 208)
+ GL_STUB(glStencilMask, 209)
+ GL_STUB(glColorMask, 210)
+ GL_STUB(glDepthMask, 211)
+ GL_STUB(glIndexMask, 212)
+ GL_STUB(glAccum, 213)
+ GL_STUB(glDisable, 214)
+ GL_STUB(glEnable, 215)
+ GL_STUB(glFinish, 216)
+ GL_STUB(glFlush, 217)
+ GL_STUB(glPopAttrib, 218)
+ GL_STUB(glPushAttrib, 219)
+ GL_STUB(glMap1d, 220)
+ GL_STUB(glMap1f, 221)
+ GL_STUB(glMap2d, 222)
+ GL_STUB(glMap2f, 223)
+ GL_STUB(glMapGrid1d, 224)
+ GL_STUB(glMapGrid1f, 225)
+ GL_STUB(glMapGrid2d, 226)
+ GL_STUB(glMapGrid2f, 227)
+ GL_STUB(glEvalCoord1d, 228)
+ GL_STUB(glEvalCoord1dv, 229)
+ GL_STUB(glEvalCoord1f, 230)
+ GL_STUB(glEvalCoord1fv, 231)
+ GL_STUB(glEvalCoord2d, 232)
+ GL_STUB(glEvalCoord2dv, 233)
+ GL_STUB(glEvalCoord2f, 234)
+ GL_STUB(glEvalCoord2fv, 235)
+ GL_STUB(glEvalMesh1, 236)
+ GL_STUB(glEvalPoint1, 237)
+ GL_STUB(glEvalMesh2, 238)
+ GL_STUB(glEvalPoint2, 239)
+ GL_STUB(glAlphaFunc, 240)
+ GL_STUB(glBlendFunc, 241)
+ GL_STUB(glLogicOp, 242)
+ GL_STUB(glStencilFunc, 243)
+ GL_STUB(glStencilOp, 244)
+ GL_STUB(glDepthFunc, 245)
+ GL_STUB(glPixelZoom, 246)
+ GL_STUB(glPixelTransferf, 247)
+ GL_STUB(glPixelTransferi, 248)
+ GL_STUB(glPixelStoref, 249)
+ GL_STUB(glPixelStorei, 250)
+ GL_STUB(glPixelMapfv, 251)
+ GL_STUB(glPixelMapuiv, 252)
+ GL_STUB(glPixelMapusv, 253)
+ GL_STUB(glReadBuffer, 254)
+ GL_STUB(glCopyPixels, 255)
+ GL_STUB(glReadPixels, 256)
+ GL_STUB(glDrawPixels, 257)
+ GL_STUB(glGetBooleanv, 258)
+ GL_STUB(glGetClipPlane, 259)
+ GL_STUB(glGetDoublev, 260)
+ GL_STUB(glGetError, 261)
+ GL_STUB(glGetFloatv, 262)
+ GL_STUB(glGetIntegerv, 263)
+ GL_STUB(glGetLightfv, 264)
+ GL_STUB(glGetLightiv, 265)
+ GL_STUB(glGetMapdv, 266)
+ GL_STUB(glGetMapfv, 267)
+ GL_STUB(glGetMapiv, 268)
+ GL_STUB(glGetMaterialfv, 269)
+ GL_STUB(glGetMaterialiv, 270)
+ GL_STUB(glGetPixelMapfv, 271)
+ GL_STUB(glGetPixelMapuiv, 272)
+ GL_STUB(glGetPixelMapusv, 273)
+ GL_STUB(glGetPolygonStipple, 274)
+ GL_STUB(glGetString, 275)
+ GL_STUB(glGetTexEnvfv, 276)
+ GL_STUB(glGetTexEnviv, 277)
+ GL_STUB(glGetTexGendv, 278)
+ GL_STUB(glGetTexGenfv, 279)
+ GL_STUB(glGetTexGeniv, 280)
+ GL_STUB(glGetTexImage, 281)
+ GL_STUB(glGetTexParameterfv, 282)
+ GL_STUB(glGetTexParameteriv, 283)
+ GL_STUB(glGetTexLevelParameterfv, 284)
+ GL_STUB(glGetTexLevelParameteriv, 285)
+ GL_STUB(glIsEnabled, 286)
+ GL_STUB(glIsList, 287)
+ GL_STUB(glDepthRange, 288)
+ GL_STUB(glFrustum, 289)
+ GL_STUB(glLoadIdentity, 290)
+ GL_STUB(glLoadMatrixf, 291)
+ GL_STUB(glLoadMatrixd, 292)
+ GL_STUB(glMatrixMode, 293)
+ GL_STUB(glMultMatrixf, 294)
+ GL_STUB(glMultMatrixd, 295)
+ GL_STUB(glOrtho, 296)
+ GL_STUB(glPopMatrix, 297)
+ GL_STUB(glPushMatrix, 298)
+ GL_STUB(glRotated, 299)
+ GL_STUB(glRotatef, 300)
+ GL_STUB(glScaled, 301)
+ GL_STUB(glScalef, 302)
+ GL_STUB(glTranslated, 303)
+ GL_STUB(glTranslatef, 304)
+ GL_STUB(glViewport, 305)
+ GL_STUB(glArrayElement, 306)
+ GL_STUB(glBindTexture, 307)
+ GL_STUB(glColorPointer, 308)
+ GL_STUB(glDisableClientState, 309)
+ GL_STUB(glDrawArrays, 310)
+ GL_STUB(glDrawElements, 311)
+ GL_STUB(glEdgeFlagPointer, 312)
+ GL_STUB(glEnableClientState, 313)
+ GL_STUB(glIndexPointer, 314)
+ GL_STUB(glIndexub, 315)
+ GL_STUB(glIndexubv, 316)
+ GL_STUB(glInterleavedArrays, 317)
+ GL_STUB(glNormalPointer, 318)
+ GL_STUB(glPolygonOffset, 319)
+ GL_STUB(glTexCoordPointer, 320)
+ GL_STUB(glVertexPointer, 321)
+ GL_STUB(glAreTexturesResident, 322)
+ GL_STUB(glCopyTexImage1D, 323)
+ GL_STUB(glCopyTexImage2D, 324)
+ GL_STUB(glCopyTexSubImage1D, 325)
+ GL_STUB(glCopyTexSubImage2D, 326)
+ GL_STUB(glDeleteTextures, 327)
+ GL_STUB(glGenTextures, 328)
+ GL_STUB(glGetPointerv, 329)
+ GL_STUB(glIsTexture, 330)
+ GL_STUB(glPrioritizeTextures, 331)
+ GL_STUB(glTexSubImage1D, 332)
+ GL_STUB(glTexSubImage2D, 333)
+ GL_STUB(glPopClientAttrib, 334)
+ GL_STUB(glPushClientAttrib, 335)
+ GL_STUB(glBlendColor, 336)
+ GL_STUB(glBlendEquation, 337)
+ GL_STUB(glDrawRangeElements, 338)
+ GL_STUB(glColorTable, 339)
+ GL_STUB(glColorTableParameterfv, 340)
+ GL_STUB(glColorTableParameteriv, 341)
+ GL_STUB(glCopyColorTable, 342)
+ GL_STUB(glGetColorTable, 343)
+ GL_STUB(glGetColorTableParameterfv, 344)
+ GL_STUB(glGetColorTableParameteriv, 345)
+ GL_STUB(glColorSubTable, 346)
+ GL_STUB(glCopyColorSubTable, 347)
+ GL_STUB(glConvolutionFilter1D, 348)
+ GL_STUB(glConvolutionFilter2D, 349)
+ GL_STUB(glConvolutionParameterf, 350)
+ GL_STUB(glConvolutionParameterfv, 351)
+ GL_STUB(glConvolutionParameteri, 352)
+ GL_STUB(glConvolutionParameteriv, 353)
+ GL_STUB(glCopyConvolutionFilter1D, 354)
+ GL_STUB(glCopyConvolutionFilter2D, 355)
+ GL_STUB(glGetConvolutionFilter, 356)
+ GL_STUB(glGetConvolutionParameterfv, 357)
+ GL_STUB(glGetConvolutionParameteriv, 358)
+ GL_STUB(glGetSeparableFilter, 359)
+ GL_STUB(glSeparableFilter2D, 360)
+ GL_STUB(glGetHistogram, 361)
+ GL_STUB(glGetHistogramParameterfv, 362)
+ GL_STUB(glGetHistogramParameteriv, 363)
+ GL_STUB(glGetMinmax, 364)
+ GL_STUB(glGetMinmaxParameterfv, 365)
+ GL_STUB(glGetMinmaxParameteriv, 366)
+ GL_STUB(glHistogram, 367)
+ GL_STUB(glMinmax, 368)
+ GL_STUB(glResetHistogram, 369)
+ GL_STUB(glResetMinmax, 370)
+ GL_STUB(glTexImage3D, 371)
+ GL_STUB(glTexSubImage3D, 372)
+ GL_STUB(glCopyTexSubImage3D, 373)
+ GL_STUB(glActiveTextureARB, 374)
+ GL_STUB(glClientActiveTextureARB, 375)
+ GL_STUB(glMultiTexCoord1dARB, 376)
+ GL_STUB(glMultiTexCoord1dvARB, 377)
+ GL_STUB(glMultiTexCoord1fARB, 378)
+ GL_STUB(glMultiTexCoord1fvARB, 379)
+ GL_STUB(glMultiTexCoord1iARB, 380)
+ GL_STUB(glMultiTexCoord1ivARB, 381)
+ GL_STUB(glMultiTexCoord1sARB, 382)
+ GL_STUB(glMultiTexCoord1svARB, 383)
+ GL_STUB(glMultiTexCoord2dARB, 384)
+ GL_STUB(glMultiTexCoord2dvARB, 385)
+ GL_STUB(glMultiTexCoord2fARB, 386)
+ GL_STUB(glMultiTexCoord2fvARB, 387)
+ GL_STUB(glMultiTexCoord2iARB, 388)
+ GL_STUB(glMultiTexCoord2ivARB, 389)
+ GL_STUB(glMultiTexCoord2sARB, 390)
+ GL_STUB(glMultiTexCoord2svARB, 391)
+ GL_STUB(glMultiTexCoord3dARB, 392)
+ GL_STUB(glMultiTexCoord3dvARB, 393)
+ GL_STUB(glMultiTexCoord3fARB, 394)
+ GL_STUB(glMultiTexCoord3fvARB, 395)
+ GL_STUB(glMultiTexCoord3iARB, 396)
+ GL_STUB(glMultiTexCoord3ivARB, 397)
+ GL_STUB(glMultiTexCoord3sARB, 398)
+ GL_STUB(glMultiTexCoord3svARB, 399)
+ GL_STUB(glMultiTexCoord4dARB, 400)
+ GL_STUB(glMultiTexCoord4dvARB, 401)
+ GL_STUB(glMultiTexCoord4fARB, 402)
+ GL_STUB(glMultiTexCoord4fvARB, 403)
+ GL_STUB(glMultiTexCoord4iARB, 404)
+ GL_STUB(glMultiTexCoord4ivARB, 405)
+ GL_STUB(glMultiTexCoord4sARB, 406)
+ GL_STUB(glMultiTexCoord4svARB, 407)
+ GL_STUB(glAttachShader, 408)
+ GL_STUB(glCreateProgram, 409)
+ GL_STUB(glCreateShader, 410)
+ GL_STUB(glDeleteProgram, 411)
+ GL_STUB(glDeleteShader, 412)
+ GL_STUB(glDetachShader, 413)
+ GL_STUB(glGetAttachedShaders, 414)
+ GL_STUB(glGetProgramInfoLog, 415)
+ GL_STUB(glGetProgramiv, 416)
+ GL_STUB(glGetShaderInfoLog, 417)
+ GL_STUB(glGetShaderiv, 418)
+ GL_STUB(glIsProgram, 419)
+ GL_STUB(glIsShader, 420)
+ GL_STUB(glStencilFuncSeparate, 421)
+ GL_STUB(glStencilMaskSeparate, 422)
+ GL_STUB(glStencilOpSeparate, 423)
+ GL_STUB(glUniformMatrix2x3fv, 424)
+ GL_STUB(glUniformMatrix2x4fv, 425)
+ GL_STUB(glUniformMatrix3x2fv, 426)
+ GL_STUB(glUniformMatrix3x4fv, 427)
+ GL_STUB(glUniformMatrix4x2fv, 428)
+ GL_STUB(glUniformMatrix4x3fv, 429)
+ GL_STUB(glClampColor, 430)
+ GL_STUB(glClearBufferfi, 431)
+ GL_STUB(glClearBufferfv, 432)
+ GL_STUB(glClearBufferiv, 433)
+ GL_STUB(glClearBufferuiv, 434)
+ GL_STUB(glGetStringi, 435)
+ GL_STUB(glTexBuffer, 436)
+ GL_STUB(glFramebufferTexture, 437)
+ GL_STUB(glGetBufferParameteri64v, 438)
+ GL_STUB(glGetInteger64i_v, 439)
+ GL_STUB(glVertexAttribDivisor, 440)
+ GL_STUB(glLoadTransposeMatrixdARB, 441)
+ GL_STUB(glLoadTransposeMatrixfARB, 442)
+ GL_STUB(glMultTransposeMatrixdARB, 443)
+ GL_STUB(glMultTransposeMatrixfARB, 444)
+ GL_STUB(glSampleCoverageARB, 445)
+ GL_STUB(glCompressedTexImage1DARB, 446)
+ GL_STUB(glCompressedTexImage2DARB, 447)
+ GL_STUB(glCompressedTexImage3DARB, 448)
+ GL_STUB(glCompressedTexSubImage1DARB, 449)
+ GL_STUB(glCompressedTexSubImage2DARB, 450)
+ GL_STUB(glCompressedTexSubImage3DARB, 451)
+ GL_STUB(glGetCompressedTexImageARB, 452)
+ GL_STUB(glDisableVertexAttribArrayARB, 453)
+ GL_STUB(glEnableVertexAttribArrayARB, 454)
+ GL_STUB(glGetProgramEnvParameterdvARB, 455)
+ GL_STUB(glGetProgramEnvParameterfvARB, 456)
+ GL_STUB(glGetProgramLocalParameterdvARB, 457)
+ GL_STUB(glGetProgramLocalParameterfvARB, 458)
+ GL_STUB(glGetProgramStringARB, 459)
+ GL_STUB(glGetProgramivARB, 460)
+ GL_STUB(glGetVertexAttribdvARB, 461)
+ GL_STUB(glGetVertexAttribfvARB, 462)
+ GL_STUB(glGetVertexAttribivARB, 463)
+ GL_STUB(glProgramEnvParameter4dARB, 464)
+ GL_STUB(glProgramEnvParameter4dvARB, 465)
+ GL_STUB(glProgramEnvParameter4fARB, 466)
+ GL_STUB(glProgramEnvParameter4fvARB, 467)
+ GL_STUB(glProgramLocalParameter4dARB, 468)
+ GL_STUB(glProgramLocalParameter4dvARB, 469)
+ GL_STUB(glProgramLocalParameter4fARB, 470)
+ GL_STUB(glProgramLocalParameter4fvARB, 471)
+ GL_STUB(glProgramStringARB, 472)
+ GL_STUB(glVertexAttrib1dARB, 473)
+ GL_STUB(glVertexAttrib1dvARB, 474)
+ GL_STUB(glVertexAttrib1fARB, 475)
+ GL_STUB(glVertexAttrib1fvARB, 476)
+ GL_STUB(glVertexAttrib1sARB, 477)
+ GL_STUB(glVertexAttrib1svARB, 478)
+ GL_STUB(glVertexAttrib2dARB, 479)
+ GL_STUB(glVertexAttrib2dvARB, 480)
+ GL_STUB(glVertexAttrib2fARB, 481)
+ GL_STUB(glVertexAttrib2fvARB, 482)
+ GL_STUB(glVertexAttrib2sARB, 483)
+ GL_STUB(glVertexAttrib2svARB, 484)
+ GL_STUB(glVertexAttrib3dARB, 485)
+ GL_STUB(glVertexAttrib3dvARB, 486)
+ GL_STUB(glVertexAttrib3fARB, 487)
+ GL_STUB(glVertexAttrib3fvARB, 488)
+ GL_STUB(glVertexAttrib3sARB, 489)
+ GL_STUB(glVertexAttrib3svARB, 490)
+ GL_STUB(glVertexAttrib4NbvARB, 491)
+ GL_STUB(glVertexAttrib4NivARB, 492)
+ GL_STUB(glVertexAttrib4NsvARB, 493)
+ GL_STUB(glVertexAttrib4NubARB, 494)
+ GL_STUB(glVertexAttrib4NubvARB, 495)
+ GL_STUB(glVertexAttrib4NuivARB, 496)
+ GL_STUB(glVertexAttrib4NusvARB, 497)
+ GL_STUB(glVertexAttrib4bvARB, 498)
+ GL_STUB(glVertexAttrib4dARB, 499)
+ GL_STUB(glVertexAttrib4dvARB, 500)
+ GL_STUB(glVertexAttrib4fARB, 501)
+ GL_STUB(glVertexAttrib4fvARB, 502)
+ GL_STUB(glVertexAttrib4ivARB, 503)
+ GL_STUB(glVertexAttrib4sARB, 504)
+ GL_STUB(glVertexAttrib4svARB, 505)
+ GL_STUB(glVertexAttrib4ubvARB, 506)
+ GL_STUB(glVertexAttrib4uivARB, 507)
+ GL_STUB(glVertexAttrib4usvARB, 508)
+ GL_STUB(glVertexAttribPointerARB, 509)
+ GL_STUB(glBindBufferARB, 510)
+ GL_STUB(glBufferDataARB, 511)
+ GL_STUB(glBufferSubDataARB, 512)
+ GL_STUB(glDeleteBuffersARB, 513)
+ GL_STUB(glGenBuffersARB, 514)
+ GL_STUB(glGetBufferParameterivARB, 515)
+ GL_STUB(glGetBufferPointervARB, 516)
+ GL_STUB(glGetBufferSubDataARB, 517)
+ GL_STUB(glIsBufferARB, 518)
+ GL_STUB(glMapBufferARB, 519)
+ GL_STUB(glUnmapBufferARB, 520)
+ GL_STUB(glBeginQueryARB, 521)
+ GL_STUB(glDeleteQueriesARB, 522)
+ GL_STUB(glEndQueryARB, 523)
+ GL_STUB(glGenQueriesARB, 524)
+ GL_STUB(glGetQueryObjectivARB, 525)
+ GL_STUB(glGetQueryObjectuivARB, 526)
+ GL_STUB(glGetQueryivARB, 527)
+ GL_STUB(glIsQueryARB, 528)
+ GL_STUB(glAttachObjectARB, 529)
+ GL_STUB(glCompileShaderARB, 530)
+ GL_STUB(glCreateProgramObjectARB, 531)
+ GL_STUB(glCreateShaderObjectARB, 532)
+ GL_STUB(glDeleteObjectARB, 533)
+ GL_STUB(glDetachObjectARB, 534)
+ GL_STUB(glGetActiveUniformARB, 535)
+ GL_STUB(glGetAttachedObjectsARB, 536)
+ GL_STUB(glGetHandleARB, 537)
+ GL_STUB(glGetInfoLogARB, 538)
+ GL_STUB(glGetObjectParameterfvARB, 539)
+ GL_STUB(glGetObjectParameterivARB, 540)
+ GL_STUB(glGetShaderSourceARB, 541)
+ GL_STUB(glGetUniformLocationARB, 542)
+ GL_STUB(glGetUniformfvARB, 543)
+ GL_STUB(glGetUniformivARB, 544)
+ GL_STUB(glLinkProgramARB, 545)
+ GL_STUB(glShaderSourceARB, 546)
+ GL_STUB(glUniform1fARB, 547)
+ GL_STUB(glUniform1fvARB, 548)
+ GL_STUB(glUniform1iARB, 549)
+ GL_STUB(glUniform1ivARB, 550)
+ GL_STUB(glUniform2fARB, 551)
+ GL_STUB(glUniform2fvARB, 552)
+ GL_STUB(glUniform2iARB, 553)
+ GL_STUB(glUniform2ivARB, 554)
+ GL_STUB(glUniform3fARB, 555)
+ GL_STUB(glUniform3fvARB, 556)
+ GL_STUB(glUniform3iARB, 557)
+ GL_STUB(glUniform3ivARB, 558)
+ GL_STUB(glUniform4fARB, 559)
+ GL_STUB(glUniform4fvARB, 560)
+ GL_STUB(glUniform4iARB, 561)
+ GL_STUB(glUniform4ivARB, 562)
+ GL_STUB(glUniformMatrix2fvARB, 563)
+ GL_STUB(glUniformMatrix3fvARB, 564)
+ GL_STUB(glUniformMatrix4fvARB, 565)
+ GL_STUB(glUseProgramObjectARB, 566)
+ GL_STUB(glValidateProgramARB, 567)
+ GL_STUB(glBindAttribLocationARB, 568)
+ GL_STUB(glGetActiveAttribARB, 569)
+ GL_STUB(glGetAttribLocationARB, 570)
+ GL_STUB(glDrawBuffersARB, 571)
+ GL_STUB(glClampColorARB, 572)
+ GL_STUB(glDrawArraysInstancedARB, 573)
+ GL_STUB(glDrawElementsInstancedARB, 574)
+ GL_STUB(glRenderbufferStorageMultisample, 575)
+ GL_STUB(glFramebufferTextureARB, 576)
+ GL_STUB(glFramebufferTextureFaceARB, 577)
+ GL_STUB(glProgramParameteriARB, 578)
+ GL_STUB(glVertexAttribDivisorARB, 579)
+ GL_STUB(glFlushMappedBufferRange, 580)
+ GL_STUB(glMapBufferRange, 581)
+ GL_STUB(glTexBufferARB, 582)
+ GL_STUB(glBindVertexArray, 583)
+ GL_STUB(glGenVertexArrays, 584)
+ GL_STUB(glCopyBufferSubData, 585)
+ GL_STUB(glClientWaitSync, 586)
+ GL_STUB(glDeleteSync, 587)
+ GL_STUB(glFenceSync, 588)
+ GL_STUB(glGetInteger64v, 589)
+ GL_STUB(glGetSynciv, 590)
+ GL_STUB(glIsSync, 591)
+ GL_STUB(glWaitSync, 592)
+ GL_STUB(glDrawElementsBaseVertex, 593)
+ GL_STUB(glDrawRangeElementsBaseVertex, 594)
+ GL_STUB(glMultiDrawElementsBaseVertex, 595)
+ GL_STUB(glBlendEquationSeparateiARB, 596)
+ GL_STUB(glBlendEquationiARB, 597)
+ GL_STUB(glBlendFuncSeparateiARB, 598)
+ GL_STUB(glBlendFunciARB, 599)
+ GL_STUB(glBindTransformFeedback, 600)
+ GL_STUB(glDeleteTransformFeedbacks, 601)
+ GL_STUB(glDrawTransformFeedback, 602)
+ GL_STUB(glGenTransformFeedbacks, 603)
+ GL_STUB(glIsTransformFeedback, 604)
+ GL_STUB(glPauseTransformFeedback, 605)
+ GL_STUB(glResumeTransformFeedback, 606)
+ GL_STUB(glClearDepthf, 607)
+ GL_STUB(glDepthRangef, 608)
+ GL_STUB(glGetShaderPrecisionFormat, 609)
+ GL_STUB(glReleaseShaderCompiler, 610)
+ GL_STUB(glShaderBinary, 611)
+ GL_STUB(glPolygonOffsetEXT, 612)
+ GL_STUB(gl_dispatch_stub_613, 613)
+ HIDDEN(gl_dispatch_stub_613)
+ GL_STUB(gl_dispatch_stub_614, 614)
+ HIDDEN(gl_dispatch_stub_614)
+ GL_STUB(gl_dispatch_stub_615, 615)
+ HIDDEN(gl_dispatch_stub_615)
+ GL_STUB(gl_dispatch_stub_616, 616)
+ HIDDEN(gl_dispatch_stub_616)
+ GL_STUB(gl_dispatch_stub_617, 617)
+ HIDDEN(gl_dispatch_stub_617)
+ GL_STUB(gl_dispatch_stub_618, 618)
+ HIDDEN(gl_dispatch_stub_618)
+ GL_STUB(gl_dispatch_stub_619, 619)
+ HIDDEN(gl_dispatch_stub_619)
+ GL_STUB(gl_dispatch_stub_620, 620)
+ HIDDEN(gl_dispatch_stub_620)
+ GL_STUB(glColorPointerEXT, 621)
+ GL_STUB(glEdgeFlagPointerEXT, 622)
+ GL_STUB(glIndexPointerEXT, 623)
+ GL_STUB(glNormalPointerEXT, 624)
+ GL_STUB(glTexCoordPointerEXT, 625)
+ GL_STUB(glVertexPointerEXT, 626)
+ GL_STUB(glPointParameterfEXT, 627)
+ GL_STUB(glPointParameterfvEXT, 628)
+ GL_STUB(glLockArraysEXT, 629)
+ GL_STUB(glUnlockArraysEXT, 630)
+ GL_STUB(glSecondaryColor3bEXT, 631)
+ GL_STUB(glSecondaryColor3bvEXT, 632)
+ GL_STUB(glSecondaryColor3dEXT, 633)
+ GL_STUB(glSecondaryColor3dvEXT, 634)
+ GL_STUB(glSecondaryColor3fEXT, 635)
+ GL_STUB(glSecondaryColor3fvEXT, 636)
+ GL_STUB(glSecondaryColor3iEXT, 637)
+ GL_STUB(glSecondaryColor3ivEXT, 638)
+ GL_STUB(glSecondaryColor3sEXT, 639)
+ GL_STUB(glSecondaryColor3svEXT, 640)
+ GL_STUB(glSecondaryColor3ubEXT, 641)
+ GL_STUB(glSecondaryColor3ubvEXT, 642)
+ GL_STUB(glSecondaryColor3uiEXT, 643)
+ GL_STUB(glSecondaryColor3uivEXT, 644)
+ GL_STUB(glSecondaryColor3usEXT, 645)
+ GL_STUB(glSecondaryColor3usvEXT, 646)
+ GL_STUB(glSecondaryColorPointerEXT, 647)
+ GL_STUB(glMultiDrawArraysEXT, 648)
+ GL_STUB(glMultiDrawElementsEXT, 649)
+ GL_STUB(glFogCoordPointerEXT, 650)
+ GL_STUB(glFogCoorddEXT, 651)
+ GL_STUB(glFogCoorddvEXT, 652)
+ GL_STUB(glFogCoordfEXT, 653)
+ GL_STUB(glFogCoordfvEXT, 654)
+ GL_STUB(gl_dispatch_stub_655, 655)
+ HIDDEN(gl_dispatch_stub_655)
+ GL_STUB(glBlendFuncSeparateEXT, 656)
+ GL_STUB(glFlushVertexArrayRangeNV, 657)
+ GL_STUB(glVertexArrayRangeNV, 658)
+ GL_STUB(glCombinerInputNV, 659)
+ GL_STUB(glCombinerOutputNV, 660)
+ GL_STUB(glCombinerParameterfNV, 661)
+ GL_STUB(glCombinerParameterfvNV, 662)
+ GL_STUB(glCombinerParameteriNV, 663)
+ GL_STUB(glCombinerParameterivNV, 664)
+ GL_STUB(glFinalCombinerInputNV, 665)
+ GL_STUB(glGetCombinerInputParameterfvNV, 666)
+ GL_STUB(glGetCombinerInputParameterivNV, 667)
+ GL_STUB(glGetCombinerOutputParameterfvNV, 668)
+ GL_STUB(glGetCombinerOutputParameterivNV, 669)
+ GL_STUB(glGetFinalCombinerInputParameterfvNV, 670)
+ GL_STUB(glGetFinalCombinerInputParameterivNV, 671)
+ GL_STUB(glResizeBuffersMESA, 672)
+ GL_STUB(glWindowPos2dMESA, 673)
+ GL_STUB(glWindowPos2dvMESA, 674)
+ GL_STUB(glWindowPos2fMESA, 675)
+ GL_STUB(glWindowPos2fvMESA, 676)
+ GL_STUB(glWindowPos2iMESA, 677)
+ GL_STUB(glWindowPos2ivMESA, 678)
+ GL_STUB(glWindowPos2sMESA, 679)
+ GL_STUB(glWindowPos2svMESA, 680)
+ GL_STUB(glWindowPos3dMESA, 681)
+ GL_STUB(glWindowPos3dvMESA, 682)
+ GL_STUB(glWindowPos3fMESA, 683)
+ GL_STUB(glWindowPos3fvMESA, 684)
+ GL_STUB(glWindowPos3iMESA, 685)
+ GL_STUB(glWindowPos3ivMESA, 686)
+ GL_STUB(glWindowPos3sMESA, 687)
+ GL_STUB(glWindowPos3svMESA, 688)
+ GL_STUB(glWindowPos4dMESA, 689)
+ GL_STUB(glWindowPos4dvMESA, 690)
+ GL_STUB(glWindowPos4fMESA, 691)
+ GL_STUB(glWindowPos4fvMESA, 692)
+ GL_STUB(glWindowPos4iMESA, 693)
+ GL_STUB(glWindowPos4ivMESA, 694)
+ GL_STUB(glWindowPos4sMESA, 695)
+ GL_STUB(glWindowPos4svMESA, 696)
+ GL_STUB(gl_dispatch_stub_697, 697)
+ HIDDEN(gl_dispatch_stub_697)
+ GL_STUB(gl_dispatch_stub_698, 698)
+ HIDDEN(gl_dispatch_stub_698)
+ GL_STUB(gl_dispatch_stub_699, 699)
+ HIDDEN(gl_dispatch_stub_699)
+ GL_STUB(gl_dispatch_stub_700, 700)
+ HIDDEN(gl_dispatch_stub_700)
+ GL_STUB(gl_dispatch_stub_701, 701)
+ HIDDEN(gl_dispatch_stub_701)
+ GL_STUB(gl_dispatch_stub_702, 702)
+ HIDDEN(gl_dispatch_stub_702)
+ GL_STUB(gl_dispatch_stub_703, 703)
+ HIDDEN(gl_dispatch_stub_703)
+ GL_STUB(gl_dispatch_stub_704, 704)
+ HIDDEN(gl_dispatch_stub_704)
+ GL_STUB(gl_dispatch_stub_705, 705)
+ HIDDEN(gl_dispatch_stub_705)
+ GL_STUB(glAreProgramsResidentNV, 706)
+ GL_STUB(glBindProgramNV, 707)
+ GL_STUB(glDeleteProgramsNV, 708)
+ GL_STUB(glExecuteProgramNV, 709)
+ GL_STUB(glGenProgramsNV, 710)
+ GL_STUB(glGetProgramParameterdvNV, 711)
+ GL_STUB(glGetProgramParameterfvNV, 712)
+ GL_STUB(glGetProgramStringNV, 713)
+ GL_STUB(glGetProgramivNV, 714)
+ GL_STUB(glGetTrackMatrixivNV, 715)
+ GL_STUB(glGetVertexAttribPointervNV, 716)
+ GL_STUB(glGetVertexAttribdvNV, 717)
+ GL_STUB(glGetVertexAttribfvNV, 718)
+ GL_STUB(glGetVertexAttribivNV, 719)
+ GL_STUB(glIsProgramNV, 720)
+ GL_STUB(glLoadProgramNV, 721)
+ GL_STUB(glProgramParameters4dvNV, 722)
+ GL_STUB(glProgramParameters4fvNV, 723)
+ GL_STUB(glRequestResidentProgramsNV, 724)
+ GL_STUB(glTrackMatrixNV, 725)
+ GL_STUB(glVertexAttrib1dNV, 726)
+ GL_STUB(glVertexAttrib1dvNV, 727)
+ GL_STUB(glVertexAttrib1fNV, 728)
+ GL_STUB(glVertexAttrib1fvNV, 729)
+ GL_STUB(glVertexAttrib1sNV, 730)
+ GL_STUB(glVertexAttrib1svNV, 731)
+ GL_STUB(glVertexAttrib2dNV, 732)
+ GL_STUB(glVertexAttrib2dvNV, 733)
+ GL_STUB(glVertexAttrib2fNV, 734)
+ GL_STUB(glVertexAttrib2fvNV, 735)
+ GL_STUB(glVertexAttrib2sNV, 736)
+ GL_STUB(glVertexAttrib2svNV, 737)
+ GL_STUB(glVertexAttrib3dNV, 738)
+ GL_STUB(glVertexAttrib3dvNV, 739)
+ GL_STUB(glVertexAttrib3fNV, 740)
+ GL_STUB(glVertexAttrib3fvNV, 741)
+ GL_STUB(glVertexAttrib3sNV, 742)
+ GL_STUB(glVertexAttrib3svNV, 743)
+ GL_STUB(glVertexAttrib4dNV, 744)
+ GL_STUB(glVertexAttrib4dvNV, 745)
+ GL_STUB(glVertexAttrib4fNV, 746)
+ GL_STUB(glVertexAttrib4fvNV, 747)
+ GL_STUB(glVertexAttrib4sNV, 748)
+ GL_STUB(glVertexAttrib4svNV, 749)
+ GL_STUB(glVertexAttrib4ubNV, 750)
+ GL_STUB(glVertexAttrib4ubvNV, 751)
+ GL_STUB(glVertexAttribPointerNV, 752)
+ GL_STUB(glVertexAttribs1dvNV, 753)
+ GL_STUB(glVertexAttribs1fvNV, 754)
+ GL_STUB(glVertexAttribs1svNV, 755)
+ GL_STUB(glVertexAttribs2dvNV, 756)
+ GL_STUB(glVertexAttribs2fvNV, 757)
+ GL_STUB(glVertexAttribs2svNV, 758)
+ GL_STUB(glVertexAttribs3dvNV, 759)
+ GL_STUB(glVertexAttribs3fvNV, 760)
+ GL_STUB(glVertexAttribs3svNV, 761)
+ GL_STUB(glVertexAttribs4dvNV, 762)
+ GL_STUB(glVertexAttribs4fvNV, 763)
+ GL_STUB(glVertexAttribs4svNV, 764)
+ GL_STUB(glVertexAttribs4ubvNV, 765)
+ GL_STUB(glGetTexBumpParameterfvATI, 766)
+ GL_STUB(glGetTexBumpParameterivATI, 767)
+ GL_STUB(glTexBumpParameterfvATI, 768)
+ GL_STUB(glTexBumpParameterivATI, 769)
+ GL_STUB(glAlphaFragmentOp1ATI, 770)
+ GL_STUB(glAlphaFragmentOp2ATI, 771)
+ GL_STUB(glAlphaFragmentOp3ATI, 772)
+ GL_STUB(glBeginFragmentShaderATI, 773)
+ GL_STUB(glBindFragmentShaderATI, 774)
+ GL_STUB(glColorFragmentOp1ATI, 775)
+ GL_STUB(glColorFragmentOp2ATI, 776)
+ GL_STUB(glColorFragmentOp3ATI, 777)
+ GL_STUB(glDeleteFragmentShaderATI, 778)
+ GL_STUB(glEndFragmentShaderATI, 779)
+ GL_STUB(glGenFragmentShadersATI, 780)
+ GL_STUB(glPassTexCoordATI, 781)
+ GL_STUB(glSampleMapATI, 782)
+ GL_STUB(glSetFragmentShaderConstantATI, 783)
+ GL_STUB(glPointParameteriNV, 784)
+ GL_STUB(glPointParameterivNV, 785)
+ GL_STUB(gl_dispatch_stub_786, 786)
+ HIDDEN(gl_dispatch_stub_786)
+ GL_STUB(gl_dispatch_stub_787, 787)
+ HIDDEN(gl_dispatch_stub_787)
+ GL_STUB(gl_dispatch_stub_788, 788)
+ HIDDEN(gl_dispatch_stub_788)
+ GL_STUB(gl_dispatch_stub_789, 789)
+ HIDDEN(gl_dispatch_stub_789)
+ GL_STUB(gl_dispatch_stub_790, 790)
+ HIDDEN(gl_dispatch_stub_790)
+ GL_STUB(glGetProgramNamedParameterdvNV, 791)
+ GL_STUB(glGetProgramNamedParameterfvNV, 792)
+ GL_STUB(glProgramNamedParameter4dNV, 793)
+ GL_STUB(glProgramNamedParameter4dvNV, 794)
+ GL_STUB(glProgramNamedParameter4fNV, 795)
+ GL_STUB(glProgramNamedParameter4fvNV, 796)
+ GL_STUB(glPrimitiveRestartIndexNV, 797)
+ GL_STUB(glPrimitiveRestartNV, 798)
+ GL_STUB(gl_dispatch_stub_799, 799)
+ HIDDEN(gl_dispatch_stub_799)
+ GL_STUB(gl_dispatch_stub_800, 800)
+ HIDDEN(gl_dispatch_stub_800)
+ GL_STUB(glBindFramebufferEXT, 801)
+ GL_STUB(glBindRenderbufferEXT, 802)
+ GL_STUB(glCheckFramebufferStatusEXT, 803)
+ GL_STUB(glDeleteFramebuffersEXT, 804)
+ GL_STUB(glDeleteRenderbuffersEXT, 805)
+ GL_STUB(glFramebufferRenderbufferEXT, 806)
+ GL_STUB(glFramebufferTexture1DEXT, 807)
+ GL_STUB(glFramebufferTexture2DEXT, 808)
+ GL_STUB(glFramebufferTexture3DEXT, 809)
+ GL_STUB(glGenFramebuffersEXT, 810)
+ GL_STUB(glGenRenderbuffersEXT, 811)
+ GL_STUB(glGenerateMipmapEXT, 812)
+ GL_STUB(glGetFramebufferAttachmentParameterivEXT, 813)
+ GL_STUB(glGetRenderbufferParameterivEXT, 814)
+ GL_STUB(glIsFramebufferEXT, 815)
+ GL_STUB(glIsRenderbufferEXT, 816)
+ GL_STUB(glRenderbufferStorageEXT, 817)
+ GL_STUB(gl_dispatch_stub_818, 818)
+ HIDDEN(gl_dispatch_stub_818)
+ GL_STUB(gl_dispatch_stub_819, 819)
+ HIDDEN(gl_dispatch_stub_819)
+ GL_STUB(gl_dispatch_stub_820, 820)
+ HIDDEN(gl_dispatch_stub_820)
+ GL_STUB(glBindFragDataLocationEXT, 821)
+ GL_STUB(glGetFragDataLocationEXT, 822)
+ GL_STUB(glGetUniformuivEXT, 823)
+ GL_STUB(glGetVertexAttribIivEXT, 824)
+ GL_STUB(glGetVertexAttribIuivEXT, 825)
+ GL_STUB(glUniform1uiEXT, 826)
+ GL_STUB(glUniform1uivEXT, 827)
+ GL_STUB(glUniform2uiEXT, 828)
+ GL_STUB(glUniform2uivEXT, 829)
+ GL_STUB(glUniform3uiEXT, 830)
+ GL_STUB(glUniform3uivEXT, 831)
+ GL_STUB(glUniform4uiEXT, 832)
+ GL_STUB(glUniform4uivEXT, 833)
+ GL_STUB(glVertexAttribI1iEXT, 834)
+ GL_STUB(glVertexAttribI1ivEXT, 835)
+ GL_STUB(glVertexAttribI1uiEXT, 836)
+ GL_STUB(glVertexAttribI1uivEXT, 837)
+ GL_STUB(glVertexAttribI2iEXT, 838)
+ GL_STUB(glVertexAttribI2ivEXT, 839)
+ GL_STUB(glVertexAttribI2uiEXT, 840)
+ GL_STUB(glVertexAttribI2uivEXT, 841)
+ GL_STUB(glVertexAttribI3iEXT, 842)
+ GL_STUB(glVertexAttribI3ivEXT, 843)
+ GL_STUB(glVertexAttribI3uiEXT, 844)
+ GL_STUB(glVertexAttribI3uivEXT, 845)
+ GL_STUB(glVertexAttribI4bvEXT, 846)
+ GL_STUB(glVertexAttribI4iEXT, 847)
+ GL_STUB(glVertexAttribI4ivEXT, 848)
+ GL_STUB(glVertexAttribI4svEXT, 849)
+ GL_STUB(glVertexAttribI4ubvEXT, 850)
+ GL_STUB(glVertexAttribI4uiEXT, 851)
+ GL_STUB(glVertexAttribI4uivEXT, 852)
+ GL_STUB(glVertexAttribI4usvEXT, 853)
+ GL_STUB(glVertexAttribIPointerEXT, 854)
+ GL_STUB(glFramebufferTextureLayerEXT, 855)
+ GL_STUB(glColorMaskIndexedEXT, 856)
+ GL_STUB(glDisableIndexedEXT, 857)
+ GL_STUB(glEnableIndexedEXT, 858)
+ GL_STUB(glGetBooleanIndexedvEXT, 859)
+ GL_STUB(glGetIntegerIndexedvEXT, 860)
+ GL_STUB(glIsEnabledIndexedEXT, 861)
+ GL_STUB(glClearColorIiEXT, 862)
+ GL_STUB(glClearColorIuiEXT, 863)
+ GL_STUB(glGetTexParameterIivEXT, 864)
+ GL_STUB(glGetTexParameterIuivEXT, 865)
+ GL_STUB(glTexParameterIivEXT, 866)
+ GL_STUB(glTexParameterIuivEXT, 867)
+ GL_STUB(glBeginConditionalRenderNV, 868)
+ GL_STUB(glEndConditionalRenderNV, 869)
+ GL_STUB(glBeginTransformFeedbackEXT, 870)
+ GL_STUB(glBindBufferBaseEXT, 871)
+ GL_STUB(glBindBufferOffsetEXT, 872)
+ GL_STUB(glBindBufferRangeEXT, 873)
+ GL_STUB(glEndTransformFeedbackEXT, 874)
+ GL_STUB(glGetTransformFeedbackVaryingEXT, 875)
+ GL_STUB(glTransformFeedbackVaryingsEXT, 876)
+ GL_STUB(glProvokingVertexEXT, 877)
+ GL_STUB(gl_dispatch_stub_878, 878)
+ HIDDEN(gl_dispatch_stub_878)
+ GL_STUB(gl_dispatch_stub_879, 879)
+ HIDDEN(gl_dispatch_stub_879)
+ GL_STUB(glGetObjectParameterivAPPLE, 880)
+ GL_STUB(glObjectPurgeableAPPLE, 881)
+ GL_STUB(glObjectUnpurgeableAPPLE, 882)
+ GL_STUB(glActiveProgramEXT, 883)
+ GL_STUB(glCreateShaderProgramEXT, 884)
+ GL_STUB(glUseShaderProgramEXT, 885)
+ GL_STUB(glTextureBarrierNV, 886)
+ GL_STUB(gl_dispatch_stub_887, 887)
+ HIDDEN(gl_dispatch_stub_887)
+ GL_STUB(gl_dispatch_stub_888, 888)
+ HIDDEN(gl_dispatch_stub_888)
+ GL_STUB(gl_dispatch_stub_889, 889)
+ HIDDEN(gl_dispatch_stub_889)
+ GL_STUB(gl_dispatch_stub_890, 890)
+ HIDDEN(gl_dispatch_stub_890)
+ GL_STUB(gl_dispatch_stub_891, 891)
+ HIDDEN(gl_dispatch_stub_891)
+ GL_STUB(glEGLImageTargetRenderbufferStorageOES, 892)
+ GL_STUB(glEGLImageTargetTexture2DOES, 893)
+ GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
+ GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
+ GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glAreTexturesResidentEXT, glAreTexturesResident)
+#endif
+ GL_STUB_ALIAS(glCopyTexImage1DEXT, glCopyTexImage1D)
+ GL_STUB_ALIAS(glCopyTexImage2DEXT, glCopyTexImage2D)
+ GL_STUB_ALIAS(glCopyTexSubImage1DEXT, glCopyTexSubImage1D)
+ GL_STUB_ALIAS(glCopyTexSubImage2DEXT, glCopyTexSubImage2D)
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glDeleteTexturesEXT, glDeleteTextures)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGenTexturesEXT, glGenTextures)
+#endif
+ GL_STUB_ALIAS(glGetPointervEXT, glGetPointerv)
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glIsTextureEXT, glIsTexture)
+#endif
+ GL_STUB_ALIAS(glPrioritizeTexturesEXT, glPrioritizeTextures)
+ GL_STUB_ALIAS(glTexSubImage1DEXT, glTexSubImage1D)
+ GL_STUB_ALIAS(glTexSubImage2DEXT, glTexSubImage2D)
+ GL_STUB_ALIAS(glBlendColorEXT, glBlendColor)
+ GL_STUB_ALIAS(glBlendEquationEXT, glBlendEquation)
+ GL_STUB_ALIAS(glDrawRangeElementsEXT, glDrawRangeElements)
+ GL_STUB_ALIAS(glColorTableSGI, glColorTable)
+ GL_STUB_ALIAS(glColorTableEXT, glColorTable)
+ GL_STUB_ALIAS(glColorTableParameterfvSGI, glColorTableParameterfv)
+ GL_STUB_ALIAS(glColorTableParameterivSGI, glColorTableParameteriv)
+ GL_STUB_ALIAS(glCopyColorTableSGI, glCopyColorTable)
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetColorTableSGI, glGetColorTable)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetColorTableEXT, glGetColorTable)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetColorTableParameterfvSGI, glGetColorTableParameterfv)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetColorTableParameterfvEXT, glGetColorTableParameterfv)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetColorTableParameterivSGI, glGetColorTableParameteriv)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetColorTableParameterivEXT, glGetColorTableParameteriv)
+#endif
+ GL_STUB_ALIAS(glColorSubTableEXT, glColorSubTable)
+ GL_STUB_ALIAS(glCopyColorSubTableEXT, glCopyColorSubTable)
+ GL_STUB_ALIAS(glConvolutionFilter1DEXT, glConvolutionFilter1D)
+ GL_STUB_ALIAS(glConvolutionFilter2DEXT, glConvolutionFilter2D)
+ GL_STUB_ALIAS(glConvolutionParameterfEXT, glConvolutionParameterf)
+ GL_STUB_ALIAS(glConvolutionParameterfvEXT, glConvolutionParameterfv)
+ GL_STUB_ALIAS(glConvolutionParameteriEXT, glConvolutionParameteri)
+ GL_STUB_ALIAS(glConvolutionParameterivEXT, glConvolutionParameteriv)
+ GL_STUB_ALIAS(glCopyConvolutionFilter1DEXT, glCopyConvolutionFilter1D)
+ GL_STUB_ALIAS(glCopyConvolutionFilter2DEXT, glCopyConvolutionFilter2D)
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetConvolutionFilterEXT, glGetConvolutionFilter)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetConvolutionParameterfvEXT, glGetConvolutionParameterfv)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetConvolutionParameterivEXT, glGetConvolutionParameteriv)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetSeparableFilterEXT, glGetSeparableFilter)
+#endif
+ GL_STUB_ALIAS(glSeparableFilter2DEXT, glSeparableFilter2D)
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetHistogramEXT, glGetHistogram)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetHistogramParameterfvEXT, glGetHistogramParameterfv)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetHistogramParameterivEXT, glGetHistogramParameteriv)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetMinmaxEXT, glGetMinmax)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetMinmaxParameterfvEXT, glGetMinmaxParameterfv)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(glGetMinmaxParameterivEXT, glGetMinmaxParameteriv)
+#endif
+ GL_STUB_ALIAS(glHistogramEXT, glHistogram)
+ GL_STUB_ALIAS(glMinmaxEXT, glMinmax)
+ GL_STUB_ALIAS(glResetHistogramEXT, glResetHistogram)
+ GL_STUB_ALIAS(glResetMinmaxEXT, glResetMinmax)
+ GL_STUB_ALIAS(glTexImage3DEXT, glTexImage3D)
+ GL_STUB_ALIAS(glTexSubImage3DEXT, glTexSubImage3D)
+ GL_STUB_ALIAS(glCopyTexSubImage3DEXT, glCopyTexSubImage3D)
+ GL_STUB_ALIAS(glActiveTexture, glActiveTextureARB)
+ GL_STUB_ALIAS(glClientActiveTexture, glClientActiveTextureARB)
+ GL_STUB_ALIAS(glMultiTexCoord1d, glMultiTexCoord1dARB)
+ GL_STUB_ALIAS(glMultiTexCoord1dv, glMultiTexCoord1dvARB)
+ GL_STUB_ALIAS(glMultiTexCoord1f, glMultiTexCoord1fARB)
+ GL_STUB_ALIAS(glMultiTexCoord1fv, glMultiTexCoord1fvARB)
+ GL_STUB_ALIAS(glMultiTexCoord1i, glMultiTexCoord1iARB)
+ GL_STUB_ALIAS(glMultiTexCoord1iv, glMultiTexCoord1ivARB)
+ GL_STUB_ALIAS(glMultiTexCoord1s, glMultiTexCoord1sARB)
+ GL_STUB_ALIAS(glMultiTexCoord1sv, glMultiTexCoord1svARB)
+ GL_STUB_ALIAS(glMultiTexCoord2d, glMultiTexCoord2dARB)
+ GL_STUB_ALIAS(glMultiTexCoord2dv, glMultiTexCoord2dvARB)
+ GL_STUB_ALIAS(glMultiTexCoord2f, glMultiTexCoord2fARB)
+ GL_STUB_ALIAS(glMultiTexCoord2fv, glMultiTexCoord2fvARB)
+ GL_STUB_ALIAS(glMultiTexCoord2i, glMultiTexCoord2iARB)
+ GL_STUB_ALIAS(glMultiTexCoord2iv, glMultiTexCoord2ivARB)
+ GL_STUB_ALIAS(glMultiTexCoord2s, glMultiTexCoord2sARB)
+ GL_STUB_ALIAS(glMultiTexCoord2sv, glMultiTexCoord2svARB)
+ GL_STUB_ALIAS(glMultiTexCoord3d, glMultiTexCoord3dARB)
+ GL_STUB_ALIAS(glMultiTexCoord3dv, glMultiTexCoord3dvARB)
+ GL_STUB_ALIAS(glMultiTexCoord3f, glMultiTexCoord3fARB)
+ GL_STUB_ALIAS(glMultiTexCoord3fv, glMultiTexCoord3fvARB)
+ GL_STUB_ALIAS(glMultiTexCoord3i, glMultiTexCoord3iARB)
+ GL_STUB_ALIAS(glMultiTexCoord3iv, glMultiTexCoord3ivARB)
+ GL_STUB_ALIAS(glMultiTexCoord3s, glMultiTexCoord3sARB)
+ GL_STUB_ALIAS(glMultiTexCoord3sv, glMultiTexCoord3svARB)
+ GL_STUB_ALIAS(glMultiTexCoord4d, glMultiTexCoord4dARB)
+ GL_STUB_ALIAS(glMultiTexCoord4dv, glMultiTexCoord4dvARB)
+ GL_STUB_ALIAS(glMultiTexCoord4f, glMultiTexCoord4fARB)
+ GL_STUB_ALIAS(glMultiTexCoord4fv, glMultiTexCoord4fvARB)
+ GL_STUB_ALIAS(glMultiTexCoord4i, glMultiTexCoord4iARB)
+ GL_STUB_ALIAS(glMultiTexCoord4iv, glMultiTexCoord4ivARB)
+ GL_STUB_ALIAS(glMultiTexCoord4s, glMultiTexCoord4sARB)
+ GL_STUB_ALIAS(glMultiTexCoord4sv, glMultiTexCoord4svARB)
+ GL_STUB_ALIAS(glStencilOpSeparateATI, glStencilOpSeparate)
+ GL_STUB_ALIAS(glLoadTransposeMatrixd, glLoadTransposeMatrixdARB)
+ GL_STUB_ALIAS(glLoadTransposeMatrixf, glLoadTransposeMatrixfARB)
+ GL_STUB_ALIAS(glMultTransposeMatrixd, glMultTransposeMatrixdARB)
+ GL_STUB_ALIAS(glMultTransposeMatrixf, glMultTransposeMatrixfARB)
+ GL_STUB_ALIAS(glSampleCoverage, glSampleCoverageARB)
+ GL_STUB_ALIAS(glCompressedTexImage1D, glCompressedTexImage1DARB)
+ GL_STUB_ALIAS(glCompressedTexImage2D, glCompressedTexImage2DARB)
+ GL_STUB_ALIAS(glCompressedTexImage3D, glCompressedTexImage3DARB)
+ GL_STUB_ALIAS(glCompressedTexSubImage1D, glCompressedTexSubImage1DARB)
+ GL_STUB_ALIAS(glCompressedTexSubImage2D, glCompressedTexSubImage2DARB)
+ GL_STUB_ALIAS(glCompressedTexSubImage3D, glCompressedTexSubImage3DARB)
+ GL_STUB_ALIAS(glGetCompressedTexImage, glGetCompressedTexImageARB)
+ GL_STUB_ALIAS(glDisableVertexAttribArray, glDisableVertexAttribArrayARB)
+ GL_STUB_ALIAS(glEnableVertexAttribArray, glEnableVertexAttribArrayARB)
+ GL_STUB_ALIAS(glGetVertexAttribdv, glGetVertexAttribdvARB)
+ GL_STUB_ALIAS(glGetVertexAttribfv, glGetVertexAttribfvARB)
+ GL_STUB_ALIAS(glGetVertexAttribiv, glGetVertexAttribivARB)
+ GL_STUB_ALIAS(glProgramParameter4dNV, glProgramEnvParameter4dARB)
+ GL_STUB_ALIAS(glProgramParameter4dvNV, glProgramEnvParameter4dvARB)
+ GL_STUB_ALIAS(glProgramParameter4fNV, glProgramEnvParameter4fARB)
+ GL_STUB_ALIAS(glProgramParameter4fvNV, glProgramEnvParameter4fvARB)
+ GL_STUB_ALIAS(glVertexAttrib1d, glVertexAttrib1dARB)
+ GL_STUB_ALIAS(glVertexAttrib1dv, glVertexAttrib1dvARB)
+ GL_STUB_ALIAS(glVertexAttrib1f, glVertexAttrib1fARB)
+ GL_STUB_ALIAS(glVertexAttrib1fv, glVertexAttrib1fvARB)
+ GL_STUB_ALIAS(glVertexAttrib1s, glVertexAttrib1sARB)
+ GL_STUB_ALIAS(glVertexAttrib1sv, glVertexAttrib1svARB)
+ GL_STUB_ALIAS(glVertexAttrib2d, glVertexAttrib2dARB)
+ GL_STUB_ALIAS(glVertexAttrib2dv, glVertexAttrib2dvARB)
+ GL_STUB_ALIAS(glVertexAttrib2f, glVertexAttrib2fARB)
+ GL_STUB_ALIAS(glVertexAttrib2fv, glVertexAttrib2fvARB)
+ GL_STUB_ALIAS(glVertexAttrib2s, glVertexAttrib2sARB)
+ GL_STUB_ALIAS(glVertexAttrib2sv, glVertexAttrib2svARB)
+ GL_STUB_ALIAS(glVertexAttrib3d, glVertexAttrib3dARB)
+ GL_STUB_ALIAS(glVertexAttrib3dv, glVertexAttrib3dvARB)
+ GL_STUB_ALIAS(glVertexAttrib3f, glVertexAttrib3fARB)
+ GL_STUB_ALIAS(glVertexAttrib3fv, glVertexAttrib3fvARB)
+ GL_STUB_ALIAS(glVertexAttrib3s, glVertexAttrib3sARB)
+ GL_STUB_ALIAS(glVertexAttrib3sv, glVertexAttrib3svARB)
+ GL_STUB_ALIAS(glVertexAttrib4Nbv, glVertexAttrib4NbvARB)
+ GL_STUB_ALIAS(glVertexAttrib4Niv, glVertexAttrib4NivARB)
+ GL_STUB_ALIAS(glVertexAttrib4Nsv, glVertexAttrib4NsvARB)
+ GL_STUB_ALIAS(glVertexAttrib4Nub, glVertexAttrib4NubARB)
+ GL_STUB_ALIAS(glVertexAttrib4Nubv, glVertexAttrib4NubvARB)
+ GL_STUB_ALIAS(glVertexAttrib4Nuiv, glVertexAttrib4NuivARB)
+ GL_STUB_ALIAS(glVertexAttrib4Nusv, glVertexAttrib4NusvARB)
+ GL_STUB_ALIAS(glVertexAttrib4bv, glVertexAttrib4bvARB)
+ GL_STUB_ALIAS(glVertexAttrib4d, glVertexAttrib4dARB)
+ GL_STUB_ALIAS(glVertexAttrib4dv, glVertexAttrib4dvARB)
+ GL_STUB_ALIAS(glVertexAttrib4f, glVertexAttrib4fARB)
+ GL_STUB_ALIAS(glVertexAttrib4fv, glVertexAttrib4fvARB)
+ GL_STUB_ALIAS(glVertexAttrib4iv, glVertexAttrib4ivARB)
+ GL_STUB_ALIAS(glVertexAttrib4s, glVertexAttrib4sARB)
+ GL_STUB_ALIAS(glVertexAttrib4sv, glVertexAttrib4svARB)
+ GL_STUB_ALIAS(glVertexAttrib4ubv, glVertexAttrib4ubvARB)
+ GL_STUB_ALIAS(glVertexAttrib4uiv, glVertexAttrib4uivARB)
+ GL_STUB_ALIAS(glVertexAttrib4usv, glVertexAttrib4usvARB)
+ GL_STUB_ALIAS(glVertexAttribPointer, glVertexAttribPointerARB)
+ GL_STUB_ALIAS(glBindBuffer, glBindBufferARB)
+ GL_STUB_ALIAS(glBufferData, glBufferDataARB)
+ GL_STUB_ALIAS(glBufferSubData, glBufferSubDataARB)
+ GL_STUB_ALIAS(glDeleteBuffers, glDeleteBuffersARB)
+ GL_STUB_ALIAS(glGenBuffers, glGenBuffersARB)
+ GL_STUB_ALIAS(glGetBufferParameteriv, glGetBufferParameterivARB)
+ GL_STUB_ALIAS(glGetBufferPointerv, glGetBufferPointervARB)
+ GL_STUB_ALIAS(glGetBufferSubData, glGetBufferSubDataARB)
+ GL_STUB_ALIAS(glIsBuffer, glIsBufferARB)
+ GL_STUB_ALIAS(glMapBuffer, glMapBufferARB)
+ GL_STUB_ALIAS(glUnmapBuffer, glUnmapBufferARB)
+ GL_STUB_ALIAS(glBeginQuery, glBeginQueryARB)
+ GL_STUB_ALIAS(glDeleteQueries, glDeleteQueriesARB)
+ GL_STUB_ALIAS(glEndQuery, glEndQueryARB)
+ GL_STUB_ALIAS(glGenQueries, glGenQueriesARB)
+ GL_STUB_ALIAS(glGetQueryObjectiv, glGetQueryObjectivARB)
+ GL_STUB_ALIAS(glGetQueryObjectuiv, glGetQueryObjectuivARB)
+ GL_STUB_ALIAS(glGetQueryiv, glGetQueryivARB)
+ GL_STUB_ALIAS(glIsQuery, glIsQueryARB)
+ GL_STUB_ALIAS(glCompileShader, glCompileShaderARB)
+ GL_STUB_ALIAS(glGetActiveUniform, glGetActiveUniformARB)
+ GL_STUB_ALIAS(glGetShaderSource, glGetShaderSourceARB)
+ GL_STUB_ALIAS(glGetUniformLocation, glGetUniformLocationARB)
+ GL_STUB_ALIAS(glGetUniformfv, glGetUniformfvARB)
+ GL_STUB_ALIAS(glGetUniformiv, glGetUniformivARB)
+ GL_STUB_ALIAS(glLinkProgram, glLinkProgramARB)
+ GL_STUB_ALIAS(glShaderSource, glShaderSourceARB)
+ GL_STUB_ALIAS(glUniform1f, glUniform1fARB)
+ GL_STUB_ALIAS(glUniform1fv, glUniform1fvARB)
+ GL_STUB_ALIAS(glUniform1i, glUniform1iARB)
+ GL_STUB_ALIAS(glUniform1iv, glUniform1ivARB)
+ GL_STUB_ALIAS(glUniform2f, glUniform2fARB)
+ GL_STUB_ALIAS(glUniform2fv, glUniform2fvARB)
+ GL_STUB_ALIAS(glUniform2i, glUniform2iARB)
+ GL_STUB_ALIAS(glUniform2iv, glUniform2ivARB)
+ GL_STUB_ALIAS(glUniform3f, glUniform3fARB)
+ GL_STUB_ALIAS(glUniform3fv, glUniform3fvARB)
+ GL_STUB_ALIAS(glUniform3i, glUniform3iARB)
+ GL_STUB_ALIAS(glUniform3iv, glUniform3ivARB)
+ GL_STUB_ALIAS(glUniform4f, glUniform4fARB)
+ GL_STUB_ALIAS(glUniform4fv, glUniform4fvARB)
+ GL_STUB_ALIAS(glUniform4i, glUniform4iARB)
+ GL_STUB_ALIAS(glUniform4iv, glUniform4ivARB)
+ GL_STUB_ALIAS(glUniformMatrix2fv, glUniformMatrix2fvARB)
+ GL_STUB_ALIAS(glUniformMatrix3fv, glUniformMatrix3fvARB)
+ GL_STUB_ALIAS(glUniformMatrix4fv, glUniformMatrix4fvARB)
+ GL_STUB_ALIAS(glUseProgram, glUseProgramObjectARB)
+ GL_STUB_ALIAS(glValidateProgram, glValidateProgramARB)
+ GL_STUB_ALIAS(glBindAttribLocation, glBindAttribLocationARB)
+ GL_STUB_ALIAS(glGetActiveAttrib, glGetActiveAttribARB)
+ GL_STUB_ALIAS(glGetAttribLocation, glGetAttribLocationARB)
+ GL_STUB_ALIAS(glDrawBuffers, glDrawBuffersARB)
+ GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffersARB)
+ GL_STUB_ALIAS(glDrawArraysInstancedEXT, glDrawArraysInstancedARB)
+ GL_STUB_ALIAS(glDrawArraysInstanced, glDrawArraysInstancedARB)
+ GL_STUB_ALIAS(glDrawElementsInstancedEXT, glDrawElementsInstancedARB)
+ GL_STUB_ALIAS(glDrawElementsInstanced, glDrawElementsInstancedARB)
+ GL_STUB_ALIAS(glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisample)
+ GL_STUB_ALIAS(glPointParameterf, glPointParameterfEXT)
+ GL_STUB_ALIAS(glPointParameterfARB, glPointParameterfEXT)
+ GL_STUB_ALIAS(glPointParameterfSGIS, glPointParameterfEXT)
+ GL_STUB_ALIAS(glPointParameterfv, glPointParameterfvEXT)
+ GL_STUB_ALIAS(glPointParameterfvARB, glPointParameterfvEXT)
+ GL_STUB_ALIAS(glPointParameterfvSGIS, glPointParameterfvEXT)
+ GL_STUB_ALIAS(glSecondaryColor3b, glSecondaryColor3bEXT)
+ GL_STUB_ALIAS(glSecondaryColor3bv, glSecondaryColor3bvEXT)
+ GL_STUB_ALIAS(glSecondaryColor3d, glSecondaryColor3dEXT)
+ GL_STUB_ALIAS(glSecondaryColor3dv, glSecondaryColor3dvEXT)
+ GL_STUB_ALIAS(glSecondaryColor3f, glSecondaryColor3fEXT)
+ GL_STUB_ALIAS(glSecondaryColor3fv, glSecondaryColor3fvEXT)
+ GL_STUB_ALIAS(glSecondaryColor3i, glSecondaryColor3iEXT)
+ GL_STUB_ALIAS(glSecondaryColor3iv, glSecondaryColor3ivEXT)
+ GL_STUB_ALIAS(glSecondaryColor3s, glSecondaryColor3sEXT)
+ GL_STUB_ALIAS(glSecondaryColor3sv, glSecondaryColor3svEXT)
+ GL_STUB_ALIAS(glSecondaryColor3ub, glSecondaryColor3ubEXT)
+ GL_STUB_ALIAS(glSecondaryColor3ubv, glSecondaryColor3ubvEXT)
+ GL_STUB_ALIAS(glSecondaryColor3ui, glSecondaryColor3uiEXT)
+ GL_STUB_ALIAS(glSecondaryColor3uiv, glSecondaryColor3uivEXT)
+ GL_STUB_ALIAS(glSecondaryColor3us, glSecondaryColor3usEXT)
+ GL_STUB_ALIAS(glSecondaryColor3usv, glSecondaryColor3usvEXT)
+ GL_STUB_ALIAS(glSecondaryColorPointer, glSecondaryColorPointerEXT)
+ GL_STUB_ALIAS(glMultiDrawArrays, glMultiDrawArraysEXT)
+ GL_STUB_ALIAS(glMultiDrawElements, glMultiDrawElementsEXT)
+ GL_STUB_ALIAS(glFogCoordPointer, glFogCoordPointerEXT)
+ GL_STUB_ALIAS(glFogCoordd, glFogCoorddEXT)
+ GL_STUB_ALIAS(glFogCoorddv, glFogCoorddvEXT)
+ GL_STUB_ALIAS(glFogCoordf, glFogCoordfEXT)
+ GL_STUB_ALIAS(glFogCoordfv, glFogCoordfvEXT)
+ GL_STUB_ALIAS(glBlendFuncSeparate, glBlendFuncSeparateEXT)
+ GL_STUB_ALIAS(glBlendFuncSeparateINGR, glBlendFuncSeparateEXT)
+ GL_STUB_ALIAS(glWindowPos2d, glWindowPos2dMESA)
+ GL_STUB_ALIAS(glWindowPos2dARB, glWindowPos2dMESA)
+ GL_STUB_ALIAS(glWindowPos2dv, glWindowPos2dvMESA)
+ GL_STUB_ALIAS(glWindowPos2dvARB, glWindowPos2dvMESA)
+ GL_STUB_ALIAS(glWindowPos2f, glWindowPos2fMESA)
+ GL_STUB_ALIAS(glWindowPos2fARB, glWindowPos2fMESA)
+ GL_STUB_ALIAS(glWindowPos2fv, glWindowPos2fvMESA)
+ GL_STUB_ALIAS(glWindowPos2fvARB, glWindowPos2fvMESA)
+ GL_STUB_ALIAS(glWindowPos2i, glWindowPos2iMESA)
+ GL_STUB_ALIAS(glWindowPos2iARB, glWindowPos2iMESA)
+ GL_STUB_ALIAS(glWindowPos2iv, glWindowPos2ivMESA)
+ GL_STUB_ALIAS(glWindowPos2ivARB, glWindowPos2ivMESA)
+ GL_STUB_ALIAS(glWindowPos2s, glWindowPos2sMESA)
+ GL_STUB_ALIAS(glWindowPos2sARB, glWindowPos2sMESA)
+ GL_STUB_ALIAS(glWindowPos2sv, glWindowPos2svMESA)
+ GL_STUB_ALIAS(glWindowPos2svARB, glWindowPos2svMESA)
+ GL_STUB_ALIAS(glWindowPos3d, glWindowPos3dMESA)
+ GL_STUB_ALIAS(glWindowPos3dARB, glWindowPos3dMESA)
+ GL_STUB_ALIAS(glWindowPos3dv, glWindowPos3dvMESA)
+ GL_STUB_ALIAS(glWindowPos3dvARB, glWindowPos3dvMESA)
+ GL_STUB_ALIAS(glWindowPos3f, glWindowPos3fMESA)
+ GL_STUB_ALIAS(glWindowPos3fARB, glWindowPos3fMESA)
+ GL_STUB_ALIAS(glWindowPos3fv, glWindowPos3fvMESA)
+ GL_STUB_ALIAS(glWindowPos3fvARB, glWindowPos3fvMESA)
+ GL_STUB_ALIAS(glWindowPos3i, glWindowPos3iMESA)
+ GL_STUB_ALIAS(glWindowPos3iARB, glWindowPos3iMESA)
+ GL_STUB_ALIAS(glWindowPos3iv, glWindowPos3ivMESA)
+ GL_STUB_ALIAS(glWindowPos3ivARB, glWindowPos3ivMESA)
+ GL_STUB_ALIAS(glWindowPos3s, glWindowPos3sMESA)
+ GL_STUB_ALIAS(glWindowPos3sARB, glWindowPos3sMESA)
+ GL_STUB_ALIAS(glWindowPos3sv, glWindowPos3svMESA)
+ GL_STUB_ALIAS(glWindowPos3svARB, glWindowPos3svMESA)
+ GL_STUB_ALIAS(glBindProgramARB, glBindProgramNV)
+ GL_STUB_ALIAS(glDeleteProgramsARB, glDeleteProgramsNV)
+ GL_STUB_ALIAS(glGenProgramsARB, glGenProgramsNV)
+ GL_STUB_ALIAS(glGetVertexAttribPointerv, glGetVertexAttribPointervNV)
+ GL_STUB_ALIAS(glGetVertexAttribPointervARB, glGetVertexAttribPointervNV)
+ GL_STUB_ALIAS(glIsProgramARB, glIsProgramNV)
+ GL_STUB_ALIAS(glPointParameteri, glPointParameteriNV)
+ GL_STUB_ALIAS(glPointParameteriv, glPointParameterivNV)
+ GL_STUB_ALIAS(glPrimitiveRestartIndex, glPrimitiveRestartIndexNV)
+ GL_STUB_ALIAS(glBindFramebuffer, glBindFramebufferEXT)
+ GL_STUB_ALIAS(glBindRenderbuffer, glBindRenderbufferEXT)
+ GL_STUB_ALIAS(glCheckFramebufferStatus, glCheckFramebufferStatusEXT)
+ GL_STUB_ALIAS(glDeleteFramebuffers, glDeleteFramebuffersEXT)
+ GL_STUB_ALIAS(glDeleteRenderbuffers, glDeleteRenderbuffersEXT)
+ GL_STUB_ALIAS(glFramebufferRenderbuffer, glFramebufferRenderbufferEXT)
+ GL_STUB_ALIAS(glFramebufferTexture1D, glFramebufferTexture1DEXT)
+ GL_STUB_ALIAS(glFramebufferTexture2D, glFramebufferTexture2DEXT)
+ GL_STUB_ALIAS(glFramebufferTexture3D, glFramebufferTexture3DEXT)
+ GL_STUB_ALIAS(glGenFramebuffers, glGenFramebuffersEXT)
+ GL_STUB_ALIAS(glGenRenderbuffers, glGenRenderbuffersEXT)
+ GL_STUB_ALIAS(glGenerateMipmap, glGenerateMipmapEXT)
+ GL_STUB_ALIAS(glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameterivEXT)
+ GL_STUB_ALIAS(glGetRenderbufferParameteriv, glGetRenderbufferParameterivEXT)
+ GL_STUB_ALIAS(glIsFramebuffer, glIsFramebufferEXT)
+ GL_STUB_ALIAS(glIsRenderbuffer, glIsRenderbufferEXT)
+ GL_STUB_ALIAS(glRenderbufferStorage, glRenderbufferStorageEXT)
+ GL_STUB_ALIAS(glBindFragDataLocation, glBindFragDataLocationEXT)
+ GL_STUB_ALIAS(glGetFragDataLocation, glGetFragDataLocationEXT)
+ GL_STUB_ALIAS(glGetUniformuiv, glGetUniformuivEXT)
+ GL_STUB_ALIAS(glGetVertexAttribIiv, glGetVertexAttribIivEXT)
+ GL_STUB_ALIAS(glGetVertexAttribIuiv, glGetVertexAttribIuivEXT)
+ GL_STUB_ALIAS(glUniform1ui, glUniform1uiEXT)
+ GL_STUB_ALIAS(glUniform1uiv, glUniform1uivEXT)
+ GL_STUB_ALIAS(glUniform2ui, glUniform2uiEXT)
+ GL_STUB_ALIAS(glUniform2uiv, glUniform2uivEXT)
+ GL_STUB_ALIAS(glUniform3ui, glUniform3uiEXT)
+ GL_STUB_ALIAS(glUniform3uiv, glUniform3uivEXT)
+ GL_STUB_ALIAS(glUniform4ui, glUniform4uiEXT)
+ GL_STUB_ALIAS(glUniform4uiv, glUniform4uivEXT)
+ GL_STUB_ALIAS(glVertexAttribI1i, glVertexAttribI1iEXT)
+ GL_STUB_ALIAS(glVertexAttribI1iv, glVertexAttribI1ivEXT)
+ GL_STUB_ALIAS(glVertexAttribI1ui, glVertexAttribI1uiEXT)
+ GL_STUB_ALIAS(glVertexAttribI1uiv, glVertexAttribI1uivEXT)
+ GL_STUB_ALIAS(glVertexAttribI2i, glVertexAttribI2iEXT)
+ GL_STUB_ALIAS(glVertexAttribI2iv, glVertexAttribI2ivEXT)
+ GL_STUB_ALIAS(glVertexAttribI2ui, glVertexAttribI2uiEXT)
+ GL_STUB_ALIAS(glVertexAttribI2uiv, glVertexAttribI2uivEXT)
+ GL_STUB_ALIAS(glVertexAttribI3i, glVertexAttribI3iEXT)
+ GL_STUB_ALIAS(glVertexAttribI3iv, glVertexAttribI3ivEXT)
+ GL_STUB_ALIAS(glVertexAttribI3ui, glVertexAttribI3uiEXT)
+ GL_STUB_ALIAS(glVertexAttribI3uiv, glVertexAttribI3uivEXT)
+ GL_STUB_ALIAS(glVertexAttribI4bv, glVertexAttribI4bvEXT)
+ GL_STUB_ALIAS(glVertexAttribI4i, glVertexAttribI4iEXT)
+ GL_STUB_ALIAS(glVertexAttribI4iv, glVertexAttribI4ivEXT)
+ GL_STUB_ALIAS(glVertexAttribI4sv, glVertexAttribI4svEXT)
+ GL_STUB_ALIAS(glVertexAttribI4ubv, glVertexAttribI4ubvEXT)
+ GL_STUB_ALIAS(glVertexAttribI4ui, glVertexAttribI4uiEXT)
+ GL_STUB_ALIAS(glVertexAttribI4uiv, glVertexAttribI4uivEXT)
+ GL_STUB_ALIAS(glVertexAttribI4usv, glVertexAttribI4usvEXT)
+ GL_STUB_ALIAS(glVertexAttribIPointer, glVertexAttribIPointerEXT)
+ GL_STUB_ALIAS(glFramebufferTextureLayer, glFramebufferTextureLayerEXT)
+ GL_STUB_ALIAS(glColorMaski, glColorMaskIndexedEXT)
+ GL_STUB_ALIAS(glDisablei, glDisableIndexedEXT)
+ GL_STUB_ALIAS(glEnablei, glEnableIndexedEXT)
+ GL_STUB_ALIAS(glGetBooleani_v, glGetBooleanIndexedvEXT)
+ GL_STUB_ALIAS(glGetIntegeri_v, glGetIntegerIndexedvEXT)
+ GL_STUB_ALIAS(glIsEnabledi, glIsEnabledIndexedEXT)
+ GL_STUB_ALIAS(glGetTexParameterIiv, glGetTexParameterIivEXT)
+ GL_STUB_ALIAS(glGetTexParameterIuiv, glGetTexParameterIuivEXT)
+ GL_STUB_ALIAS(glTexParameterIiv, glTexParameterIivEXT)
+ GL_STUB_ALIAS(glTexParameterIuiv, glTexParameterIuivEXT)
+ GL_STUB_ALIAS(glBeginConditionalRender, glBeginConditionalRenderNV)
+ GL_STUB_ALIAS(glEndConditionalRender, glEndConditionalRenderNV)
+ GL_STUB_ALIAS(glBeginTransformFeedback, glBeginTransformFeedbackEXT)
+ GL_STUB_ALIAS(glBindBufferBase, glBindBufferBaseEXT)
+ GL_STUB_ALIAS(glBindBufferRange, glBindBufferRangeEXT)
+ GL_STUB_ALIAS(glEndTransformFeedback, glEndTransformFeedbackEXT)
+ GL_STUB_ALIAS(glGetTransformFeedbackVarying, glGetTransformFeedbackVaryingEXT)
+ GL_STUB_ALIAS(glTransformFeedbackVaryings, glTransformFeedbackVaryingsEXT)
+ GL_STUB_ALIAS(glProvokingVertex, glProvokingVertexEXT)
+
+ .globl gl_dispatch_functions_end
+ HIDDEN(gl_dispatch_functions_end)
+gl_dispatch_functions_end:
diff --git a/mesalib/src/mapi/glapi/glapi_x86-64.S b/mesalib/src/mapi/glapi/glapi_x86-64.S index d82eb1558..434d65428 100644 --- a/mesalib/src/mapi/glapi/glapi_x86-64.S +++ b/mesalib/src/mapi/glapi/glapi_x86-64.S @@ -1,34200 +1,34237 @@ -/* DO NOT EDIT - This file generated automatically by gl_x86-64_asm.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -/* If we build with gcc's -fvisibility=hidden flag, we'll need to change - * the symbol visibility mode to 'default'. - */ - -#include "x86/assyntax.h" - -#ifdef __GNUC__ -# pragma GCC visibility push(default) -# define HIDDEN(x) .hidden x -#else -# define HIDDEN(x) -#endif - -# if defined(USE_MGL_NAMESPACE) -# define GL_PREFIX(n) GLNAME(CONCAT(mgl,n)) -# define _glapi_Dispatch _mglapi_Dispatch -# else -# define GL_PREFIX(n) GLNAME(CONCAT(gl,n)) -# endif - -#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS) -# define THREADS -#endif - - .text - -#ifdef GLX_USE_TLS - - .globl _x86_64_get_get_dispatch; HIDDEN(_x86_64_get_get_dispatch) -_x86_64_get_get_dispatch: - lea _x86_64_get_dispatch(%rip), %rax - ret - - .p2align 4,,15 -_x86_64_get_dispatch: - movq _glapi_tls_Dispatch@GOTTPOFF(%rip), %rax - movq %fs:(%rax), %rax - ret - .size _x86_64_get_dispatch, .-_x86_64_get_dispatch - -#elif defined(PTHREADS) - - .extern _glapi_Dispatch - .extern _gl_DispatchTSD - .extern pthread_getspecific - - .p2align 4,,15 -_x86_64_get_dispatch: - movq _gl_DispatchTSD@GOTPCREL(%rip), %rax - movl (%rax), %edi - jmp pthread_getspecific@PLT - -#elif defined(THREADS) - - .extern _glapi_get_dispatch - -#endif - - .p2align 4,,15 - .globl GL_PREFIX(NewList) - .type GL_PREFIX(NewList), @function -GL_PREFIX(NewList): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 0(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq (%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 0(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 0(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(NewList), .-GL_PREFIX(NewList) - - .p2align 4,,15 - .globl GL_PREFIX(EndList) - .type GL_PREFIX(EndList), @function -GL_PREFIX(EndList): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 8(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 8(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 8(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 8(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EndList), .-GL_PREFIX(EndList) - - .p2align 4,,15 - .globl GL_PREFIX(CallList) - .type GL_PREFIX(CallList), @function -GL_PREFIX(CallList): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 16(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 16(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 16(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 16(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CallList), .-GL_PREFIX(CallList) - - .p2align 4,,15 - .globl GL_PREFIX(CallLists) - .type GL_PREFIX(CallLists), @function -GL_PREFIX(CallLists): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 24(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 24(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 24(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 24(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CallLists), .-GL_PREFIX(CallLists) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteLists) - .type GL_PREFIX(DeleteLists), @function -GL_PREFIX(DeleteLists): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 32(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 32(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 32(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 32(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteLists), .-GL_PREFIX(DeleteLists) - - .p2align 4,,15 - .globl GL_PREFIX(GenLists) - .type GL_PREFIX(GenLists), @function -GL_PREFIX(GenLists): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 40(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 40(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 40(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 40(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenLists), .-GL_PREFIX(GenLists) - - .p2align 4,,15 - .globl GL_PREFIX(ListBase) - .type GL_PREFIX(ListBase), @function -GL_PREFIX(ListBase): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 48(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 48(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 48(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 48(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ListBase), .-GL_PREFIX(ListBase) - - .p2align 4,,15 - .globl GL_PREFIX(Begin) - .type GL_PREFIX(Begin), @function -GL_PREFIX(Begin): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 56(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 56(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 56(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 56(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Begin), .-GL_PREFIX(Begin) - - .p2align 4,,15 - .globl GL_PREFIX(Bitmap) - .type GL_PREFIX(Bitmap), @function -GL_PREFIX(Bitmap): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 64(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - movq %rdx, 48(%rsp) - call _x86_64_get_dispatch@PLT - movq 48(%rsp), %rdx - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 64(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 64(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - movq %rdx, 48(%rsp) - call _glapi_get_dispatch - movq 48(%rsp), %rdx - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 64(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Bitmap), .-GL_PREFIX(Bitmap) - - .p2align 4,,15 - .globl GL_PREFIX(Color3b) - .type GL_PREFIX(Color3b), @function -GL_PREFIX(Color3b): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 72(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 72(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 72(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 72(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3b), .-GL_PREFIX(Color3b) - - .p2align 4,,15 - .globl GL_PREFIX(Color3bv) - .type GL_PREFIX(Color3bv), @function -GL_PREFIX(Color3bv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 80(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 80(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 80(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 80(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3bv), .-GL_PREFIX(Color3bv) - - .p2align 4,,15 - .globl GL_PREFIX(Color3d) - .type GL_PREFIX(Color3d), @function -GL_PREFIX(Color3d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 88(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 88(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 88(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 88(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3d), .-GL_PREFIX(Color3d) - - .p2align 4,,15 - .globl GL_PREFIX(Color3dv) - .type GL_PREFIX(Color3dv), @function -GL_PREFIX(Color3dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 96(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 96(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 96(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 96(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3dv), .-GL_PREFIX(Color3dv) - - .p2align 4,,15 - .globl GL_PREFIX(Color3f) - .type GL_PREFIX(Color3f), @function -GL_PREFIX(Color3f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 104(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 104(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 104(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 104(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3f), .-GL_PREFIX(Color3f) - - .p2align 4,,15 - .globl GL_PREFIX(Color3fv) - .type GL_PREFIX(Color3fv), @function -GL_PREFIX(Color3fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 112(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 112(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 112(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 112(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3fv), .-GL_PREFIX(Color3fv) - - .p2align 4,,15 - .globl GL_PREFIX(Color3i) - .type GL_PREFIX(Color3i), @function -GL_PREFIX(Color3i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 120(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 120(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 120(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 120(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3i), .-GL_PREFIX(Color3i) - - .p2align 4,,15 - .globl GL_PREFIX(Color3iv) - .type GL_PREFIX(Color3iv), @function -GL_PREFIX(Color3iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 128(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 128(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 128(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 128(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3iv), .-GL_PREFIX(Color3iv) - - .p2align 4,,15 - .globl GL_PREFIX(Color3s) - .type GL_PREFIX(Color3s), @function -GL_PREFIX(Color3s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 136(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 136(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 136(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 136(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3s), .-GL_PREFIX(Color3s) - - .p2align 4,,15 - .globl GL_PREFIX(Color3sv) - .type GL_PREFIX(Color3sv), @function -GL_PREFIX(Color3sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 144(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 144(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 144(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 144(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3sv), .-GL_PREFIX(Color3sv) - - .p2align 4,,15 - .globl GL_PREFIX(Color3ub) - .type GL_PREFIX(Color3ub), @function -GL_PREFIX(Color3ub): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 152(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 152(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 152(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 152(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3ub), .-GL_PREFIX(Color3ub) - - .p2align 4,,15 - .globl GL_PREFIX(Color3ubv) - .type GL_PREFIX(Color3ubv), @function -GL_PREFIX(Color3ubv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 160(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 160(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 160(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 160(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3ubv), .-GL_PREFIX(Color3ubv) - - .p2align 4,,15 - .globl GL_PREFIX(Color3ui) - .type GL_PREFIX(Color3ui), @function -GL_PREFIX(Color3ui): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 168(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 168(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 168(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 168(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3ui), .-GL_PREFIX(Color3ui) - - .p2align 4,,15 - .globl GL_PREFIX(Color3uiv) - .type GL_PREFIX(Color3uiv), @function -GL_PREFIX(Color3uiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 176(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 176(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 176(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 176(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3uiv), .-GL_PREFIX(Color3uiv) - - .p2align 4,,15 - .globl GL_PREFIX(Color3us) - .type GL_PREFIX(Color3us), @function -GL_PREFIX(Color3us): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 184(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 184(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 184(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 184(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3us), .-GL_PREFIX(Color3us) - - .p2align 4,,15 - .globl GL_PREFIX(Color3usv) - .type GL_PREFIX(Color3usv), @function -GL_PREFIX(Color3usv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 192(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 192(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 192(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 192(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color3usv), .-GL_PREFIX(Color3usv) - - .p2align 4,,15 - .globl GL_PREFIX(Color4b) - .type GL_PREFIX(Color4b), @function -GL_PREFIX(Color4b): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 200(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 200(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 200(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 200(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4b), .-GL_PREFIX(Color4b) - - .p2align 4,,15 - .globl GL_PREFIX(Color4bv) - .type GL_PREFIX(Color4bv), @function -GL_PREFIX(Color4bv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 208(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 208(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 208(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 208(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4bv), .-GL_PREFIX(Color4bv) - - .p2align 4,,15 - .globl GL_PREFIX(Color4d) - .type GL_PREFIX(Color4d), @function -GL_PREFIX(Color4d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 216(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 216(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 216(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 216(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4d), .-GL_PREFIX(Color4d) - - .p2align 4,,15 - .globl GL_PREFIX(Color4dv) - .type GL_PREFIX(Color4dv), @function -GL_PREFIX(Color4dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 224(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 224(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 224(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 224(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4dv), .-GL_PREFIX(Color4dv) - - .p2align 4,,15 - .globl GL_PREFIX(Color4f) - .type GL_PREFIX(Color4f), @function -GL_PREFIX(Color4f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 232(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 232(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 232(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 232(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4f), .-GL_PREFIX(Color4f) - - .p2align 4,,15 - .globl GL_PREFIX(Color4fv) - .type GL_PREFIX(Color4fv), @function -GL_PREFIX(Color4fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 240(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 240(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 240(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 240(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4fv), .-GL_PREFIX(Color4fv) - - .p2align 4,,15 - .globl GL_PREFIX(Color4i) - .type GL_PREFIX(Color4i), @function -GL_PREFIX(Color4i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 248(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 248(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 248(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 248(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4i), .-GL_PREFIX(Color4i) - - .p2align 4,,15 - .globl GL_PREFIX(Color4iv) - .type GL_PREFIX(Color4iv), @function -GL_PREFIX(Color4iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 256(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 256(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 256(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 256(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4iv), .-GL_PREFIX(Color4iv) - - .p2align 4,,15 - .globl GL_PREFIX(Color4s) - .type GL_PREFIX(Color4s), @function -GL_PREFIX(Color4s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 264(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 264(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 264(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 264(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4s), .-GL_PREFIX(Color4s) - - .p2align 4,,15 - .globl GL_PREFIX(Color4sv) - .type GL_PREFIX(Color4sv), @function -GL_PREFIX(Color4sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 272(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 272(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 272(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 272(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4sv), .-GL_PREFIX(Color4sv) - - .p2align 4,,15 - .globl GL_PREFIX(Color4ub) - .type GL_PREFIX(Color4ub), @function -GL_PREFIX(Color4ub): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 280(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 280(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 280(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 280(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4ub), .-GL_PREFIX(Color4ub) - - .p2align 4,,15 - .globl GL_PREFIX(Color4ubv) - .type GL_PREFIX(Color4ubv), @function -GL_PREFIX(Color4ubv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 288(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 288(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 288(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 288(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4ubv), .-GL_PREFIX(Color4ubv) - - .p2align 4,,15 - .globl GL_PREFIX(Color4ui) - .type GL_PREFIX(Color4ui), @function -GL_PREFIX(Color4ui): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 296(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 296(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 296(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 296(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4ui), .-GL_PREFIX(Color4ui) - - .p2align 4,,15 - .globl GL_PREFIX(Color4uiv) - .type GL_PREFIX(Color4uiv), @function -GL_PREFIX(Color4uiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 304(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 304(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 304(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 304(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4uiv), .-GL_PREFIX(Color4uiv) - - .p2align 4,,15 - .globl GL_PREFIX(Color4us) - .type GL_PREFIX(Color4us), @function -GL_PREFIX(Color4us): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 312(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 312(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 312(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 312(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4us), .-GL_PREFIX(Color4us) - - .p2align 4,,15 - .globl GL_PREFIX(Color4usv) - .type GL_PREFIX(Color4usv), @function -GL_PREFIX(Color4usv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 320(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 320(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 320(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 320(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Color4usv), .-GL_PREFIX(Color4usv) - - .p2align 4,,15 - .globl GL_PREFIX(EdgeFlag) - .type GL_PREFIX(EdgeFlag), @function -GL_PREFIX(EdgeFlag): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 328(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 328(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 328(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 328(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EdgeFlag), .-GL_PREFIX(EdgeFlag) - - .p2align 4,,15 - .globl GL_PREFIX(EdgeFlagv) - .type GL_PREFIX(EdgeFlagv), @function -GL_PREFIX(EdgeFlagv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 336(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 336(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 336(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 336(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EdgeFlagv), .-GL_PREFIX(EdgeFlagv) - - .p2align 4,,15 - .globl GL_PREFIX(End) - .type GL_PREFIX(End), @function -GL_PREFIX(End): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 344(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 344(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 344(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 344(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(End), .-GL_PREFIX(End) - - .p2align 4,,15 - .globl GL_PREFIX(Indexd) - .type GL_PREFIX(Indexd), @function -GL_PREFIX(Indexd): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 352(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 352(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 352(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 352(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexd), .-GL_PREFIX(Indexd) - - .p2align 4,,15 - .globl GL_PREFIX(Indexdv) - .type GL_PREFIX(Indexdv), @function -GL_PREFIX(Indexdv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 360(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 360(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 360(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 360(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexdv), .-GL_PREFIX(Indexdv) - - .p2align 4,,15 - .globl GL_PREFIX(Indexf) - .type GL_PREFIX(Indexf), @function -GL_PREFIX(Indexf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 368(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 368(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 368(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 368(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexf), .-GL_PREFIX(Indexf) - - .p2align 4,,15 - .globl GL_PREFIX(Indexfv) - .type GL_PREFIX(Indexfv), @function -GL_PREFIX(Indexfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 376(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 376(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 376(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 376(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexfv), .-GL_PREFIX(Indexfv) - - .p2align 4,,15 - .globl GL_PREFIX(Indexi) - .type GL_PREFIX(Indexi), @function -GL_PREFIX(Indexi): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 384(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 384(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 384(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 384(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexi), .-GL_PREFIX(Indexi) - - .p2align 4,,15 - .globl GL_PREFIX(Indexiv) - .type GL_PREFIX(Indexiv), @function -GL_PREFIX(Indexiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 392(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 392(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 392(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 392(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexiv), .-GL_PREFIX(Indexiv) - - .p2align 4,,15 - .globl GL_PREFIX(Indexs) - .type GL_PREFIX(Indexs), @function -GL_PREFIX(Indexs): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 400(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 400(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 400(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 400(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexs), .-GL_PREFIX(Indexs) - - .p2align 4,,15 - .globl GL_PREFIX(Indexsv) - .type GL_PREFIX(Indexsv), @function -GL_PREFIX(Indexsv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 408(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 408(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 408(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 408(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexsv), .-GL_PREFIX(Indexsv) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3b) - .type GL_PREFIX(Normal3b), @function -GL_PREFIX(Normal3b): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 416(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 416(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 416(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 416(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3b), .-GL_PREFIX(Normal3b) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3bv) - .type GL_PREFIX(Normal3bv), @function -GL_PREFIX(Normal3bv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 424(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 424(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 424(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 424(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3bv), .-GL_PREFIX(Normal3bv) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3d) - .type GL_PREFIX(Normal3d), @function -GL_PREFIX(Normal3d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 432(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 432(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 432(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 432(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3d), .-GL_PREFIX(Normal3d) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3dv) - .type GL_PREFIX(Normal3dv), @function -GL_PREFIX(Normal3dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 440(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 440(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 440(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 440(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3dv), .-GL_PREFIX(Normal3dv) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3f) - .type GL_PREFIX(Normal3f), @function -GL_PREFIX(Normal3f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 448(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 448(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 448(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 448(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3f), .-GL_PREFIX(Normal3f) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3fv) - .type GL_PREFIX(Normal3fv), @function -GL_PREFIX(Normal3fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 456(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 456(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 456(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 456(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3fv), .-GL_PREFIX(Normal3fv) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3i) - .type GL_PREFIX(Normal3i), @function -GL_PREFIX(Normal3i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 464(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 464(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 464(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 464(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3i), .-GL_PREFIX(Normal3i) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3iv) - .type GL_PREFIX(Normal3iv), @function -GL_PREFIX(Normal3iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 472(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 472(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 472(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 472(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3iv), .-GL_PREFIX(Normal3iv) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3s) - .type GL_PREFIX(Normal3s), @function -GL_PREFIX(Normal3s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 480(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 480(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 480(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 480(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3s), .-GL_PREFIX(Normal3s) - - .p2align 4,,15 - .globl GL_PREFIX(Normal3sv) - .type GL_PREFIX(Normal3sv), @function -GL_PREFIX(Normal3sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 488(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 488(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 488(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 488(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Normal3sv), .-GL_PREFIX(Normal3sv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos2d) - .type GL_PREFIX(RasterPos2d), @function -GL_PREFIX(RasterPos2d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 496(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 496(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 496(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 496(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos2d), .-GL_PREFIX(RasterPos2d) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos2dv) - .type GL_PREFIX(RasterPos2dv), @function -GL_PREFIX(RasterPos2dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 504(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 504(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 504(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 504(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos2dv), .-GL_PREFIX(RasterPos2dv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos2f) - .type GL_PREFIX(RasterPos2f), @function -GL_PREFIX(RasterPos2f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 512(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 512(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 512(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 512(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos2f), .-GL_PREFIX(RasterPos2f) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos2fv) - .type GL_PREFIX(RasterPos2fv), @function -GL_PREFIX(RasterPos2fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 520(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 520(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 520(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 520(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos2fv), .-GL_PREFIX(RasterPos2fv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos2i) - .type GL_PREFIX(RasterPos2i), @function -GL_PREFIX(RasterPos2i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 528(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 528(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 528(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 528(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos2i), .-GL_PREFIX(RasterPos2i) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos2iv) - .type GL_PREFIX(RasterPos2iv), @function -GL_PREFIX(RasterPos2iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 536(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 536(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 536(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 536(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos2iv), .-GL_PREFIX(RasterPos2iv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos2s) - .type GL_PREFIX(RasterPos2s), @function -GL_PREFIX(RasterPos2s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 544(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 544(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 544(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 544(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos2s), .-GL_PREFIX(RasterPos2s) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos2sv) - .type GL_PREFIX(RasterPos2sv), @function -GL_PREFIX(RasterPos2sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 552(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 552(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 552(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 552(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos2sv), .-GL_PREFIX(RasterPos2sv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos3d) - .type GL_PREFIX(RasterPos3d), @function -GL_PREFIX(RasterPos3d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 560(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 560(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 560(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 560(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos3d), .-GL_PREFIX(RasterPos3d) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos3dv) - .type GL_PREFIX(RasterPos3dv), @function -GL_PREFIX(RasterPos3dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 568(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 568(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 568(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 568(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos3dv), .-GL_PREFIX(RasterPos3dv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos3f) - .type GL_PREFIX(RasterPos3f), @function -GL_PREFIX(RasterPos3f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 576(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 576(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 576(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 576(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos3f), .-GL_PREFIX(RasterPos3f) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos3fv) - .type GL_PREFIX(RasterPos3fv), @function -GL_PREFIX(RasterPos3fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 584(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 584(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 584(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 584(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos3fv), .-GL_PREFIX(RasterPos3fv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos3i) - .type GL_PREFIX(RasterPos3i), @function -GL_PREFIX(RasterPos3i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 592(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 592(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 592(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 592(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos3i), .-GL_PREFIX(RasterPos3i) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos3iv) - .type GL_PREFIX(RasterPos3iv), @function -GL_PREFIX(RasterPos3iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 600(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 600(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 600(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 600(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos3iv), .-GL_PREFIX(RasterPos3iv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos3s) - .type GL_PREFIX(RasterPos3s), @function -GL_PREFIX(RasterPos3s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 608(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 608(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 608(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 608(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos3s), .-GL_PREFIX(RasterPos3s) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos3sv) - .type GL_PREFIX(RasterPos3sv), @function -GL_PREFIX(RasterPos3sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 616(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 616(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 616(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 616(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos3sv), .-GL_PREFIX(RasterPos3sv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos4d) - .type GL_PREFIX(RasterPos4d), @function -GL_PREFIX(RasterPos4d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 624(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 624(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 624(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 624(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos4d), .-GL_PREFIX(RasterPos4d) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos4dv) - .type GL_PREFIX(RasterPos4dv), @function -GL_PREFIX(RasterPos4dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 632(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 632(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 632(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 632(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos4dv), .-GL_PREFIX(RasterPos4dv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos4f) - .type GL_PREFIX(RasterPos4f), @function -GL_PREFIX(RasterPos4f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 640(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 640(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 640(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 640(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos4f), .-GL_PREFIX(RasterPos4f) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos4fv) - .type GL_PREFIX(RasterPos4fv), @function -GL_PREFIX(RasterPos4fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 648(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 648(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 648(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 648(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos4fv), .-GL_PREFIX(RasterPos4fv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos4i) - .type GL_PREFIX(RasterPos4i), @function -GL_PREFIX(RasterPos4i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 656(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 656(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 656(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 656(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos4i), .-GL_PREFIX(RasterPos4i) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos4iv) - .type GL_PREFIX(RasterPos4iv), @function -GL_PREFIX(RasterPos4iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 664(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 664(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 664(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 664(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos4iv), .-GL_PREFIX(RasterPos4iv) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos4s) - .type GL_PREFIX(RasterPos4s), @function -GL_PREFIX(RasterPos4s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 672(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 672(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 672(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 672(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos4s), .-GL_PREFIX(RasterPos4s) - - .p2align 4,,15 - .globl GL_PREFIX(RasterPos4sv) - .type GL_PREFIX(RasterPos4sv), @function -GL_PREFIX(RasterPos4sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 680(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 680(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 680(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 680(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RasterPos4sv), .-GL_PREFIX(RasterPos4sv) - - .p2align 4,,15 - .globl GL_PREFIX(Rectd) - .type GL_PREFIX(Rectd), @function -GL_PREFIX(Rectd): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 688(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 688(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 688(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 688(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Rectd), .-GL_PREFIX(Rectd) - - .p2align 4,,15 - .globl GL_PREFIX(Rectdv) - .type GL_PREFIX(Rectdv), @function -GL_PREFIX(Rectdv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 696(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 696(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 696(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 696(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Rectdv), .-GL_PREFIX(Rectdv) - - .p2align 4,,15 - .globl GL_PREFIX(Rectf) - .type GL_PREFIX(Rectf), @function -GL_PREFIX(Rectf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 704(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 704(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 704(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 704(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Rectf), .-GL_PREFIX(Rectf) - - .p2align 4,,15 - .globl GL_PREFIX(Rectfv) - .type GL_PREFIX(Rectfv), @function -GL_PREFIX(Rectfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 712(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 712(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 712(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 712(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Rectfv), .-GL_PREFIX(Rectfv) - - .p2align 4,,15 - .globl GL_PREFIX(Recti) - .type GL_PREFIX(Recti), @function -GL_PREFIX(Recti): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 720(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 720(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 720(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 720(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Recti), .-GL_PREFIX(Recti) - - .p2align 4,,15 - .globl GL_PREFIX(Rectiv) - .type GL_PREFIX(Rectiv), @function -GL_PREFIX(Rectiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 728(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 728(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 728(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 728(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Rectiv), .-GL_PREFIX(Rectiv) - - .p2align 4,,15 - .globl GL_PREFIX(Rects) - .type GL_PREFIX(Rects), @function -GL_PREFIX(Rects): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 736(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 736(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 736(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 736(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Rects), .-GL_PREFIX(Rects) - - .p2align 4,,15 - .globl GL_PREFIX(Rectsv) - .type GL_PREFIX(Rectsv), @function -GL_PREFIX(Rectsv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 744(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 744(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 744(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 744(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Rectsv), .-GL_PREFIX(Rectsv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord1d) - .type GL_PREFIX(TexCoord1d), @function -GL_PREFIX(TexCoord1d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 752(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 752(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 752(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 752(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord1d), .-GL_PREFIX(TexCoord1d) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord1dv) - .type GL_PREFIX(TexCoord1dv), @function -GL_PREFIX(TexCoord1dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 760(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 760(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 760(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 760(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord1dv), .-GL_PREFIX(TexCoord1dv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord1f) - .type GL_PREFIX(TexCoord1f), @function -GL_PREFIX(TexCoord1f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 768(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 768(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 768(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 768(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord1f), .-GL_PREFIX(TexCoord1f) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord1fv) - .type GL_PREFIX(TexCoord1fv), @function -GL_PREFIX(TexCoord1fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 776(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 776(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 776(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 776(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord1fv), .-GL_PREFIX(TexCoord1fv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord1i) - .type GL_PREFIX(TexCoord1i), @function -GL_PREFIX(TexCoord1i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 784(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 784(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 784(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 784(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord1i), .-GL_PREFIX(TexCoord1i) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord1iv) - .type GL_PREFIX(TexCoord1iv), @function -GL_PREFIX(TexCoord1iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 792(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 792(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 792(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 792(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord1iv), .-GL_PREFIX(TexCoord1iv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord1s) - .type GL_PREFIX(TexCoord1s), @function -GL_PREFIX(TexCoord1s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 800(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 800(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 800(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 800(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord1s), .-GL_PREFIX(TexCoord1s) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord1sv) - .type GL_PREFIX(TexCoord1sv), @function -GL_PREFIX(TexCoord1sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 808(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 808(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 808(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 808(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord1sv), .-GL_PREFIX(TexCoord1sv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord2d) - .type GL_PREFIX(TexCoord2d), @function -GL_PREFIX(TexCoord2d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 816(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 816(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 816(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 816(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord2d), .-GL_PREFIX(TexCoord2d) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord2dv) - .type GL_PREFIX(TexCoord2dv), @function -GL_PREFIX(TexCoord2dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 824(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 824(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 824(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 824(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord2dv), .-GL_PREFIX(TexCoord2dv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord2f) - .type GL_PREFIX(TexCoord2f), @function -GL_PREFIX(TexCoord2f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 832(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 832(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 832(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 832(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord2f), .-GL_PREFIX(TexCoord2f) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord2fv) - .type GL_PREFIX(TexCoord2fv), @function -GL_PREFIX(TexCoord2fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 840(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 840(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 840(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 840(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord2fv), .-GL_PREFIX(TexCoord2fv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord2i) - .type GL_PREFIX(TexCoord2i), @function -GL_PREFIX(TexCoord2i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 848(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 848(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 848(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 848(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord2i), .-GL_PREFIX(TexCoord2i) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord2iv) - .type GL_PREFIX(TexCoord2iv), @function -GL_PREFIX(TexCoord2iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 856(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 856(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 856(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 856(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord2iv), .-GL_PREFIX(TexCoord2iv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord2s) - .type GL_PREFIX(TexCoord2s), @function -GL_PREFIX(TexCoord2s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 864(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 864(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 864(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 864(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord2s), .-GL_PREFIX(TexCoord2s) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord2sv) - .type GL_PREFIX(TexCoord2sv), @function -GL_PREFIX(TexCoord2sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 872(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 872(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 872(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 872(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord2sv), .-GL_PREFIX(TexCoord2sv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord3d) - .type GL_PREFIX(TexCoord3d), @function -GL_PREFIX(TexCoord3d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 880(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 880(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 880(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 880(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord3d), .-GL_PREFIX(TexCoord3d) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord3dv) - .type GL_PREFIX(TexCoord3dv), @function -GL_PREFIX(TexCoord3dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 888(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 888(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 888(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 888(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord3dv), .-GL_PREFIX(TexCoord3dv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord3f) - .type GL_PREFIX(TexCoord3f), @function -GL_PREFIX(TexCoord3f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 896(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 896(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 896(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 896(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord3f), .-GL_PREFIX(TexCoord3f) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord3fv) - .type GL_PREFIX(TexCoord3fv), @function -GL_PREFIX(TexCoord3fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 904(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 904(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 904(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 904(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord3fv), .-GL_PREFIX(TexCoord3fv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord3i) - .type GL_PREFIX(TexCoord3i), @function -GL_PREFIX(TexCoord3i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 912(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 912(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 912(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 912(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord3i), .-GL_PREFIX(TexCoord3i) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord3iv) - .type GL_PREFIX(TexCoord3iv), @function -GL_PREFIX(TexCoord3iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 920(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 920(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 920(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 920(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord3iv), .-GL_PREFIX(TexCoord3iv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord3s) - .type GL_PREFIX(TexCoord3s), @function -GL_PREFIX(TexCoord3s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 928(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 928(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 928(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 928(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord3s), .-GL_PREFIX(TexCoord3s) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord3sv) - .type GL_PREFIX(TexCoord3sv), @function -GL_PREFIX(TexCoord3sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 936(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 936(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 936(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 936(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord3sv), .-GL_PREFIX(TexCoord3sv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord4d) - .type GL_PREFIX(TexCoord4d), @function -GL_PREFIX(TexCoord4d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 944(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 944(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 944(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 944(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord4d), .-GL_PREFIX(TexCoord4d) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord4dv) - .type GL_PREFIX(TexCoord4dv), @function -GL_PREFIX(TexCoord4dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 952(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 952(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 952(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 952(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord4dv), .-GL_PREFIX(TexCoord4dv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord4f) - .type GL_PREFIX(TexCoord4f), @function -GL_PREFIX(TexCoord4f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 960(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 960(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 960(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 960(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord4f), .-GL_PREFIX(TexCoord4f) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord4fv) - .type GL_PREFIX(TexCoord4fv), @function -GL_PREFIX(TexCoord4fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 968(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 968(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 968(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 968(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord4fv), .-GL_PREFIX(TexCoord4fv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord4i) - .type GL_PREFIX(TexCoord4i), @function -GL_PREFIX(TexCoord4i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 976(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 976(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 976(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 976(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord4i), .-GL_PREFIX(TexCoord4i) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord4iv) - .type GL_PREFIX(TexCoord4iv), @function -GL_PREFIX(TexCoord4iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 984(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 984(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 984(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 984(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord4iv), .-GL_PREFIX(TexCoord4iv) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord4s) - .type GL_PREFIX(TexCoord4s), @function -GL_PREFIX(TexCoord4s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 992(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 992(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 992(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 992(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord4s), .-GL_PREFIX(TexCoord4s) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoord4sv) - .type GL_PREFIX(TexCoord4sv), @function -GL_PREFIX(TexCoord4sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1000(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1000(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1000(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1000(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoord4sv), .-GL_PREFIX(TexCoord4sv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex2d) - .type GL_PREFIX(Vertex2d), @function -GL_PREFIX(Vertex2d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1008(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1008(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1008(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1008(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex2d), .-GL_PREFIX(Vertex2d) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex2dv) - .type GL_PREFIX(Vertex2dv), @function -GL_PREFIX(Vertex2dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1016(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1016(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1016(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1016(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex2dv), .-GL_PREFIX(Vertex2dv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex2f) - .type GL_PREFIX(Vertex2f), @function -GL_PREFIX(Vertex2f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1024(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1024(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1024(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1024(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex2f), .-GL_PREFIX(Vertex2f) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex2fv) - .type GL_PREFIX(Vertex2fv), @function -GL_PREFIX(Vertex2fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1032(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1032(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1032(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1032(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex2fv), .-GL_PREFIX(Vertex2fv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex2i) - .type GL_PREFIX(Vertex2i), @function -GL_PREFIX(Vertex2i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1040(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1040(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1040(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1040(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex2i), .-GL_PREFIX(Vertex2i) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex2iv) - .type GL_PREFIX(Vertex2iv), @function -GL_PREFIX(Vertex2iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1048(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1048(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1048(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1048(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex2iv), .-GL_PREFIX(Vertex2iv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex2s) - .type GL_PREFIX(Vertex2s), @function -GL_PREFIX(Vertex2s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1056(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1056(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1056(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1056(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex2s), .-GL_PREFIX(Vertex2s) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex2sv) - .type GL_PREFIX(Vertex2sv), @function -GL_PREFIX(Vertex2sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1064(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1064(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1064(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1064(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex2sv), .-GL_PREFIX(Vertex2sv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex3d) - .type GL_PREFIX(Vertex3d), @function -GL_PREFIX(Vertex3d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1072(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1072(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1072(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1072(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex3d), .-GL_PREFIX(Vertex3d) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex3dv) - .type GL_PREFIX(Vertex3dv), @function -GL_PREFIX(Vertex3dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1080(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1080(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1080(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1080(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex3dv), .-GL_PREFIX(Vertex3dv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex3f) - .type GL_PREFIX(Vertex3f), @function -GL_PREFIX(Vertex3f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1088(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1088(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1088(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1088(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex3f), .-GL_PREFIX(Vertex3f) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex3fv) - .type GL_PREFIX(Vertex3fv), @function -GL_PREFIX(Vertex3fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1096(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1096(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1096(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1096(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex3fv), .-GL_PREFIX(Vertex3fv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex3i) - .type GL_PREFIX(Vertex3i), @function -GL_PREFIX(Vertex3i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1104(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1104(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1104(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1104(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex3i), .-GL_PREFIX(Vertex3i) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex3iv) - .type GL_PREFIX(Vertex3iv), @function -GL_PREFIX(Vertex3iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1112(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1112(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1112(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1112(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex3iv), .-GL_PREFIX(Vertex3iv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex3s) - .type GL_PREFIX(Vertex3s), @function -GL_PREFIX(Vertex3s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1120(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1120(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1120(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1120(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex3s), .-GL_PREFIX(Vertex3s) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex3sv) - .type GL_PREFIX(Vertex3sv), @function -GL_PREFIX(Vertex3sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1128(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1128(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1128(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1128(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex3sv), .-GL_PREFIX(Vertex3sv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex4d) - .type GL_PREFIX(Vertex4d), @function -GL_PREFIX(Vertex4d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1136(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 1136(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1136(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 1136(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex4d), .-GL_PREFIX(Vertex4d) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex4dv) - .type GL_PREFIX(Vertex4dv), @function -GL_PREFIX(Vertex4dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1144(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1144(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1144(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1144(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex4dv), .-GL_PREFIX(Vertex4dv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex4f) - .type GL_PREFIX(Vertex4f), @function -GL_PREFIX(Vertex4f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1152(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 1152(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1152(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 1152(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex4f), .-GL_PREFIX(Vertex4f) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex4fv) - .type GL_PREFIX(Vertex4fv), @function -GL_PREFIX(Vertex4fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1160(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1160(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1160(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1160(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex4fv), .-GL_PREFIX(Vertex4fv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex4i) - .type GL_PREFIX(Vertex4i), @function -GL_PREFIX(Vertex4i): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1168(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1168(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1168(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1168(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex4i), .-GL_PREFIX(Vertex4i) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex4iv) - .type GL_PREFIX(Vertex4iv), @function -GL_PREFIX(Vertex4iv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1176(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1176(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1176(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1176(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex4iv), .-GL_PREFIX(Vertex4iv) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex4s) - .type GL_PREFIX(Vertex4s), @function -GL_PREFIX(Vertex4s): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1184(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1184(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1184(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1184(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex4s), .-GL_PREFIX(Vertex4s) - - .p2align 4,,15 - .globl GL_PREFIX(Vertex4sv) - .type GL_PREFIX(Vertex4sv), @function -GL_PREFIX(Vertex4sv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1192(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1192(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1192(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1192(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Vertex4sv), .-GL_PREFIX(Vertex4sv) - - .p2align 4,,15 - .globl GL_PREFIX(ClipPlane) - .type GL_PREFIX(ClipPlane), @function -GL_PREFIX(ClipPlane): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1200(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1200(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1200(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1200(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClipPlane), .-GL_PREFIX(ClipPlane) - - .p2align 4,,15 - .globl GL_PREFIX(ColorMaterial) - .type GL_PREFIX(ColorMaterial), @function -GL_PREFIX(ColorMaterial): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1208(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1208(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1208(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1208(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorMaterial), .-GL_PREFIX(ColorMaterial) - - .p2align 4,,15 - .globl GL_PREFIX(CullFace) - .type GL_PREFIX(CullFace), @function -GL_PREFIX(CullFace): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1216(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1216(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1216(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1216(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CullFace), .-GL_PREFIX(CullFace) - - .p2align 4,,15 - .globl GL_PREFIX(Fogf) - .type GL_PREFIX(Fogf), @function -GL_PREFIX(Fogf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1224(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1224(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1224(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1224(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Fogf), .-GL_PREFIX(Fogf) - - .p2align 4,,15 - .globl GL_PREFIX(Fogfv) - .type GL_PREFIX(Fogfv), @function -GL_PREFIX(Fogfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1232(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1232(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1232(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1232(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Fogfv), .-GL_PREFIX(Fogfv) - - .p2align 4,,15 - .globl GL_PREFIX(Fogi) - .type GL_PREFIX(Fogi), @function -GL_PREFIX(Fogi): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1240(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1240(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1240(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1240(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Fogi), .-GL_PREFIX(Fogi) - - .p2align 4,,15 - .globl GL_PREFIX(Fogiv) - .type GL_PREFIX(Fogiv), @function -GL_PREFIX(Fogiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1248(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1248(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1248(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1248(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Fogiv), .-GL_PREFIX(Fogiv) - - .p2align 4,,15 - .globl GL_PREFIX(FrontFace) - .type GL_PREFIX(FrontFace), @function -GL_PREFIX(FrontFace): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1256(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1256(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1256(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1256(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FrontFace), .-GL_PREFIX(FrontFace) - - .p2align 4,,15 - .globl GL_PREFIX(Hint) - .type GL_PREFIX(Hint), @function -GL_PREFIX(Hint): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1264(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1264(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1264(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1264(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Hint), .-GL_PREFIX(Hint) - - .p2align 4,,15 - .globl GL_PREFIX(Lightf) - .type GL_PREFIX(Lightf), @function -GL_PREFIX(Lightf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1272(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1272(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1272(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1272(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Lightf), .-GL_PREFIX(Lightf) - - .p2align 4,,15 - .globl GL_PREFIX(Lightfv) - .type GL_PREFIX(Lightfv), @function -GL_PREFIX(Lightfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1280(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1280(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1280(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1280(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Lightfv), .-GL_PREFIX(Lightfv) - - .p2align 4,,15 - .globl GL_PREFIX(Lighti) - .type GL_PREFIX(Lighti), @function -GL_PREFIX(Lighti): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1288(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1288(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1288(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1288(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Lighti), .-GL_PREFIX(Lighti) - - .p2align 4,,15 - .globl GL_PREFIX(Lightiv) - .type GL_PREFIX(Lightiv), @function -GL_PREFIX(Lightiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1296(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1296(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1296(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1296(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Lightiv), .-GL_PREFIX(Lightiv) - - .p2align 4,,15 - .globl GL_PREFIX(LightModelf) - .type GL_PREFIX(LightModelf), @function -GL_PREFIX(LightModelf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1304(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1304(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1304(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1304(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LightModelf), .-GL_PREFIX(LightModelf) - - .p2align 4,,15 - .globl GL_PREFIX(LightModelfv) - .type GL_PREFIX(LightModelfv), @function -GL_PREFIX(LightModelfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1312(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1312(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1312(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1312(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LightModelfv), .-GL_PREFIX(LightModelfv) - - .p2align 4,,15 - .globl GL_PREFIX(LightModeli) - .type GL_PREFIX(LightModeli), @function -GL_PREFIX(LightModeli): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1320(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1320(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1320(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1320(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LightModeli), .-GL_PREFIX(LightModeli) - - .p2align 4,,15 - .globl GL_PREFIX(LightModeliv) - .type GL_PREFIX(LightModeliv), @function -GL_PREFIX(LightModeliv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1328(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1328(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1328(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1328(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LightModeliv), .-GL_PREFIX(LightModeliv) - - .p2align 4,,15 - .globl GL_PREFIX(LineStipple) - .type GL_PREFIX(LineStipple), @function -GL_PREFIX(LineStipple): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1336(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1336(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1336(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1336(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LineStipple), .-GL_PREFIX(LineStipple) - - .p2align 4,,15 - .globl GL_PREFIX(LineWidth) - .type GL_PREFIX(LineWidth), @function -GL_PREFIX(LineWidth): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1344(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1344(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1344(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1344(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LineWidth), .-GL_PREFIX(LineWidth) - - .p2align 4,,15 - .globl GL_PREFIX(Materialf) - .type GL_PREFIX(Materialf), @function -GL_PREFIX(Materialf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1352(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1352(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1352(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1352(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Materialf), .-GL_PREFIX(Materialf) - - .p2align 4,,15 - .globl GL_PREFIX(Materialfv) - .type GL_PREFIX(Materialfv), @function -GL_PREFIX(Materialfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1360(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1360(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1360(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1360(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Materialfv), .-GL_PREFIX(Materialfv) - - .p2align 4,,15 - .globl GL_PREFIX(Materiali) - .type GL_PREFIX(Materiali), @function -GL_PREFIX(Materiali): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1368(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1368(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1368(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1368(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Materiali), .-GL_PREFIX(Materiali) - - .p2align 4,,15 - .globl GL_PREFIX(Materialiv) - .type GL_PREFIX(Materialiv), @function -GL_PREFIX(Materialiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1376(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1376(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1376(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1376(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Materialiv), .-GL_PREFIX(Materialiv) - - .p2align 4,,15 - .globl GL_PREFIX(PointSize) - .type GL_PREFIX(PointSize), @function -GL_PREFIX(PointSize): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1384(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1384(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1384(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1384(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PointSize), .-GL_PREFIX(PointSize) - - .p2align 4,,15 - .globl GL_PREFIX(PolygonMode) - .type GL_PREFIX(PolygonMode), @function -GL_PREFIX(PolygonMode): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1392(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1392(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1392(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1392(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PolygonMode), .-GL_PREFIX(PolygonMode) - - .p2align 4,,15 - .globl GL_PREFIX(PolygonStipple) - .type GL_PREFIX(PolygonStipple), @function -GL_PREFIX(PolygonStipple): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1400(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1400(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1400(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1400(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PolygonStipple), .-GL_PREFIX(PolygonStipple) - - .p2align 4,,15 - .globl GL_PREFIX(Scissor) - .type GL_PREFIX(Scissor), @function -GL_PREFIX(Scissor): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1408(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1408(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1408(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1408(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Scissor), .-GL_PREFIX(Scissor) - - .p2align 4,,15 - .globl GL_PREFIX(ShadeModel) - .type GL_PREFIX(ShadeModel), @function -GL_PREFIX(ShadeModel): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1416(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1416(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1416(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1416(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ShadeModel), .-GL_PREFIX(ShadeModel) - - .p2align 4,,15 - .globl GL_PREFIX(TexParameterf) - .type GL_PREFIX(TexParameterf), @function -GL_PREFIX(TexParameterf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1424(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1424(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1424(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1424(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexParameterf), .-GL_PREFIX(TexParameterf) - - .p2align 4,,15 - .globl GL_PREFIX(TexParameterfv) - .type GL_PREFIX(TexParameterfv), @function -GL_PREFIX(TexParameterfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1432(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1432(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1432(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1432(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexParameterfv), .-GL_PREFIX(TexParameterfv) - - .p2align 4,,15 - .globl GL_PREFIX(TexParameteri) - .type GL_PREFIX(TexParameteri), @function -GL_PREFIX(TexParameteri): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1440(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1440(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1440(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1440(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexParameteri), .-GL_PREFIX(TexParameteri) - - .p2align 4,,15 - .globl GL_PREFIX(TexParameteriv) - .type GL_PREFIX(TexParameteriv), @function -GL_PREFIX(TexParameteriv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1448(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1448(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1448(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1448(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexParameteriv), .-GL_PREFIX(TexParameteriv) - - .p2align 4,,15 - .globl GL_PREFIX(TexImage1D) - .type GL_PREFIX(TexImage1D), @function -GL_PREFIX(TexImage1D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1456(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1456(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1456(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1456(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexImage1D), .-GL_PREFIX(TexImage1D) - - .p2align 4,,15 - .globl GL_PREFIX(TexImage2D) - .type GL_PREFIX(TexImage2D), @function -GL_PREFIX(TexImage2D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1464(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1464(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1464(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1464(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexImage2D), .-GL_PREFIX(TexImage2D) - - .p2align 4,,15 - .globl GL_PREFIX(TexEnvf) - .type GL_PREFIX(TexEnvf), @function -GL_PREFIX(TexEnvf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1472(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1472(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1472(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1472(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexEnvf), .-GL_PREFIX(TexEnvf) - - .p2align 4,,15 - .globl GL_PREFIX(TexEnvfv) - .type GL_PREFIX(TexEnvfv), @function -GL_PREFIX(TexEnvfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1480(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1480(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1480(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1480(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexEnvfv), .-GL_PREFIX(TexEnvfv) - - .p2align 4,,15 - .globl GL_PREFIX(TexEnvi) - .type GL_PREFIX(TexEnvi), @function -GL_PREFIX(TexEnvi): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1488(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1488(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1488(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1488(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexEnvi), .-GL_PREFIX(TexEnvi) - - .p2align 4,,15 - .globl GL_PREFIX(TexEnviv) - .type GL_PREFIX(TexEnviv), @function -GL_PREFIX(TexEnviv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1496(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1496(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1496(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1496(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexEnviv), .-GL_PREFIX(TexEnviv) - - .p2align 4,,15 - .globl GL_PREFIX(TexGend) - .type GL_PREFIX(TexGend), @function -GL_PREFIX(TexGend): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1504(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1504(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1504(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1504(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexGend), .-GL_PREFIX(TexGend) - - .p2align 4,,15 - .globl GL_PREFIX(TexGendv) - .type GL_PREFIX(TexGendv), @function -GL_PREFIX(TexGendv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1512(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1512(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1512(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1512(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexGendv), .-GL_PREFIX(TexGendv) - - .p2align 4,,15 - .globl GL_PREFIX(TexGenf) - .type GL_PREFIX(TexGenf), @function -GL_PREFIX(TexGenf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1520(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1520(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1520(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 1520(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexGenf), .-GL_PREFIX(TexGenf) - - .p2align 4,,15 - .globl GL_PREFIX(TexGenfv) - .type GL_PREFIX(TexGenfv), @function -GL_PREFIX(TexGenfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1528(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1528(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1528(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1528(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexGenfv), .-GL_PREFIX(TexGenfv) - - .p2align 4,,15 - .globl GL_PREFIX(TexGeni) - .type GL_PREFIX(TexGeni), @function -GL_PREFIX(TexGeni): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1536(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1536(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1536(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1536(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexGeni), .-GL_PREFIX(TexGeni) - - .p2align 4,,15 - .globl GL_PREFIX(TexGeniv) - .type GL_PREFIX(TexGeniv), @function -GL_PREFIX(TexGeniv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1544(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1544(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1544(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1544(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexGeniv), .-GL_PREFIX(TexGeniv) - - .p2align 4,,15 - .globl GL_PREFIX(FeedbackBuffer) - .type GL_PREFIX(FeedbackBuffer), @function -GL_PREFIX(FeedbackBuffer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1552(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1552(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1552(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1552(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FeedbackBuffer), .-GL_PREFIX(FeedbackBuffer) - - .p2align 4,,15 - .globl GL_PREFIX(SelectBuffer) - .type GL_PREFIX(SelectBuffer), @function -GL_PREFIX(SelectBuffer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1560(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1560(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1560(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1560(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SelectBuffer), .-GL_PREFIX(SelectBuffer) - - .p2align 4,,15 - .globl GL_PREFIX(RenderMode) - .type GL_PREFIX(RenderMode), @function -GL_PREFIX(RenderMode): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1568(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1568(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1568(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1568(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RenderMode), .-GL_PREFIX(RenderMode) - - .p2align 4,,15 - .globl GL_PREFIX(InitNames) - .type GL_PREFIX(InitNames), @function -GL_PREFIX(InitNames): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1576(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 1576(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1576(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 1576(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(InitNames), .-GL_PREFIX(InitNames) - - .p2align 4,,15 - .globl GL_PREFIX(LoadName) - .type GL_PREFIX(LoadName), @function -GL_PREFIX(LoadName): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1584(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1584(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1584(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1584(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LoadName), .-GL_PREFIX(LoadName) - - .p2align 4,,15 - .globl GL_PREFIX(PassThrough) - .type GL_PREFIX(PassThrough), @function -GL_PREFIX(PassThrough): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1592(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1592(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1592(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1592(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PassThrough), .-GL_PREFIX(PassThrough) - - .p2align 4,,15 - .globl GL_PREFIX(PopName) - .type GL_PREFIX(PopName), @function -GL_PREFIX(PopName): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1600(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 1600(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1600(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 1600(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PopName), .-GL_PREFIX(PopName) - - .p2align 4,,15 - .globl GL_PREFIX(PushName) - .type GL_PREFIX(PushName), @function -GL_PREFIX(PushName): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1608(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1608(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1608(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1608(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PushName), .-GL_PREFIX(PushName) - - .p2align 4,,15 - .globl GL_PREFIX(DrawBuffer) - .type GL_PREFIX(DrawBuffer), @function -GL_PREFIX(DrawBuffer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1616(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1616(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1616(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1616(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawBuffer), .-GL_PREFIX(DrawBuffer) - - .p2align 4,,15 - .globl GL_PREFIX(Clear) - .type GL_PREFIX(Clear), @function -GL_PREFIX(Clear): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1624(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1624(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1624(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1624(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Clear), .-GL_PREFIX(Clear) - - .p2align 4,,15 - .globl GL_PREFIX(ClearAccum) - .type GL_PREFIX(ClearAccum), @function -GL_PREFIX(ClearAccum): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1632(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 1632(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1632(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 1632(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearAccum), .-GL_PREFIX(ClearAccum) - - .p2align 4,,15 - .globl GL_PREFIX(ClearIndex) - .type GL_PREFIX(ClearIndex), @function -GL_PREFIX(ClearIndex): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1640(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1640(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1640(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1640(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearIndex), .-GL_PREFIX(ClearIndex) - - .p2align 4,,15 - .globl GL_PREFIX(ClearColor) - .type GL_PREFIX(ClearColor), @function -GL_PREFIX(ClearColor): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1648(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1648(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1648(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1648(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearColor), .-GL_PREFIX(ClearColor) - - .p2align 4,,15 - .globl GL_PREFIX(ClearStencil) - .type GL_PREFIX(ClearStencil), @function -GL_PREFIX(ClearStencil): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1656(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1656(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1656(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1656(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearStencil), .-GL_PREFIX(ClearStencil) - - .p2align 4,,15 - .globl GL_PREFIX(ClearDepth) - .type GL_PREFIX(ClearDepth), @function -GL_PREFIX(ClearDepth): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1664(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1664(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1664(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1664(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearDepth), .-GL_PREFIX(ClearDepth) - - .p2align 4,,15 - .globl GL_PREFIX(StencilMask) - .type GL_PREFIX(StencilMask), @function -GL_PREFIX(StencilMask): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1672(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1672(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1672(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1672(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(StencilMask), .-GL_PREFIX(StencilMask) - - .p2align 4,,15 - .globl GL_PREFIX(ColorMask) - .type GL_PREFIX(ColorMask), @function -GL_PREFIX(ColorMask): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1680(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1680(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1680(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1680(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorMask), .-GL_PREFIX(ColorMask) - - .p2align 4,,15 - .globl GL_PREFIX(DepthMask) - .type GL_PREFIX(DepthMask), @function -GL_PREFIX(DepthMask): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1688(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1688(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1688(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1688(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DepthMask), .-GL_PREFIX(DepthMask) - - .p2align 4,,15 - .globl GL_PREFIX(IndexMask) - .type GL_PREFIX(IndexMask), @function -GL_PREFIX(IndexMask): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1696(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1696(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1696(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1696(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IndexMask), .-GL_PREFIX(IndexMask) - - .p2align 4,,15 - .globl GL_PREFIX(Accum) - .type GL_PREFIX(Accum), @function -GL_PREFIX(Accum): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1704(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1704(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1704(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1704(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Accum), .-GL_PREFIX(Accum) - - .p2align 4,,15 - .globl GL_PREFIX(Disable) - .type GL_PREFIX(Disable), @function -GL_PREFIX(Disable): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1712(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1712(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1712(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1712(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Disable), .-GL_PREFIX(Disable) - - .p2align 4,,15 - .globl GL_PREFIX(Enable) - .type GL_PREFIX(Enable), @function -GL_PREFIX(Enable): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1720(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1720(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1720(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1720(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Enable), .-GL_PREFIX(Enable) - - .p2align 4,,15 - .globl GL_PREFIX(Finish) - .type GL_PREFIX(Finish), @function -GL_PREFIX(Finish): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1728(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 1728(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1728(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 1728(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Finish), .-GL_PREFIX(Finish) - - .p2align 4,,15 - .globl GL_PREFIX(Flush) - .type GL_PREFIX(Flush), @function -GL_PREFIX(Flush): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1736(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 1736(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1736(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 1736(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Flush), .-GL_PREFIX(Flush) - - .p2align 4,,15 - .globl GL_PREFIX(PopAttrib) - .type GL_PREFIX(PopAttrib), @function -GL_PREFIX(PopAttrib): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1744(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 1744(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1744(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 1744(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PopAttrib), .-GL_PREFIX(PopAttrib) - - .p2align 4,,15 - .globl GL_PREFIX(PushAttrib) - .type GL_PREFIX(PushAttrib), @function -GL_PREFIX(PushAttrib): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1752(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1752(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1752(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1752(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PushAttrib), .-GL_PREFIX(PushAttrib) - - .p2align 4,,15 - .globl GL_PREFIX(Map1d) - .type GL_PREFIX(Map1d), @function -GL_PREFIX(Map1d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1760(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %rdx, 32(%rsp) - movq %rcx, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %rcx - movq 32(%rsp), %rdx - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $56, %rsp - movq 1760(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1760(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %rdx, 32(%rsp) - movq %rcx, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %rcx - movq 32(%rsp), %rdx - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $56, %rsp - movq 1760(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Map1d), .-GL_PREFIX(Map1d) - - .p2align 4,,15 - .globl GL_PREFIX(Map1f) - .type GL_PREFIX(Map1f), @function -GL_PREFIX(Map1f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1768(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %rdx, 32(%rsp) - movq %rcx, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %rcx - movq 32(%rsp), %rdx - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $56, %rsp - movq 1768(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1768(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %rdx, 32(%rsp) - movq %rcx, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %rcx - movq 32(%rsp), %rdx - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $56, %rsp - movq 1768(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Map1f), .-GL_PREFIX(Map1f) - - .p2align 4,,15 - .globl GL_PREFIX(Map2d) - .type GL_PREFIX(Map2d), @function -GL_PREFIX(Map2d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1776(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $88, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %rdx, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) - movq %rcx, 56(%rsp) - movq %r8, 64(%rsp) - movq %r9, 72(%rsp) - call _x86_64_get_dispatch@PLT - movq 72(%rsp), %r9 - movq 64(%rsp), %r8 - movq 56(%rsp), %rcx - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %rdx - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $88, %rsp - movq 1776(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1776(%rax), %r11 - jmp *%r11 -1: - subq $88, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %rdx, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) - movq %rcx, 56(%rsp) - movq %r8, 64(%rsp) - movq %r9, 72(%rsp) - call _glapi_get_dispatch - movq 72(%rsp), %r9 - movq 64(%rsp), %r8 - movq 56(%rsp), %rcx - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %rdx - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $88, %rsp - movq 1776(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Map2d), .-GL_PREFIX(Map2d) - - .p2align 4,,15 - .globl GL_PREFIX(Map2f) - .type GL_PREFIX(Map2f), @function -GL_PREFIX(Map2f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1784(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $88, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %rdx, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) - movq %rcx, 56(%rsp) - movq %r8, 64(%rsp) - movq %r9, 72(%rsp) - call _x86_64_get_dispatch@PLT - movq 72(%rsp), %r9 - movq 64(%rsp), %r8 - movq 56(%rsp), %rcx - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %rdx - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $88, %rsp - movq 1784(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1784(%rax), %r11 - jmp *%r11 -1: - subq $88, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %rdx, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) - movq %rcx, 56(%rsp) - movq %r8, 64(%rsp) - movq %r9, 72(%rsp) - call _glapi_get_dispatch - movq 72(%rsp), %r9 - movq 64(%rsp), %r8 - movq 56(%rsp), %rcx - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %rdx - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $88, %rsp - movq 1784(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Map2f), .-GL_PREFIX(Map2f) - - .p2align 4,,15 - .globl GL_PREFIX(MapGrid1d) - .type GL_PREFIX(MapGrid1d), @function -GL_PREFIX(MapGrid1d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1792(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1792(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1792(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1792(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MapGrid1d), .-GL_PREFIX(MapGrid1d) - - .p2align 4,,15 - .globl GL_PREFIX(MapGrid1f) - .type GL_PREFIX(MapGrid1f), @function -GL_PREFIX(MapGrid1f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1800(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1800(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1800(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1800(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MapGrid1f), .-GL_PREFIX(MapGrid1f) - - .p2align 4,,15 - .globl GL_PREFIX(MapGrid2d) - .type GL_PREFIX(MapGrid2d), @function -GL_PREFIX(MapGrid2d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1808(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $56, %rsp - movq 1808(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1808(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $56, %rsp - movq 1808(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MapGrid2d), .-GL_PREFIX(MapGrid2d) - - .p2align 4,,15 - .globl GL_PREFIX(MapGrid2f) - .type GL_PREFIX(MapGrid2f), @function -GL_PREFIX(MapGrid2f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1816(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $56, %rsp - movq 1816(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1816(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %rsi, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %rsi - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $56, %rsp - movq 1816(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MapGrid2f), .-GL_PREFIX(MapGrid2f) - - .p2align 4,,15 - .globl GL_PREFIX(EvalCoord1d) - .type GL_PREFIX(EvalCoord1d), @function -GL_PREFIX(EvalCoord1d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1824(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1824(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1824(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1824(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalCoord1d), .-GL_PREFIX(EvalCoord1d) - - .p2align 4,,15 - .globl GL_PREFIX(EvalCoord1dv) - .type GL_PREFIX(EvalCoord1dv), @function -GL_PREFIX(EvalCoord1dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1832(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1832(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1832(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1832(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalCoord1dv), .-GL_PREFIX(EvalCoord1dv) - - .p2align 4,,15 - .globl GL_PREFIX(EvalCoord1f) - .type GL_PREFIX(EvalCoord1f), @function -GL_PREFIX(EvalCoord1f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1840(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1840(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1840(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 1840(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalCoord1f), .-GL_PREFIX(EvalCoord1f) - - .p2align 4,,15 - .globl GL_PREFIX(EvalCoord1fv) - .type GL_PREFIX(EvalCoord1fv), @function -GL_PREFIX(EvalCoord1fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1848(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1848(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1848(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1848(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalCoord1fv), .-GL_PREFIX(EvalCoord1fv) - - .p2align 4,,15 - .globl GL_PREFIX(EvalCoord2d) - .type GL_PREFIX(EvalCoord2d), @function -GL_PREFIX(EvalCoord2d): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1856(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1856(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1856(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1856(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalCoord2d), .-GL_PREFIX(EvalCoord2d) - - .p2align 4,,15 - .globl GL_PREFIX(EvalCoord2dv) - .type GL_PREFIX(EvalCoord2dv), @function -GL_PREFIX(EvalCoord2dv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1864(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1864(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1864(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1864(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalCoord2dv), .-GL_PREFIX(EvalCoord2dv) - - .p2align 4,,15 - .globl GL_PREFIX(EvalCoord2f) - .type GL_PREFIX(EvalCoord2f), @function -GL_PREFIX(EvalCoord2f): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1872(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1872(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1872(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1872(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalCoord2f), .-GL_PREFIX(EvalCoord2f) - - .p2align 4,,15 - .globl GL_PREFIX(EvalCoord2fv) - .type GL_PREFIX(EvalCoord2fv), @function -GL_PREFIX(EvalCoord2fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1880(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1880(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1880(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1880(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalCoord2fv), .-GL_PREFIX(EvalCoord2fv) - - .p2align 4,,15 - .globl GL_PREFIX(EvalMesh1) - .type GL_PREFIX(EvalMesh1), @function -GL_PREFIX(EvalMesh1): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1888(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1888(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1888(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1888(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalMesh1), .-GL_PREFIX(EvalMesh1) - - .p2align 4,,15 - .globl GL_PREFIX(EvalPoint1) - .type GL_PREFIX(EvalPoint1), @function -GL_PREFIX(EvalPoint1): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1896(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1896(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1896(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1896(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalPoint1), .-GL_PREFIX(EvalPoint1) - - .p2align 4,,15 - .globl GL_PREFIX(EvalMesh2) - .type GL_PREFIX(EvalMesh2), @function -GL_PREFIX(EvalMesh2): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1904(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1904(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1904(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 1904(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalMesh2), .-GL_PREFIX(EvalMesh2) - - .p2align 4,,15 - .globl GL_PREFIX(EvalPoint2) - .type GL_PREFIX(EvalPoint2), @function -GL_PREFIX(EvalPoint2): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1912(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1912(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1912(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1912(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EvalPoint2), .-GL_PREFIX(EvalPoint2) - - .p2align 4,,15 - .globl GL_PREFIX(AlphaFunc) - .type GL_PREFIX(AlphaFunc), @function -GL_PREFIX(AlphaFunc): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1920(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1920(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1920(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1920(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(AlphaFunc), .-GL_PREFIX(AlphaFunc) - - .p2align 4,,15 - .globl GL_PREFIX(BlendFunc) - .type GL_PREFIX(BlendFunc), @function -GL_PREFIX(BlendFunc): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1928(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1928(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1928(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1928(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BlendFunc), .-GL_PREFIX(BlendFunc) - - .p2align 4,,15 - .globl GL_PREFIX(LogicOp) - .type GL_PREFIX(LogicOp), @function -GL_PREFIX(LogicOp): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1936(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1936(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1936(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1936(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LogicOp), .-GL_PREFIX(LogicOp) - - .p2align 4,,15 - .globl GL_PREFIX(StencilFunc) - .type GL_PREFIX(StencilFunc), @function -GL_PREFIX(StencilFunc): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1944(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1944(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1944(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1944(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(StencilFunc), .-GL_PREFIX(StencilFunc) - - .p2align 4,,15 - .globl GL_PREFIX(StencilOp) - .type GL_PREFIX(StencilOp), @function -GL_PREFIX(StencilOp): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1952(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 1952(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1952(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 1952(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(StencilOp), .-GL_PREFIX(StencilOp) - - .p2align 4,,15 - .globl GL_PREFIX(DepthFunc) - .type GL_PREFIX(DepthFunc), @function -GL_PREFIX(DepthFunc): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1960(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 1960(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1960(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 1960(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DepthFunc), .-GL_PREFIX(DepthFunc) - - .p2align 4,,15 - .globl GL_PREFIX(PixelZoom) - .type GL_PREFIX(PixelZoom), @function -GL_PREFIX(PixelZoom): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1968(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1968(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1968(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 1968(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PixelZoom), .-GL_PREFIX(PixelZoom) - - .p2align 4,,15 - .globl GL_PREFIX(PixelTransferf) - .type GL_PREFIX(PixelTransferf), @function -GL_PREFIX(PixelTransferf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1976(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1976(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1976(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1976(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PixelTransferf), .-GL_PREFIX(PixelTransferf) - - .p2align 4,,15 - .globl GL_PREFIX(PixelTransferi) - .type GL_PREFIX(PixelTransferi), @function -GL_PREFIX(PixelTransferi): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1984(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 1984(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1984(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 1984(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PixelTransferi), .-GL_PREFIX(PixelTransferi) - - .p2align 4,,15 - .globl GL_PREFIX(PixelStoref) - .type GL_PREFIX(PixelStoref), @function -GL_PREFIX(PixelStoref): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 1992(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1992(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 1992(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 1992(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PixelStoref), .-GL_PREFIX(PixelStoref) - - .p2align 4,,15 - .globl GL_PREFIX(PixelStorei) - .type GL_PREFIX(PixelStorei), @function -GL_PREFIX(PixelStorei): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2000(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2000(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2000(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2000(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PixelStorei), .-GL_PREFIX(PixelStorei) - - .p2align 4,,15 - .globl GL_PREFIX(PixelMapfv) - .type GL_PREFIX(PixelMapfv), @function -GL_PREFIX(PixelMapfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2008(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2008(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2008(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2008(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PixelMapfv), .-GL_PREFIX(PixelMapfv) - - .p2align 4,,15 - .globl GL_PREFIX(PixelMapuiv) - .type GL_PREFIX(PixelMapuiv), @function -GL_PREFIX(PixelMapuiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2016(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2016(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2016(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2016(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PixelMapuiv), .-GL_PREFIX(PixelMapuiv) - - .p2align 4,,15 - .globl GL_PREFIX(PixelMapusv) - .type GL_PREFIX(PixelMapusv), @function -GL_PREFIX(PixelMapusv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2024(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2024(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2024(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2024(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PixelMapusv), .-GL_PREFIX(PixelMapusv) - - .p2align 4,,15 - .globl GL_PREFIX(ReadBuffer) - .type GL_PREFIX(ReadBuffer), @function -GL_PREFIX(ReadBuffer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2032(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2032(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2032(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2032(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ReadBuffer), .-GL_PREFIX(ReadBuffer) - - .p2align 4,,15 - .globl GL_PREFIX(CopyPixels) - .type GL_PREFIX(CopyPixels), @function -GL_PREFIX(CopyPixels): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2040(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2040(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2040(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2040(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyPixels), .-GL_PREFIX(CopyPixels) - - .p2align 4,,15 - .globl GL_PREFIX(ReadPixels) - .type GL_PREFIX(ReadPixels), @function -GL_PREFIX(ReadPixels): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2048(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2048(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2048(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2048(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ReadPixels), .-GL_PREFIX(ReadPixels) - - .p2align 4,,15 - .globl GL_PREFIX(DrawPixels) - .type GL_PREFIX(DrawPixels), @function -GL_PREFIX(DrawPixels): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2056(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2056(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2056(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2056(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawPixels), .-GL_PREFIX(DrawPixels) - - .p2align 4,,15 - .globl GL_PREFIX(GetBooleanv) - .type GL_PREFIX(GetBooleanv), @function -GL_PREFIX(GetBooleanv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2064(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2064(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2064(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2064(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetBooleanv), .-GL_PREFIX(GetBooleanv) - - .p2align 4,,15 - .globl GL_PREFIX(GetClipPlane) - .type GL_PREFIX(GetClipPlane), @function -GL_PREFIX(GetClipPlane): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2072(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2072(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2072(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2072(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetClipPlane), .-GL_PREFIX(GetClipPlane) - - .p2align 4,,15 - .globl GL_PREFIX(GetDoublev) - .type GL_PREFIX(GetDoublev), @function -GL_PREFIX(GetDoublev): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2080(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2080(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2080(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2080(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetDoublev), .-GL_PREFIX(GetDoublev) - - .p2align 4,,15 - .globl GL_PREFIX(GetError) - .type GL_PREFIX(GetError), @function -GL_PREFIX(GetError): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2088(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 2088(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2088(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 2088(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetError), .-GL_PREFIX(GetError) - - .p2align 4,,15 - .globl GL_PREFIX(GetFloatv) - .type GL_PREFIX(GetFloatv), @function -GL_PREFIX(GetFloatv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2096(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2096(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2096(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2096(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetFloatv), .-GL_PREFIX(GetFloatv) - - .p2align 4,,15 - .globl GL_PREFIX(GetIntegerv) - .type GL_PREFIX(GetIntegerv), @function -GL_PREFIX(GetIntegerv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2104(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2104(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2104(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2104(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetIntegerv), .-GL_PREFIX(GetIntegerv) - - .p2align 4,,15 - .globl GL_PREFIX(GetLightfv) - .type GL_PREFIX(GetLightfv), @function -GL_PREFIX(GetLightfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2112(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2112(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2112(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2112(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetLightfv), .-GL_PREFIX(GetLightfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetLightiv) - .type GL_PREFIX(GetLightiv), @function -GL_PREFIX(GetLightiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2120(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2120(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2120(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2120(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetLightiv), .-GL_PREFIX(GetLightiv) - - .p2align 4,,15 - .globl GL_PREFIX(GetMapdv) - .type GL_PREFIX(GetMapdv), @function -GL_PREFIX(GetMapdv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2128(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2128(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2128(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2128(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetMapdv), .-GL_PREFIX(GetMapdv) - - .p2align 4,,15 - .globl GL_PREFIX(GetMapfv) - .type GL_PREFIX(GetMapfv), @function -GL_PREFIX(GetMapfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2136(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2136(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2136(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2136(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetMapfv), .-GL_PREFIX(GetMapfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetMapiv) - .type GL_PREFIX(GetMapiv), @function -GL_PREFIX(GetMapiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2144(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2144(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2144(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2144(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetMapiv), .-GL_PREFIX(GetMapiv) - - .p2align 4,,15 - .globl GL_PREFIX(GetMaterialfv) - .type GL_PREFIX(GetMaterialfv), @function -GL_PREFIX(GetMaterialfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2152(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2152(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2152(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2152(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetMaterialfv), .-GL_PREFIX(GetMaterialfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetMaterialiv) - .type GL_PREFIX(GetMaterialiv), @function -GL_PREFIX(GetMaterialiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2160(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2160(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2160(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2160(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetMaterialiv), .-GL_PREFIX(GetMaterialiv) - - .p2align 4,,15 - .globl GL_PREFIX(GetPixelMapfv) - .type GL_PREFIX(GetPixelMapfv), @function -GL_PREFIX(GetPixelMapfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2168(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2168(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2168(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2168(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetPixelMapfv), .-GL_PREFIX(GetPixelMapfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetPixelMapuiv) - .type GL_PREFIX(GetPixelMapuiv), @function -GL_PREFIX(GetPixelMapuiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2176(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2176(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2176(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2176(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetPixelMapuiv), .-GL_PREFIX(GetPixelMapuiv) - - .p2align 4,,15 - .globl GL_PREFIX(GetPixelMapusv) - .type GL_PREFIX(GetPixelMapusv), @function -GL_PREFIX(GetPixelMapusv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2184(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2184(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2184(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2184(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetPixelMapusv), .-GL_PREFIX(GetPixelMapusv) - - .p2align 4,,15 - .globl GL_PREFIX(GetPolygonStipple) - .type GL_PREFIX(GetPolygonStipple), @function -GL_PREFIX(GetPolygonStipple): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2192(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2192(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2192(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2192(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetPolygonStipple), .-GL_PREFIX(GetPolygonStipple) - - .p2align 4,,15 - .globl GL_PREFIX(GetString) - .type GL_PREFIX(GetString), @function -GL_PREFIX(GetString): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2200(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2200(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2200(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2200(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetString), .-GL_PREFIX(GetString) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexEnvfv) - .type GL_PREFIX(GetTexEnvfv), @function -GL_PREFIX(GetTexEnvfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2208(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2208(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2208(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2208(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexEnvfv), .-GL_PREFIX(GetTexEnvfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexEnviv) - .type GL_PREFIX(GetTexEnviv), @function -GL_PREFIX(GetTexEnviv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2216(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2216(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2216(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2216(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexEnviv), .-GL_PREFIX(GetTexEnviv) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexGendv) - .type GL_PREFIX(GetTexGendv), @function -GL_PREFIX(GetTexGendv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2224(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2224(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2224(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2224(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexGendv), .-GL_PREFIX(GetTexGendv) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexGenfv) - .type GL_PREFIX(GetTexGenfv), @function -GL_PREFIX(GetTexGenfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2232(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2232(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2232(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2232(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexGenfv), .-GL_PREFIX(GetTexGenfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexGeniv) - .type GL_PREFIX(GetTexGeniv), @function -GL_PREFIX(GetTexGeniv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2240(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2240(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2240(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2240(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexGeniv), .-GL_PREFIX(GetTexGeniv) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexImage) - .type GL_PREFIX(GetTexImage), @function -GL_PREFIX(GetTexImage): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2248(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2248(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2248(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2248(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexImage), .-GL_PREFIX(GetTexImage) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexParameterfv) - .type GL_PREFIX(GetTexParameterfv), @function -GL_PREFIX(GetTexParameterfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2256(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2256(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2256(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2256(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexParameterfv), .-GL_PREFIX(GetTexParameterfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexParameteriv) - .type GL_PREFIX(GetTexParameteriv), @function -GL_PREFIX(GetTexParameteriv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2264(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2264(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2264(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2264(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexParameteriv), .-GL_PREFIX(GetTexParameteriv) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexLevelParameterfv) - .type GL_PREFIX(GetTexLevelParameterfv), @function -GL_PREFIX(GetTexLevelParameterfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2272(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2272(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2272(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2272(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexLevelParameterfv), .-GL_PREFIX(GetTexLevelParameterfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexLevelParameteriv) - .type GL_PREFIX(GetTexLevelParameteriv), @function -GL_PREFIX(GetTexLevelParameteriv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2280(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2280(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2280(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2280(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexLevelParameteriv), .-GL_PREFIX(GetTexLevelParameteriv) - - .p2align 4,,15 - .globl GL_PREFIX(IsEnabled) - .type GL_PREFIX(IsEnabled), @function -GL_PREFIX(IsEnabled): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2288(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2288(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2288(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2288(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsEnabled), .-GL_PREFIX(IsEnabled) - - .p2align 4,,15 - .globl GL_PREFIX(IsList) - .type GL_PREFIX(IsList), @function -GL_PREFIX(IsList): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2296(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2296(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2296(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2296(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsList), .-GL_PREFIX(IsList) - - .p2align 4,,15 - .globl GL_PREFIX(DepthRange) - .type GL_PREFIX(DepthRange), @function -GL_PREFIX(DepthRange): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2304(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2304(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2304(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2304(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DepthRange), .-GL_PREFIX(DepthRange) - - .p2align 4,,15 - .globl GL_PREFIX(Frustum) - .type GL_PREFIX(Frustum), @function -GL_PREFIX(Frustum): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2312(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - movq %xmm4, 32(%rsp) - movq %xmm5, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm5 - movq 32(%rsp), %xmm4 - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $56, %rsp - movq 2312(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2312(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - movq %xmm4, 32(%rsp) - movq %xmm5, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %xmm5 - movq 32(%rsp), %xmm4 - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $56, %rsp - movq 2312(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Frustum), .-GL_PREFIX(Frustum) - - .p2align 4,,15 - .globl GL_PREFIX(LoadIdentity) - .type GL_PREFIX(LoadIdentity), @function -GL_PREFIX(LoadIdentity): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2320(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 2320(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2320(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 2320(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LoadIdentity), .-GL_PREFIX(LoadIdentity) - - .p2align 4,,15 - .globl GL_PREFIX(LoadMatrixf) - .type GL_PREFIX(LoadMatrixf), @function -GL_PREFIX(LoadMatrixf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2328(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2328(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2328(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2328(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LoadMatrixf), .-GL_PREFIX(LoadMatrixf) - - .p2align 4,,15 - .globl GL_PREFIX(LoadMatrixd) - .type GL_PREFIX(LoadMatrixd), @function -GL_PREFIX(LoadMatrixd): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2336(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2336(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2336(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2336(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LoadMatrixd), .-GL_PREFIX(LoadMatrixd) - - .p2align 4,,15 - .globl GL_PREFIX(MatrixMode) - .type GL_PREFIX(MatrixMode), @function -GL_PREFIX(MatrixMode): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2344(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2344(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2344(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2344(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MatrixMode), .-GL_PREFIX(MatrixMode) - - .p2align 4,,15 - .globl GL_PREFIX(MultMatrixf) - .type GL_PREFIX(MultMatrixf), @function -GL_PREFIX(MultMatrixf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2352(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2352(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2352(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2352(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultMatrixf), .-GL_PREFIX(MultMatrixf) - - .p2align 4,,15 - .globl GL_PREFIX(MultMatrixd) - .type GL_PREFIX(MultMatrixd), @function -GL_PREFIX(MultMatrixd): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2360(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2360(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2360(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2360(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultMatrixd), .-GL_PREFIX(MultMatrixd) - - .p2align 4,,15 - .globl GL_PREFIX(Ortho) - .type GL_PREFIX(Ortho), @function -GL_PREFIX(Ortho): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2368(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - movq %xmm4, 32(%rsp) - movq %xmm5, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm5 - movq 32(%rsp), %xmm4 - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $56, %rsp - movq 2368(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2368(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - movq %xmm4, 32(%rsp) - movq %xmm5, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %xmm5 - movq 32(%rsp), %xmm4 - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $56, %rsp - movq 2368(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Ortho), .-GL_PREFIX(Ortho) - - .p2align 4,,15 - .globl GL_PREFIX(PopMatrix) - .type GL_PREFIX(PopMatrix), @function -GL_PREFIX(PopMatrix): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2376(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 2376(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2376(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 2376(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PopMatrix), .-GL_PREFIX(PopMatrix) - - .p2align 4,,15 - .globl GL_PREFIX(PushMatrix) - .type GL_PREFIX(PushMatrix), @function -GL_PREFIX(PushMatrix): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2384(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 2384(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2384(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 2384(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PushMatrix), .-GL_PREFIX(PushMatrix) - - .p2align 4,,15 - .globl GL_PREFIX(Rotated) - .type GL_PREFIX(Rotated), @function -GL_PREFIX(Rotated): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2392(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 2392(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2392(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 2392(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Rotated), .-GL_PREFIX(Rotated) - - .p2align 4,,15 - .globl GL_PREFIX(Rotatef) - .type GL_PREFIX(Rotatef), @function -GL_PREFIX(Rotatef): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2400(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 2400(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2400(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 2400(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Rotatef), .-GL_PREFIX(Rotatef) - - .p2align 4,,15 - .globl GL_PREFIX(Scaled) - .type GL_PREFIX(Scaled), @function -GL_PREFIX(Scaled): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2408(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2408(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2408(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2408(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Scaled), .-GL_PREFIX(Scaled) - - .p2align 4,,15 - .globl GL_PREFIX(Scalef) - .type GL_PREFIX(Scalef), @function -GL_PREFIX(Scalef): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2416(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2416(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2416(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2416(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Scalef), .-GL_PREFIX(Scalef) - - .p2align 4,,15 - .globl GL_PREFIX(Translated) - .type GL_PREFIX(Translated), @function -GL_PREFIX(Translated): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2424(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2424(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2424(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2424(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Translated), .-GL_PREFIX(Translated) - - .p2align 4,,15 - .globl GL_PREFIX(Translatef) - .type GL_PREFIX(Translatef), @function -GL_PREFIX(Translatef): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2432(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2432(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2432(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2432(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Translatef), .-GL_PREFIX(Translatef) - - .p2align 4,,15 - .globl GL_PREFIX(Viewport) - .type GL_PREFIX(Viewport), @function -GL_PREFIX(Viewport): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2440(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2440(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2440(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2440(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Viewport), .-GL_PREFIX(Viewport) - - .p2align 4,,15 - .globl GL_PREFIX(ArrayElement) - .type GL_PREFIX(ArrayElement), @function -GL_PREFIX(ArrayElement): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2448(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2448(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2448(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2448(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ArrayElement), .-GL_PREFIX(ArrayElement) - - .p2align 4,,15 - .globl GL_PREFIX(BindTexture) - .type GL_PREFIX(BindTexture), @function -GL_PREFIX(BindTexture): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2456(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2456(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2456(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2456(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindTexture), .-GL_PREFIX(BindTexture) - - .p2align 4,,15 - .globl GL_PREFIX(ColorPointer) - .type GL_PREFIX(ColorPointer), @function -GL_PREFIX(ColorPointer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2464(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2464(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2464(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2464(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorPointer), .-GL_PREFIX(ColorPointer) - - .p2align 4,,15 - .globl GL_PREFIX(DisableClientState) - .type GL_PREFIX(DisableClientState), @function -GL_PREFIX(DisableClientState): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2472(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2472(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2472(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2472(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DisableClientState), .-GL_PREFIX(DisableClientState) - - .p2align 4,,15 - .globl GL_PREFIX(DrawArrays) - .type GL_PREFIX(DrawArrays), @function -GL_PREFIX(DrawArrays): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2480(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2480(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2480(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2480(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawArrays), .-GL_PREFIX(DrawArrays) - - .p2align 4,,15 - .globl GL_PREFIX(DrawElements) - .type GL_PREFIX(DrawElements), @function -GL_PREFIX(DrawElements): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2488(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2488(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2488(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2488(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawElements), .-GL_PREFIX(DrawElements) - - .p2align 4,,15 - .globl GL_PREFIX(EdgeFlagPointer) - .type GL_PREFIX(EdgeFlagPointer), @function -GL_PREFIX(EdgeFlagPointer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2496(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2496(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2496(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2496(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EdgeFlagPointer), .-GL_PREFIX(EdgeFlagPointer) - - .p2align 4,,15 - .globl GL_PREFIX(EnableClientState) - .type GL_PREFIX(EnableClientState), @function -GL_PREFIX(EnableClientState): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2504(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2504(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2504(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2504(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EnableClientState), .-GL_PREFIX(EnableClientState) - - .p2align 4,,15 - .globl GL_PREFIX(IndexPointer) - .type GL_PREFIX(IndexPointer), @function -GL_PREFIX(IndexPointer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2512(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2512(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2512(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2512(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IndexPointer), .-GL_PREFIX(IndexPointer) - - .p2align 4,,15 - .globl GL_PREFIX(Indexub) - .type GL_PREFIX(Indexub), @function -GL_PREFIX(Indexub): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2520(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2520(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2520(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2520(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexub), .-GL_PREFIX(Indexub) - - .p2align 4,,15 - .globl GL_PREFIX(Indexubv) - .type GL_PREFIX(Indexubv), @function -GL_PREFIX(Indexubv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2528(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2528(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2528(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2528(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Indexubv), .-GL_PREFIX(Indexubv) - - .p2align 4,,15 - .globl GL_PREFIX(InterleavedArrays) - .type GL_PREFIX(InterleavedArrays), @function -GL_PREFIX(InterleavedArrays): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2536(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2536(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2536(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2536(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(InterleavedArrays), .-GL_PREFIX(InterleavedArrays) - - .p2align 4,,15 - .globl GL_PREFIX(NormalPointer) - .type GL_PREFIX(NormalPointer), @function -GL_PREFIX(NormalPointer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2544(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2544(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2544(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2544(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(NormalPointer), .-GL_PREFIX(NormalPointer) - - .p2align 4,,15 - .globl GL_PREFIX(PolygonOffset) - .type GL_PREFIX(PolygonOffset), @function -GL_PREFIX(PolygonOffset): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2552(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2552(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2552(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 2552(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PolygonOffset), .-GL_PREFIX(PolygonOffset) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoordPointer) - .type GL_PREFIX(TexCoordPointer), @function -GL_PREFIX(TexCoordPointer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2560(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2560(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2560(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2560(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoordPointer), .-GL_PREFIX(TexCoordPointer) - - .p2align 4,,15 - .globl GL_PREFIX(VertexPointer) - .type GL_PREFIX(VertexPointer), @function -GL_PREFIX(VertexPointer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2568(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2568(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2568(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2568(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexPointer), .-GL_PREFIX(VertexPointer) - - .p2align 4,,15 - .globl GL_PREFIX(AreTexturesResident) - .type GL_PREFIX(AreTexturesResident), @function -GL_PREFIX(AreTexturesResident): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2576(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2576(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2576(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2576(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(AreTexturesResident), .-GL_PREFIX(AreTexturesResident) - - .p2align 4,,15 - .globl GL_PREFIX(CopyTexImage1D) - .type GL_PREFIX(CopyTexImage1D), @function -GL_PREFIX(CopyTexImage1D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2584(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2584(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2584(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2584(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyTexImage1D), .-GL_PREFIX(CopyTexImage1D) - - .p2align 4,,15 - .globl GL_PREFIX(CopyTexImage2D) - .type GL_PREFIX(CopyTexImage2D), @function -GL_PREFIX(CopyTexImage2D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2592(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2592(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2592(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2592(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyTexImage2D), .-GL_PREFIX(CopyTexImage2D) - - .p2align 4,,15 - .globl GL_PREFIX(CopyTexSubImage1D) - .type GL_PREFIX(CopyTexSubImage1D), @function -GL_PREFIX(CopyTexSubImage1D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2600(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2600(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2600(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2600(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyTexSubImage1D), .-GL_PREFIX(CopyTexSubImage1D) - - .p2align 4,,15 - .globl GL_PREFIX(CopyTexSubImage2D) - .type GL_PREFIX(CopyTexSubImage2D), @function -GL_PREFIX(CopyTexSubImage2D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2608(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2608(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2608(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2608(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyTexSubImage2D), .-GL_PREFIX(CopyTexSubImage2D) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteTextures) - .type GL_PREFIX(DeleteTextures), @function -GL_PREFIX(DeleteTextures): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2616(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2616(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2616(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2616(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteTextures), .-GL_PREFIX(DeleteTextures) - - .p2align 4,,15 - .globl GL_PREFIX(GenTextures) - .type GL_PREFIX(GenTextures), @function -GL_PREFIX(GenTextures): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2624(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2624(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2624(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2624(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenTextures), .-GL_PREFIX(GenTextures) - - .p2align 4,,15 - .globl GL_PREFIX(GetPointerv) - .type GL_PREFIX(GetPointerv), @function -GL_PREFIX(GetPointerv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2632(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 2632(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2632(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 2632(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetPointerv), .-GL_PREFIX(GetPointerv) - - .p2align 4,,15 - .globl GL_PREFIX(IsTexture) - .type GL_PREFIX(IsTexture), @function -GL_PREFIX(IsTexture): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2640(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2640(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2640(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2640(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsTexture), .-GL_PREFIX(IsTexture) - - .p2align 4,,15 - .globl GL_PREFIX(PrioritizeTextures) - .type GL_PREFIX(PrioritizeTextures), @function -GL_PREFIX(PrioritizeTextures): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2648(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2648(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2648(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2648(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PrioritizeTextures), .-GL_PREFIX(PrioritizeTextures) - - .p2align 4,,15 - .globl GL_PREFIX(TexSubImage1D) - .type GL_PREFIX(TexSubImage1D), @function -GL_PREFIX(TexSubImage1D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2656(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2656(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2656(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2656(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexSubImage1D), .-GL_PREFIX(TexSubImage1D) - - .p2align 4,,15 - .globl GL_PREFIX(TexSubImage2D) - .type GL_PREFIX(TexSubImage2D), @function -GL_PREFIX(TexSubImage2D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2664(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2664(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2664(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2664(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexSubImage2D), .-GL_PREFIX(TexSubImage2D) - - .p2align 4,,15 - .globl GL_PREFIX(PopClientAttrib) - .type GL_PREFIX(PopClientAttrib), @function -GL_PREFIX(PopClientAttrib): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2672(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 2672(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2672(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 2672(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PopClientAttrib), .-GL_PREFIX(PopClientAttrib) - - .p2align 4,,15 - .globl GL_PREFIX(PushClientAttrib) - .type GL_PREFIX(PushClientAttrib), @function -GL_PREFIX(PushClientAttrib): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2680(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2680(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2680(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2680(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PushClientAttrib), .-GL_PREFIX(PushClientAttrib) - - .p2align 4,,15 - .globl GL_PREFIX(BlendColor) - .type GL_PREFIX(BlendColor), @function -GL_PREFIX(BlendColor): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2688(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2688(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2688(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2688(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BlendColor), .-GL_PREFIX(BlendColor) - - .p2align 4,,15 - .globl GL_PREFIX(BlendEquation) - .type GL_PREFIX(BlendEquation), @function -GL_PREFIX(BlendEquation): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2696(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2696(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2696(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2696(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BlendEquation), .-GL_PREFIX(BlendEquation) - - .p2align 4,,15 - .globl GL_PREFIX(DrawRangeElements) - .type GL_PREFIX(DrawRangeElements), @function -GL_PREFIX(DrawRangeElements): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2704(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2704(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2704(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2704(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawRangeElements), .-GL_PREFIX(DrawRangeElements) - - .p2align 4,,15 - .globl GL_PREFIX(ColorTable) - .type GL_PREFIX(ColorTable), @function -GL_PREFIX(ColorTable): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2712(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2712(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2712(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2712(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorTable), .-GL_PREFIX(ColorTable) - - .p2align 4,,15 - .globl GL_PREFIX(ColorTableParameterfv) - .type GL_PREFIX(ColorTableParameterfv), @function -GL_PREFIX(ColorTableParameterfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2720(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2720(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2720(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2720(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorTableParameterfv), .-GL_PREFIX(ColorTableParameterfv) - - .p2align 4,,15 - .globl GL_PREFIX(ColorTableParameteriv) - .type GL_PREFIX(ColorTableParameteriv), @function -GL_PREFIX(ColorTableParameteriv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2728(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2728(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2728(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2728(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorTableParameteriv), .-GL_PREFIX(ColorTableParameteriv) - - .p2align 4,,15 - .globl GL_PREFIX(CopyColorTable) - .type GL_PREFIX(CopyColorTable), @function -GL_PREFIX(CopyColorTable): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2736(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2736(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2736(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2736(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyColorTable), .-GL_PREFIX(CopyColorTable) - - .p2align 4,,15 - .globl GL_PREFIX(GetColorTable) - .type GL_PREFIX(GetColorTable), @function -GL_PREFIX(GetColorTable): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2744(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2744(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2744(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2744(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetColorTable), .-GL_PREFIX(GetColorTable) - - .p2align 4,,15 - .globl GL_PREFIX(GetColorTableParameterfv) - .type GL_PREFIX(GetColorTableParameterfv), @function -GL_PREFIX(GetColorTableParameterfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2752(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2752(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2752(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2752(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetColorTableParameterfv), .-GL_PREFIX(GetColorTableParameterfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetColorTableParameteriv) - .type GL_PREFIX(GetColorTableParameteriv), @function -GL_PREFIX(GetColorTableParameteriv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2760(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2760(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2760(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2760(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetColorTableParameteriv), .-GL_PREFIX(GetColorTableParameteriv) - - .p2align 4,,15 - .globl GL_PREFIX(ColorSubTable) - .type GL_PREFIX(ColorSubTable), @function -GL_PREFIX(ColorSubTable): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2768(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2768(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2768(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2768(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorSubTable), .-GL_PREFIX(ColorSubTable) - - .p2align 4,,15 - .globl GL_PREFIX(CopyColorSubTable) - .type GL_PREFIX(CopyColorSubTable), @function -GL_PREFIX(CopyColorSubTable): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2776(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2776(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2776(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2776(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyColorSubTable), .-GL_PREFIX(CopyColorSubTable) - - .p2align 4,,15 - .globl GL_PREFIX(ConvolutionFilter1D) - .type GL_PREFIX(ConvolutionFilter1D), @function -GL_PREFIX(ConvolutionFilter1D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2784(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2784(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2784(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2784(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ConvolutionFilter1D), .-GL_PREFIX(ConvolutionFilter1D) - - .p2align 4,,15 - .globl GL_PREFIX(ConvolutionFilter2D) - .type GL_PREFIX(ConvolutionFilter2D), @function -GL_PREFIX(ConvolutionFilter2D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2792(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2792(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2792(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2792(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ConvolutionFilter2D), .-GL_PREFIX(ConvolutionFilter2D) - - .p2align 4,,15 - .globl GL_PREFIX(ConvolutionParameterf) - .type GL_PREFIX(ConvolutionParameterf), @function -GL_PREFIX(ConvolutionParameterf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2800(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 2800(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2800(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $24, %rsp - movq 2800(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ConvolutionParameterf), .-GL_PREFIX(ConvolutionParameterf) - - .p2align 4,,15 - .globl GL_PREFIX(ConvolutionParameterfv) - .type GL_PREFIX(ConvolutionParameterfv), @function -GL_PREFIX(ConvolutionParameterfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2808(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2808(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2808(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2808(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ConvolutionParameterfv), .-GL_PREFIX(ConvolutionParameterfv) - - .p2align 4,,15 - .globl GL_PREFIX(ConvolutionParameteri) - .type GL_PREFIX(ConvolutionParameteri), @function -GL_PREFIX(ConvolutionParameteri): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2816(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2816(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2816(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2816(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ConvolutionParameteri), .-GL_PREFIX(ConvolutionParameteri) - - .p2align 4,,15 - .globl GL_PREFIX(ConvolutionParameteriv) - .type GL_PREFIX(ConvolutionParameteriv), @function -GL_PREFIX(ConvolutionParameteriv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2824(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2824(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2824(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2824(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ConvolutionParameteriv), .-GL_PREFIX(ConvolutionParameteriv) - - .p2align 4,,15 - .globl GL_PREFIX(CopyConvolutionFilter1D) - .type GL_PREFIX(CopyConvolutionFilter1D), @function -GL_PREFIX(CopyConvolutionFilter1D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2832(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2832(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2832(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2832(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyConvolutionFilter1D), .-GL_PREFIX(CopyConvolutionFilter1D) - - .p2align 4,,15 - .globl GL_PREFIX(CopyConvolutionFilter2D) - .type GL_PREFIX(CopyConvolutionFilter2D), @function -GL_PREFIX(CopyConvolutionFilter2D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2840(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2840(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2840(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2840(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyConvolutionFilter2D), .-GL_PREFIX(CopyConvolutionFilter2D) - - .p2align 4,,15 - .globl GL_PREFIX(GetConvolutionFilter) - .type GL_PREFIX(GetConvolutionFilter), @function -GL_PREFIX(GetConvolutionFilter): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2848(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2848(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2848(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2848(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetConvolutionFilter), .-GL_PREFIX(GetConvolutionFilter) - - .p2align 4,,15 - .globl GL_PREFIX(GetConvolutionParameterfv) - .type GL_PREFIX(GetConvolutionParameterfv), @function -GL_PREFIX(GetConvolutionParameterfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2856(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2856(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2856(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2856(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetConvolutionParameterfv), .-GL_PREFIX(GetConvolutionParameterfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetConvolutionParameteriv) - .type GL_PREFIX(GetConvolutionParameteriv), @function -GL_PREFIX(GetConvolutionParameteriv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2864(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2864(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2864(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2864(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetConvolutionParameteriv), .-GL_PREFIX(GetConvolutionParameteriv) - - .p2align 4,,15 - .globl GL_PREFIX(GetSeparableFilter) - .type GL_PREFIX(GetSeparableFilter), @function -GL_PREFIX(GetSeparableFilter): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2872(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2872(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2872(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2872(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetSeparableFilter), .-GL_PREFIX(GetSeparableFilter) - - .p2align 4,,15 - .globl GL_PREFIX(SeparableFilter2D) - .type GL_PREFIX(SeparableFilter2D), @function -GL_PREFIX(SeparableFilter2D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2880(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2880(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2880(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2880(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SeparableFilter2D), .-GL_PREFIX(SeparableFilter2D) - - .p2align 4,,15 - .globl GL_PREFIX(GetHistogram) - .type GL_PREFIX(GetHistogram), @function -GL_PREFIX(GetHistogram): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2888(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2888(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2888(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2888(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetHistogram), .-GL_PREFIX(GetHistogram) - - .p2align 4,,15 - .globl GL_PREFIX(GetHistogramParameterfv) - .type GL_PREFIX(GetHistogramParameterfv), @function -GL_PREFIX(GetHistogramParameterfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2896(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2896(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2896(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2896(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetHistogramParameterfv), .-GL_PREFIX(GetHistogramParameterfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetHistogramParameteriv) - .type GL_PREFIX(GetHistogramParameteriv), @function -GL_PREFIX(GetHistogramParameteriv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2904(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2904(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2904(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2904(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetHistogramParameteriv), .-GL_PREFIX(GetHistogramParameteriv) - - .p2align 4,,15 - .globl GL_PREFIX(GetMinmax) - .type GL_PREFIX(GetMinmax), @function -GL_PREFIX(GetMinmax): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2912(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2912(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2912(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2912(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetMinmax), .-GL_PREFIX(GetMinmax) - - .p2align 4,,15 - .globl GL_PREFIX(GetMinmaxParameterfv) - .type GL_PREFIX(GetMinmaxParameterfv), @function -GL_PREFIX(GetMinmaxParameterfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2920(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2920(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2920(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2920(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetMinmaxParameterfv), .-GL_PREFIX(GetMinmaxParameterfv) - - .p2align 4,,15 - .globl GL_PREFIX(GetMinmaxParameteriv) - .type GL_PREFIX(GetMinmaxParameteriv), @function -GL_PREFIX(GetMinmaxParameteriv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2928(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2928(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2928(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2928(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetMinmaxParameteriv), .-GL_PREFIX(GetMinmaxParameteriv) - - .p2align 4,,15 - .globl GL_PREFIX(Histogram) - .type GL_PREFIX(Histogram), @function -GL_PREFIX(Histogram): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2936(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2936(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2936(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2936(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Histogram), .-GL_PREFIX(Histogram) - - .p2align 4,,15 - .globl GL_PREFIX(Minmax) - .type GL_PREFIX(Minmax), @function -GL_PREFIX(Minmax): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2944(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 2944(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2944(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 2944(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Minmax), .-GL_PREFIX(Minmax) - - .p2align 4,,15 - .globl GL_PREFIX(ResetHistogram) - .type GL_PREFIX(ResetHistogram), @function -GL_PREFIX(ResetHistogram): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2952(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2952(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2952(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2952(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ResetHistogram), .-GL_PREFIX(ResetHistogram) - - .p2align 4,,15 - .globl GL_PREFIX(ResetMinmax) - .type GL_PREFIX(ResetMinmax), @function -GL_PREFIX(ResetMinmax): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2960(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2960(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2960(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2960(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ResetMinmax), .-GL_PREFIX(ResetMinmax) - - .p2align 4,,15 - .globl GL_PREFIX(TexImage3D) - .type GL_PREFIX(TexImage3D), @function -GL_PREFIX(TexImage3D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2968(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2968(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2968(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2968(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexImage3D), .-GL_PREFIX(TexImage3D) - - .p2align 4,,15 - .globl GL_PREFIX(TexSubImage3D) - .type GL_PREFIX(TexSubImage3D), @function -GL_PREFIX(TexSubImage3D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2976(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2976(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2976(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2976(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexSubImage3D), .-GL_PREFIX(TexSubImage3D) - - .p2align 4,,15 - .globl GL_PREFIX(CopyTexSubImage3D) - .type GL_PREFIX(CopyTexSubImage3D), @function -GL_PREFIX(CopyTexSubImage3D): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2984(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2984(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2984(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 2984(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyTexSubImage3D), .-GL_PREFIX(CopyTexSubImage3D) - - .p2align 4,,15 - .globl GL_PREFIX(ActiveTextureARB) - .type GL_PREFIX(ActiveTextureARB), @function -GL_PREFIX(ActiveTextureARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 2992(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 2992(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 2992(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 2992(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ActiveTextureARB), .-GL_PREFIX(ActiveTextureARB) - - .p2align 4,,15 - .globl GL_PREFIX(ClientActiveTextureARB) - .type GL_PREFIX(ClientActiveTextureARB), @function -GL_PREFIX(ClientActiveTextureARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3000(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3000(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3000(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3000(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClientActiveTextureARB), .-GL_PREFIX(ClientActiveTextureARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord1dARB) - .type GL_PREFIX(MultiTexCoord1dARB), @function -GL_PREFIX(MultiTexCoord1dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3008(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3008(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3008(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3008(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord1dARB), .-GL_PREFIX(MultiTexCoord1dARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord1dvARB) - .type GL_PREFIX(MultiTexCoord1dvARB), @function -GL_PREFIX(MultiTexCoord1dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3016(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3016(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3016(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3016(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord1dvARB), .-GL_PREFIX(MultiTexCoord1dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord1fARB) - .type GL_PREFIX(MultiTexCoord1fARB), @function -GL_PREFIX(MultiTexCoord1fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3024(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3024(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3024(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3024(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord1fARB), .-GL_PREFIX(MultiTexCoord1fARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord1fvARB) - .type GL_PREFIX(MultiTexCoord1fvARB), @function -GL_PREFIX(MultiTexCoord1fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3032(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3032(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3032(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3032(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord1fvARB), .-GL_PREFIX(MultiTexCoord1fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord1iARB) - .type GL_PREFIX(MultiTexCoord1iARB), @function -GL_PREFIX(MultiTexCoord1iARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3040(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3040(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3040(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3040(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord1iARB), .-GL_PREFIX(MultiTexCoord1iARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord1ivARB) - .type GL_PREFIX(MultiTexCoord1ivARB), @function -GL_PREFIX(MultiTexCoord1ivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3048(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3048(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3048(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3048(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord1ivARB), .-GL_PREFIX(MultiTexCoord1ivARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord1sARB) - .type GL_PREFIX(MultiTexCoord1sARB), @function -GL_PREFIX(MultiTexCoord1sARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3056(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3056(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3056(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3056(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord1sARB), .-GL_PREFIX(MultiTexCoord1sARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord1svARB) - .type GL_PREFIX(MultiTexCoord1svARB), @function -GL_PREFIX(MultiTexCoord1svARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3064(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3064(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3064(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3064(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord1svARB), .-GL_PREFIX(MultiTexCoord1svARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord2dARB) - .type GL_PREFIX(MultiTexCoord2dARB), @function -GL_PREFIX(MultiTexCoord2dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3072(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3072(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3072(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3072(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord2dARB), .-GL_PREFIX(MultiTexCoord2dARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord2dvARB) - .type GL_PREFIX(MultiTexCoord2dvARB), @function -GL_PREFIX(MultiTexCoord2dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3080(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3080(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3080(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3080(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord2dvARB), .-GL_PREFIX(MultiTexCoord2dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord2fARB) - .type GL_PREFIX(MultiTexCoord2fARB), @function -GL_PREFIX(MultiTexCoord2fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3088(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3088(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3088(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3088(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord2fARB), .-GL_PREFIX(MultiTexCoord2fARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord2fvARB) - .type GL_PREFIX(MultiTexCoord2fvARB), @function -GL_PREFIX(MultiTexCoord2fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3096(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3096(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3096(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3096(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord2fvARB), .-GL_PREFIX(MultiTexCoord2fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord2iARB) - .type GL_PREFIX(MultiTexCoord2iARB), @function -GL_PREFIX(MultiTexCoord2iARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3104(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3104(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3104(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3104(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord2iARB), .-GL_PREFIX(MultiTexCoord2iARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord2ivARB) - .type GL_PREFIX(MultiTexCoord2ivARB), @function -GL_PREFIX(MultiTexCoord2ivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3112(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3112(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3112(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3112(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord2ivARB), .-GL_PREFIX(MultiTexCoord2ivARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord2sARB) - .type GL_PREFIX(MultiTexCoord2sARB), @function -GL_PREFIX(MultiTexCoord2sARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3120(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3120(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3120(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3120(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord2sARB), .-GL_PREFIX(MultiTexCoord2sARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord2svARB) - .type GL_PREFIX(MultiTexCoord2svARB), @function -GL_PREFIX(MultiTexCoord2svARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3128(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3128(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3128(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3128(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord2svARB), .-GL_PREFIX(MultiTexCoord2svARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord3dARB) - .type GL_PREFIX(MultiTexCoord3dARB), @function -GL_PREFIX(MultiTexCoord3dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3136(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3136(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3136(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3136(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord3dARB), .-GL_PREFIX(MultiTexCoord3dARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord3dvARB) - .type GL_PREFIX(MultiTexCoord3dvARB), @function -GL_PREFIX(MultiTexCoord3dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3144(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3144(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3144(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3144(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord3dvARB), .-GL_PREFIX(MultiTexCoord3dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord3fARB) - .type GL_PREFIX(MultiTexCoord3fARB), @function -GL_PREFIX(MultiTexCoord3fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3152(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3152(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3152(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3152(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord3fARB), .-GL_PREFIX(MultiTexCoord3fARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord3fvARB) - .type GL_PREFIX(MultiTexCoord3fvARB), @function -GL_PREFIX(MultiTexCoord3fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3160(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3160(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3160(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3160(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord3fvARB), .-GL_PREFIX(MultiTexCoord3fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord3iARB) - .type GL_PREFIX(MultiTexCoord3iARB), @function -GL_PREFIX(MultiTexCoord3iARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3168(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3168(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3168(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3168(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord3iARB), .-GL_PREFIX(MultiTexCoord3iARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord3ivARB) - .type GL_PREFIX(MultiTexCoord3ivARB), @function -GL_PREFIX(MultiTexCoord3ivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3176(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3176(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3176(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3176(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord3ivARB), .-GL_PREFIX(MultiTexCoord3ivARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord3sARB) - .type GL_PREFIX(MultiTexCoord3sARB), @function -GL_PREFIX(MultiTexCoord3sARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3184(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3184(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3184(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3184(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord3sARB), .-GL_PREFIX(MultiTexCoord3sARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord3svARB) - .type GL_PREFIX(MultiTexCoord3svARB), @function -GL_PREFIX(MultiTexCoord3svARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3192(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3192(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3192(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3192(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord3svARB), .-GL_PREFIX(MultiTexCoord3svARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord4dARB) - .type GL_PREFIX(MultiTexCoord4dARB), @function -GL_PREFIX(MultiTexCoord4dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3200(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _x86_64_get_dispatch@PLT - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3200(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3200(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _glapi_get_dispatch - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3200(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord4dARB), .-GL_PREFIX(MultiTexCoord4dARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord4dvARB) - .type GL_PREFIX(MultiTexCoord4dvARB), @function -GL_PREFIX(MultiTexCoord4dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3208(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3208(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3208(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3208(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord4dvARB), .-GL_PREFIX(MultiTexCoord4dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord4fARB) - .type GL_PREFIX(MultiTexCoord4fARB), @function -GL_PREFIX(MultiTexCoord4fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3216(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _x86_64_get_dispatch@PLT - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3216(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3216(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _glapi_get_dispatch - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3216(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord4fARB), .-GL_PREFIX(MultiTexCoord4fARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord4fvARB) - .type GL_PREFIX(MultiTexCoord4fvARB), @function -GL_PREFIX(MultiTexCoord4fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3224(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3224(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3224(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3224(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord4fvARB), .-GL_PREFIX(MultiTexCoord4fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord4iARB) - .type GL_PREFIX(MultiTexCoord4iARB), @function -GL_PREFIX(MultiTexCoord4iARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3232(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3232(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3232(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3232(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord4iARB), .-GL_PREFIX(MultiTexCoord4iARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord4ivARB) - .type GL_PREFIX(MultiTexCoord4ivARB), @function -GL_PREFIX(MultiTexCoord4ivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3240(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3240(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3240(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3240(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord4ivARB), .-GL_PREFIX(MultiTexCoord4ivARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord4sARB) - .type GL_PREFIX(MultiTexCoord4sARB), @function -GL_PREFIX(MultiTexCoord4sARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3248(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3248(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3248(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3248(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord4sARB), .-GL_PREFIX(MultiTexCoord4sARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultiTexCoord4svARB) - .type GL_PREFIX(MultiTexCoord4svARB), @function -GL_PREFIX(MultiTexCoord4svARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3256(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3256(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3256(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3256(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiTexCoord4svARB), .-GL_PREFIX(MultiTexCoord4svARB) - - .p2align 4,,15 - .globl GL_PREFIX(AttachShader) - .type GL_PREFIX(AttachShader), @function -GL_PREFIX(AttachShader): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3264(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3264(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3264(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3264(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(AttachShader), .-GL_PREFIX(AttachShader) - - .p2align 4,,15 - .globl GL_PREFIX(CreateProgram) - .type GL_PREFIX(CreateProgram), @function -GL_PREFIX(CreateProgram): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3272(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 3272(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3272(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 3272(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CreateProgram), .-GL_PREFIX(CreateProgram) - - .p2align 4,,15 - .globl GL_PREFIX(CreateShader) - .type GL_PREFIX(CreateShader), @function -GL_PREFIX(CreateShader): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3280(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3280(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3280(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3280(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CreateShader), .-GL_PREFIX(CreateShader) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteProgram) - .type GL_PREFIX(DeleteProgram), @function -GL_PREFIX(DeleteProgram): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3288(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3288(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3288(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3288(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteProgram), .-GL_PREFIX(DeleteProgram) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteShader) - .type GL_PREFIX(DeleteShader), @function -GL_PREFIX(DeleteShader): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3296(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3296(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3296(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3296(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteShader), .-GL_PREFIX(DeleteShader) - - .p2align 4,,15 - .globl GL_PREFIX(DetachShader) - .type GL_PREFIX(DetachShader), @function -GL_PREFIX(DetachShader): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3304(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3304(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3304(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3304(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DetachShader), .-GL_PREFIX(DetachShader) - - .p2align 4,,15 - .globl GL_PREFIX(GetAttachedShaders) - .type GL_PREFIX(GetAttachedShaders), @function -GL_PREFIX(GetAttachedShaders): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3312(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3312(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3312(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3312(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetAttachedShaders), .-GL_PREFIX(GetAttachedShaders) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramInfoLog) - .type GL_PREFIX(GetProgramInfoLog), @function -GL_PREFIX(GetProgramInfoLog): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3320(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3320(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3320(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3320(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramInfoLog), .-GL_PREFIX(GetProgramInfoLog) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramiv) - .type GL_PREFIX(GetProgramiv), @function -GL_PREFIX(GetProgramiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3328(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3328(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3328(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3328(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramiv), .-GL_PREFIX(GetProgramiv) - - .p2align 4,,15 - .globl GL_PREFIX(GetShaderInfoLog) - .type GL_PREFIX(GetShaderInfoLog), @function -GL_PREFIX(GetShaderInfoLog): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3336(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3336(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3336(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3336(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetShaderInfoLog), .-GL_PREFIX(GetShaderInfoLog) - - .p2align 4,,15 - .globl GL_PREFIX(GetShaderiv) - .type GL_PREFIX(GetShaderiv), @function -GL_PREFIX(GetShaderiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3344(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3344(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3344(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3344(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetShaderiv), .-GL_PREFIX(GetShaderiv) - - .p2align 4,,15 - .globl GL_PREFIX(IsProgram) - .type GL_PREFIX(IsProgram), @function -GL_PREFIX(IsProgram): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3352(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3352(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3352(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3352(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsProgram), .-GL_PREFIX(IsProgram) - - .p2align 4,,15 - .globl GL_PREFIX(IsShader) - .type GL_PREFIX(IsShader), @function -GL_PREFIX(IsShader): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3360(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3360(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3360(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3360(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsShader), .-GL_PREFIX(IsShader) - - .p2align 4,,15 - .globl GL_PREFIX(StencilFuncSeparate) - .type GL_PREFIX(StencilFuncSeparate), @function -GL_PREFIX(StencilFuncSeparate): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3368(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3368(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3368(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3368(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(StencilFuncSeparate), .-GL_PREFIX(StencilFuncSeparate) - - .p2align 4,,15 - .globl GL_PREFIX(StencilMaskSeparate) - .type GL_PREFIX(StencilMaskSeparate), @function -GL_PREFIX(StencilMaskSeparate): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3376(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3376(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3376(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3376(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(StencilMaskSeparate), .-GL_PREFIX(StencilMaskSeparate) - - .p2align 4,,15 - .globl GL_PREFIX(StencilOpSeparate) - .type GL_PREFIX(StencilOpSeparate), @function -GL_PREFIX(StencilOpSeparate): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3384(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3384(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3384(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3384(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(StencilOpSeparate), .-GL_PREFIX(StencilOpSeparate) - - .p2align 4,,15 - .globl GL_PREFIX(UniformMatrix2x3fv) - .type GL_PREFIX(UniformMatrix2x3fv), @function -GL_PREFIX(UniformMatrix2x3fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3392(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3392(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3392(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3392(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UniformMatrix2x3fv), .-GL_PREFIX(UniformMatrix2x3fv) - - .p2align 4,,15 - .globl GL_PREFIX(UniformMatrix2x4fv) - .type GL_PREFIX(UniformMatrix2x4fv), @function -GL_PREFIX(UniformMatrix2x4fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3400(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3400(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3400(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3400(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UniformMatrix2x4fv), .-GL_PREFIX(UniformMatrix2x4fv) - - .p2align 4,,15 - .globl GL_PREFIX(UniformMatrix3x2fv) - .type GL_PREFIX(UniformMatrix3x2fv), @function -GL_PREFIX(UniformMatrix3x2fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3408(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3408(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3408(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3408(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UniformMatrix3x2fv), .-GL_PREFIX(UniformMatrix3x2fv) - - .p2align 4,,15 - .globl GL_PREFIX(UniformMatrix3x4fv) - .type GL_PREFIX(UniformMatrix3x4fv), @function -GL_PREFIX(UniformMatrix3x4fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3416(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3416(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3416(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3416(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UniformMatrix3x4fv), .-GL_PREFIX(UniformMatrix3x4fv) - - .p2align 4,,15 - .globl GL_PREFIX(UniformMatrix4x2fv) - .type GL_PREFIX(UniformMatrix4x2fv), @function -GL_PREFIX(UniformMatrix4x2fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3424(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3424(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3424(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3424(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UniformMatrix4x2fv), .-GL_PREFIX(UniformMatrix4x2fv) - - .p2align 4,,15 - .globl GL_PREFIX(UniformMatrix4x3fv) - .type GL_PREFIX(UniformMatrix4x3fv), @function -GL_PREFIX(UniformMatrix4x3fv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3432(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3432(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3432(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3432(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UniformMatrix4x3fv), .-GL_PREFIX(UniformMatrix4x3fv) - - .p2align 4,,15 - .globl GL_PREFIX(ClampColor) - .type GL_PREFIX(ClampColor), @function -GL_PREFIX(ClampColor): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3440(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3440(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3440(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3440(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClampColor), .-GL_PREFIX(ClampColor) - - .p2align 4,,15 - .globl GL_PREFIX(ClearBufferfi) - .type GL_PREFIX(ClearBufferfi), @function -GL_PREFIX(ClearBufferfi): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3448(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %rdx, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %rdx - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $40, %rsp - movq 3448(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3448(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %rdx, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %rdx - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $40, %rsp - movq 3448(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearBufferfi), .-GL_PREFIX(ClearBufferfi) - - .p2align 4,,15 - .globl GL_PREFIX(ClearBufferfv) - .type GL_PREFIX(ClearBufferfv), @function -GL_PREFIX(ClearBufferfv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3456(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3456(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3456(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3456(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearBufferfv), .-GL_PREFIX(ClearBufferfv) - - .p2align 4,,15 - .globl GL_PREFIX(ClearBufferiv) - .type GL_PREFIX(ClearBufferiv), @function -GL_PREFIX(ClearBufferiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3464(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3464(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3464(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3464(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearBufferiv), .-GL_PREFIX(ClearBufferiv) - - .p2align 4,,15 - .globl GL_PREFIX(ClearBufferuiv) - .type GL_PREFIX(ClearBufferuiv), @function -GL_PREFIX(ClearBufferuiv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3472(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3472(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3472(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3472(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearBufferuiv), .-GL_PREFIX(ClearBufferuiv) - - .p2align 4,,15 - .globl GL_PREFIX(GetStringi) - .type GL_PREFIX(GetStringi), @function -GL_PREFIX(GetStringi): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3480(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3480(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3480(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3480(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetStringi), .-GL_PREFIX(GetStringi) - - .p2align 4,,15 - .globl GL_PREFIX(TexBuffer) - .type GL_PREFIX(TexBuffer), @function -GL_PREFIX(TexBuffer): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3488(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3488(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3488(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3488(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexBuffer), .-GL_PREFIX(TexBuffer) - - .p2align 4,,15 - .globl GL_PREFIX(FramebufferTexture) - .type GL_PREFIX(FramebufferTexture), @function -GL_PREFIX(FramebufferTexture): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3496(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3496(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3496(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3496(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FramebufferTexture), .-GL_PREFIX(FramebufferTexture) - - .p2align 4,,15 - .globl GL_PREFIX(GetBufferParameteri64v) - .type GL_PREFIX(GetBufferParameteri64v), @function -GL_PREFIX(GetBufferParameteri64v): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3504(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3504(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3504(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3504(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetBufferParameteri64v), .-GL_PREFIX(GetBufferParameteri64v) - - .p2align 4,,15 - .globl GL_PREFIX(GetInteger64i_v) - .type GL_PREFIX(GetInteger64i_v), @function -GL_PREFIX(GetInteger64i_v): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3512(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3512(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3512(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3512(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetInteger64i_v), .-GL_PREFIX(GetInteger64i_v) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribDivisor) - .type GL_PREFIX(VertexAttribDivisor), @function -GL_PREFIX(VertexAttribDivisor): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3520(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3520(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3520(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3520(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribDivisor), .-GL_PREFIX(VertexAttribDivisor) - - .p2align 4,,15 - .globl GL_PREFIX(LoadTransposeMatrixdARB) - .type GL_PREFIX(LoadTransposeMatrixdARB), @function -GL_PREFIX(LoadTransposeMatrixdARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3528(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3528(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3528(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3528(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LoadTransposeMatrixdARB), .-GL_PREFIX(LoadTransposeMatrixdARB) - - .p2align 4,,15 - .globl GL_PREFIX(LoadTransposeMatrixfARB) - .type GL_PREFIX(LoadTransposeMatrixfARB), @function -GL_PREFIX(LoadTransposeMatrixfARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3536(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3536(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3536(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3536(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LoadTransposeMatrixfARB), .-GL_PREFIX(LoadTransposeMatrixfARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultTransposeMatrixdARB) - .type GL_PREFIX(MultTransposeMatrixdARB), @function -GL_PREFIX(MultTransposeMatrixdARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3544(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3544(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3544(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3544(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultTransposeMatrixdARB), .-GL_PREFIX(MultTransposeMatrixdARB) - - .p2align 4,,15 - .globl GL_PREFIX(MultTransposeMatrixfARB) - .type GL_PREFIX(MultTransposeMatrixfARB), @function -GL_PREFIX(MultTransposeMatrixfARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3552(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3552(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3552(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3552(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultTransposeMatrixfARB), .-GL_PREFIX(MultTransposeMatrixfARB) - - .p2align 4,,15 - .globl GL_PREFIX(SampleCoverageARB) - .type GL_PREFIX(SampleCoverageARB), @function -GL_PREFIX(SampleCoverageARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3560(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3560(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3560(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3560(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SampleCoverageARB), .-GL_PREFIX(SampleCoverageARB) - - .p2align 4,,15 - .globl GL_PREFIX(CompressedTexImage1DARB) - .type GL_PREFIX(CompressedTexImage1DARB), @function -GL_PREFIX(CompressedTexImage1DARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3568(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3568(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3568(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3568(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CompressedTexImage1DARB), .-GL_PREFIX(CompressedTexImage1DARB) - - .p2align 4,,15 - .globl GL_PREFIX(CompressedTexImage2DARB) - .type GL_PREFIX(CompressedTexImage2DARB), @function -GL_PREFIX(CompressedTexImage2DARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3576(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3576(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3576(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3576(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CompressedTexImage2DARB), .-GL_PREFIX(CompressedTexImage2DARB) - - .p2align 4,,15 - .globl GL_PREFIX(CompressedTexImage3DARB) - .type GL_PREFIX(CompressedTexImage3DARB), @function -GL_PREFIX(CompressedTexImage3DARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3584(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3584(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3584(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3584(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CompressedTexImage3DARB), .-GL_PREFIX(CompressedTexImage3DARB) - - .p2align 4,,15 - .globl GL_PREFIX(CompressedTexSubImage1DARB) - .type GL_PREFIX(CompressedTexSubImage1DARB), @function -GL_PREFIX(CompressedTexSubImage1DARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3592(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3592(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3592(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3592(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CompressedTexSubImage1DARB), .-GL_PREFIX(CompressedTexSubImage1DARB) - - .p2align 4,,15 - .globl GL_PREFIX(CompressedTexSubImage2DARB) - .type GL_PREFIX(CompressedTexSubImage2DARB), @function -GL_PREFIX(CompressedTexSubImage2DARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3600(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3600(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3600(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3600(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CompressedTexSubImage2DARB), .-GL_PREFIX(CompressedTexSubImage2DARB) - - .p2align 4,,15 - .globl GL_PREFIX(CompressedTexSubImage3DARB) - .type GL_PREFIX(CompressedTexSubImage3DARB), @function -GL_PREFIX(CompressedTexSubImage3DARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3608(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3608(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3608(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3608(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CompressedTexSubImage3DARB), .-GL_PREFIX(CompressedTexSubImage3DARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetCompressedTexImageARB) - .type GL_PREFIX(GetCompressedTexImageARB), @function -GL_PREFIX(GetCompressedTexImageARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3616(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3616(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3616(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3616(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetCompressedTexImageARB), .-GL_PREFIX(GetCompressedTexImageARB) - - .p2align 4,,15 - .globl GL_PREFIX(DisableVertexAttribArrayARB) - .type GL_PREFIX(DisableVertexAttribArrayARB), @function -GL_PREFIX(DisableVertexAttribArrayARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3624(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3624(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3624(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3624(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DisableVertexAttribArrayARB), .-GL_PREFIX(DisableVertexAttribArrayARB) - - .p2align 4,,15 - .globl GL_PREFIX(EnableVertexAttribArrayARB) - .type GL_PREFIX(EnableVertexAttribArrayARB), @function -GL_PREFIX(EnableVertexAttribArrayARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3632(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 3632(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3632(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 3632(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EnableVertexAttribArrayARB), .-GL_PREFIX(EnableVertexAttribArrayARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramEnvParameterdvARB) - .type GL_PREFIX(GetProgramEnvParameterdvARB), @function -GL_PREFIX(GetProgramEnvParameterdvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3640(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3640(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3640(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3640(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramEnvParameterdvARB), .-GL_PREFIX(GetProgramEnvParameterdvARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramEnvParameterfvARB) - .type GL_PREFIX(GetProgramEnvParameterfvARB), @function -GL_PREFIX(GetProgramEnvParameterfvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3648(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3648(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3648(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3648(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramEnvParameterfvARB), .-GL_PREFIX(GetProgramEnvParameterfvARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramLocalParameterdvARB) - .type GL_PREFIX(GetProgramLocalParameterdvARB), @function -GL_PREFIX(GetProgramLocalParameterdvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3656(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3656(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3656(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3656(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramLocalParameterdvARB), .-GL_PREFIX(GetProgramLocalParameterdvARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramLocalParameterfvARB) - .type GL_PREFIX(GetProgramLocalParameterfvARB), @function -GL_PREFIX(GetProgramLocalParameterfvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3664(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3664(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3664(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3664(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramLocalParameterfvARB), .-GL_PREFIX(GetProgramLocalParameterfvARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramStringARB) - .type GL_PREFIX(GetProgramStringARB), @function -GL_PREFIX(GetProgramStringARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3672(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3672(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3672(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3672(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramStringARB), .-GL_PREFIX(GetProgramStringARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramivARB) - .type GL_PREFIX(GetProgramivARB), @function -GL_PREFIX(GetProgramivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3680(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3680(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3680(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3680(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramivARB), .-GL_PREFIX(GetProgramivARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetVertexAttribdvARB) - .type GL_PREFIX(GetVertexAttribdvARB), @function -GL_PREFIX(GetVertexAttribdvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3688(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3688(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3688(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3688(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetVertexAttribdvARB), .-GL_PREFIX(GetVertexAttribdvARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetVertexAttribfvARB) - .type GL_PREFIX(GetVertexAttribfvARB), @function -GL_PREFIX(GetVertexAttribfvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3696(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3696(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3696(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3696(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetVertexAttribfvARB), .-GL_PREFIX(GetVertexAttribfvARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetVertexAttribivARB) - .type GL_PREFIX(GetVertexAttribivARB), @function -GL_PREFIX(GetVertexAttribivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3704(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3704(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3704(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3704(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetVertexAttribivARB), .-GL_PREFIX(GetVertexAttribivARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramEnvParameter4dARB) - .type GL_PREFIX(ProgramEnvParameter4dARB), @function -GL_PREFIX(ProgramEnvParameter4dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3712(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 3712(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3712(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 3712(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramEnvParameter4dARB), .-GL_PREFIX(ProgramEnvParameter4dARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramEnvParameter4dvARB) - .type GL_PREFIX(ProgramEnvParameter4dvARB), @function -GL_PREFIX(ProgramEnvParameter4dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3720(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3720(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3720(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3720(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramEnvParameter4dvARB), .-GL_PREFIX(ProgramEnvParameter4dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramEnvParameter4fARB) - .type GL_PREFIX(ProgramEnvParameter4fARB), @function -GL_PREFIX(ProgramEnvParameter4fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3728(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 3728(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3728(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 3728(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramEnvParameter4fARB), .-GL_PREFIX(ProgramEnvParameter4fARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramEnvParameter4fvARB) - .type GL_PREFIX(ProgramEnvParameter4fvARB), @function -GL_PREFIX(ProgramEnvParameter4fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3736(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3736(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3736(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3736(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramEnvParameter4fvARB), .-GL_PREFIX(ProgramEnvParameter4fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramLocalParameter4dARB) - .type GL_PREFIX(ProgramLocalParameter4dARB), @function -GL_PREFIX(ProgramLocalParameter4dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3744(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 3744(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3744(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 3744(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramLocalParameter4dARB), .-GL_PREFIX(ProgramLocalParameter4dARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramLocalParameter4dvARB) - .type GL_PREFIX(ProgramLocalParameter4dvARB), @function -GL_PREFIX(ProgramLocalParameter4dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3752(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3752(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3752(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3752(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramLocalParameter4dvARB), .-GL_PREFIX(ProgramLocalParameter4dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramLocalParameter4fARB) - .type GL_PREFIX(ProgramLocalParameter4fARB), @function -GL_PREFIX(ProgramLocalParameter4fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3760(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _x86_64_get_dispatch@PLT - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 3760(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3760(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %xmm0, 16(%rsp) - movq %xmm1, 24(%rsp) - movq %xmm2, 32(%rsp) - movq %xmm3, 40(%rsp) - call _glapi_get_dispatch - movq 40(%rsp), %xmm3 - movq 32(%rsp), %xmm2 - movq 24(%rsp), %xmm1 - movq 16(%rsp), %xmm0 - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 3760(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramLocalParameter4fARB), .-GL_PREFIX(ProgramLocalParameter4fARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramLocalParameter4fvARB) - .type GL_PREFIX(ProgramLocalParameter4fvARB), @function -GL_PREFIX(ProgramLocalParameter4fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3768(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3768(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3768(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3768(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramLocalParameter4fvARB), .-GL_PREFIX(ProgramLocalParameter4fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramStringARB) - .type GL_PREFIX(ProgramStringARB), @function -GL_PREFIX(ProgramStringARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3776(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3776(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3776(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3776(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramStringARB), .-GL_PREFIX(ProgramStringARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1dARB) - .type GL_PREFIX(VertexAttrib1dARB), @function -GL_PREFIX(VertexAttrib1dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3784(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3784(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3784(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3784(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1dARB), .-GL_PREFIX(VertexAttrib1dARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1dvARB) - .type GL_PREFIX(VertexAttrib1dvARB), @function -GL_PREFIX(VertexAttrib1dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3792(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3792(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3792(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3792(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1dvARB), .-GL_PREFIX(VertexAttrib1dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1fARB) - .type GL_PREFIX(VertexAttrib1fARB), @function -GL_PREFIX(VertexAttrib1fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3800(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3800(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3800(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3800(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1fARB), .-GL_PREFIX(VertexAttrib1fARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1fvARB) - .type GL_PREFIX(VertexAttrib1fvARB), @function -GL_PREFIX(VertexAttrib1fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3808(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3808(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3808(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3808(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1fvARB), .-GL_PREFIX(VertexAttrib1fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1sARB) - .type GL_PREFIX(VertexAttrib1sARB), @function -GL_PREFIX(VertexAttrib1sARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3816(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3816(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3816(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3816(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1sARB), .-GL_PREFIX(VertexAttrib1sARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1svARB) - .type GL_PREFIX(VertexAttrib1svARB), @function -GL_PREFIX(VertexAttrib1svARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3824(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3824(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3824(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3824(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1svARB), .-GL_PREFIX(VertexAttrib1svARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2dARB) - .type GL_PREFIX(VertexAttrib2dARB), @function -GL_PREFIX(VertexAttrib2dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3832(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3832(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3832(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3832(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2dARB), .-GL_PREFIX(VertexAttrib2dARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2dvARB) - .type GL_PREFIX(VertexAttrib2dvARB), @function -GL_PREFIX(VertexAttrib2dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3840(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3840(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3840(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3840(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2dvARB), .-GL_PREFIX(VertexAttrib2dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2fARB) - .type GL_PREFIX(VertexAttrib2fARB), @function -GL_PREFIX(VertexAttrib2fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3848(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3848(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3848(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 3848(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2fARB), .-GL_PREFIX(VertexAttrib2fARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2fvARB) - .type GL_PREFIX(VertexAttrib2fvARB), @function -GL_PREFIX(VertexAttrib2fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3856(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3856(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3856(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3856(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2fvARB), .-GL_PREFIX(VertexAttrib2fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2sARB) - .type GL_PREFIX(VertexAttrib2sARB), @function -GL_PREFIX(VertexAttrib2sARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3864(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 3864(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3864(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 3864(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2sARB), .-GL_PREFIX(VertexAttrib2sARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2svARB) - .type GL_PREFIX(VertexAttrib2svARB), @function -GL_PREFIX(VertexAttrib2svARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3872(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3872(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3872(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3872(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2svARB), .-GL_PREFIX(VertexAttrib2svARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3dARB) - .type GL_PREFIX(VertexAttrib3dARB), @function -GL_PREFIX(VertexAttrib3dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3880(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3880(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3880(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3880(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3dARB), .-GL_PREFIX(VertexAttrib3dARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3dvARB) - .type GL_PREFIX(VertexAttrib3dvARB), @function -GL_PREFIX(VertexAttrib3dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3888(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3888(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3888(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3888(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3dvARB), .-GL_PREFIX(VertexAttrib3dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3fARB) - .type GL_PREFIX(VertexAttrib3fARB), @function -GL_PREFIX(VertexAttrib3fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3896(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3896(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3896(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3896(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3fARB), .-GL_PREFIX(VertexAttrib3fARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3fvARB) - .type GL_PREFIX(VertexAttrib3fvARB), @function -GL_PREFIX(VertexAttrib3fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3904(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3904(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3904(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3904(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3fvARB), .-GL_PREFIX(VertexAttrib3fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3sARB) - .type GL_PREFIX(VertexAttrib3sARB), @function -GL_PREFIX(VertexAttrib3sARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3912(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3912(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3912(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3912(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3sARB), .-GL_PREFIX(VertexAttrib3sARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3svARB) - .type GL_PREFIX(VertexAttrib3svARB), @function -GL_PREFIX(VertexAttrib3svARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3920(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3920(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3920(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3920(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3svARB), .-GL_PREFIX(VertexAttrib3svARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4NbvARB) - .type GL_PREFIX(VertexAttrib4NbvARB), @function -GL_PREFIX(VertexAttrib4NbvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3928(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3928(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3928(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3928(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4NbvARB), .-GL_PREFIX(VertexAttrib4NbvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4NivARB) - .type GL_PREFIX(VertexAttrib4NivARB), @function -GL_PREFIX(VertexAttrib4NivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3936(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3936(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3936(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3936(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4NivARB), .-GL_PREFIX(VertexAttrib4NivARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4NsvARB) - .type GL_PREFIX(VertexAttrib4NsvARB), @function -GL_PREFIX(VertexAttrib4NsvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3944(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3944(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3944(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3944(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4NsvARB), .-GL_PREFIX(VertexAttrib4NsvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4NubARB) - .type GL_PREFIX(VertexAttrib4NubARB), @function -GL_PREFIX(VertexAttrib4NubARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3952(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3952(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3952(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 3952(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4NubARB), .-GL_PREFIX(VertexAttrib4NubARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4NubvARB) - .type GL_PREFIX(VertexAttrib4NubvARB), @function -GL_PREFIX(VertexAttrib4NubvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3960(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3960(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3960(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3960(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4NubvARB), .-GL_PREFIX(VertexAttrib4NubvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4NuivARB) - .type GL_PREFIX(VertexAttrib4NuivARB), @function -GL_PREFIX(VertexAttrib4NuivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3968(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3968(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3968(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3968(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4NuivARB), .-GL_PREFIX(VertexAttrib4NuivARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4NusvARB) - .type GL_PREFIX(VertexAttrib4NusvARB), @function -GL_PREFIX(VertexAttrib4NusvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3976(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3976(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3976(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3976(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4NusvARB), .-GL_PREFIX(VertexAttrib4NusvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4bvARB) - .type GL_PREFIX(VertexAttrib4bvARB), @function -GL_PREFIX(VertexAttrib4bvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3984(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 3984(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3984(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 3984(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4bvARB), .-GL_PREFIX(VertexAttrib4bvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4dARB) - .type GL_PREFIX(VertexAttrib4dARB), @function -GL_PREFIX(VertexAttrib4dARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 3992(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _x86_64_get_dispatch@PLT - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3992(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 3992(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _glapi_get_dispatch - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 3992(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4dARB), .-GL_PREFIX(VertexAttrib4dARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4dvARB) - .type GL_PREFIX(VertexAttrib4dvARB), @function -GL_PREFIX(VertexAttrib4dvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4000(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4000(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4000(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4000(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4dvARB), .-GL_PREFIX(VertexAttrib4dvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4fARB) - .type GL_PREFIX(VertexAttrib4fARB), @function -GL_PREFIX(VertexAttrib4fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4008(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _x86_64_get_dispatch@PLT - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 4008(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4008(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _glapi_get_dispatch - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 4008(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4fARB), .-GL_PREFIX(VertexAttrib4fARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4fvARB) - .type GL_PREFIX(VertexAttrib4fvARB), @function -GL_PREFIX(VertexAttrib4fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4016(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4016(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4016(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4016(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4fvARB), .-GL_PREFIX(VertexAttrib4fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4ivARB) - .type GL_PREFIX(VertexAttrib4ivARB), @function -GL_PREFIX(VertexAttrib4ivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4024(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4024(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4024(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4024(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4ivARB), .-GL_PREFIX(VertexAttrib4ivARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4sARB) - .type GL_PREFIX(VertexAttrib4sARB), @function -GL_PREFIX(VertexAttrib4sARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4032(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4032(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4032(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4032(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4sARB), .-GL_PREFIX(VertexAttrib4sARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4svARB) - .type GL_PREFIX(VertexAttrib4svARB), @function -GL_PREFIX(VertexAttrib4svARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4040(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4040(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4040(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4040(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4svARB), .-GL_PREFIX(VertexAttrib4svARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4ubvARB) - .type GL_PREFIX(VertexAttrib4ubvARB), @function -GL_PREFIX(VertexAttrib4ubvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4048(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4048(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4048(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4048(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4ubvARB), .-GL_PREFIX(VertexAttrib4ubvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4uivARB) - .type GL_PREFIX(VertexAttrib4uivARB), @function -GL_PREFIX(VertexAttrib4uivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4056(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4056(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4056(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4056(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4uivARB), .-GL_PREFIX(VertexAttrib4uivARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4usvARB) - .type GL_PREFIX(VertexAttrib4usvARB), @function -GL_PREFIX(VertexAttrib4usvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4064(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4064(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4064(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4064(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4usvARB), .-GL_PREFIX(VertexAttrib4usvARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribPointerARB) - .type GL_PREFIX(VertexAttribPointerARB), @function -GL_PREFIX(VertexAttribPointerARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4072(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4072(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4072(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4072(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribPointerARB), .-GL_PREFIX(VertexAttribPointerARB) - - .p2align 4,,15 - .globl GL_PREFIX(BindBufferARB) - .type GL_PREFIX(BindBufferARB), @function -GL_PREFIX(BindBufferARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4080(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4080(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4080(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4080(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindBufferARB), .-GL_PREFIX(BindBufferARB) - - .p2align 4,,15 - .globl GL_PREFIX(BufferDataARB) - .type GL_PREFIX(BufferDataARB), @function -GL_PREFIX(BufferDataARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4088(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4088(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4088(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4088(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BufferDataARB), .-GL_PREFIX(BufferDataARB) - - .p2align 4,,15 - .globl GL_PREFIX(BufferSubDataARB) - .type GL_PREFIX(BufferSubDataARB), @function -GL_PREFIX(BufferSubDataARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4096(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4096(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4096(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4096(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BufferSubDataARB), .-GL_PREFIX(BufferSubDataARB) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteBuffersARB) - .type GL_PREFIX(DeleteBuffersARB), @function -GL_PREFIX(DeleteBuffersARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4104(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4104(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4104(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4104(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteBuffersARB), .-GL_PREFIX(DeleteBuffersARB) - - .p2align 4,,15 - .globl GL_PREFIX(GenBuffersARB) - .type GL_PREFIX(GenBuffersARB), @function -GL_PREFIX(GenBuffersARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4112(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4112(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4112(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4112(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenBuffersARB), .-GL_PREFIX(GenBuffersARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetBufferParameterivARB) - .type GL_PREFIX(GetBufferParameterivARB), @function -GL_PREFIX(GetBufferParameterivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4120(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4120(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4120(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4120(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetBufferParameterivARB), .-GL_PREFIX(GetBufferParameterivARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetBufferPointervARB) - .type GL_PREFIX(GetBufferPointervARB), @function -GL_PREFIX(GetBufferPointervARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4128(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4128(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4128(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4128(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetBufferPointervARB), .-GL_PREFIX(GetBufferPointervARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetBufferSubDataARB) - .type GL_PREFIX(GetBufferSubDataARB), @function -GL_PREFIX(GetBufferSubDataARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4136(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4136(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4136(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4136(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetBufferSubDataARB), .-GL_PREFIX(GetBufferSubDataARB) - - .p2align 4,,15 - .globl GL_PREFIX(IsBufferARB) - .type GL_PREFIX(IsBufferARB), @function -GL_PREFIX(IsBufferARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4144(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4144(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4144(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4144(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsBufferARB), .-GL_PREFIX(IsBufferARB) - - .p2align 4,,15 - .globl GL_PREFIX(MapBufferARB) - .type GL_PREFIX(MapBufferARB), @function -GL_PREFIX(MapBufferARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4152(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4152(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4152(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4152(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MapBufferARB), .-GL_PREFIX(MapBufferARB) - - .p2align 4,,15 - .globl GL_PREFIX(UnmapBufferARB) - .type GL_PREFIX(UnmapBufferARB), @function -GL_PREFIX(UnmapBufferARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4160(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4160(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4160(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4160(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UnmapBufferARB), .-GL_PREFIX(UnmapBufferARB) - - .p2align 4,,15 - .globl GL_PREFIX(BeginQueryARB) - .type GL_PREFIX(BeginQueryARB), @function -GL_PREFIX(BeginQueryARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4168(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4168(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4168(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4168(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BeginQueryARB), .-GL_PREFIX(BeginQueryARB) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteQueriesARB) - .type GL_PREFIX(DeleteQueriesARB), @function -GL_PREFIX(DeleteQueriesARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4176(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4176(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4176(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4176(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteQueriesARB), .-GL_PREFIX(DeleteQueriesARB) - - .p2align 4,,15 - .globl GL_PREFIX(EndQueryARB) - .type GL_PREFIX(EndQueryARB), @function -GL_PREFIX(EndQueryARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4184(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4184(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4184(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4184(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EndQueryARB), .-GL_PREFIX(EndQueryARB) - - .p2align 4,,15 - .globl GL_PREFIX(GenQueriesARB) - .type GL_PREFIX(GenQueriesARB), @function -GL_PREFIX(GenQueriesARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4192(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4192(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4192(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4192(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenQueriesARB), .-GL_PREFIX(GenQueriesARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetQueryObjectivARB) - .type GL_PREFIX(GetQueryObjectivARB), @function -GL_PREFIX(GetQueryObjectivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4200(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4200(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4200(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4200(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetQueryObjectivARB), .-GL_PREFIX(GetQueryObjectivARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetQueryObjectuivARB) - .type GL_PREFIX(GetQueryObjectuivARB), @function -GL_PREFIX(GetQueryObjectuivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4208(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4208(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4208(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4208(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetQueryObjectuivARB), .-GL_PREFIX(GetQueryObjectuivARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetQueryivARB) - .type GL_PREFIX(GetQueryivARB), @function -GL_PREFIX(GetQueryivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4216(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4216(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4216(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4216(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetQueryivARB), .-GL_PREFIX(GetQueryivARB) - - .p2align 4,,15 - .globl GL_PREFIX(IsQueryARB) - .type GL_PREFIX(IsQueryARB), @function -GL_PREFIX(IsQueryARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4224(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4224(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4224(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4224(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsQueryARB), .-GL_PREFIX(IsQueryARB) - - .p2align 4,,15 - .globl GL_PREFIX(AttachObjectARB) - .type GL_PREFIX(AttachObjectARB), @function -GL_PREFIX(AttachObjectARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4232(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4232(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4232(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4232(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(AttachObjectARB), .-GL_PREFIX(AttachObjectARB) - - .p2align 4,,15 - .globl GL_PREFIX(CompileShaderARB) - .type GL_PREFIX(CompileShaderARB), @function -GL_PREFIX(CompileShaderARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4240(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4240(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4240(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4240(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CompileShaderARB), .-GL_PREFIX(CompileShaderARB) - - .p2align 4,,15 - .globl GL_PREFIX(CreateProgramObjectARB) - .type GL_PREFIX(CreateProgramObjectARB), @function -GL_PREFIX(CreateProgramObjectARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4248(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 4248(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4248(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 4248(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CreateProgramObjectARB), .-GL_PREFIX(CreateProgramObjectARB) - - .p2align 4,,15 - .globl GL_PREFIX(CreateShaderObjectARB) - .type GL_PREFIX(CreateShaderObjectARB), @function -GL_PREFIX(CreateShaderObjectARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4256(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4256(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4256(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4256(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CreateShaderObjectARB), .-GL_PREFIX(CreateShaderObjectARB) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteObjectARB) - .type GL_PREFIX(DeleteObjectARB), @function -GL_PREFIX(DeleteObjectARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4264(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4264(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4264(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4264(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteObjectARB), .-GL_PREFIX(DeleteObjectARB) - - .p2align 4,,15 - .globl GL_PREFIX(DetachObjectARB) - .type GL_PREFIX(DetachObjectARB), @function -GL_PREFIX(DetachObjectARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4272(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4272(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4272(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4272(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DetachObjectARB), .-GL_PREFIX(DetachObjectARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetActiveUniformARB) - .type GL_PREFIX(GetActiveUniformARB), @function -GL_PREFIX(GetActiveUniformARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4280(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4280(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4280(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4280(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetActiveUniformARB), .-GL_PREFIX(GetActiveUniformARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetAttachedObjectsARB) - .type GL_PREFIX(GetAttachedObjectsARB), @function -GL_PREFIX(GetAttachedObjectsARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4288(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4288(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4288(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4288(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetAttachedObjectsARB), .-GL_PREFIX(GetAttachedObjectsARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetHandleARB) - .type GL_PREFIX(GetHandleARB), @function -GL_PREFIX(GetHandleARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4296(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4296(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4296(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4296(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetHandleARB), .-GL_PREFIX(GetHandleARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetInfoLogARB) - .type GL_PREFIX(GetInfoLogARB), @function -GL_PREFIX(GetInfoLogARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4304(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4304(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4304(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4304(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetInfoLogARB), .-GL_PREFIX(GetInfoLogARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetObjectParameterfvARB) - .type GL_PREFIX(GetObjectParameterfvARB), @function -GL_PREFIX(GetObjectParameterfvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4312(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4312(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4312(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4312(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetObjectParameterfvARB), .-GL_PREFIX(GetObjectParameterfvARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetObjectParameterivARB) - .type GL_PREFIX(GetObjectParameterivARB), @function -GL_PREFIX(GetObjectParameterivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4320(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4320(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4320(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4320(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetObjectParameterivARB), .-GL_PREFIX(GetObjectParameterivARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetShaderSourceARB) - .type GL_PREFIX(GetShaderSourceARB), @function -GL_PREFIX(GetShaderSourceARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4328(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4328(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4328(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4328(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetShaderSourceARB), .-GL_PREFIX(GetShaderSourceARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetUniformLocationARB) - .type GL_PREFIX(GetUniformLocationARB), @function -GL_PREFIX(GetUniformLocationARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4336(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4336(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4336(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4336(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetUniformLocationARB), .-GL_PREFIX(GetUniformLocationARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetUniformfvARB) - .type GL_PREFIX(GetUniformfvARB), @function -GL_PREFIX(GetUniformfvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4344(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4344(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4344(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4344(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetUniformfvARB), .-GL_PREFIX(GetUniformfvARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetUniformivARB) - .type GL_PREFIX(GetUniformivARB), @function -GL_PREFIX(GetUniformivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4352(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4352(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4352(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4352(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetUniformivARB), .-GL_PREFIX(GetUniformivARB) - - .p2align 4,,15 - .globl GL_PREFIX(LinkProgramARB) - .type GL_PREFIX(LinkProgramARB), @function -GL_PREFIX(LinkProgramARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4360(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4360(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4360(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4360(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LinkProgramARB), .-GL_PREFIX(LinkProgramARB) - - .p2align 4,,15 - .globl GL_PREFIX(ShaderSourceARB) - .type GL_PREFIX(ShaderSourceARB), @function -GL_PREFIX(ShaderSourceARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4368(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4368(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4368(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4368(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ShaderSourceARB), .-GL_PREFIX(ShaderSourceARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform1fARB) - .type GL_PREFIX(Uniform1fARB), @function -GL_PREFIX(Uniform1fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4376(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 4376(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4376(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 4376(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform1fARB), .-GL_PREFIX(Uniform1fARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform1fvARB) - .type GL_PREFIX(Uniform1fvARB), @function -GL_PREFIX(Uniform1fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4384(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4384(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4384(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4384(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform1fvARB), .-GL_PREFIX(Uniform1fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform1iARB) - .type GL_PREFIX(Uniform1iARB), @function -GL_PREFIX(Uniform1iARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4392(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4392(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4392(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4392(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform1iARB), .-GL_PREFIX(Uniform1iARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform1ivARB) - .type GL_PREFIX(Uniform1ivARB), @function -GL_PREFIX(Uniform1ivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4400(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4400(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4400(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4400(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform1ivARB), .-GL_PREFIX(Uniform1ivARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform2fARB) - .type GL_PREFIX(Uniform2fARB), @function -GL_PREFIX(Uniform2fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4408(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 4408(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4408(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 4408(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform2fARB), .-GL_PREFIX(Uniform2fARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform2fvARB) - .type GL_PREFIX(Uniform2fvARB), @function -GL_PREFIX(Uniform2fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4416(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4416(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4416(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4416(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform2fvARB), .-GL_PREFIX(Uniform2fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform2iARB) - .type GL_PREFIX(Uniform2iARB), @function -GL_PREFIX(Uniform2iARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4424(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4424(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4424(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4424(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform2iARB), .-GL_PREFIX(Uniform2iARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform2ivARB) - .type GL_PREFIX(Uniform2ivARB), @function -GL_PREFIX(Uniform2ivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4432(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4432(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4432(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4432(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform2ivARB), .-GL_PREFIX(Uniform2ivARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform3fARB) - .type GL_PREFIX(Uniform3fARB), @function -GL_PREFIX(Uniform3fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4440(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 4440(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4440(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 4440(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform3fARB), .-GL_PREFIX(Uniform3fARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform3fvARB) - .type GL_PREFIX(Uniform3fvARB), @function -GL_PREFIX(Uniform3fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4448(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4448(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4448(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4448(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform3fvARB), .-GL_PREFIX(Uniform3fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform3iARB) - .type GL_PREFIX(Uniform3iARB), @function -GL_PREFIX(Uniform3iARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4456(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4456(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4456(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4456(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform3iARB), .-GL_PREFIX(Uniform3iARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform3ivARB) - .type GL_PREFIX(Uniform3ivARB), @function -GL_PREFIX(Uniform3ivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4464(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4464(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4464(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4464(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform3ivARB), .-GL_PREFIX(Uniform3ivARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform4fARB) - .type GL_PREFIX(Uniform4fARB), @function -GL_PREFIX(Uniform4fARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4472(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _x86_64_get_dispatch@PLT - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 4472(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4472(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _glapi_get_dispatch - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 4472(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform4fARB), .-GL_PREFIX(Uniform4fARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform4fvARB) - .type GL_PREFIX(Uniform4fvARB), @function -GL_PREFIX(Uniform4fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4480(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4480(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4480(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4480(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform4fvARB), .-GL_PREFIX(Uniform4fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform4iARB) - .type GL_PREFIX(Uniform4iARB), @function -GL_PREFIX(Uniform4iARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4488(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4488(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4488(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4488(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform4iARB), .-GL_PREFIX(Uniform4iARB) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform4ivARB) - .type GL_PREFIX(Uniform4ivARB), @function -GL_PREFIX(Uniform4ivARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4496(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4496(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4496(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4496(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform4ivARB), .-GL_PREFIX(Uniform4ivARB) - - .p2align 4,,15 - .globl GL_PREFIX(UniformMatrix2fvARB) - .type GL_PREFIX(UniformMatrix2fvARB), @function -GL_PREFIX(UniformMatrix2fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4504(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4504(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4504(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4504(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UniformMatrix2fvARB), .-GL_PREFIX(UniformMatrix2fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(UniformMatrix3fvARB) - .type GL_PREFIX(UniformMatrix3fvARB), @function -GL_PREFIX(UniformMatrix3fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4512(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4512(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4512(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4512(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UniformMatrix3fvARB), .-GL_PREFIX(UniformMatrix3fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(UniformMatrix4fvARB) - .type GL_PREFIX(UniformMatrix4fvARB), @function -GL_PREFIX(UniformMatrix4fvARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4520(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4520(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4520(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4520(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UniformMatrix4fvARB), .-GL_PREFIX(UniformMatrix4fvARB) - - .p2align 4,,15 - .globl GL_PREFIX(UseProgramObjectARB) - .type GL_PREFIX(UseProgramObjectARB), @function -GL_PREFIX(UseProgramObjectARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4528(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4528(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4528(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4528(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UseProgramObjectARB), .-GL_PREFIX(UseProgramObjectARB) - - .p2align 4,,15 - .globl GL_PREFIX(ValidateProgramARB) - .type GL_PREFIX(ValidateProgramARB), @function -GL_PREFIX(ValidateProgramARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4536(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4536(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4536(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4536(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ValidateProgramARB), .-GL_PREFIX(ValidateProgramARB) - - .p2align 4,,15 - .globl GL_PREFIX(BindAttribLocationARB) - .type GL_PREFIX(BindAttribLocationARB), @function -GL_PREFIX(BindAttribLocationARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4544(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4544(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4544(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4544(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindAttribLocationARB), .-GL_PREFIX(BindAttribLocationARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetActiveAttribARB) - .type GL_PREFIX(GetActiveAttribARB), @function -GL_PREFIX(GetActiveAttribARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4552(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4552(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4552(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4552(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetActiveAttribARB), .-GL_PREFIX(GetActiveAttribARB) - - .p2align 4,,15 - .globl GL_PREFIX(GetAttribLocationARB) - .type GL_PREFIX(GetAttribLocationARB), @function -GL_PREFIX(GetAttribLocationARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4560(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4560(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4560(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4560(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetAttribLocationARB), .-GL_PREFIX(GetAttribLocationARB) - - .p2align 4,,15 - .globl GL_PREFIX(DrawBuffersARB) - .type GL_PREFIX(DrawBuffersARB), @function -GL_PREFIX(DrawBuffersARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4568(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4568(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4568(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4568(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawBuffersARB), .-GL_PREFIX(DrawBuffersARB) - - .p2align 4,,15 - .globl GL_PREFIX(ClampColorARB) - .type GL_PREFIX(ClampColorARB), @function -GL_PREFIX(ClampColorARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4576(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4576(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4576(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4576(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClampColorARB), .-GL_PREFIX(ClampColorARB) - - .p2align 4,,15 - .globl GL_PREFIX(DrawArraysInstancedARB) - .type GL_PREFIX(DrawArraysInstancedARB), @function -GL_PREFIX(DrawArraysInstancedARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4584(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4584(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4584(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4584(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawArraysInstancedARB), .-GL_PREFIX(DrawArraysInstancedARB) - - .p2align 4,,15 - .globl GL_PREFIX(DrawElementsInstancedARB) - .type GL_PREFIX(DrawElementsInstancedARB), @function -GL_PREFIX(DrawElementsInstancedARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4592(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4592(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4592(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4592(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawElementsInstancedARB), .-GL_PREFIX(DrawElementsInstancedARB) - - .p2align 4,,15 - .globl GL_PREFIX(RenderbufferStorageMultisample) - .type GL_PREFIX(RenderbufferStorageMultisample), @function -GL_PREFIX(RenderbufferStorageMultisample): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4600(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4600(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4600(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4600(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RenderbufferStorageMultisample), .-GL_PREFIX(RenderbufferStorageMultisample) - - .p2align 4,,15 - .globl GL_PREFIX(FramebufferTextureARB) - .type GL_PREFIX(FramebufferTextureARB), @function -GL_PREFIX(FramebufferTextureARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4608(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4608(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4608(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4608(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FramebufferTextureARB), .-GL_PREFIX(FramebufferTextureARB) - - .p2align 4,,15 - .globl GL_PREFIX(FramebufferTextureFaceARB) - .type GL_PREFIX(FramebufferTextureFaceARB), @function -GL_PREFIX(FramebufferTextureFaceARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4616(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4616(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4616(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4616(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FramebufferTextureFaceARB), .-GL_PREFIX(FramebufferTextureFaceARB) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramParameteriARB) - .type GL_PREFIX(ProgramParameteriARB), @function -GL_PREFIX(ProgramParameteriARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4624(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4624(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4624(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4624(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramParameteriARB), .-GL_PREFIX(ProgramParameteriARB) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribDivisorARB) - .type GL_PREFIX(VertexAttribDivisorARB), @function -GL_PREFIX(VertexAttribDivisorARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4632(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4632(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4632(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4632(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribDivisorARB), .-GL_PREFIX(VertexAttribDivisorARB) - - .p2align 4,,15 - .globl GL_PREFIX(FlushMappedBufferRange) - .type GL_PREFIX(FlushMappedBufferRange), @function -GL_PREFIX(FlushMappedBufferRange): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4640(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4640(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4640(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4640(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FlushMappedBufferRange), .-GL_PREFIX(FlushMappedBufferRange) - - .p2align 4,,15 - .globl GL_PREFIX(MapBufferRange) - .type GL_PREFIX(MapBufferRange), @function -GL_PREFIX(MapBufferRange): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4648(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4648(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4648(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4648(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MapBufferRange), .-GL_PREFIX(MapBufferRange) - - .p2align 4,,15 - .globl GL_PREFIX(BindVertexArray) - .type GL_PREFIX(BindVertexArray), @function -GL_PREFIX(BindVertexArray): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4656(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4656(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4656(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4656(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindVertexArray), .-GL_PREFIX(BindVertexArray) - - .p2align 4,,15 - .globl GL_PREFIX(GenVertexArrays) - .type GL_PREFIX(GenVertexArrays), @function -GL_PREFIX(GenVertexArrays): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4664(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4664(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4664(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4664(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenVertexArrays), .-GL_PREFIX(GenVertexArrays) - - .p2align 4,,15 - .globl GL_PREFIX(CopyBufferSubData) - .type GL_PREFIX(CopyBufferSubData), @function -GL_PREFIX(CopyBufferSubData): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4672(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4672(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4672(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4672(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CopyBufferSubData), .-GL_PREFIX(CopyBufferSubData) - - .p2align 4,,15 - .globl GL_PREFIX(ClientWaitSync) - .type GL_PREFIX(ClientWaitSync), @function -GL_PREFIX(ClientWaitSync): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4680(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4680(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4680(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4680(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClientWaitSync), .-GL_PREFIX(ClientWaitSync) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteSync) - .type GL_PREFIX(DeleteSync), @function -GL_PREFIX(DeleteSync): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4688(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4688(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4688(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4688(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteSync), .-GL_PREFIX(DeleteSync) - - .p2align 4,,15 - .globl GL_PREFIX(FenceSync) - .type GL_PREFIX(FenceSync), @function -GL_PREFIX(FenceSync): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4696(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4696(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4696(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4696(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FenceSync), .-GL_PREFIX(FenceSync) - - .p2align 4,,15 - .globl GL_PREFIX(GetInteger64v) - .type GL_PREFIX(GetInteger64v), @function -GL_PREFIX(GetInteger64v): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4704(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4704(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4704(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4704(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetInteger64v), .-GL_PREFIX(GetInteger64v) - - .p2align 4,,15 - .globl GL_PREFIX(GetSynciv) - .type GL_PREFIX(GetSynciv), @function -GL_PREFIX(GetSynciv): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4712(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4712(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4712(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4712(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetSynciv), .-GL_PREFIX(GetSynciv) - - .p2align 4,,15 - .globl GL_PREFIX(IsSync) - .type GL_PREFIX(IsSync), @function -GL_PREFIX(IsSync): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4720(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4720(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4720(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4720(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsSync), .-GL_PREFIX(IsSync) - - .p2align 4,,15 - .globl GL_PREFIX(WaitSync) - .type GL_PREFIX(WaitSync), @function -GL_PREFIX(WaitSync): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4728(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4728(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4728(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4728(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WaitSync), .-GL_PREFIX(WaitSync) - - .p2align 4,,15 - .globl GL_PREFIX(DrawElementsBaseVertex) - .type GL_PREFIX(DrawElementsBaseVertex), @function -GL_PREFIX(DrawElementsBaseVertex): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4736(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4736(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4736(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4736(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawElementsBaseVertex), .-GL_PREFIX(DrawElementsBaseVertex) - - .p2align 4,,15 - .globl GL_PREFIX(DrawRangeElementsBaseVertex) - .type GL_PREFIX(DrawRangeElementsBaseVertex), @function -GL_PREFIX(DrawRangeElementsBaseVertex): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4744(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4744(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4744(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4744(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawRangeElementsBaseVertex), .-GL_PREFIX(DrawRangeElementsBaseVertex) - - .p2align 4,,15 - .globl GL_PREFIX(MultiDrawElementsBaseVertex) - .type GL_PREFIX(MultiDrawElementsBaseVertex), @function -GL_PREFIX(MultiDrawElementsBaseVertex): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4752(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4752(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4752(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4752(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiDrawElementsBaseVertex), .-GL_PREFIX(MultiDrawElementsBaseVertex) - - .p2align 4,,15 - .globl GL_PREFIX(BlendEquationSeparateiARB) - .type GL_PREFIX(BlendEquationSeparateiARB), @function -GL_PREFIX(BlendEquationSeparateiARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4760(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4760(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4760(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4760(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BlendEquationSeparateiARB), .-GL_PREFIX(BlendEquationSeparateiARB) - - .p2align 4,,15 - .globl GL_PREFIX(BlendEquationiARB) - .type GL_PREFIX(BlendEquationiARB), @function -GL_PREFIX(BlendEquationiARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4768(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4768(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4768(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4768(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BlendEquationiARB), .-GL_PREFIX(BlendEquationiARB) - - .p2align 4,,15 - .globl GL_PREFIX(BlendFuncSeparateiARB) - .type GL_PREFIX(BlendFuncSeparateiARB), @function -GL_PREFIX(BlendFuncSeparateiARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4776(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4776(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4776(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4776(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BlendFuncSeparateiARB), .-GL_PREFIX(BlendFuncSeparateiARB) - - .p2align 4,,15 - .globl GL_PREFIX(BlendFunciARB) - .type GL_PREFIX(BlendFunciARB), @function -GL_PREFIX(BlendFunciARB): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4784(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4784(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4784(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4784(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BlendFunciARB), .-GL_PREFIX(BlendFunciARB) - - .p2align 4,,15 - .globl GL_PREFIX(BindTransformFeedback) - .type GL_PREFIX(BindTransformFeedback), @function -GL_PREFIX(BindTransformFeedback): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4792(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4792(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4792(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4792(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindTransformFeedback), .-GL_PREFIX(BindTransformFeedback) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteTransformFeedbacks) - .type GL_PREFIX(DeleteTransformFeedbacks), @function -GL_PREFIX(DeleteTransformFeedbacks): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4800(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4800(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4800(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4800(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteTransformFeedbacks), .-GL_PREFIX(DeleteTransformFeedbacks) - - .p2align 4,,15 - .globl GL_PREFIX(DrawTransformFeedback) - .type GL_PREFIX(DrawTransformFeedback), @function -GL_PREFIX(DrawTransformFeedback): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4808(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4808(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4808(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4808(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawTransformFeedback), .-GL_PREFIX(DrawTransformFeedback) - - .p2align 4,,15 - .globl GL_PREFIX(GenTransformFeedbacks) - .type GL_PREFIX(GenTransformFeedbacks), @function -GL_PREFIX(GenTransformFeedbacks): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4816(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4816(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4816(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4816(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenTransformFeedbacks), .-GL_PREFIX(GenTransformFeedbacks) - - .p2align 4,,15 - .globl GL_PREFIX(IsTransformFeedback) - .type GL_PREFIX(IsTransformFeedback), @function -GL_PREFIX(IsTransformFeedback): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4824(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4824(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4824(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4824(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsTransformFeedback), .-GL_PREFIX(IsTransformFeedback) - - .p2align 4,,15 - .globl GL_PREFIX(PauseTransformFeedback) - .type GL_PREFIX(PauseTransformFeedback), @function -GL_PREFIX(PauseTransformFeedback): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4832(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 4832(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4832(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 4832(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PauseTransformFeedback), .-GL_PREFIX(PauseTransformFeedback) - - .p2align 4,,15 - .globl GL_PREFIX(ResumeTransformFeedback) - .type GL_PREFIX(ResumeTransformFeedback), @function -GL_PREFIX(ResumeTransformFeedback): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4840(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 4840(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4840(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 4840(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ResumeTransformFeedback), .-GL_PREFIX(ResumeTransformFeedback) - - .p2align 4,,15 - .globl GL_PREFIX(ClearDepthf) - .type GL_PREFIX(ClearDepthf), @function -GL_PREFIX(ClearDepthf): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4848(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4848(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4848(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4848(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearDepthf), .-GL_PREFIX(ClearDepthf) - - .p2align 4,,15 - .globl GL_PREFIX(DepthRangef) - .type GL_PREFIX(DepthRangef), @function -GL_PREFIX(DepthRangef): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4856(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4856(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4856(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4856(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DepthRangef), .-GL_PREFIX(DepthRangef) - - .p2align 4,,15 - .globl GL_PREFIX(GetShaderPrecisionFormat) - .type GL_PREFIX(GetShaderPrecisionFormat), @function -GL_PREFIX(GetShaderPrecisionFormat): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4864(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4864(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4864(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4864(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetShaderPrecisionFormat), .-GL_PREFIX(GetShaderPrecisionFormat) - - .p2align 4,,15 - .globl GL_PREFIX(ReleaseShaderCompiler) - .type GL_PREFIX(ReleaseShaderCompiler), @function -GL_PREFIX(ReleaseShaderCompiler): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4872(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 4872(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4872(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 4872(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ReleaseShaderCompiler), .-GL_PREFIX(ReleaseShaderCompiler) - - .p2align 4,,15 - .globl GL_PREFIX(ShaderBinary) - .type GL_PREFIX(ShaderBinary), @function -GL_PREFIX(ShaderBinary): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4880(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4880(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4880(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4880(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ShaderBinary), .-GL_PREFIX(ShaderBinary) - - .p2align 4,,15 - .globl GL_PREFIX(PolygonOffsetEXT) - .type GL_PREFIX(PolygonOffsetEXT), @function -GL_PREFIX(PolygonOffsetEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4888(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 4888(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4888(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 4888(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_612) - .type GL_PREFIX(_dispatch_stub_612), @function - HIDDEN(GL_PREFIX(_dispatch_stub_612)) -GL_PREFIX(_dispatch_stub_612): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4896(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4896(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4896(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4896(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_612), .-GL_PREFIX(_dispatch_stub_612) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_613) - .type GL_PREFIX(_dispatch_stub_613), @function - HIDDEN(GL_PREFIX(_dispatch_stub_613)) -GL_PREFIX(_dispatch_stub_613): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4904(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4904(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4904(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4904(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_613), .-GL_PREFIX(_dispatch_stub_613) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_614) - .type GL_PREFIX(_dispatch_stub_614), @function - HIDDEN(GL_PREFIX(_dispatch_stub_614)) -GL_PREFIX(_dispatch_stub_614): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4912(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 4912(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4912(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 4912(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_614), .-GL_PREFIX(_dispatch_stub_614) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_615) - .type GL_PREFIX(_dispatch_stub_615), @function - HIDDEN(GL_PREFIX(_dispatch_stub_615)) -GL_PREFIX(_dispatch_stub_615): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4920(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4920(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4920(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4920(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_615), .-GL_PREFIX(_dispatch_stub_615) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_616) - .type GL_PREFIX(_dispatch_stub_616), @function - HIDDEN(GL_PREFIX(_dispatch_stub_616)) -GL_PREFIX(_dispatch_stub_616): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4928(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4928(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4928(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4928(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_616), .-GL_PREFIX(_dispatch_stub_616) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_617) - .type GL_PREFIX(_dispatch_stub_617), @function - HIDDEN(GL_PREFIX(_dispatch_stub_617)) -GL_PREFIX(_dispatch_stub_617): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4936(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4936(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4936(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4936(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_617), .-GL_PREFIX(_dispatch_stub_617) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_618) - .type GL_PREFIX(_dispatch_stub_618), @function - HIDDEN(GL_PREFIX(_dispatch_stub_618)) -GL_PREFIX(_dispatch_stub_618): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4944(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 4944(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4944(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 4944(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_618), .-GL_PREFIX(_dispatch_stub_618) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_619) - .type GL_PREFIX(_dispatch_stub_619), @function - HIDDEN(GL_PREFIX(_dispatch_stub_619)) -GL_PREFIX(_dispatch_stub_619): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4952(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 4952(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4952(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 4952(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_619), .-GL_PREFIX(_dispatch_stub_619) - - .p2align 4,,15 - .globl GL_PREFIX(ColorPointerEXT) - .type GL_PREFIX(ColorPointerEXT), @function -GL_PREFIX(ColorPointerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4960(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4960(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4960(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4960(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(EdgeFlagPointerEXT) - .type GL_PREFIX(EdgeFlagPointerEXT), @function -GL_PREFIX(EdgeFlagPointerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4968(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 4968(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4968(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 4968(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(IndexPointerEXT) - .type GL_PREFIX(IndexPointerEXT), @function -GL_PREFIX(IndexPointerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4976(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4976(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4976(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4976(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(NormalPointerEXT) - .type GL_PREFIX(NormalPointerEXT), @function -GL_PREFIX(NormalPointerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4984(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4984(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4984(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4984(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(TexCoordPointerEXT) - .type GL_PREFIX(TexCoordPointerEXT), @function -GL_PREFIX(TexCoordPointerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 4992(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4992(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 4992(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 4992(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexPointerEXT) - .type GL_PREFIX(VertexPointerEXT), @function -GL_PREFIX(VertexPointerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5000(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5000(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5000(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5000(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(PointParameterfEXT) - .type GL_PREFIX(PointParameterfEXT), @function -GL_PREFIX(PointParameterfEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5008(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5008(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5008(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5008(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT) - - .p2align 4,,15 - .globl GL_PREFIX(PointParameterfvEXT) - .type GL_PREFIX(PointParameterfvEXT), @function -GL_PREFIX(PointParameterfvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5016(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5016(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5016(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5016(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(LockArraysEXT) - .type GL_PREFIX(LockArraysEXT), @function -GL_PREFIX(LockArraysEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5024(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5024(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5024(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5024(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT) - - .p2align 4,,15 - .globl GL_PREFIX(UnlockArraysEXT) - .type GL_PREFIX(UnlockArraysEXT), @function -GL_PREFIX(UnlockArraysEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5032(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 5032(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5032(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 5032(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3bEXT) - .type GL_PREFIX(SecondaryColor3bEXT), @function -GL_PREFIX(SecondaryColor3bEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5040(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5040(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5040(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5040(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3bvEXT) - .type GL_PREFIX(SecondaryColor3bvEXT), @function -GL_PREFIX(SecondaryColor3bvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5048(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5048(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5048(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5048(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3dEXT) - .type GL_PREFIX(SecondaryColor3dEXT), @function -GL_PREFIX(SecondaryColor3dEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5056(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5056(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5056(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5056(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3dvEXT) - .type GL_PREFIX(SecondaryColor3dvEXT), @function -GL_PREFIX(SecondaryColor3dvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5064(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5064(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5064(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5064(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3fEXT) - .type GL_PREFIX(SecondaryColor3fEXT), @function -GL_PREFIX(SecondaryColor3fEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5072(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5072(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5072(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5072(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3fvEXT) - .type GL_PREFIX(SecondaryColor3fvEXT), @function -GL_PREFIX(SecondaryColor3fvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5080(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5080(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5080(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5080(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3iEXT) - .type GL_PREFIX(SecondaryColor3iEXT), @function -GL_PREFIX(SecondaryColor3iEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5088(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5088(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5088(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5088(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3ivEXT) - .type GL_PREFIX(SecondaryColor3ivEXT), @function -GL_PREFIX(SecondaryColor3ivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5096(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5096(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5096(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5096(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3sEXT) - .type GL_PREFIX(SecondaryColor3sEXT), @function -GL_PREFIX(SecondaryColor3sEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5104(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5104(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5104(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5104(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3svEXT) - .type GL_PREFIX(SecondaryColor3svEXT), @function -GL_PREFIX(SecondaryColor3svEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5112(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5112(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5112(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5112(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3ubEXT) - .type GL_PREFIX(SecondaryColor3ubEXT), @function -GL_PREFIX(SecondaryColor3ubEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5120(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5120(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5120(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5120(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3ubvEXT) - .type GL_PREFIX(SecondaryColor3ubvEXT), @function -GL_PREFIX(SecondaryColor3ubvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5128(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5128(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5128(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5128(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3uiEXT) - .type GL_PREFIX(SecondaryColor3uiEXT), @function -GL_PREFIX(SecondaryColor3uiEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5136(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5136(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5136(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5136(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3uivEXT) - .type GL_PREFIX(SecondaryColor3uivEXT), @function -GL_PREFIX(SecondaryColor3uivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5144(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5144(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5144(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5144(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3usEXT) - .type GL_PREFIX(SecondaryColor3usEXT), @function -GL_PREFIX(SecondaryColor3usEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5152(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5152(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5152(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5152(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColor3usvEXT) - .type GL_PREFIX(SecondaryColor3usvEXT), @function -GL_PREFIX(SecondaryColor3usvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5160(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5160(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5160(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5160(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(SecondaryColorPointerEXT) - .type GL_PREFIX(SecondaryColorPointerEXT), @function -GL_PREFIX(SecondaryColorPointerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5168(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5168(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5168(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5168(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(MultiDrawArraysEXT) - .type GL_PREFIX(MultiDrawArraysEXT), @function -GL_PREFIX(MultiDrawArraysEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5176(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5176(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5176(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5176(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT) - - .p2align 4,,15 - .globl GL_PREFIX(MultiDrawElementsEXT) - .type GL_PREFIX(MultiDrawElementsEXT), @function -GL_PREFIX(MultiDrawElementsEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5184(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5184(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5184(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5184(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FogCoordPointerEXT) - .type GL_PREFIX(FogCoordPointerEXT), @function -GL_PREFIX(FogCoordPointerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5192(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5192(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5192(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5192(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FogCoorddEXT) - .type GL_PREFIX(FogCoorddEXT), @function -GL_PREFIX(FogCoorddEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5200(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 5200(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5200(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 5200(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FogCoorddvEXT) - .type GL_PREFIX(FogCoorddvEXT), @function -GL_PREFIX(FogCoorddvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5208(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5208(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5208(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5208(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FogCoordfEXT) - .type GL_PREFIX(FogCoordfEXT), @function -GL_PREFIX(FogCoordfEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5216(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $8, %rsp - movq %xmm0, (%rsp) - call _x86_64_get_dispatch@PLT - movq (%rsp), %xmm0 - addq $8, %rsp - movq 5216(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5216(%rax), %r11 - jmp *%r11 -1: - subq $8, %rsp - movq %xmm0, (%rsp) - call _glapi_get_dispatch - movq (%rsp), %xmm0 - addq $8, %rsp - movq 5216(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FogCoordfvEXT) - .type GL_PREFIX(FogCoordfvEXT), @function -GL_PREFIX(FogCoordfvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5224(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5224(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5224(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5224(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_654) - .type GL_PREFIX(_dispatch_stub_654), @function - HIDDEN(GL_PREFIX(_dispatch_stub_654)) -GL_PREFIX(_dispatch_stub_654): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5232(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5232(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5232(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5232(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_654), .-GL_PREFIX(_dispatch_stub_654) - - .p2align 4,,15 - .globl GL_PREFIX(BlendFuncSeparateEXT) - .type GL_PREFIX(BlendFuncSeparateEXT), @function -GL_PREFIX(BlendFuncSeparateEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5240(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5240(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5240(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5240(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FlushVertexArrayRangeNV) - .type GL_PREFIX(FlushVertexArrayRangeNV), @function -GL_PREFIX(FlushVertexArrayRangeNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5248(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 5248(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5248(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 5248(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexArrayRangeNV) - .type GL_PREFIX(VertexArrayRangeNV), @function -GL_PREFIX(VertexArrayRangeNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5256(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5256(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5256(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5256(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV) - - .p2align 4,,15 - .globl GL_PREFIX(CombinerInputNV) - .type GL_PREFIX(CombinerInputNV), @function -GL_PREFIX(CombinerInputNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5264(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5264(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5264(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5264(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV) - - .p2align 4,,15 - .globl GL_PREFIX(CombinerOutputNV) - .type GL_PREFIX(CombinerOutputNV), @function -GL_PREFIX(CombinerOutputNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5272(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5272(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5272(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5272(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV) - - .p2align 4,,15 - .globl GL_PREFIX(CombinerParameterfNV) - .type GL_PREFIX(CombinerParameterfNV), @function -GL_PREFIX(CombinerParameterfNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5280(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5280(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5280(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5280(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV) - - .p2align 4,,15 - .globl GL_PREFIX(CombinerParameterfvNV) - .type GL_PREFIX(CombinerParameterfvNV), @function -GL_PREFIX(CombinerParameterfvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5288(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5288(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5288(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5288(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV) - - .p2align 4,,15 - .globl GL_PREFIX(CombinerParameteriNV) - .type GL_PREFIX(CombinerParameteriNV), @function -GL_PREFIX(CombinerParameteriNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5296(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5296(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5296(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5296(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV) - - .p2align 4,,15 - .globl GL_PREFIX(CombinerParameterivNV) - .type GL_PREFIX(CombinerParameterivNV), @function -GL_PREFIX(CombinerParameterivNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5304(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5304(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5304(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5304(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV) - - .p2align 4,,15 - .globl GL_PREFIX(FinalCombinerInputNV) - .type GL_PREFIX(FinalCombinerInputNV), @function -GL_PREFIX(FinalCombinerInputNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5312(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5312(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5312(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5312(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetCombinerInputParameterfvNV) - .type GL_PREFIX(GetCombinerInputParameterfvNV), @function -GL_PREFIX(GetCombinerInputParameterfvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5320(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5320(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5320(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5320(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetCombinerInputParameterivNV) - .type GL_PREFIX(GetCombinerInputParameterivNV), @function -GL_PREFIX(GetCombinerInputParameterivNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5328(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5328(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5328(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5328(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetCombinerOutputParameterfvNV) - .type GL_PREFIX(GetCombinerOutputParameterfvNV), @function -GL_PREFIX(GetCombinerOutputParameterfvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5336(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5336(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5336(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5336(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetCombinerOutputParameterivNV) - .type GL_PREFIX(GetCombinerOutputParameterivNV), @function -GL_PREFIX(GetCombinerOutputParameterivNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5344(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5344(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5344(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5344(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetFinalCombinerInputParameterfvNV) - .type GL_PREFIX(GetFinalCombinerInputParameterfvNV), @function -GL_PREFIX(GetFinalCombinerInputParameterfvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5352(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5352(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5352(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5352(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetFinalCombinerInputParameterivNV) - .type GL_PREFIX(GetFinalCombinerInputParameterivNV), @function -GL_PREFIX(GetFinalCombinerInputParameterivNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5360(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5360(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5360(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5360(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV) - - .p2align 4,,15 - .globl GL_PREFIX(ResizeBuffersMESA) - .type GL_PREFIX(ResizeBuffersMESA), @function -GL_PREFIX(ResizeBuffersMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5368(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 5368(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5368(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 5368(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos2dMESA) - .type GL_PREFIX(WindowPos2dMESA), @function -GL_PREFIX(WindowPos2dMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5376(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5376(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5376(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5376(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos2dvMESA) - .type GL_PREFIX(WindowPos2dvMESA), @function -GL_PREFIX(WindowPos2dvMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5384(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5384(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5384(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5384(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos2fMESA) - .type GL_PREFIX(WindowPos2fMESA), @function -GL_PREFIX(WindowPos2fMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5392(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5392(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5392(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5392(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos2fvMESA) - .type GL_PREFIX(WindowPos2fvMESA), @function -GL_PREFIX(WindowPos2fvMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5400(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5400(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5400(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5400(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos2iMESA) - .type GL_PREFIX(WindowPos2iMESA), @function -GL_PREFIX(WindowPos2iMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5408(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5408(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5408(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5408(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos2ivMESA) - .type GL_PREFIX(WindowPos2ivMESA), @function -GL_PREFIX(WindowPos2ivMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5416(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5416(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5416(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5416(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos2sMESA) - .type GL_PREFIX(WindowPos2sMESA), @function -GL_PREFIX(WindowPos2sMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5424(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5424(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5424(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5424(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos2svMESA) - .type GL_PREFIX(WindowPos2svMESA), @function -GL_PREFIX(WindowPos2svMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5432(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5432(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5432(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5432(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos3dMESA) - .type GL_PREFIX(WindowPos3dMESA), @function -GL_PREFIX(WindowPos3dMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5440(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5440(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5440(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5440(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos3dvMESA) - .type GL_PREFIX(WindowPos3dvMESA), @function -GL_PREFIX(WindowPos3dvMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5448(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5448(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5448(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5448(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos3fMESA) - .type GL_PREFIX(WindowPos3fMESA), @function -GL_PREFIX(WindowPos3fMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5456(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5456(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5456(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp - movq 5456(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos3fvMESA) - .type GL_PREFIX(WindowPos3fvMESA), @function -GL_PREFIX(WindowPos3fvMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5464(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5464(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5464(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5464(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos3iMESA) - .type GL_PREFIX(WindowPos3iMESA), @function -GL_PREFIX(WindowPos3iMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5472(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5472(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5472(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5472(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos3ivMESA) - .type GL_PREFIX(WindowPos3ivMESA), @function -GL_PREFIX(WindowPos3ivMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5480(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5480(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5480(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5480(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos3sMESA) - .type GL_PREFIX(WindowPos3sMESA), @function -GL_PREFIX(WindowPos3sMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5488(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5488(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5488(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5488(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos3svMESA) - .type GL_PREFIX(WindowPos3svMESA), @function -GL_PREFIX(WindowPos3svMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5496(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5496(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5496(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5496(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos4dMESA) - .type GL_PREFIX(WindowPos4dMESA), @function -GL_PREFIX(WindowPos4dMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5504(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 5504(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5504(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 5504(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos4dvMESA) - .type GL_PREFIX(WindowPos4dvMESA), @function -GL_PREFIX(WindowPos4dvMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5512(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5512(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5512(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5512(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos4fMESA) - .type GL_PREFIX(WindowPos4fMESA), @function -GL_PREFIX(WindowPos4fMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5520(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 5520(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5520(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) - movq %xmm2, 16(%rsp) - movq %xmm3, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm3 - movq 16(%rsp), %xmm2 - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $40, %rsp - movq 5520(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos4fvMESA) - .type GL_PREFIX(WindowPos4fvMESA), @function -GL_PREFIX(WindowPos4fvMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5528(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5528(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5528(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5528(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos4iMESA) - .type GL_PREFIX(WindowPos4iMESA), @function -GL_PREFIX(WindowPos4iMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5536(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5536(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5536(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5536(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos4ivMESA) - .type GL_PREFIX(WindowPos4ivMESA), @function -GL_PREFIX(WindowPos4ivMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5544(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5544(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5544(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5544(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos4sMESA) - .type GL_PREFIX(WindowPos4sMESA), @function -GL_PREFIX(WindowPos4sMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5552(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5552(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5552(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5552(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA) - - .p2align 4,,15 - .globl GL_PREFIX(WindowPos4svMESA) - .type GL_PREFIX(WindowPos4svMESA), @function -GL_PREFIX(WindowPos4svMESA): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5560(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5560(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5560(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5560(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_696) - .type GL_PREFIX(_dispatch_stub_696), @function - HIDDEN(GL_PREFIX(_dispatch_stub_696)) -GL_PREFIX(_dispatch_stub_696): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5568(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5568(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5568(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5568(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_696), .-GL_PREFIX(_dispatch_stub_696) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_697) - .type GL_PREFIX(_dispatch_stub_697), @function - HIDDEN(GL_PREFIX(_dispatch_stub_697)) -GL_PREFIX(_dispatch_stub_697): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5576(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5576(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5576(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5576(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_697), .-GL_PREFIX(_dispatch_stub_697) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_698) - .type GL_PREFIX(_dispatch_stub_698), @function - HIDDEN(GL_PREFIX(_dispatch_stub_698)) -GL_PREFIX(_dispatch_stub_698): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5584(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5584(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5584(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5584(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_698), .-GL_PREFIX(_dispatch_stub_698) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_699) - .type GL_PREFIX(_dispatch_stub_699), @function - HIDDEN(GL_PREFIX(_dispatch_stub_699)) -GL_PREFIX(_dispatch_stub_699): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5592(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5592(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5592(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5592(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_699), .-GL_PREFIX(_dispatch_stub_699) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_700) - .type GL_PREFIX(_dispatch_stub_700), @function - HIDDEN(GL_PREFIX(_dispatch_stub_700)) -GL_PREFIX(_dispatch_stub_700): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5600(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5600(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5600(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5600(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_700), .-GL_PREFIX(_dispatch_stub_700) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_701) - .type GL_PREFIX(_dispatch_stub_701), @function - HIDDEN(GL_PREFIX(_dispatch_stub_701)) -GL_PREFIX(_dispatch_stub_701): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5608(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5608(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5608(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5608(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_701), .-GL_PREFIX(_dispatch_stub_701) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_702) - .type GL_PREFIX(_dispatch_stub_702), @function - HIDDEN(GL_PREFIX(_dispatch_stub_702)) -GL_PREFIX(_dispatch_stub_702): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5616(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5616(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5616(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5616(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_702), .-GL_PREFIX(_dispatch_stub_702) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_703) - .type GL_PREFIX(_dispatch_stub_703), @function - HIDDEN(GL_PREFIX(_dispatch_stub_703)) -GL_PREFIX(_dispatch_stub_703): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5624(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5624(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5624(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5624(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_703), .-GL_PREFIX(_dispatch_stub_703) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_704) - .type GL_PREFIX(_dispatch_stub_704), @function - HIDDEN(GL_PREFIX(_dispatch_stub_704)) -GL_PREFIX(_dispatch_stub_704): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5632(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5632(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5632(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5632(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_704), .-GL_PREFIX(_dispatch_stub_704) - - .p2align 4,,15 - .globl GL_PREFIX(AreProgramsResidentNV) - .type GL_PREFIX(AreProgramsResidentNV), @function -GL_PREFIX(AreProgramsResidentNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5640(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5640(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5640(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5640(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV) - - .p2align 4,,15 - .globl GL_PREFIX(BindProgramNV) - .type GL_PREFIX(BindProgramNV), @function -GL_PREFIX(BindProgramNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5648(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5648(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5648(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5648(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteProgramsNV) - .type GL_PREFIX(DeleteProgramsNV), @function -GL_PREFIX(DeleteProgramsNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5656(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5656(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5656(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5656(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV) - - .p2align 4,,15 - .globl GL_PREFIX(ExecuteProgramNV) - .type GL_PREFIX(ExecuteProgramNV), @function -GL_PREFIX(ExecuteProgramNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5664(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5664(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5664(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5664(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV) - - .p2align 4,,15 - .globl GL_PREFIX(GenProgramsNV) - .type GL_PREFIX(GenProgramsNV), @function -GL_PREFIX(GenProgramsNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5672(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5672(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5672(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5672(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramParameterdvNV) - .type GL_PREFIX(GetProgramParameterdvNV), @function -GL_PREFIX(GetProgramParameterdvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5680(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5680(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5680(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5680(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramParameterfvNV) - .type GL_PREFIX(GetProgramParameterfvNV), @function -GL_PREFIX(GetProgramParameterfvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5688(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5688(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5688(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5688(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramStringNV) - .type GL_PREFIX(GetProgramStringNV), @function -GL_PREFIX(GetProgramStringNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5696(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5696(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5696(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5696(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramivNV) - .type GL_PREFIX(GetProgramivNV), @function -GL_PREFIX(GetProgramivNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5704(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5704(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5704(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5704(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetTrackMatrixivNV) - .type GL_PREFIX(GetTrackMatrixivNV), @function -GL_PREFIX(GetTrackMatrixivNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5712(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5712(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5712(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5712(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetVertexAttribPointervNV) - .type GL_PREFIX(GetVertexAttribPointervNV), @function -GL_PREFIX(GetVertexAttribPointervNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5720(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5720(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5720(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5720(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetVertexAttribdvNV) - .type GL_PREFIX(GetVertexAttribdvNV), @function -GL_PREFIX(GetVertexAttribdvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5728(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5728(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5728(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5728(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetVertexAttribfvNV) - .type GL_PREFIX(GetVertexAttribfvNV), @function -GL_PREFIX(GetVertexAttribfvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5736(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5736(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5736(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5736(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetVertexAttribivNV) - .type GL_PREFIX(GetVertexAttribivNV), @function -GL_PREFIX(GetVertexAttribivNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5744(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5744(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5744(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5744(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV) - - .p2align 4,,15 - .globl GL_PREFIX(IsProgramNV) - .type GL_PREFIX(IsProgramNV), @function -GL_PREFIX(IsProgramNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5752(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 5752(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5752(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 5752(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV) - - .p2align 4,,15 - .globl GL_PREFIX(LoadProgramNV) - .type GL_PREFIX(LoadProgramNV), @function -GL_PREFIX(LoadProgramNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5760(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5760(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5760(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5760(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramParameters4dvNV) - .type GL_PREFIX(ProgramParameters4dvNV), @function -GL_PREFIX(ProgramParameters4dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5768(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5768(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5768(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5768(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramParameters4fvNV) - .type GL_PREFIX(ProgramParameters4fvNV), @function -GL_PREFIX(ProgramParameters4fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5776(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5776(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5776(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5776(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(RequestResidentProgramsNV) - .type GL_PREFIX(RequestResidentProgramsNV), @function -GL_PREFIX(RequestResidentProgramsNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5784(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5784(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5784(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5784(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV) - - .p2align 4,,15 - .globl GL_PREFIX(TrackMatrixNV) - .type GL_PREFIX(TrackMatrixNV), @function -GL_PREFIX(TrackMatrixNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5792(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5792(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5792(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5792(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1dNV) - .type GL_PREFIX(VertexAttrib1dNV), @function -GL_PREFIX(VertexAttrib1dNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5800(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5800(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5800(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5800(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1dvNV) - .type GL_PREFIX(VertexAttrib1dvNV), @function -GL_PREFIX(VertexAttrib1dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5808(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5808(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5808(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5808(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1fNV) - .type GL_PREFIX(VertexAttrib1fNV), @function -GL_PREFIX(VertexAttrib1fNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5816(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5816(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5816(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5816(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1fvNV) - .type GL_PREFIX(VertexAttrib1fvNV), @function -GL_PREFIX(VertexAttrib1fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5824(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5824(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5824(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5824(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1sNV) - .type GL_PREFIX(VertexAttrib1sNV), @function -GL_PREFIX(VertexAttrib1sNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5832(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5832(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5832(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5832(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib1svNV) - .type GL_PREFIX(VertexAttrib1svNV), @function -GL_PREFIX(VertexAttrib1svNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5840(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5840(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5840(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5840(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2dNV) - .type GL_PREFIX(VertexAttrib2dNV), @function -GL_PREFIX(VertexAttrib2dNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5848(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5848(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5848(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5848(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2dvNV) - .type GL_PREFIX(VertexAttrib2dvNV), @function -GL_PREFIX(VertexAttrib2dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5856(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5856(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5856(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5856(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2fNV) - .type GL_PREFIX(VertexAttrib2fNV), @function -GL_PREFIX(VertexAttrib2fNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5864(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _x86_64_get_dispatch@PLT - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5864(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5864(%rax), %r11 - jmp *%r11 -1: - subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - call _glapi_get_dispatch - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $24, %rsp - movq 5864(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2fvNV) - .type GL_PREFIX(VertexAttrib2fvNV), @function -GL_PREFIX(VertexAttrib2fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5872(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5872(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5872(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5872(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2sNV) - .type GL_PREFIX(VertexAttrib2sNV), @function -GL_PREFIX(VertexAttrib2sNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5880(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 5880(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5880(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 5880(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib2svNV) - .type GL_PREFIX(VertexAttrib2svNV), @function -GL_PREFIX(VertexAttrib2svNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5888(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5888(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5888(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5888(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3dNV) - .type GL_PREFIX(VertexAttrib3dNV), @function -GL_PREFIX(VertexAttrib3dNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5896(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 5896(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5896(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 5896(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3dvNV) - .type GL_PREFIX(VertexAttrib3dvNV), @function -GL_PREFIX(VertexAttrib3dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5904(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5904(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5904(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5904(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3fNV) - .type GL_PREFIX(VertexAttrib3fNV), @function -GL_PREFIX(VertexAttrib3fNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5912(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _x86_64_get_dispatch@PLT - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 5912(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5912(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - call _glapi_get_dispatch - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 5912(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3fvNV) - .type GL_PREFIX(VertexAttrib3fvNV), @function -GL_PREFIX(VertexAttrib3fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5920(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5920(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5920(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5920(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3sNV) - .type GL_PREFIX(VertexAttrib3sNV), @function -GL_PREFIX(VertexAttrib3sNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5928(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5928(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5928(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5928(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib3svNV) - .type GL_PREFIX(VertexAttrib3svNV), @function -GL_PREFIX(VertexAttrib3svNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5936(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5936(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5936(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5936(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4dNV) - .type GL_PREFIX(VertexAttrib4dNV), @function -GL_PREFIX(VertexAttrib4dNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5944(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _x86_64_get_dispatch@PLT - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 5944(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5944(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _glapi_get_dispatch - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 5944(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4dvNV) - .type GL_PREFIX(VertexAttrib4dvNV), @function -GL_PREFIX(VertexAttrib4dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5952(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5952(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5952(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5952(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4fNV) - .type GL_PREFIX(VertexAttrib4fNV), @function -GL_PREFIX(VertexAttrib4fNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5960(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _x86_64_get_dispatch@PLT - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 5960(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5960(%rax), %r11 - jmp *%r11 -1: - subq $40, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) - movq %xmm1, 16(%rsp) - movq %xmm2, 24(%rsp) - movq %xmm3, 32(%rsp) - call _glapi_get_dispatch - movq 32(%rsp), %xmm3 - movq 24(%rsp), %xmm2 - movq 16(%rsp), %xmm1 - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi - addq $40, %rsp - movq 5960(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4fvNV) - .type GL_PREFIX(VertexAttrib4fvNV), @function -GL_PREFIX(VertexAttrib4fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5968(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5968(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5968(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5968(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4sNV) - .type GL_PREFIX(VertexAttrib4sNV), @function -GL_PREFIX(VertexAttrib4sNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5976(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5976(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5976(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5976(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4svNV) - .type GL_PREFIX(VertexAttrib4svNV), @function -GL_PREFIX(VertexAttrib4svNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5984(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 5984(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5984(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 5984(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4ubNV) - .type GL_PREFIX(VertexAttrib4ubNV), @function -GL_PREFIX(VertexAttrib4ubNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 5992(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5992(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 5992(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 5992(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttrib4ubvNV) - .type GL_PREFIX(VertexAttrib4ubvNV), @function -GL_PREFIX(VertexAttrib4ubvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6000(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6000(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6000(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6000(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribPointerNV) - .type GL_PREFIX(VertexAttribPointerNV), @function -GL_PREFIX(VertexAttribPointerNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6008(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6008(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6008(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6008(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs1dvNV) - .type GL_PREFIX(VertexAttribs1dvNV), @function -GL_PREFIX(VertexAttribs1dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6016(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6016(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6016(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6016(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs1fvNV) - .type GL_PREFIX(VertexAttribs1fvNV), @function -GL_PREFIX(VertexAttribs1fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6024(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6024(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6024(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6024(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs1svNV) - .type GL_PREFIX(VertexAttribs1svNV), @function -GL_PREFIX(VertexAttribs1svNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6032(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6032(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6032(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6032(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs2dvNV) - .type GL_PREFIX(VertexAttribs2dvNV), @function -GL_PREFIX(VertexAttribs2dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6040(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6040(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6040(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6040(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs2fvNV) - .type GL_PREFIX(VertexAttribs2fvNV), @function -GL_PREFIX(VertexAttribs2fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6048(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6048(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6048(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6048(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs2svNV) - .type GL_PREFIX(VertexAttribs2svNV), @function -GL_PREFIX(VertexAttribs2svNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6056(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6056(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6056(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6056(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs3dvNV) - .type GL_PREFIX(VertexAttribs3dvNV), @function -GL_PREFIX(VertexAttribs3dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6064(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6064(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6064(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6064(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs3fvNV) - .type GL_PREFIX(VertexAttribs3fvNV), @function -GL_PREFIX(VertexAttribs3fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6072(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6072(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6072(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6072(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs3svNV) - .type GL_PREFIX(VertexAttribs3svNV), @function -GL_PREFIX(VertexAttribs3svNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6080(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6080(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6080(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6080(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs4dvNV) - .type GL_PREFIX(VertexAttribs4dvNV), @function -GL_PREFIX(VertexAttribs4dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6088(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6088(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6088(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6088(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs4fvNV) - .type GL_PREFIX(VertexAttribs4fvNV), @function -GL_PREFIX(VertexAttribs4fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6096(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6096(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6096(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6096(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs4svNV) - .type GL_PREFIX(VertexAttribs4svNV), @function -GL_PREFIX(VertexAttribs4svNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6104(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6104(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6104(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6104(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribs4ubvNV) - .type GL_PREFIX(VertexAttribs4ubvNV), @function -GL_PREFIX(VertexAttribs4ubvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6112(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6112(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6112(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6112(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexBumpParameterfvATI) - .type GL_PREFIX(GetTexBumpParameterfvATI), @function -GL_PREFIX(GetTexBumpParameterfvATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6120(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6120(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6120(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6120(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexBumpParameterivATI) - .type GL_PREFIX(GetTexBumpParameterivATI), @function -GL_PREFIX(GetTexBumpParameterivATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6128(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6128(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6128(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6128(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI) - - .p2align 4,,15 - .globl GL_PREFIX(TexBumpParameterfvATI) - .type GL_PREFIX(TexBumpParameterfvATI), @function -GL_PREFIX(TexBumpParameterfvATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6136(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6136(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6136(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6136(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI) - - .p2align 4,,15 - .globl GL_PREFIX(TexBumpParameterivATI) - .type GL_PREFIX(TexBumpParameterivATI), @function -GL_PREFIX(TexBumpParameterivATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6144(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6144(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6144(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6144(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI) - - .p2align 4,,15 - .globl GL_PREFIX(AlphaFragmentOp1ATI) - .type GL_PREFIX(AlphaFragmentOp1ATI), @function -GL_PREFIX(AlphaFragmentOp1ATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6152(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6152(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6152(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6152(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI) - - .p2align 4,,15 - .globl GL_PREFIX(AlphaFragmentOp2ATI) - .type GL_PREFIX(AlphaFragmentOp2ATI), @function -GL_PREFIX(AlphaFragmentOp2ATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6160(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6160(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6160(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6160(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI) - - .p2align 4,,15 - .globl GL_PREFIX(AlphaFragmentOp3ATI) - .type GL_PREFIX(AlphaFragmentOp3ATI), @function -GL_PREFIX(AlphaFragmentOp3ATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6168(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6168(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6168(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6168(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI) - - .p2align 4,,15 - .globl GL_PREFIX(BeginFragmentShaderATI) - .type GL_PREFIX(BeginFragmentShaderATI), @function -GL_PREFIX(BeginFragmentShaderATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6176(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 6176(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6176(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 6176(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI) - - .p2align 4,,15 - .globl GL_PREFIX(BindFragmentShaderATI) - .type GL_PREFIX(BindFragmentShaderATI), @function -GL_PREFIX(BindFragmentShaderATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6184(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6184(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6184(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6184(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI) - - .p2align 4,,15 - .globl GL_PREFIX(ColorFragmentOp1ATI) - .type GL_PREFIX(ColorFragmentOp1ATI), @function -GL_PREFIX(ColorFragmentOp1ATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6192(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6192(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6192(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6192(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI) - - .p2align 4,,15 - .globl GL_PREFIX(ColorFragmentOp2ATI) - .type GL_PREFIX(ColorFragmentOp2ATI), @function -GL_PREFIX(ColorFragmentOp2ATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6200(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6200(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6200(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6200(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI) - - .p2align 4,,15 - .globl GL_PREFIX(ColorFragmentOp3ATI) - .type GL_PREFIX(ColorFragmentOp3ATI), @function -GL_PREFIX(ColorFragmentOp3ATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6208(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6208(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6208(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6208(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteFragmentShaderATI) - .type GL_PREFIX(DeleteFragmentShaderATI), @function -GL_PREFIX(DeleteFragmentShaderATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6216(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6216(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6216(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6216(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI) - - .p2align 4,,15 - .globl GL_PREFIX(EndFragmentShaderATI) - .type GL_PREFIX(EndFragmentShaderATI), @function -GL_PREFIX(EndFragmentShaderATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6224(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 6224(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6224(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 6224(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI) - - .p2align 4,,15 - .globl GL_PREFIX(GenFragmentShadersATI) - .type GL_PREFIX(GenFragmentShadersATI), @function -GL_PREFIX(GenFragmentShadersATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6232(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6232(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6232(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6232(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI) - - .p2align 4,,15 - .globl GL_PREFIX(PassTexCoordATI) - .type GL_PREFIX(PassTexCoordATI), @function -GL_PREFIX(PassTexCoordATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6240(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6240(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6240(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6240(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI) - - .p2align 4,,15 - .globl GL_PREFIX(SampleMapATI) - .type GL_PREFIX(SampleMapATI), @function -GL_PREFIX(SampleMapATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6248(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6248(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6248(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6248(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI) - - .p2align 4,,15 - .globl GL_PREFIX(SetFragmentShaderConstantATI) - .type GL_PREFIX(SetFragmentShaderConstantATI), @function -GL_PREFIX(SetFragmentShaderConstantATI): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6256(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6256(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6256(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6256(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI) - - .p2align 4,,15 - .globl GL_PREFIX(PointParameteriNV) - .type GL_PREFIX(PointParameteriNV), @function -GL_PREFIX(PointParameteriNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6264(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6264(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6264(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6264(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV) - - .p2align 4,,15 - .globl GL_PREFIX(PointParameterivNV) - .type GL_PREFIX(PointParameterivNV), @function -GL_PREFIX(PointParameterivNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6272(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6272(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6272(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6272(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_785) - .type GL_PREFIX(_dispatch_stub_785), @function - HIDDEN(GL_PREFIX(_dispatch_stub_785)) -GL_PREFIX(_dispatch_stub_785): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6280(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6280(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6280(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6280(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_785), .-GL_PREFIX(_dispatch_stub_785) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_786) - .type GL_PREFIX(_dispatch_stub_786), @function - HIDDEN(GL_PREFIX(_dispatch_stub_786)) -GL_PREFIX(_dispatch_stub_786): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6288(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6288(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6288(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6288(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_786), .-GL_PREFIX(_dispatch_stub_786) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_787) - .type GL_PREFIX(_dispatch_stub_787), @function - HIDDEN(GL_PREFIX(_dispatch_stub_787)) -GL_PREFIX(_dispatch_stub_787): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6296(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6296(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6296(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6296(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_787), .-GL_PREFIX(_dispatch_stub_787) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_788) - .type GL_PREFIX(_dispatch_stub_788), @function - HIDDEN(GL_PREFIX(_dispatch_stub_788)) -GL_PREFIX(_dispatch_stub_788): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6304(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6304(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6304(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6304(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_789) - .type GL_PREFIX(_dispatch_stub_789), @function - HIDDEN(GL_PREFIX(_dispatch_stub_789)) -GL_PREFIX(_dispatch_stub_789): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6312(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6312(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6312(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6312(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_789), .-GL_PREFIX(_dispatch_stub_789) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramNamedParameterdvNV) - .type GL_PREFIX(GetProgramNamedParameterdvNV), @function -GL_PREFIX(GetProgramNamedParameterdvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6320(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6320(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6320(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6320(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV) - - .p2align 4,,15 - .globl GL_PREFIX(GetProgramNamedParameterfvNV) - .type GL_PREFIX(GetProgramNamedParameterfvNV), @function -GL_PREFIX(GetProgramNamedParameterfvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6328(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6328(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6328(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6328(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramNamedParameter4dNV) - .type GL_PREFIX(ProgramNamedParameter4dNV), @function -GL_PREFIX(ProgramNamedParameter4dNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6336(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %rdx, 16(%rsp) - movq %xmm0, 24(%rsp) - movq %xmm1, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) - call _x86_64_get_dispatch@PLT - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %xmm1 - movq 24(%rsp), %xmm0 - movq 16(%rsp), %rdx - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 6336(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6336(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %rdx, 16(%rsp) - movq %xmm0, 24(%rsp) - movq %xmm1, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) - call _glapi_get_dispatch - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %xmm1 - movq 24(%rsp), %xmm0 - movq 16(%rsp), %rdx - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 6336(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramNamedParameter4dvNV) - .type GL_PREFIX(ProgramNamedParameter4dvNV), @function -GL_PREFIX(ProgramNamedParameter4dvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6344(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6344(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6344(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6344(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramNamedParameter4fNV) - .type GL_PREFIX(ProgramNamedParameter4fNV), @function -GL_PREFIX(ProgramNamedParameter4fNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6352(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %rdx, 16(%rsp) - movq %xmm0, 24(%rsp) - movq %xmm1, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) - call _x86_64_get_dispatch@PLT - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %xmm1 - movq 24(%rsp), %xmm0 - movq 16(%rsp), %rdx - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 6352(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6352(%rax), %r11 - jmp *%r11 -1: - subq $56, %rsp - movq %rdi, (%rsp) - movq %rsi, 8(%rsp) - movq %rdx, 16(%rsp) - movq %xmm0, 24(%rsp) - movq %xmm1, 32(%rsp) - movq %xmm2, 40(%rsp) - movq %xmm3, 48(%rsp) - call _glapi_get_dispatch - movq 48(%rsp), %xmm3 - movq 40(%rsp), %xmm2 - movq 32(%rsp), %xmm1 - movq 24(%rsp), %xmm0 - movq 16(%rsp), %rdx - movq 8(%rsp), %rsi - movq (%rsp), %rdi - addq $56, %rsp - movq 6352(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV) - - .p2align 4,,15 - .globl GL_PREFIX(ProgramNamedParameter4fvNV) - .type GL_PREFIX(ProgramNamedParameter4fvNV), @function -GL_PREFIX(ProgramNamedParameter4fvNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6360(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6360(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6360(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6360(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV) - - .p2align 4,,15 - .globl GL_PREFIX(PrimitiveRestartIndexNV) - .type GL_PREFIX(PrimitiveRestartIndexNV), @function -GL_PREFIX(PrimitiveRestartIndexNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6368(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6368(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6368(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6368(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PrimitiveRestartIndexNV), .-GL_PREFIX(PrimitiveRestartIndexNV) - - .p2align 4,,15 - .globl GL_PREFIX(PrimitiveRestartNV) - .type GL_PREFIX(PrimitiveRestartNV), @function -GL_PREFIX(PrimitiveRestartNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6376(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 6376(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6376(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 6376(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PrimitiveRestartNV), .-GL_PREFIX(PrimitiveRestartNV) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_798) - .type GL_PREFIX(_dispatch_stub_798), @function - HIDDEN(GL_PREFIX(_dispatch_stub_798)) -GL_PREFIX(_dispatch_stub_798): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6384(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6384(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6384(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6384(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_798), .-GL_PREFIX(_dispatch_stub_798) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_799) - .type GL_PREFIX(_dispatch_stub_799), @function - HIDDEN(GL_PREFIX(_dispatch_stub_799)) -GL_PREFIX(_dispatch_stub_799): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6392(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6392(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6392(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6392(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_799), .-GL_PREFIX(_dispatch_stub_799) - - .p2align 4,,15 - .globl GL_PREFIX(BindFramebufferEXT) - .type GL_PREFIX(BindFramebufferEXT), @function -GL_PREFIX(BindFramebufferEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6400(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6400(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6400(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6400(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT) - - .p2align 4,,15 - .globl GL_PREFIX(BindRenderbufferEXT) - .type GL_PREFIX(BindRenderbufferEXT), @function -GL_PREFIX(BindRenderbufferEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6408(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6408(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6408(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6408(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT) - - .p2align 4,,15 - .globl GL_PREFIX(CheckFramebufferStatusEXT) - .type GL_PREFIX(CheckFramebufferStatusEXT), @function -GL_PREFIX(CheckFramebufferStatusEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6416(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6416(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6416(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6416(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteFramebuffersEXT) - .type GL_PREFIX(DeleteFramebuffersEXT), @function -GL_PREFIX(DeleteFramebuffersEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6424(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6424(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6424(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6424(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT) - - .p2align 4,,15 - .globl GL_PREFIX(DeleteRenderbuffersEXT) - .type GL_PREFIX(DeleteRenderbuffersEXT), @function -GL_PREFIX(DeleteRenderbuffersEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6432(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6432(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6432(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6432(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FramebufferRenderbufferEXT) - .type GL_PREFIX(FramebufferRenderbufferEXT), @function -GL_PREFIX(FramebufferRenderbufferEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6440(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6440(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6440(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6440(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FramebufferTexture1DEXT) - .type GL_PREFIX(FramebufferTexture1DEXT), @function -GL_PREFIX(FramebufferTexture1DEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6448(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6448(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6448(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6448(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FramebufferTexture2DEXT) - .type GL_PREFIX(FramebufferTexture2DEXT), @function -GL_PREFIX(FramebufferTexture2DEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6456(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6456(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6456(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6456(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FramebufferTexture3DEXT) - .type GL_PREFIX(FramebufferTexture3DEXT), @function -GL_PREFIX(FramebufferTexture3DEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6464(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6464(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6464(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6464(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GenFramebuffersEXT) - .type GL_PREFIX(GenFramebuffersEXT), @function -GL_PREFIX(GenFramebuffersEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6472(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6472(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6472(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6472(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GenRenderbuffersEXT) - .type GL_PREFIX(GenRenderbuffersEXT), @function -GL_PREFIX(GenRenderbuffersEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6480(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6480(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6480(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6480(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GenerateMipmapEXT) - .type GL_PREFIX(GenerateMipmapEXT), @function -GL_PREFIX(GenerateMipmapEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6488(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6488(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6488(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6488(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GetFramebufferAttachmentParameterivEXT) - .type GL_PREFIX(GetFramebufferAttachmentParameterivEXT), @function -GL_PREFIX(GetFramebufferAttachmentParameterivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6496(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6496(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6496(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6496(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GetRenderbufferParameterivEXT) - .type GL_PREFIX(GetRenderbufferParameterivEXT), @function -GL_PREFIX(GetRenderbufferParameterivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6504(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6504(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6504(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6504(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(IsFramebufferEXT) - .type GL_PREFIX(IsFramebufferEXT), @function -GL_PREFIX(IsFramebufferEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6512(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6512(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6512(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6512(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT) - - .p2align 4,,15 - .globl GL_PREFIX(IsRenderbufferEXT) - .type GL_PREFIX(IsRenderbufferEXT), @function -GL_PREFIX(IsRenderbufferEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6520(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6520(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6520(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6520(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT) - - .p2align 4,,15 - .globl GL_PREFIX(RenderbufferStorageEXT) - .type GL_PREFIX(RenderbufferStorageEXT), @function -GL_PREFIX(RenderbufferStorageEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6528(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6528(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6528(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6528(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_817) - .type GL_PREFIX(_dispatch_stub_817), @function - HIDDEN(GL_PREFIX(_dispatch_stub_817)) -GL_PREFIX(_dispatch_stub_817): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6536(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6536(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6536(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6536(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_817), .-GL_PREFIX(_dispatch_stub_817) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_818) - .type GL_PREFIX(_dispatch_stub_818), @function - HIDDEN(GL_PREFIX(_dispatch_stub_818)) -GL_PREFIX(_dispatch_stub_818): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6544(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6544(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6544(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6544(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_818), .-GL_PREFIX(_dispatch_stub_818) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_819) - .type GL_PREFIX(_dispatch_stub_819), @function - HIDDEN(GL_PREFIX(_dispatch_stub_819)) -GL_PREFIX(_dispatch_stub_819): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6552(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6552(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6552(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6552(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_819), .-GL_PREFIX(_dispatch_stub_819) - - .p2align 4,,15 - .globl GL_PREFIX(BindFragDataLocationEXT) - .type GL_PREFIX(BindFragDataLocationEXT), @function -GL_PREFIX(BindFragDataLocationEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6560(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6560(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6560(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6560(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindFragDataLocationEXT), .-GL_PREFIX(BindFragDataLocationEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GetFragDataLocationEXT) - .type GL_PREFIX(GetFragDataLocationEXT), @function -GL_PREFIX(GetFragDataLocationEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6568(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6568(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6568(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6568(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetFragDataLocationEXT), .-GL_PREFIX(GetFragDataLocationEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GetUniformuivEXT) - .type GL_PREFIX(GetUniformuivEXT), @function -GL_PREFIX(GetUniformuivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6576(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6576(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6576(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6576(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetUniformuivEXT), .-GL_PREFIX(GetUniformuivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GetVertexAttribIivEXT) - .type GL_PREFIX(GetVertexAttribIivEXT), @function -GL_PREFIX(GetVertexAttribIivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6584(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6584(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6584(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6584(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetVertexAttribIivEXT), .-GL_PREFIX(GetVertexAttribIivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GetVertexAttribIuivEXT) - .type GL_PREFIX(GetVertexAttribIuivEXT), @function -GL_PREFIX(GetVertexAttribIuivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6592(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6592(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6592(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6592(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetVertexAttribIuivEXT), .-GL_PREFIX(GetVertexAttribIuivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform1uiEXT) - .type GL_PREFIX(Uniform1uiEXT), @function -GL_PREFIX(Uniform1uiEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6600(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6600(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6600(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6600(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform1uiEXT), .-GL_PREFIX(Uniform1uiEXT) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform1uivEXT) - .type GL_PREFIX(Uniform1uivEXT), @function -GL_PREFIX(Uniform1uivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6608(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6608(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6608(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6608(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform1uivEXT), .-GL_PREFIX(Uniform1uivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform2uiEXT) - .type GL_PREFIX(Uniform2uiEXT), @function -GL_PREFIX(Uniform2uiEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6616(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6616(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6616(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6616(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform2uiEXT), .-GL_PREFIX(Uniform2uiEXT) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform2uivEXT) - .type GL_PREFIX(Uniform2uivEXT), @function -GL_PREFIX(Uniform2uivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6624(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6624(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6624(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6624(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform2uivEXT), .-GL_PREFIX(Uniform2uivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform3uiEXT) - .type GL_PREFIX(Uniform3uiEXT), @function -GL_PREFIX(Uniform3uiEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6632(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6632(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6632(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6632(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform3uiEXT), .-GL_PREFIX(Uniform3uiEXT) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform3uivEXT) - .type GL_PREFIX(Uniform3uivEXT), @function -GL_PREFIX(Uniform3uivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6640(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6640(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6640(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6640(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform3uivEXT), .-GL_PREFIX(Uniform3uivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform4uiEXT) - .type GL_PREFIX(Uniform4uiEXT), @function -GL_PREFIX(Uniform4uiEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6648(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6648(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6648(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6648(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform4uiEXT), .-GL_PREFIX(Uniform4uiEXT) - - .p2align 4,,15 - .globl GL_PREFIX(Uniform4uivEXT) - .type GL_PREFIX(Uniform4uivEXT), @function -GL_PREFIX(Uniform4uivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6656(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6656(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6656(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6656(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(Uniform4uivEXT), .-GL_PREFIX(Uniform4uivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI1iEXT) - .type GL_PREFIX(VertexAttribI1iEXT), @function -GL_PREFIX(VertexAttribI1iEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6664(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6664(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6664(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6664(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI1ivEXT) - .type GL_PREFIX(VertexAttribI1ivEXT), @function -GL_PREFIX(VertexAttribI1ivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6672(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6672(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6672(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6672(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI1ivEXT), .-GL_PREFIX(VertexAttribI1ivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI1uiEXT) - .type GL_PREFIX(VertexAttribI1uiEXT), @function -GL_PREFIX(VertexAttribI1uiEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6680(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6680(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6680(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6680(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI1uivEXT) - .type GL_PREFIX(VertexAttribI1uivEXT), @function -GL_PREFIX(VertexAttribI1uivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6688(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6688(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6688(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6688(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI1uivEXT), .-GL_PREFIX(VertexAttribI1uivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI2iEXT) - .type GL_PREFIX(VertexAttribI2iEXT), @function -GL_PREFIX(VertexAttribI2iEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6696(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6696(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6696(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6696(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI2ivEXT) - .type GL_PREFIX(VertexAttribI2ivEXT), @function -GL_PREFIX(VertexAttribI2ivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6704(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6704(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6704(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6704(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI2uiEXT) - .type GL_PREFIX(VertexAttribI2uiEXT), @function -GL_PREFIX(VertexAttribI2uiEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6712(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6712(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6712(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6712(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI2uivEXT) - .type GL_PREFIX(VertexAttribI2uivEXT), @function -GL_PREFIX(VertexAttribI2uivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6720(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6720(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6720(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6720(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI3iEXT) - .type GL_PREFIX(VertexAttribI3iEXT), @function -GL_PREFIX(VertexAttribI3iEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6728(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6728(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6728(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6728(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI3ivEXT) - .type GL_PREFIX(VertexAttribI3ivEXT), @function -GL_PREFIX(VertexAttribI3ivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6736(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6736(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6736(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6736(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI3uiEXT) - .type GL_PREFIX(VertexAttribI3uiEXT), @function -GL_PREFIX(VertexAttribI3uiEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6744(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6744(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6744(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6744(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI3uivEXT) - .type GL_PREFIX(VertexAttribI3uivEXT), @function -GL_PREFIX(VertexAttribI3uivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6752(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6752(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6752(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6752(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI4bvEXT) - .type GL_PREFIX(VertexAttribI4bvEXT), @function -GL_PREFIX(VertexAttribI4bvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6760(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6760(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6760(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6760(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI4bvEXT), .-GL_PREFIX(VertexAttribI4bvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI4iEXT) - .type GL_PREFIX(VertexAttribI4iEXT), @function -GL_PREFIX(VertexAttribI4iEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6768(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6768(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6768(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6768(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI4ivEXT) - .type GL_PREFIX(VertexAttribI4ivEXT), @function -GL_PREFIX(VertexAttribI4ivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6776(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6776(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6776(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6776(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI4svEXT) - .type GL_PREFIX(VertexAttribI4svEXT), @function -GL_PREFIX(VertexAttribI4svEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6784(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6784(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6784(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6784(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI4svEXT), .-GL_PREFIX(VertexAttribI4svEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI4ubvEXT) - .type GL_PREFIX(VertexAttribI4ubvEXT), @function -GL_PREFIX(VertexAttribI4ubvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6792(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6792(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6792(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6792(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI4ubvEXT), .-GL_PREFIX(VertexAttribI4ubvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI4uiEXT) - .type GL_PREFIX(VertexAttribI4uiEXT), @function -GL_PREFIX(VertexAttribI4uiEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6800(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6800(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6800(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6800(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI4uivEXT) - .type GL_PREFIX(VertexAttribI4uivEXT), @function -GL_PREFIX(VertexAttribI4uivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6808(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6808(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6808(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6808(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribI4usvEXT) - .type GL_PREFIX(VertexAttribI4usvEXT), @function -GL_PREFIX(VertexAttribI4usvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6816(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6816(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6816(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6816(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribI4usvEXT), .-GL_PREFIX(VertexAttribI4usvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(VertexAttribIPointerEXT) - .type GL_PREFIX(VertexAttribIPointerEXT), @function -GL_PREFIX(VertexAttribIPointerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6824(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6824(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6824(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6824(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(VertexAttribIPointerEXT), .-GL_PREFIX(VertexAttribIPointerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(FramebufferTextureLayerEXT) - .type GL_PREFIX(FramebufferTextureLayerEXT), @function -GL_PREFIX(FramebufferTextureLayerEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6832(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6832(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6832(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6832(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) - - .p2align 4,,15 - .globl GL_PREFIX(ColorMaskIndexedEXT) - .type GL_PREFIX(ColorMaskIndexedEXT), @function -GL_PREFIX(ColorMaskIndexedEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6840(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6840(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6840(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6840(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT) - - .p2align 4,,15 - .globl GL_PREFIX(DisableIndexedEXT) - .type GL_PREFIX(DisableIndexedEXT), @function -GL_PREFIX(DisableIndexedEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6848(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6848(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6848(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6848(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT) - - .p2align 4,,15 - .globl GL_PREFIX(EnableIndexedEXT) - .type GL_PREFIX(EnableIndexedEXT), @function -GL_PREFIX(EnableIndexedEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6856(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6856(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6856(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6856(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GetBooleanIndexedvEXT) - .type GL_PREFIX(GetBooleanIndexedvEXT), @function -GL_PREFIX(GetBooleanIndexedvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6864(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6864(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6864(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6864(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GetIntegerIndexedvEXT) - .type GL_PREFIX(GetIntegerIndexedvEXT), @function -GL_PREFIX(GetIntegerIndexedvEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6872(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6872(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6872(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6872(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT) - - .p2align 4,,15 - .globl GL_PREFIX(IsEnabledIndexedEXT) - .type GL_PREFIX(IsEnabledIndexedEXT), @function -GL_PREFIX(IsEnabledIndexedEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6880(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6880(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6880(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6880(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT) - - .p2align 4,,15 - .globl GL_PREFIX(ClearColorIiEXT) - .type GL_PREFIX(ClearColorIiEXT), @function -GL_PREFIX(ClearColorIiEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6888(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6888(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6888(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6888(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT) - - .p2align 4,,15 - .globl GL_PREFIX(ClearColorIuiEXT) - .type GL_PREFIX(ClearColorIuiEXT), @function -GL_PREFIX(ClearColorIuiEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6896(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6896(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6896(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6896(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexParameterIivEXT) - .type GL_PREFIX(GetTexParameterIivEXT), @function -GL_PREFIX(GetTexParameterIivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6904(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6904(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6904(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6904(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexParameterIivEXT), .-GL_PREFIX(GetTexParameterIivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GetTexParameterIuivEXT) - .type GL_PREFIX(GetTexParameterIuivEXT), @function -GL_PREFIX(GetTexParameterIuivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6912(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6912(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6912(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6912(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTexParameterIuivEXT), .-GL_PREFIX(GetTexParameterIuivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(TexParameterIivEXT) - .type GL_PREFIX(TexParameterIivEXT), @function -GL_PREFIX(TexParameterIivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6920(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6920(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6920(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6920(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexParameterIivEXT), .-GL_PREFIX(TexParameterIivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(TexParameterIuivEXT) - .type GL_PREFIX(TexParameterIuivEXT), @function -GL_PREFIX(TexParameterIuivEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6928(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6928(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6928(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6928(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TexParameterIuivEXT), .-GL_PREFIX(TexParameterIuivEXT) - - .p2align 4,,15 - .globl GL_PREFIX(BeginConditionalRenderNV) - .type GL_PREFIX(BeginConditionalRenderNV), @function -GL_PREFIX(BeginConditionalRenderNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6936(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 6936(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6936(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 6936(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV) - - .p2align 4,,15 - .globl GL_PREFIX(EndConditionalRenderNV) - .type GL_PREFIX(EndConditionalRenderNV), @function -GL_PREFIX(EndConditionalRenderNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6944(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 6944(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6944(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 6944(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV) - - .p2align 4,,15 - .globl GL_PREFIX(BeginTransformFeedbackEXT) - .type GL_PREFIX(BeginTransformFeedbackEXT), @function -GL_PREFIX(BeginTransformFeedbackEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6952(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 6952(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6952(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 6952(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT) - - .p2align 4,,15 - .globl GL_PREFIX(BindBufferBaseEXT) - .type GL_PREFIX(BindBufferBaseEXT), @function -GL_PREFIX(BindBufferBaseEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6960(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 6960(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6960(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 6960(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT) - - .p2align 4,,15 - .globl GL_PREFIX(BindBufferOffsetEXT) - .type GL_PREFIX(BindBufferOffsetEXT), @function -GL_PREFIX(BindBufferOffsetEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6968(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6968(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6968(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6968(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT) - - .p2align 4,,15 - .globl GL_PREFIX(BindBufferRangeEXT) - .type GL_PREFIX(BindBufferRangeEXT), @function -GL_PREFIX(BindBufferRangeEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6976(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _x86_64_get_dispatch@PLT - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6976(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6976(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - call _glapi_get_dispatch - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6976(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT) - - .p2align 4,,15 - .globl GL_PREFIX(EndTransformFeedbackEXT) - .type GL_PREFIX(EndTransformFeedbackEXT), @function -GL_PREFIX(EndTransformFeedbackEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6984(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 6984(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6984(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 6984(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT) - - .p2align 4,,15 - .globl GL_PREFIX(GetTransformFeedbackVaryingEXT) - .type GL_PREFIX(GetTransformFeedbackVaryingEXT), @function -GL_PREFIX(GetTransformFeedbackVaryingEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 6992(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6992(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 6992(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %r8 - pushq %r9 - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %r9 - popq %r8 - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 6992(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT) - - .p2align 4,,15 - .globl GL_PREFIX(TransformFeedbackVaryingsEXT) - .type GL_PREFIX(TransformFeedbackVaryingsEXT), @function -GL_PREFIX(TransformFeedbackVaryingsEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 7000(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 7000(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7000(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 7000(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT) - - .p2align 4,,15 - .globl GL_PREFIX(ProvokingVertexEXT) - .type GL_PREFIX(ProvokingVertexEXT), @function -GL_PREFIX(ProvokingVertexEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 7008(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 7008(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7008(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 7008(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_877) - .type GL_PREFIX(_dispatch_stub_877), @function - HIDDEN(GL_PREFIX(_dispatch_stub_877)) -GL_PREFIX(_dispatch_stub_877): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 7016(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 7016(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7016(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 7016(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_877), .-GL_PREFIX(_dispatch_stub_877) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_878) - .type GL_PREFIX(_dispatch_stub_878), @function - HIDDEN(GL_PREFIX(_dispatch_stub_878)) -GL_PREFIX(_dispatch_stub_878): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 7024(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 7024(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7024(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 7024(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_878), .-GL_PREFIX(_dispatch_stub_878) - - .p2align 4,,15 - .globl GL_PREFIX(GetObjectParameterivAPPLE) - .type GL_PREFIX(GetObjectParameterivAPPLE), @function -GL_PREFIX(GetObjectParameterivAPPLE): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 7032(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 7032(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7032(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 7032(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE) - - .p2align 4,,15 - .globl GL_PREFIX(ObjectPurgeableAPPLE) - .type GL_PREFIX(ObjectPurgeableAPPLE), @function -GL_PREFIX(ObjectPurgeableAPPLE): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 7040(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 7040(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7040(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 7040(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE) - - .p2align 4,,15 - .globl GL_PREFIX(ObjectUnpurgeableAPPLE) - .type GL_PREFIX(ObjectUnpurgeableAPPLE), @function -GL_PREFIX(ObjectUnpurgeableAPPLE): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 7048(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 7048(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7048(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 7048(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE) - - .p2align 4,,15 - .globl GL_PREFIX(ActiveProgramEXT) - .type GL_PREFIX(ActiveProgramEXT), @function -GL_PREFIX(ActiveProgramEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 7056(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - call _x86_64_get_dispatch@PLT - popq %rdi - movq 7056(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7056(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - call _glapi_get_dispatch - popq %rdi - movq 7056(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ActiveProgramEXT), .-GL_PREFIX(ActiveProgramEXT) - - .p2align 4,,15 - .globl GL_PREFIX(CreateShaderProgramEXT) - .type GL_PREFIX(CreateShaderProgramEXT), @function -GL_PREFIX(CreateShaderProgramEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 7064(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 7064(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7064(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 7064(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(CreateShaderProgramEXT), .-GL_PREFIX(CreateShaderProgramEXT) - - .p2align 4,,15 - .globl GL_PREFIX(UseShaderProgramEXT) - .type GL_PREFIX(UseShaderProgramEXT), @function -GL_PREFIX(UseShaderProgramEXT): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 7072(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 7072(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7072(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 7072(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT) - - .p2align 4,,15 - .globl GL_PREFIX(TextureBarrierNV) - .type GL_PREFIX(TextureBarrierNV), @function -GL_PREFIX(TextureBarrierNV): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 7080(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - movq 7080(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7080(%rax), %r11 - jmp *%r11 -1: - pushq %rbp - call _glapi_get_dispatch - popq %rbp - movq 7080(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(TextureBarrierNV), .-GL_PREFIX(TextureBarrierNV) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_886) - .type GL_PREFIX(_dispatch_stub_886), @function - HIDDEN(GL_PREFIX(_dispatch_stub_886)) -GL_PREFIX(_dispatch_stub_886): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 7088(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 7088(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7088(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 7088(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_886), .-GL_PREFIX(_dispatch_stub_886) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_887) - .type GL_PREFIX(_dispatch_stub_887), @function - HIDDEN(GL_PREFIX(_dispatch_stub_887)) -GL_PREFIX(_dispatch_stub_887): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 7096(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 7096(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7096(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 7096(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_887), .-GL_PREFIX(_dispatch_stub_887) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_888) - .type GL_PREFIX(_dispatch_stub_888), @function - HIDDEN(GL_PREFIX(_dispatch_stub_888)) -GL_PREFIX(_dispatch_stub_888): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 7104(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 7104(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7104(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi - popq %rdi - movq 7104(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_888), .-GL_PREFIX(_dispatch_stub_888) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_889) - .type GL_PREFIX(_dispatch_stub_889), @function - HIDDEN(GL_PREFIX(_dispatch_stub_889)) -GL_PREFIX(_dispatch_stub_889): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 7112(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 7112(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7112(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 7112(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_889), .-GL_PREFIX(_dispatch_stub_889) - - .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_890) - .type GL_PREFIX(_dispatch_stub_890), @function - HIDDEN(GL_PREFIX(_dispatch_stub_890)) -GL_PREFIX(_dispatch_stub_890): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 7120(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rdx - call _x86_64_get_dispatch@PLT - popq %rdx - popq %rsi - popq %rdi - movq 7120(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7120(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rdx - call _glapi_get_dispatch - popq %rdx - popq %rsi - popq %rdi - movq 7120(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_890), .-GL_PREFIX(_dispatch_stub_890) - - .p2align 4,,15 - .globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES) - .type GL_PREFIX(EGLImageTargetRenderbufferStorageOES), @function -GL_PREFIX(EGLImageTargetRenderbufferStorageOES): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 7128(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 7128(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7128(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 7128(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES) - - .p2align 4,,15 - .globl GL_PREFIX(EGLImageTargetTexture2DOES) - .type GL_PREFIX(EGLImageTargetTexture2DOES), @function -GL_PREFIX(EGLImageTargetTexture2DOES): -#if defined(GLX_USE_TLS) - call _x86_64_get_dispatch@PLT - movq 7136(%rax), %r11 - jmp *%r11 -#elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp - call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi - movq 7136(%rax), %r11 - jmp *%r11 -#else - movq _glapi_Dispatch(%rip), %rax - testq %rax, %rax - je 1f - movq 7136(%rax), %r11 - jmp *%r11 -1: - pushq %rdi - pushq %rsi - pushq %rbp - call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi - movq 7136(%rax), %r11 - jmp *%r11 -#endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES) - - .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) - .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) - .globl GL_PREFIX(DrawArraysEXT) ; .set GL_PREFIX(DrawArraysEXT), GL_PREFIX(DrawArrays) -#ifndef GLX_INDIRECT_RENDERING - .globl GL_PREFIX(AreTexturesResidentEXT) ; .set GL_PREFIX(AreTexturesResidentEXT), GL_PREFIX(AreTexturesResident) -#endif - .globl GL_PREFIX(CopyTexImage1DEXT) ; .set GL_PREFIX(CopyTexImage1DEXT), GL_PREFIX(CopyTexImage1D) - .globl GL_PREFIX(CopyTexImage2DEXT) ; .set GL_PREFIX(CopyTexImage2DEXT), GL_PREFIX(CopyTexImage2D) - .globl GL_PREFIX(CopyTexSubImage1DEXT) ; .set GL_PREFIX(CopyTexSubImage1DEXT), GL_PREFIX(CopyTexSubImage1D) - .globl GL_PREFIX(CopyTexSubImage2DEXT) ; .set GL_PREFIX(CopyTexSubImage2DEXT), GL_PREFIX(CopyTexSubImage2D) -#ifndef GLX_INDIRECT_RENDERING - .globl GL_PREFIX(DeleteTexturesEXT) ; .set GL_PREFIX(DeleteTexturesEXT), GL_PREFIX(DeleteTextures) -#endif -#ifndef GLX_INDIRECT_RENDERING - .globl GL_PREFIX(GenTexturesEXT) ; .set GL_PREFIX(GenTexturesEXT), GL_PREFIX(GenTextures) -#endif - .globl GL_PREFIX(GetPointervEXT) ; .set GL_PREFIX(GetPointervEXT), GL_PREFIX(GetPointerv) -#ifndef GLX_INDIRECT_RENDERING - .globl GL_PREFIX(IsTextureEXT) ; .set GL_PREFIX(IsTextureEXT), GL_PREFIX(IsTexture) -#endif - .globl GL_PREFIX(PrioritizeTexturesEXT) ; .set GL_PREFIX(PrioritizeTexturesEXT), GL_PREFIX(PrioritizeTextures) - .globl GL_PREFIX(TexSubImage1DEXT) ; .set GL_PREFIX(TexSubImage1DEXT), GL_PREFIX(TexSubImage1D) - .globl GL_PREFIX(TexSubImage2DEXT) ; .set GL_PREFIX(TexSubImage2DEXT), GL_PREFIX(TexSubImage2D) - .globl GL_PREFIX(BlendColorEXT) ; .set GL_PREFIX(BlendColorEXT), GL_PREFIX(BlendColor) - .globl GL_PREFIX(BlendEquationEXT) ; .set GL_PREFIX(BlendEquationEXT), GL_PREFIX(BlendEquation) - .globl GL_PREFIX(DrawRangeElementsEXT) ; .set GL_PREFIX(DrawRangeElementsEXT), GL_PREFIX(DrawRangeElements) - .globl GL_PREFIX(ColorTableEXT) ; .set GL_PREFIX(ColorTableEXT), GL_PREFIX(ColorTable) -#ifndef GLX_INDIRECT_RENDERING - .globl GL_PREFIX(GetColorTableEXT) ; .set GL_PREFIX(GetColorTableEXT), GL_PREFIX(GetColorTable) -#endif -#ifndef GLX_INDIRECT_RENDERING - .globl GL_PREFIX(GetColorTableParameterfvEXT) ; .set GL_PREFIX(GetColorTableParameterfvEXT), GL_PREFIX(GetColorTableParameterfv) -#endif -#ifndef GLX_INDIRECT_RENDERING - .globl GL_PREFIX(GetColorTableParameterivEXT) ; .set GL_PREFIX(GetColorTableParameterivEXT), GL_PREFIX(GetColorTableParameteriv) -#endif - .globl GL_PREFIX(TexImage3DEXT) ; .set GL_PREFIX(TexImage3DEXT), GL_PREFIX(TexImage3D) - .globl GL_PREFIX(TexSubImage3DEXT) ; .set GL_PREFIX(TexSubImage3DEXT), GL_PREFIX(TexSubImage3D) - .globl GL_PREFIX(CopyTexSubImage3DEXT) ; .set GL_PREFIX(CopyTexSubImage3DEXT), GL_PREFIX(CopyTexSubImage3D) - .globl GL_PREFIX(ActiveTexture) ; .set GL_PREFIX(ActiveTexture), GL_PREFIX(ActiveTextureARB) - .globl GL_PREFIX(ClientActiveTexture) ; .set GL_PREFIX(ClientActiveTexture), GL_PREFIX(ClientActiveTextureARB) - .globl GL_PREFIX(MultiTexCoord1d) ; .set GL_PREFIX(MultiTexCoord1d), GL_PREFIX(MultiTexCoord1dARB) - .globl GL_PREFIX(MultiTexCoord1dv) ; .set GL_PREFIX(MultiTexCoord1dv), GL_PREFIX(MultiTexCoord1dvARB) - .globl GL_PREFIX(MultiTexCoord1f) ; .set GL_PREFIX(MultiTexCoord1f), GL_PREFIX(MultiTexCoord1fARB) - .globl GL_PREFIX(MultiTexCoord1fv) ; .set GL_PREFIX(MultiTexCoord1fv), GL_PREFIX(MultiTexCoord1fvARB) - .globl GL_PREFIX(MultiTexCoord1i) ; .set GL_PREFIX(MultiTexCoord1i), GL_PREFIX(MultiTexCoord1iARB) - .globl GL_PREFIX(MultiTexCoord1iv) ; .set GL_PREFIX(MultiTexCoord1iv), GL_PREFIX(MultiTexCoord1ivARB) - .globl GL_PREFIX(MultiTexCoord1s) ; .set GL_PREFIX(MultiTexCoord1s), GL_PREFIX(MultiTexCoord1sARB) - .globl GL_PREFIX(MultiTexCoord1sv) ; .set GL_PREFIX(MultiTexCoord1sv), GL_PREFIX(MultiTexCoord1svARB) - .globl GL_PREFIX(MultiTexCoord2d) ; .set GL_PREFIX(MultiTexCoord2d), GL_PREFIX(MultiTexCoord2dARB) - .globl GL_PREFIX(MultiTexCoord2dv) ; .set GL_PREFIX(MultiTexCoord2dv), GL_PREFIX(MultiTexCoord2dvARB) - .globl GL_PREFIX(MultiTexCoord2f) ; .set GL_PREFIX(MultiTexCoord2f), GL_PREFIX(MultiTexCoord2fARB) - .globl GL_PREFIX(MultiTexCoord2fv) ; .set GL_PREFIX(MultiTexCoord2fv), GL_PREFIX(MultiTexCoord2fvARB) - .globl GL_PREFIX(MultiTexCoord2i) ; .set GL_PREFIX(MultiTexCoord2i), GL_PREFIX(MultiTexCoord2iARB) - .globl GL_PREFIX(MultiTexCoord2iv) ; .set GL_PREFIX(MultiTexCoord2iv), GL_PREFIX(MultiTexCoord2ivARB) - .globl GL_PREFIX(MultiTexCoord2s) ; .set GL_PREFIX(MultiTexCoord2s), GL_PREFIX(MultiTexCoord2sARB) - .globl GL_PREFIX(MultiTexCoord2sv) ; .set GL_PREFIX(MultiTexCoord2sv), GL_PREFIX(MultiTexCoord2svARB) - .globl GL_PREFIX(MultiTexCoord3d) ; .set GL_PREFIX(MultiTexCoord3d), GL_PREFIX(MultiTexCoord3dARB) - .globl GL_PREFIX(MultiTexCoord3dv) ; .set GL_PREFIX(MultiTexCoord3dv), GL_PREFIX(MultiTexCoord3dvARB) - .globl GL_PREFIX(MultiTexCoord3f) ; .set GL_PREFIX(MultiTexCoord3f), GL_PREFIX(MultiTexCoord3fARB) - .globl GL_PREFIX(MultiTexCoord3fv) ; .set GL_PREFIX(MultiTexCoord3fv), GL_PREFIX(MultiTexCoord3fvARB) - .globl GL_PREFIX(MultiTexCoord3i) ; .set GL_PREFIX(MultiTexCoord3i), GL_PREFIX(MultiTexCoord3iARB) - .globl GL_PREFIX(MultiTexCoord3iv) ; .set GL_PREFIX(MultiTexCoord3iv), GL_PREFIX(MultiTexCoord3ivARB) - .globl GL_PREFIX(MultiTexCoord3s) ; .set GL_PREFIX(MultiTexCoord3s), GL_PREFIX(MultiTexCoord3sARB) - .globl GL_PREFIX(MultiTexCoord3sv) ; .set GL_PREFIX(MultiTexCoord3sv), GL_PREFIX(MultiTexCoord3svARB) - .globl GL_PREFIX(MultiTexCoord4d) ; .set GL_PREFIX(MultiTexCoord4d), GL_PREFIX(MultiTexCoord4dARB) - .globl GL_PREFIX(MultiTexCoord4dv) ; .set GL_PREFIX(MultiTexCoord4dv), GL_PREFIX(MultiTexCoord4dvARB) - .globl GL_PREFIX(MultiTexCoord4f) ; .set GL_PREFIX(MultiTexCoord4f), GL_PREFIX(MultiTexCoord4fARB) - .globl GL_PREFIX(MultiTexCoord4fv) ; .set GL_PREFIX(MultiTexCoord4fv), GL_PREFIX(MultiTexCoord4fvARB) - .globl GL_PREFIX(MultiTexCoord4i) ; .set GL_PREFIX(MultiTexCoord4i), GL_PREFIX(MultiTexCoord4iARB) - .globl GL_PREFIX(MultiTexCoord4iv) ; .set GL_PREFIX(MultiTexCoord4iv), GL_PREFIX(MultiTexCoord4ivARB) - .globl GL_PREFIX(MultiTexCoord4s) ; .set GL_PREFIX(MultiTexCoord4s), GL_PREFIX(MultiTexCoord4sARB) - .globl GL_PREFIX(MultiTexCoord4sv) ; .set GL_PREFIX(MultiTexCoord4sv), GL_PREFIX(MultiTexCoord4svARB) - .globl GL_PREFIX(LoadTransposeMatrixd) ; .set GL_PREFIX(LoadTransposeMatrixd), GL_PREFIX(LoadTransposeMatrixdARB) - .globl GL_PREFIX(LoadTransposeMatrixf) ; .set GL_PREFIX(LoadTransposeMatrixf), GL_PREFIX(LoadTransposeMatrixfARB) - .globl GL_PREFIX(MultTransposeMatrixd) ; .set GL_PREFIX(MultTransposeMatrixd), GL_PREFIX(MultTransposeMatrixdARB) - .globl GL_PREFIX(MultTransposeMatrixf) ; .set GL_PREFIX(MultTransposeMatrixf), GL_PREFIX(MultTransposeMatrixfARB) - .globl GL_PREFIX(SampleCoverage) ; .set GL_PREFIX(SampleCoverage), GL_PREFIX(SampleCoverageARB) - .globl GL_PREFIX(CompressedTexImage1D) ; .set GL_PREFIX(CompressedTexImage1D), GL_PREFIX(CompressedTexImage1DARB) - .globl GL_PREFIX(CompressedTexImage2D) ; .set GL_PREFIX(CompressedTexImage2D), GL_PREFIX(CompressedTexImage2DARB) - .globl GL_PREFIX(CompressedTexImage3D) ; .set GL_PREFIX(CompressedTexImage3D), GL_PREFIX(CompressedTexImage3DARB) - .globl GL_PREFIX(CompressedTexSubImage1D) ; .set GL_PREFIX(CompressedTexSubImage1D), GL_PREFIX(CompressedTexSubImage1DARB) - .globl GL_PREFIX(CompressedTexSubImage2D) ; .set GL_PREFIX(CompressedTexSubImage2D), GL_PREFIX(CompressedTexSubImage2DARB) - .globl GL_PREFIX(CompressedTexSubImage3D) ; .set GL_PREFIX(CompressedTexSubImage3D), GL_PREFIX(CompressedTexSubImage3DARB) - .globl GL_PREFIX(GetCompressedTexImage) ; .set GL_PREFIX(GetCompressedTexImage), GL_PREFIX(GetCompressedTexImageARB) - .globl GL_PREFIX(DisableVertexAttribArray) ; .set GL_PREFIX(DisableVertexAttribArray), GL_PREFIX(DisableVertexAttribArrayARB) - .globl GL_PREFIX(EnableVertexAttribArray) ; .set GL_PREFIX(EnableVertexAttribArray), GL_PREFIX(EnableVertexAttribArrayARB) - .globl GL_PREFIX(GetVertexAttribdv) ; .set GL_PREFIX(GetVertexAttribdv), GL_PREFIX(GetVertexAttribdvARB) - .globl GL_PREFIX(GetVertexAttribfv) ; .set GL_PREFIX(GetVertexAttribfv), GL_PREFIX(GetVertexAttribfvARB) - .globl GL_PREFIX(GetVertexAttribiv) ; .set GL_PREFIX(GetVertexAttribiv), GL_PREFIX(GetVertexAttribivARB) - .globl GL_PREFIX(ProgramParameter4dNV) ; .set GL_PREFIX(ProgramParameter4dNV), GL_PREFIX(ProgramEnvParameter4dARB) - .globl GL_PREFIX(ProgramParameter4dvNV) ; .set GL_PREFIX(ProgramParameter4dvNV), GL_PREFIX(ProgramEnvParameter4dvARB) - .globl GL_PREFIX(ProgramParameter4fNV) ; .set GL_PREFIX(ProgramParameter4fNV), GL_PREFIX(ProgramEnvParameter4fARB) - .globl GL_PREFIX(ProgramParameter4fvNV) ; .set GL_PREFIX(ProgramParameter4fvNV), GL_PREFIX(ProgramEnvParameter4fvARB) - .globl GL_PREFIX(VertexAttrib1d) ; .set GL_PREFIX(VertexAttrib1d), GL_PREFIX(VertexAttrib1dARB) - .globl GL_PREFIX(VertexAttrib1dv) ; .set GL_PREFIX(VertexAttrib1dv), GL_PREFIX(VertexAttrib1dvARB) - .globl GL_PREFIX(VertexAttrib1f) ; .set GL_PREFIX(VertexAttrib1f), GL_PREFIX(VertexAttrib1fARB) - .globl GL_PREFIX(VertexAttrib1fv) ; .set GL_PREFIX(VertexAttrib1fv), GL_PREFIX(VertexAttrib1fvARB) - .globl GL_PREFIX(VertexAttrib1s) ; .set GL_PREFIX(VertexAttrib1s), GL_PREFIX(VertexAttrib1sARB) - .globl GL_PREFIX(VertexAttrib1sv) ; .set GL_PREFIX(VertexAttrib1sv), GL_PREFIX(VertexAttrib1svARB) - .globl GL_PREFIX(VertexAttrib2d) ; .set GL_PREFIX(VertexAttrib2d), GL_PREFIX(VertexAttrib2dARB) - .globl GL_PREFIX(VertexAttrib2dv) ; .set GL_PREFIX(VertexAttrib2dv), GL_PREFIX(VertexAttrib2dvARB) - .globl GL_PREFIX(VertexAttrib2f) ; .set GL_PREFIX(VertexAttrib2f), GL_PREFIX(VertexAttrib2fARB) - .globl GL_PREFIX(VertexAttrib2fv) ; .set GL_PREFIX(VertexAttrib2fv), GL_PREFIX(VertexAttrib2fvARB) - .globl GL_PREFIX(VertexAttrib2s) ; .set GL_PREFIX(VertexAttrib2s), GL_PREFIX(VertexAttrib2sARB) - .globl GL_PREFIX(VertexAttrib2sv) ; .set GL_PREFIX(VertexAttrib2sv), GL_PREFIX(VertexAttrib2svARB) - .globl GL_PREFIX(VertexAttrib3d) ; .set GL_PREFIX(VertexAttrib3d), GL_PREFIX(VertexAttrib3dARB) - .globl GL_PREFIX(VertexAttrib3dv) ; .set GL_PREFIX(VertexAttrib3dv), GL_PREFIX(VertexAttrib3dvARB) - .globl GL_PREFIX(VertexAttrib3f) ; .set GL_PREFIX(VertexAttrib3f), GL_PREFIX(VertexAttrib3fARB) - .globl GL_PREFIX(VertexAttrib3fv) ; .set GL_PREFIX(VertexAttrib3fv), GL_PREFIX(VertexAttrib3fvARB) - .globl GL_PREFIX(VertexAttrib3s) ; .set GL_PREFIX(VertexAttrib3s), GL_PREFIX(VertexAttrib3sARB) - .globl GL_PREFIX(VertexAttrib3sv) ; .set GL_PREFIX(VertexAttrib3sv), GL_PREFIX(VertexAttrib3svARB) - .globl GL_PREFIX(VertexAttrib4Nbv) ; .set GL_PREFIX(VertexAttrib4Nbv), GL_PREFIX(VertexAttrib4NbvARB) - .globl GL_PREFIX(VertexAttrib4Niv) ; .set GL_PREFIX(VertexAttrib4Niv), GL_PREFIX(VertexAttrib4NivARB) - .globl GL_PREFIX(VertexAttrib4Nsv) ; .set GL_PREFIX(VertexAttrib4Nsv), GL_PREFIX(VertexAttrib4NsvARB) - .globl GL_PREFIX(VertexAttrib4Nub) ; .set GL_PREFIX(VertexAttrib4Nub), GL_PREFIX(VertexAttrib4NubARB) - .globl GL_PREFIX(VertexAttrib4Nubv) ; .set GL_PREFIX(VertexAttrib4Nubv), GL_PREFIX(VertexAttrib4NubvARB) - .globl GL_PREFIX(VertexAttrib4Nuiv) ; .set GL_PREFIX(VertexAttrib4Nuiv), GL_PREFIX(VertexAttrib4NuivARB) - .globl GL_PREFIX(VertexAttrib4Nusv) ; .set GL_PREFIX(VertexAttrib4Nusv), GL_PREFIX(VertexAttrib4NusvARB) - .globl GL_PREFIX(VertexAttrib4bv) ; .set GL_PREFIX(VertexAttrib4bv), GL_PREFIX(VertexAttrib4bvARB) - .globl GL_PREFIX(VertexAttrib4d) ; .set GL_PREFIX(VertexAttrib4d), GL_PREFIX(VertexAttrib4dARB) - .globl GL_PREFIX(VertexAttrib4dv) ; .set GL_PREFIX(VertexAttrib4dv), GL_PREFIX(VertexAttrib4dvARB) - .globl GL_PREFIX(VertexAttrib4f) ; .set GL_PREFIX(VertexAttrib4f), GL_PREFIX(VertexAttrib4fARB) - .globl GL_PREFIX(VertexAttrib4fv) ; .set GL_PREFIX(VertexAttrib4fv), GL_PREFIX(VertexAttrib4fvARB) - .globl GL_PREFIX(VertexAttrib4iv) ; .set GL_PREFIX(VertexAttrib4iv), GL_PREFIX(VertexAttrib4ivARB) - .globl GL_PREFIX(VertexAttrib4s) ; .set GL_PREFIX(VertexAttrib4s), GL_PREFIX(VertexAttrib4sARB) - .globl GL_PREFIX(VertexAttrib4sv) ; .set GL_PREFIX(VertexAttrib4sv), GL_PREFIX(VertexAttrib4svARB) - .globl GL_PREFIX(VertexAttrib4ubv) ; .set GL_PREFIX(VertexAttrib4ubv), GL_PREFIX(VertexAttrib4ubvARB) - .globl GL_PREFIX(VertexAttrib4uiv) ; .set GL_PREFIX(VertexAttrib4uiv), GL_PREFIX(VertexAttrib4uivARB) - .globl GL_PREFIX(VertexAttrib4usv) ; .set GL_PREFIX(VertexAttrib4usv), GL_PREFIX(VertexAttrib4usvARB) - .globl GL_PREFIX(VertexAttribPointer) ; .set GL_PREFIX(VertexAttribPointer), GL_PREFIX(VertexAttribPointerARB) - .globl GL_PREFIX(BindBuffer) ; .set GL_PREFIX(BindBuffer), GL_PREFIX(BindBufferARB) - .globl GL_PREFIX(BufferData) ; .set GL_PREFIX(BufferData), GL_PREFIX(BufferDataARB) - .globl GL_PREFIX(BufferSubData) ; .set GL_PREFIX(BufferSubData), GL_PREFIX(BufferSubDataARB) - .globl GL_PREFIX(DeleteBuffers) ; .set GL_PREFIX(DeleteBuffers), GL_PREFIX(DeleteBuffersARB) - .globl GL_PREFIX(GenBuffers) ; .set GL_PREFIX(GenBuffers), GL_PREFIX(GenBuffersARB) - .globl GL_PREFIX(GetBufferParameteriv) ; .set GL_PREFIX(GetBufferParameteriv), GL_PREFIX(GetBufferParameterivARB) - .globl GL_PREFIX(GetBufferPointerv) ; .set GL_PREFIX(GetBufferPointerv), GL_PREFIX(GetBufferPointervARB) - .globl GL_PREFIX(GetBufferSubData) ; .set GL_PREFIX(GetBufferSubData), GL_PREFIX(GetBufferSubDataARB) - .globl GL_PREFIX(IsBuffer) ; .set GL_PREFIX(IsBuffer), GL_PREFIX(IsBufferARB) - .globl GL_PREFIX(MapBuffer) ; .set GL_PREFIX(MapBuffer), GL_PREFIX(MapBufferARB) - .globl GL_PREFIX(UnmapBuffer) ; .set GL_PREFIX(UnmapBuffer), GL_PREFIX(UnmapBufferARB) - .globl GL_PREFIX(BeginQuery) ; .set GL_PREFIX(BeginQuery), GL_PREFIX(BeginQueryARB) - .globl GL_PREFIX(DeleteQueries) ; .set GL_PREFIX(DeleteQueries), GL_PREFIX(DeleteQueriesARB) - .globl GL_PREFIX(EndQuery) ; .set GL_PREFIX(EndQuery), GL_PREFIX(EndQueryARB) - .globl GL_PREFIX(GenQueries) ; .set GL_PREFIX(GenQueries), GL_PREFIX(GenQueriesARB) - .globl GL_PREFIX(GetQueryObjectiv) ; .set GL_PREFIX(GetQueryObjectiv), GL_PREFIX(GetQueryObjectivARB) - .globl GL_PREFIX(GetQueryObjectuiv) ; .set GL_PREFIX(GetQueryObjectuiv), GL_PREFIX(GetQueryObjectuivARB) - .globl GL_PREFIX(GetQueryiv) ; .set GL_PREFIX(GetQueryiv), GL_PREFIX(GetQueryivARB) - .globl GL_PREFIX(IsQuery) ; .set GL_PREFIX(IsQuery), GL_PREFIX(IsQueryARB) - .globl GL_PREFIX(CompileShader) ; .set GL_PREFIX(CompileShader), GL_PREFIX(CompileShaderARB) - .globl GL_PREFIX(GetActiveUniform) ; .set GL_PREFIX(GetActiveUniform), GL_PREFIX(GetActiveUniformARB) - .globl GL_PREFIX(GetShaderSource) ; .set GL_PREFIX(GetShaderSource), GL_PREFIX(GetShaderSourceARB) - .globl GL_PREFIX(GetUniformLocation) ; .set GL_PREFIX(GetUniformLocation), GL_PREFIX(GetUniformLocationARB) - .globl GL_PREFIX(GetUniformfv) ; .set GL_PREFIX(GetUniformfv), GL_PREFIX(GetUniformfvARB) - .globl GL_PREFIX(GetUniformiv) ; .set GL_PREFIX(GetUniformiv), GL_PREFIX(GetUniformivARB) - .globl GL_PREFIX(LinkProgram) ; .set GL_PREFIX(LinkProgram), GL_PREFIX(LinkProgramARB) - .globl GL_PREFIX(ShaderSource) ; .set GL_PREFIX(ShaderSource), GL_PREFIX(ShaderSourceARB) - .globl GL_PREFIX(Uniform1f) ; .set GL_PREFIX(Uniform1f), GL_PREFIX(Uniform1fARB) - .globl GL_PREFIX(Uniform1fv) ; .set GL_PREFIX(Uniform1fv), GL_PREFIX(Uniform1fvARB) - .globl GL_PREFIX(Uniform1i) ; .set GL_PREFIX(Uniform1i), GL_PREFIX(Uniform1iARB) - .globl GL_PREFIX(Uniform1iv) ; .set GL_PREFIX(Uniform1iv), GL_PREFIX(Uniform1ivARB) - .globl GL_PREFIX(Uniform2f) ; .set GL_PREFIX(Uniform2f), GL_PREFIX(Uniform2fARB) - .globl GL_PREFIX(Uniform2fv) ; .set GL_PREFIX(Uniform2fv), GL_PREFIX(Uniform2fvARB) - .globl GL_PREFIX(Uniform2i) ; .set GL_PREFIX(Uniform2i), GL_PREFIX(Uniform2iARB) - .globl GL_PREFIX(Uniform2iv) ; .set GL_PREFIX(Uniform2iv), GL_PREFIX(Uniform2ivARB) - .globl GL_PREFIX(Uniform3f) ; .set GL_PREFIX(Uniform3f), GL_PREFIX(Uniform3fARB) - .globl GL_PREFIX(Uniform3fv) ; .set GL_PREFIX(Uniform3fv), GL_PREFIX(Uniform3fvARB) - .globl GL_PREFIX(Uniform3i) ; .set GL_PREFIX(Uniform3i), GL_PREFIX(Uniform3iARB) - .globl GL_PREFIX(Uniform3iv) ; .set GL_PREFIX(Uniform3iv), GL_PREFIX(Uniform3ivARB) - .globl GL_PREFIX(Uniform4f) ; .set GL_PREFIX(Uniform4f), GL_PREFIX(Uniform4fARB) - .globl GL_PREFIX(Uniform4fv) ; .set GL_PREFIX(Uniform4fv), GL_PREFIX(Uniform4fvARB) - .globl GL_PREFIX(Uniform4i) ; .set GL_PREFIX(Uniform4i), GL_PREFIX(Uniform4iARB) - .globl GL_PREFIX(Uniform4iv) ; .set GL_PREFIX(Uniform4iv), GL_PREFIX(Uniform4ivARB) - .globl GL_PREFIX(UniformMatrix2fv) ; .set GL_PREFIX(UniformMatrix2fv), GL_PREFIX(UniformMatrix2fvARB) - .globl GL_PREFIX(UniformMatrix3fv) ; .set GL_PREFIX(UniformMatrix3fv), GL_PREFIX(UniformMatrix3fvARB) - .globl GL_PREFIX(UniformMatrix4fv) ; .set GL_PREFIX(UniformMatrix4fv), GL_PREFIX(UniformMatrix4fvARB) - .globl GL_PREFIX(UseProgram) ; .set GL_PREFIX(UseProgram), GL_PREFIX(UseProgramObjectARB) - .globl GL_PREFIX(ValidateProgram) ; .set GL_PREFIX(ValidateProgram), GL_PREFIX(ValidateProgramARB) - .globl GL_PREFIX(BindAttribLocation) ; .set GL_PREFIX(BindAttribLocation), GL_PREFIX(BindAttribLocationARB) - .globl GL_PREFIX(GetActiveAttrib) ; .set GL_PREFIX(GetActiveAttrib), GL_PREFIX(GetActiveAttribARB) - .globl GL_PREFIX(GetAttribLocation) ; .set GL_PREFIX(GetAttribLocation), GL_PREFIX(GetAttribLocationARB) - .globl GL_PREFIX(DrawBuffers) ; .set GL_PREFIX(DrawBuffers), GL_PREFIX(DrawBuffersARB) - .globl GL_PREFIX(DrawBuffersATI) ; .set GL_PREFIX(DrawBuffersATI), GL_PREFIX(DrawBuffersARB) - .globl GL_PREFIX(DrawArraysInstancedEXT) ; .set GL_PREFIX(DrawArraysInstancedEXT), GL_PREFIX(DrawArraysInstancedARB) - .globl GL_PREFIX(DrawArraysInstanced) ; .set GL_PREFIX(DrawArraysInstanced), GL_PREFIX(DrawArraysInstancedARB) - .globl GL_PREFIX(DrawElementsInstancedEXT) ; .set GL_PREFIX(DrawElementsInstancedEXT), GL_PREFIX(DrawElementsInstancedARB) - .globl GL_PREFIX(DrawElementsInstanced) ; .set GL_PREFIX(DrawElementsInstanced), GL_PREFIX(DrawElementsInstancedARB) - .globl GL_PREFIX(RenderbufferStorageMultisampleEXT) ; .set GL_PREFIX(RenderbufferStorageMultisampleEXT), GL_PREFIX(RenderbufferStorageMultisample) - .globl GL_PREFIX(PointParameterf) ; .set GL_PREFIX(PointParameterf), GL_PREFIX(PointParameterfEXT) - .globl GL_PREFIX(PointParameterfARB) ; .set GL_PREFIX(PointParameterfARB), GL_PREFIX(PointParameterfEXT) - .globl GL_PREFIX(PointParameterfv) ; .set GL_PREFIX(PointParameterfv), GL_PREFIX(PointParameterfvEXT) - .globl GL_PREFIX(PointParameterfvARB) ; .set GL_PREFIX(PointParameterfvARB), GL_PREFIX(PointParameterfvEXT) - .globl GL_PREFIX(SecondaryColor3b) ; .set GL_PREFIX(SecondaryColor3b), GL_PREFIX(SecondaryColor3bEXT) - .globl GL_PREFIX(SecondaryColor3bv) ; .set GL_PREFIX(SecondaryColor3bv), GL_PREFIX(SecondaryColor3bvEXT) - .globl GL_PREFIX(SecondaryColor3d) ; .set GL_PREFIX(SecondaryColor3d), GL_PREFIX(SecondaryColor3dEXT) - .globl GL_PREFIX(SecondaryColor3dv) ; .set GL_PREFIX(SecondaryColor3dv), GL_PREFIX(SecondaryColor3dvEXT) - .globl GL_PREFIX(SecondaryColor3f) ; .set GL_PREFIX(SecondaryColor3f), GL_PREFIX(SecondaryColor3fEXT) - .globl GL_PREFIX(SecondaryColor3fv) ; .set GL_PREFIX(SecondaryColor3fv), GL_PREFIX(SecondaryColor3fvEXT) - .globl GL_PREFIX(SecondaryColor3i) ; .set GL_PREFIX(SecondaryColor3i), GL_PREFIX(SecondaryColor3iEXT) - .globl GL_PREFIX(SecondaryColor3iv) ; .set GL_PREFIX(SecondaryColor3iv), GL_PREFIX(SecondaryColor3ivEXT) - .globl GL_PREFIX(SecondaryColor3s) ; .set GL_PREFIX(SecondaryColor3s), GL_PREFIX(SecondaryColor3sEXT) - .globl GL_PREFIX(SecondaryColor3sv) ; .set GL_PREFIX(SecondaryColor3sv), GL_PREFIX(SecondaryColor3svEXT) - .globl GL_PREFIX(SecondaryColor3ub) ; .set GL_PREFIX(SecondaryColor3ub), GL_PREFIX(SecondaryColor3ubEXT) - .globl GL_PREFIX(SecondaryColor3ubv) ; .set GL_PREFIX(SecondaryColor3ubv), GL_PREFIX(SecondaryColor3ubvEXT) - .globl GL_PREFIX(SecondaryColor3ui) ; .set GL_PREFIX(SecondaryColor3ui), GL_PREFIX(SecondaryColor3uiEXT) - .globl GL_PREFIX(SecondaryColor3uiv) ; .set GL_PREFIX(SecondaryColor3uiv), GL_PREFIX(SecondaryColor3uivEXT) - .globl GL_PREFIX(SecondaryColor3us) ; .set GL_PREFIX(SecondaryColor3us), GL_PREFIX(SecondaryColor3usEXT) - .globl GL_PREFIX(SecondaryColor3usv) ; .set GL_PREFIX(SecondaryColor3usv), GL_PREFIX(SecondaryColor3usvEXT) - .globl GL_PREFIX(SecondaryColorPointer) ; .set GL_PREFIX(SecondaryColorPointer), GL_PREFIX(SecondaryColorPointerEXT) - .globl GL_PREFIX(MultiDrawArrays) ; .set GL_PREFIX(MultiDrawArrays), GL_PREFIX(MultiDrawArraysEXT) - .globl GL_PREFIX(MultiDrawElements) ; .set GL_PREFIX(MultiDrawElements), GL_PREFIX(MultiDrawElementsEXT) - .globl GL_PREFIX(FogCoordPointer) ; .set GL_PREFIX(FogCoordPointer), GL_PREFIX(FogCoordPointerEXT) - .globl GL_PREFIX(FogCoordd) ; .set GL_PREFIX(FogCoordd), GL_PREFIX(FogCoorddEXT) - .globl GL_PREFIX(FogCoorddv) ; .set GL_PREFIX(FogCoorddv), GL_PREFIX(FogCoorddvEXT) - .globl GL_PREFIX(FogCoordf) ; .set GL_PREFIX(FogCoordf), GL_PREFIX(FogCoordfEXT) - .globl GL_PREFIX(FogCoordfv) ; .set GL_PREFIX(FogCoordfv), GL_PREFIX(FogCoordfvEXT) - .globl GL_PREFIX(BlendFuncSeparate) ; .set GL_PREFIX(BlendFuncSeparate), GL_PREFIX(BlendFuncSeparateEXT) - .globl GL_PREFIX(WindowPos2d) ; .set GL_PREFIX(WindowPos2d), GL_PREFIX(WindowPos2dMESA) - .globl GL_PREFIX(WindowPos2dARB) ; .set GL_PREFIX(WindowPos2dARB), GL_PREFIX(WindowPos2dMESA) - .globl GL_PREFIX(WindowPos2dv) ; .set GL_PREFIX(WindowPos2dv), GL_PREFIX(WindowPos2dvMESA) - .globl GL_PREFIX(WindowPos2dvARB) ; .set GL_PREFIX(WindowPos2dvARB), GL_PREFIX(WindowPos2dvMESA) - .globl GL_PREFIX(WindowPos2f) ; .set GL_PREFIX(WindowPos2f), GL_PREFIX(WindowPos2fMESA) - .globl GL_PREFIX(WindowPos2fARB) ; .set GL_PREFIX(WindowPos2fARB), GL_PREFIX(WindowPos2fMESA) - .globl GL_PREFIX(WindowPos2fv) ; .set GL_PREFIX(WindowPos2fv), GL_PREFIX(WindowPos2fvMESA) - .globl GL_PREFIX(WindowPos2fvARB) ; .set GL_PREFIX(WindowPos2fvARB), GL_PREFIX(WindowPos2fvMESA) - .globl GL_PREFIX(WindowPos2i) ; .set GL_PREFIX(WindowPos2i), GL_PREFIX(WindowPos2iMESA) - .globl GL_PREFIX(WindowPos2iARB) ; .set GL_PREFIX(WindowPos2iARB), GL_PREFIX(WindowPos2iMESA) - .globl GL_PREFIX(WindowPos2iv) ; .set GL_PREFIX(WindowPos2iv), GL_PREFIX(WindowPos2ivMESA) - .globl GL_PREFIX(WindowPos2ivARB) ; .set GL_PREFIX(WindowPos2ivARB), GL_PREFIX(WindowPos2ivMESA) - .globl GL_PREFIX(WindowPos2s) ; .set GL_PREFIX(WindowPos2s), GL_PREFIX(WindowPos2sMESA) - .globl GL_PREFIX(WindowPos2sARB) ; .set GL_PREFIX(WindowPos2sARB), GL_PREFIX(WindowPos2sMESA) - .globl GL_PREFIX(WindowPos2sv) ; .set GL_PREFIX(WindowPos2sv), GL_PREFIX(WindowPos2svMESA) - .globl GL_PREFIX(WindowPos2svARB) ; .set GL_PREFIX(WindowPos2svARB), GL_PREFIX(WindowPos2svMESA) - .globl GL_PREFIX(WindowPos3d) ; .set GL_PREFIX(WindowPos3d), GL_PREFIX(WindowPos3dMESA) - .globl GL_PREFIX(WindowPos3dARB) ; .set GL_PREFIX(WindowPos3dARB), GL_PREFIX(WindowPos3dMESA) - .globl GL_PREFIX(WindowPos3dv) ; .set GL_PREFIX(WindowPos3dv), GL_PREFIX(WindowPos3dvMESA) - .globl GL_PREFIX(WindowPos3dvARB) ; .set GL_PREFIX(WindowPos3dvARB), GL_PREFIX(WindowPos3dvMESA) - .globl GL_PREFIX(WindowPos3f) ; .set GL_PREFIX(WindowPos3f), GL_PREFIX(WindowPos3fMESA) - .globl GL_PREFIX(WindowPos3fARB) ; .set GL_PREFIX(WindowPos3fARB), GL_PREFIX(WindowPos3fMESA) - .globl GL_PREFIX(WindowPos3fv) ; .set GL_PREFIX(WindowPos3fv), GL_PREFIX(WindowPos3fvMESA) - .globl GL_PREFIX(WindowPos3fvARB) ; .set GL_PREFIX(WindowPos3fvARB), GL_PREFIX(WindowPos3fvMESA) - .globl GL_PREFIX(WindowPos3i) ; .set GL_PREFIX(WindowPos3i), GL_PREFIX(WindowPos3iMESA) - .globl GL_PREFIX(WindowPos3iARB) ; .set GL_PREFIX(WindowPos3iARB), GL_PREFIX(WindowPos3iMESA) - .globl GL_PREFIX(WindowPos3iv) ; .set GL_PREFIX(WindowPos3iv), GL_PREFIX(WindowPos3ivMESA) - .globl GL_PREFIX(WindowPos3ivARB) ; .set GL_PREFIX(WindowPos3ivARB), GL_PREFIX(WindowPos3ivMESA) - .globl GL_PREFIX(WindowPos3s) ; .set GL_PREFIX(WindowPos3s), GL_PREFIX(WindowPos3sMESA) - .globl GL_PREFIX(WindowPos3sARB) ; .set GL_PREFIX(WindowPos3sARB), GL_PREFIX(WindowPos3sMESA) - .globl GL_PREFIX(WindowPos3sv) ; .set GL_PREFIX(WindowPos3sv), GL_PREFIX(WindowPos3svMESA) - .globl GL_PREFIX(WindowPos3svARB) ; .set GL_PREFIX(WindowPos3svARB), GL_PREFIX(WindowPos3svMESA) - .globl GL_PREFIX(BindProgramARB) ; .set GL_PREFIX(BindProgramARB), GL_PREFIX(BindProgramNV) - .globl GL_PREFIX(DeleteProgramsARB) ; .set GL_PREFIX(DeleteProgramsARB), GL_PREFIX(DeleteProgramsNV) - .globl GL_PREFIX(GenProgramsARB) ; .set GL_PREFIX(GenProgramsARB), GL_PREFIX(GenProgramsNV) - .globl GL_PREFIX(GetVertexAttribPointerv) ; .set GL_PREFIX(GetVertexAttribPointerv), GL_PREFIX(GetVertexAttribPointervNV) - .globl GL_PREFIX(GetVertexAttribPointervARB) ; .set GL_PREFIX(GetVertexAttribPointervARB), GL_PREFIX(GetVertexAttribPointervNV) - .globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV) - .globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV) - .globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV) - .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_787) - .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_789) - .globl GL_PREFIX(PrimitiveRestartIndex) ; .set GL_PREFIX(PrimitiveRestartIndex), GL_PREFIX(PrimitiveRestartIndexNV) - .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_799) - .globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT) - .globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT) - .globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT) - .globl GL_PREFIX(DeleteFramebuffers) ; .set GL_PREFIX(DeleteFramebuffers), GL_PREFIX(DeleteFramebuffersEXT) - .globl GL_PREFIX(DeleteRenderbuffers) ; .set GL_PREFIX(DeleteRenderbuffers), GL_PREFIX(DeleteRenderbuffersEXT) - .globl GL_PREFIX(FramebufferRenderbuffer) ; .set GL_PREFIX(FramebufferRenderbuffer), GL_PREFIX(FramebufferRenderbufferEXT) - .globl GL_PREFIX(FramebufferTexture1D) ; .set GL_PREFIX(FramebufferTexture1D), GL_PREFIX(FramebufferTexture1DEXT) - .globl GL_PREFIX(FramebufferTexture2D) ; .set GL_PREFIX(FramebufferTexture2D), GL_PREFIX(FramebufferTexture2DEXT) - .globl GL_PREFIX(FramebufferTexture3D) ; .set GL_PREFIX(FramebufferTexture3D), GL_PREFIX(FramebufferTexture3DEXT) - .globl GL_PREFIX(GenFramebuffers) ; .set GL_PREFIX(GenFramebuffers), GL_PREFIX(GenFramebuffersEXT) - .globl GL_PREFIX(GenRenderbuffers) ; .set GL_PREFIX(GenRenderbuffers), GL_PREFIX(GenRenderbuffersEXT) - .globl GL_PREFIX(GenerateMipmap) ; .set GL_PREFIX(GenerateMipmap), GL_PREFIX(GenerateMipmapEXT) - .globl GL_PREFIX(GetFramebufferAttachmentParameteriv) ; .set GL_PREFIX(GetFramebufferAttachmentParameteriv), GL_PREFIX(GetFramebufferAttachmentParameterivEXT) - .globl GL_PREFIX(GetRenderbufferParameteriv) ; .set GL_PREFIX(GetRenderbufferParameteriv), GL_PREFIX(GetRenderbufferParameterivEXT) - .globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT) - .globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT) - .globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT) - .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_817) - .globl GL_PREFIX(BindFragDataLocation) ; .set GL_PREFIX(BindFragDataLocation), GL_PREFIX(BindFragDataLocationEXT) - .globl GL_PREFIX(GetFragDataLocation) ; .set GL_PREFIX(GetFragDataLocation), GL_PREFIX(GetFragDataLocationEXT) - .globl GL_PREFIX(GetUniformuiv) ; .set GL_PREFIX(GetUniformuiv), GL_PREFIX(GetUniformuivEXT) - .globl GL_PREFIX(GetVertexAttribIiv) ; .set GL_PREFIX(GetVertexAttribIiv), GL_PREFIX(GetVertexAttribIivEXT) - .globl GL_PREFIX(GetVertexAttribIuiv) ; .set GL_PREFIX(GetVertexAttribIuiv), GL_PREFIX(GetVertexAttribIuivEXT) - .globl GL_PREFIX(Uniform1ui) ; .set GL_PREFIX(Uniform1ui), GL_PREFIX(Uniform1uiEXT) - .globl GL_PREFIX(Uniform1uiv) ; .set GL_PREFIX(Uniform1uiv), GL_PREFIX(Uniform1uivEXT) - .globl GL_PREFIX(Uniform2ui) ; .set GL_PREFIX(Uniform2ui), GL_PREFIX(Uniform2uiEXT) - .globl GL_PREFIX(Uniform2uiv) ; .set GL_PREFIX(Uniform2uiv), GL_PREFIX(Uniform2uivEXT) - .globl GL_PREFIX(Uniform3ui) ; .set GL_PREFIX(Uniform3ui), GL_PREFIX(Uniform3uiEXT) - .globl GL_PREFIX(Uniform3uiv) ; .set GL_PREFIX(Uniform3uiv), GL_PREFIX(Uniform3uivEXT) - .globl GL_PREFIX(Uniform4ui) ; .set GL_PREFIX(Uniform4ui), GL_PREFIX(Uniform4uiEXT) - .globl GL_PREFIX(Uniform4uiv) ; .set GL_PREFIX(Uniform4uiv), GL_PREFIX(Uniform4uivEXT) - .globl GL_PREFIX(VertexAttribI1i) ; .set GL_PREFIX(VertexAttribI1i), GL_PREFIX(VertexAttribI1iEXT) - .globl GL_PREFIX(VertexAttribI1iv) ; .set GL_PREFIX(VertexAttribI1iv), GL_PREFIX(VertexAttribI1ivEXT) - .globl GL_PREFIX(VertexAttribI1ui) ; .set GL_PREFIX(VertexAttribI1ui), GL_PREFIX(VertexAttribI1uiEXT) - .globl GL_PREFIX(VertexAttribI1uiv) ; .set GL_PREFIX(VertexAttribI1uiv), GL_PREFIX(VertexAttribI1uivEXT) - .globl GL_PREFIX(VertexAttribI2i) ; .set GL_PREFIX(VertexAttribI2i), GL_PREFIX(VertexAttribI2iEXT) - .globl GL_PREFIX(VertexAttribI2iv) ; .set GL_PREFIX(VertexAttribI2iv), GL_PREFIX(VertexAttribI2ivEXT) - .globl GL_PREFIX(VertexAttribI2ui) ; .set GL_PREFIX(VertexAttribI2ui), GL_PREFIX(VertexAttribI2uiEXT) - .globl GL_PREFIX(VertexAttribI2uiv) ; .set GL_PREFIX(VertexAttribI2uiv), GL_PREFIX(VertexAttribI2uivEXT) - .globl GL_PREFIX(VertexAttribI3i) ; .set GL_PREFIX(VertexAttribI3i), GL_PREFIX(VertexAttribI3iEXT) - .globl GL_PREFIX(VertexAttribI3iv) ; .set GL_PREFIX(VertexAttribI3iv), GL_PREFIX(VertexAttribI3ivEXT) - .globl GL_PREFIX(VertexAttribI3ui) ; .set GL_PREFIX(VertexAttribI3ui), GL_PREFIX(VertexAttribI3uiEXT) - .globl GL_PREFIX(VertexAttribI3uiv) ; .set GL_PREFIX(VertexAttribI3uiv), GL_PREFIX(VertexAttribI3uivEXT) - .globl GL_PREFIX(VertexAttribI4bv) ; .set GL_PREFIX(VertexAttribI4bv), GL_PREFIX(VertexAttribI4bvEXT) - .globl GL_PREFIX(VertexAttribI4i) ; .set GL_PREFIX(VertexAttribI4i), GL_PREFIX(VertexAttribI4iEXT) - .globl GL_PREFIX(VertexAttribI4iv) ; .set GL_PREFIX(VertexAttribI4iv), GL_PREFIX(VertexAttribI4ivEXT) - .globl GL_PREFIX(VertexAttribI4sv) ; .set GL_PREFIX(VertexAttribI4sv), GL_PREFIX(VertexAttribI4svEXT) - .globl GL_PREFIX(VertexAttribI4ubv) ; .set GL_PREFIX(VertexAttribI4ubv), GL_PREFIX(VertexAttribI4ubvEXT) - .globl GL_PREFIX(VertexAttribI4ui) ; .set GL_PREFIX(VertexAttribI4ui), GL_PREFIX(VertexAttribI4uiEXT) - .globl GL_PREFIX(VertexAttribI4uiv) ; .set GL_PREFIX(VertexAttribI4uiv), GL_PREFIX(VertexAttribI4uivEXT) - .globl GL_PREFIX(VertexAttribI4usv) ; .set GL_PREFIX(VertexAttribI4usv), GL_PREFIX(VertexAttribI4usvEXT) - .globl GL_PREFIX(VertexAttribIPointer) ; .set GL_PREFIX(VertexAttribIPointer), GL_PREFIX(VertexAttribIPointerEXT) - .globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT) - .globl GL_PREFIX(ColorMaski) ; .set GL_PREFIX(ColorMaski), GL_PREFIX(ColorMaskIndexedEXT) - .globl GL_PREFIX(Disablei) ; .set GL_PREFIX(Disablei), GL_PREFIX(DisableIndexedEXT) - .globl GL_PREFIX(Enablei) ; .set GL_PREFIX(Enablei), GL_PREFIX(EnableIndexedEXT) - .globl GL_PREFIX(GetBooleani_v) ; .set GL_PREFIX(GetBooleani_v), GL_PREFIX(GetBooleanIndexedvEXT) - .globl GL_PREFIX(GetIntegeri_v) ; .set GL_PREFIX(GetIntegeri_v), GL_PREFIX(GetIntegerIndexedvEXT) - .globl GL_PREFIX(IsEnabledi) ; .set GL_PREFIX(IsEnabledi), GL_PREFIX(IsEnabledIndexedEXT) - .globl GL_PREFIX(GetTexParameterIiv) ; .set GL_PREFIX(GetTexParameterIiv), GL_PREFIX(GetTexParameterIivEXT) - .globl GL_PREFIX(GetTexParameterIuiv) ; .set GL_PREFIX(GetTexParameterIuiv), GL_PREFIX(GetTexParameterIuivEXT) - .globl GL_PREFIX(TexParameterIiv) ; .set GL_PREFIX(TexParameterIiv), GL_PREFIX(TexParameterIivEXT) - .globl GL_PREFIX(TexParameterIuiv) ; .set GL_PREFIX(TexParameterIuiv), GL_PREFIX(TexParameterIuivEXT) - .globl GL_PREFIX(BeginConditionalRender) ; .set GL_PREFIX(BeginConditionalRender), GL_PREFIX(BeginConditionalRenderNV) - .globl GL_PREFIX(EndConditionalRender) ; .set GL_PREFIX(EndConditionalRender), GL_PREFIX(EndConditionalRenderNV) - .globl GL_PREFIX(BeginTransformFeedback) ; .set GL_PREFIX(BeginTransformFeedback), GL_PREFIX(BeginTransformFeedbackEXT) - .globl GL_PREFIX(BindBufferBase) ; .set GL_PREFIX(BindBufferBase), GL_PREFIX(BindBufferBaseEXT) - .globl GL_PREFIX(BindBufferRange) ; .set GL_PREFIX(BindBufferRange), GL_PREFIX(BindBufferRangeEXT) - .globl GL_PREFIX(EndTransformFeedback) ; .set GL_PREFIX(EndTransformFeedback), GL_PREFIX(EndTransformFeedbackEXT) - .globl GL_PREFIX(GetTransformFeedbackVarying) ; .set GL_PREFIX(GetTransformFeedbackVarying), GL_PREFIX(GetTransformFeedbackVaryingEXT) - .globl GL_PREFIX(TransformFeedbackVaryings) ; .set GL_PREFIX(TransformFeedbackVaryings), GL_PREFIX(TransformFeedbackVaryingsEXT) - .globl GL_PREFIX(ProvokingVertex) ; .set GL_PREFIX(ProvokingVertex), GL_PREFIX(ProvokingVertexEXT) - -#if defined(GLX_USE_TLS) && defined(__linux__) - .section ".note.ABI-tag", "a" - .p2align 2 - .long 1f - 0f /* name length */ - .long 3f - 2f /* data length */ - .long 1 /* note length */ -0: .asciz "GNU" /* vendor name */ -1: .p2align 2 -2: .long 0 /* note data: the ABI tag */ - .long 2,4,20 /* Minimum kernel version w/TLS */ -3: .p2align 2 /* pad out section */ -#endif /* GLX_USE_TLS */ - -#if defined (__ELF__) && defined (__linux__) - .section .note.GNU-stack,"",%progbits -#endif +/* DO NOT EDIT - This file generated automatically by gl_x86-64_asm.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+/* If we build with gcc's -fvisibility=hidden flag, we'll need to change
+ * the symbol visibility mode to 'default'.
+ */
+
+#include "x86/assyntax.h"
+
+#ifdef __GNUC__
+# pragma GCC visibility push(default)
+# define HIDDEN(x) .hidden x
+#else
+# define HIDDEN(x)
+#endif
+
+# if defined(USE_MGL_NAMESPACE)
+# define GL_PREFIX(n) GLNAME(CONCAT(mgl,n))
+# define _glapi_Dispatch _mglapi_Dispatch
+# else
+# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))
+# endif
+
+#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)
+# define THREADS
+#endif
+
+ .text
+
+#ifdef GLX_USE_TLS
+
+ .globl _x86_64_get_get_dispatch; HIDDEN(_x86_64_get_get_dispatch)
+_x86_64_get_get_dispatch:
+ lea _x86_64_get_dispatch(%rip), %rax
+ ret
+
+ .p2align 4,,15
+_x86_64_get_dispatch:
+ movq _glapi_tls_Dispatch@GOTTPOFF(%rip), %rax
+ movq %fs:(%rax), %rax
+ ret
+ .size _x86_64_get_dispatch, .-_x86_64_get_dispatch
+
+#elif defined(PTHREADS)
+
+ .extern _glapi_Dispatch
+ .extern _gl_DispatchTSD
+ .extern pthread_getspecific
+
+ .p2align 4,,15
+_x86_64_get_dispatch:
+ movq _gl_DispatchTSD@GOTPCREL(%rip), %rax
+ movl (%rax), %edi
+ jmp pthread_getspecific@PLT
+
+#elif defined(THREADS)
+
+ .extern _glapi_get_dispatch
+
+#endif
+
+ .p2align 4,,15
+ .globl GL_PREFIX(NewList)
+ .type GL_PREFIX(NewList), @function
+GL_PREFIX(NewList):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 0(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq (%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 0(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 0(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(NewList), .-GL_PREFIX(NewList)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EndList)
+ .type GL_PREFIX(EndList), @function
+GL_PREFIX(EndList):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 8(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 8(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 8(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EndList), .-GL_PREFIX(EndList)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CallList)
+ .type GL_PREFIX(CallList), @function
+GL_PREFIX(CallList):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 16(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 16(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 16(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CallList), .-GL_PREFIX(CallList)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CallLists)
+ .type GL_PREFIX(CallLists), @function
+GL_PREFIX(CallLists):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 24(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 24(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 24(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CallLists), .-GL_PREFIX(CallLists)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DeleteLists)
+ .type GL_PREFIX(DeleteLists), @function
+GL_PREFIX(DeleteLists):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 32(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 32(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 32(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 32(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DeleteLists), .-GL_PREFIX(DeleteLists)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GenLists)
+ .type GL_PREFIX(GenLists), @function
+GL_PREFIX(GenLists):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 40(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 40(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 40(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 40(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GenLists), .-GL_PREFIX(GenLists)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ListBase)
+ .type GL_PREFIX(ListBase), @function
+GL_PREFIX(ListBase):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 48(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 48(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 48(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 48(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ListBase), .-GL_PREFIX(ListBase)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Begin)
+ .type GL_PREFIX(Begin), @function
+GL_PREFIX(Begin):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 56(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 56(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 56(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 56(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Begin), .-GL_PREFIX(Begin)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Bitmap)
+ .type GL_PREFIX(Bitmap), @function
+GL_PREFIX(Bitmap):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 64(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ movq %xmm1, 24(%rsp)
+ movq %xmm2, 32(%rsp)
+ movq %xmm3, 40(%rsp)
+ movq %rdx, 48(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 48(%rsp), %rdx
+ movq 40(%rsp), %xmm3
+ movq 32(%rsp), %xmm2
+ movq 24(%rsp), %xmm1
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 64(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 64(%rax), %r11
+ jmp *%r11
+1:
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ movq %xmm1, 24(%rsp)
+ movq %xmm2, 32(%rsp)
+ movq %xmm3, 40(%rsp)
+ movq %rdx, 48(%rsp)
+ call _glapi_get_dispatch
+ movq 48(%rsp), %rdx
+ movq 40(%rsp), %xmm3
+ movq 32(%rsp), %xmm2
+ movq 24(%rsp), %xmm1
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 64(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Bitmap), .-GL_PREFIX(Bitmap)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color3b)
+ .type GL_PREFIX(Color3b), @function
+GL_PREFIX(Color3b):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 72(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 72(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 72(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 72(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color3b), .-GL_PREFIX(Color3b)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color3bv)
+ .type GL_PREFIX(Color3bv), @function
+GL_PREFIX(Color3bv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 80(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 80(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 80(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 80(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color3bv), .-GL_PREFIX(Color3bv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color3d)
+ .type GL_PREFIX(Color3d), @function
+GL_PREFIX(Color3d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 88(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 88(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 88(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 88(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color3d), .-GL_PREFIX(Color3d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color3dv)
+ .type GL_PREFIX(Color3dv), @function
+GL_PREFIX(Color3dv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 96(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 96(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 96(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 96(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color3dv), .-GL_PREFIX(Color3dv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color3f)
+ .type GL_PREFIX(Color3f), @function
+GL_PREFIX(Color3f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 104(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 104(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 104(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 104(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color3f), .-GL_PREFIX(Color3f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color3fv)
+ .type GL_PREFIX(Color3fv), @function
+GL_PREFIX(Color3fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 112(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 112(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 112(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 112(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color3fv), .-GL_PREFIX(Color3fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color3i)
+ .type GL_PREFIX(Color3i), @function
+GL_PREFIX(Color3i):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 120(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 120(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 120(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 120(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color3i), .-GL_PREFIX(Color3i)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color3iv)
+ .type GL_PREFIX(Color3iv), @function
+GL_PREFIX(Color3iv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 128(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 128(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 128(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 128(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color3iv), .-GL_PREFIX(Color3iv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color3s)
+ .type GL_PREFIX(Color3s), @function
+GL_PREFIX(Color3s):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 136(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 136(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 136(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 136(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color3s), .-GL_PREFIX(Color3s)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color3sv)
+ .type GL_PREFIX(Color3sv), @function
+GL_PREFIX(Color3sv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 144(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 144(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 144(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 144(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color3sv), .-GL_PREFIX(Color3sv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color3ub)
+ .type GL_PREFIX(Color3ub), @function
+GL_PREFIX(Color3ub):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 152(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 152(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 152(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 152(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color3ub), .-GL_PREFIX(Color3ub)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color3ubv)
+ .type GL_PREFIX(Color3ubv), @function
+GL_PREFIX(Color3ubv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 160(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 160(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 160(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 160(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color3ubv), .-GL_PREFIX(Color3ubv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color3ui)
+ .type GL_PREFIX(Color3ui), @function
+GL_PREFIX(Color3ui):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 168(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 168(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 168(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 168(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color3ui), .-GL_PREFIX(Color3ui)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color3uiv)
+ .type GL_PREFIX(Color3uiv), @function
+GL_PREFIX(Color3uiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 176(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 176(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 176(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 176(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color3uiv), .-GL_PREFIX(Color3uiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color3us)
+ .type GL_PREFIX(Color3us), @function
+GL_PREFIX(Color3us):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 184(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 184(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 184(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 184(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color3us), .-GL_PREFIX(Color3us)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color3usv)
+ .type GL_PREFIX(Color3usv), @function
+GL_PREFIX(Color3usv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 192(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 192(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 192(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 192(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color3usv), .-GL_PREFIX(Color3usv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color4b)
+ .type GL_PREFIX(Color4b), @function
+GL_PREFIX(Color4b):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 200(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 200(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 200(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 200(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color4b), .-GL_PREFIX(Color4b)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color4bv)
+ .type GL_PREFIX(Color4bv), @function
+GL_PREFIX(Color4bv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 208(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 208(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 208(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 208(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color4bv), .-GL_PREFIX(Color4bv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color4d)
+ .type GL_PREFIX(Color4d), @function
+GL_PREFIX(Color4d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 216(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 216(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 216(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 216(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color4d), .-GL_PREFIX(Color4d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color4dv)
+ .type GL_PREFIX(Color4dv), @function
+GL_PREFIX(Color4dv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 224(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 224(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 224(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 224(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color4dv), .-GL_PREFIX(Color4dv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color4f)
+ .type GL_PREFIX(Color4f), @function
+GL_PREFIX(Color4f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 232(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 232(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 232(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 232(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color4f), .-GL_PREFIX(Color4f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color4fv)
+ .type GL_PREFIX(Color4fv), @function
+GL_PREFIX(Color4fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 240(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 240(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 240(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 240(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color4fv), .-GL_PREFIX(Color4fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color4i)
+ .type GL_PREFIX(Color4i), @function
+GL_PREFIX(Color4i):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 248(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 248(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 248(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 248(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color4i), .-GL_PREFIX(Color4i)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color4iv)
+ .type GL_PREFIX(Color4iv), @function
+GL_PREFIX(Color4iv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 256(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 256(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 256(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 256(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color4iv), .-GL_PREFIX(Color4iv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color4s)
+ .type GL_PREFIX(Color4s), @function
+GL_PREFIX(Color4s):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 264(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 264(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 264(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 264(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color4s), .-GL_PREFIX(Color4s)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color4sv)
+ .type GL_PREFIX(Color4sv), @function
+GL_PREFIX(Color4sv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 272(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 272(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 272(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 272(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color4sv), .-GL_PREFIX(Color4sv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color4ub)
+ .type GL_PREFIX(Color4ub), @function
+GL_PREFIX(Color4ub):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 280(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 280(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 280(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 280(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color4ub), .-GL_PREFIX(Color4ub)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color4ubv)
+ .type GL_PREFIX(Color4ubv), @function
+GL_PREFIX(Color4ubv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 288(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 288(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 288(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 288(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color4ubv), .-GL_PREFIX(Color4ubv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color4ui)
+ .type GL_PREFIX(Color4ui), @function
+GL_PREFIX(Color4ui):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 296(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 296(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 296(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 296(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color4ui), .-GL_PREFIX(Color4ui)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color4uiv)
+ .type GL_PREFIX(Color4uiv), @function
+GL_PREFIX(Color4uiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 304(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 304(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 304(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 304(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color4uiv), .-GL_PREFIX(Color4uiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color4us)
+ .type GL_PREFIX(Color4us), @function
+GL_PREFIX(Color4us):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 312(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 312(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 312(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 312(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color4us), .-GL_PREFIX(Color4us)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Color4usv)
+ .type GL_PREFIX(Color4usv), @function
+GL_PREFIX(Color4usv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 320(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 320(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 320(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 320(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Color4usv), .-GL_PREFIX(Color4usv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EdgeFlag)
+ .type GL_PREFIX(EdgeFlag), @function
+GL_PREFIX(EdgeFlag):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 328(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 328(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 328(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 328(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EdgeFlag), .-GL_PREFIX(EdgeFlag)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EdgeFlagv)
+ .type GL_PREFIX(EdgeFlagv), @function
+GL_PREFIX(EdgeFlagv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 336(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 336(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 336(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 336(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EdgeFlagv), .-GL_PREFIX(EdgeFlagv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(End)
+ .type GL_PREFIX(End), @function
+GL_PREFIX(End):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 344(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 344(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 344(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 344(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(End), .-GL_PREFIX(End)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Indexd)
+ .type GL_PREFIX(Indexd), @function
+GL_PREFIX(Indexd):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 352(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 352(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 352(%rax), %r11
+ jmp *%r11
+1:
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _glapi_get_dispatch
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 352(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Indexd), .-GL_PREFIX(Indexd)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Indexdv)
+ .type GL_PREFIX(Indexdv), @function
+GL_PREFIX(Indexdv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 360(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 360(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 360(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 360(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Indexdv), .-GL_PREFIX(Indexdv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Indexf)
+ .type GL_PREFIX(Indexf), @function
+GL_PREFIX(Indexf):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 368(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 368(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 368(%rax), %r11
+ jmp *%r11
+1:
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _glapi_get_dispatch
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 368(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Indexf), .-GL_PREFIX(Indexf)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Indexfv)
+ .type GL_PREFIX(Indexfv), @function
+GL_PREFIX(Indexfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 376(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 376(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 376(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 376(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Indexfv), .-GL_PREFIX(Indexfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Indexi)
+ .type GL_PREFIX(Indexi), @function
+GL_PREFIX(Indexi):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 384(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 384(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 384(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 384(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Indexi), .-GL_PREFIX(Indexi)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Indexiv)
+ .type GL_PREFIX(Indexiv), @function
+GL_PREFIX(Indexiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 392(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 392(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 392(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 392(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Indexiv), .-GL_PREFIX(Indexiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Indexs)
+ .type GL_PREFIX(Indexs), @function
+GL_PREFIX(Indexs):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 400(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 400(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 400(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 400(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Indexs), .-GL_PREFIX(Indexs)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Indexsv)
+ .type GL_PREFIX(Indexsv), @function
+GL_PREFIX(Indexsv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 408(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 408(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 408(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 408(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Indexsv), .-GL_PREFIX(Indexsv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Normal3b)
+ .type GL_PREFIX(Normal3b), @function
+GL_PREFIX(Normal3b):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 416(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 416(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 416(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 416(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Normal3b), .-GL_PREFIX(Normal3b)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Normal3bv)
+ .type GL_PREFIX(Normal3bv), @function
+GL_PREFIX(Normal3bv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 424(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 424(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 424(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 424(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Normal3bv), .-GL_PREFIX(Normal3bv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Normal3d)
+ .type GL_PREFIX(Normal3d), @function
+GL_PREFIX(Normal3d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 432(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 432(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 432(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 432(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Normal3d), .-GL_PREFIX(Normal3d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Normal3dv)
+ .type GL_PREFIX(Normal3dv), @function
+GL_PREFIX(Normal3dv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 440(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 440(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 440(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 440(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Normal3dv), .-GL_PREFIX(Normal3dv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Normal3f)
+ .type GL_PREFIX(Normal3f), @function
+GL_PREFIX(Normal3f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 448(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 448(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 448(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 448(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Normal3f), .-GL_PREFIX(Normal3f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Normal3fv)
+ .type GL_PREFIX(Normal3fv), @function
+GL_PREFIX(Normal3fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 456(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 456(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 456(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 456(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Normal3fv), .-GL_PREFIX(Normal3fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Normal3i)
+ .type GL_PREFIX(Normal3i), @function
+GL_PREFIX(Normal3i):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 464(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 464(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 464(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 464(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Normal3i), .-GL_PREFIX(Normal3i)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Normal3iv)
+ .type GL_PREFIX(Normal3iv), @function
+GL_PREFIX(Normal3iv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 472(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 472(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 472(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 472(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Normal3iv), .-GL_PREFIX(Normal3iv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Normal3s)
+ .type GL_PREFIX(Normal3s), @function
+GL_PREFIX(Normal3s):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 480(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 480(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 480(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 480(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Normal3s), .-GL_PREFIX(Normal3s)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Normal3sv)
+ .type GL_PREFIX(Normal3sv), @function
+GL_PREFIX(Normal3sv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 488(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 488(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 488(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 488(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Normal3sv), .-GL_PREFIX(Normal3sv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos2d)
+ .type GL_PREFIX(RasterPos2d), @function
+GL_PREFIX(RasterPos2d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 496(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 496(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 496(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 496(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos2d), .-GL_PREFIX(RasterPos2d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos2dv)
+ .type GL_PREFIX(RasterPos2dv), @function
+GL_PREFIX(RasterPos2dv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 504(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 504(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 504(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 504(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos2dv), .-GL_PREFIX(RasterPos2dv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos2f)
+ .type GL_PREFIX(RasterPos2f), @function
+GL_PREFIX(RasterPos2f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 512(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 512(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 512(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 512(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos2f), .-GL_PREFIX(RasterPos2f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos2fv)
+ .type GL_PREFIX(RasterPos2fv), @function
+GL_PREFIX(RasterPos2fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 520(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 520(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 520(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 520(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos2fv), .-GL_PREFIX(RasterPos2fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos2i)
+ .type GL_PREFIX(RasterPos2i), @function
+GL_PREFIX(RasterPos2i):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 528(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 528(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 528(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 528(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos2i), .-GL_PREFIX(RasterPos2i)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos2iv)
+ .type GL_PREFIX(RasterPos2iv), @function
+GL_PREFIX(RasterPos2iv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 536(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 536(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 536(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 536(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos2iv), .-GL_PREFIX(RasterPos2iv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos2s)
+ .type GL_PREFIX(RasterPos2s), @function
+GL_PREFIX(RasterPos2s):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 544(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 544(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 544(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 544(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos2s), .-GL_PREFIX(RasterPos2s)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos2sv)
+ .type GL_PREFIX(RasterPos2sv), @function
+GL_PREFIX(RasterPos2sv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 552(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 552(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 552(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 552(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos2sv), .-GL_PREFIX(RasterPos2sv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos3d)
+ .type GL_PREFIX(RasterPos3d), @function
+GL_PREFIX(RasterPos3d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 560(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 560(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 560(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 560(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos3d), .-GL_PREFIX(RasterPos3d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos3dv)
+ .type GL_PREFIX(RasterPos3dv), @function
+GL_PREFIX(RasterPos3dv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 568(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 568(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 568(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 568(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos3dv), .-GL_PREFIX(RasterPos3dv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos3f)
+ .type GL_PREFIX(RasterPos3f), @function
+GL_PREFIX(RasterPos3f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 576(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 576(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 576(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 576(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos3f), .-GL_PREFIX(RasterPos3f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos3fv)
+ .type GL_PREFIX(RasterPos3fv), @function
+GL_PREFIX(RasterPos3fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 584(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 584(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 584(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 584(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos3fv), .-GL_PREFIX(RasterPos3fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos3i)
+ .type GL_PREFIX(RasterPos3i), @function
+GL_PREFIX(RasterPos3i):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 592(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 592(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 592(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 592(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos3i), .-GL_PREFIX(RasterPos3i)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos3iv)
+ .type GL_PREFIX(RasterPos3iv), @function
+GL_PREFIX(RasterPos3iv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 600(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 600(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 600(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 600(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos3iv), .-GL_PREFIX(RasterPos3iv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos3s)
+ .type GL_PREFIX(RasterPos3s), @function
+GL_PREFIX(RasterPos3s):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 608(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 608(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 608(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 608(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos3s), .-GL_PREFIX(RasterPos3s)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos3sv)
+ .type GL_PREFIX(RasterPos3sv), @function
+GL_PREFIX(RasterPos3sv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 616(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 616(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 616(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 616(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos3sv), .-GL_PREFIX(RasterPos3sv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos4d)
+ .type GL_PREFIX(RasterPos4d), @function
+GL_PREFIX(RasterPos4d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 624(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 624(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 624(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 624(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos4d), .-GL_PREFIX(RasterPos4d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos4dv)
+ .type GL_PREFIX(RasterPos4dv), @function
+GL_PREFIX(RasterPos4dv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 632(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 632(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 632(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 632(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos4dv), .-GL_PREFIX(RasterPos4dv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos4f)
+ .type GL_PREFIX(RasterPos4f), @function
+GL_PREFIX(RasterPos4f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 640(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 640(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 640(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 640(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos4f), .-GL_PREFIX(RasterPos4f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos4fv)
+ .type GL_PREFIX(RasterPos4fv), @function
+GL_PREFIX(RasterPos4fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 648(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 648(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 648(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 648(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos4fv), .-GL_PREFIX(RasterPos4fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos4i)
+ .type GL_PREFIX(RasterPos4i), @function
+GL_PREFIX(RasterPos4i):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 656(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 656(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 656(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 656(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos4i), .-GL_PREFIX(RasterPos4i)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos4iv)
+ .type GL_PREFIX(RasterPos4iv), @function
+GL_PREFIX(RasterPos4iv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 664(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 664(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 664(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 664(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos4iv), .-GL_PREFIX(RasterPos4iv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos4s)
+ .type GL_PREFIX(RasterPos4s), @function
+GL_PREFIX(RasterPos4s):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 672(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 672(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 672(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 672(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos4s), .-GL_PREFIX(RasterPos4s)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RasterPos4sv)
+ .type GL_PREFIX(RasterPos4sv), @function
+GL_PREFIX(RasterPos4sv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 680(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 680(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 680(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 680(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RasterPos4sv), .-GL_PREFIX(RasterPos4sv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Rectd)
+ .type GL_PREFIX(Rectd), @function
+GL_PREFIX(Rectd):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 688(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 688(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 688(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 688(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Rectd), .-GL_PREFIX(Rectd)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Rectdv)
+ .type GL_PREFIX(Rectdv), @function
+GL_PREFIX(Rectdv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 696(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 696(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 696(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 696(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Rectdv), .-GL_PREFIX(Rectdv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Rectf)
+ .type GL_PREFIX(Rectf), @function
+GL_PREFIX(Rectf):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 704(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 704(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 704(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 704(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Rectf), .-GL_PREFIX(Rectf)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Rectfv)
+ .type GL_PREFIX(Rectfv), @function
+GL_PREFIX(Rectfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 712(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 712(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 712(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 712(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Rectfv), .-GL_PREFIX(Rectfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Recti)
+ .type GL_PREFIX(Recti), @function
+GL_PREFIX(Recti):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 720(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 720(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 720(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 720(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Recti), .-GL_PREFIX(Recti)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Rectiv)
+ .type GL_PREFIX(Rectiv), @function
+GL_PREFIX(Rectiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 728(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 728(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 728(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 728(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Rectiv), .-GL_PREFIX(Rectiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Rects)
+ .type GL_PREFIX(Rects), @function
+GL_PREFIX(Rects):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 736(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 736(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 736(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 736(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Rects), .-GL_PREFIX(Rects)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Rectsv)
+ .type GL_PREFIX(Rectsv), @function
+GL_PREFIX(Rectsv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 744(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 744(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 744(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 744(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Rectsv), .-GL_PREFIX(Rectsv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord1d)
+ .type GL_PREFIX(TexCoord1d), @function
+GL_PREFIX(TexCoord1d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 752(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 752(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 752(%rax), %r11
+ jmp *%r11
+1:
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _glapi_get_dispatch
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 752(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord1d), .-GL_PREFIX(TexCoord1d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord1dv)
+ .type GL_PREFIX(TexCoord1dv), @function
+GL_PREFIX(TexCoord1dv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 760(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 760(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 760(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 760(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord1dv), .-GL_PREFIX(TexCoord1dv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord1f)
+ .type GL_PREFIX(TexCoord1f), @function
+GL_PREFIX(TexCoord1f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 768(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 768(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 768(%rax), %r11
+ jmp *%r11
+1:
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _glapi_get_dispatch
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 768(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord1f), .-GL_PREFIX(TexCoord1f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord1fv)
+ .type GL_PREFIX(TexCoord1fv), @function
+GL_PREFIX(TexCoord1fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 776(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 776(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 776(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 776(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord1fv), .-GL_PREFIX(TexCoord1fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord1i)
+ .type GL_PREFIX(TexCoord1i), @function
+GL_PREFIX(TexCoord1i):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 784(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 784(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 784(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 784(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord1i), .-GL_PREFIX(TexCoord1i)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord1iv)
+ .type GL_PREFIX(TexCoord1iv), @function
+GL_PREFIX(TexCoord1iv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 792(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 792(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 792(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 792(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord1iv), .-GL_PREFIX(TexCoord1iv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord1s)
+ .type GL_PREFIX(TexCoord1s), @function
+GL_PREFIX(TexCoord1s):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 800(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 800(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 800(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 800(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord1s), .-GL_PREFIX(TexCoord1s)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord1sv)
+ .type GL_PREFIX(TexCoord1sv), @function
+GL_PREFIX(TexCoord1sv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 808(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 808(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 808(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 808(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord1sv), .-GL_PREFIX(TexCoord1sv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord2d)
+ .type GL_PREFIX(TexCoord2d), @function
+GL_PREFIX(TexCoord2d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 816(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 816(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 816(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 816(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord2d), .-GL_PREFIX(TexCoord2d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord2dv)
+ .type GL_PREFIX(TexCoord2dv), @function
+GL_PREFIX(TexCoord2dv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 824(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 824(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 824(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 824(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord2dv), .-GL_PREFIX(TexCoord2dv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord2f)
+ .type GL_PREFIX(TexCoord2f), @function
+GL_PREFIX(TexCoord2f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 832(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 832(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 832(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 832(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord2f), .-GL_PREFIX(TexCoord2f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord2fv)
+ .type GL_PREFIX(TexCoord2fv), @function
+GL_PREFIX(TexCoord2fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 840(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 840(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 840(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 840(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord2fv), .-GL_PREFIX(TexCoord2fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord2i)
+ .type GL_PREFIX(TexCoord2i), @function
+GL_PREFIX(TexCoord2i):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 848(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 848(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 848(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 848(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord2i), .-GL_PREFIX(TexCoord2i)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord2iv)
+ .type GL_PREFIX(TexCoord2iv), @function
+GL_PREFIX(TexCoord2iv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 856(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 856(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 856(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 856(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord2iv), .-GL_PREFIX(TexCoord2iv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord2s)
+ .type GL_PREFIX(TexCoord2s), @function
+GL_PREFIX(TexCoord2s):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 864(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 864(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 864(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 864(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord2s), .-GL_PREFIX(TexCoord2s)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord2sv)
+ .type GL_PREFIX(TexCoord2sv), @function
+GL_PREFIX(TexCoord2sv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 872(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 872(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 872(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 872(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord2sv), .-GL_PREFIX(TexCoord2sv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord3d)
+ .type GL_PREFIX(TexCoord3d), @function
+GL_PREFIX(TexCoord3d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 880(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 880(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 880(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 880(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord3d), .-GL_PREFIX(TexCoord3d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord3dv)
+ .type GL_PREFIX(TexCoord3dv), @function
+GL_PREFIX(TexCoord3dv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 888(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 888(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 888(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 888(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord3dv), .-GL_PREFIX(TexCoord3dv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord3f)
+ .type GL_PREFIX(TexCoord3f), @function
+GL_PREFIX(TexCoord3f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 896(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 896(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 896(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 896(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord3f), .-GL_PREFIX(TexCoord3f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord3fv)
+ .type GL_PREFIX(TexCoord3fv), @function
+GL_PREFIX(TexCoord3fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 904(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 904(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 904(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 904(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord3fv), .-GL_PREFIX(TexCoord3fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord3i)
+ .type GL_PREFIX(TexCoord3i), @function
+GL_PREFIX(TexCoord3i):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 912(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 912(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 912(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 912(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord3i), .-GL_PREFIX(TexCoord3i)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord3iv)
+ .type GL_PREFIX(TexCoord3iv), @function
+GL_PREFIX(TexCoord3iv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 920(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 920(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 920(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 920(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord3iv), .-GL_PREFIX(TexCoord3iv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord3s)
+ .type GL_PREFIX(TexCoord3s), @function
+GL_PREFIX(TexCoord3s):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 928(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 928(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 928(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 928(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord3s), .-GL_PREFIX(TexCoord3s)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord3sv)
+ .type GL_PREFIX(TexCoord3sv), @function
+GL_PREFIX(TexCoord3sv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 936(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 936(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 936(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 936(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord3sv), .-GL_PREFIX(TexCoord3sv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord4d)
+ .type GL_PREFIX(TexCoord4d), @function
+GL_PREFIX(TexCoord4d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 944(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 944(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 944(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 944(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord4d), .-GL_PREFIX(TexCoord4d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord4dv)
+ .type GL_PREFIX(TexCoord4dv), @function
+GL_PREFIX(TexCoord4dv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 952(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 952(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 952(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 952(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord4dv), .-GL_PREFIX(TexCoord4dv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord4f)
+ .type GL_PREFIX(TexCoord4f), @function
+GL_PREFIX(TexCoord4f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 960(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 960(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 960(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 960(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord4f), .-GL_PREFIX(TexCoord4f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord4fv)
+ .type GL_PREFIX(TexCoord4fv), @function
+GL_PREFIX(TexCoord4fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 968(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 968(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 968(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 968(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord4fv), .-GL_PREFIX(TexCoord4fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord4i)
+ .type GL_PREFIX(TexCoord4i), @function
+GL_PREFIX(TexCoord4i):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 976(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 976(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 976(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 976(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord4i), .-GL_PREFIX(TexCoord4i)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord4iv)
+ .type GL_PREFIX(TexCoord4iv), @function
+GL_PREFIX(TexCoord4iv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 984(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 984(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 984(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 984(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord4iv), .-GL_PREFIX(TexCoord4iv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord4s)
+ .type GL_PREFIX(TexCoord4s), @function
+GL_PREFIX(TexCoord4s):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 992(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 992(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 992(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 992(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord4s), .-GL_PREFIX(TexCoord4s)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoord4sv)
+ .type GL_PREFIX(TexCoord4sv), @function
+GL_PREFIX(TexCoord4sv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1000(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1000(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1000(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1000(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoord4sv), .-GL_PREFIX(TexCoord4sv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex2d)
+ .type GL_PREFIX(Vertex2d), @function
+GL_PREFIX(Vertex2d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1008(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 1008(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1008(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 1008(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex2d), .-GL_PREFIX(Vertex2d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex2dv)
+ .type GL_PREFIX(Vertex2dv), @function
+GL_PREFIX(Vertex2dv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1016(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1016(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1016(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1016(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex2dv), .-GL_PREFIX(Vertex2dv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex2f)
+ .type GL_PREFIX(Vertex2f), @function
+GL_PREFIX(Vertex2f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1024(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 1024(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1024(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 1024(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex2f), .-GL_PREFIX(Vertex2f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex2fv)
+ .type GL_PREFIX(Vertex2fv), @function
+GL_PREFIX(Vertex2fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1032(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1032(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1032(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1032(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex2fv), .-GL_PREFIX(Vertex2fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex2i)
+ .type GL_PREFIX(Vertex2i), @function
+GL_PREFIX(Vertex2i):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1040(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1040(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1040(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1040(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex2i), .-GL_PREFIX(Vertex2i)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex2iv)
+ .type GL_PREFIX(Vertex2iv), @function
+GL_PREFIX(Vertex2iv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1048(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1048(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1048(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1048(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex2iv), .-GL_PREFIX(Vertex2iv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex2s)
+ .type GL_PREFIX(Vertex2s), @function
+GL_PREFIX(Vertex2s):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1056(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1056(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1056(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1056(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex2s), .-GL_PREFIX(Vertex2s)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex2sv)
+ .type GL_PREFIX(Vertex2sv), @function
+GL_PREFIX(Vertex2sv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1064(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1064(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1064(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1064(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex2sv), .-GL_PREFIX(Vertex2sv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex3d)
+ .type GL_PREFIX(Vertex3d), @function
+GL_PREFIX(Vertex3d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1072(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 1072(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1072(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 1072(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex3d), .-GL_PREFIX(Vertex3d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex3dv)
+ .type GL_PREFIX(Vertex3dv), @function
+GL_PREFIX(Vertex3dv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1080(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1080(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1080(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1080(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex3dv), .-GL_PREFIX(Vertex3dv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex3f)
+ .type GL_PREFIX(Vertex3f), @function
+GL_PREFIX(Vertex3f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1088(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 1088(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1088(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 1088(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex3f), .-GL_PREFIX(Vertex3f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex3fv)
+ .type GL_PREFIX(Vertex3fv), @function
+GL_PREFIX(Vertex3fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1096(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1096(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1096(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1096(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex3fv), .-GL_PREFIX(Vertex3fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex3i)
+ .type GL_PREFIX(Vertex3i), @function
+GL_PREFIX(Vertex3i):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1104(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1104(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1104(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1104(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex3i), .-GL_PREFIX(Vertex3i)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex3iv)
+ .type GL_PREFIX(Vertex3iv), @function
+GL_PREFIX(Vertex3iv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1112(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1112(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1112(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1112(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex3iv), .-GL_PREFIX(Vertex3iv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex3s)
+ .type GL_PREFIX(Vertex3s), @function
+GL_PREFIX(Vertex3s):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1120(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1120(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1120(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1120(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex3s), .-GL_PREFIX(Vertex3s)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex3sv)
+ .type GL_PREFIX(Vertex3sv), @function
+GL_PREFIX(Vertex3sv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1128(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1128(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1128(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1128(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex3sv), .-GL_PREFIX(Vertex3sv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex4d)
+ .type GL_PREFIX(Vertex4d), @function
+GL_PREFIX(Vertex4d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1136(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 1136(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1136(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 1136(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex4d), .-GL_PREFIX(Vertex4d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex4dv)
+ .type GL_PREFIX(Vertex4dv), @function
+GL_PREFIX(Vertex4dv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1144(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1144(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1144(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1144(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex4dv), .-GL_PREFIX(Vertex4dv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex4f)
+ .type GL_PREFIX(Vertex4f), @function
+GL_PREFIX(Vertex4f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1152(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 1152(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1152(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 1152(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex4f), .-GL_PREFIX(Vertex4f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex4fv)
+ .type GL_PREFIX(Vertex4fv), @function
+GL_PREFIX(Vertex4fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1160(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1160(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1160(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1160(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex4fv), .-GL_PREFIX(Vertex4fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex4i)
+ .type GL_PREFIX(Vertex4i), @function
+GL_PREFIX(Vertex4i):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1168(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1168(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1168(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1168(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex4i), .-GL_PREFIX(Vertex4i)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex4iv)
+ .type GL_PREFIX(Vertex4iv), @function
+GL_PREFIX(Vertex4iv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1176(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1176(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1176(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1176(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex4iv), .-GL_PREFIX(Vertex4iv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex4s)
+ .type GL_PREFIX(Vertex4s), @function
+GL_PREFIX(Vertex4s):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1184(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1184(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1184(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1184(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex4s), .-GL_PREFIX(Vertex4s)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Vertex4sv)
+ .type GL_PREFIX(Vertex4sv), @function
+GL_PREFIX(Vertex4sv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1192(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1192(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1192(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1192(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Vertex4sv), .-GL_PREFIX(Vertex4sv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClipPlane)
+ .type GL_PREFIX(ClipPlane), @function
+GL_PREFIX(ClipPlane):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1200(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1200(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1200(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1200(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClipPlane), .-GL_PREFIX(ClipPlane)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ColorMaterial)
+ .type GL_PREFIX(ColorMaterial), @function
+GL_PREFIX(ColorMaterial):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1208(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1208(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1208(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1208(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ColorMaterial), .-GL_PREFIX(ColorMaterial)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CullFace)
+ .type GL_PREFIX(CullFace), @function
+GL_PREFIX(CullFace):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1216(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1216(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1216(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1216(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CullFace), .-GL_PREFIX(CullFace)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Fogf)
+ .type GL_PREFIX(Fogf), @function
+GL_PREFIX(Fogf):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1224(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1224(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1224(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1224(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Fogf), .-GL_PREFIX(Fogf)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Fogfv)
+ .type GL_PREFIX(Fogfv), @function
+GL_PREFIX(Fogfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1232(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1232(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1232(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1232(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Fogfv), .-GL_PREFIX(Fogfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Fogi)
+ .type GL_PREFIX(Fogi), @function
+GL_PREFIX(Fogi):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1240(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1240(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1240(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1240(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Fogi), .-GL_PREFIX(Fogi)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Fogiv)
+ .type GL_PREFIX(Fogiv), @function
+GL_PREFIX(Fogiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1248(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1248(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1248(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1248(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Fogiv), .-GL_PREFIX(Fogiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FrontFace)
+ .type GL_PREFIX(FrontFace), @function
+GL_PREFIX(FrontFace):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1256(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1256(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1256(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1256(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FrontFace), .-GL_PREFIX(FrontFace)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Hint)
+ .type GL_PREFIX(Hint), @function
+GL_PREFIX(Hint):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1264(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1264(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1264(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1264(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Hint), .-GL_PREFIX(Hint)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Lightf)
+ .type GL_PREFIX(Lightf), @function
+GL_PREFIX(Lightf):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1272(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1272(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1272(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1272(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Lightf), .-GL_PREFIX(Lightf)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Lightfv)
+ .type GL_PREFIX(Lightfv), @function
+GL_PREFIX(Lightfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1280(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1280(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1280(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1280(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Lightfv), .-GL_PREFIX(Lightfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Lighti)
+ .type GL_PREFIX(Lighti), @function
+GL_PREFIX(Lighti):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1288(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1288(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1288(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1288(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Lighti), .-GL_PREFIX(Lighti)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Lightiv)
+ .type GL_PREFIX(Lightiv), @function
+GL_PREFIX(Lightiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1296(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1296(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1296(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1296(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Lightiv), .-GL_PREFIX(Lightiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(LightModelf)
+ .type GL_PREFIX(LightModelf), @function
+GL_PREFIX(LightModelf):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1304(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1304(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1304(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1304(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(LightModelf), .-GL_PREFIX(LightModelf)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(LightModelfv)
+ .type GL_PREFIX(LightModelfv), @function
+GL_PREFIX(LightModelfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1312(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1312(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1312(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1312(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(LightModelfv), .-GL_PREFIX(LightModelfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(LightModeli)
+ .type GL_PREFIX(LightModeli), @function
+GL_PREFIX(LightModeli):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1320(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1320(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1320(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1320(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(LightModeli), .-GL_PREFIX(LightModeli)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(LightModeliv)
+ .type GL_PREFIX(LightModeliv), @function
+GL_PREFIX(LightModeliv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1328(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1328(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1328(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1328(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(LightModeliv), .-GL_PREFIX(LightModeliv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(LineStipple)
+ .type GL_PREFIX(LineStipple), @function
+GL_PREFIX(LineStipple):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1336(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1336(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1336(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1336(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(LineStipple), .-GL_PREFIX(LineStipple)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(LineWidth)
+ .type GL_PREFIX(LineWidth), @function
+GL_PREFIX(LineWidth):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1344(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 1344(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1344(%rax), %r11
+ jmp *%r11
+1:
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _glapi_get_dispatch
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 1344(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(LineWidth), .-GL_PREFIX(LineWidth)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Materialf)
+ .type GL_PREFIX(Materialf), @function
+GL_PREFIX(Materialf):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1352(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1352(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1352(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1352(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Materialf), .-GL_PREFIX(Materialf)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Materialfv)
+ .type GL_PREFIX(Materialfv), @function
+GL_PREFIX(Materialfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1360(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1360(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1360(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1360(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Materialfv), .-GL_PREFIX(Materialfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Materiali)
+ .type GL_PREFIX(Materiali), @function
+GL_PREFIX(Materiali):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1368(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1368(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1368(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1368(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Materiali), .-GL_PREFIX(Materiali)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Materialiv)
+ .type GL_PREFIX(Materialiv), @function
+GL_PREFIX(Materialiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1376(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1376(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1376(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1376(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Materialiv), .-GL_PREFIX(Materialiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PointSize)
+ .type GL_PREFIX(PointSize), @function
+GL_PREFIX(PointSize):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1384(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 1384(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1384(%rax), %r11
+ jmp *%r11
+1:
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _glapi_get_dispatch
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 1384(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PointSize), .-GL_PREFIX(PointSize)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PolygonMode)
+ .type GL_PREFIX(PolygonMode), @function
+GL_PREFIX(PolygonMode):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1392(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1392(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1392(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1392(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PolygonMode), .-GL_PREFIX(PolygonMode)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PolygonStipple)
+ .type GL_PREFIX(PolygonStipple), @function
+GL_PREFIX(PolygonStipple):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1400(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1400(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1400(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1400(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PolygonStipple), .-GL_PREFIX(PolygonStipple)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Scissor)
+ .type GL_PREFIX(Scissor), @function
+GL_PREFIX(Scissor):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1408(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1408(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1408(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1408(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Scissor), .-GL_PREFIX(Scissor)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ShadeModel)
+ .type GL_PREFIX(ShadeModel), @function
+GL_PREFIX(ShadeModel):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1416(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1416(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1416(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1416(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ShadeModel), .-GL_PREFIX(ShadeModel)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexParameterf)
+ .type GL_PREFIX(TexParameterf), @function
+GL_PREFIX(TexParameterf):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1424(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1424(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1424(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1424(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexParameterf), .-GL_PREFIX(TexParameterf)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexParameterfv)
+ .type GL_PREFIX(TexParameterfv), @function
+GL_PREFIX(TexParameterfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1432(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1432(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1432(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1432(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexParameterfv), .-GL_PREFIX(TexParameterfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexParameteri)
+ .type GL_PREFIX(TexParameteri), @function
+GL_PREFIX(TexParameteri):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1440(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1440(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1440(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1440(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexParameteri), .-GL_PREFIX(TexParameteri)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexParameteriv)
+ .type GL_PREFIX(TexParameteriv), @function
+GL_PREFIX(TexParameteriv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1448(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1448(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1448(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1448(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexParameteriv), .-GL_PREFIX(TexParameteriv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexImage1D)
+ .type GL_PREFIX(TexImage1D), @function
+GL_PREFIX(TexImage1D):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1456(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1456(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1456(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1456(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexImage1D), .-GL_PREFIX(TexImage1D)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexImage2D)
+ .type GL_PREFIX(TexImage2D), @function
+GL_PREFIX(TexImage2D):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1464(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1464(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1464(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1464(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexImage2D), .-GL_PREFIX(TexImage2D)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexEnvf)
+ .type GL_PREFIX(TexEnvf), @function
+GL_PREFIX(TexEnvf):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1472(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1472(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1472(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1472(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexEnvf), .-GL_PREFIX(TexEnvf)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexEnvfv)
+ .type GL_PREFIX(TexEnvfv), @function
+GL_PREFIX(TexEnvfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1480(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1480(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1480(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1480(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexEnvfv), .-GL_PREFIX(TexEnvfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexEnvi)
+ .type GL_PREFIX(TexEnvi), @function
+GL_PREFIX(TexEnvi):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1488(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1488(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1488(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1488(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexEnvi), .-GL_PREFIX(TexEnvi)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexEnviv)
+ .type GL_PREFIX(TexEnviv), @function
+GL_PREFIX(TexEnviv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1496(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1496(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1496(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1496(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexEnviv), .-GL_PREFIX(TexEnviv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexGend)
+ .type GL_PREFIX(TexGend), @function
+GL_PREFIX(TexGend):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1504(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1504(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1504(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1504(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexGend), .-GL_PREFIX(TexGend)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexGendv)
+ .type GL_PREFIX(TexGendv), @function
+GL_PREFIX(TexGendv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1512(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1512(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1512(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1512(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexGendv), .-GL_PREFIX(TexGendv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexGenf)
+ .type GL_PREFIX(TexGenf), @function
+GL_PREFIX(TexGenf):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1520(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1520(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1520(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1520(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexGenf), .-GL_PREFIX(TexGenf)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexGenfv)
+ .type GL_PREFIX(TexGenfv), @function
+GL_PREFIX(TexGenfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1528(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1528(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1528(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1528(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexGenfv), .-GL_PREFIX(TexGenfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexGeni)
+ .type GL_PREFIX(TexGeni), @function
+GL_PREFIX(TexGeni):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1536(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1536(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1536(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1536(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexGeni), .-GL_PREFIX(TexGeni)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexGeniv)
+ .type GL_PREFIX(TexGeniv), @function
+GL_PREFIX(TexGeniv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1544(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1544(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1544(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1544(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexGeniv), .-GL_PREFIX(TexGeniv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FeedbackBuffer)
+ .type GL_PREFIX(FeedbackBuffer), @function
+GL_PREFIX(FeedbackBuffer):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1552(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1552(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1552(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1552(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FeedbackBuffer), .-GL_PREFIX(FeedbackBuffer)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SelectBuffer)
+ .type GL_PREFIX(SelectBuffer), @function
+GL_PREFIX(SelectBuffer):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1560(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1560(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1560(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1560(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SelectBuffer), .-GL_PREFIX(SelectBuffer)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RenderMode)
+ .type GL_PREFIX(RenderMode), @function
+GL_PREFIX(RenderMode):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1568(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1568(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1568(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1568(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RenderMode), .-GL_PREFIX(RenderMode)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(InitNames)
+ .type GL_PREFIX(InitNames), @function
+GL_PREFIX(InitNames):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1576(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 1576(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1576(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 1576(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(InitNames), .-GL_PREFIX(InitNames)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(LoadName)
+ .type GL_PREFIX(LoadName), @function
+GL_PREFIX(LoadName):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1584(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1584(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1584(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1584(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(LoadName), .-GL_PREFIX(LoadName)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PassThrough)
+ .type GL_PREFIX(PassThrough), @function
+GL_PREFIX(PassThrough):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1592(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 1592(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1592(%rax), %r11
+ jmp *%r11
+1:
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _glapi_get_dispatch
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 1592(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PassThrough), .-GL_PREFIX(PassThrough)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PopName)
+ .type GL_PREFIX(PopName), @function
+GL_PREFIX(PopName):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1600(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 1600(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1600(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 1600(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PopName), .-GL_PREFIX(PopName)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PushName)
+ .type GL_PREFIX(PushName), @function
+GL_PREFIX(PushName):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1608(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1608(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1608(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1608(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PushName), .-GL_PREFIX(PushName)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DrawBuffer)
+ .type GL_PREFIX(DrawBuffer), @function
+GL_PREFIX(DrawBuffer):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1616(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1616(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1616(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1616(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DrawBuffer), .-GL_PREFIX(DrawBuffer)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Clear)
+ .type GL_PREFIX(Clear), @function
+GL_PREFIX(Clear):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1624(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1624(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1624(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1624(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Clear), .-GL_PREFIX(Clear)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClearAccum)
+ .type GL_PREFIX(ClearAccum), @function
+GL_PREFIX(ClearAccum):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1632(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 1632(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1632(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 1632(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearAccum), .-GL_PREFIX(ClearAccum)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClearIndex)
+ .type GL_PREFIX(ClearIndex), @function
+GL_PREFIX(ClearIndex):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1640(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 1640(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1640(%rax), %r11
+ jmp *%r11
+1:
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _glapi_get_dispatch
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 1640(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearIndex), .-GL_PREFIX(ClearIndex)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClearColor)
+ .type GL_PREFIX(ClearColor), @function
+GL_PREFIX(ClearColor):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1648(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1648(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1648(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1648(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearColor), .-GL_PREFIX(ClearColor)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClearStencil)
+ .type GL_PREFIX(ClearStencil), @function
+GL_PREFIX(ClearStencil):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1656(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1656(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1656(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1656(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearStencil), .-GL_PREFIX(ClearStencil)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClearDepth)
+ .type GL_PREFIX(ClearDepth), @function
+GL_PREFIX(ClearDepth):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1664(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1664(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1664(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1664(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearDepth), .-GL_PREFIX(ClearDepth)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(StencilMask)
+ .type GL_PREFIX(StencilMask), @function
+GL_PREFIX(StencilMask):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1672(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1672(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1672(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1672(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(StencilMask), .-GL_PREFIX(StencilMask)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ColorMask)
+ .type GL_PREFIX(ColorMask), @function
+GL_PREFIX(ColorMask):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1680(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1680(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1680(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1680(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ColorMask), .-GL_PREFIX(ColorMask)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DepthMask)
+ .type GL_PREFIX(DepthMask), @function
+GL_PREFIX(DepthMask):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1688(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1688(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1688(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1688(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DepthMask), .-GL_PREFIX(DepthMask)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IndexMask)
+ .type GL_PREFIX(IndexMask), @function
+GL_PREFIX(IndexMask):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1696(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1696(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1696(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1696(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IndexMask), .-GL_PREFIX(IndexMask)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Accum)
+ .type GL_PREFIX(Accum), @function
+GL_PREFIX(Accum):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1704(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1704(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1704(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1704(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Accum), .-GL_PREFIX(Accum)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Disable)
+ .type GL_PREFIX(Disable), @function
+GL_PREFIX(Disable):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1712(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1712(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1712(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1712(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Disable), .-GL_PREFIX(Disable)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Enable)
+ .type GL_PREFIX(Enable), @function
+GL_PREFIX(Enable):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1720(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1720(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1720(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1720(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Enable), .-GL_PREFIX(Enable)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Finish)
+ .type GL_PREFIX(Finish), @function
+GL_PREFIX(Finish):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1728(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 1728(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1728(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 1728(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Finish), .-GL_PREFIX(Finish)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Flush)
+ .type GL_PREFIX(Flush), @function
+GL_PREFIX(Flush):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1736(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 1736(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1736(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 1736(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Flush), .-GL_PREFIX(Flush)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PopAttrib)
+ .type GL_PREFIX(PopAttrib), @function
+GL_PREFIX(PopAttrib):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1744(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 1744(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1744(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 1744(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PopAttrib), .-GL_PREFIX(PopAttrib)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PushAttrib)
+ .type GL_PREFIX(PushAttrib), @function
+GL_PREFIX(PushAttrib):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1752(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1752(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1752(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1752(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PushAttrib), .-GL_PREFIX(PushAttrib)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Map1d)
+ .type GL_PREFIX(Map1d), @function
+GL_PREFIX(Map1d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1760(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %rsi, 24(%rsp)
+ movq %rdx, 32(%rsp)
+ movq %rcx, 40(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 40(%rsp), %rcx
+ movq 32(%rsp), %rdx
+ movq 24(%rsp), %rsi
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 1760(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1760(%rax), %r11
+ jmp *%r11
+1:
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %rsi, 24(%rsp)
+ movq %rdx, 32(%rsp)
+ movq %rcx, 40(%rsp)
+ call _glapi_get_dispatch
+ movq 40(%rsp), %rcx
+ movq 32(%rsp), %rdx
+ movq 24(%rsp), %rsi
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 1760(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Map1d), .-GL_PREFIX(Map1d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Map1f)
+ .type GL_PREFIX(Map1f), @function
+GL_PREFIX(Map1f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1768(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %rsi, 24(%rsp)
+ movq %rdx, 32(%rsp)
+ movq %rcx, 40(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 40(%rsp), %rcx
+ movq 32(%rsp), %rdx
+ movq 24(%rsp), %rsi
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 1768(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1768(%rax), %r11
+ jmp *%r11
+1:
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %rsi, 24(%rsp)
+ movq %rdx, 32(%rsp)
+ movq %rcx, 40(%rsp)
+ call _glapi_get_dispatch
+ movq 40(%rsp), %rcx
+ movq 32(%rsp), %rdx
+ movq 24(%rsp), %rsi
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 1768(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Map1f), .-GL_PREFIX(Map1f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Map2d)
+ .type GL_PREFIX(Map2d), @function
+GL_PREFIX(Map2d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1776(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $88, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %rsi, 24(%rsp)
+ movq %rdx, 32(%rsp)
+ movq %xmm2, 40(%rsp)
+ movq %xmm3, 48(%rsp)
+ movq %rcx, 56(%rsp)
+ movq %r8, 64(%rsp)
+ movq %r9, 72(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 72(%rsp), %r9
+ movq 64(%rsp), %r8
+ movq 56(%rsp), %rcx
+ movq 48(%rsp), %xmm3
+ movq 40(%rsp), %xmm2
+ movq 32(%rsp), %rdx
+ movq 24(%rsp), %rsi
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $88, %rsp
+ movq 1776(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1776(%rax), %r11
+ jmp *%r11
+1:
+ subq $88, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %rsi, 24(%rsp)
+ movq %rdx, 32(%rsp)
+ movq %xmm2, 40(%rsp)
+ movq %xmm3, 48(%rsp)
+ movq %rcx, 56(%rsp)
+ movq %r8, 64(%rsp)
+ movq %r9, 72(%rsp)
+ call _glapi_get_dispatch
+ movq 72(%rsp), %r9
+ movq 64(%rsp), %r8
+ movq 56(%rsp), %rcx
+ movq 48(%rsp), %xmm3
+ movq 40(%rsp), %xmm2
+ movq 32(%rsp), %rdx
+ movq 24(%rsp), %rsi
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $88, %rsp
+ movq 1776(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Map2d), .-GL_PREFIX(Map2d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Map2f)
+ .type GL_PREFIX(Map2f), @function
+GL_PREFIX(Map2f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1784(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $88, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %rsi, 24(%rsp)
+ movq %rdx, 32(%rsp)
+ movq %xmm2, 40(%rsp)
+ movq %xmm3, 48(%rsp)
+ movq %rcx, 56(%rsp)
+ movq %r8, 64(%rsp)
+ movq %r9, 72(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 72(%rsp), %r9
+ movq 64(%rsp), %r8
+ movq 56(%rsp), %rcx
+ movq 48(%rsp), %xmm3
+ movq 40(%rsp), %xmm2
+ movq 32(%rsp), %rdx
+ movq 24(%rsp), %rsi
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $88, %rsp
+ movq 1784(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1784(%rax), %r11
+ jmp *%r11
+1:
+ subq $88, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %rsi, 24(%rsp)
+ movq %rdx, 32(%rsp)
+ movq %xmm2, 40(%rsp)
+ movq %xmm3, 48(%rsp)
+ movq %rcx, 56(%rsp)
+ movq %r8, 64(%rsp)
+ movq %r9, 72(%rsp)
+ call _glapi_get_dispatch
+ movq 72(%rsp), %r9
+ movq 64(%rsp), %r8
+ movq 56(%rsp), %rcx
+ movq 48(%rsp), %xmm3
+ movq 40(%rsp), %xmm2
+ movq 32(%rsp), %rdx
+ movq 24(%rsp), %rsi
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $88, %rsp
+ movq 1784(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Map2f), .-GL_PREFIX(Map2f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MapGrid1d)
+ .type GL_PREFIX(MapGrid1d), @function
+GL_PREFIX(MapGrid1d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1792(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1792(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1792(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1792(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MapGrid1d), .-GL_PREFIX(MapGrid1d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MapGrid1f)
+ .type GL_PREFIX(MapGrid1f), @function
+GL_PREFIX(MapGrid1f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1800(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1800(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1800(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1800(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MapGrid1f), .-GL_PREFIX(MapGrid1f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MapGrid2d)
+ .type GL_PREFIX(MapGrid2d), @function
+GL_PREFIX(MapGrid2d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1808(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %rsi, 24(%rsp)
+ movq %xmm2, 32(%rsp)
+ movq %xmm3, 40(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 40(%rsp), %xmm3
+ movq 32(%rsp), %xmm2
+ movq 24(%rsp), %rsi
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 1808(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1808(%rax), %r11
+ jmp *%r11
+1:
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %rsi, 24(%rsp)
+ movq %xmm2, 32(%rsp)
+ movq %xmm3, 40(%rsp)
+ call _glapi_get_dispatch
+ movq 40(%rsp), %xmm3
+ movq 32(%rsp), %xmm2
+ movq 24(%rsp), %rsi
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 1808(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MapGrid2d), .-GL_PREFIX(MapGrid2d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MapGrid2f)
+ .type GL_PREFIX(MapGrid2f), @function
+GL_PREFIX(MapGrid2f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1816(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %rsi, 24(%rsp)
+ movq %xmm2, 32(%rsp)
+ movq %xmm3, 40(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 40(%rsp), %xmm3
+ movq 32(%rsp), %xmm2
+ movq 24(%rsp), %rsi
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 1816(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1816(%rax), %r11
+ jmp *%r11
+1:
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %rsi, 24(%rsp)
+ movq %xmm2, 32(%rsp)
+ movq %xmm3, 40(%rsp)
+ call _glapi_get_dispatch
+ movq 40(%rsp), %xmm3
+ movq 32(%rsp), %xmm2
+ movq 24(%rsp), %rsi
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 1816(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MapGrid2f), .-GL_PREFIX(MapGrid2f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EvalCoord1d)
+ .type GL_PREFIX(EvalCoord1d), @function
+GL_PREFIX(EvalCoord1d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1824(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 1824(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1824(%rax), %r11
+ jmp *%r11
+1:
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _glapi_get_dispatch
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 1824(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EvalCoord1d), .-GL_PREFIX(EvalCoord1d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EvalCoord1dv)
+ .type GL_PREFIX(EvalCoord1dv), @function
+GL_PREFIX(EvalCoord1dv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1832(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1832(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1832(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1832(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EvalCoord1dv), .-GL_PREFIX(EvalCoord1dv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EvalCoord1f)
+ .type GL_PREFIX(EvalCoord1f), @function
+GL_PREFIX(EvalCoord1f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1840(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 1840(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1840(%rax), %r11
+ jmp *%r11
+1:
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _glapi_get_dispatch
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 1840(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EvalCoord1f), .-GL_PREFIX(EvalCoord1f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EvalCoord1fv)
+ .type GL_PREFIX(EvalCoord1fv), @function
+GL_PREFIX(EvalCoord1fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1848(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1848(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1848(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1848(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EvalCoord1fv), .-GL_PREFIX(EvalCoord1fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EvalCoord2d)
+ .type GL_PREFIX(EvalCoord2d), @function
+GL_PREFIX(EvalCoord2d):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1856(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 1856(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1856(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 1856(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EvalCoord2d), .-GL_PREFIX(EvalCoord2d)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EvalCoord2dv)
+ .type GL_PREFIX(EvalCoord2dv), @function
+GL_PREFIX(EvalCoord2dv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1864(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1864(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1864(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1864(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EvalCoord2dv), .-GL_PREFIX(EvalCoord2dv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EvalCoord2f)
+ .type GL_PREFIX(EvalCoord2f), @function
+GL_PREFIX(EvalCoord2f):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1872(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 1872(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1872(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 1872(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EvalCoord2f), .-GL_PREFIX(EvalCoord2f)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EvalCoord2fv)
+ .type GL_PREFIX(EvalCoord2fv), @function
+GL_PREFIX(EvalCoord2fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1880(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1880(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1880(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1880(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EvalCoord2fv), .-GL_PREFIX(EvalCoord2fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EvalMesh1)
+ .type GL_PREFIX(EvalMesh1), @function
+GL_PREFIX(EvalMesh1):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1888(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1888(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1888(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1888(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EvalMesh1), .-GL_PREFIX(EvalMesh1)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EvalPoint1)
+ .type GL_PREFIX(EvalPoint1), @function
+GL_PREFIX(EvalPoint1):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1896(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1896(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1896(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1896(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EvalPoint1), .-GL_PREFIX(EvalPoint1)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EvalMesh2)
+ .type GL_PREFIX(EvalMesh2), @function
+GL_PREFIX(EvalMesh2):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1904(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1904(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1904(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1904(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EvalMesh2), .-GL_PREFIX(EvalMesh2)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EvalPoint2)
+ .type GL_PREFIX(EvalPoint2), @function
+GL_PREFIX(EvalPoint2):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1912(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1912(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1912(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1912(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EvalPoint2), .-GL_PREFIX(EvalPoint2)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(AlphaFunc)
+ .type GL_PREFIX(AlphaFunc), @function
+GL_PREFIX(AlphaFunc):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1920(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1920(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1920(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1920(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(AlphaFunc), .-GL_PREFIX(AlphaFunc)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BlendFunc)
+ .type GL_PREFIX(BlendFunc), @function
+GL_PREFIX(BlendFunc):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1928(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1928(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1928(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1928(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BlendFunc), .-GL_PREFIX(BlendFunc)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(LogicOp)
+ .type GL_PREFIX(LogicOp), @function
+GL_PREFIX(LogicOp):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1936(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1936(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1936(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1936(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(LogicOp), .-GL_PREFIX(LogicOp)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(StencilFunc)
+ .type GL_PREFIX(StencilFunc), @function
+GL_PREFIX(StencilFunc):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1944(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1944(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1944(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1944(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(StencilFunc), .-GL_PREFIX(StencilFunc)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(StencilOp)
+ .type GL_PREFIX(StencilOp), @function
+GL_PREFIX(StencilOp):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1952(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1952(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1952(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 1952(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(StencilOp), .-GL_PREFIX(StencilOp)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DepthFunc)
+ .type GL_PREFIX(DepthFunc), @function
+GL_PREFIX(DepthFunc):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1960(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 1960(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1960(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 1960(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DepthFunc), .-GL_PREFIX(DepthFunc)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PixelZoom)
+ .type GL_PREFIX(PixelZoom), @function
+GL_PREFIX(PixelZoom):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1968(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 1968(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1968(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 1968(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PixelZoom), .-GL_PREFIX(PixelZoom)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PixelTransferf)
+ .type GL_PREFIX(PixelTransferf), @function
+GL_PREFIX(PixelTransferf):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1976(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1976(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1976(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1976(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PixelTransferf), .-GL_PREFIX(PixelTransferf)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PixelTransferi)
+ .type GL_PREFIX(PixelTransferi), @function
+GL_PREFIX(PixelTransferi):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1984(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1984(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1984(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 1984(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PixelTransferi), .-GL_PREFIX(PixelTransferi)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PixelStoref)
+ .type GL_PREFIX(PixelStoref), @function
+GL_PREFIX(PixelStoref):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 1992(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1992(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 1992(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 1992(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PixelStoref), .-GL_PREFIX(PixelStoref)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PixelStorei)
+ .type GL_PREFIX(PixelStorei), @function
+GL_PREFIX(PixelStorei):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2000(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2000(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2000(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2000(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PixelStorei), .-GL_PREFIX(PixelStorei)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PixelMapfv)
+ .type GL_PREFIX(PixelMapfv), @function
+GL_PREFIX(PixelMapfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2008(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2008(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2008(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2008(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PixelMapfv), .-GL_PREFIX(PixelMapfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PixelMapuiv)
+ .type GL_PREFIX(PixelMapuiv), @function
+GL_PREFIX(PixelMapuiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2016(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2016(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2016(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2016(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PixelMapuiv), .-GL_PREFIX(PixelMapuiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PixelMapusv)
+ .type GL_PREFIX(PixelMapusv), @function
+GL_PREFIX(PixelMapusv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2024(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2024(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2024(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2024(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PixelMapusv), .-GL_PREFIX(PixelMapusv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ReadBuffer)
+ .type GL_PREFIX(ReadBuffer), @function
+GL_PREFIX(ReadBuffer):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2032(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2032(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2032(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2032(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ReadBuffer), .-GL_PREFIX(ReadBuffer)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CopyPixels)
+ .type GL_PREFIX(CopyPixels), @function
+GL_PREFIX(CopyPixels):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2040(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2040(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2040(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2040(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CopyPixels), .-GL_PREFIX(CopyPixels)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ReadPixels)
+ .type GL_PREFIX(ReadPixels), @function
+GL_PREFIX(ReadPixels):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2048(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2048(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2048(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2048(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ReadPixels), .-GL_PREFIX(ReadPixels)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DrawPixels)
+ .type GL_PREFIX(DrawPixels), @function
+GL_PREFIX(DrawPixels):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2056(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2056(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2056(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2056(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DrawPixels), .-GL_PREFIX(DrawPixels)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetBooleanv)
+ .type GL_PREFIX(GetBooleanv), @function
+GL_PREFIX(GetBooleanv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2064(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2064(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2064(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2064(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetBooleanv), .-GL_PREFIX(GetBooleanv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetClipPlane)
+ .type GL_PREFIX(GetClipPlane), @function
+GL_PREFIX(GetClipPlane):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2072(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2072(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2072(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2072(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetClipPlane), .-GL_PREFIX(GetClipPlane)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetDoublev)
+ .type GL_PREFIX(GetDoublev), @function
+GL_PREFIX(GetDoublev):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2080(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2080(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2080(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2080(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetDoublev), .-GL_PREFIX(GetDoublev)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetError)
+ .type GL_PREFIX(GetError), @function
+GL_PREFIX(GetError):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2088(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 2088(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2088(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 2088(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetError), .-GL_PREFIX(GetError)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetFloatv)
+ .type GL_PREFIX(GetFloatv), @function
+GL_PREFIX(GetFloatv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2096(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2096(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2096(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2096(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetFloatv), .-GL_PREFIX(GetFloatv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetIntegerv)
+ .type GL_PREFIX(GetIntegerv), @function
+GL_PREFIX(GetIntegerv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2104(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2104(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2104(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2104(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetIntegerv), .-GL_PREFIX(GetIntegerv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetLightfv)
+ .type GL_PREFIX(GetLightfv), @function
+GL_PREFIX(GetLightfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2112(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2112(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2112(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2112(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetLightfv), .-GL_PREFIX(GetLightfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetLightiv)
+ .type GL_PREFIX(GetLightiv), @function
+GL_PREFIX(GetLightiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2120(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2120(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2120(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2120(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetLightiv), .-GL_PREFIX(GetLightiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetMapdv)
+ .type GL_PREFIX(GetMapdv), @function
+GL_PREFIX(GetMapdv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2128(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2128(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2128(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2128(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetMapdv), .-GL_PREFIX(GetMapdv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetMapfv)
+ .type GL_PREFIX(GetMapfv), @function
+GL_PREFIX(GetMapfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2136(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2136(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2136(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2136(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetMapfv), .-GL_PREFIX(GetMapfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetMapiv)
+ .type GL_PREFIX(GetMapiv), @function
+GL_PREFIX(GetMapiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2144(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2144(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2144(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2144(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetMapiv), .-GL_PREFIX(GetMapiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetMaterialfv)
+ .type GL_PREFIX(GetMaterialfv), @function
+GL_PREFIX(GetMaterialfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2152(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2152(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2152(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2152(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetMaterialfv), .-GL_PREFIX(GetMaterialfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetMaterialiv)
+ .type GL_PREFIX(GetMaterialiv), @function
+GL_PREFIX(GetMaterialiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2160(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2160(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2160(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2160(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetMaterialiv), .-GL_PREFIX(GetMaterialiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetPixelMapfv)
+ .type GL_PREFIX(GetPixelMapfv), @function
+GL_PREFIX(GetPixelMapfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2168(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2168(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2168(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2168(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetPixelMapfv), .-GL_PREFIX(GetPixelMapfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetPixelMapuiv)
+ .type GL_PREFIX(GetPixelMapuiv), @function
+GL_PREFIX(GetPixelMapuiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2176(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2176(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2176(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2176(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetPixelMapuiv), .-GL_PREFIX(GetPixelMapuiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetPixelMapusv)
+ .type GL_PREFIX(GetPixelMapusv), @function
+GL_PREFIX(GetPixelMapusv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2184(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2184(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2184(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2184(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetPixelMapusv), .-GL_PREFIX(GetPixelMapusv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetPolygonStipple)
+ .type GL_PREFIX(GetPolygonStipple), @function
+GL_PREFIX(GetPolygonStipple):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2192(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2192(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2192(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2192(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetPolygonStipple), .-GL_PREFIX(GetPolygonStipple)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetString)
+ .type GL_PREFIX(GetString), @function
+GL_PREFIX(GetString):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2200(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2200(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2200(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2200(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetString), .-GL_PREFIX(GetString)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetTexEnvfv)
+ .type GL_PREFIX(GetTexEnvfv), @function
+GL_PREFIX(GetTexEnvfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2208(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2208(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2208(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2208(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTexEnvfv), .-GL_PREFIX(GetTexEnvfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetTexEnviv)
+ .type GL_PREFIX(GetTexEnviv), @function
+GL_PREFIX(GetTexEnviv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2216(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2216(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2216(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2216(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTexEnviv), .-GL_PREFIX(GetTexEnviv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetTexGendv)
+ .type GL_PREFIX(GetTexGendv), @function
+GL_PREFIX(GetTexGendv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2224(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2224(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2224(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2224(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTexGendv), .-GL_PREFIX(GetTexGendv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetTexGenfv)
+ .type GL_PREFIX(GetTexGenfv), @function
+GL_PREFIX(GetTexGenfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2232(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2232(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2232(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2232(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTexGenfv), .-GL_PREFIX(GetTexGenfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetTexGeniv)
+ .type GL_PREFIX(GetTexGeniv), @function
+GL_PREFIX(GetTexGeniv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2240(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2240(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2240(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2240(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTexGeniv), .-GL_PREFIX(GetTexGeniv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetTexImage)
+ .type GL_PREFIX(GetTexImage), @function
+GL_PREFIX(GetTexImage):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2248(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2248(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2248(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2248(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTexImage), .-GL_PREFIX(GetTexImage)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetTexParameterfv)
+ .type GL_PREFIX(GetTexParameterfv), @function
+GL_PREFIX(GetTexParameterfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2256(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2256(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2256(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2256(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTexParameterfv), .-GL_PREFIX(GetTexParameterfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetTexParameteriv)
+ .type GL_PREFIX(GetTexParameteriv), @function
+GL_PREFIX(GetTexParameteriv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2264(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2264(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2264(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2264(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTexParameteriv), .-GL_PREFIX(GetTexParameteriv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetTexLevelParameterfv)
+ .type GL_PREFIX(GetTexLevelParameterfv), @function
+GL_PREFIX(GetTexLevelParameterfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2272(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2272(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2272(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2272(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTexLevelParameterfv), .-GL_PREFIX(GetTexLevelParameterfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetTexLevelParameteriv)
+ .type GL_PREFIX(GetTexLevelParameteriv), @function
+GL_PREFIX(GetTexLevelParameteriv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2280(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2280(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2280(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2280(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTexLevelParameteriv), .-GL_PREFIX(GetTexLevelParameteriv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsEnabled)
+ .type GL_PREFIX(IsEnabled), @function
+GL_PREFIX(IsEnabled):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2288(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2288(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2288(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2288(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsEnabled), .-GL_PREFIX(IsEnabled)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsList)
+ .type GL_PREFIX(IsList), @function
+GL_PREFIX(IsList):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2296(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2296(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2296(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2296(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsList), .-GL_PREFIX(IsList)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DepthRange)
+ .type GL_PREFIX(DepthRange), @function
+GL_PREFIX(DepthRange):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2304(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2304(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2304(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2304(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DepthRange), .-GL_PREFIX(DepthRange)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Frustum)
+ .type GL_PREFIX(Frustum), @function
+GL_PREFIX(Frustum):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2312(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $56, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ movq %xmm4, 32(%rsp)
+ movq %xmm5, 40(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 40(%rsp), %xmm5
+ movq 32(%rsp), %xmm4
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $56, %rsp
+ movq 2312(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2312(%rax), %r11
+ jmp *%r11
+1:
+ subq $56, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ movq %xmm4, 32(%rsp)
+ movq %xmm5, 40(%rsp)
+ call _glapi_get_dispatch
+ movq 40(%rsp), %xmm5
+ movq 32(%rsp), %xmm4
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $56, %rsp
+ movq 2312(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Frustum), .-GL_PREFIX(Frustum)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(LoadIdentity)
+ .type GL_PREFIX(LoadIdentity), @function
+GL_PREFIX(LoadIdentity):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2320(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 2320(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2320(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 2320(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(LoadIdentity), .-GL_PREFIX(LoadIdentity)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(LoadMatrixf)
+ .type GL_PREFIX(LoadMatrixf), @function
+GL_PREFIX(LoadMatrixf):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2328(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2328(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2328(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2328(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(LoadMatrixf), .-GL_PREFIX(LoadMatrixf)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(LoadMatrixd)
+ .type GL_PREFIX(LoadMatrixd), @function
+GL_PREFIX(LoadMatrixd):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2336(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2336(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2336(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2336(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(LoadMatrixd), .-GL_PREFIX(LoadMatrixd)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MatrixMode)
+ .type GL_PREFIX(MatrixMode), @function
+GL_PREFIX(MatrixMode):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2344(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2344(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2344(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2344(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MatrixMode), .-GL_PREFIX(MatrixMode)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultMatrixf)
+ .type GL_PREFIX(MultMatrixf), @function
+GL_PREFIX(MultMatrixf):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2352(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2352(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2352(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2352(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultMatrixf), .-GL_PREFIX(MultMatrixf)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultMatrixd)
+ .type GL_PREFIX(MultMatrixd), @function
+GL_PREFIX(MultMatrixd):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2360(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2360(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2360(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2360(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultMatrixd), .-GL_PREFIX(MultMatrixd)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Ortho)
+ .type GL_PREFIX(Ortho), @function
+GL_PREFIX(Ortho):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2368(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $56, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ movq %xmm4, 32(%rsp)
+ movq %xmm5, 40(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 40(%rsp), %xmm5
+ movq 32(%rsp), %xmm4
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $56, %rsp
+ movq 2368(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2368(%rax), %r11
+ jmp *%r11
+1:
+ subq $56, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ movq %xmm4, 32(%rsp)
+ movq %xmm5, 40(%rsp)
+ call _glapi_get_dispatch
+ movq 40(%rsp), %xmm5
+ movq 32(%rsp), %xmm4
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $56, %rsp
+ movq 2368(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Ortho), .-GL_PREFIX(Ortho)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PopMatrix)
+ .type GL_PREFIX(PopMatrix), @function
+GL_PREFIX(PopMatrix):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2376(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 2376(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2376(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 2376(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PopMatrix), .-GL_PREFIX(PopMatrix)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PushMatrix)
+ .type GL_PREFIX(PushMatrix), @function
+GL_PREFIX(PushMatrix):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2384(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 2384(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2384(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 2384(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PushMatrix), .-GL_PREFIX(PushMatrix)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Rotated)
+ .type GL_PREFIX(Rotated), @function
+GL_PREFIX(Rotated):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2392(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 2392(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2392(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 2392(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Rotated), .-GL_PREFIX(Rotated)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Rotatef)
+ .type GL_PREFIX(Rotatef), @function
+GL_PREFIX(Rotatef):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2400(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 2400(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2400(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 2400(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Rotatef), .-GL_PREFIX(Rotatef)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Scaled)
+ .type GL_PREFIX(Scaled), @function
+GL_PREFIX(Scaled):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2408(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 2408(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2408(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 2408(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Scaled), .-GL_PREFIX(Scaled)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Scalef)
+ .type GL_PREFIX(Scalef), @function
+GL_PREFIX(Scalef):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2416(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 2416(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2416(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 2416(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Scalef), .-GL_PREFIX(Scalef)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Translated)
+ .type GL_PREFIX(Translated), @function
+GL_PREFIX(Translated):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2424(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 2424(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2424(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 2424(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Translated), .-GL_PREFIX(Translated)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Translatef)
+ .type GL_PREFIX(Translatef), @function
+GL_PREFIX(Translatef):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2432(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 2432(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2432(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 2432(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Translatef), .-GL_PREFIX(Translatef)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Viewport)
+ .type GL_PREFIX(Viewport), @function
+GL_PREFIX(Viewport):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2440(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2440(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2440(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2440(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Viewport), .-GL_PREFIX(Viewport)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ArrayElement)
+ .type GL_PREFIX(ArrayElement), @function
+GL_PREFIX(ArrayElement):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2448(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2448(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2448(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2448(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ArrayElement), .-GL_PREFIX(ArrayElement)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BindTexture)
+ .type GL_PREFIX(BindTexture), @function
+GL_PREFIX(BindTexture):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2456(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2456(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2456(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2456(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BindTexture), .-GL_PREFIX(BindTexture)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ColorPointer)
+ .type GL_PREFIX(ColorPointer), @function
+GL_PREFIX(ColorPointer):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2464(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2464(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2464(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2464(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ColorPointer), .-GL_PREFIX(ColorPointer)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DisableClientState)
+ .type GL_PREFIX(DisableClientState), @function
+GL_PREFIX(DisableClientState):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2472(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2472(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2472(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2472(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DisableClientState), .-GL_PREFIX(DisableClientState)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DrawArrays)
+ .type GL_PREFIX(DrawArrays), @function
+GL_PREFIX(DrawArrays):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2480(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2480(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2480(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2480(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DrawArrays), .-GL_PREFIX(DrawArrays)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DrawElements)
+ .type GL_PREFIX(DrawElements), @function
+GL_PREFIX(DrawElements):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2488(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2488(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2488(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2488(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DrawElements), .-GL_PREFIX(DrawElements)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EdgeFlagPointer)
+ .type GL_PREFIX(EdgeFlagPointer), @function
+GL_PREFIX(EdgeFlagPointer):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2496(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2496(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2496(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2496(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EdgeFlagPointer), .-GL_PREFIX(EdgeFlagPointer)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EnableClientState)
+ .type GL_PREFIX(EnableClientState), @function
+GL_PREFIX(EnableClientState):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2504(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2504(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2504(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2504(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EnableClientState), .-GL_PREFIX(EnableClientState)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IndexPointer)
+ .type GL_PREFIX(IndexPointer), @function
+GL_PREFIX(IndexPointer):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2512(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2512(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2512(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2512(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IndexPointer), .-GL_PREFIX(IndexPointer)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Indexub)
+ .type GL_PREFIX(Indexub), @function
+GL_PREFIX(Indexub):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2520(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2520(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2520(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2520(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Indexub), .-GL_PREFIX(Indexub)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Indexubv)
+ .type GL_PREFIX(Indexubv), @function
+GL_PREFIX(Indexubv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2528(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2528(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2528(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2528(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Indexubv), .-GL_PREFIX(Indexubv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(InterleavedArrays)
+ .type GL_PREFIX(InterleavedArrays), @function
+GL_PREFIX(InterleavedArrays):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2536(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2536(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2536(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2536(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(InterleavedArrays), .-GL_PREFIX(InterleavedArrays)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(NormalPointer)
+ .type GL_PREFIX(NormalPointer), @function
+GL_PREFIX(NormalPointer):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2544(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2544(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2544(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2544(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(NormalPointer), .-GL_PREFIX(NormalPointer)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PolygonOffset)
+ .type GL_PREFIX(PolygonOffset), @function
+GL_PREFIX(PolygonOffset):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2552(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 2552(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2552(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 2552(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PolygonOffset), .-GL_PREFIX(PolygonOffset)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoordPointer)
+ .type GL_PREFIX(TexCoordPointer), @function
+GL_PREFIX(TexCoordPointer):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2560(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2560(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2560(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2560(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoordPointer), .-GL_PREFIX(TexCoordPointer)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexPointer)
+ .type GL_PREFIX(VertexPointer), @function
+GL_PREFIX(VertexPointer):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2568(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2568(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2568(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2568(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexPointer), .-GL_PREFIX(VertexPointer)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(AreTexturesResident)
+ .type GL_PREFIX(AreTexturesResident), @function
+GL_PREFIX(AreTexturesResident):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2576(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2576(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2576(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2576(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(AreTexturesResident), .-GL_PREFIX(AreTexturesResident)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CopyTexImage1D)
+ .type GL_PREFIX(CopyTexImage1D), @function
+GL_PREFIX(CopyTexImage1D):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2584(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2584(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2584(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2584(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CopyTexImage1D), .-GL_PREFIX(CopyTexImage1D)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CopyTexImage2D)
+ .type GL_PREFIX(CopyTexImage2D), @function
+GL_PREFIX(CopyTexImage2D):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2592(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2592(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2592(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2592(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CopyTexImage2D), .-GL_PREFIX(CopyTexImage2D)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CopyTexSubImage1D)
+ .type GL_PREFIX(CopyTexSubImage1D), @function
+GL_PREFIX(CopyTexSubImage1D):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2600(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2600(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2600(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2600(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CopyTexSubImage1D), .-GL_PREFIX(CopyTexSubImage1D)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CopyTexSubImage2D)
+ .type GL_PREFIX(CopyTexSubImage2D), @function
+GL_PREFIX(CopyTexSubImage2D):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2608(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2608(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2608(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2608(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CopyTexSubImage2D), .-GL_PREFIX(CopyTexSubImage2D)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DeleteTextures)
+ .type GL_PREFIX(DeleteTextures), @function
+GL_PREFIX(DeleteTextures):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2616(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2616(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2616(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2616(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DeleteTextures), .-GL_PREFIX(DeleteTextures)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GenTextures)
+ .type GL_PREFIX(GenTextures), @function
+GL_PREFIX(GenTextures):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2624(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2624(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2624(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2624(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GenTextures), .-GL_PREFIX(GenTextures)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetPointerv)
+ .type GL_PREFIX(GetPointerv), @function
+GL_PREFIX(GetPointerv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2632(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2632(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2632(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 2632(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetPointerv), .-GL_PREFIX(GetPointerv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsTexture)
+ .type GL_PREFIX(IsTexture), @function
+GL_PREFIX(IsTexture):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2640(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2640(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2640(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2640(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsTexture), .-GL_PREFIX(IsTexture)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PrioritizeTextures)
+ .type GL_PREFIX(PrioritizeTextures), @function
+GL_PREFIX(PrioritizeTextures):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2648(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2648(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2648(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2648(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PrioritizeTextures), .-GL_PREFIX(PrioritizeTextures)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexSubImage1D)
+ .type GL_PREFIX(TexSubImage1D), @function
+GL_PREFIX(TexSubImage1D):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2656(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2656(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2656(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2656(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexSubImage1D), .-GL_PREFIX(TexSubImage1D)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexSubImage2D)
+ .type GL_PREFIX(TexSubImage2D), @function
+GL_PREFIX(TexSubImage2D):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2664(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2664(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2664(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2664(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexSubImage2D), .-GL_PREFIX(TexSubImage2D)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PopClientAttrib)
+ .type GL_PREFIX(PopClientAttrib), @function
+GL_PREFIX(PopClientAttrib):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2672(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 2672(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2672(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 2672(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PopClientAttrib), .-GL_PREFIX(PopClientAttrib)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PushClientAttrib)
+ .type GL_PREFIX(PushClientAttrib), @function
+GL_PREFIX(PushClientAttrib):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2680(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2680(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2680(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2680(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PushClientAttrib), .-GL_PREFIX(PushClientAttrib)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BlendColor)
+ .type GL_PREFIX(BlendColor), @function
+GL_PREFIX(BlendColor):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2688(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2688(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2688(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2688(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BlendColor), .-GL_PREFIX(BlendColor)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BlendEquation)
+ .type GL_PREFIX(BlendEquation), @function
+GL_PREFIX(BlendEquation):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2696(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2696(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2696(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2696(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BlendEquation), .-GL_PREFIX(BlendEquation)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DrawRangeElements)
+ .type GL_PREFIX(DrawRangeElements), @function
+GL_PREFIX(DrawRangeElements):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2704(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2704(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2704(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2704(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DrawRangeElements), .-GL_PREFIX(DrawRangeElements)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ColorTable)
+ .type GL_PREFIX(ColorTable), @function
+GL_PREFIX(ColorTable):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2712(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2712(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2712(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2712(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ColorTable), .-GL_PREFIX(ColorTable)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ColorTableParameterfv)
+ .type GL_PREFIX(ColorTableParameterfv), @function
+GL_PREFIX(ColorTableParameterfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2720(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2720(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2720(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2720(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ColorTableParameterfv), .-GL_PREFIX(ColorTableParameterfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ColorTableParameteriv)
+ .type GL_PREFIX(ColorTableParameteriv), @function
+GL_PREFIX(ColorTableParameteriv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2728(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2728(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2728(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2728(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ColorTableParameteriv), .-GL_PREFIX(ColorTableParameteriv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CopyColorTable)
+ .type GL_PREFIX(CopyColorTable), @function
+GL_PREFIX(CopyColorTable):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2736(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2736(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2736(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2736(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CopyColorTable), .-GL_PREFIX(CopyColorTable)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetColorTable)
+ .type GL_PREFIX(GetColorTable), @function
+GL_PREFIX(GetColorTable):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2744(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2744(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2744(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2744(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetColorTable), .-GL_PREFIX(GetColorTable)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetColorTableParameterfv)
+ .type GL_PREFIX(GetColorTableParameterfv), @function
+GL_PREFIX(GetColorTableParameterfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2752(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2752(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2752(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2752(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetColorTableParameterfv), .-GL_PREFIX(GetColorTableParameterfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetColorTableParameteriv)
+ .type GL_PREFIX(GetColorTableParameteriv), @function
+GL_PREFIX(GetColorTableParameteriv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2760(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2760(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2760(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2760(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetColorTableParameteriv), .-GL_PREFIX(GetColorTableParameteriv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ColorSubTable)
+ .type GL_PREFIX(ColorSubTable), @function
+GL_PREFIX(ColorSubTable):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2768(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2768(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2768(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2768(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ColorSubTable), .-GL_PREFIX(ColorSubTable)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CopyColorSubTable)
+ .type GL_PREFIX(CopyColorSubTable), @function
+GL_PREFIX(CopyColorSubTable):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2776(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2776(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2776(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2776(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CopyColorSubTable), .-GL_PREFIX(CopyColorSubTable)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ConvolutionFilter1D)
+ .type GL_PREFIX(ConvolutionFilter1D), @function
+GL_PREFIX(ConvolutionFilter1D):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2784(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2784(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2784(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2784(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ConvolutionFilter1D), .-GL_PREFIX(ConvolutionFilter1D)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ConvolutionFilter2D)
+ .type GL_PREFIX(ConvolutionFilter2D), @function
+GL_PREFIX(ConvolutionFilter2D):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2792(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2792(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2792(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2792(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ConvolutionFilter2D), .-GL_PREFIX(ConvolutionFilter2D)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ConvolutionParameterf)
+ .type GL_PREFIX(ConvolutionParameterf), @function
+GL_PREFIX(ConvolutionParameterf):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2800(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 2800(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2800(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 2800(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ConvolutionParameterf), .-GL_PREFIX(ConvolutionParameterf)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ConvolutionParameterfv)
+ .type GL_PREFIX(ConvolutionParameterfv), @function
+GL_PREFIX(ConvolutionParameterfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2808(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2808(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2808(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2808(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ConvolutionParameterfv), .-GL_PREFIX(ConvolutionParameterfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ConvolutionParameteri)
+ .type GL_PREFIX(ConvolutionParameteri), @function
+GL_PREFIX(ConvolutionParameteri):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2816(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2816(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2816(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2816(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ConvolutionParameteri), .-GL_PREFIX(ConvolutionParameteri)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ConvolutionParameteriv)
+ .type GL_PREFIX(ConvolutionParameteriv), @function
+GL_PREFIX(ConvolutionParameteriv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2824(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2824(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2824(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2824(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ConvolutionParameteriv), .-GL_PREFIX(ConvolutionParameteriv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CopyConvolutionFilter1D)
+ .type GL_PREFIX(CopyConvolutionFilter1D), @function
+GL_PREFIX(CopyConvolutionFilter1D):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2832(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2832(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2832(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2832(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CopyConvolutionFilter1D), .-GL_PREFIX(CopyConvolutionFilter1D)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CopyConvolutionFilter2D)
+ .type GL_PREFIX(CopyConvolutionFilter2D), @function
+GL_PREFIX(CopyConvolutionFilter2D):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2840(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2840(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2840(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2840(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CopyConvolutionFilter2D), .-GL_PREFIX(CopyConvolutionFilter2D)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetConvolutionFilter)
+ .type GL_PREFIX(GetConvolutionFilter), @function
+GL_PREFIX(GetConvolutionFilter):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2848(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2848(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2848(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2848(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetConvolutionFilter), .-GL_PREFIX(GetConvolutionFilter)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetConvolutionParameterfv)
+ .type GL_PREFIX(GetConvolutionParameterfv), @function
+GL_PREFIX(GetConvolutionParameterfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2856(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2856(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2856(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2856(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetConvolutionParameterfv), .-GL_PREFIX(GetConvolutionParameterfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetConvolutionParameteriv)
+ .type GL_PREFIX(GetConvolutionParameteriv), @function
+GL_PREFIX(GetConvolutionParameteriv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2864(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2864(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2864(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2864(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetConvolutionParameteriv), .-GL_PREFIX(GetConvolutionParameteriv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetSeparableFilter)
+ .type GL_PREFIX(GetSeparableFilter), @function
+GL_PREFIX(GetSeparableFilter):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2872(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2872(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2872(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2872(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetSeparableFilter), .-GL_PREFIX(GetSeparableFilter)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SeparableFilter2D)
+ .type GL_PREFIX(SeparableFilter2D), @function
+GL_PREFIX(SeparableFilter2D):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2880(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2880(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2880(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2880(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SeparableFilter2D), .-GL_PREFIX(SeparableFilter2D)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetHistogram)
+ .type GL_PREFIX(GetHistogram), @function
+GL_PREFIX(GetHistogram):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2888(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2888(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2888(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2888(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetHistogram), .-GL_PREFIX(GetHistogram)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetHistogramParameterfv)
+ .type GL_PREFIX(GetHistogramParameterfv), @function
+GL_PREFIX(GetHistogramParameterfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2896(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2896(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2896(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2896(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetHistogramParameterfv), .-GL_PREFIX(GetHistogramParameterfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetHistogramParameteriv)
+ .type GL_PREFIX(GetHistogramParameteriv), @function
+GL_PREFIX(GetHistogramParameteriv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2904(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2904(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2904(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2904(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetHistogramParameteriv), .-GL_PREFIX(GetHistogramParameteriv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetMinmax)
+ .type GL_PREFIX(GetMinmax), @function
+GL_PREFIX(GetMinmax):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2912(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2912(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2912(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2912(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetMinmax), .-GL_PREFIX(GetMinmax)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetMinmaxParameterfv)
+ .type GL_PREFIX(GetMinmaxParameterfv), @function
+GL_PREFIX(GetMinmaxParameterfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2920(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2920(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2920(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2920(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetMinmaxParameterfv), .-GL_PREFIX(GetMinmaxParameterfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetMinmaxParameteriv)
+ .type GL_PREFIX(GetMinmaxParameteriv), @function
+GL_PREFIX(GetMinmaxParameteriv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2928(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2928(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2928(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2928(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetMinmaxParameteriv), .-GL_PREFIX(GetMinmaxParameteriv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Histogram)
+ .type GL_PREFIX(Histogram), @function
+GL_PREFIX(Histogram):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2936(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2936(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2936(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2936(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Histogram), .-GL_PREFIX(Histogram)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Minmax)
+ .type GL_PREFIX(Minmax), @function
+GL_PREFIX(Minmax):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2944(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2944(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2944(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2944(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Minmax), .-GL_PREFIX(Minmax)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ResetHistogram)
+ .type GL_PREFIX(ResetHistogram), @function
+GL_PREFIX(ResetHistogram):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2952(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2952(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2952(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2952(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ResetHistogram), .-GL_PREFIX(ResetHistogram)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ResetMinmax)
+ .type GL_PREFIX(ResetMinmax), @function
+GL_PREFIX(ResetMinmax):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2960(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2960(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2960(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2960(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ResetMinmax), .-GL_PREFIX(ResetMinmax)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexImage3D)
+ .type GL_PREFIX(TexImage3D), @function
+GL_PREFIX(TexImage3D):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2968(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2968(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2968(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2968(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexImage3D), .-GL_PREFIX(TexImage3D)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexSubImage3D)
+ .type GL_PREFIX(TexSubImage3D), @function
+GL_PREFIX(TexSubImage3D):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2976(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2976(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2976(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2976(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexSubImage3D), .-GL_PREFIX(TexSubImage3D)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CopyTexSubImage3D)
+ .type GL_PREFIX(CopyTexSubImage3D), @function
+GL_PREFIX(CopyTexSubImage3D):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2984(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2984(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2984(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 2984(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CopyTexSubImage3D), .-GL_PREFIX(CopyTexSubImage3D)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ActiveTextureARB)
+ .type GL_PREFIX(ActiveTextureARB), @function
+GL_PREFIX(ActiveTextureARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 2992(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 2992(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 2992(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 2992(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ActiveTextureARB), .-GL_PREFIX(ActiveTextureARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClientActiveTextureARB)
+ .type GL_PREFIX(ClientActiveTextureARB), @function
+GL_PREFIX(ClientActiveTextureARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3000(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 3000(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3000(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 3000(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClientActiveTextureARB), .-GL_PREFIX(ClientActiveTextureARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord1dARB)
+ .type GL_PREFIX(MultiTexCoord1dARB), @function
+GL_PREFIX(MultiTexCoord1dARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3008(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 3008(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3008(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 3008(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord1dARB), .-GL_PREFIX(MultiTexCoord1dARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord1dvARB)
+ .type GL_PREFIX(MultiTexCoord1dvARB), @function
+GL_PREFIX(MultiTexCoord1dvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3016(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3016(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3016(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3016(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord1dvARB), .-GL_PREFIX(MultiTexCoord1dvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord1fARB)
+ .type GL_PREFIX(MultiTexCoord1fARB), @function
+GL_PREFIX(MultiTexCoord1fARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3024(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 3024(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3024(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 3024(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord1fARB), .-GL_PREFIX(MultiTexCoord1fARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord1fvARB)
+ .type GL_PREFIX(MultiTexCoord1fvARB), @function
+GL_PREFIX(MultiTexCoord1fvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3032(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3032(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3032(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3032(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord1fvARB), .-GL_PREFIX(MultiTexCoord1fvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord1iARB)
+ .type GL_PREFIX(MultiTexCoord1iARB), @function
+GL_PREFIX(MultiTexCoord1iARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3040(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3040(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3040(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3040(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord1iARB), .-GL_PREFIX(MultiTexCoord1iARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord1ivARB)
+ .type GL_PREFIX(MultiTexCoord1ivARB), @function
+GL_PREFIX(MultiTexCoord1ivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3048(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3048(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3048(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3048(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord1ivARB), .-GL_PREFIX(MultiTexCoord1ivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord1sARB)
+ .type GL_PREFIX(MultiTexCoord1sARB), @function
+GL_PREFIX(MultiTexCoord1sARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3056(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3056(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3056(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3056(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord1sARB), .-GL_PREFIX(MultiTexCoord1sARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord1svARB)
+ .type GL_PREFIX(MultiTexCoord1svARB), @function
+GL_PREFIX(MultiTexCoord1svARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3064(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3064(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3064(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3064(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord1svARB), .-GL_PREFIX(MultiTexCoord1svARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord2dARB)
+ .type GL_PREFIX(MultiTexCoord2dARB), @function
+GL_PREFIX(MultiTexCoord2dARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3072(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 3072(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3072(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 3072(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord2dARB), .-GL_PREFIX(MultiTexCoord2dARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord2dvARB)
+ .type GL_PREFIX(MultiTexCoord2dvARB), @function
+GL_PREFIX(MultiTexCoord2dvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3080(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3080(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3080(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3080(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord2dvARB), .-GL_PREFIX(MultiTexCoord2dvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord2fARB)
+ .type GL_PREFIX(MultiTexCoord2fARB), @function
+GL_PREFIX(MultiTexCoord2fARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3088(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 3088(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3088(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 3088(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord2fARB), .-GL_PREFIX(MultiTexCoord2fARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord2fvARB)
+ .type GL_PREFIX(MultiTexCoord2fvARB), @function
+GL_PREFIX(MultiTexCoord2fvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3096(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3096(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3096(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3096(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord2fvARB), .-GL_PREFIX(MultiTexCoord2fvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord2iARB)
+ .type GL_PREFIX(MultiTexCoord2iARB), @function
+GL_PREFIX(MultiTexCoord2iARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3104(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3104(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3104(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3104(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord2iARB), .-GL_PREFIX(MultiTexCoord2iARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord2ivARB)
+ .type GL_PREFIX(MultiTexCoord2ivARB), @function
+GL_PREFIX(MultiTexCoord2ivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3112(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3112(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3112(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3112(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord2ivARB), .-GL_PREFIX(MultiTexCoord2ivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord2sARB)
+ .type GL_PREFIX(MultiTexCoord2sARB), @function
+GL_PREFIX(MultiTexCoord2sARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3120(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3120(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3120(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3120(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord2sARB), .-GL_PREFIX(MultiTexCoord2sARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord2svARB)
+ .type GL_PREFIX(MultiTexCoord2svARB), @function
+GL_PREFIX(MultiTexCoord2svARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3128(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3128(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3128(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3128(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord2svARB), .-GL_PREFIX(MultiTexCoord2svARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord3dARB)
+ .type GL_PREFIX(MultiTexCoord3dARB), @function
+GL_PREFIX(MultiTexCoord3dARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3136(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3136(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3136(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3136(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord3dARB), .-GL_PREFIX(MultiTexCoord3dARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord3dvARB)
+ .type GL_PREFIX(MultiTexCoord3dvARB), @function
+GL_PREFIX(MultiTexCoord3dvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3144(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3144(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3144(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3144(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord3dvARB), .-GL_PREFIX(MultiTexCoord3dvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord3fARB)
+ .type GL_PREFIX(MultiTexCoord3fARB), @function
+GL_PREFIX(MultiTexCoord3fARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3152(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3152(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3152(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3152(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord3fARB), .-GL_PREFIX(MultiTexCoord3fARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord3fvARB)
+ .type GL_PREFIX(MultiTexCoord3fvARB), @function
+GL_PREFIX(MultiTexCoord3fvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3160(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3160(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3160(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3160(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord3fvARB), .-GL_PREFIX(MultiTexCoord3fvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord3iARB)
+ .type GL_PREFIX(MultiTexCoord3iARB), @function
+GL_PREFIX(MultiTexCoord3iARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3168(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3168(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3168(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3168(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord3iARB), .-GL_PREFIX(MultiTexCoord3iARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord3ivARB)
+ .type GL_PREFIX(MultiTexCoord3ivARB), @function
+GL_PREFIX(MultiTexCoord3ivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3176(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3176(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3176(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3176(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord3ivARB), .-GL_PREFIX(MultiTexCoord3ivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord3sARB)
+ .type GL_PREFIX(MultiTexCoord3sARB), @function
+GL_PREFIX(MultiTexCoord3sARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3184(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3184(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3184(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3184(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord3sARB), .-GL_PREFIX(MultiTexCoord3sARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord3svARB)
+ .type GL_PREFIX(MultiTexCoord3svARB), @function
+GL_PREFIX(MultiTexCoord3svARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3192(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3192(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3192(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3192(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord3svARB), .-GL_PREFIX(MultiTexCoord3svARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord4dARB)
+ .type GL_PREFIX(MultiTexCoord4dARB), @function
+GL_PREFIX(MultiTexCoord4dARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3200(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ movq %xmm3, 32(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 32(%rsp), %xmm3
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3200(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3200(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ movq %xmm3, 32(%rsp)
+ call _glapi_get_dispatch
+ movq 32(%rsp), %xmm3
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3200(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord4dARB), .-GL_PREFIX(MultiTexCoord4dARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord4dvARB)
+ .type GL_PREFIX(MultiTexCoord4dvARB), @function
+GL_PREFIX(MultiTexCoord4dvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3208(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3208(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3208(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3208(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord4dvARB), .-GL_PREFIX(MultiTexCoord4dvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord4fARB)
+ .type GL_PREFIX(MultiTexCoord4fARB), @function
+GL_PREFIX(MultiTexCoord4fARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3216(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ movq %xmm3, 32(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 32(%rsp), %xmm3
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3216(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3216(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ movq %xmm3, 32(%rsp)
+ call _glapi_get_dispatch
+ movq 32(%rsp), %xmm3
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3216(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord4fARB), .-GL_PREFIX(MultiTexCoord4fARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord4fvARB)
+ .type GL_PREFIX(MultiTexCoord4fvARB), @function
+GL_PREFIX(MultiTexCoord4fvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3224(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3224(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3224(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3224(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord4fvARB), .-GL_PREFIX(MultiTexCoord4fvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord4iARB)
+ .type GL_PREFIX(MultiTexCoord4iARB), @function
+GL_PREFIX(MultiTexCoord4iARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3232(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3232(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3232(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3232(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord4iARB), .-GL_PREFIX(MultiTexCoord4iARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord4ivARB)
+ .type GL_PREFIX(MultiTexCoord4ivARB), @function
+GL_PREFIX(MultiTexCoord4ivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3240(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3240(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3240(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3240(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord4ivARB), .-GL_PREFIX(MultiTexCoord4ivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord4sARB)
+ .type GL_PREFIX(MultiTexCoord4sARB), @function
+GL_PREFIX(MultiTexCoord4sARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3248(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3248(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3248(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3248(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord4sARB), .-GL_PREFIX(MultiTexCoord4sARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiTexCoord4svARB)
+ .type GL_PREFIX(MultiTexCoord4svARB), @function
+GL_PREFIX(MultiTexCoord4svARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3256(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3256(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3256(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3256(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiTexCoord4svARB), .-GL_PREFIX(MultiTexCoord4svARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(AttachShader)
+ .type GL_PREFIX(AttachShader), @function
+GL_PREFIX(AttachShader):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3264(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3264(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3264(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3264(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(AttachShader), .-GL_PREFIX(AttachShader)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CreateProgram)
+ .type GL_PREFIX(CreateProgram), @function
+GL_PREFIX(CreateProgram):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3272(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 3272(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3272(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 3272(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CreateProgram), .-GL_PREFIX(CreateProgram)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CreateShader)
+ .type GL_PREFIX(CreateShader), @function
+GL_PREFIX(CreateShader):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3280(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 3280(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3280(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 3280(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CreateShader), .-GL_PREFIX(CreateShader)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DeleteProgram)
+ .type GL_PREFIX(DeleteProgram), @function
+GL_PREFIX(DeleteProgram):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3288(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 3288(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3288(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 3288(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DeleteProgram), .-GL_PREFIX(DeleteProgram)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DeleteShader)
+ .type GL_PREFIX(DeleteShader), @function
+GL_PREFIX(DeleteShader):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3296(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 3296(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3296(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 3296(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DeleteShader), .-GL_PREFIX(DeleteShader)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DetachShader)
+ .type GL_PREFIX(DetachShader), @function
+GL_PREFIX(DetachShader):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3304(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3304(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3304(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3304(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DetachShader), .-GL_PREFIX(DetachShader)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetAttachedShaders)
+ .type GL_PREFIX(GetAttachedShaders), @function
+GL_PREFIX(GetAttachedShaders):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3312(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3312(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3312(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3312(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetAttachedShaders), .-GL_PREFIX(GetAttachedShaders)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetProgramInfoLog)
+ .type GL_PREFIX(GetProgramInfoLog), @function
+GL_PREFIX(GetProgramInfoLog):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3320(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3320(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3320(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3320(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetProgramInfoLog), .-GL_PREFIX(GetProgramInfoLog)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetProgramiv)
+ .type GL_PREFIX(GetProgramiv), @function
+GL_PREFIX(GetProgramiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3328(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3328(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3328(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3328(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetProgramiv), .-GL_PREFIX(GetProgramiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetShaderInfoLog)
+ .type GL_PREFIX(GetShaderInfoLog), @function
+GL_PREFIX(GetShaderInfoLog):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3336(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3336(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3336(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3336(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetShaderInfoLog), .-GL_PREFIX(GetShaderInfoLog)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetShaderiv)
+ .type GL_PREFIX(GetShaderiv), @function
+GL_PREFIX(GetShaderiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3344(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3344(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3344(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3344(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetShaderiv), .-GL_PREFIX(GetShaderiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsProgram)
+ .type GL_PREFIX(IsProgram), @function
+GL_PREFIX(IsProgram):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3352(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 3352(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3352(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 3352(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsProgram), .-GL_PREFIX(IsProgram)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsShader)
+ .type GL_PREFIX(IsShader), @function
+GL_PREFIX(IsShader):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3360(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 3360(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3360(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 3360(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsShader), .-GL_PREFIX(IsShader)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(StencilFuncSeparate)
+ .type GL_PREFIX(StencilFuncSeparate), @function
+GL_PREFIX(StencilFuncSeparate):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3368(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3368(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3368(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3368(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(StencilFuncSeparate), .-GL_PREFIX(StencilFuncSeparate)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(StencilMaskSeparate)
+ .type GL_PREFIX(StencilMaskSeparate), @function
+GL_PREFIX(StencilMaskSeparate):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3376(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3376(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3376(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3376(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(StencilMaskSeparate), .-GL_PREFIX(StencilMaskSeparate)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(StencilOpSeparate)
+ .type GL_PREFIX(StencilOpSeparate), @function
+GL_PREFIX(StencilOpSeparate):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3384(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3384(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3384(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3384(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(StencilOpSeparate), .-GL_PREFIX(StencilOpSeparate)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(UniformMatrix2x3fv)
+ .type GL_PREFIX(UniformMatrix2x3fv), @function
+GL_PREFIX(UniformMatrix2x3fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3392(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3392(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3392(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3392(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(UniformMatrix2x3fv), .-GL_PREFIX(UniformMatrix2x3fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(UniformMatrix2x4fv)
+ .type GL_PREFIX(UniformMatrix2x4fv), @function
+GL_PREFIX(UniformMatrix2x4fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3400(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3400(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3400(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3400(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(UniformMatrix2x4fv), .-GL_PREFIX(UniformMatrix2x4fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(UniformMatrix3x2fv)
+ .type GL_PREFIX(UniformMatrix3x2fv), @function
+GL_PREFIX(UniformMatrix3x2fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3408(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3408(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3408(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3408(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(UniformMatrix3x2fv), .-GL_PREFIX(UniformMatrix3x2fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(UniformMatrix3x4fv)
+ .type GL_PREFIX(UniformMatrix3x4fv), @function
+GL_PREFIX(UniformMatrix3x4fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3416(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3416(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3416(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3416(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(UniformMatrix3x4fv), .-GL_PREFIX(UniformMatrix3x4fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(UniformMatrix4x2fv)
+ .type GL_PREFIX(UniformMatrix4x2fv), @function
+GL_PREFIX(UniformMatrix4x2fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3424(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3424(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3424(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3424(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(UniformMatrix4x2fv), .-GL_PREFIX(UniformMatrix4x2fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(UniformMatrix4x3fv)
+ .type GL_PREFIX(UniformMatrix4x3fv), @function
+GL_PREFIX(UniformMatrix4x3fv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3432(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3432(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3432(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3432(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(UniformMatrix4x3fv), .-GL_PREFIX(UniformMatrix4x3fv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClampColor)
+ .type GL_PREFIX(ClampColor), @function
+GL_PREFIX(ClampColor):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3440(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3440(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3440(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3440(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClampColor), .-GL_PREFIX(ClampColor)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClearBufferfi)
+ .type GL_PREFIX(ClearBufferfi), @function
+GL_PREFIX(ClearBufferfi):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3448(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ movq %rdx, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %rdx
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3448(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3448(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ movq %rdx, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %rdx
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3448(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearBufferfi), .-GL_PREFIX(ClearBufferfi)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClearBufferfv)
+ .type GL_PREFIX(ClearBufferfv), @function
+GL_PREFIX(ClearBufferfv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3456(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3456(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3456(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3456(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearBufferfv), .-GL_PREFIX(ClearBufferfv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClearBufferiv)
+ .type GL_PREFIX(ClearBufferiv), @function
+GL_PREFIX(ClearBufferiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3464(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3464(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3464(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3464(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearBufferiv), .-GL_PREFIX(ClearBufferiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClearBufferuiv)
+ .type GL_PREFIX(ClearBufferuiv), @function
+GL_PREFIX(ClearBufferuiv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3472(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3472(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3472(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3472(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearBufferuiv), .-GL_PREFIX(ClearBufferuiv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetStringi)
+ .type GL_PREFIX(GetStringi), @function
+GL_PREFIX(GetStringi):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3480(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3480(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3480(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3480(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetStringi), .-GL_PREFIX(GetStringi)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexBuffer)
+ .type GL_PREFIX(TexBuffer), @function
+GL_PREFIX(TexBuffer):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3488(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3488(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3488(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3488(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexBuffer), .-GL_PREFIX(TexBuffer)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FramebufferTexture)
+ .type GL_PREFIX(FramebufferTexture), @function
+GL_PREFIX(FramebufferTexture):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3496(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3496(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3496(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3496(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FramebufferTexture), .-GL_PREFIX(FramebufferTexture)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetBufferParameteri64v)
+ .type GL_PREFIX(GetBufferParameteri64v), @function
+GL_PREFIX(GetBufferParameteri64v):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3504(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3504(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3504(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3504(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetBufferParameteri64v), .-GL_PREFIX(GetBufferParameteri64v)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetInteger64i_v)
+ .type GL_PREFIX(GetInteger64i_v), @function
+GL_PREFIX(GetInteger64i_v):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3512(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3512(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3512(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3512(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetInteger64i_v), .-GL_PREFIX(GetInteger64i_v)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribDivisor)
+ .type GL_PREFIX(VertexAttribDivisor), @function
+GL_PREFIX(VertexAttribDivisor):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3520(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3520(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3520(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3520(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribDivisor), .-GL_PREFIX(VertexAttribDivisor)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(LoadTransposeMatrixdARB)
+ .type GL_PREFIX(LoadTransposeMatrixdARB), @function
+GL_PREFIX(LoadTransposeMatrixdARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3528(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 3528(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3528(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 3528(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(LoadTransposeMatrixdARB), .-GL_PREFIX(LoadTransposeMatrixdARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(LoadTransposeMatrixfARB)
+ .type GL_PREFIX(LoadTransposeMatrixfARB), @function
+GL_PREFIX(LoadTransposeMatrixfARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3536(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 3536(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3536(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 3536(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(LoadTransposeMatrixfARB), .-GL_PREFIX(LoadTransposeMatrixfARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultTransposeMatrixdARB)
+ .type GL_PREFIX(MultTransposeMatrixdARB), @function
+GL_PREFIX(MultTransposeMatrixdARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3544(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 3544(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3544(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 3544(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultTransposeMatrixdARB), .-GL_PREFIX(MultTransposeMatrixdARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultTransposeMatrixfARB)
+ .type GL_PREFIX(MultTransposeMatrixfARB), @function
+GL_PREFIX(MultTransposeMatrixfARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3552(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 3552(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3552(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 3552(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultTransposeMatrixfARB), .-GL_PREFIX(MultTransposeMatrixfARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SampleCoverageARB)
+ .type GL_PREFIX(SampleCoverageARB), @function
+GL_PREFIX(SampleCoverageARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3560(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3560(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3560(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3560(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SampleCoverageARB), .-GL_PREFIX(SampleCoverageARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CompressedTexImage1DARB)
+ .type GL_PREFIX(CompressedTexImage1DARB), @function
+GL_PREFIX(CompressedTexImage1DARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3568(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3568(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3568(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3568(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CompressedTexImage1DARB), .-GL_PREFIX(CompressedTexImage1DARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CompressedTexImage2DARB)
+ .type GL_PREFIX(CompressedTexImage2DARB), @function
+GL_PREFIX(CompressedTexImage2DARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3576(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3576(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3576(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3576(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CompressedTexImage2DARB), .-GL_PREFIX(CompressedTexImage2DARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CompressedTexImage3DARB)
+ .type GL_PREFIX(CompressedTexImage3DARB), @function
+GL_PREFIX(CompressedTexImage3DARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3584(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3584(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3584(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3584(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CompressedTexImage3DARB), .-GL_PREFIX(CompressedTexImage3DARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CompressedTexSubImage1DARB)
+ .type GL_PREFIX(CompressedTexSubImage1DARB), @function
+GL_PREFIX(CompressedTexSubImage1DARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3592(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3592(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3592(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3592(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CompressedTexSubImage1DARB), .-GL_PREFIX(CompressedTexSubImage1DARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CompressedTexSubImage2DARB)
+ .type GL_PREFIX(CompressedTexSubImage2DARB), @function
+GL_PREFIX(CompressedTexSubImage2DARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3600(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3600(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3600(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3600(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CompressedTexSubImage2DARB), .-GL_PREFIX(CompressedTexSubImage2DARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CompressedTexSubImage3DARB)
+ .type GL_PREFIX(CompressedTexSubImage3DARB), @function
+GL_PREFIX(CompressedTexSubImage3DARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3608(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3608(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3608(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3608(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CompressedTexSubImage3DARB), .-GL_PREFIX(CompressedTexSubImage3DARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetCompressedTexImageARB)
+ .type GL_PREFIX(GetCompressedTexImageARB), @function
+GL_PREFIX(GetCompressedTexImageARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3616(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3616(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3616(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3616(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetCompressedTexImageARB), .-GL_PREFIX(GetCompressedTexImageARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DisableVertexAttribArrayARB)
+ .type GL_PREFIX(DisableVertexAttribArrayARB), @function
+GL_PREFIX(DisableVertexAttribArrayARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3624(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 3624(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3624(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 3624(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DisableVertexAttribArrayARB), .-GL_PREFIX(DisableVertexAttribArrayARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EnableVertexAttribArrayARB)
+ .type GL_PREFIX(EnableVertexAttribArrayARB), @function
+GL_PREFIX(EnableVertexAttribArrayARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3632(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 3632(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3632(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 3632(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EnableVertexAttribArrayARB), .-GL_PREFIX(EnableVertexAttribArrayARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetProgramEnvParameterdvARB)
+ .type GL_PREFIX(GetProgramEnvParameterdvARB), @function
+GL_PREFIX(GetProgramEnvParameterdvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3640(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3640(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3640(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3640(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetProgramEnvParameterdvARB), .-GL_PREFIX(GetProgramEnvParameterdvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetProgramEnvParameterfvARB)
+ .type GL_PREFIX(GetProgramEnvParameterfvARB), @function
+GL_PREFIX(GetProgramEnvParameterfvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3648(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3648(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3648(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3648(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetProgramEnvParameterfvARB), .-GL_PREFIX(GetProgramEnvParameterfvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetProgramLocalParameterdvARB)
+ .type GL_PREFIX(GetProgramLocalParameterdvARB), @function
+GL_PREFIX(GetProgramLocalParameterdvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3656(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3656(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3656(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3656(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetProgramLocalParameterdvARB), .-GL_PREFIX(GetProgramLocalParameterdvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetProgramLocalParameterfvARB)
+ .type GL_PREFIX(GetProgramLocalParameterfvARB), @function
+GL_PREFIX(GetProgramLocalParameterfvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3664(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3664(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3664(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3664(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetProgramLocalParameterfvARB), .-GL_PREFIX(GetProgramLocalParameterfvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetProgramStringARB)
+ .type GL_PREFIX(GetProgramStringARB), @function
+GL_PREFIX(GetProgramStringARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3672(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3672(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3672(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3672(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetProgramStringARB), .-GL_PREFIX(GetProgramStringARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetProgramivARB)
+ .type GL_PREFIX(GetProgramivARB), @function
+GL_PREFIX(GetProgramivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3680(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3680(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3680(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3680(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetProgramivARB), .-GL_PREFIX(GetProgramivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetVertexAttribdvARB)
+ .type GL_PREFIX(GetVertexAttribdvARB), @function
+GL_PREFIX(GetVertexAttribdvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3688(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3688(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3688(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3688(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetVertexAttribdvARB), .-GL_PREFIX(GetVertexAttribdvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetVertexAttribfvARB)
+ .type GL_PREFIX(GetVertexAttribfvARB), @function
+GL_PREFIX(GetVertexAttribfvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3696(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3696(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3696(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3696(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetVertexAttribfvARB), .-GL_PREFIX(GetVertexAttribfvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetVertexAttribivARB)
+ .type GL_PREFIX(GetVertexAttribivARB), @function
+GL_PREFIX(GetVertexAttribivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3704(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3704(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3704(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3704(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetVertexAttribivARB), .-GL_PREFIX(GetVertexAttribivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProgramEnvParameter4dARB)
+ .type GL_PREFIX(ProgramEnvParameter4dARB), @function
+GL_PREFIX(ProgramEnvParameter4dARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3712(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ movq %xmm1, 24(%rsp)
+ movq %xmm2, 32(%rsp)
+ movq %xmm3, 40(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 40(%rsp), %xmm3
+ movq 32(%rsp), %xmm2
+ movq 24(%rsp), %xmm1
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 3712(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3712(%rax), %r11
+ jmp *%r11
+1:
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ movq %xmm1, 24(%rsp)
+ movq %xmm2, 32(%rsp)
+ movq %xmm3, 40(%rsp)
+ call _glapi_get_dispatch
+ movq 40(%rsp), %xmm3
+ movq 32(%rsp), %xmm2
+ movq 24(%rsp), %xmm1
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 3712(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProgramEnvParameter4dARB), .-GL_PREFIX(ProgramEnvParameter4dARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProgramEnvParameter4dvARB)
+ .type GL_PREFIX(ProgramEnvParameter4dvARB), @function
+GL_PREFIX(ProgramEnvParameter4dvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3720(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3720(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3720(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3720(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProgramEnvParameter4dvARB), .-GL_PREFIX(ProgramEnvParameter4dvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProgramEnvParameter4fARB)
+ .type GL_PREFIX(ProgramEnvParameter4fARB), @function
+GL_PREFIX(ProgramEnvParameter4fARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3728(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ movq %xmm1, 24(%rsp)
+ movq %xmm2, 32(%rsp)
+ movq %xmm3, 40(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 40(%rsp), %xmm3
+ movq 32(%rsp), %xmm2
+ movq 24(%rsp), %xmm1
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 3728(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3728(%rax), %r11
+ jmp *%r11
+1:
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ movq %xmm1, 24(%rsp)
+ movq %xmm2, 32(%rsp)
+ movq %xmm3, 40(%rsp)
+ call _glapi_get_dispatch
+ movq 40(%rsp), %xmm3
+ movq 32(%rsp), %xmm2
+ movq 24(%rsp), %xmm1
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 3728(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProgramEnvParameter4fARB), .-GL_PREFIX(ProgramEnvParameter4fARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProgramEnvParameter4fvARB)
+ .type GL_PREFIX(ProgramEnvParameter4fvARB), @function
+GL_PREFIX(ProgramEnvParameter4fvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3736(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3736(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3736(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3736(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProgramEnvParameter4fvARB), .-GL_PREFIX(ProgramEnvParameter4fvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProgramLocalParameter4dARB)
+ .type GL_PREFIX(ProgramLocalParameter4dARB), @function
+GL_PREFIX(ProgramLocalParameter4dARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3744(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ movq %xmm1, 24(%rsp)
+ movq %xmm2, 32(%rsp)
+ movq %xmm3, 40(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 40(%rsp), %xmm3
+ movq 32(%rsp), %xmm2
+ movq 24(%rsp), %xmm1
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 3744(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3744(%rax), %r11
+ jmp *%r11
+1:
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ movq %xmm1, 24(%rsp)
+ movq %xmm2, 32(%rsp)
+ movq %xmm3, 40(%rsp)
+ call _glapi_get_dispatch
+ movq 40(%rsp), %xmm3
+ movq 32(%rsp), %xmm2
+ movq 24(%rsp), %xmm1
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 3744(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProgramLocalParameter4dARB), .-GL_PREFIX(ProgramLocalParameter4dARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProgramLocalParameter4dvARB)
+ .type GL_PREFIX(ProgramLocalParameter4dvARB), @function
+GL_PREFIX(ProgramLocalParameter4dvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3752(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3752(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3752(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3752(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProgramLocalParameter4dvARB), .-GL_PREFIX(ProgramLocalParameter4dvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProgramLocalParameter4fARB)
+ .type GL_PREFIX(ProgramLocalParameter4fARB), @function
+GL_PREFIX(ProgramLocalParameter4fARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3760(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ movq %xmm1, 24(%rsp)
+ movq %xmm2, 32(%rsp)
+ movq %xmm3, 40(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 40(%rsp), %xmm3
+ movq 32(%rsp), %xmm2
+ movq 24(%rsp), %xmm1
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 3760(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3760(%rax), %r11
+ jmp *%r11
+1:
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %xmm0, 16(%rsp)
+ movq %xmm1, 24(%rsp)
+ movq %xmm2, 32(%rsp)
+ movq %xmm3, 40(%rsp)
+ call _glapi_get_dispatch
+ movq 40(%rsp), %xmm3
+ movq 32(%rsp), %xmm2
+ movq 24(%rsp), %xmm1
+ movq 16(%rsp), %xmm0
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 3760(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProgramLocalParameter4fARB), .-GL_PREFIX(ProgramLocalParameter4fARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProgramLocalParameter4fvARB)
+ .type GL_PREFIX(ProgramLocalParameter4fvARB), @function
+GL_PREFIX(ProgramLocalParameter4fvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3768(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3768(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3768(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3768(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProgramLocalParameter4fvARB), .-GL_PREFIX(ProgramLocalParameter4fvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProgramStringARB)
+ .type GL_PREFIX(ProgramStringARB), @function
+GL_PREFIX(ProgramStringARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3776(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3776(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3776(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3776(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProgramStringARB), .-GL_PREFIX(ProgramStringARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib1dARB)
+ .type GL_PREFIX(VertexAttrib1dARB), @function
+GL_PREFIX(VertexAttrib1dARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3784(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 3784(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3784(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 3784(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib1dARB), .-GL_PREFIX(VertexAttrib1dARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib1dvARB)
+ .type GL_PREFIX(VertexAttrib1dvARB), @function
+GL_PREFIX(VertexAttrib1dvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3792(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3792(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3792(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3792(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib1dvARB), .-GL_PREFIX(VertexAttrib1dvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib1fARB)
+ .type GL_PREFIX(VertexAttrib1fARB), @function
+GL_PREFIX(VertexAttrib1fARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3800(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 3800(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3800(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 3800(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib1fARB), .-GL_PREFIX(VertexAttrib1fARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib1fvARB)
+ .type GL_PREFIX(VertexAttrib1fvARB), @function
+GL_PREFIX(VertexAttrib1fvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3808(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3808(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3808(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3808(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib1fvARB), .-GL_PREFIX(VertexAttrib1fvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib1sARB)
+ .type GL_PREFIX(VertexAttrib1sARB), @function
+GL_PREFIX(VertexAttrib1sARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3816(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3816(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3816(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3816(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib1sARB), .-GL_PREFIX(VertexAttrib1sARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib1svARB)
+ .type GL_PREFIX(VertexAttrib1svARB), @function
+GL_PREFIX(VertexAttrib1svARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3824(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3824(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3824(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3824(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib1svARB), .-GL_PREFIX(VertexAttrib1svARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib2dARB)
+ .type GL_PREFIX(VertexAttrib2dARB), @function
+GL_PREFIX(VertexAttrib2dARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3832(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 3832(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3832(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 3832(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib2dARB), .-GL_PREFIX(VertexAttrib2dARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib2dvARB)
+ .type GL_PREFIX(VertexAttrib2dvARB), @function
+GL_PREFIX(VertexAttrib2dvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3840(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3840(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3840(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3840(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib2dvARB), .-GL_PREFIX(VertexAttrib2dvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib2fARB)
+ .type GL_PREFIX(VertexAttrib2fARB), @function
+GL_PREFIX(VertexAttrib2fARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3848(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 3848(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3848(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 3848(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib2fARB), .-GL_PREFIX(VertexAttrib2fARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib2fvARB)
+ .type GL_PREFIX(VertexAttrib2fvARB), @function
+GL_PREFIX(VertexAttrib2fvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3856(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3856(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3856(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3856(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib2fvARB), .-GL_PREFIX(VertexAttrib2fvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib2sARB)
+ .type GL_PREFIX(VertexAttrib2sARB), @function
+GL_PREFIX(VertexAttrib2sARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3864(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3864(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3864(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3864(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib2sARB), .-GL_PREFIX(VertexAttrib2sARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib2svARB)
+ .type GL_PREFIX(VertexAttrib2svARB), @function
+GL_PREFIX(VertexAttrib2svARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3872(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3872(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3872(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3872(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib2svARB), .-GL_PREFIX(VertexAttrib2svARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib3dARB)
+ .type GL_PREFIX(VertexAttrib3dARB), @function
+GL_PREFIX(VertexAttrib3dARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3880(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3880(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3880(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3880(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib3dARB), .-GL_PREFIX(VertexAttrib3dARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib3dvARB)
+ .type GL_PREFIX(VertexAttrib3dvARB), @function
+GL_PREFIX(VertexAttrib3dvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3888(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3888(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3888(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3888(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib3dvARB), .-GL_PREFIX(VertexAttrib3dvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib3fARB)
+ .type GL_PREFIX(VertexAttrib3fARB), @function
+GL_PREFIX(VertexAttrib3fARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3896(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3896(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3896(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3896(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib3fARB), .-GL_PREFIX(VertexAttrib3fARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib3fvARB)
+ .type GL_PREFIX(VertexAttrib3fvARB), @function
+GL_PREFIX(VertexAttrib3fvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3904(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3904(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3904(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3904(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib3fvARB), .-GL_PREFIX(VertexAttrib3fvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib3sARB)
+ .type GL_PREFIX(VertexAttrib3sARB), @function
+GL_PREFIX(VertexAttrib3sARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3912(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3912(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3912(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3912(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib3sARB), .-GL_PREFIX(VertexAttrib3sARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib3svARB)
+ .type GL_PREFIX(VertexAttrib3svARB), @function
+GL_PREFIX(VertexAttrib3svARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3920(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3920(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3920(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3920(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib3svARB), .-GL_PREFIX(VertexAttrib3svARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4NbvARB)
+ .type GL_PREFIX(VertexAttrib4NbvARB), @function
+GL_PREFIX(VertexAttrib4NbvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3928(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3928(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3928(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3928(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4NbvARB), .-GL_PREFIX(VertexAttrib4NbvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4NivARB)
+ .type GL_PREFIX(VertexAttrib4NivARB), @function
+GL_PREFIX(VertexAttrib4NivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3936(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3936(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3936(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3936(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4NivARB), .-GL_PREFIX(VertexAttrib4NivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4NsvARB)
+ .type GL_PREFIX(VertexAttrib4NsvARB), @function
+GL_PREFIX(VertexAttrib4NsvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3944(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3944(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3944(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3944(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4NsvARB), .-GL_PREFIX(VertexAttrib4NsvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4NubARB)
+ .type GL_PREFIX(VertexAttrib4NubARB), @function
+GL_PREFIX(VertexAttrib4NubARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3952(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3952(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3952(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 3952(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4NubARB), .-GL_PREFIX(VertexAttrib4NubARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4NubvARB)
+ .type GL_PREFIX(VertexAttrib4NubvARB), @function
+GL_PREFIX(VertexAttrib4NubvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3960(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3960(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3960(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3960(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4NubvARB), .-GL_PREFIX(VertexAttrib4NubvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4NuivARB)
+ .type GL_PREFIX(VertexAttrib4NuivARB), @function
+GL_PREFIX(VertexAttrib4NuivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3968(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3968(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3968(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3968(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4NuivARB), .-GL_PREFIX(VertexAttrib4NuivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4NusvARB)
+ .type GL_PREFIX(VertexAttrib4NusvARB), @function
+GL_PREFIX(VertexAttrib4NusvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3976(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3976(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3976(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3976(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4NusvARB), .-GL_PREFIX(VertexAttrib4NusvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4bvARB)
+ .type GL_PREFIX(VertexAttrib4bvARB), @function
+GL_PREFIX(VertexAttrib4bvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3984(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3984(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3984(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 3984(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4bvARB), .-GL_PREFIX(VertexAttrib4bvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4dARB)
+ .type GL_PREFIX(VertexAttrib4dARB), @function
+GL_PREFIX(VertexAttrib4dARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 3992(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ movq %xmm3, 32(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 32(%rsp), %xmm3
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3992(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 3992(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ movq %xmm3, 32(%rsp)
+ call _glapi_get_dispatch
+ movq 32(%rsp), %xmm3
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 3992(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4dARB), .-GL_PREFIX(VertexAttrib4dARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4dvARB)
+ .type GL_PREFIX(VertexAttrib4dvARB), @function
+GL_PREFIX(VertexAttrib4dvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4000(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4000(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4000(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4000(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4dvARB), .-GL_PREFIX(VertexAttrib4dvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4fARB)
+ .type GL_PREFIX(VertexAttrib4fARB), @function
+GL_PREFIX(VertexAttrib4fARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4008(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ movq %xmm3, 32(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 32(%rsp), %xmm3
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 4008(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4008(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ movq %xmm3, 32(%rsp)
+ call _glapi_get_dispatch
+ movq 32(%rsp), %xmm3
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 4008(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4fARB), .-GL_PREFIX(VertexAttrib4fARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4fvARB)
+ .type GL_PREFIX(VertexAttrib4fvARB), @function
+GL_PREFIX(VertexAttrib4fvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4016(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4016(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4016(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4016(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4fvARB), .-GL_PREFIX(VertexAttrib4fvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4ivARB)
+ .type GL_PREFIX(VertexAttrib4ivARB), @function
+GL_PREFIX(VertexAttrib4ivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4024(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4024(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4024(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4024(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4ivARB), .-GL_PREFIX(VertexAttrib4ivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4sARB)
+ .type GL_PREFIX(VertexAttrib4sARB), @function
+GL_PREFIX(VertexAttrib4sARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4032(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4032(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4032(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4032(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4sARB), .-GL_PREFIX(VertexAttrib4sARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4svARB)
+ .type GL_PREFIX(VertexAttrib4svARB), @function
+GL_PREFIX(VertexAttrib4svARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4040(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4040(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4040(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4040(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4svARB), .-GL_PREFIX(VertexAttrib4svARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4ubvARB)
+ .type GL_PREFIX(VertexAttrib4ubvARB), @function
+GL_PREFIX(VertexAttrib4ubvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4048(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4048(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4048(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4048(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4ubvARB), .-GL_PREFIX(VertexAttrib4ubvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4uivARB)
+ .type GL_PREFIX(VertexAttrib4uivARB), @function
+GL_PREFIX(VertexAttrib4uivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4056(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4056(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4056(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4056(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4uivARB), .-GL_PREFIX(VertexAttrib4uivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4usvARB)
+ .type GL_PREFIX(VertexAttrib4usvARB), @function
+GL_PREFIX(VertexAttrib4usvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4064(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4064(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4064(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4064(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4usvARB), .-GL_PREFIX(VertexAttrib4usvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribPointerARB)
+ .type GL_PREFIX(VertexAttribPointerARB), @function
+GL_PREFIX(VertexAttribPointerARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4072(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4072(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4072(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4072(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribPointerARB), .-GL_PREFIX(VertexAttribPointerARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BindBufferARB)
+ .type GL_PREFIX(BindBufferARB), @function
+GL_PREFIX(BindBufferARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4080(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4080(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4080(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4080(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BindBufferARB), .-GL_PREFIX(BindBufferARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BufferDataARB)
+ .type GL_PREFIX(BufferDataARB), @function
+GL_PREFIX(BufferDataARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4088(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4088(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4088(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4088(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BufferDataARB), .-GL_PREFIX(BufferDataARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BufferSubDataARB)
+ .type GL_PREFIX(BufferSubDataARB), @function
+GL_PREFIX(BufferSubDataARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4096(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4096(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4096(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4096(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BufferSubDataARB), .-GL_PREFIX(BufferSubDataARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DeleteBuffersARB)
+ .type GL_PREFIX(DeleteBuffersARB), @function
+GL_PREFIX(DeleteBuffersARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4104(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4104(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4104(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4104(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DeleteBuffersARB), .-GL_PREFIX(DeleteBuffersARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GenBuffersARB)
+ .type GL_PREFIX(GenBuffersARB), @function
+GL_PREFIX(GenBuffersARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4112(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4112(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4112(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4112(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GenBuffersARB), .-GL_PREFIX(GenBuffersARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetBufferParameterivARB)
+ .type GL_PREFIX(GetBufferParameterivARB), @function
+GL_PREFIX(GetBufferParameterivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4120(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4120(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4120(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4120(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetBufferParameterivARB), .-GL_PREFIX(GetBufferParameterivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetBufferPointervARB)
+ .type GL_PREFIX(GetBufferPointervARB), @function
+GL_PREFIX(GetBufferPointervARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4128(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4128(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4128(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4128(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetBufferPointervARB), .-GL_PREFIX(GetBufferPointervARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetBufferSubDataARB)
+ .type GL_PREFIX(GetBufferSubDataARB), @function
+GL_PREFIX(GetBufferSubDataARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4136(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4136(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4136(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4136(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetBufferSubDataARB), .-GL_PREFIX(GetBufferSubDataARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsBufferARB)
+ .type GL_PREFIX(IsBufferARB), @function
+GL_PREFIX(IsBufferARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4144(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4144(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4144(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4144(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsBufferARB), .-GL_PREFIX(IsBufferARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MapBufferARB)
+ .type GL_PREFIX(MapBufferARB), @function
+GL_PREFIX(MapBufferARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4152(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4152(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4152(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4152(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MapBufferARB), .-GL_PREFIX(MapBufferARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(UnmapBufferARB)
+ .type GL_PREFIX(UnmapBufferARB), @function
+GL_PREFIX(UnmapBufferARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4160(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4160(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4160(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4160(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(UnmapBufferARB), .-GL_PREFIX(UnmapBufferARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BeginQueryARB)
+ .type GL_PREFIX(BeginQueryARB), @function
+GL_PREFIX(BeginQueryARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4168(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4168(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4168(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4168(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BeginQueryARB), .-GL_PREFIX(BeginQueryARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DeleteQueriesARB)
+ .type GL_PREFIX(DeleteQueriesARB), @function
+GL_PREFIX(DeleteQueriesARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4176(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4176(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4176(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4176(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DeleteQueriesARB), .-GL_PREFIX(DeleteQueriesARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EndQueryARB)
+ .type GL_PREFIX(EndQueryARB), @function
+GL_PREFIX(EndQueryARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4184(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4184(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4184(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4184(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EndQueryARB), .-GL_PREFIX(EndQueryARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GenQueriesARB)
+ .type GL_PREFIX(GenQueriesARB), @function
+GL_PREFIX(GenQueriesARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4192(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4192(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4192(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4192(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GenQueriesARB), .-GL_PREFIX(GenQueriesARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetQueryObjectivARB)
+ .type GL_PREFIX(GetQueryObjectivARB), @function
+GL_PREFIX(GetQueryObjectivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4200(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4200(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4200(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4200(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetQueryObjectivARB), .-GL_PREFIX(GetQueryObjectivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetQueryObjectuivARB)
+ .type GL_PREFIX(GetQueryObjectuivARB), @function
+GL_PREFIX(GetQueryObjectuivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4208(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4208(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4208(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4208(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetQueryObjectuivARB), .-GL_PREFIX(GetQueryObjectuivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetQueryivARB)
+ .type GL_PREFIX(GetQueryivARB), @function
+GL_PREFIX(GetQueryivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4216(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4216(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4216(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4216(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetQueryivARB), .-GL_PREFIX(GetQueryivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsQueryARB)
+ .type GL_PREFIX(IsQueryARB), @function
+GL_PREFIX(IsQueryARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4224(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4224(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4224(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4224(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsQueryARB), .-GL_PREFIX(IsQueryARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(AttachObjectARB)
+ .type GL_PREFIX(AttachObjectARB), @function
+GL_PREFIX(AttachObjectARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4232(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4232(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4232(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4232(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(AttachObjectARB), .-GL_PREFIX(AttachObjectARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CompileShaderARB)
+ .type GL_PREFIX(CompileShaderARB), @function
+GL_PREFIX(CompileShaderARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4240(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4240(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4240(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4240(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CompileShaderARB), .-GL_PREFIX(CompileShaderARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CreateProgramObjectARB)
+ .type GL_PREFIX(CreateProgramObjectARB), @function
+GL_PREFIX(CreateProgramObjectARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4248(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 4248(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4248(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 4248(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CreateProgramObjectARB), .-GL_PREFIX(CreateProgramObjectARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CreateShaderObjectARB)
+ .type GL_PREFIX(CreateShaderObjectARB), @function
+GL_PREFIX(CreateShaderObjectARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4256(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4256(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4256(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4256(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CreateShaderObjectARB), .-GL_PREFIX(CreateShaderObjectARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DeleteObjectARB)
+ .type GL_PREFIX(DeleteObjectARB), @function
+GL_PREFIX(DeleteObjectARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4264(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4264(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4264(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4264(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DeleteObjectARB), .-GL_PREFIX(DeleteObjectARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DetachObjectARB)
+ .type GL_PREFIX(DetachObjectARB), @function
+GL_PREFIX(DetachObjectARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4272(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4272(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4272(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4272(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DetachObjectARB), .-GL_PREFIX(DetachObjectARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetActiveUniformARB)
+ .type GL_PREFIX(GetActiveUniformARB), @function
+GL_PREFIX(GetActiveUniformARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4280(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4280(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4280(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4280(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetActiveUniformARB), .-GL_PREFIX(GetActiveUniformARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetAttachedObjectsARB)
+ .type GL_PREFIX(GetAttachedObjectsARB), @function
+GL_PREFIX(GetAttachedObjectsARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4288(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4288(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4288(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4288(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetAttachedObjectsARB), .-GL_PREFIX(GetAttachedObjectsARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetHandleARB)
+ .type GL_PREFIX(GetHandleARB), @function
+GL_PREFIX(GetHandleARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4296(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4296(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4296(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4296(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetHandleARB), .-GL_PREFIX(GetHandleARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetInfoLogARB)
+ .type GL_PREFIX(GetInfoLogARB), @function
+GL_PREFIX(GetInfoLogARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4304(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4304(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4304(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4304(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetInfoLogARB), .-GL_PREFIX(GetInfoLogARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetObjectParameterfvARB)
+ .type GL_PREFIX(GetObjectParameterfvARB), @function
+GL_PREFIX(GetObjectParameterfvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4312(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4312(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4312(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4312(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetObjectParameterfvARB), .-GL_PREFIX(GetObjectParameterfvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetObjectParameterivARB)
+ .type GL_PREFIX(GetObjectParameterivARB), @function
+GL_PREFIX(GetObjectParameterivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4320(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4320(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4320(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4320(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetObjectParameterivARB), .-GL_PREFIX(GetObjectParameterivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetShaderSourceARB)
+ .type GL_PREFIX(GetShaderSourceARB), @function
+GL_PREFIX(GetShaderSourceARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4328(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4328(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4328(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4328(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetShaderSourceARB), .-GL_PREFIX(GetShaderSourceARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetUniformLocationARB)
+ .type GL_PREFIX(GetUniformLocationARB), @function
+GL_PREFIX(GetUniformLocationARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4336(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4336(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4336(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4336(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetUniformLocationARB), .-GL_PREFIX(GetUniformLocationARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetUniformfvARB)
+ .type GL_PREFIX(GetUniformfvARB), @function
+GL_PREFIX(GetUniformfvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4344(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4344(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4344(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4344(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetUniformfvARB), .-GL_PREFIX(GetUniformfvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetUniformivARB)
+ .type GL_PREFIX(GetUniformivARB), @function
+GL_PREFIX(GetUniformivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4352(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4352(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4352(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4352(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetUniformivARB), .-GL_PREFIX(GetUniformivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(LinkProgramARB)
+ .type GL_PREFIX(LinkProgramARB), @function
+GL_PREFIX(LinkProgramARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4360(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4360(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4360(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4360(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(LinkProgramARB), .-GL_PREFIX(LinkProgramARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ShaderSourceARB)
+ .type GL_PREFIX(ShaderSourceARB), @function
+GL_PREFIX(ShaderSourceARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4368(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4368(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4368(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4368(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ShaderSourceARB), .-GL_PREFIX(ShaderSourceARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform1fARB)
+ .type GL_PREFIX(Uniform1fARB), @function
+GL_PREFIX(Uniform1fARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4376(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 4376(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4376(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 4376(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform1fARB), .-GL_PREFIX(Uniform1fARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform1fvARB)
+ .type GL_PREFIX(Uniform1fvARB), @function
+GL_PREFIX(Uniform1fvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4384(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4384(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4384(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4384(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform1fvARB), .-GL_PREFIX(Uniform1fvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform1iARB)
+ .type GL_PREFIX(Uniform1iARB), @function
+GL_PREFIX(Uniform1iARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4392(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4392(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4392(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4392(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform1iARB), .-GL_PREFIX(Uniform1iARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform1ivARB)
+ .type GL_PREFIX(Uniform1ivARB), @function
+GL_PREFIX(Uniform1ivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4400(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4400(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4400(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4400(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform1ivARB), .-GL_PREFIX(Uniform1ivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform2fARB)
+ .type GL_PREFIX(Uniform2fARB), @function
+GL_PREFIX(Uniform2fARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4408(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 4408(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4408(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 4408(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform2fARB), .-GL_PREFIX(Uniform2fARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform2fvARB)
+ .type GL_PREFIX(Uniform2fvARB), @function
+GL_PREFIX(Uniform2fvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4416(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4416(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4416(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4416(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform2fvARB), .-GL_PREFIX(Uniform2fvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform2iARB)
+ .type GL_PREFIX(Uniform2iARB), @function
+GL_PREFIX(Uniform2iARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4424(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4424(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4424(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4424(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform2iARB), .-GL_PREFIX(Uniform2iARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform2ivARB)
+ .type GL_PREFIX(Uniform2ivARB), @function
+GL_PREFIX(Uniform2ivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4432(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4432(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4432(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4432(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform2ivARB), .-GL_PREFIX(Uniform2ivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform3fARB)
+ .type GL_PREFIX(Uniform3fARB), @function
+GL_PREFIX(Uniform3fARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4440(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 4440(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4440(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 4440(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform3fARB), .-GL_PREFIX(Uniform3fARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform3fvARB)
+ .type GL_PREFIX(Uniform3fvARB), @function
+GL_PREFIX(Uniform3fvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4448(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4448(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4448(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4448(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform3fvARB), .-GL_PREFIX(Uniform3fvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform3iARB)
+ .type GL_PREFIX(Uniform3iARB), @function
+GL_PREFIX(Uniform3iARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4456(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4456(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4456(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4456(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform3iARB), .-GL_PREFIX(Uniform3iARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform3ivARB)
+ .type GL_PREFIX(Uniform3ivARB), @function
+GL_PREFIX(Uniform3ivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4464(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4464(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4464(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4464(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform3ivARB), .-GL_PREFIX(Uniform3ivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform4fARB)
+ .type GL_PREFIX(Uniform4fARB), @function
+GL_PREFIX(Uniform4fARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4472(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ movq %xmm3, 32(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 32(%rsp), %xmm3
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 4472(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4472(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ movq %xmm3, 32(%rsp)
+ call _glapi_get_dispatch
+ movq 32(%rsp), %xmm3
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 4472(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform4fARB), .-GL_PREFIX(Uniform4fARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform4fvARB)
+ .type GL_PREFIX(Uniform4fvARB), @function
+GL_PREFIX(Uniform4fvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4480(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4480(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4480(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4480(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform4fvARB), .-GL_PREFIX(Uniform4fvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform4iARB)
+ .type GL_PREFIX(Uniform4iARB), @function
+GL_PREFIX(Uniform4iARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4488(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4488(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4488(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4488(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform4iARB), .-GL_PREFIX(Uniform4iARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform4ivARB)
+ .type GL_PREFIX(Uniform4ivARB), @function
+GL_PREFIX(Uniform4ivARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4496(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4496(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4496(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4496(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform4ivARB), .-GL_PREFIX(Uniform4ivARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(UniformMatrix2fvARB)
+ .type GL_PREFIX(UniformMatrix2fvARB), @function
+GL_PREFIX(UniformMatrix2fvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4504(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4504(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4504(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4504(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(UniformMatrix2fvARB), .-GL_PREFIX(UniformMatrix2fvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(UniformMatrix3fvARB)
+ .type GL_PREFIX(UniformMatrix3fvARB), @function
+GL_PREFIX(UniformMatrix3fvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4512(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4512(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4512(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4512(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(UniformMatrix3fvARB), .-GL_PREFIX(UniformMatrix3fvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(UniformMatrix4fvARB)
+ .type GL_PREFIX(UniformMatrix4fvARB), @function
+GL_PREFIX(UniformMatrix4fvARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4520(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4520(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4520(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4520(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(UniformMatrix4fvARB), .-GL_PREFIX(UniformMatrix4fvARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(UseProgramObjectARB)
+ .type GL_PREFIX(UseProgramObjectARB), @function
+GL_PREFIX(UseProgramObjectARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4528(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4528(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4528(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4528(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(UseProgramObjectARB), .-GL_PREFIX(UseProgramObjectARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ValidateProgramARB)
+ .type GL_PREFIX(ValidateProgramARB), @function
+GL_PREFIX(ValidateProgramARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4536(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4536(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4536(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4536(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ValidateProgramARB), .-GL_PREFIX(ValidateProgramARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BindAttribLocationARB)
+ .type GL_PREFIX(BindAttribLocationARB), @function
+GL_PREFIX(BindAttribLocationARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4544(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4544(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4544(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4544(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BindAttribLocationARB), .-GL_PREFIX(BindAttribLocationARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetActiveAttribARB)
+ .type GL_PREFIX(GetActiveAttribARB), @function
+GL_PREFIX(GetActiveAttribARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4552(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4552(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4552(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4552(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetActiveAttribARB), .-GL_PREFIX(GetActiveAttribARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetAttribLocationARB)
+ .type GL_PREFIX(GetAttribLocationARB), @function
+GL_PREFIX(GetAttribLocationARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4560(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4560(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4560(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4560(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetAttribLocationARB), .-GL_PREFIX(GetAttribLocationARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DrawBuffersARB)
+ .type GL_PREFIX(DrawBuffersARB), @function
+GL_PREFIX(DrawBuffersARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4568(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4568(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4568(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4568(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DrawBuffersARB), .-GL_PREFIX(DrawBuffersARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClampColorARB)
+ .type GL_PREFIX(ClampColorARB), @function
+GL_PREFIX(ClampColorARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4576(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4576(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4576(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4576(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClampColorARB), .-GL_PREFIX(ClampColorARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DrawArraysInstancedARB)
+ .type GL_PREFIX(DrawArraysInstancedARB), @function
+GL_PREFIX(DrawArraysInstancedARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4584(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4584(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4584(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4584(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DrawArraysInstancedARB), .-GL_PREFIX(DrawArraysInstancedARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DrawElementsInstancedARB)
+ .type GL_PREFIX(DrawElementsInstancedARB), @function
+GL_PREFIX(DrawElementsInstancedARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4592(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4592(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4592(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4592(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DrawElementsInstancedARB), .-GL_PREFIX(DrawElementsInstancedARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RenderbufferStorageMultisample)
+ .type GL_PREFIX(RenderbufferStorageMultisample), @function
+GL_PREFIX(RenderbufferStorageMultisample):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4600(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4600(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4600(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4600(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RenderbufferStorageMultisample), .-GL_PREFIX(RenderbufferStorageMultisample)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FramebufferTextureARB)
+ .type GL_PREFIX(FramebufferTextureARB), @function
+GL_PREFIX(FramebufferTextureARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4608(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4608(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4608(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4608(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FramebufferTextureARB), .-GL_PREFIX(FramebufferTextureARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FramebufferTextureFaceARB)
+ .type GL_PREFIX(FramebufferTextureFaceARB), @function
+GL_PREFIX(FramebufferTextureFaceARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4616(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4616(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4616(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4616(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FramebufferTextureFaceARB), .-GL_PREFIX(FramebufferTextureFaceARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProgramParameteriARB)
+ .type GL_PREFIX(ProgramParameteriARB), @function
+GL_PREFIX(ProgramParameteriARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4624(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4624(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4624(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4624(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProgramParameteriARB), .-GL_PREFIX(ProgramParameteriARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribDivisorARB)
+ .type GL_PREFIX(VertexAttribDivisorARB), @function
+GL_PREFIX(VertexAttribDivisorARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4632(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4632(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4632(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4632(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribDivisorARB), .-GL_PREFIX(VertexAttribDivisorARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FlushMappedBufferRange)
+ .type GL_PREFIX(FlushMappedBufferRange), @function
+GL_PREFIX(FlushMappedBufferRange):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4640(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4640(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4640(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4640(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FlushMappedBufferRange), .-GL_PREFIX(FlushMappedBufferRange)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MapBufferRange)
+ .type GL_PREFIX(MapBufferRange), @function
+GL_PREFIX(MapBufferRange):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4648(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4648(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4648(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4648(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MapBufferRange), .-GL_PREFIX(MapBufferRange)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexBufferARB)
+ .type GL_PREFIX(TexBufferARB), @function
+GL_PREFIX(TexBufferARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4656(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4656(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4656(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4656(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexBufferARB), .-GL_PREFIX(TexBufferARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BindVertexArray)
+ .type GL_PREFIX(BindVertexArray), @function
+GL_PREFIX(BindVertexArray):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4664(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4664(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4664(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4664(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BindVertexArray), .-GL_PREFIX(BindVertexArray)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GenVertexArrays)
+ .type GL_PREFIX(GenVertexArrays), @function
+GL_PREFIX(GenVertexArrays):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4672(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4672(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4672(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4672(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GenVertexArrays), .-GL_PREFIX(GenVertexArrays)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CopyBufferSubData)
+ .type GL_PREFIX(CopyBufferSubData), @function
+GL_PREFIX(CopyBufferSubData):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4680(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4680(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4680(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4680(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CopyBufferSubData), .-GL_PREFIX(CopyBufferSubData)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClientWaitSync)
+ .type GL_PREFIX(ClientWaitSync), @function
+GL_PREFIX(ClientWaitSync):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4688(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4688(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4688(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4688(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClientWaitSync), .-GL_PREFIX(ClientWaitSync)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DeleteSync)
+ .type GL_PREFIX(DeleteSync), @function
+GL_PREFIX(DeleteSync):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4696(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4696(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4696(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4696(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DeleteSync), .-GL_PREFIX(DeleteSync)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FenceSync)
+ .type GL_PREFIX(FenceSync), @function
+GL_PREFIX(FenceSync):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4704(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4704(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4704(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4704(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FenceSync), .-GL_PREFIX(FenceSync)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetInteger64v)
+ .type GL_PREFIX(GetInteger64v), @function
+GL_PREFIX(GetInteger64v):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4712(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4712(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4712(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4712(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetInteger64v), .-GL_PREFIX(GetInteger64v)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetSynciv)
+ .type GL_PREFIX(GetSynciv), @function
+GL_PREFIX(GetSynciv):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4720(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4720(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4720(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4720(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetSynciv), .-GL_PREFIX(GetSynciv)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsSync)
+ .type GL_PREFIX(IsSync), @function
+GL_PREFIX(IsSync):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4728(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4728(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4728(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4728(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsSync), .-GL_PREFIX(IsSync)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WaitSync)
+ .type GL_PREFIX(WaitSync), @function
+GL_PREFIX(WaitSync):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4736(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4736(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4736(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4736(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WaitSync), .-GL_PREFIX(WaitSync)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DrawElementsBaseVertex)
+ .type GL_PREFIX(DrawElementsBaseVertex), @function
+GL_PREFIX(DrawElementsBaseVertex):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4744(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4744(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4744(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4744(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DrawElementsBaseVertex), .-GL_PREFIX(DrawElementsBaseVertex)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DrawRangeElementsBaseVertex)
+ .type GL_PREFIX(DrawRangeElementsBaseVertex), @function
+GL_PREFIX(DrawRangeElementsBaseVertex):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4752(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4752(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4752(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4752(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DrawRangeElementsBaseVertex), .-GL_PREFIX(DrawRangeElementsBaseVertex)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiDrawElementsBaseVertex)
+ .type GL_PREFIX(MultiDrawElementsBaseVertex), @function
+GL_PREFIX(MultiDrawElementsBaseVertex):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4760(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4760(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4760(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4760(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiDrawElementsBaseVertex), .-GL_PREFIX(MultiDrawElementsBaseVertex)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BlendEquationSeparateiARB)
+ .type GL_PREFIX(BlendEquationSeparateiARB), @function
+GL_PREFIX(BlendEquationSeparateiARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4768(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4768(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4768(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4768(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BlendEquationSeparateiARB), .-GL_PREFIX(BlendEquationSeparateiARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BlendEquationiARB)
+ .type GL_PREFIX(BlendEquationiARB), @function
+GL_PREFIX(BlendEquationiARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4776(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4776(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4776(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4776(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BlendEquationiARB), .-GL_PREFIX(BlendEquationiARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BlendFuncSeparateiARB)
+ .type GL_PREFIX(BlendFuncSeparateiARB), @function
+GL_PREFIX(BlendFuncSeparateiARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4784(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4784(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4784(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4784(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BlendFuncSeparateiARB), .-GL_PREFIX(BlendFuncSeparateiARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BlendFunciARB)
+ .type GL_PREFIX(BlendFunciARB), @function
+GL_PREFIX(BlendFunciARB):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4792(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4792(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4792(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4792(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BlendFunciARB), .-GL_PREFIX(BlendFunciARB)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BindTransformFeedback)
+ .type GL_PREFIX(BindTransformFeedback), @function
+GL_PREFIX(BindTransformFeedback):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4800(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4800(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4800(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4800(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BindTransformFeedback), .-GL_PREFIX(BindTransformFeedback)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DeleteTransformFeedbacks)
+ .type GL_PREFIX(DeleteTransformFeedbacks), @function
+GL_PREFIX(DeleteTransformFeedbacks):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4808(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4808(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4808(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4808(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DeleteTransformFeedbacks), .-GL_PREFIX(DeleteTransformFeedbacks)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DrawTransformFeedback)
+ .type GL_PREFIX(DrawTransformFeedback), @function
+GL_PREFIX(DrawTransformFeedback):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4816(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4816(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4816(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4816(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DrawTransformFeedback), .-GL_PREFIX(DrawTransformFeedback)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GenTransformFeedbacks)
+ .type GL_PREFIX(GenTransformFeedbacks), @function
+GL_PREFIX(GenTransformFeedbacks):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4824(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4824(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4824(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4824(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GenTransformFeedbacks), .-GL_PREFIX(GenTransformFeedbacks)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsTransformFeedback)
+ .type GL_PREFIX(IsTransformFeedback), @function
+GL_PREFIX(IsTransformFeedback):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4832(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4832(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4832(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4832(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsTransformFeedback), .-GL_PREFIX(IsTransformFeedback)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PauseTransformFeedback)
+ .type GL_PREFIX(PauseTransformFeedback), @function
+GL_PREFIX(PauseTransformFeedback):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4840(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 4840(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4840(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 4840(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PauseTransformFeedback), .-GL_PREFIX(PauseTransformFeedback)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ResumeTransformFeedback)
+ .type GL_PREFIX(ResumeTransformFeedback), @function
+GL_PREFIX(ResumeTransformFeedback):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4848(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 4848(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4848(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 4848(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ResumeTransformFeedback), .-GL_PREFIX(ResumeTransformFeedback)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClearDepthf)
+ .type GL_PREFIX(ClearDepthf), @function
+GL_PREFIX(ClearDepthf):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4856(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4856(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4856(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4856(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearDepthf), .-GL_PREFIX(ClearDepthf)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DepthRangef)
+ .type GL_PREFIX(DepthRangef), @function
+GL_PREFIX(DepthRangef):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4864(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4864(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4864(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4864(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DepthRangef), .-GL_PREFIX(DepthRangef)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetShaderPrecisionFormat)
+ .type GL_PREFIX(GetShaderPrecisionFormat), @function
+GL_PREFIX(GetShaderPrecisionFormat):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4872(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4872(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4872(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4872(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetShaderPrecisionFormat), .-GL_PREFIX(GetShaderPrecisionFormat)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ReleaseShaderCompiler)
+ .type GL_PREFIX(ReleaseShaderCompiler), @function
+GL_PREFIX(ReleaseShaderCompiler):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4880(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 4880(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4880(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 4880(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ReleaseShaderCompiler), .-GL_PREFIX(ReleaseShaderCompiler)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ShaderBinary)
+ .type GL_PREFIX(ShaderBinary), @function
+GL_PREFIX(ShaderBinary):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4888(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4888(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4888(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4888(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ShaderBinary), .-GL_PREFIX(ShaderBinary)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PolygonOffsetEXT)
+ .type GL_PREFIX(PolygonOffsetEXT), @function
+GL_PREFIX(PolygonOffsetEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4896(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 4896(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4896(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 4896(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_613)
+ .type GL_PREFIX(_dispatch_stub_613), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_613))
+GL_PREFIX(_dispatch_stub_613):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4904(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4904(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4904(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4904(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_613), .-GL_PREFIX(_dispatch_stub_613)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_614)
+ .type GL_PREFIX(_dispatch_stub_614), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_614))
+GL_PREFIX(_dispatch_stub_614):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4912(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4912(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4912(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4912(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_614), .-GL_PREFIX(_dispatch_stub_614)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_615)
+ .type GL_PREFIX(_dispatch_stub_615), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_615))
+GL_PREFIX(_dispatch_stub_615):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4920(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 4920(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4920(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 4920(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_615), .-GL_PREFIX(_dispatch_stub_615)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_616)
+ .type GL_PREFIX(_dispatch_stub_616), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_616))
+GL_PREFIX(_dispatch_stub_616):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4928(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4928(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4928(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4928(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_616), .-GL_PREFIX(_dispatch_stub_616)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_617)
+ .type GL_PREFIX(_dispatch_stub_617), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_617))
+GL_PREFIX(_dispatch_stub_617):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4936(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4936(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4936(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4936(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_617), .-GL_PREFIX(_dispatch_stub_617)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_618)
+ .type GL_PREFIX(_dispatch_stub_618), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_618))
+GL_PREFIX(_dispatch_stub_618):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4944(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4944(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4944(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4944(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_618), .-GL_PREFIX(_dispatch_stub_618)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_619)
+ .type GL_PREFIX(_dispatch_stub_619), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_619))
+GL_PREFIX(_dispatch_stub_619):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4952(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4952(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4952(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4952(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_619), .-GL_PREFIX(_dispatch_stub_619)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_620)
+ .type GL_PREFIX(_dispatch_stub_620), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_620))
+GL_PREFIX(_dispatch_stub_620):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4960(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4960(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4960(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4960(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_620), .-GL_PREFIX(_dispatch_stub_620)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ColorPointerEXT)
+ .type GL_PREFIX(ColorPointerEXT), @function
+GL_PREFIX(ColorPointerEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4968(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4968(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4968(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4968(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EdgeFlagPointerEXT)
+ .type GL_PREFIX(EdgeFlagPointerEXT), @function
+GL_PREFIX(EdgeFlagPointerEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4976(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4976(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4976(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4976(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IndexPointerEXT)
+ .type GL_PREFIX(IndexPointerEXT), @function
+GL_PREFIX(IndexPointerEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4984(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4984(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4984(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4984(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(NormalPointerEXT)
+ .type GL_PREFIX(NormalPointerEXT), @function
+GL_PREFIX(NormalPointerEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4992(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4992(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4992(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4992(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexCoordPointerEXT)
+ .type GL_PREFIX(TexCoordPointerEXT), @function
+GL_PREFIX(TexCoordPointerEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5000(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5000(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5000(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5000(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexPointerEXT)
+ .type GL_PREFIX(VertexPointerEXT), @function
+GL_PREFIX(VertexPointerEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5008(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5008(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5008(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5008(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PointParameterfEXT)
+ .type GL_PREFIX(PointParameterfEXT), @function
+GL_PREFIX(PointParameterfEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5016(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 5016(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5016(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 5016(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PointParameterfvEXT)
+ .type GL_PREFIX(PointParameterfvEXT), @function
+GL_PREFIX(PointParameterfvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5024(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5024(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5024(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5024(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(LockArraysEXT)
+ .type GL_PREFIX(LockArraysEXT), @function
+GL_PREFIX(LockArraysEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5032(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5032(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5032(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5032(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(UnlockArraysEXT)
+ .type GL_PREFIX(UnlockArraysEXT), @function
+GL_PREFIX(UnlockArraysEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5040(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 5040(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5040(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 5040(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SecondaryColor3bEXT)
+ .type GL_PREFIX(SecondaryColor3bEXT), @function
+GL_PREFIX(SecondaryColor3bEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5048(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5048(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5048(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5048(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SecondaryColor3bvEXT)
+ .type GL_PREFIX(SecondaryColor3bvEXT), @function
+GL_PREFIX(SecondaryColor3bvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5056(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5056(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5056(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5056(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SecondaryColor3dEXT)
+ .type GL_PREFIX(SecondaryColor3dEXT), @function
+GL_PREFIX(SecondaryColor3dEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5064(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 5064(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5064(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 5064(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SecondaryColor3dvEXT)
+ .type GL_PREFIX(SecondaryColor3dvEXT), @function
+GL_PREFIX(SecondaryColor3dvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5072(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5072(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5072(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5072(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SecondaryColor3fEXT)
+ .type GL_PREFIX(SecondaryColor3fEXT), @function
+GL_PREFIX(SecondaryColor3fEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5080(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 5080(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5080(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 5080(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SecondaryColor3fvEXT)
+ .type GL_PREFIX(SecondaryColor3fvEXT), @function
+GL_PREFIX(SecondaryColor3fvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5088(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5088(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5088(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5088(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SecondaryColor3iEXT)
+ .type GL_PREFIX(SecondaryColor3iEXT), @function
+GL_PREFIX(SecondaryColor3iEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5096(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5096(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5096(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5096(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SecondaryColor3ivEXT)
+ .type GL_PREFIX(SecondaryColor3ivEXT), @function
+GL_PREFIX(SecondaryColor3ivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5104(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5104(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5104(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5104(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SecondaryColor3sEXT)
+ .type GL_PREFIX(SecondaryColor3sEXT), @function
+GL_PREFIX(SecondaryColor3sEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5112(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5112(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5112(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5112(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SecondaryColor3svEXT)
+ .type GL_PREFIX(SecondaryColor3svEXT), @function
+GL_PREFIX(SecondaryColor3svEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5120(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5120(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5120(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5120(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SecondaryColor3ubEXT)
+ .type GL_PREFIX(SecondaryColor3ubEXT), @function
+GL_PREFIX(SecondaryColor3ubEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5128(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5128(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5128(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5128(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SecondaryColor3ubvEXT)
+ .type GL_PREFIX(SecondaryColor3ubvEXT), @function
+GL_PREFIX(SecondaryColor3ubvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5136(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5136(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5136(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5136(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SecondaryColor3uiEXT)
+ .type GL_PREFIX(SecondaryColor3uiEXT), @function
+GL_PREFIX(SecondaryColor3uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5144(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5144(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5144(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5144(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SecondaryColor3uivEXT)
+ .type GL_PREFIX(SecondaryColor3uivEXT), @function
+GL_PREFIX(SecondaryColor3uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5152(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5152(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5152(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5152(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SecondaryColor3usEXT)
+ .type GL_PREFIX(SecondaryColor3usEXT), @function
+GL_PREFIX(SecondaryColor3usEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5160(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5160(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5160(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5160(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SecondaryColor3usvEXT)
+ .type GL_PREFIX(SecondaryColor3usvEXT), @function
+GL_PREFIX(SecondaryColor3usvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5168(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5168(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5168(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5168(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SecondaryColorPointerEXT)
+ .type GL_PREFIX(SecondaryColorPointerEXT), @function
+GL_PREFIX(SecondaryColorPointerEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5176(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5176(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5176(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5176(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiDrawArraysEXT)
+ .type GL_PREFIX(MultiDrawArraysEXT), @function
+GL_PREFIX(MultiDrawArraysEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5184(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5184(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5184(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5184(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MultiDrawElementsEXT)
+ .type GL_PREFIX(MultiDrawElementsEXT), @function
+GL_PREFIX(MultiDrawElementsEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5192(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5192(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5192(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5192(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FogCoordPointerEXT)
+ .type GL_PREFIX(FogCoordPointerEXT), @function
+GL_PREFIX(FogCoordPointerEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5200(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5200(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5200(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5200(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FogCoorddEXT)
+ .type GL_PREFIX(FogCoorddEXT), @function
+GL_PREFIX(FogCoorddEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5208(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 5208(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5208(%rax), %r11
+ jmp *%r11
+1:
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _glapi_get_dispatch
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 5208(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FogCoorddvEXT)
+ .type GL_PREFIX(FogCoorddvEXT), @function
+GL_PREFIX(FogCoorddvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5216(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5216(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5216(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5216(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FogCoordfEXT)
+ .type GL_PREFIX(FogCoordfEXT), @function
+GL_PREFIX(FogCoordfEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5224(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 5224(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5224(%rax), %r11
+ jmp *%r11
+1:
+ subq $8, %rsp
+ movq %xmm0, (%rsp)
+ call _glapi_get_dispatch
+ movq (%rsp), %xmm0
+ addq $8, %rsp
+ movq 5224(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FogCoordfvEXT)
+ .type GL_PREFIX(FogCoordfvEXT), @function
+GL_PREFIX(FogCoordfvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5232(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5232(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5232(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5232(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_655)
+ .type GL_PREFIX(_dispatch_stub_655), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_655))
+GL_PREFIX(_dispatch_stub_655):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5240(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5240(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5240(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5240(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_655), .-GL_PREFIX(_dispatch_stub_655)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BlendFuncSeparateEXT)
+ .type GL_PREFIX(BlendFuncSeparateEXT), @function
+GL_PREFIX(BlendFuncSeparateEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5248(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5248(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5248(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5248(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FlushVertexArrayRangeNV)
+ .type GL_PREFIX(FlushVertexArrayRangeNV), @function
+GL_PREFIX(FlushVertexArrayRangeNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5256(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 5256(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5256(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 5256(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexArrayRangeNV)
+ .type GL_PREFIX(VertexArrayRangeNV), @function
+GL_PREFIX(VertexArrayRangeNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5264(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5264(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5264(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5264(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CombinerInputNV)
+ .type GL_PREFIX(CombinerInputNV), @function
+GL_PREFIX(CombinerInputNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5272(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5272(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5272(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5272(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CombinerOutputNV)
+ .type GL_PREFIX(CombinerOutputNV), @function
+GL_PREFIX(CombinerOutputNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5280(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5280(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5280(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5280(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CombinerParameterfNV)
+ .type GL_PREFIX(CombinerParameterfNV), @function
+GL_PREFIX(CombinerParameterfNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5288(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 5288(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5288(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 5288(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CombinerParameterfvNV)
+ .type GL_PREFIX(CombinerParameterfvNV), @function
+GL_PREFIX(CombinerParameterfvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5296(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5296(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5296(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5296(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CombinerParameteriNV)
+ .type GL_PREFIX(CombinerParameteriNV), @function
+GL_PREFIX(CombinerParameteriNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5304(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5304(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5304(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5304(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CombinerParameterivNV)
+ .type GL_PREFIX(CombinerParameterivNV), @function
+GL_PREFIX(CombinerParameterivNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5312(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5312(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5312(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5312(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FinalCombinerInputNV)
+ .type GL_PREFIX(FinalCombinerInputNV), @function
+GL_PREFIX(FinalCombinerInputNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5320(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5320(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5320(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5320(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetCombinerInputParameterfvNV)
+ .type GL_PREFIX(GetCombinerInputParameterfvNV), @function
+GL_PREFIX(GetCombinerInputParameterfvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5328(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5328(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5328(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5328(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetCombinerInputParameterivNV)
+ .type GL_PREFIX(GetCombinerInputParameterivNV), @function
+GL_PREFIX(GetCombinerInputParameterivNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5336(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5336(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5336(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5336(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetCombinerOutputParameterfvNV)
+ .type GL_PREFIX(GetCombinerOutputParameterfvNV), @function
+GL_PREFIX(GetCombinerOutputParameterfvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5344(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5344(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5344(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5344(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetCombinerOutputParameterivNV)
+ .type GL_PREFIX(GetCombinerOutputParameterivNV), @function
+GL_PREFIX(GetCombinerOutputParameterivNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5352(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5352(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5352(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5352(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetFinalCombinerInputParameterfvNV)
+ .type GL_PREFIX(GetFinalCombinerInputParameterfvNV), @function
+GL_PREFIX(GetFinalCombinerInputParameterfvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5360(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5360(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5360(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5360(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetFinalCombinerInputParameterivNV)
+ .type GL_PREFIX(GetFinalCombinerInputParameterivNV), @function
+GL_PREFIX(GetFinalCombinerInputParameterivNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5368(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5368(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5368(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5368(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ResizeBuffersMESA)
+ .type GL_PREFIX(ResizeBuffersMESA), @function
+GL_PREFIX(ResizeBuffersMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5376(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 5376(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5376(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 5376(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos2dMESA)
+ .type GL_PREFIX(WindowPos2dMESA), @function
+GL_PREFIX(WindowPos2dMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5384(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 5384(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5384(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 5384(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos2dvMESA)
+ .type GL_PREFIX(WindowPos2dvMESA), @function
+GL_PREFIX(WindowPos2dvMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5392(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5392(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5392(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5392(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos2fMESA)
+ .type GL_PREFIX(WindowPos2fMESA), @function
+GL_PREFIX(WindowPos2fMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5400(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 5400(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5400(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 5400(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos2fvMESA)
+ .type GL_PREFIX(WindowPos2fvMESA), @function
+GL_PREFIX(WindowPos2fvMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5408(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5408(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5408(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5408(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos2iMESA)
+ .type GL_PREFIX(WindowPos2iMESA), @function
+GL_PREFIX(WindowPos2iMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5416(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5416(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5416(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5416(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos2ivMESA)
+ .type GL_PREFIX(WindowPos2ivMESA), @function
+GL_PREFIX(WindowPos2ivMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5424(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5424(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5424(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5424(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos2sMESA)
+ .type GL_PREFIX(WindowPos2sMESA), @function
+GL_PREFIX(WindowPos2sMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5432(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5432(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5432(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5432(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos2svMESA)
+ .type GL_PREFIX(WindowPos2svMESA), @function
+GL_PREFIX(WindowPos2svMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5440(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5440(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5440(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5440(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos3dMESA)
+ .type GL_PREFIX(WindowPos3dMESA), @function
+GL_PREFIX(WindowPos3dMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5448(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 5448(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5448(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 5448(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos3dvMESA)
+ .type GL_PREFIX(WindowPos3dvMESA), @function
+GL_PREFIX(WindowPos3dvMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5456(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5456(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5456(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5456(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos3fMESA)
+ .type GL_PREFIX(WindowPos3fMESA), @function
+GL_PREFIX(WindowPos3fMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5464(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 5464(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5464(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
+ movq 5464(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos3fvMESA)
+ .type GL_PREFIX(WindowPos3fvMESA), @function
+GL_PREFIX(WindowPos3fvMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5472(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5472(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5472(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5472(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos3iMESA)
+ .type GL_PREFIX(WindowPos3iMESA), @function
+GL_PREFIX(WindowPos3iMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5480(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5480(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5480(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5480(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos3ivMESA)
+ .type GL_PREFIX(WindowPos3ivMESA), @function
+GL_PREFIX(WindowPos3ivMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5488(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5488(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5488(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5488(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos3sMESA)
+ .type GL_PREFIX(WindowPos3sMESA), @function
+GL_PREFIX(WindowPos3sMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5496(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5496(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5496(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5496(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos3svMESA)
+ .type GL_PREFIX(WindowPos3svMESA), @function
+GL_PREFIX(WindowPos3svMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5504(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5504(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5504(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5504(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos4dMESA)
+ .type GL_PREFIX(WindowPos4dMESA), @function
+GL_PREFIX(WindowPos4dMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5512(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 5512(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5512(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 5512(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos4dvMESA)
+ .type GL_PREFIX(WindowPos4dvMESA), @function
+GL_PREFIX(WindowPos4dvMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5520(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5520(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5520(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5520(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos4fMESA)
+ .type GL_PREFIX(WindowPos4fMESA), @function
+GL_PREFIX(WindowPos4fMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5528(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 5528(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5528(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
+ movq %xmm2, 16(%rsp)
+ movq %xmm3, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm3
+ movq 16(%rsp), %xmm2
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $40, %rsp
+ movq 5528(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos4fvMESA)
+ .type GL_PREFIX(WindowPos4fvMESA), @function
+GL_PREFIX(WindowPos4fvMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5536(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5536(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5536(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5536(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos4iMESA)
+ .type GL_PREFIX(WindowPos4iMESA), @function
+GL_PREFIX(WindowPos4iMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5544(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5544(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5544(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5544(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos4ivMESA)
+ .type GL_PREFIX(WindowPos4ivMESA), @function
+GL_PREFIX(WindowPos4ivMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5552(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5552(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5552(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5552(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos4sMESA)
+ .type GL_PREFIX(WindowPos4sMESA), @function
+GL_PREFIX(WindowPos4sMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5560(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5560(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5560(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5560(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(WindowPos4svMESA)
+ .type GL_PREFIX(WindowPos4svMESA), @function
+GL_PREFIX(WindowPos4svMESA):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5568(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5568(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5568(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5568(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_697)
+ .type GL_PREFIX(_dispatch_stub_697), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_697))
+GL_PREFIX(_dispatch_stub_697):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5576(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5576(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5576(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5576(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_697), .-GL_PREFIX(_dispatch_stub_697)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_698)
+ .type GL_PREFIX(_dispatch_stub_698), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_698))
+GL_PREFIX(_dispatch_stub_698):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5584(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5584(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5584(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5584(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_698), .-GL_PREFIX(_dispatch_stub_698)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_699)
+ .type GL_PREFIX(_dispatch_stub_699), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_699))
+GL_PREFIX(_dispatch_stub_699):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5592(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5592(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5592(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5592(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_699), .-GL_PREFIX(_dispatch_stub_699)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_700)
+ .type GL_PREFIX(_dispatch_stub_700), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_700))
+GL_PREFIX(_dispatch_stub_700):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5600(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5600(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5600(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5600(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_700), .-GL_PREFIX(_dispatch_stub_700)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_701)
+ .type GL_PREFIX(_dispatch_stub_701), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_701))
+GL_PREFIX(_dispatch_stub_701):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5608(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5608(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5608(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5608(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_701), .-GL_PREFIX(_dispatch_stub_701)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_702)
+ .type GL_PREFIX(_dispatch_stub_702), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_702))
+GL_PREFIX(_dispatch_stub_702):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5616(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5616(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5616(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5616(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_702), .-GL_PREFIX(_dispatch_stub_702)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_703)
+ .type GL_PREFIX(_dispatch_stub_703), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_703))
+GL_PREFIX(_dispatch_stub_703):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5624(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5624(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5624(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5624(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_703), .-GL_PREFIX(_dispatch_stub_703)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_704)
+ .type GL_PREFIX(_dispatch_stub_704), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_704))
+GL_PREFIX(_dispatch_stub_704):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5632(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5632(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5632(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5632(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_704), .-GL_PREFIX(_dispatch_stub_704)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_705)
+ .type GL_PREFIX(_dispatch_stub_705), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_705))
+GL_PREFIX(_dispatch_stub_705):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5640(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5640(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5640(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5640(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_705), .-GL_PREFIX(_dispatch_stub_705)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(AreProgramsResidentNV)
+ .type GL_PREFIX(AreProgramsResidentNV), @function
+GL_PREFIX(AreProgramsResidentNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5648(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5648(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5648(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5648(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BindProgramNV)
+ .type GL_PREFIX(BindProgramNV), @function
+GL_PREFIX(BindProgramNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5656(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5656(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5656(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5656(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DeleteProgramsNV)
+ .type GL_PREFIX(DeleteProgramsNV), @function
+GL_PREFIX(DeleteProgramsNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5664(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5664(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5664(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5664(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ExecuteProgramNV)
+ .type GL_PREFIX(ExecuteProgramNV), @function
+GL_PREFIX(ExecuteProgramNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5672(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5672(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5672(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5672(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GenProgramsNV)
+ .type GL_PREFIX(GenProgramsNV), @function
+GL_PREFIX(GenProgramsNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5680(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5680(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5680(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5680(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetProgramParameterdvNV)
+ .type GL_PREFIX(GetProgramParameterdvNV), @function
+GL_PREFIX(GetProgramParameterdvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5688(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5688(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5688(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5688(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetProgramParameterfvNV)
+ .type GL_PREFIX(GetProgramParameterfvNV), @function
+GL_PREFIX(GetProgramParameterfvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5696(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5696(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5696(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5696(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetProgramStringNV)
+ .type GL_PREFIX(GetProgramStringNV), @function
+GL_PREFIX(GetProgramStringNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5704(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5704(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5704(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5704(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetProgramivNV)
+ .type GL_PREFIX(GetProgramivNV), @function
+GL_PREFIX(GetProgramivNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5712(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5712(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5712(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5712(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetTrackMatrixivNV)
+ .type GL_PREFIX(GetTrackMatrixivNV), @function
+GL_PREFIX(GetTrackMatrixivNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5720(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5720(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5720(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5720(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetVertexAttribPointervNV)
+ .type GL_PREFIX(GetVertexAttribPointervNV), @function
+GL_PREFIX(GetVertexAttribPointervNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5728(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5728(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5728(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5728(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetVertexAttribdvNV)
+ .type GL_PREFIX(GetVertexAttribdvNV), @function
+GL_PREFIX(GetVertexAttribdvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5736(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5736(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5736(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5736(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetVertexAttribfvNV)
+ .type GL_PREFIX(GetVertexAttribfvNV), @function
+GL_PREFIX(GetVertexAttribfvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5744(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5744(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5744(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5744(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetVertexAttribivNV)
+ .type GL_PREFIX(GetVertexAttribivNV), @function
+GL_PREFIX(GetVertexAttribivNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5752(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5752(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5752(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5752(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsProgramNV)
+ .type GL_PREFIX(IsProgramNV), @function
+GL_PREFIX(IsProgramNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5760(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 5760(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5760(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 5760(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(LoadProgramNV)
+ .type GL_PREFIX(LoadProgramNV), @function
+GL_PREFIX(LoadProgramNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5768(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5768(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5768(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5768(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProgramParameters4dvNV)
+ .type GL_PREFIX(ProgramParameters4dvNV), @function
+GL_PREFIX(ProgramParameters4dvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5776(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5776(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5776(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5776(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProgramParameters4fvNV)
+ .type GL_PREFIX(ProgramParameters4fvNV), @function
+GL_PREFIX(ProgramParameters4fvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5784(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5784(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5784(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5784(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RequestResidentProgramsNV)
+ .type GL_PREFIX(RequestResidentProgramsNV), @function
+GL_PREFIX(RequestResidentProgramsNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5792(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5792(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5792(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5792(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TrackMatrixNV)
+ .type GL_PREFIX(TrackMatrixNV), @function
+GL_PREFIX(TrackMatrixNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5800(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5800(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5800(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5800(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib1dNV)
+ .type GL_PREFIX(VertexAttrib1dNV), @function
+GL_PREFIX(VertexAttrib1dNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5808(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 5808(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5808(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 5808(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib1dvNV)
+ .type GL_PREFIX(VertexAttrib1dvNV), @function
+GL_PREFIX(VertexAttrib1dvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5816(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5816(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5816(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5816(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib1fNV)
+ .type GL_PREFIX(VertexAttrib1fNV), @function
+GL_PREFIX(VertexAttrib1fNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5824(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 5824(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5824(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ call _glapi_get_dispatch
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 5824(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib1fvNV)
+ .type GL_PREFIX(VertexAttrib1fvNV), @function
+GL_PREFIX(VertexAttrib1fvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5832(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5832(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5832(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5832(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib1sNV)
+ .type GL_PREFIX(VertexAttrib1sNV), @function
+GL_PREFIX(VertexAttrib1sNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5840(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5840(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5840(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5840(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib1svNV)
+ .type GL_PREFIX(VertexAttrib1svNV), @function
+GL_PREFIX(VertexAttrib1svNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5848(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5848(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5848(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5848(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib2dNV)
+ .type GL_PREFIX(VertexAttrib2dNV), @function
+GL_PREFIX(VertexAttrib2dNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5856(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 5856(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5856(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 5856(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib2dvNV)
+ .type GL_PREFIX(VertexAttrib2dvNV), @function
+GL_PREFIX(VertexAttrib2dvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5864(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5864(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5864(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5864(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib2fNV)
+ .type GL_PREFIX(VertexAttrib2fNV), @function
+GL_PREFIX(VertexAttrib2fNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5872(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 5872(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5872(%rax), %r11
+ jmp *%r11
+1:
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ call _glapi_get_dispatch
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
+ movq 5872(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib2fvNV)
+ .type GL_PREFIX(VertexAttrib2fvNV), @function
+GL_PREFIX(VertexAttrib2fvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5880(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5880(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5880(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5880(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib2sNV)
+ .type GL_PREFIX(VertexAttrib2sNV), @function
+GL_PREFIX(VertexAttrib2sNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5888(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5888(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5888(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5888(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib2svNV)
+ .type GL_PREFIX(VertexAttrib2svNV), @function
+GL_PREFIX(VertexAttrib2svNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5896(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5896(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5896(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5896(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib3dNV)
+ .type GL_PREFIX(VertexAttrib3dNV), @function
+GL_PREFIX(VertexAttrib3dNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5904(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 5904(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5904(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 5904(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib3dvNV)
+ .type GL_PREFIX(VertexAttrib3dvNV), @function
+GL_PREFIX(VertexAttrib3dvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5912(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5912(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5912(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5912(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib3fNV)
+ .type GL_PREFIX(VertexAttrib3fNV), @function
+GL_PREFIX(VertexAttrib3fNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5920(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 5920(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5920(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ call _glapi_get_dispatch
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 5920(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib3fvNV)
+ .type GL_PREFIX(VertexAttrib3fvNV), @function
+GL_PREFIX(VertexAttrib3fvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5928(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5928(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5928(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5928(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib3sNV)
+ .type GL_PREFIX(VertexAttrib3sNV), @function
+GL_PREFIX(VertexAttrib3sNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5936(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5936(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5936(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5936(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib3svNV)
+ .type GL_PREFIX(VertexAttrib3svNV), @function
+GL_PREFIX(VertexAttrib3svNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5944(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5944(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5944(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5944(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4dNV)
+ .type GL_PREFIX(VertexAttrib4dNV), @function
+GL_PREFIX(VertexAttrib4dNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5952(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ movq %xmm3, 32(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 32(%rsp), %xmm3
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 5952(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5952(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ movq %xmm3, 32(%rsp)
+ call _glapi_get_dispatch
+ movq 32(%rsp), %xmm3
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 5952(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4dvNV)
+ .type GL_PREFIX(VertexAttrib4dvNV), @function
+GL_PREFIX(VertexAttrib4dvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5960(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5960(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5960(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5960(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4fNV)
+ .type GL_PREFIX(VertexAttrib4fNV), @function
+GL_PREFIX(VertexAttrib4fNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5968(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ movq %xmm3, 32(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 32(%rsp), %xmm3
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 5968(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5968(%rax), %r11
+ jmp *%r11
+1:
+ subq $40, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
+ movq %xmm1, 16(%rsp)
+ movq %xmm2, 24(%rsp)
+ movq %xmm3, 32(%rsp)
+ call _glapi_get_dispatch
+ movq 32(%rsp), %xmm3
+ movq 24(%rsp), %xmm2
+ movq 16(%rsp), %xmm1
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $40, %rsp
+ movq 5968(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4fvNV)
+ .type GL_PREFIX(VertexAttrib4fvNV), @function
+GL_PREFIX(VertexAttrib4fvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5976(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5976(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5976(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5976(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4sNV)
+ .type GL_PREFIX(VertexAttrib4sNV), @function
+GL_PREFIX(VertexAttrib4sNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5984(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5984(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5984(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 5984(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4svNV)
+ .type GL_PREFIX(VertexAttrib4svNV), @function
+GL_PREFIX(VertexAttrib4svNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 5992(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5992(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 5992(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 5992(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4ubNV)
+ .type GL_PREFIX(VertexAttrib4ubNV), @function
+GL_PREFIX(VertexAttrib4ubNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6000(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6000(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6000(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6000(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttrib4ubvNV)
+ .type GL_PREFIX(VertexAttrib4ubvNV), @function
+GL_PREFIX(VertexAttrib4ubvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6008(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6008(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6008(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6008(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribPointerNV)
+ .type GL_PREFIX(VertexAttribPointerNV), @function
+GL_PREFIX(VertexAttribPointerNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6016(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6016(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6016(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6016(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribs1dvNV)
+ .type GL_PREFIX(VertexAttribs1dvNV), @function
+GL_PREFIX(VertexAttribs1dvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6024(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6024(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6024(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6024(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribs1fvNV)
+ .type GL_PREFIX(VertexAttribs1fvNV), @function
+GL_PREFIX(VertexAttribs1fvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6032(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6032(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6032(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6032(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribs1svNV)
+ .type GL_PREFIX(VertexAttribs1svNV), @function
+GL_PREFIX(VertexAttribs1svNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6040(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6040(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6040(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6040(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribs2dvNV)
+ .type GL_PREFIX(VertexAttribs2dvNV), @function
+GL_PREFIX(VertexAttribs2dvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6048(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6048(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6048(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6048(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribs2fvNV)
+ .type GL_PREFIX(VertexAttribs2fvNV), @function
+GL_PREFIX(VertexAttribs2fvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6056(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6056(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6056(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6056(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribs2svNV)
+ .type GL_PREFIX(VertexAttribs2svNV), @function
+GL_PREFIX(VertexAttribs2svNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6064(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6064(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6064(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6064(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribs3dvNV)
+ .type GL_PREFIX(VertexAttribs3dvNV), @function
+GL_PREFIX(VertexAttribs3dvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6072(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6072(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6072(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6072(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribs3fvNV)
+ .type GL_PREFIX(VertexAttribs3fvNV), @function
+GL_PREFIX(VertexAttribs3fvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6080(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6080(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6080(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6080(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribs3svNV)
+ .type GL_PREFIX(VertexAttribs3svNV), @function
+GL_PREFIX(VertexAttribs3svNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6088(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6088(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6088(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6088(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribs4dvNV)
+ .type GL_PREFIX(VertexAttribs4dvNV), @function
+GL_PREFIX(VertexAttribs4dvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6096(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6096(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6096(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6096(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribs4fvNV)
+ .type GL_PREFIX(VertexAttribs4fvNV), @function
+GL_PREFIX(VertexAttribs4fvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6104(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6104(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6104(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6104(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribs4svNV)
+ .type GL_PREFIX(VertexAttribs4svNV), @function
+GL_PREFIX(VertexAttribs4svNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6112(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6112(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6112(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6112(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribs4ubvNV)
+ .type GL_PREFIX(VertexAttribs4ubvNV), @function
+GL_PREFIX(VertexAttribs4ubvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6120(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6120(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6120(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6120(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetTexBumpParameterfvATI)
+ .type GL_PREFIX(GetTexBumpParameterfvATI), @function
+GL_PREFIX(GetTexBumpParameterfvATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6128(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6128(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6128(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6128(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetTexBumpParameterivATI)
+ .type GL_PREFIX(GetTexBumpParameterivATI), @function
+GL_PREFIX(GetTexBumpParameterivATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6136(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6136(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6136(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6136(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexBumpParameterfvATI)
+ .type GL_PREFIX(TexBumpParameterfvATI), @function
+GL_PREFIX(TexBumpParameterfvATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6144(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6144(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6144(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6144(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexBumpParameterivATI)
+ .type GL_PREFIX(TexBumpParameterivATI), @function
+GL_PREFIX(TexBumpParameterivATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6152(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6152(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6152(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6152(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(AlphaFragmentOp1ATI)
+ .type GL_PREFIX(AlphaFragmentOp1ATI), @function
+GL_PREFIX(AlphaFragmentOp1ATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6160(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6160(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6160(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6160(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(AlphaFragmentOp2ATI)
+ .type GL_PREFIX(AlphaFragmentOp2ATI), @function
+GL_PREFIX(AlphaFragmentOp2ATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6168(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6168(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6168(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6168(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(AlphaFragmentOp3ATI)
+ .type GL_PREFIX(AlphaFragmentOp3ATI), @function
+GL_PREFIX(AlphaFragmentOp3ATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6176(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6176(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6176(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6176(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BeginFragmentShaderATI)
+ .type GL_PREFIX(BeginFragmentShaderATI), @function
+GL_PREFIX(BeginFragmentShaderATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6184(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 6184(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6184(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 6184(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BindFragmentShaderATI)
+ .type GL_PREFIX(BindFragmentShaderATI), @function
+GL_PREFIX(BindFragmentShaderATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6192(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6192(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6192(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6192(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ColorFragmentOp1ATI)
+ .type GL_PREFIX(ColorFragmentOp1ATI), @function
+GL_PREFIX(ColorFragmentOp1ATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6200(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6200(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6200(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6200(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ColorFragmentOp2ATI)
+ .type GL_PREFIX(ColorFragmentOp2ATI), @function
+GL_PREFIX(ColorFragmentOp2ATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6208(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6208(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6208(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6208(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ColorFragmentOp3ATI)
+ .type GL_PREFIX(ColorFragmentOp3ATI), @function
+GL_PREFIX(ColorFragmentOp3ATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6216(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6216(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6216(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6216(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DeleteFragmentShaderATI)
+ .type GL_PREFIX(DeleteFragmentShaderATI), @function
+GL_PREFIX(DeleteFragmentShaderATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6224(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6224(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6224(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6224(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EndFragmentShaderATI)
+ .type GL_PREFIX(EndFragmentShaderATI), @function
+GL_PREFIX(EndFragmentShaderATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6232(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 6232(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6232(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 6232(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GenFragmentShadersATI)
+ .type GL_PREFIX(GenFragmentShadersATI), @function
+GL_PREFIX(GenFragmentShadersATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6240(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6240(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6240(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6240(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PassTexCoordATI)
+ .type GL_PREFIX(PassTexCoordATI), @function
+GL_PREFIX(PassTexCoordATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6248(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6248(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6248(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6248(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SampleMapATI)
+ .type GL_PREFIX(SampleMapATI), @function
+GL_PREFIX(SampleMapATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6256(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6256(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6256(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6256(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(SetFragmentShaderConstantATI)
+ .type GL_PREFIX(SetFragmentShaderConstantATI), @function
+GL_PREFIX(SetFragmentShaderConstantATI):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6264(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6264(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6264(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6264(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PointParameteriNV)
+ .type GL_PREFIX(PointParameteriNV), @function
+GL_PREFIX(PointParameteriNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6272(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6272(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6272(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6272(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PointParameterivNV)
+ .type GL_PREFIX(PointParameterivNV), @function
+GL_PREFIX(PointParameterivNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6280(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6280(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6280(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6280(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_786)
+ .type GL_PREFIX(_dispatch_stub_786), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_786))
+GL_PREFIX(_dispatch_stub_786):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6288(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6288(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6288(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6288(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_786), .-GL_PREFIX(_dispatch_stub_786)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_787)
+ .type GL_PREFIX(_dispatch_stub_787), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_787))
+GL_PREFIX(_dispatch_stub_787):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6296(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6296(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6296(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6296(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_787), .-GL_PREFIX(_dispatch_stub_787)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_788)
+ .type GL_PREFIX(_dispatch_stub_788), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_788))
+GL_PREFIX(_dispatch_stub_788):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6304(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6304(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6304(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6304(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_789)
+ .type GL_PREFIX(_dispatch_stub_789), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_789))
+GL_PREFIX(_dispatch_stub_789):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6312(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6312(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6312(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6312(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_789), .-GL_PREFIX(_dispatch_stub_789)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_790)
+ .type GL_PREFIX(_dispatch_stub_790), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_790))
+GL_PREFIX(_dispatch_stub_790):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6320(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6320(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6320(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6320(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_790), .-GL_PREFIX(_dispatch_stub_790)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetProgramNamedParameterdvNV)
+ .type GL_PREFIX(GetProgramNamedParameterdvNV), @function
+GL_PREFIX(GetProgramNamedParameterdvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6328(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6328(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6328(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6328(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetProgramNamedParameterfvNV)
+ .type GL_PREFIX(GetProgramNamedParameterfvNV), @function
+GL_PREFIX(GetProgramNamedParameterfvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6336(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6336(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6336(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6336(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProgramNamedParameter4dNV)
+ .type GL_PREFIX(ProgramNamedParameter4dNV), @function
+GL_PREFIX(ProgramNamedParameter4dNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6344(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %rdx, 16(%rsp)
+ movq %xmm0, 24(%rsp)
+ movq %xmm1, 32(%rsp)
+ movq %xmm2, 40(%rsp)
+ movq %xmm3, 48(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 48(%rsp), %xmm3
+ movq 40(%rsp), %xmm2
+ movq 32(%rsp), %xmm1
+ movq 24(%rsp), %xmm0
+ movq 16(%rsp), %rdx
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 6344(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6344(%rax), %r11
+ jmp *%r11
+1:
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %rdx, 16(%rsp)
+ movq %xmm0, 24(%rsp)
+ movq %xmm1, 32(%rsp)
+ movq %xmm2, 40(%rsp)
+ movq %xmm3, 48(%rsp)
+ call _glapi_get_dispatch
+ movq 48(%rsp), %xmm3
+ movq 40(%rsp), %xmm2
+ movq 32(%rsp), %xmm1
+ movq 24(%rsp), %xmm0
+ movq 16(%rsp), %rdx
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 6344(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProgramNamedParameter4dvNV)
+ .type GL_PREFIX(ProgramNamedParameter4dvNV), @function
+GL_PREFIX(ProgramNamedParameter4dvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6352(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6352(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6352(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6352(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProgramNamedParameter4fNV)
+ .type GL_PREFIX(ProgramNamedParameter4fNV), @function
+GL_PREFIX(ProgramNamedParameter4fNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6360(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %rdx, 16(%rsp)
+ movq %xmm0, 24(%rsp)
+ movq %xmm1, 32(%rsp)
+ movq %xmm2, 40(%rsp)
+ movq %xmm3, 48(%rsp)
+ call _x86_64_get_dispatch@PLT
+ movq 48(%rsp), %xmm3
+ movq 40(%rsp), %xmm2
+ movq 32(%rsp), %xmm1
+ movq 24(%rsp), %xmm0
+ movq 16(%rsp), %rdx
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 6360(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6360(%rax), %r11
+ jmp *%r11
+1:
+ subq $56, %rsp
+ movq %rdi, (%rsp)
+ movq %rsi, 8(%rsp)
+ movq %rdx, 16(%rsp)
+ movq %xmm0, 24(%rsp)
+ movq %xmm1, 32(%rsp)
+ movq %xmm2, 40(%rsp)
+ movq %xmm3, 48(%rsp)
+ call _glapi_get_dispatch
+ movq 48(%rsp), %xmm3
+ movq 40(%rsp), %xmm2
+ movq 32(%rsp), %xmm1
+ movq 24(%rsp), %xmm0
+ movq 16(%rsp), %rdx
+ movq 8(%rsp), %rsi
+ movq (%rsp), %rdi
+ addq $56, %rsp
+ movq 6360(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProgramNamedParameter4fvNV)
+ .type GL_PREFIX(ProgramNamedParameter4fvNV), @function
+GL_PREFIX(ProgramNamedParameter4fvNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6368(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6368(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6368(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6368(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PrimitiveRestartIndexNV)
+ .type GL_PREFIX(PrimitiveRestartIndexNV), @function
+GL_PREFIX(PrimitiveRestartIndexNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6376(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6376(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6376(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6376(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PrimitiveRestartIndexNV), .-GL_PREFIX(PrimitiveRestartIndexNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(PrimitiveRestartNV)
+ .type GL_PREFIX(PrimitiveRestartNV), @function
+GL_PREFIX(PrimitiveRestartNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6384(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 6384(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6384(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 6384(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(PrimitiveRestartNV), .-GL_PREFIX(PrimitiveRestartNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_799)
+ .type GL_PREFIX(_dispatch_stub_799), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_799))
+GL_PREFIX(_dispatch_stub_799):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6392(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6392(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6392(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6392(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_799), .-GL_PREFIX(_dispatch_stub_799)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_800)
+ .type GL_PREFIX(_dispatch_stub_800), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_800))
+GL_PREFIX(_dispatch_stub_800):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6400(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6400(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6400(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6400(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_800), .-GL_PREFIX(_dispatch_stub_800)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BindFramebufferEXT)
+ .type GL_PREFIX(BindFramebufferEXT), @function
+GL_PREFIX(BindFramebufferEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6408(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6408(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6408(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6408(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BindRenderbufferEXT)
+ .type GL_PREFIX(BindRenderbufferEXT), @function
+GL_PREFIX(BindRenderbufferEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6416(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6416(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6416(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6416(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CheckFramebufferStatusEXT)
+ .type GL_PREFIX(CheckFramebufferStatusEXT), @function
+GL_PREFIX(CheckFramebufferStatusEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6424(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6424(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6424(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6424(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DeleteFramebuffersEXT)
+ .type GL_PREFIX(DeleteFramebuffersEXT), @function
+GL_PREFIX(DeleteFramebuffersEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6432(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6432(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6432(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6432(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DeleteRenderbuffersEXT)
+ .type GL_PREFIX(DeleteRenderbuffersEXT), @function
+GL_PREFIX(DeleteRenderbuffersEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6440(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6440(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6440(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6440(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FramebufferRenderbufferEXT)
+ .type GL_PREFIX(FramebufferRenderbufferEXT), @function
+GL_PREFIX(FramebufferRenderbufferEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6448(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6448(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6448(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6448(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FramebufferTexture1DEXT)
+ .type GL_PREFIX(FramebufferTexture1DEXT), @function
+GL_PREFIX(FramebufferTexture1DEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6456(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6456(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6456(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6456(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FramebufferTexture2DEXT)
+ .type GL_PREFIX(FramebufferTexture2DEXT), @function
+GL_PREFIX(FramebufferTexture2DEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6464(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6464(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6464(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6464(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FramebufferTexture3DEXT)
+ .type GL_PREFIX(FramebufferTexture3DEXT), @function
+GL_PREFIX(FramebufferTexture3DEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6472(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6472(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6472(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6472(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GenFramebuffersEXT)
+ .type GL_PREFIX(GenFramebuffersEXT), @function
+GL_PREFIX(GenFramebuffersEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6480(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6480(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6480(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6480(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GenRenderbuffersEXT)
+ .type GL_PREFIX(GenRenderbuffersEXT), @function
+GL_PREFIX(GenRenderbuffersEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6488(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6488(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6488(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6488(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GenerateMipmapEXT)
+ .type GL_PREFIX(GenerateMipmapEXT), @function
+GL_PREFIX(GenerateMipmapEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6496(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6496(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6496(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6496(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
+ .type GL_PREFIX(GetFramebufferAttachmentParameterivEXT), @function
+GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6504(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6504(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6504(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6504(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetRenderbufferParameterivEXT)
+ .type GL_PREFIX(GetRenderbufferParameterivEXT), @function
+GL_PREFIX(GetRenderbufferParameterivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6512(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6512(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6512(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6512(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsFramebufferEXT)
+ .type GL_PREFIX(IsFramebufferEXT), @function
+GL_PREFIX(IsFramebufferEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6520(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6520(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6520(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6520(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsRenderbufferEXT)
+ .type GL_PREFIX(IsRenderbufferEXT), @function
+GL_PREFIX(IsRenderbufferEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6528(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6528(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6528(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6528(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(RenderbufferStorageEXT)
+ .type GL_PREFIX(RenderbufferStorageEXT), @function
+GL_PREFIX(RenderbufferStorageEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6536(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6536(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6536(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6536(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_818)
+ .type GL_PREFIX(_dispatch_stub_818), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_818))
+GL_PREFIX(_dispatch_stub_818):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6544(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6544(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6544(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6544(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_818), .-GL_PREFIX(_dispatch_stub_818)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_819)
+ .type GL_PREFIX(_dispatch_stub_819), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_819))
+GL_PREFIX(_dispatch_stub_819):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6552(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6552(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6552(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6552(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_819), .-GL_PREFIX(_dispatch_stub_819)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_820)
+ .type GL_PREFIX(_dispatch_stub_820), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_820))
+GL_PREFIX(_dispatch_stub_820):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6560(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6560(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6560(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6560(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_820), .-GL_PREFIX(_dispatch_stub_820)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BindFragDataLocationEXT)
+ .type GL_PREFIX(BindFragDataLocationEXT), @function
+GL_PREFIX(BindFragDataLocationEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6568(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6568(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6568(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6568(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BindFragDataLocationEXT), .-GL_PREFIX(BindFragDataLocationEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetFragDataLocationEXT)
+ .type GL_PREFIX(GetFragDataLocationEXT), @function
+GL_PREFIX(GetFragDataLocationEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6576(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6576(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6576(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6576(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetFragDataLocationEXT), .-GL_PREFIX(GetFragDataLocationEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetUniformuivEXT)
+ .type GL_PREFIX(GetUniformuivEXT), @function
+GL_PREFIX(GetUniformuivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6584(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6584(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6584(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6584(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetUniformuivEXT), .-GL_PREFIX(GetUniformuivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetVertexAttribIivEXT)
+ .type GL_PREFIX(GetVertexAttribIivEXT), @function
+GL_PREFIX(GetVertexAttribIivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6592(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6592(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6592(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6592(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetVertexAttribIivEXT), .-GL_PREFIX(GetVertexAttribIivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetVertexAttribIuivEXT)
+ .type GL_PREFIX(GetVertexAttribIuivEXT), @function
+GL_PREFIX(GetVertexAttribIuivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6600(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6600(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6600(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6600(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetVertexAttribIuivEXT), .-GL_PREFIX(GetVertexAttribIuivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform1uiEXT)
+ .type GL_PREFIX(Uniform1uiEXT), @function
+GL_PREFIX(Uniform1uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6608(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6608(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6608(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6608(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform1uiEXT), .-GL_PREFIX(Uniform1uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform1uivEXT)
+ .type GL_PREFIX(Uniform1uivEXT), @function
+GL_PREFIX(Uniform1uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6616(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6616(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6616(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6616(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform1uivEXT), .-GL_PREFIX(Uniform1uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform2uiEXT)
+ .type GL_PREFIX(Uniform2uiEXT), @function
+GL_PREFIX(Uniform2uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6624(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6624(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6624(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6624(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform2uiEXT), .-GL_PREFIX(Uniform2uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform2uivEXT)
+ .type GL_PREFIX(Uniform2uivEXT), @function
+GL_PREFIX(Uniform2uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6632(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6632(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6632(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6632(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform2uivEXT), .-GL_PREFIX(Uniform2uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform3uiEXT)
+ .type GL_PREFIX(Uniform3uiEXT), @function
+GL_PREFIX(Uniform3uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6640(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6640(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6640(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6640(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform3uiEXT), .-GL_PREFIX(Uniform3uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform3uivEXT)
+ .type GL_PREFIX(Uniform3uivEXT), @function
+GL_PREFIX(Uniform3uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6648(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6648(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6648(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6648(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform3uivEXT), .-GL_PREFIX(Uniform3uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform4uiEXT)
+ .type GL_PREFIX(Uniform4uiEXT), @function
+GL_PREFIX(Uniform4uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6656(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6656(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6656(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6656(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform4uiEXT), .-GL_PREFIX(Uniform4uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform4uivEXT)
+ .type GL_PREFIX(Uniform4uivEXT), @function
+GL_PREFIX(Uniform4uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6664(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6664(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6664(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6664(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform4uivEXT), .-GL_PREFIX(Uniform4uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI1iEXT)
+ .type GL_PREFIX(VertexAttribI1iEXT), @function
+GL_PREFIX(VertexAttribI1iEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6672(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6672(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6672(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6672(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI1ivEXT)
+ .type GL_PREFIX(VertexAttribI1ivEXT), @function
+GL_PREFIX(VertexAttribI1ivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6680(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6680(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6680(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6680(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI1ivEXT), .-GL_PREFIX(VertexAttribI1ivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI1uiEXT)
+ .type GL_PREFIX(VertexAttribI1uiEXT), @function
+GL_PREFIX(VertexAttribI1uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6688(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6688(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6688(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6688(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI1uivEXT)
+ .type GL_PREFIX(VertexAttribI1uivEXT), @function
+GL_PREFIX(VertexAttribI1uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6696(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6696(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6696(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6696(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI1uivEXT), .-GL_PREFIX(VertexAttribI1uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI2iEXT)
+ .type GL_PREFIX(VertexAttribI2iEXT), @function
+GL_PREFIX(VertexAttribI2iEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6704(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6704(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6704(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6704(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI2ivEXT)
+ .type GL_PREFIX(VertexAttribI2ivEXT), @function
+GL_PREFIX(VertexAttribI2ivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6712(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6712(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6712(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6712(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI2uiEXT)
+ .type GL_PREFIX(VertexAttribI2uiEXT), @function
+GL_PREFIX(VertexAttribI2uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6720(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6720(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6720(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6720(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI2uivEXT)
+ .type GL_PREFIX(VertexAttribI2uivEXT), @function
+GL_PREFIX(VertexAttribI2uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6728(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6728(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6728(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6728(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI3iEXT)
+ .type GL_PREFIX(VertexAttribI3iEXT), @function
+GL_PREFIX(VertexAttribI3iEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6736(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6736(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6736(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6736(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI3ivEXT)
+ .type GL_PREFIX(VertexAttribI3ivEXT), @function
+GL_PREFIX(VertexAttribI3ivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6744(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6744(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6744(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6744(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI3uiEXT)
+ .type GL_PREFIX(VertexAttribI3uiEXT), @function
+GL_PREFIX(VertexAttribI3uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6752(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6752(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6752(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6752(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI3uivEXT)
+ .type GL_PREFIX(VertexAttribI3uivEXT), @function
+GL_PREFIX(VertexAttribI3uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6760(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6760(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6760(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6760(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4bvEXT)
+ .type GL_PREFIX(VertexAttribI4bvEXT), @function
+GL_PREFIX(VertexAttribI4bvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6768(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6768(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6768(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6768(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4bvEXT), .-GL_PREFIX(VertexAttribI4bvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4iEXT)
+ .type GL_PREFIX(VertexAttribI4iEXT), @function
+GL_PREFIX(VertexAttribI4iEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6776(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6776(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6776(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6776(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4ivEXT)
+ .type GL_PREFIX(VertexAttribI4ivEXT), @function
+GL_PREFIX(VertexAttribI4ivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6784(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6784(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6784(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6784(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4svEXT)
+ .type GL_PREFIX(VertexAttribI4svEXT), @function
+GL_PREFIX(VertexAttribI4svEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6792(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6792(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6792(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6792(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4svEXT), .-GL_PREFIX(VertexAttribI4svEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4ubvEXT)
+ .type GL_PREFIX(VertexAttribI4ubvEXT), @function
+GL_PREFIX(VertexAttribI4ubvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6800(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6800(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6800(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6800(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4ubvEXT), .-GL_PREFIX(VertexAttribI4ubvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4uiEXT)
+ .type GL_PREFIX(VertexAttribI4uiEXT), @function
+GL_PREFIX(VertexAttribI4uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6808(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6808(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6808(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6808(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4uivEXT)
+ .type GL_PREFIX(VertexAttribI4uivEXT), @function
+GL_PREFIX(VertexAttribI4uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6816(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6816(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6816(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6816(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4usvEXT)
+ .type GL_PREFIX(VertexAttribI4usvEXT), @function
+GL_PREFIX(VertexAttribI4usvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6824(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6824(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6824(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6824(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4usvEXT), .-GL_PREFIX(VertexAttribI4usvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribIPointerEXT)
+ .type GL_PREFIX(VertexAttribIPointerEXT), @function
+GL_PREFIX(VertexAttribIPointerEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6832(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6832(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6832(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6832(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribIPointerEXT), .-GL_PREFIX(VertexAttribIPointerEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FramebufferTextureLayerEXT)
+ .type GL_PREFIX(FramebufferTextureLayerEXT), @function
+GL_PREFIX(FramebufferTextureLayerEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6840(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6840(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6840(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6840(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ColorMaskIndexedEXT)
+ .type GL_PREFIX(ColorMaskIndexedEXT), @function
+GL_PREFIX(ColorMaskIndexedEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6848(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6848(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6848(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6848(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(DisableIndexedEXT)
+ .type GL_PREFIX(DisableIndexedEXT), @function
+GL_PREFIX(DisableIndexedEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6856(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6856(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6856(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6856(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EnableIndexedEXT)
+ .type GL_PREFIX(EnableIndexedEXT), @function
+GL_PREFIX(EnableIndexedEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6864(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6864(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6864(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6864(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetBooleanIndexedvEXT)
+ .type GL_PREFIX(GetBooleanIndexedvEXT), @function
+GL_PREFIX(GetBooleanIndexedvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6872(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6872(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6872(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6872(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetIntegerIndexedvEXT)
+ .type GL_PREFIX(GetIntegerIndexedvEXT), @function
+GL_PREFIX(GetIntegerIndexedvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6880(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6880(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6880(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6880(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsEnabledIndexedEXT)
+ .type GL_PREFIX(IsEnabledIndexedEXT), @function
+GL_PREFIX(IsEnabledIndexedEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6888(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6888(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6888(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6888(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClearColorIiEXT)
+ .type GL_PREFIX(ClearColorIiEXT), @function
+GL_PREFIX(ClearColorIiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6896(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6896(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6896(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6896(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ClearColorIuiEXT)
+ .type GL_PREFIX(ClearColorIuiEXT), @function
+GL_PREFIX(ClearColorIuiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6904(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6904(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6904(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6904(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetTexParameterIivEXT)
+ .type GL_PREFIX(GetTexParameterIivEXT), @function
+GL_PREFIX(GetTexParameterIivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6912(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6912(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6912(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6912(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTexParameterIivEXT), .-GL_PREFIX(GetTexParameterIivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetTexParameterIuivEXT)
+ .type GL_PREFIX(GetTexParameterIuivEXT), @function
+GL_PREFIX(GetTexParameterIuivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6920(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6920(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6920(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6920(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTexParameterIuivEXT), .-GL_PREFIX(GetTexParameterIuivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexParameterIivEXT)
+ .type GL_PREFIX(TexParameterIivEXT), @function
+GL_PREFIX(TexParameterIivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6928(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6928(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6928(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6928(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexParameterIivEXT), .-GL_PREFIX(TexParameterIivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TexParameterIuivEXT)
+ .type GL_PREFIX(TexParameterIuivEXT), @function
+GL_PREFIX(TexParameterIuivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6936(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6936(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6936(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6936(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TexParameterIuivEXT), .-GL_PREFIX(TexParameterIuivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BeginConditionalRenderNV)
+ .type GL_PREFIX(BeginConditionalRenderNV), @function
+GL_PREFIX(BeginConditionalRenderNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6944(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6944(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6944(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6944(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EndConditionalRenderNV)
+ .type GL_PREFIX(EndConditionalRenderNV), @function
+GL_PREFIX(EndConditionalRenderNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6952(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 6952(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6952(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 6952(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BeginTransformFeedbackEXT)
+ .type GL_PREFIX(BeginTransformFeedbackEXT), @function
+GL_PREFIX(BeginTransformFeedbackEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6960(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6960(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6960(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6960(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BindBufferBaseEXT)
+ .type GL_PREFIX(BindBufferBaseEXT), @function
+GL_PREFIX(BindBufferBaseEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6968(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6968(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6968(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6968(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BindBufferOffsetEXT)
+ .type GL_PREFIX(BindBufferOffsetEXT), @function
+GL_PREFIX(BindBufferOffsetEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6976(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6976(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6976(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6976(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BindBufferRangeEXT)
+ .type GL_PREFIX(BindBufferRangeEXT), @function
+GL_PREFIX(BindBufferRangeEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6984(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6984(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6984(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6984(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EndTransformFeedbackEXT)
+ .type GL_PREFIX(EndTransformFeedbackEXT), @function
+GL_PREFIX(EndTransformFeedbackEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6992(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 6992(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6992(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 6992(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetTransformFeedbackVaryingEXT)
+ .type GL_PREFIX(GetTransformFeedbackVaryingEXT), @function
+GL_PREFIX(GetTransformFeedbackVaryingEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7000(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7000(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7000(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ pushq %r9
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %r9
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7000(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TransformFeedbackVaryingsEXT)
+ .type GL_PREFIX(TransformFeedbackVaryingsEXT), @function
+GL_PREFIX(TransformFeedbackVaryingsEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7008(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7008(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7008(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7008(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProvokingVertexEXT)
+ .type GL_PREFIX(ProvokingVertexEXT), @function
+GL_PREFIX(ProvokingVertexEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7016(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 7016(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7016(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 7016(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_878)
+ .type GL_PREFIX(_dispatch_stub_878), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_878))
+GL_PREFIX(_dispatch_stub_878):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7024(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7024(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7024(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7024(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_878), .-GL_PREFIX(_dispatch_stub_878)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_879)
+ .type GL_PREFIX(_dispatch_stub_879), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_879))
+GL_PREFIX(_dispatch_stub_879):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7032(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7032(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7032(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7032(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_879), .-GL_PREFIX(_dispatch_stub_879)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetObjectParameterivAPPLE)
+ .type GL_PREFIX(GetObjectParameterivAPPLE), @function
+GL_PREFIX(GetObjectParameterivAPPLE):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7040(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7040(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7040(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7040(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ObjectPurgeableAPPLE)
+ .type GL_PREFIX(ObjectPurgeableAPPLE), @function
+GL_PREFIX(ObjectPurgeableAPPLE):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7048(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7048(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7048(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7048(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ObjectUnpurgeableAPPLE)
+ .type GL_PREFIX(ObjectUnpurgeableAPPLE), @function
+GL_PREFIX(ObjectUnpurgeableAPPLE):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7056(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7056(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7056(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7056(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ActiveProgramEXT)
+ .type GL_PREFIX(ActiveProgramEXT), @function
+GL_PREFIX(ActiveProgramEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7064(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 7064(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7064(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 7064(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ActiveProgramEXT), .-GL_PREFIX(ActiveProgramEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CreateShaderProgramEXT)
+ .type GL_PREFIX(CreateShaderProgramEXT), @function
+GL_PREFIX(CreateShaderProgramEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7072(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 7072(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7072(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 7072(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CreateShaderProgramEXT), .-GL_PREFIX(CreateShaderProgramEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(UseShaderProgramEXT)
+ .type GL_PREFIX(UseShaderProgramEXT), @function
+GL_PREFIX(UseShaderProgramEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7080(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 7080(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7080(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 7080(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(TextureBarrierNV)
+ .type GL_PREFIX(TextureBarrierNV), @function
+GL_PREFIX(TextureBarrierNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7088(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 7088(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7088(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 7088(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(TextureBarrierNV), .-GL_PREFIX(TextureBarrierNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_887)
+ .type GL_PREFIX(_dispatch_stub_887), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_887))
+GL_PREFIX(_dispatch_stub_887):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7096(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7096(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7096(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7096(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_887), .-GL_PREFIX(_dispatch_stub_887)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_888)
+ .type GL_PREFIX(_dispatch_stub_888), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_888))
+GL_PREFIX(_dispatch_stub_888):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7104(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7104(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7104(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7104(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_888), .-GL_PREFIX(_dispatch_stub_888)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_889)
+ .type GL_PREFIX(_dispatch_stub_889), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_889))
+GL_PREFIX(_dispatch_stub_889):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7112(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7112(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7112(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7112(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_889), .-GL_PREFIX(_dispatch_stub_889)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_890)
+ .type GL_PREFIX(_dispatch_stub_890), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_890))
+GL_PREFIX(_dispatch_stub_890):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7120(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7120(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7120(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7120(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_890), .-GL_PREFIX(_dispatch_stub_890)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_891)
+ .type GL_PREFIX(_dispatch_stub_891), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_891))
+GL_PREFIX(_dispatch_stub_891):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7128(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7128(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7128(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 7128(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_891), .-GL_PREFIX(_dispatch_stub_891)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
+ .type GL_PREFIX(EGLImageTargetRenderbufferStorageOES), @function
+GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7136(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 7136(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7136(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 7136(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EGLImageTargetTexture2DOES)
+ .type GL_PREFIX(EGLImageTargetTexture2DOES), @function
+GL_PREFIX(EGLImageTargetTexture2DOES):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 7144(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 7144(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 7144(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 7144(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES)
+
+ .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement)
+ .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture)
+ .globl GL_PREFIX(DrawArraysEXT) ; .set GL_PREFIX(DrawArraysEXT), GL_PREFIX(DrawArrays)
+#ifndef GLX_INDIRECT_RENDERING
+ .globl GL_PREFIX(AreTexturesResidentEXT) ; .set GL_PREFIX(AreTexturesResidentEXT), GL_PREFIX(AreTexturesResident)
+#endif
+ .globl GL_PREFIX(CopyTexImage1DEXT) ; .set GL_PREFIX(CopyTexImage1DEXT), GL_PREFIX(CopyTexImage1D)
+ .globl GL_PREFIX(CopyTexImage2DEXT) ; .set GL_PREFIX(CopyTexImage2DEXT), GL_PREFIX(CopyTexImage2D)
+ .globl GL_PREFIX(CopyTexSubImage1DEXT) ; .set GL_PREFIX(CopyTexSubImage1DEXT), GL_PREFIX(CopyTexSubImage1D)
+ .globl GL_PREFIX(CopyTexSubImage2DEXT) ; .set GL_PREFIX(CopyTexSubImage2DEXT), GL_PREFIX(CopyTexSubImage2D)
+#ifndef GLX_INDIRECT_RENDERING
+ .globl GL_PREFIX(DeleteTexturesEXT) ; .set GL_PREFIX(DeleteTexturesEXT), GL_PREFIX(DeleteTextures)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ .globl GL_PREFIX(GenTexturesEXT) ; .set GL_PREFIX(GenTexturesEXT), GL_PREFIX(GenTextures)
+#endif
+ .globl GL_PREFIX(GetPointervEXT) ; .set GL_PREFIX(GetPointervEXT), GL_PREFIX(GetPointerv)
+#ifndef GLX_INDIRECT_RENDERING
+ .globl GL_PREFIX(IsTextureEXT) ; .set GL_PREFIX(IsTextureEXT), GL_PREFIX(IsTexture)
+#endif
+ .globl GL_PREFIX(PrioritizeTexturesEXT) ; .set GL_PREFIX(PrioritizeTexturesEXT), GL_PREFIX(PrioritizeTextures)
+ .globl GL_PREFIX(TexSubImage1DEXT) ; .set GL_PREFIX(TexSubImage1DEXT), GL_PREFIX(TexSubImage1D)
+ .globl GL_PREFIX(TexSubImage2DEXT) ; .set GL_PREFIX(TexSubImage2DEXT), GL_PREFIX(TexSubImage2D)
+ .globl GL_PREFIX(BlendColorEXT) ; .set GL_PREFIX(BlendColorEXT), GL_PREFIX(BlendColor)
+ .globl GL_PREFIX(BlendEquationEXT) ; .set GL_PREFIX(BlendEquationEXT), GL_PREFIX(BlendEquation)
+ .globl GL_PREFIX(DrawRangeElementsEXT) ; .set GL_PREFIX(DrawRangeElementsEXT), GL_PREFIX(DrawRangeElements)
+ .globl GL_PREFIX(ColorTableEXT) ; .set GL_PREFIX(ColorTableEXT), GL_PREFIX(ColorTable)
+#ifndef GLX_INDIRECT_RENDERING
+ .globl GL_PREFIX(GetColorTableEXT) ; .set GL_PREFIX(GetColorTableEXT), GL_PREFIX(GetColorTable)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ .globl GL_PREFIX(GetColorTableParameterfvEXT) ; .set GL_PREFIX(GetColorTableParameterfvEXT), GL_PREFIX(GetColorTableParameterfv)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ .globl GL_PREFIX(GetColorTableParameterivEXT) ; .set GL_PREFIX(GetColorTableParameterivEXT), GL_PREFIX(GetColorTableParameteriv)
+#endif
+ .globl GL_PREFIX(TexImage3DEXT) ; .set GL_PREFIX(TexImage3DEXT), GL_PREFIX(TexImage3D)
+ .globl GL_PREFIX(TexSubImage3DEXT) ; .set GL_PREFIX(TexSubImage3DEXT), GL_PREFIX(TexSubImage3D)
+ .globl GL_PREFIX(CopyTexSubImage3DEXT) ; .set GL_PREFIX(CopyTexSubImage3DEXT), GL_PREFIX(CopyTexSubImage3D)
+ .globl GL_PREFIX(ActiveTexture) ; .set GL_PREFIX(ActiveTexture), GL_PREFIX(ActiveTextureARB)
+ .globl GL_PREFIX(ClientActiveTexture) ; .set GL_PREFIX(ClientActiveTexture), GL_PREFIX(ClientActiveTextureARB)
+ .globl GL_PREFIX(MultiTexCoord1d) ; .set GL_PREFIX(MultiTexCoord1d), GL_PREFIX(MultiTexCoord1dARB)
+ .globl GL_PREFIX(MultiTexCoord1dv) ; .set GL_PREFIX(MultiTexCoord1dv), GL_PREFIX(MultiTexCoord1dvARB)
+ .globl GL_PREFIX(MultiTexCoord1f) ; .set GL_PREFIX(MultiTexCoord1f), GL_PREFIX(MultiTexCoord1fARB)
+ .globl GL_PREFIX(MultiTexCoord1fv) ; .set GL_PREFIX(MultiTexCoord1fv), GL_PREFIX(MultiTexCoord1fvARB)
+ .globl GL_PREFIX(MultiTexCoord1i) ; .set GL_PREFIX(MultiTexCoord1i), GL_PREFIX(MultiTexCoord1iARB)
+ .globl GL_PREFIX(MultiTexCoord1iv) ; .set GL_PREFIX(MultiTexCoord1iv), GL_PREFIX(MultiTexCoord1ivARB)
+ .globl GL_PREFIX(MultiTexCoord1s) ; .set GL_PREFIX(MultiTexCoord1s), GL_PREFIX(MultiTexCoord1sARB)
+ .globl GL_PREFIX(MultiTexCoord1sv) ; .set GL_PREFIX(MultiTexCoord1sv), GL_PREFIX(MultiTexCoord1svARB)
+ .globl GL_PREFIX(MultiTexCoord2d) ; .set GL_PREFIX(MultiTexCoord2d), GL_PREFIX(MultiTexCoord2dARB)
+ .globl GL_PREFIX(MultiTexCoord2dv) ; .set GL_PREFIX(MultiTexCoord2dv), GL_PREFIX(MultiTexCoord2dvARB)
+ .globl GL_PREFIX(MultiTexCoord2f) ; .set GL_PREFIX(MultiTexCoord2f), GL_PREFIX(MultiTexCoord2fARB)
+ .globl GL_PREFIX(MultiTexCoord2fv) ; .set GL_PREFIX(MultiTexCoord2fv), GL_PREFIX(MultiTexCoord2fvARB)
+ .globl GL_PREFIX(MultiTexCoord2i) ; .set GL_PREFIX(MultiTexCoord2i), GL_PREFIX(MultiTexCoord2iARB)
+ .globl GL_PREFIX(MultiTexCoord2iv) ; .set GL_PREFIX(MultiTexCoord2iv), GL_PREFIX(MultiTexCoord2ivARB)
+ .globl GL_PREFIX(MultiTexCoord2s) ; .set GL_PREFIX(MultiTexCoord2s), GL_PREFIX(MultiTexCoord2sARB)
+ .globl GL_PREFIX(MultiTexCoord2sv) ; .set GL_PREFIX(MultiTexCoord2sv), GL_PREFIX(MultiTexCoord2svARB)
+ .globl GL_PREFIX(MultiTexCoord3d) ; .set GL_PREFIX(MultiTexCoord3d), GL_PREFIX(MultiTexCoord3dARB)
+ .globl GL_PREFIX(MultiTexCoord3dv) ; .set GL_PREFIX(MultiTexCoord3dv), GL_PREFIX(MultiTexCoord3dvARB)
+ .globl GL_PREFIX(MultiTexCoord3f) ; .set GL_PREFIX(MultiTexCoord3f), GL_PREFIX(MultiTexCoord3fARB)
+ .globl GL_PREFIX(MultiTexCoord3fv) ; .set GL_PREFIX(MultiTexCoord3fv), GL_PREFIX(MultiTexCoord3fvARB)
+ .globl GL_PREFIX(MultiTexCoord3i) ; .set GL_PREFIX(MultiTexCoord3i), GL_PREFIX(MultiTexCoord3iARB)
+ .globl GL_PREFIX(MultiTexCoord3iv) ; .set GL_PREFIX(MultiTexCoord3iv), GL_PREFIX(MultiTexCoord3ivARB)
+ .globl GL_PREFIX(MultiTexCoord3s) ; .set GL_PREFIX(MultiTexCoord3s), GL_PREFIX(MultiTexCoord3sARB)
+ .globl GL_PREFIX(MultiTexCoord3sv) ; .set GL_PREFIX(MultiTexCoord3sv), GL_PREFIX(MultiTexCoord3svARB)
+ .globl GL_PREFIX(MultiTexCoord4d) ; .set GL_PREFIX(MultiTexCoord4d), GL_PREFIX(MultiTexCoord4dARB)
+ .globl GL_PREFIX(MultiTexCoord4dv) ; .set GL_PREFIX(MultiTexCoord4dv), GL_PREFIX(MultiTexCoord4dvARB)
+ .globl GL_PREFIX(MultiTexCoord4f) ; .set GL_PREFIX(MultiTexCoord4f), GL_PREFIX(MultiTexCoord4fARB)
+ .globl GL_PREFIX(MultiTexCoord4fv) ; .set GL_PREFIX(MultiTexCoord4fv), GL_PREFIX(MultiTexCoord4fvARB)
+ .globl GL_PREFIX(MultiTexCoord4i) ; .set GL_PREFIX(MultiTexCoord4i), GL_PREFIX(MultiTexCoord4iARB)
+ .globl GL_PREFIX(MultiTexCoord4iv) ; .set GL_PREFIX(MultiTexCoord4iv), GL_PREFIX(MultiTexCoord4ivARB)
+ .globl GL_PREFIX(MultiTexCoord4s) ; .set GL_PREFIX(MultiTexCoord4s), GL_PREFIX(MultiTexCoord4sARB)
+ .globl GL_PREFIX(MultiTexCoord4sv) ; .set GL_PREFIX(MultiTexCoord4sv), GL_PREFIX(MultiTexCoord4svARB)
+ .globl GL_PREFIX(LoadTransposeMatrixd) ; .set GL_PREFIX(LoadTransposeMatrixd), GL_PREFIX(LoadTransposeMatrixdARB)
+ .globl GL_PREFIX(LoadTransposeMatrixf) ; .set GL_PREFIX(LoadTransposeMatrixf), GL_PREFIX(LoadTransposeMatrixfARB)
+ .globl GL_PREFIX(MultTransposeMatrixd) ; .set GL_PREFIX(MultTransposeMatrixd), GL_PREFIX(MultTransposeMatrixdARB)
+ .globl GL_PREFIX(MultTransposeMatrixf) ; .set GL_PREFIX(MultTransposeMatrixf), GL_PREFIX(MultTransposeMatrixfARB)
+ .globl GL_PREFIX(SampleCoverage) ; .set GL_PREFIX(SampleCoverage), GL_PREFIX(SampleCoverageARB)
+ .globl GL_PREFIX(CompressedTexImage1D) ; .set GL_PREFIX(CompressedTexImage1D), GL_PREFIX(CompressedTexImage1DARB)
+ .globl GL_PREFIX(CompressedTexImage2D) ; .set GL_PREFIX(CompressedTexImage2D), GL_PREFIX(CompressedTexImage2DARB)
+ .globl GL_PREFIX(CompressedTexImage3D) ; .set GL_PREFIX(CompressedTexImage3D), GL_PREFIX(CompressedTexImage3DARB)
+ .globl GL_PREFIX(CompressedTexSubImage1D) ; .set GL_PREFIX(CompressedTexSubImage1D), GL_PREFIX(CompressedTexSubImage1DARB)
+ .globl GL_PREFIX(CompressedTexSubImage2D) ; .set GL_PREFIX(CompressedTexSubImage2D), GL_PREFIX(CompressedTexSubImage2DARB)
+ .globl GL_PREFIX(CompressedTexSubImage3D) ; .set GL_PREFIX(CompressedTexSubImage3D), GL_PREFIX(CompressedTexSubImage3DARB)
+ .globl GL_PREFIX(GetCompressedTexImage) ; .set GL_PREFIX(GetCompressedTexImage), GL_PREFIX(GetCompressedTexImageARB)
+ .globl GL_PREFIX(DisableVertexAttribArray) ; .set GL_PREFIX(DisableVertexAttribArray), GL_PREFIX(DisableVertexAttribArrayARB)
+ .globl GL_PREFIX(EnableVertexAttribArray) ; .set GL_PREFIX(EnableVertexAttribArray), GL_PREFIX(EnableVertexAttribArrayARB)
+ .globl GL_PREFIX(GetVertexAttribdv) ; .set GL_PREFIX(GetVertexAttribdv), GL_PREFIX(GetVertexAttribdvARB)
+ .globl GL_PREFIX(GetVertexAttribfv) ; .set GL_PREFIX(GetVertexAttribfv), GL_PREFIX(GetVertexAttribfvARB)
+ .globl GL_PREFIX(GetVertexAttribiv) ; .set GL_PREFIX(GetVertexAttribiv), GL_PREFIX(GetVertexAttribivARB)
+ .globl GL_PREFIX(ProgramParameter4dNV) ; .set GL_PREFIX(ProgramParameter4dNV), GL_PREFIX(ProgramEnvParameter4dARB)
+ .globl GL_PREFIX(ProgramParameter4dvNV) ; .set GL_PREFIX(ProgramParameter4dvNV), GL_PREFIX(ProgramEnvParameter4dvARB)
+ .globl GL_PREFIX(ProgramParameter4fNV) ; .set GL_PREFIX(ProgramParameter4fNV), GL_PREFIX(ProgramEnvParameter4fARB)
+ .globl GL_PREFIX(ProgramParameter4fvNV) ; .set GL_PREFIX(ProgramParameter4fvNV), GL_PREFIX(ProgramEnvParameter4fvARB)
+ .globl GL_PREFIX(VertexAttrib1d) ; .set GL_PREFIX(VertexAttrib1d), GL_PREFIX(VertexAttrib1dARB)
+ .globl GL_PREFIX(VertexAttrib1dv) ; .set GL_PREFIX(VertexAttrib1dv), GL_PREFIX(VertexAttrib1dvARB)
+ .globl GL_PREFIX(VertexAttrib1f) ; .set GL_PREFIX(VertexAttrib1f), GL_PREFIX(VertexAttrib1fARB)
+ .globl GL_PREFIX(VertexAttrib1fv) ; .set GL_PREFIX(VertexAttrib1fv), GL_PREFIX(VertexAttrib1fvARB)
+ .globl GL_PREFIX(VertexAttrib1s) ; .set GL_PREFIX(VertexAttrib1s), GL_PREFIX(VertexAttrib1sARB)
+ .globl GL_PREFIX(VertexAttrib1sv) ; .set GL_PREFIX(VertexAttrib1sv), GL_PREFIX(VertexAttrib1svARB)
+ .globl GL_PREFIX(VertexAttrib2d) ; .set GL_PREFIX(VertexAttrib2d), GL_PREFIX(VertexAttrib2dARB)
+ .globl GL_PREFIX(VertexAttrib2dv) ; .set GL_PREFIX(VertexAttrib2dv), GL_PREFIX(VertexAttrib2dvARB)
+ .globl GL_PREFIX(VertexAttrib2f) ; .set GL_PREFIX(VertexAttrib2f), GL_PREFIX(VertexAttrib2fARB)
+ .globl GL_PREFIX(VertexAttrib2fv) ; .set GL_PREFIX(VertexAttrib2fv), GL_PREFIX(VertexAttrib2fvARB)
+ .globl GL_PREFIX(VertexAttrib2s) ; .set GL_PREFIX(VertexAttrib2s), GL_PREFIX(VertexAttrib2sARB)
+ .globl GL_PREFIX(VertexAttrib2sv) ; .set GL_PREFIX(VertexAttrib2sv), GL_PREFIX(VertexAttrib2svARB)
+ .globl GL_PREFIX(VertexAttrib3d) ; .set GL_PREFIX(VertexAttrib3d), GL_PREFIX(VertexAttrib3dARB)
+ .globl GL_PREFIX(VertexAttrib3dv) ; .set GL_PREFIX(VertexAttrib3dv), GL_PREFIX(VertexAttrib3dvARB)
+ .globl GL_PREFIX(VertexAttrib3f) ; .set GL_PREFIX(VertexAttrib3f), GL_PREFIX(VertexAttrib3fARB)
+ .globl GL_PREFIX(VertexAttrib3fv) ; .set GL_PREFIX(VertexAttrib3fv), GL_PREFIX(VertexAttrib3fvARB)
+ .globl GL_PREFIX(VertexAttrib3s) ; .set GL_PREFIX(VertexAttrib3s), GL_PREFIX(VertexAttrib3sARB)
+ .globl GL_PREFIX(VertexAttrib3sv) ; .set GL_PREFIX(VertexAttrib3sv), GL_PREFIX(VertexAttrib3svARB)
+ .globl GL_PREFIX(VertexAttrib4Nbv) ; .set GL_PREFIX(VertexAttrib4Nbv), GL_PREFIX(VertexAttrib4NbvARB)
+ .globl GL_PREFIX(VertexAttrib4Niv) ; .set GL_PREFIX(VertexAttrib4Niv), GL_PREFIX(VertexAttrib4NivARB)
+ .globl GL_PREFIX(VertexAttrib4Nsv) ; .set GL_PREFIX(VertexAttrib4Nsv), GL_PREFIX(VertexAttrib4NsvARB)
+ .globl GL_PREFIX(VertexAttrib4Nub) ; .set GL_PREFIX(VertexAttrib4Nub), GL_PREFIX(VertexAttrib4NubARB)
+ .globl GL_PREFIX(VertexAttrib4Nubv) ; .set GL_PREFIX(VertexAttrib4Nubv), GL_PREFIX(VertexAttrib4NubvARB)
+ .globl GL_PREFIX(VertexAttrib4Nuiv) ; .set GL_PREFIX(VertexAttrib4Nuiv), GL_PREFIX(VertexAttrib4NuivARB)
+ .globl GL_PREFIX(VertexAttrib4Nusv) ; .set GL_PREFIX(VertexAttrib4Nusv), GL_PREFIX(VertexAttrib4NusvARB)
+ .globl GL_PREFIX(VertexAttrib4bv) ; .set GL_PREFIX(VertexAttrib4bv), GL_PREFIX(VertexAttrib4bvARB)
+ .globl GL_PREFIX(VertexAttrib4d) ; .set GL_PREFIX(VertexAttrib4d), GL_PREFIX(VertexAttrib4dARB)
+ .globl GL_PREFIX(VertexAttrib4dv) ; .set GL_PREFIX(VertexAttrib4dv), GL_PREFIX(VertexAttrib4dvARB)
+ .globl GL_PREFIX(VertexAttrib4f) ; .set GL_PREFIX(VertexAttrib4f), GL_PREFIX(VertexAttrib4fARB)
+ .globl GL_PREFIX(VertexAttrib4fv) ; .set GL_PREFIX(VertexAttrib4fv), GL_PREFIX(VertexAttrib4fvARB)
+ .globl GL_PREFIX(VertexAttrib4iv) ; .set GL_PREFIX(VertexAttrib4iv), GL_PREFIX(VertexAttrib4ivARB)
+ .globl GL_PREFIX(VertexAttrib4s) ; .set GL_PREFIX(VertexAttrib4s), GL_PREFIX(VertexAttrib4sARB)
+ .globl GL_PREFIX(VertexAttrib4sv) ; .set GL_PREFIX(VertexAttrib4sv), GL_PREFIX(VertexAttrib4svARB)
+ .globl GL_PREFIX(VertexAttrib4ubv) ; .set GL_PREFIX(VertexAttrib4ubv), GL_PREFIX(VertexAttrib4ubvARB)
+ .globl GL_PREFIX(VertexAttrib4uiv) ; .set GL_PREFIX(VertexAttrib4uiv), GL_PREFIX(VertexAttrib4uivARB)
+ .globl GL_PREFIX(VertexAttrib4usv) ; .set GL_PREFIX(VertexAttrib4usv), GL_PREFIX(VertexAttrib4usvARB)
+ .globl GL_PREFIX(VertexAttribPointer) ; .set GL_PREFIX(VertexAttribPointer), GL_PREFIX(VertexAttribPointerARB)
+ .globl GL_PREFIX(BindBuffer) ; .set GL_PREFIX(BindBuffer), GL_PREFIX(BindBufferARB)
+ .globl GL_PREFIX(BufferData) ; .set GL_PREFIX(BufferData), GL_PREFIX(BufferDataARB)
+ .globl GL_PREFIX(BufferSubData) ; .set GL_PREFIX(BufferSubData), GL_PREFIX(BufferSubDataARB)
+ .globl GL_PREFIX(DeleteBuffers) ; .set GL_PREFIX(DeleteBuffers), GL_PREFIX(DeleteBuffersARB)
+ .globl GL_PREFIX(GenBuffers) ; .set GL_PREFIX(GenBuffers), GL_PREFIX(GenBuffersARB)
+ .globl GL_PREFIX(GetBufferParameteriv) ; .set GL_PREFIX(GetBufferParameteriv), GL_PREFIX(GetBufferParameterivARB)
+ .globl GL_PREFIX(GetBufferPointerv) ; .set GL_PREFIX(GetBufferPointerv), GL_PREFIX(GetBufferPointervARB)
+ .globl GL_PREFIX(GetBufferSubData) ; .set GL_PREFIX(GetBufferSubData), GL_PREFIX(GetBufferSubDataARB)
+ .globl GL_PREFIX(IsBuffer) ; .set GL_PREFIX(IsBuffer), GL_PREFIX(IsBufferARB)
+ .globl GL_PREFIX(MapBuffer) ; .set GL_PREFIX(MapBuffer), GL_PREFIX(MapBufferARB)
+ .globl GL_PREFIX(UnmapBuffer) ; .set GL_PREFIX(UnmapBuffer), GL_PREFIX(UnmapBufferARB)
+ .globl GL_PREFIX(BeginQuery) ; .set GL_PREFIX(BeginQuery), GL_PREFIX(BeginQueryARB)
+ .globl GL_PREFIX(DeleteQueries) ; .set GL_PREFIX(DeleteQueries), GL_PREFIX(DeleteQueriesARB)
+ .globl GL_PREFIX(EndQuery) ; .set GL_PREFIX(EndQuery), GL_PREFIX(EndQueryARB)
+ .globl GL_PREFIX(GenQueries) ; .set GL_PREFIX(GenQueries), GL_PREFIX(GenQueriesARB)
+ .globl GL_PREFIX(GetQueryObjectiv) ; .set GL_PREFIX(GetQueryObjectiv), GL_PREFIX(GetQueryObjectivARB)
+ .globl GL_PREFIX(GetQueryObjectuiv) ; .set GL_PREFIX(GetQueryObjectuiv), GL_PREFIX(GetQueryObjectuivARB)
+ .globl GL_PREFIX(GetQueryiv) ; .set GL_PREFIX(GetQueryiv), GL_PREFIX(GetQueryivARB)
+ .globl GL_PREFIX(IsQuery) ; .set GL_PREFIX(IsQuery), GL_PREFIX(IsQueryARB)
+ .globl GL_PREFIX(CompileShader) ; .set GL_PREFIX(CompileShader), GL_PREFIX(CompileShaderARB)
+ .globl GL_PREFIX(GetActiveUniform) ; .set GL_PREFIX(GetActiveUniform), GL_PREFIX(GetActiveUniformARB)
+ .globl GL_PREFIX(GetShaderSource) ; .set GL_PREFIX(GetShaderSource), GL_PREFIX(GetShaderSourceARB)
+ .globl GL_PREFIX(GetUniformLocation) ; .set GL_PREFIX(GetUniformLocation), GL_PREFIX(GetUniformLocationARB)
+ .globl GL_PREFIX(GetUniformfv) ; .set GL_PREFIX(GetUniformfv), GL_PREFIX(GetUniformfvARB)
+ .globl GL_PREFIX(GetUniformiv) ; .set GL_PREFIX(GetUniformiv), GL_PREFIX(GetUniformivARB)
+ .globl GL_PREFIX(LinkProgram) ; .set GL_PREFIX(LinkProgram), GL_PREFIX(LinkProgramARB)
+ .globl GL_PREFIX(ShaderSource) ; .set GL_PREFIX(ShaderSource), GL_PREFIX(ShaderSourceARB)
+ .globl GL_PREFIX(Uniform1f) ; .set GL_PREFIX(Uniform1f), GL_PREFIX(Uniform1fARB)
+ .globl GL_PREFIX(Uniform1fv) ; .set GL_PREFIX(Uniform1fv), GL_PREFIX(Uniform1fvARB)
+ .globl GL_PREFIX(Uniform1i) ; .set GL_PREFIX(Uniform1i), GL_PREFIX(Uniform1iARB)
+ .globl GL_PREFIX(Uniform1iv) ; .set GL_PREFIX(Uniform1iv), GL_PREFIX(Uniform1ivARB)
+ .globl GL_PREFIX(Uniform2f) ; .set GL_PREFIX(Uniform2f), GL_PREFIX(Uniform2fARB)
+ .globl GL_PREFIX(Uniform2fv) ; .set GL_PREFIX(Uniform2fv), GL_PREFIX(Uniform2fvARB)
+ .globl GL_PREFIX(Uniform2i) ; .set GL_PREFIX(Uniform2i), GL_PREFIX(Uniform2iARB)
+ .globl GL_PREFIX(Uniform2iv) ; .set GL_PREFIX(Uniform2iv), GL_PREFIX(Uniform2ivARB)
+ .globl GL_PREFIX(Uniform3f) ; .set GL_PREFIX(Uniform3f), GL_PREFIX(Uniform3fARB)
+ .globl GL_PREFIX(Uniform3fv) ; .set GL_PREFIX(Uniform3fv), GL_PREFIX(Uniform3fvARB)
+ .globl GL_PREFIX(Uniform3i) ; .set GL_PREFIX(Uniform3i), GL_PREFIX(Uniform3iARB)
+ .globl GL_PREFIX(Uniform3iv) ; .set GL_PREFIX(Uniform3iv), GL_PREFIX(Uniform3ivARB)
+ .globl GL_PREFIX(Uniform4f) ; .set GL_PREFIX(Uniform4f), GL_PREFIX(Uniform4fARB)
+ .globl GL_PREFIX(Uniform4fv) ; .set GL_PREFIX(Uniform4fv), GL_PREFIX(Uniform4fvARB)
+ .globl GL_PREFIX(Uniform4i) ; .set GL_PREFIX(Uniform4i), GL_PREFIX(Uniform4iARB)
+ .globl GL_PREFIX(Uniform4iv) ; .set GL_PREFIX(Uniform4iv), GL_PREFIX(Uniform4ivARB)
+ .globl GL_PREFIX(UniformMatrix2fv) ; .set GL_PREFIX(UniformMatrix2fv), GL_PREFIX(UniformMatrix2fvARB)
+ .globl GL_PREFIX(UniformMatrix3fv) ; .set GL_PREFIX(UniformMatrix3fv), GL_PREFIX(UniformMatrix3fvARB)
+ .globl GL_PREFIX(UniformMatrix4fv) ; .set GL_PREFIX(UniformMatrix4fv), GL_PREFIX(UniformMatrix4fvARB)
+ .globl GL_PREFIX(UseProgram) ; .set GL_PREFIX(UseProgram), GL_PREFIX(UseProgramObjectARB)
+ .globl GL_PREFIX(ValidateProgram) ; .set GL_PREFIX(ValidateProgram), GL_PREFIX(ValidateProgramARB)
+ .globl GL_PREFIX(BindAttribLocation) ; .set GL_PREFIX(BindAttribLocation), GL_PREFIX(BindAttribLocationARB)
+ .globl GL_PREFIX(GetActiveAttrib) ; .set GL_PREFIX(GetActiveAttrib), GL_PREFIX(GetActiveAttribARB)
+ .globl GL_PREFIX(GetAttribLocation) ; .set GL_PREFIX(GetAttribLocation), GL_PREFIX(GetAttribLocationARB)
+ .globl GL_PREFIX(DrawBuffers) ; .set GL_PREFIX(DrawBuffers), GL_PREFIX(DrawBuffersARB)
+ .globl GL_PREFIX(DrawBuffersATI) ; .set GL_PREFIX(DrawBuffersATI), GL_PREFIX(DrawBuffersARB)
+ .globl GL_PREFIX(DrawArraysInstancedEXT) ; .set GL_PREFIX(DrawArraysInstancedEXT), GL_PREFIX(DrawArraysInstancedARB)
+ .globl GL_PREFIX(DrawArraysInstanced) ; .set GL_PREFIX(DrawArraysInstanced), GL_PREFIX(DrawArraysInstancedARB)
+ .globl GL_PREFIX(DrawElementsInstancedEXT) ; .set GL_PREFIX(DrawElementsInstancedEXT), GL_PREFIX(DrawElementsInstancedARB)
+ .globl GL_PREFIX(DrawElementsInstanced) ; .set GL_PREFIX(DrawElementsInstanced), GL_PREFIX(DrawElementsInstancedARB)
+ .globl GL_PREFIX(RenderbufferStorageMultisampleEXT) ; .set GL_PREFIX(RenderbufferStorageMultisampleEXT), GL_PREFIX(RenderbufferStorageMultisample)
+ .globl GL_PREFIX(PointParameterf) ; .set GL_PREFIX(PointParameterf), GL_PREFIX(PointParameterfEXT)
+ .globl GL_PREFIX(PointParameterfARB) ; .set GL_PREFIX(PointParameterfARB), GL_PREFIX(PointParameterfEXT)
+ .globl GL_PREFIX(PointParameterfv) ; .set GL_PREFIX(PointParameterfv), GL_PREFIX(PointParameterfvEXT)
+ .globl GL_PREFIX(PointParameterfvARB) ; .set GL_PREFIX(PointParameterfvARB), GL_PREFIX(PointParameterfvEXT)
+ .globl GL_PREFIX(SecondaryColor3b) ; .set GL_PREFIX(SecondaryColor3b), GL_PREFIX(SecondaryColor3bEXT)
+ .globl GL_PREFIX(SecondaryColor3bv) ; .set GL_PREFIX(SecondaryColor3bv), GL_PREFIX(SecondaryColor3bvEXT)
+ .globl GL_PREFIX(SecondaryColor3d) ; .set GL_PREFIX(SecondaryColor3d), GL_PREFIX(SecondaryColor3dEXT)
+ .globl GL_PREFIX(SecondaryColor3dv) ; .set GL_PREFIX(SecondaryColor3dv), GL_PREFIX(SecondaryColor3dvEXT)
+ .globl GL_PREFIX(SecondaryColor3f) ; .set GL_PREFIX(SecondaryColor3f), GL_PREFIX(SecondaryColor3fEXT)
+ .globl GL_PREFIX(SecondaryColor3fv) ; .set GL_PREFIX(SecondaryColor3fv), GL_PREFIX(SecondaryColor3fvEXT)
+ .globl GL_PREFIX(SecondaryColor3i) ; .set GL_PREFIX(SecondaryColor3i), GL_PREFIX(SecondaryColor3iEXT)
+ .globl GL_PREFIX(SecondaryColor3iv) ; .set GL_PREFIX(SecondaryColor3iv), GL_PREFIX(SecondaryColor3ivEXT)
+ .globl GL_PREFIX(SecondaryColor3s) ; .set GL_PREFIX(SecondaryColor3s), GL_PREFIX(SecondaryColor3sEXT)
+ .globl GL_PREFIX(SecondaryColor3sv) ; .set GL_PREFIX(SecondaryColor3sv), GL_PREFIX(SecondaryColor3svEXT)
+ .globl GL_PREFIX(SecondaryColor3ub) ; .set GL_PREFIX(SecondaryColor3ub), GL_PREFIX(SecondaryColor3ubEXT)
+ .globl GL_PREFIX(SecondaryColor3ubv) ; .set GL_PREFIX(SecondaryColor3ubv), GL_PREFIX(SecondaryColor3ubvEXT)
+ .globl GL_PREFIX(SecondaryColor3ui) ; .set GL_PREFIX(SecondaryColor3ui), GL_PREFIX(SecondaryColor3uiEXT)
+ .globl GL_PREFIX(SecondaryColor3uiv) ; .set GL_PREFIX(SecondaryColor3uiv), GL_PREFIX(SecondaryColor3uivEXT)
+ .globl GL_PREFIX(SecondaryColor3us) ; .set GL_PREFIX(SecondaryColor3us), GL_PREFIX(SecondaryColor3usEXT)
+ .globl GL_PREFIX(SecondaryColor3usv) ; .set GL_PREFIX(SecondaryColor3usv), GL_PREFIX(SecondaryColor3usvEXT)
+ .globl GL_PREFIX(SecondaryColorPointer) ; .set GL_PREFIX(SecondaryColorPointer), GL_PREFIX(SecondaryColorPointerEXT)
+ .globl GL_PREFIX(MultiDrawArrays) ; .set GL_PREFIX(MultiDrawArrays), GL_PREFIX(MultiDrawArraysEXT)
+ .globl GL_PREFIX(MultiDrawElements) ; .set GL_PREFIX(MultiDrawElements), GL_PREFIX(MultiDrawElementsEXT)
+ .globl GL_PREFIX(FogCoordPointer) ; .set GL_PREFIX(FogCoordPointer), GL_PREFIX(FogCoordPointerEXT)
+ .globl GL_PREFIX(FogCoordd) ; .set GL_PREFIX(FogCoordd), GL_PREFIX(FogCoorddEXT)
+ .globl GL_PREFIX(FogCoorddv) ; .set GL_PREFIX(FogCoorddv), GL_PREFIX(FogCoorddvEXT)
+ .globl GL_PREFIX(FogCoordf) ; .set GL_PREFIX(FogCoordf), GL_PREFIX(FogCoordfEXT)
+ .globl GL_PREFIX(FogCoordfv) ; .set GL_PREFIX(FogCoordfv), GL_PREFIX(FogCoordfvEXT)
+ .globl GL_PREFIX(BlendFuncSeparate) ; .set GL_PREFIX(BlendFuncSeparate), GL_PREFIX(BlendFuncSeparateEXT)
+ .globl GL_PREFIX(WindowPos2d) ; .set GL_PREFIX(WindowPos2d), GL_PREFIX(WindowPos2dMESA)
+ .globl GL_PREFIX(WindowPos2dARB) ; .set GL_PREFIX(WindowPos2dARB), GL_PREFIX(WindowPos2dMESA)
+ .globl GL_PREFIX(WindowPos2dv) ; .set GL_PREFIX(WindowPos2dv), GL_PREFIX(WindowPos2dvMESA)
+ .globl GL_PREFIX(WindowPos2dvARB) ; .set GL_PREFIX(WindowPos2dvARB), GL_PREFIX(WindowPos2dvMESA)
+ .globl GL_PREFIX(WindowPos2f) ; .set GL_PREFIX(WindowPos2f), GL_PREFIX(WindowPos2fMESA)
+ .globl GL_PREFIX(WindowPos2fARB) ; .set GL_PREFIX(WindowPos2fARB), GL_PREFIX(WindowPos2fMESA)
+ .globl GL_PREFIX(WindowPos2fv) ; .set GL_PREFIX(WindowPos2fv), GL_PREFIX(WindowPos2fvMESA)
+ .globl GL_PREFIX(WindowPos2fvARB) ; .set GL_PREFIX(WindowPos2fvARB), GL_PREFIX(WindowPos2fvMESA)
+ .globl GL_PREFIX(WindowPos2i) ; .set GL_PREFIX(WindowPos2i), GL_PREFIX(WindowPos2iMESA)
+ .globl GL_PREFIX(WindowPos2iARB) ; .set GL_PREFIX(WindowPos2iARB), GL_PREFIX(WindowPos2iMESA)
+ .globl GL_PREFIX(WindowPos2iv) ; .set GL_PREFIX(WindowPos2iv), GL_PREFIX(WindowPos2ivMESA)
+ .globl GL_PREFIX(WindowPos2ivARB) ; .set GL_PREFIX(WindowPos2ivARB), GL_PREFIX(WindowPos2ivMESA)
+ .globl GL_PREFIX(WindowPos2s) ; .set GL_PREFIX(WindowPos2s), GL_PREFIX(WindowPos2sMESA)
+ .globl GL_PREFIX(WindowPos2sARB) ; .set GL_PREFIX(WindowPos2sARB), GL_PREFIX(WindowPos2sMESA)
+ .globl GL_PREFIX(WindowPos2sv) ; .set GL_PREFIX(WindowPos2sv), GL_PREFIX(WindowPos2svMESA)
+ .globl GL_PREFIX(WindowPos2svARB) ; .set GL_PREFIX(WindowPos2svARB), GL_PREFIX(WindowPos2svMESA)
+ .globl GL_PREFIX(WindowPos3d) ; .set GL_PREFIX(WindowPos3d), GL_PREFIX(WindowPos3dMESA)
+ .globl GL_PREFIX(WindowPos3dARB) ; .set GL_PREFIX(WindowPos3dARB), GL_PREFIX(WindowPos3dMESA)
+ .globl GL_PREFIX(WindowPos3dv) ; .set GL_PREFIX(WindowPos3dv), GL_PREFIX(WindowPos3dvMESA)
+ .globl GL_PREFIX(WindowPos3dvARB) ; .set GL_PREFIX(WindowPos3dvARB), GL_PREFIX(WindowPos3dvMESA)
+ .globl GL_PREFIX(WindowPos3f) ; .set GL_PREFIX(WindowPos3f), GL_PREFIX(WindowPos3fMESA)
+ .globl GL_PREFIX(WindowPos3fARB) ; .set GL_PREFIX(WindowPos3fARB), GL_PREFIX(WindowPos3fMESA)
+ .globl GL_PREFIX(WindowPos3fv) ; .set GL_PREFIX(WindowPos3fv), GL_PREFIX(WindowPos3fvMESA)
+ .globl GL_PREFIX(WindowPos3fvARB) ; .set GL_PREFIX(WindowPos3fvARB), GL_PREFIX(WindowPos3fvMESA)
+ .globl GL_PREFIX(WindowPos3i) ; .set GL_PREFIX(WindowPos3i), GL_PREFIX(WindowPos3iMESA)
+ .globl GL_PREFIX(WindowPos3iARB) ; .set GL_PREFIX(WindowPos3iARB), GL_PREFIX(WindowPos3iMESA)
+ .globl GL_PREFIX(WindowPos3iv) ; .set GL_PREFIX(WindowPos3iv), GL_PREFIX(WindowPos3ivMESA)
+ .globl GL_PREFIX(WindowPos3ivARB) ; .set GL_PREFIX(WindowPos3ivARB), GL_PREFIX(WindowPos3ivMESA)
+ .globl GL_PREFIX(WindowPos3s) ; .set GL_PREFIX(WindowPos3s), GL_PREFIX(WindowPos3sMESA)
+ .globl GL_PREFIX(WindowPos3sARB) ; .set GL_PREFIX(WindowPos3sARB), GL_PREFIX(WindowPos3sMESA)
+ .globl GL_PREFIX(WindowPos3sv) ; .set GL_PREFIX(WindowPos3sv), GL_PREFIX(WindowPos3svMESA)
+ .globl GL_PREFIX(WindowPos3svARB) ; .set GL_PREFIX(WindowPos3svARB), GL_PREFIX(WindowPos3svMESA)
+ .globl GL_PREFIX(BindProgramARB) ; .set GL_PREFIX(BindProgramARB), GL_PREFIX(BindProgramNV)
+ .globl GL_PREFIX(DeleteProgramsARB) ; .set GL_PREFIX(DeleteProgramsARB), GL_PREFIX(DeleteProgramsNV)
+ .globl GL_PREFIX(GenProgramsARB) ; .set GL_PREFIX(GenProgramsARB), GL_PREFIX(GenProgramsNV)
+ .globl GL_PREFIX(GetVertexAttribPointerv) ; .set GL_PREFIX(GetVertexAttribPointerv), GL_PREFIX(GetVertexAttribPointervNV)
+ .globl GL_PREFIX(GetVertexAttribPointervARB) ; .set GL_PREFIX(GetVertexAttribPointervARB), GL_PREFIX(GetVertexAttribPointervNV)
+ .globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV)
+ .globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV)
+ .globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV)
+ .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_788)
+ .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_790)
+ .globl GL_PREFIX(PrimitiveRestartIndex) ; .set GL_PREFIX(PrimitiveRestartIndex), GL_PREFIX(PrimitiveRestartIndexNV)
+ .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_800)
+ .globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT)
+ .globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT)
+ .globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT)
+ .globl GL_PREFIX(DeleteFramebuffers) ; .set GL_PREFIX(DeleteFramebuffers), GL_PREFIX(DeleteFramebuffersEXT)
+ .globl GL_PREFIX(DeleteRenderbuffers) ; .set GL_PREFIX(DeleteRenderbuffers), GL_PREFIX(DeleteRenderbuffersEXT)
+ .globl GL_PREFIX(FramebufferRenderbuffer) ; .set GL_PREFIX(FramebufferRenderbuffer), GL_PREFIX(FramebufferRenderbufferEXT)
+ .globl GL_PREFIX(FramebufferTexture1D) ; .set GL_PREFIX(FramebufferTexture1D), GL_PREFIX(FramebufferTexture1DEXT)
+ .globl GL_PREFIX(FramebufferTexture2D) ; .set GL_PREFIX(FramebufferTexture2D), GL_PREFIX(FramebufferTexture2DEXT)
+ .globl GL_PREFIX(FramebufferTexture3D) ; .set GL_PREFIX(FramebufferTexture3D), GL_PREFIX(FramebufferTexture3DEXT)
+ .globl GL_PREFIX(GenFramebuffers) ; .set GL_PREFIX(GenFramebuffers), GL_PREFIX(GenFramebuffersEXT)
+ .globl GL_PREFIX(GenRenderbuffers) ; .set GL_PREFIX(GenRenderbuffers), GL_PREFIX(GenRenderbuffersEXT)
+ .globl GL_PREFIX(GenerateMipmap) ; .set GL_PREFIX(GenerateMipmap), GL_PREFIX(GenerateMipmapEXT)
+ .globl GL_PREFIX(GetFramebufferAttachmentParameteriv) ; .set GL_PREFIX(GetFramebufferAttachmentParameteriv), GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
+ .globl GL_PREFIX(GetRenderbufferParameteriv) ; .set GL_PREFIX(GetRenderbufferParameteriv), GL_PREFIX(GetRenderbufferParameterivEXT)
+ .globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT)
+ .globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT)
+ .globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT)
+ .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_818)
+ .globl GL_PREFIX(BindFragDataLocation) ; .set GL_PREFIX(BindFragDataLocation), GL_PREFIX(BindFragDataLocationEXT)
+ .globl GL_PREFIX(GetFragDataLocation) ; .set GL_PREFIX(GetFragDataLocation), GL_PREFIX(GetFragDataLocationEXT)
+ .globl GL_PREFIX(GetUniformuiv) ; .set GL_PREFIX(GetUniformuiv), GL_PREFIX(GetUniformuivEXT)
+ .globl GL_PREFIX(GetVertexAttribIiv) ; .set GL_PREFIX(GetVertexAttribIiv), GL_PREFIX(GetVertexAttribIivEXT)
+ .globl GL_PREFIX(GetVertexAttribIuiv) ; .set GL_PREFIX(GetVertexAttribIuiv), GL_PREFIX(GetVertexAttribIuivEXT)
+ .globl GL_PREFIX(Uniform1ui) ; .set GL_PREFIX(Uniform1ui), GL_PREFIX(Uniform1uiEXT)
+ .globl GL_PREFIX(Uniform1uiv) ; .set GL_PREFIX(Uniform1uiv), GL_PREFIX(Uniform1uivEXT)
+ .globl GL_PREFIX(Uniform2ui) ; .set GL_PREFIX(Uniform2ui), GL_PREFIX(Uniform2uiEXT)
+ .globl GL_PREFIX(Uniform2uiv) ; .set GL_PREFIX(Uniform2uiv), GL_PREFIX(Uniform2uivEXT)
+ .globl GL_PREFIX(Uniform3ui) ; .set GL_PREFIX(Uniform3ui), GL_PREFIX(Uniform3uiEXT)
+ .globl GL_PREFIX(Uniform3uiv) ; .set GL_PREFIX(Uniform3uiv), GL_PREFIX(Uniform3uivEXT)
+ .globl GL_PREFIX(Uniform4ui) ; .set GL_PREFIX(Uniform4ui), GL_PREFIX(Uniform4uiEXT)
+ .globl GL_PREFIX(Uniform4uiv) ; .set GL_PREFIX(Uniform4uiv), GL_PREFIX(Uniform4uivEXT)
+ .globl GL_PREFIX(VertexAttribI1i) ; .set GL_PREFIX(VertexAttribI1i), GL_PREFIX(VertexAttribI1iEXT)
+ .globl GL_PREFIX(VertexAttribI1iv) ; .set GL_PREFIX(VertexAttribI1iv), GL_PREFIX(VertexAttribI1ivEXT)
+ .globl GL_PREFIX(VertexAttribI1ui) ; .set GL_PREFIX(VertexAttribI1ui), GL_PREFIX(VertexAttribI1uiEXT)
+ .globl GL_PREFIX(VertexAttribI1uiv) ; .set GL_PREFIX(VertexAttribI1uiv), GL_PREFIX(VertexAttribI1uivEXT)
+ .globl GL_PREFIX(VertexAttribI2i) ; .set GL_PREFIX(VertexAttribI2i), GL_PREFIX(VertexAttribI2iEXT)
+ .globl GL_PREFIX(VertexAttribI2iv) ; .set GL_PREFIX(VertexAttribI2iv), GL_PREFIX(VertexAttribI2ivEXT)
+ .globl GL_PREFIX(VertexAttribI2ui) ; .set GL_PREFIX(VertexAttribI2ui), GL_PREFIX(VertexAttribI2uiEXT)
+ .globl GL_PREFIX(VertexAttribI2uiv) ; .set GL_PREFIX(VertexAttribI2uiv), GL_PREFIX(VertexAttribI2uivEXT)
+ .globl GL_PREFIX(VertexAttribI3i) ; .set GL_PREFIX(VertexAttribI3i), GL_PREFIX(VertexAttribI3iEXT)
+ .globl GL_PREFIX(VertexAttribI3iv) ; .set GL_PREFIX(VertexAttribI3iv), GL_PREFIX(VertexAttribI3ivEXT)
+ .globl GL_PREFIX(VertexAttribI3ui) ; .set GL_PREFIX(VertexAttribI3ui), GL_PREFIX(VertexAttribI3uiEXT)
+ .globl GL_PREFIX(VertexAttribI3uiv) ; .set GL_PREFIX(VertexAttribI3uiv), GL_PREFIX(VertexAttribI3uivEXT)
+ .globl GL_PREFIX(VertexAttribI4bv) ; .set GL_PREFIX(VertexAttribI4bv), GL_PREFIX(VertexAttribI4bvEXT)
+ .globl GL_PREFIX(VertexAttribI4i) ; .set GL_PREFIX(VertexAttribI4i), GL_PREFIX(VertexAttribI4iEXT)
+ .globl GL_PREFIX(VertexAttribI4iv) ; .set GL_PREFIX(VertexAttribI4iv), GL_PREFIX(VertexAttribI4ivEXT)
+ .globl GL_PREFIX(VertexAttribI4sv) ; .set GL_PREFIX(VertexAttribI4sv), GL_PREFIX(VertexAttribI4svEXT)
+ .globl GL_PREFIX(VertexAttribI4ubv) ; .set GL_PREFIX(VertexAttribI4ubv), GL_PREFIX(VertexAttribI4ubvEXT)
+ .globl GL_PREFIX(VertexAttribI4ui) ; .set GL_PREFIX(VertexAttribI4ui), GL_PREFIX(VertexAttribI4uiEXT)
+ .globl GL_PREFIX(VertexAttribI4uiv) ; .set GL_PREFIX(VertexAttribI4uiv), GL_PREFIX(VertexAttribI4uivEXT)
+ .globl GL_PREFIX(VertexAttribI4usv) ; .set GL_PREFIX(VertexAttribI4usv), GL_PREFIX(VertexAttribI4usvEXT)
+ .globl GL_PREFIX(VertexAttribIPointer) ; .set GL_PREFIX(VertexAttribIPointer), GL_PREFIX(VertexAttribIPointerEXT)
+ .globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT)
+ .globl GL_PREFIX(ColorMaski) ; .set GL_PREFIX(ColorMaski), GL_PREFIX(ColorMaskIndexedEXT)
+ .globl GL_PREFIX(Disablei) ; .set GL_PREFIX(Disablei), GL_PREFIX(DisableIndexedEXT)
+ .globl GL_PREFIX(Enablei) ; .set GL_PREFIX(Enablei), GL_PREFIX(EnableIndexedEXT)
+ .globl GL_PREFIX(GetBooleani_v) ; .set GL_PREFIX(GetBooleani_v), GL_PREFIX(GetBooleanIndexedvEXT)
+ .globl GL_PREFIX(GetIntegeri_v) ; .set GL_PREFIX(GetIntegeri_v), GL_PREFIX(GetIntegerIndexedvEXT)
+ .globl GL_PREFIX(IsEnabledi) ; .set GL_PREFIX(IsEnabledi), GL_PREFIX(IsEnabledIndexedEXT)
+ .globl GL_PREFIX(GetTexParameterIiv) ; .set GL_PREFIX(GetTexParameterIiv), GL_PREFIX(GetTexParameterIivEXT)
+ .globl GL_PREFIX(GetTexParameterIuiv) ; .set GL_PREFIX(GetTexParameterIuiv), GL_PREFIX(GetTexParameterIuivEXT)
+ .globl GL_PREFIX(TexParameterIiv) ; .set GL_PREFIX(TexParameterIiv), GL_PREFIX(TexParameterIivEXT)
+ .globl GL_PREFIX(TexParameterIuiv) ; .set GL_PREFIX(TexParameterIuiv), GL_PREFIX(TexParameterIuivEXT)
+ .globl GL_PREFIX(BeginConditionalRender) ; .set GL_PREFIX(BeginConditionalRender), GL_PREFIX(BeginConditionalRenderNV)
+ .globl GL_PREFIX(EndConditionalRender) ; .set GL_PREFIX(EndConditionalRender), GL_PREFIX(EndConditionalRenderNV)
+ .globl GL_PREFIX(BeginTransformFeedback) ; .set GL_PREFIX(BeginTransformFeedback), GL_PREFIX(BeginTransformFeedbackEXT)
+ .globl GL_PREFIX(BindBufferBase) ; .set GL_PREFIX(BindBufferBase), GL_PREFIX(BindBufferBaseEXT)
+ .globl GL_PREFIX(BindBufferRange) ; .set GL_PREFIX(BindBufferRange), GL_PREFIX(BindBufferRangeEXT)
+ .globl GL_PREFIX(EndTransformFeedback) ; .set GL_PREFIX(EndTransformFeedback), GL_PREFIX(EndTransformFeedbackEXT)
+ .globl GL_PREFIX(GetTransformFeedbackVarying) ; .set GL_PREFIX(GetTransformFeedbackVarying), GL_PREFIX(GetTransformFeedbackVaryingEXT)
+ .globl GL_PREFIX(TransformFeedbackVaryings) ; .set GL_PREFIX(TransformFeedbackVaryings), GL_PREFIX(TransformFeedbackVaryingsEXT)
+ .globl GL_PREFIX(ProvokingVertex) ; .set GL_PREFIX(ProvokingVertex), GL_PREFIX(ProvokingVertexEXT)
+
+#if defined(GLX_USE_TLS) && defined(__linux__)
+ .section ".note.ABI-tag", "a"
+ .p2align 2
+ .long 1f - 0f /* name length */
+ .long 3f - 2f /* data length */
+ .long 1 /* note length */
+0: .asciz "GNU" /* vendor name */
+1: .p2align 2
+2: .long 0 /* note data: the ABI tag */
+ .long 2,4,20 /* Minimum kernel version w/TLS */
+3: .p2align 2 /* pad out section */
+#endif /* GLX_USE_TLS */
+
+#if defined (__ELF__) && defined (__linux__)
+ .section .note.GNU-stack,"",%progbits
+#endif
diff --git a/mesalib/src/mapi/glapi/glapi_x86.S b/mesalib/src/mapi/glapi/glapi_x86.S index 7b3da7336..16b57ad6b 100644 --- a/mesalib/src/mapi/glapi/glapi_x86.S +++ b/mesalib/src/mapi/glapi/glapi_x86.S @@ -1,1436 +1,1437 @@ -/* DO NOT EDIT - This file generated automatically by gl_x86_asm.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004, 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include "x86/assyntax.h" - -#if defined(STDCALL_API) -# if defined(USE_MGL_NAMESPACE) -# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n2)) -# else -# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2)) -# endif -#else -# if defined(USE_MGL_NAMESPACE) -# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n)) -# define _glapi_Dispatch _mglapi_Dispatch -# else -# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n)) -# endif -#endif - -#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX)) - -#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__) -#define GLOBL_FN(x) GLOBL x ; .type x, @function -#else -#define GLOBL_FN(x) GLOBL x -#endif - -#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS) -# define THREADS -#endif - -#ifdef GLX_USE_TLS - -#ifdef GLX_X86_READONLY_TEXT -# define CTX_INSNS MOV_L(GS:(EAX), EAX) -#else -# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */ -#endif - -# define GL_STUB(fn,off,fn_alt) \ -ALIGNTEXT16; \ -GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ -GL_PREFIX(fn, fn_alt): \ - CALL(_x86_get_dispatch) ; \ - CTX_INSNS ; \ - JMP(GL_OFFSET(off)) - -#elif defined(PTHREADS) -# define GL_STUB(fn,off,fn_alt) \ -ALIGNTEXT16; \ -GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ -GL_PREFIX(fn, fn_alt): \ - MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \ - TEST_L(EAX, EAX) ; \ - JE(1f) ; \ - JMP(GL_OFFSET(off)) ; \ -1: CALL(_x86_get_dispatch) ; \ - JMP(GL_OFFSET(off)) -#elif defined(THREADS) -# define GL_STUB(fn,off,fn_alt) \ -ALIGNTEXT16; \ -GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ -GL_PREFIX(fn, fn_alt): \ - MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \ - TEST_L(EAX, EAX) ; \ - JE(1f) ; \ - JMP(GL_OFFSET(off)) ; \ -1: CALL(_glapi_get_dispatch) ; \ - JMP(GL_OFFSET(off)) -#else /* Non-threaded version. */ -# define GL_STUB(fn,off,fn_alt) \ -ALIGNTEXT16; \ -GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ -GL_PREFIX(fn, fn_alt): \ - MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \ - JMP(GL_OFFSET(off)) -#endif - -#ifdef HAVE_ALIAS -# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt) \ - .globl GL_PREFIX(fn, fn_alt) ; \ - .set GL_PREFIX(fn, fn_alt), GL_PREFIX(alias, alias_alt) -#else -# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt) \ - GL_STUB(fn, off, fn_alt) -#endif - -SEG_TEXT - -#ifdef GLX_USE_TLS - - GLOBL GLNAME(_x86_get_dispatch) - HIDDEN(GLNAME(_x86_get_dispatch)) -ALIGNTEXT16 -GLNAME(_x86_get_dispatch): - call 1f -1: popl %eax - addl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax - movl _glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax - ret - -#elif defined(PTHREADS) -EXTERN GLNAME(_glapi_Dispatch) -EXTERN GLNAME(_gl_DispatchTSD) -EXTERN GLNAME(pthread_getspecific) - -ALIGNTEXT16 -GLNAME(_x86_get_dispatch): - SUB_L(CONST(24), ESP) - PUSH_L(GLNAME(_gl_DispatchTSD)) - CALL(GLNAME(pthread_getspecific)) - ADD_L(CONST(28), ESP) - RET -#elif defined(THREADS) -EXTERN GLNAME(_glapi_get_dispatch) -#endif - -#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT ) - .section wtext, "awx", @progbits -#endif /* defined( GLX_USE_TLS ) */ - - ALIGNTEXT16 - GLOBL GLNAME(gl_dispatch_functions_start) - HIDDEN(GLNAME(gl_dispatch_functions_start)) -GLNAME(gl_dispatch_functions_start): - - GL_STUB(NewList, 0, NewList@8) - GL_STUB(EndList, 1, EndList@0) - GL_STUB(CallList, 2, CallList@4) - GL_STUB(CallLists, 3, CallLists@12) - GL_STUB(DeleteLists, 4, DeleteLists@8) - GL_STUB(GenLists, 5, GenLists@4) - GL_STUB(ListBase, 6, ListBase@4) - GL_STUB(Begin, 7, Begin@4) - GL_STUB(Bitmap, 8, Bitmap@28) - GL_STUB(Color3b, 9, Color3b@12) - GL_STUB(Color3bv, 10, Color3bv@4) - GL_STUB(Color3d, 11, Color3d@24) - GL_STUB(Color3dv, 12, Color3dv@4) - GL_STUB(Color3f, 13, Color3f@12) - GL_STUB(Color3fv, 14, Color3fv@4) - GL_STUB(Color3i, 15, Color3i@12) - GL_STUB(Color3iv, 16, Color3iv@4) - GL_STUB(Color3s, 17, Color3s@12) - GL_STUB(Color3sv, 18, Color3sv@4) - GL_STUB(Color3ub, 19, Color3ub@12) - GL_STUB(Color3ubv, 20, Color3ubv@4) - GL_STUB(Color3ui, 21, Color3ui@12) - GL_STUB(Color3uiv, 22, Color3uiv@4) - GL_STUB(Color3us, 23, Color3us@12) - GL_STUB(Color3usv, 24, Color3usv@4) - GL_STUB(Color4b, 25, Color4b@16) - GL_STUB(Color4bv, 26, Color4bv@4) - GL_STUB(Color4d, 27, Color4d@32) - GL_STUB(Color4dv, 28, Color4dv@4) - GL_STUB(Color4f, 29, Color4f@16) - GL_STUB(Color4fv, 30, Color4fv@4) - GL_STUB(Color4i, 31, Color4i@16) - GL_STUB(Color4iv, 32, Color4iv@4) - GL_STUB(Color4s, 33, Color4s@16) - GL_STUB(Color4sv, 34, Color4sv@4) - GL_STUB(Color4ub, 35, Color4ub@16) - GL_STUB(Color4ubv, 36, Color4ubv@4) - GL_STUB(Color4ui, 37, Color4ui@16) - GL_STUB(Color4uiv, 38, Color4uiv@4) - GL_STUB(Color4us, 39, Color4us@16) - GL_STUB(Color4usv, 40, Color4usv@4) - GL_STUB(EdgeFlag, 41, EdgeFlag@4) - GL_STUB(EdgeFlagv, 42, EdgeFlagv@4) - GL_STUB(End, 43, End@0) - GL_STUB(Indexd, 44, Indexd@8) - GL_STUB(Indexdv, 45, Indexdv@4) - GL_STUB(Indexf, 46, Indexf@4) - GL_STUB(Indexfv, 47, Indexfv@4) - GL_STUB(Indexi, 48, Indexi@4) - GL_STUB(Indexiv, 49, Indexiv@4) - GL_STUB(Indexs, 50, Indexs@4) - GL_STUB(Indexsv, 51, Indexsv@4) - GL_STUB(Normal3b, 52, Normal3b@12) - GL_STUB(Normal3bv, 53, Normal3bv@4) - GL_STUB(Normal3d, 54, Normal3d@24) - GL_STUB(Normal3dv, 55, Normal3dv@4) - GL_STUB(Normal3f, 56, Normal3f@12) - GL_STUB(Normal3fv, 57, Normal3fv@4) - GL_STUB(Normal3i, 58, Normal3i@12) - GL_STUB(Normal3iv, 59, Normal3iv@4) - GL_STUB(Normal3s, 60, Normal3s@12) - GL_STUB(Normal3sv, 61, Normal3sv@4) - GL_STUB(RasterPos2d, 62, RasterPos2d@16) - GL_STUB(RasterPos2dv, 63, RasterPos2dv@4) - GL_STUB(RasterPos2f, 64, RasterPos2f@8) - GL_STUB(RasterPos2fv, 65, RasterPos2fv@4) - GL_STUB(RasterPos2i, 66, RasterPos2i@8) - GL_STUB(RasterPos2iv, 67, RasterPos2iv@4) - GL_STUB(RasterPos2s, 68, RasterPos2s@8) - GL_STUB(RasterPos2sv, 69, RasterPos2sv@4) - GL_STUB(RasterPos3d, 70, RasterPos3d@24) - GL_STUB(RasterPos3dv, 71, RasterPos3dv@4) - GL_STUB(RasterPos3f, 72, RasterPos3f@12) - GL_STUB(RasterPos3fv, 73, RasterPos3fv@4) - GL_STUB(RasterPos3i, 74, RasterPos3i@12) - GL_STUB(RasterPos3iv, 75, RasterPos3iv@4) - GL_STUB(RasterPos3s, 76, RasterPos3s@12) - GL_STUB(RasterPos3sv, 77, RasterPos3sv@4) - GL_STUB(RasterPos4d, 78, RasterPos4d@32) - GL_STUB(RasterPos4dv, 79, RasterPos4dv@4) - GL_STUB(RasterPos4f, 80, RasterPos4f@16) - GL_STUB(RasterPos4fv, 81, RasterPos4fv@4) - GL_STUB(RasterPos4i, 82, RasterPos4i@16) - GL_STUB(RasterPos4iv, 83, RasterPos4iv@4) - GL_STUB(RasterPos4s, 84, RasterPos4s@16) - GL_STUB(RasterPos4sv, 85, RasterPos4sv@4) - GL_STUB(Rectd, 86, Rectd@32) - GL_STUB(Rectdv, 87, Rectdv@8) - GL_STUB(Rectf, 88, Rectf@16) - GL_STUB(Rectfv, 89, Rectfv@8) - GL_STUB(Recti, 90, Recti@16) - GL_STUB(Rectiv, 91, Rectiv@8) - GL_STUB(Rects, 92, Rects@16) - GL_STUB(Rectsv, 93, Rectsv@8) - GL_STUB(TexCoord1d, 94, TexCoord1d@8) - GL_STUB(TexCoord1dv, 95, TexCoord1dv@4) - GL_STUB(TexCoord1f, 96, TexCoord1f@4) - GL_STUB(TexCoord1fv, 97, TexCoord1fv@4) - GL_STUB(TexCoord1i, 98, TexCoord1i@4) - GL_STUB(TexCoord1iv, 99, TexCoord1iv@4) - GL_STUB(TexCoord1s, 100, TexCoord1s@4) - GL_STUB(TexCoord1sv, 101, TexCoord1sv@4) - GL_STUB(TexCoord2d, 102, TexCoord2d@16) - GL_STUB(TexCoord2dv, 103, TexCoord2dv@4) - GL_STUB(TexCoord2f, 104, TexCoord2f@8) - GL_STUB(TexCoord2fv, 105, TexCoord2fv@4) - GL_STUB(TexCoord2i, 106, TexCoord2i@8) - GL_STUB(TexCoord2iv, 107, TexCoord2iv@4) - GL_STUB(TexCoord2s, 108, TexCoord2s@8) - GL_STUB(TexCoord2sv, 109, TexCoord2sv@4) - GL_STUB(TexCoord3d, 110, TexCoord3d@24) - GL_STUB(TexCoord3dv, 111, TexCoord3dv@4) - GL_STUB(TexCoord3f, 112, TexCoord3f@12) - GL_STUB(TexCoord3fv, 113, TexCoord3fv@4) - GL_STUB(TexCoord3i, 114, TexCoord3i@12) - GL_STUB(TexCoord3iv, 115, TexCoord3iv@4) - GL_STUB(TexCoord3s, 116, TexCoord3s@12) - GL_STUB(TexCoord3sv, 117, TexCoord3sv@4) - GL_STUB(TexCoord4d, 118, TexCoord4d@32) - GL_STUB(TexCoord4dv, 119, TexCoord4dv@4) - GL_STUB(TexCoord4f, 120, TexCoord4f@16) - GL_STUB(TexCoord4fv, 121, TexCoord4fv@4) - GL_STUB(TexCoord4i, 122, TexCoord4i@16) - GL_STUB(TexCoord4iv, 123, TexCoord4iv@4) - GL_STUB(TexCoord4s, 124, TexCoord4s@16) - GL_STUB(TexCoord4sv, 125, TexCoord4sv@4) - GL_STUB(Vertex2d, 126, Vertex2d@16) - GL_STUB(Vertex2dv, 127, Vertex2dv@4) - GL_STUB(Vertex2f, 128, Vertex2f@8) - GL_STUB(Vertex2fv, 129, Vertex2fv@4) - GL_STUB(Vertex2i, 130, Vertex2i@8) - GL_STUB(Vertex2iv, 131, Vertex2iv@4) - GL_STUB(Vertex2s, 132, Vertex2s@8) - GL_STUB(Vertex2sv, 133, Vertex2sv@4) - GL_STUB(Vertex3d, 134, Vertex3d@24) - GL_STUB(Vertex3dv, 135, Vertex3dv@4) - GL_STUB(Vertex3f, 136, Vertex3f@12) - GL_STUB(Vertex3fv, 137, Vertex3fv@4) - GL_STUB(Vertex3i, 138, Vertex3i@12) - GL_STUB(Vertex3iv, 139, Vertex3iv@4) - GL_STUB(Vertex3s, 140, Vertex3s@12) - GL_STUB(Vertex3sv, 141, Vertex3sv@4) - GL_STUB(Vertex4d, 142, Vertex4d@32) - GL_STUB(Vertex4dv, 143, Vertex4dv@4) - GL_STUB(Vertex4f, 144, Vertex4f@16) - GL_STUB(Vertex4fv, 145, Vertex4fv@4) - GL_STUB(Vertex4i, 146, Vertex4i@16) - GL_STUB(Vertex4iv, 147, Vertex4iv@4) - GL_STUB(Vertex4s, 148, Vertex4s@16) - GL_STUB(Vertex4sv, 149, Vertex4sv@4) - GL_STUB(ClipPlane, 150, ClipPlane@8) - GL_STUB(ColorMaterial, 151, ColorMaterial@8) - GL_STUB(CullFace, 152, CullFace@4) - GL_STUB(Fogf, 153, Fogf@8) - GL_STUB(Fogfv, 154, Fogfv@8) - GL_STUB(Fogi, 155, Fogi@8) - GL_STUB(Fogiv, 156, Fogiv@8) - GL_STUB(FrontFace, 157, FrontFace@4) - GL_STUB(Hint, 158, Hint@8) - GL_STUB(Lightf, 159, Lightf@12) - GL_STUB(Lightfv, 160, Lightfv@12) - GL_STUB(Lighti, 161, Lighti@12) - GL_STUB(Lightiv, 162, Lightiv@12) - GL_STUB(LightModelf, 163, LightModelf@8) - GL_STUB(LightModelfv, 164, LightModelfv@8) - GL_STUB(LightModeli, 165, LightModeli@8) - GL_STUB(LightModeliv, 166, LightModeliv@8) - GL_STUB(LineStipple, 167, LineStipple@8) - GL_STUB(LineWidth, 168, LineWidth@4) - GL_STUB(Materialf, 169, Materialf@12) - GL_STUB(Materialfv, 170, Materialfv@12) - GL_STUB(Materiali, 171, Materiali@12) - GL_STUB(Materialiv, 172, Materialiv@12) - GL_STUB(PointSize, 173, PointSize@4) - GL_STUB(PolygonMode, 174, PolygonMode@8) - GL_STUB(PolygonStipple, 175, PolygonStipple@4) - GL_STUB(Scissor, 176, Scissor@16) - GL_STUB(ShadeModel, 177, ShadeModel@4) - GL_STUB(TexParameterf, 178, TexParameterf@12) - GL_STUB(TexParameterfv, 179, TexParameterfv@12) - GL_STUB(TexParameteri, 180, TexParameteri@12) - GL_STUB(TexParameteriv, 181, TexParameteriv@12) - GL_STUB(TexImage1D, 182, TexImage1D@32) - GL_STUB(TexImage2D, 183, TexImage2D@36) - GL_STUB(TexEnvf, 184, TexEnvf@12) - GL_STUB(TexEnvfv, 185, TexEnvfv@12) - GL_STUB(TexEnvi, 186, TexEnvi@12) - GL_STUB(TexEnviv, 187, TexEnviv@12) - GL_STUB(TexGend, 188, TexGend@16) - GL_STUB(TexGendv, 189, TexGendv@12) - GL_STUB(TexGenf, 190, TexGenf@12) - GL_STUB(TexGenfv, 191, TexGenfv@12) - GL_STUB(TexGeni, 192, TexGeni@12) - GL_STUB(TexGeniv, 193, TexGeniv@12) - GL_STUB(FeedbackBuffer, 194, FeedbackBuffer@12) - GL_STUB(SelectBuffer, 195, SelectBuffer@8) - GL_STUB(RenderMode, 196, RenderMode@4) - GL_STUB(InitNames, 197, InitNames@0) - GL_STUB(LoadName, 198, LoadName@4) - GL_STUB(PassThrough, 199, PassThrough@4) - GL_STUB(PopName, 200, PopName@0) - GL_STUB(PushName, 201, PushName@4) - GL_STUB(DrawBuffer, 202, DrawBuffer@4) - GL_STUB(Clear, 203, Clear@4) - GL_STUB(ClearAccum, 204, ClearAccum@16) - GL_STUB(ClearIndex, 205, ClearIndex@4) - GL_STUB(ClearColor, 206, ClearColor@16) - GL_STUB(ClearStencil, 207, ClearStencil@4) - GL_STUB(ClearDepth, 208, ClearDepth@8) - GL_STUB(StencilMask, 209, StencilMask@4) - GL_STUB(ColorMask, 210, ColorMask@16) - GL_STUB(DepthMask, 211, DepthMask@4) - GL_STUB(IndexMask, 212, IndexMask@4) - GL_STUB(Accum, 213, Accum@8) - GL_STUB(Disable, 214, Disable@4) - GL_STUB(Enable, 215, Enable@4) - GL_STUB(Finish, 216, Finish@0) - GL_STUB(Flush, 217, Flush@0) - GL_STUB(PopAttrib, 218, PopAttrib@0) - GL_STUB(PushAttrib, 219, PushAttrib@4) - GL_STUB(Map1d, 220, Map1d@32) - GL_STUB(Map1f, 221, Map1f@24) - GL_STUB(Map2d, 222, Map2d@56) - GL_STUB(Map2f, 223, Map2f@40) - GL_STUB(MapGrid1d, 224, MapGrid1d@20) - GL_STUB(MapGrid1f, 225, MapGrid1f@12) - GL_STUB(MapGrid2d, 226, MapGrid2d@40) - GL_STUB(MapGrid2f, 227, MapGrid2f@24) - GL_STUB(EvalCoord1d, 228, EvalCoord1d@8) - GL_STUB(EvalCoord1dv, 229, EvalCoord1dv@4) - GL_STUB(EvalCoord1f, 230, EvalCoord1f@4) - GL_STUB(EvalCoord1fv, 231, EvalCoord1fv@4) - GL_STUB(EvalCoord2d, 232, EvalCoord2d@16) - GL_STUB(EvalCoord2dv, 233, EvalCoord2dv@4) - GL_STUB(EvalCoord2f, 234, EvalCoord2f@8) - GL_STUB(EvalCoord2fv, 235, EvalCoord2fv@4) - GL_STUB(EvalMesh1, 236, EvalMesh1@12) - GL_STUB(EvalPoint1, 237, EvalPoint1@4) - GL_STUB(EvalMesh2, 238, EvalMesh2@20) - GL_STUB(EvalPoint2, 239, EvalPoint2@8) - GL_STUB(AlphaFunc, 240, AlphaFunc@8) - GL_STUB(BlendFunc, 241, BlendFunc@8) - GL_STUB(LogicOp, 242, LogicOp@4) - GL_STUB(StencilFunc, 243, StencilFunc@12) - GL_STUB(StencilOp, 244, StencilOp@12) - GL_STUB(DepthFunc, 245, DepthFunc@4) - GL_STUB(PixelZoom, 246, PixelZoom@8) - GL_STUB(PixelTransferf, 247, PixelTransferf@8) - GL_STUB(PixelTransferi, 248, PixelTransferi@8) - GL_STUB(PixelStoref, 249, PixelStoref@8) - GL_STUB(PixelStorei, 250, PixelStorei@8) - GL_STUB(PixelMapfv, 251, PixelMapfv@12) - GL_STUB(PixelMapuiv, 252, PixelMapuiv@12) - GL_STUB(PixelMapusv, 253, PixelMapusv@12) - GL_STUB(ReadBuffer, 254, ReadBuffer@4) - GL_STUB(CopyPixels, 255, CopyPixels@20) - GL_STUB(ReadPixels, 256, ReadPixels@28) - GL_STUB(DrawPixels, 257, DrawPixels@20) - GL_STUB(GetBooleanv, 258, GetBooleanv@8) - GL_STUB(GetClipPlane, 259, GetClipPlane@8) - GL_STUB(GetDoublev, 260, GetDoublev@8) - GL_STUB(GetError, 261, GetError@0) - GL_STUB(GetFloatv, 262, GetFloatv@8) - GL_STUB(GetIntegerv, 263, GetIntegerv@8) - GL_STUB(GetLightfv, 264, GetLightfv@12) - GL_STUB(GetLightiv, 265, GetLightiv@12) - GL_STUB(GetMapdv, 266, GetMapdv@12) - GL_STUB(GetMapfv, 267, GetMapfv@12) - GL_STUB(GetMapiv, 268, GetMapiv@12) - GL_STUB(GetMaterialfv, 269, GetMaterialfv@12) - GL_STUB(GetMaterialiv, 270, GetMaterialiv@12) - GL_STUB(GetPixelMapfv, 271, GetPixelMapfv@8) - GL_STUB(GetPixelMapuiv, 272, GetPixelMapuiv@8) - GL_STUB(GetPixelMapusv, 273, GetPixelMapusv@8) - GL_STUB(GetPolygonStipple, 274, GetPolygonStipple@4) - GL_STUB(GetString, 275, GetString@4) - GL_STUB(GetTexEnvfv, 276, GetTexEnvfv@12) - GL_STUB(GetTexEnviv, 277, GetTexEnviv@12) - GL_STUB(GetTexGendv, 278, GetTexGendv@12) - GL_STUB(GetTexGenfv, 279, GetTexGenfv@12) - GL_STUB(GetTexGeniv, 280, GetTexGeniv@12) - GL_STUB(GetTexImage, 281, GetTexImage@20) - GL_STUB(GetTexParameterfv, 282, GetTexParameterfv@12) - GL_STUB(GetTexParameteriv, 283, GetTexParameteriv@12) - GL_STUB(GetTexLevelParameterfv, 284, GetTexLevelParameterfv@16) - GL_STUB(GetTexLevelParameteriv, 285, GetTexLevelParameteriv@16) - GL_STUB(IsEnabled, 286, IsEnabled@4) - GL_STUB(IsList, 287, IsList@4) - GL_STUB(DepthRange, 288, DepthRange@16) - GL_STUB(Frustum, 289, Frustum@48) - GL_STUB(LoadIdentity, 290, LoadIdentity@0) - GL_STUB(LoadMatrixf, 291, LoadMatrixf@4) - GL_STUB(LoadMatrixd, 292, LoadMatrixd@4) - GL_STUB(MatrixMode, 293, MatrixMode@4) - GL_STUB(MultMatrixf, 294, MultMatrixf@4) - GL_STUB(MultMatrixd, 295, MultMatrixd@4) - GL_STUB(Ortho, 296, Ortho@48) - GL_STUB(PopMatrix, 297, PopMatrix@0) - GL_STUB(PushMatrix, 298, PushMatrix@0) - GL_STUB(Rotated, 299, Rotated@32) - GL_STUB(Rotatef, 300, Rotatef@16) - GL_STUB(Scaled, 301, Scaled@24) - GL_STUB(Scalef, 302, Scalef@12) - GL_STUB(Translated, 303, Translated@24) - GL_STUB(Translatef, 304, Translatef@12) - GL_STUB(Viewport, 305, Viewport@16) - GL_STUB(ArrayElement, 306, ArrayElement@4) - GL_STUB(BindTexture, 307, BindTexture@8) - GL_STUB(ColorPointer, 308, ColorPointer@16) - GL_STUB(DisableClientState, 309, DisableClientState@4) - GL_STUB(DrawArrays, 310, DrawArrays@12) - GL_STUB(DrawElements, 311, DrawElements@16) - GL_STUB(EdgeFlagPointer, 312, EdgeFlagPointer@8) - GL_STUB(EnableClientState, 313, EnableClientState@4) - GL_STUB(IndexPointer, 314, IndexPointer@12) - GL_STUB(Indexub, 315, Indexub@4) - GL_STUB(Indexubv, 316, Indexubv@4) - GL_STUB(InterleavedArrays, 317, InterleavedArrays@12) - GL_STUB(NormalPointer, 318, NormalPointer@12) - GL_STUB(PolygonOffset, 319, PolygonOffset@8) - GL_STUB(TexCoordPointer, 320, TexCoordPointer@16) - GL_STUB(VertexPointer, 321, VertexPointer@16) - GL_STUB(AreTexturesResident, 322, AreTexturesResident@12) - GL_STUB(CopyTexImage1D, 323, CopyTexImage1D@28) - GL_STUB(CopyTexImage2D, 324, CopyTexImage2D@32) - GL_STUB(CopyTexSubImage1D, 325, CopyTexSubImage1D@24) - GL_STUB(CopyTexSubImage2D, 326, CopyTexSubImage2D@32) - GL_STUB(DeleteTextures, 327, DeleteTextures@8) - GL_STUB(GenTextures, 328, GenTextures@8) - GL_STUB(GetPointerv, 329, GetPointerv@8) - GL_STUB(IsTexture, 330, IsTexture@4) - GL_STUB(PrioritizeTextures, 331, PrioritizeTextures@12) - GL_STUB(TexSubImage1D, 332, TexSubImage1D@28) - GL_STUB(TexSubImage2D, 333, TexSubImage2D@36) - GL_STUB(PopClientAttrib, 334, PopClientAttrib@0) - GL_STUB(PushClientAttrib, 335, PushClientAttrib@4) - GL_STUB(BlendColor, 336, BlendColor@16) - GL_STUB(BlendEquation, 337, BlendEquation@4) - GL_STUB(DrawRangeElements, 338, DrawRangeElements@24) - GL_STUB(ColorTable, 339, ColorTable@24) - GL_STUB(ColorTableParameterfv, 340, ColorTableParameterfv@12) - GL_STUB(ColorTableParameteriv, 341, ColorTableParameteriv@12) - GL_STUB(CopyColorTable, 342, CopyColorTable@20) - GL_STUB(GetColorTable, 343, GetColorTable@16) - GL_STUB(GetColorTableParameterfv, 344, GetColorTableParameterfv@12) - GL_STUB(GetColorTableParameteriv, 345, GetColorTableParameteriv@12) - GL_STUB(ColorSubTable, 346, ColorSubTable@24) - GL_STUB(CopyColorSubTable, 347, CopyColorSubTable@20) - GL_STUB(ConvolutionFilter1D, 348, ConvolutionFilter1D@24) - GL_STUB(ConvolutionFilter2D, 349, ConvolutionFilter2D@28) - GL_STUB(ConvolutionParameterf, 350, ConvolutionParameterf@12) - GL_STUB(ConvolutionParameterfv, 351, ConvolutionParameterfv@12) - GL_STUB(ConvolutionParameteri, 352, ConvolutionParameteri@12) - GL_STUB(ConvolutionParameteriv, 353, ConvolutionParameteriv@12) - GL_STUB(CopyConvolutionFilter1D, 354, CopyConvolutionFilter1D@20) - GL_STUB(CopyConvolutionFilter2D, 355, CopyConvolutionFilter2D@24) - GL_STUB(GetConvolutionFilter, 356, GetConvolutionFilter@16) - GL_STUB(GetConvolutionParameterfv, 357, GetConvolutionParameterfv@12) - GL_STUB(GetConvolutionParameteriv, 358, GetConvolutionParameteriv@12) - GL_STUB(GetSeparableFilter, 359, GetSeparableFilter@24) - GL_STUB(SeparableFilter2D, 360, SeparableFilter2D@32) - GL_STUB(GetHistogram, 361, GetHistogram@20) - GL_STUB(GetHistogramParameterfv, 362, GetHistogramParameterfv@12) - GL_STUB(GetHistogramParameteriv, 363, GetHistogramParameteriv@12) - GL_STUB(GetMinmax, 364, GetMinmax@20) - GL_STUB(GetMinmaxParameterfv, 365, GetMinmaxParameterfv@12) - GL_STUB(GetMinmaxParameteriv, 366, GetMinmaxParameteriv@12) - GL_STUB(Histogram, 367, Histogram@16) - GL_STUB(Minmax, 368, Minmax@12) - GL_STUB(ResetHistogram, 369, ResetHistogram@4) - GL_STUB(ResetMinmax, 370, ResetMinmax@4) - GL_STUB(TexImage3D, 371, TexImage3D@40) - GL_STUB(TexSubImage3D, 372, TexSubImage3D@44) - GL_STUB(CopyTexSubImage3D, 373, CopyTexSubImage3D@36) - GL_STUB(ActiveTextureARB, 374, ActiveTextureARB@4) - GL_STUB(ClientActiveTextureARB, 375, ClientActiveTextureARB@4) - GL_STUB(MultiTexCoord1dARB, 376, MultiTexCoord1dARB@12) - GL_STUB(MultiTexCoord1dvARB, 377, MultiTexCoord1dvARB@8) - GL_STUB(MultiTexCoord1fARB, 378, MultiTexCoord1fARB@8) - GL_STUB(MultiTexCoord1fvARB, 379, MultiTexCoord1fvARB@8) - GL_STUB(MultiTexCoord1iARB, 380, MultiTexCoord1iARB@8) - GL_STUB(MultiTexCoord1ivARB, 381, MultiTexCoord1ivARB@8) - GL_STUB(MultiTexCoord1sARB, 382, MultiTexCoord1sARB@8) - GL_STUB(MultiTexCoord1svARB, 383, MultiTexCoord1svARB@8) - GL_STUB(MultiTexCoord2dARB, 384, MultiTexCoord2dARB@20) - GL_STUB(MultiTexCoord2dvARB, 385, MultiTexCoord2dvARB@8) - GL_STUB(MultiTexCoord2fARB, 386, MultiTexCoord2fARB@12) - GL_STUB(MultiTexCoord2fvARB, 387, MultiTexCoord2fvARB@8) - GL_STUB(MultiTexCoord2iARB, 388, MultiTexCoord2iARB@12) - GL_STUB(MultiTexCoord2ivARB, 389, MultiTexCoord2ivARB@8) - GL_STUB(MultiTexCoord2sARB, 390, MultiTexCoord2sARB@12) - GL_STUB(MultiTexCoord2svARB, 391, MultiTexCoord2svARB@8) - GL_STUB(MultiTexCoord3dARB, 392, MultiTexCoord3dARB@28) - GL_STUB(MultiTexCoord3dvARB, 393, MultiTexCoord3dvARB@8) - GL_STUB(MultiTexCoord3fARB, 394, MultiTexCoord3fARB@16) - GL_STUB(MultiTexCoord3fvARB, 395, MultiTexCoord3fvARB@8) - GL_STUB(MultiTexCoord3iARB, 396, MultiTexCoord3iARB@16) - GL_STUB(MultiTexCoord3ivARB, 397, MultiTexCoord3ivARB@8) - GL_STUB(MultiTexCoord3sARB, 398, MultiTexCoord3sARB@16) - GL_STUB(MultiTexCoord3svARB, 399, MultiTexCoord3svARB@8) - GL_STUB(MultiTexCoord4dARB, 400, MultiTexCoord4dARB@36) - GL_STUB(MultiTexCoord4dvARB, 401, MultiTexCoord4dvARB@8) - GL_STUB(MultiTexCoord4fARB, 402, MultiTexCoord4fARB@20) - GL_STUB(MultiTexCoord4fvARB, 403, MultiTexCoord4fvARB@8) - GL_STUB(MultiTexCoord4iARB, 404, MultiTexCoord4iARB@20) - GL_STUB(MultiTexCoord4ivARB, 405, MultiTexCoord4ivARB@8) - GL_STUB(MultiTexCoord4sARB, 406, MultiTexCoord4sARB@20) - GL_STUB(MultiTexCoord4svARB, 407, MultiTexCoord4svARB@8) - GL_STUB(AttachShader, 408, AttachShader@8) - GL_STUB(CreateProgram, 409, CreateProgram@0) - GL_STUB(CreateShader, 410, CreateShader@4) - GL_STUB(DeleteProgram, 411, DeleteProgram@4) - GL_STUB(DeleteShader, 412, DeleteShader@4) - GL_STUB(DetachShader, 413, DetachShader@8) - GL_STUB(GetAttachedShaders, 414, GetAttachedShaders@16) - GL_STUB(GetProgramInfoLog, 415, GetProgramInfoLog@16) - GL_STUB(GetProgramiv, 416, GetProgramiv@12) - GL_STUB(GetShaderInfoLog, 417, GetShaderInfoLog@16) - GL_STUB(GetShaderiv, 418, GetShaderiv@12) - GL_STUB(IsProgram, 419, IsProgram@4) - GL_STUB(IsShader, 420, IsShader@4) - GL_STUB(StencilFuncSeparate, 421, StencilFuncSeparate@16) - GL_STUB(StencilMaskSeparate, 422, StencilMaskSeparate@8) - GL_STUB(StencilOpSeparate, 423, StencilOpSeparate@16) - GL_STUB(UniformMatrix2x3fv, 424, UniformMatrix2x3fv@16) - GL_STUB(UniformMatrix2x4fv, 425, UniformMatrix2x4fv@16) - GL_STUB(UniformMatrix3x2fv, 426, UniformMatrix3x2fv@16) - GL_STUB(UniformMatrix3x4fv, 427, UniformMatrix3x4fv@16) - GL_STUB(UniformMatrix4x2fv, 428, UniformMatrix4x2fv@16) - GL_STUB(UniformMatrix4x3fv, 429, UniformMatrix4x3fv@16) - GL_STUB(ClampColor, 430, ClampColor@8) - GL_STUB(ClearBufferfi, 431, ClearBufferfi@16) - GL_STUB(ClearBufferfv, 432, ClearBufferfv@12) - GL_STUB(ClearBufferiv, 433, ClearBufferiv@12) - GL_STUB(ClearBufferuiv, 434, ClearBufferuiv@12) - GL_STUB(GetStringi, 435, GetStringi@8) - GL_STUB(TexBuffer, 436, TexBuffer@12) - GL_STUB(FramebufferTexture, 437, FramebufferTexture@16) - GL_STUB(GetBufferParameteri64v, 438, GetBufferParameteri64v@12) - GL_STUB(GetInteger64i_v, 439, GetInteger64i_v@12) - GL_STUB(VertexAttribDivisor, 440, VertexAttribDivisor@8) - GL_STUB(LoadTransposeMatrixdARB, 441, LoadTransposeMatrixdARB@4) - GL_STUB(LoadTransposeMatrixfARB, 442, LoadTransposeMatrixfARB@4) - GL_STUB(MultTransposeMatrixdARB, 443, MultTransposeMatrixdARB@4) - GL_STUB(MultTransposeMatrixfARB, 444, MultTransposeMatrixfARB@4) - GL_STUB(SampleCoverageARB, 445, SampleCoverageARB@8) - GL_STUB(CompressedTexImage1DARB, 446, CompressedTexImage1DARB@28) - GL_STUB(CompressedTexImage2DARB, 447, CompressedTexImage2DARB@32) - GL_STUB(CompressedTexImage3DARB, 448, CompressedTexImage3DARB@36) - GL_STUB(CompressedTexSubImage1DARB, 449, CompressedTexSubImage1DARB@28) - GL_STUB(CompressedTexSubImage2DARB, 450, CompressedTexSubImage2DARB@36) - GL_STUB(CompressedTexSubImage3DARB, 451, CompressedTexSubImage3DARB@44) - GL_STUB(GetCompressedTexImageARB, 452, GetCompressedTexImageARB@12) - GL_STUB(DisableVertexAttribArrayARB, 453, DisableVertexAttribArrayARB@4) - GL_STUB(EnableVertexAttribArrayARB, 454, EnableVertexAttribArrayARB@4) - GL_STUB(GetProgramEnvParameterdvARB, 455, GetProgramEnvParameterdvARB@12) - GL_STUB(GetProgramEnvParameterfvARB, 456, GetProgramEnvParameterfvARB@12) - GL_STUB(GetProgramLocalParameterdvARB, 457, GetProgramLocalParameterdvARB@12) - GL_STUB(GetProgramLocalParameterfvARB, 458, GetProgramLocalParameterfvARB@12) - GL_STUB(GetProgramStringARB, 459, GetProgramStringARB@12) - GL_STUB(GetProgramivARB, 460, GetProgramivARB@12) - GL_STUB(GetVertexAttribdvARB, 461, GetVertexAttribdvARB@12) - GL_STUB(GetVertexAttribfvARB, 462, GetVertexAttribfvARB@12) - GL_STUB(GetVertexAttribivARB, 463, GetVertexAttribivARB@12) - GL_STUB(ProgramEnvParameter4dARB, 464, ProgramEnvParameter4dARB@40) - GL_STUB(ProgramEnvParameter4dvARB, 465, ProgramEnvParameter4dvARB@12) - GL_STUB(ProgramEnvParameter4fARB, 466, ProgramEnvParameter4fARB@24) - GL_STUB(ProgramEnvParameter4fvARB, 467, ProgramEnvParameter4fvARB@12) - GL_STUB(ProgramLocalParameter4dARB, 468, ProgramLocalParameter4dARB@40) - GL_STUB(ProgramLocalParameter4dvARB, 469, ProgramLocalParameter4dvARB@12) - GL_STUB(ProgramLocalParameter4fARB, 470, ProgramLocalParameter4fARB@24) - GL_STUB(ProgramLocalParameter4fvARB, 471, ProgramLocalParameter4fvARB@12) - GL_STUB(ProgramStringARB, 472, ProgramStringARB@16) - GL_STUB(VertexAttrib1dARB, 473, VertexAttrib1dARB@12) - GL_STUB(VertexAttrib1dvARB, 474, VertexAttrib1dvARB@8) - GL_STUB(VertexAttrib1fARB, 475, VertexAttrib1fARB@8) - GL_STUB(VertexAttrib1fvARB, 476, VertexAttrib1fvARB@8) - GL_STUB(VertexAttrib1sARB, 477, VertexAttrib1sARB@8) - GL_STUB(VertexAttrib1svARB, 478, VertexAttrib1svARB@8) - GL_STUB(VertexAttrib2dARB, 479, VertexAttrib2dARB@20) - GL_STUB(VertexAttrib2dvARB, 480, VertexAttrib2dvARB@8) - GL_STUB(VertexAttrib2fARB, 481, VertexAttrib2fARB@12) - GL_STUB(VertexAttrib2fvARB, 482, VertexAttrib2fvARB@8) - GL_STUB(VertexAttrib2sARB, 483, VertexAttrib2sARB@12) - GL_STUB(VertexAttrib2svARB, 484, VertexAttrib2svARB@8) - GL_STUB(VertexAttrib3dARB, 485, VertexAttrib3dARB@28) - GL_STUB(VertexAttrib3dvARB, 486, VertexAttrib3dvARB@8) - GL_STUB(VertexAttrib3fARB, 487, VertexAttrib3fARB@16) - GL_STUB(VertexAttrib3fvARB, 488, VertexAttrib3fvARB@8) - GL_STUB(VertexAttrib3sARB, 489, VertexAttrib3sARB@16) - GL_STUB(VertexAttrib3svARB, 490, VertexAttrib3svARB@8) - GL_STUB(VertexAttrib4NbvARB, 491, VertexAttrib4NbvARB@8) - GL_STUB(VertexAttrib4NivARB, 492, VertexAttrib4NivARB@8) - GL_STUB(VertexAttrib4NsvARB, 493, VertexAttrib4NsvARB@8) - GL_STUB(VertexAttrib4NubARB, 494, VertexAttrib4NubARB@20) - GL_STUB(VertexAttrib4NubvARB, 495, VertexAttrib4NubvARB@8) - GL_STUB(VertexAttrib4NuivARB, 496, VertexAttrib4NuivARB@8) - GL_STUB(VertexAttrib4NusvARB, 497, VertexAttrib4NusvARB@8) - GL_STUB(VertexAttrib4bvARB, 498, VertexAttrib4bvARB@8) - GL_STUB(VertexAttrib4dARB, 499, VertexAttrib4dARB@36) - GL_STUB(VertexAttrib4dvARB, 500, VertexAttrib4dvARB@8) - GL_STUB(VertexAttrib4fARB, 501, VertexAttrib4fARB@20) - GL_STUB(VertexAttrib4fvARB, 502, VertexAttrib4fvARB@8) - GL_STUB(VertexAttrib4ivARB, 503, VertexAttrib4ivARB@8) - GL_STUB(VertexAttrib4sARB, 504, VertexAttrib4sARB@20) - GL_STUB(VertexAttrib4svARB, 505, VertexAttrib4svARB@8) - GL_STUB(VertexAttrib4ubvARB, 506, VertexAttrib4ubvARB@8) - GL_STUB(VertexAttrib4uivARB, 507, VertexAttrib4uivARB@8) - GL_STUB(VertexAttrib4usvARB, 508, VertexAttrib4usvARB@8) - GL_STUB(VertexAttribPointerARB, 509, VertexAttribPointerARB@24) - GL_STUB(BindBufferARB, 510, BindBufferARB@8) - GL_STUB(BufferDataARB, 511, BufferDataARB@16) - GL_STUB(BufferSubDataARB, 512, BufferSubDataARB@16) - GL_STUB(DeleteBuffersARB, 513, DeleteBuffersARB@8) - GL_STUB(GenBuffersARB, 514, GenBuffersARB@8) - GL_STUB(GetBufferParameterivARB, 515, GetBufferParameterivARB@12) - GL_STUB(GetBufferPointervARB, 516, GetBufferPointervARB@12) - GL_STUB(GetBufferSubDataARB, 517, GetBufferSubDataARB@16) - GL_STUB(IsBufferARB, 518, IsBufferARB@4) - GL_STUB(MapBufferARB, 519, MapBufferARB@8) - GL_STUB(UnmapBufferARB, 520, UnmapBufferARB@4) - GL_STUB(BeginQueryARB, 521, BeginQueryARB@8) - GL_STUB(DeleteQueriesARB, 522, DeleteQueriesARB@8) - GL_STUB(EndQueryARB, 523, EndQueryARB@4) - GL_STUB(GenQueriesARB, 524, GenQueriesARB@8) - GL_STUB(GetQueryObjectivARB, 525, GetQueryObjectivARB@12) - GL_STUB(GetQueryObjectuivARB, 526, GetQueryObjectuivARB@12) - GL_STUB(GetQueryivARB, 527, GetQueryivARB@12) - GL_STUB(IsQueryARB, 528, IsQueryARB@4) - GL_STUB(AttachObjectARB, 529, AttachObjectARB@8) - GL_STUB(CompileShaderARB, 530, CompileShaderARB@4) - GL_STUB(CreateProgramObjectARB, 531, CreateProgramObjectARB@0) - GL_STUB(CreateShaderObjectARB, 532, CreateShaderObjectARB@4) - GL_STUB(DeleteObjectARB, 533, DeleteObjectARB@4) - GL_STUB(DetachObjectARB, 534, DetachObjectARB@8) - GL_STUB(GetActiveUniformARB, 535, GetActiveUniformARB@28) - GL_STUB(GetAttachedObjectsARB, 536, GetAttachedObjectsARB@16) - GL_STUB(GetHandleARB, 537, GetHandleARB@4) - GL_STUB(GetInfoLogARB, 538, GetInfoLogARB@16) - GL_STUB(GetObjectParameterfvARB, 539, GetObjectParameterfvARB@12) - GL_STUB(GetObjectParameterivARB, 540, GetObjectParameterivARB@12) - GL_STUB(GetShaderSourceARB, 541, GetShaderSourceARB@16) - GL_STUB(GetUniformLocationARB, 542, GetUniformLocationARB@8) - GL_STUB(GetUniformfvARB, 543, GetUniformfvARB@12) - GL_STUB(GetUniformivARB, 544, GetUniformivARB@12) - GL_STUB(LinkProgramARB, 545, LinkProgramARB@4) - GL_STUB(ShaderSourceARB, 546, ShaderSourceARB@16) - GL_STUB(Uniform1fARB, 547, Uniform1fARB@8) - GL_STUB(Uniform1fvARB, 548, Uniform1fvARB@12) - GL_STUB(Uniform1iARB, 549, Uniform1iARB@8) - GL_STUB(Uniform1ivARB, 550, Uniform1ivARB@12) - GL_STUB(Uniform2fARB, 551, Uniform2fARB@12) - GL_STUB(Uniform2fvARB, 552, Uniform2fvARB@12) - GL_STUB(Uniform2iARB, 553, Uniform2iARB@12) - GL_STUB(Uniform2ivARB, 554, Uniform2ivARB@12) - GL_STUB(Uniform3fARB, 555, Uniform3fARB@16) - GL_STUB(Uniform3fvARB, 556, Uniform3fvARB@12) - GL_STUB(Uniform3iARB, 557, Uniform3iARB@16) - GL_STUB(Uniform3ivARB, 558, Uniform3ivARB@12) - GL_STUB(Uniform4fARB, 559, Uniform4fARB@20) - GL_STUB(Uniform4fvARB, 560, Uniform4fvARB@12) - GL_STUB(Uniform4iARB, 561, Uniform4iARB@20) - GL_STUB(Uniform4ivARB, 562, Uniform4ivARB@12) - GL_STUB(UniformMatrix2fvARB, 563, UniformMatrix2fvARB@16) - GL_STUB(UniformMatrix3fvARB, 564, UniformMatrix3fvARB@16) - GL_STUB(UniformMatrix4fvARB, 565, UniformMatrix4fvARB@16) - GL_STUB(UseProgramObjectARB, 566, UseProgramObjectARB@4) - GL_STUB(ValidateProgramARB, 567, ValidateProgramARB@4) - GL_STUB(BindAttribLocationARB, 568, BindAttribLocationARB@12) - GL_STUB(GetActiveAttribARB, 569, GetActiveAttribARB@28) - GL_STUB(GetAttribLocationARB, 570, GetAttribLocationARB@8) - GL_STUB(DrawBuffersARB, 571, DrawBuffersARB@8) - GL_STUB(ClampColorARB, 572, ClampColorARB@8) - GL_STUB(DrawArraysInstancedARB, 573, DrawArraysInstancedARB@16) - GL_STUB(DrawElementsInstancedARB, 574, DrawElementsInstancedARB@20) - GL_STUB(RenderbufferStorageMultisample, 575, RenderbufferStorageMultisample@20) - GL_STUB(FramebufferTextureARB, 576, FramebufferTextureARB@16) - GL_STUB(FramebufferTextureFaceARB, 577, FramebufferTextureFaceARB@20) - GL_STUB(ProgramParameteriARB, 578, ProgramParameteriARB@12) - GL_STUB(VertexAttribDivisorARB, 579, VertexAttribDivisorARB@8) - GL_STUB(FlushMappedBufferRange, 580, FlushMappedBufferRange@12) - GL_STUB(MapBufferRange, 581, MapBufferRange@16) - GL_STUB(BindVertexArray, 582, BindVertexArray@4) - GL_STUB(GenVertexArrays, 583, GenVertexArrays@8) - GL_STUB(CopyBufferSubData, 584, CopyBufferSubData@20) - GL_STUB(ClientWaitSync, 585, ClientWaitSync@12) - GL_STUB(DeleteSync, 586, DeleteSync@4) - GL_STUB(FenceSync, 587, FenceSync@8) - GL_STUB(GetInteger64v, 588, GetInteger64v@8) - GL_STUB(GetSynciv, 589, GetSynciv@20) - GL_STUB(IsSync, 590, IsSync@4) - GL_STUB(WaitSync, 591, WaitSync@12) - GL_STUB(DrawElementsBaseVertex, 592, DrawElementsBaseVertex@20) - GL_STUB(DrawRangeElementsBaseVertex, 593, DrawRangeElementsBaseVertex@28) - GL_STUB(MultiDrawElementsBaseVertex, 594, MultiDrawElementsBaseVertex@24) - GL_STUB(BlendEquationSeparateiARB, 595, BlendEquationSeparateiARB@12) - GL_STUB(BlendEquationiARB, 596, BlendEquationiARB@8) - GL_STUB(BlendFuncSeparateiARB, 597, BlendFuncSeparateiARB@20) - GL_STUB(BlendFunciARB, 598, BlendFunciARB@12) - GL_STUB(BindTransformFeedback, 599, BindTransformFeedback@8) - GL_STUB(DeleteTransformFeedbacks, 600, DeleteTransformFeedbacks@8) - GL_STUB(DrawTransformFeedback, 601, DrawTransformFeedback@8) - GL_STUB(GenTransformFeedbacks, 602, GenTransformFeedbacks@8) - GL_STUB(IsTransformFeedback, 603, IsTransformFeedback@4) - GL_STUB(PauseTransformFeedback, 604, PauseTransformFeedback@0) - GL_STUB(ResumeTransformFeedback, 605, ResumeTransformFeedback@0) - GL_STUB(ClearDepthf, 606, ClearDepthf@4) - GL_STUB(DepthRangef, 607, DepthRangef@8) - GL_STUB(GetShaderPrecisionFormat, 608, GetShaderPrecisionFormat@16) - GL_STUB(ReleaseShaderCompiler, 609, ReleaseShaderCompiler@0) - GL_STUB(ShaderBinary, 610, ShaderBinary@20) - GL_STUB(PolygonOffsetEXT, 611, PolygonOffsetEXT@8) - GL_STUB(_dispatch_stub_612, 612, _dispatch_stub_612@8) - HIDDEN(GL_PREFIX(_dispatch_stub_612, _dispatch_stub_612@8)) - GL_STUB(_dispatch_stub_613, 613, _dispatch_stub_613@8) - HIDDEN(GL_PREFIX(_dispatch_stub_613, _dispatch_stub_613@8)) - GL_STUB(_dispatch_stub_614, 614, _dispatch_stub_614@8) - HIDDEN(GL_PREFIX(_dispatch_stub_614, _dispatch_stub_614@8)) - GL_STUB(_dispatch_stub_615, 615, _dispatch_stub_615@8) - HIDDEN(GL_PREFIX(_dispatch_stub_615, _dispatch_stub_615@8)) - GL_STUB(_dispatch_stub_616, 616, _dispatch_stub_616@8) - HIDDEN(GL_PREFIX(_dispatch_stub_616, _dispatch_stub_616@8)) - GL_STUB(_dispatch_stub_617, 617, _dispatch_stub_617@8) - HIDDEN(GL_PREFIX(_dispatch_stub_617, _dispatch_stub_617@8)) - GL_STUB(_dispatch_stub_618, 618, _dispatch_stub_618@8) - HIDDEN(GL_PREFIX(_dispatch_stub_618, _dispatch_stub_618@8)) - GL_STUB(_dispatch_stub_619, 619, _dispatch_stub_619@4) - HIDDEN(GL_PREFIX(_dispatch_stub_619, _dispatch_stub_619@4)) - GL_STUB(ColorPointerEXT, 620, ColorPointerEXT@20) - GL_STUB(EdgeFlagPointerEXT, 621, EdgeFlagPointerEXT@12) - GL_STUB(IndexPointerEXT, 622, IndexPointerEXT@16) - GL_STUB(NormalPointerEXT, 623, NormalPointerEXT@16) - GL_STUB(TexCoordPointerEXT, 624, TexCoordPointerEXT@20) - GL_STUB(VertexPointerEXT, 625, VertexPointerEXT@20) - GL_STUB(PointParameterfEXT, 626, PointParameterfEXT@8) - GL_STUB(PointParameterfvEXT, 627, PointParameterfvEXT@8) - GL_STUB(LockArraysEXT, 628, LockArraysEXT@8) - GL_STUB(UnlockArraysEXT, 629, UnlockArraysEXT@0) - GL_STUB(SecondaryColor3bEXT, 630, SecondaryColor3bEXT@12) - GL_STUB(SecondaryColor3bvEXT, 631, SecondaryColor3bvEXT@4) - GL_STUB(SecondaryColor3dEXT, 632, SecondaryColor3dEXT@24) - GL_STUB(SecondaryColor3dvEXT, 633, SecondaryColor3dvEXT@4) - GL_STUB(SecondaryColor3fEXT, 634, SecondaryColor3fEXT@12) - GL_STUB(SecondaryColor3fvEXT, 635, SecondaryColor3fvEXT@4) - GL_STUB(SecondaryColor3iEXT, 636, SecondaryColor3iEXT@12) - GL_STUB(SecondaryColor3ivEXT, 637, SecondaryColor3ivEXT@4) - GL_STUB(SecondaryColor3sEXT, 638, SecondaryColor3sEXT@12) - GL_STUB(SecondaryColor3svEXT, 639, SecondaryColor3svEXT@4) - GL_STUB(SecondaryColor3ubEXT, 640, SecondaryColor3ubEXT@12) - GL_STUB(SecondaryColor3ubvEXT, 641, SecondaryColor3ubvEXT@4) - GL_STUB(SecondaryColor3uiEXT, 642, SecondaryColor3uiEXT@12) - GL_STUB(SecondaryColor3uivEXT, 643, SecondaryColor3uivEXT@4) - GL_STUB(SecondaryColor3usEXT, 644, SecondaryColor3usEXT@12) - GL_STUB(SecondaryColor3usvEXT, 645, SecondaryColor3usvEXT@4) - GL_STUB(SecondaryColorPointerEXT, 646, SecondaryColorPointerEXT@16) - GL_STUB(MultiDrawArraysEXT, 647, MultiDrawArraysEXT@16) - GL_STUB(MultiDrawElementsEXT, 648, MultiDrawElementsEXT@20) - GL_STUB(FogCoordPointerEXT, 649, FogCoordPointerEXT@12) - GL_STUB(FogCoorddEXT, 650, FogCoorddEXT@8) - GL_STUB(FogCoorddvEXT, 651, FogCoorddvEXT@4) - GL_STUB(FogCoordfEXT, 652, FogCoordfEXT@4) - GL_STUB(FogCoordfvEXT, 653, FogCoordfvEXT@4) - GL_STUB(_dispatch_stub_654, 654, _dispatch_stub_654@4) - HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@4)) - GL_STUB(BlendFuncSeparateEXT, 655, BlendFuncSeparateEXT@16) - GL_STUB(FlushVertexArrayRangeNV, 656, FlushVertexArrayRangeNV@0) - GL_STUB(VertexArrayRangeNV, 657, VertexArrayRangeNV@8) - GL_STUB(CombinerInputNV, 658, CombinerInputNV@24) - GL_STUB(CombinerOutputNV, 659, CombinerOutputNV@40) - GL_STUB(CombinerParameterfNV, 660, CombinerParameterfNV@8) - GL_STUB(CombinerParameterfvNV, 661, CombinerParameterfvNV@8) - GL_STUB(CombinerParameteriNV, 662, CombinerParameteriNV@8) - GL_STUB(CombinerParameterivNV, 663, CombinerParameterivNV@8) - GL_STUB(FinalCombinerInputNV, 664, FinalCombinerInputNV@16) - GL_STUB(GetCombinerInputParameterfvNV, 665, GetCombinerInputParameterfvNV@20) - GL_STUB(GetCombinerInputParameterivNV, 666, GetCombinerInputParameterivNV@20) - GL_STUB(GetCombinerOutputParameterfvNV, 667, GetCombinerOutputParameterfvNV@16) - GL_STUB(GetCombinerOutputParameterivNV, 668, GetCombinerOutputParameterivNV@16) - GL_STUB(GetFinalCombinerInputParameterfvNV, 669, GetFinalCombinerInputParameterfvNV@12) - GL_STUB(GetFinalCombinerInputParameterivNV, 670, GetFinalCombinerInputParameterivNV@12) - GL_STUB(ResizeBuffersMESA, 671, ResizeBuffersMESA@0) - GL_STUB(WindowPos2dMESA, 672, WindowPos2dMESA@16) - GL_STUB(WindowPos2dvMESA, 673, WindowPos2dvMESA@4) - GL_STUB(WindowPos2fMESA, 674, WindowPos2fMESA@8) - GL_STUB(WindowPos2fvMESA, 675, WindowPos2fvMESA@4) - GL_STUB(WindowPos2iMESA, 676, WindowPos2iMESA@8) - GL_STUB(WindowPos2ivMESA, 677, WindowPos2ivMESA@4) - GL_STUB(WindowPos2sMESA, 678, WindowPos2sMESA@8) - GL_STUB(WindowPos2svMESA, 679, WindowPos2svMESA@4) - GL_STUB(WindowPos3dMESA, 680, WindowPos3dMESA@24) - GL_STUB(WindowPos3dvMESA, 681, WindowPos3dvMESA@4) - GL_STUB(WindowPos3fMESA, 682, WindowPos3fMESA@12) - GL_STUB(WindowPos3fvMESA, 683, WindowPos3fvMESA@4) - GL_STUB(WindowPos3iMESA, 684, WindowPos3iMESA@12) - GL_STUB(WindowPos3ivMESA, 685, WindowPos3ivMESA@4) - GL_STUB(WindowPos3sMESA, 686, WindowPos3sMESA@12) - GL_STUB(WindowPos3svMESA, 687, WindowPos3svMESA@4) - GL_STUB(WindowPos4dMESA, 688, WindowPos4dMESA@32) - GL_STUB(WindowPos4dvMESA, 689, WindowPos4dvMESA@4) - GL_STUB(WindowPos4fMESA, 690, WindowPos4fMESA@16) - GL_STUB(WindowPos4fvMESA, 691, WindowPos4fvMESA@4) - GL_STUB(WindowPos4iMESA, 692, WindowPos4iMESA@16) - GL_STUB(WindowPos4ivMESA, 693, WindowPos4ivMESA@4) - GL_STUB(WindowPos4sMESA, 694, WindowPos4sMESA@16) - GL_STUB(WindowPos4svMESA, 695, WindowPos4svMESA@4) - GL_STUB(_dispatch_stub_696, 696, _dispatch_stub_696@20) - HIDDEN(GL_PREFIX(_dispatch_stub_696, _dispatch_stub_696@20)) - GL_STUB(_dispatch_stub_697, 697, _dispatch_stub_697@24) - HIDDEN(GL_PREFIX(_dispatch_stub_697, _dispatch_stub_697@24)) - GL_STUB(_dispatch_stub_698, 698, _dispatch_stub_698@8) - HIDDEN(GL_PREFIX(_dispatch_stub_698, _dispatch_stub_698@8)) - GL_STUB(_dispatch_stub_699, 699, _dispatch_stub_699@4) - HIDDEN(GL_PREFIX(_dispatch_stub_699, _dispatch_stub_699@4)) - GL_STUB(_dispatch_stub_700, 700, _dispatch_stub_700@8) - HIDDEN(GL_PREFIX(_dispatch_stub_700, _dispatch_stub_700@8)) - GL_STUB(_dispatch_stub_701, 701, _dispatch_stub_701@12) - HIDDEN(GL_PREFIX(_dispatch_stub_701, _dispatch_stub_701@12)) - GL_STUB(_dispatch_stub_702, 702, _dispatch_stub_702@4) - HIDDEN(GL_PREFIX(_dispatch_stub_702, _dispatch_stub_702@4)) - GL_STUB(_dispatch_stub_703, 703, _dispatch_stub_703@8) - HIDDEN(GL_PREFIX(_dispatch_stub_703, _dispatch_stub_703@8)) - GL_STUB(_dispatch_stub_704, 704, _dispatch_stub_704@4) - HIDDEN(GL_PREFIX(_dispatch_stub_704, _dispatch_stub_704@4)) - GL_STUB(AreProgramsResidentNV, 705, AreProgramsResidentNV@12) - GL_STUB(BindProgramNV, 706, BindProgramNV@8) - GL_STUB(DeleteProgramsNV, 707, DeleteProgramsNV@8) - GL_STUB(ExecuteProgramNV, 708, ExecuteProgramNV@12) - GL_STUB(GenProgramsNV, 709, GenProgramsNV@8) - GL_STUB(GetProgramParameterdvNV, 710, GetProgramParameterdvNV@16) - GL_STUB(GetProgramParameterfvNV, 711, GetProgramParameterfvNV@16) - GL_STUB(GetProgramStringNV, 712, GetProgramStringNV@12) - GL_STUB(GetProgramivNV, 713, GetProgramivNV@12) - GL_STUB(GetTrackMatrixivNV, 714, GetTrackMatrixivNV@16) - GL_STUB(GetVertexAttribPointervNV, 715, GetVertexAttribPointervNV@12) - GL_STUB(GetVertexAttribdvNV, 716, GetVertexAttribdvNV@12) - GL_STUB(GetVertexAttribfvNV, 717, GetVertexAttribfvNV@12) - GL_STUB(GetVertexAttribivNV, 718, GetVertexAttribivNV@12) - GL_STUB(IsProgramNV, 719, IsProgramNV@4) - GL_STUB(LoadProgramNV, 720, LoadProgramNV@16) - GL_STUB(ProgramParameters4dvNV, 721, ProgramParameters4dvNV@16) - GL_STUB(ProgramParameters4fvNV, 722, ProgramParameters4fvNV@16) - GL_STUB(RequestResidentProgramsNV, 723, RequestResidentProgramsNV@8) - GL_STUB(TrackMatrixNV, 724, TrackMatrixNV@16) - GL_STUB(VertexAttrib1dNV, 725, VertexAttrib1dNV@12) - GL_STUB(VertexAttrib1dvNV, 726, VertexAttrib1dvNV@8) - GL_STUB(VertexAttrib1fNV, 727, VertexAttrib1fNV@8) - GL_STUB(VertexAttrib1fvNV, 728, VertexAttrib1fvNV@8) - GL_STUB(VertexAttrib1sNV, 729, VertexAttrib1sNV@8) - GL_STUB(VertexAttrib1svNV, 730, VertexAttrib1svNV@8) - GL_STUB(VertexAttrib2dNV, 731, VertexAttrib2dNV@20) - GL_STUB(VertexAttrib2dvNV, 732, VertexAttrib2dvNV@8) - GL_STUB(VertexAttrib2fNV, 733, VertexAttrib2fNV@12) - GL_STUB(VertexAttrib2fvNV, 734, VertexAttrib2fvNV@8) - GL_STUB(VertexAttrib2sNV, 735, VertexAttrib2sNV@12) - GL_STUB(VertexAttrib2svNV, 736, VertexAttrib2svNV@8) - GL_STUB(VertexAttrib3dNV, 737, VertexAttrib3dNV@28) - GL_STUB(VertexAttrib3dvNV, 738, VertexAttrib3dvNV@8) - GL_STUB(VertexAttrib3fNV, 739, VertexAttrib3fNV@16) - GL_STUB(VertexAttrib3fvNV, 740, VertexAttrib3fvNV@8) - GL_STUB(VertexAttrib3sNV, 741, VertexAttrib3sNV@16) - GL_STUB(VertexAttrib3svNV, 742, VertexAttrib3svNV@8) - GL_STUB(VertexAttrib4dNV, 743, VertexAttrib4dNV@36) - GL_STUB(VertexAttrib4dvNV, 744, VertexAttrib4dvNV@8) - GL_STUB(VertexAttrib4fNV, 745, VertexAttrib4fNV@20) - GL_STUB(VertexAttrib4fvNV, 746, VertexAttrib4fvNV@8) - GL_STUB(VertexAttrib4sNV, 747, VertexAttrib4sNV@20) - GL_STUB(VertexAttrib4svNV, 748, VertexAttrib4svNV@8) - GL_STUB(VertexAttrib4ubNV, 749, VertexAttrib4ubNV@20) - GL_STUB(VertexAttrib4ubvNV, 750, VertexAttrib4ubvNV@8) - GL_STUB(VertexAttribPointerNV, 751, VertexAttribPointerNV@20) - GL_STUB(VertexAttribs1dvNV, 752, VertexAttribs1dvNV@12) - GL_STUB(VertexAttribs1fvNV, 753, VertexAttribs1fvNV@12) - GL_STUB(VertexAttribs1svNV, 754, VertexAttribs1svNV@12) - GL_STUB(VertexAttribs2dvNV, 755, VertexAttribs2dvNV@12) - GL_STUB(VertexAttribs2fvNV, 756, VertexAttribs2fvNV@12) - GL_STUB(VertexAttribs2svNV, 757, VertexAttribs2svNV@12) - GL_STUB(VertexAttribs3dvNV, 758, VertexAttribs3dvNV@12) - GL_STUB(VertexAttribs3fvNV, 759, VertexAttribs3fvNV@12) - GL_STUB(VertexAttribs3svNV, 760, VertexAttribs3svNV@12) - GL_STUB(VertexAttribs4dvNV, 761, VertexAttribs4dvNV@12) - GL_STUB(VertexAttribs4fvNV, 762, VertexAttribs4fvNV@12) - GL_STUB(VertexAttribs4svNV, 763, VertexAttribs4svNV@12) - GL_STUB(VertexAttribs4ubvNV, 764, VertexAttribs4ubvNV@12) - GL_STUB(GetTexBumpParameterfvATI, 765, GetTexBumpParameterfvATI@8) - GL_STUB(GetTexBumpParameterivATI, 766, GetTexBumpParameterivATI@8) - GL_STUB(TexBumpParameterfvATI, 767, TexBumpParameterfvATI@8) - GL_STUB(TexBumpParameterivATI, 768, TexBumpParameterivATI@8) - GL_STUB(AlphaFragmentOp1ATI, 769, AlphaFragmentOp1ATI@24) - GL_STUB(AlphaFragmentOp2ATI, 770, AlphaFragmentOp2ATI@36) - GL_STUB(AlphaFragmentOp3ATI, 771, AlphaFragmentOp3ATI@48) - GL_STUB(BeginFragmentShaderATI, 772, BeginFragmentShaderATI@0) - GL_STUB(BindFragmentShaderATI, 773, BindFragmentShaderATI@4) - GL_STUB(ColorFragmentOp1ATI, 774, ColorFragmentOp1ATI@28) - GL_STUB(ColorFragmentOp2ATI, 775, ColorFragmentOp2ATI@40) - GL_STUB(ColorFragmentOp3ATI, 776, ColorFragmentOp3ATI@52) - GL_STUB(DeleteFragmentShaderATI, 777, DeleteFragmentShaderATI@4) - GL_STUB(EndFragmentShaderATI, 778, EndFragmentShaderATI@0) - GL_STUB(GenFragmentShadersATI, 779, GenFragmentShadersATI@4) - GL_STUB(PassTexCoordATI, 780, PassTexCoordATI@12) - GL_STUB(SampleMapATI, 781, SampleMapATI@12) - GL_STUB(SetFragmentShaderConstantATI, 782, SetFragmentShaderConstantATI@8) - GL_STUB(PointParameteriNV, 783, PointParameteriNV@8) - GL_STUB(PointParameterivNV, 784, PointParameterivNV@8) - GL_STUB(_dispatch_stub_785, 785, _dispatch_stub_785@4) - HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@4)) - GL_STUB(_dispatch_stub_786, 786, _dispatch_stub_786@4) - HIDDEN(GL_PREFIX(_dispatch_stub_786, _dispatch_stub_786@4)) - GL_STUB(_dispatch_stub_787, 787, _dispatch_stub_787@8) - HIDDEN(GL_PREFIX(_dispatch_stub_787, _dispatch_stub_787@8)) - GL_STUB(_dispatch_stub_788, 788, _dispatch_stub_788@8) - HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@8)) - GL_STUB(_dispatch_stub_789, 789, _dispatch_stub_789@4) - HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@4)) - GL_STUB(GetProgramNamedParameterdvNV, 790, GetProgramNamedParameterdvNV@16) - GL_STUB(GetProgramNamedParameterfvNV, 791, GetProgramNamedParameterfvNV@16) - GL_STUB(ProgramNamedParameter4dNV, 792, ProgramNamedParameter4dNV@44) - GL_STUB(ProgramNamedParameter4dvNV, 793, ProgramNamedParameter4dvNV@16) - GL_STUB(ProgramNamedParameter4fNV, 794, ProgramNamedParameter4fNV@28) - GL_STUB(ProgramNamedParameter4fvNV, 795, ProgramNamedParameter4fvNV@16) - GL_STUB(PrimitiveRestartIndexNV, 796, PrimitiveRestartIndexNV@4) - GL_STUB(PrimitiveRestartNV, 797, PrimitiveRestartNV@0) - GL_STUB(_dispatch_stub_798, 798, _dispatch_stub_798@16) - HIDDEN(GL_PREFIX(_dispatch_stub_798, _dispatch_stub_798@16)) - GL_STUB(_dispatch_stub_799, 799, _dispatch_stub_799@8) - HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@8)) - GL_STUB(BindFramebufferEXT, 800, BindFramebufferEXT@8) - GL_STUB(BindRenderbufferEXT, 801, BindRenderbufferEXT@8) - GL_STUB(CheckFramebufferStatusEXT, 802, CheckFramebufferStatusEXT@4) - GL_STUB(DeleteFramebuffersEXT, 803, DeleteFramebuffersEXT@8) - GL_STUB(DeleteRenderbuffersEXT, 804, DeleteRenderbuffersEXT@8) - GL_STUB(FramebufferRenderbufferEXT, 805, FramebufferRenderbufferEXT@16) - GL_STUB(FramebufferTexture1DEXT, 806, FramebufferTexture1DEXT@20) - GL_STUB(FramebufferTexture2DEXT, 807, FramebufferTexture2DEXT@20) - GL_STUB(FramebufferTexture3DEXT, 808, FramebufferTexture3DEXT@24) - GL_STUB(GenFramebuffersEXT, 809, GenFramebuffersEXT@8) - GL_STUB(GenRenderbuffersEXT, 810, GenRenderbuffersEXT@8) - GL_STUB(GenerateMipmapEXT, 811, GenerateMipmapEXT@4) - GL_STUB(GetFramebufferAttachmentParameterivEXT, 812, GetFramebufferAttachmentParameterivEXT@16) - GL_STUB(GetRenderbufferParameterivEXT, 813, GetRenderbufferParameterivEXT@12) - GL_STUB(IsFramebufferEXT, 814, IsFramebufferEXT@4) - GL_STUB(IsRenderbufferEXT, 815, IsRenderbufferEXT@4) - GL_STUB(RenderbufferStorageEXT, 816, RenderbufferStorageEXT@16) - GL_STUB(_dispatch_stub_817, 817, _dispatch_stub_817@40) - HIDDEN(GL_PREFIX(_dispatch_stub_817, _dispatch_stub_817@40)) - GL_STUB(_dispatch_stub_818, 818, _dispatch_stub_818@12) - HIDDEN(GL_PREFIX(_dispatch_stub_818, _dispatch_stub_818@12)) - GL_STUB(_dispatch_stub_819, 819, _dispatch_stub_819@12) - HIDDEN(GL_PREFIX(_dispatch_stub_819, _dispatch_stub_819@12)) - GL_STUB(BindFragDataLocationEXT, 820, BindFragDataLocationEXT@12) - GL_STUB(GetFragDataLocationEXT, 821, GetFragDataLocationEXT@8) - GL_STUB(GetUniformuivEXT, 822, GetUniformuivEXT@12) - GL_STUB(GetVertexAttribIivEXT, 823, GetVertexAttribIivEXT@12) - GL_STUB(GetVertexAttribIuivEXT, 824, GetVertexAttribIuivEXT@12) - GL_STUB(Uniform1uiEXT, 825, Uniform1uiEXT@8) - GL_STUB(Uniform1uivEXT, 826, Uniform1uivEXT@12) - GL_STUB(Uniform2uiEXT, 827, Uniform2uiEXT@12) - GL_STUB(Uniform2uivEXT, 828, Uniform2uivEXT@12) - GL_STUB(Uniform3uiEXT, 829, Uniform3uiEXT@16) - GL_STUB(Uniform3uivEXT, 830, Uniform3uivEXT@12) - GL_STUB(Uniform4uiEXT, 831, Uniform4uiEXT@20) - GL_STUB(Uniform4uivEXT, 832, Uniform4uivEXT@12) - GL_STUB(VertexAttribI1iEXT, 833, VertexAttribI1iEXT@8) - GL_STUB(VertexAttribI1ivEXT, 834, VertexAttribI1ivEXT@8) - GL_STUB(VertexAttribI1uiEXT, 835, VertexAttribI1uiEXT@8) - GL_STUB(VertexAttribI1uivEXT, 836, VertexAttribI1uivEXT@8) - GL_STUB(VertexAttribI2iEXT, 837, VertexAttribI2iEXT@12) - GL_STUB(VertexAttribI2ivEXT, 838, VertexAttribI2ivEXT@8) - GL_STUB(VertexAttribI2uiEXT, 839, VertexAttribI2uiEXT@12) - GL_STUB(VertexAttribI2uivEXT, 840, VertexAttribI2uivEXT@8) - GL_STUB(VertexAttribI3iEXT, 841, VertexAttribI3iEXT@16) - GL_STUB(VertexAttribI3ivEXT, 842, VertexAttribI3ivEXT@8) - GL_STUB(VertexAttribI3uiEXT, 843, VertexAttribI3uiEXT@16) - GL_STUB(VertexAttribI3uivEXT, 844, VertexAttribI3uivEXT@8) - GL_STUB(VertexAttribI4bvEXT, 845, VertexAttribI4bvEXT@8) - GL_STUB(VertexAttribI4iEXT, 846, VertexAttribI4iEXT@20) - GL_STUB(VertexAttribI4ivEXT, 847, VertexAttribI4ivEXT@8) - GL_STUB(VertexAttribI4svEXT, 848, VertexAttribI4svEXT@8) - GL_STUB(VertexAttribI4ubvEXT, 849, VertexAttribI4ubvEXT@8) - GL_STUB(VertexAttribI4uiEXT, 850, VertexAttribI4uiEXT@20) - GL_STUB(VertexAttribI4uivEXT, 851, VertexAttribI4uivEXT@8) - GL_STUB(VertexAttribI4usvEXT, 852, VertexAttribI4usvEXT@8) - GL_STUB(VertexAttribIPointerEXT, 853, VertexAttribIPointerEXT@20) - GL_STUB(FramebufferTextureLayerEXT, 854, FramebufferTextureLayerEXT@20) - GL_STUB(ColorMaskIndexedEXT, 855, ColorMaskIndexedEXT@20) - GL_STUB(DisableIndexedEXT, 856, DisableIndexedEXT@8) - GL_STUB(EnableIndexedEXT, 857, EnableIndexedEXT@8) - GL_STUB(GetBooleanIndexedvEXT, 858, GetBooleanIndexedvEXT@12) - GL_STUB(GetIntegerIndexedvEXT, 859, GetIntegerIndexedvEXT@12) - GL_STUB(IsEnabledIndexedEXT, 860, IsEnabledIndexedEXT@8) - GL_STUB(ClearColorIiEXT, 861, ClearColorIiEXT@16) - GL_STUB(ClearColorIuiEXT, 862, ClearColorIuiEXT@16) - GL_STUB(GetTexParameterIivEXT, 863, GetTexParameterIivEXT@12) - GL_STUB(GetTexParameterIuivEXT, 864, GetTexParameterIuivEXT@12) - GL_STUB(TexParameterIivEXT, 865, TexParameterIivEXT@12) - GL_STUB(TexParameterIuivEXT, 866, TexParameterIuivEXT@12) - GL_STUB(BeginConditionalRenderNV, 867, BeginConditionalRenderNV@8) - GL_STUB(EndConditionalRenderNV, 868, EndConditionalRenderNV@0) - GL_STUB(BeginTransformFeedbackEXT, 869, BeginTransformFeedbackEXT@4) - GL_STUB(BindBufferBaseEXT, 870, BindBufferBaseEXT@12) - GL_STUB(BindBufferOffsetEXT, 871, BindBufferOffsetEXT@16) - GL_STUB(BindBufferRangeEXT, 872, BindBufferRangeEXT@20) - GL_STUB(EndTransformFeedbackEXT, 873, EndTransformFeedbackEXT@0) - GL_STUB(GetTransformFeedbackVaryingEXT, 874, GetTransformFeedbackVaryingEXT@28) - GL_STUB(TransformFeedbackVaryingsEXT, 875, TransformFeedbackVaryingsEXT@16) - GL_STUB(ProvokingVertexEXT, 876, ProvokingVertexEXT@4) - GL_STUB(_dispatch_stub_877, 877, _dispatch_stub_877@12) - HIDDEN(GL_PREFIX(_dispatch_stub_877, _dispatch_stub_877@12)) - GL_STUB(_dispatch_stub_878, 878, _dispatch_stub_878@12) - HIDDEN(GL_PREFIX(_dispatch_stub_878, _dispatch_stub_878@12)) - GL_STUB(GetObjectParameterivAPPLE, 879, GetObjectParameterivAPPLE@16) - GL_STUB(ObjectPurgeableAPPLE, 880, ObjectPurgeableAPPLE@12) - GL_STUB(ObjectUnpurgeableAPPLE, 881, ObjectUnpurgeableAPPLE@12) - GL_STUB(ActiveProgramEXT, 882, ActiveProgramEXT@4) - GL_STUB(CreateShaderProgramEXT, 883, CreateShaderProgramEXT@8) - GL_STUB(UseShaderProgramEXT, 884, UseShaderProgramEXT@8) - GL_STUB(TextureBarrierNV, 885, TextureBarrierNV@0) - GL_STUB(_dispatch_stub_886, 886, _dispatch_stub_886@16) - HIDDEN(GL_PREFIX(_dispatch_stub_886, _dispatch_stub_886@16)) - GL_STUB(_dispatch_stub_887, 887, _dispatch_stub_887@16) - HIDDEN(GL_PREFIX(_dispatch_stub_887, _dispatch_stub_887@16)) - GL_STUB(_dispatch_stub_888, 888, _dispatch_stub_888@16) - HIDDEN(GL_PREFIX(_dispatch_stub_888, _dispatch_stub_888@16)) - GL_STUB(_dispatch_stub_889, 889, _dispatch_stub_889@12) - HIDDEN(GL_PREFIX(_dispatch_stub_889, _dispatch_stub_889@12)) - GL_STUB(_dispatch_stub_890, 890, _dispatch_stub_890@12) - HIDDEN(GL_PREFIX(_dispatch_stub_890, _dispatch_stub_890@12)) - GL_STUB(EGLImageTargetRenderbufferStorageOES, 891, EGLImageTargetRenderbufferStorageOES@8) - GL_STUB(EGLImageTargetTexture2DOES, 892, EGLImageTargetTexture2DOES@8) - GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4) - GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8) - GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(AreTexturesResidentEXT, 322, AreTexturesResidentEXT@12, AreTexturesResident, AreTexturesResident@12) -#endif - GL_STUB_ALIAS(CopyTexImage1DEXT, 323, CopyTexImage1DEXT@28, CopyTexImage1D, CopyTexImage1D@28) - GL_STUB_ALIAS(CopyTexImage2DEXT, 324, CopyTexImage2DEXT@32, CopyTexImage2D, CopyTexImage2D@32) - GL_STUB_ALIAS(CopyTexSubImage1DEXT, 325, CopyTexSubImage1DEXT@24, CopyTexSubImage1D, CopyTexSubImage1D@24) - GL_STUB_ALIAS(CopyTexSubImage2DEXT, 326, CopyTexSubImage2DEXT@32, CopyTexSubImage2D, CopyTexSubImage2D@32) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(DeleteTexturesEXT, 327, DeleteTexturesEXT@8, DeleteTextures, DeleteTextures@8) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GenTexturesEXT, 328, GenTexturesEXT@8, GenTextures, GenTextures@8) -#endif - GL_STUB_ALIAS(GetPointervEXT, 329, GetPointervEXT@8, GetPointerv, GetPointerv@8) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(IsTextureEXT, 330, IsTextureEXT@4, IsTexture, IsTexture@4) -#endif - GL_STUB_ALIAS(PrioritizeTexturesEXT, 331, PrioritizeTexturesEXT@12, PrioritizeTextures, PrioritizeTextures@12) - GL_STUB_ALIAS(TexSubImage1DEXT, 332, TexSubImage1DEXT@28, TexSubImage1D, TexSubImage1D@28) - GL_STUB_ALIAS(TexSubImage2DEXT, 333, TexSubImage2DEXT@36, TexSubImage2D, TexSubImage2D@36) - GL_STUB_ALIAS(BlendColorEXT, 336, BlendColorEXT@16, BlendColor, BlendColor@16) - GL_STUB_ALIAS(BlendEquationEXT, 337, BlendEquationEXT@4, BlendEquation, BlendEquation@4) - GL_STUB_ALIAS(DrawRangeElementsEXT, 338, DrawRangeElementsEXT@24, DrawRangeElements, DrawRangeElements@24) - GL_STUB_ALIAS(ColorTableEXT, 339, ColorTableEXT@24, ColorTable, ColorTable@24) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetColorTableEXT, 343, GetColorTableEXT@16, GetColorTable, GetColorTable@16) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetColorTableParameterfvEXT, 344, GetColorTableParameterfvEXT@12, GetColorTableParameterfv, GetColorTableParameterfv@12) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetColorTableParameterivEXT, 345, GetColorTableParameterivEXT@12, GetColorTableParameteriv, GetColorTableParameteriv@12) -#endif - GL_STUB_ALIAS(TexImage3DEXT, 371, TexImage3DEXT@40, TexImage3D, TexImage3D@40) - GL_STUB_ALIAS(TexSubImage3DEXT, 372, TexSubImage3DEXT@44, TexSubImage3D, TexSubImage3D@44) - GL_STUB_ALIAS(CopyTexSubImage3DEXT, 373, CopyTexSubImage3DEXT@36, CopyTexSubImage3D, CopyTexSubImage3D@36) - GL_STUB_ALIAS(ActiveTexture, 374, ActiveTexture@4, ActiveTextureARB, ActiveTextureARB@4) - GL_STUB_ALIAS(ClientActiveTexture, 375, ClientActiveTexture@4, ClientActiveTextureARB, ClientActiveTextureARB@4) - GL_STUB_ALIAS(MultiTexCoord1d, 376, MultiTexCoord1d@12, MultiTexCoord1dARB, MultiTexCoord1dARB@12) - GL_STUB_ALIAS(MultiTexCoord1dv, 377, MultiTexCoord1dv@8, MultiTexCoord1dvARB, MultiTexCoord1dvARB@8) - GL_STUB_ALIAS(MultiTexCoord1f, 378, MultiTexCoord1f@8, MultiTexCoord1fARB, MultiTexCoord1fARB@8) - GL_STUB_ALIAS(MultiTexCoord1fv, 379, MultiTexCoord1fv@8, MultiTexCoord1fvARB, MultiTexCoord1fvARB@8) - GL_STUB_ALIAS(MultiTexCoord1i, 380, MultiTexCoord1i@8, MultiTexCoord1iARB, MultiTexCoord1iARB@8) - GL_STUB_ALIAS(MultiTexCoord1iv, 381, MultiTexCoord1iv@8, MultiTexCoord1ivARB, MultiTexCoord1ivARB@8) - GL_STUB_ALIAS(MultiTexCoord1s, 382, MultiTexCoord1s@8, MultiTexCoord1sARB, MultiTexCoord1sARB@8) - GL_STUB_ALIAS(MultiTexCoord1sv, 383, MultiTexCoord1sv@8, MultiTexCoord1svARB, MultiTexCoord1svARB@8) - GL_STUB_ALIAS(MultiTexCoord2d, 384, MultiTexCoord2d@20, MultiTexCoord2dARB, MultiTexCoord2dARB@20) - GL_STUB_ALIAS(MultiTexCoord2dv, 385, MultiTexCoord2dv@8, MultiTexCoord2dvARB, MultiTexCoord2dvARB@8) - GL_STUB_ALIAS(MultiTexCoord2f, 386, MultiTexCoord2f@12, MultiTexCoord2fARB, MultiTexCoord2fARB@12) - GL_STUB_ALIAS(MultiTexCoord2fv, 387, MultiTexCoord2fv@8, MultiTexCoord2fvARB, MultiTexCoord2fvARB@8) - GL_STUB_ALIAS(MultiTexCoord2i, 388, MultiTexCoord2i@12, MultiTexCoord2iARB, MultiTexCoord2iARB@12) - GL_STUB_ALIAS(MultiTexCoord2iv, 389, MultiTexCoord2iv@8, MultiTexCoord2ivARB, MultiTexCoord2ivARB@8) - GL_STUB_ALIAS(MultiTexCoord2s, 390, MultiTexCoord2s@12, MultiTexCoord2sARB, MultiTexCoord2sARB@12) - GL_STUB_ALIAS(MultiTexCoord2sv, 391, MultiTexCoord2sv@8, MultiTexCoord2svARB, MultiTexCoord2svARB@8) - GL_STUB_ALIAS(MultiTexCoord3d, 392, MultiTexCoord3d@28, MultiTexCoord3dARB, MultiTexCoord3dARB@28) - GL_STUB_ALIAS(MultiTexCoord3dv, 393, MultiTexCoord3dv@8, MultiTexCoord3dvARB, MultiTexCoord3dvARB@8) - GL_STUB_ALIAS(MultiTexCoord3f, 394, MultiTexCoord3f@16, MultiTexCoord3fARB, MultiTexCoord3fARB@16) - GL_STUB_ALIAS(MultiTexCoord3fv, 395, MultiTexCoord3fv@8, MultiTexCoord3fvARB, MultiTexCoord3fvARB@8) - GL_STUB_ALIAS(MultiTexCoord3i, 396, MultiTexCoord3i@16, MultiTexCoord3iARB, MultiTexCoord3iARB@16) - GL_STUB_ALIAS(MultiTexCoord3iv, 397, MultiTexCoord3iv@8, MultiTexCoord3ivARB, MultiTexCoord3ivARB@8) - GL_STUB_ALIAS(MultiTexCoord3s, 398, MultiTexCoord3s@16, MultiTexCoord3sARB, MultiTexCoord3sARB@16) - GL_STUB_ALIAS(MultiTexCoord3sv, 399, MultiTexCoord3sv@8, MultiTexCoord3svARB, MultiTexCoord3svARB@8) - GL_STUB_ALIAS(MultiTexCoord4d, 400, MultiTexCoord4d@36, MultiTexCoord4dARB, MultiTexCoord4dARB@36) - GL_STUB_ALIAS(MultiTexCoord4dv, 401, MultiTexCoord4dv@8, MultiTexCoord4dvARB, MultiTexCoord4dvARB@8) - GL_STUB_ALIAS(MultiTexCoord4f, 402, MultiTexCoord4f@20, MultiTexCoord4fARB, MultiTexCoord4fARB@20) - GL_STUB_ALIAS(MultiTexCoord4fv, 403, MultiTexCoord4fv@8, MultiTexCoord4fvARB, MultiTexCoord4fvARB@8) - GL_STUB_ALIAS(MultiTexCoord4i, 404, MultiTexCoord4i@20, MultiTexCoord4iARB, MultiTexCoord4iARB@20) - GL_STUB_ALIAS(MultiTexCoord4iv, 405, MultiTexCoord4iv@8, MultiTexCoord4ivARB, MultiTexCoord4ivARB@8) - GL_STUB_ALIAS(MultiTexCoord4s, 406, MultiTexCoord4s@20, MultiTexCoord4sARB, MultiTexCoord4sARB@20) - GL_STUB_ALIAS(MultiTexCoord4sv, 407, MultiTexCoord4sv@8, MultiTexCoord4svARB, MultiTexCoord4svARB@8) - GL_STUB_ALIAS(LoadTransposeMatrixd, 441, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4) - GL_STUB_ALIAS(LoadTransposeMatrixf, 442, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4) - GL_STUB_ALIAS(MultTransposeMatrixd, 443, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4) - GL_STUB_ALIAS(MultTransposeMatrixf, 444, MultTransposeMatrixf@4, MultTransposeMatrixfARB, MultTransposeMatrixfARB@4) - GL_STUB_ALIAS(SampleCoverage, 445, SampleCoverage@8, SampleCoverageARB, SampleCoverageARB@8) - GL_STUB_ALIAS(CompressedTexImage1D, 446, CompressedTexImage1D@28, CompressedTexImage1DARB, CompressedTexImage1DARB@28) - GL_STUB_ALIAS(CompressedTexImage2D, 447, CompressedTexImage2D@32, CompressedTexImage2DARB, CompressedTexImage2DARB@32) - GL_STUB_ALIAS(CompressedTexImage3D, 448, CompressedTexImage3D@36, CompressedTexImage3DARB, CompressedTexImage3DARB@36) - GL_STUB_ALIAS(CompressedTexSubImage1D, 449, CompressedTexSubImage1D@28, CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28) - GL_STUB_ALIAS(CompressedTexSubImage2D, 450, CompressedTexSubImage2D@36, CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36) - GL_STUB_ALIAS(CompressedTexSubImage3D, 451, CompressedTexSubImage3D@44, CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44) - GL_STUB_ALIAS(GetCompressedTexImage, 452, GetCompressedTexImage@12, GetCompressedTexImageARB, GetCompressedTexImageARB@12) - GL_STUB_ALIAS(DisableVertexAttribArray, 453, DisableVertexAttribArray@4, DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4) - GL_STUB_ALIAS(EnableVertexAttribArray, 454, EnableVertexAttribArray@4, EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4) - GL_STUB_ALIAS(GetVertexAttribdv, 461, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12) - GL_STUB_ALIAS(GetVertexAttribfv, 462, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12) - GL_STUB_ALIAS(GetVertexAttribiv, 463, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12) - GL_STUB_ALIAS(ProgramParameter4dNV, 464, ProgramParameter4dNV@40, ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40) - GL_STUB_ALIAS(ProgramParameter4dvNV, 465, ProgramParameter4dvNV@12, ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12) - GL_STUB_ALIAS(ProgramParameter4fNV, 466, ProgramParameter4fNV@24, ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24) - GL_STUB_ALIAS(ProgramParameter4fvNV, 467, ProgramParameter4fvNV@12, ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12) - GL_STUB_ALIAS(VertexAttrib1d, 473, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12) - GL_STUB_ALIAS(VertexAttrib1dv, 474, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8) - GL_STUB_ALIAS(VertexAttrib1f, 475, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8) - GL_STUB_ALIAS(VertexAttrib1fv, 476, VertexAttrib1fv@8, VertexAttrib1fvARB, VertexAttrib1fvARB@8) - GL_STUB_ALIAS(VertexAttrib1s, 477, VertexAttrib1s@8, VertexAttrib1sARB, VertexAttrib1sARB@8) - GL_STUB_ALIAS(VertexAttrib1sv, 478, VertexAttrib1sv@8, VertexAttrib1svARB, VertexAttrib1svARB@8) - GL_STUB_ALIAS(VertexAttrib2d, 479, VertexAttrib2d@20, VertexAttrib2dARB, VertexAttrib2dARB@20) - GL_STUB_ALIAS(VertexAttrib2dv, 480, VertexAttrib2dv@8, VertexAttrib2dvARB, VertexAttrib2dvARB@8) - GL_STUB_ALIAS(VertexAttrib2f, 481, VertexAttrib2f@12, VertexAttrib2fARB, VertexAttrib2fARB@12) - GL_STUB_ALIAS(VertexAttrib2fv, 482, VertexAttrib2fv@8, VertexAttrib2fvARB, VertexAttrib2fvARB@8) - GL_STUB_ALIAS(VertexAttrib2s, 483, VertexAttrib2s@12, VertexAttrib2sARB, VertexAttrib2sARB@12) - GL_STUB_ALIAS(VertexAttrib2sv, 484, VertexAttrib2sv@8, VertexAttrib2svARB, VertexAttrib2svARB@8) - GL_STUB_ALIAS(VertexAttrib3d, 485, VertexAttrib3d@28, VertexAttrib3dARB, VertexAttrib3dARB@28) - GL_STUB_ALIAS(VertexAttrib3dv, 486, VertexAttrib3dv@8, VertexAttrib3dvARB, VertexAttrib3dvARB@8) - GL_STUB_ALIAS(VertexAttrib3f, 487, VertexAttrib3f@16, VertexAttrib3fARB, VertexAttrib3fARB@16) - GL_STUB_ALIAS(VertexAttrib3fv, 488, VertexAttrib3fv@8, VertexAttrib3fvARB, VertexAttrib3fvARB@8) - GL_STUB_ALIAS(VertexAttrib3s, 489, VertexAttrib3s@16, VertexAttrib3sARB, VertexAttrib3sARB@16) - GL_STUB_ALIAS(VertexAttrib3sv, 490, VertexAttrib3sv@8, VertexAttrib3svARB, VertexAttrib3svARB@8) - GL_STUB_ALIAS(VertexAttrib4Nbv, 491, VertexAttrib4Nbv@8, VertexAttrib4NbvARB, VertexAttrib4NbvARB@8) - GL_STUB_ALIAS(VertexAttrib4Niv, 492, VertexAttrib4Niv@8, VertexAttrib4NivARB, VertexAttrib4NivARB@8) - GL_STUB_ALIAS(VertexAttrib4Nsv, 493, VertexAttrib4Nsv@8, VertexAttrib4NsvARB, VertexAttrib4NsvARB@8) - GL_STUB_ALIAS(VertexAttrib4Nub, 494, VertexAttrib4Nub@20, VertexAttrib4NubARB, VertexAttrib4NubARB@20) - GL_STUB_ALIAS(VertexAttrib4Nubv, 495, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8) - GL_STUB_ALIAS(VertexAttrib4Nuiv, 496, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8) - GL_STUB_ALIAS(VertexAttrib4Nusv, 497, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8) - GL_STUB_ALIAS(VertexAttrib4bv, 498, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8) - GL_STUB_ALIAS(VertexAttrib4d, 499, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36) - GL_STUB_ALIAS(VertexAttrib4dv, 500, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8) - GL_STUB_ALIAS(VertexAttrib4f, 501, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20) - GL_STUB_ALIAS(VertexAttrib4fv, 502, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8) - GL_STUB_ALIAS(VertexAttrib4iv, 503, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8) - GL_STUB_ALIAS(VertexAttrib4s, 504, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20) - GL_STUB_ALIAS(VertexAttrib4sv, 505, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8) - GL_STUB_ALIAS(VertexAttrib4ubv, 506, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8) - GL_STUB_ALIAS(VertexAttrib4uiv, 507, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8) - GL_STUB_ALIAS(VertexAttrib4usv, 508, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8) - GL_STUB_ALIAS(VertexAttribPointer, 509, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24) - GL_STUB_ALIAS(BindBuffer, 510, BindBuffer@8, BindBufferARB, BindBufferARB@8) - GL_STUB_ALIAS(BufferData, 511, BufferData@16, BufferDataARB, BufferDataARB@16) - GL_STUB_ALIAS(BufferSubData, 512, BufferSubData@16, BufferSubDataARB, BufferSubDataARB@16) - GL_STUB_ALIAS(DeleteBuffers, 513, DeleteBuffers@8, DeleteBuffersARB, DeleteBuffersARB@8) - GL_STUB_ALIAS(GenBuffers, 514, GenBuffers@8, GenBuffersARB, GenBuffersARB@8) - GL_STUB_ALIAS(GetBufferParameteriv, 515, GetBufferParameteriv@12, GetBufferParameterivARB, GetBufferParameterivARB@12) - GL_STUB_ALIAS(GetBufferPointerv, 516, GetBufferPointerv@12, GetBufferPointervARB, GetBufferPointervARB@12) - GL_STUB_ALIAS(GetBufferSubData, 517, GetBufferSubData@16, GetBufferSubDataARB, GetBufferSubDataARB@16) - GL_STUB_ALIAS(IsBuffer, 518, IsBuffer@4, IsBufferARB, IsBufferARB@4) - GL_STUB_ALIAS(MapBuffer, 519, MapBuffer@8, MapBufferARB, MapBufferARB@8) - GL_STUB_ALIAS(UnmapBuffer, 520, UnmapBuffer@4, UnmapBufferARB, UnmapBufferARB@4) - GL_STUB_ALIAS(BeginQuery, 521, BeginQuery@8, BeginQueryARB, BeginQueryARB@8) - GL_STUB_ALIAS(DeleteQueries, 522, DeleteQueries@8, DeleteQueriesARB, DeleteQueriesARB@8) - GL_STUB_ALIAS(EndQuery, 523, EndQuery@4, EndQueryARB, EndQueryARB@4) - GL_STUB_ALIAS(GenQueries, 524, GenQueries@8, GenQueriesARB, GenQueriesARB@8) - GL_STUB_ALIAS(GetQueryObjectiv, 525, GetQueryObjectiv@12, GetQueryObjectivARB, GetQueryObjectivARB@12) - GL_STUB_ALIAS(GetQueryObjectuiv, 526, GetQueryObjectuiv@12, GetQueryObjectuivARB, GetQueryObjectuivARB@12) - GL_STUB_ALIAS(GetQueryiv, 527, GetQueryiv@12, GetQueryivARB, GetQueryivARB@12) - GL_STUB_ALIAS(IsQuery, 528, IsQuery@4, IsQueryARB, IsQueryARB@4) - GL_STUB_ALIAS(CompileShader, 530, CompileShader@4, CompileShaderARB, CompileShaderARB@4) - GL_STUB_ALIAS(GetActiveUniform, 535, GetActiveUniform@28, GetActiveUniformARB, GetActiveUniformARB@28) - GL_STUB_ALIAS(GetShaderSource, 541, GetShaderSource@16, GetShaderSourceARB, GetShaderSourceARB@16) - GL_STUB_ALIAS(GetUniformLocation, 542, GetUniformLocation@8, GetUniformLocationARB, GetUniformLocationARB@8) - GL_STUB_ALIAS(GetUniformfv, 543, GetUniformfv@12, GetUniformfvARB, GetUniformfvARB@12) - GL_STUB_ALIAS(GetUniformiv, 544, GetUniformiv@12, GetUniformivARB, GetUniformivARB@12) - GL_STUB_ALIAS(LinkProgram, 545, LinkProgram@4, LinkProgramARB, LinkProgramARB@4) - GL_STUB_ALIAS(ShaderSource, 546, ShaderSource@16, ShaderSourceARB, ShaderSourceARB@16) - GL_STUB_ALIAS(Uniform1f, 547, Uniform1f@8, Uniform1fARB, Uniform1fARB@8) - GL_STUB_ALIAS(Uniform1fv, 548, Uniform1fv@12, Uniform1fvARB, Uniform1fvARB@12) - GL_STUB_ALIAS(Uniform1i, 549, Uniform1i@8, Uniform1iARB, Uniform1iARB@8) - GL_STUB_ALIAS(Uniform1iv, 550, Uniform1iv@12, Uniform1ivARB, Uniform1ivARB@12) - GL_STUB_ALIAS(Uniform2f, 551, Uniform2f@12, Uniform2fARB, Uniform2fARB@12) - GL_STUB_ALIAS(Uniform2fv, 552, Uniform2fv@12, Uniform2fvARB, Uniform2fvARB@12) - GL_STUB_ALIAS(Uniform2i, 553, Uniform2i@12, Uniform2iARB, Uniform2iARB@12) - GL_STUB_ALIAS(Uniform2iv, 554, Uniform2iv@12, Uniform2ivARB, Uniform2ivARB@12) - GL_STUB_ALIAS(Uniform3f, 555, Uniform3f@16, Uniform3fARB, Uniform3fARB@16) - GL_STUB_ALIAS(Uniform3fv, 556, Uniform3fv@12, Uniform3fvARB, Uniform3fvARB@12) - GL_STUB_ALIAS(Uniform3i, 557, Uniform3i@16, Uniform3iARB, Uniform3iARB@16) - GL_STUB_ALIAS(Uniform3iv, 558, Uniform3iv@12, Uniform3ivARB, Uniform3ivARB@12) - GL_STUB_ALIAS(Uniform4f, 559, Uniform4f@20, Uniform4fARB, Uniform4fARB@20) - GL_STUB_ALIAS(Uniform4fv, 560, Uniform4fv@12, Uniform4fvARB, Uniform4fvARB@12) - GL_STUB_ALIAS(Uniform4i, 561, Uniform4i@20, Uniform4iARB, Uniform4iARB@20) - GL_STUB_ALIAS(Uniform4iv, 562, Uniform4iv@12, Uniform4ivARB, Uniform4ivARB@12) - GL_STUB_ALIAS(UniformMatrix2fv, 563, UniformMatrix2fv@16, UniformMatrix2fvARB, UniformMatrix2fvARB@16) - GL_STUB_ALIAS(UniformMatrix3fv, 564, UniformMatrix3fv@16, UniformMatrix3fvARB, UniformMatrix3fvARB@16) - GL_STUB_ALIAS(UniformMatrix4fv, 565, UniformMatrix4fv@16, UniformMatrix4fvARB, UniformMatrix4fvARB@16) - GL_STUB_ALIAS(UseProgram, 566, UseProgram@4, UseProgramObjectARB, UseProgramObjectARB@4) - GL_STUB_ALIAS(ValidateProgram, 567, ValidateProgram@4, ValidateProgramARB, ValidateProgramARB@4) - GL_STUB_ALIAS(BindAttribLocation, 568, BindAttribLocation@12, BindAttribLocationARB, BindAttribLocationARB@12) - GL_STUB_ALIAS(GetActiveAttrib, 569, GetActiveAttrib@28, GetActiveAttribARB, GetActiveAttribARB@28) - GL_STUB_ALIAS(GetAttribLocation, 570, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8) - GL_STUB_ALIAS(DrawBuffers, 571, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8) - GL_STUB_ALIAS(DrawBuffersATI, 571, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8) - GL_STUB_ALIAS(DrawArraysInstancedEXT, 573, DrawArraysInstancedEXT@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16) - GL_STUB_ALIAS(DrawArraysInstanced, 573, DrawArraysInstanced@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16) - GL_STUB_ALIAS(DrawElementsInstancedEXT, 574, DrawElementsInstancedEXT@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20) - GL_STUB_ALIAS(DrawElementsInstanced, 574, DrawElementsInstanced@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20) - GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 575, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) - GL_STUB_ALIAS(PointParameterf, 626, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8) - GL_STUB_ALIAS(PointParameterfARB, 626, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8) - GL_STUB_ALIAS(PointParameterfv, 627, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8) - GL_STUB_ALIAS(PointParameterfvARB, 627, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8) - GL_STUB_ALIAS(SecondaryColor3b, 630, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12) - GL_STUB_ALIAS(SecondaryColor3bv, 631, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) - GL_STUB_ALIAS(SecondaryColor3d, 632, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24) - GL_STUB_ALIAS(SecondaryColor3dv, 633, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4) - GL_STUB_ALIAS(SecondaryColor3f, 634, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12) - GL_STUB_ALIAS(SecondaryColor3fv, 635, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4) - GL_STUB_ALIAS(SecondaryColor3i, 636, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12) - GL_STUB_ALIAS(SecondaryColor3iv, 637, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4) - GL_STUB_ALIAS(SecondaryColor3s, 638, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12) - GL_STUB_ALIAS(SecondaryColor3sv, 639, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4) - GL_STUB_ALIAS(SecondaryColor3ub, 640, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12) - GL_STUB_ALIAS(SecondaryColor3ubv, 641, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4) - GL_STUB_ALIAS(SecondaryColor3ui, 642, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12) - GL_STUB_ALIAS(SecondaryColor3uiv, 643, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4) - GL_STUB_ALIAS(SecondaryColor3us, 644, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12) - GL_STUB_ALIAS(SecondaryColor3usv, 645, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4) - GL_STUB_ALIAS(SecondaryColorPointer, 646, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16) - GL_STUB_ALIAS(MultiDrawArrays, 647, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16) - GL_STUB_ALIAS(MultiDrawElements, 648, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20) - GL_STUB_ALIAS(FogCoordPointer, 649, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12) - GL_STUB_ALIAS(FogCoordd, 650, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8) - GL_STUB_ALIAS(FogCoorddv, 651, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4) - GL_STUB_ALIAS(FogCoordf, 652, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4) - GL_STUB_ALIAS(FogCoordfv, 653, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4) - GL_STUB_ALIAS(BlendFuncSeparate, 655, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) - GL_STUB_ALIAS(WindowPos2d, 672, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16) - GL_STUB_ALIAS(WindowPos2dARB, 672, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16) - GL_STUB_ALIAS(WindowPos2dv, 673, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4) - GL_STUB_ALIAS(WindowPos2dvARB, 673, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4) - GL_STUB_ALIAS(WindowPos2f, 674, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8) - GL_STUB_ALIAS(WindowPos2fARB, 674, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8) - GL_STUB_ALIAS(WindowPos2fv, 675, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4) - GL_STUB_ALIAS(WindowPos2fvARB, 675, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4) - GL_STUB_ALIAS(WindowPos2i, 676, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8) - GL_STUB_ALIAS(WindowPos2iARB, 676, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8) - GL_STUB_ALIAS(WindowPos2iv, 677, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4) - GL_STUB_ALIAS(WindowPos2ivARB, 677, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4) - GL_STUB_ALIAS(WindowPos2s, 678, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8) - GL_STUB_ALIAS(WindowPos2sARB, 678, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8) - GL_STUB_ALIAS(WindowPos2sv, 679, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4) - GL_STUB_ALIAS(WindowPos2svARB, 679, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4) - GL_STUB_ALIAS(WindowPos3d, 680, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24) - GL_STUB_ALIAS(WindowPos3dARB, 680, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24) - GL_STUB_ALIAS(WindowPos3dv, 681, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4) - GL_STUB_ALIAS(WindowPos3dvARB, 681, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4) - GL_STUB_ALIAS(WindowPos3f, 682, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12) - GL_STUB_ALIAS(WindowPos3fARB, 682, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12) - GL_STUB_ALIAS(WindowPos3fv, 683, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4) - GL_STUB_ALIAS(WindowPos3fvARB, 683, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4) - GL_STUB_ALIAS(WindowPos3i, 684, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12) - GL_STUB_ALIAS(WindowPos3iARB, 684, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12) - GL_STUB_ALIAS(WindowPos3iv, 685, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4) - GL_STUB_ALIAS(WindowPos3ivARB, 685, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4) - GL_STUB_ALIAS(WindowPos3s, 686, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12) - GL_STUB_ALIAS(WindowPos3sARB, 686, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12) - GL_STUB_ALIAS(WindowPos3sv, 687, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4) - GL_STUB_ALIAS(WindowPos3svARB, 687, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4) - GL_STUB_ALIAS(BindProgramARB, 706, BindProgramARB@8, BindProgramNV, BindProgramNV@8) - GL_STUB_ALIAS(DeleteProgramsARB, 707, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8) - GL_STUB_ALIAS(GenProgramsARB, 709, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8) - GL_STUB_ALIAS(GetVertexAttribPointerv, 715, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) - GL_STUB_ALIAS(GetVertexAttribPointervARB, 715, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) - GL_STUB_ALIAS(IsProgramARB, 719, IsProgramARB@4, IsProgramNV, IsProgramNV@4) - GL_STUB_ALIAS(PointParameteri, 783, PointParameteri@8, PointParameteriNV, PointParameteriNV@8) - GL_STUB_ALIAS(PointParameteriv, 784, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8) - GL_STUB_ALIAS(DeleteVertexArrays, 787, DeleteVertexArrays@8, _dispatch_stub_787, _dispatch_stub_787@8) - GL_STUB_ALIAS(IsVertexArray, 789, IsVertexArray@4, _dispatch_stub_789, _dispatch_stub_789@4) - GL_STUB_ALIAS(PrimitiveRestartIndex, 796, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4) - GL_STUB_ALIAS(BlendEquationSeparate, 799, BlendEquationSeparate@8, _dispatch_stub_799, _dispatch_stub_799@8) - GL_STUB_ALIAS(BindFramebuffer, 800, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8) - GL_STUB_ALIAS(BindRenderbuffer, 801, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8) - GL_STUB_ALIAS(CheckFramebufferStatus, 802, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) - GL_STUB_ALIAS(DeleteFramebuffers, 803, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8) - GL_STUB_ALIAS(DeleteRenderbuffers, 804, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8) - GL_STUB_ALIAS(FramebufferRenderbuffer, 805, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16) - GL_STUB_ALIAS(FramebufferTexture1D, 806, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20) - GL_STUB_ALIAS(FramebufferTexture2D, 807, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20) - GL_STUB_ALIAS(FramebufferTexture3D, 808, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24) - GL_STUB_ALIAS(GenFramebuffers, 809, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8) - GL_STUB_ALIAS(GenRenderbuffers, 810, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8) - GL_STUB_ALIAS(GenerateMipmap, 811, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4) - GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 812, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16) - GL_STUB_ALIAS(GetRenderbufferParameteriv, 813, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12) - GL_STUB_ALIAS(IsFramebuffer, 814, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4) - GL_STUB_ALIAS(IsRenderbuffer, 815, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4) - GL_STUB_ALIAS(RenderbufferStorage, 816, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16) - GL_STUB_ALIAS(BlitFramebuffer, 817, BlitFramebuffer@40, _dispatch_stub_817, _dispatch_stub_817@40) - GL_STUB_ALIAS(BindFragDataLocation, 820, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12) - GL_STUB_ALIAS(GetFragDataLocation, 821, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8) - GL_STUB_ALIAS(GetUniformuiv, 822, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12) - GL_STUB_ALIAS(GetVertexAttribIiv, 823, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12) - GL_STUB_ALIAS(GetVertexAttribIuiv, 824, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12) - GL_STUB_ALIAS(Uniform1ui, 825, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8) - GL_STUB_ALIAS(Uniform1uiv, 826, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12) - GL_STUB_ALIAS(Uniform2ui, 827, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12) - GL_STUB_ALIAS(Uniform2uiv, 828, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12) - GL_STUB_ALIAS(Uniform3ui, 829, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16) - GL_STUB_ALIAS(Uniform3uiv, 830, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12) - GL_STUB_ALIAS(Uniform4ui, 831, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20) - GL_STUB_ALIAS(Uniform4uiv, 832, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12) - GL_STUB_ALIAS(VertexAttribI1i, 833, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8) - GL_STUB_ALIAS(VertexAttribI1iv, 834, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8) - GL_STUB_ALIAS(VertexAttribI1ui, 835, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8) - GL_STUB_ALIAS(VertexAttribI1uiv, 836, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8) - GL_STUB_ALIAS(VertexAttribI2i, 837, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12) - GL_STUB_ALIAS(VertexAttribI2iv, 838, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8) - GL_STUB_ALIAS(VertexAttribI2ui, 839, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12) - GL_STUB_ALIAS(VertexAttribI2uiv, 840, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8) - GL_STUB_ALIAS(VertexAttribI3i, 841, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16) - GL_STUB_ALIAS(VertexAttribI3iv, 842, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8) - GL_STUB_ALIAS(VertexAttribI3ui, 843, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16) - GL_STUB_ALIAS(VertexAttribI3uiv, 844, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8) - GL_STUB_ALIAS(VertexAttribI4bv, 845, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8) - GL_STUB_ALIAS(VertexAttribI4i, 846, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20) - GL_STUB_ALIAS(VertexAttribI4iv, 847, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8) - GL_STUB_ALIAS(VertexAttribI4sv, 848, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8) - GL_STUB_ALIAS(VertexAttribI4ubv, 849, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8) - GL_STUB_ALIAS(VertexAttribI4ui, 850, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20) - GL_STUB_ALIAS(VertexAttribI4uiv, 851, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8) - GL_STUB_ALIAS(VertexAttribI4usv, 852, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8) - GL_STUB_ALIAS(VertexAttribIPointer, 853, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20) - GL_STUB_ALIAS(FramebufferTextureLayer, 854, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) - GL_STUB_ALIAS(ColorMaski, 855, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20) - GL_STUB_ALIAS(Disablei, 856, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8) - GL_STUB_ALIAS(Enablei, 857, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8) - GL_STUB_ALIAS(GetBooleani_v, 858, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12) - GL_STUB_ALIAS(GetIntegeri_v, 859, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12) - GL_STUB_ALIAS(IsEnabledi, 860, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8) - GL_STUB_ALIAS(GetTexParameterIiv, 863, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12) - GL_STUB_ALIAS(GetTexParameterIuiv, 864, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12) - GL_STUB_ALIAS(TexParameterIiv, 865, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12) - GL_STUB_ALIAS(TexParameterIuiv, 866, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12) - GL_STUB_ALIAS(BeginConditionalRender, 867, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8) - GL_STUB_ALIAS(EndConditionalRender, 868, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0) - GL_STUB_ALIAS(BeginTransformFeedback, 869, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4) - GL_STUB_ALIAS(BindBufferBase, 870, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12) - GL_STUB_ALIAS(BindBufferRange, 872, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20) - GL_STUB_ALIAS(EndTransformFeedback, 873, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0) - GL_STUB_ALIAS(GetTransformFeedbackVarying, 874, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28) - GL_STUB_ALIAS(TransformFeedbackVaryings, 875, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16) - GL_STUB_ALIAS(ProvokingVertex, 876, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4) - - GLOBL GLNAME(gl_dispatch_functions_end) - HIDDEN(GLNAME(gl_dispatch_functions_end)) - ALIGNTEXT16 -GLNAME(gl_dispatch_functions_end): - -#if defined(GLX_USE_TLS) && defined(__linux__) - .section ".note.ABI-tag", "a" - .p2align 2 - .long 1f - 0f /* name length */ - .long 3f - 2f /* data length */ - .long 1 /* note length */ -0: .asciz "GNU" /* vendor name */ -1: .p2align 2 -2: .long 0 /* note data: the ABI tag */ - .long 2,4,20 /* Minimum kernel version w/TLS */ -3: .p2align 2 /* pad out section */ -#endif /* GLX_USE_TLS */ - -#if defined (__ELF__) && defined (__linux__) - .section .note.GNU-stack,"",%progbits -#endif +/* DO NOT EDIT - This file generated automatically by gl_x86_asm.py (from Mesa) script */
+
+/*
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * (C) Copyright IBM Corporation 2004, 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL, IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "x86/assyntax.h"
+
+#if defined(STDCALL_API)
+# if defined(USE_MGL_NAMESPACE)
+# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n2))
+# else
+# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2))
+# endif
+#else
+# if defined(USE_MGL_NAMESPACE)
+# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n))
+# define _glapi_Dispatch _mglapi_Dispatch
+# else
+# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n))
+# endif
+#endif
+
+#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))
+
+#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)
+#define GLOBL_FN(x) GLOBL x ; .type x, @function
+#else
+#define GLOBL_FN(x) GLOBL x
+#endif
+
+#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)
+# define THREADS
+#endif
+
+#ifdef GLX_USE_TLS
+
+#ifdef GLX_X86_READONLY_TEXT
+# define CTX_INSNS MOV_L(GS:(EAX), EAX)
+#else
+# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */
+#endif
+
+# define GL_STUB(fn,off,fn_alt) \
+ALIGNTEXT16; \
+GLOBL_FN(GL_PREFIX(fn, fn_alt)); \
+GL_PREFIX(fn, fn_alt): \
+ CALL(_x86_get_dispatch) ; \
+ CTX_INSNS ; \
+ JMP(GL_OFFSET(off))
+
+#elif defined(PTHREADS)
+# define GL_STUB(fn,off,fn_alt) \
+ALIGNTEXT16; \
+GLOBL_FN(GL_PREFIX(fn, fn_alt)); \
+GL_PREFIX(fn, fn_alt): \
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \
+ TEST_L(EAX, EAX) ; \
+ JE(1f) ; \
+ JMP(GL_OFFSET(off)) ; \
+1: CALL(_x86_get_dispatch) ; \
+ JMP(GL_OFFSET(off))
+#elif defined(THREADS)
+# define GL_STUB(fn,off,fn_alt) \
+ALIGNTEXT16; \
+GLOBL_FN(GL_PREFIX(fn, fn_alt)); \
+GL_PREFIX(fn, fn_alt): \
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \
+ TEST_L(EAX, EAX) ; \
+ JE(1f) ; \
+ JMP(GL_OFFSET(off)) ; \
+1: CALL(_glapi_get_dispatch) ; \
+ JMP(GL_OFFSET(off))
+#else /* Non-threaded version. */
+# define GL_STUB(fn,off,fn_alt) \
+ALIGNTEXT16; \
+GLOBL_FN(GL_PREFIX(fn, fn_alt)); \
+GL_PREFIX(fn, fn_alt): \
+ MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \
+ JMP(GL_OFFSET(off))
+#endif
+
+#ifdef HAVE_ALIAS
+# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt) \
+ .globl GL_PREFIX(fn, fn_alt) ; \
+ .set GL_PREFIX(fn, fn_alt), GL_PREFIX(alias, alias_alt)
+#else
+# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt) \
+ GL_STUB(fn, off, fn_alt)
+#endif
+
+SEG_TEXT
+
+#ifdef GLX_USE_TLS
+
+ GLOBL GLNAME(_x86_get_dispatch)
+ HIDDEN(GLNAME(_x86_get_dispatch))
+ALIGNTEXT16
+GLNAME(_x86_get_dispatch):
+ call 1f
+1: popl %eax
+ addl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax
+ movl _glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax
+ ret
+
+#elif defined(PTHREADS)
+EXTERN GLNAME(_glapi_Dispatch)
+EXTERN GLNAME(_gl_DispatchTSD)
+EXTERN GLNAME(pthread_getspecific)
+
+ALIGNTEXT16
+GLNAME(_x86_get_dispatch):
+ SUB_L(CONST(24), ESP)
+ PUSH_L(GLNAME(_gl_DispatchTSD))
+ CALL(GLNAME(pthread_getspecific))
+ ADD_L(CONST(28), ESP)
+ RET
+#elif defined(THREADS)
+EXTERN GLNAME(_glapi_get_dispatch)
+#endif
+
+#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT )
+ .section wtext, "awx", @progbits
+#endif /* defined( GLX_USE_TLS ) */
+
+ ALIGNTEXT16
+ GLOBL GLNAME(gl_dispatch_functions_start)
+ HIDDEN(GLNAME(gl_dispatch_functions_start))
+GLNAME(gl_dispatch_functions_start):
+
+ GL_STUB(NewList, 0, NewList@8)
+ GL_STUB(EndList, 1, EndList@0)
+ GL_STUB(CallList, 2, CallList@4)
+ GL_STUB(CallLists, 3, CallLists@12)
+ GL_STUB(DeleteLists, 4, DeleteLists@8)
+ GL_STUB(GenLists, 5, GenLists@4)
+ GL_STUB(ListBase, 6, ListBase@4)
+ GL_STUB(Begin, 7, Begin@4)
+ GL_STUB(Bitmap, 8, Bitmap@28)
+ GL_STUB(Color3b, 9, Color3b@12)
+ GL_STUB(Color3bv, 10, Color3bv@4)
+ GL_STUB(Color3d, 11, Color3d@24)
+ GL_STUB(Color3dv, 12, Color3dv@4)
+ GL_STUB(Color3f, 13, Color3f@12)
+ GL_STUB(Color3fv, 14, Color3fv@4)
+ GL_STUB(Color3i, 15, Color3i@12)
+ GL_STUB(Color3iv, 16, Color3iv@4)
+ GL_STUB(Color3s, 17, Color3s@12)
+ GL_STUB(Color3sv, 18, Color3sv@4)
+ GL_STUB(Color3ub, 19, Color3ub@12)
+ GL_STUB(Color3ubv, 20, Color3ubv@4)
+ GL_STUB(Color3ui, 21, Color3ui@12)
+ GL_STUB(Color3uiv, 22, Color3uiv@4)
+ GL_STUB(Color3us, 23, Color3us@12)
+ GL_STUB(Color3usv, 24, Color3usv@4)
+ GL_STUB(Color4b, 25, Color4b@16)
+ GL_STUB(Color4bv, 26, Color4bv@4)
+ GL_STUB(Color4d, 27, Color4d@32)
+ GL_STUB(Color4dv, 28, Color4dv@4)
+ GL_STUB(Color4f, 29, Color4f@16)
+ GL_STUB(Color4fv, 30, Color4fv@4)
+ GL_STUB(Color4i, 31, Color4i@16)
+ GL_STUB(Color4iv, 32, Color4iv@4)
+ GL_STUB(Color4s, 33, Color4s@16)
+ GL_STUB(Color4sv, 34, Color4sv@4)
+ GL_STUB(Color4ub, 35, Color4ub@16)
+ GL_STUB(Color4ubv, 36, Color4ubv@4)
+ GL_STUB(Color4ui, 37, Color4ui@16)
+ GL_STUB(Color4uiv, 38, Color4uiv@4)
+ GL_STUB(Color4us, 39, Color4us@16)
+ GL_STUB(Color4usv, 40, Color4usv@4)
+ GL_STUB(EdgeFlag, 41, EdgeFlag@4)
+ GL_STUB(EdgeFlagv, 42, EdgeFlagv@4)
+ GL_STUB(End, 43, End@0)
+ GL_STUB(Indexd, 44, Indexd@8)
+ GL_STUB(Indexdv, 45, Indexdv@4)
+ GL_STUB(Indexf, 46, Indexf@4)
+ GL_STUB(Indexfv, 47, Indexfv@4)
+ GL_STUB(Indexi, 48, Indexi@4)
+ GL_STUB(Indexiv, 49, Indexiv@4)
+ GL_STUB(Indexs, 50, Indexs@4)
+ GL_STUB(Indexsv, 51, Indexsv@4)
+ GL_STUB(Normal3b, 52, Normal3b@12)
+ GL_STUB(Normal3bv, 53, Normal3bv@4)
+ GL_STUB(Normal3d, 54, Normal3d@24)
+ GL_STUB(Normal3dv, 55, Normal3dv@4)
+ GL_STUB(Normal3f, 56, Normal3f@12)
+ GL_STUB(Normal3fv, 57, Normal3fv@4)
+ GL_STUB(Normal3i, 58, Normal3i@12)
+ GL_STUB(Normal3iv, 59, Normal3iv@4)
+ GL_STUB(Normal3s, 60, Normal3s@12)
+ GL_STUB(Normal3sv, 61, Normal3sv@4)
+ GL_STUB(RasterPos2d, 62, RasterPos2d@16)
+ GL_STUB(RasterPos2dv, 63, RasterPos2dv@4)
+ GL_STUB(RasterPos2f, 64, RasterPos2f@8)
+ GL_STUB(RasterPos2fv, 65, RasterPos2fv@4)
+ GL_STUB(RasterPos2i, 66, RasterPos2i@8)
+ GL_STUB(RasterPos2iv, 67, RasterPos2iv@4)
+ GL_STUB(RasterPos2s, 68, RasterPos2s@8)
+ GL_STUB(RasterPos2sv, 69, RasterPos2sv@4)
+ GL_STUB(RasterPos3d, 70, RasterPos3d@24)
+ GL_STUB(RasterPos3dv, 71, RasterPos3dv@4)
+ GL_STUB(RasterPos3f, 72, RasterPos3f@12)
+ GL_STUB(RasterPos3fv, 73, RasterPos3fv@4)
+ GL_STUB(RasterPos3i, 74, RasterPos3i@12)
+ GL_STUB(RasterPos3iv, 75, RasterPos3iv@4)
+ GL_STUB(RasterPos3s, 76, RasterPos3s@12)
+ GL_STUB(RasterPos3sv, 77, RasterPos3sv@4)
+ GL_STUB(RasterPos4d, 78, RasterPos4d@32)
+ GL_STUB(RasterPos4dv, 79, RasterPos4dv@4)
+ GL_STUB(RasterPos4f, 80, RasterPos4f@16)
+ GL_STUB(RasterPos4fv, 81, RasterPos4fv@4)
+ GL_STUB(RasterPos4i, 82, RasterPos4i@16)
+ GL_STUB(RasterPos4iv, 83, RasterPos4iv@4)
+ GL_STUB(RasterPos4s, 84, RasterPos4s@16)
+ GL_STUB(RasterPos4sv, 85, RasterPos4sv@4)
+ GL_STUB(Rectd, 86, Rectd@32)
+ GL_STUB(Rectdv, 87, Rectdv@8)
+ GL_STUB(Rectf, 88, Rectf@16)
+ GL_STUB(Rectfv, 89, Rectfv@8)
+ GL_STUB(Recti, 90, Recti@16)
+ GL_STUB(Rectiv, 91, Rectiv@8)
+ GL_STUB(Rects, 92, Rects@16)
+ GL_STUB(Rectsv, 93, Rectsv@8)
+ GL_STUB(TexCoord1d, 94, TexCoord1d@8)
+ GL_STUB(TexCoord1dv, 95, TexCoord1dv@4)
+ GL_STUB(TexCoord1f, 96, TexCoord1f@4)
+ GL_STUB(TexCoord1fv, 97, TexCoord1fv@4)
+ GL_STUB(TexCoord1i, 98, TexCoord1i@4)
+ GL_STUB(TexCoord1iv, 99, TexCoord1iv@4)
+ GL_STUB(TexCoord1s, 100, TexCoord1s@4)
+ GL_STUB(TexCoord1sv, 101, TexCoord1sv@4)
+ GL_STUB(TexCoord2d, 102, TexCoord2d@16)
+ GL_STUB(TexCoord2dv, 103, TexCoord2dv@4)
+ GL_STUB(TexCoord2f, 104, TexCoord2f@8)
+ GL_STUB(TexCoord2fv, 105, TexCoord2fv@4)
+ GL_STUB(TexCoord2i, 106, TexCoord2i@8)
+ GL_STUB(TexCoord2iv, 107, TexCoord2iv@4)
+ GL_STUB(TexCoord2s, 108, TexCoord2s@8)
+ GL_STUB(TexCoord2sv, 109, TexCoord2sv@4)
+ GL_STUB(TexCoord3d, 110, TexCoord3d@24)
+ GL_STUB(TexCoord3dv, 111, TexCoord3dv@4)
+ GL_STUB(TexCoord3f, 112, TexCoord3f@12)
+ GL_STUB(TexCoord3fv, 113, TexCoord3fv@4)
+ GL_STUB(TexCoord3i, 114, TexCoord3i@12)
+ GL_STUB(TexCoord3iv, 115, TexCoord3iv@4)
+ GL_STUB(TexCoord3s, 116, TexCoord3s@12)
+ GL_STUB(TexCoord3sv, 117, TexCoord3sv@4)
+ GL_STUB(TexCoord4d, 118, TexCoord4d@32)
+ GL_STUB(TexCoord4dv, 119, TexCoord4dv@4)
+ GL_STUB(TexCoord4f, 120, TexCoord4f@16)
+ GL_STUB(TexCoord4fv, 121, TexCoord4fv@4)
+ GL_STUB(TexCoord4i, 122, TexCoord4i@16)
+ GL_STUB(TexCoord4iv, 123, TexCoord4iv@4)
+ GL_STUB(TexCoord4s, 124, TexCoord4s@16)
+ GL_STUB(TexCoord4sv, 125, TexCoord4sv@4)
+ GL_STUB(Vertex2d, 126, Vertex2d@16)
+ GL_STUB(Vertex2dv, 127, Vertex2dv@4)
+ GL_STUB(Vertex2f, 128, Vertex2f@8)
+ GL_STUB(Vertex2fv, 129, Vertex2fv@4)
+ GL_STUB(Vertex2i, 130, Vertex2i@8)
+ GL_STUB(Vertex2iv, 131, Vertex2iv@4)
+ GL_STUB(Vertex2s, 132, Vertex2s@8)
+ GL_STUB(Vertex2sv, 133, Vertex2sv@4)
+ GL_STUB(Vertex3d, 134, Vertex3d@24)
+ GL_STUB(Vertex3dv, 135, Vertex3dv@4)
+ GL_STUB(Vertex3f, 136, Vertex3f@12)
+ GL_STUB(Vertex3fv, 137, Vertex3fv@4)
+ GL_STUB(Vertex3i, 138, Vertex3i@12)
+ GL_STUB(Vertex3iv, 139, Vertex3iv@4)
+ GL_STUB(Vertex3s, 140, Vertex3s@12)
+ GL_STUB(Vertex3sv, 141, Vertex3sv@4)
+ GL_STUB(Vertex4d, 142, Vertex4d@32)
+ GL_STUB(Vertex4dv, 143, Vertex4dv@4)
+ GL_STUB(Vertex4f, 144, Vertex4f@16)
+ GL_STUB(Vertex4fv, 145, Vertex4fv@4)
+ GL_STUB(Vertex4i, 146, Vertex4i@16)
+ GL_STUB(Vertex4iv, 147, Vertex4iv@4)
+ GL_STUB(Vertex4s, 148, Vertex4s@16)
+ GL_STUB(Vertex4sv, 149, Vertex4sv@4)
+ GL_STUB(ClipPlane, 150, ClipPlane@8)
+ GL_STUB(ColorMaterial, 151, ColorMaterial@8)
+ GL_STUB(CullFace, 152, CullFace@4)
+ GL_STUB(Fogf, 153, Fogf@8)
+ GL_STUB(Fogfv, 154, Fogfv@8)
+ GL_STUB(Fogi, 155, Fogi@8)
+ GL_STUB(Fogiv, 156, Fogiv@8)
+ GL_STUB(FrontFace, 157, FrontFace@4)
+ GL_STUB(Hint, 158, Hint@8)
+ GL_STUB(Lightf, 159, Lightf@12)
+ GL_STUB(Lightfv, 160, Lightfv@12)
+ GL_STUB(Lighti, 161, Lighti@12)
+ GL_STUB(Lightiv, 162, Lightiv@12)
+ GL_STUB(LightModelf, 163, LightModelf@8)
+ GL_STUB(LightModelfv, 164, LightModelfv@8)
+ GL_STUB(LightModeli, 165, LightModeli@8)
+ GL_STUB(LightModeliv, 166, LightModeliv@8)
+ GL_STUB(LineStipple, 167, LineStipple@8)
+ GL_STUB(LineWidth, 168, LineWidth@4)
+ GL_STUB(Materialf, 169, Materialf@12)
+ GL_STUB(Materialfv, 170, Materialfv@12)
+ GL_STUB(Materiali, 171, Materiali@12)
+ GL_STUB(Materialiv, 172, Materialiv@12)
+ GL_STUB(PointSize, 173, PointSize@4)
+ GL_STUB(PolygonMode, 174, PolygonMode@8)
+ GL_STUB(PolygonStipple, 175, PolygonStipple@4)
+ GL_STUB(Scissor, 176, Scissor@16)
+ GL_STUB(ShadeModel, 177, ShadeModel@4)
+ GL_STUB(TexParameterf, 178, TexParameterf@12)
+ GL_STUB(TexParameterfv, 179, TexParameterfv@12)
+ GL_STUB(TexParameteri, 180, TexParameteri@12)
+ GL_STUB(TexParameteriv, 181, TexParameteriv@12)
+ GL_STUB(TexImage1D, 182, TexImage1D@32)
+ GL_STUB(TexImage2D, 183, TexImage2D@36)
+ GL_STUB(TexEnvf, 184, TexEnvf@12)
+ GL_STUB(TexEnvfv, 185, TexEnvfv@12)
+ GL_STUB(TexEnvi, 186, TexEnvi@12)
+ GL_STUB(TexEnviv, 187, TexEnviv@12)
+ GL_STUB(TexGend, 188, TexGend@16)
+ GL_STUB(TexGendv, 189, TexGendv@12)
+ GL_STUB(TexGenf, 190, TexGenf@12)
+ GL_STUB(TexGenfv, 191, TexGenfv@12)
+ GL_STUB(TexGeni, 192, TexGeni@12)
+ GL_STUB(TexGeniv, 193, TexGeniv@12)
+ GL_STUB(FeedbackBuffer, 194, FeedbackBuffer@12)
+ GL_STUB(SelectBuffer, 195, SelectBuffer@8)
+ GL_STUB(RenderMode, 196, RenderMode@4)
+ GL_STUB(InitNames, 197, InitNames@0)
+ GL_STUB(LoadName, 198, LoadName@4)
+ GL_STUB(PassThrough, 199, PassThrough@4)
+ GL_STUB(PopName, 200, PopName@0)
+ GL_STUB(PushName, 201, PushName@4)
+ GL_STUB(DrawBuffer, 202, DrawBuffer@4)
+ GL_STUB(Clear, 203, Clear@4)
+ GL_STUB(ClearAccum, 204, ClearAccum@16)
+ GL_STUB(ClearIndex, 205, ClearIndex@4)
+ GL_STUB(ClearColor, 206, ClearColor@16)
+ GL_STUB(ClearStencil, 207, ClearStencil@4)
+ GL_STUB(ClearDepth, 208, ClearDepth@8)
+ GL_STUB(StencilMask, 209, StencilMask@4)
+ GL_STUB(ColorMask, 210, ColorMask@16)
+ GL_STUB(DepthMask, 211, DepthMask@4)
+ GL_STUB(IndexMask, 212, IndexMask@4)
+ GL_STUB(Accum, 213, Accum@8)
+ GL_STUB(Disable, 214, Disable@4)
+ GL_STUB(Enable, 215, Enable@4)
+ GL_STUB(Finish, 216, Finish@0)
+ GL_STUB(Flush, 217, Flush@0)
+ GL_STUB(PopAttrib, 218, PopAttrib@0)
+ GL_STUB(PushAttrib, 219, PushAttrib@4)
+ GL_STUB(Map1d, 220, Map1d@32)
+ GL_STUB(Map1f, 221, Map1f@24)
+ GL_STUB(Map2d, 222, Map2d@56)
+ GL_STUB(Map2f, 223, Map2f@40)
+ GL_STUB(MapGrid1d, 224, MapGrid1d@20)
+ GL_STUB(MapGrid1f, 225, MapGrid1f@12)
+ GL_STUB(MapGrid2d, 226, MapGrid2d@40)
+ GL_STUB(MapGrid2f, 227, MapGrid2f@24)
+ GL_STUB(EvalCoord1d, 228, EvalCoord1d@8)
+ GL_STUB(EvalCoord1dv, 229, EvalCoord1dv@4)
+ GL_STUB(EvalCoord1f, 230, EvalCoord1f@4)
+ GL_STUB(EvalCoord1fv, 231, EvalCoord1fv@4)
+ GL_STUB(EvalCoord2d, 232, EvalCoord2d@16)
+ GL_STUB(EvalCoord2dv, 233, EvalCoord2dv@4)
+ GL_STUB(EvalCoord2f, 234, EvalCoord2f@8)
+ GL_STUB(EvalCoord2fv, 235, EvalCoord2fv@4)
+ GL_STUB(EvalMesh1, 236, EvalMesh1@12)
+ GL_STUB(EvalPoint1, 237, EvalPoint1@4)
+ GL_STUB(EvalMesh2, 238, EvalMesh2@20)
+ GL_STUB(EvalPoint2, 239, EvalPoint2@8)
+ GL_STUB(AlphaFunc, 240, AlphaFunc@8)
+ GL_STUB(BlendFunc, 241, BlendFunc@8)
+ GL_STUB(LogicOp, 242, LogicOp@4)
+ GL_STUB(StencilFunc, 243, StencilFunc@12)
+ GL_STUB(StencilOp, 244, StencilOp@12)
+ GL_STUB(DepthFunc, 245, DepthFunc@4)
+ GL_STUB(PixelZoom, 246, PixelZoom@8)
+ GL_STUB(PixelTransferf, 247, PixelTransferf@8)
+ GL_STUB(PixelTransferi, 248, PixelTransferi@8)
+ GL_STUB(PixelStoref, 249, PixelStoref@8)
+ GL_STUB(PixelStorei, 250, PixelStorei@8)
+ GL_STUB(PixelMapfv, 251, PixelMapfv@12)
+ GL_STUB(PixelMapuiv, 252, PixelMapuiv@12)
+ GL_STUB(PixelMapusv, 253, PixelMapusv@12)
+ GL_STUB(ReadBuffer, 254, ReadBuffer@4)
+ GL_STUB(CopyPixels, 255, CopyPixels@20)
+ GL_STUB(ReadPixels, 256, ReadPixels@28)
+ GL_STUB(DrawPixels, 257, DrawPixels@20)
+ GL_STUB(GetBooleanv, 258, GetBooleanv@8)
+ GL_STUB(GetClipPlane, 259, GetClipPlane@8)
+ GL_STUB(GetDoublev, 260, GetDoublev@8)
+ GL_STUB(GetError, 261, GetError@0)
+ GL_STUB(GetFloatv, 262, GetFloatv@8)
+ GL_STUB(GetIntegerv, 263, GetIntegerv@8)
+ GL_STUB(GetLightfv, 264, GetLightfv@12)
+ GL_STUB(GetLightiv, 265, GetLightiv@12)
+ GL_STUB(GetMapdv, 266, GetMapdv@12)
+ GL_STUB(GetMapfv, 267, GetMapfv@12)
+ GL_STUB(GetMapiv, 268, GetMapiv@12)
+ GL_STUB(GetMaterialfv, 269, GetMaterialfv@12)
+ GL_STUB(GetMaterialiv, 270, GetMaterialiv@12)
+ GL_STUB(GetPixelMapfv, 271, GetPixelMapfv@8)
+ GL_STUB(GetPixelMapuiv, 272, GetPixelMapuiv@8)
+ GL_STUB(GetPixelMapusv, 273, GetPixelMapusv@8)
+ GL_STUB(GetPolygonStipple, 274, GetPolygonStipple@4)
+ GL_STUB(GetString, 275, GetString@4)
+ GL_STUB(GetTexEnvfv, 276, GetTexEnvfv@12)
+ GL_STUB(GetTexEnviv, 277, GetTexEnviv@12)
+ GL_STUB(GetTexGendv, 278, GetTexGendv@12)
+ GL_STUB(GetTexGenfv, 279, GetTexGenfv@12)
+ GL_STUB(GetTexGeniv, 280, GetTexGeniv@12)
+ GL_STUB(GetTexImage, 281, GetTexImage@20)
+ GL_STUB(GetTexParameterfv, 282, GetTexParameterfv@12)
+ GL_STUB(GetTexParameteriv, 283, GetTexParameteriv@12)
+ GL_STUB(GetTexLevelParameterfv, 284, GetTexLevelParameterfv@16)
+ GL_STUB(GetTexLevelParameteriv, 285, GetTexLevelParameteriv@16)
+ GL_STUB(IsEnabled, 286, IsEnabled@4)
+ GL_STUB(IsList, 287, IsList@4)
+ GL_STUB(DepthRange, 288, DepthRange@16)
+ GL_STUB(Frustum, 289, Frustum@48)
+ GL_STUB(LoadIdentity, 290, LoadIdentity@0)
+ GL_STUB(LoadMatrixf, 291, LoadMatrixf@4)
+ GL_STUB(LoadMatrixd, 292, LoadMatrixd@4)
+ GL_STUB(MatrixMode, 293, MatrixMode@4)
+ GL_STUB(MultMatrixf, 294, MultMatrixf@4)
+ GL_STUB(MultMatrixd, 295, MultMatrixd@4)
+ GL_STUB(Ortho, 296, Ortho@48)
+ GL_STUB(PopMatrix, 297, PopMatrix@0)
+ GL_STUB(PushMatrix, 298, PushMatrix@0)
+ GL_STUB(Rotated, 299, Rotated@32)
+ GL_STUB(Rotatef, 300, Rotatef@16)
+ GL_STUB(Scaled, 301, Scaled@24)
+ GL_STUB(Scalef, 302, Scalef@12)
+ GL_STUB(Translated, 303, Translated@24)
+ GL_STUB(Translatef, 304, Translatef@12)
+ GL_STUB(Viewport, 305, Viewport@16)
+ GL_STUB(ArrayElement, 306, ArrayElement@4)
+ GL_STUB(BindTexture, 307, BindTexture@8)
+ GL_STUB(ColorPointer, 308, ColorPointer@16)
+ GL_STUB(DisableClientState, 309, DisableClientState@4)
+ GL_STUB(DrawArrays, 310, DrawArrays@12)
+ GL_STUB(DrawElements, 311, DrawElements@16)
+ GL_STUB(EdgeFlagPointer, 312, EdgeFlagPointer@8)
+ GL_STUB(EnableClientState, 313, EnableClientState@4)
+ GL_STUB(IndexPointer, 314, IndexPointer@12)
+ GL_STUB(Indexub, 315, Indexub@4)
+ GL_STUB(Indexubv, 316, Indexubv@4)
+ GL_STUB(InterleavedArrays, 317, InterleavedArrays@12)
+ GL_STUB(NormalPointer, 318, NormalPointer@12)
+ GL_STUB(PolygonOffset, 319, PolygonOffset@8)
+ GL_STUB(TexCoordPointer, 320, TexCoordPointer@16)
+ GL_STUB(VertexPointer, 321, VertexPointer@16)
+ GL_STUB(AreTexturesResident, 322, AreTexturesResident@12)
+ GL_STUB(CopyTexImage1D, 323, CopyTexImage1D@28)
+ GL_STUB(CopyTexImage2D, 324, CopyTexImage2D@32)
+ GL_STUB(CopyTexSubImage1D, 325, CopyTexSubImage1D@24)
+ GL_STUB(CopyTexSubImage2D, 326, CopyTexSubImage2D@32)
+ GL_STUB(DeleteTextures, 327, DeleteTextures@8)
+ GL_STUB(GenTextures, 328, GenTextures@8)
+ GL_STUB(GetPointerv, 329, GetPointerv@8)
+ GL_STUB(IsTexture, 330, IsTexture@4)
+ GL_STUB(PrioritizeTextures, 331, PrioritizeTextures@12)
+ GL_STUB(TexSubImage1D, 332, TexSubImage1D@28)
+ GL_STUB(TexSubImage2D, 333, TexSubImage2D@36)
+ GL_STUB(PopClientAttrib, 334, PopClientAttrib@0)
+ GL_STUB(PushClientAttrib, 335, PushClientAttrib@4)
+ GL_STUB(BlendColor, 336, BlendColor@16)
+ GL_STUB(BlendEquation, 337, BlendEquation@4)
+ GL_STUB(DrawRangeElements, 338, DrawRangeElements@24)
+ GL_STUB(ColorTable, 339, ColorTable@24)
+ GL_STUB(ColorTableParameterfv, 340, ColorTableParameterfv@12)
+ GL_STUB(ColorTableParameteriv, 341, ColorTableParameteriv@12)
+ GL_STUB(CopyColorTable, 342, CopyColorTable@20)
+ GL_STUB(GetColorTable, 343, GetColorTable@16)
+ GL_STUB(GetColorTableParameterfv, 344, GetColorTableParameterfv@12)
+ GL_STUB(GetColorTableParameteriv, 345, GetColorTableParameteriv@12)
+ GL_STUB(ColorSubTable, 346, ColorSubTable@24)
+ GL_STUB(CopyColorSubTable, 347, CopyColorSubTable@20)
+ GL_STUB(ConvolutionFilter1D, 348, ConvolutionFilter1D@24)
+ GL_STUB(ConvolutionFilter2D, 349, ConvolutionFilter2D@28)
+ GL_STUB(ConvolutionParameterf, 350, ConvolutionParameterf@12)
+ GL_STUB(ConvolutionParameterfv, 351, ConvolutionParameterfv@12)
+ GL_STUB(ConvolutionParameteri, 352, ConvolutionParameteri@12)
+ GL_STUB(ConvolutionParameteriv, 353, ConvolutionParameteriv@12)
+ GL_STUB(CopyConvolutionFilter1D, 354, CopyConvolutionFilter1D@20)
+ GL_STUB(CopyConvolutionFilter2D, 355, CopyConvolutionFilter2D@24)
+ GL_STUB(GetConvolutionFilter, 356, GetConvolutionFilter@16)
+ GL_STUB(GetConvolutionParameterfv, 357, GetConvolutionParameterfv@12)
+ GL_STUB(GetConvolutionParameteriv, 358, GetConvolutionParameteriv@12)
+ GL_STUB(GetSeparableFilter, 359, GetSeparableFilter@24)
+ GL_STUB(SeparableFilter2D, 360, SeparableFilter2D@32)
+ GL_STUB(GetHistogram, 361, GetHistogram@20)
+ GL_STUB(GetHistogramParameterfv, 362, GetHistogramParameterfv@12)
+ GL_STUB(GetHistogramParameteriv, 363, GetHistogramParameteriv@12)
+ GL_STUB(GetMinmax, 364, GetMinmax@20)
+ GL_STUB(GetMinmaxParameterfv, 365, GetMinmaxParameterfv@12)
+ GL_STUB(GetMinmaxParameteriv, 366, GetMinmaxParameteriv@12)
+ GL_STUB(Histogram, 367, Histogram@16)
+ GL_STUB(Minmax, 368, Minmax@12)
+ GL_STUB(ResetHistogram, 369, ResetHistogram@4)
+ GL_STUB(ResetMinmax, 370, ResetMinmax@4)
+ GL_STUB(TexImage3D, 371, TexImage3D@40)
+ GL_STUB(TexSubImage3D, 372, TexSubImage3D@44)
+ GL_STUB(CopyTexSubImage3D, 373, CopyTexSubImage3D@36)
+ GL_STUB(ActiveTextureARB, 374, ActiveTextureARB@4)
+ GL_STUB(ClientActiveTextureARB, 375, ClientActiveTextureARB@4)
+ GL_STUB(MultiTexCoord1dARB, 376, MultiTexCoord1dARB@12)
+ GL_STUB(MultiTexCoord1dvARB, 377, MultiTexCoord1dvARB@8)
+ GL_STUB(MultiTexCoord1fARB, 378, MultiTexCoord1fARB@8)
+ GL_STUB(MultiTexCoord1fvARB, 379, MultiTexCoord1fvARB@8)
+ GL_STUB(MultiTexCoord1iARB, 380, MultiTexCoord1iARB@8)
+ GL_STUB(MultiTexCoord1ivARB, 381, MultiTexCoord1ivARB@8)
+ GL_STUB(MultiTexCoord1sARB, 382, MultiTexCoord1sARB@8)
+ GL_STUB(MultiTexCoord1svARB, 383, MultiTexCoord1svARB@8)
+ GL_STUB(MultiTexCoord2dARB, 384, MultiTexCoord2dARB@20)
+ GL_STUB(MultiTexCoord2dvARB, 385, MultiTexCoord2dvARB@8)
+ GL_STUB(MultiTexCoord2fARB, 386, MultiTexCoord2fARB@12)
+ GL_STUB(MultiTexCoord2fvARB, 387, MultiTexCoord2fvARB@8)
+ GL_STUB(MultiTexCoord2iARB, 388, MultiTexCoord2iARB@12)
+ GL_STUB(MultiTexCoord2ivARB, 389, MultiTexCoord2ivARB@8)
+ GL_STUB(MultiTexCoord2sARB, 390, MultiTexCoord2sARB@12)
+ GL_STUB(MultiTexCoord2svARB, 391, MultiTexCoord2svARB@8)
+ GL_STUB(MultiTexCoord3dARB, 392, MultiTexCoord3dARB@28)
+ GL_STUB(MultiTexCoord3dvARB, 393, MultiTexCoord3dvARB@8)
+ GL_STUB(MultiTexCoord3fARB, 394, MultiTexCoord3fARB@16)
+ GL_STUB(MultiTexCoord3fvARB, 395, MultiTexCoord3fvARB@8)
+ GL_STUB(MultiTexCoord3iARB, 396, MultiTexCoord3iARB@16)
+ GL_STUB(MultiTexCoord3ivARB, 397, MultiTexCoord3ivARB@8)
+ GL_STUB(MultiTexCoord3sARB, 398, MultiTexCoord3sARB@16)
+ GL_STUB(MultiTexCoord3svARB, 399, MultiTexCoord3svARB@8)
+ GL_STUB(MultiTexCoord4dARB, 400, MultiTexCoord4dARB@36)
+ GL_STUB(MultiTexCoord4dvARB, 401, MultiTexCoord4dvARB@8)
+ GL_STUB(MultiTexCoord4fARB, 402, MultiTexCoord4fARB@20)
+ GL_STUB(MultiTexCoord4fvARB, 403, MultiTexCoord4fvARB@8)
+ GL_STUB(MultiTexCoord4iARB, 404, MultiTexCoord4iARB@20)
+ GL_STUB(MultiTexCoord4ivARB, 405, MultiTexCoord4ivARB@8)
+ GL_STUB(MultiTexCoord4sARB, 406, MultiTexCoord4sARB@20)
+ GL_STUB(MultiTexCoord4svARB, 407, MultiTexCoord4svARB@8)
+ GL_STUB(AttachShader, 408, AttachShader@8)
+ GL_STUB(CreateProgram, 409, CreateProgram@0)
+ GL_STUB(CreateShader, 410, CreateShader@4)
+ GL_STUB(DeleteProgram, 411, DeleteProgram@4)
+ GL_STUB(DeleteShader, 412, DeleteShader@4)
+ GL_STUB(DetachShader, 413, DetachShader@8)
+ GL_STUB(GetAttachedShaders, 414, GetAttachedShaders@16)
+ GL_STUB(GetProgramInfoLog, 415, GetProgramInfoLog@16)
+ GL_STUB(GetProgramiv, 416, GetProgramiv@12)
+ GL_STUB(GetShaderInfoLog, 417, GetShaderInfoLog@16)
+ GL_STUB(GetShaderiv, 418, GetShaderiv@12)
+ GL_STUB(IsProgram, 419, IsProgram@4)
+ GL_STUB(IsShader, 420, IsShader@4)
+ GL_STUB(StencilFuncSeparate, 421, StencilFuncSeparate@16)
+ GL_STUB(StencilMaskSeparate, 422, StencilMaskSeparate@8)
+ GL_STUB(StencilOpSeparate, 423, StencilOpSeparate@16)
+ GL_STUB(UniformMatrix2x3fv, 424, UniformMatrix2x3fv@16)
+ GL_STUB(UniformMatrix2x4fv, 425, UniformMatrix2x4fv@16)
+ GL_STUB(UniformMatrix3x2fv, 426, UniformMatrix3x2fv@16)
+ GL_STUB(UniformMatrix3x4fv, 427, UniformMatrix3x4fv@16)
+ GL_STUB(UniformMatrix4x2fv, 428, UniformMatrix4x2fv@16)
+ GL_STUB(UniformMatrix4x3fv, 429, UniformMatrix4x3fv@16)
+ GL_STUB(ClampColor, 430, ClampColor@8)
+ GL_STUB(ClearBufferfi, 431, ClearBufferfi@16)
+ GL_STUB(ClearBufferfv, 432, ClearBufferfv@12)
+ GL_STUB(ClearBufferiv, 433, ClearBufferiv@12)
+ GL_STUB(ClearBufferuiv, 434, ClearBufferuiv@12)
+ GL_STUB(GetStringi, 435, GetStringi@8)
+ GL_STUB(TexBuffer, 436, TexBuffer@12)
+ GL_STUB(FramebufferTexture, 437, FramebufferTexture@16)
+ GL_STUB(GetBufferParameteri64v, 438, GetBufferParameteri64v@12)
+ GL_STUB(GetInteger64i_v, 439, GetInteger64i_v@12)
+ GL_STUB(VertexAttribDivisor, 440, VertexAttribDivisor@8)
+ GL_STUB(LoadTransposeMatrixdARB, 441, LoadTransposeMatrixdARB@4)
+ GL_STUB(LoadTransposeMatrixfARB, 442, LoadTransposeMatrixfARB@4)
+ GL_STUB(MultTransposeMatrixdARB, 443, MultTransposeMatrixdARB@4)
+ GL_STUB(MultTransposeMatrixfARB, 444, MultTransposeMatrixfARB@4)
+ GL_STUB(SampleCoverageARB, 445, SampleCoverageARB@8)
+ GL_STUB(CompressedTexImage1DARB, 446, CompressedTexImage1DARB@28)
+ GL_STUB(CompressedTexImage2DARB, 447, CompressedTexImage2DARB@32)
+ GL_STUB(CompressedTexImage3DARB, 448, CompressedTexImage3DARB@36)
+ GL_STUB(CompressedTexSubImage1DARB, 449, CompressedTexSubImage1DARB@28)
+ GL_STUB(CompressedTexSubImage2DARB, 450, CompressedTexSubImage2DARB@36)
+ GL_STUB(CompressedTexSubImage3DARB, 451, CompressedTexSubImage3DARB@44)
+ GL_STUB(GetCompressedTexImageARB, 452, GetCompressedTexImageARB@12)
+ GL_STUB(DisableVertexAttribArrayARB, 453, DisableVertexAttribArrayARB@4)
+ GL_STUB(EnableVertexAttribArrayARB, 454, EnableVertexAttribArrayARB@4)
+ GL_STUB(GetProgramEnvParameterdvARB, 455, GetProgramEnvParameterdvARB@12)
+ GL_STUB(GetProgramEnvParameterfvARB, 456, GetProgramEnvParameterfvARB@12)
+ GL_STUB(GetProgramLocalParameterdvARB, 457, GetProgramLocalParameterdvARB@12)
+ GL_STUB(GetProgramLocalParameterfvARB, 458, GetProgramLocalParameterfvARB@12)
+ GL_STUB(GetProgramStringARB, 459, GetProgramStringARB@12)
+ GL_STUB(GetProgramivARB, 460, GetProgramivARB@12)
+ GL_STUB(GetVertexAttribdvARB, 461, GetVertexAttribdvARB@12)
+ GL_STUB(GetVertexAttribfvARB, 462, GetVertexAttribfvARB@12)
+ GL_STUB(GetVertexAttribivARB, 463, GetVertexAttribivARB@12)
+ GL_STUB(ProgramEnvParameter4dARB, 464, ProgramEnvParameter4dARB@40)
+ GL_STUB(ProgramEnvParameter4dvARB, 465, ProgramEnvParameter4dvARB@12)
+ GL_STUB(ProgramEnvParameter4fARB, 466, ProgramEnvParameter4fARB@24)
+ GL_STUB(ProgramEnvParameter4fvARB, 467, ProgramEnvParameter4fvARB@12)
+ GL_STUB(ProgramLocalParameter4dARB, 468, ProgramLocalParameter4dARB@40)
+ GL_STUB(ProgramLocalParameter4dvARB, 469, ProgramLocalParameter4dvARB@12)
+ GL_STUB(ProgramLocalParameter4fARB, 470, ProgramLocalParameter4fARB@24)
+ GL_STUB(ProgramLocalParameter4fvARB, 471, ProgramLocalParameter4fvARB@12)
+ GL_STUB(ProgramStringARB, 472, ProgramStringARB@16)
+ GL_STUB(VertexAttrib1dARB, 473, VertexAttrib1dARB@12)
+ GL_STUB(VertexAttrib1dvARB, 474, VertexAttrib1dvARB@8)
+ GL_STUB(VertexAttrib1fARB, 475, VertexAttrib1fARB@8)
+ GL_STUB(VertexAttrib1fvARB, 476, VertexAttrib1fvARB@8)
+ GL_STUB(VertexAttrib1sARB, 477, VertexAttrib1sARB@8)
+ GL_STUB(VertexAttrib1svARB, 478, VertexAttrib1svARB@8)
+ GL_STUB(VertexAttrib2dARB, 479, VertexAttrib2dARB@20)
+ GL_STUB(VertexAttrib2dvARB, 480, VertexAttrib2dvARB@8)
+ GL_STUB(VertexAttrib2fARB, 481, VertexAttrib2fARB@12)
+ GL_STUB(VertexAttrib2fvARB, 482, VertexAttrib2fvARB@8)
+ GL_STUB(VertexAttrib2sARB, 483, VertexAttrib2sARB@12)
+ GL_STUB(VertexAttrib2svARB, 484, VertexAttrib2svARB@8)
+ GL_STUB(VertexAttrib3dARB, 485, VertexAttrib3dARB@28)
+ GL_STUB(VertexAttrib3dvARB, 486, VertexAttrib3dvARB@8)
+ GL_STUB(VertexAttrib3fARB, 487, VertexAttrib3fARB@16)
+ GL_STUB(VertexAttrib3fvARB, 488, VertexAttrib3fvARB@8)
+ GL_STUB(VertexAttrib3sARB, 489, VertexAttrib3sARB@16)
+ GL_STUB(VertexAttrib3svARB, 490, VertexAttrib3svARB@8)
+ GL_STUB(VertexAttrib4NbvARB, 491, VertexAttrib4NbvARB@8)
+ GL_STUB(VertexAttrib4NivARB, 492, VertexAttrib4NivARB@8)
+ GL_STUB(VertexAttrib4NsvARB, 493, VertexAttrib4NsvARB@8)
+ GL_STUB(VertexAttrib4NubARB, 494, VertexAttrib4NubARB@20)
+ GL_STUB(VertexAttrib4NubvARB, 495, VertexAttrib4NubvARB@8)
+ GL_STUB(VertexAttrib4NuivARB, 496, VertexAttrib4NuivARB@8)
+ GL_STUB(VertexAttrib4NusvARB, 497, VertexAttrib4NusvARB@8)
+ GL_STUB(VertexAttrib4bvARB, 498, VertexAttrib4bvARB@8)
+ GL_STUB(VertexAttrib4dARB, 499, VertexAttrib4dARB@36)
+ GL_STUB(VertexAttrib4dvARB, 500, VertexAttrib4dvARB@8)
+ GL_STUB(VertexAttrib4fARB, 501, VertexAttrib4fARB@20)
+ GL_STUB(VertexAttrib4fvARB, 502, VertexAttrib4fvARB@8)
+ GL_STUB(VertexAttrib4ivARB, 503, VertexAttrib4ivARB@8)
+ GL_STUB(VertexAttrib4sARB, 504, VertexAttrib4sARB@20)
+ GL_STUB(VertexAttrib4svARB, 505, VertexAttrib4svARB@8)
+ GL_STUB(VertexAttrib4ubvARB, 506, VertexAttrib4ubvARB@8)
+ GL_STUB(VertexAttrib4uivARB, 507, VertexAttrib4uivARB@8)
+ GL_STUB(VertexAttrib4usvARB, 508, VertexAttrib4usvARB@8)
+ GL_STUB(VertexAttribPointerARB, 509, VertexAttribPointerARB@24)
+ GL_STUB(BindBufferARB, 510, BindBufferARB@8)
+ GL_STUB(BufferDataARB, 511, BufferDataARB@16)
+ GL_STUB(BufferSubDataARB, 512, BufferSubDataARB@16)
+ GL_STUB(DeleteBuffersARB, 513, DeleteBuffersARB@8)
+ GL_STUB(GenBuffersARB, 514, GenBuffersARB@8)
+ GL_STUB(GetBufferParameterivARB, 515, GetBufferParameterivARB@12)
+ GL_STUB(GetBufferPointervARB, 516, GetBufferPointervARB@12)
+ GL_STUB(GetBufferSubDataARB, 517, GetBufferSubDataARB@16)
+ GL_STUB(IsBufferARB, 518, IsBufferARB@4)
+ GL_STUB(MapBufferARB, 519, MapBufferARB@8)
+ GL_STUB(UnmapBufferARB, 520, UnmapBufferARB@4)
+ GL_STUB(BeginQueryARB, 521, BeginQueryARB@8)
+ GL_STUB(DeleteQueriesARB, 522, DeleteQueriesARB@8)
+ GL_STUB(EndQueryARB, 523, EndQueryARB@4)
+ GL_STUB(GenQueriesARB, 524, GenQueriesARB@8)
+ GL_STUB(GetQueryObjectivARB, 525, GetQueryObjectivARB@12)
+ GL_STUB(GetQueryObjectuivARB, 526, GetQueryObjectuivARB@12)
+ GL_STUB(GetQueryivARB, 527, GetQueryivARB@12)
+ GL_STUB(IsQueryARB, 528, IsQueryARB@4)
+ GL_STUB(AttachObjectARB, 529, AttachObjectARB@8)
+ GL_STUB(CompileShaderARB, 530, CompileShaderARB@4)
+ GL_STUB(CreateProgramObjectARB, 531, CreateProgramObjectARB@0)
+ GL_STUB(CreateShaderObjectARB, 532, CreateShaderObjectARB@4)
+ GL_STUB(DeleteObjectARB, 533, DeleteObjectARB@4)
+ GL_STUB(DetachObjectARB, 534, DetachObjectARB@8)
+ GL_STUB(GetActiveUniformARB, 535, GetActiveUniformARB@28)
+ GL_STUB(GetAttachedObjectsARB, 536, GetAttachedObjectsARB@16)
+ GL_STUB(GetHandleARB, 537, GetHandleARB@4)
+ GL_STUB(GetInfoLogARB, 538, GetInfoLogARB@16)
+ GL_STUB(GetObjectParameterfvARB, 539, GetObjectParameterfvARB@12)
+ GL_STUB(GetObjectParameterivARB, 540, GetObjectParameterivARB@12)
+ GL_STUB(GetShaderSourceARB, 541, GetShaderSourceARB@16)
+ GL_STUB(GetUniformLocationARB, 542, GetUniformLocationARB@8)
+ GL_STUB(GetUniformfvARB, 543, GetUniformfvARB@12)
+ GL_STUB(GetUniformivARB, 544, GetUniformivARB@12)
+ GL_STUB(LinkProgramARB, 545, LinkProgramARB@4)
+ GL_STUB(ShaderSourceARB, 546, ShaderSourceARB@16)
+ GL_STUB(Uniform1fARB, 547, Uniform1fARB@8)
+ GL_STUB(Uniform1fvARB, 548, Uniform1fvARB@12)
+ GL_STUB(Uniform1iARB, 549, Uniform1iARB@8)
+ GL_STUB(Uniform1ivARB, 550, Uniform1ivARB@12)
+ GL_STUB(Uniform2fARB, 551, Uniform2fARB@12)
+ GL_STUB(Uniform2fvARB, 552, Uniform2fvARB@12)
+ GL_STUB(Uniform2iARB, 553, Uniform2iARB@12)
+ GL_STUB(Uniform2ivARB, 554, Uniform2ivARB@12)
+ GL_STUB(Uniform3fARB, 555, Uniform3fARB@16)
+ GL_STUB(Uniform3fvARB, 556, Uniform3fvARB@12)
+ GL_STUB(Uniform3iARB, 557, Uniform3iARB@16)
+ GL_STUB(Uniform3ivARB, 558, Uniform3ivARB@12)
+ GL_STUB(Uniform4fARB, 559, Uniform4fARB@20)
+ GL_STUB(Uniform4fvARB, 560, Uniform4fvARB@12)
+ GL_STUB(Uniform4iARB, 561, Uniform4iARB@20)
+ GL_STUB(Uniform4ivARB, 562, Uniform4ivARB@12)
+ GL_STUB(UniformMatrix2fvARB, 563, UniformMatrix2fvARB@16)
+ GL_STUB(UniformMatrix3fvARB, 564, UniformMatrix3fvARB@16)
+ GL_STUB(UniformMatrix4fvARB, 565, UniformMatrix4fvARB@16)
+ GL_STUB(UseProgramObjectARB, 566, UseProgramObjectARB@4)
+ GL_STUB(ValidateProgramARB, 567, ValidateProgramARB@4)
+ GL_STUB(BindAttribLocationARB, 568, BindAttribLocationARB@12)
+ GL_STUB(GetActiveAttribARB, 569, GetActiveAttribARB@28)
+ GL_STUB(GetAttribLocationARB, 570, GetAttribLocationARB@8)
+ GL_STUB(DrawBuffersARB, 571, DrawBuffersARB@8)
+ GL_STUB(ClampColorARB, 572, ClampColorARB@8)
+ GL_STUB(DrawArraysInstancedARB, 573, DrawArraysInstancedARB@16)
+ GL_STUB(DrawElementsInstancedARB, 574, DrawElementsInstancedARB@20)
+ GL_STUB(RenderbufferStorageMultisample, 575, RenderbufferStorageMultisample@20)
+ GL_STUB(FramebufferTextureARB, 576, FramebufferTextureARB@16)
+ GL_STUB(FramebufferTextureFaceARB, 577, FramebufferTextureFaceARB@20)
+ GL_STUB(ProgramParameteriARB, 578, ProgramParameteriARB@12)
+ GL_STUB(VertexAttribDivisorARB, 579, VertexAttribDivisorARB@8)
+ GL_STUB(FlushMappedBufferRange, 580, FlushMappedBufferRange@12)
+ GL_STUB(MapBufferRange, 581, MapBufferRange@16)
+ GL_STUB(TexBufferARB, 582, TexBufferARB@12)
+ GL_STUB(BindVertexArray, 583, BindVertexArray@4)
+ GL_STUB(GenVertexArrays, 584, GenVertexArrays@8)
+ GL_STUB(CopyBufferSubData, 585, CopyBufferSubData@20)
+ GL_STUB(ClientWaitSync, 586, ClientWaitSync@12)
+ GL_STUB(DeleteSync, 587, DeleteSync@4)
+ GL_STUB(FenceSync, 588, FenceSync@8)
+ GL_STUB(GetInteger64v, 589, GetInteger64v@8)
+ GL_STUB(GetSynciv, 590, GetSynciv@20)
+ GL_STUB(IsSync, 591, IsSync@4)
+ GL_STUB(WaitSync, 592, WaitSync@12)
+ GL_STUB(DrawElementsBaseVertex, 593, DrawElementsBaseVertex@20)
+ GL_STUB(DrawRangeElementsBaseVertex, 594, DrawRangeElementsBaseVertex@28)
+ GL_STUB(MultiDrawElementsBaseVertex, 595, MultiDrawElementsBaseVertex@24)
+ GL_STUB(BlendEquationSeparateiARB, 596, BlendEquationSeparateiARB@12)
+ GL_STUB(BlendEquationiARB, 597, BlendEquationiARB@8)
+ GL_STUB(BlendFuncSeparateiARB, 598, BlendFuncSeparateiARB@20)
+ GL_STUB(BlendFunciARB, 599, BlendFunciARB@12)
+ GL_STUB(BindTransformFeedback, 600, BindTransformFeedback@8)
+ GL_STUB(DeleteTransformFeedbacks, 601, DeleteTransformFeedbacks@8)
+ GL_STUB(DrawTransformFeedback, 602, DrawTransformFeedback@8)
+ GL_STUB(GenTransformFeedbacks, 603, GenTransformFeedbacks@8)
+ GL_STUB(IsTransformFeedback, 604, IsTransformFeedback@4)
+ GL_STUB(PauseTransformFeedback, 605, PauseTransformFeedback@0)
+ GL_STUB(ResumeTransformFeedback, 606, ResumeTransformFeedback@0)
+ GL_STUB(ClearDepthf, 607, ClearDepthf@4)
+ GL_STUB(DepthRangef, 608, DepthRangef@8)
+ GL_STUB(GetShaderPrecisionFormat, 609, GetShaderPrecisionFormat@16)
+ GL_STUB(ReleaseShaderCompiler, 610, ReleaseShaderCompiler@0)
+ GL_STUB(ShaderBinary, 611, ShaderBinary@20)
+ GL_STUB(PolygonOffsetEXT, 612, PolygonOffsetEXT@8)
+ GL_STUB(_dispatch_stub_613, 613, _dispatch_stub_613@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_613, _dispatch_stub_613@8))
+ GL_STUB(_dispatch_stub_614, 614, _dispatch_stub_614@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_614, _dispatch_stub_614@8))
+ GL_STUB(_dispatch_stub_615, 615, _dispatch_stub_615@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_615, _dispatch_stub_615@8))
+ GL_STUB(_dispatch_stub_616, 616, _dispatch_stub_616@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_616, _dispatch_stub_616@8))
+ GL_STUB(_dispatch_stub_617, 617, _dispatch_stub_617@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_617, _dispatch_stub_617@8))
+ GL_STUB(_dispatch_stub_618, 618, _dispatch_stub_618@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_618, _dispatch_stub_618@8))
+ GL_STUB(_dispatch_stub_619, 619, _dispatch_stub_619@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_619, _dispatch_stub_619@8))
+ GL_STUB(_dispatch_stub_620, 620, _dispatch_stub_620@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_620, _dispatch_stub_620@4))
+ GL_STUB(ColorPointerEXT, 621, ColorPointerEXT@20)
+ GL_STUB(EdgeFlagPointerEXT, 622, EdgeFlagPointerEXT@12)
+ GL_STUB(IndexPointerEXT, 623, IndexPointerEXT@16)
+ GL_STUB(NormalPointerEXT, 624, NormalPointerEXT@16)
+ GL_STUB(TexCoordPointerEXT, 625, TexCoordPointerEXT@20)
+ GL_STUB(VertexPointerEXT, 626, VertexPointerEXT@20)
+ GL_STUB(PointParameterfEXT, 627, PointParameterfEXT@8)
+ GL_STUB(PointParameterfvEXT, 628, PointParameterfvEXT@8)
+ GL_STUB(LockArraysEXT, 629, LockArraysEXT@8)
+ GL_STUB(UnlockArraysEXT, 630, UnlockArraysEXT@0)
+ GL_STUB(SecondaryColor3bEXT, 631, SecondaryColor3bEXT@12)
+ GL_STUB(SecondaryColor3bvEXT, 632, SecondaryColor3bvEXT@4)
+ GL_STUB(SecondaryColor3dEXT, 633, SecondaryColor3dEXT@24)
+ GL_STUB(SecondaryColor3dvEXT, 634, SecondaryColor3dvEXT@4)
+ GL_STUB(SecondaryColor3fEXT, 635, SecondaryColor3fEXT@12)
+ GL_STUB(SecondaryColor3fvEXT, 636, SecondaryColor3fvEXT@4)
+ GL_STUB(SecondaryColor3iEXT, 637, SecondaryColor3iEXT@12)
+ GL_STUB(SecondaryColor3ivEXT, 638, SecondaryColor3ivEXT@4)
+ GL_STUB(SecondaryColor3sEXT, 639, SecondaryColor3sEXT@12)
+ GL_STUB(SecondaryColor3svEXT, 640, SecondaryColor3svEXT@4)
+ GL_STUB(SecondaryColor3ubEXT, 641, SecondaryColor3ubEXT@12)
+ GL_STUB(SecondaryColor3ubvEXT, 642, SecondaryColor3ubvEXT@4)
+ GL_STUB(SecondaryColor3uiEXT, 643, SecondaryColor3uiEXT@12)
+ GL_STUB(SecondaryColor3uivEXT, 644, SecondaryColor3uivEXT@4)
+ GL_STUB(SecondaryColor3usEXT, 645, SecondaryColor3usEXT@12)
+ GL_STUB(SecondaryColor3usvEXT, 646, SecondaryColor3usvEXT@4)
+ GL_STUB(SecondaryColorPointerEXT, 647, SecondaryColorPointerEXT@16)
+ GL_STUB(MultiDrawArraysEXT, 648, MultiDrawArraysEXT@16)
+ GL_STUB(MultiDrawElementsEXT, 649, MultiDrawElementsEXT@20)
+ GL_STUB(FogCoordPointerEXT, 650, FogCoordPointerEXT@12)
+ GL_STUB(FogCoorddEXT, 651, FogCoorddEXT@8)
+ GL_STUB(FogCoorddvEXT, 652, FogCoorddvEXT@4)
+ GL_STUB(FogCoordfEXT, 653, FogCoordfEXT@4)
+ GL_STUB(FogCoordfvEXT, 654, FogCoordfvEXT@4)
+ GL_STUB(_dispatch_stub_655, 655, _dispatch_stub_655@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_655, _dispatch_stub_655@4))
+ GL_STUB(BlendFuncSeparateEXT, 656, BlendFuncSeparateEXT@16)
+ GL_STUB(FlushVertexArrayRangeNV, 657, FlushVertexArrayRangeNV@0)
+ GL_STUB(VertexArrayRangeNV, 658, VertexArrayRangeNV@8)
+ GL_STUB(CombinerInputNV, 659, CombinerInputNV@24)
+ GL_STUB(CombinerOutputNV, 660, CombinerOutputNV@40)
+ GL_STUB(CombinerParameterfNV, 661, CombinerParameterfNV@8)
+ GL_STUB(CombinerParameterfvNV, 662, CombinerParameterfvNV@8)
+ GL_STUB(CombinerParameteriNV, 663, CombinerParameteriNV@8)
+ GL_STUB(CombinerParameterivNV, 664, CombinerParameterivNV@8)
+ GL_STUB(FinalCombinerInputNV, 665, FinalCombinerInputNV@16)
+ GL_STUB(GetCombinerInputParameterfvNV, 666, GetCombinerInputParameterfvNV@20)
+ GL_STUB(GetCombinerInputParameterivNV, 667, GetCombinerInputParameterivNV@20)
+ GL_STUB(GetCombinerOutputParameterfvNV, 668, GetCombinerOutputParameterfvNV@16)
+ GL_STUB(GetCombinerOutputParameterivNV, 669, GetCombinerOutputParameterivNV@16)
+ GL_STUB(GetFinalCombinerInputParameterfvNV, 670, GetFinalCombinerInputParameterfvNV@12)
+ GL_STUB(GetFinalCombinerInputParameterivNV, 671, GetFinalCombinerInputParameterivNV@12)
+ GL_STUB(ResizeBuffersMESA, 672, ResizeBuffersMESA@0)
+ GL_STUB(WindowPos2dMESA, 673, WindowPos2dMESA@16)
+ GL_STUB(WindowPos2dvMESA, 674, WindowPos2dvMESA@4)
+ GL_STUB(WindowPos2fMESA, 675, WindowPos2fMESA@8)
+ GL_STUB(WindowPos2fvMESA, 676, WindowPos2fvMESA@4)
+ GL_STUB(WindowPos2iMESA, 677, WindowPos2iMESA@8)
+ GL_STUB(WindowPos2ivMESA, 678, WindowPos2ivMESA@4)
+ GL_STUB(WindowPos2sMESA, 679, WindowPos2sMESA@8)
+ GL_STUB(WindowPos2svMESA, 680, WindowPos2svMESA@4)
+ GL_STUB(WindowPos3dMESA, 681, WindowPos3dMESA@24)
+ GL_STUB(WindowPos3dvMESA, 682, WindowPos3dvMESA@4)
+ GL_STUB(WindowPos3fMESA, 683, WindowPos3fMESA@12)
+ GL_STUB(WindowPos3fvMESA, 684, WindowPos3fvMESA@4)
+ GL_STUB(WindowPos3iMESA, 685, WindowPos3iMESA@12)
+ GL_STUB(WindowPos3ivMESA, 686, WindowPos3ivMESA@4)
+ GL_STUB(WindowPos3sMESA, 687, WindowPos3sMESA@12)
+ GL_STUB(WindowPos3svMESA, 688, WindowPos3svMESA@4)
+ GL_STUB(WindowPos4dMESA, 689, WindowPos4dMESA@32)
+ GL_STUB(WindowPos4dvMESA, 690, WindowPos4dvMESA@4)
+ GL_STUB(WindowPos4fMESA, 691, WindowPos4fMESA@16)
+ GL_STUB(WindowPos4fvMESA, 692, WindowPos4fvMESA@4)
+ GL_STUB(WindowPos4iMESA, 693, WindowPos4iMESA@16)
+ GL_STUB(WindowPos4ivMESA, 694, WindowPos4ivMESA@4)
+ GL_STUB(WindowPos4sMESA, 695, WindowPos4sMESA@16)
+ GL_STUB(WindowPos4svMESA, 696, WindowPos4svMESA@4)
+ GL_STUB(_dispatch_stub_697, 697, _dispatch_stub_697@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_697, _dispatch_stub_697@20))
+ GL_STUB(_dispatch_stub_698, 698, _dispatch_stub_698@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_698, _dispatch_stub_698@24))
+ GL_STUB(_dispatch_stub_699, 699, _dispatch_stub_699@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_699, _dispatch_stub_699@8))
+ GL_STUB(_dispatch_stub_700, 700, _dispatch_stub_700@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_700, _dispatch_stub_700@4))
+ GL_STUB(_dispatch_stub_701, 701, _dispatch_stub_701@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_701, _dispatch_stub_701@8))
+ GL_STUB(_dispatch_stub_702, 702, _dispatch_stub_702@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_702, _dispatch_stub_702@12))
+ GL_STUB(_dispatch_stub_703, 703, _dispatch_stub_703@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_703, _dispatch_stub_703@4))
+ GL_STUB(_dispatch_stub_704, 704, _dispatch_stub_704@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_704, _dispatch_stub_704@8))
+ GL_STUB(_dispatch_stub_705, 705, _dispatch_stub_705@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_705, _dispatch_stub_705@4))
+ GL_STUB(AreProgramsResidentNV, 706, AreProgramsResidentNV@12)
+ GL_STUB(BindProgramNV, 707, BindProgramNV@8)
+ GL_STUB(DeleteProgramsNV, 708, DeleteProgramsNV@8)
+ GL_STUB(ExecuteProgramNV, 709, ExecuteProgramNV@12)
+ GL_STUB(GenProgramsNV, 710, GenProgramsNV@8)
+ GL_STUB(GetProgramParameterdvNV, 711, GetProgramParameterdvNV@16)
+ GL_STUB(GetProgramParameterfvNV, 712, GetProgramParameterfvNV@16)
+ GL_STUB(GetProgramStringNV, 713, GetProgramStringNV@12)
+ GL_STUB(GetProgramivNV, 714, GetProgramivNV@12)
+ GL_STUB(GetTrackMatrixivNV, 715, GetTrackMatrixivNV@16)
+ GL_STUB(GetVertexAttribPointervNV, 716, GetVertexAttribPointervNV@12)
+ GL_STUB(GetVertexAttribdvNV, 717, GetVertexAttribdvNV@12)
+ GL_STUB(GetVertexAttribfvNV, 718, GetVertexAttribfvNV@12)
+ GL_STUB(GetVertexAttribivNV, 719, GetVertexAttribivNV@12)
+ GL_STUB(IsProgramNV, 720, IsProgramNV@4)
+ GL_STUB(LoadProgramNV, 721, LoadProgramNV@16)
+ GL_STUB(ProgramParameters4dvNV, 722, ProgramParameters4dvNV@16)
+ GL_STUB(ProgramParameters4fvNV, 723, ProgramParameters4fvNV@16)
+ GL_STUB(RequestResidentProgramsNV, 724, RequestResidentProgramsNV@8)
+ GL_STUB(TrackMatrixNV, 725, TrackMatrixNV@16)
+ GL_STUB(VertexAttrib1dNV, 726, VertexAttrib1dNV@12)
+ GL_STUB(VertexAttrib1dvNV, 727, VertexAttrib1dvNV@8)
+ GL_STUB(VertexAttrib1fNV, 728, VertexAttrib1fNV@8)
+ GL_STUB(VertexAttrib1fvNV, 729, VertexAttrib1fvNV@8)
+ GL_STUB(VertexAttrib1sNV, 730, VertexAttrib1sNV@8)
+ GL_STUB(VertexAttrib1svNV, 731, VertexAttrib1svNV@8)
+ GL_STUB(VertexAttrib2dNV, 732, VertexAttrib2dNV@20)
+ GL_STUB(VertexAttrib2dvNV, 733, VertexAttrib2dvNV@8)
+ GL_STUB(VertexAttrib2fNV, 734, VertexAttrib2fNV@12)
+ GL_STUB(VertexAttrib2fvNV, 735, VertexAttrib2fvNV@8)
+ GL_STUB(VertexAttrib2sNV, 736, VertexAttrib2sNV@12)
+ GL_STUB(VertexAttrib2svNV, 737, VertexAttrib2svNV@8)
+ GL_STUB(VertexAttrib3dNV, 738, VertexAttrib3dNV@28)
+ GL_STUB(VertexAttrib3dvNV, 739, VertexAttrib3dvNV@8)
+ GL_STUB(VertexAttrib3fNV, 740, VertexAttrib3fNV@16)
+ GL_STUB(VertexAttrib3fvNV, 741, VertexAttrib3fvNV@8)
+ GL_STUB(VertexAttrib3sNV, 742, VertexAttrib3sNV@16)
+ GL_STUB(VertexAttrib3svNV, 743, VertexAttrib3svNV@8)
+ GL_STUB(VertexAttrib4dNV, 744, VertexAttrib4dNV@36)
+ GL_STUB(VertexAttrib4dvNV, 745, VertexAttrib4dvNV@8)
+ GL_STUB(VertexAttrib4fNV, 746, VertexAttrib4fNV@20)
+ GL_STUB(VertexAttrib4fvNV, 747, VertexAttrib4fvNV@8)
+ GL_STUB(VertexAttrib4sNV, 748, VertexAttrib4sNV@20)
+ GL_STUB(VertexAttrib4svNV, 749, VertexAttrib4svNV@8)
+ GL_STUB(VertexAttrib4ubNV, 750, VertexAttrib4ubNV@20)
+ GL_STUB(VertexAttrib4ubvNV, 751, VertexAttrib4ubvNV@8)
+ GL_STUB(VertexAttribPointerNV, 752, VertexAttribPointerNV@20)
+ GL_STUB(VertexAttribs1dvNV, 753, VertexAttribs1dvNV@12)
+ GL_STUB(VertexAttribs1fvNV, 754, VertexAttribs1fvNV@12)
+ GL_STUB(VertexAttribs1svNV, 755, VertexAttribs1svNV@12)
+ GL_STUB(VertexAttribs2dvNV, 756, VertexAttribs2dvNV@12)
+ GL_STUB(VertexAttribs2fvNV, 757, VertexAttribs2fvNV@12)
+ GL_STUB(VertexAttribs2svNV, 758, VertexAttribs2svNV@12)
+ GL_STUB(VertexAttribs3dvNV, 759, VertexAttribs3dvNV@12)
+ GL_STUB(VertexAttribs3fvNV, 760, VertexAttribs3fvNV@12)
+ GL_STUB(VertexAttribs3svNV, 761, VertexAttribs3svNV@12)
+ GL_STUB(VertexAttribs4dvNV, 762, VertexAttribs4dvNV@12)
+ GL_STUB(VertexAttribs4fvNV, 763, VertexAttribs4fvNV@12)
+ GL_STUB(VertexAttribs4svNV, 764, VertexAttribs4svNV@12)
+ GL_STUB(VertexAttribs4ubvNV, 765, VertexAttribs4ubvNV@12)
+ GL_STUB(GetTexBumpParameterfvATI, 766, GetTexBumpParameterfvATI@8)
+ GL_STUB(GetTexBumpParameterivATI, 767, GetTexBumpParameterivATI@8)
+ GL_STUB(TexBumpParameterfvATI, 768, TexBumpParameterfvATI@8)
+ GL_STUB(TexBumpParameterivATI, 769, TexBumpParameterivATI@8)
+ GL_STUB(AlphaFragmentOp1ATI, 770, AlphaFragmentOp1ATI@24)
+ GL_STUB(AlphaFragmentOp2ATI, 771, AlphaFragmentOp2ATI@36)
+ GL_STUB(AlphaFragmentOp3ATI, 772, AlphaFragmentOp3ATI@48)
+ GL_STUB(BeginFragmentShaderATI, 773, BeginFragmentShaderATI@0)
+ GL_STUB(BindFragmentShaderATI, 774, BindFragmentShaderATI@4)
+ GL_STUB(ColorFragmentOp1ATI, 775, ColorFragmentOp1ATI@28)
+ GL_STUB(ColorFragmentOp2ATI, 776, ColorFragmentOp2ATI@40)
+ GL_STUB(ColorFragmentOp3ATI, 777, ColorFragmentOp3ATI@52)
+ GL_STUB(DeleteFragmentShaderATI, 778, DeleteFragmentShaderATI@4)
+ GL_STUB(EndFragmentShaderATI, 779, EndFragmentShaderATI@0)
+ GL_STUB(GenFragmentShadersATI, 780, GenFragmentShadersATI@4)
+ GL_STUB(PassTexCoordATI, 781, PassTexCoordATI@12)
+ GL_STUB(SampleMapATI, 782, SampleMapATI@12)
+ GL_STUB(SetFragmentShaderConstantATI, 783, SetFragmentShaderConstantATI@8)
+ GL_STUB(PointParameteriNV, 784, PointParameteriNV@8)
+ GL_STUB(PointParameterivNV, 785, PointParameterivNV@8)
+ GL_STUB(_dispatch_stub_786, 786, _dispatch_stub_786@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_786, _dispatch_stub_786@4))
+ GL_STUB(_dispatch_stub_787, 787, _dispatch_stub_787@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_787, _dispatch_stub_787@4))
+ GL_STUB(_dispatch_stub_788, 788, _dispatch_stub_788@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@8))
+ GL_STUB(_dispatch_stub_789, 789, _dispatch_stub_789@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@8))
+ GL_STUB(_dispatch_stub_790, 790, _dispatch_stub_790@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@4))
+ GL_STUB(GetProgramNamedParameterdvNV, 791, GetProgramNamedParameterdvNV@16)
+ GL_STUB(GetProgramNamedParameterfvNV, 792, GetProgramNamedParameterfvNV@16)
+ GL_STUB(ProgramNamedParameter4dNV, 793, ProgramNamedParameter4dNV@44)
+ GL_STUB(ProgramNamedParameter4dvNV, 794, ProgramNamedParameter4dvNV@16)
+ GL_STUB(ProgramNamedParameter4fNV, 795, ProgramNamedParameter4fNV@28)
+ GL_STUB(ProgramNamedParameter4fvNV, 796, ProgramNamedParameter4fvNV@16)
+ GL_STUB(PrimitiveRestartIndexNV, 797, PrimitiveRestartIndexNV@4)
+ GL_STUB(PrimitiveRestartNV, 798, PrimitiveRestartNV@0)
+ GL_STUB(_dispatch_stub_799, 799, _dispatch_stub_799@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@16))
+ GL_STUB(_dispatch_stub_800, 800, _dispatch_stub_800@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@8))
+ GL_STUB(BindFramebufferEXT, 801, BindFramebufferEXT@8)
+ GL_STUB(BindRenderbufferEXT, 802, BindRenderbufferEXT@8)
+ GL_STUB(CheckFramebufferStatusEXT, 803, CheckFramebufferStatusEXT@4)
+ GL_STUB(DeleteFramebuffersEXT, 804, DeleteFramebuffersEXT@8)
+ GL_STUB(DeleteRenderbuffersEXT, 805, DeleteRenderbuffersEXT@8)
+ GL_STUB(FramebufferRenderbufferEXT, 806, FramebufferRenderbufferEXT@16)
+ GL_STUB(FramebufferTexture1DEXT, 807, FramebufferTexture1DEXT@20)
+ GL_STUB(FramebufferTexture2DEXT, 808, FramebufferTexture2DEXT@20)
+ GL_STUB(FramebufferTexture3DEXT, 809, FramebufferTexture3DEXT@24)
+ GL_STUB(GenFramebuffersEXT, 810, GenFramebuffersEXT@8)
+ GL_STUB(GenRenderbuffersEXT, 811, GenRenderbuffersEXT@8)
+ GL_STUB(GenerateMipmapEXT, 812, GenerateMipmapEXT@4)
+ GL_STUB(GetFramebufferAttachmentParameterivEXT, 813, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB(GetRenderbufferParameterivEXT, 814, GetRenderbufferParameterivEXT@12)
+ GL_STUB(IsFramebufferEXT, 815, IsFramebufferEXT@4)
+ GL_STUB(IsRenderbufferEXT, 816, IsRenderbufferEXT@4)
+ GL_STUB(RenderbufferStorageEXT, 817, RenderbufferStorageEXT@16)
+ GL_STUB(_dispatch_stub_818, 818, _dispatch_stub_818@40)
+ HIDDEN(GL_PREFIX(_dispatch_stub_818, _dispatch_stub_818@40))
+ GL_STUB(_dispatch_stub_819, 819, _dispatch_stub_819@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_819, _dispatch_stub_819@12))
+ GL_STUB(_dispatch_stub_820, 820, _dispatch_stub_820@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_820, _dispatch_stub_820@12))
+ GL_STUB(BindFragDataLocationEXT, 821, BindFragDataLocationEXT@12)
+ GL_STUB(GetFragDataLocationEXT, 822, GetFragDataLocationEXT@8)
+ GL_STUB(GetUniformuivEXT, 823, GetUniformuivEXT@12)
+ GL_STUB(GetVertexAttribIivEXT, 824, GetVertexAttribIivEXT@12)
+ GL_STUB(GetVertexAttribIuivEXT, 825, GetVertexAttribIuivEXT@12)
+ GL_STUB(Uniform1uiEXT, 826, Uniform1uiEXT@8)
+ GL_STUB(Uniform1uivEXT, 827, Uniform1uivEXT@12)
+ GL_STUB(Uniform2uiEXT, 828, Uniform2uiEXT@12)
+ GL_STUB(Uniform2uivEXT, 829, Uniform2uivEXT@12)
+ GL_STUB(Uniform3uiEXT, 830, Uniform3uiEXT@16)
+ GL_STUB(Uniform3uivEXT, 831, Uniform3uivEXT@12)
+ GL_STUB(Uniform4uiEXT, 832, Uniform4uiEXT@20)
+ GL_STUB(Uniform4uivEXT, 833, Uniform4uivEXT@12)
+ GL_STUB(VertexAttribI1iEXT, 834, VertexAttribI1iEXT@8)
+ GL_STUB(VertexAttribI1ivEXT, 835, VertexAttribI1ivEXT@8)
+ GL_STUB(VertexAttribI1uiEXT, 836, VertexAttribI1uiEXT@8)
+ GL_STUB(VertexAttribI1uivEXT, 837, VertexAttribI1uivEXT@8)
+ GL_STUB(VertexAttribI2iEXT, 838, VertexAttribI2iEXT@12)
+ GL_STUB(VertexAttribI2ivEXT, 839, VertexAttribI2ivEXT@8)
+ GL_STUB(VertexAttribI2uiEXT, 840, VertexAttribI2uiEXT@12)
+ GL_STUB(VertexAttribI2uivEXT, 841, VertexAttribI2uivEXT@8)
+ GL_STUB(VertexAttribI3iEXT, 842, VertexAttribI3iEXT@16)
+ GL_STUB(VertexAttribI3ivEXT, 843, VertexAttribI3ivEXT@8)
+ GL_STUB(VertexAttribI3uiEXT, 844, VertexAttribI3uiEXT@16)
+ GL_STUB(VertexAttribI3uivEXT, 845, VertexAttribI3uivEXT@8)
+ GL_STUB(VertexAttribI4bvEXT, 846, VertexAttribI4bvEXT@8)
+ GL_STUB(VertexAttribI4iEXT, 847, VertexAttribI4iEXT@20)
+ GL_STUB(VertexAttribI4ivEXT, 848, VertexAttribI4ivEXT@8)
+ GL_STUB(VertexAttribI4svEXT, 849, VertexAttribI4svEXT@8)
+ GL_STUB(VertexAttribI4ubvEXT, 850, VertexAttribI4ubvEXT@8)
+ GL_STUB(VertexAttribI4uiEXT, 851, VertexAttribI4uiEXT@20)
+ GL_STUB(VertexAttribI4uivEXT, 852, VertexAttribI4uivEXT@8)
+ GL_STUB(VertexAttribI4usvEXT, 853, VertexAttribI4usvEXT@8)
+ GL_STUB(VertexAttribIPointerEXT, 854, VertexAttribIPointerEXT@20)
+ GL_STUB(FramebufferTextureLayerEXT, 855, FramebufferTextureLayerEXT@20)
+ GL_STUB(ColorMaskIndexedEXT, 856, ColorMaskIndexedEXT@20)
+ GL_STUB(DisableIndexedEXT, 857, DisableIndexedEXT@8)
+ GL_STUB(EnableIndexedEXT, 858, EnableIndexedEXT@8)
+ GL_STUB(GetBooleanIndexedvEXT, 859, GetBooleanIndexedvEXT@12)
+ GL_STUB(GetIntegerIndexedvEXT, 860, GetIntegerIndexedvEXT@12)
+ GL_STUB(IsEnabledIndexedEXT, 861, IsEnabledIndexedEXT@8)
+ GL_STUB(ClearColorIiEXT, 862, ClearColorIiEXT@16)
+ GL_STUB(ClearColorIuiEXT, 863, ClearColorIuiEXT@16)
+ GL_STUB(GetTexParameterIivEXT, 864, GetTexParameterIivEXT@12)
+ GL_STUB(GetTexParameterIuivEXT, 865, GetTexParameterIuivEXT@12)
+ GL_STUB(TexParameterIivEXT, 866, TexParameterIivEXT@12)
+ GL_STUB(TexParameterIuivEXT, 867, TexParameterIuivEXT@12)
+ GL_STUB(BeginConditionalRenderNV, 868, BeginConditionalRenderNV@8)
+ GL_STUB(EndConditionalRenderNV, 869, EndConditionalRenderNV@0)
+ GL_STUB(BeginTransformFeedbackEXT, 870, BeginTransformFeedbackEXT@4)
+ GL_STUB(BindBufferBaseEXT, 871, BindBufferBaseEXT@12)
+ GL_STUB(BindBufferOffsetEXT, 872, BindBufferOffsetEXT@16)
+ GL_STUB(BindBufferRangeEXT, 873, BindBufferRangeEXT@20)
+ GL_STUB(EndTransformFeedbackEXT, 874, EndTransformFeedbackEXT@0)
+ GL_STUB(GetTransformFeedbackVaryingEXT, 875, GetTransformFeedbackVaryingEXT@28)
+ GL_STUB(TransformFeedbackVaryingsEXT, 876, TransformFeedbackVaryingsEXT@16)
+ GL_STUB(ProvokingVertexEXT, 877, ProvokingVertexEXT@4)
+ GL_STUB(_dispatch_stub_878, 878, _dispatch_stub_878@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_878, _dispatch_stub_878@12))
+ GL_STUB(_dispatch_stub_879, 879, _dispatch_stub_879@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_879, _dispatch_stub_879@12))
+ GL_STUB(GetObjectParameterivAPPLE, 880, GetObjectParameterivAPPLE@16)
+ GL_STUB(ObjectPurgeableAPPLE, 881, ObjectPurgeableAPPLE@12)
+ GL_STUB(ObjectUnpurgeableAPPLE, 882, ObjectUnpurgeableAPPLE@12)
+ GL_STUB(ActiveProgramEXT, 883, ActiveProgramEXT@4)
+ GL_STUB(CreateShaderProgramEXT, 884, CreateShaderProgramEXT@8)
+ GL_STUB(UseShaderProgramEXT, 885, UseShaderProgramEXT@8)
+ GL_STUB(TextureBarrierNV, 886, TextureBarrierNV@0)
+ GL_STUB(_dispatch_stub_887, 887, _dispatch_stub_887@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_887, _dispatch_stub_887@16))
+ GL_STUB(_dispatch_stub_888, 888, _dispatch_stub_888@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_888, _dispatch_stub_888@16))
+ GL_STUB(_dispatch_stub_889, 889, _dispatch_stub_889@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_889, _dispatch_stub_889@16))
+ GL_STUB(_dispatch_stub_890, 890, _dispatch_stub_890@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_890, _dispatch_stub_890@12))
+ GL_STUB(_dispatch_stub_891, 891, _dispatch_stub_891@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_891, _dispatch_stub_891@12))
+ GL_STUB(EGLImageTargetRenderbufferStorageOES, 892, EGLImageTargetRenderbufferStorageOES@8)
+ GL_STUB(EGLImageTargetTexture2DOES, 893, EGLImageTargetTexture2DOES@8)
+ GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
+ GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8)
+ GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(AreTexturesResidentEXT, 322, AreTexturesResidentEXT@12, AreTexturesResident, AreTexturesResident@12)
+#endif
+ GL_STUB_ALIAS(CopyTexImage1DEXT, 323, CopyTexImage1DEXT@28, CopyTexImage1D, CopyTexImage1D@28)
+ GL_STUB_ALIAS(CopyTexImage2DEXT, 324, CopyTexImage2DEXT@32, CopyTexImage2D, CopyTexImage2D@32)
+ GL_STUB_ALIAS(CopyTexSubImage1DEXT, 325, CopyTexSubImage1DEXT@24, CopyTexSubImage1D, CopyTexSubImage1D@24)
+ GL_STUB_ALIAS(CopyTexSubImage2DEXT, 326, CopyTexSubImage2DEXT@32, CopyTexSubImage2D, CopyTexSubImage2D@32)
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(DeleteTexturesEXT, 327, DeleteTexturesEXT@8, DeleteTextures, DeleteTextures@8)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(GenTexturesEXT, 328, GenTexturesEXT@8, GenTextures, GenTextures@8)
+#endif
+ GL_STUB_ALIAS(GetPointervEXT, 329, GetPointervEXT@8, GetPointerv, GetPointerv@8)
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(IsTextureEXT, 330, IsTextureEXT@4, IsTexture, IsTexture@4)
+#endif
+ GL_STUB_ALIAS(PrioritizeTexturesEXT, 331, PrioritizeTexturesEXT@12, PrioritizeTextures, PrioritizeTextures@12)
+ GL_STUB_ALIAS(TexSubImage1DEXT, 332, TexSubImage1DEXT@28, TexSubImage1D, TexSubImage1D@28)
+ GL_STUB_ALIAS(TexSubImage2DEXT, 333, TexSubImage2DEXT@36, TexSubImage2D, TexSubImage2D@36)
+ GL_STUB_ALIAS(BlendColorEXT, 336, BlendColorEXT@16, BlendColor, BlendColor@16)
+ GL_STUB_ALIAS(BlendEquationEXT, 337, BlendEquationEXT@4, BlendEquation, BlendEquation@4)
+ GL_STUB_ALIAS(DrawRangeElementsEXT, 338, DrawRangeElementsEXT@24, DrawRangeElements, DrawRangeElements@24)
+ GL_STUB_ALIAS(ColorTableEXT, 339, ColorTableEXT@24, ColorTable, ColorTable@24)
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(GetColorTableEXT, 343, GetColorTableEXT@16, GetColorTable, GetColorTable@16)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(GetColorTableParameterfvEXT, 344, GetColorTableParameterfvEXT@12, GetColorTableParameterfv, GetColorTableParameterfv@12)
+#endif
+#ifndef GLX_INDIRECT_RENDERING
+ GL_STUB_ALIAS(GetColorTableParameterivEXT, 345, GetColorTableParameterivEXT@12, GetColorTableParameteriv, GetColorTableParameteriv@12)
+#endif
+ GL_STUB_ALIAS(TexImage3DEXT, 371, TexImage3DEXT@40, TexImage3D, TexImage3D@40)
+ GL_STUB_ALIAS(TexSubImage3DEXT, 372, TexSubImage3DEXT@44, TexSubImage3D, TexSubImage3D@44)
+ GL_STUB_ALIAS(CopyTexSubImage3DEXT, 373, CopyTexSubImage3DEXT@36, CopyTexSubImage3D, CopyTexSubImage3D@36)
+ GL_STUB_ALIAS(ActiveTexture, 374, ActiveTexture@4, ActiveTextureARB, ActiveTextureARB@4)
+ GL_STUB_ALIAS(ClientActiveTexture, 375, ClientActiveTexture@4, ClientActiveTextureARB, ClientActiveTextureARB@4)
+ GL_STUB_ALIAS(MultiTexCoord1d, 376, MultiTexCoord1d@12, MultiTexCoord1dARB, MultiTexCoord1dARB@12)
+ GL_STUB_ALIAS(MultiTexCoord1dv, 377, MultiTexCoord1dv@8, MultiTexCoord1dvARB, MultiTexCoord1dvARB@8)
+ GL_STUB_ALIAS(MultiTexCoord1f, 378, MultiTexCoord1f@8, MultiTexCoord1fARB, MultiTexCoord1fARB@8)
+ GL_STUB_ALIAS(MultiTexCoord1fv, 379, MultiTexCoord1fv@8, MultiTexCoord1fvARB, MultiTexCoord1fvARB@8)
+ GL_STUB_ALIAS(MultiTexCoord1i, 380, MultiTexCoord1i@8, MultiTexCoord1iARB, MultiTexCoord1iARB@8)
+ GL_STUB_ALIAS(MultiTexCoord1iv, 381, MultiTexCoord1iv@8, MultiTexCoord1ivARB, MultiTexCoord1ivARB@8)
+ GL_STUB_ALIAS(MultiTexCoord1s, 382, MultiTexCoord1s@8, MultiTexCoord1sARB, MultiTexCoord1sARB@8)
+ GL_STUB_ALIAS(MultiTexCoord1sv, 383, MultiTexCoord1sv@8, MultiTexCoord1svARB, MultiTexCoord1svARB@8)
+ GL_STUB_ALIAS(MultiTexCoord2d, 384, MultiTexCoord2d@20, MultiTexCoord2dARB, MultiTexCoord2dARB@20)
+ GL_STUB_ALIAS(MultiTexCoord2dv, 385, MultiTexCoord2dv@8, MultiTexCoord2dvARB, MultiTexCoord2dvARB@8)
+ GL_STUB_ALIAS(MultiTexCoord2f, 386, MultiTexCoord2f@12, MultiTexCoord2fARB, MultiTexCoord2fARB@12)
+ GL_STUB_ALIAS(MultiTexCoord2fv, 387, MultiTexCoord2fv@8, MultiTexCoord2fvARB, MultiTexCoord2fvARB@8)
+ GL_STUB_ALIAS(MultiTexCoord2i, 388, MultiTexCoord2i@12, MultiTexCoord2iARB, MultiTexCoord2iARB@12)
+ GL_STUB_ALIAS(MultiTexCoord2iv, 389, MultiTexCoord2iv@8, MultiTexCoord2ivARB, MultiTexCoord2ivARB@8)
+ GL_STUB_ALIAS(MultiTexCoord2s, 390, MultiTexCoord2s@12, MultiTexCoord2sARB, MultiTexCoord2sARB@12)
+ GL_STUB_ALIAS(MultiTexCoord2sv, 391, MultiTexCoord2sv@8, MultiTexCoord2svARB, MultiTexCoord2svARB@8)
+ GL_STUB_ALIAS(MultiTexCoord3d, 392, MultiTexCoord3d@28, MultiTexCoord3dARB, MultiTexCoord3dARB@28)
+ GL_STUB_ALIAS(MultiTexCoord3dv, 393, MultiTexCoord3dv@8, MultiTexCoord3dvARB, MultiTexCoord3dvARB@8)
+ GL_STUB_ALIAS(MultiTexCoord3f, 394, MultiTexCoord3f@16, MultiTexCoord3fARB, MultiTexCoord3fARB@16)
+ GL_STUB_ALIAS(MultiTexCoord3fv, 395, MultiTexCoord3fv@8, MultiTexCoord3fvARB, MultiTexCoord3fvARB@8)
+ GL_STUB_ALIAS(MultiTexCoord3i, 396, MultiTexCoord3i@16, MultiTexCoord3iARB, MultiTexCoord3iARB@16)
+ GL_STUB_ALIAS(MultiTexCoord3iv, 397, MultiTexCoord3iv@8, MultiTexCoord3ivARB, MultiTexCoord3ivARB@8)
+ GL_STUB_ALIAS(MultiTexCoord3s, 398, MultiTexCoord3s@16, MultiTexCoord3sARB, MultiTexCoord3sARB@16)
+ GL_STUB_ALIAS(MultiTexCoord3sv, 399, MultiTexCoord3sv@8, MultiTexCoord3svARB, MultiTexCoord3svARB@8)
+ GL_STUB_ALIAS(MultiTexCoord4d, 400, MultiTexCoord4d@36, MultiTexCoord4dARB, MultiTexCoord4dARB@36)
+ GL_STUB_ALIAS(MultiTexCoord4dv, 401, MultiTexCoord4dv@8, MultiTexCoord4dvARB, MultiTexCoord4dvARB@8)
+ GL_STUB_ALIAS(MultiTexCoord4f, 402, MultiTexCoord4f@20, MultiTexCoord4fARB, MultiTexCoord4fARB@20)
+ GL_STUB_ALIAS(MultiTexCoord4fv, 403, MultiTexCoord4fv@8, MultiTexCoord4fvARB, MultiTexCoord4fvARB@8)
+ GL_STUB_ALIAS(MultiTexCoord4i, 404, MultiTexCoord4i@20, MultiTexCoord4iARB, MultiTexCoord4iARB@20)
+ GL_STUB_ALIAS(MultiTexCoord4iv, 405, MultiTexCoord4iv@8, MultiTexCoord4ivARB, MultiTexCoord4ivARB@8)
+ GL_STUB_ALIAS(MultiTexCoord4s, 406, MultiTexCoord4s@20, MultiTexCoord4sARB, MultiTexCoord4sARB@20)
+ GL_STUB_ALIAS(MultiTexCoord4sv, 407, MultiTexCoord4sv@8, MultiTexCoord4svARB, MultiTexCoord4svARB@8)
+ GL_STUB_ALIAS(LoadTransposeMatrixd, 441, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4)
+ GL_STUB_ALIAS(LoadTransposeMatrixf, 442, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4)
+ GL_STUB_ALIAS(MultTransposeMatrixd, 443, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4)
+ GL_STUB_ALIAS(MultTransposeMatrixf, 444, MultTransposeMatrixf@4, MultTransposeMatrixfARB, MultTransposeMatrixfARB@4)
+ GL_STUB_ALIAS(SampleCoverage, 445, SampleCoverage@8, SampleCoverageARB, SampleCoverageARB@8)
+ GL_STUB_ALIAS(CompressedTexImage1D, 446, CompressedTexImage1D@28, CompressedTexImage1DARB, CompressedTexImage1DARB@28)
+ GL_STUB_ALIAS(CompressedTexImage2D, 447, CompressedTexImage2D@32, CompressedTexImage2DARB, CompressedTexImage2DARB@32)
+ GL_STUB_ALIAS(CompressedTexImage3D, 448, CompressedTexImage3D@36, CompressedTexImage3DARB, CompressedTexImage3DARB@36)
+ GL_STUB_ALIAS(CompressedTexSubImage1D, 449, CompressedTexSubImage1D@28, CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28)
+ GL_STUB_ALIAS(CompressedTexSubImage2D, 450, CompressedTexSubImage2D@36, CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36)
+ GL_STUB_ALIAS(CompressedTexSubImage3D, 451, CompressedTexSubImage3D@44, CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44)
+ GL_STUB_ALIAS(GetCompressedTexImage, 452, GetCompressedTexImage@12, GetCompressedTexImageARB, GetCompressedTexImageARB@12)
+ GL_STUB_ALIAS(DisableVertexAttribArray, 453, DisableVertexAttribArray@4, DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4)
+ GL_STUB_ALIAS(EnableVertexAttribArray, 454, EnableVertexAttribArray@4, EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4)
+ GL_STUB_ALIAS(GetVertexAttribdv, 461, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12)
+ GL_STUB_ALIAS(GetVertexAttribfv, 462, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12)
+ GL_STUB_ALIAS(GetVertexAttribiv, 463, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12)
+ GL_STUB_ALIAS(ProgramParameter4dNV, 464, ProgramParameter4dNV@40, ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40)
+ GL_STUB_ALIAS(ProgramParameter4dvNV, 465, ProgramParameter4dvNV@12, ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12)
+ GL_STUB_ALIAS(ProgramParameter4fNV, 466, ProgramParameter4fNV@24, ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24)
+ GL_STUB_ALIAS(ProgramParameter4fvNV, 467, ProgramParameter4fvNV@12, ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12)
+ GL_STUB_ALIAS(VertexAttrib1d, 473, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12)
+ GL_STUB_ALIAS(VertexAttrib1dv, 474, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib1f, 475, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8)
+ GL_STUB_ALIAS(VertexAttrib1fv, 476, VertexAttrib1fv@8, VertexAttrib1fvARB, VertexAttrib1fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib1s, 477, VertexAttrib1s@8, VertexAttrib1sARB, VertexAttrib1sARB@8)
+ GL_STUB_ALIAS(VertexAttrib1sv, 478, VertexAttrib1sv@8, VertexAttrib1svARB, VertexAttrib1svARB@8)
+ GL_STUB_ALIAS(VertexAttrib2d, 479, VertexAttrib2d@20, VertexAttrib2dARB, VertexAttrib2dARB@20)
+ GL_STUB_ALIAS(VertexAttrib2dv, 480, VertexAttrib2dv@8, VertexAttrib2dvARB, VertexAttrib2dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib2f, 481, VertexAttrib2f@12, VertexAttrib2fARB, VertexAttrib2fARB@12)
+ GL_STUB_ALIAS(VertexAttrib2fv, 482, VertexAttrib2fv@8, VertexAttrib2fvARB, VertexAttrib2fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib2s, 483, VertexAttrib2s@12, VertexAttrib2sARB, VertexAttrib2sARB@12)
+ GL_STUB_ALIAS(VertexAttrib2sv, 484, VertexAttrib2sv@8, VertexAttrib2svARB, VertexAttrib2svARB@8)
+ GL_STUB_ALIAS(VertexAttrib3d, 485, VertexAttrib3d@28, VertexAttrib3dARB, VertexAttrib3dARB@28)
+ GL_STUB_ALIAS(VertexAttrib3dv, 486, VertexAttrib3dv@8, VertexAttrib3dvARB, VertexAttrib3dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib3f, 487, VertexAttrib3f@16, VertexAttrib3fARB, VertexAttrib3fARB@16)
+ GL_STUB_ALIAS(VertexAttrib3fv, 488, VertexAttrib3fv@8, VertexAttrib3fvARB, VertexAttrib3fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib3s, 489, VertexAttrib3s@16, VertexAttrib3sARB, VertexAttrib3sARB@16)
+ GL_STUB_ALIAS(VertexAttrib3sv, 490, VertexAttrib3sv@8, VertexAttrib3svARB, VertexAttrib3svARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nbv, 491, VertexAttrib4Nbv@8, VertexAttrib4NbvARB, VertexAttrib4NbvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Niv, 492, VertexAttrib4Niv@8, VertexAttrib4NivARB, VertexAttrib4NivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nsv, 493, VertexAttrib4Nsv@8, VertexAttrib4NsvARB, VertexAttrib4NsvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nub, 494, VertexAttrib4Nub@20, VertexAttrib4NubARB, VertexAttrib4NubARB@20)
+ GL_STUB_ALIAS(VertexAttrib4Nubv, 495, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nuiv, 496, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nusv, 497, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4bv, 498, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4d, 499, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36)
+ GL_STUB_ALIAS(VertexAttrib4dv, 500, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4f, 501, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20)
+ GL_STUB_ALIAS(VertexAttrib4fv, 502, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4iv, 503, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4s, 504, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20)
+ GL_STUB_ALIAS(VertexAttrib4sv, 505, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8)
+ GL_STUB_ALIAS(VertexAttrib4ubv, 506, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4uiv, 507, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4usv, 508, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8)
+ GL_STUB_ALIAS(VertexAttribPointer, 509, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24)
+ GL_STUB_ALIAS(BindBuffer, 510, BindBuffer@8, BindBufferARB, BindBufferARB@8)
+ GL_STUB_ALIAS(BufferData, 511, BufferData@16, BufferDataARB, BufferDataARB@16)
+ GL_STUB_ALIAS(BufferSubData, 512, BufferSubData@16, BufferSubDataARB, BufferSubDataARB@16)
+ GL_STUB_ALIAS(DeleteBuffers, 513, DeleteBuffers@8, DeleteBuffersARB, DeleteBuffersARB@8)
+ GL_STUB_ALIAS(GenBuffers, 514, GenBuffers@8, GenBuffersARB, GenBuffersARB@8)
+ GL_STUB_ALIAS(GetBufferParameteriv, 515, GetBufferParameteriv@12, GetBufferParameterivARB, GetBufferParameterivARB@12)
+ GL_STUB_ALIAS(GetBufferPointerv, 516, GetBufferPointerv@12, GetBufferPointervARB, GetBufferPointervARB@12)
+ GL_STUB_ALIAS(GetBufferSubData, 517, GetBufferSubData@16, GetBufferSubDataARB, GetBufferSubDataARB@16)
+ GL_STUB_ALIAS(IsBuffer, 518, IsBuffer@4, IsBufferARB, IsBufferARB@4)
+ GL_STUB_ALIAS(MapBuffer, 519, MapBuffer@8, MapBufferARB, MapBufferARB@8)
+ GL_STUB_ALIAS(UnmapBuffer, 520, UnmapBuffer@4, UnmapBufferARB, UnmapBufferARB@4)
+ GL_STUB_ALIAS(BeginQuery, 521, BeginQuery@8, BeginQueryARB, BeginQueryARB@8)
+ GL_STUB_ALIAS(DeleteQueries, 522, DeleteQueries@8, DeleteQueriesARB, DeleteQueriesARB@8)
+ GL_STUB_ALIAS(EndQuery, 523, EndQuery@4, EndQueryARB, EndQueryARB@4)
+ GL_STUB_ALIAS(GenQueries, 524, GenQueries@8, GenQueriesARB, GenQueriesARB@8)
+ GL_STUB_ALIAS(GetQueryObjectiv, 525, GetQueryObjectiv@12, GetQueryObjectivARB, GetQueryObjectivARB@12)
+ GL_STUB_ALIAS(GetQueryObjectuiv, 526, GetQueryObjectuiv@12, GetQueryObjectuivARB, GetQueryObjectuivARB@12)
+ GL_STUB_ALIAS(GetQueryiv, 527, GetQueryiv@12, GetQueryivARB, GetQueryivARB@12)
+ GL_STUB_ALIAS(IsQuery, 528, IsQuery@4, IsQueryARB, IsQueryARB@4)
+ GL_STUB_ALIAS(CompileShader, 530, CompileShader@4, CompileShaderARB, CompileShaderARB@4)
+ GL_STUB_ALIAS(GetActiveUniform, 535, GetActiveUniform@28, GetActiveUniformARB, GetActiveUniformARB@28)
+ GL_STUB_ALIAS(GetShaderSource, 541, GetShaderSource@16, GetShaderSourceARB, GetShaderSourceARB@16)
+ GL_STUB_ALIAS(GetUniformLocation, 542, GetUniformLocation@8, GetUniformLocationARB, GetUniformLocationARB@8)
+ GL_STUB_ALIAS(GetUniformfv, 543, GetUniformfv@12, GetUniformfvARB, GetUniformfvARB@12)
+ GL_STUB_ALIAS(GetUniformiv, 544, GetUniformiv@12, GetUniformivARB, GetUniformivARB@12)
+ GL_STUB_ALIAS(LinkProgram, 545, LinkProgram@4, LinkProgramARB, LinkProgramARB@4)
+ GL_STUB_ALIAS(ShaderSource, 546, ShaderSource@16, ShaderSourceARB, ShaderSourceARB@16)
+ GL_STUB_ALIAS(Uniform1f, 547, Uniform1f@8, Uniform1fARB, Uniform1fARB@8)
+ GL_STUB_ALIAS(Uniform1fv, 548, Uniform1fv@12, Uniform1fvARB, Uniform1fvARB@12)
+ GL_STUB_ALIAS(Uniform1i, 549, Uniform1i@8, Uniform1iARB, Uniform1iARB@8)
+ GL_STUB_ALIAS(Uniform1iv, 550, Uniform1iv@12, Uniform1ivARB, Uniform1ivARB@12)
+ GL_STUB_ALIAS(Uniform2f, 551, Uniform2f@12, Uniform2fARB, Uniform2fARB@12)
+ GL_STUB_ALIAS(Uniform2fv, 552, Uniform2fv@12, Uniform2fvARB, Uniform2fvARB@12)
+ GL_STUB_ALIAS(Uniform2i, 553, Uniform2i@12, Uniform2iARB, Uniform2iARB@12)
+ GL_STUB_ALIAS(Uniform2iv, 554, Uniform2iv@12, Uniform2ivARB, Uniform2ivARB@12)
+ GL_STUB_ALIAS(Uniform3f, 555, Uniform3f@16, Uniform3fARB, Uniform3fARB@16)
+ GL_STUB_ALIAS(Uniform3fv, 556, Uniform3fv@12, Uniform3fvARB, Uniform3fvARB@12)
+ GL_STUB_ALIAS(Uniform3i, 557, Uniform3i@16, Uniform3iARB, Uniform3iARB@16)
+ GL_STUB_ALIAS(Uniform3iv, 558, Uniform3iv@12, Uniform3ivARB, Uniform3ivARB@12)
+ GL_STUB_ALIAS(Uniform4f, 559, Uniform4f@20, Uniform4fARB, Uniform4fARB@20)
+ GL_STUB_ALIAS(Uniform4fv, 560, Uniform4fv@12, Uniform4fvARB, Uniform4fvARB@12)
+ GL_STUB_ALIAS(Uniform4i, 561, Uniform4i@20, Uniform4iARB, Uniform4iARB@20)
+ GL_STUB_ALIAS(Uniform4iv, 562, Uniform4iv@12, Uniform4ivARB, Uniform4ivARB@12)
+ GL_STUB_ALIAS(UniformMatrix2fv, 563, UniformMatrix2fv@16, UniformMatrix2fvARB, UniformMatrix2fvARB@16)
+ GL_STUB_ALIAS(UniformMatrix3fv, 564, UniformMatrix3fv@16, UniformMatrix3fvARB, UniformMatrix3fvARB@16)
+ GL_STUB_ALIAS(UniformMatrix4fv, 565, UniformMatrix4fv@16, UniformMatrix4fvARB, UniformMatrix4fvARB@16)
+ GL_STUB_ALIAS(UseProgram, 566, UseProgram@4, UseProgramObjectARB, UseProgramObjectARB@4)
+ GL_STUB_ALIAS(ValidateProgram, 567, ValidateProgram@4, ValidateProgramARB, ValidateProgramARB@4)
+ GL_STUB_ALIAS(BindAttribLocation, 568, BindAttribLocation@12, BindAttribLocationARB, BindAttribLocationARB@12)
+ GL_STUB_ALIAS(GetActiveAttrib, 569, GetActiveAttrib@28, GetActiveAttribARB, GetActiveAttribARB@28)
+ GL_STUB_ALIAS(GetAttribLocation, 570, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8)
+ GL_STUB_ALIAS(DrawBuffers, 571, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8)
+ GL_STUB_ALIAS(DrawBuffersATI, 571, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8)
+ GL_STUB_ALIAS(DrawArraysInstancedEXT, 573, DrawArraysInstancedEXT@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16)
+ GL_STUB_ALIAS(DrawArraysInstanced, 573, DrawArraysInstanced@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16)
+ GL_STUB_ALIAS(DrawElementsInstancedEXT, 574, DrawElementsInstancedEXT@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
+ GL_STUB_ALIAS(DrawElementsInstanced, 574, DrawElementsInstanced@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
+ GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 575, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
+ GL_STUB_ALIAS(PointParameterf, 627, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
+ GL_STUB_ALIAS(PointParameterfARB, 627, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
+ GL_STUB_ALIAS(PointParameterfv, 628, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
+ GL_STUB_ALIAS(PointParameterfvARB, 628, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
+ GL_STUB_ALIAS(SecondaryColor3b, 631, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3bv, 632, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3d, 633, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
+ GL_STUB_ALIAS(SecondaryColor3dv, 634, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3f, 635, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3fv, 636, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3i, 637, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3iv, 638, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3s, 639, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3sv, 640, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3ub, 641, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3ubv, 642, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3ui, 643, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3uiv, 644, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3us, 645, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3usv, 646, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
+ GL_STUB_ALIAS(SecondaryColorPointer, 647, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
+ GL_STUB_ALIAS(MultiDrawArrays, 648, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
+ GL_STUB_ALIAS(MultiDrawElements, 649, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
+ GL_STUB_ALIAS(FogCoordPointer, 650, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
+ GL_STUB_ALIAS(FogCoordd, 651, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
+ GL_STUB_ALIAS(FogCoorddv, 652, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
+ GL_STUB_ALIAS(FogCoordf, 653, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
+ GL_STUB_ALIAS(FogCoordfv, 654, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
+ GL_STUB_ALIAS(BlendFuncSeparate, 656, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
+ GL_STUB_ALIAS(WindowPos2d, 673, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
+ GL_STUB_ALIAS(WindowPos2dARB, 673, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
+ GL_STUB_ALIAS(WindowPos2dv, 674, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
+ GL_STUB_ALIAS(WindowPos2dvARB, 674, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
+ GL_STUB_ALIAS(WindowPos2f, 675, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
+ GL_STUB_ALIAS(WindowPos2fARB, 675, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
+ GL_STUB_ALIAS(WindowPos2fv, 676, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
+ GL_STUB_ALIAS(WindowPos2fvARB, 676, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
+ GL_STUB_ALIAS(WindowPos2i, 677, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
+ GL_STUB_ALIAS(WindowPos2iARB, 677, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
+ GL_STUB_ALIAS(WindowPos2iv, 678, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
+ GL_STUB_ALIAS(WindowPos2ivARB, 678, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
+ GL_STUB_ALIAS(WindowPos2s, 679, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
+ GL_STUB_ALIAS(WindowPos2sARB, 679, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
+ GL_STUB_ALIAS(WindowPos2sv, 680, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
+ GL_STUB_ALIAS(WindowPos2svARB, 680, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
+ GL_STUB_ALIAS(WindowPos3d, 681, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
+ GL_STUB_ALIAS(WindowPos3dARB, 681, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
+ GL_STUB_ALIAS(WindowPos3dv, 682, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
+ GL_STUB_ALIAS(WindowPos3dvARB, 682, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
+ GL_STUB_ALIAS(WindowPos3f, 683, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
+ GL_STUB_ALIAS(WindowPos3fARB, 683, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
+ GL_STUB_ALIAS(WindowPos3fv, 684, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
+ GL_STUB_ALIAS(WindowPos3fvARB, 684, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
+ GL_STUB_ALIAS(WindowPos3i, 685, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
+ GL_STUB_ALIAS(WindowPos3iARB, 685, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
+ GL_STUB_ALIAS(WindowPos3iv, 686, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
+ GL_STUB_ALIAS(WindowPos3ivARB, 686, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
+ GL_STUB_ALIAS(WindowPos3s, 687, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
+ GL_STUB_ALIAS(WindowPos3sARB, 687, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
+ GL_STUB_ALIAS(WindowPos3sv, 688, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
+ GL_STUB_ALIAS(WindowPos3svARB, 688, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
+ GL_STUB_ALIAS(BindProgramARB, 707, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
+ GL_STUB_ALIAS(DeleteProgramsARB, 708, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
+ GL_STUB_ALIAS(GenProgramsARB, 710, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
+ GL_STUB_ALIAS(GetVertexAttribPointerv, 716, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
+ GL_STUB_ALIAS(GetVertexAttribPointervARB, 716, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
+ GL_STUB_ALIAS(IsProgramARB, 720, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
+ GL_STUB_ALIAS(PointParameteri, 784, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
+ GL_STUB_ALIAS(PointParameteriv, 785, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
+ GL_STUB_ALIAS(DeleteVertexArrays, 788, DeleteVertexArrays@8, _dispatch_stub_788, _dispatch_stub_788@8)
+ GL_STUB_ALIAS(IsVertexArray, 790, IsVertexArray@4, _dispatch_stub_790, _dispatch_stub_790@4)
+ GL_STUB_ALIAS(PrimitiveRestartIndex, 797, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4)
+ GL_STUB_ALIAS(BlendEquationSeparate, 800, BlendEquationSeparate@8, _dispatch_stub_800, _dispatch_stub_800@8)
+ GL_STUB_ALIAS(BindFramebuffer, 801, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
+ GL_STUB_ALIAS(BindRenderbuffer, 802, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
+ GL_STUB_ALIAS(CheckFramebufferStatus, 803, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
+ GL_STUB_ALIAS(DeleteFramebuffers, 804, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
+ GL_STUB_ALIAS(DeleteRenderbuffers, 805, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
+ GL_STUB_ALIAS(FramebufferRenderbuffer, 806, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
+ GL_STUB_ALIAS(FramebufferTexture1D, 807, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
+ GL_STUB_ALIAS(FramebufferTexture2D, 808, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
+ GL_STUB_ALIAS(FramebufferTexture3D, 809, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
+ GL_STUB_ALIAS(GenFramebuffers, 810, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
+ GL_STUB_ALIAS(GenRenderbuffers, 811, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
+ GL_STUB_ALIAS(GenerateMipmap, 812, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
+ GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 813, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB_ALIAS(GetRenderbufferParameteriv, 814, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
+ GL_STUB_ALIAS(IsFramebuffer, 815, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
+ GL_STUB_ALIAS(IsRenderbuffer, 816, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
+ GL_STUB_ALIAS(RenderbufferStorage, 817, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
+ GL_STUB_ALIAS(BlitFramebuffer, 818, BlitFramebuffer@40, _dispatch_stub_818, _dispatch_stub_818@40)
+ GL_STUB_ALIAS(BindFragDataLocation, 821, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12)
+ GL_STUB_ALIAS(GetFragDataLocation, 822, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8)
+ GL_STUB_ALIAS(GetUniformuiv, 823, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12)
+ GL_STUB_ALIAS(GetVertexAttribIiv, 824, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12)
+ GL_STUB_ALIAS(GetVertexAttribIuiv, 825, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12)
+ GL_STUB_ALIAS(Uniform1ui, 826, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8)
+ GL_STUB_ALIAS(Uniform1uiv, 827, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12)
+ GL_STUB_ALIAS(Uniform2ui, 828, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12)
+ GL_STUB_ALIAS(Uniform2uiv, 829, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12)
+ GL_STUB_ALIAS(Uniform3ui, 830, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16)
+ GL_STUB_ALIAS(Uniform3uiv, 831, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12)
+ GL_STUB_ALIAS(Uniform4ui, 832, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20)
+ GL_STUB_ALIAS(Uniform4uiv, 833, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12)
+ GL_STUB_ALIAS(VertexAttribI1i, 834, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1iv, 835, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1ui, 836, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1uiv, 837, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI2i, 838, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12)
+ GL_STUB_ALIAS(VertexAttribI2iv, 839, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI2ui, 840, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
+ GL_STUB_ALIAS(VertexAttribI2uiv, 841, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI3i, 842, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16)
+ GL_STUB_ALIAS(VertexAttribI3iv, 843, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI3ui, 844, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
+ GL_STUB_ALIAS(VertexAttribI3uiv, 845, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4bv, 846, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4i, 847, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20)
+ GL_STUB_ALIAS(VertexAttribI4iv, 848, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4sv, 849, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4ubv, 850, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4ui, 851, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
+ GL_STUB_ALIAS(VertexAttribI4uiv, 852, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4usv, 853, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8)
+ GL_STUB_ALIAS(VertexAttribIPointer, 854, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20)
+ GL_STUB_ALIAS(FramebufferTextureLayer, 855, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
+ GL_STUB_ALIAS(ColorMaski, 856, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
+ GL_STUB_ALIAS(Disablei, 857, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8)
+ GL_STUB_ALIAS(Enablei, 858, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8)
+ GL_STUB_ALIAS(GetBooleani_v, 859, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
+ GL_STUB_ALIAS(GetIntegeri_v, 860, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
+ GL_STUB_ALIAS(IsEnabledi, 861, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
+ GL_STUB_ALIAS(GetTexParameterIiv, 864, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12)
+ GL_STUB_ALIAS(GetTexParameterIuiv, 865, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12)
+ GL_STUB_ALIAS(TexParameterIiv, 866, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12)
+ GL_STUB_ALIAS(TexParameterIuiv, 867, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12)
+ GL_STUB_ALIAS(BeginConditionalRender, 868, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8)
+ GL_STUB_ALIAS(EndConditionalRender, 869, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0)
+ GL_STUB_ALIAS(BeginTransformFeedback, 870, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
+ GL_STUB_ALIAS(BindBufferBase, 871, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
+ GL_STUB_ALIAS(BindBufferRange, 873, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
+ GL_STUB_ALIAS(EndTransformFeedback, 874, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
+ GL_STUB_ALIAS(GetTransformFeedbackVarying, 875, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
+ GL_STUB_ALIAS(TransformFeedbackVaryings, 876, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
+ GL_STUB_ALIAS(ProvokingVertex, 877, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
+
+ GLOBL GLNAME(gl_dispatch_functions_end)
+ HIDDEN(GLNAME(gl_dispatch_functions_end))
+ ALIGNTEXT16
+GLNAME(gl_dispatch_functions_end):
+
+#if defined(GLX_USE_TLS) && defined(__linux__)
+ .section ".note.ABI-tag", "a"
+ .p2align 2
+ .long 1f - 0f /* name length */
+ .long 3f - 2f /* data length */
+ .long 1 /* note length */
+0: .asciz "GNU" /* vendor name */
+1: .p2align 2
+2: .long 0 /* note data: the ABI tag */
+ .long 2,4,20 /* Minimum kernel version w/TLS */
+3: .p2align 2 /* pad out section */
+#endif /* GLX_USE_TLS */
+
+#if defined (__ELF__) && defined (__linux__)
+ .section .note.GNU-stack,"",%progbits
+#endif
diff --git a/mesalib/src/mapi/glapi/glapitable.h b/mesalib/src/mapi/glapi/glapitable.h index fe27e566f..7a5c62bf8 100644 --- a/mesalib/src/mapi/glapi/glapitable.h +++ b/mesalib/src/mapi/glapi/glapitable.h @@ -1,938 +1,939 @@ -/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _GLAPI_TABLE_H_ ) -# define _GLAPI_TABLE_H_ - -#ifndef GLAPIENTRYP -# ifndef GLAPIENTRY -# define GLAPIENTRY -# endif - -# define GLAPIENTRYP GLAPIENTRY * -#endif - - -struct _glapi_table -{ - void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */ - void (GLAPIENTRYP EndList)(void); /* 1 */ - void (GLAPIENTRYP CallList)(GLuint list); /* 2 */ - void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */ - void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */ - GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */ - void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */ - void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */ - void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */ - void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */ - void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */ - void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */ - void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */ - void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */ - void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */ - void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */ - void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */ - void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */ - void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */ - void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */ - void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */ - void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */ - void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */ - void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */ - void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */ - void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */ - void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */ - void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */ - void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */ - void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */ - void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */ - void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */ - void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */ - void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */ - void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */ - void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */ - void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */ - void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */ - void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */ - void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */ - void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */ - void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */ - void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */ - void (GLAPIENTRYP End)(void); /* 43 */ - void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */ - void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */ - void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */ - void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */ - void (GLAPIENTRYP Indexi)(GLint c); /* 48 */ - void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */ - void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */ - void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */ - void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */ - void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */ - void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */ - void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */ - void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */ - void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */ - void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */ - void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */ - void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */ - void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */ - void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */ - void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */ - void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */ - void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */ - void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */ - void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */ - void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */ - void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */ - void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */ - void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */ - void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */ - void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */ - void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */ - void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */ - void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */ - void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */ - void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */ - void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */ - void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */ - void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */ - void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */ - void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */ - void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */ - void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */ - void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */ - void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */ - void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */ - void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */ - void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */ - void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */ - void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */ - void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */ - void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */ - void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */ - void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */ - void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */ - void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */ - void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */ - void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */ - void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */ - void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */ - void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */ - void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */ - void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */ - void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */ - void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */ - void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */ - void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */ - void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */ - void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */ - void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */ - void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */ - void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */ - void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */ - void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */ - void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */ - void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */ - void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */ - void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */ - void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */ - void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */ - void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */ - void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */ - void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */ - void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */ - void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */ - void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */ - void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */ - void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */ - void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */ - void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */ - void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */ - void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */ - void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */ - void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */ - void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */ - void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */ - void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */ - void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */ - void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */ - void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */ - void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */ - void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */ - void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */ - void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */ - void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */ - void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */ - void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */ - void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */ - void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */ - void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */ - void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */ - void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */ - void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */ - void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */ - void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */ - void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */ - void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */ - void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */ - void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */ - void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */ - void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */ - void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */ - void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */ - void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */ - void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */ - void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */ - void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */ - void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */ - void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */ - void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */ - void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */ - void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */ - void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */ - void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */ - void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */ - void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */ - void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */ - void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */ - void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */ - void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */ - void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */ - void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */ - void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */ - void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */ - void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */ - void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */ - void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */ - void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */ - void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */ - void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */ - void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */ - void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */ - void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */ - GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */ - void (GLAPIENTRYP InitNames)(void); /* 197 */ - void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */ - void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */ - void (GLAPIENTRYP PopName)(void); /* 200 */ - void (GLAPIENTRYP PushName)(GLuint name); /* 201 */ - void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */ - void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */ - void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */ - void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */ - void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */ - void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */ - void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */ - void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */ - void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */ - void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */ - void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */ - void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */ - void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */ - void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */ - void (GLAPIENTRYP Finish)(void); /* 216 */ - void (GLAPIENTRYP Flush)(void); /* 217 */ - void (GLAPIENTRYP PopAttrib)(void); /* 218 */ - void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */ - void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */ - void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */ - void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */ - void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */ - void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */ - void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */ - void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */ - void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */ - void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */ - void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */ - void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */ - void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */ - void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */ - void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */ - void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */ - void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */ - void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */ - void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */ - void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */ - void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */ - void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */ - void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */ - void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */ - void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */ - void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */ - void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */ - void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */ - void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */ - void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */ - void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */ - void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */ - void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */ - void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */ - void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */ - void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */ - void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */ - void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */ - void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */ - void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */ - void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */ - void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */ - GLenum (GLAPIENTRYP GetError)(void); /* 261 */ - void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */ - void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */ - void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */ - void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */ - void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */ - void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */ - void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */ - void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */ - void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */ - void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */ - void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */ - void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */ - void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */ - const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */ - void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */ - void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */ - void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */ - void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */ - void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */ - void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */ - void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */ - void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */ - void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */ - void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */ - GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */ - GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */ - void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */ - void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */ - void (GLAPIENTRYP LoadIdentity)(void); /* 290 */ - void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */ - void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */ - void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */ - void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */ - void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */ - void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */ - void (GLAPIENTRYP PopMatrix)(void); /* 297 */ - void (GLAPIENTRYP PushMatrix)(void); /* 298 */ - void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */ - void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */ - void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */ - void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */ - void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */ - void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */ - void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */ - void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */ - void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */ - void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */ - void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */ - void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */ - void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */ - void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */ - void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */ - void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */ - void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */ - void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */ - void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */ - void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */ - void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */ - void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */ - void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */ - GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ - void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */ - void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */ - void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */ - void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */ - void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ - void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ - void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */ - GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */ - void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */ - void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */ - void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */ - void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */ - void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */ - void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */ - void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */ - void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */ - void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */ - void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */ - void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */ - void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */ - void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */ - void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */ - void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */ - void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */ - void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */ - void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */ - void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */ - void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */ - void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */ - void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */ - void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */ - void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */ - void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */ - void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */ - void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */ - void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */ - void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */ - void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */ - void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */ - void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */ - void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */ - void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */ - void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */ - void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */ - void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */ - void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ - void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */ - void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */ - void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ - void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ - void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ - void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */ - void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */ - void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */ - void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */ - void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */ - void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */ - void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */ - void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */ - void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */ - void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */ - void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */ - void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */ - void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */ - void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */ - void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */ - void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */ - void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */ - void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */ - void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */ - void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */ - void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */ - void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */ - void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */ - void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */ - void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */ - void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */ - void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */ - void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */ - void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */ - void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */ - void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */ - void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */ - void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ - void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */ - void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */ - GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */ - GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */ - void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */ - void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */ - void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */ - void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */ - void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */ - void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */ - void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */ - void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */ - GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */ - GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */ - void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */ - void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */ - void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */ - void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */ - void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */ - void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */ - void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */ - void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */ - void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */ - void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */ - void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 431 */ - void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */ - void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */ - void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */ - const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */ - void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */ - void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */ - void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */ - void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */ - void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */ - void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */ - void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */ - void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */ - void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */ - void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */ - void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */ - void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */ - void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */ - void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */ - void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */ - void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */ - void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */ - void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */ - void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */ - void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */ - void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */ - void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */ - void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */ - void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */ - void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */ - void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */ - void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */ - void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */ - void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */ - void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */ - void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */ - void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */ - void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */ - void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */ - void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */ - void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */ - void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */ - void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */ - void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */ - void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */ - void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */ - void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */ - void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */ - void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */ - void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */ - void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */ - void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */ - void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */ - void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */ - void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */ - void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */ - void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */ - void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */ - void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */ - void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */ - void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */ - void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */ - void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */ - void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */ - void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */ - void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */ - void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */ - void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */ - void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */ - void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */ - void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */ - void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */ - void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */ - void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */ - void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */ - void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */ - void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */ - void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */ - void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */ - void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */ - void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */ - void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */ - void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */ - void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */ - void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */ - void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */ - void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */ - GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */ - GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */ - GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */ - void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */ - void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */ - void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */ - void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */ - void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */ - void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */ - void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */ - GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */ - void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */ - void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */ - GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */ - GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */ - void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */ - void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */ - void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */ - void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */ - GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */ - void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */ - void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */ - void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */ - void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */ - GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */ - void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */ - void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */ - void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */ - void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */ - void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */ - void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */ - void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */ - void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */ - void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */ - void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */ - void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */ - void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */ - void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */ - void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */ - void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */ - void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */ - void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */ - void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */ - void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */ - void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */ - void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */ - void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */ - void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */ - void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */ - void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */ - void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */ - void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */ - GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */ - void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */ - void (GLAPIENTRYP ClampColorARB)(GLenum target, GLenum clamp); /* 572 */ - void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 573 */ - void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 574 */ - void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 575 */ - void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 576 */ - void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 577 */ - void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 578 */ - void (GLAPIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor); /* 579 */ - void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 580 */ - GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 581 */ - void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 582 */ - void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 583 */ - void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 584 */ - GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 585 */ - void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 586 */ - GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 587 */ - void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 588 */ - void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 589 */ - GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 590 */ - void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 591 */ - void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 592 */ - void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 593 */ - void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 594 */ - void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 595 */ - void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 596 */ - void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 597 */ - void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 598 */ - void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 599 */ - void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 600 */ - void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 601 */ - void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 602 */ - GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 603 */ - void (GLAPIENTRYP PauseTransformFeedback)(void); /* 604 */ - void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 605 */ - void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 606 */ - void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 607 */ - void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 608 */ - void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 609 */ - void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 610 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 611 */ - void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 612 */ - void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 613 */ - void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 614 */ - void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 615 */ - void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 616 */ - void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 617 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 618 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 619 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 620 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 621 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 622 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 623 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 624 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 625 */ - void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 626 */ - void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 627 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 628 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 629 */ - void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 630 */ - void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 631 */ - void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 632 */ - void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 633 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 634 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 635 */ - void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 636 */ - void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 637 */ - void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 638 */ - void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 639 */ - void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 640 */ - void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 641 */ - void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 642 */ - void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 643 */ - void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 644 */ - void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 645 */ - void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 646 */ - void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 647 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 648 */ - void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 649 */ - void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 650 */ - void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 651 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 652 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 653 */ - void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 654 */ - void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 655 */ - void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 656 */ - void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 657 */ - void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 658 */ - void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 659 */ - void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 660 */ - void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 661 */ - void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 662 */ - void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 663 */ - void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 664 */ - void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 665 */ - void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 666 */ - void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 667 */ - void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 668 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 669 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 670 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 671 */ - void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 672 */ - void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 673 */ - void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 674 */ - void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 675 */ - void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 676 */ - void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 677 */ - void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 678 */ - void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 679 */ - void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 680 */ - void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 681 */ - void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 682 */ - void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 683 */ - void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 684 */ - void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 685 */ - void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 686 */ - void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 687 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 688 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 689 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 690 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 691 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 692 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 693 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 694 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 695 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 696 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 697 */ - void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 698 */ - void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 699 */ - void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 700 */ - void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 701 */ - GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 702 */ - void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 703 */ - GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 704 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 705 */ - void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 706 */ - void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 707 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 708 */ - void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 709 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 710 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 711 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 712 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 713 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 714 */ - void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 715 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 716 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 717 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 718 */ - GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 719 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 720 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 721 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 722 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 723 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 724 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 725 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 726 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 727 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 728 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 729 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 730 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 731 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 732 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 733 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 734 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 735 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 736 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 737 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 738 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 739 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 740 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 741 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 742 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 743 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 744 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 745 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 746 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 747 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 748 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 749 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 750 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 751 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 752 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 753 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 754 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 755 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 756 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 757 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 758 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 759 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 760 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 761 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 762 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 763 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 764 */ - void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 765 */ - void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 766 */ - void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 767 */ - void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 768 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 769 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 770 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 771 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 772 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 773 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 774 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 775 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 776 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 777 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 778 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 779 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 780 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 781 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 782 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 783 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 784 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 785 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 786 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 787 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 788 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 789 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 790 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 791 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 792 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 793 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 794 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 795 */ - void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 796 */ - void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 797 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 798 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 799 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 800 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 801 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 802 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 803 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 804 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 805 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 806 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 807 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 808 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 809 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 810 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 811 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 812 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 813 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 814 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 815 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 816 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 817 */ - void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 818 */ - void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 819 */ - void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 820 */ - GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 821 */ - void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 822 */ - void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 823 */ - void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 824 */ - void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 825 */ - void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 826 */ - void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 827 */ - void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 828 */ - void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 829 */ - void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 830 */ - void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 831 */ - void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 832 */ - void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 833 */ - void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 834 */ - void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 835 */ - void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 836 */ - void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 837 */ - void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 838 */ - void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 839 */ - void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 840 */ - void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 841 */ - void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 842 */ - void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 843 */ - void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 844 */ - void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 845 */ - void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 846 */ - void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 847 */ - void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 848 */ - void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 849 */ - void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 850 */ - void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 851 */ - void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 852 */ - void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 853 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 854 */ - void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 855 */ - void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 856 */ - void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 857 */ - void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 858 */ - void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 859 */ - GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 860 */ - void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 861 */ - void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 862 */ - void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 863 */ - void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 864 */ - void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 865 */ - void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 866 */ - void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 867 */ - void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 868 */ - void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 869 */ - void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 870 */ - void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 871 */ - void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 872 */ - void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 873 */ - void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 874 */ - void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 875 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 876 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 877 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 878 */ - void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 879 */ - GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 880 */ - GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 881 */ - void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 882 */ - GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 883 */ - void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 884 */ - void (GLAPIENTRYP TextureBarrierNV)(void); /* 885 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 886 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 887 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 888 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 889 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 890 */ - void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 891 */ - void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 892 */ -}; - -#endif /* !defined( _GLAPI_TABLE_H_ ) */ +/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
+
+/*
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL, IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _GLAPI_TABLE_H_ )
+# define _GLAPI_TABLE_H_
+
+#ifndef GLAPIENTRYP
+# ifndef GLAPIENTRY
+# define GLAPIENTRY
+# endif
+
+# define GLAPIENTRYP GLAPIENTRY *
+#endif
+
+
+struct _glapi_table
+{
+ void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */
+ void (GLAPIENTRYP EndList)(void); /* 1 */
+ void (GLAPIENTRYP CallList)(GLuint list); /* 2 */
+ void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */
+ void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */
+ GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */
+ void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */
+ void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */
+ void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */
+ void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */
+ void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */
+ void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */
+ void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */
+ void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */
+ void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */
+ void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */
+ void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */
+ void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */
+ void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */
+ void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */
+ void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */
+ void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */
+ void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */
+ void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */
+ void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */
+ void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */
+ void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */
+ void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */
+ void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */
+ void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */
+ void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */
+ void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */
+ void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */
+ void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */
+ void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */
+ void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */
+ void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */
+ void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */
+ void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */
+ void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */
+ void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */
+ void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */
+ void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */
+ void (GLAPIENTRYP End)(void); /* 43 */
+ void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */
+ void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */
+ void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */
+ void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */
+ void (GLAPIENTRYP Indexi)(GLint c); /* 48 */
+ void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */
+ void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */
+ void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */
+ void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */
+ void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */
+ void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */
+ void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */
+ void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */
+ void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */
+ void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */
+ void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */
+ void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */
+ void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */
+ void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */
+ void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */
+ void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */
+ void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */
+ void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */
+ void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */
+ void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */
+ void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */
+ void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */
+ void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */
+ void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */
+ void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */
+ void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */
+ void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */
+ void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */
+ void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */
+ void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */
+ void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */
+ void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */
+ void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */
+ void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */
+ void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */
+ void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */
+ void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */
+ void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */
+ void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */
+ void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */
+ void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */
+ void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */
+ void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */
+ void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */
+ void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */
+ void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */
+ void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */
+ void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */
+ void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */
+ void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */
+ void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */
+ void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */
+ void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */
+ void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */
+ void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */
+ void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */
+ void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */
+ void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */
+ void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */
+ void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */
+ void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */
+ void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */
+ void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */
+ void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */
+ void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */
+ void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */
+ void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */
+ void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */
+ void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */
+ void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */
+ void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */
+ void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */
+ void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */
+ void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */
+ void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */
+ void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */
+ void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */
+ void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */
+ void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */
+ void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */
+ void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */
+ void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */
+ void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */
+ void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */
+ void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */
+ void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */
+ void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */
+ void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */
+ void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */
+ void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */
+ void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */
+ void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */
+ void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */
+ void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */
+ void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */
+ void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */
+ void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */
+ void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */
+ void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */
+ void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */
+ void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */
+ void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */
+ void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */
+ void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */
+ void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */
+ void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */
+ void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */
+ void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */
+ void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */
+ void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */
+ void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */
+ void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */
+ void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */
+ void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */
+ void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */
+ void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */
+ void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */
+ void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */
+ void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */
+ void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */
+ void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */
+ void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */
+ void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */
+ void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */
+ void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */
+ void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */
+ void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */
+ void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */
+ void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */
+ void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */
+ void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */
+ void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */
+ void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */
+ void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */
+ void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */
+ void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */
+ void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */
+ void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */
+ void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */
+ void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */
+ void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */
+ void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */
+ void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */
+ void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */
+ void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */
+ void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */
+ void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */
+ GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */
+ void (GLAPIENTRYP InitNames)(void); /* 197 */
+ void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */
+ void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */
+ void (GLAPIENTRYP PopName)(void); /* 200 */
+ void (GLAPIENTRYP PushName)(GLuint name); /* 201 */
+ void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */
+ void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */
+ void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */
+ void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */
+ void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */
+ void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */
+ void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */
+ void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */
+ void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
+ void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */
+ void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */
+ void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */
+ void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */
+ void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */
+ void (GLAPIENTRYP Finish)(void); /* 216 */
+ void (GLAPIENTRYP Flush)(void); /* 217 */
+ void (GLAPIENTRYP PopAttrib)(void); /* 218 */
+ void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */
+ void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */
+ void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */
+ void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */
+ void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */
+ void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */
+ void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */
+ void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */
+ void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */
+ void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */
+ void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */
+ void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */
+ void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */
+ void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */
+ void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */
+ void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */
+ void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */
+ void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */
+ void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */
+ void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */
+ void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */
+ void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */
+ void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */
+ void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */
+ void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */
+ void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */
+ void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */
+ void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */
+ void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */
+ void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */
+ void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */
+ void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */
+ void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */
+ void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */
+ void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */
+ void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */
+ void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */
+ void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */
+ void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */
+ void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */
+ void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */
+ void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */
+ GLenum (GLAPIENTRYP GetError)(void); /* 261 */
+ void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */
+ void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */
+ void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */
+ void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */
+ void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */
+ void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */
+ void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */
+ void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */
+ void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */
+ void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */
+ void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */
+ void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */
+ void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */
+ const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */
+ void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */
+ void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */
+ void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */
+ void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */
+ void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */
+ void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */
+ void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */
+ void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */
+ void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */
+ void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */
+ GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */
+ GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */
+ void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */
+ void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */
+ void (GLAPIENTRYP LoadIdentity)(void); /* 290 */
+ void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */
+ void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */
+ void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */
+ void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */
+ void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */
+ void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */
+ void (GLAPIENTRYP PopMatrix)(void); /* 297 */
+ void (GLAPIENTRYP PushMatrix)(void); /* 298 */
+ void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */
+ void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */
+ void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */
+ void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */
+ void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */
+ void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */
+ void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */
+ void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */
+ void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
+ void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */
+ void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */
+ void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */
+ void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */
+ void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */
+ void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */
+ void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */
+ void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */
+ void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */
+ void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */
+ void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */
+ void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */
+ void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */
+ void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */
+ GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
+ void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */
+ void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */
+ void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */
+ void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */
+ void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */
+ void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */
+ void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */
+ GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */
+ void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
+ void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */
+ void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */
+ void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */
+ void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */
+ void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */
+ void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */
+ void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */
+ void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */
+ void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */
+ void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */
+ void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */
+ void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */
+ void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */
+ void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */
+ void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */
+ void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */
+ void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */
+ void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */
+ void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */
+ void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */
+ void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */
+ void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */
+ void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */
+ void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */
+ void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */
+ void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */
+ void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */
+ void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */
+ void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */
+ void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
+ void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */
+ void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */
+ void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
+ void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */
+ void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */
+ void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
+ void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
+ void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */
+ void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */
+ void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */
+ void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */
+ void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */
+ void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */
+ void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */
+ void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */
+ void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */
+ void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */
+ void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */
+ void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */
+ void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */
+ void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */
+ void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */
+ void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */
+ void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */
+ void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */
+ void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */
+ void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */
+ void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */
+ void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */
+ void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */
+ void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */
+ void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */
+ void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */
+ void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */
+ void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */
+ void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */
+ void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */
+ void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */
+ void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */
+ void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */
+ void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */
+ void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */
+ void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */
+ void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */
+ void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */
+ void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */
+ void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */
+ GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */
+ GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */
+ void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */
+ void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */
+ void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */
+ void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */
+ void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */
+ void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */
+ void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */
+ void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */
+ GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */
+ GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */
+ void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */
+ void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */
+ void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */
+ void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */
+ void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */
+ void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */
+ void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */
+ void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */
+ void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */
+ void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */
+ void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 431 */
+ void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */
+ void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */
+ void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */
+ const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */
+ void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */
+ void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */
+ void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */
+ void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */
+ void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */
+ void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */
+ void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */
+ void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */
+ void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */
+ void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */
+ void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */
+ void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */
+ void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */
+ void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */
+ void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */
+ void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */
+ void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */
+ void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */
+ void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */
+ void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */
+ void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */
+ void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */
+ void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */
+ void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */
+ void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */
+ void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */
+ void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */
+ void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */
+ void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */
+ void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */
+ void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */
+ void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */
+ void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */
+ void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */
+ void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */
+ void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */
+ void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */
+ void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */
+ void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */
+ void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */
+ void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */
+ void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */
+ void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */
+ void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */
+ void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */
+ void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */
+ void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */
+ void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */
+ void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */
+ void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */
+ void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */
+ void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */
+ void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */
+ void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */
+ void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */
+ void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */
+ void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */
+ void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */
+ void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */
+ void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */
+ void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */
+ void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */
+ void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */
+ void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */
+ void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */
+ void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */
+ void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */
+ void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */
+ void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */
+ void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */
+ void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */
+ void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */
+ void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */
+ void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */
+ void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */
+ void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */
+ void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */
+ void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */
+ void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */
+ void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */
+ void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */
+ void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */
+ GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */
+ GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */
+ GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */
+ void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */
+ void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */
+ void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */
+ void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */
+ void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */
+ void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */
+ void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */
+ GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */
+ void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */
+ void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */
+ GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */
+ GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */
+ void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */
+ void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */
+ void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */
+ void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */
+ GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */
+ void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */
+ void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */
+ void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */
+ void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */
+ GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */
+ void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */
+ void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */
+ void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */
+ void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */
+ void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */
+ void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */
+ void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */
+ void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */
+ void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */
+ void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */
+ void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */
+ void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */
+ void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */
+ void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */
+ void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */
+ void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */
+ void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */
+ void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */
+ void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */
+ void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */
+ void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */
+ void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
+ void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
+ void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */
+ void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */
+ void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */
+ void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */
+ GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */
+ void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */
+ void (GLAPIENTRYP ClampColorARB)(GLenum target, GLenum clamp); /* 572 */
+ void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 573 */
+ void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 574 */
+ void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 575 */
+ void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 576 */
+ void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 577 */
+ void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 578 */
+ void (GLAPIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor); /* 579 */
+ void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 580 */
+ GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 581 */
+ void (GLAPIENTRYP TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer); /* 582 */
+ void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 583 */
+ void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 584 */
+ void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 585 */
+ GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 586 */
+ void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 587 */
+ GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 588 */
+ void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 589 */
+ void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 590 */
+ GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 591 */
+ void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 592 */
+ void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 593 */
+ void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 594 */
+ void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 595 */
+ void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 596 */
+ void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 597 */
+ void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 598 */
+ void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 599 */
+ void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 600 */
+ void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 601 */
+ void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 602 */
+ void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 603 */
+ GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 604 */
+ void (GLAPIENTRYP PauseTransformFeedback)(void); /* 605 */
+ void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 606 */
+ void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 607 */
+ void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 608 */
+ void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 609 */
+ void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 610 */
+ void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 611 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 612 */
+ void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 613 */
+ void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 614 */
+ void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 615 */
+ void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 616 */
+ void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 617 */
+ void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 618 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 619 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 620 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 621 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 622 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 623 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 624 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 625 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 626 */
+ void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 627 */
+ void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 628 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 629 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 630 */
+ void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 631 */
+ void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 632 */
+ void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 633 */
+ void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 634 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 635 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 636 */
+ void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 637 */
+ void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 638 */
+ void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 639 */
+ void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 640 */
+ void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 641 */
+ void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 642 */
+ void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 643 */
+ void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 644 */
+ void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 645 */
+ void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 646 */
+ void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 647 */
+ void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 648 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 649 */
+ void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 650 */
+ void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 651 */
+ void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 652 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 653 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 654 */
+ void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 655 */
+ void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 656 */
+ void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 657 */
+ void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 658 */
+ void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 659 */
+ void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 660 */
+ void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 661 */
+ void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 662 */
+ void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 663 */
+ void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 664 */
+ void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 665 */
+ void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 666 */
+ void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 667 */
+ void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 668 */
+ void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 669 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 670 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 671 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 672 */
+ void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 673 */
+ void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 674 */
+ void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 675 */
+ void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 676 */
+ void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 677 */
+ void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 678 */
+ void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 679 */
+ void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 680 */
+ void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 681 */
+ void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 682 */
+ void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 683 */
+ void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 684 */
+ void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 685 */
+ void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 686 */
+ void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 687 */
+ void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 688 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 689 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 690 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 691 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 692 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 693 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 694 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 695 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 696 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 697 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 698 */
+ void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 699 */
+ void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 700 */
+ void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 701 */
+ void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 702 */
+ GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 703 */
+ void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 704 */
+ GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 705 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 706 */
+ void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 707 */
+ void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 708 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 709 */
+ void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 710 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 711 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 712 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 713 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 714 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 715 */
+ void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 716 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 717 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 718 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 719 */
+ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 720 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 721 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 722 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 723 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 724 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 725 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 726 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 727 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 728 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 729 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 730 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 731 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 732 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 733 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 734 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 735 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 736 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 737 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 738 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 739 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 740 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 741 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 742 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 743 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 744 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 745 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 746 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 747 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 748 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 749 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 750 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 751 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 752 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 753 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 754 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 755 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 756 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 757 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 758 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 759 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 760 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 761 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 762 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 763 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 764 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 765 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 766 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 767 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 768 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 769 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 770 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 771 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 772 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 773 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 774 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 775 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 776 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 777 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 778 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 779 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 780 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 781 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 782 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 783 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 784 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 785 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 786 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 787 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 788 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 789 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 790 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 791 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 792 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 793 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 794 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 795 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 796 */
+ void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 797 */
+ void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 798 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 799 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 800 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 801 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 802 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 803 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 804 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 805 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 806 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 807 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 808 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 809 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 810 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 811 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 812 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 813 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 814 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 815 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 816 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 817 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 818 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 819 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 820 */
+ void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 821 */
+ GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 822 */
+ void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 823 */
+ void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 824 */
+ void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 825 */
+ void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 826 */
+ void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 827 */
+ void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 828 */
+ void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 829 */
+ void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 830 */
+ void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 831 */
+ void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 832 */
+ void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 833 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 834 */
+ void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 835 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 836 */
+ void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 837 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 838 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 839 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 840 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 841 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 842 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 843 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 844 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 845 */
+ void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 846 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 847 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 848 */
+ void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 849 */
+ void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 850 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 851 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 852 */
+ void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 853 */
+ void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 854 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 855 */
+ void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 856 */
+ void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 857 */
+ void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 858 */
+ void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 859 */
+ void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 860 */
+ GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 861 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 862 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 863 */
+ void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 864 */
+ void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 865 */
+ void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 866 */
+ void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 867 */
+ void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 868 */
+ void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 869 */
+ void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 870 */
+ void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 871 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 872 */
+ void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 873 */
+ void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 874 */
+ void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 875 */
+ void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 876 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 877 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 878 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 879 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 880 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 881 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 882 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 883 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 884 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 885 */
+ void (GLAPIENTRYP TextureBarrierNV)(void); /* 886 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 887 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 888 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 889 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 890 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 891 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 892 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 893 */
+};
+
+#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/mesalib/src/mapi/glapi/glapitemp.h b/mesalib/src/mapi/glapi/glapitemp.h index 28997bab4..aac800567 100644 --- a/mesalib/src/mapi/glapi/glapitemp.h +++ b/mesalib/src/mapi/glapi/glapitemp.h @@ -1,7878 +1,7884 @@ -/* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__) -# define HIDDEN __attribute__((visibility("hidden"))) -# else -# define HIDDEN -# endif - -/* - * This file is a template which generates the OpenGL API entry point - * functions. It should be included by a .c file which first defines - * the following macros: - * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32 - * KEYWORD2 - usually nothing, but might be __stdcall on Win32 - * NAME(n) - builds the final function name (usually add "gl" prefix) - * DISPATCH(func, args, msg) - code to do dispatch of named function. - * msg is a printf-style debug message. - * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value - * - * Here is an example which generates the usual OpenGL functions: - * #define KEYWORD1 - * #define KEYWORD2 - * #define NAME(func) gl##func - * #define DISPATCH(func, args, msg) \ - * struct _glapi_table *dispatch = CurrentDispatch; \ - * (*dispatch->func) args - * #define RETURN DISPATCH(func, args, msg) \ - * struct _glapi_table *dispatch = CurrentDispatch; \ - * return (*dispatch->func) args - * - */ - - -#if defined( NAME ) -#ifndef KEYWORD1 -#define KEYWORD1 -#endif - -#ifndef KEYWORD1_ALT -#define KEYWORD1_ALT HIDDEN -#endif - -#ifndef KEYWORD2 -#define KEYWORD2 -#endif - -#ifndef DISPATCH -#error DISPATCH must be defined -#endif - -#ifndef RETURN_DISPATCH -#error RETURN_DISPATCH must be defined -#endif - - -#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS - -KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode) -{ - DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(EndList)(void) -{ - DISPATCH(EndList, (), (F, "glEndList();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list) -{ - DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list)); -} - -KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists) -{ - DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range) -{ - DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range)); -} - -KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range) -{ - RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range)); -} - -KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base) -{ - DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base)); -} - -KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode) -{ - DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap) -{ - DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue) -{ - DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v) -{ - DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue) -{ - DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v) -{ - DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue) -{ - DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v) -{ - DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue) -{ - DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v) -{ - DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue) -{ - DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v) -{ - DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) -{ - DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v) -{ - DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue) -{ - DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v) -{ - DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue) -{ - DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v) -{ - DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) -{ - DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v) -{ - DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) -{ - DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v) -{ - DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) -{ - DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v) -{ - DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha) -{ - DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v) -{ - DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha) -{ - DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v) -{ - DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) -{ - DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v) -{ - DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha) -{ - DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v) -{ - DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha) -{ - DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v) -{ - DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag) -{ - DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag)); -} - -KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag) -{ - DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag)); -} - -KEYWORD1 void KEYWORD2 NAME(End)(void) -{ - DISPATCH(End, (), (F, "glEnd();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c) -{ - DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c) -{ - DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c) -{ - DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c) -{ - DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c) -{ - DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c) -{ - DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c) -{ - DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c) -{ - DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) -{ - DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v) -{ - DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) -{ - DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v) -{ - DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) -{ - DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v) -{ - DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz) -{ - DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v) -{ - DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz) -{ - DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz)); -} - -KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v) -{ - DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y) -{ - DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v) -{ - DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y) -{ - DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v) -{ - DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y) -{ - DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v) -{ - DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y) -{ - DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v) -{ - DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v) -{ - DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v) -{ - DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z) -{ - DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v) -{ - DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v) -{ - DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v) -{ - DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v) -{ - DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w) -{ - DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v) -{ - DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v) -{ - DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) -{ - DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2) -{ - DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) -{ - DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2) -{ - DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2) -{ - DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2) -{ - DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2) -{ - DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2)); -} - -KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2) -{ - DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s) -{ - DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v) -{ - DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s) -{ - DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v) -{ - DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s) -{ - DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v) -{ - DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s) -{ - DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v) -{ - DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t) -{ - DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v) -{ - DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t) -{ - DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v) -{ - DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t) -{ - DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v) -{ - DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t) -{ - DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v) -{ - DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) -{ - DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v) -{ - DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) -{ - DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v) -{ - DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r) -{ - DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v) -{ - DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r) -{ - DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v) -{ - DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v) -{ - DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v) -{ - DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) -{ - DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v) -{ - DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q) -{ - DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v) -{ - DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y) -{ - DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v) -{ - DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y) -{ - DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v) -{ - DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y) -{ - DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v) -{ - DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y) -{ - DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v) -{ - DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v) -{ - DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v) -{ - DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z) -{ - DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v) -{ - DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v) -{ - DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v) -{ - DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v) -{ - DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w) -{ - DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v) -{ - DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v) -{ - DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation) -{ - DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode) -{ - DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode) -{ - DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param) -{ - DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params) -{ - DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param) -{ - DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params) -{ - DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode) -{ - DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode) -{ - DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param) -{ - DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params) -{ - DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param) -{ - DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params) -{ - DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param) -{ - DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params) -{ - DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param) -{ - DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params) -{ - DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern) -{ - DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern)); -} - -KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width) -{ - DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width)); -} - -KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param) -{ - DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params) -{ - DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param) -{ - DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params) -{ - DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size) -{ - DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size)); -} - -KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode) -{ - DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask) -{ - DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask)); -} - -KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode) -{ - DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param) -{ - DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param) -{ - DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param) -{ - DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param) -{ - DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param) -{ - DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params) -{ - DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param) -{ - DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params) -{ - DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param) -{ - DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params) -{ - DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer) -{ - DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer) -{ - DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer)); -} - -KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode) -{ - RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(InitNames)(void) -{ - DISPATCH(InitNames, (), (F, "glInitNames();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name) -{ - DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name)); -} - -KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token) -{ - DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token)); -} - -KEYWORD1 void KEYWORD2 NAME(PopName)(void) -{ - DISPATCH(PopName, (), (F, "glPopName();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name) -{ - DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode) -{ - DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask) -{ - DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) -{ - DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c) -{ - DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s) -{ - DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth) -{ - DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask) -{ - DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) -{ - DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag) -{ - DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag)); -} - -KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask) -{ - DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value) -{ - DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value)); -} - -KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap) -{ - DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap)); -} - -KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap) -{ - DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap)); -} - -KEYWORD1 void KEYWORD2 NAME(Finish)(void) -{ - DISPATCH(Finish, (), (F, "glFinish();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(Flush)(void) -{ - DISPATCH(Flush, (), (F, "glFlush();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void) -{ - DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask) -{ - DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points) -{ - DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); -} - -KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points) -{ - DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); -} - -KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points) -{ - DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); -} - -KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points) -{ - DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); -} - -KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2) -{ - DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2)); -} - -KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2) -{ - DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2)); -} - -KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) -{ - DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) -{ - DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u) -{ - DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u) -{ - DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u) -{ - DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u) -{ - DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v) -{ - DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u) -{ - DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v) -{ - DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u) -{ - DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2) -{ - DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i) -{ - DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) -{ - DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2)); -} - -KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j) -{ - DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j)); -} - -KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref) -{ - DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor) -{ - DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor)); -} - -KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode) -{ - DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask) -{ - DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass) -{ - DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass)); -} - -KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func) -{ - DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor) -{ - DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param) -{ - DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param) -{ - DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param) -{ - DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param) -{ - DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values) -{ - DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values) -{ - DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values) -{ - DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode) -{ - DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) -{ - DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type)); -} - -KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels) -{ - DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params) -{ - DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation) -{ - DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation)); -} - -KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params) -{ - DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void) -{ - RETURN_DISPATCH(GetError, (), (F, "glGetError();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params) -{ - DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params) -{ - DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params) -{ - DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params) -{ - DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v) -{ - DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v) -{ - DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v) -{ - DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params) -{ - DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params) -{ - DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values) -{ - DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values) -{ - DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values) -{ - DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask) -{ - DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask)); -} - -KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name) -{ - RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params) -{ - DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params) -{ - DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params) -{ - DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels) -{ - DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params) -{ - DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params) -{ - DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) -{ - RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list) -{ - RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list)); -} - -KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) -{ - DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar)); -} - -KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) -{ - DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void) -{ - DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m) -{ - DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m) -{ - DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode) -{ - DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m) -{ - DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m) -{ - DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) -{ - DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); -} - -KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void) -{ - DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void) -{ - DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i) -{ - DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i)); -} - -KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i) -{ - DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i)); -} - -KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) -{ - DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture)); -} - -KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture) -{ - DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array) -{ - DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count) -{ - DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count) -{ - DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) -{ - DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices)); -} - -KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array) -{ - DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c) -{ - DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c)); -} - -KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c) -{ - DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c)); -} - -KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units) -{ - DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) -{ - RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) -{ - DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) -{ - DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) -{ - DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) -{ - DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) -{ - DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); -} - -KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures) -{ - DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params) -{ - DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params) -{ - DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) -{ - RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities) -{ - DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); -} - -KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities) -{ - DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void) -{ - DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask) -{ - DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) -{ - DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode) -{ - DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode) -{ - DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) -{ - DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) -{ - DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) -{ - DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) -{ - DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) -{ - DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) -{ - DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) -{ - DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) -{ - DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) -{ - DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) -{ - DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) -{ - DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params) -{ - DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params) -{ - DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params) -{ - DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params) -{ - DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params) -{ - DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params)); -} - -KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) -{ - DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image) -{ - DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); -} - -KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) -{ - DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); -} - -KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) -{ - DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) -{ - DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); -} - -KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) -{ - DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) -{ - DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); -} - -KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink) -{ - DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink) -{ - DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink)); -} - -KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target) -{ - DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target) -{ - DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target) -{ - DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target) -{ - DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) -{ - DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) -{ - DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture) -{ - DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture) -{ - DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture) -{ - DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture) -{ - DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s) -{ - DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s) -{ - DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s) -{ - DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s) -{ - DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s) -{ - DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s) -{ - DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s) -{ - DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s) -{ - DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t) -{ - DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t) -{ - DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t) -{ - DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t) -{ - DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t) -{ - DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t) -{ - DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t) -{ - DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t) -{ - DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r) -{ - DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r) -{ - DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r) -{ - DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r) -{ - DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r) -{ - DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r) -{ - DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r) -{ - DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r) -{ - DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v) -{ - DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v) -{ - DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q) -{ - DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q) -{ - DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v) -{ - DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) -{ - DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) -{ - DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v) -{ - DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) -{ - DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader)); -} - -KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void) -{ - RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n")); -} - -KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type) -{ - RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) -{ - DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) -{ - DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader) -{ - DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader)); -} - -KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj) -{ - DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) -{ - DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params) -{ - DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog) -{ - DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog)); -} - -KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params) -{ - DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program) -{ - RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader) -{ - RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) -{ - DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask) -{ - DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask)); -} - -KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) -{ - DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) -{ - DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp) -{ - DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) -{ - DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value) -{ - DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value) -{ - DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value) -{ - DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); -} - -KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index) -{ - RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index)); -} - -KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer) -{ - DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params) -{ - DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data) -{ - DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor) -{ - DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m) -{ - DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m) -{ - DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m) -{ - DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m) -{ - DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m) -{ - DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m) -{ - DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m) -{ - DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m) -{ - DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m)); -} - -KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert) -{ - DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert)); -} - -KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert) -{ - DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) -{ - DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img) -{ - DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img) -{ - DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img)); -} - -KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index) -{ - DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index) -{ - DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index) -{ - DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index) -{ - DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params) -{ - DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params) -{ - DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params) -{ - DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params) -{ - DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string) -{ - DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params) -{ - DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params) -{ - DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params) -{ - DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params) -{ - DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params) -{ - DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params) -{ - DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) -{ - DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params) -{ - DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) -{ - DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params) -{ - DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) -{ - DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) -{ - DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string) -{ - DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x) -{ - DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x) -{ - DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x) -{ - DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x) -{ - DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x) -{ - DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x) -{ - DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y) -{ - DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y) -{ - DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) -{ - DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) -{ - DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y) -{ - DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y) -{ - DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z) -{ - DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z) -{ - DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -{ - DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -{ - DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer) -{ - DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer) -{ - DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage) -{ - DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); -} - -KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage) -{ - DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); -} - -KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data) -{ - DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data) -{ - DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer) -{ - DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer) -{ - DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer) -{ - DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer) -{ - DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params) -{ - DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params) -{ - DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data) -{ - DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data) -{ - DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer) -{ - RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer) -{ - RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer)); -} - -KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access) -{ - RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access)); -} - -KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access) -{ - RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target) -{ - RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target) -{ - RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id) -{ - DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id) -{ - DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids) -{ - DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids) -{ - DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target) -{ - DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target) -{ - DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids) -{ - DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids) -{ - DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params) -{ - DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params) -{ - DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params) -{ - DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params) -{ - DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id) -{ - RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id) -{ - RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id)); -} - -KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj) -{ - DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj)); -} - -KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader) -{ - DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader)); -} - -KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader) -{ - DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader)); -} - -KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void) -{ - RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n")); -} - -KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType) -{ - RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj) -{ - DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj)); -} - -KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj) -{ - DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj)); -} - -KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) -{ - DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) -{ - DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog) -{ - DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog)); -} - -KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname) -{ - RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname)); -} - -KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog) -{ - DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog)); -} - -KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params) -{ - DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params) -{ - DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) -{ - DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); -} - -KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source) -{ - DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name) -{ - RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name) -{ - RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params) -{ - DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params) -{ - DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params) -{ - DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params) -{ - DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program) -{ - DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program) -{ - DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length) -{ - DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); -} - -KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length) -{ - DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0) -{ - DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0) -{ - DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0) -{ - DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0) -{ - DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1) -{ - DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1) -{ - DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1) -{ - DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1) -{ - DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) -{ - DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) -{ - DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2) -{ - DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2) -{ - DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) -{ - DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) -{ - DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value) -{ - DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) -{ - DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) -{ - DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value) -{ - DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) -{ - DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program) -{ - DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program) -{ - DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program) -{ - DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program) -{ - DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name) -{ - DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name) -{ - DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) -{ - DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) -{ - DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name) -{ - RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name) -{ - RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs) -{ - DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs) -{ - DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs) -{ - DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs)); -} - -KEYWORD1 void KEYWORD2 NAME(ClampColorARB)(GLenum target, GLenum clamp) -{ - DISPATCH(ClampColorARB, (target, clamp), (F, "glClampColorARB(0x%x, 0x%x);\n", target, clamp)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) -{ - DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) -{ - DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) -{ - DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) -{ - DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) -{ - DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) -{ - DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "glFramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) -{ - DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attachment, texture, level, face)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value) -{ - DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParameteriARB(%d, 0x%x, %d);\n", program, pname, value)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisorARB)(GLuint index, GLuint divisor) -{ - DISPATCH(VertexAttribDivisorARB, (index, divisor), (F, "glVertexAttribDivisorARB(%d, %d);\n", index, divisor)); -} - -KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) -{ - DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length)); -} - -KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) -{ - RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access)); -} - -KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array) -{ - DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays) -{ - DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays)); -} - -KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) -{ - DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) -{ - RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync) -{ - DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync)); -} - -KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags) -{ - RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags)); -} - -KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params) -{ - DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) -{ - DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync) -{ - RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync)); -} - -KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) -{ - DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) -{ - DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) -{ - DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex) -{ - DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA) -{ - DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquationSeparateiARB(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendEquationiARB)(GLuint buf, GLenum mode) -{ - DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationiARB(%d, 0x%x);\n", buf, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA) -{ - DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBlendFuncSeparateiARB(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, dstA)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst) -{ - DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFunciARB(%d, 0x%x, 0x%x);\n", buf, src, dst)); -} - -KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id) -{ - DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids) -{ - DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id) -{ - DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x, %d);\n", mode, id)); -} - -KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids) -{ - DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id) -{ - RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n", id)); -} - -KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void) -{ - DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void) -{ - DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(ClearDepthf)(GLclampf depth) -{ - DISPATCH(ClearDepthf, (depth), (F, "glClearDepthf(%f);\n", depth)); -} - -KEYWORD1 void KEYWORD2 NAME(DepthRangef)(GLclampf zNear, GLclampf zFar) -{ - DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangef(%f, %f);\n", zNear, zFar)); -} - -KEYWORD1 void KEYWORD2 NAME(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision) -{ - DISPATCH(GetShaderPrecisionFormat, (shadertype, precisiontype, range, precision), (F, "glGetShaderPrecisionFormat(0x%x, 0x%x, %p, %p);\n", shadertype, precisiontype, (const void *) range, (const void *) precision)); -} - -KEYWORD1 void KEYWORD2 NAME(ReleaseShaderCompiler)(void) -{ - DISPATCH(ReleaseShaderCompiler, (), (F, "glReleaseShaderCompiler();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length) -{ - DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glShaderBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (const void *) binary, length)); -} - -KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) -{ - DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum pname, GLfloat * params) -{ - DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLint * params) -{ - DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, GLfloat param); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, GLfloat param) -{ - DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, GLint param); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, GLint param) -{ - DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLenum pname, const GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLenum pname, const GLint * params) -{ - DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLclampf value, GLboolean invert); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLclampf value, GLboolean invert) -{ - DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLenum pattern); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLenum pattern) -{ - DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer) -{ - DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) -{ - DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param) -{ - DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param) -{ - DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) -{ - DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, GLfloat param); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_626)(GLenum pname, GLfloat param) -{ - DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, const GLfloat * params) -{ - DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count) -{ - DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count)); -} - -KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) -{ - DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue) -{ - DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) -{ - DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v) -{ - DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v) -{ - DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue) -{ - DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) -{ - DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v) -{ - DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v) -{ - DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue) -{ - DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) -{ - DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v) -{ - DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v) -{ - DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue) -{ - DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) -{ - DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v) -{ - DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v) -{ - DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue) -{ - DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) -{ - DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v) -{ - DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v) -{ - DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue) -{ - DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) -{ - DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v) -{ - DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v) -{ - DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue) -{ - DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) -{ - DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v) -{ - DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v) -{ - DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue) -{ - DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) -{ - DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v) -{ - DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v) -{ - DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) -{ - DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) -{ - DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) -{ - DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) -{ - DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord) -{ - DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord) -{ - DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord) -{ - DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord) -{ - DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord) -{ - DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord) -{ - DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord) -{ - DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord)); -} - -KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) -{ - DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum mode); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLenum mode) -{ - DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); -} - -KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void) -{ - DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer) -{ - DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) -{ - DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) -{ - DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param) -{ - DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params) -{ - DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param) -{ - DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params) -{ - DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) -{ - DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params) -{ - DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params) -{ - DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params) -{ - DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params) -{ - DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params) -{ - DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params) -{ - DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void) -{ - DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y) -{ - DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y) -{ - DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y) -{ - DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v) -{ - DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v) -{ - DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v) -{ - DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y) -{ - DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y) -{ - DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y) -{ - DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v) -{ - DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v) -{ - DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v) -{ - DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y) -{ - DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y) -{ - DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y) -{ - DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v) -{ - DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v) -{ - DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v) -{ - DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y) -{ - DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y) -{ - DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y) -{ - DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v) -{ - DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v) -{ - DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v) -{ - DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v) -{ - DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v) -{ - DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v) -{ - DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v) -{ - DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v) -{ - DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v) -{ - DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z) -{ - DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z) -{ - DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z) -{ - DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v) -{ - DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v) -{ - DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v) -{ - DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) -{ - DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v) -{ - DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v) -{ - DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v) -{ - DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v) -{ - DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v) -{ - DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) -{ - DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v) -{ - DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) -{ - DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_696)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) -{ - DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) -{ - DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLsizei n, const GLuint * fences); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(GLsizei n, const GLuint * fences) -{ - DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLuint fence); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLuint fence) -{ - DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLsizei n, GLuint * fences); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLsizei n, GLuint * fences) -{ - DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLuint fence, GLenum pname, GLint * params) -{ - DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); -} - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence); - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence) -{ - RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence, GLenum condition); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence, GLenum condition) -{ - DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); -} - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_704)(GLuint fence); - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_704)(GLuint fence) -{ - RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences) -{ - RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences)); -} - -KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program) -{ - DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program)); -} - -KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program) -{ - DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs) -{ - DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs) -{ - DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs)); -} - -KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params) -{ - DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs) -{ - DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs)); -} - -KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs) -{ - DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params) -{ - DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params) -{ - DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program) -{ - DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params) -{ - DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params) -{ - DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer) -{ - DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer) -{ - DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer) -{ - DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params) -{ - DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params) -{ - DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params) -{ - DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program) -{ - RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program) -{ - RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program)); -} - -KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program) -{ - DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params) -{ - DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params) -{ - DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids) -{ - DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids)); -} - -KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform) -{ - DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x) -{ - DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x) -{ - DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x) -{ - DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y) -{ - DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y) -{ - DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y) -{ - DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z) -{ - DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z) -{ - DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v) -{ - DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v) -{ - DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) -{ - DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) -{ - DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v) -{ - DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v) -{ - DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v) -{ - DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v) -{ - DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v) -{ - DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v) -{ - DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v) -{ - DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v) -{ - DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v) -{ - DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v) -{ - DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v) -{ - DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v) -{ - DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v) -{ - DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param) -{ - DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param) -{ - DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param) -{ - DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); -} - -KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param) -{ - DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); -} - -KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) -{ - DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) -{ - DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) -{ - DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void) -{ - DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id) -{ - DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) -{ - DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) -{ - DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) -{ - DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id) -{ - DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id)); -} - -KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void) -{ - DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n")); -} - -KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range) -{ - RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range)); -} - -KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle) -{ - DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle)); -} - -KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle) -{ - DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle)); -} - -KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value) -{ - DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param) -{ - DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param) -{ - DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params) -{ - DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params) -{ - DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum face); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum face) -{ - DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLuint array); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLuint array) -{ - DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays) -{ - DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, const GLuint * arrays); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLsizei n, const GLuint * arrays) -{ - DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLsizei n, GLuint * arrays); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLsizei n, GLuint * arrays) -{ - DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) -{ - RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array)); -} - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_789)(GLuint array); - -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_789)(GLuint array) -{ - RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params) -{ - DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params) -{ - DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v) -{ - DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v) -{ - DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index) -{ - DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index) -{ - DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index)); -} - -KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void) -{ - DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n")); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLclampd zmin, GLclampd zmax); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLclampd zmin, GLclampd zmax) -{ - DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); -} - -KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) -{ - DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum modeRGB, GLenum modeA); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum modeRGB, GLenum modeA) -{ - DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); -} - -KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer) -{ - DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer) -{ - DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer) -{ - DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer) -{ - DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target) -{ - RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target) -{ - RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers) -{ - DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers) -{ - DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers) -{ - DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers) -{ - DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) -{ - DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) -{ - DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) -{ - DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) -{ - DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) -{ - DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); -} - -KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers) -{ - DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers) -{ - DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers) -{ - DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers) -{ - DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); -} - -KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target) -{ - DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target) -{ - DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target)); -} - -KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params) -{ - DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params) -{ - DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer) -{ - RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer) -{ - RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer) -{ - RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer) -{ - RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer)); -} - -KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) -{ - DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) -{ - DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); -} - -KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) -{ - DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_817)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) -{ - DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLenum pname, GLint param); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum target, GLenum pname, GLint param) -{ - DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_819)(GLenum target, GLintptr offset, GLsizeiptr size); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_819)(GLenum target, GLintptr offset, GLsizeiptr size) -{ - DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); -} - -KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name) -{ - DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name) -{ - DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name) -{ - RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name) -{ - RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params) -{ - DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params) -{ - DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params) -{ - DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params) -{ - DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params) -{ - DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params) -{ - DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x) -{ - DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x) -{ - DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value) -{ - DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value) -{ - DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y) -{ - DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y) -{ - DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value) -{ - DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value) -{ - DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z) -{ - DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z) -{ - DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value) -{ - DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value) -{ - DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) -{ - DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) -{ - DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value) -{ - DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value) -{ - DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x) -{ - DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x) -{ - DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x) -{ - DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x) -{ - DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y) -{ - DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y) -{ - DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y) -{ - DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y) -{ - DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z) -{ - DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z) -{ - DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z) -{ - DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z) -{ - DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v) -{ - DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w) -{ - DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w) -{ - DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v) -{ - DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v) -{ - DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v) -{ - DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) -{ - DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) -{ - DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v) -{ - DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v) -{ - DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) -{ - DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) -{ - DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); -} - -KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) -{ - DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) -{ - DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); -} - -KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) -{ - DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); -} - -KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index) -{ - DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index)); -} - -KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index) -{ - DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index)); -} - -KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index) -{ - DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index)); -} - -KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index) -{ - DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data) -{ - DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data) -{ - DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data) -{ - DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); -} - -KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data) -{ - DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index) -{ - RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index) -{ - RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a) -{ - DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a)); -} - -KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a) -{ - DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params) -{ - DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params) -{ - DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params) -{ - DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params) -{ - DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params) -{ - DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) -{ - DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode) -{ - DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode)); -} - -KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) -{ - DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void) -{ - DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode) -{ - DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode) -{ - DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer) -{ - DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer) -{ - DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset) -{ - DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) -{ - DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); -} - -KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) -{ - DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); -} - -KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void) -{ - DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void) -{ - DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n")); -} - -KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) -{ - DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) -{ - DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); -} - -KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode) -{ - DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); -} - -KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode) -{ - DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); -} - -KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) -{ - DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); -} - -KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) -{ - DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLenum pname, GLvoid ** params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLenum target, GLenum pname, GLvoid ** params) -{ - DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLenum target, GLsizei length, GLvoid * pointer); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLenum target, GLsizei length, GLvoid * pointer) -{ - DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); -} - -KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value) -{ - DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) -{ - RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); -} - -KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) -{ - RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); -} - -KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program) -{ - DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program)); -} - -KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string) -{ - RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string)); -} - -KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program) -{ - DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program)); -} - -KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void) -{ - DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n")); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_886)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) -{ - DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) -{ - DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) -{ - DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLint64EXT * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLuint id, GLenum pname, GLint64EXT * params) -{ - DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_890)(GLuint id, GLenum pname, GLuint64EXT * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_890)(GLuint id, GLenum pname, GLuint64EXT * params) -{ - DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset) -{ - DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset)); -} - -KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset) -{ - DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset)); -} - - -#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ - -/* these entry points might require different protocols */ -#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS - -KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) -{ - RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); -} - -KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) -{ - DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures)); -} - -KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) -{ - DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures)); -} - -KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) -{ - RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image) -{ - DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) -{ - DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) -{ - DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params) -{ - DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params); - -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params) -{ - DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); -} - - -#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ - - -#endif /* defined( NAME ) */ - -/* - * This is how a dispatch table can be initialized with all the functions - * we generated above. - */ -#ifdef DISPATCH_TABLE_NAME - -#ifndef TABLE_ENTRY -#error TABLE_ENTRY must be defined -#endif - -#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS -#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined -#endif - -_glapi_proc DISPATCH_TABLE_NAME[] = { - TABLE_ENTRY(NewList), - TABLE_ENTRY(EndList), - TABLE_ENTRY(CallList), - TABLE_ENTRY(CallLists), - TABLE_ENTRY(DeleteLists), - TABLE_ENTRY(GenLists), - TABLE_ENTRY(ListBase), - TABLE_ENTRY(Begin), - TABLE_ENTRY(Bitmap), - TABLE_ENTRY(Color3b), - TABLE_ENTRY(Color3bv), - TABLE_ENTRY(Color3d), - TABLE_ENTRY(Color3dv), - TABLE_ENTRY(Color3f), - TABLE_ENTRY(Color3fv), - TABLE_ENTRY(Color3i), - TABLE_ENTRY(Color3iv), - TABLE_ENTRY(Color3s), - TABLE_ENTRY(Color3sv), - TABLE_ENTRY(Color3ub), - TABLE_ENTRY(Color3ubv), - TABLE_ENTRY(Color3ui), - TABLE_ENTRY(Color3uiv), - TABLE_ENTRY(Color3us), - TABLE_ENTRY(Color3usv), - TABLE_ENTRY(Color4b), - TABLE_ENTRY(Color4bv), - TABLE_ENTRY(Color4d), - TABLE_ENTRY(Color4dv), - TABLE_ENTRY(Color4f), - TABLE_ENTRY(Color4fv), - TABLE_ENTRY(Color4i), - TABLE_ENTRY(Color4iv), - TABLE_ENTRY(Color4s), - TABLE_ENTRY(Color4sv), - TABLE_ENTRY(Color4ub), - TABLE_ENTRY(Color4ubv), - TABLE_ENTRY(Color4ui), - TABLE_ENTRY(Color4uiv), - TABLE_ENTRY(Color4us), - TABLE_ENTRY(Color4usv), - TABLE_ENTRY(EdgeFlag), - TABLE_ENTRY(EdgeFlagv), - TABLE_ENTRY(End), - TABLE_ENTRY(Indexd), - TABLE_ENTRY(Indexdv), - TABLE_ENTRY(Indexf), - TABLE_ENTRY(Indexfv), - TABLE_ENTRY(Indexi), - TABLE_ENTRY(Indexiv), - TABLE_ENTRY(Indexs), - TABLE_ENTRY(Indexsv), - TABLE_ENTRY(Normal3b), - TABLE_ENTRY(Normal3bv), - TABLE_ENTRY(Normal3d), - TABLE_ENTRY(Normal3dv), - TABLE_ENTRY(Normal3f), - TABLE_ENTRY(Normal3fv), - TABLE_ENTRY(Normal3i), - TABLE_ENTRY(Normal3iv), - TABLE_ENTRY(Normal3s), - TABLE_ENTRY(Normal3sv), - TABLE_ENTRY(RasterPos2d), - TABLE_ENTRY(RasterPos2dv), - TABLE_ENTRY(RasterPos2f), - TABLE_ENTRY(RasterPos2fv), - TABLE_ENTRY(RasterPos2i), - TABLE_ENTRY(RasterPos2iv), - TABLE_ENTRY(RasterPos2s), - TABLE_ENTRY(RasterPos2sv), - TABLE_ENTRY(RasterPos3d), - TABLE_ENTRY(RasterPos3dv), - TABLE_ENTRY(RasterPos3f), - TABLE_ENTRY(RasterPos3fv), - TABLE_ENTRY(RasterPos3i), - TABLE_ENTRY(RasterPos3iv), - TABLE_ENTRY(RasterPos3s), - TABLE_ENTRY(RasterPos3sv), - TABLE_ENTRY(RasterPos4d), - TABLE_ENTRY(RasterPos4dv), - TABLE_ENTRY(RasterPos4f), - TABLE_ENTRY(RasterPos4fv), - TABLE_ENTRY(RasterPos4i), - TABLE_ENTRY(RasterPos4iv), - TABLE_ENTRY(RasterPos4s), - TABLE_ENTRY(RasterPos4sv), - TABLE_ENTRY(Rectd), - TABLE_ENTRY(Rectdv), - TABLE_ENTRY(Rectf), - TABLE_ENTRY(Rectfv), - TABLE_ENTRY(Recti), - TABLE_ENTRY(Rectiv), - TABLE_ENTRY(Rects), - TABLE_ENTRY(Rectsv), - TABLE_ENTRY(TexCoord1d), - TABLE_ENTRY(TexCoord1dv), - TABLE_ENTRY(TexCoord1f), - TABLE_ENTRY(TexCoord1fv), - TABLE_ENTRY(TexCoord1i), - TABLE_ENTRY(TexCoord1iv), - TABLE_ENTRY(TexCoord1s), - TABLE_ENTRY(TexCoord1sv), - TABLE_ENTRY(TexCoord2d), - TABLE_ENTRY(TexCoord2dv), - TABLE_ENTRY(TexCoord2f), - TABLE_ENTRY(TexCoord2fv), - TABLE_ENTRY(TexCoord2i), - TABLE_ENTRY(TexCoord2iv), - TABLE_ENTRY(TexCoord2s), - TABLE_ENTRY(TexCoord2sv), - TABLE_ENTRY(TexCoord3d), - TABLE_ENTRY(TexCoord3dv), - TABLE_ENTRY(TexCoord3f), - TABLE_ENTRY(TexCoord3fv), - TABLE_ENTRY(TexCoord3i), - TABLE_ENTRY(TexCoord3iv), - TABLE_ENTRY(TexCoord3s), - TABLE_ENTRY(TexCoord3sv), - TABLE_ENTRY(TexCoord4d), - TABLE_ENTRY(TexCoord4dv), - TABLE_ENTRY(TexCoord4f), - TABLE_ENTRY(TexCoord4fv), - TABLE_ENTRY(TexCoord4i), - TABLE_ENTRY(TexCoord4iv), - TABLE_ENTRY(TexCoord4s), - TABLE_ENTRY(TexCoord4sv), - TABLE_ENTRY(Vertex2d), - TABLE_ENTRY(Vertex2dv), - TABLE_ENTRY(Vertex2f), - TABLE_ENTRY(Vertex2fv), - TABLE_ENTRY(Vertex2i), - TABLE_ENTRY(Vertex2iv), - TABLE_ENTRY(Vertex2s), - TABLE_ENTRY(Vertex2sv), - TABLE_ENTRY(Vertex3d), - TABLE_ENTRY(Vertex3dv), - TABLE_ENTRY(Vertex3f), - TABLE_ENTRY(Vertex3fv), - TABLE_ENTRY(Vertex3i), - TABLE_ENTRY(Vertex3iv), - TABLE_ENTRY(Vertex3s), - TABLE_ENTRY(Vertex3sv), - TABLE_ENTRY(Vertex4d), - TABLE_ENTRY(Vertex4dv), - TABLE_ENTRY(Vertex4f), - TABLE_ENTRY(Vertex4fv), - TABLE_ENTRY(Vertex4i), - TABLE_ENTRY(Vertex4iv), - TABLE_ENTRY(Vertex4s), - TABLE_ENTRY(Vertex4sv), - TABLE_ENTRY(ClipPlane), - TABLE_ENTRY(ColorMaterial), - TABLE_ENTRY(CullFace), - TABLE_ENTRY(Fogf), - TABLE_ENTRY(Fogfv), - TABLE_ENTRY(Fogi), - TABLE_ENTRY(Fogiv), - TABLE_ENTRY(FrontFace), - TABLE_ENTRY(Hint), - TABLE_ENTRY(Lightf), - TABLE_ENTRY(Lightfv), - TABLE_ENTRY(Lighti), - TABLE_ENTRY(Lightiv), - TABLE_ENTRY(LightModelf), - TABLE_ENTRY(LightModelfv), - TABLE_ENTRY(LightModeli), - TABLE_ENTRY(LightModeliv), - TABLE_ENTRY(LineStipple), - TABLE_ENTRY(LineWidth), - TABLE_ENTRY(Materialf), - TABLE_ENTRY(Materialfv), - TABLE_ENTRY(Materiali), - TABLE_ENTRY(Materialiv), - TABLE_ENTRY(PointSize), - TABLE_ENTRY(PolygonMode), - TABLE_ENTRY(PolygonStipple), - TABLE_ENTRY(Scissor), - TABLE_ENTRY(ShadeModel), - TABLE_ENTRY(TexParameterf), - TABLE_ENTRY(TexParameterfv), - TABLE_ENTRY(TexParameteri), - TABLE_ENTRY(TexParameteriv), - TABLE_ENTRY(TexImage1D), - TABLE_ENTRY(TexImage2D), - TABLE_ENTRY(TexEnvf), - TABLE_ENTRY(TexEnvfv), - TABLE_ENTRY(TexEnvi), - TABLE_ENTRY(TexEnviv), - TABLE_ENTRY(TexGend), - TABLE_ENTRY(TexGendv), - TABLE_ENTRY(TexGenf), - TABLE_ENTRY(TexGenfv), - TABLE_ENTRY(TexGeni), - TABLE_ENTRY(TexGeniv), - TABLE_ENTRY(FeedbackBuffer), - TABLE_ENTRY(SelectBuffer), - TABLE_ENTRY(RenderMode), - TABLE_ENTRY(InitNames), - TABLE_ENTRY(LoadName), - TABLE_ENTRY(PassThrough), - TABLE_ENTRY(PopName), - TABLE_ENTRY(PushName), - TABLE_ENTRY(DrawBuffer), - TABLE_ENTRY(Clear), - TABLE_ENTRY(ClearAccum), - TABLE_ENTRY(ClearIndex), - TABLE_ENTRY(ClearColor), - TABLE_ENTRY(ClearStencil), - TABLE_ENTRY(ClearDepth), - TABLE_ENTRY(StencilMask), - TABLE_ENTRY(ColorMask), - TABLE_ENTRY(DepthMask), - TABLE_ENTRY(IndexMask), - TABLE_ENTRY(Accum), - TABLE_ENTRY(Disable), - TABLE_ENTRY(Enable), - TABLE_ENTRY(Finish), - TABLE_ENTRY(Flush), - TABLE_ENTRY(PopAttrib), - TABLE_ENTRY(PushAttrib), - TABLE_ENTRY(Map1d), - TABLE_ENTRY(Map1f), - TABLE_ENTRY(Map2d), - TABLE_ENTRY(Map2f), - TABLE_ENTRY(MapGrid1d), - TABLE_ENTRY(MapGrid1f), - TABLE_ENTRY(MapGrid2d), - TABLE_ENTRY(MapGrid2f), - TABLE_ENTRY(EvalCoord1d), - TABLE_ENTRY(EvalCoord1dv), - TABLE_ENTRY(EvalCoord1f), - TABLE_ENTRY(EvalCoord1fv), - TABLE_ENTRY(EvalCoord2d), - TABLE_ENTRY(EvalCoord2dv), - TABLE_ENTRY(EvalCoord2f), - TABLE_ENTRY(EvalCoord2fv), - TABLE_ENTRY(EvalMesh1), - TABLE_ENTRY(EvalPoint1), - TABLE_ENTRY(EvalMesh2), - TABLE_ENTRY(EvalPoint2), - TABLE_ENTRY(AlphaFunc), - TABLE_ENTRY(BlendFunc), - TABLE_ENTRY(LogicOp), - TABLE_ENTRY(StencilFunc), - TABLE_ENTRY(StencilOp), - TABLE_ENTRY(DepthFunc), - TABLE_ENTRY(PixelZoom), - TABLE_ENTRY(PixelTransferf), - TABLE_ENTRY(PixelTransferi), - TABLE_ENTRY(PixelStoref), - TABLE_ENTRY(PixelStorei), - TABLE_ENTRY(PixelMapfv), - TABLE_ENTRY(PixelMapuiv), - TABLE_ENTRY(PixelMapusv), - TABLE_ENTRY(ReadBuffer), - TABLE_ENTRY(CopyPixels), - TABLE_ENTRY(ReadPixels), - TABLE_ENTRY(DrawPixels), - TABLE_ENTRY(GetBooleanv), - TABLE_ENTRY(GetClipPlane), - TABLE_ENTRY(GetDoublev), - TABLE_ENTRY(GetError), - TABLE_ENTRY(GetFloatv), - TABLE_ENTRY(GetIntegerv), - TABLE_ENTRY(GetLightfv), - TABLE_ENTRY(GetLightiv), - TABLE_ENTRY(GetMapdv), - TABLE_ENTRY(GetMapfv), - TABLE_ENTRY(GetMapiv), - TABLE_ENTRY(GetMaterialfv), - TABLE_ENTRY(GetMaterialiv), - TABLE_ENTRY(GetPixelMapfv), - TABLE_ENTRY(GetPixelMapuiv), - TABLE_ENTRY(GetPixelMapusv), - TABLE_ENTRY(GetPolygonStipple), - TABLE_ENTRY(GetString), - TABLE_ENTRY(GetTexEnvfv), - TABLE_ENTRY(GetTexEnviv), - TABLE_ENTRY(GetTexGendv), - TABLE_ENTRY(GetTexGenfv), - TABLE_ENTRY(GetTexGeniv), - TABLE_ENTRY(GetTexImage), - TABLE_ENTRY(GetTexParameterfv), - TABLE_ENTRY(GetTexParameteriv), - TABLE_ENTRY(GetTexLevelParameterfv), - TABLE_ENTRY(GetTexLevelParameteriv), - TABLE_ENTRY(IsEnabled), - TABLE_ENTRY(IsList), - TABLE_ENTRY(DepthRange), - TABLE_ENTRY(Frustum), - TABLE_ENTRY(LoadIdentity), - TABLE_ENTRY(LoadMatrixf), - TABLE_ENTRY(LoadMatrixd), - TABLE_ENTRY(MatrixMode), - TABLE_ENTRY(MultMatrixf), - TABLE_ENTRY(MultMatrixd), - TABLE_ENTRY(Ortho), - TABLE_ENTRY(PopMatrix), - TABLE_ENTRY(PushMatrix), - TABLE_ENTRY(Rotated), - TABLE_ENTRY(Rotatef), - TABLE_ENTRY(Scaled), - TABLE_ENTRY(Scalef), - TABLE_ENTRY(Translated), - TABLE_ENTRY(Translatef), - TABLE_ENTRY(Viewport), - TABLE_ENTRY(ArrayElement), - TABLE_ENTRY(BindTexture), - TABLE_ENTRY(ColorPointer), - TABLE_ENTRY(DisableClientState), - TABLE_ENTRY(DrawArrays), - TABLE_ENTRY(DrawElements), - TABLE_ENTRY(EdgeFlagPointer), - TABLE_ENTRY(EnableClientState), - TABLE_ENTRY(IndexPointer), - TABLE_ENTRY(Indexub), - TABLE_ENTRY(Indexubv), - TABLE_ENTRY(InterleavedArrays), - TABLE_ENTRY(NormalPointer), - TABLE_ENTRY(PolygonOffset), - TABLE_ENTRY(TexCoordPointer), - TABLE_ENTRY(VertexPointer), - TABLE_ENTRY(AreTexturesResident), - TABLE_ENTRY(CopyTexImage1D), - TABLE_ENTRY(CopyTexImage2D), - TABLE_ENTRY(CopyTexSubImage1D), - TABLE_ENTRY(CopyTexSubImage2D), - TABLE_ENTRY(DeleteTextures), - TABLE_ENTRY(GenTextures), - TABLE_ENTRY(GetPointerv), - TABLE_ENTRY(IsTexture), - TABLE_ENTRY(PrioritizeTextures), - TABLE_ENTRY(TexSubImage1D), - TABLE_ENTRY(TexSubImage2D), - TABLE_ENTRY(PopClientAttrib), - TABLE_ENTRY(PushClientAttrib), - TABLE_ENTRY(BlendColor), - TABLE_ENTRY(BlendEquation), - TABLE_ENTRY(DrawRangeElements), - TABLE_ENTRY(ColorTable), - TABLE_ENTRY(ColorTableParameterfv), - TABLE_ENTRY(ColorTableParameteriv), - TABLE_ENTRY(CopyColorTable), - TABLE_ENTRY(GetColorTable), - TABLE_ENTRY(GetColorTableParameterfv), - TABLE_ENTRY(GetColorTableParameteriv), - TABLE_ENTRY(ColorSubTable), - TABLE_ENTRY(CopyColorSubTable), - TABLE_ENTRY(ConvolutionFilter1D), - TABLE_ENTRY(ConvolutionFilter2D), - TABLE_ENTRY(ConvolutionParameterf), - TABLE_ENTRY(ConvolutionParameterfv), - TABLE_ENTRY(ConvolutionParameteri), - TABLE_ENTRY(ConvolutionParameteriv), - TABLE_ENTRY(CopyConvolutionFilter1D), - TABLE_ENTRY(CopyConvolutionFilter2D), - TABLE_ENTRY(GetConvolutionFilter), - TABLE_ENTRY(GetConvolutionParameterfv), - TABLE_ENTRY(GetConvolutionParameteriv), - TABLE_ENTRY(GetSeparableFilter), - TABLE_ENTRY(SeparableFilter2D), - TABLE_ENTRY(GetHistogram), - TABLE_ENTRY(GetHistogramParameterfv), - TABLE_ENTRY(GetHistogramParameteriv), - TABLE_ENTRY(GetMinmax), - TABLE_ENTRY(GetMinmaxParameterfv), - TABLE_ENTRY(GetMinmaxParameteriv), - TABLE_ENTRY(Histogram), - TABLE_ENTRY(Minmax), - TABLE_ENTRY(ResetHistogram), - TABLE_ENTRY(ResetMinmax), - TABLE_ENTRY(TexImage3D), - TABLE_ENTRY(TexSubImage3D), - TABLE_ENTRY(CopyTexSubImage3D), - TABLE_ENTRY(ActiveTextureARB), - TABLE_ENTRY(ClientActiveTextureARB), - TABLE_ENTRY(MultiTexCoord1dARB), - TABLE_ENTRY(MultiTexCoord1dvARB), - TABLE_ENTRY(MultiTexCoord1fARB), - TABLE_ENTRY(MultiTexCoord1fvARB), - TABLE_ENTRY(MultiTexCoord1iARB), - TABLE_ENTRY(MultiTexCoord1ivARB), - TABLE_ENTRY(MultiTexCoord1sARB), - TABLE_ENTRY(MultiTexCoord1svARB), - TABLE_ENTRY(MultiTexCoord2dARB), - TABLE_ENTRY(MultiTexCoord2dvARB), - TABLE_ENTRY(MultiTexCoord2fARB), - TABLE_ENTRY(MultiTexCoord2fvARB), - TABLE_ENTRY(MultiTexCoord2iARB), - TABLE_ENTRY(MultiTexCoord2ivARB), - TABLE_ENTRY(MultiTexCoord2sARB), - TABLE_ENTRY(MultiTexCoord2svARB), - TABLE_ENTRY(MultiTexCoord3dARB), - TABLE_ENTRY(MultiTexCoord3dvARB), - TABLE_ENTRY(MultiTexCoord3fARB), - TABLE_ENTRY(MultiTexCoord3fvARB), - TABLE_ENTRY(MultiTexCoord3iARB), - TABLE_ENTRY(MultiTexCoord3ivARB), - TABLE_ENTRY(MultiTexCoord3sARB), - TABLE_ENTRY(MultiTexCoord3svARB), - TABLE_ENTRY(MultiTexCoord4dARB), - TABLE_ENTRY(MultiTexCoord4dvARB), - TABLE_ENTRY(MultiTexCoord4fARB), - TABLE_ENTRY(MultiTexCoord4fvARB), - TABLE_ENTRY(MultiTexCoord4iARB), - TABLE_ENTRY(MultiTexCoord4ivARB), - TABLE_ENTRY(MultiTexCoord4sARB), - TABLE_ENTRY(MultiTexCoord4svARB), - TABLE_ENTRY(AttachShader), - TABLE_ENTRY(CreateProgram), - TABLE_ENTRY(CreateShader), - TABLE_ENTRY(DeleteProgram), - TABLE_ENTRY(DeleteShader), - TABLE_ENTRY(DetachShader), - TABLE_ENTRY(GetAttachedShaders), - TABLE_ENTRY(GetProgramInfoLog), - TABLE_ENTRY(GetProgramiv), - TABLE_ENTRY(GetShaderInfoLog), - TABLE_ENTRY(GetShaderiv), - TABLE_ENTRY(IsProgram), - TABLE_ENTRY(IsShader), - TABLE_ENTRY(StencilFuncSeparate), - TABLE_ENTRY(StencilMaskSeparate), - TABLE_ENTRY(StencilOpSeparate), - TABLE_ENTRY(UniformMatrix2x3fv), - TABLE_ENTRY(UniformMatrix2x4fv), - TABLE_ENTRY(UniformMatrix3x2fv), - TABLE_ENTRY(UniformMatrix3x4fv), - TABLE_ENTRY(UniformMatrix4x2fv), - TABLE_ENTRY(UniformMatrix4x3fv), - TABLE_ENTRY(ClampColor), - TABLE_ENTRY(ClearBufferfi), - TABLE_ENTRY(ClearBufferfv), - TABLE_ENTRY(ClearBufferiv), - TABLE_ENTRY(ClearBufferuiv), - TABLE_ENTRY(GetStringi), - TABLE_ENTRY(TexBuffer), - TABLE_ENTRY(FramebufferTexture), - TABLE_ENTRY(GetBufferParameteri64v), - TABLE_ENTRY(GetInteger64i_v), - TABLE_ENTRY(VertexAttribDivisor), - TABLE_ENTRY(LoadTransposeMatrixdARB), - TABLE_ENTRY(LoadTransposeMatrixfARB), - TABLE_ENTRY(MultTransposeMatrixdARB), - TABLE_ENTRY(MultTransposeMatrixfARB), - TABLE_ENTRY(SampleCoverageARB), - TABLE_ENTRY(CompressedTexImage1DARB), - TABLE_ENTRY(CompressedTexImage2DARB), - TABLE_ENTRY(CompressedTexImage3DARB), - TABLE_ENTRY(CompressedTexSubImage1DARB), - TABLE_ENTRY(CompressedTexSubImage2DARB), - TABLE_ENTRY(CompressedTexSubImage3DARB), - TABLE_ENTRY(GetCompressedTexImageARB), - TABLE_ENTRY(DisableVertexAttribArrayARB), - TABLE_ENTRY(EnableVertexAttribArrayARB), - TABLE_ENTRY(GetProgramEnvParameterdvARB), - TABLE_ENTRY(GetProgramEnvParameterfvARB), - TABLE_ENTRY(GetProgramLocalParameterdvARB), - TABLE_ENTRY(GetProgramLocalParameterfvARB), - TABLE_ENTRY(GetProgramStringARB), - TABLE_ENTRY(GetProgramivARB), - TABLE_ENTRY(GetVertexAttribdvARB), - TABLE_ENTRY(GetVertexAttribfvARB), - TABLE_ENTRY(GetVertexAttribivARB), - TABLE_ENTRY(ProgramEnvParameter4dARB), - TABLE_ENTRY(ProgramEnvParameter4dvARB), - TABLE_ENTRY(ProgramEnvParameter4fARB), - TABLE_ENTRY(ProgramEnvParameter4fvARB), - TABLE_ENTRY(ProgramLocalParameter4dARB), - TABLE_ENTRY(ProgramLocalParameter4dvARB), - TABLE_ENTRY(ProgramLocalParameter4fARB), - TABLE_ENTRY(ProgramLocalParameter4fvARB), - TABLE_ENTRY(ProgramStringARB), - TABLE_ENTRY(VertexAttrib1dARB), - TABLE_ENTRY(VertexAttrib1dvARB), - TABLE_ENTRY(VertexAttrib1fARB), - TABLE_ENTRY(VertexAttrib1fvARB), - TABLE_ENTRY(VertexAttrib1sARB), - TABLE_ENTRY(VertexAttrib1svARB), - TABLE_ENTRY(VertexAttrib2dARB), - TABLE_ENTRY(VertexAttrib2dvARB), - TABLE_ENTRY(VertexAttrib2fARB), - TABLE_ENTRY(VertexAttrib2fvARB), - TABLE_ENTRY(VertexAttrib2sARB), - TABLE_ENTRY(VertexAttrib2svARB), - TABLE_ENTRY(VertexAttrib3dARB), - TABLE_ENTRY(VertexAttrib3dvARB), - TABLE_ENTRY(VertexAttrib3fARB), - TABLE_ENTRY(VertexAttrib3fvARB), - TABLE_ENTRY(VertexAttrib3sARB), - TABLE_ENTRY(VertexAttrib3svARB), - TABLE_ENTRY(VertexAttrib4NbvARB), - TABLE_ENTRY(VertexAttrib4NivARB), - TABLE_ENTRY(VertexAttrib4NsvARB), - TABLE_ENTRY(VertexAttrib4NubARB), - TABLE_ENTRY(VertexAttrib4NubvARB), - TABLE_ENTRY(VertexAttrib4NuivARB), - TABLE_ENTRY(VertexAttrib4NusvARB), - TABLE_ENTRY(VertexAttrib4bvARB), - TABLE_ENTRY(VertexAttrib4dARB), - TABLE_ENTRY(VertexAttrib4dvARB), - TABLE_ENTRY(VertexAttrib4fARB), - TABLE_ENTRY(VertexAttrib4fvARB), - TABLE_ENTRY(VertexAttrib4ivARB), - TABLE_ENTRY(VertexAttrib4sARB), - TABLE_ENTRY(VertexAttrib4svARB), - TABLE_ENTRY(VertexAttrib4ubvARB), - TABLE_ENTRY(VertexAttrib4uivARB), - TABLE_ENTRY(VertexAttrib4usvARB), - TABLE_ENTRY(VertexAttribPointerARB), - TABLE_ENTRY(BindBufferARB), - TABLE_ENTRY(BufferDataARB), - TABLE_ENTRY(BufferSubDataARB), - TABLE_ENTRY(DeleteBuffersARB), - TABLE_ENTRY(GenBuffersARB), - TABLE_ENTRY(GetBufferParameterivARB), - TABLE_ENTRY(GetBufferPointervARB), - TABLE_ENTRY(GetBufferSubDataARB), - TABLE_ENTRY(IsBufferARB), - TABLE_ENTRY(MapBufferARB), - TABLE_ENTRY(UnmapBufferARB), - TABLE_ENTRY(BeginQueryARB), - TABLE_ENTRY(DeleteQueriesARB), - TABLE_ENTRY(EndQueryARB), - TABLE_ENTRY(GenQueriesARB), - TABLE_ENTRY(GetQueryObjectivARB), - TABLE_ENTRY(GetQueryObjectuivARB), - TABLE_ENTRY(GetQueryivARB), - TABLE_ENTRY(IsQueryARB), - TABLE_ENTRY(AttachObjectARB), - TABLE_ENTRY(CompileShaderARB), - TABLE_ENTRY(CreateProgramObjectARB), - TABLE_ENTRY(CreateShaderObjectARB), - TABLE_ENTRY(DeleteObjectARB), - TABLE_ENTRY(DetachObjectARB), - TABLE_ENTRY(GetActiveUniformARB), - TABLE_ENTRY(GetAttachedObjectsARB), - TABLE_ENTRY(GetHandleARB), - TABLE_ENTRY(GetInfoLogARB), - TABLE_ENTRY(GetObjectParameterfvARB), - TABLE_ENTRY(GetObjectParameterivARB), - TABLE_ENTRY(GetShaderSourceARB), - TABLE_ENTRY(GetUniformLocationARB), - TABLE_ENTRY(GetUniformfvARB), - TABLE_ENTRY(GetUniformivARB), - TABLE_ENTRY(LinkProgramARB), - TABLE_ENTRY(ShaderSourceARB), - TABLE_ENTRY(Uniform1fARB), - TABLE_ENTRY(Uniform1fvARB), - TABLE_ENTRY(Uniform1iARB), - TABLE_ENTRY(Uniform1ivARB), - TABLE_ENTRY(Uniform2fARB), - TABLE_ENTRY(Uniform2fvARB), - TABLE_ENTRY(Uniform2iARB), - TABLE_ENTRY(Uniform2ivARB), - TABLE_ENTRY(Uniform3fARB), - TABLE_ENTRY(Uniform3fvARB), - TABLE_ENTRY(Uniform3iARB), - TABLE_ENTRY(Uniform3ivARB), - TABLE_ENTRY(Uniform4fARB), - TABLE_ENTRY(Uniform4fvARB), - TABLE_ENTRY(Uniform4iARB), - TABLE_ENTRY(Uniform4ivARB), - TABLE_ENTRY(UniformMatrix2fvARB), - TABLE_ENTRY(UniformMatrix3fvARB), - TABLE_ENTRY(UniformMatrix4fvARB), - TABLE_ENTRY(UseProgramObjectARB), - TABLE_ENTRY(ValidateProgramARB), - TABLE_ENTRY(BindAttribLocationARB), - TABLE_ENTRY(GetActiveAttribARB), - TABLE_ENTRY(GetAttribLocationARB), - TABLE_ENTRY(DrawBuffersARB), - TABLE_ENTRY(ClampColorARB), - TABLE_ENTRY(DrawArraysInstancedARB), - TABLE_ENTRY(DrawElementsInstancedARB), - TABLE_ENTRY(RenderbufferStorageMultisample), - TABLE_ENTRY(FramebufferTextureARB), - TABLE_ENTRY(FramebufferTextureFaceARB), - TABLE_ENTRY(ProgramParameteriARB), - TABLE_ENTRY(VertexAttribDivisorARB), - TABLE_ENTRY(FlushMappedBufferRange), - TABLE_ENTRY(MapBufferRange), - TABLE_ENTRY(BindVertexArray), - TABLE_ENTRY(GenVertexArrays), - TABLE_ENTRY(CopyBufferSubData), - TABLE_ENTRY(ClientWaitSync), - TABLE_ENTRY(DeleteSync), - TABLE_ENTRY(FenceSync), - TABLE_ENTRY(GetInteger64v), - TABLE_ENTRY(GetSynciv), - TABLE_ENTRY(IsSync), - TABLE_ENTRY(WaitSync), - TABLE_ENTRY(DrawElementsBaseVertex), - TABLE_ENTRY(DrawRangeElementsBaseVertex), - TABLE_ENTRY(MultiDrawElementsBaseVertex), - TABLE_ENTRY(BlendEquationSeparateiARB), - TABLE_ENTRY(BlendEquationiARB), - TABLE_ENTRY(BlendFuncSeparateiARB), - TABLE_ENTRY(BlendFunciARB), - TABLE_ENTRY(BindTransformFeedback), - TABLE_ENTRY(DeleteTransformFeedbacks), - TABLE_ENTRY(DrawTransformFeedback), - TABLE_ENTRY(GenTransformFeedbacks), - TABLE_ENTRY(IsTransformFeedback), - TABLE_ENTRY(PauseTransformFeedback), - TABLE_ENTRY(ResumeTransformFeedback), - TABLE_ENTRY(ClearDepthf), - TABLE_ENTRY(DepthRangef), - TABLE_ENTRY(GetShaderPrecisionFormat), - TABLE_ENTRY(ReleaseShaderCompiler), - TABLE_ENTRY(ShaderBinary), - TABLE_ENTRY(PolygonOffsetEXT), - TABLE_ENTRY(_dispatch_stub_612), - TABLE_ENTRY(_dispatch_stub_613), - TABLE_ENTRY(_dispatch_stub_614), - TABLE_ENTRY(_dispatch_stub_615), - TABLE_ENTRY(_dispatch_stub_616), - TABLE_ENTRY(_dispatch_stub_617), - TABLE_ENTRY(_dispatch_stub_618), - TABLE_ENTRY(_dispatch_stub_619), - TABLE_ENTRY(ColorPointerEXT), - TABLE_ENTRY(EdgeFlagPointerEXT), - TABLE_ENTRY(IndexPointerEXT), - TABLE_ENTRY(NormalPointerEXT), - TABLE_ENTRY(TexCoordPointerEXT), - TABLE_ENTRY(VertexPointerEXT), - TABLE_ENTRY(PointParameterfEXT), - TABLE_ENTRY(PointParameterfvEXT), - TABLE_ENTRY(LockArraysEXT), - TABLE_ENTRY(UnlockArraysEXT), - TABLE_ENTRY(SecondaryColor3bEXT), - TABLE_ENTRY(SecondaryColor3bvEXT), - TABLE_ENTRY(SecondaryColor3dEXT), - TABLE_ENTRY(SecondaryColor3dvEXT), - TABLE_ENTRY(SecondaryColor3fEXT), - TABLE_ENTRY(SecondaryColor3fvEXT), - TABLE_ENTRY(SecondaryColor3iEXT), - TABLE_ENTRY(SecondaryColor3ivEXT), - TABLE_ENTRY(SecondaryColor3sEXT), - TABLE_ENTRY(SecondaryColor3svEXT), - TABLE_ENTRY(SecondaryColor3ubEXT), - TABLE_ENTRY(SecondaryColor3ubvEXT), - TABLE_ENTRY(SecondaryColor3uiEXT), - TABLE_ENTRY(SecondaryColor3uivEXT), - TABLE_ENTRY(SecondaryColor3usEXT), - TABLE_ENTRY(SecondaryColor3usvEXT), - TABLE_ENTRY(SecondaryColorPointerEXT), - TABLE_ENTRY(MultiDrawArraysEXT), - TABLE_ENTRY(MultiDrawElementsEXT), - TABLE_ENTRY(FogCoordPointerEXT), - TABLE_ENTRY(FogCoorddEXT), - TABLE_ENTRY(FogCoorddvEXT), - TABLE_ENTRY(FogCoordfEXT), - TABLE_ENTRY(FogCoordfvEXT), - TABLE_ENTRY(_dispatch_stub_654), - TABLE_ENTRY(BlendFuncSeparateEXT), - TABLE_ENTRY(FlushVertexArrayRangeNV), - TABLE_ENTRY(VertexArrayRangeNV), - TABLE_ENTRY(CombinerInputNV), - TABLE_ENTRY(CombinerOutputNV), - TABLE_ENTRY(CombinerParameterfNV), - TABLE_ENTRY(CombinerParameterfvNV), - TABLE_ENTRY(CombinerParameteriNV), - TABLE_ENTRY(CombinerParameterivNV), - TABLE_ENTRY(FinalCombinerInputNV), - TABLE_ENTRY(GetCombinerInputParameterfvNV), - TABLE_ENTRY(GetCombinerInputParameterivNV), - TABLE_ENTRY(GetCombinerOutputParameterfvNV), - TABLE_ENTRY(GetCombinerOutputParameterivNV), - TABLE_ENTRY(GetFinalCombinerInputParameterfvNV), - TABLE_ENTRY(GetFinalCombinerInputParameterivNV), - TABLE_ENTRY(ResizeBuffersMESA), - TABLE_ENTRY(WindowPos2dMESA), - TABLE_ENTRY(WindowPos2dvMESA), - TABLE_ENTRY(WindowPos2fMESA), - TABLE_ENTRY(WindowPos2fvMESA), - TABLE_ENTRY(WindowPos2iMESA), - TABLE_ENTRY(WindowPos2ivMESA), - TABLE_ENTRY(WindowPos2sMESA), - TABLE_ENTRY(WindowPos2svMESA), - TABLE_ENTRY(WindowPos3dMESA), - TABLE_ENTRY(WindowPos3dvMESA), - TABLE_ENTRY(WindowPos3fMESA), - TABLE_ENTRY(WindowPos3fvMESA), - TABLE_ENTRY(WindowPos3iMESA), - TABLE_ENTRY(WindowPos3ivMESA), - TABLE_ENTRY(WindowPos3sMESA), - TABLE_ENTRY(WindowPos3svMESA), - TABLE_ENTRY(WindowPos4dMESA), - TABLE_ENTRY(WindowPos4dvMESA), - TABLE_ENTRY(WindowPos4fMESA), - TABLE_ENTRY(WindowPos4fvMESA), - TABLE_ENTRY(WindowPos4iMESA), - TABLE_ENTRY(WindowPos4ivMESA), - TABLE_ENTRY(WindowPos4sMESA), - TABLE_ENTRY(WindowPos4svMESA), - TABLE_ENTRY(_dispatch_stub_696), - TABLE_ENTRY(_dispatch_stub_697), - TABLE_ENTRY(_dispatch_stub_698), - TABLE_ENTRY(_dispatch_stub_699), - TABLE_ENTRY(_dispatch_stub_700), - TABLE_ENTRY(_dispatch_stub_701), - TABLE_ENTRY(_dispatch_stub_702), - TABLE_ENTRY(_dispatch_stub_703), - TABLE_ENTRY(_dispatch_stub_704), - TABLE_ENTRY(AreProgramsResidentNV), - TABLE_ENTRY(BindProgramNV), - TABLE_ENTRY(DeleteProgramsNV), - TABLE_ENTRY(ExecuteProgramNV), - TABLE_ENTRY(GenProgramsNV), - TABLE_ENTRY(GetProgramParameterdvNV), - TABLE_ENTRY(GetProgramParameterfvNV), - TABLE_ENTRY(GetProgramStringNV), - TABLE_ENTRY(GetProgramivNV), - TABLE_ENTRY(GetTrackMatrixivNV), - TABLE_ENTRY(GetVertexAttribPointervNV), - TABLE_ENTRY(GetVertexAttribdvNV), - TABLE_ENTRY(GetVertexAttribfvNV), - TABLE_ENTRY(GetVertexAttribivNV), - TABLE_ENTRY(IsProgramNV), - TABLE_ENTRY(LoadProgramNV), - TABLE_ENTRY(ProgramParameters4dvNV), - TABLE_ENTRY(ProgramParameters4fvNV), - TABLE_ENTRY(RequestResidentProgramsNV), - TABLE_ENTRY(TrackMatrixNV), - TABLE_ENTRY(VertexAttrib1dNV), - TABLE_ENTRY(VertexAttrib1dvNV), - TABLE_ENTRY(VertexAttrib1fNV), - TABLE_ENTRY(VertexAttrib1fvNV), - TABLE_ENTRY(VertexAttrib1sNV), - TABLE_ENTRY(VertexAttrib1svNV), - TABLE_ENTRY(VertexAttrib2dNV), - TABLE_ENTRY(VertexAttrib2dvNV), - TABLE_ENTRY(VertexAttrib2fNV), - TABLE_ENTRY(VertexAttrib2fvNV), - TABLE_ENTRY(VertexAttrib2sNV), - TABLE_ENTRY(VertexAttrib2svNV), - TABLE_ENTRY(VertexAttrib3dNV), - TABLE_ENTRY(VertexAttrib3dvNV), - TABLE_ENTRY(VertexAttrib3fNV), - TABLE_ENTRY(VertexAttrib3fvNV), - TABLE_ENTRY(VertexAttrib3sNV), - TABLE_ENTRY(VertexAttrib3svNV), - TABLE_ENTRY(VertexAttrib4dNV), - TABLE_ENTRY(VertexAttrib4dvNV), - TABLE_ENTRY(VertexAttrib4fNV), - TABLE_ENTRY(VertexAttrib4fvNV), - TABLE_ENTRY(VertexAttrib4sNV), - TABLE_ENTRY(VertexAttrib4svNV), - TABLE_ENTRY(VertexAttrib4ubNV), - TABLE_ENTRY(VertexAttrib4ubvNV), - TABLE_ENTRY(VertexAttribPointerNV), - TABLE_ENTRY(VertexAttribs1dvNV), - TABLE_ENTRY(VertexAttribs1fvNV), - TABLE_ENTRY(VertexAttribs1svNV), - TABLE_ENTRY(VertexAttribs2dvNV), - TABLE_ENTRY(VertexAttribs2fvNV), - TABLE_ENTRY(VertexAttribs2svNV), - TABLE_ENTRY(VertexAttribs3dvNV), - TABLE_ENTRY(VertexAttribs3fvNV), - TABLE_ENTRY(VertexAttribs3svNV), - TABLE_ENTRY(VertexAttribs4dvNV), - TABLE_ENTRY(VertexAttribs4fvNV), - TABLE_ENTRY(VertexAttribs4svNV), - TABLE_ENTRY(VertexAttribs4ubvNV), - TABLE_ENTRY(GetTexBumpParameterfvATI), - TABLE_ENTRY(GetTexBumpParameterivATI), - TABLE_ENTRY(TexBumpParameterfvATI), - TABLE_ENTRY(TexBumpParameterivATI), - TABLE_ENTRY(AlphaFragmentOp1ATI), - TABLE_ENTRY(AlphaFragmentOp2ATI), - TABLE_ENTRY(AlphaFragmentOp3ATI), - TABLE_ENTRY(BeginFragmentShaderATI), - TABLE_ENTRY(BindFragmentShaderATI), - TABLE_ENTRY(ColorFragmentOp1ATI), - TABLE_ENTRY(ColorFragmentOp2ATI), - TABLE_ENTRY(ColorFragmentOp3ATI), - TABLE_ENTRY(DeleteFragmentShaderATI), - TABLE_ENTRY(EndFragmentShaderATI), - TABLE_ENTRY(GenFragmentShadersATI), - TABLE_ENTRY(PassTexCoordATI), - TABLE_ENTRY(SampleMapATI), - TABLE_ENTRY(SetFragmentShaderConstantATI), - TABLE_ENTRY(PointParameteriNV), - TABLE_ENTRY(PointParameterivNV), - TABLE_ENTRY(_dispatch_stub_785), - TABLE_ENTRY(_dispatch_stub_786), - TABLE_ENTRY(_dispatch_stub_787), - TABLE_ENTRY(_dispatch_stub_788), - TABLE_ENTRY(_dispatch_stub_789), - TABLE_ENTRY(GetProgramNamedParameterdvNV), - TABLE_ENTRY(GetProgramNamedParameterfvNV), - TABLE_ENTRY(ProgramNamedParameter4dNV), - TABLE_ENTRY(ProgramNamedParameter4dvNV), - TABLE_ENTRY(ProgramNamedParameter4fNV), - TABLE_ENTRY(ProgramNamedParameter4fvNV), - TABLE_ENTRY(PrimitiveRestartIndexNV), - TABLE_ENTRY(PrimitiveRestartNV), - TABLE_ENTRY(_dispatch_stub_798), - TABLE_ENTRY(_dispatch_stub_799), - TABLE_ENTRY(BindFramebufferEXT), - TABLE_ENTRY(BindRenderbufferEXT), - TABLE_ENTRY(CheckFramebufferStatusEXT), - TABLE_ENTRY(DeleteFramebuffersEXT), - TABLE_ENTRY(DeleteRenderbuffersEXT), - TABLE_ENTRY(FramebufferRenderbufferEXT), - TABLE_ENTRY(FramebufferTexture1DEXT), - TABLE_ENTRY(FramebufferTexture2DEXT), - TABLE_ENTRY(FramebufferTexture3DEXT), - TABLE_ENTRY(GenFramebuffersEXT), - TABLE_ENTRY(GenRenderbuffersEXT), - TABLE_ENTRY(GenerateMipmapEXT), - TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT), - TABLE_ENTRY(GetRenderbufferParameterivEXT), - TABLE_ENTRY(IsFramebufferEXT), - TABLE_ENTRY(IsRenderbufferEXT), - TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_817), - TABLE_ENTRY(_dispatch_stub_818), - TABLE_ENTRY(_dispatch_stub_819), - TABLE_ENTRY(BindFragDataLocationEXT), - TABLE_ENTRY(GetFragDataLocationEXT), - TABLE_ENTRY(GetUniformuivEXT), - TABLE_ENTRY(GetVertexAttribIivEXT), - TABLE_ENTRY(GetVertexAttribIuivEXT), - TABLE_ENTRY(Uniform1uiEXT), - TABLE_ENTRY(Uniform1uivEXT), - TABLE_ENTRY(Uniform2uiEXT), - TABLE_ENTRY(Uniform2uivEXT), - TABLE_ENTRY(Uniform3uiEXT), - TABLE_ENTRY(Uniform3uivEXT), - TABLE_ENTRY(Uniform4uiEXT), - TABLE_ENTRY(Uniform4uivEXT), - TABLE_ENTRY(VertexAttribI1iEXT), - TABLE_ENTRY(VertexAttribI1ivEXT), - TABLE_ENTRY(VertexAttribI1uiEXT), - TABLE_ENTRY(VertexAttribI1uivEXT), - TABLE_ENTRY(VertexAttribI2iEXT), - TABLE_ENTRY(VertexAttribI2ivEXT), - TABLE_ENTRY(VertexAttribI2uiEXT), - TABLE_ENTRY(VertexAttribI2uivEXT), - TABLE_ENTRY(VertexAttribI3iEXT), - TABLE_ENTRY(VertexAttribI3ivEXT), - TABLE_ENTRY(VertexAttribI3uiEXT), - TABLE_ENTRY(VertexAttribI3uivEXT), - TABLE_ENTRY(VertexAttribI4bvEXT), - TABLE_ENTRY(VertexAttribI4iEXT), - TABLE_ENTRY(VertexAttribI4ivEXT), - TABLE_ENTRY(VertexAttribI4svEXT), - TABLE_ENTRY(VertexAttribI4ubvEXT), - TABLE_ENTRY(VertexAttribI4uiEXT), - TABLE_ENTRY(VertexAttribI4uivEXT), - TABLE_ENTRY(VertexAttribI4usvEXT), - TABLE_ENTRY(VertexAttribIPointerEXT), - TABLE_ENTRY(FramebufferTextureLayerEXT), - TABLE_ENTRY(ColorMaskIndexedEXT), - TABLE_ENTRY(DisableIndexedEXT), - TABLE_ENTRY(EnableIndexedEXT), - TABLE_ENTRY(GetBooleanIndexedvEXT), - TABLE_ENTRY(GetIntegerIndexedvEXT), - TABLE_ENTRY(IsEnabledIndexedEXT), - TABLE_ENTRY(ClearColorIiEXT), - TABLE_ENTRY(ClearColorIuiEXT), - TABLE_ENTRY(GetTexParameterIivEXT), - TABLE_ENTRY(GetTexParameterIuivEXT), - TABLE_ENTRY(TexParameterIivEXT), - TABLE_ENTRY(TexParameterIuivEXT), - TABLE_ENTRY(BeginConditionalRenderNV), - TABLE_ENTRY(EndConditionalRenderNV), - TABLE_ENTRY(BeginTransformFeedbackEXT), - TABLE_ENTRY(BindBufferBaseEXT), - TABLE_ENTRY(BindBufferOffsetEXT), - TABLE_ENTRY(BindBufferRangeEXT), - TABLE_ENTRY(EndTransformFeedbackEXT), - TABLE_ENTRY(GetTransformFeedbackVaryingEXT), - TABLE_ENTRY(TransformFeedbackVaryingsEXT), - TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_877), - TABLE_ENTRY(_dispatch_stub_878), - TABLE_ENTRY(GetObjectParameterivAPPLE), - TABLE_ENTRY(ObjectPurgeableAPPLE), - TABLE_ENTRY(ObjectUnpurgeableAPPLE), - TABLE_ENTRY(ActiveProgramEXT), - TABLE_ENTRY(CreateShaderProgramEXT), - TABLE_ENTRY(UseShaderProgramEXT), - TABLE_ENTRY(TextureBarrierNV), - TABLE_ENTRY(_dispatch_stub_886), - TABLE_ENTRY(_dispatch_stub_887), - TABLE_ENTRY(_dispatch_stub_888), - TABLE_ENTRY(_dispatch_stub_889), - TABLE_ENTRY(_dispatch_stub_890), - TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), - TABLE_ENTRY(EGLImageTargetTexture2DOES), - /* A whole bunch of no-op functions. These might be called - * when someone tries to call a dynamically-registered - * extension function without a current rendering context. - */ - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), - TABLE_ENTRY(Unused), -}; -#endif /* DISPATCH_TABLE_NAME */ - - -/* - * This is just used to silence compiler warnings. - * We list the functions which are not otherwise used. - */ -#ifdef UNUSED_TABLE_NAME -_glapi_proc UNUSED_TABLE_NAME[] = { -#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS - TABLE_ENTRY(ArrayElementEXT), - TABLE_ENTRY(BindTextureEXT), - TABLE_ENTRY(DrawArraysEXT), - TABLE_ENTRY(CopyTexImage1DEXT), - TABLE_ENTRY(CopyTexImage2DEXT), - TABLE_ENTRY(CopyTexSubImage1DEXT), - TABLE_ENTRY(CopyTexSubImage2DEXT), - TABLE_ENTRY(GetPointervEXT), - TABLE_ENTRY(PrioritizeTexturesEXT), - TABLE_ENTRY(TexSubImage1DEXT), - TABLE_ENTRY(TexSubImage2DEXT), - TABLE_ENTRY(BlendColorEXT), - TABLE_ENTRY(BlendEquationEXT), - TABLE_ENTRY(DrawRangeElementsEXT), - TABLE_ENTRY(ColorTableEXT), - TABLE_ENTRY(_dispatch_stub_339), - TABLE_ENTRY(_dispatch_stub_340), - TABLE_ENTRY(_dispatch_stub_341), - TABLE_ENTRY(_dispatch_stub_342), - TABLE_ENTRY(_dispatch_stub_346), - TABLE_ENTRY(_dispatch_stub_347), - TABLE_ENTRY(_dispatch_stub_348), - TABLE_ENTRY(_dispatch_stub_349), - TABLE_ENTRY(_dispatch_stub_350), - TABLE_ENTRY(_dispatch_stub_351), - TABLE_ENTRY(_dispatch_stub_352), - TABLE_ENTRY(_dispatch_stub_353), - TABLE_ENTRY(_dispatch_stub_354), - TABLE_ENTRY(_dispatch_stub_355), - TABLE_ENTRY(_dispatch_stub_360), - TABLE_ENTRY(_dispatch_stub_367), - TABLE_ENTRY(_dispatch_stub_368), - TABLE_ENTRY(_dispatch_stub_369), - TABLE_ENTRY(_dispatch_stub_370), - TABLE_ENTRY(TexImage3DEXT), - TABLE_ENTRY(TexSubImage3DEXT), - TABLE_ENTRY(CopyTexSubImage3DEXT), - TABLE_ENTRY(ActiveTexture), - TABLE_ENTRY(ClientActiveTexture), - TABLE_ENTRY(MultiTexCoord1d), - TABLE_ENTRY(MultiTexCoord1dv), - TABLE_ENTRY(MultiTexCoord1f), - TABLE_ENTRY(MultiTexCoord1fv), - TABLE_ENTRY(MultiTexCoord1i), - TABLE_ENTRY(MultiTexCoord1iv), - TABLE_ENTRY(MultiTexCoord1s), - TABLE_ENTRY(MultiTexCoord1sv), - TABLE_ENTRY(MultiTexCoord2d), - TABLE_ENTRY(MultiTexCoord2dv), - TABLE_ENTRY(MultiTexCoord2f), - TABLE_ENTRY(MultiTexCoord2fv), - TABLE_ENTRY(MultiTexCoord2i), - TABLE_ENTRY(MultiTexCoord2iv), - TABLE_ENTRY(MultiTexCoord2s), - TABLE_ENTRY(MultiTexCoord2sv), - TABLE_ENTRY(MultiTexCoord3d), - TABLE_ENTRY(MultiTexCoord3dv), - TABLE_ENTRY(MultiTexCoord3f), - TABLE_ENTRY(MultiTexCoord3fv), - TABLE_ENTRY(MultiTexCoord3i), - TABLE_ENTRY(MultiTexCoord3iv), - TABLE_ENTRY(MultiTexCoord3s), - TABLE_ENTRY(MultiTexCoord3sv), - TABLE_ENTRY(MultiTexCoord4d), - TABLE_ENTRY(MultiTexCoord4dv), - TABLE_ENTRY(MultiTexCoord4f), - TABLE_ENTRY(MultiTexCoord4fv), - TABLE_ENTRY(MultiTexCoord4i), - TABLE_ENTRY(MultiTexCoord4iv), - TABLE_ENTRY(MultiTexCoord4s), - TABLE_ENTRY(MultiTexCoord4sv), - TABLE_ENTRY(_dispatch_stub_423), - TABLE_ENTRY(LoadTransposeMatrixd), - TABLE_ENTRY(LoadTransposeMatrixf), - TABLE_ENTRY(MultTransposeMatrixd), - TABLE_ENTRY(MultTransposeMatrixf), - TABLE_ENTRY(SampleCoverage), - TABLE_ENTRY(CompressedTexImage1D), - TABLE_ENTRY(CompressedTexImage2D), - TABLE_ENTRY(CompressedTexImage3D), - TABLE_ENTRY(CompressedTexSubImage1D), - TABLE_ENTRY(CompressedTexSubImage2D), - TABLE_ENTRY(CompressedTexSubImage3D), - TABLE_ENTRY(GetCompressedTexImage), - TABLE_ENTRY(DisableVertexAttribArray), - TABLE_ENTRY(EnableVertexAttribArray), - TABLE_ENTRY(GetVertexAttribdv), - TABLE_ENTRY(GetVertexAttribfv), - TABLE_ENTRY(GetVertexAttribiv), - TABLE_ENTRY(ProgramParameter4dNV), - TABLE_ENTRY(ProgramParameter4dvNV), - TABLE_ENTRY(ProgramParameter4fNV), - TABLE_ENTRY(ProgramParameter4fvNV), - TABLE_ENTRY(VertexAttrib1d), - TABLE_ENTRY(VertexAttrib1dv), - TABLE_ENTRY(VertexAttrib1f), - TABLE_ENTRY(VertexAttrib1fv), - TABLE_ENTRY(VertexAttrib1s), - TABLE_ENTRY(VertexAttrib1sv), - TABLE_ENTRY(VertexAttrib2d), - TABLE_ENTRY(VertexAttrib2dv), - TABLE_ENTRY(VertexAttrib2f), - TABLE_ENTRY(VertexAttrib2fv), - TABLE_ENTRY(VertexAttrib2s), - TABLE_ENTRY(VertexAttrib2sv), - TABLE_ENTRY(VertexAttrib3d), - TABLE_ENTRY(VertexAttrib3dv), - TABLE_ENTRY(VertexAttrib3f), - TABLE_ENTRY(VertexAttrib3fv), - TABLE_ENTRY(VertexAttrib3s), - TABLE_ENTRY(VertexAttrib3sv), - TABLE_ENTRY(VertexAttrib4Nbv), - TABLE_ENTRY(VertexAttrib4Niv), - TABLE_ENTRY(VertexAttrib4Nsv), - TABLE_ENTRY(VertexAttrib4Nub), - TABLE_ENTRY(VertexAttrib4Nubv), - TABLE_ENTRY(VertexAttrib4Nuiv), - TABLE_ENTRY(VertexAttrib4Nusv), - TABLE_ENTRY(VertexAttrib4bv), - TABLE_ENTRY(VertexAttrib4d), - TABLE_ENTRY(VertexAttrib4dv), - TABLE_ENTRY(VertexAttrib4f), - TABLE_ENTRY(VertexAttrib4fv), - TABLE_ENTRY(VertexAttrib4iv), - TABLE_ENTRY(VertexAttrib4s), - TABLE_ENTRY(VertexAttrib4sv), - TABLE_ENTRY(VertexAttrib4ubv), - TABLE_ENTRY(VertexAttrib4uiv), - TABLE_ENTRY(VertexAttrib4usv), - TABLE_ENTRY(VertexAttribPointer), - TABLE_ENTRY(BindBuffer), - TABLE_ENTRY(BufferData), - TABLE_ENTRY(BufferSubData), - TABLE_ENTRY(DeleteBuffers), - TABLE_ENTRY(GenBuffers), - TABLE_ENTRY(GetBufferParameteriv), - TABLE_ENTRY(GetBufferPointerv), - TABLE_ENTRY(GetBufferSubData), - TABLE_ENTRY(IsBuffer), - TABLE_ENTRY(MapBuffer), - TABLE_ENTRY(UnmapBuffer), - TABLE_ENTRY(BeginQuery), - TABLE_ENTRY(DeleteQueries), - TABLE_ENTRY(EndQuery), - TABLE_ENTRY(GenQueries), - TABLE_ENTRY(GetQueryObjectiv), - TABLE_ENTRY(GetQueryObjectuiv), - TABLE_ENTRY(GetQueryiv), - TABLE_ENTRY(IsQuery), - TABLE_ENTRY(CompileShader), - TABLE_ENTRY(GetActiveUniform), - TABLE_ENTRY(GetShaderSource), - TABLE_ENTRY(GetUniformLocation), - TABLE_ENTRY(GetUniformfv), - TABLE_ENTRY(GetUniformiv), - TABLE_ENTRY(LinkProgram), - TABLE_ENTRY(ShaderSource), - TABLE_ENTRY(Uniform1f), - TABLE_ENTRY(Uniform1fv), - TABLE_ENTRY(Uniform1i), - TABLE_ENTRY(Uniform1iv), - TABLE_ENTRY(Uniform2f), - TABLE_ENTRY(Uniform2fv), - TABLE_ENTRY(Uniform2i), - TABLE_ENTRY(Uniform2iv), - TABLE_ENTRY(Uniform3f), - TABLE_ENTRY(Uniform3fv), - TABLE_ENTRY(Uniform3i), - TABLE_ENTRY(Uniform3iv), - TABLE_ENTRY(Uniform4f), - TABLE_ENTRY(Uniform4fv), - TABLE_ENTRY(Uniform4i), - TABLE_ENTRY(Uniform4iv), - TABLE_ENTRY(UniformMatrix2fv), - TABLE_ENTRY(UniformMatrix3fv), - TABLE_ENTRY(UniformMatrix4fv), - TABLE_ENTRY(UseProgram), - TABLE_ENTRY(ValidateProgram), - TABLE_ENTRY(BindAttribLocation), - TABLE_ENTRY(GetActiveAttrib), - TABLE_ENTRY(GetAttribLocation), - TABLE_ENTRY(DrawBuffers), - TABLE_ENTRY(DrawBuffersATI), - TABLE_ENTRY(DrawArraysInstancedEXT), - TABLE_ENTRY(DrawArraysInstanced), - TABLE_ENTRY(DrawElementsInstancedEXT), - TABLE_ENTRY(DrawElementsInstanced), - TABLE_ENTRY(RenderbufferStorageMultisampleEXT), - TABLE_ENTRY(PointParameterf), - TABLE_ENTRY(PointParameterfARB), - TABLE_ENTRY(_dispatch_stub_626), - TABLE_ENTRY(PointParameterfv), - TABLE_ENTRY(PointParameterfvARB), - TABLE_ENTRY(_dispatch_stub_627), - TABLE_ENTRY(SecondaryColor3b), - TABLE_ENTRY(SecondaryColor3bv), - TABLE_ENTRY(SecondaryColor3d), - TABLE_ENTRY(SecondaryColor3dv), - TABLE_ENTRY(SecondaryColor3f), - TABLE_ENTRY(SecondaryColor3fv), - TABLE_ENTRY(SecondaryColor3i), - TABLE_ENTRY(SecondaryColor3iv), - TABLE_ENTRY(SecondaryColor3s), - TABLE_ENTRY(SecondaryColor3sv), - TABLE_ENTRY(SecondaryColor3ub), - TABLE_ENTRY(SecondaryColor3ubv), - TABLE_ENTRY(SecondaryColor3ui), - TABLE_ENTRY(SecondaryColor3uiv), - TABLE_ENTRY(SecondaryColor3us), - TABLE_ENTRY(SecondaryColor3usv), - TABLE_ENTRY(SecondaryColorPointer), - TABLE_ENTRY(MultiDrawArrays), - TABLE_ENTRY(MultiDrawElements), - TABLE_ENTRY(FogCoordPointer), - TABLE_ENTRY(FogCoordd), - TABLE_ENTRY(FogCoorddv), - TABLE_ENTRY(FogCoordf), - TABLE_ENTRY(FogCoordfv), - TABLE_ENTRY(BlendFuncSeparate), - TABLE_ENTRY(_dispatch_stub_655), - TABLE_ENTRY(WindowPos2d), - TABLE_ENTRY(WindowPos2dARB), - TABLE_ENTRY(WindowPos2dv), - TABLE_ENTRY(WindowPos2dvARB), - TABLE_ENTRY(WindowPos2f), - TABLE_ENTRY(WindowPos2fARB), - TABLE_ENTRY(WindowPos2fv), - TABLE_ENTRY(WindowPos2fvARB), - TABLE_ENTRY(WindowPos2i), - TABLE_ENTRY(WindowPos2iARB), - TABLE_ENTRY(WindowPos2iv), - TABLE_ENTRY(WindowPos2ivARB), - TABLE_ENTRY(WindowPos2s), - TABLE_ENTRY(WindowPos2sARB), - TABLE_ENTRY(WindowPos2sv), - TABLE_ENTRY(WindowPos2svARB), - TABLE_ENTRY(WindowPos3d), - TABLE_ENTRY(WindowPos3dARB), - TABLE_ENTRY(WindowPos3dv), - TABLE_ENTRY(WindowPos3dvARB), - TABLE_ENTRY(WindowPos3f), - TABLE_ENTRY(WindowPos3fARB), - TABLE_ENTRY(WindowPos3fv), - TABLE_ENTRY(WindowPos3fvARB), - TABLE_ENTRY(WindowPos3i), - TABLE_ENTRY(WindowPos3iARB), - TABLE_ENTRY(WindowPos3iv), - TABLE_ENTRY(WindowPos3ivARB), - TABLE_ENTRY(WindowPos3s), - TABLE_ENTRY(WindowPos3sARB), - TABLE_ENTRY(WindowPos3sv), - TABLE_ENTRY(WindowPos3svARB), - TABLE_ENTRY(BindProgramARB), - TABLE_ENTRY(DeleteProgramsARB), - TABLE_ENTRY(GenProgramsARB), - TABLE_ENTRY(GetVertexAttribPointerv), - TABLE_ENTRY(GetVertexAttribPointervARB), - TABLE_ENTRY(IsProgramARB), - TABLE_ENTRY(PointParameteri), - TABLE_ENTRY(PointParameteriv), - TABLE_ENTRY(DeleteVertexArrays), - TABLE_ENTRY(IsVertexArray), - TABLE_ENTRY(PrimitiveRestartIndex), - TABLE_ENTRY(BlendEquationSeparate), - TABLE_ENTRY(BindFramebuffer), - TABLE_ENTRY(BindRenderbuffer), - TABLE_ENTRY(CheckFramebufferStatus), - TABLE_ENTRY(DeleteFramebuffers), - TABLE_ENTRY(DeleteRenderbuffers), - TABLE_ENTRY(FramebufferRenderbuffer), - TABLE_ENTRY(FramebufferTexture1D), - TABLE_ENTRY(FramebufferTexture2D), - TABLE_ENTRY(FramebufferTexture3D), - TABLE_ENTRY(GenFramebuffers), - TABLE_ENTRY(GenRenderbuffers), - TABLE_ENTRY(GenerateMipmap), - TABLE_ENTRY(GetFramebufferAttachmentParameteriv), - TABLE_ENTRY(GetRenderbufferParameteriv), - TABLE_ENTRY(IsFramebuffer), - TABLE_ENTRY(IsRenderbuffer), - TABLE_ENTRY(RenderbufferStorage), - TABLE_ENTRY(BlitFramebuffer), - TABLE_ENTRY(BindFragDataLocation), - TABLE_ENTRY(GetFragDataLocation), - TABLE_ENTRY(GetUniformuiv), - TABLE_ENTRY(GetVertexAttribIiv), - TABLE_ENTRY(GetVertexAttribIuiv), - TABLE_ENTRY(Uniform1ui), - TABLE_ENTRY(Uniform1uiv), - TABLE_ENTRY(Uniform2ui), - TABLE_ENTRY(Uniform2uiv), - TABLE_ENTRY(Uniform3ui), - TABLE_ENTRY(Uniform3uiv), - TABLE_ENTRY(Uniform4ui), - TABLE_ENTRY(Uniform4uiv), - TABLE_ENTRY(VertexAttribI1i), - TABLE_ENTRY(VertexAttribI1iv), - TABLE_ENTRY(VertexAttribI1ui), - TABLE_ENTRY(VertexAttribI1uiv), - TABLE_ENTRY(VertexAttribI2i), - TABLE_ENTRY(VertexAttribI2iv), - TABLE_ENTRY(VertexAttribI2ui), - TABLE_ENTRY(VertexAttribI2uiv), - TABLE_ENTRY(VertexAttribI3i), - TABLE_ENTRY(VertexAttribI3iv), - TABLE_ENTRY(VertexAttribI3ui), - TABLE_ENTRY(VertexAttribI3uiv), - TABLE_ENTRY(VertexAttribI4bv), - TABLE_ENTRY(VertexAttribI4i), - TABLE_ENTRY(VertexAttribI4iv), - TABLE_ENTRY(VertexAttribI4sv), - TABLE_ENTRY(VertexAttribI4ubv), - TABLE_ENTRY(VertexAttribI4ui), - TABLE_ENTRY(VertexAttribI4uiv), - TABLE_ENTRY(VertexAttribI4usv), - TABLE_ENTRY(VertexAttribIPointer), - TABLE_ENTRY(FramebufferTextureLayer), - TABLE_ENTRY(ColorMaski), - TABLE_ENTRY(Disablei), - TABLE_ENTRY(Enablei), - TABLE_ENTRY(GetBooleani_v), - TABLE_ENTRY(GetIntegeri_v), - TABLE_ENTRY(IsEnabledi), - TABLE_ENTRY(GetTexParameterIiv), - TABLE_ENTRY(GetTexParameterIuiv), - TABLE_ENTRY(TexParameterIiv), - TABLE_ENTRY(TexParameterIuiv), - TABLE_ENTRY(BeginConditionalRender), - TABLE_ENTRY(EndConditionalRender), - TABLE_ENTRY(BeginTransformFeedback), - TABLE_ENTRY(BindBufferBase), - TABLE_ENTRY(BindBufferRange), - TABLE_ENTRY(EndTransformFeedback), - TABLE_ENTRY(GetTransformFeedbackVarying), - TABLE_ENTRY(TransformFeedbackVaryings), - TABLE_ENTRY(ProvokingVertex), -#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ -#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS - TABLE_ENTRY(AreTexturesResidentEXT), - TABLE_ENTRY(DeleteTexturesEXT), - TABLE_ENTRY(GenTexturesEXT), - TABLE_ENTRY(IsTextureEXT), - TABLE_ENTRY(GetColorTableEXT), - TABLE_ENTRY(_dispatch_stub_343), - TABLE_ENTRY(GetColorTableParameterfvEXT), - TABLE_ENTRY(_dispatch_stub_344), - TABLE_ENTRY(GetColorTableParameterivEXT), - TABLE_ENTRY(_dispatch_stub_345), - TABLE_ENTRY(_dispatch_stub_356), - TABLE_ENTRY(_dispatch_stub_357), - TABLE_ENTRY(_dispatch_stub_358), - TABLE_ENTRY(_dispatch_stub_359), - TABLE_ENTRY(_dispatch_stub_361), - TABLE_ENTRY(_dispatch_stub_362), - TABLE_ENTRY(_dispatch_stub_363), - TABLE_ENTRY(_dispatch_stub_364), - TABLE_ENTRY(_dispatch_stub_365), - TABLE_ENTRY(_dispatch_stub_366), -#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ -}; -#endif /*UNUSED_TABLE_NAME*/ - - -# undef KEYWORD1 -# undef KEYWORD1_ALT -# undef KEYWORD2 -# undef NAME -# undef DISPATCH -# undef RETURN_DISPATCH -# undef DISPATCH_TABLE_NAME -# undef UNUSED_TABLE_NAME -# undef TABLE_ENTRY -# undef HIDDEN +/* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */
+
+/*
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL, IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+
+# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
+# define HIDDEN __attribute__((visibility("hidden")))
+# else
+# define HIDDEN
+# endif
+
+/*
+ * This file is a template which generates the OpenGL API entry point
+ * functions. It should be included by a .c file which first defines
+ * the following macros:
+ * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32
+ * KEYWORD2 - usually nothing, but might be __stdcall on Win32
+ * NAME(n) - builds the final function name (usually add "gl" prefix)
+ * DISPATCH(func, args, msg) - code to do dispatch of named function.
+ * msg is a printf-style debug message.
+ * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value
+ *
+ * Here is an example which generates the usual OpenGL functions:
+ * #define KEYWORD1
+ * #define KEYWORD2
+ * #define NAME(func) gl##func
+ * #define DISPATCH(func, args, msg) \
+ * struct _glapi_table *dispatch = CurrentDispatch; \
+ * (*dispatch->func) args
+ * #define RETURN DISPATCH(func, args, msg) \
+ * struct _glapi_table *dispatch = CurrentDispatch; \
+ * return (*dispatch->func) args
+ *
+ */
+
+
+#if defined( NAME )
+#ifndef KEYWORD1
+#define KEYWORD1
+#endif
+
+#ifndef KEYWORD1_ALT
+#define KEYWORD1_ALT HIDDEN
+#endif
+
+#ifndef KEYWORD2
+#define KEYWORD2
+#endif
+
+#ifndef DISPATCH
+#error DISPATCH must be defined
+#endif
+
+#ifndef RETURN_DISPATCH
+#error RETURN_DISPATCH must be defined
+#endif
+
+
+#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
+
+KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode)
+{
+ DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndList)(void)
+{
+ DISPATCH(EndList, (), (F, "glEndList();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list)
+{
+ DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists)
+{
+ DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range)
+{
+ DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range)
+{
+ RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base)
+{
+ DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode)
+{
+ DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap)
+{
+ DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v)
+{
+ DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v)
+{
+ DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v)
+{
+ DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue)
+{
+ DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v)
+{
+ DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue)
+{
+ DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v)
+{
+ DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v)
+{
+ DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue)
+{
+ DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v)
+{
+ DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue)
+{
+ DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v)
+{
+ DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
+{
+ DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v)
+{
+ DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
+{
+ DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v)
+{
+ DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v)
+{
+ DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
+{
+ DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v)
+{
+ DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
+{
+ DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v)
+{
+ DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
+{
+ DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v)
+{
+ DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
+{
+ DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v)
+{
+ DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
+{
+ DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v)
+{
+ DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag)
+{
+ DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag)
+{
+ DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag));
+}
+
+KEYWORD1 void KEYWORD2 NAME(End)(void)
+{
+ DISPATCH(End, (), (F, "glEnd();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c)
+{
+ DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c)
+{
+ DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c)
+{
+ DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c)
+{
+ DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c)
+{
+ DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c)
+{
+ DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c)
+{
+ DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c)
+{
+ DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
+{
+ DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v)
+{
+ DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
+{
+ DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v)
+{
+ DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
+{
+ DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v)
+{
+ DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz)
+{
+ DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v)
+{
+ DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
+{
+ DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v)
+{
+ DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y)
+{
+ DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v)
+{
+ DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y)
+{
+ DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v)
+{
+ DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y)
+{
+ DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v)
+{
+ DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y)
+{
+ DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v)
+{
+ DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v)
+{
+ DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v)
+{
+ DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v)
+{
+ DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v)
+{
+ DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v)
+{
+ DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v)
+{
+ DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v)
+{
+ DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v)
+{
+ DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
+{
+ DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2)
+{
+ DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
+{
+ DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2)
+{
+ DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
+{
+ DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2)
+{
+ DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
+{
+ DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2)
+{
+ DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s)
+{
+ DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v)
+{
+ DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s)
+{
+ DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v)
+{
+ DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s)
+{
+ DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v)
+{
+ DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s)
+{
+ DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v)
+{
+ DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t)
+{
+ DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v)
+{
+ DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t)
+{
+ DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v)
+{
+ DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t)
+{
+ DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v)
+{
+ DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t)
+{
+ DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v)
+{
+ DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
+{
+ DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v)
+{
+ DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
+{
+ DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v)
+{
+ DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r)
+{
+ DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v)
+{
+ DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r)
+{
+ DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v)
+{
+ DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v)
+{
+ DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v)
+{
+ DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
+{
+ DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v)
+{
+ DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v)
+{
+ DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y)
+{
+ DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v)
+{
+ DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y)
+{
+ DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v)
+{
+ DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y)
+{
+ DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v)
+{
+ DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y)
+{
+ DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v)
+{
+ DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v)
+{
+ DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v)
+{
+ DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v)
+{
+ DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v)
+{
+ DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v)
+{
+ DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v)
+{
+ DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v)
+{
+ DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v)
+{
+ DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation)
+{
+ DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode)
+{
+ DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode)
+{
+ DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param)
+{
+ DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param)
+{
+ DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params)
+{
+ DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode)
+{
+ DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode)
+{
+ DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param)
+{
+ DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param)
+{
+ DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params)
+{
+ DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param)
+{
+ DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param)
+{
+ DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params)
+{
+ DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern)
+{
+ DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width)
+{
+ DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param)
+{
+ DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param)
+{
+ DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params)
+{
+ DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size)
+{
+ DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode)
+{
+ DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask)
+{
+ DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode)
+{
+ DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
+{
+ DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param)
+{
+ DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
+{
+ DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param)
+{
+ DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param)
+{
+ DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params)
+{
+ DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
+{
+ DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param)
+{
+ DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer)
+{
+ DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer)
+{
+ DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode)
+{
+ RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(InitNames)(void)
+{
+ DISPATCH(InitNames, (), (F, "glInitNames();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name)
+{
+ DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token)
+{
+ DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PopName)(void)
+{
+ DISPATCH(PopName, (), (F, "glPopName();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name)
+{
+ DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode)
+{
+ DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask)
+{
+ DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c)
+{
+ DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s)
+{
+ DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth)
+{
+ DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask)
+{
+ DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
+{
+ DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag)
+{
+ DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag));
+}
+
+KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask)
+{
+ DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value)
+{
+ DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap)
+{
+ DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap)
+{
+ DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Finish)(void)
+{
+ DISPATCH(Finish, (), (F, "glFinish();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Flush)(void)
+{
+ DISPATCH(Flush, (), (F, "glFlush();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void)
+{
+ DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask)
+{
+ DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points)
+{
+ DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points)
+{
+ DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points)
+{
+ DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points)
+{
+ DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
+{
+ DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
+{
+ DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
+{
+ DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
+{
+ DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u)
+{
+ DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u)
+{
+ DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u)
+{
+ DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u)
+{
+ DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v)
+{
+ DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u)
+{
+ DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v)
+{
+ DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u)
+{
+ DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
+{
+ DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i)
+{
+ DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
+{
+ DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j)
+{
+ DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref)
+{
+ DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor)
+{
+ DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode)
+{
+ DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask)
+{
+ DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
+{
+ DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func)
+{
+ DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
+{
+ DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param)
+{
+ DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param)
+{
+ DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values)
+{
+ DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values)
+{
+ DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values)
+{
+ DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode)
+{
+ DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
+{
+ DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels)
+{
+ DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params)
+{
+ DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation)
+{
+ DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void)
+{
+ RETURN_DISPATCH(GetError, (), (F, "glGetError();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params)
+{
+ DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params)
+{
+ DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v)
+{
+ DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v)
+{
+ DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v)
+{
+ DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params)
+{
+ DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values)
+{
+ DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values)
+{
+ DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values)
+{
+ DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask)
+{
+ DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask));
+}
+
+KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name)
+{
+ RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels)
+{
+ DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap)
+{
+ RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list)
+{
+ RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar)
+{
+ DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
+{
+ DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void)
+{
+ DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m)
+{
+ DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m)
+{
+ DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode)
+{
+ DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m)
+{
+ DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m)
+{
+ DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
+{
+ DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void)
+{
+ DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void)
+{
+ DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i)
+{
+ DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
+{
+ DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture)
+{
+ DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
+{
+ DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array)
+{
+ DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count)
+{
+ DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
+{
+ DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices)
+{
+ DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array)
+{
+ DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
+{
+ DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c)
+{
+ DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c));
+}
+
+KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units)
+{
+ DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences)
+{
+ RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
+{
+ DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
+{
+ DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+ DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+ DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures)
+{
+ DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures)
+{
+ DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
+{
+ RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
+{
+ DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
+{
+ DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void)
+{
+ DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask)
+{
+ DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+ DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode)
+{
+ DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
+{
+ DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
+{
+ DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
+{
+ DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
+{
+ DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
+{
+ DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
+{
+ DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table)
+{
+ DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
+{
+ DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
+{
+ DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
+{
+ DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
+{
+ DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
+{
+ DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
+{
+ DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
+{
+ DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params)
+{
+ DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params)
+{
+ DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
+{
+ DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params)
+{
+ DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
+{
+ DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image)
+{
+ DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
+{
+ DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
+{
+ DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
+{
+ DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
+{
+ DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
+{
+ DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
+{
+ DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
+{
+ DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
+{
+ DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink)
+{
+ DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target)
+{
+ DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target)
+{
+ DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target)
+{
+ DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target)
+{
+ DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
+{
+ DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture)
+{
+ DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture)
+{
+ DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture)
+{
+ DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture)
+{
+ DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s)
+{
+ DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s)
+{
+ DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s)
+{
+ DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s)
+{
+ DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s)
+{
+ DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s)
+{
+ DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s)
+{
+ DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s)
+{
+ DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t)
+{
+ DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
+{
+ DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t)
+{
+ DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
+{
+ DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t)
+{
+ DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
+{
+ DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t)
+{
+ DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
+{
+ DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
+{
+ DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
+{
+ DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
+{
+ DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
+{
+ DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r)
+{
+ DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
+{
+ DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r)
+{
+ DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
+{
+ DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
+{
+ DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v)
+{
+ DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v)
+{
+ DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q)
+{
+ DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
+{
+ DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v)
+{
+ DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
+{
+ DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v)
+{
+ DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader)
+{
+ DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void)
+{
+ RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n"));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type)
+{
+ RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program)
+{
+ DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program)
+{
+ DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader)
+{
+ DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj)
+{
+ DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
+{
+ DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params)
+{
+ DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
+{
+ DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params)
+{
+ DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program)
+{
+ RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader)
+{
+ RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
+{
+ DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask)
+{
+ DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask));
+}
+
+KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
+{
+ DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
+{
+ DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp)
+{
+ DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
+{
+ DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value)
+{
+ DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value)
+{
+ DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value)
+{
+ DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
+}
+
+KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index)
+{
+ RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
+{
+ DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params)
+{
+ DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data)
+{
+ DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor)
+{
+ DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m)
+{
+ DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m)
+{
+ DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m)
+{
+ DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m)
+{
+ DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m)
+{
+ DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m)
+{
+ DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m)
+{
+ DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m)
+{
+ DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert)
+{
+ DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert)
+{
+ DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
+{
+ DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img)
+{
+ DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img)
+{
+ DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index)
+{
+ DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index)
+{
+ DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index)
+{
+ DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index)
+{
+ DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
+{
+ DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
+{
+ DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
+{
+ DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
+{
+ DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string)
+{
+ DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
+{
+ DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params)
+{
+ DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
+{
+ DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params)
+{
+ DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
+{
+ DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
+{
+ DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string)
+{
+ DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x)
+{
+ DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x)
+{
+ DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x)
+{
+ DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x)
+{
+ DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x)
+{
+ DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x)
+{
+ DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
+{
+ DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
+{
+ DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
+{
+ DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
+{
+ DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
+{
+ DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
+{
+ DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer)
+{
+ DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer)
+{
+ DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage)
+{
+ DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage)
+{
+ DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data)
+{
+ DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data)
+{
+ DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer)
+{
+ DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer)
+{
+ DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer)
+{
+ DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer)
+{
+ DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data)
+{
+ DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data)
+{
+ DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer)
+{
+ RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer)
+{
+ RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer));
+}
+
+KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access)
+{
+ RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access));
+}
+
+KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access)
+{
+ RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target)
+{
+ RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target)
+{
+ RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id)
+{
+ DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id)
+{
+ DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids)
+{
+ DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids)
+{
+ DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target)
+{
+ DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target)
+{
+ DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids)
+{
+ DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids)
+{
+ DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params)
+{
+ DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params)
+{
+ DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id)
+{
+ RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id)
+{
+ RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj)
+{
+ DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader)
+{
+ DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader)
+{
+ DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader));
+}
+
+KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void)
+{
+ RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n"));
+}
+
+KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType)
+{
+ RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj)
+{
+ DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj)
+{
+ DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
+{
+ DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
+{
+ DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog)
+{
+ DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog));
+}
+
+KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname)
+{
+ RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog)
+{
+ DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params)
+{
+ DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source)
+{
+ DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source)
+{
+ DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name)
+{
+ RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params)
+{
+ DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params)
+{
+ DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params)
+{
+ DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params)
+{
+ DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program)
+{
+ DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program)
+{
+ DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length)
+{
+ DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length)
+{
+ DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0)
+{
+ DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0)
+{
+ DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0)
+{
+ DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0)
+{
+ DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
+{
+ DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
+{
+ DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1)
+{
+ DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1)
+{
+ DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+{
+ DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
+{
+ DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
+{
+ DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+{
+ DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value)
+{
+ DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+{
+ DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value)
+{
+ DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
+{
+ DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program)
+{
+ DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program)
+{
+ DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program)
+{
+ DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program)
+{
+ DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name)
+{
+ DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name)
+{
+ DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
+{
+ DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
+{
+ DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name)
+{
+ RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs)
+{
+ DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs)
+{
+ DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs)
+{
+ DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClampColorARB)(GLenum target, GLenum clamp)
+{
+ DISPATCH(ClampColorARB, (target, clamp), (F, "glClampColorARB(0x%x, 0x%x);\n", target, clamp));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
+{
+ DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+{
+ DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+{
+ DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
+{
+ DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "glFramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
+{
+ DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attachment, texture, level, face));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value)
+{
+ DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParameteriARB(%d, 0x%x, %d);\n", program, pname, value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisorARB)(GLuint index, GLuint divisor)
+{
+ DISPATCH(VertexAttribDivisorARB, (index, divisor), (F, "glVertexAttribDivisorARB(%d, %d);\n", index, divisor));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
+{
+ DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length));
+}
+
+KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
+{
+ RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer)
+{
+ DISPATCH(TexBufferARB, (target, internalFormat, buffer), (F, "glTexBufferARB(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array)
+{
+ DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays)
+{
+ DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+{
+ DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync)
+{
+ DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync));
+}
+
+KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags)
+{
+ RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params)
+{
+ DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
+{
+ DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync)
+{
+ RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
+{
+ DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
+{
+ DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
+{
+ DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex)
+{
+ DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA)
+{
+ DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquationSeparateiARB(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendEquationiARB)(GLuint buf, GLenum mode)
+{
+ DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationiARB(%d, 0x%x);\n", buf, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
+{
+ DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBlendFuncSeparateiARB(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, dstA));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
+{
+ DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFunciARB(%d, 0x%x, 0x%x);\n", buf, src, dst));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id)
+{
+ DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids)
+{
+ DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id)
+{
+ DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x, %d);\n", mode, id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids)
+{
+ DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id)
+{
+ RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n", id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void)
+{
+ DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void)
+{
+ DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearDepthf)(GLclampf depth)
+{
+ DISPATCH(ClearDepthf, (depth), (F, "glClearDepthf(%f);\n", depth));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DepthRangef)(GLclampf zNear, GLclampf zFar)
+{
+ DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangef(%f, %f);\n", zNear, zFar));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision)
+{
+ DISPATCH(GetShaderPrecisionFormat, (shadertype, precisiontype, range, precision), (F, "glGetShaderPrecisionFormat(0x%x, 0x%x, %p, %p);\n", shadertype, precisiontype, (const void *) range, (const void *) precision));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ReleaseShaderCompiler)(void)
+{
+ DISPATCH(ReleaseShaderCompiler, (), (F, "glReleaseShaderCompiler();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length)
+{
+ DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glShaderBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (const void *) binary, length));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
+{
+ DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, GLint * params)
+{
+ DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLenum pname, GLint param);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLenum pname, GLint param)
+{
+ DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pname, const GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pname, const GLint * params)
+{
+ DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLclampf value, GLboolean invert);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLclampf value, GLboolean invert)
+{
+ DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum pattern);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum pattern)
+{
+ DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer)
+{
+ DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
+{
+ DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, GLfloat param);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, GLfloat param)
+{
+ DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_628)(GLenum pname, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_628)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
+{
+ DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
+{
+ DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
+{
+ DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v)
+{
+ DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v)
+{
+ DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
+{
+ DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v)
+{
+ DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v)
+{
+ DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
+{
+ DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v)
+{
+ DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v)
+{
+ DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue)
+{
+ DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
+{
+ DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v)
+{
+ DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v)
+{
+ DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
+{
+ DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
+{
+ DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v)
+{
+ DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v)
+{
+ DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
+{
+ DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v)
+{
+ DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v)
+{
+ DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
+{
+ DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
+{
+ DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v)
+{
+ DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v)
+{
+ DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
+{
+ DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
+{
+ DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v)
+{
+ DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v)
+{
+ DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
+{
+ DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
+{
+ DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
+{
+ DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
+{
+ DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord)
+{
+ DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord)
+{
+ DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord)
+{
+ DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord)
+{
+ DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord)
+{
+ DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord)
+{
+ DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord)
+{
+ DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
+{
+ DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLenum mode);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLenum mode)
+{
+ DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+{
+ DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void)
+{
+ DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer)
+{
+ DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
+{
+ DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
+{
+ DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param)
+{
+ DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params)
+{
+ DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param)
+{
+ DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params)
+{
+ DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
+{
+ DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params)
+{
+ DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params)
+{
+ DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void)
+{
+ DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y)
+{
+ DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y)
+{
+ DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y)
+{
+ DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v)
+{
+ DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v)
+{
+ DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v)
+{
+ DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y)
+{
+ DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y)
+{
+ DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y)
+{
+ DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v)
+{
+ DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v)
+{
+ DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v)
+{
+ DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y)
+{
+ DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y)
+{
+ DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y)
+{
+ DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v)
+{
+ DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v)
+{
+ DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v)
+{
+ DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y)
+{
+ DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y)
+{
+ DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y)
+{
+ DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v)
+{
+ DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v)
+{
+ DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v)
+{
+ DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v)
+{
+ DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v)
+{
+ DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v)
+{
+ DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v)
+{
+ DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v)
+{
+ DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v)
+{
+ DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z)
+{
+ DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v)
+{
+ DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v)
+{
+ DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v)
+{
+ DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v)
+{
+ DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v)
+{
+ DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v)
+{
+ DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v)
+{
+ DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v)
+{
+ DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v)
+{
+ DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
+{
+ DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+{
+ DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+{
+ DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, const GLuint * fences);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, const GLuint * fences)
+{
+ DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence)
+{
+ DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLsizei n, GLuint * fences);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLsizei n, GLuint * fences)
+{
+ DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
+}
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence);
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence)
+{
+ RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_704)(GLuint fence, GLenum condition);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_704)(GLuint fence, GLenum condition)
+{
+ DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
+}
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_705)(GLuint fence);
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_705)(GLuint fence)
+{
+ RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences)
+{
+ RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program)
+{
+ DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program)
+{
+ DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs)
+{
+ DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs)
+{
+ DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params)
+{
+ DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs)
+{
+ DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs)
+{
+ DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program)
+{
+ DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params)
+{
+ DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer)
+{
+ DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer)
+{
+ DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer)
+{
+ DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params)
+{
+ DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program)
+{
+ RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program)
+{
+ RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program)
+{
+ DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params)
+{
+ DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params)
+{
+ DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids)
+{
+ DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
+{
+ DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x)
+{
+ DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x)
+{
+ DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x)
+{
+ DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
+{
+ DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
+{
+ DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
+{
+ DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
+{
+ DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
+{
+ DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
+{
+ DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v)
+{
+ DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v)
+{
+ DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
+{
+ DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
+{
+ DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v)
+{
+ DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v)
+{
+ DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v)
+{
+ DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v)
+{
+ DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v)
+{
+ DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v)
+{
+ DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v)
+{
+ DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v)
+{
+ DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v)
+{
+ DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v)
+{
+ DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v)
+{
+ DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v)
+{
+ DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v)
+{
+ DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param)
+{
+ DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param)
+{
+ DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param)
+{
+ DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param)
+{
+ DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+{
+ DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+{
+ DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+{
+ DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void)
+{
+ DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id)
+{
+ DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+{
+ DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+{
+ DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+{
+ DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id)
+{
+ DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void)
+{
+ DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n"));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range)
+{
+ RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
+{
+ DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
+{
+ DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle));
+}
+
+KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value)
+{
+ DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param)
+{
+ DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param)
+{
+ DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params)
+{
+ DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params)
+{
+ DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLenum face);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLenum face)
+{
+ DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLuint array);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLuint array)
+{
+ DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays)
+{
+ DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLsizei n, const GLuint * arrays);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLsizei n, const GLuint * arrays)
+{
+ DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLsizei n, GLuint * arrays);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLsizei n, GLuint * arrays)
+{
+ DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
+{
+ RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
+}
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_790)(GLuint array);
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_790)(GLuint array)
+{
+ RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params)
+{
+ DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params)
+{
+ DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+{
+ DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v)
+{
+ DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v)
+{
+ DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index)
+{
+ DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index)
+{
+ DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
+{
+ DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLclampd zmin, GLclampd zmax);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLclampd zmin, GLclampd zmax)
+{
+ DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
+{
+ DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum modeRGB, GLenum modeA);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum modeRGB, GLenum modeA)
+{
+ DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer)
+{
+ DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
+{
+ DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
+{
+ DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
+{
+ DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target)
+{
+ RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target)
+{
+ RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers)
+{
+ DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers)
+{
+ DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers)
+{
+ DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers)
+{
+ DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+{
+ DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+{
+ DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+{
+ DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+{
+ DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers)
+{
+ DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers)
+{
+ DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers)
+{
+ DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers)
+{
+ DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target)
+{
+ DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target)
+{
+ DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
+{
+ DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer)
+{
+ RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer)
+{
+ RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer)
+{
+ RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer)
+{
+ RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+{
+ DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+{
+ DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+{
+ DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_819)(GLenum target, GLenum pname, GLint param);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_819)(GLenum target, GLenum pname, GLint param)
+{
+ DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum target, GLintptr offset, GLsizeiptr size);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum target, GLintptr offset, GLsizeiptr size)
+{
+ DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name)
+{
+ DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name)
+{
+ DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params)
+{
+ DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params)
+{
+ DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x)
+{
+ DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x)
+{
+ DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
+{
+ DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y)
+{
+ DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x)
+{
+ DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x)
+{
+ DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x)
+{
+ DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x)
+{
+ DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
+{
+ DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y)
+{
+ DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
+{
+ DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
+{
+ DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
+{
+ DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
+{
+ DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+ DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
+{
+ DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index)
+{
+ DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index)
+{
+ DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index)
+{
+ DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index)
+{
+ DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data)
+{
+ DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data)
+{
+ DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data)
+{
+ DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data)
+{
+ DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index)
+{
+ RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index)
+{
+ RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
+{
+ DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
+{
+ DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params)
+{
+ DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params)
+{
+ DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params)
+{
+ DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode)
+{
+ DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode)
+{
+ DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void)
+{
+ DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void)
+{
+ DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode)
+{
+ DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode)
+{
+ DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
+{
+ DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
+{
+ DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
+{
+ DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void)
+{
+ DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void)
+{
+ DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
+{
+ DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
+{
+ DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode)
+{
+ DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode)
+{
+ DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
+{
+ DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
+{
+ DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLenum target, GLenum pname, GLvoid ** params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLenum target, GLenum pname, GLvoid ** params)
+{
+ DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_879)(GLenum target, GLsizei length, GLvoid * pointer);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_879)(GLenum target, GLsizei length, GLvoid * pointer)
+{
+ DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value)
+{
+ DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
+{
+ RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
+}
+
+KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
+{
+ RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program)
+{
+ DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program));
+}
+
+KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string)
+{
+ RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string));
+}
+
+KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program)
+{
+ DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program));
+}
+
+KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void)
+{
+ DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+{
+ DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+{
+ DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+{
+ DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_890)(GLuint id, GLenum pname, GLint64EXT * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_890)(GLuint id, GLenum pname, GLint64EXT * params)
+{
+ DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_891)(GLuint id, GLenum pname, GLuint64EXT * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_891)(GLuint id, GLenum pname, GLuint64EXT * params)
+{
+ DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset)
+{
+ DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset)
+{
+ DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset));
+}
+
+
+#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
+
+/* these entry points might require different protocols */
+#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
+
+KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences)
+{
+ RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures)
+{
+ DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures)
+{
+ DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
+{
+ RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table)
+{
+ DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table)
+{
+ DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image)
+{
+ DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
+{
+ DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
+{
+ DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
+{
+ DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params)
+{
+ DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params)
+{
+ DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
+}
+
+
+#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
+
+
+#endif /* defined( NAME ) */
+
+/*
+ * This is how a dispatch table can be initialized with all the functions
+ * we generated above.
+ */
+#ifdef DISPATCH_TABLE_NAME
+
+#ifndef TABLE_ENTRY
+#error TABLE_ENTRY must be defined
+#endif
+
+#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
+#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined
+#endif
+
+_glapi_proc DISPATCH_TABLE_NAME[] = {
+ TABLE_ENTRY(NewList),
+ TABLE_ENTRY(EndList),
+ TABLE_ENTRY(CallList),
+ TABLE_ENTRY(CallLists),
+ TABLE_ENTRY(DeleteLists),
+ TABLE_ENTRY(GenLists),
+ TABLE_ENTRY(ListBase),
+ TABLE_ENTRY(Begin),
+ TABLE_ENTRY(Bitmap),
+ TABLE_ENTRY(Color3b),
+ TABLE_ENTRY(Color3bv),
+ TABLE_ENTRY(Color3d),
+ TABLE_ENTRY(Color3dv),
+ TABLE_ENTRY(Color3f),
+ TABLE_ENTRY(Color3fv),
+ TABLE_ENTRY(Color3i),
+ TABLE_ENTRY(Color3iv),
+ TABLE_ENTRY(Color3s),
+ TABLE_ENTRY(Color3sv),
+ TABLE_ENTRY(Color3ub),
+ TABLE_ENTRY(Color3ubv),
+ TABLE_ENTRY(Color3ui),
+ TABLE_ENTRY(Color3uiv),
+ TABLE_ENTRY(Color3us),
+ TABLE_ENTRY(Color3usv),
+ TABLE_ENTRY(Color4b),
+ TABLE_ENTRY(Color4bv),
+ TABLE_ENTRY(Color4d),
+ TABLE_ENTRY(Color4dv),
+ TABLE_ENTRY(Color4f),
+ TABLE_ENTRY(Color4fv),
+ TABLE_ENTRY(Color4i),
+ TABLE_ENTRY(Color4iv),
+ TABLE_ENTRY(Color4s),
+ TABLE_ENTRY(Color4sv),
+ TABLE_ENTRY(Color4ub),
+ TABLE_ENTRY(Color4ubv),
+ TABLE_ENTRY(Color4ui),
+ TABLE_ENTRY(Color4uiv),
+ TABLE_ENTRY(Color4us),
+ TABLE_ENTRY(Color4usv),
+ TABLE_ENTRY(EdgeFlag),
+ TABLE_ENTRY(EdgeFlagv),
+ TABLE_ENTRY(End),
+ TABLE_ENTRY(Indexd),
+ TABLE_ENTRY(Indexdv),
+ TABLE_ENTRY(Indexf),
+ TABLE_ENTRY(Indexfv),
+ TABLE_ENTRY(Indexi),
+ TABLE_ENTRY(Indexiv),
+ TABLE_ENTRY(Indexs),
+ TABLE_ENTRY(Indexsv),
+ TABLE_ENTRY(Normal3b),
+ TABLE_ENTRY(Normal3bv),
+ TABLE_ENTRY(Normal3d),
+ TABLE_ENTRY(Normal3dv),
+ TABLE_ENTRY(Normal3f),
+ TABLE_ENTRY(Normal3fv),
+ TABLE_ENTRY(Normal3i),
+ TABLE_ENTRY(Normal3iv),
+ TABLE_ENTRY(Normal3s),
+ TABLE_ENTRY(Normal3sv),
+ TABLE_ENTRY(RasterPos2d),
+ TABLE_ENTRY(RasterPos2dv),
+ TABLE_ENTRY(RasterPos2f),
+ TABLE_ENTRY(RasterPos2fv),
+ TABLE_ENTRY(RasterPos2i),
+ TABLE_ENTRY(RasterPos2iv),
+ TABLE_ENTRY(RasterPos2s),
+ TABLE_ENTRY(RasterPos2sv),
+ TABLE_ENTRY(RasterPos3d),
+ TABLE_ENTRY(RasterPos3dv),
+ TABLE_ENTRY(RasterPos3f),
+ TABLE_ENTRY(RasterPos3fv),
+ TABLE_ENTRY(RasterPos3i),
+ TABLE_ENTRY(RasterPos3iv),
+ TABLE_ENTRY(RasterPos3s),
+ TABLE_ENTRY(RasterPos3sv),
+ TABLE_ENTRY(RasterPos4d),
+ TABLE_ENTRY(RasterPos4dv),
+ TABLE_ENTRY(RasterPos4f),
+ TABLE_ENTRY(RasterPos4fv),
+ TABLE_ENTRY(RasterPos4i),
+ TABLE_ENTRY(RasterPos4iv),
+ TABLE_ENTRY(RasterPos4s),
+ TABLE_ENTRY(RasterPos4sv),
+ TABLE_ENTRY(Rectd),
+ TABLE_ENTRY(Rectdv),
+ TABLE_ENTRY(Rectf),
+ TABLE_ENTRY(Rectfv),
+ TABLE_ENTRY(Recti),
+ TABLE_ENTRY(Rectiv),
+ TABLE_ENTRY(Rects),
+ TABLE_ENTRY(Rectsv),
+ TABLE_ENTRY(TexCoord1d),
+ TABLE_ENTRY(TexCoord1dv),
+ TABLE_ENTRY(TexCoord1f),
+ TABLE_ENTRY(TexCoord1fv),
+ TABLE_ENTRY(TexCoord1i),
+ TABLE_ENTRY(TexCoord1iv),
+ TABLE_ENTRY(TexCoord1s),
+ TABLE_ENTRY(TexCoord1sv),
+ TABLE_ENTRY(TexCoord2d),
+ TABLE_ENTRY(TexCoord2dv),
+ TABLE_ENTRY(TexCoord2f),
+ TABLE_ENTRY(TexCoord2fv),
+ TABLE_ENTRY(TexCoord2i),
+ TABLE_ENTRY(TexCoord2iv),
+ TABLE_ENTRY(TexCoord2s),
+ TABLE_ENTRY(TexCoord2sv),
+ TABLE_ENTRY(TexCoord3d),
+ TABLE_ENTRY(TexCoord3dv),
+ TABLE_ENTRY(TexCoord3f),
+ TABLE_ENTRY(TexCoord3fv),
+ TABLE_ENTRY(TexCoord3i),
+ TABLE_ENTRY(TexCoord3iv),
+ TABLE_ENTRY(TexCoord3s),
+ TABLE_ENTRY(TexCoord3sv),
+ TABLE_ENTRY(TexCoord4d),
+ TABLE_ENTRY(TexCoord4dv),
+ TABLE_ENTRY(TexCoord4f),
+ TABLE_ENTRY(TexCoord4fv),
+ TABLE_ENTRY(TexCoord4i),
+ TABLE_ENTRY(TexCoord4iv),
+ TABLE_ENTRY(TexCoord4s),
+ TABLE_ENTRY(TexCoord4sv),
+ TABLE_ENTRY(Vertex2d),
+ TABLE_ENTRY(Vertex2dv),
+ TABLE_ENTRY(Vertex2f),
+ TABLE_ENTRY(Vertex2fv),
+ TABLE_ENTRY(Vertex2i),
+ TABLE_ENTRY(Vertex2iv),
+ TABLE_ENTRY(Vertex2s),
+ TABLE_ENTRY(Vertex2sv),
+ TABLE_ENTRY(Vertex3d),
+ TABLE_ENTRY(Vertex3dv),
+ TABLE_ENTRY(Vertex3f),
+ TABLE_ENTRY(Vertex3fv),
+ TABLE_ENTRY(Vertex3i),
+ TABLE_ENTRY(Vertex3iv),
+ TABLE_ENTRY(Vertex3s),
+ TABLE_ENTRY(Vertex3sv),
+ TABLE_ENTRY(Vertex4d),
+ TABLE_ENTRY(Vertex4dv),
+ TABLE_ENTRY(Vertex4f),
+ TABLE_ENTRY(Vertex4fv),
+ TABLE_ENTRY(Vertex4i),
+ TABLE_ENTRY(Vertex4iv),
+ TABLE_ENTRY(Vertex4s),
+ TABLE_ENTRY(Vertex4sv),
+ TABLE_ENTRY(ClipPlane),
+ TABLE_ENTRY(ColorMaterial),
+ TABLE_ENTRY(CullFace),
+ TABLE_ENTRY(Fogf),
+ TABLE_ENTRY(Fogfv),
+ TABLE_ENTRY(Fogi),
+ TABLE_ENTRY(Fogiv),
+ TABLE_ENTRY(FrontFace),
+ TABLE_ENTRY(Hint),
+ TABLE_ENTRY(Lightf),
+ TABLE_ENTRY(Lightfv),
+ TABLE_ENTRY(Lighti),
+ TABLE_ENTRY(Lightiv),
+ TABLE_ENTRY(LightModelf),
+ TABLE_ENTRY(LightModelfv),
+ TABLE_ENTRY(LightModeli),
+ TABLE_ENTRY(LightModeliv),
+ TABLE_ENTRY(LineStipple),
+ TABLE_ENTRY(LineWidth),
+ TABLE_ENTRY(Materialf),
+ TABLE_ENTRY(Materialfv),
+ TABLE_ENTRY(Materiali),
+ TABLE_ENTRY(Materialiv),
+ TABLE_ENTRY(PointSize),
+ TABLE_ENTRY(PolygonMode),
+ TABLE_ENTRY(PolygonStipple),
+ TABLE_ENTRY(Scissor),
+ TABLE_ENTRY(ShadeModel),
+ TABLE_ENTRY(TexParameterf),
+ TABLE_ENTRY(TexParameterfv),
+ TABLE_ENTRY(TexParameteri),
+ TABLE_ENTRY(TexParameteriv),
+ TABLE_ENTRY(TexImage1D),
+ TABLE_ENTRY(TexImage2D),
+ TABLE_ENTRY(TexEnvf),
+ TABLE_ENTRY(TexEnvfv),
+ TABLE_ENTRY(TexEnvi),
+ TABLE_ENTRY(TexEnviv),
+ TABLE_ENTRY(TexGend),
+ TABLE_ENTRY(TexGendv),
+ TABLE_ENTRY(TexGenf),
+ TABLE_ENTRY(TexGenfv),
+ TABLE_ENTRY(TexGeni),
+ TABLE_ENTRY(TexGeniv),
+ TABLE_ENTRY(FeedbackBuffer),
+ TABLE_ENTRY(SelectBuffer),
+ TABLE_ENTRY(RenderMode),
+ TABLE_ENTRY(InitNames),
+ TABLE_ENTRY(LoadName),
+ TABLE_ENTRY(PassThrough),
+ TABLE_ENTRY(PopName),
+ TABLE_ENTRY(PushName),
+ TABLE_ENTRY(DrawBuffer),
+ TABLE_ENTRY(Clear),
+ TABLE_ENTRY(ClearAccum),
+ TABLE_ENTRY(ClearIndex),
+ TABLE_ENTRY(ClearColor),
+ TABLE_ENTRY(ClearStencil),
+ TABLE_ENTRY(ClearDepth),
+ TABLE_ENTRY(StencilMask),
+ TABLE_ENTRY(ColorMask),
+ TABLE_ENTRY(DepthMask),
+ TABLE_ENTRY(IndexMask),
+ TABLE_ENTRY(Accum),
+ TABLE_ENTRY(Disable),
+ TABLE_ENTRY(Enable),
+ TABLE_ENTRY(Finish),
+ TABLE_ENTRY(Flush),
+ TABLE_ENTRY(PopAttrib),
+ TABLE_ENTRY(PushAttrib),
+ TABLE_ENTRY(Map1d),
+ TABLE_ENTRY(Map1f),
+ TABLE_ENTRY(Map2d),
+ TABLE_ENTRY(Map2f),
+ TABLE_ENTRY(MapGrid1d),
+ TABLE_ENTRY(MapGrid1f),
+ TABLE_ENTRY(MapGrid2d),
+ TABLE_ENTRY(MapGrid2f),
+ TABLE_ENTRY(EvalCoord1d),
+ TABLE_ENTRY(EvalCoord1dv),
+ TABLE_ENTRY(EvalCoord1f),
+ TABLE_ENTRY(EvalCoord1fv),
+ TABLE_ENTRY(EvalCoord2d),
+ TABLE_ENTRY(EvalCoord2dv),
+ TABLE_ENTRY(EvalCoord2f),
+ TABLE_ENTRY(EvalCoord2fv),
+ TABLE_ENTRY(EvalMesh1),
+ TABLE_ENTRY(EvalPoint1),
+ TABLE_ENTRY(EvalMesh2),
+ TABLE_ENTRY(EvalPoint2),
+ TABLE_ENTRY(AlphaFunc),
+ TABLE_ENTRY(BlendFunc),
+ TABLE_ENTRY(LogicOp),
+ TABLE_ENTRY(StencilFunc),
+ TABLE_ENTRY(StencilOp),
+ TABLE_ENTRY(DepthFunc),
+ TABLE_ENTRY(PixelZoom),
+ TABLE_ENTRY(PixelTransferf),
+ TABLE_ENTRY(PixelTransferi),
+ TABLE_ENTRY(PixelStoref),
+ TABLE_ENTRY(PixelStorei),
+ TABLE_ENTRY(PixelMapfv),
+ TABLE_ENTRY(PixelMapuiv),
+ TABLE_ENTRY(PixelMapusv),
+ TABLE_ENTRY(ReadBuffer),
+ TABLE_ENTRY(CopyPixels),
+ TABLE_ENTRY(ReadPixels),
+ TABLE_ENTRY(DrawPixels),
+ TABLE_ENTRY(GetBooleanv),
+ TABLE_ENTRY(GetClipPlane),
+ TABLE_ENTRY(GetDoublev),
+ TABLE_ENTRY(GetError),
+ TABLE_ENTRY(GetFloatv),
+ TABLE_ENTRY(GetIntegerv),
+ TABLE_ENTRY(GetLightfv),
+ TABLE_ENTRY(GetLightiv),
+ TABLE_ENTRY(GetMapdv),
+ TABLE_ENTRY(GetMapfv),
+ TABLE_ENTRY(GetMapiv),
+ TABLE_ENTRY(GetMaterialfv),
+ TABLE_ENTRY(GetMaterialiv),
+ TABLE_ENTRY(GetPixelMapfv),
+ TABLE_ENTRY(GetPixelMapuiv),
+ TABLE_ENTRY(GetPixelMapusv),
+ TABLE_ENTRY(GetPolygonStipple),
+ TABLE_ENTRY(GetString),
+ TABLE_ENTRY(GetTexEnvfv),
+ TABLE_ENTRY(GetTexEnviv),
+ TABLE_ENTRY(GetTexGendv),
+ TABLE_ENTRY(GetTexGenfv),
+ TABLE_ENTRY(GetTexGeniv),
+ TABLE_ENTRY(GetTexImage),
+ TABLE_ENTRY(GetTexParameterfv),
+ TABLE_ENTRY(GetTexParameteriv),
+ TABLE_ENTRY(GetTexLevelParameterfv),
+ TABLE_ENTRY(GetTexLevelParameteriv),
+ TABLE_ENTRY(IsEnabled),
+ TABLE_ENTRY(IsList),
+ TABLE_ENTRY(DepthRange),
+ TABLE_ENTRY(Frustum),
+ TABLE_ENTRY(LoadIdentity),
+ TABLE_ENTRY(LoadMatrixf),
+ TABLE_ENTRY(LoadMatrixd),
+ TABLE_ENTRY(MatrixMode),
+ TABLE_ENTRY(MultMatrixf),
+ TABLE_ENTRY(MultMatrixd),
+ TABLE_ENTRY(Ortho),
+ TABLE_ENTRY(PopMatrix),
+ TABLE_ENTRY(PushMatrix),
+ TABLE_ENTRY(Rotated),
+ TABLE_ENTRY(Rotatef),
+ TABLE_ENTRY(Scaled),
+ TABLE_ENTRY(Scalef),
+ TABLE_ENTRY(Translated),
+ TABLE_ENTRY(Translatef),
+ TABLE_ENTRY(Viewport),
+ TABLE_ENTRY(ArrayElement),
+ TABLE_ENTRY(BindTexture),
+ TABLE_ENTRY(ColorPointer),
+ TABLE_ENTRY(DisableClientState),
+ TABLE_ENTRY(DrawArrays),
+ TABLE_ENTRY(DrawElements),
+ TABLE_ENTRY(EdgeFlagPointer),
+ TABLE_ENTRY(EnableClientState),
+ TABLE_ENTRY(IndexPointer),
+ TABLE_ENTRY(Indexub),
+ TABLE_ENTRY(Indexubv),
+ TABLE_ENTRY(InterleavedArrays),
+ TABLE_ENTRY(NormalPointer),
+ TABLE_ENTRY(PolygonOffset),
+ TABLE_ENTRY(TexCoordPointer),
+ TABLE_ENTRY(VertexPointer),
+ TABLE_ENTRY(AreTexturesResident),
+ TABLE_ENTRY(CopyTexImage1D),
+ TABLE_ENTRY(CopyTexImage2D),
+ TABLE_ENTRY(CopyTexSubImage1D),
+ TABLE_ENTRY(CopyTexSubImage2D),
+ TABLE_ENTRY(DeleteTextures),
+ TABLE_ENTRY(GenTextures),
+ TABLE_ENTRY(GetPointerv),
+ TABLE_ENTRY(IsTexture),
+ TABLE_ENTRY(PrioritizeTextures),
+ TABLE_ENTRY(TexSubImage1D),
+ TABLE_ENTRY(TexSubImage2D),
+ TABLE_ENTRY(PopClientAttrib),
+ TABLE_ENTRY(PushClientAttrib),
+ TABLE_ENTRY(BlendColor),
+ TABLE_ENTRY(BlendEquation),
+ TABLE_ENTRY(DrawRangeElements),
+ TABLE_ENTRY(ColorTable),
+ TABLE_ENTRY(ColorTableParameterfv),
+ TABLE_ENTRY(ColorTableParameteriv),
+ TABLE_ENTRY(CopyColorTable),
+ TABLE_ENTRY(GetColorTable),
+ TABLE_ENTRY(GetColorTableParameterfv),
+ TABLE_ENTRY(GetColorTableParameteriv),
+ TABLE_ENTRY(ColorSubTable),
+ TABLE_ENTRY(CopyColorSubTable),
+ TABLE_ENTRY(ConvolutionFilter1D),
+ TABLE_ENTRY(ConvolutionFilter2D),
+ TABLE_ENTRY(ConvolutionParameterf),
+ TABLE_ENTRY(ConvolutionParameterfv),
+ TABLE_ENTRY(ConvolutionParameteri),
+ TABLE_ENTRY(ConvolutionParameteriv),
+ TABLE_ENTRY(CopyConvolutionFilter1D),
+ TABLE_ENTRY(CopyConvolutionFilter2D),
+ TABLE_ENTRY(GetConvolutionFilter),
+ TABLE_ENTRY(GetConvolutionParameterfv),
+ TABLE_ENTRY(GetConvolutionParameteriv),
+ TABLE_ENTRY(GetSeparableFilter),
+ TABLE_ENTRY(SeparableFilter2D),
+ TABLE_ENTRY(GetHistogram),
+ TABLE_ENTRY(GetHistogramParameterfv),
+ TABLE_ENTRY(GetHistogramParameteriv),
+ TABLE_ENTRY(GetMinmax),
+ TABLE_ENTRY(GetMinmaxParameterfv),
+ TABLE_ENTRY(GetMinmaxParameteriv),
+ TABLE_ENTRY(Histogram),
+ TABLE_ENTRY(Minmax),
+ TABLE_ENTRY(ResetHistogram),
+ TABLE_ENTRY(ResetMinmax),
+ TABLE_ENTRY(TexImage3D),
+ TABLE_ENTRY(TexSubImage3D),
+ TABLE_ENTRY(CopyTexSubImage3D),
+ TABLE_ENTRY(ActiveTextureARB),
+ TABLE_ENTRY(ClientActiveTextureARB),
+ TABLE_ENTRY(MultiTexCoord1dARB),
+ TABLE_ENTRY(MultiTexCoord1dvARB),
+ TABLE_ENTRY(MultiTexCoord1fARB),
+ TABLE_ENTRY(MultiTexCoord1fvARB),
+ TABLE_ENTRY(MultiTexCoord1iARB),
+ TABLE_ENTRY(MultiTexCoord1ivARB),
+ TABLE_ENTRY(MultiTexCoord1sARB),
+ TABLE_ENTRY(MultiTexCoord1svARB),
+ TABLE_ENTRY(MultiTexCoord2dARB),
+ TABLE_ENTRY(MultiTexCoord2dvARB),
+ TABLE_ENTRY(MultiTexCoord2fARB),
+ TABLE_ENTRY(MultiTexCoord2fvARB),
+ TABLE_ENTRY(MultiTexCoord2iARB),
+ TABLE_ENTRY(MultiTexCoord2ivARB),
+ TABLE_ENTRY(MultiTexCoord2sARB),
+ TABLE_ENTRY(MultiTexCoord2svARB),
+ TABLE_ENTRY(MultiTexCoord3dARB),
+ TABLE_ENTRY(MultiTexCoord3dvARB),
+ TABLE_ENTRY(MultiTexCoord3fARB),
+ TABLE_ENTRY(MultiTexCoord3fvARB),
+ TABLE_ENTRY(MultiTexCoord3iARB),
+ TABLE_ENTRY(MultiTexCoord3ivARB),
+ TABLE_ENTRY(MultiTexCoord3sARB),
+ TABLE_ENTRY(MultiTexCoord3svARB),
+ TABLE_ENTRY(MultiTexCoord4dARB),
+ TABLE_ENTRY(MultiTexCoord4dvARB),
+ TABLE_ENTRY(MultiTexCoord4fARB),
+ TABLE_ENTRY(MultiTexCoord4fvARB),
+ TABLE_ENTRY(MultiTexCoord4iARB),
+ TABLE_ENTRY(MultiTexCoord4ivARB),
+ TABLE_ENTRY(MultiTexCoord4sARB),
+ TABLE_ENTRY(MultiTexCoord4svARB),
+ TABLE_ENTRY(AttachShader),
+ TABLE_ENTRY(CreateProgram),
+ TABLE_ENTRY(CreateShader),
+ TABLE_ENTRY(DeleteProgram),
+ TABLE_ENTRY(DeleteShader),
+ TABLE_ENTRY(DetachShader),
+ TABLE_ENTRY(GetAttachedShaders),
+ TABLE_ENTRY(GetProgramInfoLog),
+ TABLE_ENTRY(GetProgramiv),
+ TABLE_ENTRY(GetShaderInfoLog),
+ TABLE_ENTRY(GetShaderiv),
+ TABLE_ENTRY(IsProgram),
+ TABLE_ENTRY(IsShader),
+ TABLE_ENTRY(StencilFuncSeparate),
+ TABLE_ENTRY(StencilMaskSeparate),
+ TABLE_ENTRY(StencilOpSeparate),
+ TABLE_ENTRY(UniformMatrix2x3fv),
+ TABLE_ENTRY(UniformMatrix2x4fv),
+ TABLE_ENTRY(UniformMatrix3x2fv),
+ TABLE_ENTRY(UniformMatrix3x4fv),
+ TABLE_ENTRY(UniformMatrix4x2fv),
+ TABLE_ENTRY(UniformMatrix4x3fv),
+ TABLE_ENTRY(ClampColor),
+ TABLE_ENTRY(ClearBufferfi),
+ TABLE_ENTRY(ClearBufferfv),
+ TABLE_ENTRY(ClearBufferiv),
+ TABLE_ENTRY(ClearBufferuiv),
+ TABLE_ENTRY(GetStringi),
+ TABLE_ENTRY(TexBuffer),
+ TABLE_ENTRY(FramebufferTexture),
+ TABLE_ENTRY(GetBufferParameteri64v),
+ TABLE_ENTRY(GetInteger64i_v),
+ TABLE_ENTRY(VertexAttribDivisor),
+ TABLE_ENTRY(LoadTransposeMatrixdARB),
+ TABLE_ENTRY(LoadTransposeMatrixfARB),
+ TABLE_ENTRY(MultTransposeMatrixdARB),
+ TABLE_ENTRY(MultTransposeMatrixfARB),
+ TABLE_ENTRY(SampleCoverageARB),
+ TABLE_ENTRY(CompressedTexImage1DARB),
+ TABLE_ENTRY(CompressedTexImage2DARB),
+ TABLE_ENTRY(CompressedTexImage3DARB),
+ TABLE_ENTRY(CompressedTexSubImage1DARB),
+ TABLE_ENTRY(CompressedTexSubImage2DARB),
+ TABLE_ENTRY(CompressedTexSubImage3DARB),
+ TABLE_ENTRY(GetCompressedTexImageARB),
+ TABLE_ENTRY(DisableVertexAttribArrayARB),
+ TABLE_ENTRY(EnableVertexAttribArrayARB),
+ TABLE_ENTRY(GetProgramEnvParameterdvARB),
+ TABLE_ENTRY(GetProgramEnvParameterfvARB),
+ TABLE_ENTRY(GetProgramLocalParameterdvARB),
+ TABLE_ENTRY(GetProgramLocalParameterfvARB),
+ TABLE_ENTRY(GetProgramStringARB),
+ TABLE_ENTRY(GetProgramivARB),
+ TABLE_ENTRY(GetVertexAttribdvARB),
+ TABLE_ENTRY(GetVertexAttribfvARB),
+ TABLE_ENTRY(GetVertexAttribivARB),
+ TABLE_ENTRY(ProgramEnvParameter4dARB),
+ TABLE_ENTRY(ProgramEnvParameter4dvARB),
+ TABLE_ENTRY(ProgramEnvParameter4fARB),
+ TABLE_ENTRY(ProgramEnvParameter4fvARB),
+ TABLE_ENTRY(ProgramLocalParameter4dARB),
+ TABLE_ENTRY(ProgramLocalParameter4dvARB),
+ TABLE_ENTRY(ProgramLocalParameter4fARB),
+ TABLE_ENTRY(ProgramLocalParameter4fvARB),
+ TABLE_ENTRY(ProgramStringARB),
+ TABLE_ENTRY(VertexAttrib1dARB),
+ TABLE_ENTRY(VertexAttrib1dvARB),
+ TABLE_ENTRY(VertexAttrib1fARB),
+ TABLE_ENTRY(VertexAttrib1fvARB),
+ TABLE_ENTRY(VertexAttrib1sARB),
+ TABLE_ENTRY(VertexAttrib1svARB),
+ TABLE_ENTRY(VertexAttrib2dARB),
+ TABLE_ENTRY(VertexAttrib2dvARB),
+ TABLE_ENTRY(VertexAttrib2fARB),
+ TABLE_ENTRY(VertexAttrib2fvARB),
+ TABLE_ENTRY(VertexAttrib2sARB),
+ TABLE_ENTRY(VertexAttrib2svARB),
+ TABLE_ENTRY(VertexAttrib3dARB),
+ TABLE_ENTRY(VertexAttrib3dvARB),
+ TABLE_ENTRY(VertexAttrib3fARB),
+ TABLE_ENTRY(VertexAttrib3fvARB),
+ TABLE_ENTRY(VertexAttrib3sARB),
+ TABLE_ENTRY(VertexAttrib3svARB),
+ TABLE_ENTRY(VertexAttrib4NbvARB),
+ TABLE_ENTRY(VertexAttrib4NivARB),
+ TABLE_ENTRY(VertexAttrib4NsvARB),
+ TABLE_ENTRY(VertexAttrib4NubARB),
+ TABLE_ENTRY(VertexAttrib4NubvARB),
+ TABLE_ENTRY(VertexAttrib4NuivARB),
+ TABLE_ENTRY(VertexAttrib4NusvARB),
+ TABLE_ENTRY(VertexAttrib4bvARB),
+ TABLE_ENTRY(VertexAttrib4dARB),
+ TABLE_ENTRY(VertexAttrib4dvARB),
+ TABLE_ENTRY(VertexAttrib4fARB),
+ TABLE_ENTRY(VertexAttrib4fvARB),
+ TABLE_ENTRY(VertexAttrib4ivARB),
+ TABLE_ENTRY(VertexAttrib4sARB),
+ TABLE_ENTRY(VertexAttrib4svARB),
+ TABLE_ENTRY(VertexAttrib4ubvARB),
+ TABLE_ENTRY(VertexAttrib4uivARB),
+ TABLE_ENTRY(VertexAttrib4usvARB),
+ TABLE_ENTRY(VertexAttribPointerARB),
+ TABLE_ENTRY(BindBufferARB),
+ TABLE_ENTRY(BufferDataARB),
+ TABLE_ENTRY(BufferSubDataARB),
+ TABLE_ENTRY(DeleteBuffersARB),
+ TABLE_ENTRY(GenBuffersARB),
+ TABLE_ENTRY(GetBufferParameterivARB),
+ TABLE_ENTRY(GetBufferPointervARB),
+ TABLE_ENTRY(GetBufferSubDataARB),
+ TABLE_ENTRY(IsBufferARB),
+ TABLE_ENTRY(MapBufferARB),
+ TABLE_ENTRY(UnmapBufferARB),
+ TABLE_ENTRY(BeginQueryARB),
+ TABLE_ENTRY(DeleteQueriesARB),
+ TABLE_ENTRY(EndQueryARB),
+ TABLE_ENTRY(GenQueriesARB),
+ TABLE_ENTRY(GetQueryObjectivARB),
+ TABLE_ENTRY(GetQueryObjectuivARB),
+ TABLE_ENTRY(GetQueryivARB),
+ TABLE_ENTRY(IsQueryARB),
+ TABLE_ENTRY(AttachObjectARB),
+ TABLE_ENTRY(CompileShaderARB),
+ TABLE_ENTRY(CreateProgramObjectARB),
+ TABLE_ENTRY(CreateShaderObjectARB),
+ TABLE_ENTRY(DeleteObjectARB),
+ TABLE_ENTRY(DetachObjectARB),
+ TABLE_ENTRY(GetActiveUniformARB),
+ TABLE_ENTRY(GetAttachedObjectsARB),
+ TABLE_ENTRY(GetHandleARB),
+ TABLE_ENTRY(GetInfoLogARB),
+ TABLE_ENTRY(GetObjectParameterfvARB),
+ TABLE_ENTRY(GetObjectParameterivARB),
+ TABLE_ENTRY(GetShaderSourceARB),
+ TABLE_ENTRY(GetUniformLocationARB),
+ TABLE_ENTRY(GetUniformfvARB),
+ TABLE_ENTRY(GetUniformivARB),
+ TABLE_ENTRY(LinkProgramARB),
+ TABLE_ENTRY(ShaderSourceARB),
+ TABLE_ENTRY(Uniform1fARB),
+ TABLE_ENTRY(Uniform1fvARB),
+ TABLE_ENTRY(Uniform1iARB),
+ TABLE_ENTRY(Uniform1ivARB),
+ TABLE_ENTRY(Uniform2fARB),
+ TABLE_ENTRY(Uniform2fvARB),
+ TABLE_ENTRY(Uniform2iARB),
+ TABLE_ENTRY(Uniform2ivARB),
+ TABLE_ENTRY(Uniform3fARB),
+ TABLE_ENTRY(Uniform3fvARB),
+ TABLE_ENTRY(Uniform3iARB),
+ TABLE_ENTRY(Uniform3ivARB),
+ TABLE_ENTRY(Uniform4fARB),
+ TABLE_ENTRY(Uniform4fvARB),
+ TABLE_ENTRY(Uniform4iARB),
+ TABLE_ENTRY(Uniform4ivARB),
+ TABLE_ENTRY(UniformMatrix2fvARB),
+ TABLE_ENTRY(UniformMatrix3fvARB),
+ TABLE_ENTRY(UniformMatrix4fvARB),
+ TABLE_ENTRY(UseProgramObjectARB),
+ TABLE_ENTRY(ValidateProgramARB),
+ TABLE_ENTRY(BindAttribLocationARB),
+ TABLE_ENTRY(GetActiveAttribARB),
+ TABLE_ENTRY(GetAttribLocationARB),
+ TABLE_ENTRY(DrawBuffersARB),
+ TABLE_ENTRY(ClampColorARB),
+ TABLE_ENTRY(DrawArraysInstancedARB),
+ TABLE_ENTRY(DrawElementsInstancedARB),
+ TABLE_ENTRY(RenderbufferStorageMultisample),
+ TABLE_ENTRY(FramebufferTextureARB),
+ TABLE_ENTRY(FramebufferTextureFaceARB),
+ TABLE_ENTRY(ProgramParameteriARB),
+ TABLE_ENTRY(VertexAttribDivisorARB),
+ TABLE_ENTRY(FlushMappedBufferRange),
+ TABLE_ENTRY(MapBufferRange),
+ TABLE_ENTRY(TexBufferARB),
+ TABLE_ENTRY(BindVertexArray),
+ TABLE_ENTRY(GenVertexArrays),
+ TABLE_ENTRY(CopyBufferSubData),
+ TABLE_ENTRY(ClientWaitSync),
+ TABLE_ENTRY(DeleteSync),
+ TABLE_ENTRY(FenceSync),
+ TABLE_ENTRY(GetInteger64v),
+ TABLE_ENTRY(GetSynciv),
+ TABLE_ENTRY(IsSync),
+ TABLE_ENTRY(WaitSync),
+ TABLE_ENTRY(DrawElementsBaseVertex),
+ TABLE_ENTRY(DrawRangeElementsBaseVertex),
+ TABLE_ENTRY(MultiDrawElementsBaseVertex),
+ TABLE_ENTRY(BlendEquationSeparateiARB),
+ TABLE_ENTRY(BlendEquationiARB),
+ TABLE_ENTRY(BlendFuncSeparateiARB),
+ TABLE_ENTRY(BlendFunciARB),
+ TABLE_ENTRY(BindTransformFeedback),
+ TABLE_ENTRY(DeleteTransformFeedbacks),
+ TABLE_ENTRY(DrawTransformFeedback),
+ TABLE_ENTRY(GenTransformFeedbacks),
+ TABLE_ENTRY(IsTransformFeedback),
+ TABLE_ENTRY(PauseTransformFeedback),
+ TABLE_ENTRY(ResumeTransformFeedback),
+ TABLE_ENTRY(ClearDepthf),
+ TABLE_ENTRY(DepthRangef),
+ TABLE_ENTRY(GetShaderPrecisionFormat),
+ TABLE_ENTRY(ReleaseShaderCompiler),
+ TABLE_ENTRY(ShaderBinary),
+ TABLE_ENTRY(PolygonOffsetEXT),
+ TABLE_ENTRY(_dispatch_stub_613),
+ TABLE_ENTRY(_dispatch_stub_614),
+ TABLE_ENTRY(_dispatch_stub_615),
+ TABLE_ENTRY(_dispatch_stub_616),
+ TABLE_ENTRY(_dispatch_stub_617),
+ TABLE_ENTRY(_dispatch_stub_618),
+ TABLE_ENTRY(_dispatch_stub_619),
+ TABLE_ENTRY(_dispatch_stub_620),
+ TABLE_ENTRY(ColorPointerEXT),
+ TABLE_ENTRY(EdgeFlagPointerEXT),
+ TABLE_ENTRY(IndexPointerEXT),
+ TABLE_ENTRY(NormalPointerEXT),
+ TABLE_ENTRY(TexCoordPointerEXT),
+ TABLE_ENTRY(VertexPointerEXT),
+ TABLE_ENTRY(PointParameterfEXT),
+ TABLE_ENTRY(PointParameterfvEXT),
+ TABLE_ENTRY(LockArraysEXT),
+ TABLE_ENTRY(UnlockArraysEXT),
+ TABLE_ENTRY(SecondaryColor3bEXT),
+ TABLE_ENTRY(SecondaryColor3bvEXT),
+ TABLE_ENTRY(SecondaryColor3dEXT),
+ TABLE_ENTRY(SecondaryColor3dvEXT),
+ TABLE_ENTRY(SecondaryColor3fEXT),
+ TABLE_ENTRY(SecondaryColor3fvEXT),
+ TABLE_ENTRY(SecondaryColor3iEXT),
+ TABLE_ENTRY(SecondaryColor3ivEXT),
+ TABLE_ENTRY(SecondaryColor3sEXT),
+ TABLE_ENTRY(SecondaryColor3svEXT),
+ TABLE_ENTRY(SecondaryColor3ubEXT),
+ TABLE_ENTRY(SecondaryColor3ubvEXT),
+ TABLE_ENTRY(SecondaryColor3uiEXT),
+ TABLE_ENTRY(SecondaryColor3uivEXT),
+ TABLE_ENTRY(SecondaryColor3usEXT),
+ TABLE_ENTRY(SecondaryColor3usvEXT),
+ TABLE_ENTRY(SecondaryColorPointerEXT),
+ TABLE_ENTRY(MultiDrawArraysEXT),
+ TABLE_ENTRY(MultiDrawElementsEXT),
+ TABLE_ENTRY(FogCoordPointerEXT),
+ TABLE_ENTRY(FogCoorddEXT),
+ TABLE_ENTRY(FogCoorddvEXT),
+ TABLE_ENTRY(FogCoordfEXT),
+ TABLE_ENTRY(FogCoordfvEXT),
+ TABLE_ENTRY(_dispatch_stub_655),
+ TABLE_ENTRY(BlendFuncSeparateEXT),
+ TABLE_ENTRY(FlushVertexArrayRangeNV),
+ TABLE_ENTRY(VertexArrayRangeNV),
+ TABLE_ENTRY(CombinerInputNV),
+ TABLE_ENTRY(CombinerOutputNV),
+ TABLE_ENTRY(CombinerParameterfNV),
+ TABLE_ENTRY(CombinerParameterfvNV),
+ TABLE_ENTRY(CombinerParameteriNV),
+ TABLE_ENTRY(CombinerParameterivNV),
+ TABLE_ENTRY(FinalCombinerInputNV),
+ TABLE_ENTRY(GetCombinerInputParameterfvNV),
+ TABLE_ENTRY(GetCombinerInputParameterivNV),
+ TABLE_ENTRY(GetCombinerOutputParameterfvNV),
+ TABLE_ENTRY(GetCombinerOutputParameterivNV),
+ TABLE_ENTRY(GetFinalCombinerInputParameterfvNV),
+ TABLE_ENTRY(GetFinalCombinerInputParameterivNV),
+ TABLE_ENTRY(ResizeBuffersMESA),
+ TABLE_ENTRY(WindowPos2dMESA),
+ TABLE_ENTRY(WindowPos2dvMESA),
+ TABLE_ENTRY(WindowPos2fMESA),
+ TABLE_ENTRY(WindowPos2fvMESA),
+ TABLE_ENTRY(WindowPos2iMESA),
+ TABLE_ENTRY(WindowPos2ivMESA),
+ TABLE_ENTRY(WindowPos2sMESA),
+ TABLE_ENTRY(WindowPos2svMESA),
+ TABLE_ENTRY(WindowPos3dMESA),
+ TABLE_ENTRY(WindowPos3dvMESA),
+ TABLE_ENTRY(WindowPos3fMESA),
+ TABLE_ENTRY(WindowPos3fvMESA),
+ TABLE_ENTRY(WindowPos3iMESA),
+ TABLE_ENTRY(WindowPos3ivMESA),
+ TABLE_ENTRY(WindowPos3sMESA),
+ TABLE_ENTRY(WindowPos3svMESA),
+ TABLE_ENTRY(WindowPos4dMESA),
+ TABLE_ENTRY(WindowPos4dvMESA),
+ TABLE_ENTRY(WindowPos4fMESA),
+ TABLE_ENTRY(WindowPos4fvMESA),
+ TABLE_ENTRY(WindowPos4iMESA),
+ TABLE_ENTRY(WindowPos4ivMESA),
+ TABLE_ENTRY(WindowPos4sMESA),
+ TABLE_ENTRY(WindowPos4svMESA),
+ TABLE_ENTRY(_dispatch_stub_697),
+ TABLE_ENTRY(_dispatch_stub_698),
+ TABLE_ENTRY(_dispatch_stub_699),
+ TABLE_ENTRY(_dispatch_stub_700),
+ TABLE_ENTRY(_dispatch_stub_701),
+ TABLE_ENTRY(_dispatch_stub_702),
+ TABLE_ENTRY(_dispatch_stub_703),
+ TABLE_ENTRY(_dispatch_stub_704),
+ TABLE_ENTRY(_dispatch_stub_705),
+ TABLE_ENTRY(AreProgramsResidentNV),
+ TABLE_ENTRY(BindProgramNV),
+ TABLE_ENTRY(DeleteProgramsNV),
+ TABLE_ENTRY(ExecuteProgramNV),
+ TABLE_ENTRY(GenProgramsNV),
+ TABLE_ENTRY(GetProgramParameterdvNV),
+ TABLE_ENTRY(GetProgramParameterfvNV),
+ TABLE_ENTRY(GetProgramStringNV),
+ TABLE_ENTRY(GetProgramivNV),
+ TABLE_ENTRY(GetTrackMatrixivNV),
+ TABLE_ENTRY(GetVertexAttribPointervNV),
+ TABLE_ENTRY(GetVertexAttribdvNV),
+ TABLE_ENTRY(GetVertexAttribfvNV),
+ TABLE_ENTRY(GetVertexAttribivNV),
+ TABLE_ENTRY(IsProgramNV),
+ TABLE_ENTRY(LoadProgramNV),
+ TABLE_ENTRY(ProgramParameters4dvNV),
+ TABLE_ENTRY(ProgramParameters4fvNV),
+ TABLE_ENTRY(RequestResidentProgramsNV),
+ TABLE_ENTRY(TrackMatrixNV),
+ TABLE_ENTRY(VertexAttrib1dNV),
+ TABLE_ENTRY(VertexAttrib1dvNV),
+ TABLE_ENTRY(VertexAttrib1fNV),
+ TABLE_ENTRY(VertexAttrib1fvNV),
+ TABLE_ENTRY(VertexAttrib1sNV),
+ TABLE_ENTRY(VertexAttrib1svNV),
+ TABLE_ENTRY(VertexAttrib2dNV),
+ TABLE_ENTRY(VertexAttrib2dvNV),
+ TABLE_ENTRY(VertexAttrib2fNV),
+ TABLE_ENTRY(VertexAttrib2fvNV),
+ TABLE_ENTRY(VertexAttrib2sNV),
+ TABLE_ENTRY(VertexAttrib2svNV),
+ TABLE_ENTRY(VertexAttrib3dNV),
+ TABLE_ENTRY(VertexAttrib3dvNV),
+ TABLE_ENTRY(VertexAttrib3fNV),
+ TABLE_ENTRY(VertexAttrib3fvNV),
+ TABLE_ENTRY(VertexAttrib3sNV),
+ TABLE_ENTRY(VertexAttrib3svNV),
+ TABLE_ENTRY(VertexAttrib4dNV),
+ TABLE_ENTRY(VertexAttrib4dvNV),
+ TABLE_ENTRY(VertexAttrib4fNV),
+ TABLE_ENTRY(VertexAttrib4fvNV),
+ TABLE_ENTRY(VertexAttrib4sNV),
+ TABLE_ENTRY(VertexAttrib4svNV),
+ TABLE_ENTRY(VertexAttrib4ubNV),
+ TABLE_ENTRY(VertexAttrib4ubvNV),
+ TABLE_ENTRY(VertexAttribPointerNV),
+ TABLE_ENTRY(VertexAttribs1dvNV),
+ TABLE_ENTRY(VertexAttribs1fvNV),
+ TABLE_ENTRY(VertexAttribs1svNV),
+ TABLE_ENTRY(VertexAttribs2dvNV),
+ TABLE_ENTRY(VertexAttribs2fvNV),
+ TABLE_ENTRY(VertexAttribs2svNV),
+ TABLE_ENTRY(VertexAttribs3dvNV),
+ TABLE_ENTRY(VertexAttribs3fvNV),
+ TABLE_ENTRY(VertexAttribs3svNV),
+ TABLE_ENTRY(VertexAttribs4dvNV),
+ TABLE_ENTRY(VertexAttribs4fvNV),
+ TABLE_ENTRY(VertexAttribs4svNV),
+ TABLE_ENTRY(VertexAttribs4ubvNV),
+ TABLE_ENTRY(GetTexBumpParameterfvATI),
+ TABLE_ENTRY(GetTexBumpParameterivATI),
+ TABLE_ENTRY(TexBumpParameterfvATI),
+ TABLE_ENTRY(TexBumpParameterivATI),
+ TABLE_ENTRY(AlphaFragmentOp1ATI),
+ TABLE_ENTRY(AlphaFragmentOp2ATI),
+ TABLE_ENTRY(AlphaFragmentOp3ATI),
+ TABLE_ENTRY(BeginFragmentShaderATI),
+ TABLE_ENTRY(BindFragmentShaderATI),
+ TABLE_ENTRY(ColorFragmentOp1ATI),
+ TABLE_ENTRY(ColorFragmentOp2ATI),
+ TABLE_ENTRY(ColorFragmentOp3ATI),
+ TABLE_ENTRY(DeleteFragmentShaderATI),
+ TABLE_ENTRY(EndFragmentShaderATI),
+ TABLE_ENTRY(GenFragmentShadersATI),
+ TABLE_ENTRY(PassTexCoordATI),
+ TABLE_ENTRY(SampleMapATI),
+ TABLE_ENTRY(SetFragmentShaderConstantATI),
+ TABLE_ENTRY(PointParameteriNV),
+ TABLE_ENTRY(PointParameterivNV),
+ TABLE_ENTRY(_dispatch_stub_786),
+ TABLE_ENTRY(_dispatch_stub_787),
+ TABLE_ENTRY(_dispatch_stub_788),
+ TABLE_ENTRY(_dispatch_stub_789),
+ TABLE_ENTRY(_dispatch_stub_790),
+ TABLE_ENTRY(GetProgramNamedParameterdvNV),
+ TABLE_ENTRY(GetProgramNamedParameterfvNV),
+ TABLE_ENTRY(ProgramNamedParameter4dNV),
+ TABLE_ENTRY(ProgramNamedParameter4dvNV),
+ TABLE_ENTRY(ProgramNamedParameter4fNV),
+ TABLE_ENTRY(ProgramNamedParameter4fvNV),
+ TABLE_ENTRY(PrimitiveRestartIndexNV),
+ TABLE_ENTRY(PrimitiveRestartNV),
+ TABLE_ENTRY(_dispatch_stub_799),
+ TABLE_ENTRY(_dispatch_stub_800),
+ TABLE_ENTRY(BindFramebufferEXT),
+ TABLE_ENTRY(BindRenderbufferEXT),
+ TABLE_ENTRY(CheckFramebufferStatusEXT),
+ TABLE_ENTRY(DeleteFramebuffersEXT),
+ TABLE_ENTRY(DeleteRenderbuffersEXT),
+ TABLE_ENTRY(FramebufferRenderbufferEXT),
+ TABLE_ENTRY(FramebufferTexture1DEXT),
+ TABLE_ENTRY(FramebufferTexture2DEXT),
+ TABLE_ENTRY(FramebufferTexture3DEXT),
+ TABLE_ENTRY(GenFramebuffersEXT),
+ TABLE_ENTRY(GenRenderbuffersEXT),
+ TABLE_ENTRY(GenerateMipmapEXT),
+ TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT),
+ TABLE_ENTRY(GetRenderbufferParameterivEXT),
+ TABLE_ENTRY(IsFramebufferEXT),
+ TABLE_ENTRY(IsRenderbufferEXT),
+ TABLE_ENTRY(RenderbufferStorageEXT),
+ TABLE_ENTRY(_dispatch_stub_818),
+ TABLE_ENTRY(_dispatch_stub_819),
+ TABLE_ENTRY(_dispatch_stub_820),
+ TABLE_ENTRY(BindFragDataLocationEXT),
+ TABLE_ENTRY(GetFragDataLocationEXT),
+ TABLE_ENTRY(GetUniformuivEXT),
+ TABLE_ENTRY(GetVertexAttribIivEXT),
+ TABLE_ENTRY(GetVertexAttribIuivEXT),
+ TABLE_ENTRY(Uniform1uiEXT),
+ TABLE_ENTRY(Uniform1uivEXT),
+ TABLE_ENTRY(Uniform2uiEXT),
+ TABLE_ENTRY(Uniform2uivEXT),
+ TABLE_ENTRY(Uniform3uiEXT),
+ TABLE_ENTRY(Uniform3uivEXT),
+ TABLE_ENTRY(Uniform4uiEXT),
+ TABLE_ENTRY(Uniform4uivEXT),
+ TABLE_ENTRY(VertexAttribI1iEXT),
+ TABLE_ENTRY(VertexAttribI1ivEXT),
+ TABLE_ENTRY(VertexAttribI1uiEXT),
+ TABLE_ENTRY(VertexAttribI1uivEXT),
+ TABLE_ENTRY(VertexAttribI2iEXT),
+ TABLE_ENTRY(VertexAttribI2ivEXT),
+ TABLE_ENTRY(VertexAttribI2uiEXT),
+ TABLE_ENTRY(VertexAttribI2uivEXT),
+ TABLE_ENTRY(VertexAttribI3iEXT),
+ TABLE_ENTRY(VertexAttribI3ivEXT),
+ TABLE_ENTRY(VertexAttribI3uiEXT),
+ TABLE_ENTRY(VertexAttribI3uivEXT),
+ TABLE_ENTRY(VertexAttribI4bvEXT),
+ TABLE_ENTRY(VertexAttribI4iEXT),
+ TABLE_ENTRY(VertexAttribI4ivEXT),
+ TABLE_ENTRY(VertexAttribI4svEXT),
+ TABLE_ENTRY(VertexAttribI4ubvEXT),
+ TABLE_ENTRY(VertexAttribI4uiEXT),
+ TABLE_ENTRY(VertexAttribI4uivEXT),
+ TABLE_ENTRY(VertexAttribI4usvEXT),
+ TABLE_ENTRY(VertexAttribIPointerEXT),
+ TABLE_ENTRY(FramebufferTextureLayerEXT),
+ TABLE_ENTRY(ColorMaskIndexedEXT),
+ TABLE_ENTRY(DisableIndexedEXT),
+ TABLE_ENTRY(EnableIndexedEXT),
+ TABLE_ENTRY(GetBooleanIndexedvEXT),
+ TABLE_ENTRY(GetIntegerIndexedvEXT),
+ TABLE_ENTRY(IsEnabledIndexedEXT),
+ TABLE_ENTRY(ClearColorIiEXT),
+ TABLE_ENTRY(ClearColorIuiEXT),
+ TABLE_ENTRY(GetTexParameterIivEXT),
+ TABLE_ENTRY(GetTexParameterIuivEXT),
+ TABLE_ENTRY(TexParameterIivEXT),
+ TABLE_ENTRY(TexParameterIuivEXT),
+ TABLE_ENTRY(BeginConditionalRenderNV),
+ TABLE_ENTRY(EndConditionalRenderNV),
+ TABLE_ENTRY(BeginTransformFeedbackEXT),
+ TABLE_ENTRY(BindBufferBaseEXT),
+ TABLE_ENTRY(BindBufferOffsetEXT),
+ TABLE_ENTRY(BindBufferRangeEXT),
+ TABLE_ENTRY(EndTransformFeedbackEXT),
+ TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
+ TABLE_ENTRY(TransformFeedbackVaryingsEXT),
+ TABLE_ENTRY(ProvokingVertexEXT),
+ TABLE_ENTRY(_dispatch_stub_878),
+ TABLE_ENTRY(_dispatch_stub_879),
+ TABLE_ENTRY(GetObjectParameterivAPPLE),
+ TABLE_ENTRY(ObjectPurgeableAPPLE),
+ TABLE_ENTRY(ObjectUnpurgeableAPPLE),
+ TABLE_ENTRY(ActiveProgramEXT),
+ TABLE_ENTRY(CreateShaderProgramEXT),
+ TABLE_ENTRY(UseShaderProgramEXT),
+ TABLE_ENTRY(TextureBarrierNV),
+ TABLE_ENTRY(_dispatch_stub_887),
+ TABLE_ENTRY(_dispatch_stub_888),
+ TABLE_ENTRY(_dispatch_stub_889),
+ TABLE_ENTRY(_dispatch_stub_890),
+ TABLE_ENTRY(_dispatch_stub_891),
+ TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
+ TABLE_ENTRY(EGLImageTargetTexture2DOES),
+ /* A whole bunch of no-op functions. These might be called
+ * when someone tries to call a dynamically-registered
+ * extension function without a current rendering context.
+ */
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+ TABLE_ENTRY(Unused),
+};
+#endif /* DISPATCH_TABLE_NAME */
+
+
+/*
+ * This is just used to silence compiler warnings.
+ * We list the functions which are not otherwise used.
+ */
+#ifdef UNUSED_TABLE_NAME
+_glapi_proc UNUSED_TABLE_NAME[] = {
+#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
+ TABLE_ENTRY(ArrayElementEXT),
+ TABLE_ENTRY(BindTextureEXT),
+ TABLE_ENTRY(DrawArraysEXT),
+ TABLE_ENTRY(CopyTexImage1DEXT),
+ TABLE_ENTRY(CopyTexImage2DEXT),
+ TABLE_ENTRY(CopyTexSubImage1DEXT),
+ TABLE_ENTRY(CopyTexSubImage2DEXT),
+ TABLE_ENTRY(GetPointervEXT),
+ TABLE_ENTRY(PrioritizeTexturesEXT),
+ TABLE_ENTRY(TexSubImage1DEXT),
+ TABLE_ENTRY(TexSubImage2DEXT),
+ TABLE_ENTRY(BlendColorEXT),
+ TABLE_ENTRY(BlendEquationEXT),
+ TABLE_ENTRY(DrawRangeElementsEXT),
+ TABLE_ENTRY(ColorTableEXT),
+ TABLE_ENTRY(_dispatch_stub_339),
+ TABLE_ENTRY(_dispatch_stub_340),
+ TABLE_ENTRY(_dispatch_stub_341),
+ TABLE_ENTRY(_dispatch_stub_342),
+ TABLE_ENTRY(_dispatch_stub_346),
+ TABLE_ENTRY(_dispatch_stub_347),
+ TABLE_ENTRY(_dispatch_stub_348),
+ TABLE_ENTRY(_dispatch_stub_349),
+ TABLE_ENTRY(_dispatch_stub_350),
+ TABLE_ENTRY(_dispatch_stub_351),
+ TABLE_ENTRY(_dispatch_stub_352),
+ TABLE_ENTRY(_dispatch_stub_353),
+ TABLE_ENTRY(_dispatch_stub_354),
+ TABLE_ENTRY(_dispatch_stub_355),
+ TABLE_ENTRY(_dispatch_stub_360),
+ TABLE_ENTRY(_dispatch_stub_367),
+ TABLE_ENTRY(_dispatch_stub_368),
+ TABLE_ENTRY(_dispatch_stub_369),
+ TABLE_ENTRY(_dispatch_stub_370),
+ TABLE_ENTRY(TexImage3DEXT),
+ TABLE_ENTRY(TexSubImage3DEXT),
+ TABLE_ENTRY(CopyTexSubImage3DEXT),
+ TABLE_ENTRY(ActiveTexture),
+ TABLE_ENTRY(ClientActiveTexture),
+ TABLE_ENTRY(MultiTexCoord1d),
+ TABLE_ENTRY(MultiTexCoord1dv),
+ TABLE_ENTRY(MultiTexCoord1f),
+ TABLE_ENTRY(MultiTexCoord1fv),
+ TABLE_ENTRY(MultiTexCoord1i),
+ TABLE_ENTRY(MultiTexCoord1iv),
+ TABLE_ENTRY(MultiTexCoord1s),
+ TABLE_ENTRY(MultiTexCoord1sv),
+ TABLE_ENTRY(MultiTexCoord2d),
+ TABLE_ENTRY(MultiTexCoord2dv),
+ TABLE_ENTRY(MultiTexCoord2f),
+ TABLE_ENTRY(MultiTexCoord2fv),
+ TABLE_ENTRY(MultiTexCoord2i),
+ TABLE_ENTRY(MultiTexCoord2iv),
+ TABLE_ENTRY(MultiTexCoord2s),
+ TABLE_ENTRY(MultiTexCoord2sv),
+ TABLE_ENTRY(MultiTexCoord3d),
+ TABLE_ENTRY(MultiTexCoord3dv),
+ TABLE_ENTRY(MultiTexCoord3f),
+ TABLE_ENTRY(MultiTexCoord3fv),
+ TABLE_ENTRY(MultiTexCoord3i),
+ TABLE_ENTRY(MultiTexCoord3iv),
+ TABLE_ENTRY(MultiTexCoord3s),
+ TABLE_ENTRY(MultiTexCoord3sv),
+ TABLE_ENTRY(MultiTexCoord4d),
+ TABLE_ENTRY(MultiTexCoord4dv),
+ TABLE_ENTRY(MultiTexCoord4f),
+ TABLE_ENTRY(MultiTexCoord4fv),
+ TABLE_ENTRY(MultiTexCoord4i),
+ TABLE_ENTRY(MultiTexCoord4iv),
+ TABLE_ENTRY(MultiTexCoord4s),
+ TABLE_ENTRY(MultiTexCoord4sv),
+ TABLE_ENTRY(_dispatch_stub_423),
+ TABLE_ENTRY(LoadTransposeMatrixd),
+ TABLE_ENTRY(LoadTransposeMatrixf),
+ TABLE_ENTRY(MultTransposeMatrixd),
+ TABLE_ENTRY(MultTransposeMatrixf),
+ TABLE_ENTRY(SampleCoverage),
+ TABLE_ENTRY(CompressedTexImage1D),
+ TABLE_ENTRY(CompressedTexImage2D),
+ TABLE_ENTRY(CompressedTexImage3D),
+ TABLE_ENTRY(CompressedTexSubImage1D),
+ TABLE_ENTRY(CompressedTexSubImage2D),
+ TABLE_ENTRY(CompressedTexSubImage3D),
+ TABLE_ENTRY(GetCompressedTexImage),
+ TABLE_ENTRY(DisableVertexAttribArray),
+ TABLE_ENTRY(EnableVertexAttribArray),
+ TABLE_ENTRY(GetVertexAttribdv),
+ TABLE_ENTRY(GetVertexAttribfv),
+ TABLE_ENTRY(GetVertexAttribiv),
+ TABLE_ENTRY(ProgramParameter4dNV),
+ TABLE_ENTRY(ProgramParameter4dvNV),
+ TABLE_ENTRY(ProgramParameter4fNV),
+ TABLE_ENTRY(ProgramParameter4fvNV),
+ TABLE_ENTRY(VertexAttrib1d),
+ TABLE_ENTRY(VertexAttrib1dv),
+ TABLE_ENTRY(VertexAttrib1f),
+ TABLE_ENTRY(VertexAttrib1fv),
+ TABLE_ENTRY(VertexAttrib1s),
+ TABLE_ENTRY(VertexAttrib1sv),
+ TABLE_ENTRY(VertexAttrib2d),
+ TABLE_ENTRY(VertexAttrib2dv),
+ TABLE_ENTRY(VertexAttrib2f),
+ TABLE_ENTRY(VertexAttrib2fv),
+ TABLE_ENTRY(VertexAttrib2s),
+ TABLE_ENTRY(VertexAttrib2sv),
+ TABLE_ENTRY(VertexAttrib3d),
+ TABLE_ENTRY(VertexAttrib3dv),
+ TABLE_ENTRY(VertexAttrib3f),
+ TABLE_ENTRY(VertexAttrib3fv),
+ TABLE_ENTRY(VertexAttrib3s),
+ TABLE_ENTRY(VertexAttrib3sv),
+ TABLE_ENTRY(VertexAttrib4Nbv),
+ TABLE_ENTRY(VertexAttrib4Niv),
+ TABLE_ENTRY(VertexAttrib4Nsv),
+ TABLE_ENTRY(VertexAttrib4Nub),
+ TABLE_ENTRY(VertexAttrib4Nubv),
+ TABLE_ENTRY(VertexAttrib4Nuiv),
+ TABLE_ENTRY(VertexAttrib4Nusv),
+ TABLE_ENTRY(VertexAttrib4bv),
+ TABLE_ENTRY(VertexAttrib4d),
+ TABLE_ENTRY(VertexAttrib4dv),
+ TABLE_ENTRY(VertexAttrib4f),
+ TABLE_ENTRY(VertexAttrib4fv),
+ TABLE_ENTRY(VertexAttrib4iv),
+ TABLE_ENTRY(VertexAttrib4s),
+ TABLE_ENTRY(VertexAttrib4sv),
+ TABLE_ENTRY(VertexAttrib4ubv),
+ TABLE_ENTRY(VertexAttrib4uiv),
+ TABLE_ENTRY(VertexAttrib4usv),
+ TABLE_ENTRY(VertexAttribPointer),
+ TABLE_ENTRY(BindBuffer),
+ TABLE_ENTRY(BufferData),
+ TABLE_ENTRY(BufferSubData),
+ TABLE_ENTRY(DeleteBuffers),
+ TABLE_ENTRY(GenBuffers),
+ TABLE_ENTRY(GetBufferParameteriv),
+ TABLE_ENTRY(GetBufferPointerv),
+ TABLE_ENTRY(GetBufferSubData),
+ TABLE_ENTRY(IsBuffer),
+ TABLE_ENTRY(MapBuffer),
+ TABLE_ENTRY(UnmapBuffer),
+ TABLE_ENTRY(BeginQuery),
+ TABLE_ENTRY(DeleteQueries),
+ TABLE_ENTRY(EndQuery),
+ TABLE_ENTRY(GenQueries),
+ TABLE_ENTRY(GetQueryObjectiv),
+ TABLE_ENTRY(GetQueryObjectuiv),
+ TABLE_ENTRY(GetQueryiv),
+ TABLE_ENTRY(IsQuery),
+ TABLE_ENTRY(CompileShader),
+ TABLE_ENTRY(GetActiveUniform),
+ TABLE_ENTRY(GetShaderSource),
+ TABLE_ENTRY(GetUniformLocation),
+ TABLE_ENTRY(GetUniformfv),
+ TABLE_ENTRY(GetUniformiv),
+ TABLE_ENTRY(LinkProgram),
+ TABLE_ENTRY(ShaderSource),
+ TABLE_ENTRY(Uniform1f),
+ TABLE_ENTRY(Uniform1fv),
+ TABLE_ENTRY(Uniform1i),
+ TABLE_ENTRY(Uniform1iv),
+ TABLE_ENTRY(Uniform2f),
+ TABLE_ENTRY(Uniform2fv),
+ TABLE_ENTRY(Uniform2i),
+ TABLE_ENTRY(Uniform2iv),
+ TABLE_ENTRY(Uniform3f),
+ TABLE_ENTRY(Uniform3fv),
+ TABLE_ENTRY(Uniform3i),
+ TABLE_ENTRY(Uniform3iv),
+ TABLE_ENTRY(Uniform4f),
+ TABLE_ENTRY(Uniform4fv),
+ TABLE_ENTRY(Uniform4i),
+ TABLE_ENTRY(Uniform4iv),
+ TABLE_ENTRY(UniformMatrix2fv),
+ TABLE_ENTRY(UniformMatrix3fv),
+ TABLE_ENTRY(UniformMatrix4fv),
+ TABLE_ENTRY(UseProgram),
+ TABLE_ENTRY(ValidateProgram),
+ TABLE_ENTRY(BindAttribLocation),
+ TABLE_ENTRY(GetActiveAttrib),
+ TABLE_ENTRY(GetAttribLocation),
+ TABLE_ENTRY(DrawBuffers),
+ TABLE_ENTRY(DrawBuffersATI),
+ TABLE_ENTRY(DrawArraysInstancedEXT),
+ TABLE_ENTRY(DrawArraysInstanced),
+ TABLE_ENTRY(DrawElementsInstancedEXT),
+ TABLE_ENTRY(DrawElementsInstanced),
+ TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
+ TABLE_ENTRY(PointParameterf),
+ TABLE_ENTRY(PointParameterfARB),
+ TABLE_ENTRY(_dispatch_stub_627),
+ TABLE_ENTRY(PointParameterfv),
+ TABLE_ENTRY(PointParameterfvARB),
+ TABLE_ENTRY(_dispatch_stub_628),
+ TABLE_ENTRY(SecondaryColor3b),
+ TABLE_ENTRY(SecondaryColor3bv),
+ TABLE_ENTRY(SecondaryColor3d),
+ TABLE_ENTRY(SecondaryColor3dv),
+ TABLE_ENTRY(SecondaryColor3f),
+ TABLE_ENTRY(SecondaryColor3fv),
+ TABLE_ENTRY(SecondaryColor3i),
+ TABLE_ENTRY(SecondaryColor3iv),
+ TABLE_ENTRY(SecondaryColor3s),
+ TABLE_ENTRY(SecondaryColor3sv),
+ TABLE_ENTRY(SecondaryColor3ub),
+ TABLE_ENTRY(SecondaryColor3ubv),
+ TABLE_ENTRY(SecondaryColor3ui),
+ TABLE_ENTRY(SecondaryColor3uiv),
+ TABLE_ENTRY(SecondaryColor3us),
+ TABLE_ENTRY(SecondaryColor3usv),
+ TABLE_ENTRY(SecondaryColorPointer),
+ TABLE_ENTRY(MultiDrawArrays),
+ TABLE_ENTRY(MultiDrawElements),
+ TABLE_ENTRY(FogCoordPointer),
+ TABLE_ENTRY(FogCoordd),
+ TABLE_ENTRY(FogCoorddv),
+ TABLE_ENTRY(FogCoordf),
+ TABLE_ENTRY(FogCoordfv),
+ TABLE_ENTRY(BlendFuncSeparate),
+ TABLE_ENTRY(_dispatch_stub_656),
+ TABLE_ENTRY(WindowPos2d),
+ TABLE_ENTRY(WindowPos2dARB),
+ TABLE_ENTRY(WindowPos2dv),
+ TABLE_ENTRY(WindowPos2dvARB),
+ TABLE_ENTRY(WindowPos2f),
+ TABLE_ENTRY(WindowPos2fARB),
+ TABLE_ENTRY(WindowPos2fv),
+ TABLE_ENTRY(WindowPos2fvARB),
+ TABLE_ENTRY(WindowPos2i),
+ TABLE_ENTRY(WindowPos2iARB),
+ TABLE_ENTRY(WindowPos2iv),
+ TABLE_ENTRY(WindowPos2ivARB),
+ TABLE_ENTRY(WindowPos2s),
+ TABLE_ENTRY(WindowPos2sARB),
+ TABLE_ENTRY(WindowPos2sv),
+ TABLE_ENTRY(WindowPos2svARB),
+ TABLE_ENTRY(WindowPos3d),
+ TABLE_ENTRY(WindowPos3dARB),
+ TABLE_ENTRY(WindowPos3dv),
+ TABLE_ENTRY(WindowPos3dvARB),
+ TABLE_ENTRY(WindowPos3f),
+ TABLE_ENTRY(WindowPos3fARB),
+ TABLE_ENTRY(WindowPos3fv),
+ TABLE_ENTRY(WindowPos3fvARB),
+ TABLE_ENTRY(WindowPos3i),
+ TABLE_ENTRY(WindowPos3iARB),
+ TABLE_ENTRY(WindowPos3iv),
+ TABLE_ENTRY(WindowPos3ivARB),
+ TABLE_ENTRY(WindowPos3s),
+ TABLE_ENTRY(WindowPos3sARB),
+ TABLE_ENTRY(WindowPos3sv),
+ TABLE_ENTRY(WindowPos3svARB),
+ TABLE_ENTRY(BindProgramARB),
+ TABLE_ENTRY(DeleteProgramsARB),
+ TABLE_ENTRY(GenProgramsARB),
+ TABLE_ENTRY(GetVertexAttribPointerv),
+ TABLE_ENTRY(GetVertexAttribPointervARB),
+ TABLE_ENTRY(IsProgramARB),
+ TABLE_ENTRY(PointParameteri),
+ TABLE_ENTRY(PointParameteriv),
+ TABLE_ENTRY(DeleteVertexArrays),
+ TABLE_ENTRY(IsVertexArray),
+ TABLE_ENTRY(PrimitiveRestartIndex),
+ TABLE_ENTRY(BlendEquationSeparate),
+ TABLE_ENTRY(BindFramebuffer),
+ TABLE_ENTRY(BindRenderbuffer),
+ TABLE_ENTRY(CheckFramebufferStatus),
+ TABLE_ENTRY(DeleteFramebuffers),
+ TABLE_ENTRY(DeleteRenderbuffers),
+ TABLE_ENTRY(FramebufferRenderbuffer),
+ TABLE_ENTRY(FramebufferTexture1D),
+ TABLE_ENTRY(FramebufferTexture2D),
+ TABLE_ENTRY(FramebufferTexture3D),
+ TABLE_ENTRY(GenFramebuffers),
+ TABLE_ENTRY(GenRenderbuffers),
+ TABLE_ENTRY(GenerateMipmap),
+ TABLE_ENTRY(GetFramebufferAttachmentParameteriv),
+ TABLE_ENTRY(GetRenderbufferParameteriv),
+ TABLE_ENTRY(IsFramebuffer),
+ TABLE_ENTRY(IsRenderbuffer),
+ TABLE_ENTRY(RenderbufferStorage),
+ TABLE_ENTRY(BlitFramebuffer),
+ TABLE_ENTRY(BindFragDataLocation),
+ TABLE_ENTRY(GetFragDataLocation),
+ TABLE_ENTRY(GetUniformuiv),
+ TABLE_ENTRY(GetVertexAttribIiv),
+ TABLE_ENTRY(GetVertexAttribIuiv),
+ TABLE_ENTRY(Uniform1ui),
+ TABLE_ENTRY(Uniform1uiv),
+ TABLE_ENTRY(Uniform2ui),
+ TABLE_ENTRY(Uniform2uiv),
+ TABLE_ENTRY(Uniform3ui),
+ TABLE_ENTRY(Uniform3uiv),
+ TABLE_ENTRY(Uniform4ui),
+ TABLE_ENTRY(Uniform4uiv),
+ TABLE_ENTRY(VertexAttribI1i),
+ TABLE_ENTRY(VertexAttribI1iv),
+ TABLE_ENTRY(VertexAttribI1ui),
+ TABLE_ENTRY(VertexAttribI1uiv),
+ TABLE_ENTRY(VertexAttribI2i),
+ TABLE_ENTRY(VertexAttribI2iv),
+ TABLE_ENTRY(VertexAttribI2ui),
+ TABLE_ENTRY(VertexAttribI2uiv),
+ TABLE_ENTRY(VertexAttribI3i),
+ TABLE_ENTRY(VertexAttribI3iv),
+ TABLE_ENTRY(VertexAttribI3ui),
+ TABLE_ENTRY(VertexAttribI3uiv),
+ TABLE_ENTRY(VertexAttribI4bv),
+ TABLE_ENTRY(VertexAttribI4i),
+ TABLE_ENTRY(VertexAttribI4iv),
+ TABLE_ENTRY(VertexAttribI4sv),
+ TABLE_ENTRY(VertexAttribI4ubv),
+ TABLE_ENTRY(VertexAttribI4ui),
+ TABLE_ENTRY(VertexAttribI4uiv),
+ TABLE_ENTRY(VertexAttribI4usv),
+ TABLE_ENTRY(VertexAttribIPointer),
+ TABLE_ENTRY(FramebufferTextureLayer),
+ TABLE_ENTRY(ColorMaski),
+ TABLE_ENTRY(Disablei),
+ TABLE_ENTRY(Enablei),
+ TABLE_ENTRY(GetBooleani_v),
+ TABLE_ENTRY(GetIntegeri_v),
+ TABLE_ENTRY(IsEnabledi),
+ TABLE_ENTRY(GetTexParameterIiv),
+ TABLE_ENTRY(GetTexParameterIuiv),
+ TABLE_ENTRY(TexParameterIiv),
+ TABLE_ENTRY(TexParameterIuiv),
+ TABLE_ENTRY(BeginConditionalRender),
+ TABLE_ENTRY(EndConditionalRender),
+ TABLE_ENTRY(BeginTransformFeedback),
+ TABLE_ENTRY(BindBufferBase),
+ TABLE_ENTRY(BindBufferRange),
+ TABLE_ENTRY(EndTransformFeedback),
+ TABLE_ENTRY(GetTransformFeedbackVarying),
+ TABLE_ENTRY(TransformFeedbackVaryings),
+ TABLE_ENTRY(ProvokingVertex),
+#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
+#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
+ TABLE_ENTRY(AreTexturesResidentEXT),
+ TABLE_ENTRY(DeleteTexturesEXT),
+ TABLE_ENTRY(GenTexturesEXT),
+ TABLE_ENTRY(IsTextureEXT),
+ TABLE_ENTRY(GetColorTableEXT),
+ TABLE_ENTRY(_dispatch_stub_343),
+ TABLE_ENTRY(GetColorTableParameterfvEXT),
+ TABLE_ENTRY(_dispatch_stub_344),
+ TABLE_ENTRY(GetColorTableParameterivEXT),
+ TABLE_ENTRY(_dispatch_stub_345),
+ TABLE_ENTRY(_dispatch_stub_356),
+ TABLE_ENTRY(_dispatch_stub_357),
+ TABLE_ENTRY(_dispatch_stub_358),
+ TABLE_ENTRY(_dispatch_stub_359),
+ TABLE_ENTRY(_dispatch_stub_361),
+ TABLE_ENTRY(_dispatch_stub_362),
+ TABLE_ENTRY(_dispatch_stub_363),
+ TABLE_ENTRY(_dispatch_stub_364),
+ TABLE_ENTRY(_dispatch_stub_365),
+ TABLE_ENTRY(_dispatch_stub_366),
+#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
+};
+#endif /*UNUSED_TABLE_NAME*/
+
+
+# undef KEYWORD1
+# undef KEYWORD1_ALT
+# undef KEYWORD2
+# undef NAME
+# undef DISPATCH
+# undef RETURN_DISPATCH
+# undef DISPATCH_TABLE_NAME
+# undef UNUSED_TABLE_NAME
+# undef TABLE_ENTRY
+# undef HIDDEN
diff --git a/mesalib/src/mapi/glapi/glprocs.h b/mesalib/src/mapi/glapi/glprocs.h index 8495cb6bf..bbf880838 100644 --- a/mesalib/src/mapi/glapi/glprocs.h +++ b/mesalib/src/mapi/glapi/glprocs.h @@ -1,2669 +1,2671 @@ -/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004, 2006 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -/* This file is only included by glapi.c and is used for - * the GetProcAddress() function - */ - -typedef struct { - GLint Name_offset; -#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) - _glapi_proc Address; -#endif - GLuint Offset; -} glprocs_table_t; - -#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } -#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } -#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } -#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } -#endif - - - -static const char gl_string_table[] = - "glNewList\0" - "glEndList\0" - "glCallList\0" - "glCallLists\0" - "glDeleteLists\0" - "glGenLists\0" - "glListBase\0" - "glBegin\0" - "glBitmap\0" - "glColor3b\0" - "glColor3bv\0" - "glColor3d\0" - "glColor3dv\0" - "glColor3f\0" - "glColor3fv\0" - "glColor3i\0" - "glColor3iv\0" - "glColor3s\0" - "glColor3sv\0" - "glColor3ub\0" - "glColor3ubv\0" - "glColor3ui\0" - "glColor3uiv\0" - "glColor3us\0" - "glColor3usv\0" - "glColor4b\0" - "glColor4bv\0" - "glColor4d\0" - "glColor4dv\0" - "glColor4f\0" - "glColor4fv\0" - "glColor4i\0" - "glColor4iv\0" - "glColor4s\0" - "glColor4sv\0" - "glColor4ub\0" - "glColor4ubv\0" - "glColor4ui\0" - "glColor4uiv\0" - "glColor4us\0" - "glColor4usv\0" - "glEdgeFlag\0" - "glEdgeFlagv\0" - "glEnd\0" - "glIndexd\0" - "glIndexdv\0" - "glIndexf\0" - "glIndexfv\0" - "glIndexi\0" - "glIndexiv\0" - "glIndexs\0" - "glIndexsv\0" - "glNormal3b\0" - "glNormal3bv\0" - "glNormal3d\0" - "glNormal3dv\0" - "glNormal3f\0" - "glNormal3fv\0" - "glNormal3i\0" - "glNormal3iv\0" - "glNormal3s\0" - "glNormal3sv\0" - "glRasterPos2d\0" - "glRasterPos2dv\0" - "glRasterPos2f\0" - "glRasterPos2fv\0" - "glRasterPos2i\0" - "glRasterPos2iv\0" - "glRasterPos2s\0" - "glRasterPos2sv\0" - "glRasterPos3d\0" - "glRasterPos3dv\0" - "glRasterPos3f\0" - "glRasterPos3fv\0" - "glRasterPos3i\0" - "glRasterPos3iv\0" - "glRasterPos3s\0" - "glRasterPos3sv\0" - "glRasterPos4d\0" - "glRasterPos4dv\0" - "glRasterPos4f\0" - "glRasterPos4fv\0" - "glRasterPos4i\0" - "glRasterPos4iv\0" - "glRasterPos4s\0" - "glRasterPos4sv\0" - "glRectd\0" - "glRectdv\0" - "glRectf\0" - "glRectfv\0" - "glRecti\0" - "glRectiv\0" - "glRects\0" - "glRectsv\0" - "glTexCoord1d\0" - "glTexCoord1dv\0" - "glTexCoord1f\0" - "glTexCoord1fv\0" - "glTexCoord1i\0" - "glTexCoord1iv\0" - "glTexCoord1s\0" - "glTexCoord1sv\0" - "glTexCoord2d\0" - "glTexCoord2dv\0" - "glTexCoord2f\0" - "glTexCoord2fv\0" - "glTexCoord2i\0" - "glTexCoord2iv\0" - "glTexCoord2s\0" - "glTexCoord2sv\0" - "glTexCoord3d\0" - "glTexCoord3dv\0" - "glTexCoord3f\0" - "glTexCoord3fv\0" - "glTexCoord3i\0" - "glTexCoord3iv\0" - "glTexCoord3s\0" - "glTexCoord3sv\0" - "glTexCoord4d\0" - "glTexCoord4dv\0" - "glTexCoord4f\0" - "glTexCoord4fv\0" - "glTexCoord4i\0" - "glTexCoord4iv\0" - "glTexCoord4s\0" - "glTexCoord4sv\0" - "glVertex2d\0" - "glVertex2dv\0" - "glVertex2f\0" - "glVertex2fv\0" - "glVertex2i\0" - "glVertex2iv\0" - "glVertex2s\0" - "glVertex2sv\0" - "glVertex3d\0" - "glVertex3dv\0" - "glVertex3f\0" - "glVertex3fv\0" - "glVertex3i\0" - "glVertex3iv\0" - "glVertex3s\0" - "glVertex3sv\0" - "glVertex4d\0" - "glVertex4dv\0" - "glVertex4f\0" - "glVertex4fv\0" - "glVertex4i\0" - "glVertex4iv\0" - "glVertex4s\0" - "glVertex4sv\0" - "glClipPlane\0" - "glColorMaterial\0" - "glCullFace\0" - "glFogf\0" - "glFogfv\0" - "glFogi\0" - "glFogiv\0" - "glFrontFace\0" - "glHint\0" - "glLightf\0" - "glLightfv\0" - "glLighti\0" - "glLightiv\0" - "glLightModelf\0" - "glLightModelfv\0" - "glLightModeli\0" - "glLightModeliv\0" - "glLineStipple\0" - "glLineWidth\0" - "glMaterialf\0" - "glMaterialfv\0" - "glMateriali\0" - "glMaterialiv\0" - "glPointSize\0" - "glPolygonMode\0" - "glPolygonStipple\0" - "glScissor\0" - "glShadeModel\0" - "glTexParameterf\0" - "glTexParameterfv\0" - "glTexParameteri\0" - "glTexParameteriv\0" - "glTexImage1D\0" - "glTexImage2D\0" - "glTexEnvf\0" - "glTexEnvfv\0" - "glTexEnvi\0" - "glTexEnviv\0" - "glTexGend\0" - "glTexGendv\0" - "glTexGenf\0" - "glTexGenfv\0" - "glTexGeni\0" - "glTexGeniv\0" - "glFeedbackBuffer\0" - "glSelectBuffer\0" - "glRenderMode\0" - "glInitNames\0" - "glLoadName\0" - "glPassThrough\0" - "glPopName\0" - "glPushName\0" - "glDrawBuffer\0" - "glClear\0" - "glClearAccum\0" - "glClearIndex\0" - "glClearColor\0" - "glClearStencil\0" - "glClearDepth\0" - "glStencilMask\0" - "glColorMask\0" - "glDepthMask\0" - "glIndexMask\0" - "glAccum\0" - "glDisable\0" - "glEnable\0" - "glFinish\0" - "glFlush\0" - "glPopAttrib\0" - "glPushAttrib\0" - "glMap1d\0" - "glMap1f\0" - "glMap2d\0" - "glMap2f\0" - "glMapGrid1d\0" - "glMapGrid1f\0" - "glMapGrid2d\0" - "glMapGrid2f\0" - "glEvalCoord1d\0" - "glEvalCoord1dv\0" - "glEvalCoord1f\0" - "glEvalCoord1fv\0" - "glEvalCoord2d\0" - "glEvalCoord2dv\0" - "glEvalCoord2f\0" - "glEvalCoord2fv\0" - "glEvalMesh1\0" - "glEvalPoint1\0" - "glEvalMesh2\0" - "glEvalPoint2\0" - "glAlphaFunc\0" - "glBlendFunc\0" - "glLogicOp\0" - "glStencilFunc\0" - "glStencilOp\0" - "glDepthFunc\0" - "glPixelZoom\0" - "glPixelTransferf\0" - "glPixelTransferi\0" - "glPixelStoref\0" - "glPixelStorei\0" - "glPixelMapfv\0" - "glPixelMapuiv\0" - "glPixelMapusv\0" - "glReadBuffer\0" - "glCopyPixels\0" - "glReadPixels\0" - "glDrawPixels\0" - "glGetBooleanv\0" - "glGetClipPlane\0" - "glGetDoublev\0" - "glGetError\0" - "glGetFloatv\0" - "glGetIntegerv\0" - "glGetLightfv\0" - "glGetLightiv\0" - "glGetMapdv\0" - "glGetMapfv\0" - "glGetMapiv\0" - "glGetMaterialfv\0" - "glGetMaterialiv\0" - "glGetPixelMapfv\0" - "glGetPixelMapuiv\0" - "glGetPixelMapusv\0" - "glGetPolygonStipple\0" - "glGetString\0" - "glGetTexEnvfv\0" - "glGetTexEnviv\0" - "glGetTexGendv\0" - "glGetTexGenfv\0" - "glGetTexGeniv\0" - "glGetTexImage\0" - "glGetTexParameterfv\0" - "glGetTexParameteriv\0" - "glGetTexLevelParameterfv\0" - "glGetTexLevelParameteriv\0" - "glIsEnabled\0" - "glIsList\0" - "glDepthRange\0" - "glFrustum\0" - "glLoadIdentity\0" - "glLoadMatrixf\0" - "glLoadMatrixd\0" - "glMatrixMode\0" - "glMultMatrixf\0" - "glMultMatrixd\0" - "glOrtho\0" - "glPopMatrix\0" - "glPushMatrix\0" - "glRotated\0" - "glRotatef\0" - "glScaled\0" - "glScalef\0" - "glTranslated\0" - "glTranslatef\0" - "glViewport\0" - "glArrayElement\0" - "glBindTexture\0" - "glColorPointer\0" - "glDisableClientState\0" - "glDrawArrays\0" - "glDrawElements\0" - "glEdgeFlagPointer\0" - "glEnableClientState\0" - "glIndexPointer\0" - "glIndexub\0" - "glIndexubv\0" - "glInterleavedArrays\0" - "glNormalPointer\0" - "glPolygonOffset\0" - "glTexCoordPointer\0" - "glVertexPointer\0" - "glAreTexturesResident\0" - "glCopyTexImage1D\0" - "glCopyTexImage2D\0" - "glCopyTexSubImage1D\0" - "glCopyTexSubImage2D\0" - "glDeleteTextures\0" - "glGenTextures\0" - "glGetPointerv\0" - "glIsTexture\0" - "glPrioritizeTextures\0" - "glTexSubImage1D\0" - "glTexSubImage2D\0" - "glPopClientAttrib\0" - "glPushClientAttrib\0" - "glBlendColor\0" - "glBlendEquation\0" - "glDrawRangeElements\0" - "glColorTable\0" - "glColorTableParameterfv\0" - "glColorTableParameteriv\0" - "glCopyColorTable\0" - "glGetColorTable\0" - "glGetColorTableParameterfv\0" - "glGetColorTableParameteriv\0" - "glColorSubTable\0" - "glCopyColorSubTable\0" - "glConvolutionFilter1D\0" - "glConvolutionFilter2D\0" - "glConvolutionParameterf\0" - "glConvolutionParameterfv\0" - "glConvolutionParameteri\0" - "glConvolutionParameteriv\0" - "glCopyConvolutionFilter1D\0" - "glCopyConvolutionFilter2D\0" - "glGetConvolutionFilter\0" - "glGetConvolutionParameterfv\0" - "glGetConvolutionParameteriv\0" - "glGetSeparableFilter\0" - "glSeparableFilter2D\0" - "glGetHistogram\0" - "glGetHistogramParameterfv\0" - "glGetHistogramParameteriv\0" - "glGetMinmax\0" - "glGetMinmaxParameterfv\0" - "glGetMinmaxParameteriv\0" - "glHistogram\0" - "glMinmax\0" - "glResetHistogram\0" - "glResetMinmax\0" - "glTexImage3D\0" - "glTexSubImage3D\0" - "glCopyTexSubImage3D\0" - "glActiveTextureARB\0" - "glClientActiveTextureARB\0" - "glMultiTexCoord1dARB\0" - "glMultiTexCoord1dvARB\0" - "glMultiTexCoord1fARB\0" - "glMultiTexCoord1fvARB\0" - "glMultiTexCoord1iARB\0" - "glMultiTexCoord1ivARB\0" - "glMultiTexCoord1sARB\0" - "glMultiTexCoord1svARB\0" - "glMultiTexCoord2dARB\0" - "glMultiTexCoord2dvARB\0" - "glMultiTexCoord2fARB\0" - "glMultiTexCoord2fvARB\0" - "glMultiTexCoord2iARB\0" - "glMultiTexCoord2ivARB\0" - "glMultiTexCoord2sARB\0" - "glMultiTexCoord2svARB\0" - "glMultiTexCoord3dARB\0" - "glMultiTexCoord3dvARB\0" - "glMultiTexCoord3fARB\0" - "glMultiTexCoord3fvARB\0" - "glMultiTexCoord3iARB\0" - "glMultiTexCoord3ivARB\0" - "glMultiTexCoord3sARB\0" - "glMultiTexCoord3svARB\0" - "glMultiTexCoord4dARB\0" - "glMultiTexCoord4dvARB\0" - "glMultiTexCoord4fARB\0" - "glMultiTexCoord4fvARB\0" - "glMultiTexCoord4iARB\0" - "glMultiTexCoord4ivARB\0" - "glMultiTexCoord4sARB\0" - "glMultiTexCoord4svARB\0" - "glAttachShader\0" - "glCreateProgram\0" - "glCreateShader\0" - "glDeleteProgram\0" - "glDeleteShader\0" - "glDetachShader\0" - "glGetAttachedShaders\0" - "glGetProgramInfoLog\0" - "glGetProgramiv\0" - "glGetShaderInfoLog\0" - "glGetShaderiv\0" - "glIsProgram\0" - "glIsShader\0" - "glStencilFuncSeparate\0" - "glStencilMaskSeparate\0" - "glStencilOpSeparate\0" - "glUniformMatrix2x3fv\0" - "glUniformMatrix2x4fv\0" - "glUniformMatrix3x2fv\0" - "glUniformMatrix3x4fv\0" - "glUniformMatrix4x2fv\0" - "glUniformMatrix4x3fv\0" - "glClampColor\0" - "glClearBufferfi\0" - "glClearBufferfv\0" - "glClearBufferiv\0" - "glClearBufferuiv\0" - "glGetStringi\0" - "glTexBuffer\0" - "glFramebufferTexture\0" - "glGetBufferParameteri64v\0" - "glGetInteger64i_v\0" - "glVertexAttribDivisor\0" - "glLoadTransposeMatrixdARB\0" - "glLoadTransposeMatrixfARB\0" - "glMultTransposeMatrixdARB\0" - "glMultTransposeMatrixfARB\0" - "glSampleCoverageARB\0" - "glCompressedTexImage1DARB\0" - "glCompressedTexImage2DARB\0" - "glCompressedTexImage3DARB\0" - "glCompressedTexSubImage1DARB\0" - "glCompressedTexSubImage2DARB\0" - "glCompressedTexSubImage3DARB\0" - "glGetCompressedTexImageARB\0" - "glDisableVertexAttribArrayARB\0" - "glEnableVertexAttribArrayARB\0" - "glGetProgramEnvParameterdvARB\0" - "glGetProgramEnvParameterfvARB\0" - "glGetProgramLocalParameterdvARB\0" - "glGetProgramLocalParameterfvARB\0" - "glGetProgramStringARB\0" - "glGetProgramivARB\0" - "glGetVertexAttribdvARB\0" - "glGetVertexAttribfvARB\0" - "glGetVertexAttribivARB\0" - "glProgramEnvParameter4dARB\0" - "glProgramEnvParameter4dvARB\0" - "glProgramEnvParameter4fARB\0" - "glProgramEnvParameter4fvARB\0" - "glProgramLocalParameter4dARB\0" - "glProgramLocalParameter4dvARB\0" - "glProgramLocalParameter4fARB\0" - "glProgramLocalParameter4fvARB\0" - "glProgramStringARB\0" - "glVertexAttrib1dARB\0" - 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"glVertexAttrib4Nusv\0" - "glVertexAttrib4bv\0" - "glVertexAttrib4d\0" - "glVertexAttrib4dv\0" - "glVertexAttrib4f\0" - "glVertexAttrib4fv\0" - "glVertexAttrib4iv\0" - "glVertexAttrib4s\0" - "glVertexAttrib4sv\0" - "glVertexAttrib4ubv\0" - "glVertexAttrib4uiv\0" - "glVertexAttrib4usv\0" - "glVertexAttribPointer\0" - "glBindBuffer\0" - "glBufferData\0" - "glBufferSubData\0" - "glDeleteBuffers\0" - "glGenBuffers\0" - "glGetBufferParameteriv\0" - "glGetBufferPointerv\0" - "glGetBufferSubData\0" - "glIsBuffer\0" - "glMapBuffer\0" - "glUnmapBuffer\0" - "glBeginQuery\0" - "glDeleteQueries\0" - "glEndQuery\0" - "glGenQueries\0" - "glGetQueryObjectiv\0" - "glGetQueryObjectuiv\0" - "glGetQueryiv\0" - "glIsQuery\0" - "glCompileShader\0" - "glGetActiveUniform\0" - "glGetShaderSource\0" - "glGetUniformLocation\0" - "glGetUniformfv\0" - "glGetUniformiv\0" - "glLinkProgram\0" - "glShaderSource\0" - "glUniform1f\0" - "glUniform1fv\0" - "glUniform1i\0" - "glUniform1iv\0" - "glUniform2f\0" - "glUniform2fv\0" - "glUniform2i\0" - "glUniform2iv\0" - "glUniform3f\0" - "glUniform3fv\0" - "glUniform3i\0" - "glUniform3iv\0" - "glUniform4f\0" - "glUniform4fv\0" - "glUniform4i\0" - "glUniform4iv\0" - "glUniformMatrix2fv\0" - "glUniformMatrix3fv\0" - "glUniformMatrix4fv\0" - "glUseProgram\0" - "glValidateProgram\0" - "glBindAttribLocation\0" - "glGetActiveAttrib\0" - "glGetAttribLocation\0" - "glDrawBuffers\0" - "glDrawBuffersATI\0" - "glDrawArraysInstancedEXT\0" - "glDrawArraysInstanced\0" - "glDrawElementsInstancedEXT\0" - "glDrawElementsInstanced\0" - "glRenderbufferStorageMultisampleEXT\0" - "glSampleMaskEXT\0" - "glSamplePatternEXT\0" - "glPointParameterf\0" - "glPointParameterfARB\0" - "glPointParameterfSGIS\0" - "glPointParameterfv\0" - "glPointParameterfvARB\0" - "glPointParameterfvSGIS\0" - "glSecondaryColor3b\0" - "glSecondaryColor3bv\0" - "glSecondaryColor3d\0" - "glSecondaryColor3dv\0" - "glSecondaryColor3f\0" - "glSecondaryColor3fv\0" - "glSecondaryColor3i\0" - "glSecondaryColor3iv\0" - "glSecondaryColor3s\0" - "glSecondaryColor3sv\0" - "glSecondaryColor3ub\0" - "glSecondaryColor3ubv\0" - "glSecondaryColor3ui\0" - "glSecondaryColor3uiv\0" - "glSecondaryColor3us\0" - "glSecondaryColor3usv\0" - "glSecondaryColorPointer\0" - "glMultiDrawArrays\0" - "glMultiDrawElements\0" - "glFogCoordPointer\0" - "glFogCoordd\0" - "glFogCoorddv\0" - "glFogCoordf\0" - "glFogCoordfv\0" - "glBlendFuncSeparate\0" - "glBlendFuncSeparateINGR\0" - "glWindowPos2d\0" - "glWindowPos2dARB\0" - "glWindowPos2dv\0" - "glWindowPos2dvARB\0" - "glWindowPos2f\0" - "glWindowPos2fARB\0" - "glWindowPos2fv\0" - "glWindowPos2fvARB\0" - "glWindowPos2i\0" - "glWindowPos2iARB\0" - "glWindowPos2iv\0" - "glWindowPos2ivARB\0" - "glWindowPos2s\0" - "glWindowPos2sARB\0" - "glWindowPos2sv\0" - "glWindowPos2svARB\0" - "glWindowPos3d\0" - "glWindowPos3dARB\0" - "glWindowPos3dv\0" - "glWindowPos3dvARB\0" - "glWindowPos3f\0" - "glWindowPos3fARB\0" - "glWindowPos3fv\0" - "glWindowPos3fvARB\0" - "glWindowPos3i\0" - "glWindowPos3iARB\0" - "glWindowPos3iv\0" - "glWindowPos3ivARB\0" - "glWindowPos3s\0" - "glWindowPos3sARB\0" - "glWindowPos3sv\0" - "glWindowPos3svARB\0" - "glBindProgramARB\0" - "glDeleteProgramsARB\0" - "glGenProgramsARB\0" - "glGetVertexAttribPointerv\0" - "glGetVertexAttribPointervARB\0" - "glIsProgramARB\0" - "glPointParameteri\0" - "glPointParameteriv\0" - "glDeleteVertexArrays\0" - "glIsVertexArray\0" - "glPrimitiveRestartIndex\0" - "glBlendEquationSeparate\0" - "glBlendEquationSeparateATI\0" - "glBindFramebuffer\0" - "glBindRenderbuffer\0" - "glCheckFramebufferStatus\0" - "glDeleteFramebuffers\0" - "glDeleteRenderbuffers\0" - "glFramebufferRenderbuffer\0" - "glFramebufferTexture1D\0" - "glFramebufferTexture2D\0" - "glFramebufferTexture3D\0" - "glGenFramebuffers\0" - "glGenRenderbuffers\0" - "glGenerateMipmap\0" - "glGetFramebufferAttachmentParameteriv\0" - "glGetRenderbufferParameteriv\0" - "glIsFramebuffer\0" - "glIsRenderbuffer\0" - "glRenderbufferStorage\0" - "glBlitFramebuffer\0" - "glBindFragDataLocation\0" - "glGetFragDataLocation\0" - "glGetUniformuiv\0" - "glGetVertexAttribIiv\0" - "glGetVertexAttribIuiv\0" - "glUniform1ui\0" - "glUniform1uiv\0" - "glUniform2ui\0" - "glUniform2uiv\0" - "glUniform3ui\0" - "glUniform3uiv\0" - "glUniform4ui\0" - "glUniform4uiv\0" - "glVertexAttribI1i\0" - "glVertexAttribI1iv\0" - "glVertexAttribI1ui\0" - "glVertexAttribI1uiv\0" - "glVertexAttribI2i\0" - "glVertexAttribI2iv\0" - "glVertexAttribI2ui\0" - "glVertexAttribI2uiv\0" - "glVertexAttribI3i\0" - "glVertexAttribI3iv\0" - "glVertexAttribI3ui\0" - "glVertexAttribI3uiv\0" - "glVertexAttribI4bv\0" - "glVertexAttribI4i\0" - "glVertexAttribI4iv\0" - "glVertexAttribI4sv\0" - "glVertexAttribI4ubv\0" - "glVertexAttribI4ui\0" - "glVertexAttribI4uiv\0" - "glVertexAttribI4usv\0" - "glVertexAttribIPointer\0" - "glFramebufferTextureLayer\0" - "glColorMaski\0" - "glDisablei\0" - "glEnablei\0" - "glGetBooleani_v\0" - "glGetIntegeri_v\0" - "glIsEnabledi\0" - "glGetTexParameterIiv\0" - "glGetTexParameterIuiv\0" - "glTexParameterIiv\0" - "glTexParameterIuiv\0" - "glBeginConditionalRender\0" - "glEndConditionalRender\0" - "glBeginTransformFeedback\0" - "glBindBufferBase\0" - "glBindBufferRange\0" - "glEndTransformFeedback\0" - "glGetTransformFeedbackVarying\0" - "glTransformFeedbackVaryings\0" - "glProvokingVertex\0" - ; - - -#ifdef USE_MGL_NAMESPACE -#define gl_dispatch_stub_343 mgl_dispatch_stub_343 -#define gl_dispatch_stub_344 mgl_dispatch_stub_344 -#define gl_dispatch_stub_345 mgl_dispatch_stub_345 -#define gl_dispatch_stub_356 mgl_dispatch_stub_356 -#define gl_dispatch_stub_357 mgl_dispatch_stub_357 -#define gl_dispatch_stub_358 mgl_dispatch_stub_358 -#define gl_dispatch_stub_359 mgl_dispatch_stub_359 -#define gl_dispatch_stub_361 mgl_dispatch_stub_361 -#define gl_dispatch_stub_362 mgl_dispatch_stub_362 -#define gl_dispatch_stub_363 mgl_dispatch_stub_363 -#define gl_dispatch_stub_364 mgl_dispatch_stub_364 -#define gl_dispatch_stub_365 mgl_dispatch_stub_365 -#define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_612 mgl_dispatch_stub_612 -#define gl_dispatch_stub_613 mgl_dispatch_stub_613 -#define gl_dispatch_stub_614 mgl_dispatch_stub_614 -#define gl_dispatch_stub_615 mgl_dispatch_stub_615 -#define gl_dispatch_stub_616 mgl_dispatch_stub_616 -#define gl_dispatch_stub_617 mgl_dispatch_stub_617 -#define gl_dispatch_stub_618 mgl_dispatch_stub_618 -#define gl_dispatch_stub_619 mgl_dispatch_stub_619 -#define gl_dispatch_stub_654 mgl_dispatch_stub_654 -#define gl_dispatch_stub_696 mgl_dispatch_stub_696 -#define gl_dispatch_stub_697 mgl_dispatch_stub_697 -#define gl_dispatch_stub_698 mgl_dispatch_stub_698 -#define gl_dispatch_stub_699 mgl_dispatch_stub_699 -#define gl_dispatch_stub_700 mgl_dispatch_stub_700 -#define gl_dispatch_stub_701 mgl_dispatch_stub_701 -#define gl_dispatch_stub_702 mgl_dispatch_stub_702 -#define gl_dispatch_stub_703 mgl_dispatch_stub_703 -#define gl_dispatch_stub_704 mgl_dispatch_stub_704 -#define gl_dispatch_stub_785 mgl_dispatch_stub_785 -#define gl_dispatch_stub_786 mgl_dispatch_stub_786 -#define gl_dispatch_stub_787 mgl_dispatch_stub_787 -#define gl_dispatch_stub_788 mgl_dispatch_stub_788 -#define gl_dispatch_stub_789 mgl_dispatch_stub_789 -#define gl_dispatch_stub_798 mgl_dispatch_stub_798 -#define gl_dispatch_stub_799 mgl_dispatch_stub_799 -#define gl_dispatch_stub_817 mgl_dispatch_stub_817 -#define gl_dispatch_stub_818 mgl_dispatch_stub_818 -#define gl_dispatch_stub_819 mgl_dispatch_stub_819 -#define gl_dispatch_stub_877 mgl_dispatch_stub_877 -#define gl_dispatch_stub_878 mgl_dispatch_stub_878 -#define gl_dispatch_stub_886 mgl_dispatch_stub_886 -#define gl_dispatch_stub_887 mgl_dispatch_stub_887 -#define gl_dispatch_stub_888 mgl_dispatch_stub_888 -#define gl_dispatch_stub_889 mgl_dispatch_stub_889 -#define gl_dispatch_stub_890 mgl_dispatch_stub_890 -#endif /* USE_MGL_NAMESPACE */ - - -#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) -void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); -void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); -void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); -void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_612(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_613(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_614(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_615(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_616(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_617(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_618(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_619(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_654(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_696(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_697(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_698(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_699(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_700(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_701(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_702(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_703(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_704(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_785(GLenum face); -void GLAPIENTRY gl_dispatch_stub_786(GLuint array); -void GLAPIENTRY gl_dispatch_stub_787(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_788(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_789(GLuint array); -void GLAPIENTRY gl_dispatch_stub_798(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_799(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_817(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_818(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_819(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_877(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_878(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_886(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_887(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_888(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_889(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_890(GLuint id, GLenum pname, GLuint64EXT * params); -#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ - -static const glprocs_table_t static_functions[] = { - NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0), - NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1), - NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2), - NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3), - NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4), - NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5), - NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6), - NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7), - NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8), - NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9), - NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10), - NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11), - NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12), - NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13), - NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14), - NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15), - NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16), - NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17), - NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18), - NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19), - NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20), - NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21), - NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22), - NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23), - NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24), - NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25), - NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26), - NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27), - NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28), - NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29), - NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30), - NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31), - NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32), - NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33), - NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34), - NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35), - NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36), - NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37), - NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38), - NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39), - NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40), - NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41), - NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42), - NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43), - NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44), - NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45), - NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46), - NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47), - NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48), - NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49), - NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50), - NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51), - NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52), - NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53), - NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54), - NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55), - NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56), - NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57), - NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58), - NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59), - NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60), - NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61), - NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62), - NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63), - NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64), - NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65), - NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66), - NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67), - NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68), - NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69), - NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70), - NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71), - NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72), - NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73), - NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74), - NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75), - NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76), - NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77), - NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78), - NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79), - NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80), - NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81), - NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82), - NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83), - NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84), - NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85), - NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86), - NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87), - NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88), - NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89), - NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90), - NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91), - NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92), - NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93), - NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94), - NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95), - NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96), - NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97), - NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98), - NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99), - NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100), - NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101), - NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102), - NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103), - NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104), - NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105), - NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106), - NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107), - NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108), - NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109), - NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110), - NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111), - NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112), - NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113), - NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114), - NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115), - NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116), - NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117), - NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118), - NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119), - NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120), - NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121), - NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122), - NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123), - NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124), - NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125), - NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126), - NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127), - NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128), - NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129), - NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130), - NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131), - NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132), - NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133), - NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134), - NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135), - NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136), - NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137), - NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138), - NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139), - NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140), - NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141), - NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142), - NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143), - NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144), - NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145), - NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146), - NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147), - NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148), - NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149), - NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150), - NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151), - NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152), - NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153), - NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154), - NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155), - NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156), - NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157), - NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158), - NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159), - NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160), - NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161), - NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162), - NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163), - NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164), - NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165), - NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166), - NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167), - NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168), - NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169), - NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170), - NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171), - NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172), - NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173), - NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174), - NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175), - NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176), - NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177), - NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178), - NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179), - NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180), - NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181), - NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182), - NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183), - NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184), - NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185), - NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186), - NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187), - NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188), - NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189), - NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190), - NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191), - NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192), - NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193), - NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194), - NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195), - NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196), - NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197), - NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198), - NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199), - NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200), - NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201), - NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202), - NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203), - NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204), - NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205), - NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206), - NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207), - NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208), - NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209), - NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210), - NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211), - NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212), - NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213), - NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214), - NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215), - NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216), - NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217), - NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218), - NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219), - NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220), - NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221), - NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222), - NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223), - NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224), - NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225), - NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226), - NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227), - NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228), - NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229), - NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230), - NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231), - NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232), - NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233), - NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234), - NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235), - NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236), - NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237), - NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238), - NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239), - NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240), - NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241), - NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242), - NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243), - NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244), - NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245), - NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246), - NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247), - NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248), - NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249), - NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250), - NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251), - NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252), - NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253), - NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254), - NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255), - NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256), - NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257), - NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258), - NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259), - NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260), - NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261), - NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262), - NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263), - NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264), - NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265), - NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266), - NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267), - NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268), - NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269), - NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270), - NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271), - NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272), - NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273), - NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274), - NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275), - NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276), - NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277), - NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278), - NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279), - NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280), - NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281), - NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282), - NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283), - NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284), - NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285), - NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286), - NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287), - NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288), - NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289), - NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290), - NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291), - NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292), - NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293), - NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294), - NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295), - NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296), - NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297), - NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298), - NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299), - NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300), - NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301), - NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302), - NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303), - NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304), - NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305), - NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308), - NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309), - NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311), - NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312), - NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313), - NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314), - NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315), - NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316), - NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317), - NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318), - NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319), - NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320), - NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321), - NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322), - NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327), - NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328), - NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330), - NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334), - NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335), - NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343), - NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344), - NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345), - NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356), - NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357), - NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358), - NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359), - NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361), - NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362), - NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363), - NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364), - NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365), - NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366), - NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374), - NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), - NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), - NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), - NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), - NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), - NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), - NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), - NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), - NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), - NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), - NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), - NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), - NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), - NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), - NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), - NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), - NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), - NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), - NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), - NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), - NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), - NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), - NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), - NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), - NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), - NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), - NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), - NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), - NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), - NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408), - NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409), - NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410), - NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411), - NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412), - NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413), - NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414), - NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415), - NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416), - NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417), - NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418), - NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419), - NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420), - NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421), - NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422), - NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), - NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424), - NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425), - NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426), - NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427), - NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428), - NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429), - NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430), - NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431), - NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432), - NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433), - NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434), - NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435), - NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436), - NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437), - NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438), - NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439), - NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440), - NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), - NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), - NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), - NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), - NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), - NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), - NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), - NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), - NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), - NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), - NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), - NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), - NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), - NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), - NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455), - NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456), - NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457), - NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458), - NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459), - NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460), - NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), - NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), - NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), - NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), - NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), - NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), - NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), - NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468), - NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469), - NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470), - NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471), - NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472), - NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), - NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), - NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), - NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), - NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), - NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), - NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), - NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), - NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), - NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), - NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), - NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), - NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), - NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), - NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), - NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), - NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), - NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), - NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), - NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), - NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), - NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), - NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), - NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), - NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), - NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), - NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), - NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), - NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), - NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), - NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), - NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), - NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), - NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), - NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), - NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), - NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), - NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510), - NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511), - NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), - NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), - NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514), - NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), - NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), - NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), - NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518), - NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519), - NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), - NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521), - NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), - NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523), - NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524), - NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), - NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), - NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527), - NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528), - NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529), - NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530), - NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531), - NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532), - NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533), - NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534), - NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), - NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536), - NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537), - NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538), - NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539), - NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540), - NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), - NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), - NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), - NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544), - NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545), - NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546), - NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547), - NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548), - NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549), - NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550), - NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551), - NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552), - NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553), - NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554), - NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555), - NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556), - NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557), - NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558), - NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559), - NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560), - NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561), - NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562), - NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), - NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), - NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), - NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), - NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567), - NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), - NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), - NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), - NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET( 9140, glClampColorARB, glClampColorARB, NULL, 572), - NAME_FUNC_OFFSET( 9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), - NAME_FUNC_OFFSET( 9181, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), - NAME_FUNC_OFFSET( 9208, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), - NAME_FUNC_OFFSET( 9241, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 576), - NAME_FUNC_OFFSET( 9265, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 577), - NAME_FUNC_OFFSET( 9293, glProgramParameteriARB, glProgramParameteriARB, NULL, 578), - NAME_FUNC_OFFSET( 9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 579), - NAME_FUNC_OFFSET( 9341, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 580), - NAME_FUNC_OFFSET( 9366, glMapBufferRange, glMapBufferRange, NULL, 581), - NAME_FUNC_OFFSET( 9383, glBindVertexArray, glBindVertexArray, NULL, 582), - NAME_FUNC_OFFSET( 9401, glGenVertexArrays, glGenVertexArrays, NULL, 583), - NAME_FUNC_OFFSET( 9419, glCopyBufferSubData, glCopyBufferSubData, NULL, 584), - NAME_FUNC_OFFSET( 9439, glClientWaitSync, glClientWaitSync, NULL, 585), - NAME_FUNC_OFFSET( 9456, glDeleteSync, glDeleteSync, NULL, 586), - NAME_FUNC_OFFSET( 9469, glFenceSync, glFenceSync, NULL, 587), - NAME_FUNC_OFFSET( 9481, glGetInteger64v, glGetInteger64v, NULL, 588), - NAME_FUNC_OFFSET( 9497, glGetSynciv, glGetSynciv, NULL, 589), - NAME_FUNC_OFFSET( 9509, glIsSync, glIsSync, NULL, 590), - NAME_FUNC_OFFSET( 9518, glWaitSync, glWaitSync, NULL, 591), - NAME_FUNC_OFFSET( 9529, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 592), - NAME_FUNC_OFFSET( 9554, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 593), - NAME_FUNC_OFFSET( 9584, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 594), - NAME_FUNC_OFFSET( 9614, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 595), - NAME_FUNC_OFFSET( 9642, glBlendEquationiARB, glBlendEquationiARB, NULL, 596), - NAME_FUNC_OFFSET( 9662, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 597), - NAME_FUNC_OFFSET( 9686, glBlendFunciARB, glBlendFunciARB, NULL, 598), - NAME_FUNC_OFFSET( 9702, glBindTransformFeedback, glBindTransformFeedback, NULL, 599), - NAME_FUNC_OFFSET( 9726, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 600), - NAME_FUNC_OFFSET( 9753, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 601), - NAME_FUNC_OFFSET( 9777, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 602), - NAME_FUNC_OFFSET( 9801, glIsTransformFeedback, glIsTransformFeedback, NULL, 603), - NAME_FUNC_OFFSET( 9823, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 604), - NAME_FUNC_OFFSET( 9848, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 605), - NAME_FUNC_OFFSET( 9874, glClearDepthf, glClearDepthf, NULL, 606), - NAME_FUNC_OFFSET( 9888, glDepthRangef, glDepthRangef, NULL, 607), - NAME_FUNC_OFFSET( 9902, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 608), - NAME_FUNC_OFFSET( 9929, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 609), - NAME_FUNC_OFFSET( 9953, glShaderBinary, glShaderBinary, NULL, 610), - NAME_FUNC_OFFSET( 9968, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 611), - NAME_FUNC_OFFSET( 9987, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612), - NAME_FUNC_OFFSET(10019, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613), - NAME_FUNC_OFFSET(10051, gl_dispatch_stub_614, gl_dispatch_stub_614, NULL, 614), - NAME_FUNC_OFFSET(10079, gl_dispatch_stub_615, gl_dispatch_stub_615, NULL, 615), - NAME_FUNC_OFFSET(10108, gl_dispatch_stub_616, gl_dispatch_stub_616, NULL, 616), - NAME_FUNC_OFFSET(10136, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617), - NAME_FUNC_OFFSET(10165, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618), - NAME_FUNC_OFFSET(10182, gl_dispatch_stub_619, gl_dispatch_stub_619, NULL, 619), - NAME_FUNC_OFFSET(10202, glColorPointerEXT, glColorPointerEXT, NULL, 620), - NAME_FUNC_OFFSET(10220, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 621), - NAME_FUNC_OFFSET(10241, glIndexPointerEXT, glIndexPointerEXT, NULL, 622), - NAME_FUNC_OFFSET(10259, glNormalPointerEXT, glNormalPointerEXT, NULL, 623), - NAME_FUNC_OFFSET(10278, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 624), - NAME_FUNC_OFFSET(10299, glVertexPointerEXT, glVertexPointerEXT, NULL, 625), - NAME_FUNC_OFFSET(10318, glPointParameterfEXT, glPointParameterfEXT, NULL, 626), - NAME_FUNC_OFFSET(10339, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 627), - NAME_FUNC_OFFSET(10361, glLockArraysEXT, glLockArraysEXT, NULL, 628), - NAME_FUNC_OFFSET(10377, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 629), - NAME_FUNC_OFFSET(10395, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 630), - NAME_FUNC_OFFSET(10417, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 631), - NAME_FUNC_OFFSET(10440, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 632), - NAME_FUNC_OFFSET(10462, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 633), - NAME_FUNC_OFFSET(10485, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 634), - NAME_FUNC_OFFSET(10507, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 635), - NAME_FUNC_OFFSET(10530, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 636), - NAME_FUNC_OFFSET(10552, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 637), - NAME_FUNC_OFFSET(10575, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 638), - NAME_FUNC_OFFSET(10597, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 639), - NAME_FUNC_OFFSET(10620, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 640), - NAME_FUNC_OFFSET(10643, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 641), - NAME_FUNC_OFFSET(10667, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 642), - NAME_FUNC_OFFSET(10690, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 643), - NAME_FUNC_OFFSET(10714, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 644), - NAME_FUNC_OFFSET(10737, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 645), - NAME_FUNC_OFFSET(10761, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 646), - NAME_FUNC_OFFSET(10788, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 647), - NAME_FUNC_OFFSET(10809, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 648), - NAME_FUNC_OFFSET(10832, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 649), - NAME_FUNC_OFFSET(10853, glFogCoorddEXT, glFogCoorddEXT, NULL, 650), - NAME_FUNC_OFFSET(10868, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 651), - NAME_FUNC_OFFSET(10884, glFogCoordfEXT, glFogCoordfEXT, NULL, 652), - NAME_FUNC_OFFSET(10899, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 653), - NAME_FUNC_OFFSET(10915, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, 654), - NAME_FUNC_OFFSET(10933, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 655), - NAME_FUNC_OFFSET(10956, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 656), - NAME_FUNC_OFFSET(10982, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 657), - NAME_FUNC_OFFSET(11003, glCombinerInputNV, glCombinerInputNV, NULL, 658), - NAME_FUNC_OFFSET(11021, glCombinerOutputNV, glCombinerOutputNV, NULL, 659), - NAME_FUNC_OFFSET(11040, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 660), - NAME_FUNC_OFFSET(11063, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 661), - NAME_FUNC_OFFSET(11087, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 662), - NAME_FUNC_OFFSET(11110, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 663), - NAME_FUNC_OFFSET(11134, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 664), - NAME_FUNC_OFFSET(11157, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 665), - NAME_FUNC_OFFSET(11189, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 666), - NAME_FUNC_OFFSET(11221, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 667), - NAME_FUNC_OFFSET(11254, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 668), - NAME_FUNC_OFFSET(11287, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 669), - NAME_FUNC_OFFSET(11324, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 670), - NAME_FUNC_OFFSET(11361, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 671), - NAME_FUNC_OFFSET(11381, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 672), - NAME_FUNC_OFFSET(11399, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 673), - NAME_FUNC_OFFSET(11418, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 674), - NAME_FUNC_OFFSET(11436, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 675), - NAME_FUNC_OFFSET(11455, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 676), - NAME_FUNC_OFFSET(11473, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 677), - NAME_FUNC_OFFSET(11492, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 678), - NAME_FUNC_OFFSET(11510, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 679), - NAME_FUNC_OFFSET(11529, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 680), - NAME_FUNC_OFFSET(11547, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 681), - NAME_FUNC_OFFSET(11566, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 682), - NAME_FUNC_OFFSET(11584, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 683), - NAME_FUNC_OFFSET(11603, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 684), - NAME_FUNC_OFFSET(11621, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 685), - NAME_FUNC_OFFSET(11640, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 686), - NAME_FUNC_OFFSET(11658, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 687), - NAME_FUNC_OFFSET(11677, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 688), - NAME_FUNC_OFFSET(11695, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 689), - NAME_FUNC_OFFSET(11714, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 690), - NAME_FUNC_OFFSET(11732, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 691), - NAME_FUNC_OFFSET(11751, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 692), - NAME_FUNC_OFFSET(11769, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 693), - NAME_FUNC_OFFSET(11788, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 694), - NAME_FUNC_OFFSET(11806, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 695), - NAME_FUNC_OFFSET(11825, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696), - NAME_FUNC_OFFSET(11850, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697), - NAME_FUNC_OFFSET(11877, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), - NAME_FUNC_OFFSET(11894, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), - NAME_FUNC_OFFSET(11910, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700), - NAME_FUNC_OFFSET(11924, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701), - NAME_FUNC_OFFSET(11939, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702), - NAME_FUNC_OFFSET(11951, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703), - NAME_FUNC_OFFSET(11964, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704), - NAME_FUNC_OFFSET(11978, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 705), - NAME_FUNC_OFFSET(12002, glBindProgramNV, glBindProgramNV, NULL, 706), - NAME_FUNC_OFFSET(12018, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 707), - NAME_FUNC_OFFSET(12037, glExecuteProgramNV, glExecuteProgramNV, NULL, 708), - NAME_FUNC_OFFSET(12056, glGenProgramsNV, glGenProgramsNV, NULL, 709), - NAME_FUNC_OFFSET(12072, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 710), - NAME_FUNC_OFFSET(12098, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 711), - NAME_FUNC_OFFSET(12124, glGetProgramStringNV, glGetProgramStringNV, NULL, 712), - NAME_FUNC_OFFSET(12145, glGetProgramivNV, glGetProgramivNV, NULL, 713), - NAME_FUNC_OFFSET(12162, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 714), - NAME_FUNC_OFFSET(12183, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 715), - NAME_FUNC_OFFSET(12211, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 716), - NAME_FUNC_OFFSET(12233, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 717), - NAME_FUNC_OFFSET(12255, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 718), - NAME_FUNC_OFFSET(12277, glIsProgramNV, glIsProgramNV, NULL, 719), - NAME_FUNC_OFFSET(12291, glLoadProgramNV, glLoadProgramNV, NULL, 720), - NAME_FUNC_OFFSET(12307, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 721), - NAME_FUNC_OFFSET(12332, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 722), - NAME_FUNC_OFFSET(12357, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 723), - NAME_FUNC_OFFSET(12385, glTrackMatrixNV, glTrackMatrixNV, NULL, 724), - NAME_FUNC_OFFSET(12401, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 725), - NAME_FUNC_OFFSET(12420, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 726), - NAME_FUNC_OFFSET(12440, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 727), - NAME_FUNC_OFFSET(12459, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 728), - NAME_FUNC_OFFSET(12479, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 729), - NAME_FUNC_OFFSET(12498, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 730), - NAME_FUNC_OFFSET(12518, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 731), - NAME_FUNC_OFFSET(12537, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 732), - NAME_FUNC_OFFSET(12557, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 733), - NAME_FUNC_OFFSET(12576, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 734), - NAME_FUNC_OFFSET(12596, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 735), - NAME_FUNC_OFFSET(12615, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 736), - NAME_FUNC_OFFSET(12635, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 737), - NAME_FUNC_OFFSET(12654, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 738), - NAME_FUNC_OFFSET(12674, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 739), - NAME_FUNC_OFFSET(12693, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 740), - NAME_FUNC_OFFSET(12713, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 741), - NAME_FUNC_OFFSET(12732, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 742), - NAME_FUNC_OFFSET(12752, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 743), - NAME_FUNC_OFFSET(12771, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 744), - NAME_FUNC_OFFSET(12791, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 745), - NAME_FUNC_OFFSET(12810, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 746), - NAME_FUNC_OFFSET(12830, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 747), - NAME_FUNC_OFFSET(12849, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 748), - NAME_FUNC_OFFSET(12869, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 749), - NAME_FUNC_OFFSET(12889, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 750), - NAME_FUNC_OFFSET(12910, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 751), - NAME_FUNC_OFFSET(12934, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 752), - NAME_FUNC_OFFSET(12955, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 753), - NAME_FUNC_OFFSET(12976, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 754), - NAME_FUNC_OFFSET(12997, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 755), - NAME_FUNC_OFFSET(13018, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 756), - NAME_FUNC_OFFSET(13039, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 757), - NAME_FUNC_OFFSET(13060, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 758), - NAME_FUNC_OFFSET(13081, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 759), - NAME_FUNC_OFFSET(13102, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 760), - NAME_FUNC_OFFSET(13123, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 761), - NAME_FUNC_OFFSET(13144, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 762), - NAME_FUNC_OFFSET(13165, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 763), - NAME_FUNC_OFFSET(13186, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 764), - NAME_FUNC_OFFSET(13208, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 765), - NAME_FUNC_OFFSET(13235, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 766), - NAME_FUNC_OFFSET(13262, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 767), - NAME_FUNC_OFFSET(13286, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 768), - NAME_FUNC_OFFSET(13310, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 769), - NAME_FUNC_OFFSET(13332, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 770), - NAME_FUNC_OFFSET(13354, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 771), - NAME_FUNC_OFFSET(13376, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 772), - NAME_FUNC_OFFSET(13401, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 773), - NAME_FUNC_OFFSET(13425, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 774), - NAME_FUNC_OFFSET(13447, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 775), - NAME_FUNC_OFFSET(13469, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 776), - NAME_FUNC_OFFSET(13491, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 777), - NAME_FUNC_OFFSET(13517, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 778), - NAME_FUNC_OFFSET(13540, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 779), - NAME_FUNC_OFFSET(13564, glPassTexCoordATI, glPassTexCoordATI, NULL, 780), - NAME_FUNC_OFFSET(13582, glSampleMapATI, glSampleMapATI, NULL, 781), - NAME_FUNC_OFFSET(13597, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 782), - NAME_FUNC_OFFSET(13628, glPointParameteriNV, glPointParameteriNV, NULL, 783), - NAME_FUNC_OFFSET(13648, glPointParameterivNV, glPointParameterivNV, NULL, 784), - NAME_FUNC_OFFSET(13669, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, 785), - NAME_FUNC_OFFSET(13692, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786), - NAME_FUNC_OFFSET(13715, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787), - NAME_FUNC_OFFSET(13741, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), - NAME_FUNC_OFFSET(13764, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789), - NAME_FUNC_OFFSET(13785, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 790), - NAME_FUNC_OFFSET(13816, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 791), - NAME_FUNC_OFFSET(13847, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 792), - NAME_FUNC_OFFSET(13875, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 793), - NAME_FUNC_OFFSET(13904, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 794), - NAME_FUNC_OFFSET(13932, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 795), - NAME_FUNC_OFFSET(13961, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 796), - NAME_FUNC_OFFSET(13987, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 797), - NAME_FUNC_OFFSET(14008, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, 798), - NAME_FUNC_OFFSET(14025, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, 799), - NAME_FUNC_OFFSET(14052, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 800), - NAME_FUNC_OFFSET(14073, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 801), - NAME_FUNC_OFFSET(14095, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 802), - NAME_FUNC_OFFSET(14123, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 803), - NAME_FUNC_OFFSET(14147, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 804), - NAME_FUNC_OFFSET(14172, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 805), - NAME_FUNC_OFFSET(14201, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 806), - NAME_FUNC_OFFSET(14227, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 807), - NAME_FUNC_OFFSET(14253, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 808), - NAME_FUNC_OFFSET(14279, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 809), - NAME_FUNC_OFFSET(14300, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 810), - NAME_FUNC_OFFSET(14322, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 811), - NAME_FUNC_OFFSET(14342, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 812), - NAME_FUNC_OFFSET(14383, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 813), - NAME_FUNC_OFFSET(14415, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 814), - NAME_FUNC_OFFSET(14434, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 815), - NAME_FUNC_OFFSET(14454, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 816), - NAME_FUNC_OFFSET(14479, gl_dispatch_stub_817, gl_dispatch_stub_817, NULL, 817), - NAME_FUNC_OFFSET(14500, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, 818), - NAME_FUNC_OFFSET(14524, gl_dispatch_stub_819, gl_dispatch_stub_819, NULL, 819), - NAME_FUNC_OFFSET(14554, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 820), - NAME_FUNC_OFFSET(14580, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 821), - NAME_FUNC_OFFSET(14605, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 822), - NAME_FUNC_OFFSET(14624, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 823), - NAME_FUNC_OFFSET(14648, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 824), - NAME_FUNC_OFFSET(14673, glUniform1uiEXT, glUniform1uiEXT, NULL, 825), - NAME_FUNC_OFFSET(14689, glUniform1uivEXT, glUniform1uivEXT, NULL, 826), - NAME_FUNC_OFFSET(14706, glUniform2uiEXT, glUniform2uiEXT, NULL, 827), - NAME_FUNC_OFFSET(14722, glUniform2uivEXT, glUniform2uivEXT, NULL, 828), - NAME_FUNC_OFFSET(14739, glUniform3uiEXT, glUniform3uiEXT, NULL, 829), - NAME_FUNC_OFFSET(14755, glUniform3uivEXT, glUniform3uivEXT, NULL, 830), - NAME_FUNC_OFFSET(14772, glUniform4uiEXT, glUniform4uiEXT, NULL, 831), - NAME_FUNC_OFFSET(14788, glUniform4uivEXT, glUniform4uivEXT, NULL, 832), - NAME_FUNC_OFFSET(14805, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 833), - NAME_FUNC_OFFSET(14826, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 834), - NAME_FUNC_OFFSET(14848, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 835), - NAME_FUNC_OFFSET(14870, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 836), - NAME_FUNC_OFFSET(14893, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 837), - NAME_FUNC_OFFSET(14914, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 838), - NAME_FUNC_OFFSET(14936, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 839), - NAME_FUNC_OFFSET(14958, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 840), - NAME_FUNC_OFFSET(14981, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 841), - NAME_FUNC_OFFSET(15002, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 842), - NAME_FUNC_OFFSET(15024, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 843), - NAME_FUNC_OFFSET(15046, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 844), - NAME_FUNC_OFFSET(15069, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 845), - NAME_FUNC_OFFSET(15091, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 846), - NAME_FUNC_OFFSET(15112, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 847), - NAME_FUNC_OFFSET(15134, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 848), - NAME_FUNC_OFFSET(15156, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 849), - NAME_FUNC_OFFSET(15179, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 850), - NAME_FUNC_OFFSET(15201, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 851), - NAME_FUNC_OFFSET(15224, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 852), - NAME_FUNC_OFFSET(15247, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 853), - NAME_FUNC_OFFSET(15273, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 854), - NAME_FUNC_OFFSET(15302, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 855), - NAME_FUNC_OFFSET(15324, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 856), - NAME_FUNC_OFFSET(15344, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 857), - NAME_FUNC_OFFSET(15363, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 858), - NAME_FUNC_OFFSET(15387, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 859), - NAME_FUNC_OFFSET(15411, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 860), - NAME_FUNC_OFFSET(15433, glClearColorIiEXT, glClearColorIiEXT, NULL, 861), - NAME_FUNC_OFFSET(15451, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 862), - 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NAME_FUNC_OFFSET(15764, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 875), - NAME_FUNC_OFFSET(15795, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 876), - NAME_FUNC_OFFSET(15816, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877), - NAME_FUNC_OFFSET(15847, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878), - NAME_FUNC_OFFSET(15867, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 879), - NAME_FUNC_OFFSET(15895, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 880), - NAME_FUNC_OFFSET(15918, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 881), - NAME_FUNC_OFFSET(15943, glActiveProgramEXT, glActiveProgramEXT, NULL, 882), - NAME_FUNC_OFFSET(15962, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 883), - NAME_FUNC_OFFSET(15987, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 884), - NAME_FUNC_OFFSET(16009, glTextureBarrierNV, glTextureBarrierNV, NULL, 885), - NAME_FUNC_OFFSET(16028, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886), - 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NAME_FUNC_OFFSET(20210, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), - NAME_FUNC_OFFSET(20246, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618), - NAME_FUNC_OFFSET(20262, gl_dispatch_stub_619, gl_dispatch_stub_619, NULL, 619), - NAME_FUNC_OFFSET(20281, glPointParameterfEXT, glPointParameterfEXT, NULL, 626), - NAME_FUNC_OFFSET(20299, glPointParameterfEXT, glPointParameterfEXT, NULL, 626), - NAME_FUNC_OFFSET(20320, glPointParameterfEXT, glPointParameterfEXT, NULL, 626), - NAME_FUNC_OFFSET(20342, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 627), - NAME_FUNC_OFFSET(20361, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 627), - NAME_FUNC_OFFSET(20383, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 627), - NAME_FUNC_OFFSET(20406, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 630), - NAME_FUNC_OFFSET(20425, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 631), - NAME_FUNC_OFFSET(20445, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 632), - NAME_FUNC_OFFSET(20464, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 633), - NAME_FUNC_OFFSET(20484, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 634), - NAME_FUNC_OFFSET(20503, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 635), - NAME_FUNC_OFFSET(20523, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 636), - NAME_FUNC_OFFSET(20542, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 637), - NAME_FUNC_OFFSET(20562, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 638), - NAME_FUNC_OFFSET(20581, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 639), - NAME_FUNC_OFFSET(20601, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 640), - NAME_FUNC_OFFSET(20621, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 641), - NAME_FUNC_OFFSET(20642, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 642), - NAME_FUNC_OFFSET(20662, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 643), - NAME_FUNC_OFFSET(20683, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 644), - NAME_FUNC_OFFSET(20703, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 645), - NAME_FUNC_OFFSET(20724, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 646), - NAME_FUNC_OFFSET(20748, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 647), - NAME_FUNC_OFFSET(20766, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 648), - NAME_FUNC_OFFSET(20786, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 649), - NAME_FUNC_OFFSET(20804, glFogCoorddEXT, glFogCoorddEXT, NULL, 650), - NAME_FUNC_OFFSET(20816, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 651), - NAME_FUNC_OFFSET(20829, glFogCoordfEXT, glFogCoordfEXT, NULL, 652), - NAME_FUNC_OFFSET(20841, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 653), - NAME_FUNC_OFFSET(20854, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 655), - NAME_FUNC_OFFSET(20874, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 655), - NAME_FUNC_OFFSET(20898, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 672), - NAME_FUNC_OFFSET(20912, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 672), - NAME_FUNC_OFFSET(20929, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 673), - NAME_FUNC_OFFSET(20944, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 673), - NAME_FUNC_OFFSET(20962, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 674), - NAME_FUNC_OFFSET(20976, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 674), - NAME_FUNC_OFFSET(20993, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 675), - NAME_FUNC_OFFSET(21008, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 675), - NAME_FUNC_OFFSET(21026, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 676), - NAME_FUNC_OFFSET(21040, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 676), - NAME_FUNC_OFFSET(21057, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 677), - NAME_FUNC_OFFSET(21072, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 677), - NAME_FUNC_OFFSET(21090, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 678), - NAME_FUNC_OFFSET(21104, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 678), - NAME_FUNC_OFFSET(21121, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 679), - NAME_FUNC_OFFSET(21136, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 679), - NAME_FUNC_OFFSET(21154, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 680), - NAME_FUNC_OFFSET(21168, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 680), - NAME_FUNC_OFFSET(21185, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 681), - NAME_FUNC_OFFSET(21200, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 681), - NAME_FUNC_OFFSET(21218, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 682), - NAME_FUNC_OFFSET(21232, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 682), - NAME_FUNC_OFFSET(21249, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 683), - NAME_FUNC_OFFSET(21264, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 683), - NAME_FUNC_OFFSET(21282, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 684), - NAME_FUNC_OFFSET(21296, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 684), - NAME_FUNC_OFFSET(21313, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 685), - NAME_FUNC_OFFSET(21328, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 685), - NAME_FUNC_OFFSET(21346, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 686), - NAME_FUNC_OFFSET(21360, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 686), - NAME_FUNC_OFFSET(21377, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 687), - NAME_FUNC_OFFSET(21392, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 687), - NAME_FUNC_OFFSET(21410, glBindProgramNV, glBindProgramNV, NULL, 706), - NAME_FUNC_OFFSET(21427, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 707), - NAME_FUNC_OFFSET(21447, glGenProgramsNV, glGenProgramsNV, NULL, 709), - NAME_FUNC_OFFSET(21464, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 715), - NAME_FUNC_OFFSET(21490, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 715), - NAME_FUNC_OFFSET(21519, glIsProgramNV, glIsProgramNV, NULL, 719), - NAME_FUNC_OFFSET(21534, glPointParameteriNV, glPointParameteriNV, NULL, 783), - NAME_FUNC_OFFSET(21552, glPointParameterivNV, glPointParameterivNV, NULL, 784), - NAME_FUNC_OFFSET(21571, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787), - NAME_FUNC_OFFSET(21592, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789), - NAME_FUNC_OFFSET(21608, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 796), - NAME_FUNC_OFFSET(21632, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, 799), - NAME_FUNC_OFFSET(21656, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, 799), - NAME_FUNC_OFFSET(21683, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 800), - NAME_FUNC_OFFSET(21701, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 801), - NAME_FUNC_OFFSET(21720, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 802), - NAME_FUNC_OFFSET(21745, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 803), - NAME_FUNC_OFFSET(21766, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 804), - NAME_FUNC_OFFSET(21788, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 805), - NAME_FUNC_OFFSET(21814, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 806), - NAME_FUNC_OFFSET(21837, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 807), - NAME_FUNC_OFFSET(21860, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 808), - NAME_FUNC_OFFSET(21883, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 809), - NAME_FUNC_OFFSET(21901, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 810), - NAME_FUNC_OFFSET(21920, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 811), - NAME_FUNC_OFFSET(21937, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 812), - NAME_FUNC_OFFSET(21975, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 813), - NAME_FUNC_OFFSET(22004, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 814), - NAME_FUNC_OFFSET(22020, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 815), - NAME_FUNC_OFFSET(22037, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 816), - NAME_FUNC_OFFSET(22059, gl_dispatch_stub_817, gl_dispatch_stub_817, NULL, 817), - NAME_FUNC_OFFSET(22077, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 820), - NAME_FUNC_OFFSET(22100, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 821), - NAME_FUNC_OFFSET(22122, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 822), - NAME_FUNC_OFFSET(22138, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 823), - NAME_FUNC_OFFSET(22159, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 824), - NAME_FUNC_OFFSET(22181, glUniform1uiEXT, glUniform1uiEXT, NULL, 825), - NAME_FUNC_OFFSET(22194, glUniform1uivEXT, glUniform1uivEXT, NULL, 826), - NAME_FUNC_OFFSET(22208, glUniform2uiEXT, glUniform2uiEXT, NULL, 827), - NAME_FUNC_OFFSET(22221, glUniform2uivEXT, glUniform2uivEXT, NULL, 828), - NAME_FUNC_OFFSET(22235, glUniform3uiEXT, glUniform3uiEXT, NULL, 829), - NAME_FUNC_OFFSET(22248, glUniform3uivEXT, glUniform3uivEXT, NULL, 830), - NAME_FUNC_OFFSET(22262, glUniform4uiEXT, glUniform4uiEXT, NULL, 831), - NAME_FUNC_OFFSET(22275, glUniform4uivEXT, glUniform4uivEXT, NULL, 832), - NAME_FUNC_OFFSET(22289, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 833), - NAME_FUNC_OFFSET(22307, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 834), - NAME_FUNC_OFFSET(22326, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 835), - NAME_FUNC_OFFSET(22345, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 836), - NAME_FUNC_OFFSET(22365, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 837), - NAME_FUNC_OFFSET(22383, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 838), - NAME_FUNC_OFFSET(22402, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 839), - NAME_FUNC_OFFSET(22421, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 840), - NAME_FUNC_OFFSET(22441, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 841), - NAME_FUNC_OFFSET(22459, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 842), - NAME_FUNC_OFFSET(22478, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 843), - NAME_FUNC_OFFSET(22497, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 844), - NAME_FUNC_OFFSET(22517, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 845), - NAME_FUNC_OFFSET(22536, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 846), - NAME_FUNC_OFFSET(22554, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 847), - NAME_FUNC_OFFSET(22573, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 848), - NAME_FUNC_OFFSET(22592, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 849), - NAME_FUNC_OFFSET(22612, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 850), - NAME_FUNC_OFFSET(22631, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 851), - NAME_FUNC_OFFSET(22651, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 852), - NAME_FUNC_OFFSET(22671, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 853), - NAME_FUNC_OFFSET(22694, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 854), - NAME_FUNC_OFFSET(22720, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 855), - NAME_FUNC_OFFSET(22733, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 856), - NAME_FUNC_OFFSET(22744, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 857), - NAME_FUNC_OFFSET(22754, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 858), - NAME_FUNC_OFFSET(22770, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 859), - NAME_FUNC_OFFSET(22786, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 860), - NAME_FUNC_OFFSET(22799, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 863), - NAME_FUNC_OFFSET(22820, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 864), - NAME_FUNC_OFFSET(22842, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 865), - NAME_FUNC_OFFSET(22860, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 866), - NAME_FUNC_OFFSET(22879, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 867), - NAME_FUNC_OFFSET(22904, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 868), - NAME_FUNC_OFFSET(22927, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 869), - NAME_FUNC_OFFSET(22952, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 870), - NAME_FUNC_OFFSET(22969, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 872), - NAME_FUNC_OFFSET(22987, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 873), - NAME_FUNC_OFFSET(23010, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 874), - NAME_FUNC_OFFSET(23040, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 875), - NAME_FUNC_OFFSET(23068, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 876), - NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) -}; - -#undef NAME_FUNC_OFFSET +/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */
+
+/*
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * (C) Copyright IBM Corporation 2004, 2006
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL, IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+
+/* This file is only included by glapi.c and is used for
+ * the GetProcAddress() function
+ */
+
+typedef struct {
+ GLint Name_offset;
+#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
+ _glapi_proc Address;
+#endif
+ GLuint Offset;
+} glprocs_table_t;
+
+#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
+# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o }
+#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
+# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o }
+#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
+# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o }
+#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
+# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o }
+#endif
+
+
+
+static const char gl_string_table[] =
+ "glNewList\0"
+ "glEndList\0"
+ "glCallList\0"
+ "glCallLists\0"
+ "glDeleteLists\0"
+ "glGenLists\0"
+ "glListBase\0"
+ "glBegin\0"
+ "glBitmap\0"
+ "glColor3b\0"
+ "glColor3bv\0"
+ "glColor3d\0"
+ "glColor3dv\0"
+ "glColor3f\0"
+ "glColor3fv\0"
+ "glColor3i\0"
+ "glColor3iv\0"
+ "glColor3s\0"
+ "glColor3sv\0"
+ "glColor3ub\0"
+ "glColor3ubv\0"
+ "glColor3ui\0"
+ "glColor3uiv\0"
+ "glColor3us\0"
+ "glColor3usv\0"
+ "glColor4b\0"
+ "glColor4bv\0"
+ "glColor4d\0"
+ "glColor4dv\0"
+ "glColor4f\0"
+ "glColor4fv\0"
+ "glColor4i\0"
+ "glColor4iv\0"
+ "glColor4s\0"
+ "glColor4sv\0"
+ "glColor4ub\0"
+ "glColor4ubv\0"
+ "glColor4ui\0"
+ "glColor4uiv\0"
+ "glColor4us\0"
+ "glColor4usv\0"
+ "glEdgeFlag\0"
+ "glEdgeFlagv\0"
+ "glEnd\0"
+ "glIndexd\0"
+ "glIndexdv\0"
+ "glIndexf\0"
+ "glIndexfv\0"
+ "glIndexi\0"
+ "glIndexiv\0"
+ "glIndexs\0"
+ "glIndexsv\0"
+ "glNormal3b\0"
+ "glNormal3bv\0"
+ "glNormal3d\0"
+ "glNormal3dv\0"
+ "glNormal3f\0"
+ "glNormal3fv\0"
+ "glNormal3i\0"
+ "glNormal3iv\0"
+ "glNormal3s\0"
+ "glNormal3sv\0"
+ "glRasterPos2d\0"
+ "glRasterPos2dv\0"
+ "glRasterPos2f\0"
+ "glRasterPos2fv\0"
+ "glRasterPos2i\0"
+ "glRasterPos2iv\0"
+ "glRasterPos2s\0"
+ "glRasterPos2sv\0"
+ "glRasterPos3d\0"
+ "glRasterPos3dv\0"
+ "glRasterPos3f\0"
+ "glRasterPos3fv\0"
+ "glRasterPos3i\0"
+ "glRasterPos3iv\0"
+ "glRasterPos3s\0"
+ "glRasterPos3sv\0"
+ "glRasterPos4d\0"
+ "glRasterPos4dv\0"
+ "glRasterPos4f\0"
+ "glRasterPos4fv\0"
+ "glRasterPos4i\0"
+ "glRasterPos4iv\0"
+ "glRasterPos4s\0"
+ "glRasterPos4sv\0"
+ "glRectd\0"
+ "glRectdv\0"
+ "glRectf\0"
+ "glRectfv\0"
+ "glRecti\0"
+ "glRectiv\0"
+ "glRects\0"
+ "glRectsv\0"
+ "glTexCoord1d\0"
+ "glTexCoord1dv\0"
+ "glTexCoord1f\0"
+ "glTexCoord1fv\0"
+ "glTexCoord1i\0"
+ "glTexCoord1iv\0"
+ "glTexCoord1s\0"
+ "glTexCoord1sv\0"
+ "glTexCoord2d\0"
+ "glTexCoord2dv\0"
+ "glTexCoord2f\0"
+ "glTexCoord2fv\0"
+ "glTexCoord2i\0"
+ "glTexCoord2iv\0"
+ "glTexCoord2s\0"
+ "glTexCoord2sv\0"
+ "glTexCoord3d\0"
+ "glTexCoord3dv\0"
+ "glTexCoord3f\0"
+ "glTexCoord3fv\0"
+ "glTexCoord3i\0"
+ "glTexCoord3iv\0"
+ "glTexCoord3s\0"
+ "glTexCoord3sv\0"
+ "glTexCoord4d\0"
+ "glTexCoord4dv\0"
+ "glTexCoord4f\0"
+ "glTexCoord4fv\0"
+ "glTexCoord4i\0"
+ "glTexCoord4iv\0"
+ "glTexCoord4s\0"
+ "glTexCoord4sv\0"
+ "glVertex2d\0"
+ "glVertex2dv\0"
+ "glVertex2f\0"
+ "glVertex2fv\0"
+ "glVertex2i\0"
+ "glVertex2iv\0"
+ "glVertex2s\0"
+ "glVertex2sv\0"
+ "glVertex3d\0"
+ "glVertex3dv\0"
+ "glVertex3f\0"
+ "glVertex3fv\0"
+ "glVertex3i\0"
+ "glVertex3iv\0"
+ "glVertex3s\0"
+ "glVertex3sv\0"
+ "glVertex4d\0"
+ "glVertex4dv\0"
+ "glVertex4f\0"
+ "glVertex4fv\0"
+ "glVertex4i\0"
+ "glVertex4iv\0"
+ "glVertex4s\0"
+ "glVertex4sv\0"
+ "glClipPlane\0"
+ "glColorMaterial\0"
+ "glCullFace\0"
+ "glFogf\0"
+ "glFogfv\0"
+ "glFogi\0"
+ "glFogiv\0"
+ "glFrontFace\0"
+ "glHint\0"
+ "glLightf\0"
+ "glLightfv\0"
+ "glLighti\0"
+ "glLightiv\0"
+ "glLightModelf\0"
+ "glLightModelfv\0"
+ "glLightModeli\0"
+ "glLightModeliv\0"
+ "glLineStipple\0"
+ "glLineWidth\0"
+ "glMaterialf\0"
+ "glMaterialfv\0"
+ "glMateriali\0"
+ "glMaterialiv\0"
+ "glPointSize\0"
+ "glPolygonMode\0"
+ "glPolygonStipple\0"
+ "glScissor\0"
+ "glShadeModel\0"
+ "glTexParameterf\0"
+ "glTexParameterfv\0"
+ "glTexParameteri\0"
+ "glTexParameteriv\0"
+ "glTexImage1D\0"
+ "glTexImage2D\0"
+ "glTexEnvf\0"
+ "glTexEnvfv\0"
+ "glTexEnvi\0"
+ "glTexEnviv\0"
+ "glTexGend\0"
+ "glTexGendv\0"
+ "glTexGenf\0"
+ "glTexGenfv\0"
+ "glTexGeni\0"
+ "glTexGeniv\0"
+ "glFeedbackBuffer\0"
+ "glSelectBuffer\0"
+ "glRenderMode\0"
+ "glInitNames\0"
+ "glLoadName\0"
+ "glPassThrough\0"
+ "glPopName\0"
+ "glPushName\0"
+ "glDrawBuffer\0"
+ "glClear\0"
+ "glClearAccum\0"
+ "glClearIndex\0"
+ "glClearColor\0"
+ "glClearStencil\0"
+ "glClearDepth\0"
+ "glStencilMask\0"
+ "glColorMask\0"
+ "glDepthMask\0"
+ "glIndexMask\0"
+ "glAccum\0"
+ "glDisable\0"
+ "glEnable\0"
+ "glFinish\0"
+ "glFlush\0"
+ "glPopAttrib\0"
+ "glPushAttrib\0"
+ "glMap1d\0"
+ "glMap1f\0"
+ "glMap2d\0"
+ "glMap2f\0"
+ "glMapGrid1d\0"
+ "glMapGrid1f\0"
+ "glMapGrid2d\0"
+ "glMapGrid2f\0"
+ "glEvalCoord1d\0"
+ "glEvalCoord1dv\0"
+ "glEvalCoord1f\0"
+ "glEvalCoord1fv\0"
+ "glEvalCoord2d\0"
+ "glEvalCoord2dv\0"
+ "glEvalCoord2f\0"
+ "glEvalCoord2fv\0"
+ "glEvalMesh1\0"
+ "glEvalPoint1\0"
+ "glEvalMesh2\0"
+ "glEvalPoint2\0"
+ "glAlphaFunc\0"
+ "glBlendFunc\0"
+ "glLogicOp\0"
+ "glStencilFunc\0"
+ "glStencilOp\0"
+ "glDepthFunc\0"
+ "glPixelZoom\0"
+ "glPixelTransferf\0"
+ "glPixelTransferi\0"
+ "glPixelStoref\0"
+ "glPixelStorei\0"
+ "glPixelMapfv\0"
+ "glPixelMapuiv\0"
+ "glPixelMapusv\0"
+ "glReadBuffer\0"
+ "glCopyPixels\0"
+ "glReadPixels\0"
+ "glDrawPixels\0"
+ "glGetBooleanv\0"
+ "glGetClipPlane\0"
+ "glGetDoublev\0"
+ "glGetError\0"
+ "glGetFloatv\0"
+ "glGetIntegerv\0"
+ "glGetLightfv\0"
+ "glGetLightiv\0"
+ "glGetMapdv\0"
+ "glGetMapfv\0"
+ "glGetMapiv\0"
+ "glGetMaterialfv\0"
+ "glGetMaterialiv\0"
+ "glGetPixelMapfv\0"
+ "glGetPixelMapuiv\0"
+ "glGetPixelMapusv\0"
+ "glGetPolygonStipple\0"
+ "glGetString\0"
+ "glGetTexEnvfv\0"
+ "glGetTexEnviv\0"
+ "glGetTexGendv\0"
+ "glGetTexGenfv\0"
+ "glGetTexGeniv\0"
+ "glGetTexImage\0"
+ "glGetTexParameterfv\0"
+ "glGetTexParameteriv\0"
+ "glGetTexLevelParameterfv\0"
+ "glGetTexLevelParameteriv\0"
+ "glIsEnabled\0"
+ "glIsList\0"
+ "glDepthRange\0"
+ "glFrustum\0"
+ "glLoadIdentity\0"
+ "glLoadMatrixf\0"
+ "glLoadMatrixd\0"
+ "glMatrixMode\0"
+ "glMultMatrixf\0"
+ "glMultMatrixd\0"
+ "glOrtho\0"
+ "glPopMatrix\0"
+ "glPushMatrix\0"
+ "glRotated\0"
+ "glRotatef\0"
+ "glScaled\0"
+ "glScalef\0"
+ "glTranslated\0"
+ "glTranslatef\0"
+ "glViewport\0"
+ "glArrayElement\0"
+ "glBindTexture\0"
+ "glColorPointer\0"
+ "glDisableClientState\0"
+ "glDrawArrays\0"
+ "glDrawElements\0"
+ "glEdgeFlagPointer\0"
+ "glEnableClientState\0"
+ "glIndexPointer\0"
+ "glIndexub\0"
+ "glIndexubv\0"
+ "glInterleavedArrays\0"
+ "glNormalPointer\0"
+ "glPolygonOffset\0"
+ "glTexCoordPointer\0"
+ "glVertexPointer\0"
+ "glAreTexturesResident\0"
+ "glCopyTexImage1D\0"
+ "glCopyTexImage2D\0"
+ "glCopyTexSubImage1D\0"
+ "glCopyTexSubImage2D\0"
+ "glDeleteTextures\0"
+ "glGenTextures\0"
+ "glGetPointerv\0"
+ "glIsTexture\0"
+ "glPrioritizeTextures\0"
+ "glTexSubImage1D\0"
+ "glTexSubImage2D\0"
+ "glPopClientAttrib\0"
+ "glPushClientAttrib\0"
+ "glBlendColor\0"
+ "glBlendEquation\0"
+ "glDrawRangeElements\0"
+ "glColorTable\0"
+ "glColorTableParameterfv\0"
+ "glColorTableParameteriv\0"
+ "glCopyColorTable\0"
+ "glGetColorTable\0"
+ "glGetColorTableParameterfv\0"
+ "glGetColorTableParameteriv\0"
+ "glColorSubTable\0"
+ "glCopyColorSubTable\0"
+ "glConvolutionFilter1D\0"
+ "glConvolutionFilter2D\0"
+ "glConvolutionParameterf\0"
+ "glConvolutionParameterfv\0"
+ "glConvolutionParameteri\0"
+ "glConvolutionParameteriv\0"
+ "glCopyConvolutionFilter1D\0"
+ "glCopyConvolutionFilter2D\0"
+ "glGetConvolutionFilter\0"
+ "glGetConvolutionParameterfv\0"
+ "glGetConvolutionParameteriv\0"
+ "glGetSeparableFilter\0"
+ "glSeparableFilter2D\0"
+ "glGetHistogram\0"
+ "glGetHistogramParameterfv\0"
+ "glGetHistogramParameteriv\0"
+ "glGetMinmax\0"
+ "glGetMinmaxParameterfv\0"
+ "glGetMinmaxParameteriv\0"
+ "glHistogram\0"
+ "glMinmax\0"
+ "glResetHistogram\0"
+ "glResetMinmax\0"
+ "glTexImage3D\0"
+ "glTexSubImage3D\0"
+ "glCopyTexSubImage3D\0"
+ "glActiveTextureARB\0"
+ "glClientActiveTextureARB\0"
+ "glMultiTexCoord1dARB\0"
+ "glMultiTexCoord1dvARB\0"
+ "glMultiTexCoord1fARB\0"
+ "glMultiTexCoord1fvARB\0"
+ "glMultiTexCoord1iARB\0"
+ "glMultiTexCoord1ivARB\0"
+ "glMultiTexCoord1sARB\0"
+ "glMultiTexCoord1svARB\0"
+ "glMultiTexCoord2dARB\0"
+ "glMultiTexCoord2dvARB\0"
+ "glMultiTexCoord2fARB\0"
+ "glMultiTexCoord2fvARB\0"
+ "glMultiTexCoord2iARB\0"
+ "glMultiTexCoord2ivARB\0"
+ "glMultiTexCoord2sARB\0"
+ "glMultiTexCoord2svARB\0"
+ "glMultiTexCoord3dARB\0"
+ "glMultiTexCoord3dvARB\0"
+ "glMultiTexCoord3fARB\0"
+ "glMultiTexCoord3fvARB\0"
+ "glMultiTexCoord3iARB\0"
+ "glMultiTexCoord3ivARB\0"
+ "glMultiTexCoord3sARB\0"
+ "glMultiTexCoord3svARB\0"
+ "glMultiTexCoord4dARB\0"
+ "glMultiTexCoord4dvARB\0"
+ "glMultiTexCoord4fARB\0"
+ "glMultiTexCoord4fvARB\0"
+ "glMultiTexCoord4iARB\0"
+ "glMultiTexCoord4ivARB\0"
+ "glMultiTexCoord4sARB\0"
+ "glMultiTexCoord4svARB\0"
+ "glAttachShader\0"
+ "glCreateProgram\0"
+ "glCreateShader\0"
+ "glDeleteProgram\0"
+ "glDeleteShader\0"
+ "glDetachShader\0"
+ "glGetAttachedShaders\0"
+ "glGetProgramInfoLog\0"
+ "glGetProgramiv\0"
+ "glGetShaderInfoLog\0"
+ "glGetShaderiv\0"
+ "glIsProgram\0"
+ "glIsShader\0"
+ "glStencilFuncSeparate\0"
+ "glStencilMaskSeparate\0"
+ "glStencilOpSeparate\0"
+ "glUniformMatrix2x3fv\0"
+ "glUniformMatrix2x4fv\0"
+ "glUniformMatrix3x2fv\0"
+ "glUniformMatrix3x4fv\0"
+ "glUniformMatrix4x2fv\0"
+ "glUniformMatrix4x3fv\0"
+ "glClampColor\0"
+ "glClearBufferfi\0"
+ "glClearBufferfv\0"
+ "glClearBufferiv\0"
+ "glClearBufferuiv\0"
+ "glGetStringi\0"
+ "glTexBuffer\0"
+ "glFramebufferTexture\0"
+ "glGetBufferParameteri64v\0"
+ "glGetInteger64i_v\0"
+ "glVertexAttribDivisor\0"
+ "glLoadTransposeMatrixdARB\0"
+ "glLoadTransposeMatrixfARB\0"
+ "glMultTransposeMatrixdARB\0"
+ "glMultTransposeMatrixfARB\0"
+ "glSampleCoverageARB\0"
+ "glCompressedTexImage1DARB\0"
+ "glCompressedTexImage2DARB\0"
+ "glCompressedTexImage3DARB\0"
+ "glCompressedTexSubImage1DARB\0"
+ "glCompressedTexSubImage2DARB\0"
+ "glCompressedTexSubImage3DARB\0"
+ "glGetCompressedTexImageARB\0"
+ "glDisableVertexAttribArrayARB\0"
+ "glEnableVertexAttribArrayARB\0"
+ "glGetProgramEnvParameterdvARB\0"
+ "glGetProgramEnvParameterfvARB\0"
+ "glGetProgramLocalParameterdvARB\0"
+ "glGetProgramLocalParameterfvARB\0"
+ "glGetProgramStringARB\0"
+ "glGetProgramivARB\0"
+ "glGetVertexAttribdvARB\0"
+ "glGetVertexAttribfvARB\0"
+ "glGetVertexAttribivARB\0"
+ "glProgramEnvParameter4dARB\0"
+ "glProgramEnvParameter4dvARB\0"
+ "glProgramEnvParameter4fARB\0"
+ "glProgramEnvParameter4fvARB\0"
+ "glProgramLocalParameter4dARB\0"
+ "glProgramLocalParameter4dvARB\0"
+ "glProgramLocalParameter4fARB\0"
+ "glProgramLocalParameter4fvARB\0"
+ "glProgramStringARB\0"
+ "glVertexAttrib1dARB\0"
+ "glVertexAttrib1dvARB\0"
+ "glVertexAttrib1fARB\0"
+ "glVertexAttrib1fvARB\0"
+ "glVertexAttrib1sARB\0"
+ "glVertexAttrib1svARB\0"
+ "glVertexAttrib2dARB\0"
+ "glVertexAttrib2dvARB\0"
+ "glVertexAttrib2fARB\0"
+ "glVertexAttrib2fvARB\0"
+ "glVertexAttrib2sARB\0"
+ "glVertexAttrib2svARB\0"
+ "glVertexAttrib3dARB\0"
+ "glVertexAttrib3dvARB\0"
+ "glVertexAttrib3fARB\0"
+ "glVertexAttrib3fvARB\0"
+ "glVertexAttrib3sARB\0"
+ "glVertexAttrib3svARB\0"
+ "glVertexAttrib4NbvARB\0"
+ "glVertexAttrib4NivARB\0"
+ "glVertexAttrib4NsvARB\0"
+ "glVertexAttrib4NubARB\0"
+ "glVertexAttrib4NubvARB\0"
+ "glVertexAttrib4NuivARB\0"
+ "glVertexAttrib4NusvARB\0"
+ "glVertexAttrib4bvARB\0"
+ "glVertexAttrib4dARB\0"
+ "glVertexAttrib4dvARB\0"
+ "glVertexAttrib4fARB\0"
+ "glVertexAttrib4fvARB\0"
+ "glVertexAttrib4ivARB\0"
+ "glVertexAttrib4sARB\0"
+ "glVertexAttrib4svARB\0"
+ "glVertexAttrib4ubvARB\0"
+ "glVertexAttrib4uivARB\0"
+ "glVertexAttrib4usvARB\0"
+ "glVertexAttribPointerARB\0"
+ "glBindBufferARB\0"
+ "glBufferDataARB\0"
+ "glBufferSubDataARB\0"
+ "glDeleteBuffersARB\0"
+ "glGenBuffersARB\0"
+ "glGetBufferParameterivARB\0"
+ "glGetBufferPointervARB\0"
+ "glGetBufferSubDataARB\0"
+ "glIsBufferARB\0"
+ "glMapBufferARB\0"
+ "glUnmapBufferARB\0"
+ "glBeginQueryARB\0"
+ "glDeleteQueriesARB\0"
+ "glEndQueryARB\0"
+ "glGenQueriesARB\0"
+ "glGetQueryObjectivARB\0"
+ "glGetQueryObjectuivARB\0"
+ "glGetQueryivARB\0"
+ "glIsQueryARB\0"
+ "glAttachObjectARB\0"
+ "glCompileShaderARB\0"
+ "glCreateProgramObjectARB\0"
+ "glCreateShaderObjectARB\0"
+ "glDeleteObjectARB\0"
+ "glDetachObjectARB\0"
+ "glGetActiveUniformARB\0"
+ "glGetAttachedObjectsARB\0"
+ "glGetHandleARB\0"
+ "glGetInfoLogARB\0"
+ "glGetObjectParameterfvARB\0"
+ "glGetObjectParameterivARB\0"
+ "glGetShaderSourceARB\0"
+ "glGetUniformLocationARB\0"
+ "glGetUniformfvARB\0"
+ "glGetUniformivARB\0"
+ "glLinkProgramARB\0"
+ "glShaderSourceARB\0"
+ "glUniform1fARB\0"
+ "glUniform1fvARB\0"
+ "glUniform1iARB\0"
+ "glUniform1ivARB\0"
+ "glUniform2fARB\0"
+ "glUniform2fvARB\0"
+ "glUniform2iARB\0"
+ "glUniform2ivARB\0"
+ "glUniform3fARB\0"
+ "glUniform3fvARB\0"
+ "glUniform3iARB\0"
+ "glUniform3ivARB\0"
+ "glUniform4fARB\0"
+ "glUniform4fvARB\0"
+ "glUniform4iARB\0"
+ "glUniform4ivARB\0"
+ "glUniformMatrix2fvARB\0"
+ "glUniformMatrix3fvARB\0"
+ "glUniformMatrix4fvARB\0"
+ "glUseProgramObjectARB\0"
+ "glValidateProgramARB\0"
+ "glBindAttribLocationARB\0"
+ "glGetActiveAttribARB\0"
+ "glGetAttribLocationARB\0"
+ "glDrawBuffersARB\0"
+ "glClampColorARB\0"
+ "glDrawArraysInstancedARB\0"
+ "glDrawElementsInstancedARB\0"
+ "glRenderbufferStorageMultisample\0"
+ "glFramebufferTextureARB\0"
+ "glFramebufferTextureFaceARB\0"
+ "glProgramParameteriARB\0"
+ "glVertexAttribDivisorARB\0"
+ "glFlushMappedBufferRange\0"
+ "glMapBufferRange\0"
+ "glTexBufferARB\0"
+ "glBindVertexArray\0"
+ "glGenVertexArrays\0"
+ "glCopyBufferSubData\0"
+ "glClientWaitSync\0"
+ "glDeleteSync\0"
+ "glFenceSync\0"
+ "glGetInteger64v\0"
+ "glGetSynciv\0"
+ "glIsSync\0"
+ "glWaitSync\0"
+ "glDrawElementsBaseVertex\0"
+ "glDrawRangeElementsBaseVertex\0"
+ "glMultiDrawElementsBaseVertex\0"
+ "glBlendEquationSeparateiARB\0"
+ "glBlendEquationiARB\0"
+ "glBlendFuncSeparateiARB\0"
+ "glBlendFunciARB\0"
+ "glBindTransformFeedback\0"
+ "glDeleteTransformFeedbacks\0"
+ "glDrawTransformFeedback\0"
+ "glGenTransformFeedbacks\0"
+ "glIsTransformFeedback\0"
+ "glPauseTransformFeedback\0"
+ "glResumeTransformFeedback\0"
+ "glClearDepthf\0"
+ "glDepthRangef\0"
+ "glGetShaderPrecisionFormat\0"
+ "glReleaseShaderCompiler\0"
+ "glShaderBinary\0"
+ "glPolygonOffsetEXT\0"
+ "glGetPixelTexGenParameterfvSGIS\0"
+ "glGetPixelTexGenParameterivSGIS\0"
+ "glPixelTexGenParameterfSGIS\0"
+ "glPixelTexGenParameterfvSGIS\0"
+ "glPixelTexGenParameteriSGIS\0"
+ "glPixelTexGenParameterivSGIS\0"
+ "glSampleMaskSGIS\0"
+ "glSamplePatternSGIS\0"
+ "glColorPointerEXT\0"
+ "glEdgeFlagPointerEXT\0"
+ "glIndexPointerEXT\0"
+ "glNormalPointerEXT\0"
+ "glTexCoordPointerEXT\0"
+ "glVertexPointerEXT\0"
+ "glPointParameterfEXT\0"
+ "glPointParameterfvEXT\0"
+ "glLockArraysEXT\0"
+ "glUnlockArraysEXT\0"
+ "glSecondaryColor3bEXT\0"
+ "glSecondaryColor3bvEXT\0"
+ "glSecondaryColor3dEXT\0"
+ "glSecondaryColor3dvEXT\0"
+ "glSecondaryColor3fEXT\0"
+ "glSecondaryColor3fvEXT\0"
+ "glSecondaryColor3iEXT\0"
+ "glSecondaryColor3ivEXT\0"
+ "glSecondaryColor3sEXT\0"
+ "glSecondaryColor3svEXT\0"
+ "glSecondaryColor3ubEXT\0"
+ "glSecondaryColor3ubvEXT\0"
+ "glSecondaryColor3uiEXT\0"
+ "glSecondaryColor3uivEXT\0"
+ "glSecondaryColor3usEXT\0"
+ "glSecondaryColor3usvEXT\0"
+ "glSecondaryColorPointerEXT\0"
+ "glMultiDrawArraysEXT\0"
+ "glMultiDrawElementsEXT\0"
+ "glFogCoordPointerEXT\0"
+ "glFogCoorddEXT\0"
+ "glFogCoorddvEXT\0"
+ "glFogCoordfEXT\0"
+ "glFogCoordfvEXT\0"
+ "glPixelTexGenSGIX\0"
+ "glBlendFuncSeparateEXT\0"
+ "glFlushVertexArrayRangeNV\0"
+ "glVertexArrayRangeNV\0"
+ "glCombinerInputNV\0"
+ "glCombinerOutputNV\0"
+ "glCombinerParameterfNV\0"
+ "glCombinerParameterfvNV\0"
+ "glCombinerParameteriNV\0"
+ "glCombinerParameterivNV\0"
+ "glFinalCombinerInputNV\0"
+ "glGetCombinerInputParameterfvNV\0"
+ "glGetCombinerInputParameterivNV\0"
+ "glGetCombinerOutputParameterfvNV\0"
+ "glGetCombinerOutputParameterivNV\0"
+ "glGetFinalCombinerInputParameterfvNV\0"
+ "glGetFinalCombinerInputParameterivNV\0"
+ "glResizeBuffersMESA\0"
+ "glWindowPos2dMESA\0"
+ "glWindowPos2dvMESA\0"
+ "glWindowPos2fMESA\0"
+ "glWindowPos2fvMESA\0"
+ "glWindowPos2iMESA\0"
+ "glWindowPos2ivMESA\0"
+ "glWindowPos2sMESA\0"
+ "glWindowPos2svMESA\0"
+ "glWindowPos3dMESA\0"
+ "glWindowPos3dvMESA\0"
+ "glWindowPos3fMESA\0"
+ "glWindowPos3fvMESA\0"
+ "glWindowPos3iMESA\0"
+ "glWindowPos3ivMESA\0"
+ "glWindowPos3sMESA\0"
+ "glWindowPos3svMESA\0"
+ "glWindowPos4dMESA\0"
+ "glWindowPos4dvMESA\0"
+ "glWindowPos4fMESA\0"
+ "glWindowPos4fvMESA\0"
+ "glWindowPos4iMESA\0"
+ "glWindowPos4ivMESA\0"
+ "glWindowPos4sMESA\0"
+ "glWindowPos4svMESA\0"
+ "glMultiModeDrawArraysIBM\0"
+ "glMultiModeDrawElementsIBM\0"
+ "glDeleteFencesNV\0"
+ "glFinishFenceNV\0"
+ "glGenFencesNV\0"
+ "glGetFenceivNV\0"
+ "glIsFenceNV\0"
+ "glSetFenceNV\0"
+ "glTestFenceNV\0"
+ "glAreProgramsResidentNV\0"
+ "glBindProgramNV\0"
+ "glDeleteProgramsNV\0"
+ "glExecuteProgramNV\0"
+ "glGenProgramsNV\0"
+ "glGetProgramParameterdvNV\0"
+ "glGetProgramParameterfvNV\0"
+ "glGetProgramStringNV\0"
+ "glGetProgramivNV\0"
+ "glGetTrackMatrixivNV\0"
+ "glGetVertexAttribPointervNV\0"
+ "glGetVertexAttribdvNV\0"
+ "glGetVertexAttribfvNV\0"
+ "glGetVertexAttribivNV\0"
+ "glIsProgramNV\0"
+ "glLoadProgramNV\0"
+ "glProgramParameters4dvNV\0"
+ "glProgramParameters4fvNV\0"
+ "glRequestResidentProgramsNV\0"
+ "glTrackMatrixNV\0"
+ "glVertexAttrib1dNV\0"
+ "glVertexAttrib1dvNV\0"
+ "glVertexAttrib1fNV\0"
+ "glVertexAttrib1fvNV\0"
+ "glVertexAttrib1sNV\0"
+ "glVertexAttrib1svNV\0"
+ "glVertexAttrib2dNV\0"
+ "glVertexAttrib2dvNV\0"
+ "glVertexAttrib2fNV\0"
+ "glVertexAttrib2fvNV\0"
+ "glVertexAttrib2sNV\0"
+ "glVertexAttrib2svNV\0"
+ "glVertexAttrib3dNV\0"
+ "glVertexAttrib3dvNV\0"
+ "glVertexAttrib3fNV\0"
+ "glVertexAttrib3fvNV\0"
+ "glVertexAttrib3sNV\0"
+ "glVertexAttrib3svNV\0"
+ "glVertexAttrib4dNV\0"
+ "glVertexAttrib4dvNV\0"
+ "glVertexAttrib4fNV\0"
+ "glVertexAttrib4fvNV\0"
+ "glVertexAttrib4sNV\0"
+ "glVertexAttrib4svNV\0"
+ "glVertexAttrib4ubNV\0"
+ "glVertexAttrib4ubvNV\0"
+ "glVertexAttribPointerNV\0"
+ "glVertexAttribs1dvNV\0"
+ "glVertexAttribs1fvNV\0"
+ "glVertexAttribs1svNV\0"
+ "glVertexAttribs2dvNV\0"
+ "glVertexAttribs2fvNV\0"
+ "glVertexAttribs2svNV\0"
+ "glVertexAttribs3dvNV\0"
+ "glVertexAttribs3fvNV\0"
+ "glVertexAttribs3svNV\0"
+ "glVertexAttribs4dvNV\0"
+ "glVertexAttribs4fvNV\0"
+ "glVertexAttribs4svNV\0"
+ "glVertexAttribs4ubvNV\0"
+ "glGetTexBumpParameterfvATI\0"
+ "glGetTexBumpParameterivATI\0"
+ "glTexBumpParameterfvATI\0"
+ "glTexBumpParameterivATI\0"
+ "glAlphaFragmentOp1ATI\0"
+ "glAlphaFragmentOp2ATI\0"
+ "glAlphaFragmentOp3ATI\0"
+ "glBeginFragmentShaderATI\0"
+ "glBindFragmentShaderATI\0"
+ "glColorFragmentOp1ATI\0"
+ "glColorFragmentOp2ATI\0"
+ "glColorFragmentOp3ATI\0"
+ "glDeleteFragmentShaderATI\0"
+ "glEndFragmentShaderATI\0"
+ "glGenFragmentShadersATI\0"
+ "glPassTexCoordATI\0"
+ "glSampleMapATI\0"
+ "glSetFragmentShaderConstantATI\0"
+ "glPointParameteriNV\0"
+ "glPointParameterivNV\0"
+ "glActiveStencilFaceEXT\0"
+ "glBindVertexArrayAPPLE\0"
+ "glDeleteVertexArraysAPPLE\0"
+ "glGenVertexArraysAPPLE\0"
+ "glIsVertexArrayAPPLE\0"
+ "glGetProgramNamedParameterdvNV\0"
+ "glGetProgramNamedParameterfvNV\0"
+ "glProgramNamedParameter4dNV\0"
+ "glProgramNamedParameter4dvNV\0"
+ "glProgramNamedParameter4fNV\0"
+ "glProgramNamedParameter4fvNV\0"
+ "glPrimitiveRestartIndexNV\0"
+ "glPrimitiveRestartNV\0"
+ "glDepthBoundsEXT\0"
+ "glBlendEquationSeparateEXT\0"
+ "glBindFramebufferEXT\0"
+ "glBindRenderbufferEXT\0"
+ "glCheckFramebufferStatusEXT\0"
+ "glDeleteFramebuffersEXT\0"
+ "glDeleteRenderbuffersEXT\0"
+ "glFramebufferRenderbufferEXT\0"
+ "glFramebufferTexture1DEXT\0"
+ "glFramebufferTexture2DEXT\0"
+ "glFramebufferTexture3DEXT\0"
+ "glGenFramebuffersEXT\0"
+ "glGenRenderbuffersEXT\0"
+ "glGenerateMipmapEXT\0"
+ "glGetFramebufferAttachmentParameterivEXT\0"
+ "glGetRenderbufferParameterivEXT\0"
+ "glIsFramebufferEXT\0"
+ "glIsRenderbufferEXT\0"
+ "glRenderbufferStorageEXT\0"
+ "glBlitFramebufferEXT\0"
+ "glBufferParameteriAPPLE\0"
+ "glFlushMappedBufferRangeAPPLE\0"
+ "glBindFragDataLocationEXT\0"
+ "glGetFragDataLocationEXT\0"
+ "glGetUniformuivEXT\0"
+ "glGetVertexAttribIivEXT\0"
+ "glGetVertexAttribIuivEXT\0"
+ "glUniform1uiEXT\0"
+ "glUniform1uivEXT\0"
+ "glUniform2uiEXT\0"
+ "glUniform2uivEXT\0"
+ "glUniform3uiEXT\0"
+ "glUniform3uivEXT\0"
+ "glUniform4uiEXT\0"
+ "glUniform4uivEXT\0"
+ "glVertexAttribI1iEXT\0"
+ "glVertexAttribI1ivEXT\0"
+ "glVertexAttribI1uiEXT\0"
+ "glVertexAttribI1uivEXT\0"
+ "glVertexAttribI2iEXT\0"
+ "glVertexAttribI2ivEXT\0"
+ "glVertexAttribI2uiEXT\0"
+ "glVertexAttribI2uivEXT\0"
+ "glVertexAttribI3iEXT\0"
+ "glVertexAttribI3ivEXT\0"
+ "glVertexAttribI3uiEXT\0"
+ "glVertexAttribI3uivEXT\0"
+ "glVertexAttribI4bvEXT\0"
+ "glVertexAttribI4iEXT\0"
+ "glVertexAttribI4ivEXT\0"
+ "glVertexAttribI4svEXT\0"
+ "glVertexAttribI4ubvEXT\0"
+ "glVertexAttribI4uiEXT\0"
+ "glVertexAttribI4uivEXT\0"
+ "glVertexAttribI4usvEXT\0"
+ "glVertexAttribIPointerEXT\0"
+ "glFramebufferTextureLayerEXT\0"
+ "glColorMaskIndexedEXT\0"
+ "glDisableIndexedEXT\0"
+ "glEnableIndexedEXT\0"
+ "glGetBooleanIndexedvEXT\0"
+ "glGetIntegerIndexedvEXT\0"
+ "glIsEnabledIndexedEXT\0"
+ "glClearColorIiEXT\0"
+ "glClearColorIuiEXT\0"
+ "glGetTexParameterIivEXT\0"
+ "glGetTexParameterIuivEXT\0"
+ "glTexParameterIivEXT\0"
+ "glTexParameterIuivEXT\0"
+ "glBeginConditionalRenderNV\0"
+ "glEndConditionalRenderNV\0"
+ "glBeginTransformFeedbackEXT\0"
+ "glBindBufferBaseEXT\0"
+ "glBindBufferOffsetEXT\0"
+ "glBindBufferRangeEXT\0"
+ "glEndTransformFeedbackEXT\0"
+ "glGetTransformFeedbackVaryingEXT\0"
+ "glTransformFeedbackVaryingsEXT\0"
+ "glProvokingVertexEXT\0"
+ "glGetTexParameterPointervAPPLE\0"
+ "glTextureRangeAPPLE\0"
+ "glGetObjectParameterivAPPLE\0"
+ "glObjectPurgeableAPPLE\0"
+ "glObjectUnpurgeableAPPLE\0"
+ "glActiveProgramEXT\0"
+ "glCreateShaderProgramEXT\0"
+ "glUseShaderProgramEXT\0"
+ "glTextureBarrierNV\0"
+ "glStencilFuncSeparateATI\0"
+ "glProgramEnvParameters4fvEXT\0"
+ "glProgramLocalParameters4fvEXT\0"
+ "glGetQueryObjecti64vEXT\0"
+ "glGetQueryObjectui64vEXT\0"
+ "glEGLImageTargetRenderbufferStorageOES\0"
+ "glEGLImageTargetTexture2DOES\0"
+ "glArrayElementEXT\0"
+ "glBindTextureEXT\0"
+ "glDrawArraysEXT\0"
+ "glAreTexturesResidentEXT\0"
+ "glCopyTexImage1DEXT\0"
+ "glCopyTexImage2DEXT\0"
+ "glCopyTexSubImage1DEXT\0"
+ "glCopyTexSubImage2DEXT\0"
+ "glDeleteTexturesEXT\0"
+ "glGenTexturesEXT\0"
+ "glGetPointervEXT\0"
+ "glIsTextureEXT\0"
+ "glPrioritizeTexturesEXT\0"
+ "glTexSubImage1DEXT\0"
+ "glTexSubImage2DEXT\0"
+ "glBlendColorEXT\0"
+ "glBlendEquationEXT\0"
+ "glDrawRangeElementsEXT\0"
+ "glColorTableSGI\0"
+ "glColorTableEXT\0"
+ "glColorTableParameterfvSGI\0"
+ "glColorTableParameterivSGI\0"
+ "glCopyColorTableSGI\0"
+ "glGetColorTableSGI\0"
+ "glGetColorTableEXT\0"
+ "glGetColorTableParameterfvSGI\0"
+ "glGetColorTableParameterfvEXT\0"
+ "glGetColorTableParameterivSGI\0"
+ "glGetColorTableParameterivEXT\0"
+ "glColorSubTableEXT\0"
+ "glCopyColorSubTableEXT\0"
+ "glConvolutionFilter1DEXT\0"
+ "glConvolutionFilter2DEXT\0"
+ "glConvolutionParameterfEXT\0"
+ "glConvolutionParameterfvEXT\0"
+ "glConvolutionParameteriEXT\0"
+ "glConvolutionParameterivEXT\0"
+ "glCopyConvolutionFilter1DEXT\0"
+ "glCopyConvolutionFilter2DEXT\0"
+ "glGetConvolutionFilterEXT\0"
+ "glGetConvolutionParameterfvEXT\0"
+ "glGetConvolutionParameterivEXT\0"
+ "glGetSeparableFilterEXT\0"
+ "glSeparableFilter2DEXT\0"
+ "glGetHistogramEXT\0"
+ "glGetHistogramParameterfvEXT\0"
+ "glGetHistogramParameterivEXT\0"
+ "glGetMinmaxEXT\0"
+ "glGetMinmaxParameterfvEXT\0"
+ "glGetMinmaxParameterivEXT\0"
+ "glHistogramEXT\0"
+ "glMinmaxEXT\0"
+ "glResetHistogramEXT\0"
+ "glResetMinmaxEXT\0"
+ "glTexImage3DEXT\0"
+ "glTexSubImage3DEXT\0"
+ "glCopyTexSubImage3DEXT\0"
+ "glActiveTexture\0"
+ "glClientActiveTexture\0"
+ "glMultiTexCoord1d\0"
+ "glMultiTexCoord1dv\0"
+ "glMultiTexCoord1f\0"
+ "glMultiTexCoord1fv\0"
+ "glMultiTexCoord1i\0"
+ "glMultiTexCoord1iv\0"
+ "glMultiTexCoord1s\0"
+ "glMultiTexCoord1sv\0"
+ "glMultiTexCoord2d\0"
+ "glMultiTexCoord2dv\0"
+ "glMultiTexCoord2f\0"
+ "glMultiTexCoord2fv\0"
+ "glMultiTexCoord2i\0"
+ "glMultiTexCoord2iv\0"
+ "glMultiTexCoord2s\0"
+ "glMultiTexCoord2sv\0"
+ "glMultiTexCoord3d\0"
+ "glMultiTexCoord3dv\0"
+ "glMultiTexCoord3f\0"
+ "glMultiTexCoord3fv\0"
+ "glMultiTexCoord3i\0"
+ "glMultiTexCoord3iv\0"
+ "glMultiTexCoord3s\0"
+ "glMultiTexCoord3sv\0"
+ "glMultiTexCoord4d\0"
+ "glMultiTexCoord4dv\0"
+ "glMultiTexCoord4f\0"
+ "glMultiTexCoord4fv\0"
+ "glMultiTexCoord4i\0"
+ "glMultiTexCoord4iv\0"
+ "glMultiTexCoord4s\0"
+ "glMultiTexCoord4sv\0"
+ "glStencilOpSeparateATI\0"
+ "glLoadTransposeMatrixd\0"
+ "glLoadTransposeMatrixf\0"
+ "glMultTransposeMatrixd\0"
+ "glMultTransposeMatrixf\0"
+ "glSampleCoverage\0"
+ "glCompressedTexImage1D\0"
+ "glCompressedTexImage2D\0"
+ "glCompressedTexImage3D\0"
+ "glCompressedTexSubImage1D\0"
+ "glCompressedTexSubImage2D\0"
+ "glCompressedTexSubImage3D\0"
+ "glGetCompressedTexImage\0"
+ "glDisableVertexAttribArray\0"
+ "glEnableVertexAttribArray\0"
+ "glGetVertexAttribdv\0"
+ "glGetVertexAttribfv\0"
+ "glGetVertexAttribiv\0"
+ "glProgramParameter4dNV\0"
+ "glProgramParameter4dvNV\0"
+ "glProgramParameter4fNV\0"
+ "glProgramParameter4fvNV\0"
+ "glVertexAttrib1d\0"
+ "glVertexAttrib1dv\0"
+ "glVertexAttrib1f\0"
+ "glVertexAttrib1fv\0"
+ "glVertexAttrib1s\0"
+ "glVertexAttrib1sv\0"
+ "glVertexAttrib2d\0"
+ "glVertexAttrib2dv\0"
+ "glVertexAttrib2f\0"
+ "glVertexAttrib2fv\0"
+ "glVertexAttrib2s\0"
+ "glVertexAttrib2sv\0"
+ "glVertexAttrib3d\0"
+ "glVertexAttrib3dv\0"
+ "glVertexAttrib3f\0"
+ "glVertexAttrib3fv\0"
+ "glVertexAttrib3s\0"
+ "glVertexAttrib3sv\0"
+ "glVertexAttrib4Nbv\0"
+ "glVertexAttrib4Niv\0"
+ "glVertexAttrib4Nsv\0"
+ "glVertexAttrib4Nub\0"
+ "glVertexAttrib4Nubv\0"
+ "glVertexAttrib4Nuiv\0"
+ "glVertexAttrib4Nusv\0"
+ "glVertexAttrib4bv\0"
+ "glVertexAttrib4d\0"
+ "glVertexAttrib4dv\0"
+ "glVertexAttrib4f\0"
+ "glVertexAttrib4fv\0"
+ "glVertexAttrib4iv\0"
+ "glVertexAttrib4s\0"
+ "glVertexAttrib4sv\0"
+ "glVertexAttrib4ubv\0"
+ "glVertexAttrib4uiv\0"
+ "glVertexAttrib4usv\0"
+ "glVertexAttribPointer\0"
+ "glBindBuffer\0"
+ "glBufferData\0"
+ "glBufferSubData\0"
+ "glDeleteBuffers\0"
+ "glGenBuffers\0"
+ "glGetBufferParameteriv\0"
+ "glGetBufferPointerv\0"
+ "glGetBufferSubData\0"
+ "glIsBuffer\0"
+ "glMapBuffer\0"
+ "glUnmapBuffer\0"
+ "glBeginQuery\0"
+ "glDeleteQueries\0"
+ "glEndQuery\0"
+ "glGenQueries\0"
+ "glGetQueryObjectiv\0"
+ "glGetQueryObjectuiv\0"
+ "glGetQueryiv\0"
+ "glIsQuery\0"
+ "glCompileShader\0"
+ "glGetActiveUniform\0"
+ "glGetShaderSource\0"
+ "glGetUniformLocation\0"
+ "glGetUniformfv\0"
+ "glGetUniformiv\0"
+ "glLinkProgram\0"
+ "glShaderSource\0"
+ "glUniform1f\0"
+ "glUniform1fv\0"
+ "glUniform1i\0"
+ "glUniform1iv\0"
+ "glUniform2f\0"
+ "glUniform2fv\0"
+ "glUniform2i\0"
+ "glUniform2iv\0"
+ "glUniform3f\0"
+ "glUniform3fv\0"
+ "glUniform3i\0"
+ "glUniform3iv\0"
+ "glUniform4f\0"
+ "glUniform4fv\0"
+ "glUniform4i\0"
+ "glUniform4iv\0"
+ "glUniformMatrix2fv\0"
+ "glUniformMatrix3fv\0"
+ "glUniformMatrix4fv\0"
+ "glUseProgram\0"
+ "glValidateProgram\0"
+ "glBindAttribLocation\0"
+ "glGetActiveAttrib\0"
+ "glGetAttribLocation\0"
+ "glDrawBuffers\0"
+ "glDrawBuffersATI\0"
+ "glDrawArraysInstancedEXT\0"
+ "glDrawArraysInstanced\0"
+ "glDrawElementsInstancedEXT\0"
+ "glDrawElementsInstanced\0"
+ "glRenderbufferStorageMultisampleEXT\0"
+ "glSampleMaskEXT\0"
+ "glSamplePatternEXT\0"
+ "glPointParameterf\0"
+ "glPointParameterfARB\0"
+ "glPointParameterfSGIS\0"
+ "glPointParameterfv\0"
+ "glPointParameterfvARB\0"
+ "glPointParameterfvSGIS\0"
+ "glSecondaryColor3b\0"
+ "glSecondaryColor3bv\0"
+ "glSecondaryColor3d\0"
+ "glSecondaryColor3dv\0"
+ "glSecondaryColor3f\0"
+ "glSecondaryColor3fv\0"
+ "glSecondaryColor3i\0"
+ "glSecondaryColor3iv\0"
+ "glSecondaryColor3s\0"
+ "glSecondaryColor3sv\0"
+ "glSecondaryColor3ub\0"
+ "glSecondaryColor3ubv\0"
+ "glSecondaryColor3ui\0"
+ "glSecondaryColor3uiv\0"
+ "glSecondaryColor3us\0"
+ "glSecondaryColor3usv\0"
+ "glSecondaryColorPointer\0"
+ "glMultiDrawArrays\0"
+ "glMultiDrawElements\0"
+ "glFogCoordPointer\0"
+ "glFogCoordd\0"
+ "glFogCoorddv\0"
+ "glFogCoordf\0"
+ "glFogCoordfv\0"
+ "glBlendFuncSeparate\0"
+ "glBlendFuncSeparateINGR\0"
+ "glWindowPos2d\0"
+ "glWindowPos2dARB\0"
+ "glWindowPos2dv\0"
+ "glWindowPos2dvARB\0"
+ "glWindowPos2f\0"
+ "glWindowPos2fARB\0"
+ "glWindowPos2fv\0"
+ "glWindowPos2fvARB\0"
+ "glWindowPos2i\0"
+ "glWindowPos2iARB\0"
+ "glWindowPos2iv\0"
+ "glWindowPos2ivARB\0"
+ "glWindowPos2s\0"
+ "glWindowPos2sARB\0"
+ "glWindowPos2sv\0"
+ "glWindowPos2svARB\0"
+ "glWindowPos3d\0"
+ "glWindowPos3dARB\0"
+ "glWindowPos3dv\0"
+ "glWindowPos3dvARB\0"
+ "glWindowPos3f\0"
+ "glWindowPos3fARB\0"
+ "glWindowPos3fv\0"
+ "glWindowPos3fvARB\0"
+ "glWindowPos3i\0"
+ "glWindowPos3iARB\0"
+ "glWindowPos3iv\0"
+ "glWindowPos3ivARB\0"
+ "glWindowPos3s\0"
+ "glWindowPos3sARB\0"
+ "glWindowPos3sv\0"
+ "glWindowPos3svARB\0"
+ "glBindProgramARB\0"
+ "glDeleteProgramsARB\0"
+ "glGenProgramsARB\0"
+ "glGetVertexAttribPointerv\0"
+ "glGetVertexAttribPointervARB\0"
+ "glIsProgramARB\0"
+ "glPointParameteri\0"
+ "glPointParameteriv\0"
+ "glDeleteVertexArrays\0"
+ "glIsVertexArray\0"
+ "glPrimitiveRestartIndex\0"
+ "glBlendEquationSeparate\0"
+ "glBlendEquationSeparateATI\0"
+ "glBindFramebuffer\0"
+ "glBindRenderbuffer\0"
+ "glCheckFramebufferStatus\0"
+ "glDeleteFramebuffers\0"
+ "glDeleteRenderbuffers\0"
+ "glFramebufferRenderbuffer\0"
+ "glFramebufferTexture1D\0"
+ "glFramebufferTexture2D\0"
+ "glFramebufferTexture3D\0"
+ "glGenFramebuffers\0"
+ "glGenRenderbuffers\0"
+ "glGenerateMipmap\0"
+ "glGetFramebufferAttachmentParameteriv\0"
+ "glGetRenderbufferParameteriv\0"
+ "glIsFramebuffer\0"
+ "glIsRenderbuffer\0"
+ "glRenderbufferStorage\0"
+ "glBlitFramebuffer\0"
+ "glBindFragDataLocation\0"
+ "glGetFragDataLocation\0"
+ "glGetUniformuiv\0"
+ "glGetVertexAttribIiv\0"
+ "glGetVertexAttribIuiv\0"
+ "glUniform1ui\0"
+ "glUniform1uiv\0"
+ "glUniform2ui\0"
+ "glUniform2uiv\0"
+ "glUniform3ui\0"
+ "glUniform3uiv\0"
+ "glUniform4ui\0"
+ "glUniform4uiv\0"
+ "glVertexAttribI1i\0"
+ "glVertexAttribI1iv\0"
+ "glVertexAttribI1ui\0"
+ "glVertexAttribI1uiv\0"
+ "glVertexAttribI2i\0"
+ "glVertexAttribI2iv\0"
+ "glVertexAttribI2ui\0"
+ "glVertexAttribI2uiv\0"
+ "glVertexAttribI3i\0"
+ "glVertexAttribI3iv\0"
+ "glVertexAttribI3ui\0"
+ "glVertexAttribI3uiv\0"
+ "glVertexAttribI4bv\0"
+ "glVertexAttribI4i\0"
+ "glVertexAttribI4iv\0"
+ "glVertexAttribI4sv\0"
+ "glVertexAttribI4ubv\0"
+ "glVertexAttribI4ui\0"
+ "glVertexAttribI4uiv\0"
+ "glVertexAttribI4usv\0"
+ "glVertexAttribIPointer\0"
+ "glFramebufferTextureLayer\0"
+ "glColorMaski\0"
+ "glDisablei\0"
+ "glEnablei\0"
+ "glGetBooleani_v\0"
+ "glGetIntegeri_v\0"
+ "glIsEnabledi\0"
+ "glGetTexParameterIiv\0"
+ "glGetTexParameterIuiv\0"
+ "glTexParameterIiv\0"
+ "glTexParameterIuiv\0"
+ "glBeginConditionalRender\0"
+ "glEndConditionalRender\0"
+ "glBeginTransformFeedback\0"
+ "glBindBufferBase\0"
+ "glBindBufferRange\0"
+ "glEndTransformFeedback\0"
+ "glGetTransformFeedbackVarying\0"
+ "glTransformFeedbackVaryings\0"
+ "glProvokingVertex\0"
+ ;
+
+
+#ifdef USE_MGL_NAMESPACE
+#define gl_dispatch_stub_343 mgl_dispatch_stub_343
+#define gl_dispatch_stub_344 mgl_dispatch_stub_344
+#define gl_dispatch_stub_345 mgl_dispatch_stub_345
+#define gl_dispatch_stub_356 mgl_dispatch_stub_356
+#define gl_dispatch_stub_357 mgl_dispatch_stub_357
+#define gl_dispatch_stub_358 mgl_dispatch_stub_358
+#define gl_dispatch_stub_359 mgl_dispatch_stub_359
+#define gl_dispatch_stub_361 mgl_dispatch_stub_361
+#define gl_dispatch_stub_362 mgl_dispatch_stub_362
+#define gl_dispatch_stub_363 mgl_dispatch_stub_363
+#define gl_dispatch_stub_364 mgl_dispatch_stub_364
+#define gl_dispatch_stub_365 mgl_dispatch_stub_365
+#define gl_dispatch_stub_366 mgl_dispatch_stub_366
+#define gl_dispatch_stub_613 mgl_dispatch_stub_613
+#define gl_dispatch_stub_614 mgl_dispatch_stub_614
+#define gl_dispatch_stub_615 mgl_dispatch_stub_615
+#define gl_dispatch_stub_616 mgl_dispatch_stub_616
+#define gl_dispatch_stub_617 mgl_dispatch_stub_617
+#define gl_dispatch_stub_618 mgl_dispatch_stub_618
+#define gl_dispatch_stub_619 mgl_dispatch_stub_619
+#define gl_dispatch_stub_620 mgl_dispatch_stub_620
+#define gl_dispatch_stub_655 mgl_dispatch_stub_655
+#define gl_dispatch_stub_697 mgl_dispatch_stub_697
+#define gl_dispatch_stub_698 mgl_dispatch_stub_698
+#define gl_dispatch_stub_699 mgl_dispatch_stub_699
+#define gl_dispatch_stub_700 mgl_dispatch_stub_700
+#define gl_dispatch_stub_701 mgl_dispatch_stub_701
+#define gl_dispatch_stub_702 mgl_dispatch_stub_702
+#define gl_dispatch_stub_703 mgl_dispatch_stub_703
+#define gl_dispatch_stub_704 mgl_dispatch_stub_704
+#define gl_dispatch_stub_705 mgl_dispatch_stub_705
+#define gl_dispatch_stub_786 mgl_dispatch_stub_786
+#define gl_dispatch_stub_787 mgl_dispatch_stub_787
+#define gl_dispatch_stub_788 mgl_dispatch_stub_788
+#define gl_dispatch_stub_789 mgl_dispatch_stub_789
+#define gl_dispatch_stub_790 mgl_dispatch_stub_790
+#define gl_dispatch_stub_799 mgl_dispatch_stub_799
+#define gl_dispatch_stub_800 mgl_dispatch_stub_800
+#define gl_dispatch_stub_818 mgl_dispatch_stub_818
+#define gl_dispatch_stub_819 mgl_dispatch_stub_819
+#define gl_dispatch_stub_820 mgl_dispatch_stub_820
+#define gl_dispatch_stub_878 mgl_dispatch_stub_878
+#define gl_dispatch_stub_879 mgl_dispatch_stub_879
+#define gl_dispatch_stub_887 mgl_dispatch_stub_887
+#define gl_dispatch_stub_888 mgl_dispatch_stub_888
+#define gl_dispatch_stub_889 mgl_dispatch_stub_889
+#define gl_dispatch_stub_890 mgl_dispatch_stub_890
+#define gl_dispatch_stub_891 mgl_dispatch_stub_891
+#endif /* USE_MGL_NAMESPACE */
+
+
+#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
+void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table);
+void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image);
+void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
+void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_613(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_614(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_615(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_616(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_617(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_618(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_619(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_620(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_655(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_697(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_698(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_699(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_700(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_701(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_702(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_703(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_704(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_705(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_786(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_787(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_788(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_789(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_790(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_799(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_800(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_818(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_819(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_820(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_878(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_879(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_887(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_888(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_889(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_890(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_891(GLuint id, GLenum pname, GLuint64EXT * params);
+#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
+
+static const glprocs_table_t static_functions[] = {
+ NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0),
+ NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1),
+ NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2),
+ NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3),
+ NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4),
+ NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5),
+ NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6),
+ NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7),
+ NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8),
+ NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9),
+ NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10),
+ NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11),
+ NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12),
+ NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13),
+ NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14),
+ NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15),
+ NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16),
+ NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17),
+ NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18),
+ NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19),
+ NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20),
+ NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21),
+ NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22),
+ NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23),
+ NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24),
+ NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25),
+ NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26),
+ NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27),
+ NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28),
+ NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29),
+ NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30),
+ NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31),
+ NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32),
+ NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33),
+ NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34),
+ NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35),
+ NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36),
+ NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37),
+ NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38),
+ NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39),
+ NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40),
+ NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41),
+ NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
+ NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43),
+ NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44),
+ NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45),
+ NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46),
+ NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47),
+ NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48),
+ NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49),
+ NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50),
+ NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51),
+ NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52),
+ NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53),
+ NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54),
+ NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55),
+ NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56),
+ NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57),
+ NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58),
+ NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59),
+ NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60),
+ NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61),
+ NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62),
+ NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
+ NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64),
+ NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
+ NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66),
+ NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
+ NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68),
+ NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
+ NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70),
+ NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
+ NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72),
+ NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
+ NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74),
+ NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
+ NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76),
+ NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
+ NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78),
+ NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
+ NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80),
+ NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
+ NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82),
+ NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
+ NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84),
+ NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
+ NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86),
+ NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87),
+ NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88),
+ NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89),
+ NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90),
+ NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91),
+ NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92),
+ NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93),
+ NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94),
+ NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
+ NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96),
+ NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
+ NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98),
+ NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
+ NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100),
+ NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
+ NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102),
+ NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
+ NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104),
+ NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
+ NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106),
+ NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
+ NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108),
+ NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
+ NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110),
+ NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
+ NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112),
+ NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
+ NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114),
+ NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
+ NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116),
+ NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
+ NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118),
+ NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
+ NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120),
+ NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
+ NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122),
+ NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
+ NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124),
+ NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
+ NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126),
+ NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127),
+ NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128),
+ NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129),
+ NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130),
+ NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131),
+ NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132),
+ NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133),
+ NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134),
+ NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135),
+ NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136),
+ NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137),
+ NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138),
+ NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139),
+ NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140),
+ NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141),
+ NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142),
+ NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143),
+ NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144),
+ NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145),
+ NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146),
+ NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147),
+ NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148),
+ NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149),
+ NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150),
+ NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151),
+ NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152),
+ NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153),
+ NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154),
+ NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155),
+ NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156),
+ NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157),
+ NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158),
+ NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159),
+ NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160),
+ NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161),
+ NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162),
+ NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163),
+ NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164),
+ NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165),
+ NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166),
+ NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167),
+ NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168),
+ NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169),
+ NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170),
+ NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171),
+ NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172),
+ NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173),
+ NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174),
+ NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175),
+ NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176),
+ NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177),
+ NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178),
+ NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179),
+ NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180),
+ NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181),
+ NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182),
+ NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183),
+ NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184),
+ NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185),
+ NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186),
+ NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187),
+ NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188),
+ NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189),
+ NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
+ NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195),
+ NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196),
+ NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197),
+ NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198),
+ NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199),
+ NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200),
+ NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201),
+ NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202),
+ NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203),
+ NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204),
+ NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205),
+ NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206),
+ NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207),
+ NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208),
+ NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209),
+ NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210),
+ NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211),
+ NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212),
+ NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213),
+ NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214),
+ NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215),
+ NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216),
+ NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217),
+ NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218),
+ NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219),
+ NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220),
+ NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221),
+ NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222),
+ NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223),
+ NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224),
+ NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225),
+ NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226),
+ NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227),
+ NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
+ NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
+ NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
+ NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
+ NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
+ NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
+ NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
+ NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
+ NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236),
+ NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237),
+ NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238),
+ NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239),
+ NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240),
+ NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241),
+ NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242),
+ NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243),
+ NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244),
+ NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245),
+ NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246),
+ NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247),
+ NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248),
+ NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249),
+ NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250),
+ NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251),
+ NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
+ NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253),
+ NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255),
+ NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256),
+ NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257),
+ NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258),
+ NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259),
+ NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260),
+ NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261),
+ NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262),
+ NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263),
+ NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264),
+ NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265),
+ NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266),
+ NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267),
+ NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268),
+ NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
+ NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
+ NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
+ NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
+ NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
+ NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
+ NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275),
+ NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
+ NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
+ NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278),
+ NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281),
+ NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
+ NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
+ NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284),
+ NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285),
+ NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286),
+ NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287),
+ NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288),
+ NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289),
+ NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290),
+ NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
+ NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
+ NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293),
+ NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294),
+ NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295),
+ NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296),
+ NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297),
+ NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298),
+ NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299),
+ NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300),
+ NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301),
+ NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302),
+ NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303),
+ NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304),
+ NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305),
+ NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308),
+ NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309),
+ NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311),
+ NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
+ NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313),
+ NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314),
+ NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315),
+ NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316),
+ NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
+ NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318),
+ NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319),
+ NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
+ NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321),
+ NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322),
+ NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327),
+ NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328),
+ NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330),
+ NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
+ NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
+ NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343),
+ NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344),
+ NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345),
+ NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356),
+ NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357),
+ NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358),
+ NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359),
+ NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361),
+ NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362),
+ NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363),
+ NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364),
+ NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365),
+ NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366),
+ NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408),
+ NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409),
+ NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410),
+ NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411),
+ NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412),
+ NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413),
+ NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414),
+ NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415),
+ NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416),
+ NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417),
+ NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418),
+ NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419),
+ NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420),
+ NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421),
+ NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422),
+ NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424),
+ NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425),
+ NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426),
+ NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427),
+ NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428),
+ NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429),
+ NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430),
+ NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431),
+ NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432),
+ NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433),
+ NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434),
+ NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435),
+ NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436),
+ NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437),
+ NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438),
+ NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439),
+ NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440),
+ NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455),
+ NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456),
+ NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457),
+ NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458),
+ NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459),
+ NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460),
+ NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468),
+ NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469),
+ NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470),
+ NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471),
+ NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472),
+ NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+ NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529),
+ NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531),
+ NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532),
+ NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533),
+ NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534),
+ NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536),
+ NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537),
+ NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538),
+ NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539),
+ NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540),
+ NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET( 9140, glClampColorARB, glClampColorARB, NULL, 572),
+ NAME_FUNC_OFFSET( 9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET( 9181, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET( 9208, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
+ NAME_FUNC_OFFSET( 9241, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 576),
+ NAME_FUNC_OFFSET( 9265, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 577),
+ NAME_FUNC_OFFSET( 9293, glProgramParameteriARB, glProgramParameteriARB, NULL, 578),
+ NAME_FUNC_OFFSET( 9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 579),
+ NAME_FUNC_OFFSET( 9341, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 580),
+ NAME_FUNC_OFFSET( 9366, glMapBufferRange, glMapBufferRange, NULL, 581),
+ NAME_FUNC_OFFSET( 9383, glTexBufferARB, glTexBufferARB, NULL, 582),
+ NAME_FUNC_OFFSET( 9398, glBindVertexArray, glBindVertexArray, NULL, 583),
+ NAME_FUNC_OFFSET( 9416, glGenVertexArrays, glGenVertexArrays, NULL, 584),
+ NAME_FUNC_OFFSET( 9434, glCopyBufferSubData, glCopyBufferSubData, NULL, 585),
+ NAME_FUNC_OFFSET( 9454, glClientWaitSync, glClientWaitSync, NULL, 586),
+ NAME_FUNC_OFFSET( 9471, glDeleteSync, glDeleteSync, NULL, 587),
+ NAME_FUNC_OFFSET( 9484, glFenceSync, glFenceSync, NULL, 588),
+ NAME_FUNC_OFFSET( 9496, glGetInteger64v, glGetInteger64v, NULL, 589),
+ NAME_FUNC_OFFSET( 9512, glGetSynciv, glGetSynciv, NULL, 590),
+ NAME_FUNC_OFFSET( 9524, glIsSync, glIsSync, NULL, 591),
+ NAME_FUNC_OFFSET( 9533, glWaitSync, glWaitSync, NULL, 592),
+ NAME_FUNC_OFFSET( 9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 593),
+ NAME_FUNC_OFFSET( 9569, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 594),
+ NAME_FUNC_OFFSET( 9599, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 595),
+ NAME_FUNC_OFFSET( 9629, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 596),
+ NAME_FUNC_OFFSET( 9657, glBlendEquationiARB, glBlendEquationiARB, NULL, 597),
+ NAME_FUNC_OFFSET( 9677, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 598),
+ NAME_FUNC_OFFSET( 9701, glBlendFunciARB, glBlendFunciARB, NULL, 599),
+ NAME_FUNC_OFFSET( 9717, glBindTransformFeedback, glBindTransformFeedback, NULL, 600),
+ NAME_FUNC_OFFSET( 9741, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 601),
+ NAME_FUNC_OFFSET( 9768, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 602),
+ NAME_FUNC_OFFSET( 9792, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 603),
+ NAME_FUNC_OFFSET( 9816, glIsTransformFeedback, glIsTransformFeedback, NULL, 604),
+ NAME_FUNC_OFFSET( 9838, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 605),
+ NAME_FUNC_OFFSET( 9863, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 606),
+ NAME_FUNC_OFFSET( 9889, glClearDepthf, glClearDepthf, NULL, 607),
+ NAME_FUNC_OFFSET( 9903, glDepthRangef, glDepthRangef, NULL, 608),
+ NAME_FUNC_OFFSET( 9917, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 609),
+ NAME_FUNC_OFFSET( 9944, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 610),
+ NAME_FUNC_OFFSET( 9968, glShaderBinary, glShaderBinary, NULL, 611),
+ NAME_FUNC_OFFSET( 9983, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 612),
+ NAME_FUNC_OFFSET(10002, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
+ NAME_FUNC_OFFSET(10034, gl_dispatch_stub_614, gl_dispatch_stub_614, NULL, 614),
+ NAME_FUNC_OFFSET(10066, gl_dispatch_stub_615, gl_dispatch_stub_615, NULL, 615),
+ NAME_FUNC_OFFSET(10094, gl_dispatch_stub_616, gl_dispatch_stub_616, NULL, 616),
+ NAME_FUNC_OFFSET(10123, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
+ NAME_FUNC_OFFSET(10151, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
+ NAME_FUNC_OFFSET(10180, gl_dispatch_stub_619, gl_dispatch_stub_619, NULL, 619),
+ NAME_FUNC_OFFSET(10197, gl_dispatch_stub_620, gl_dispatch_stub_620, NULL, 620),
+ NAME_FUNC_OFFSET(10217, glColorPointerEXT, glColorPointerEXT, NULL, 621),
+ NAME_FUNC_OFFSET(10235, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 622),
+ NAME_FUNC_OFFSET(10256, glIndexPointerEXT, glIndexPointerEXT, NULL, 623),
+ NAME_FUNC_OFFSET(10274, glNormalPointerEXT, glNormalPointerEXT, NULL, 624),
+ NAME_FUNC_OFFSET(10293, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 625),
+ NAME_FUNC_OFFSET(10314, glVertexPointerEXT, glVertexPointerEXT, NULL, 626),
+ NAME_FUNC_OFFSET(10333, glPointParameterfEXT, glPointParameterfEXT, NULL, 627),
+ NAME_FUNC_OFFSET(10354, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 628),
+ NAME_FUNC_OFFSET(10376, glLockArraysEXT, glLockArraysEXT, NULL, 629),
+ NAME_FUNC_OFFSET(10392, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 630),
+ NAME_FUNC_OFFSET(10410, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 631),
+ NAME_FUNC_OFFSET(10432, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 632),
+ NAME_FUNC_OFFSET(10455, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 633),
+ NAME_FUNC_OFFSET(10477, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 634),
+ NAME_FUNC_OFFSET(10500, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 635),
+ NAME_FUNC_OFFSET(10522, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 636),
+ NAME_FUNC_OFFSET(10545, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 637),
+ NAME_FUNC_OFFSET(10567, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 638),
+ NAME_FUNC_OFFSET(10590, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 639),
+ NAME_FUNC_OFFSET(10612, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 640),
+ NAME_FUNC_OFFSET(10635, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 641),
+ NAME_FUNC_OFFSET(10658, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 642),
+ NAME_FUNC_OFFSET(10682, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 643),
+ NAME_FUNC_OFFSET(10705, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 644),
+ NAME_FUNC_OFFSET(10729, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 645),
+ NAME_FUNC_OFFSET(10752, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 646),
+ NAME_FUNC_OFFSET(10776, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 647),
+ NAME_FUNC_OFFSET(10803, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 648),
+ NAME_FUNC_OFFSET(10824, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 649),
+ NAME_FUNC_OFFSET(10847, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 650),
+ NAME_FUNC_OFFSET(10868, glFogCoorddEXT, glFogCoorddEXT, NULL, 651),
+ NAME_FUNC_OFFSET(10883, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 652),
+ NAME_FUNC_OFFSET(10899, glFogCoordfEXT, glFogCoordfEXT, NULL, 653),
+ NAME_FUNC_OFFSET(10914, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 654),
+ NAME_FUNC_OFFSET(10930, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, 655),
+ NAME_FUNC_OFFSET(10948, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 656),
+ NAME_FUNC_OFFSET(10971, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 657),
+ NAME_FUNC_OFFSET(10997, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 658),
+ NAME_FUNC_OFFSET(11018, glCombinerInputNV, glCombinerInputNV, NULL, 659),
+ NAME_FUNC_OFFSET(11036, glCombinerOutputNV, glCombinerOutputNV, NULL, 660),
+ NAME_FUNC_OFFSET(11055, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 661),
+ NAME_FUNC_OFFSET(11078, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 662),
+ NAME_FUNC_OFFSET(11102, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 663),
+ NAME_FUNC_OFFSET(11125, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 664),
+ NAME_FUNC_OFFSET(11149, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 665),
+ NAME_FUNC_OFFSET(11172, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 666),
+ NAME_FUNC_OFFSET(11204, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 667),
+ NAME_FUNC_OFFSET(11236, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 668),
+ NAME_FUNC_OFFSET(11269, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 669),
+ NAME_FUNC_OFFSET(11302, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 670),
+ NAME_FUNC_OFFSET(11339, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 671),
+ NAME_FUNC_OFFSET(11376, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 672),
+ NAME_FUNC_OFFSET(11396, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 673),
+ NAME_FUNC_OFFSET(11414, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 674),
+ NAME_FUNC_OFFSET(11433, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 675),
+ NAME_FUNC_OFFSET(11451, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 676),
+ NAME_FUNC_OFFSET(11470, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 677),
+ NAME_FUNC_OFFSET(11488, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 678),
+ NAME_FUNC_OFFSET(11507, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 679),
+ NAME_FUNC_OFFSET(11525, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 680),
+ NAME_FUNC_OFFSET(11544, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 681),
+ NAME_FUNC_OFFSET(11562, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 682),
+ NAME_FUNC_OFFSET(11581, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 683),
+ NAME_FUNC_OFFSET(11599, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 684),
+ NAME_FUNC_OFFSET(11618, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 685),
+ NAME_FUNC_OFFSET(11636, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 686),
+ NAME_FUNC_OFFSET(11655, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 687),
+ NAME_FUNC_OFFSET(11673, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 688),
+ NAME_FUNC_OFFSET(11692, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 689),
+ NAME_FUNC_OFFSET(11710, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 690),
+ NAME_FUNC_OFFSET(11729, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 691),
+ NAME_FUNC_OFFSET(11747, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 692),
+ NAME_FUNC_OFFSET(11766, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 693),
+ NAME_FUNC_OFFSET(11784, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 694),
+ NAME_FUNC_OFFSET(11803, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 695),
+ NAME_FUNC_OFFSET(11821, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 696),
+ NAME_FUNC_OFFSET(11840, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
+ NAME_FUNC_OFFSET(11865, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
+ NAME_FUNC_OFFSET(11892, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
+ NAME_FUNC_OFFSET(11909, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700),
+ NAME_FUNC_OFFSET(11925, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701),
+ NAME_FUNC_OFFSET(11939, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702),
+ NAME_FUNC_OFFSET(11954, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703),
+ NAME_FUNC_OFFSET(11966, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704),
+ NAME_FUNC_OFFSET(11979, gl_dispatch_stub_705, gl_dispatch_stub_705, NULL, 705),
+ NAME_FUNC_OFFSET(11993, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 706),
+ NAME_FUNC_OFFSET(12017, glBindProgramNV, glBindProgramNV, NULL, 707),
+ NAME_FUNC_OFFSET(12033, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 708),
+ NAME_FUNC_OFFSET(12052, glExecuteProgramNV, glExecuteProgramNV, NULL, 709),
+ NAME_FUNC_OFFSET(12071, glGenProgramsNV, glGenProgramsNV, NULL, 710),
+ NAME_FUNC_OFFSET(12087, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 711),
+ NAME_FUNC_OFFSET(12113, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 712),
+ NAME_FUNC_OFFSET(12139, glGetProgramStringNV, glGetProgramStringNV, NULL, 713),
+ NAME_FUNC_OFFSET(12160, glGetProgramivNV, glGetProgramivNV, NULL, 714),
+ NAME_FUNC_OFFSET(12177, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 715),
+ NAME_FUNC_OFFSET(12198, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 716),
+ NAME_FUNC_OFFSET(12226, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 717),
+ NAME_FUNC_OFFSET(12248, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 718),
+ NAME_FUNC_OFFSET(12270, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 719),
+ NAME_FUNC_OFFSET(12292, glIsProgramNV, glIsProgramNV, NULL, 720),
+ NAME_FUNC_OFFSET(12306, glLoadProgramNV, glLoadProgramNV, NULL, 721),
+ NAME_FUNC_OFFSET(12322, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 722),
+ NAME_FUNC_OFFSET(12347, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 723),
+ NAME_FUNC_OFFSET(12372, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 724),
+ NAME_FUNC_OFFSET(12400, glTrackMatrixNV, glTrackMatrixNV, NULL, 725),
+ NAME_FUNC_OFFSET(12416, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 726),
+ NAME_FUNC_OFFSET(12435, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 727),
+ NAME_FUNC_OFFSET(12455, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 728),
+ NAME_FUNC_OFFSET(12474, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 729),
+ NAME_FUNC_OFFSET(12494, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 730),
+ NAME_FUNC_OFFSET(12513, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 731),
+ NAME_FUNC_OFFSET(12533, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 732),
+ NAME_FUNC_OFFSET(12552, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 733),
+ NAME_FUNC_OFFSET(12572, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 734),
+ NAME_FUNC_OFFSET(12591, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 735),
+ NAME_FUNC_OFFSET(12611, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 736),
+ NAME_FUNC_OFFSET(12630, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 737),
+ NAME_FUNC_OFFSET(12650, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 738),
+ NAME_FUNC_OFFSET(12669, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 739),
+ NAME_FUNC_OFFSET(12689, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 740),
+ NAME_FUNC_OFFSET(12708, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 741),
+ NAME_FUNC_OFFSET(12728, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 742),
+ NAME_FUNC_OFFSET(12747, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 743),
+ NAME_FUNC_OFFSET(12767, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 744),
+ NAME_FUNC_OFFSET(12786, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 745),
+ NAME_FUNC_OFFSET(12806, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 746),
+ NAME_FUNC_OFFSET(12825, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 747),
+ NAME_FUNC_OFFSET(12845, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 748),
+ NAME_FUNC_OFFSET(12864, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 749),
+ NAME_FUNC_OFFSET(12884, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 750),
+ NAME_FUNC_OFFSET(12904, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 751),
+ NAME_FUNC_OFFSET(12925, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 752),
+ NAME_FUNC_OFFSET(12949, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 753),
+ NAME_FUNC_OFFSET(12970, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 754),
+ NAME_FUNC_OFFSET(12991, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 755),
+ NAME_FUNC_OFFSET(13012, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 756),
+ NAME_FUNC_OFFSET(13033, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 757),
+ NAME_FUNC_OFFSET(13054, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 758),
+ NAME_FUNC_OFFSET(13075, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 759),
+ NAME_FUNC_OFFSET(13096, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 760),
+ NAME_FUNC_OFFSET(13117, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 761),
+ NAME_FUNC_OFFSET(13138, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 762),
+ NAME_FUNC_OFFSET(13159, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 763),
+ NAME_FUNC_OFFSET(13180, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 764),
+ NAME_FUNC_OFFSET(13201, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 765),
+ NAME_FUNC_OFFSET(13223, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 766),
+ NAME_FUNC_OFFSET(13250, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 767),
+ NAME_FUNC_OFFSET(13277, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 768),
+ NAME_FUNC_OFFSET(13301, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 769),
+ NAME_FUNC_OFFSET(13325, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 770),
+ NAME_FUNC_OFFSET(13347, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 771),
+ NAME_FUNC_OFFSET(13369, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 772),
+ NAME_FUNC_OFFSET(13391, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 773),
+ NAME_FUNC_OFFSET(13416, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 774),
+ NAME_FUNC_OFFSET(13440, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 775),
+ NAME_FUNC_OFFSET(13462, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 776),
+ NAME_FUNC_OFFSET(13484, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 777),
+ NAME_FUNC_OFFSET(13506, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 778),
+ NAME_FUNC_OFFSET(13532, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 779),
+ NAME_FUNC_OFFSET(13555, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 780),
+ NAME_FUNC_OFFSET(13579, glPassTexCoordATI, glPassTexCoordATI, NULL, 781),
+ NAME_FUNC_OFFSET(13597, glSampleMapATI, glSampleMapATI, NULL, 782),
+ NAME_FUNC_OFFSET(13612, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 783),
+ NAME_FUNC_OFFSET(13643, glPointParameteriNV, glPointParameteriNV, NULL, 784),
+ NAME_FUNC_OFFSET(13663, glPointParameterivNV, glPointParameterivNV, NULL, 785),
+ NAME_FUNC_OFFSET(13684, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
+ NAME_FUNC_OFFSET(13707, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
+ NAME_FUNC_OFFSET(13730, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(13756, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789),
+ NAME_FUNC_OFFSET(13779, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, 790),
+ NAME_FUNC_OFFSET(13800, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 791),
+ NAME_FUNC_OFFSET(13831, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 792),
+ NAME_FUNC_OFFSET(13862, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 793),
+ NAME_FUNC_OFFSET(13890, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 794),
+ NAME_FUNC_OFFSET(13919, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 795),
+ NAME_FUNC_OFFSET(13947, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 796),
+ NAME_FUNC_OFFSET(13976, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 797),
+ NAME_FUNC_OFFSET(14002, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 798),
+ NAME_FUNC_OFFSET(14023, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, 799),
+ NAME_FUNC_OFFSET(14040, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, 800),
+ NAME_FUNC_OFFSET(14067, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 801),
+ NAME_FUNC_OFFSET(14088, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 802),
+ NAME_FUNC_OFFSET(14110, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 803),
+ NAME_FUNC_OFFSET(14138, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 804),
+ NAME_FUNC_OFFSET(14162, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 805),
+ NAME_FUNC_OFFSET(14187, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 806),
+ NAME_FUNC_OFFSET(14216, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 807),
+ NAME_FUNC_OFFSET(14242, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 808),
+ NAME_FUNC_OFFSET(14268, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 809),
+ NAME_FUNC_OFFSET(14294, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 810),
+ NAME_FUNC_OFFSET(14315, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 811),
+ NAME_FUNC_OFFSET(14337, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 812),
+ NAME_FUNC_OFFSET(14357, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 813),
+ NAME_FUNC_OFFSET(14398, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 814),
+ NAME_FUNC_OFFSET(14430, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 815),
+ NAME_FUNC_OFFSET(14449, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 816),
+ NAME_FUNC_OFFSET(14469, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 817),
+ NAME_FUNC_OFFSET(14494, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, 818),
+ NAME_FUNC_OFFSET(14515, gl_dispatch_stub_819, gl_dispatch_stub_819, NULL, 819),
+ NAME_FUNC_OFFSET(14539, gl_dispatch_stub_820, gl_dispatch_stub_820, NULL, 820),
+ NAME_FUNC_OFFSET(14569, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 821),
+ NAME_FUNC_OFFSET(14595, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 822),
+ NAME_FUNC_OFFSET(14620, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(14639, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 824),
+ NAME_FUNC_OFFSET(14663, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 825),
+ NAME_FUNC_OFFSET(14688, glUniform1uiEXT, glUniform1uiEXT, NULL, 826),
+ NAME_FUNC_OFFSET(14704, glUniform1uivEXT, glUniform1uivEXT, NULL, 827),
+ NAME_FUNC_OFFSET(14721, glUniform2uiEXT, glUniform2uiEXT, NULL, 828),
+ NAME_FUNC_OFFSET(14737, glUniform2uivEXT, glUniform2uivEXT, NULL, 829),
+ NAME_FUNC_OFFSET(14754, glUniform3uiEXT, glUniform3uiEXT, NULL, 830),
+ NAME_FUNC_OFFSET(14770, glUniform3uivEXT, glUniform3uivEXT, NULL, 831),
+ NAME_FUNC_OFFSET(14787, glUniform4uiEXT, glUniform4uiEXT, NULL, 832),
+ NAME_FUNC_OFFSET(14803, glUniform4uivEXT, glUniform4uivEXT, NULL, 833),
+ NAME_FUNC_OFFSET(14820, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 834),
+ NAME_FUNC_OFFSET(14841, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 835),
+ NAME_FUNC_OFFSET(14863, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 836),
+ NAME_FUNC_OFFSET(14885, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 837),
+ NAME_FUNC_OFFSET(14908, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 838),
+ NAME_FUNC_OFFSET(14929, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 839),
+ NAME_FUNC_OFFSET(14951, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 840),
+ NAME_FUNC_OFFSET(14973, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 841),
+ NAME_FUNC_OFFSET(14996, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 842),
+ NAME_FUNC_OFFSET(15017, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 843),
+ NAME_FUNC_OFFSET(15039, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 844),
+ NAME_FUNC_OFFSET(15061, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 845),
+ NAME_FUNC_OFFSET(15084, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 846),
+ NAME_FUNC_OFFSET(15106, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 847),
+ NAME_FUNC_OFFSET(15127, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 848),
+ NAME_FUNC_OFFSET(15149, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 849),
+ NAME_FUNC_OFFSET(15171, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 850),
+ NAME_FUNC_OFFSET(15194, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 851),
+ NAME_FUNC_OFFSET(15216, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 852),
+ NAME_FUNC_OFFSET(15239, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 853),
+ NAME_FUNC_OFFSET(15262, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 854),
+ NAME_FUNC_OFFSET(15288, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 855),
+ NAME_FUNC_OFFSET(15317, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 856),
+ NAME_FUNC_OFFSET(15339, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 857),
+ NAME_FUNC_OFFSET(15359, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 858),
+ NAME_FUNC_OFFSET(15378, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 859),
+ NAME_FUNC_OFFSET(15402, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15426, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 861),
+ NAME_FUNC_OFFSET(15448, glClearColorIiEXT, glClearColorIiEXT, NULL, 862),
+ NAME_FUNC_OFFSET(15466, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 863),
+ NAME_FUNC_OFFSET(15485, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 864),
+ NAME_FUNC_OFFSET(15509, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 865),
+ NAME_FUNC_OFFSET(15534, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 866),
+ NAME_FUNC_OFFSET(15555, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 867),
+ NAME_FUNC_OFFSET(15577, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 868),
+ NAME_FUNC_OFFSET(15604, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 869),
+ NAME_FUNC_OFFSET(15629, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 870),
+ NAME_FUNC_OFFSET(15657, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 871),
+ NAME_FUNC_OFFSET(15677, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 872),
+ NAME_FUNC_OFFSET(15699, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 873),
+ NAME_FUNC_OFFSET(15720, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 874),
+ NAME_FUNC_OFFSET(15746, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 875),
+ NAME_FUNC_OFFSET(15779, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 876),
+ NAME_FUNC_OFFSET(15810, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 877),
+ NAME_FUNC_OFFSET(15831, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
+ NAME_FUNC_OFFSET(15862, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
+ NAME_FUNC_OFFSET(15882, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 880),
+ NAME_FUNC_OFFSET(15910, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 881),
+ NAME_FUNC_OFFSET(15933, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 882),
+ NAME_FUNC_OFFSET(15958, glActiveProgramEXT, glActiveProgramEXT, NULL, 883),
+ NAME_FUNC_OFFSET(15977, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 884),
+ NAME_FUNC_OFFSET(16002, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 885),
+ NAME_FUNC_OFFSET(16024, glTextureBarrierNV, glTextureBarrierNV, NULL, 886),
+ NAME_FUNC_OFFSET(16043, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
+ NAME_FUNC_OFFSET(16068, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
+ NAME_FUNC_OFFSET(16097, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889),
+ NAME_FUNC_OFFSET(16128, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890),
+ NAME_FUNC_OFFSET(16152, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891),
+ NAME_FUNC_OFFSET(16177, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 892),
+ NAME_FUNC_OFFSET(16216, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 893),
+ NAME_FUNC_OFFSET(16245, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(16263, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(16280, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(16296, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(16321, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(16341, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(16361, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(16384, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(16407, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(16427, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(16444, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(16461, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(16476, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(16500, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(16519, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(16538, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(16554, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(16573, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(16596, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16612, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16628, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(16655, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(16682, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(16702, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16721, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16740, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16770, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16800, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16830, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16860, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(16879, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(16902, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(16927, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(16952, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(16979, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(17007, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(17034, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(17062, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(17091, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(17120, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(17146, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(17177, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(17208, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(17232, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(17255, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(17273, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(17302, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(17331, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(17346, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(17372, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(17398, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(17413, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(17425, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(17445, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(17462, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(17478, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(17497, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(17520, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(17536, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(17558, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(17576, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(17595, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(17613, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(17632, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(17650, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(17669, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(17687, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(17706, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(17724, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(17743, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(17761, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(17780, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(17798, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(17817, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(17835, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(17854, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(17872, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(17891, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(17909, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(17928, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(17946, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(17965, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(17983, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(18002, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(18020, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(18039, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(18057, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(18076, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(18094, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(18113, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(18131, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(18150, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(18173, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET(18196, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(18219, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(18242, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(18265, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(18282, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(18305, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(18328, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(18351, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(18377, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(18403, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(18429, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET(18453, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
+ NAME_FUNC_OFFSET(18480, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
+ NAME_FUNC_OFFSET(18506, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
+ NAME_FUNC_OFFSET(18526, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
+ NAME_FUNC_OFFSET(18546, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET(18566, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET(18589, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(18613, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET(18636, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(18660, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
+ NAME_FUNC_OFFSET(18677, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET(18695, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET(18712, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET(18730, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
+ NAME_FUNC_OFFSET(18747, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
+ NAME_FUNC_OFFSET(18765, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET(18782, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET(18800, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET(18817, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
+ NAME_FUNC_OFFSET(18835, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
+ NAME_FUNC_OFFSET(18852, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
+ NAME_FUNC_OFFSET(18870, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET(18887, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET(18905, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET(18922, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET(18940, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET(18957, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET(18975, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET(18994, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET(19013, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET(19032, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET(19051, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET(19071, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET(19091, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET(19111, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET(19129, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET(19146, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET(19164, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET(19181, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET(19199, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET(19217, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET(19234, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET(19252, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET(19271, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET(19290, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET(19309, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET(19331, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(19344, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(19357, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET(19373, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(19389, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET(19402, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET(19425, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET(19445, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET(19464, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(19475, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(19487, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET(19501, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET(19514, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET(19530, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET(19541, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET(19554, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET(19573, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET(19593, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(19606, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(19616, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(19632, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET(19651, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET(19669, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET(19690, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET(19705, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET(19720, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(19734, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET(19749, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET(19761, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET(19774, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET(19786, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET(19799, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET(19811, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET(19824, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET(19836, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET(19849, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET(19861, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(19874, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET(19886, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET(19899, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET(19911, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(19924, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET(19936, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET(19949, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(19968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(19987, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET(20006, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET(20019, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET(20037, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET(20058, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET(20076, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET(20096, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(20110, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(20127, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20152, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20174, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(20201, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
+ NAME_FUNC_OFFSET(20225, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
+ NAME_FUNC_OFFSET(20261, gl_dispatch_stub_619, gl_dispatch_stub_619, NULL, 619),
+ NAME_FUNC_OFFSET(20277, gl_dispatch_stub_620, gl_dispatch_stub_620, NULL, 620),
+ NAME_FUNC_OFFSET(20296, glPointParameterfEXT, glPointParameterfEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20314, glPointParameterfEXT, glPointParameterfEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20335, glPointParameterfEXT, glPointParameterfEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20357, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 628),
+ NAME_FUNC_OFFSET(20376, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 628),
+ NAME_FUNC_OFFSET(20398, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 628),
+ NAME_FUNC_OFFSET(20421, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 631),
+ NAME_FUNC_OFFSET(20440, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 632),
+ NAME_FUNC_OFFSET(20460, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 633),
+ NAME_FUNC_OFFSET(20479, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 634),
+ NAME_FUNC_OFFSET(20499, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 635),
+ NAME_FUNC_OFFSET(20518, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 636),
+ NAME_FUNC_OFFSET(20538, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 637),
+ NAME_FUNC_OFFSET(20557, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 638),
+ NAME_FUNC_OFFSET(20577, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 639),
+ NAME_FUNC_OFFSET(20596, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 640),
+ NAME_FUNC_OFFSET(20616, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 641),
+ NAME_FUNC_OFFSET(20636, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 642),
+ NAME_FUNC_OFFSET(20657, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 643),
+ NAME_FUNC_OFFSET(20677, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 644),
+ NAME_FUNC_OFFSET(20698, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 645),
+ NAME_FUNC_OFFSET(20718, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 646),
+ NAME_FUNC_OFFSET(20739, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 647),
+ NAME_FUNC_OFFSET(20763, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 648),
+ NAME_FUNC_OFFSET(20781, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 649),
+ NAME_FUNC_OFFSET(20801, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 650),
+ NAME_FUNC_OFFSET(20819, glFogCoorddEXT, glFogCoorddEXT, NULL, 651),
+ NAME_FUNC_OFFSET(20831, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 652),
+ NAME_FUNC_OFFSET(20844, glFogCoordfEXT, glFogCoordfEXT, NULL, 653),
+ NAME_FUNC_OFFSET(20856, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 654),
+ NAME_FUNC_OFFSET(20869, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 656),
+ NAME_FUNC_OFFSET(20889, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 656),
+ NAME_FUNC_OFFSET(20913, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 673),
+ NAME_FUNC_OFFSET(20927, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 673),
+ NAME_FUNC_OFFSET(20944, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 674),
+ NAME_FUNC_OFFSET(20959, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 674),
+ NAME_FUNC_OFFSET(20977, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 675),
+ NAME_FUNC_OFFSET(20991, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21008, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21023, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21041, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21055, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21072, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21087, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21105, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21119, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21136, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21151, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21169, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21183, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21200, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 682),
+ NAME_FUNC_OFFSET(21215, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 682),
+ NAME_FUNC_OFFSET(21233, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 683),
+ NAME_FUNC_OFFSET(21247, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 683),
+ NAME_FUNC_OFFSET(21264, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 684),
+ NAME_FUNC_OFFSET(21279, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 684),
+ NAME_FUNC_OFFSET(21297, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 685),
+ NAME_FUNC_OFFSET(21311, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 685),
+ NAME_FUNC_OFFSET(21328, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 686),
+ NAME_FUNC_OFFSET(21343, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 686),
+ NAME_FUNC_OFFSET(21361, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 687),
+ NAME_FUNC_OFFSET(21375, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 687),
+ NAME_FUNC_OFFSET(21392, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 688),
+ NAME_FUNC_OFFSET(21407, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 688),
+ NAME_FUNC_OFFSET(21425, glBindProgramNV, glBindProgramNV, NULL, 707),
+ NAME_FUNC_OFFSET(21442, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 708),
+ NAME_FUNC_OFFSET(21462, glGenProgramsNV, glGenProgramsNV, NULL, 710),
+ NAME_FUNC_OFFSET(21479, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 716),
+ NAME_FUNC_OFFSET(21505, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 716),
+ NAME_FUNC_OFFSET(21534, glIsProgramNV, glIsProgramNV, NULL, 720),
+ NAME_FUNC_OFFSET(21549, glPointParameteriNV, glPointParameteriNV, NULL, 784),
+ NAME_FUNC_OFFSET(21567, glPointParameterivNV, glPointParameterivNV, NULL, 785),
+ NAME_FUNC_OFFSET(21586, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
+ NAME_FUNC_OFFSET(21607, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, 790),
+ NAME_FUNC_OFFSET(21623, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 797),
+ NAME_FUNC_OFFSET(21647, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, 800),
+ NAME_FUNC_OFFSET(21671, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, 800),
+ NAME_FUNC_OFFSET(21698, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 801),
+ NAME_FUNC_OFFSET(21716, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 802),
+ NAME_FUNC_OFFSET(21735, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 803),
+ NAME_FUNC_OFFSET(21760, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 804),
+ NAME_FUNC_OFFSET(21781, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 805),
+ NAME_FUNC_OFFSET(21803, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 806),
+ NAME_FUNC_OFFSET(21829, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 807),
+ NAME_FUNC_OFFSET(21852, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 808),
+ NAME_FUNC_OFFSET(21875, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 809),
+ NAME_FUNC_OFFSET(21898, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 810),
+ NAME_FUNC_OFFSET(21916, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 811),
+ NAME_FUNC_OFFSET(21935, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 812),
+ NAME_FUNC_OFFSET(21952, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 813),
+ NAME_FUNC_OFFSET(21990, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 814),
+ NAME_FUNC_OFFSET(22019, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 815),
+ NAME_FUNC_OFFSET(22035, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 816),
+ NAME_FUNC_OFFSET(22052, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 817),
+ NAME_FUNC_OFFSET(22074, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, 818),
+ NAME_FUNC_OFFSET(22092, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 821),
+ NAME_FUNC_OFFSET(22115, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 822),
+ NAME_FUNC_OFFSET(22137, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 823),
+ NAME_FUNC_OFFSET(22153, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 824),
+ NAME_FUNC_OFFSET(22174, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 825),
+ NAME_FUNC_OFFSET(22196, glUniform1uiEXT, glUniform1uiEXT, NULL, 826),
+ NAME_FUNC_OFFSET(22209, glUniform1uivEXT, glUniform1uivEXT, NULL, 827),
+ NAME_FUNC_OFFSET(22223, glUniform2uiEXT, glUniform2uiEXT, NULL, 828),
+ NAME_FUNC_OFFSET(22236, glUniform2uivEXT, glUniform2uivEXT, NULL, 829),
+ NAME_FUNC_OFFSET(22250, glUniform3uiEXT, glUniform3uiEXT, NULL, 830),
+ NAME_FUNC_OFFSET(22263, glUniform3uivEXT, glUniform3uivEXT, NULL, 831),
+ NAME_FUNC_OFFSET(22277, glUniform4uiEXT, glUniform4uiEXT, NULL, 832),
+ NAME_FUNC_OFFSET(22290, glUniform4uivEXT, glUniform4uivEXT, NULL, 833),
+ NAME_FUNC_OFFSET(22304, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 834),
+ NAME_FUNC_OFFSET(22322, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 835),
+ NAME_FUNC_OFFSET(22341, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 836),
+ NAME_FUNC_OFFSET(22360, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 837),
+ NAME_FUNC_OFFSET(22380, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 838),
+ NAME_FUNC_OFFSET(22398, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 839),
+ NAME_FUNC_OFFSET(22417, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 840),
+ NAME_FUNC_OFFSET(22436, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 841),
+ NAME_FUNC_OFFSET(22456, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 842),
+ NAME_FUNC_OFFSET(22474, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 843),
+ NAME_FUNC_OFFSET(22493, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 844),
+ NAME_FUNC_OFFSET(22512, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 845),
+ NAME_FUNC_OFFSET(22532, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 846),
+ NAME_FUNC_OFFSET(22551, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 847),
+ NAME_FUNC_OFFSET(22569, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 848),
+ NAME_FUNC_OFFSET(22588, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 849),
+ NAME_FUNC_OFFSET(22607, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 850),
+ NAME_FUNC_OFFSET(22627, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 851),
+ NAME_FUNC_OFFSET(22646, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 852),
+ NAME_FUNC_OFFSET(22666, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 853),
+ NAME_FUNC_OFFSET(22686, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 854),
+ NAME_FUNC_OFFSET(22709, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 855),
+ NAME_FUNC_OFFSET(22735, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 856),
+ NAME_FUNC_OFFSET(22748, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 857),
+ NAME_FUNC_OFFSET(22759, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 858),
+ NAME_FUNC_OFFSET(22769, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 859),
+ NAME_FUNC_OFFSET(22785, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 860),
+ NAME_FUNC_OFFSET(22801, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 861),
+ NAME_FUNC_OFFSET(22814, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 864),
+ NAME_FUNC_OFFSET(22835, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 865),
+ NAME_FUNC_OFFSET(22857, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 866),
+ NAME_FUNC_OFFSET(22875, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 867),
+ NAME_FUNC_OFFSET(22894, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 868),
+ NAME_FUNC_OFFSET(22919, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 869),
+ NAME_FUNC_OFFSET(22942, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 870),
+ NAME_FUNC_OFFSET(22967, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 871),
+ NAME_FUNC_OFFSET(22984, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 873),
+ NAME_FUNC_OFFSET(23002, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 874),
+ NAME_FUNC_OFFSET(23025, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 875),
+ NAME_FUNC_OFFSET(23055, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 876),
+ NAME_FUNC_OFFSET(23083, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 877),
+ NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
+};
+
+#undef NAME_FUNC_OFFSET
diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript index 3ea84fd01..c6c3ddd12 100644 --- a/mesalib/src/mesa/SConscript +++ b/mesalib/src/mesa/SConscript @@ -390,6 +390,18 @@ if env['gcc'] and env['platform'] != 'windows': # build dir) to the include path
env.Append(CPPPATH = [matypes[0].dir])
+
+# Create the git_sha1.h file if it doesn't exist already
+try:
+ f = open('main/git_sha1.h', 'r')
+ f.close()
+except IOError:
+ f = open('main/git_sha1.h', 'w')
+ f.close()
+# and update CPPPATH so the git_sha1.h header can be found
+env.Append(CPPPATH = ["#" + env['build_dir'] + "/mesa/main"])
+
+
#
# Libraries
#
diff --git a/mesalib/src/mesa/drivers/dri/common/utils.c b/mesalib/src/mesa/drivers/dri/common/utils.c index 083edfaa9..539296d1a 100644 --- a/mesalib/src/mesa/drivers/dri/common/utils.c +++ b/mesalib/src/mesa/drivers/dri/common/utils.c @@ -1,824 +1,823 @@ -/* - * (C) Copyright IBM Corporation 2002, 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file utils.c - * Utility functions for DRI drivers. - * - * \author Ian Romanick <idr@us.ibm.com> - */ - -#include <string.h> -#include <stdlib.h> -#include "main/mtypes.h" -#include "main/cpuinfo.h" -#include "main/extensions.h" -#include "utils.h" - - -/** - * Print message to \c stderr if the \c LIBGL_DEBUG environment variable - * is set. - * - * Is called from the drivers. - * - * \param f \c printf like format string. - */ -void -__driUtilMessage(const char *f, ...) -{ - va_list args; - - if (getenv("LIBGL_DEBUG")) { - fprintf(stderr, "libGL: "); - va_start(args, f); - vfprintf(stderr, f, args); - va_end(args); - fprintf(stderr, "\n"); - } -} - - -unsigned -driParseDebugString( const char * debug, - const struct dri_debug_control * control ) -{ - unsigned flag; - - - flag = 0; - if ( debug != NULL ) { - while( control->string != NULL ) { - if ( !strcmp( debug, "all" ) || - strstr( debug, control->string ) != NULL ) { - flag |= control->flag; - } - - control++; - } - } - - return flag; -} - - - -/** - * Create the \c GL_RENDERER string for DRI drivers. - * - * Almost all DRI drivers use a \c GL_RENDERER string of the form: - * - * "Mesa DRI <chip> <driver date> <AGP speed) <CPU information>" - * - * Using the supplied chip name, driver data, and AGP speed, this function - * creates the string. - * - * \param buffer Buffer to hold the \c GL_RENDERER string. - * \param hardware_name Name of the hardware. - * \param driver_date Driver date. - * \param agp_mode AGP mode (speed). - * - * \returns - * The length of the string stored in \c buffer. This does \b not include - * the terminating \c NUL character. - */ -unsigned -driGetRendererString( char * buffer, const char * hardware_name, - const char * driver_date, GLuint agp_mode ) -{ - unsigned offset; - char *cpu; - - offset = sprintf( buffer, "Mesa DRI %s %s", hardware_name, driver_date ); - - /* Append any AGP-specific information. - */ - switch ( agp_mode ) { - case 1: - case 2: - case 4: - case 8: - offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode ); - break; - - default: - break; - } - - /* Append any CPU-specific information. - */ - cpu = _mesa_get_cpu_string(); - if (cpu) { - offset += sprintf(buffer + offset, " %s", cpu); - free(cpu); - } - - return offset; -} - - - - -#define need_GL_ARB_copy_buffer -#define need_GL_ARB_draw_buffers -#define need_GL_ARB_multisample -#define need_GL_ARB_texture_compression -#define need_GL_ARB_transpose_matrix -#define need_GL_ARB_vertex_buffer_object -#define need_GL_ARB_window_pos -#define need_GL_EXT_compiled_vertex_array -#define need_GL_EXT_multi_draw_arrays -#define need_GL_EXT_polygon_offset -#define need_GL_EXT_texture_object -#define need_GL_EXT_vertex_array -#define need_GL_IBM_multimode_draw_arrays -#define need_GL_MESA_window_pos - -/* These are needed in *all* drivers because Mesa internally implements - * certain functionality in terms of functions provided by these extensions. - * For example, glBlendFunc is implemented by calling glBlendFuncSeparateEXT. - */ -#define need_GL_EXT_blend_func_separate -#define need_GL_NV_vertex_program - -#include "main/remap_helper.h" - -static const struct dri_extension all_mesa_extensions[] = { - { "GL_ARB_copy_buffer", GL_ARB_copy_buffer_functions }, - { "GL_ARB_draw_buffers", GL_ARB_draw_buffers_functions }, - { "GL_ARB_multisample", GL_ARB_multisample_functions }, - { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions }, - { "GL_ARB_transpose_matrix", GL_ARB_transpose_matrix_functions }, - { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions}, - { "GL_ARB_window_pos", GL_ARB_window_pos_functions }, - { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, - { "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions }, - { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions }, - { "GL_EXT_polygon_offset", GL_EXT_polygon_offset_functions }, - { "GL_EXT_texture_object", GL_EXT_texture_object_functions }, - { "GL_EXT_vertex_array", GL_EXT_vertex_array_functions }, - { "GL_IBM_multimode_draw_arrays", GL_IBM_multimode_draw_arrays_functions }, - { "GL_MESA_window_pos", GL_MESA_window_pos_functions }, - { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, - { NULL, NULL } -}; - - -/** - * Enable and map extensions supported by the driver. - * - * When ctx is NULL, extensions are not enabled, but their functions - * are still mapped. When extensions_to_enable is NULL, all static - * functions known to mesa core are mapped. - * - * \bug - * ARB_imaging isn't handled properly. In Mesa, enabling ARB_imaging also - * enables all the sub-extensions that are folded into it. This means that - * we need to add entry-points (via \c driInitSingleExtension) for those - * new functions here. - */ -void driInitExtensions( struct gl_context * ctx, - const struct dri_extension * extensions_to_enable, - GLboolean enable_imaging ) -{ - static int first_time = 1; - unsigned i; - - if ( first_time ) { - first_time = 0; - driInitExtensions( NULL, all_mesa_extensions, GL_FALSE ); - } - - if ( (ctx != NULL) && enable_imaging ) { - _mesa_enable_imaging_extensions( ctx ); - } - - /* The caller is too lazy to list any extension */ - if ( extensions_to_enable == NULL ) { - /* Map the static functions. Together with those mapped by remap - * table, this should cover everything mesa core knows. - */ - _mesa_map_static_functions(); - return; - } - - for ( i = 0 ; extensions_to_enable[i].name != NULL ; i++ ) { - driInitSingleExtension( ctx, & extensions_to_enable[i] ); - } -} - - - - -/** - * Enable and map functions for a single extension - * - * \param ctx Context where extension is to be enabled. - * \param ext Extension that is to be enabled. - * - * \sa driInitExtensions, _mesa_enable_extension, _mesa_map_function_array - */ -void driInitSingleExtension( struct gl_context * ctx, - const struct dri_extension * ext ) -{ - if ( ext->functions != NULL ) { - _mesa_map_function_array(ext->functions); - } - - if ( ctx != NULL ) { - _mesa_enable_extension( ctx, ext->name ); - } -} - - -/** - * Utility function used by drivers to test the verions of other components. - * - * \param driver_name Name of the driver. Used in error messages. - * \param driActual Actual DRI version supplied __driCreateNewScreen. - * \param driExpected Minimum DRI version required by the driver. - * \param ddxActual Actual DDX version supplied __driCreateNewScreen. - * \param ddxExpected Minimum DDX minor and range of DDX major version required by the driver. - * \param drmActual Actual DRM version supplied __driCreateNewScreen. - * \param drmExpected Minimum DRM version required by the driver. - * - * \returns \c GL_TRUE if all version requirements are met. Otherwise, - * \c GL_FALSE is returned. - * - * \sa __driCreateNewScreen, driCheckDriDdxDrmVersions2 - * - * \todo - * Now that the old \c driCheckDriDdxDrmVersions function is gone, this - * function and \c driCheckDriDdxDrmVersions2 should be renamed. - */ -GLboolean -driCheckDriDdxDrmVersions3(const char * driver_name, - const __DRIversion * driActual, - const __DRIversion * driExpected, - const __DRIversion * ddxActual, - const __DRIutilversion2 * ddxExpected, - const __DRIversion * drmActual, - const __DRIversion * drmExpected) -{ - static const char format[] = "%s DRI driver expected %s version %d.%d.x " - "but got version %d.%d.%d\n"; - static const char format2[] = "%s DRI driver expected %s version %d-%d.%d.x " - "but got version %d.%d.%d\n"; - - - /* Check the DRI version */ - if ( (driActual->major != driExpected->major) - || (driActual->minor < driExpected->minor) ) { - fprintf(stderr, format, driver_name, "DRI", - driExpected->major, driExpected->minor, - driActual->major, driActual->minor, driActual->patch); - return GL_FALSE; - } - - /* Check that the DDX driver version is compatible */ - if ( (ddxActual->major < ddxExpected->major_min) - || (ddxActual->major > ddxExpected->major_max) - || (ddxActual->minor < ddxExpected->minor) ) { - fprintf(stderr, format2, driver_name, "DDX", - ddxExpected->major_min, ddxExpected->major_max, ddxExpected->minor, - ddxActual->major, ddxActual->minor, ddxActual->patch); - return GL_FALSE; - } - - /* Check that the DRM driver version is compatible */ - if ( (drmActual->major != drmExpected->major) - || (drmActual->minor < drmExpected->minor) ) { - fprintf(stderr, format, driver_name, "DRM", - drmExpected->major, drmExpected->minor, - drmActual->major, drmActual->minor, drmActual->patch); - return GL_FALSE; - } - - return GL_TRUE; -} - -GLboolean -driCheckDriDdxDrmVersions2(const char * driver_name, - const __DRIversion * driActual, - const __DRIversion * driExpected, - const __DRIversion * ddxActual, - const __DRIversion * ddxExpected, - const __DRIversion * drmActual, - const __DRIversion * drmExpected) -{ - __DRIutilversion2 ddx_expected; - ddx_expected.major_min = ddxExpected->major; - ddx_expected.major_max = ddxExpected->major; - ddx_expected.minor = ddxExpected->minor; - ddx_expected.patch = ddxExpected->patch; - return driCheckDriDdxDrmVersions3(driver_name, driActual, - driExpected, ddxActual, & ddx_expected, - drmActual, drmExpected); -} - -GLboolean driClipRectToFramebuffer( const struct gl_framebuffer *buffer, - GLint *x, GLint *y, - GLsizei *width, GLsizei *height ) -{ - /* left clipping */ - if (*x < buffer->_Xmin) { - *width -= (buffer->_Xmin - *x); - *x = buffer->_Xmin; - } - - /* right clipping */ - if (*x + *width > buffer->_Xmax) - *width -= (*x + *width - buffer->_Xmax - 1); - - if (*width <= 0) - return GL_FALSE; - - /* bottom clipping */ - if (*y < buffer->_Ymin) { - *height -= (buffer->_Ymin - *y); - *y = buffer->_Ymin; - } - - /* top clipping */ - if (*y + *height > buffer->_Ymax) - *height -= (*y + *height - buffer->_Ymax - 1); - - if (*height <= 0) - return GL_FALSE; - - return GL_TRUE; -} - -/** - * Creates a set of \c struct gl_config that a driver will expose. - * - * A set of \c struct gl_config will be created based on the supplied - * parameters. The number of modes processed will be 2 * - * \c num_depth_stencil_bits * \c num_db_modes. - * - * For the most part, data is just copied from \c depth_bits, \c stencil_bits, - * \c db_modes, and \c visType into each \c struct gl_config element. - * However, the meanings of \c fb_format and \c fb_type require further - * explanation. The \c fb_format specifies which color components are in - * each pixel and what the default order is. For example, \c GL_RGB specifies - * that red, green, blue are available and red is in the "most significant" - * position and blue is in the "least significant". The \c fb_type specifies - * the bit sizes of each component and the actual ordering. For example, if - * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11] - * are the blue value, bits [10:5] are the green value, and bits [4:0] are - * the red value. - * - * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either - * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the - * \c struct gl_config structure is \b identical to the \c GL_RGBA or - * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as - * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8 - * still uses 32-bits. - * - * If in doubt, look at the tables used in the function. - * - * \param ptr_to_modes Pointer to a pointer to a linked list of - * \c struct gl_config. Upon completion, a pointer to - * the next element to be process will be stored here. - * If the function fails and returns \c GL_FALSE, this - * value will be unmodified, but some elements in the - * linked list may be modified. - * \param fb_format Format of the framebuffer. Currently only \c GL_RGB, - * \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported. - * \param fb_type Type of the pixels in the framebuffer. Currently only - * \c GL_UNSIGNED_SHORT_5_6_5, - * \c GL_UNSIGNED_SHORT_5_6_5_REV, - * \c GL_UNSIGNED_INT_8_8_8_8, and - * \c GL_UNSIGNED_INT_8_8_8_8_REV are supported. - * \param depth_bits Array of depth buffer sizes to be exposed. - * \param stencil_bits Array of stencil buffer sizes to be exposed. - * \param num_depth_stencil_bits Number of entries in both \c depth_bits and - * \c stencil_bits. - * \param db_modes Array of buffer swap modes. If an element has a - * value of \c GLX_NONE, then it represents a - * single-buffered mode. Other valid values are - * \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and - * \c GLX_SWAP_UNDEFINED_OML. See the - * GLX_OML_swap_method extension spec for more details. - * \param num_db_modes Number of entries in \c db_modes. - * \param msaa_samples Array of msaa sample count. 0 represents a visual - * without a multisample buffer. - * \param num_msaa_modes Number of entries in \c msaa_samples. - * \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or - * \c GLX_DIRECT_COLOR. - * - * \returns - * \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only - * cause of failure is a bad parameter (i.e., unsupported \c fb_format or - * \c fb_type). - * - * \todo - * There is currently no way to support packed RGB modes (i.e., modes with - * exactly 3 bytes per pixel) or floating-point modes. This could probably - * be done by creating some new, private enums with clever names likes - * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32, - * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it. - */ -__DRIconfig ** -driCreateConfigs(GLenum fb_format, GLenum fb_type, - const uint8_t * depth_bits, const uint8_t * stencil_bits, - unsigned num_depth_stencil_bits, - const GLenum * db_modes, unsigned num_db_modes, - const uint8_t * msaa_samples, unsigned num_msaa_modes, - GLboolean enable_accum) -{ - static const uint8_t bits_table[4][4] = { - /* R G B A */ - { 3, 3, 2, 0 }, /* Any GL_UNSIGNED_BYTE_3_3_2 */ - { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */ - { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */ - { 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */ - }; - - static const uint32_t masks_table_rgb[6][4] = { - { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */ - { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */ - { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */ - { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */ - { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000 }, /* 8_8_8_8 */ - { 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 } /* 8_8_8_8_REV */ - }; - - static const uint32_t masks_table_rgba[6][4] = { - { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */ - { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */ - { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */ - { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */ - { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF }, /* 8_8_8_8 */ - { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }, /* 8_8_8_8_REV */ - }; - - static const uint32_t masks_table_bgr[6][4] = { - { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */ - { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */ - { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */ - { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */ - { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000 }, /* 8_8_8_8 */ - { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }, /* 8_8_8_8_REV */ - }; - - static const uint32_t masks_table_bgra[6][4] = { - { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */ - { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */ - { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */ - { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */ - { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF }, /* 8_8_8_8 */ - { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, /* 8_8_8_8_REV */ - }; - - static const uint8_t bytes_per_pixel[6] = { - 1, /* 3_3_2 */ - 1, /* 2_3_3_REV */ - 2, /* 5_6_5 */ - 2, /* 5_6_5_REV */ - 4, /* 8_8_8_8 */ - 4 /* 8_8_8_8_REV */ - }; - - const uint8_t * bits; - const uint32_t * masks; - int index; - __DRIconfig **configs, **c; - struct gl_config *modes; - unsigned i, j, k, h; - unsigned num_modes; - unsigned num_accum_bits = (enable_accum) ? 2 : 1; - - switch ( fb_type ) { - case GL_UNSIGNED_BYTE_3_3_2: - index = 0; - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - index = 1; - break; - case GL_UNSIGNED_SHORT_5_6_5: - index = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - index = 3; - break; - case GL_UNSIGNED_INT_8_8_8_8: - index = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - index = 5; - break; - default: - fprintf( stderr, "[%s:%u] Unknown framebuffer type 0x%04x.\n", - __FUNCTION__, __LINE__, fb_type ); - return NULL; - } - - - /* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and - * the _REV versions. - * - * Valid formats are GL_RGBA, GL_RGB, and GL_BGRA. - */ - - switch ( fb_format ) { - case GL_RGB: - masks = masks_table_rgb[ index ]; - break; - - case GL_RGBA: - masks = masks_table_rgba[ index ]; - break; - - case GL_BGR: - masks = masks_table_bgr[ index ]; - break; - - case GL_BGRA: - masks = masks_table_bgra[ index ]; - break; - - default: - fprintf( stderr, "[%s:%u] Unknown framebuffer format 0x%04x.\n", - __FUNCTION__, __LINE__, fb_format ); - return NULL; - } - - switch ( bytes_per_pixel[ index ] ) { - case 1: - bits = bits_table[0]; - break; - case 2: - bits = bits_table[1]; - break; - default: - bits = ((fb_format == GL_RGB) || (fb_format == GL_BGR)) - ? bits_table[2] - : bits_table[3]; - break; - } - - num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes; - configs = calloc(1, (num_modes + 1) * sizeof *configs); - if (configs == NULL) - return NULL; - - c = configs; - for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) { - for ( i = 0 ; i < num_db_modes ; i++ ) { - for ( h = 0 ; h < num_msaa_modes; h++ ) { - for ( j = 0 ; j < num_accum_bits ; j++ ) { - *c = malloc (sizeof **c); - modes = &(*c)->modes; - c++; - - memset(modes, 0, sizeof *modes); - modes->redBits = bits[0]; - modes->greenBits = bits[1]; - modes->blueBits = bits[2]; - modes->alphaBits = bits[3]; - modes->redMask = masks[0]; - modes->greenMask = masks[1]; - modes->blueMask = masks[2]; - modes->alphaMask = masks[3]; - modes->rgbBits = modes->redBits + modes->greenBits - + modes->blueBits + modes->alphaBits; - - modes->accumRedBits = 16 * j; - modes->accumGreenBits = 16 * j; - modes->accumBlueBits = 16 * j; - modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0; - modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG; - - modes->stencilBits = stencil_bits[k]; - modes->depthBits = depth_bits[k]; - - modes->transparentPixel = GLX_NONE; - modes->transparentRed = GLX_DONT_CARE; - modes->transparentGreen = GLX_DONT_CARE; - modes->transparentBlue = GLX_DONT_CARE; - modes->transparentAlpha = GLX_DONT_CARE; - modes->transparentIndex = GLX_DONT_CARE; - modes->rgbMode = GL_TRUE; - - if ( db_modes[i] == GLX_NONE ) { - modes->doubleBufferMode = GL_FALSE; - } - else { - modes->doubleBufferMode = GL_TRUE; - modes->swapMethod = db_modes[i]; - } - - modes->samples = msaa_samples[h]; - modes->sampleBuffers = modes->samples ? 1 : 0; - - - modes->haveAccumBuffer = ((modes->accumRedBits + - modes->accumGreenBits + - modes->accumBlueBits + - modes->accumAlphaBits) > 0); - modes->haveDepthBuffer = (modes->depthBits > 0); - modes->haveStencilBuffer = (modes->stencilBits > 0); - - modes->bindToTextureRgb = GL_TRUE; - modes->bindToTextureRgba = GL_TRUE; - modes->bindToMipmapTexture = GL_FALSE; - modes->bindToTextureTargets = - __DRI_ATTRIB_TEXTURE_1D_BIT | - __DRI_ATTRIB_TEXTURE_2D_BIT | - __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT; - - modes->sRGBCapable = GL_FALSE; - } - } - } - } - *c = NULL; - - return configs; -} - -__DRIconfig **driConcatConfigs(__DRIconfig **a, - __DRIconfig **b) -{ - __DRIconfig **all; - int i, j, index; - - i = 0; - while (a[i] != NULL) - i++; - j = 0; - while (b[j] != NULL) - j++; - - all = malloc((i + j + 1) * sizeof *all); - index = 0; - for (i = 0; a[i] != NULL; i++) - all[index++] = a[i]; - for (j = 0; b[j] != NULL; j++) - all[index++] = b[j]; - all[index++] = NULL; - - free(a); - free(b); - - return all; -} - -#define __ATTRIB(attrib, field) \ - { attrib, offsetof(struct gl_config, field) } - -static const struct { unsigned int attrib, offset; } attribMap[] = { - __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), - __ATTRIB(__DRI_ATTRIB_LEVEL, level), - __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), - __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), - __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), - __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), - __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), - __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), - __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), - __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), - __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), - __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), - __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), - __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), - __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), - __ATTRIB(__DRI_ATTRIB_FLOAT_MODE, floatMode), - __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), - __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), - __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), - __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), - __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), - __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), - __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), - __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), - __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), - __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), - __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), - __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS, bindToTextureTargets), - __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted), - __ATTRIB(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE, sRGBCapable), - - /* The struct field doesn't matter here, these are handled by the - * switch in driGetConfigAttribIndex. We need them in the array - * so the iterator includes them though.*/ - __ATTRIB(__DRI_ATTRIB_RENDER_TYPE, level), - __ATTRIB(__DRI_ATTRIB_CONFIG_CAVEAT, level), - __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, level) -}; - -#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) - - -/** - * Return the value of a configuration attribute. The attribute is - * indicated by the index. - */ -static int -driGetConfigAttribIndex(const __DRIconfig *config, - unsigned int index, unsigned int *value) -{ - switch (attribMap[index].attrib) { - case __DRI_ATTRIB_RENDER_TYPE: - /* no support for color index mode */ - *value = __DRI_ATTRIB_RGBA_BIT; - break; - case __DRI_ATTRIB_CONFIG_CAVEAT: - if (config->modes.visualRating == GLX_NON_CONFORMANT_CONFIG) - *value = __DRI_ATTRIB_NON_CONFORMANT_CONFIG; - else if (config->modes.visualRating == GLX_SLOW_CONFIG) - *value = __DRI_ATTRIB_SLOW_BIT; - else - *value = 0; - break; - case __DRI_ATTRIB_SWAP_METHOD: - /* XXX no return value??? */ - break; - - case __DRI_ATTRIB_FLOAT_MODE: - /* this field is not int-sized */ - *value = config->modes.floatMode; - break; - - default: - /* any other int-sized field */ - *value = *(unsigned int *) - ((char *) &config->modes + attribMap[index].offset); - - break; - } - - return GL_TRUE; -} - - -/** - * Get the value of a configuration attribute. - * \param attrib the attribute (one of the _DRI_ATTRIB_x tokens) - * \param value returns the attribute's value - * \return 1 for success, 0 for failure - */ -int -driGetConfigAttrib(const __DRIconfig *config, - unsigned int attrib, unsigned int *value) -{ - int i; - - for (i = 0; i < ARRAY_SIZE(attribMap); i++) - if (attribMap[i].attrib == attrib) - return driGetConfigAttribIndex(config, i, value); - - return GL_FALSE; -} - - -/** - * Get a configuration attribute name and value, given an index. - * \param index which field of the __DRIconfig to query - * \param attrib returns the attribute name (one of the _DRI_ATTRIB_x tokens) - * \param value returns the attribute's value - * \return 1 for success, 0 for failure - */ -int -driIndexConfigAttrib(const __DRIconfig *config, int index, - unsigned int *attrib, unsigned int *value) -{ - if (index >= 0 && index < ARRAY_SIZE(attribMap)) { - *attrib = attribMap[index].attrib; - return driGetConfigAttribIndex(config, index, value); - } - - return GL_FALSE; -} +/*
+ * (C) Copyright IBM Corporation 2002, 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file utils.c
+ * Utility functions for DRI drivers.
+ *
+ * \author Ian Romanick <idr@us.ibm.com>
+ */
+
+#include <string.h>
+#include <stdlib.h>
+#include "main/mtypes.h"
+#include "main/cpuinfo.h"
+#include "main/extensions.h"
+#include "utils.h"
+
+
+/**
+ * Print message to \c stderr if the \c LIBGL_DEBUG environment variable
+ * is set.
+ *
+ * Is called from the drivers.
+ *
+ * \param f \c printf like format string.
+ */
+void
+__driUtilMessage(const char *f, ...)
+{
+ va_list args;
+
+ if (getenv("LIBGL_DEBUG")) {
+ fprintf(stderr, "libGL: ");
+ va_start(args, f);
+ vfprintf(stderr, f, args);
+ va_end(args);
+ fprintf(stderr, "\n");
+ }
+}
+
+
+unsigned
+driParseDebugString( const char * debug,
+ const struct dri_debug_control * control )
+{
+ unsigned flag;
+
+
+ flag = 0;
+ if ( debug != NULL ) {
+ while( control->string != NULL ) {
+ if ( !strcmp( debug, "all" ) ||
+ strstr( debug, control->string ) != NULL ) {
+ flag |= control->flag;
+ }
+
+ control++;
+ }
+ }
+
+ return flag;
+}
+
+
+
+/**
+ * Create the \c GL_RENDERER string for DRI drivers.
+ *
+ * Almost all DRI drivers use a \c GL_RENDERER string of the form:
+ *
+ * "Mesa DRI <chip> <driver date> <AGP speed) <CPU information>"
+ *
+ * Using the supplied chip name, driver data, and AGP speed, this function
+ * creates the string.
+ *
+ * \param buffer Buffer to hold the \c GL_RENDERER string.
+ * \param hardware_name Name of the hardware.
+ * \param agp_mode AGP mode (speed).
+ *
+ * \returns
+ * The length of the string stored in \c buffer. This does \b not include
+ * the terminating \c NUL character.
+ */
+unsigned
+driGetRendererString( char * buffer, const char * hardware_name,
+ GLuint agp_mode )
+{
+ unsigned offset;
+ char *cpu;
+
+ offset = sprintf( buffer, "Mesa DRI %s", hardware_name );
+
+ /* Append any AGP-specific information.
+ */
+ switch ( agp_mode ) {
+ case 1:
+ case 2:
+ case 4:
+ case 8:
+ offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode );
+ break;
+
+ default:
+ break;
+ }
+
+ /* Append any CPU-specific information.
+ */
+ cpu = _mesa_get_cpu_string();
+ if (cpu) {
+ offset += sprintf(buffer + offset, " %s", cpu);
+ free(cpu);
+ }
+
+ return offset;
+}
+
+
+
+
+#define need_GL_ARB_copy_buffer
+#define need_GL_ARB_draw_buffers
+#define need_GL_ARB_multisample
+#define need_GL_ARB_texture_compression
+#define need_GL_ARB_transpose_matrix
+#define need_GL_ARB_vertex_buffer_object
+#define need_GL_ARB_window_pos
+#define need_GL_EXT_compiled_vertex_array
+#define need_GL_EXT_multi_draw_arrays
+#define need_GL_EXT_polygon_offset
+#define need_GL_EXT_texture_object
+#define need_GL_EXT_vertex_array
+#define need_GL_IBM_multimode_draw_arrays
+#define need_GL_MESA_window_pos
+
+/* These are needed in *all* drivers because Mesa internally implements
+ * certain functionality in terms of functions provided by these extensions.
+ * For example, glBlendFunc is implemented by calling glBlendFuncSeparateEXT.
+ */
+#define need_GL_EXT_blend_func_separate
+#define need_GL_NV_vertex_program
+
+#include "main/remap_helper.h"
+
+static const struct dri_extension all_mesa_extensions[] = {
+ { "GL_ARB_copy_buffer", GL_ARB_copy_buffer_functions },
+ { "GL_ARB_draw_buffers", GL_ARB_draw_buffers_functions },
+ { "GL_ARB_multisample", GL_ARB_multisample_functions },
+ { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
+ { "GL_ARB_transpose_matrix", GL_ARB_transpose_matrix_functions },
+ { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
+ { "GL_ARB_window_pos", GL_ARB_window_pos_functions },
+ { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
+ { "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions },
+ { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions },
+ { "GL_EXT_polygon_offset", GL_EXT_polygon_offset_functions },
+ { "GL_EXT_texture_object", GL_EXT_texture_object_functions },
+ { "GL_EXT_vertex_array", GL_EXT_vertex_array_functions },
+ { "GL_IBM_multimode_draw_arrays", GL_IBM_multimode_draw_arrays_functions },
+ { "GL_MESA_window_pos", GL_MESA_window_pos_functions },
+ { "GL_NV_vertex_program", GL_NV_vertex_program_functions },
+ { NULL, NULL }
+};
+
+
+/**
+ * Enable and map extensions supported by the driver.
+ *
+ * When ctx is NULL, extensions are not enabled, but their functions
+ * are still mapped. When extensions_to_enable is NULL, all static
+ * functions known to mesa core are mapped.
+ *
+ * \bug
+ * ARB_imaging isn't handled properly. In Mesa, enabling ARB_imaging also
+ * enables all the sub-extensions that are folded into it. This means that
+ * we need to add entry-points (via \c driInitSingleExtension) for those
+ * new functions here.
+ */
+void driInitExtensions( struct gl_context * ctx,
+ const struct dri_extension * extensions_to_enable,
+ GLboolean enable_imaging )
+{
+ static int first_time = 1;
+ unsigned i;
+
+ if ( first_time ) {
+ first_time = 0;
+ driInitExtensions( NULL, all_mesa_extensions, GL_FALSE );
+ }
+
+ if ( (ctx != NULL) && enable_imaging ) {
+ _mesa_enable_imaging_extensions( ctx );
+ }
+
+ /* The caller is too lazy to list any extension */
+ if ( extensions_to_enable == NULL ) {
+ /* Map the static functions. Together with those mapped by remap
+ * table, this should cover everything mesa core knows.
+ */
+ _mesa_map_static_functions();
+ return;
+ }
+
+ for ( i = 0 ; extensions_to_enable[i].name != NULL ; i++ ) {
+ driInitSingleExtension( ctx, & extensions_to_enable[i] );
+ }
+}
+
+
+
+
+/**
+ * Enable and map functions for a single extension
+ *
+ * \param ctx Context where extension is to be enabled.
+ * \param ext Extension that is to be enabled.
+ *
+ * \sa driInitExtensions, _mesa_enable_extension, _mesa_map_function_array
+ */
+void driInitSingleExtension( struct gl_context * ctx,
+ const struct dri_extension * ext )
+{
+ if ( ext->functions != NULL ) {
+ _mesa_map_function_array(ext->functions);
+ }
+
+ if ( ctx != NULL ) {
+ _mesa_enable_extension( ctx, ext->name );
+ }
+}
+
+
+/**
+ * Utility function used by drivers to test the verions of other components.
+ *
+ * \param driver_name Name of the driver. Used in error messages.
+ * \param driActual Actual DRI version supplied __driCreateNewScreen.
+ * \param driExpected Minimum DRI version required by the driver.
+ * \param ddxActual Actual DDX version supplied __driCreateNewScreen.
+ * \param ddxExpected Minimum DDX minor and range of DDX major version required by the driver.
+ * \param drmActual Actual DRM version supplied __driCreateNewScreen.
+ * \param drmExpected Minimum DRM version required by the driver.
+ *
+ * \returns \c GL_TRUE if all version requirements are met. Otherwise,
+ * \c GL_FALSE is returned.
+ *
+ * \sa __driCreateNewScreen, driCheckDriDdxDrmVersions2
+ *
+ * \todo
+ * Now that the old \c driCheckDriDdxDrmVersions function is gone, this
+ * function and \c driCheckDriDdxDrmVersions2 should be renamed.
+ */
+GLboolean
+driCheckDriDdxDrmVersions3(const char * driver_name,
+ const __DRIversion * driActual,
+ const __DRIversion * driExpected,
+ const __DRIversion * ddxActual,
+ const __DRIutilversion2 * ddxExpected,
+ const __DRIversion * drmActual,
+ const __DRIversion * drmExpected)
+{
+ static const char format[] = "%s DRI driver expected %s version %d.%d.x "
+ "but got version %d.%d.%d\n";
+ static const char format2[] = "%s DRI driver expected %s version %d-%d.%d.x "
+ "but got version %d.%d.%d\n";
+
+
+ /* Check the DRI version */
+ if ( (driActual->major != driExpected->major)
+ || (driActual->minor < driExpected->minor) ) {
+ fprintf(stderr, format, driver_name, "DRI",
+ driExpected->major, driExpected->minor,
+ driActual->major, driActual->minor, driActual->patch);
+ return GL_FALSE;
+ }
+
+ /* Check that the DDX driver version is compatible */
+ if ( (ddxActual->major < ddxExpected->major_min)
+ || (ddxActual->major > ddxExpected->major_max)
+ || (ddxActual->minor < ddxExpected->minor) ) {
+ fprintf(stderr, format2, driver_name, "DDX",
+ ddxExpected->major_min, ddxExpected->major_max, ddxExpected->minor,
+ ddxActual->major, ddxActual->minor, ddxActual->patch);
+ return GL_FALSE;
+ }
+
+ /* Check that the DRM driver version is compatible */
+ if ( (drmActual->major != drmExpected->major)
+ || (drmActual->minor < drmExpected->minor) ) {
+ fprintf(stderr, format, driver_name, "DRM",
+ drmExpected->major, drmExpected->minor,
+ drmActual->major, drmActual->minor, drmActual->patch);
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+GLboolean
+driCheckDriDdxDrmVersions2(const char * driver_name,
+ const __DRIversion * driActual,
+ const __DRIversion * driExpected,
+ const __DRIversion * ddxActual,
+ const __DRIversion * ddxExpected,
+ const __DRIversion * drmActual,
+ const __DRIversion * drmExpected)
+{
+ __DRIutilversion2 ddx_expected;
+ ddx_expected.major_min = ddxExpected->major;
+ ddx_expected.major_max = ddxExpected->major;
+ ddx_expected.minor = ddxExpected->minor;
+ ddx_expected.patch = ddxExpected->patch;
+ return driCheckDriDdxDrmVersions3(driver_name, driActual,
+ driExpected, ddxActual, & ddx_expected,
+ drmActual, drmExpected);
+}
+
+GLboolean driClipRectToFramebuffer( const struct gl_framebuffer *buffer,
+ GLint *x, GLint *y,
+ GLsizei *width, GLsizei *height )
+{
+ /* left clipping */
+ if (*x < buffer->_Xmin) {
+ *width -= (buffer->_Xmin - *x);
+ *x = buffer->_Xmin;
+ }
+
+ /* right clipping */
+ if (*x + *width > buffer->_Xmax)
+ *width -= (*x + *width - buffer->_Xmax - 1);
+
+ if (*width <= 0)
+ return GL_FALSE;
+
+ /* bottom clipping */
+ if (*y < buffer->_Ymin) {
+ *height -= (buffer->_Ymin - *y);
+ *y = buffer->_Ymin;
+ }
+
+ /* top clipping */
+ if (*y + *height > buffer->_Ymax)
+ *height -= (*y + *height - buffer->_Ymax - 1);
+
+ if (*height <= 0)
+ return GL_FALSE;
+
+ return GL_TRUE;
+}
+
+/**
+ * Creates a set of \c struct gl_config that a driver will expose.
+ *
+ * A set of \c struct gl_config will be created based on the supplied
+ * parameters. The number of modes processed will be 2 *
+ * \c num_depth_stencil_bits * \c num_db_modes.
+ *
+ * For the most part, data is just copied from \c depth_bits, \c stencil_bits,
+ * \c db_modes, and \c visType into each \c struct gl_config element.
+ * However, the meanings of \c fb_format and \c fb_type require further
+ * explanation. The \c fb_format specifies which color components are in
+ * each pixel and what the default order is. For example, \c GL_RGB specifies
+ * that red, green, blue are available and red is in the "most significant"
+ * position and blue is in the "least significant". The \c fb_type specifies
+ * the bit sizes of each component and the actual ordering. For example, if
+ * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11]
+ * are the blue value, bits [10:5] are the green value, and bits [4:0] are
+ * the red value.
+ *
+ * One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either
+ * of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the
+ * \c struct gl_config structure is \b identical to the \c GL_RGBA or
+ * \c GL_BGRA case, except the \c alphaMask is zero. This means that, as
+ * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8
+ * still uses 32-bits.
+ *
+ * If in doubt, look at the tables used in the function.
+ *
+ * \param ptr_to_modes Pointer to a pointer to a linked list of
+ * \c struct gl_config. Upon completion, a pointer to
+ * the next element to be process will be stored here.
+ * If the function fails and returns \c GL_FALSE, this
+ * value will be unmodified, but some elements in the
+ * linked list may be modified.
+ * \param fb_format Format of the framebuffer. Currently only \c GL_RGB,
+ * \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported.
+ * \param fb_type Type of the pixels in the framebuffer. Currently only
+ * \c GL_UNSIGNED_SHORT_5_6_5,
+ * \c GL_UNSIGNED_SHORT_5_6_5_REV,
+ * \c GL_UNSIGNED_INT_8_8_8_8, and
+ * \c GL_UNSIGNED_INT_8_8_8_8_REV are supported.
+ * \param depth_bits Array of depth buffer sizes to be exposed.
+ * \param stencil_bits Array of stencil buffer sizes to be exposed.
+ * \param num_depth_stencil_bits Number of entries in both \c depth_bits and
+ * \c stencil_bits.
+ * \param db_modes Array of buffer swap modes. If an element has a
+ * value of \c GLX_NONE, then it represents a
+ * single-buffered mode. Other valid values are
+ * \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and
+ * \c GLX_SWAP_UNDEFINED_OML. See the
+ * GLX_OML_swap_method extension spec for more details.
+ * \param num_db_modes Number of entries in \c db_modes.
+ * \param msaa_samples Array of msaa sample count. 0 represents a visual
+ * without a multisample buffer.
+ * \param num_msaa_modes Number of entries in \c msaa_samples.
+ * \param visType GLX visual type. Usually either \c GLX_TRUE_COLOR or
+ * \c GLX_DIRECT_COLOR.
+ *
+ * \returns
+ * \c GL_TRUE on success or \c GL_FALSE on failure. Currently the only
+ * cause of failure is a bad parameter (i.e., unsupported \c fb_format or
+ * \c fb_type).
+ *
+ * \todo
+ * There is currently no way to support packed RGB modes (i.e., modes with
+ * exactly 3 bytes per pixel) or floating-point modes. This could probably
+ * be done by creating some new, private enums with clever names likes
+ * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32,
+ * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it.
+ */
+__DRIconfig **
+driCreateConfigs(GLenum fb_format, GLenum fb_type,
+ const uint8_t * depth_bits, const uint8_t * stencil_bits,
+ unsigned num_depth_stencil_bits,
+ const GLenum * db_modes, unsigned num_db_modes,
+ const uint8_t * msaa_samples, unsigned num_msaa_modes,
+ GLboolean enable_accum)
+{
+ static const uint8_t bits_table[4][4] = {
+ /* R G B A */
+ { 3, 3, 2, 0 }, /* Any GL_UNSIGNED_BYTE_3_3_2 */
+ { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */
+ { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */
+ { 8, 8, 8, 8 } /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */
+ };
+
+ static const uint32_t masks_table_rgb[6][4] = {
+ { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */
+ { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */
+ { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */
+ { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */
+ { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000 }, /* 8_8_8_8 */
+ { 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 } /* 8_8_8_8_REV */
+ };
+
+ static const uint32_t masks_table_rgba[6][4] = {
+ { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 3_3_2 */
+ { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 2_3_3_REV */
+ { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5 */
+ { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV */
+ { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF }, /* 8_8_8_8 */
+ { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }, /* 8_8_8_8_REV */
+ };
+
+ static const uint32_t masks_table_bgr[6][4] = {
+ { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */
+ { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */
+ { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */
+ { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */
+ { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000 }, /* 8_8_8_8 */
+ { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }, /* 8_8_8_8_REV */
+ };
+
+ static const uint32_t masks_table_bgra[6][4] = {
+ { 0x00000007, 0x00000038, 0x000000C0, 0x00000000 }, /* 3_3_2 */
+ { 0x000000E0, 0x0000001C, 0x00000003, 0x00000000 }, /* 2_3_3_REV */
+ { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5 */
+ { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV */
+ { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF }, /* 8_8_8_8 */
+ { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, /* 8_8_8_8_REV */
+ };
+
+ static const uint8_t bytes_per_pixel[6] = {
+ 1, /* 3_3_2 */
+ 1, /* 2_3_3_REV */
+ 2, /* 5_6_5 */
+ 2, /* 5_6_5_REV */
+ 4, /* 8_8_8_8 */
+ 4 /* 8_8_8_8_REV */
+ };
+
+ const uint8_t * bits;
+ const uint32_t * masks;
+ int index;
+ __DRIconfig **configs, **c;
+ struct gl_config *modes;
+ unsigned i, j, k, h;
+ unsigned num_modes;
+ unsigned num_accum_bits = (enable_accum) ? 2 : 1;
+
+ switch ( fb_type ) {
+ case GL_UNSIGNED_BYTE_3_3_2:
+ index = 0;
+ break;
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ index = 1;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ index = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ index = 3;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ index = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ index = 5;
+ break;
+ default:
+ fprintf( stderr, "[%s:%u] Unknown framebuffer type 0x%04x.\n",
+ __FUNCTION__, __LINE__, fb_type );
+ return NULL;
+ }
+
+
+ /* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and
+ * the _REV versions.
+ *
+ * Valid formats are GL_RGBA, GL_RGB, and GL_BGRA.
+ */
+
+ switch ( fb_format ) {
+ case GL_RGB:
+ masks = masks_table_rgb[ index ];
+ break;
+
+ case GL_RGBA:
+ masks = masks_table_rgba[ index ];
+ break;
+
+ case GL_BGR:
+ masks = masks_table_bgr[ index ];
+ break;
+
+ case GL_BGRA:
+ masks = masks_table_bgra[ index ];
+ break;
+
+ default:
+ fprintf( stderr, "[%s:%u] Unknown framebuffer format 0x%04x.\n",
+ __FUNCTION__, __LINE__, fb_format );
+ return NULL;
+ }
+
+ switch ( bytes_per_pixel[ index ] ) {
+ case 1:
+ bits = bits_table[0];
+ break;
+ case 2:
+ bits = bits_table[1];
+ break;
+ default:
+ bits = ((fb_format == GL_RGB) || (fb_format == GL_BGR))
+ ? bits_table[2]
+ : bits_table[3];
+ break;
+ }
+
+ num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes;
+ configs = calloc(1, (num_modes + 1) * sizeof *configs);
+ if (configs == NULL)
+ return NULL;
+
+ c = configs;
+ for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) {
+ for ( i = 0 ; i < num_db_modes ; i++ ) {
+ for ( h = 0 ; h < num_msaa_modes; h++ ) {
+ for ( j = 0 ; j < num_accum_bits ; j++ ) {
+ *c = malloc (sizeof **c);
+ modes = &(*c)->modes;
+ c++;
+
+ memset(modes, 0, sizeof *modes);
+ modes->redBits = bits[0];
+ modes->greenBits = bits[1];
+ modes->blueBits = bits[2];
+ modes->alphaBits = bits[3];
+ modes->redMask = masks[0];
+ modes->greenMask = masks[1];
+ modes->blueMask = masks[2];
+ modes->alphaMask = masks[3];
+ modes->rgbBits = modes->redBits + modes->greenBits
+ + modes->blueBits + modes->alphaBits;
+
+ modes->accumRedBits = 16 * j;
+ modes->accumGreenBits = 16 * j;
+ modes->accumBlueBits = 16 * j;
+ modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0;
+ modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
+
+ modes->stencilBits = stencil_bits[k];
+ modes->depthBits = depth_bits[k];
+
+ modes->transparentPixel = GLX_NONE;
+ modes->transparentRed = GLX_DONT_CARE;
+ modes->transparentGreen = GLX_DONT_CARE;
+ modes->transparentBlue = GLX_DONT_CARE;
+ modes->transparentAlpha = GLX_DONT_CARE;
+ modes->transparentIndex = GLX_DONT_CARE;
+ modes->rgbMode = GL_TRUE;
+
+ if ( db_modes[i] == GLX_NONE ) {
+ modes->doubleBufferMode = GL_FALSE;
+ }
+ else {
+ modes->doubleBufferMode = GL_TRUE;
+ modes->swapMethod = db_modes[i];
+ }
+
+ modes->samples = msaa_samples[h];
+ modes->sampleBuffers = modes->samples ? 1 : 0;
+
+
+ modes->haveAccumBuffer = ((modes->accumRedBits +
+ modes->accumGreenBits +
+ modes->accumBlueBits +
+ modes->accumAlphaBits) > 0);
+ modes->haveDepthBuffer = (modes->depthBits > 0);
+ modes->haveStencilBuffer = (modes->stencilBits > 0);
+
+ modes->bindToTextureRgb = GL_TRUE;
+ modes->bindToTextureRgba = GL_TRUE;
+ modes->bindToMipmapTexture = GL_FALSE;
+ modes->bindToTextureTargets =
+ __DRI_ATTRIB_TEXTURE_1D_BIT |
+ __DRI_ATTRIB_TEXTURE_2D_BIT |
+ __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT;
+
+ modes->sRGBCapable = GL_FALSE;
+ }
+ }
+ }
+ }
+ *c = NULL;
+
+ return configs;
+}
+
+__DRIconfig **driConcatConfigs(__DRIconfig **a,
+ __DRIconfig **b)
+{
+ __DRIconfig **all;
+ int i, j, index;
+
+ i = 0;
+ while (a[i] != NULL)
+ i++;
+ j = 0;
+ while (b[j] != NULL)
+ j++;
+
+ all = malloc((i + j + 1) * sizeof *all);
+ index = 0;
+ for (i = 0; a[i] != NULL; i++)
+ all[index++] = a[i];
+ for (j = 0; b[j] != NULL; j++)
+ all[index++] = b[j];
+ all[index++] = NULL;
+
+ free(a);
+ free(b);
+
+ return all;
+}
+
+#define __ATTRIB(attrib, field) \
+ { attrib, offsetof(struct gl_config, field) }
+
+static const struct { unsigned int attrib, offset; } attribMap[] = {
+ __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits),
+ __ATTRIB(__DRI_ATTRIB_LEVEL, level),
+ __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits),
+ __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits),
+ __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits),
+ __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits),
+ __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits),
+ __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits),
+ __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits),
+ __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits),
+ __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits),
+ __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits),
+ __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers),
+ __ATTRIB(__DRI_ATTRIB_SAMPLES, samples),
+ __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode),
+ __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode),
+ __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers),
+ __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel),
+ __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel),
+ __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed),
+ __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen),
+ __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue),
+ __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha),
+ __ATTRIB(__DRI_ATTRIB_FLOAT_MODE, floatMode),
+ __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask),
+ __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask),
+ __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask),
+ __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask),
+ __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth),
+ __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight),
+ __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels),
+ __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth),
+ __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight),
+ __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod),
+ __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb),
+ __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba),
+ __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture),
+ __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS, bindToTextureTargets),
+ __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),
+ __ATTRIB(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE, sRGBCapable),
+
+ /* The struct field doesn't matter here, these are handled by the
+ * switch in driGetConfigAttribIndex. We need them in the array
+ * so the iterator includes them though.*/
+ __ATTRIB(__DRI_ATTRIB_RENDER_TYPE, level),
+ __ATTRIB(__DRI_ATTRIB_CONFIG_CAVEAT, level),
+ __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, level)
+};
+
+#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
+
+
+/**
+ * Return the value of a configuration attribute. The attribute is
+ * indicated by the index.
+ */
+static int
+driGetConfigAttribIndex(const __DRIconfig *config,
+ unsigned int index, unsigned int *value)
+{
+ switch (attribMap[index].attrib) {
+ case __DRI_ATTRIB_RENDER_TYPE:
+ /* no support for color index mode */
+ *value = __DRI_ATTRIB_RGBA_BIT;
+ break;
+ case __DRI_ATTRIB_CONFIG_CAVEAT:
+ if (config->modes.visualRating == GLX_NON_CONFORMANT_CONFIG)
+ *value = __DRI_ATTRIB_NON_CONFORMANT_CONFIG;
+ else if (config->modes.visualRating == GLX_SLOW_CONFIG)
+ *value = __DRI_ATTRIB_SLOW_BIT;
+ else
+ *value = 0;
+ break;
+ case __DRI_ATTRIB_SWAP_METHOD:
+ /* XXX no return value??? */
+ break;
+
+ case __DRI_ATTRIB_FLOAT_MODE:
+ /* this field is not int-sized */
+ *value = config->modes.floatMode;
+ break;
+
+ default:
+ /* any other int-sized field */
+ *value = *(unsigned int *)
+ ((char *) &config->modes + attribMap[index].offset);
+
+ break;
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Get the value of a configuration attribute.
+ * \param attrib the attribute (one of the _DRI_ATTRIB_x tokens)
+ * \param value returns the attribute's value
+ * \return 1 for success, 0 for failure
+ */
+int
+driGetConfigAttrib(const __DRIconfig *config,
+ unsigned int attrib, unsigned int *value)
+{
+ int i;
+
+ for (i = 0; i < ARRAY_SIZE(attribMap); i++)
+ if (attribMap[i].attrib == attrib)
+ return driGetConfigAttribIndex(config, i, value);
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Get a configuration attribute name and value, given an index.
+ * \param index which field of the __DRIconfig to query
+ * \param attrib returns the attribute name (one of the _DRI_ATTRIB_x tokens)
+ * \param value returns the attribute's value
+ * \return 1 for success, 0 for failure
+ */
+int
+driIndexConfigAttrib(const __DRIconfig *config, int index,
+ unsigned int *attrib, unsigned int *value)
+{
+ if (index >= 0 && index < ARRAY_SIZE(attribMap)) {
+ *attrib = attribMap[index].attrib;
+ return driGetConfigAttribIndex(config, index, value);
+ }
+
+ return GL_FALSE;
+}
diff --git a/mesalib/src/mesa/drivers/dri/common/utils.h b/mesalib/src/mesa/drivers/dri/common/utils.h index 2c952dc19..10fb23de9 100644 --- a/mesalib/src/mesa/drivers/dri/common/utils.h +++ b/mesalib/src/mesa/drivers/dri/common/utils.h @@ -76,7 +76,7 @@ extern unsigned driParseDebugString( const char * debug, const struct dri_debug_control * control );
extern unsigned driGetRendererString( char * buffer,
- const char * hardware_name, const char * driver_date, GLuint agp_mode );
+ const char * hardware_name, GLuint agp_mode );
extern void driInitExtensions( struct gl_context * ctx,
const struct dri_extension * card_extensions, GLboolean enable_imaging );
diff --git a/mesalib/src/mesa/main/api_exec.c b/mesalib/src/mesa/main/api_exec.c index f7603705b..4699fcd8e 100644 --- a/mesalib/src/mesa/main/api_exec.c +++ b/mesalib/src/mesa/main/api_exec.c @@ -1,732 +1,735 @@ -/* - * Mesa 3-D graphics library - * Version: 7.1 - * - * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/** - * \file api_exec.c - * Initialize dispatch table with the immidiate mode functions. - */ - - -#include "mfeatures.h" -#include "accum.h" -#include "api_loopback.h" -#include "api_exec.h" -#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program -#include "arbprogram.h" -#endif -#include "atifragshader.h" -#include "attrib.h" -#include "blend.h" -#if FEATURE_ARB_vertex_buffer_object -#include "bufferobj.h" -#endif -#include "arrayobj.h" -#if FEATURE_draw_read_buffer -#include "buffers.h" -#endif -#include "clear.h" -#include "clip.h" -#include "colortab.h" -#include "condrender.h" -#include "context.h" -#include "convolve.h" -#include "depth.h" -#include "dlist.h" -#include "drawpix.h" -#include "rastpos.h" -#include "enable.h" -#include "eval.h" -#include "get.h" -#include "feedback.h" -#include "fog.h" -#if FEATURE_EXT_framebuffer_object -#include "fbobject.h" -#endif -#include "framebuffer.h" -#include "hint.h" -#include "histogram.h" -#include "imports.h" -#include "light.h" -#include "lines.h" -#include "matrix.h" -#include "multisample.h" -#include "pixel.h" -#include "pixelstore.h" -#include "points.h" -#include "polygon.h" -#include "queryobj.h" -#include "readpix.h" -#include "scissor.h" -#include "stencil.h" -#include "texenv.h" -#include "texgetimage.h" -#include "teximage.h" -#include "texgen.h" -#include "texobj.h" -#include "texparam.h" -#include "texstate.h" -#include "texturebarrier.h" -#include "transformfeedback.h" -#include "mtypes.h" -#include "varray.h" -#include "viewport.h" -#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program -#include "nvprogram.h" -#endif -#if FEATURE_ARB_shader_objects -#include "shaderapi.h" -#include "uniforms.h" -#endif -#include "syncobj.h" -#include "main/dispatch.h" - - -#if FEATURE_GL - - -/** - * Initialize a dispatch table with pointers to Mesa's immediate-mode - * commands. - * - * Pointers to glBegin()/glEnd() object commands and a few others - * are provided via the GLvertexformat interface. - * - * \param ctx GL context to which \c exec belongs. - * \param exec dispatch table. - */ -struct _glapi_table * -_mesa_create_exec_table(void) -{ - struct _glapi_table *exec; - - exec = _mesa_alloc_dispatch_table(_gloffset_COUNT); - if (exec == NULL) - return NULL; - -#if _HAVE_FULL_GL - _mesa_loopback_init_api_table( exec ); -#endif - - /* load the dispatch slots we understand */ - SET_AlphaFunc(exec, _mesa_AlphaFunc); - SET_BlendFunc(exec, _mesa_BlendFunc); - SET_Clear(exec, _mesa_Clear); - SET_ClearColor(exec, _mesa_ClearColor); - SET_ClearStencil(exec, _mesa_ClearStencil); - SET_ColorMask(exec, _mesa_ColorMask); - SET_CullFace(exec, _mesa_CullFace); - SET_Disable(exec, _mesa_Disable); -#if FEATURE_draw_read_buffer - SET_DrawBuffer(exec, _mesa_DrawBuffer); - SET_ReadBuffer(exec, _mesa_ReadBuffer); -#endif - SET_Enable(exec, _mesa_Enable); - SET_Finish(exec, _mesa_Finish); - SET_Flush(exec, _mesa_Flush); - SET_FrontFace(exec, _mesa_FrontFace); - SET_Frustum(exec, _mesa_Frustum); - SET_GetError(exec, _mesa_GetError); - SET_GetFloatv(exec, _mesa_GetFloatv); - SET_GetString(exec, _mesa_GetString); - SET_LineStipple(exec, _mesa_LineStipple); - SET_LineWidth(exec, _mesa_LineWidth); - SET_LoadIdentity(exec, _mesa_LoadIdentity); - SET_LoadMatrixf(exec, _mesa_LoadMatrixf); - SET_LogicOp(exec, _mesa_LogicOp); - SET_MatrixMode(exec, _mesa_MatrixMode); - SET_MultMatrixf(exec, _mesa_MultMatrixf); - SET_Ortho(exec, _mesa_Ortho); - SET_PixelStorei(exec, _mesa_PixelStorei); - SET_PopMatrix(exec, _mesa_PopMatrix); - SET_PushMatrix(exec, _mesa_PushMatrix); - SET_Rotatef(exec, _mesa_Rotatef); - SET_Scalef(exec, _mesa_Scalef); - SET_Scissor(exec, _mesa_Scissor); - SET_ShadeModel(exec, _mesa_ShadeModel); - SET_StencilFunc(exec, _mesa_StencilFunc); - SET_StencilMask(exec, _mesa_StencilMask); - SET_StencilOp(exec, _mesa_StencilOp); - SET_TexEnvfv(exec, _mesa_TexEnvfv); - SET_TexEnvi(exec, _mesa_TexEnvi); - SET_TexImage2D(exec, _mesa_TexImage2D); - SET_TexParameteri(exec, _mesa_TexParameteri); - SET_Translatef(exec, _mesa_Translatef); - SET_Viewport(exec, _mesa_Viewport); - - _mesa_init_accum_dispatch(exec); - _mesa_init_dlist_dispatch(exec); - - SET_ClearDepth(exec, _mesa_ClearDepth); - SET_ClearIndex(exec, _mesa_ClearIndex); - SET_ClipPlane(exec, _mesa_ClipPlane); - SET_ColorMaterial(exec, _mesa_ColorMaterial); - SET_DepthFunc(exec, _mesa_DepthFunc); - SET_DepthMask(exec, _mesa_DepthMask); - SET_DepthRange(exec, _mesa_DepthRange); - - _mesa_init_drawpix_dispatch(exec); - _mesa_init_feedback_dispatch(exec); - - SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT); - SET_Fogf(exec, _mesa_Fogf); - SET_Fogfv(exec, _mesa_Fogfv); - SET_Fogi(exec, _mesa_Fogi); - SET_Fogiv(exec, _mesa_Fogiv); - SET_GetClipPlane(exec, _mesa_GetClipPlane); - SET_GetBooleanv(exec, _mesa_GetBooleanv); - SET_GetDoublev(exec, _mesa_GetDoublev); - SET_GetIntegerv(exec, _mesa_GetIntegerv); - SET_GetLightfv(exec, _mesa_GetLightfv); - SET_GetLightiv(exec, _mesa_GetLightiv); - SET_GetMaterialfv(exec, _mesa_GetMaterialfv); - SET_GetMaterialiv(exec, _mesa_GetMaterialiv); - SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple); - SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv); - SET_GetTexEnviv(exec, _mesa_GetTexEnviv); - SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv); - SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv); - SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv); - SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv); - SET_GetTexImage(exec, _mesa_GetTexImage); - SET_Hint(exec, _mesa_Hint); - SET_IndexMask(exec, _mesa_IndexMask); - SET_IsEnabled(exec, _mesa_IsEnabled); - SET_LightModelf(exec, _mesa_LightModelf); - SET_LightModelfv(exec, _mesa_LightModelfv); - SET_LightModeli(exec, _mesa_LightModeli); - SET_LightModeliv(exec, _mesa_LightModeliv); - SET_Lightf(exec, _mesa_Lightf); - SET_Lightfv(exec, _mesa_Lightfv); - SET_Lighti(exec, _mesa_Lighti); - SET_Lightiv(exec, _mesa_Lightiv); - SET_LoadMatrixd(exec, _mesa_LoadMatrixd); - - _mesa_init_eval_dispatch(exec); - - SET_MultMatrixd(exec, _mesa_MultMatrixd); - - _mesa_init_pixel_dispatch(exec); - - SET_PixelStoref(exec, _mesa_PixelStoref); - SET_PointSize(exec, _mesa_PointSize); - SET_PolygonMode(exec, _mesa_PolygonMode); - SET_PolygonOffset(exec, _mesa_PolygonOffset); - SET_PolygonStipple(exec, _mesa_PolygonStipple); - - _mesa_init_attrib_dispatch(exec); - _mesa_init_rastpos_dispatch(exec); - - SET_ReadPixels(exec, _mesa_ReadPixels); - SET_Rotated(exec, _mesa_Rotated); - SET_Scaled(exec, _mesa_Scaled); - SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT); - SET_TexEnvf(exec, _mesa_TexEnvf); - SET_TexEnviv(exec, _mesa_TexEnviv); - - _mesa_init_texgen_dispatch(exec); - - SET_TexImage1D(exec, _mesa_TexImage1D); - SET_TexParameterf(exec, _mesa_TexParameterf); - SET_TexParameterfv(exec, _mesa_TexParameterfv); - SET_TexParameteriv(exec, _mesa_TexParameteriv); - SET_Translated(exec, _mesa_Translated); - - /* 1.1 */ - SET_BindTexture(exec, _mesa_BindTexture); - SET_DeleteTextures(exec, _mesa_DeleteTextures); - SET_GenTextures(exec, _mesa_GenTextures); -#if _HAVE_FULL_GL - SET_AreTexturesResident(exec, _mesa_AreTexturesResident); - SET_ColorPointer(exec, _mesa_ColorPointer); - SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D); - SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D); - SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D); - SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D); - SET_DisableClientState(exec, _mesa_DisableClientState); - SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer); - SET_EnableClientState(exec, _mesa_EnableClientState); - SET_GetPointerv(exec, _mesa_GetPointerv); - SET_IndexPointer(exec, _mesa_IndexPointer); - SET_InterleavedArrays(exec, _mesa_InterleavedArrays); - SET_IsTexture(exec, _mesa_IsTexture); - SET_NormalPointer(exec, _mesa_NormalPointer); - SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures); - SET_TexCoordPointer(exec, _mesa_TexCoordPointer); - SET_TexSubImage1D(exec, _mesa_TexSubImage1D); - SET_TexSubImage2D(exec, _mesa_TexSubImage2D); - SET_VertexPointer(exec, _mesa_VertexPointer); -#endif - - /* 1.2 */ -#if _HAVE_FULL_GL - SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D); - SET_TexImage3D(exec, _mesa_TexImage3D); - SET_TexSubImage3D(exec, _mesa_TexSubImage3D); -#endif - - /* OpenGL 1.2 GL_ARB_imaging */ - SET_BlendColor(exec, _mesa_BlendColor); - SET_BlendEquation(exec, _mesa_BlendEquation); - SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT); - - _mesa_init_colortable_dispatch(exec); - _mesa_init_convolve_dispatch(exec); - _mesa_init_histogram_dispatch(exec); - - /* OpenGL 2.0 */ - SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate); - SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate); - SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate); - -#if FEATURE_ARB_shader_objects - _mesa_init_shader_dispatch(exec); - _mesa_init_shader_uniform_dispatch(exec); -#endif - - /* 2. GL_EXT_blend_color */ -#if 0 -/* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */ -#endif - - /* 3. GL_EXT_polygon_offset */ -#if _HAVE_FULL_GL - SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT); -#endif - - /* 6. GL_EXT_texture3d */ -#if 0 -/* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */ -/* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */ -/* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */ -#endif - - /* 11. GL_EXT_histogram */ -#if 0 - SET_GetHistogramEXT(exec, _mesa_GetHistogram); - SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv); - SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv); - SET_GetMinmaxEXT(exec, _mesa_GetMinmax); - SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv); - SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv); -#endif - - /* 14. SGI_color_table */ -#if 0 - SET_ColorTableSGI(exec, _mesa_ColorTable); - SET_ColorSubTableSGI(exec, _mesa_ColorSubTable); - SET_GetColorTableSGI(exec, _mesa_GetColorTable); - SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv); - SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv); -#endif - - /* 30. GL_EXT_vertex_array */ -#if _HAVE_FULL_GL - SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT); - SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT); - SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT); - SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT); - SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT); - SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT); -#endif - - /* 37. GL_EXT_blend_minmax */ -#if 0 - SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT); -#endif - - /* 54. GL_EXT_point_parameters */ -#if _HAVE_FULL_GL - SET_PointParameterfEXT(exec, _mesa_PointParameterf); - SET_PointParameterfvEXT(exec, _mesa_PointParameterfv); -#endif - - /* 95. GL_ARB_ES2_compatibility */ - SET_ClearDepthf(exec, _mesa_ClearDepthf); - SET_DepthRangef(exec, _mesa_DepthRangef); - - /* 97. GL_EXT_compiled_vertex_array */ -#if _HAVE_FULL_GL - SET_LockArraysEXT(exec, _mesa_LockArraysEXT); - SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT); -#endif - - /* 148. GL_EXT_multi_draw_arrays */ -#if _HAVE_FULL_GL - SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT); -#endif - - /* 173. GL_INGR_blend_func_separate */ -#if _HAVE_FULL_GL - SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT); -#endif - - /* 196. GL_MESA_resize_buffers */ -#if _HAVE_FULL_GL - SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA); -#endif - - /* 197. GL_MESA_window_pos */ - /* part of _mesa_init_rastpos_dispatch(exec); */ - - /* 200. GL_IBM_multimode_draw_arrays */ -#if _HAVE_FULL_GL - SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM); - SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM); -#endif - - /* 233. GL_NV_vertex_program */ -#if FEATURE_NV_vertex_program - SET_BindProgramNV(exec, _mesa_BindProgram); - SET_DeleteProgramsNV(exec, _mesa_DeletePrograms); - SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV); - SET_GenProgramsNV(exec, _mesa_GenPrograms); - SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV); - SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV); - SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV); - SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV); - SET_GetProgramivNV(exec, _mesa_GetProgramivNV); - SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV); - SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV); - SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV); - SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV); - SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV); - SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV); - SET_IsProgramNV(exec, _mesa_IsProgramARB); - SET_LoadProgramNV(exec, _mesa_LoadProgramNV); - SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */ - SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */ - SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */ - SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */ - SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV); - SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV); - SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV); - SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV); - /* glVertexAttrib*NV functions handled in api_loopback.c */ -#endif - - /* 273. GL_APPLE_vertex_array_object */ - SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE); - SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE); - SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE); - SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE); - - /* 282. GL_NV_fragment_program */ -#if FEATURE_NV_fragment_program - SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV); - SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV); - SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV); - SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV); - SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV); - SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV); - SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); - SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); - SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); - SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); - SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); - SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); -#endif - - /* 262. GL_NV_point_sprite */ -#if _HAVE_FULL_GL - SET_PointParameteriNV(exec, _mesa_PointParameteri); - SET_PointParameterivNV(exec, _mesa_PointParameteriv); -#endif - - /* 268. GL_EXT_stencil_two_side */ -#if _HAVE_FULL_GL - SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT); -#endif - - /* 285. GL_NV_primitive_restart */ - SET_PrimitiveRestartIndexNV(exec, _mesa_PrimitiveRestartIndex); - - /* ???. GL_EXT_depth_bounds_test */ - SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT); - - /* 352. GL_EXT_transform_feedback */ - _mesa_init_transform_feedback_dispatch(exec); - - /* 364. GL_EXT_provoking_vertex */ - SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT); - - /* ARB 1. GL_ARB_multitexture */ -#if _HAVE_FULL_GL - SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB); - SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB); -#endif - - /* ARB 3. GL_ARB_transpose_matrix */ -#if _HAVE_FULL_GL - SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB); - SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB); - SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB); - SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB); -#endif - - /* ARB 5. GL_ARB_multisample */ -#if _HAVE_FULL_GL - SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB); -#endif - - /* ARB 12. GL_ARB_texture_compression */ -#if _HAVE_FULL_GL - SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB); - SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB); - SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB); - SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB); - SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB); - SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB); - SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB); -#endif - - /* ARB 14. GL_ARB_point_parameters */ - /* reuse EXT_point_parameters functions */ - - /* ARB 26. GL_ARB_vertex_program */ - /* ARB 27. GL_ARB_fragment_program */ -#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program - /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */ - /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */ - /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */ - /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */ - /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */ - /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */ - /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */ - /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */ - /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */ - /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */ - /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */ - /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */ - /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */ - /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */ - /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */ - /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */ - /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */ - /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */ - /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */ - /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */ - /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */ - /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */ - /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */ - /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */ - /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */ - /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */ - /* glVertexAttrib4bvARB handled in api_loopback.c */ - /* glVertexAttrib4ivARB handled in api_loopback.c */ - /* glVertexAttrib4ubvARB handled in api_loopback.c */ - /* glVertexAttrib4usvARB handled in api_loopback.c */ - /* glVertexAttrib4uivARB handled in api_loopback.c */ - /* glVertexAttrib4NbvARB handled in api_loopback.c */ - /* glVertexAttrib4NsvARB handled in api_loopback.c */ - /* glVertexAttrib4NivARB handled in api_loopback.c */ - /* glVertexAttrib4NusvARB handled in api_loopback.c */ - /* glVertexAttrib4NuivARB handled in api_loopback.c */ - SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB); - SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB); - SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB); - SET_ProgramStringARB(exec, _mesa_ProgramStringARB); - /* glBindProgramARB aliases glBindProgramNV */ - /* glDeleteProgramsARB aliases glDeleteProgramsNV */ - /* glGenProgramsARB aliases glGenProgramsNV */ - /* glIsProgramARB aliases glIsProgramNV */ - SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB); - SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB); - SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB); - /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */ - SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); - SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); - SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); - SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); - SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); - SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); - SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); - SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); - SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB); - SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB); - SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); - SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); - SET_GetProgramivARB(exec, _mesa_GetProgramivARB); - SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB); -#endif - - /* ARB 28. GL_ARB_vertex_buffer_object */ -#if FEATURE_ARB_vertex_buffer_object - SET_BindBufferARB(exec, _mesa_BindBufferARB); - SET_BufferDataARB(exec, _mesa_BufferDataARB); - SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB); - SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB); - SET_GenBuffersARB(exec, _mesa_GenBuffersARB); - SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB); - SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB); - SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB); - SET_IsBufferARB(exec, _mesa_IsBufferARB); - SET_MapBufferARB(exec, _mesa_MapBufferARB); - SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB); -#endif - - /* ARB 29. GL_ARB_occlusion_query */ - _mesa_init_queryobj_dispatch(exec); - - /* ARB 37. GL_ARB_draw_buffers */ -#if FEATURE_draw_read_buffer - SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB); -#endif - - /* GL_ARB_sync */ - _mesa_init_sync_dispatch(exec); - - /* GL_ATI_fragment_shader */ - _mesa_init_ati_fragment_shader_dispatch(exec); - - /* GL_ATI_envmap_bumpmap */ - SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI); - SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI); - SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI); - SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI); - -#if FEATURE_EXT_framebuffer_object - SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT); - SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT); - SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT); - SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT); - SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT); - SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT); - SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT); - SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT); - SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT); - SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT); - SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT); - SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT); - SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT); - SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT); - SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT); - SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT); - SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT); -#endif - -#if FEATURE_EXT_framebuffer_blit - SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT); -#endif - - /* GL_EXT_gpu_program_parameters */ -#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program - SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT); - SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT); -#endif - - /* GL_MESA_texture_array / GL_EXT_texture_array */ -#if FEATURE_EXT_framebuffer_object - SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT); -#endif - - /* GL_ATI_separate_stencil */ - SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI); - -#if FEATURE_ARB_framebuffer_object - /* The ARB_fbo functions are the union of - * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array - */ - SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample); -#endif - -#if FEATURE_ARB_map_buffer_range - SET_MapBufferRange(exec, _mesa_MapBufferRange); - SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange); -#endif - - /* GL_ARB_copy_buffer */ - SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData); - - /* GL_ARB_vertex_array_object */ - SET_BindVertexArray(exec, _mesa_BindVertexArray); - SET_GenVertexArrays(exec, _mesa_GenVertexArrays); - - /* GL_EXT_draw_buffers2 */ - SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed); - SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv); - SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv); - SET_EnableIndexedEXT(exec, _mesa_EnableIndexed); - SET_DisableIndexedEXT(exec, _mesa_DisableIndexed); - SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed); - - /* GL_NV_conditional_render */ - SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender); - SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender); - -#if FEATURE_OES_EGL_image - SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES); - SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES); -#endif - -#if FEATURE_APPLE_object_purgeable - SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE); - SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE); - SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE); -#endif - -#if FEATURE_ARB_geometry_shader4 - SET_FramebufferTextureARB(exec, _mesa_FramebufferTextureARB); - SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB); -#endif - - SET_ClampColorARB(exec, _mesa_ClampColorARB); - - /* GL_EXT_texture_integer */ - SET_ClearColorIiEXT(exec, _mesa_ClearColorIiEXT); - SET_ClearColorIuiEXT(exec, _mesa_ClearColorIuiEXT); - SET_GetTexParameterIivEXT(exec, _mesa_GetTexParameterIiv); - SET_GetTexParameterIuivEXT(exec, _mesa_GetTexParameterIuiv); - SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv); - SET_TexParameterIuivEXT(exec, _mesa_TexParameterIuiv); - - /* GL_EXT_gpu_shader4 / OpenGL 3.0 */ - SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv); - SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv); - SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer); - - /* GL 3.0 (functions not covered by other extensions) */ - SET_ClearBufferiv(exec, _mesa_ClearBufferiv); - SET_ClearBufferuiv(exec, _mesa_ClearBufferuiv); - SET_ClearBufferfv(exec, _mesa_ClearBufferfv); - SET_ClearBufferfi(exec, _mesa_ClearBufferfi); - SET_GetStringi(exec, _mesa_GetStringi); - SET_ClampColor(exec, _mesa_ClampColorARB); - - /* GL_ARB_instanced_arrays */ - SET_VertexAttribDivisorARB(exec, _mesa_VertexAttribDivisor); - - /* GL_ARB_draw_buffer_blend */ - SET_BlendFunciARB(exec, _mesa_BlendFunci); - SET_BlendFuncSeparateiARB(exec, _mesa_BlendFuncSeparatei); - SET_BlendEquationiARB(exec, _mesa_BlendEquationi); - SET_BlendEquationSeparateiARB(exec, _mesa_BlendEquationSeparatei); - - /* GL_NV_texture_barrier */ - SET_TextureBarrierNV(exec, _mesa_TextureBarrierNV); - - return exec; -} - -#endif /* FEATURE_GL */ +/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file api_exec.c
+ * Initialize dispatch table with the immidiate mode functions.
+ */
+
+
+#include "mfeatures.h"
+#include "accum.h"
+#include "api_loopback.h"
+#include "api_exec.h"
+#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
+#include "arbprogram.h"
+#endif
+#include "atifragshader.h"
+#include "attrib.h"
+#include "blend.h"
+#if FEATURE_ARB_vertex_buffer_object
+#include "bufferobj.h"
+#endif
+#include "arrayobj.h"
+#if FEATURE_draw_read_buffer
+#include "buffers.h"
+#endif
+#include "clear.h"
+#include "clip.h"
+#include "colortab.h"
+#include "condrender.h"
+#include "context.h"
+#include "convolve.h"
+#include "depth.h"
+#include "dlist.h"
+#include "drawpix.h"
+#include "rastpos.h"
+#include "enable.h"
+#include "eval.h"
+#include "get.h"
+#include "feedback.h"
+#include "fog.h"
+#if FEATURE_EXT_framebuffer_object
+#include "fbobject.h"
+#endif
+#include "framebuffer.h"
+#include "hint.h"
+#include "histogram.h"
+#include "imports.h"
+#include "light.h"
+#include "lines.h"
+#include "matrix.h"
+#include "multisample.h"
+#include "pixel.h"
+#include "pixelstore.h"
+#include "points.h"
+#include "polygon.h"
+#include "queryobj.h"
+#include "readpix.h"
+#include "scissor.h"
+#include "stencil.h"
+#include "texenv.h"
+#include "texgetimage.h"
+#include "teximage.h"
+#include "texgen.h"
+#include "texobj.h"
+#include "texparam.h"
+#include "texstate.h"
+#include "texturebarrier.h"
+#include "transformfeedback.h"
+#include "mtypes.h"
+#include "varray.h"
+#include "viewport.h"
+#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
+#include "nvprogram.h"
+#endif
+#if FEATURE_ARB_shader_objects
+#include "shaderapi.h"
+#include "uniforms.h"
+#endif
+#include "syncobj.h"
+#include "main/dispatch.h"
+
+
+#if FEATURE_GL
+
+
+/**
+ * Initialize a dispatch table with pointers to Mesa's immediate-mode
+ * commands.
+ *
+ * Pointers to glBegin()/glEnd() object commands and a few others
+ * are provided via the GLvertexformat interface.
+ *
+ * \param ctx GL context to which \c exec belongs.
+ * \param exec dispatch table.
+ */
+struct _glapi_table *
+_mesa_create_exec_table(void)
+{
+ struct _glapi_table *exec;
+
+ exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
+ if (exec == NULL)
+ return NULL;
+
+#if _HAVE_FULL_GL
+ _mesa_loopback_init_api_table( exec );
+#endif
+
+ /* load the dispatch slots we understand */
+ SET_AlphaFunc(exec, _mesa_AlphaFunc);
+ SET_BlendFunc(exec, _mesa_BlendFunc);
+ SET_Clear(exec, _mesa_Clear);
+ SET_ClearColor(exec, _mesa_ClearColor);
+ SET_ClearStencil(exec, _mesa_ClearStencil);
+ SET_ColorMask(exec, _mesa_ColorMask);
+ SET_CullFace(exec, _mesa_CullFace);
+ SET_Disable(exec, _mesa_Disable);
+#if FEATURE_draw_read_buffer
+ SET_DrawBuffer(exec, _mesa_DrawBuffer);
+ SET_ReadBuffer(exec, _mesa_ReadBuffer);
+#endif
+ SET_Enable(exec, _mesa_Enable);
+ SET_Finish(exec, _mesa_Finish);
+ SET_Flush(exec, _mesa_Flush);
+ SET_FrontFace(exec, _mesa_FrontFace);
+ SET_Frustum(exec, _mesa_Frustum);
+ SET_GetError(exec, _mesa_GetError);
+ SET_GetFloatv(exec, _mesa_GetFloatv);
+ SET_GetString(exec, _mesa_GetString);
+ SET_LineStipple(exec, _mesa_LineStipple);
+ SET_LineWidth(exec, _mesa_LineWidth);
+ SET_LoadIdentity(exec, _mesa_LoadIdentity);
+ SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
+ SET_LogicOp(exec, _mesa_LogicOp);
+ SET_MatrixMode(exec, _mesa_MatrixMode);
+ SET_MultMatrixf(exec, _mesa_MultMatrixf);
+ SET_Ortho(exec, _mesa_Ortho);
+ SET_PixelStorei(exec, _mesa_PixelStorei);
+ SET_PopMatrix(exec, _mesa_PopMatrix);
+ SET_PushMatrix(exec, _mesa_PushMatrix);
+ SET_Rotatef(exec, _mesa_Rotatef);
+ SET_Scalef(exec, _mesa_Scalef);
+ SET_Scissor(exec, _mesa_Scissor);
+ SET_ShadeModel(exec, _mesa_ShadeModel);
+ SET_StencilFunc(exec, _mesa_StencilFunc);
+ SET_StencilMask(exec, _mesa_StencilMask);
+ SET_StencilOp(exec, _mesa_StencilOp);
+ SET_TexEnvfv(exec, _mesa_TexEnvfv);
+ SET_TexEnvi(exec, _mesa_TexEnvi);
+ SET_TexImage2D(exec, _mesa_TexImage2D);
+ SET_TexParameteri(exec, _mesa_TexParameteri);
+ SET_Translatef(exec, _mesa_Translatef);
+ SET_Viewport(exec, _mesa_Viewport);
+
+ _mesa_init_accum_dispatch(exec);
+ _mesa_init_dlist_dispatch(exec);
+
+ SET_ClearDepth(exec, _mesa_ClearDepth);
+ SET_ClearIndex(exec, _mesa_ClearIndex);
+ SET_ClipPlane(exec, _mesa_ClipPlane);
+ SET_ColorMaterial(exec, _mesa_ColorMaterial);
+ SET_DepthFunc(exec, _mesa_DepthFunc);
+ SET_DepthMask(exec, _mesa_DepthMask);
+ SET_DepthRange(exec, _mesa_DepthRange);
+
+ _mesa_init_drawpix_dispatch(exec);
+ _mesa_init_feedback_dispatch(exec);
+
+ SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
+ SET_Fogf(exec, _mesa_Fogf);
+ SET_Fogfv(exec, _mesa_Fogfv);
+ SET_Fogi(exec, _mesa_Fogi);
+ SET_Fogiv(exec, _mesa_Fogiv);
+ SET_GetClipPlane(exec, _mesa_GetClipPlane);
+ SET_GetBooleanv(exec, _mesa_GetBooleanv);
+ SET_GetDoublev(exec, _mesa_GetDoublev);
+ SET_GetIntegerv(exec, _mesa_GetIntegerv);
+ SET_GetLightfv(exec, _mesa_GetLightfv);
+ SET_GetLightiv(exec, _mesa_GetLightiv);
+ SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
+ SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
+ SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
+ SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
+ SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
+ SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
+ SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
+ SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
+ SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
+ SET_GetTexImage(exec, _mesa_GetTexImage);
+ SET_Hint(exec, _mesa_Hint);
+ SET_IndexMask(exec, _mesa_IndexMask);
+ SET_IsEnabled(exec, _mesa_IsEnabled);
+ SET_LightModelf(exec, _mesa_LightModelf);
+ SET_LightModelfv(exec, _mesa_LightModelfv);
+ SET_LightModeli(exec, _mesa_LightModeli);
+ SET_LightModeliv(exec, _mesa_LightModeliv);
+ SET_Lightf(exec, _mesa_Lightf);
+ SET_Lightfv(exec, _mesa_Lightfv);
+ SET_Lighti(exec, _mesa_Lighti);
+ SET_Lightiv(exec, _mesa_Lightiv);
+ SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
+
+ _mesa_init_eval_dispatch(exec);
+
+ SET_MultMatrixd(exec, _mesa_MultMatrixd);
+
+ _mesa_init_pixel_dispatch(exec);
+
+ SET_PixelStoref(exec, _mesa_PixelStoref);
+ SET_PointSize(exec, _mesa_PointSize);
+ SET_PolygonMode(exec, _mesa_PolygonMode);
+ SET_PolygonOffset(exec, _mesa_PolygonOffset);
+ SET_PolygonStipple(exec, _mesa_PolygonStipple);
+
+ _mesa_init_attrib_dispatch(exec);
+ _mesa_init_rastpos_dispatch(exec);
+
+ SET_ReadPixels(exec, _mesa_ReadPixels);
+ SET_Rotated(exec, _mesa_Rotated);
+ SET_Scaled(exec, _mesa_Scaled);
+ SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
+ SET_TexEnvf(exec, _mesa_TexEnvf);
+ SET_TexEnviv(exec, _mesa_TexEnviv);
+
+ _mesa_init_texgen_dispatch(exec);
+
+ SET_TexImage1D(exec, _mesa_TexImage1D);
+ SET_TexParameterf(exec, _mesa_TexParameterf);
+ SET_TexParameterfv(exec, _mesa_TexParameterfv);
+ SET_TexParameteriv(exec, _mesa_TexParameteriv);
+ SET_Translated(exec, _mesa_Translated);
+
+ /* 1.1 */
+ SET_BindTexture(exec, _mesa_BindTexture);
+ SET_DeleteTextures(exec, _mesa_DeleteTextures);
+ SET_GenTextures(exec, _mesa_GenTextures);
+#if _HAVE_FULL_GL
+ SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
+ SET_ColorPointer(exec, _mesa_ColorPointer);
+ SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
+ SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
+ SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
+ SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
+ SET_DisableClientState(exec, _mesa_DisableClientState);
+ SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
+ SET_EnableClientState(exec, _mesa_EnableClientState);
+ SET_GetPointerv(exec, _mesa_GetPointerv);
+ SET_IndexPointer(exec, _mesa_IndexPointer);
+ SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
+ SET_IsTexture(exec, _mesa_IsTexture);
+ SET_NormalPointer(exec, _mesa_NormalPointer);
+ SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
+ SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
+ SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
+ SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
+ SET_VertexPointer(exec, _mesa_VertexPointer);
+#endif
+
+ /* 1.2 */
+#if _HAVE_FULL_GL
+ SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
+ SET_TexImage3D(exec, _mesa_TexImage3D);
+ SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
+#endif
+
+ /* OpenGL 1.2 GL_ARB_imaging */
+ SET_BlendColor(exec, _mesa_BlendColor);
+ SET_BlendEquation(exec, _mesa_BlendEquation);
+ SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
+
+ _mesa_init_colortable_dispatch(exec);
+ _mesa_init_convolve_dispatch(exec);
+ _mesa_init_histogram_dispatch(exec);
+
+ /* OpenGL 2.0 */
+ SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
+ SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
+ SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
+
+#if FEATURE_ARB_shader_objects
+ _mesa_init_shader_dispatch(exec);
+ _mesa_init_shader_uniform_dispatch(exec);
+#endif
+
+ /* 2. GL_EXT_blend_color */
+#if 0
+/* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
+#endif
+
+ /* 3. GL_EXT_polygon_offset */
+#if _HAVE_FULL_GL
+ SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
+#endif
+
+ /* 6. GL_EXT_texture3d */
+#if 0
+/* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
+/* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
+/* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
+#endif
+
+ /* 11. GL_EXT_histogram */
+#if 0
+ SET_GetHistogramEXT(exec, _mesa_GetHistogram);
+ SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
+ SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
+ SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
+ SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
+ SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
+#endif
+
+ /* 14. SGI_color_table */
+#if 0
+ SET_ColorTableSGI(exec, _mesa_ColorTable);
+ SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
+ SET_GetColorTableSGI(exec, _mesa_GetColorTable);
+ SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
+ SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
+#endif
+
+ /* 30. GL_EXT_vertex_array */
+#if _HAVE_FULL_GL
+ SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
+ SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
+ SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
+ SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
+ SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
+ SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
+#endif
+
+ /* 37. GL_EXT_blend_minmax */
+#if 0
+ SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
+#endif
+
+ /* 54. GL_EXT_point_parameters */
+#if _HAVE_FULL_GL
+ SET_PointParameterfEXT(exec, _mesa_PointParameterf);
+ SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
+#endif
+
+ /* 95. GL_ARB_ES2_compatibility */
+ SET_ClearDepthf(exec, _mesa_ClearDepthf);
+ SET_DepthRangef(exec, _mesa_DepthRangef);
+
+ /* 97. GL_EXT_compiled_vertex_array */
+#if _HAVE_FULL_GL
+ SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
+ SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
+#endif
+
+ /* 148. GL_EXT_multi_draw_arrays */
+#if _HAVE_FULL_GL
+ SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
+#endif
+
+ /* 173. GL_INGR_blend_func_separate */
+#if _HAVE_FULL_GL
+ SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
+#endif
+
+ /* 196. GL_MESA_resize_buffers */
+#if _HAVE_FULL_GL
+ SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
+#endif
+
+ /* 197. GL_MESA_window_pos */
+ /* part of _mesa_init_rastpos_dispatch(exec); */
+
+ /* 200. GL_IBM_multimode_draw_arrays */
+#if _HAVE_FULL_GL
+ SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
+ SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
+#endif
+
+ /* 233. GL_NV_vertex_program */
+#if FEATURE_NV_vertex_program
+ SET_BindProgramNV(exec, _mesa_BindProgram);
+ SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
+ SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
+ SET_GenProgramsNV(exec, _mesa_GenPrograms);
+ SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
+ SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
+ SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
+ SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
+ SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
+ SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
+ SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
+ SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
+ SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
+ SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
+ SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
+ SET_IsProgramNV(exec, _mesa_IsProgramARB);
+ SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
+ SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
+ SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */
+ SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */
+ SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */
+ SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
+ SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
+ SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
+ SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
+ /* glVertexAttrib*NV functions handled in api_loopback.c */
+#endif
+
+ /* 273. GL_APPLE_vertex_array_object */
+ SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
+ SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
+ SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
+ SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
+
+ /* 282. GL_NV_fragment_program */
+#if FEATURE_NV_fragment_program
+ SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
+ SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
+ SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
+ SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
+ SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
+ SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
+ SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
+ SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
+ SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
+ SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
+ SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
+ SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
+#endif
+
+ /* 262. GL_NV_point_sprite */
+#if _HAVE_FULL_GL
+ SET_PointParameteriNV(exec, _mesa_PointParameteri);
+ SET_PointParameterivNV(exec, _mesa_PointParameteriv);
+#endif
+
+ /* 268. GL_EXT_stencil_two_side */
+#if _HAVE_FULL_GL
+ SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
+#endif
+
+ /* 285. GL_NV_primitive_restart */
+ SET_PrimitiveRestartIndexNV(exec, _mesa_PrimitiveRestartIndex);
+
+ /* ???. GL_EXT_depth_bounds_test */
+ SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
+
+ /* 352. GL_EXT_transform_feedback */
+ _mesa_init_transform_feedback_dispatch(exec);
+
+ /* 364. GL_EXT_provoking_vertex */
+ SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
+
+ /* ARB 1. GL_ARB_multitexture */
+#if _HAVE_FULL_GL
+ SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
+ SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
+#endif
+
+ /* ARB 3. GL_ARB_transpose_matrix */
+#if _HAVE_FULL_GL
+ SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
+ SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
+ SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
+ SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
+#endif
+
+ /* ARB 5. GL_ARB_multisample */
+#if _HAVE_FULL_GL
+ SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
+#endif
+
+ /* ARB 12. GL_ARB_texture_compression */
+#if _HAVE_FULL_GL
+ SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
+ SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
+ SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
+ SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
+ SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
+ SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
+ SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
+#endif
+
+ /* ARB 14. GL_ARB_point_parameters */
+ /* reuse EXT_point_parameters functions */
+
+ /* ARB 26. GL_ARB_vertex_program */
+ /* ARB 27. GL_ARB_fragment_program */
+#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
+ /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
+ /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
+ /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
+ /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
+ /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
+ /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
+ /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
+ /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
+ /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
+ /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
+ /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
+ /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
+ /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
+ /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
+ /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
+ /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
+ /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
+ /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
+ /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
+ /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
+ /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
+ /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
+ /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
+ /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
+ /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
+ /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
+ /* glVertexAttrib4bvARB handled in api_loopback.c */
+ /* glVertexAttrib4ivARB handled in api_loopback.c */
+ /* glVertexAttrib4ubvARB handled in api_loopback.c */
+ /* glVertexAttrib4usvARB handled in api_loopback.c */
+ /* glVertexAttrib4uivARB handled in api_loopback.c */
+ /* glVertexAttrib4NbvARB handled in api_loopback.c */
+ /* glVertexAttrib4NsvARB handled in api_loopback.c */
+ /* glVertexAttrib4NivARB handled in api_loopback.c */
+ /* glVertexAttrib4NusvARB handled in api_loopback.c */
+ /* glVertexAttrib4NuivARB handled in api_loopback.c */
+ SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
+ SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
+ SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
+ SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
+ /* glBindProgramARB aliases glBindProgramNV */
+ /* glDeleteProgramsARB aliases glDeleteProgramsNV */
+ /* glGenProgramsARB aliases glGenProgramsNV */
+ /* glIsProgramARB aliases glIsProgramNV */
+ SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
+ SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
+ SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
+ /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
+ SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
+ SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
+ SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
+ SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
+ SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
+ SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
+ SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
+ SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
+ SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
+ SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
+ SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
+ SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
+ SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
+ SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
+#endif
+
+ /* ARB 28. GL_ARB_vertex_buffer_object */
+#if FEATURE_ARB_vertex_buffer_object
+ SET_BindBufferARB(exec, _mesa_BindBufferARB);
+ SET_BufferDataARB(exec, _mesa_BufferDataARB);
+ SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB);
+ SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB);
+ SET_GenBuffersARB(exec, _mesa_GenBuffersARB);
+ SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB);
+ SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB);
+ SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB);
+ SET_IsBufferARB(exec, _mesa_IsBufferARB);
+ SET_MapBufferARB(exec, _mesa_MapBufferARB);
+ SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB);
+#endif
+
+ /* ARB 29. GL_ARB_occlusion_query */
+ _mesa_init_queryobj_dispatch(exec);
+
+ /* ARB 37. GL_ARB_draw_buffers */
+#if FEATURE_draw_read_buffer
+ SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
+#endif
+
+ /* GL_ARB_sync */
+ _mesa_init_sync_dispatch(exec);
+
+ /* GL_ATI_fragment_shader */
+ _mesa_init_ati_fragment_shader_dispatch(exec);
+
+ /* GL_ATI_envmap_bumpmap */
+ SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
+ SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
+ SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
+ SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
+
+#if FEATURE_EXT_framebuffer_object
+ SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
+ SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
+ SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
+ SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
+ SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
+ SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
+ SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
+ SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
+ SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
+ SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
+ SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
+ SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
+ SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
+ SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
+ SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
+ SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
+ SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
+#endif
+
+#if FEATURE_EXT_framebuffer_blit
+ SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
+#endif
+
+ /* GL_EXT_gpu_program_parameters */
+#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
+ SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
+ SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
+#endif
+
+ /* GL_MESA_texture_array / GL_EXT_texture_array */
+#if FEATURE_EXT_framebuffer_object
+ SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
+#endif
+
+ /* GL_ATI_separate_stencil */
+ SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
+
+#if FEATURE_ARB_framebuffer_object
+ /* The ARB_fbo functions are the union of
+ * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
+ */
+ SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
+#endif
+
+#if FEATURE_ARB_map_buffer_range
+ SET_MapBufferRange(exec, _mesa_MapBufferRange);
+ SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
+#endif
+
+ /* GL_ARB_copy_buffer */
+ SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
+
+ /* GL_ARB_vertex_array_object */
+ SET_BindVertexArray(exec, _mesa_BindVertexArray);
+ SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
+
+ /* GL_EXT_draw_buffers2 */
+ SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
+ SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
+ SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
+ SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
+ SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
+ SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
+
+ /* GL_NV_conditional_render */
+ SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
+ SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
+
+#if FEATURE_OES_EGL_image
+ SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES);
+ SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES);
+#endif
+
+#if FEATURE_APPLE_object_purgeable
+ SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE);
+ SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE);
+ SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE);
+#endif
+
+#if FEATURE_ARB_geometry_shader4
+ SET_FramebufferTextureARB(exec, _mesa_FramebufferTextureARB);
+ SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB);
+#endif
+
+ SET_ClampColorARB(exec, _mesa_ClampColorARB);
+
+ /* GL_EXT_texture_integer */
+ SET_ClearColorIiEXT(exec, _mesa_ClearColorIiEXT);
+ SET_ClearColorIuiEXT(exec, _mesa_ClearColorIuiEXT);
+ SET_GetTexParameterIivEXT(exec, _mesa_GetTexParameterIiv);
+ SET_GetTexParameterIuivEXT(exec, _mesa_GetTexParameterIuiv);
+ SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv);
+ SET_TexParameterIuivEXT(exec, _mesa_TexParameterIuiv);
+
+ /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
+ SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv);
+ SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv);
+ SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer);
+
+ /* GL 3.0 (functions not covered by other extensions) */
+ SET_ClearBufferiv(exec, _mesa_ClearBufferiv);
+ SET_ClearBufferuiv(exec, _mesa_ClearBufferuiv);
+ SET_ClearBufferfv(exec, _mesa_ClearBufferfv);
+ SET_ClearBufferfi(exec, _mesa_ClearBufferfi);
+ SET_GetStringi(exec, _mesa_GetStringi);
+ SET_ClampColor(exec, _mesa_ClampColorARB);
+
+ /* GL_ARB_instanced_arrays */
+ SET_VertexAttribDivisorARB(exec, _mesa_VertexAttribDivisor);
+
+ /* GL_ARB_draw_buffer_blend */
+ SET_BlendFunciARB(exec, _mesa_BlendFunci);
+ SET_BlendFuncSeparateiARB(exec, _mesa_BlendFuncSeparatei);
+ SET_BlendEquationiARB(exec, _mesa_BlendEquationi);
+ SET_BlendEquationSeparateiARB(exec, _mesa_BlendEquationSeparatei);
+
+ /* GL_NV_texture_barrier */
+ SET_TextureBarrierNV(exec, _mesa_TextureBarrierNV);
+
+ /* GL_ARB_texture_buffer_object */
+ SET_TexBufferARB(exec, _mesa_TexBuffer);
+
+ return exec;
+}
+
+#endif /* FEATURE_GL */
diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c index 340c06c97..34cee5e32 100644 --- a/mesalib/src/mesa/main/attrib.c +++ b/mesalib/src/mesa/main/attrib.c @@ -1,1558 +1,1560 @@ -/* - * Mesa 3-D graphics library - * Version: 7.6 - * - * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include "glheader.h" -#include "imports.h" -#include "accum.h" -#include "arrayobj.h" -#include "attrib.h" -#include "blend.h" -#include "buffers.h" -#include "bufferobj.h" -#include "clear.h" -#include "colormac.h" -#include "context.h" -#include "depth.h" -#include "enable.h" -#include "enums.h" -#include "fog.h" -#include "hint.h" -#include "light.h" -#include "lines.h" -#include "macros.h" -#include "matrix.h" -#include "mfeatures.h" -#include "multisample.h" -#include "points.h" -#include "polygon.h" -#include "scissor.h" -#include "stencil.h" -#include "texenv.h" -#include "texgen.h" -#include "texobj.h" -#include "texparam.h" -#include "texstate.h" -#include "varray.h" -#include "viewport.h" -#include "mtypes.h" -#include "main/dispatch.h" - - -/** - * glEnable()/glDisable() attribute group (GL_ENABLE_BIT). - */ -struct gl_enable_attrib -{ - GLboolean AlphaTest; - GLboolean AutoNormal; - GLboolean Blend; - GLbitfield ClipPlanes; - GLboolean ColorMaterial; - GLboolean CullFace; - GLboolean DepthClamp; - GLboolean DepthTest; - GLboolean Dither; - GLboolean Fog; - GLboolean Light[MAX_LIGHTS]; - GLboolean Lighting; - GLboolean LineSmooth; - GLboolean LineStipple; - GLboolean IndexLogicOp; - GLboolean ColorLogicOp; - - GLboolean Map1Color4; - GLboolean Map1Index; - GLboolean Map1Normal; - GLboolean Map1TextureCoord1; - GLboolean Map1TextureCoord2; - GLboolean Map1TextureCoord3; - GLboolean Map1TextureCoord4; - GLboolean Map1Vertex3; - GLboolean Map1Vertex4; - GLboolean Map1Attrib[16]; /* GL_NV_vertex_program */ - GLboolean Map2Color4; - GLboolean Map2Index; - GLboolean Map2Normal; - GLboolean Map2TextureCoord1; - GLboolean Map2TextureCoord2; - GLboolean Map2TextureCoord3; - GLboolean Map2TextureCoord4; - GLboolean Map2Vertex3; - GLboolean Map2Vertex4; - GLboolean Map2Attrib[16]; /* GL_NV_vertex_program */ - - GLboolean Normalize; - GLboolean PixelTexture; - GLboolean PointSmooth; - GLboolean PolygonOffsetPoint; - GLboolean PolygonOffsetLine; - GLboolean PolygonOffsetFill; - GLboolean PolygonSmooth; - GLboolean PolygonStipple; - GLboolean RescaleNormals; - GLboolean Scissor; - GLboolean Stencil; - GLboolean StencilTwoSide; /* GL_EXT_stencil_two_side */ - GLboolean MultisampleEnabled; /* GL_ARB_multisample */ - GLboolean SampleAlphaToCoverage; /* GL_ARB_multisample */ - GLboolean SampleAlphaToOne; /* GL_ARB_multisample */ - GLboolean SampleCoverage; /* GL_ARB_multisample */ - GLboolean SampleCoverageInvert; /* GL_ARB_multisample */ - GLboolean RasterPositionUnclipped; /* GL_IBM_rasterpos_clip */ - - GLbitfield Texture[MAX_TEXTURE_UNITS]; - GLbitfield TexGen[MAX_TEXTURE_UNITS]; - - /* GL_ARB_vertex_program / GL_NV_vertex_program */ - GLboolean VertexProgram; - GLboolean VertexProgramPointSize; - GLboolean VertexProgramTwoSide; - - /* GL_ARB_point_sprite / GL_NV_point_sprite */ - GLboolean PointSprite; - GLboolean FragmentShaderATI; -}; - - -/** - * Node for the attribute stack. - */ -struct gl_attrib_node -{ - GLbitfield kind; - void *data; - struct gl_attrib_node *next; -}; - - - -/** - * Special struct for saving/restoring texture state (GL_TEXTURE_BIT) - */ -struct texture_state -{ - struct gl_texture_attrib Texture; /**< The usual context state */ - - /** to save per texture object state (wrap modes, filters, etc): */ - struct gl_texture_object SavedObj[MAX_TEXTURE_UNITS][NUM_TEXTURE_TARGETS]; - - /** - * To save references to texture objects (so they don't get accidentally - * deleted while saved in the attribute stack). - */ - struct gl_texture_object *SavedTexRef[MAX_TEXTURE_UNITS][NUM_TEXTURE_TARGETS]; -}; - - -#if FEATURE_attrib_stack - - -/** - * Allocate new attribute node of given type/kind. Attach payload data. - * Insert it into the linked list named by 'head'. - */ -static void -save_attrib_data(struct gl_attrib_node **head, - GLbitfield kind, void *payload) -{ - struct gl_attrib_node *n = MALLOC_STRUCT(gl_attrib_node); - if (n) { - n->kind = kind; - n->data = payload; - /* insert at head */ - n->next = *head; - *head = n; - } - else { - /* out of memory! */ - } -} - - -void GLAPIENTRY -_mesa_PushAttrib(GLbitfield mask) -{ - struct gl_attrib_node *head; - - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "glPushAttrib %x\n", (int) mask); - - if (ctx->AttribStackDepth >= MAX_ATTRIB_STACK_DEPTH) { - _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushAttrib" ); - return; - } - - /* Build linked list of attribute nodes which save all attribute */ - /* groups specified by the mask. */ - head = NULL; - - if (mask & GL_ACCUM_BUFFER_BIT) { - struct gl_accum_attrib *attr; - attr = MALLOC_STRUCT( gl_accum_attrib ); - memcpy( attr, &ctx->Accum, sizeof(struct gl_accum_attrib) ); - save_attrib_data(&head, GL_ACCUM_BUFFER_BIT, attr); - } - - if (mask & GL_COLOR_BUFFER_BIT) { - GLuint i; - struct gl_colorbuffer_attrib *attr; - attr = MALLOC_STRUCT( gl_colorbuffer_attrib ); - memcpy( attr, &ctx->Color, sizeof(struct gl_colorbuffer_attrib) ); - /* push the Draw FBO's DrawBuffer[] state, not ctx->Color.DrawBuffer[] */ - for (i = 0; i < ctx->Const.MaxDrawBuffers; i ++) - attr->DrawBuffer[i] = ctx->DrawBuffer->ColorDrawBuffer[i]; - save_attrib_data(&head, GL_COLOR_BUFFER_BIT, attr); - } - - if (mask & GL_CURRENT_BIT) { - struct gl_current_attrib *attr; - FLUSH_CURRENT( ctx, 0 ); - attr = MALLOC_STRUCT( gl_current_attrib ); - memcpy( attr, &ctx->Current, sizeof(struct gl_current_attrib) ); - save_attrib_data(&head, GL_CURRENT_BIT, attr); - } - - if (mask & GL_DEPTH_BUFFER_BIT) { - struct gl_depthbuffer_attrib *attr; - attr = MALLOC_STRUCT( gl_depthbuffer_attrib ); - memcpy( attr, &ctx->Depth, sizeof(struct gl_depthbuffer_attrib) ); - save_attrib_data(&head, GL_DEPTH_BUFFER_BIT, attr); - } - - if (mask & GL_ENABLE_BIT) { - struct gl_enable_attrib *attr; - GLuint i; - attr = MALLOC_STRUCT( gl_enable_attrib ); - /* Copy enable flags from all other attributes into the enable struct. */ - attr->AlphaTest = ctx->Color.AlphaEnabled; - attr->AutoNormal = ctx->Eval.AutoNormal; - attr->Blend = ctx->Color.BlendEnabled; - attr->ClipPlanes = ctx->Transform.ClipPlanesEnabled; - attr->ColorMaterial = ctx->Light.ColorMaterialEnabled; - attr->CullFace = ctx->Polygon.CullFlag; - attr->DepthClamp = ctx->Transform.DepthClamp; - attr->DepthTest = ctx->Depth.Test; - attr->Dither = ctx->Color.DitherFlag; - attr->Fog = ctx->Fog.Enabled; - for (i = 0; i < ctx->Const.MaxLights; i++) { - attr->Light[i] = ctx->Light.Light[i].Enabled; - } - attr->Lighting = ctx->Light.Enabled; - attr->LineSmooth = ctx->Line.SmoothFlag; - attr->LineStipple = ctx->Line.StippleFlag; - attr->IndexLogicOp = ctx->Color.IndexLogicOpEnabled; - attr->ColorLogicOp = ctx->Color.ColorLogicOpEnabled; - attr->Map1Color4 = ctx->Eval.Map1Color4; - attr->Map1Index = ctx->Eval.Map1Index; - attr->Map1Normal = ctx->Eval.Map1Normal; - attr->Map1TextureCoord1 = ctx->Eval.Map1TextureCoord1; - attr->Map1TextureCoord2 = ctx->Eval.Map1TextureCoord2; - attr->Map1TextureCoord3 = ctx->Eval.Map1TextureCoord3; - attr->Map1TextureCoord4 = ctx->Eval.Map1TextureCoord4; - attr->Map1Vertex3 = ctx->Eval.Map1Vertex3; - attr->Map1Vertex4 = ctx->Eval.Map1Vertex4; - memcpy(attr->Map1Attrib, ctx->Eval.Map1Attrib, sizeof(ctx->Eval.Map1Attrib)); - attr->Map2Color4 = ctx->Eval.Map2Color4; - attr->Map2Index = ctx->Eval.Map2Index; - attr->Map2Normal = ctx->Eval.Map2Normal; - attr->Map2TextureCoord1 = ctx->Eval.Map2TextureCoord1; - attr->Map2TextureCoord2 = ctx->Eval.Map2TextureCoord2; - attr->Map2TextureCoord3 = ctx->Eval.Map2TextureCoord3; - attr->Map2TextureCoord4 = ctx->Eval.Map2TextureCoord4; - attr->Map2Vertex3 = ctx->Eval.Map2Vertex3; - attr->Map2Vertex4 = ctx->Eval.Map2Vertex4; - memcpy(attr->Map2Attrib, ctx->Eval.Map2Attrib, sizeof(ctx->Eval.Map2Attrib)); - attr->Normalize = ctx->Transform.Normalize; - attr->RasterPositionUnclipped = ctx->Transform.RasterPositionUnclipped; - attr->PointSmooth = ctx->Point.SmoothFlag; - attr->PointSprite = ctx->Point.PointSprite; - attr->PolygonOffsetPoint = ctx->Polygon.OffsetPoint; - attr->PolygonOffsetLine = ctx->Polygon.OffsetLine; - attr->PolygonOffsetFill = ctx->Polygon.OffsetFill; - attr->PolygonSmooth = ctx->Polygon.SmoothFlag; - attr->PolygonStipple = ctx->Polygon.StippleFlag; - attr->RescaleNormals = ctx->Transform.RescaleNormals; - attr->Scissor = ctx->Scissor.Enabled; - attr->Stencil = ctx->Stencil.Enabled; - attr->StencilTwoSide = ctx->Stencil.TestTwoSide; - attr->MultisampleEnabled = ctx->Multisample.Enabled; - attr->SampleAlphaToCoverage = ctx->Multisample.SampleAlphaToCoverage; - attr->SampleAlphaToOne = ctx->Multisample.SampleAlphaToOne; - attr->SampleCoverage = ctx->Multisample.SampleCoverage; - attr->SampleCoverageInvert = ctx->Multisample.SampleCoverageInvert; - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { - attr->Texture[i] = ctx->Texture.Unit[i].Enabled; - attr->TexGen[i] = ctx->Texture.Unit[i].TexGenEnabled; - } - /* GL_NV_vertex_program */ - attr->VertexProgram = ctx->VertexProgram.Enabled; - attr->VertexProgramPointSize = ctx->VertexProgram.PointSizeEnabled; - attr->VertexProgramTwoSide = ctx->VertexProgram.TwoSideEnabled; - save_attrib_data(&head, GL_ENABLE_BIT, attr); - } - - if (mask & GL_EVAL_BIT) { - struct gl_eval_attrib *attr; - attr = MALLOC_STRUCT( gl_eval_attrib ); - memcpy( attr, &ctx->Eval, sizeof(struct gl_eval_attrib) ); - save_attrib_data(&head, GL_EVAL_BIT, attr); - } - - if (mask & GL_FOG_BIT) { - struct gl_fog_attrib *attr; - attr = MALLOC_STRUCT( gl_fog_attrib ); - memcpy( attr, &ctx->Fog, sizeof(struct gl_fog_attrib) ); - save_attrib_data(&head, GL_FOG_BIT, attr); - } - - if (mask & GL_HINT_BIT) { - struct gl_hint_attrib *attr; - attr = MALLOC_STRUCT( gl_hint_attrib ); - memcpy( attr, &ctx->Hint, sizeof(struct gl_hint_attrib) ); - save_attrib_data(&head, GL_HINT_BIT, attr); - } - - if (mask & GL_LIGHTING_BIT) { - struct gl_light_attrib *attr; - FLUSH_CURRENT(ctx, 0); /* flush material changes */ - attr = MALLOC_STRUCT( gl_light_attrib ); - memcpy( attr, &ctx->Light, sizeof(struct gl_light_attrib) ); - save_attrib_data(&head, GL_LIGHTING_BIT, attr); - } - - if (mask & GL_LINE_BIT) { - struct gl_line_attrib *attr; - attr = MALLOC_STRUCT( gl_line_attrib ); - memcpy( attr, &ctx->Line, sizeof(struct gl_line_attrib) ); - save_attrib_data(&head, GL_LINE_BIT, attr); - } - - if (mask & GL_LIST_BIT) { - struct gl_list_attrib *attr; - attr = MALLOC_STRUCT( gl_list_attrib ); - memcpy( attr, &ctx->List, sizeof(struct gl_list_attrib) ); - save_attrib_data(&head, GL_LIST_BIT, attr); - } - - if (mask & GL_PIXEL_MODE_BIT) { - struct gl_pixel_attrib *attr; - attr = MALLOC_STRUCT( gl_pixel_attrib ); - memcpy( attr, &ctx->Pixel, sizeof(struct gl_pixel_attrib) ); - /* push the Read FBO's ReadBuffer state, not ctx->Pixel.ReadBuffer */ - attr->ReadBuffer = ctx->ReadBuffer->ColorReadBuffer; - save_attrib_data(&head, GL_PIXEL_MODE_BIT, attr); - } - - if (mask & GL_POINT_BIT) { - struct gl_point_attrib *attr; - attr = MALLOC_STRUCT( gl_point_attrib ); - memcpy( attr, &ctx->Point, sizeof(struct gl_point_attrib) ); - save_attrib_data(&head, GL_POINT_BIT, attr); - } - - if (mask & GL_POLYGON_BIT) { - struct gl_polygon_attrib *attr; - attr = MALLOC_STRUCT( gl_polygon_attrib ); - memcpy( attr, &ctx->Polygon, sizeof(struct gl_polygon_attrib) ); - save_attrib_data(&head, GL_POLYGON_BIT, attr); - } - - if (mask & GL_POLYGON_STIPPLE_BIT) { - GLuint *stipple; - stipple = (GLuint *) MALLOC( 32*sizeof(GLuint) ); - memcpy( stipple, ctx->PolygonStipple, 32*sizeof(GLuint) ); - save_attrib_data(&head, GL_POLYGON_STIPPLE_BIT, stipple); - } - - if (mask & GL_SCISSOR_BIT) { - struct gl_scissor_attrib *attr; - attr = MALLOC_STRUCT( gl_scissor_attrib ); - memcpy( attr, &ctx->Scissor, sizeof(struct gl_scissor_attrib) ); - save_attrib_data(&head, GL_SCISSOR_BIT, attr); - } - - if (mask & GL_STENCIL_BUFFER_BIT) { - struct gl_stencil_attrib *attr; - attr = MALLOC_STRUCT( gl_stencil_attrib ); - memcpy( attr, &ctx->Stencil, sizeof(struct gl_stencil_attrib) ); - save_attrib_data(&head, GL_STENCIL_BUFFER_BIT, attr); - } - - if (mask & GL_TEXTURE_BIT) { - struct texture_state *texstate = CALLOC_STRUCT(texture_state); - GLuint u, tex; - - if (!texstate) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib(GL_TEXTURE_BIT)"); - goto end; - } - - _mesa_lock_context_textures(ctx); - - /* copy/save the bulk of texture state here */ - memcpy(&texstate->Texture, &ctx->Texture, sizeof(ctx->Texture)); - - /* Save references to the currently bound texture objects so they don't - * accidentally get deleted while referenced in the attribute stack. - */ - for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { - for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { - _mesa_reference_texobj(&texstate->SavedTexRef[u][tex], - ctx->Texture.Unit[u].CurrentTex[tex]); - } - } - - /* copy state/contents of the currently bound texture objects */ - for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { - for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { - _mesa_copy_texture_object(&texstate->SavedObj[u][tex], - ctx->Texture.Unit[u].CurrentTex[tex]); - } - } - - _mesa_unlock_context_textures(ctx); - - save_attrib_data(&head, GL_TEXTURE_BIT, texstate); - } - - if (mask & GL_TRANSFORM_BIT) { - struct gl_transform_attrib *attr; - attr = MALLOC_STRUCT( gl_transform_attrib ); - memcpy( attr, &ctx->Transform, sizeof(struct gl_transform_attrib) ); - save_attrib_data(&head, GL_TRANSFORM_BIT, attr); - } - - if (mask & GL_VIEWPORT_BIT) { - struct gl_viewport_attrib *attr; - attr = MALLOC_STRUCT( gl_viewport_attrib ); - memcpy( attr, &ctx->Viewport, sizeof(struct gl_viewport_attrib) ); - save_attrib_data(&head, GL_VIEWPORT_BIT, attr); - } - - /* GL_ARB_multisample */ - if (mask & GL_MULTISAMPLE_BIT_ARB) { - struct gl_multisample_attrib *attr; - attr = MALLOC_STRUCT( gl_multisample_attrib ); - memcpy( attr, &ctx->Multisample, sizeof(struct gl_multisample_attrib) ); - save_attrib_data(&head, GL_MULTISAMPLE_BIT_ARB, attr); - } - -end: - ctx->AttribStack[ctx->AttribStackDepth] = head; - ctx->AttribStackDepth++; -} - - - -static void -pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable) -{ - const GLuint curTexUnitSave = ctx->Texture.CurrentUnit; - GLuint i; - -#define TEST_AND_UPDATE(VALUE, NEWVALUE, ENUM) \ - if ((VALUE) != (NEWVALUE)) { \ - _mesa_set_enable( ctx, ENUM, (NEWVALUE) ); \ - } - - TEST_AND_UPDATE(ctx->Color.AlphaEnabled, enable->AlphaTest, GL_ALPHA_TEST); - if (ctx->Color.BlendEnabled != enable->Blend) { - if (ctx->Extensions.EXT_draw_buffers2) { - GLuint i; - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - _mesa_set_enablei(ctx, GL_BLEND, i, (enable->Blend >> i) & 1); - } - } - else { - _mesa_set_enable(ctx, GL_BLEND, (enable->Blend & 1)); - } - } - - for (i=0;i<MAX_CLIP_PLANES;i++) { - const GLuint mask = 1 << i; - if ((ctx->Transform.ClipPlanesEnabled & mask) != (enable->ClipPlanes & mask)) - _mesa_set_enable(ctx, (GLenum) (GL_CLIP_PLANE0 + i), - (GLboolean) ((enable->ClipPlanes & mask) ? GL_TRUE : GL_FALSE)); - } - - TEST_AND_UPDATE(ctx->Light.ColorMaterialEnabled, enable->ColorMaterial, - GL_COLOR_MATERIAL); - TEST_AND_UPDATE(ctx->Polygon.CullFlag, enable->CullFace, GL_CULL_FACE); - TEST_AND_UPDATE(ctx->Transform.DepthClamp, enable->DepthClamp, - GL_DEPTH_CLAMP); - TEST_AND_UPDATE(ctx->Depth.Test, enable->DepthTest, GL_DEPTH_TEST); - TEST_AND_UPDATE(ctx->Color.DitherFlag, enable->Dither, GL_DITHER); - TEST_AND_UPDATE(ctx->Fog.Enabled, enable->Fog, GL_FOG); - TEST_AND_UPDATE(ctx->Light.Enabled, enable->Lighting, GL_LIGHTING); - TEST_AND_UPDATE(ctx->Line.SmoothFlag, enable->LineSmooth, GL_LINE_SMOOTH); - TEST_AND_UPDATE(ctx->Line.StippleFlag, enable->LineStipple, - GL_LINE_STIPPLE); - TEST_AND_UPDATE(ctx->Color.IndexLogicOpEnabled, enable->IndexLogicOp, - GL_INDEX_LOGIC_OP); - TEST_AND_UPDATE(ctx->Color.ColorLogicOpEnabled, enable->ColorLogicOp, - GL_COLOR_LOGIC_OP); - - TEST_AND_UPDATE(ctx->Eval.Map1Color4, enable->Map1Color4, GL_MAP1_COLOR_4); - TEST_AND_UPDATE(ctx->Eval.Map1Index, enable->Map1Index, GL_MAP1_INDEX); - TEST_AND_UPDATE(ctx->Eval.Map1Normal, enable->Map1Normal, GL_MAP1_NORMAL); - TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord1, enable->Map1TextureCoord1, - GL_MAP1_TEXTURE_COORD_1); - TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord2, enable->Map1TextureCoord2, - GL_MAP1_TEXTURE_COORD_2); - TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord3, enable->Map1TextureCoord3, - GL_MAP1_TEXTURE_COORD_3); - TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord4, enable->Map1TextureCoord4, - GL_MAP1_TEXTURE_COORD_4); - TEST_AND_UPDATE(ctx->Eval.Map1Vertex3, enable->Map1Vertex3, - GL_MAP1_VERTEX_3); - TEST_AND_UPDATE(ctx->Eval.Map1Vertex4, enable->Map1Vertex4, - GL_MAP1_VERTEX_4); - for (i = 0; i < 16; i++) { - TEST_AND_UPDATE(ctx->Eval.Map1Attrib[i], enable->Map1Attrib[i], - GL_MAP1_VERTEX_ATTRIB0_4_NV + i); - } - - TEST_AND_UPDATE(ctx->Eval.Map2Color4, enable->Map2Color4, GL_MAP2_COLOR_4); - TEST_AND_UPDATE(ctx->Eval.Map2Index, enable->Map2Index, GL_MAP2_INDEX); - TEST_AND_UPDATE(ctx->Eval.Map2Normal, enable->Map2Normal, GL_MAP2_NORMAL); - TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord1, enable->Map2TextureCoord1, - GL_MAP2_TEXTURE_COORD_1); - TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord2, enable->Map2TextureCoord2, - GL_MAP2_TEXTURE_COORD_2); - TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord3, enable->Map2TextureCoord3, - GL_MAP2_TEXTURE_COORD_3); - TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord4, enable->Map2TextureCoord4, - GL_MAP2_TEXTURE_COORD_4); - TEST_AND_UPDATE(ctx->Eval.Map2Vertex3, enable->Map2Vertex3, - GL_MAP2_VERTEX_3); - TEST_AND_UPDATE(ctx->Eval.Map2Vertex4, enable->Map2Vertex4, - GL_MAP2_VERTEX_4); - for (i = 0; i < 16; i++) { - TEST_AND_UPDATE(ctx->Eval.Map2Attrib[i], enable->Map2Attrib[i], - GL_MAP2_VERTEX_ATTRIB0_4_NV + i); - } - - TEST_AND_UPDATE(ctx->Eval.AutoNormal, enable->AutoNormal, GL_AUTO_NORMAL); - TEST_AND_UPDATE(ctx->Transform.Normalize, enable->Normalize, GL_NORMALIZE); - TEST_AND_UPDATE(ctx->Transform.RescaleNormals, enable->RescaleNormals, - GL_RESCALE_NORMAL_EXT); - TEST_AND_UPDATE(ctx->Transform.RasterPositionUnclipped, - enable->RasterPositionUnclipped, - GL_RASTER_POSITION_UNCLIPPED_IBM); - TEST_AND_UPDATE(ctx->Point.SmoothFlag, enable->PointSmooth, - GL_POINT_SMOOTH); - if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite) { - TEST_AND_UPDATE(ctx->Point.PointSprite, enable->PointSprite, - GL_POINT_SPRITE_NV); - } - TEST_AND_UPDATE(ctx->Polygon.OffsetPoint, enable->PolygonOffsetPoint, - GL_POLYGON_OFFSET_POINT); - TEST_AND_UPDATE(ctx->Polygon.OffsetLine, enable->PolygonOffsetLine, - GL_POLYGON_OFFSET_LINE); - TEST_AND_UPDATE(ctx->Polygon.OffsetFill, enable->PolygonOffsetFill, - GL_POLYGON_OFFSET_FILL); - TEST_AND_UPDATE(ctx->Polygon.SmoothFlag, enable->PolygonSmooth, - GL_POLYGON_SMOOTH); - TEST_AND_UPDATE(ctx->Polygon.StippleFlag, enable->PolygonStipple, - GL_POLYGON_STIPPLE); - TEST_AND_UPDATE(ctx->Scissor.Enabled, enable->Scissor, GL_SCISSOR_TEST); - TEST_AND_UPDATE(ctx->Stencil.Enabled, enable->Stencil, GL_STENCIL_TEST); - if (ctx->Extensions.EXT_stencil_two_side) { - TEST_AND_UPDATE(ctx->Stencil.TestTwoSide, enable->StencilTwoSide, GL_STENCIL_TEST_TWO_SIDE_EXT); - } - TEST_AND_UPDATE(ctx->Multisample.Enabled, enable->MultisampleEnabled, - GL_MULTISAMPLE_ARB); - TEST_AND_UPDATE(ctx->Multisample.SampleAlphaToCoverage, - enable->SampleAlphaToCoverage, - GL_SAMPLE_ALPHA_TO_COVERAGE_ARB); - TEST_AND_UPDATE(ctx->Multisample.SampleAlphaToOne, - enable->SampleAlphaToOne, - GL_SAMPLE_ALPHA_TO_ONE_ARB); - TEST_AND_UPDATE(ctx->Multisample.SampleCoverage, - enable->SampleCoverage, - GL_SAMPLE_COVERAGE_ARB); - TEST_AND_UPDATE(ctx->Multisample.SampleCoverageInvert, - enable->SampleCoverageInvert, - GL_SAMPLE_COVERAGE_INVERT_ARB); - /* GL_ARB_vertex_program, GL_NV_vertex_program */ - TEST_AND_UPDATE(ctx->VertexProgram.Enabled, - enable->VertexProgram, - GL_VERTEX_PROGRAM_ARB); - TEST_AND_UPDATE(ctx->VertexProgram.PointSizeEnabled, - enable->VertexProgramPointSize, - GL_VERTEX_PROGRAM_POINT_SIZE_ARB); - TEST_AND_UPDATE(ctx->VertexProgram.TwoSideEnabled, - enable->VertexProgramTwoSide, - GL_VERTEX_PROGRAM_TWO_SIDE_ARB); - -#undef TEST_AND_UPDATE - - /* texture unit enables */ - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { - const GLbitfield enabled = enable->Texture[i]; - const GLbitfield genEnabled = enable->TexGen[i]; - - if (ctx->Texture.Unit[i].Enabled != enabled) { - _mesa_ActiveTextureARB(GL_TEXTURE0 + i); - - _mesa_set_enable(ctx, GL_TEXTURE_1D, - (enabled & TEXTURE_1D_BIT) ? GL_TRUE : GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_2D, - (enabled & TEXTURE_2D_BIT) ? GL_TRUE : GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_3D, - (enabled & TEXTURE_3D_BIT) ? GL_TRUE : GL_FALSE); - if (ctx->Extensions.NV_texture_rectangle) { - _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_ARB, - (enabled & TEXTURE_RECT_BIT) ? GL_TRUE : GL_FALSE); - } - if (ctx->Extensions.ARB_texture_cube_map) { - _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, - (enabled & TEXTURE_CUBE_BIT) ? GL_TRUE : GL_FALSE); - } - if (ctx->Extensions.MESA_texture_array) { - _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT, - (enabled & TEXTURE_1D_ARRAY_BIT) ? GL_TRUE : GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT, - (enabled & TEXTURE_2D_ARRAY_BIT) ? GL_TRUE : GL_FALSE); - } - } - - if (ctx->Texture.Unit[i].TexGenEnabled != genEnabled) { - _mesa_ActiveTextureARB(GL_TEXTURE0 + i); - _mesa_set_enable(ctx, GL_TEXTURE_GEN_S, - (genEnabled & S_BIT) ? GL_TRUE : GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_GEN_T, - (genEnabled & T_BIT) ? GL_TRUE : GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_GEN_R, - (genEnabled & R_BIT) ? GL_TRUE : GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, - (genEnabled & Q_BIT) ? GL_TRUE : GL_FALSE); - } - } - - _mesa_ActiveTextureARB(GL_TEXTURE0 + curTexUnitSave); -} - - -/** - * Pop/restore texture attribute/group state. - */ -static void -pop_texture_group(struct gl_context *ctx, struct texture_state *texstate) -{ - GLuint u; - - _mesa_lock_context_textures(ctx); - - for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { - const struct gl_texture_unit *unit = &texstate->Texture.Unit[u]; - GLuint tgt; - - _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + u); - _mesa_set_enable(ctx, GL_TEXTURE_1D, - (unit->Enabled & TEXTURE_1D_BIT) ? GL_TRUE : GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_2D, - (unit->Enabled & TEXTURE_2D_BIT) ? GL_TRUE : GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_3D, - (unit->Enabled & TEXTURE_3D_BIT) ? GL_TRUE : GL_FALSE); - if (ctx->Extensions.ARB_texture_cube_map) { - _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP_ARB, - (unit->Enabled & TEXTURE_CUBE_BIT) ? GL_TRUE : GL_FALSE); - } - if (ctx->Extensions.NV_texture_rectangle) { - _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_NV, - (unit->Enabled & TEXTURE_RECT_BIT) ? GL_TRUE : GL_FALSE); - } - if (ctx->Extensions.MESA_texture_array) { - _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT, - (unit->Enabled & TEXTURE_1D_ARRAY_BIT) ? GL_TRUE : GL_FALSE); - _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT, - (unit->Enabled & TEXTURE_2D_ARRAY_BIT) ? GL_TRUE : GL_FALSE); - } - - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, unit->EnvMode); - _mesa_TexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, unit->EnvColor); - _mesa_TexGeni(GL_S, GL_TEXTURE_GEN_MODE, unit->GenS.Mode); - _mesa_TexGeni(GL_T, GL_TEXTURE_GEN_MODE, unit->GenT.Mode); - _mesa_TexGeni(GL_R, GL_TEXTURE_GEN_MODE, unit->GenR.Mode); - _mesa_TexGeni(GL_Q, GL_TEXTURE_GEN_MODE, unit->GenQ.Mode); - _mesa_TexGenfv(GL_S, GL_OBJECT_PLANE, unit->GenS.ObjectPlane); - _mesa_TexGenfv(GL_T, GL_OBJECT_PLANE, unit->GenT.ObjectPlane); - _mesa_TexGenfv(GL_R, GL_OBJECT_PLANE, unit->GenR.ObjectPlane); - _mesa_TexGenfv(GL_Q, GL_OBJECT_PLANE, unit->GenQ.ObjectPlane); - /* Eye plane done differently to avoid re-transformation */ - { - struct gl_texture_unit *destUnit = &ctx->Texture.Unit[u]; - COPY_4FV(destUnit->GenS.EyePlane, unit->GenS.EyePlane); - COPY_4FV(destUnit->GenT.EyePlane, unit->GenT.EyePlane); - COPY_4FV(destUnit->GenR.EyePlane, unit->GenR.EyePlane); - COPY_4FV(destUnit->GenQ.EyePlane, unit->GenQ.EyePlane); - if (ctx->Driver.TexGen) { - ctx->Driver.TexGen(ctx, GL_S, GL_EYE_PLANE, unit->GenS.EyePlane); - ctx->Driver.TexGen(ctx, GL_T, GL_EYE_PLANE, unit->GenT.EyePlane); - ctx->Driver.TexGen(ctx, GL_R, GL_EYE_PLANE, unit->GenR.EyePlane); - ctx->Driver.TexGen(ctx, GL_Q, GL_EYE_PLANE, unit->GenQ.EyePlane); - } - } - _mesa_set_enable(ctx, GL_TEXTURE_GEN_S, - ((unit->TexGenEnabled & S_BIT) ? GL_TRUE : GL_FALSE)); - _mesa_set_enable(ctx, GL_TEXTURE_GEN_T, - ((unit->TexGenEnabled & T_BIT) ? GL_TRUE : GL_FALSE)); - _mesa_set_enable(ctx, GL_TEXTURE_GEN_R, - ((unit->TexGenEnabled & R_BIT) ? GL_TRUE : GL_FALSE)); - _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, - ((unit->TexGenEnabled & Q_BIT) ? GL_TRUE : GL_FALSE)); - if (ctx->Extensions.EXT_texture_lod_bias) { - _mesa_TexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, - GL_TEXTURE_LOD_BIAS_EXT, unit->LodBias); - } - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, - unit->Combine.ModeRGB); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, - unit->Combine.ModeA); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, - unit->Combine.SourceRGB[0]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_RGB, - unit->Combine.SourceRGB[1]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_RGB, - unit->Combine.SourceRGB[2]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, - unit->Combine.SourceA[0]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, - unit->Combine.SourceA[1]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, - unit->Combine.SourceA[2]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB, - unit->Combine.OperandRGB[0]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB, - unit->Combine.OperandRGB[1]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND2_RGB, - unit->Combine.OperandRGB[2]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, - unit->Combine.OperandA[0]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, - unit->Combine.OperandA[1]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, - unit->Combine.OperandA[2]); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE, - 1 << unit->Combine.ScaleShiftRGB); - _mesa_TexEnvi(GL_TEXTURE_ENV, GL_ALPHA_SCALE, - 1 << unit->Combine.ScaleShiftA); - } - - /* Restore texture object state for each target */ - for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { - const struct gl_texture_object *obj = NULL; - GLenum target; - - obj = &texstate->SavedObj[u][tgt]; - - /* don't restore state for unsupported targets to prevent - * raising GL errors. - */ - if (obj->Target == GL_TEXTURE_CUBE_MAP_ARB && - !ctx->Extensions.ARB_texture_cube_map) { - continue; - } - else if (obj->Target == GL_TEXTURE_RECTANGLE_NV && - !ctx->Extensions.NV_texture_rectangle) { - continue; - } - else if ((obj->Target == GL_TEXTURE_1D_ARRAY_EXT || - obj->Target == GL_TEXTURE_2D_ARRAY_EXT) && - !ctx->Extensions.MESA_texture_array) { - continue; - } - - target = obj->Target; - - _mesa_BindTexture(target, obj->Name); - - _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor.f); - _mesa_TexParameterf(target, GL_TEXTURE_PRIORITY, obj->Priority); - _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, obj->WrapS); - _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, obj->WrapT); - _mesa_TexParameteri(target, GL_TEXTURE_WRAP_R, obj->WrapR); - _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, obj->MinFilter); - _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, obj->MagFilter); - _mesa_TexParameterf(target, GL_TEXTURE_MIN_LOD, obj->MinLod); - _mesa_TexParameterf(target, GL_TEXTURE_MAX_LOD, obj->MaxLod); - _mesa_TexParameterf(target, GL_TEXTURE_LOD_BIAS, obj->LodBias); - _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, obj->BaseLevel); - if (target != GL_TEXTURE_RECTANGLE_ARB) - _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, obj->MaxLevel); - if (ctx->Extensions.EXT_texture_filter_anisotropic) { - _mesa_TexParameterf(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, - obj->MaxAnisotropy); - } - if (ctx->Extensions.ARB_shadow_ambient) { - _mesa_TexParameterf(target, GL_TEXTURE_COMPARE_FAIL_VALUE_ARB, - obj->CompareFailValue); - } - } - - /* remove saved references to the texture objects */ - for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { - _mesa_reference_texobj(&texstate->SavedTexRef[u][tgt], NULL); - } - } - - _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + texstate->Texture.CurrentUnit); - - _mesa_unlock_context_textures(ctx); -} - - -/* - * This function is kind of long just because we have to call a lot - * of device driver functions to update device driver state. - * - * XXX As it is now, most of the pop-code calls immediate-mode Mesa functions - * in order to restore GL state. This isn't terribly efficient but it - * ensures that dirty flags and any derived state gets updated correctly. - * We could at least check if the value to restore equals the current value - * and then skip the Mesa call. - */ -void GLAPIENTRY -_mesa_PopAttrib(void) -{ - struct gl_attrib_node *attr, *next; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (ctx->AttribStackDepth == 0) { - _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopAttrib" ); - return; - } - - ctx->AttribStackDepth--; - attr = ctx->AttribStack[ctx->AttribStackDepth]; - - while (attr) { - - if (MESA_VERBOSE & VERBOSE_API) { - _mesa_debug(ctx, "glPopAttrib %s\n", - _mesa_lookup_enum_by_nr(attr->kind)); - } - - switch (attr->kind) { - case GL_ACCUM_BUFFER_BIT: - { - const struct gl_accum_attrib *accum; - accum = (const struct gl_accum_attrib *) attr->data; - _mesa_ClearAccum(accum->ClearColor[0], - accum->ClearColor[1], - accum->ClearColor[2], - accum->ClearColor[3]); - } - break; - case GL_COLOR_BUFFER_BIT: - { - const struct gl_colorbuffer_attrib *color; - - color = (const struct gl_colorbuffer_attrib *) attr->data; - _mesa_ClearIndex((GLfloat) color->ClearIndex); - _mesa_ClearColor(color->ClearColorUnclamped[0], - color->ClearColorUnclamped[1], - color->ClearColorUnclamped[2], - color->ClearColorUnclamped[3]); - _mesa_IndexMask(color->IndexMask); - if (!ctx->Extensions.EXT_draw_buffers2) { - _mesa_ColorMask((GLboolean) (color->ColorMask[0][0] != 0), - (GLboolean) (color->ColorMask[0][1] != 0), - (GLboolean) (color->ColorMask[0][2] != 0), - (GLboolean) (color->ColorMask[0][3] != 0)); - } - else { - GLuint i; - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - _mesa_ColorMaskIndexed(i, - (GLboolean) (color->ColorMask[i][0] != 0), - (GLboolean) (color->ColorMask[i][1] != 0), - (GLboolean) (color->ColorMask[i][2] != 0), - (GLboolean) (color->ColorMask[i][3] != 0)); - } - } - { - /* Need to determine if more than one color output is - * specified. If so, call glDrawBuffersARB, else call - * glDrawBuffer(). This is a subtle, but essential point - * since GL_FRONT (for example) is illegal for the former - * function, but legal for the later. - */ - GLboolean multipleBuffers = GL_FALSE; - GLuint i; - - for (i = 1; i < ctx->Const.MaxDrawBuffers; i++) { - if (color->DrawBuffer[i] != GL_NONE) { - multipleBuffers = GL_TRUE; - break; - } - } - /* Call the API_level functions, not _mesa_drawbuffers() - * since we need to do error checking on the pop'd - * GL_DRAW_BUFFER. - * Ex: if GL_FRONT were pushed, but we're popping with a - * user FBO bound, GL_FRONT will be illegal and we'll need - * to record that error. Per OpenGL ARB decision. - */ - if (multipleBuffers) - _mesa_DrawBuffersARB(ctx->Const.MaxDrawBuffers, - color->DrawBuffer); - else - _mesa_DrawBuffer(color->DrawBuffer[0]); - } - _mesa_set_enable(ctx, GL_ALPHA_TEST, color->AlphaEnabled); - _mesa_AlphaFunc(color->AlphaFunc, color->AlphaRefUnclamped); - if (ctx->Color.BlendEnabled != color->BlendEnabled) { - if (ctx->Extensions.EXT_draw_buffers2) { - GLuint i; - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - _mesa_set_enablei(ctx, GL_BLEND, i, - (color->BlendEnabled >> i) & 1); - } - } - else { - _mesa_set_enable(ctx, GL_BLEND, (color->BlendEnabled & 1)); - } - } - if (ctx->Color._BlendFuncPerBuffer || - ctx->Color._BlendEquationPerBuffer) { - /* set blend per buffer */ - GLuint buf; - for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) { - _mesa_BlendFuncSeparatei(buf, color->Blend[buf].SrcRGB, - color->Blend[buf].DstRGB, - color->Blend[buf].SrcA, - color->Blend[buf].DstA); - _mesa_BlendEquationSeparatei(buf, - color->Blend[buf].EquationRGB, - color->Blend[buf].EquationA); - } - } - else { - /* set same blend modes for all buffers */ - _mesa_BlendFuncSeparateEXT(color->Blend[0].SrcRGB, - color->Blend[0].DstRGB, - color->Blend[0].SrcA, - color->Blend[0].DstA); - /* This special case is because glBlendEquationSeparateEXT - * cannot take GL_LOGIC_OP as a parameter. - */ - if (color->Blend[0].EquationRGB == - color->Blend[0].EquationA) { - _mesa_BlendEquation(color->Blend[0].EquationRGB); - } - else { - _mesa_BlendEquationSeparateEXT( - color->Blend[0].EquationRGB, - color->Blend[0].EquationA); - } - } - _mesa_BlendColor(color->BlendColorUnclamped[0], - color->BlendColorUnclamped[1], - color->BlendColorUnclamped[2], - color->BlendColorUnclamped[3]); - _mesa_LogicOp(color->LogicOp); - _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, - color->ColorLogicOpEnabled); - _mesa_set_enable(ctx, GL_INDEX_LOGIC_OP, - color->IndexLogicOpEnabled); - _mesa_set_enable(ctx, GL_DITHER, color->DitherFlag); - _mesa_ClampColorARB(GL_CLAMP_FRAGMENT_COLOR_ARB, color->ClampFragmentColor); - _mesa_ClampColorARB(GL_CLAMP_READ_COLOR_ARB, color->ClampReadColor); - } - break; - case GL_CURRENT_BIT: - FLUSH_CURRENT( ctx, 0 ); - memcpy( &ctx->Current, attr->data, - sizeof(struct gl_current_attrib) ); - break; - case GL_DEPTH_BUFFER_BIT: - { - const struct gl_depthbuffer_attrib *depth; - depth = (const struct gl_depthbuffer_attrib *) attr->data; - _mesa_DepthFunc(depth->Func); - _mesa_ClearDepth(depth->Clear); - _mesa_set_enable(ctx, GL_DEPTH_TEST, depth->Test); - _mesa_DepthMask(depth->Mask); - } - break; - case GL_ENABLE_BIT: - { - const struct gl_enable_attrib *enable; - enable = (const struct gl_enable_attrib *) attr->data; - pop_enable_group(ctx, enable); - ctx->NewState |= _NEW_ALL; - } - break; - case GL_EVAL_BIT: - memcpy( &ctx->Eval, attr->data, sizeof(struct gl_eval_attrib) ); - ctx->NewState |= _NEW_EVAL; - break; - case GL_FOG_BIT: - { - const struct gl_fog_attrib *fog; - fog = (const struct gl_fog_attrib *) attr->data; - _mesa_set_enable(ctx, GL_FOG, fog->Enabled); - _mesa_Fogfv(GL_FOG_COLOR, fog->Color); - _mesa_Fogf(GL_FOG_DENSITY, fog->Density); - _mesa_Fogf(GL_FOG_START, fog->Start); - _mesa_Fogf(GL_FOG_END, fog->End); - _mesa_Fogf(GL_FOG_INDEX, fog->Index); - _mesa_Fogi(GL_FOG_MODE, fog->Mode); - } - break; - case GL_HINT_BIT: - { - const struct gl_hint_attrib *hint; - hint = (const struct gl_hint_attrib *) attr->data; - _mesa_Hint(GL_PERSPECTIVE_CORRECTION_HINT, - hint->PerspectiveCorrection ); - _mesa_Hint(GL_POINT_SMOOTH_HINT, hint->PointSmooth); - _mesa_Hint(GL_LINE_SMOOTH_HINT, hint->LineSmooth); - _mesa_Hint(GL_POLYGON_SMOOTH_HINT, hint->PolygonSmooth); - _mesa_Hint(GL_FOG_HINT, hint->Fog); - _mesa_Hint(GL_CLIP_VOLUME_CLIPPING_HINT_EXT, - hint->ClipVolumeClipping); - _mesa_Hint(GL_TEXTURE_COMPRESSION_HINT_ARB, - hint->TextureCompression); - } - break; - case GL_LIGHTING_BIT: - { - GLuint i; - const struct gl_light_attrib *light; - light = (const struct gl_light_attrib *) attr->data; - /* lighting enable */ - _mesa_set_enable(ctx, GL_LIGHTING, light->Enabled); - /* per-light state */ - if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) - _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); - - for (i = 0; i < ctx->Const.MaxLights; i++) { - const struct gl_light *l = &light->Light[i]; - _mesa_set_enable(ctx, GL_LIGHT0 + i, l->Enabled); - _mesa_light(ctx, i, GL_AMBIENT, l->Ambient); - _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse); - _mesa_light(ctx, i, GL_SPECULAR, l->Specular ); - _mesa_light(ctx, i, GL_POSITION, l->EyePosition); - _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection); - { - GLfloat p[4] = { 0 }; - p[0] = l->SpotExponent; - _mesa_light(ctx, i, GL_SPOT_EXPONENT, p); - } - { - GLfloat p[4] = { 0 }; - p[0] = l->SpotCutoff; - _mesa_light(ctx, i, GL_SPOT_CUTOFF, p); - } - { - GLfloat p[4] = { 0 }; - p[0] = l->ConstantAttenuation; - _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, p); - } - { - GLfloat p[4] = { 0 }; - p[0] = l->LinearAttenuation; - _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, p); - } - { - GLfloat p[4] = { 0 }; - p[0] = l->QuadraticAttenuation; - _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, p); - } - } - /* light model */ - _mesa_LightModelfv(GL_LIGHT_MODEL_AMBIENT, - light->Model.Ambient); - _mesa_LightModelf(GL_LIGHT_MODEL_LOCAL_VIEWER, - (GLfloat) light->Model.LocalViewer); - _mesa_LightModelf(GL_LIGHT_MODEL_TWO_SIDE, - (GLfloat) light->Model.TwoSide); - _mesa_LightModelf(GL_LIGHT_MODEL_COLOR_CONTROL, - (GLfloat) light->Model.ColorControl); - /* shade model */ - _mesa_ShadeModel(light->ShadeModel); - /* color material */ - _mesa_ColorMaterial(light->ColorMaterialFace, - light->ColorMaterialMode); - _mesa_set_enable(ctx, GL_COLOR_MATERIAL, - light->ColorMaterialEnabled); - /* materials */ - memcpy(&ctx->Light.Material, &light->Material, - sizeof(struct gl_material)); - _mesa_ClampColorARB(GL_CLAMP_VERTEX_COLOR_ARB, light->ClampVertexColor); - } - break; - case GL_LINE_BIT: - { - const struct gl_line_attrib *line; - line = (const struct gl_line_attrib *) attr->data; - _mesa_set_enable(ctx, GL_LINE_SMOOTH, line->SmoothFlag); - _mesa_set_enable(ctx, GL_LINE_STIPPLE, line->StippleFlag); - _mesa_LineStipple(line->StippleFactor, line->StipplePattern); - _mesa_LineWidth(line->Width); - } - break; - case GL_LIST_BIT: - memcpy( &ctx->List, attr->data, sizeof(struct gl_list_attrib) ); - break; - case GL_PIXEL_MODE_BIT: - memcpy( &ctx->Pixel, attr->data, sizeof(struct gl_pixel_attrib) ); - /* XXX what other pixel state needs to be set by function calls? */ - _mesa_ReadBuffer(ctx->Pixel.ReadBuffer); - ctx->NewState |= _NEW_PIXEL; - break; - case GL_POINT_BIT: - { - const struct gl_point_attrib *point; - point = (const struct gl_point_attrib *) attr->data; - _mesa_PointSize(point->Size); - _mesa_set_enable(ctx, GL_POINT_SMOOTH, point->SmoothFlag); - if (ctx->Extensions.EXT_point_parameters) { - _mesa_PointParameterfv(GL_DISTANCE_ATTENUATION_EXT, - point->Params); - _mesa_PointParameterf(GL_POINT_SIZE_MIN_EXT, - point->MinSize); - _mesa_PointParameterf(GL_POINT_SIZE_MAX_EXT, - point->MaxSize); - _mesa_PointParameterf(GL_POINT_FADE_THRESHOLD_SIZE_EXT, - point->Threshold); - } - if (ctx->Extensions.NV_point_sprite - || ctx->Extensions.ARB_point_sprite) { - GLuint u; - for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { - _mesa_TexEnvi(GL_POINT_SPRITE_NV, GL_COORD_REPLACE_NV, - (GLint) point->CoordReplace[u]); - } - _mesa_set_enable(ctx, GL_POINT_SPRITE_NV,point->PointSprite); - if (ctx->Extensions.NV_point_sprite) - _mesa_PointParameteri(GL_POINT_SPRITE_R_MODE_NV, - ctx->Point.SpriteRMode); - _mesa_PointParameterf(GL_POINT_SPRITE_COORD_ORIGIN, - (GLfloat)ctx->Point.SpriteOrigin); - } - } - break; - case GL_POLYGON_BIT: - { - const struct gl_polygon_attrib *polygon; - polygon = (const struct gl_polygon_attrib *) attr->data; - _mesa_CullFace(polygon->CullFaceMode); - _mesa_FrontFace(polygon->FrontFace); - _mesa_PolygonMode(GL_FRONT, polygon->FrontMode); - _mesa_PolygonMode(GL_BACK, polygon->BackMode); - _mesa_PolygonOffset(polygon->OffsetFactor, - polygon->OffsetUnits); - _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, polygon->SmoothFlag); - _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, polygon->StippleFlag); - _mesa_set_enable(ctx, GL_CULL_FACE, polygon->CullFlag); - _mesa_set_enable(ctx, GL_POLYGON_OFFSET_POINT, - polygon->OffsetPoint); - _mesa_set_enable(ctx, GL_POLYGON_OFFSET_LINE, - polygon->OffsetLine); - _mesa_set_enable(ctx, GL_POLYGON_OFFSET_FILL, - polygon->OffsetFill); - } - break; - case GL_POLYGON_STIPPLE_BIT: - memcpy( ctx->PolygonStipple, attr->data, 32*sizeof(GLuint) ); - ctx->NewState |= _NEW_POLYGONSTIPPLE; - if (ctx->Driver.PolygonStipple) - ctx->Driver.PolygonStipple( ctx, (const GLubyte *) attr->data ); - break; - case GL_SCISSOR_BIT: - { - const struct gl_scissor_attrib *scissor; - scissor = (const struct gl_scissor_attrib *) attr->data; - _mesa_Scissor(scissor->X, scissor->Y, - scissor->Width, scissor->Height); - _mesa_set_enable(ctx, GL_SCISSOR_TEST, scissor->Enabled); - } - break; - case GL_STENCIL_BUFFER_BIT: - { - const struct gl_stencil_attrib *stencil; - stencil = (const struct gl_stencil_attrib *) attr->data; - _mesa_set_enable(ctx, GL_STENCIL_TEST, stencil->Enabled); - _mesa_ClearStencil(stencil->Clear); - if (ctx->Extensions.EXT_stencil_two_side) { - _mesa_set_enable(ctx, GL_STENCIL_TEST_TWO_SIDE_EXT, - stencil->TestTwoSide); - _mesa_ActiveStencilFaceEXT(stencil->ActiveFace - ? GL_BACK : GL_FRONT); - } - /* front state */ - _mesa_StencilFuncSeparate(GL_FRONT, - stencil->Function[0], - stencil->Ref[0], - stencil->ValueMask[0]); - _mesa_StencilMaskSeparate(GL_FRONT, stencil->WriteMask[0]); - _mesa_StencilOpSeparate(GL_FRONT, stencil->FailFunc[0], - stencil->ZFailFunc[0], - stencil->ZPassFunc[0]); - /* back state */ - _mesa_StencilFuncSeparate(GL_BACK, - stencil->Function[1], - stencil->Ref[1], - stencil->ValueMask[1]); - _mesa_StencilMaskSeparate(GL_BACK, stencil->WriteMask[1]); - _mesa_StencilOpSeparate(GL_BACK, stencil->FailFunc[1], - stencil->ZFailFunc[1], - stencil->ZPassFunc[1]); - } - break; - case GL_TRANSFORM_BIT: - { - GLuint i; - const struct gl_transform_attrib *xform; - xform = (const struct gl_transform_attrib *) attr->data; - _mesa_MatrixMode(xform->MatrixMode); - if (_math_matrix_is_dirty(ctx->ProjectionMatrixStack.Top)) - _math_matrix_analyse( ctx->ProjectionMatrixStack.Top ); - - /* restore clip planes */ - for (i = 0; i < MAX_CLIP_PLANES; i++) { - const GLuint mask = 1 << i; - const GLfloat *eyePlane = xform->EyeUserPlane[i]; - COPY_4V(ctx->Transform.EyeUserPlane[i], eyePlane); - if (xform->ClipPlanesEnabled & mask) { - _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_TRUE); - } - else { - _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_FALSE); - } - if (ctx->Driver.ClipPlane) - ctx->Driver.ClipPlane( ctx, GL_CLIP_PLANE0 + i, eyePlane ); - } - - /* normalize/rescale */ - if (xform->Normalize != ctx->Transform.Normalize) - _mesa_set_enable(ctx, GL_NORMALIZE,ctx->Transform.Normalize); - if (xform->RescaleNormals != ctx->Transform.RescaleNormals) - _mesa_set_enable(ctx, GL_RESCALE_NORMAL_EXT, - ctx->Transform.RescaleNormals); - if (xform->DepthClamp != ctx->Transform.DepthClamp) - _mesa_set_enable(ctx, GL_DEPTH_CLAMP, - ctx->Transform.DepthClamp); - } - break; - case GL_TEXTURE_BIT: - /* Take care of texture object reference counters */ - { - struct texture_state *texstate - = (struct texture_state *) attr->data; - pop_texture_group(ctx, texstate); - ctx->NewState |= _NEW_TEXTURE; - } - break; - case GL_VIEWPORT_BIT: - { - const struct gl_viewport_attrib *vp; - vp = (const struct gl_viewport_attrib *) attr->data; - _mesa_Viewport(vp->X, vp->Y, vp->Width, vp->Height); - _mesa_DepthRange(vp->Near, vp->Far); - } - break; - case GL_MULTISAMPLE_BIT_ARB: - { - const struct gl_multisample_attrib *ms; - ms = (const struct gl_multisample_attrib *) attr->data; - _mesa_SampleCoverageARB(ms->SampleCoverageValue, - ms->SampleCoverageInvert); - } - break; - - default: - _mesa_problem( ctx, "Bad attrib flag in PopAttrib"); - break; - } - - next = attr->next; - FREE( attr->data ); - FREE( attr ); - attr = next; - } -} - - -/** - * Helper for incrementing/decrementing vertex buffer object reference - * counts when pushing/popping the GL_CLIENT_VERTEX_ARRAY_BIT attribute group. - */ -static void -adjust_buffer_object_ref_counts(struct gl_array_object *arrayObj, GLint step) -{ - GLuint i; - - arrayObj->Vertex.BufferObj->RefCount += step; - arrayObj->Weight.BufferObj->RefCount += step; - arrayObj->Normal.BufferObj->RefCount += step; - arrayObj->Color.BufferObj->RefCount += step; - arrayObj->SecondaryColor.BufferObj->RefCount += step; - arrayObj->FogCoord.BufferObj->RefCount += step; - arrayObj->Index.BufferObj->RefCount += step; - arrayObj->EdgeFlag.BufferObj->RefCount += step; - for (i = 0; i < Elements(arrayObj->TexCoord); i++) - arrayObj->TexCoord[i].BufferObj->RefCount += step; - for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) - arrayObj->VertexAttrib[i].BufferObj->RefCount += step; -} - - -/** - * Copy gl_pixelstore_attrib from src to dst, updating buffer - * object refcounts. - */ -static void -copy_pixelstore(struct gl_context *ctx, - struct gl_pixelstore_attrib *dst, - const struct gl_pixelstore_attrib *src) -{ - dst->Alignment = src->Alignment; - dst->RowLength = src->RowLength; - dst->SkipPixels = src->SkipPixels; - dst->SkipRows = src->SkipRows; - dst->ImageHeight = src->ImageHeight; - dst->SkipImages = src->SkipImages; - dst->SwapBytes = src->SwapBytes; - dst->LsbFirst = src->LsbFirst; - dst->ClientStorage = src->ClientStorage; - dst->Invert = src->Invert; - _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj); -} - - -#define GL_CLIENT_PACK_BIT (1<<20) -#define GL_CLIENT_UNPACK_BIT (1<<21) - - -void GLAPIENTRY -_mesa_PushClientAttrib(GLbitfield mask) -{ - struct gl_attrib_node *head; - - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (ctx->ClientAttribStackDepth >= MAX_CLIENT_ATTRIB_STACK_DEPTH) { - _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushClientAttrib" ); - return; - } - - /* Build linked list of attribute nodes which save all attribute - * groups specified by the mask. - */ - head = NULL; - - if (mask & GL_CLIENT_PIXEL_STORE_BIT) { - struct gl_pixelstore_attrib *attr; - /* packing attribs */ - attr = CALLOC_STRUCT( gl_pixelstore_attrib ); - copy_pixelstore(ctx, attr, &ctx->Pack); - save_attrib_data(&head, GL_CLIENT_PACK_BIT, attr); - /* unpacking attribs */ - attr = CALLOC_STRUCT( gl_pixelstore_attrib ); - copy_pixelstore(ctx, attr, &ctx->Unpack); - save_attrib_data(&head, GL_CLIENT_UNPACK_BIT, attr); - } - - if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { - struct gl_array_attrib *attr; - struct gl_array_object *obj; - - attr = MALLOC_STRUCT( gl_array_attrib ); - obj = MALLOC_STRUCT( gl_array_object ); - -#if FEATURE_ARB_vertex_buffer_object - /* increment ref counts since we're copying pointers to these objects */ - ctx->Array.ArrayBufferObj->RefCount++; - ctx->Array.ElementArrayBufferObj->RefCount++; -#endif - - memcpy( attr, &ctx->Array, sizeof(struct gl_array_attrib) ); - memcpy( obj, ctx->Array.ArrayObj, sizeof(struct gl_array_object) ); - - attr->ArrayObj = obj; - - save_attrib_data(&head, GL_CLIENT_VERTEX_ARRAY_BIT, attr); - - /* bump reference counts on buffer objects */ - adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, 1); - } - - ctx->ClientAttribStack[ctx->ClientAttribStackDepth] = head; - ctx->ClientAttribStackDepth++; -} - - - - -void GLAPIENTRY -_mesa_PopClientAttrib(void) -{ - struct gl_attrib_node *node, *next; - - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (ctx->ClientAttribStackDepth == 0) { - _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopClientAttrib" ); - return; - } - - ctx->ClientAttribStackDepth--; - node = ctx->ClientAttribStack[ctx->ClientAttribStackDepth]; - - while (node) { - switch (node->kind) { - case GL_CLIENT_PACK_BIT: - { - struct gl_pixelstore_attrib *store = - (struct gl_pixelstore_attrib *) node->data; - copy_pixelstore(ctx, &ctx->Pack, store); - _mesa_reference_buffer_object(ctx, &store->BufferObj, NULL); - } - ctx->NewState |= _NEW_PACKUNPACK; - break; - case GL_CLIENT_UNPACK_BIT: - { - struct gl_pixelstore_attrib *store = - (struct gl_pixelstore_attrib *) node->data; - copy_pixelstore(ctx, &ctx->Unpack, store); - _mesa_reference_buffer_object(ctx, &store->BufferObj, NULL); - } - ctx->NewState |= _NEW_PACKUNPACK; - break; - case GL_CLIENT_VERTEX_ARRAY_BIT: { - struct gl_array_attrib * data = - (struct gl_array_attrib *) node->data; - - adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, -1); - - ctx->Array.ActiveTexture = data->ActiveTexture; - if (data->LockCount != 0) - _mesa_LockArraysEXT(data->LockFirst, data->LockCount); - else if (ctx->Array.LockCount) - _mesa_UnlockArraysEXT(); - - _mesa_BindVertexArrayAPPLE( data->ArrayObj->Name ); - -#if FEATURE_ARB_vertex_buffer_object - _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, - data->ArrayBufferObj->Name); - _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, - data->ElementArrayBufferObj->Name); -#endif - - memcpy( ctx->Array.ArrayObj, data->ArrayObj, - sizeof( struct gl_array_object ) ); - - FREE( data->ArrayObj ); - - /* FIXME: Should some bits in ctx->Array->NewState also be set - * FIXME: here? It seems like it should be set to inclusive-or - * FIXME: of the old ArrayObj->_Enabled and the new _Enabled. - */ - - ctx->NewState |= _NEW_ARRAY; - break; - } - default: - _mesa_problem( ctx, "Bad attrib flag in PopClientAttrib"); - break; - } - - next = node->next; - FREE( node->data ); - FREE( node ); - node = next; - } -} - - -void -_mesa_init_attrib_dispatch(struct _glapi_table *disp) -{ - SET_PopAttrib(disp, _mesa_PopAttrib); - SET_PushAttrib(disp, _mesa_PushAttrib); - SET_PopClientAttrib(disp, _mesa_PopClientAttrib); - SET_PushClientAttrib(disp, _mesa_PushClientAttrib); -} - - -#endif /* FEATURE_attrib_stack */ - - -/** - * Free any attribute state data that might be attached to the context. - */ -void -_mesa_free_attrib_data(struct gl_context *ctx) -{ - while (ctx->AttribStackDepth > 0) { - struct gl_attrib_node *attr, *next; - - ctx->AttribStackDepth--; - attr = ctx->AttribStack[ctx->AttribStackDepth]; - - while (attr) { - if (attr->kind == GL_TEXTURE_BIT) { - struct texture_state *texstate = (struct texture_state*)attr->data; - GLuint u, tgt; - /* clear references to the saved texture objects */ - for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { - for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { - _mesa_reference_texobj(&texstate->SavedTexRef[u][tgt], NULL); - } - } - } - else { - /* any other chunks of state that requires special handling? */ - } - - next = attr->next; - free(attr->data); - free(attr); - attr = next; - } - } -} - - -void _mesa_init_attrib( struct gl_context *ctx ) -{ - /* Renderer and client attribute stacks */ - ctx->AttribStackDepth = 0; - ctx->ClientAttribStackDepth = 0; -} +/*
+ * Mesa 3-D graphics library
+ * Version: 7.6
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glheader.h"
+#include "imports.h"
+#include "accum.h"
+#include "arrayobj.h"
+#include "attrib.h"
+#include "blend.h"
+#include "buffers.h"
+#include "bufferobj.h"
+#include "clear.h"
+#include "colormac.h"
+#include "context.h"
+#include "depth.h"
+#include "enable.h"
+#include "enums.h"
+#include "fog.h"
+#include "hint.h"
+#include "light.h"
+#include "lines.h"
+#include "macros.h"
+#include "matrix.h"
+#include "mfeatures.h"
+#include "multisample.h"
+#include "points.h"
+#include "polygon.h"
+#include "scissor.h"
+#include "stencil.h"
+#include "texenv.h"
+#include "texgen.h"
+#include "texobj.h"
+#include "texparam.h"
+#include "texstate.h"
+#include "varray.h"
+#include "viewport.h"
+#include "mtypes.h"
+#include "main/dispatch.h"
+
+
+/**
+ * glEnable()/glDisable() attribute group (GL_ENABLE_BIT).
+ */
+struct gl_enable_attrib
+{
+ GLboolean AlphaTest;
+ GLboolean AutoNormal;
+ GLboolean Blend;
+ GLbitfield ClipPlanes;
+ GLboolean ColorMaterial;
+ GLboolean CullFace;
+ GLboolean DepthClamp;
+ GLboolean DepthTest;
+ GLboolean Dither;
+ GLboolean Fog;
+ GLboolean Light[MAX_LIGHTS];
+ GLboolean Lighting;
+ GLboolean LineSmooth;
+ GLboolean LineStipple;
+ GLboolean IndexLogicOp;
+ GLboolean ColorLogicOp;
+
+ GLboolean Map1Color4;
+ GLboolean Map1Index;
+ GLboolean Map1Normal;
+ GLboolean Map1TextureCoord1;
+ GLboolean Map1TextureCoord2;
+ GLboolean Map1TextureCoord3;
+ GLboolean Map1TextureCoord4;
+ GLboolean Map1Vertex3;
+ GLboolean Map1Vertex4;
+ GLboolean Map1Attrib[16]; /* GL_NV_vertex_program */
+ GLboolean Map2Color4;
+ GLboolean Map2Index;
+ GLboolean Map2Normal;
+ GLboolean Map2TextureCoord1;
+ GLboolean Map2TextureCoord2;
+ GLboolean Map2TextureCoord3;
+ GLboolean Map2TextureCoord4;
+ GLboolean Map2Vertex3;
+ GLboolean Map2Vertex4;
+ GLboolean Map2Attrib[16]; /* GL_NV_vertex_program */
+
+ GLboolean Normalize;
+ GLboolean PixelTexture;
+ GLboolean PointSmooth;
+ GLboolean PolygonOffsetPoint;
+ GLboolean PolygonOffsetLine;
+ GLboolean PolygonOffsetFill;
+ GLboolean PolygonSmooth;
+ GLboolean PolygonStipple;
+ GLboolean RescaleNormals;
+ GLboolean Scissor;
+ GLboolean Stencil;
+ GLboolean StencilTwoSide; /* GL_EXT_stencil_two_side */
+ GLboolean MultisampleEnabled; /* GL_ARB_multisample */
+ GLboolean SampleAlphaToCoverage; /* GL_ARB_multisample */
+ GLboolean SampleAlphaToOne; /* GL_ARB_multisample */
+ GLboolean SampleCoverage; /* GL_ARB_multisample */
+ GLboolean SampleCoverageInvert; /* GL_ARB_multisample */
+ GLboolean RasterPositionUnclipped; /* GL_IBM_rasterpos_clip */
+
+ GLbitfield Texture[MAX_TEXTURE_UNITS];
+ GLbitfield TexGen[MAX_TEXTURE_UNITS];
+
+ /* GL_ARB_vertex_program / GL_NV_vertex_program */
+ GLboolean VertexProgram;
+ GLboolean VertexProgramPointSize;
+ GLboolean VertexProgramTwoSide;
+
+ /* GL_ARB_point_sprite / GL_NV_point_sprite */
+ GLboolean PointSprite;
+ GLboolean FragmentShaderATI;
+};
+
+
+/**
+ * Node for the attribute stack.
+ */
+struct gl_attrib_node
+{
+ GLbitfield kind;
+ void *data;
+ struct gl_attrib_node *next;
+};
+
+
+
+/**
+ * Special struct for saving/restoring texture state (GL_TEXTURE_BIT)
+ */
+struct texture_state
+{
+ struct gl_texture_attrib Texture; /**< The usual context state */
+
+ /** to save per texture object state (wrap modes, filters, etc): */
+ struct gl_texture_object SavedObj[MAX_TEXTURE_UNITS][NUM_TEXTURE_TARGETS];
+
+ /**
+ * To save references to texture objects (so they don't get accidentally
+ * deleted while saved in the attribute stack).
+ */
+ struct gl_texture_object *SavedTexRef[MAX_TEXTURE_UNITS][NUM_TEXTURE_TARGETS];
+};
+
+
+#if FEATURE_attrib_stack
+
+
+/**
+ * Allocate new attribute node of given type/kind. Attach payload data.
+ * Insert it into the linked list named by 'head'.
+ */
+static void
+save_attrib_data(struct gl_attrib_node **head,
+ GLbitfield kind, void *payload)
+{
+ struct gl_attrib_node *n = MALLOC_STRUCT(gl_attrib_node);
+ if (n) {
+ n->kind = kind;
+ n->data = payload;
+ /* insert at head */
+ n->next = *head;
+ *head = n;
+ }
+ else {
+ /* out of memory! */
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_PushAttrib(GLbitfield mask)
+{
+ struct gl_attrib_node *head;
+
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glPushAttrib %x\n", (int) mask);
+
+ if (ctx->AttribStackDepth >= MAX_ATTRIB_STACK_DEPTH) {
+ _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushAttrib" );
+ return;
+ }
+
+ /* Build linked list of attribute nodes which save all attribute */
+ /* groups specified by the mask. */
+ head = NULL;
+
+ if (mask & GL_ACCUM_BUFFER_BIT) {
+ struct gl_accum_attrib *attr;
+ attr = MALLOC_STRUCT( gl_accum_attrib );
+ memcpy( attr, &ctx->Accum, sizeof(struct gl_accum_attrib) );
+ save_attrib_data(&head, GL_ACCUM_BUFFER_BIT, attr);
+ }
+
+ if (mask & GL_COLOR_BUFFER_BIT) {
+ GLuint i;
+ struct gl_colorbuffer_attrib *attr;
+ attr = MALLOC_STRUCT( gl_colorbuffer_attrib );
+ memcpy( attr, &ctx->Color, sizeof(struct gl_colorbuffer_attrib) );
+ /* push the Draw FBO's DrawBuffer[] state, not ctx->Color.DrawBuffer[] */
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i ++)
+ attr->DrawBuffer[i] = ctx->DrawBuffer->ColorDrawBuffer[i];
+ save_attrib_data(&head, GL_COLOR_BUFFER_BIT, attr);
+ }
+
+ if (mask & GL_CURRENT_BIT) {
+ struct gl_current_attrib *attr;
+ FLUSH_CURRENT( ctx, 0 );
+ attr = MALLOC_STRUCT( gl_current_attrib );
+ memcpy( attr, &ctx->Current, sizeof(struct gl_current_attrib) );
+ save_attrib_data(&head, GL_CURRENT_BIT, attr);
+ }
+
+ if (mask & GL_DEPTH_BUFFER_BIT) {
+ struct gl_depthbuffer_attrib *attr;
+ attr = MALLOC_STRUCT( gl_depthbuffer_attrib );
+ memcpy( attr, &ctx->Depth, sizeof(struct gl_depthbuffer_attrib) );
+ save_attrib_data(&head, GL_DEPTH_BUFFER_BIT, attr);
+ }
+
+ if (mask & GL_ENABLE_BIT) {
+ struct gl_enable_attrib *attr;
+ GLuint i;
+ attr = MALLOC_STRUCT( gl_enable_attrib );
+ /* Copy enable flags from all other attributes into the enable struct. */
+ attr->AlphaTest = ctx->Color.AlphaEnabled;
+ attr->AutoNormal = ctx->Eval.AutoNormal;
+ attr->Blend = ctx->Color.BlendEnabled;
+ attr->ClipPlanes = ctx->Transform.ClipPlanesEnabled;
+ attr->ColorMaterial = ctx->Light.ColorMaterialEnabled;
+ attr->CullFace = ctx->Polygon.CullFlag;
+ attr->DepthClamp = ctx->Transform.DepthClamp;
+ attr->DepthTest = ctx->Depth.Test;
+ attr->Dither = ctx->Color.DitherFlag;
+ attr->Fog = ctx->Fog.Enabled;
+ for (i = 0; i < ctx->Const.MaxLights; i++) {
+ attr->Light[i] = ctx->Light.Light[i].Enabled;
+ }
+ attr->Lighting = ctx->Light.Enabled;
+ attr->LineSmooth = ctx->Line.SmoothFlag;
+ attr->LineStipple = ctx->Line.StippleFlag;
+ attr->IndexLogicOp = ctx->Color.IndexLogicOpEnabled;
+ attr->ColorLogicOp = ctx->Color.ColorLogicOpEnabled;
+ attr->Map1Color4 = ctx->Eval.Map1Color4;
+ attr->Map1Index = ctx->Eval.Map1Index;
+ attr->Map1Normal = ctx->Eval.Map1Normal;
+ attr->Map1TextureCoord1 = ctx->Eval.Map1TextureCoord1;
+ attr->Map1TextureCoord2 = ctx->Eval.Map1TextureCoord2;
+ attr->Map1TextureCoord3 = ctx->Eval.Map1TextureCoord3;
+ attr->Map1TextureCoord4 = ctx->Eval.Map1TextureCoord4;
+ attr->Map1Vertex3 = ctx->Eval.Map1Vertex3;
+ attr->Map1Vertex4 = ctx->Eval.Map1Vertex4;
+ memcpy(attr->Map1Attrib, ctx->Eval.Map1Attrib, sizeof(ctx->Eval.Map1Attrib));
+ attr->Map2Color4 = ctx->Eval.Map2Color4;
+ attr->Map2Index = ctx->Eval.Map2Index;
+ attr->Map2Normal = ctx->Eval.Map2Normal;
+ attr->Map2TextureCoord1 = ctx->Eval.Map2TextureCoord1;
+ attr->Map2TextureCoord2 = ctx->Eval.Map2TextureCoord2;
+ attr->Map2TextureCoord3 = ctx->Eval.Map2TextureCoord3;
+ attr->Map2TextureCoord4 = ctx->Eval.Map2TextureCoord4;
+ attr->Map2Vertex3 = ctx->Eval.Map2Vertex3;
+ attr->Map2Vertex4 = ctx->Eval.Map2Vertex4;
+ memcpy(attr->Map2Attrib, ctx->Eval.Map2Attrib, sizeof(ctx->Eval.Map2Attrib));
+ attr->Normalize = ctx->Transform.Normalize;
+ attr->RasterPositionUnclipped = ctx->Transform.RasterPositionUnclipped;
+ attr->PointSmooth = ctx->Point.SmoothFlag;
+ attr->PointSprite = ctx->Point.PointSprite;
+ attr->PolygonOffsetPoint = ctx->Polygon.OffsetPoint;
+ attr->PolygonOffsetLine = ctx->Polygon.OffsetLine;
+ attr->PolygonOffsetFill = ctx->Polygon.OffsetFill;
+ attr->PolygonSmooth = ctx->Polygon.SmoothFlag;
+ attr->PolygonStipple = ctx->Polygon.StippleFlag;
+ attr->RescaleNormals = ctx->Transform.RescaleNormals;
+ attr->Scissor = ctx->Scissor.Enabled;
+ attr->Stencil = ctx->Stencil.Enabled;
+ attr->StencilTwoSide = ctx->Stencil.TestTwoSide;
+ attr->MultisampleEnabled = ctx->Multisample.Enabled;
+ attr->SampleAlphaToCoverage = ctx->Multisample.SampleAlphaToCoverage;
+ attr->SampleAlphaToOne = ctx->Multisample.SampleAlphaToOne;
+ attr->SampleCoverage = ctx->Multisample.SampleCoverage;
+ attr->SampleCoverageInvert = ctx->Multisample.SampleCoverageInvert;
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ attr->Texture[i] = ctx->Texture.Unit[i].Enabled;
+ attr->TexGen[i] = ctx->Texture.Unit[i].TexGenEnabled;
+ }
+ /* GL_NV_vertex_program */
+ attr->VertexProgram = ctx->VertexProgram.Enabled;
+ attr->VertexProgramPointSize = ctx->VertexProgram.PointSizeEnabled;
+ attr->VertexProgramTwoSide = ctx->VertexProgram.TwoSideEnabled;
+ save_attrib_data(&head, GL_ENABLE_BIT, attr);
+ }
+
+ if (mask & GL_EVAL_BIT) {
+ struct gl_eval_attrib *attr;
+ attr = MALLOC_STRUCT( gl_eval_attrib );
+ memcpy( attr, &ctx->Eval, sizeof(struct gl_eval_attrib) );
+ save_attrib_data(&head, GL_EVAL_BIT, attr);
+ }
+
+ if (mask & GL_FOG_BIT) {
+ struct gl_fog_attrib *attr;
+ attr = MALLOC_STRUCT( gl_fog_attrib );
+ memcpy( attr, &ctx->Fog, sizeof(struct gl_fog_attrib) );
+ save_attrib_data(&head, GL_FOG_BIT, attr);
+ }
+
+ if (mask & GL_HINT_BIT) {
+ struct gl_hint_attrib *attr;
+ attr = MALLOC_STRUCT( gl_hint_attrib );
+ memcpy( attr, &ctx->Hint, sizeof(struct gl_hint_attrib) );
+ save_attrib_data(&head, GL_HINT_BIT, attr);
+ }
+
+ if (mask & GL_LIGHTING_BIT) {
+ struct gl_light_attrib *attr;
+ FLUSH_CURRENT(ctx, 0); /* flush material changes */
+ attr = MALLOC_STRUCT( gl_light_attrib );
+ memcpy( attr, &ctx->Light, sizeof(struct gl_light_attrib) );
+ save_attrib_data(&head, GL_LIGHTING_BIT, attr);
+ }
+
+ if (mask & GL_LINE_BIT) {
+ struct gl_line_attrib *attr;
+ attr = MALLOC_STRUCT( gl_line_attrib );
+ memcpy( attr, &ctx->Line, sizeof(struct gl_line_attrib) );
+ save_attrib_data(&head, GL_LINE_BIT, attr);
+ }
+
+ if (mask & GL_LIST_BIT) {
+ struct gl_list_attrib *attr;
+ attr = MALLOC_STRUCT( gl_list_attrib );
+ memcpy( attr, &ctx->List, sizeof(struct gl_list_attrib) );
+ save_attrib_data(&head, GL_LIST_BIT, attr);
+ }
+
+ if (mask & GL_PIXEL_MODE_BIT) {
+ struct gl_pixel_attrib *attr;
+ attr = MALLOC_STRUCT( gl_pixel_attrib );
+ memcpy( attr, &ctx->Pixel, sizeof(struct gl_pixel_attrib) );
+ /* push the Read FBO's ReadBuffer state, not ctx->Pixel.ReadBuffer */
+ attr->ReadBuffer = ctx->ReadBuffer->ColorReadBuffer;
+ save_attrib_data(&head, GL_PIXEL_MODE_BIT, attr);
+ }
+
+ if (mask & GL_POINT_BIT) {
+ struct gl_point_attrib *attr;
+ attr = MALLOC_STRUCT( gl_point_attrib );
+ memcpy( attr, &ctx->Point, sizeof(struct gl_point_attrib) );
+ save_attrib_data(&head, GL_POINT_BIT, attr);
+ }
+
+ if (mask & GL_POLYGON_BIT) {
+ struct gl_polygon_attrib *attr;
+ attr = MALLOC_STRUCT( gl_polygon_attrib );
+ memcpy( attr, &ctx->Polygon, sizeof(struct gl_polygon_attrib) );
+ save_attrib_data(&head, GL_POLYGON_BIT, attr);
+ }
+
+ if (mask & GL_POLYGON_STIPPLE_BIT) {
+ GLuint *stipple;
+ stipple = (GLuint *) MALLOC( 32*sizeof(GLuint) );
+ memcpy( stipple, ctx->PolygonStipple, 32*sizeof(GLuint) );
+ save_attrib_data(&head, GL_POLYGON_STIPPLE_BIT, stipple);
+ }
+
+ if (mask & GL_SCISSOR_BIT) {
+ struct gl_scissor_attrib *attr;
+ attr = MALLOC_STRUCT( gl_scissor_attrib );
+ memcpy( attr, &ctx->Scissor, sizeof(struct gl_scissor_attrib) );
+ save_attrib_data(&head, GL_SCISSOR_BIT, attr);
+ }
+
+ if (mask & GL_STENCIL_BUFFER_BIT) {
+ struct gl_stencil_attrib *attr;
+ attr = MALLOC_STRUCT( gl_stencil_attrib );
+ memcpy( attr, &ctx->Stencil, sizeof(struct gl_stencil_attrib) );
+ save_attrib_data(&head, GL_STENCIL_BUFFER_BIT, attr);
+ }
+
+ if (mask & GL_TEXTURE_BIT) {
+ struct texture_state *texstate = CALLOC_STRUCT(texture_state);
+ GLuint u, tex;
+
+ if (!texstate) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib(GL_TEXTURE_BIT)");
+ goto end;
+ }
+
+ _mesa_lock_context_textures(ctx);
+
+ /* copy/save the bulk of texture state here */
+ memcpy(&texstate->Texture, &ctx->Texture, sizeof(ctx->Texture));
+
+ /* Save references to the currently bound texture objects so they don't
+ * accidentally get deleted while referenced in the attribute stack.
+ */
+ for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
+ for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
+ _mesa_reference_texobj(&texstate->SavedTexRef[u][tex],
+ ctx->Texture.Unit[u].CurrentTex[tex]);
+ }
+ }
+
+ /* copy state/contents of the currently bound texture objects */
+ for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
+ for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
+ _mesa_copy_texture_object(&texstate->SavedObj[u][tex],
+ ctx->Texture.Unit[u].CurrentTex[tex]);
+ }
+ }
+
+ _mesa_unlock_context_textures(ctx);
+
+ save_attrib_data(&head, GL_TEXTURE_BIT, texstate);
+ }
+
+ if (mask & GL_TRANSFORM_BIT) {
+ struct gl_transform_attrib *attr;
+ attr = MALLOC_STRUCT( gl_transform_attrib );
+ memcpy( attr, &ctx->Transform, sizeof(struct gl_transform_attrib) );
+ save_attrib_data(&head, GL_TRANSFORM_BIT, attr);
+ }
+
+ if (mask & GL_VIEWPORT_BIT) {
+ struct gl_viewport_attrib *attr;
+ attr = MALLOC_STRUCT( gl_viewport_attrib );
+ memcpy( attr, &ctx->Viewport, sizeof(struct gl_viewport_attrib) );
+ save_attrib_data(&head, GL_VIEWPORT_BIT, attr);
+ }
+
+ /* GL_ARB_multisample */
+ if (mask & GL_MULTISAMPLE_BIT_ARB) {
+ struct gl_multisample_attrib *attr;
+ attr = MALLOC_STRUCT( gl_multisample_attrib );
+ memcpy( attr, &ctx->Multisample, sizeof(struct gl_multisample_attrib) );
+ save_attrib_data(&head, GL_MULTISAMPLE_BIT_ARB, attr);
+ }
+
+end:
+ ctx->AttribStack[ctx->AttribStackDepth] = head;
+ ctx->AttribStackDepth++;
+}
+
+
+
+static void
+pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable)
+{
+ const GLuint curTexUnitSave = ctx->Texture.CurrentUnit;
+ GLuint i;
+
+#define TEST_AND_UPDATE(VALUE, NEWVALUE, ENUM) \
+ if ((VALUE) != (NEWVALUE)) { \
+ _mesa_set_enable( ctx, ENUM, (NEWVALUE) ); \
+ }
+
+ TEST_AND_UPDATE(ctx->Color.AlphaEnabled, enable->AlphaTest, GL_ALPHA_TEST);
+ if (ctx->Color.BlendEnabled != enable->Blend) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i, (enable->Blend >> i) & 1);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, (enable->Blend & 1));
+ }
+ }
+
+ for (i=0;i<MAX_CLIP_PLANES;i++) {
+ const GLuint mask = 1 << i;
+ if ((ctx->Transform.ClipPlanesEnabled & mask) != (enable->ClipPlanes & mask))
+ _mesa_set_enable(ctx, (GLenum) (GL_CLIP_PLANE0 + i),
+ (GLboolean) ((enable->ClipPlanes & mask) ? GL_TRUE : GL_FALSE));
+ }
+
+ TEST_AND_UPDATE(ctx->Light.ColorMaterialEnabled, enable->ColorMaterial,
+ GL_COLOR_MATERIAL);
+ TEST_AND_UPDATE(ctx->Polygon.CullFlag, enable->CullFace, GL_CULL_FACE);
+ TEST_AND_UPDATE(ctx->Transform.DepthClamp, enable->DepthClamp,
+ GL_DEPTH_CLAMP);
+ TEST_AND_UPDATE(ctx->Depth.Test, enable->DepthTest, GL_DEPTH_TEST);
+ TEST_AND_UPDATE(ctx->Color.DitherFlag, enable->Dither, GL_DITHER);
+ TEST_AND_UPDATE(ctx->Fog.Enabled, enable->Fog, GL_FOG);
+ TEST_AND_UPDATE(ctx->Light.Enabled, enable->Lighting, GL_LIGHTING);
+ TEST_AND_UPDATE(ctx->Line.SmoothFlag, enable->LineSmooth, GL_LINE_SMOOTH);
+ TEST_AND_UPDATE(ctx->Line.StippleFlag, enable->LineStipple,
+ GL_LINE_STIPPLE);
+ TEST_AND_UPDATE(ctx->Color.IndexLogicOpEnabled, enable->IndexLogicOp,
+ GL_INDEX_LOGIC_OP);
+ TEST_AND_UPDATE(ctx->Color.ColorLogicOpEnabled, enable->ColorLogicOp,
+ GL_COLOR_LOGIC_OP);
+
+ TEST_AND_UPDATE(ctx->Eval.Map1Color4, enable->Map1Color4, GL_MAP1_COLOR_4);
+ TEST_AND_UPDATE(ctx->Eval.Map1Index, enable->Map1Index, GL_MAP1_INDEX);
+ TEST_AND_UPDATE(ctx->Eval.Map1Normal, enable->Map1Normal, GL_MAP1_NORMAL);
+ TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord1, enable->Map1TextureCoord1,
+ GL_MAP1_TEXTURE_COORD_1);
+ TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord2, enable->Map1TextureCoord2,
+ GL_MAP1_TEXTURE_COORD_2);
+ TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord3, enable->Map1TextureCoord3,
+ GL_MAP1_TEXTURE_COORD_3);
+ TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord4, enable->Map1TextureCoord4,
+ GL_MAP1_TEXTURE_COORD_4);
+ TEST_AND_UPDATE(ctx->Eval.Map1Vertex3, enable->Map1Vertex3,
+ GL_MAP1_VERTEX_3);
+ TEST_AND_UPDATE(ctx->Eval.Map1Vertex4, enable->Map1Vertex4,
+ GL_MAP1_VERTEX_4);
+ for (i = 0; i < 16; i++) {
+ TEST_AND_UPDATE(ctx->Eval.Map1Attrib[i], enable->Map1Attrib[i],
+ GL_MAP1_VERTEX_ATTRIB0_4_NV + i);
+ }
+
+ TEST_AND_UPDATE(ctx->Eval.Map2Color4, enable->Map2Color4, GL_MAP2_COLOR_4);
+ TEST_AND_UPDATE(ctx->Eval.Map2Index, enable->Map2Index, GL_MAP2_INDEX);
+ TEST_AND_UPDATE(ctx->Eval.Map2Normal, enable->Map2Normal, GL_MAP2_NORMAL);
+ TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord1, enable->Map2TextureCoord1,
+ GL_MAP2_TEXTURE_COORD_1);
+ TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord2, enable->Map2TextureCoord2,
+ GL_MAP2_TEXTURE_COORD_2);
+ TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord3, enable->Map2TextureCoord3,
+ GL_MAP2_TEXTURE_COORD_3);
+ TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord4, enable->Map2TextureCoord4,
+ GL_MAP2_TEXTURE_COORD_4);
+ TEST_AND_UPDATE(ctx->Eval.Map2Vertex3, enable->Map2Vertex3,
+ GL_MAP2_VERTEX_3);
+ TEST_AND_UPDATE(ctx->Eval.Map2Vertex4, enable->Map2Vertex4,
+ GL_MAP2_VERTEX_4);
+ for (i = 0; i < 16; i++) {
+ TEST_AND_UPDATE(ctx->Eval.Map2Attrib[i], enable->Map2Attrib[i],
+ GL_MAP2_VERTEX_ATTRIB0_4_NV + i);
+ }
+
+ TEST_AND_UPDATE(ctx->Eval.AutoNormal, enable->AutoNormal, GL_AUTO_NORMAL);
+ TEST_AND_UPDATE(ctx->Transform.Normalize, enable->Normalize, GL_NORMALIZE);
+ TEST_AND_UPDATE(ctx->Transform.RescaleNormals, enable->RescaleNormals,
+ GL_RESCALE_NORMAL_EXT);
+ TEST_AND_UPDATE(ctx->Transform.RasterPositionUnclipped,
+ enable->RasterPositionUnclipped,
+ GL_RASTER_POSITION_UNCLIPPED_IBM);
+ TEST_AND_UPDATE(ctx->Point.SmoothFlag, enable->PointSmooth,
+ GL_POINT_SMOOTH);
+ if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite) {
+ TEST_AND_UPDATE(ctx->Point.PointSprite, enable->PointSprite,
+ GL_POINT_SPRITE_NV);
+ }
+ TEST_AND_UPDATE(ctx->Polygon.OffsetPoint, enable->PolygonOffsetPoint,
+ GL_POLYGON_OFFSET_POINT);
+ TEST_AND_UPDATE(ctx->Polygon.OffsetLine, enable->PolygonOffsetLine,
+ GL_POLYGON_OFFSET_LINE);
+ TEST_AND_UPDATE(ctx->Polygon.OffsetFill, enable->PolygonOffsetFill,
+ GL_POLYGON_OFFSET_FILL);
+ TEST_AND_UPDATE(ctx->Polygon.SmoothFlag, enable->PolygonSmooth,
+ GL_POLYGON_SMOOTH);
+ TEST_AND_UPDATE(ctx->Polygon.StippleFlag, enable->PolygonStipple,
+ GL_POLYGON_STIPPLE);
+ TEST_AND_UPDATE(ctx->Scissor.Enabled, enable->Scissor, GL_SCISSOR_TEST);
+ TEST_AND_UPDATE(ctx->Stencil.Enabled, enable->Stencil, GL_STENCIL_TEST);
+ if (ctx->Extensions.EXT_stencil_two_side) {
+ TEST_AND_UPDATE(ctx->Stencil.TestTwoSide, enable->StencilTwoSide, GL_STENCIL_TEST_TWO_SIDE_EXT);
+ }
+ TEST_AND_UPDATE(ctx->Multisample.Enabled, enable->MultisampleEnabled,
+ GL_MULTISAMPLE_ARB);
+ TEST_AND_UPDATE(ctx->Multisample.SampleAlphaToCoverage,
+ enable->SampleAlphaToCoverage,
+ GL_SAMPLE_ALPHA_TO_COVERAGE_ARB);
+ TEST_AND_UPDATE(ctx->Multisample.SampleAlphaToOne,
+ enable->SampleAlphaToOne,
+ GL_SAMPLE_ALPHA_TO_ONE_ARB);
+ TEST_AND_UPDATE(ctx->Multisample.SampleCoverage,
+ enable->SampleCoverage,
+ GL_SAMPLE_COVERAGE_ARB);
+ TEST_AND_UPDATE(ctx->Multisample.SampleCoverageInvert,
+ enable->SampleCoverageInvert,
+ GL_SAMPLE_COVERAGE_INVERT_ARB);
+ /* GL_ARB_vertex_program, GL_NV_vertex_program */
+ TEST_AND_UPDATE(ctx->VertexProgram.Enabled,
+ enable->VertexProgram,
+ GL_VERTEX_PROGRAM_ARB);
+ TEST_AND_UPDATE(ctx->VertexProgram.PointSizeEnabled,
+ enable->VertexProgramPointSize,
+ GL_VERTEX_PROGRAM_POINT_SIZE_ARB);
+ TEST_AND_UPDATE(ctx->VertexProgram.TwoSideEnabled,
+ enable->VertexProgramTwoSide,
+ GL_VERTEX_PROGRAM_TWO_SIDE_ARB);
+
+#undef TEST_AND_UPDATE
+
+ /* texture unit enables */
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ const GLbitfield enabled = enable->Texture[i];
+ const GLbitfield genEnabled = enable->TexGen[i];
+
+ if (ctx->Texture.Unit[i].Enabled != enabled) {
+ _mesa_ActiveTextureARB(GL_TEXTURE0 + i);
+
+ _mesa_set_enable(ctx, GL_TEXTURE_1D,
+ (enabled & TEXTURE_1D_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_2D,
+ (enabled & TEXTURE_2D_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_3D,
+ (enabled & TEXTURE_3D_BIT) ? GL_TRUE : GL_FALSE);
+ if (ctx->Extensions.NV_texture_rectangle) {
+ _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_ARB,
+ (enabled & TEXTURE_RECT_BIT) ? GL_TRUE : GL_FALSE);
+ }
+ if (ctx->Extensions.ARB_texture_cube_map) {
+ _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP,
+ (enabled & TEXTURE_CUBE_BIT) ? GL_TRUE : GL_FALSE);
+ }
+ if (ctx->Extensions.MESA_texture_array) {
+ _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT,
+ (enabled & TEXTURE_1D_ARRAY_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT,
+ (enabled & TEXTURE_2D_ARRAY_BIT) ? GL_TRUE : GL_FALSE);
+ }
+ }
+
+ if (ctx->Texture.Unit[i].TexGenEnabled != genEnabled) {
+ _mesa_ActiveTextureARB(GL_TEXTURE0 + i);
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_S,
+ (genEnabled & S_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_T,
+ (genEnabled & T_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_R,
+ (genEnabled & R_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q,
+ (genEnabled & Q_BIT) ? GL_TRUE : GL_FALSE);
+ }
+ }
+
+ _mesa_ActiveTextureARB(GL_TEXTURE0 + curTexUnitSave);
+}
+
+
+/**
+ * Pop/restore texture attribute/group state.
+ */
+static void
+pop_texture_group(struct gl_context *ctx, struct texture_state *texstate)
+{
+ GLuint u;
+
+ _mesa_lock_context_textures(ctx);
+
+ for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
+ const struct gl_texture_unit *unit = &texstate->Texture.Unit[u];
+ GLuint tgt;
+
+ _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + u);
+ _mesa_set_enable(ctx, GL_TEXTURE_1D,
+ (unit->Enabled & TEXTURE_1D_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_2D,
+ (unit->Enabled & TEXTURE_2D_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_3D,
+ (unit->Enabled & TEXTURE_3D_BIT) ? GL_TRUE : GL_FALSE);
+ if (ctx->Extensions.ARB_texture_cube_map) {
+ _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP_ARB,
+ (unit->Enabled & TEXTURE_CUBE_BIT) ? GL_TRUE : GL_FALSE);
+ }
+ if (ctx->Extensions.NV_texture_rectangle) {
+ _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_NV,
+ (unit->Enabled & TEXTURE_RECT_BIT) ? GL_TRUE : GL_FALSE);
+ }
+ if (ctx->Extensions.MESA_texture_array) {
+ _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT,
+ (unit->Enabled & TEXTURE_1D_ARRAY_BIT) ? GL_TRUE : GL_FALSE);
+ _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT,
+ (unit->Enabled & TEXTURE_2D_ARRAY_BIT) ? GL_TRUE : GL_FALSE);
+ }
+
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, unit->EnvMode);
+ _mesa_TexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, unit->EnvColor);
+ _mesa_TexGeni(GL_S, GL_TEXTURE_GEN_MODE, unit->GenS.Mode);
+ _mesa_TexGeni(GL_T, GL_TEXTURE_GEN_MODE, unit->GenT.Mode);
+ _mesa_TexGeni(GL_R, GL_TEXTURE_GEN_MODE, unit->GenR.Mode);
+ _mesa_TexGeni(GL_Q, GL_TEXTURE_GEN_MODE, unit->GenQ.Mode);
+ _mesa_TexGenfv(GL_S, GL_OBJECT_PLANE, unit->GenS.ObjectPlane);
+ _mesa_TexGenfv(GL_T, GL_OBJECT_PLANE, unit->GenT.ObjectPlane);
+ _mesa_TexGenfv(GL_R, GL_OBJECT_PLANE, unit->GenR.ObjectPlane);
+ _mesa_TexGenfv(GL_Q, GL_OBJECT_PLANE, unit->GenQ.ObjectPlane);
+ /* Eye plane done differently to avoid re-transformation */
+ {
+ struct gl_texture_unit *destUnit = &ctx->Texture.Unit[u];
+ COPY_4FV(destUnit->GenS.EyePlane, unit->GenS.EyePlane);
+ COPY_4FV(destUnit->GenT.EyePlane, unit->GenT.EyePlane);
+ COPY_4FV(destUnit->GenR.EyePlane, unit->GenR.EyePlane);
+ COPY_4FV(destUnit->GenQ.EyePlane, unit->GenQ.EyePlane);
+ if (ctx->Driver.TexGen) {
+ ctx->Driver.TexGen(ctx, GL_S, GL_EYE_PLANE, unit->GenS.EyePlane);
+ ctx->Driver.TexGen(ctx, GL_T, GL_EYE_PLANE, unit->GenT.EyePlane);
+ ctx->Driver.TexGen(ctx, GL_R, GL_EYE_PLANE, unit->GenR.EyePlane);
+ ctx->Driver.TexGen(ctx, GL_Q, GL_EYE_PLANE, unit->GenQ.EyePlane);
+ }
+ }
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_S,
+ ((unit->TexGenEnabled & S_BIT) ? GL_TRUE : GL_FALSE));
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_T,
+ ((unit->TexGenEnabled & T_BIT) ? GL_TRUE : GL_FALSE));
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_R,
+ ((unit->TexGenEnabled & R_BIT) ? GL_TRUE : GL_FALSE));
+ _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q,
+ ((unit->TexGenEnabled & Q_BIT) ? GL_TRUE : GL_FALSE));
+ if (ctx->Extensions.EXT_texture_lod_bias) {
+ _mesa_TexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT,
+ GL_TEXTURE_LOD_BIAS_EXT, unit->LodBias);
+ }
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB,
+ unit->Combine.ModeRGB);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA,
+ unit->Combine.ModeA);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB,
+ unit->Combine.SourceRGB[0]);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_RGB,
+ unit->Combine.SourceRGB[1]);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_RGB,
+ unit->Combine.SourceRGB[2]);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA,
+ unit->Combine.SourceA[0]);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_ALPHA,
+ unit->Combine.SourceA[1]);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_ALPHA,
+ unit->Combine.SourceA[2]);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB,
+ unit->Combine.OperandRGB[0]);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB,
+ unit->Combine.OperandRGB[1]);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND2_RGB,
+ unit->Combine.OperandRGB[2]);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA,
+ unit->Combine.OperandA[0]);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA,
+ unit->Combine.OperandA[1]);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND2_ALPHA,
+ unit->Combine.OperandA[2]);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE,
+ 1 << unit->Combine.ScaleShiftRGB);
+ _mesa_TexEnvi(GL_TEXTURE_ENV, GL_ALPHA_SCALE,
+ 1 << unit->Combine.ScaleShiftA);
+ }
+
+ /* Restore texture object state for each target */
+ for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
+ const struct gl_texture_object *obj = NULL;
+ GLenum target;
+
+ obj = &texstate->SavedObj[u][tgt];
+
+ /* don't restore state for unsupported targets to prevent
+ * raising GL errors.
+ */
+ if (obj->Target == GL_TEXTURE_CUBE_MAP_ARB &&
+ !ctx->Extensions.ARB_texture_cube_map) {
+ continue;
+ }
+ else if (obj->Target == GL_TEXTURE_RECTANGLE_NV &&
+ !ctx->Extensions.NV_texture_rectangle) {
+ continue;
+ }
+ else if ((obj->Target == GL_TEXTURE_1D_ARRAY_EXT ||
+ obj->Target == GL_TEXTURE_2D_ARRAY_EXT) &&
+ !ctx->Extensions.MESA_texture_array) {
+ continue;
+ }
+ else if (obj->Target == GL_TEXTURE_BUFFER)
+ continue;
+
+ target = obj->Target;
+
+ _mesa_BindTexture(target, obj->Name);
+
+ _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor.f);
+ _mesa_TexParameterf(target, GL_TEXTURE_PRIORITY, obj->Priority);
+ _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, obj->WrapS);
+ _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, obj->WrapT);
+ _mesa_TexParameteri(target, GL_TEXTURE_WRAP_R, obj->WrapR);
+ _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, obj->MinFilter);
+ _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, obj->MagFilter);
+ _mesa_TexParameterf(target, GL_TEXTURE_MIN_LOD, obj->MinLod);
+ _mesa_TexParameterf(target, GL_TEXTURE_MAX_LOD, obj->MaxLod);
+ _mesa_TexParameterf(target, GL_TEXTURE_LOD_BIAS, obj->LodBias);
+ _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, obj->BaseLevel);
+ if (target != GL_TEXTURE_RECTANGLE_ARB)
+ _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, obj->MaxLevel);
+ if (ctx->Extensions.EXT_texture_filter_anisotropic) {
+ _mesa_TexParameterf(target, GL_TEXTURE_MAX_ANISOTROPY_EXT,
+ obj->MaxAnisotropy);
+ }
+ if (ctx->Extensions.ARB_shadow_ambient) {
+ _mesa_TexParameterf(target, GL_TEXTURE_COMPARE_FAIL_VALUE_ARB,
+ obj->CompareFailValue);
+ }
+ }
+
+ /* remove saved references to the texture objects */
+ for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
+ _mesa_reference_texobj(&texstate->SavedTexRef[u][tgt], NULL);
+ }
+ }
+
+ _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + texstate->Texture.CurrentUnit);
+
+ _mesa_unlock_context_textures(ctx);
+}
+
+
+/*
+ * This function is kind of long just because we have to call a lot
+ * of device driver functions to update device driver state.
+ *
+ * XXX As it is now, most of the pop-code calls immediate-mode Mesa functions
+ * in order to restore GL state. This isn't terribly efficient but it
+ * ensures that dirty flags and any derived state gets updated correctly.
+ * We could at least check if the value to restore equals the current value
+ * and then skip the Mesa call.
+ */
+void GLAPIENTRY
+_mesa_PopAttrib(void)
+{
+ struct gl_attrib_node *attr, *next;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (ctx->AttribStackDepth == 0) {
+ _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopAttrib" );
+ return;
+ }
+
+ ctx->AttribStackDepth--;
+ attr = ctx->AttribStack[ctx->AttribStackDepth];
+
+ while (attr) {
+
+ if (MESA_VERBOSE & VERBOSE_API) {
+ _mesa_debug(ctx, "glPopAttrib %s\n",
+ _mesa_lookup_enum_by_nr(attr->kind));
+ }
+
+ switch (attr->kind) {
+ case GL_ACCUM_BUFFER_BIT:
+ {
+ const struct gl_accum_attrib *accum;
+ accum = (const struct gl_accum_attrib *) attr->data;
+ _mesa_ClearAccum(accum->ClearColor[0],
+ accum->ClearColor[1],
+ accum->ClearColor[2],
+ accum->ClearColor[3]);
+ }
+ break;
+ case GL_COLOR_BUFFER_BIT:
+ {
+ const struct gl_colorbuffer_attrib *color;
+
+ color = (const struct gl_colorbuffer_attrib *) attr->data;
+ _mesa_ClearIndex((GLfloat) color->ClearIndex);
+ _mesa_ClearColor(color->ClearColorUnclamped[0],
+ color->ClearColorUnclamped[1],
+ color->ClearColorUnclamped[2],
+ color->ClearColorUnclamped[3]);
+ _mesa_IndexMask(color->IndexMask);
+ if (!ctx->Extensions.EXT_draw_buffers2) {
+ _mesa_ColorMask((GLboolean) (color->ColorMask[0][0] != 0),
+ (GLboolean) (color->ColorMask[0][1] != 0),
+ (GLboolean) (color->ColorMask[0][2] != 0),
+ (GLboolean) (color->ColorMask[0][3] != 0));
+ }
+ else {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_ColorMaskIndexed(i,
+ (GLboolean) (color->ColorMask[i][0] != 0),
+ (GLboolean) (color->ColorMask[i][1] != 0),
+ (GLboolean) (color->ColorMask[i][2] != 0),
+ (GLboolean) (color->ColorMask[i][3] != 0));
+ }
+ }
+ {
+ /* Need to determine if more than one color output is
+ * specified. If so, call glDrawBuffersARB, else call
+ * glDrawBuffer(). This is a subtle, but essential point
+ * since GL_FRONT (for example) is illegal for the former
+ * function, but legal for the later.
+ */
+ GLboolean multipleBuffers = GL_FALSE;
+ GLuint i;
+
+ for (i = 1; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (color->DrawBuffer[i] != GL_NONE) {
+ multipleBuffers = GL_TRUE;
+ break;
+ }
+ }
+ /* Call the API_level functions, not _mesa_drawbuffers()
+ * since we need to do error checking on the pop'd
+ * GL_DRAW_BUFFER.
+ * Ex: if GL_FRONT were pushed, but we're popping with a
+ * user FBO bound, GL_FRONT will be illegal and we'll need
+ * to record that error. Per OpenGL ARB decision.
+ */
+ if (multipleBuffers)
+ _mesa_DrawBuffersARB(ctx->Const.MaxDrawBuffers,
+ color->DrawBuffer);
+ else
+ _mesa_DrawBuffer(color->DrawBuffer[0]);
+ }
+ _mesa_set_enable(ctx, GL_ALPHA_TEST, color->AlphaEnabled);
+ _mesa_AlphaFunc(color->AlphaFunc, color->AlphaRefUnclamped);
+ if (ctx->Color.BlendEnabled != color->BlendEnabled) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i,
+ (color->BlendEnabled >> i) & 1);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, (color->BlendEnabled & 1));
+ }
+ }
+ if (ctx->Color._BlendFuncPerBuffer ||
+ ctx->Color._BlendEquationPerBuffer) {
+ /* set blend per buffer */
+ GLuint buf;
+ for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) {
+ _mesa_BlendFuncSeparatei(buf, color->Blend[buf].SrcRGB,
+ color->Blend[buf].DstRGB,
+ color->Blend[buf].SrcA,
+ color->Blend[buf].DstA);
+ _mesa_BlendEquationSeparatei(buf,
+ color->Blend[buf].EquationRGB,
+ color->Blend[buf].EquationA);
+ }
+ }
+ else {
+ /* set same blend modes for all buffers */
+ _mesa_BlendFuncSeparateEXT(color->Blend[0].SrcRGB,
+ color->Blend[0].DstRGB,
+ color->Blend[0].SrcA,
+ color->Blend[0].DstA);
+ /* This special case is because glBlendEquationSeparateEXT
+ * cannot take GL_LOGIC_OP as a parameter.
+ */
+ if (color->Blend[0].EquationRGB ==
+ color->Blend[0].EquationA) {
+ _mesa_BlendEquation(color->Blend[0].EquationRGB);
+ }
+ else {
+ _mesa_BlendEquationSeparateEXT(
+ color->Blend[0].EquationRGB,
+ color->Blend[0].EquationA);
+ }
+ }
+ _mesa_BlendColor(color->BlendColorUnclamped[0],
+ color->BlendColorUnclamped[1],
+ color->BlendColorUnclamped[2],
+ color->BlendColorUnclamped[3]);
+ _mesa_LogicOp(color->LogicOp);
+ _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP,
+ color->ColorLogicOpEnabled);
+ _mesa_set_enable(ctx, GL_INDEX_LOGIC_OP,
+ color->IndexLogicOpEnabled);
+ _mesa_set_enable(ctx, GL_DITHER, color->DitherFlag);
+ _mesa_ClampColorARB(GL_CLAMP_FRAGMENT_COLOR_ARB, color->ClampFragmentColor);
+ _mesa_ClampColorARB(GL_CLAMP_READ_COLOR_ARB, color->ClampReadColor);
+ }
+ break;
+ case GL_CURRENT_BIT:
+ FLUSH_CURRENT( ctx, 0 );
+ memcpy( &ctx->Current, attr->data,
+ sizeof(struct gl_current_attrib) );
+ break;
+ case GL_DEPTH_BUFFER_BIT:
+ {
+ const struct gl_depthbuffer_attrib *depth;
+ depth = (const struct gl_depthbuffer_attrib *) attr->data;
+ _mesa_DepthFunc(depth->Func);
+ _mesa_ClearDepth(depth->Clear);
+ _mesa_set_enable(ctx, GL_DEPTH_TEST, depth->Test);
+ _mesa_DepthMask(depth->Mask);
+ }
+ break;
+ case GL_ENABLE_BIT:
+ {
+ const struct gl_enable_attrib *enable;
+ enable = (const struct gl_enable_attrib *) attr->data;
+ pop_enable_group(ctx, enable);
+ ctx->NewState |= _NEW_ALL;
+ }
+ break;
+ case GL_EVAL_BIT:
+ memcpy( &ctx->Eval, attr->data, sizeof(struct gl_eval_attrib) );
+ ctx->NewState |= _NEW_EVAL;
+ break;
+ case GL_FOG_BIT:
+ {
+ const struct gl_fog_attrib *fog;
+ fog = (const struct gl_fog_attrib *) attr->data;
+ _mesa_set_enable(ctx, GL_FOG, fog->Enabled);
+ _mesa_Fogfv(GL_FOG_COLOR, fog->Color);
+ _mesa_Fogf(GL_FOG_DENSITY, fog->Density);
+ _mesa_Fogf(GL_FOG_START, fog->Start);
+ _mesa_Fogf(GL_FOG_END, fog->End);
+ _mesa_Fogf(GL_FOG_INDEX, fog->Index);
+ _mesa_Fogi(GL_FOG_MODE, fog->Mode);
+ }
+ break;
+ case GL_HINT_BIT:
+ {
+ const struct gl_hint_attrib *hint;
+ hint = (const struct gl_hint_attrib *) attr->data;
+ _mesa_Hint(GL_PERSPECTIVE_CORRECTION_HINT,
+ hint->PerspectiveCorrection );
+ _mesa_Hint(GL_POINT_SMOOTH_HINT, hint->PointSmooth);
+ _mesa_Hint(GL_LINE_SMOOTH_HINT, hint->LineSmooth);
+ _mesa_Hint(GL_POLYGON_SMOOTH_HINT, hint->PolygonSmooth);
+ _mesa_Hint(GL_FOG_HINT, hint->Fog);
+ _mesa_Hint(GL_CLIP_VOLUME_CLIPPING_HINT_EXT,
+ hint->ClipVolumeClipping);
+ _mesa_Hint(GL_TEXTURE_COMPRESSION_HINT_ARB,
+ hint->TextureCompression);
+ }
+ break;
+ case GL_LIGHTING_BIT:
+ {
+ GLuint i;
+ const struct gl_light_attrib *light;
+ light = (const struct gl_light_attrib *) attr->data;
+ /* lighting enable */
+ _mesa_set_enable(ctx, GL_LIGHTING, light->Enabled);
+ /* per-light state */
+ if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top))
+ _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
+
+ for (i = 0; i < ctx->Const.MaxLights; i++) {
+ const struct gl_light *l = &light->Light[i];
+ _mesa_set_enable(ctx, GL_LIGHT0 + i, l->Enabled);
+ _mesa_light(ctx, i, GL_AMBIENT, l->Ambient);
+ _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse);
+ _mesa_light(ctx, i, GL_SPECULAR, l->Specular );
+ _mesa_light(ctx, i, GL_POSITION, l->EyePosition);
+ _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection);
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->SpotExponent;
+ _mesa_light(ctx, i, GL_SPOT_EXPONENT, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->SpotCutoff;
+ _mesa_light(ctx, i, GL_SPOT_CUTOFF, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->ConstantAttenuation;
+ _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->LinearAttenuation;
+ _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->QuadraticAttenuation;
+ _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, p);
+ }
+ }
+ /* light model */
+ _mesa_LightModelfv(GL_LIGHT_MODEL_AMBIENT,
+ light->Model.Ambient);
+ _mesa_LightModelf(GL_LIGHT_MODEL_LOCAL_VIEWER,
+ (GLfloat) light->Model.LocalViewer);
+ _mesa_LightModelf(GL_LIGHT_MODEL_TWO_SIDE,
+ (GLfloat) light->Model.TwoSide);
+ _mesa_LightModelf(GL_LIGHT_MODEL_COLOR_CONTROL,
+ (GLfloat) light->Model.ColorControl);
+ /* shade model */
+ _mesa_ShadeModel(light->ShadeModel);
+ /* color material */
+ _mesa_ColorMaterial(light->ColorMaterialFace,
+ light->ColorMaterialMode);
+ _mesa_set_enable(ctx, GL_COLOR_MATERIAL,
+ light->ColorMaterialEnabled);
+ /* materials */
+ memcpy(&ctx->Light.Material, &light->Material,
+ sizeof(struct gl_material));
+ _mesa_ClampColorARB(GL_CLAMP_VERTEX_COLOR_ARB, light->ClampVertexColor);
+ }
+ break;
+ case GL_LINE_BIT:
+ {
+ const struct gl_line_attrib *line;
+ line = (const struct gl_line_attrib *) attr->data;
+ _mesa_set_enable(ctx, GL_LINE_SMOOTH, line->SmoothFlag);
+ _mesa_set_enable(ctx, GL_LINE_STIPPLE, line->StippleFlag);
+ _mesa_LineStipple(line->StippleFactor, line->StipplePattern);
+ _mesa_LineWidth(line->Width);
+ }
+ break;
+ case GL_LIST_BIT:
+ memcpy( &ctx->List, attr->data, sizeof(struct gl_list_attrib) );
+ break;
+ case GL_PIXEL_MODE_BIT:
+ memcpy( &ctx->Pixel, attr->data, sizeof(struct gl_pixel_attrib) );
+ /* XXX what other pixel state needs to be set by function calls? */
+ _mesa_ReadBuffer(ctx->Pixel.ReadBuffer);
+ ctx->NewState |= _NEW_PIXEL;
+ break;
+ case GL_POINT_BIT:
+ {
+ const struct gl_point_attrib *point;
+ point = (const struct gl_point_attrib *) attr->data;
+ _mesa_PointSize(point->Size);
+ _mesa_set_enable(ctx, GL_POINT_SMOOTH, point->SmoothFlag);
+ if (ctx->Extensions.EXT_point_parameters) {
+ _mesa_PointParameterfv(GL_DISTANCE_ATTENUATION_EXT,
+ point->Params);
+ _mesa_PointParameterf(GL_POINT_SIZE_MIN_EXT,
+ point->MinSize);
+ _mesa_PointParameterf(GL_POINT_SIZE_MAX_EXT,
+ point->MaxSize);
+ _mesa_PointParameterf(GL_POINT_FADE_THRESHOLD_SIZE_EXT,
+ point->Threshold);
+ }
+ if (ctx->Extensions.NV_point_sprite
+ || ctx->Extensions.ARB_point_sprite) {
+ GLuint u;
+ for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
+ _mesa_TexEnvi(GL_POINT_SPRITE_NV, GL_COORD_REPLACE_NV,
+ (GLint) point->CoordReplace[u]);
+ }
+ _mesa_set_enable(ctx, GL_POINT_SPRITE_NV,point->PointSprite);
+ if (ctx->Extensions.NV_point_sprite)
+ _mesa_PointParameteri(GL_POINT_SPRITE_R_MODE_NV,
+ ctx->Point.SpriteRMode);
+ _mesa_PointParameterf(GL_POINT_SPRITE_COORD_ORIGIN,
+ (GLfloat)ctx->Point.SpriteOrigin);
+ }
+ }
+ break;
+ case GL_POLYGON_BIT:
+ {
+ const struct gl_polygon_attrib *polygon;
+ polygon = (const struct gl_polygon_attrib *) attr->data;
+ _mesa_CullFace(polygon->CullFaceMode);
+ _mesa_FrontFace(polygon->FrontFace);
+ _mesa_PolygonMode(GL_FRONT, polygon->FrontMode);
+ _mesa_PolygonMode(GL_BACK, polygon->BackMode);
+ _mesa_PolygonOffset(polygon->OffsetFactor,
+ polygon->OffsetUnits);
+ _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, polygon->SmoothFlag);
+ _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, polygon->StippleFlag);
+ _mesa_set_enable(ctx, GL_CULL_FACE, polygon->CullFlag);
+ _mesa_set_enable(ctx, GL_POLYGON_OFFSET_POINT,
+ polygon->OffsetPoint);
+ _mesa_set_enable(ctx, GL_POLYGON_OFFSET_LINE,
+ polygon->OffsetLine);
+ _mesa_set_enable(ctx, GL_POLYGON_OFFSET_FILL,
+ polygon->OffsetFill);
+ }
+ break;
+ case GL_POLYGON_STIPPLE_BIT:
+ memcpy( ctx->PolygonStipple, attr->data, 32*sizeof(GLuint) );
+ ctx->NewState |= _NEW_POLYGONSTIPPLE;
+ if (ctx->Driver.PolygonStipple)
+ ctx->Driver.PolygonStipple( ctx, (const GLubyte *) attr->data );
+ break;
+ case GL_SCISSOR_BIT:
+ {
+ const struct gl_scissor_attrib *scissor;
+ scissor = (const struct gl_scissor_attrib *) attr->data;
+ _mesa_Scissor(scissor->X, scissor->Y,
+ scissor->Width, scissor->Height);
+ _mesa_set_enable(ctx, GL_SCISSOR_TEST, scissor->Enabled);
+ }
+ break;
+ case GL_STENCIL_BUFFER_BIT:
+ {
+ const struct gl_stencil_attrib *stencil;
+ stencil = (const struct gl_stencil_attrib *) attr->data;
+ _mesa_set_enable(ctx, GL_STENCIL_TEST, stencil->Enabled);
+ _mesa_ClearStencil(stencil->Clear);
+ if (ctx->Extensions.EXT_stencil_two_side) {
+ _mesa_set_enable(ctx, GL_STENCIL_TEST_TWO_SIDE_EXT,
+ stencil->TestTwoSide);
+ _mesa_ActiveStencilFaceEXT(stencil->ActiveFace
+ ? GL_BACK : GL_FRONT);
+ }
+ /* front state */
+ _mesa_StencilFuncSeparate(GL_FRONT,
+ stencil->Function[0],
+ stencil->Ref[0],
+ stencil->ValueMask[0]);
+ _mesa_StencilMaskSeparate(GL_FRONT, stencil->WriteMask[0]);
+ _mesa_StencilOpSeparate(GL_FRONT, stencil->FailFunc[0],
+ stencil->ZFailFunc[0],
+ stencil->ZPassFunc[0]);
+ /* back state */
+ _mesa_StencilFuncSeparate(GL_BACK,
+ stencil->Function[1],
+ stencil->Ref[1],
+ stencil->ValueMask[1]);
+ _mesa_StencilMaskSeparate(GL_BACK, stencil->WriteMask[1]);
+ _mesa_StencilOpSeparate(GL_BACK, stencil->FailFunc[1],
+ stencil->ZFailFunc[1],
+ stencil->ZPassFunc[1]);
+ }
+ break;
+ case GL_TRANSFORM_BIT:
+ {
+ GLuint i;
+ const struct gl_transform_attrib *xform;
+ xform = (const struct gl_transform_attrib *) attr->data;
+ _mesa_MatrixMode(xform->MatrixMode);
+ if (_math_matrix_is_dirty(ctx->ProjectionMatrixStack.Top))
+ _math_matrix_analyse( ctx->ProjectionMatrixStack.Top );
+
+ /* restore clip planes */
+ for (i = 0; i < MAX_CLIP_PLANES; i++) {
+ const GLuint mask = 1 << i;
+ const GLfloat *eyePlane = xform->EyeUserPlane[i];
+ COPY_4V(ctx->Transform.EyeUserPlane[i], eyePlane);
+ if (xform->ClipPlanesEnabled & mask) {
+ _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_TRUE);
+ }
+ else {
+ _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_FALSE);
+ }
+ if (ctx->Driver.ClipPlane)
+ ctx->Driver.ClipPlane( ctx, GL_CLIP_PLANE0 + i, eyePlane );
+ }
+
+ /* normalize/rescale */
+ if (xform->Normalize != ctx->Transform.Normalize)
+ _mesa_set_enable(ctx, GL_NORMALIZE,ctx->Transform.Normalize);
+ if (xform->RescaleNormals != ctx->Transform.RescaleNormals)
+ _mesa_set_enable(ctx, GL_RESCALE_NORMAL_EXT,
+ ctx->Transform.RescaleNormals);
+ if (xform->DepthClamp != ctx->Transform.DepthClamp)
+ _mesa_set_enable(ctx, GL_DEPTH_CLAMP,
+ ctx->Transform.DepthClamp);
+ }
+ break;
+ case GL_TEXTURE_BIT:
+ /* Take care of texture object reference counters */
+ {
+ struct texture_state *texstate
+ = (struct texture_state *) attr->data;
+ pop_texture_group(ctx, texstate);
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ break;
+ case GL_VIEWPORT_BIT:
+ {
+ const struct gl_viewport_attrib *vp;
+ vp = (const struct gl_viewport_attrib *) attr->data;
+ _mesa_Viewport(vp->X, vp->Y, vp->Width, vp->Height);
+ _mesa_DepthRange(vp->Near, vp->Far);
+ }
+ break;
+ case GL_MULTISAMPLE_BIT_ARB:
+ {
+ const struct gl_multisample_attrib *ms;
+ ms = (const struct gl_multisample_attrib *) attr->data;
+ _mesa_SampleCoverageARB(ms->SampleCoverageValue,
+ ms->SampleCoverageInvert);
+ }
+ break;
+
+ default:
+ _mesa_problem( ctx, "Bad attrib flag in PopAttrib");
+ break;
+ }
+
+ next = attr->next;
+ FREE( attr->data );
+ FREE( attr );
+ attr = next;
+ }
+}
+
+
+/**
+ * Helper for incrementing/decrementing vertex buffer object reference
+ * counts when pushing/popping the GL_CLIENT_VERTEX_ARRAY_BIT attribute group.
+ */
+static void
+adjust_buffer_object_ref_counts(struct gl_array_object *arrayObj, GLint step)
+{
+ GLuint i;
+
+ arrayObj->Vertex.BufferObj->RefCount += step;
+ arrayObj->Weight.BufferObj->RefCount += step;
+ arrayObj->Normal.BufferObj->RefCount += step;
+ arrayObj->Color.BufferObj->RefCount += step;
+ arrayObj->SecondaryColor.BufferObj->RefCount += step;
+ arrayObj->FogCoord.BufferObj->RefCount += step;
+ arrayObj->Index.BufferObj->RefCount += step;
+ arrayObj->EdgeFlag.BufferObj->RefCount += step;
+ for (i = 0; i < Elements(arrayObj->TexCoord); i++)
+ arrayObj->TexCoord[i].BufferObj->RefCount += step;
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++)
+ arrayObj->VertexAttrib[i].BufferObj->RefCount += step;
+}
+
+
+/**
+ * Copy gl_pixelstore_attrib from src to dst, updating buffer
+ * object refcounts.
+ */
+static void
+copy_pixelstore(struct gl_context *ctx,
+ struct gl_pixelstore_attrib *dst,
+ const struct gl_pixelstore_attrib *src)
+{
+ dst->Alignment = src->Alignment;
+ dst->RowLength = src->RowLength;
+ dst->SkipPixels = src->SkipPixels;
+ dst->SkipRows = src->SkipRows;
+ dst->ImageHeight = src->ImageHeight;
+ dst->SkipImages = src->SkipImages;
+ dst->SwapBytes = src->SwapBytes;
+ dst->LsbFirst = src->LsbFirst;
+ dst->ClientStorage = src->ClientStorage;
+ dst->Invert = src->Invert;
+ _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
+}
+
+
+#define GL_CLIENT_PACK_BIT (1<<20)
+#define GL_CLIENT_UNPACK_BIT (1<<21)
+
+
+void GLAPIENTRY
+_mesa_PushClientAttrib(GLbitfield mask)
+{
+ struct gl_attrib_node *head;
+
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (ctx->ClientAttribStackDepth >= MAX_CLIENT_ATTRIB_STACK_DEPTH) {
+ _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushClientAttrib" );
+ return;
+ }
+
+ /* Build linked list of attribute nodes which save all attribute
+ * groups specified by the mask.
+ */
+ head = NULL;
+
+ if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
+ struct gl_pixelstore_attrib *attr;
+ /* packing attribs */
+ attr = CALLOC_STRUCT( gl_pixelstore_attrib );
+ copy_pixelstore(ctx, attr, &ctx->Pack);
+ save_attrib_data(&head, GL_CLIENT_PACK_BIT, attr);
+ /* unpacking attribs */
+ attr = CALLOC_STRUCT( gl_pixelstore_attrib );
+ copy_pixelstore(ctx, attr, &ctx->Unpack);
+ save_attrib_data(&head, GL_CLIENT_UNPACK_BIT, attr);
+ }
+
+ if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
+ struct gl_array_attrib *attr;
+ struct gl_array_object *obj;
+
+ attr = MALLOC_STRUCT( gl_array_attrib );
+ obj = MALLOC_STRUCT( gl_array_object );
+
+#if FEATURE_ARB_vertex_buffer_object
+ /* increment ref counts since we're copying pointers to these objects */
+ ctx->Array.ArrayBufferObj->RefCount++;
+ ctx->Array.ElementArrayBufferObj->RefCount++;
+#endif
+
+ memcpy( attr, &ctx->Array, sizeof(struct gl_array_attrib) );
+ memcpy( obj, ctx->Array.ArrayObj, sizeof(struct gl_array_object) );
+
+ attr->ArrayObj = obj;
+
+ save_attrib_data(&head, GL_CLIENT_VERTEX_ARRAY_BIT, attr);
+
+ /* bump reference counts on buffer objects */
+ adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, 1);
+ }
+
+ ctx->ClientAttribStack[ctx->ClientAttribStackDepth] = head;
+ ctx->ClientAttribStackDepth++;
+}
+
+
+
+
+void GLAPIENTRY
+_mesa_PopClientAttrib(void)
+{
+ struct gl_attrib_node *node, *next;
+
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (ctx->ClientAttribStackDepth == 0) {
+ _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopClientAttrib" );
+ return;
+ }
+
+ ctx->ClientAttribStackDepth--;
+ node = ctx->ClientAttribStack[ctx->ClientAttribStackDepth];
+
+ while (node) {
+ switch (node->kind) {
+ case GL_CLIENT_PACK_BIT:
+ {
+ struct gl_pixelstore_attrib *store =
+ (struct gl_pixelstore_attrib *) node->data;
+ copy_pixelstore(ctx, &ctx->Pack, store);
+ _mesa_reference_buffer_object(ctx, &store->BufferObj, NULL);
+ }
+ ctx->NewState |= _NEW_PACKUNPACK;
+ break;
+ case GL_CLIENT_UNPACK_BIT:
+ {
+ struct gl_pixelstore_attrib *store =
+ (struct gl_pixelstore_attrib *) node->data;
+ copy_pixelstore(ctx, &ctx->Unpack, store);
+ _mesa_reference_buffer_object(ctx, &store->BufferObj, NULL);
+ }
+ ctx->NewState |= _NEW_PACKUNPACK;
+ break;
+ case GL_CLIENT_VERTEX_ARRAY_BIT: {
+ struct gl_array_attrib * data =
+ (struct gl_array_attrib *) node->data;
+
+ adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, -1);
+
+ ctx->Array.ActiveTexture = data->ActiveTexture;
+ if (data->LockCount != 0)
+ _mesa_LockArraysEXT(data->LockFirst, data->LockCount);
+ else if (ctx->Array.LockCount)
+ _mesa_UnlockArraysEXT();
+
+ _mesa_BindVertexArrayAPPLE( data->ArrayObj->Name );
+
+#if FEATURE_ARB_vertex_buffer_object
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
+ data->ArrayBufferObj->Name);
+ _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB,
+ data->ElementArrayBufferObj->Name);
+#endif
+
+ memcpy( ctx->Array.ArrayObj, data->ArrayObj,
+ sizeof( struct gl_array_object ) );
+
+ FREE( data->ArrayObj );
+
+ /* FIXME: Should some bits in ctx->Array->NewState also be set
+ * FIXME: here? It seems like it should be set to inclusive-or
+ * FIXME: of the old ArrayObj->_Enabled and the new _Enabled.
+ */
+
+ ctx->NewState |= _NEW_ARRAY;
+ break;
+ }
+ default:
+ _mesa_problem( ctx, "Bad attrib flag in PopClientAttrib");
+ break;
+ }
+
+ next = node->next;
+ FREE( node->data );
+ FREE( node );
+ node = next;
+ }
+}
+
+
+void
+_mesa_init_attrib_dispatch(struct _glapi_table *disp)
+{
+ SET_PopAttrib(disp, _mesa_PopAttrib);
+ SET_PushAttrib(disp, _mesa_PushAttrib);
+ SET_PopClientAttrib(disp, _mesa_PopClientAttrib);
+ SET_PushClientAttrib(disp, _mesa_PushClientAttrib);
+}
+
+
+#endif /* FEATURE_attrib_stack */
+
+
+/**
+ * Free any attribute state data that might be attached to the context.
+ */
+void
+_mesa_free_attrib_data(struct gl_context *ctx)
+{
+ while (ctx->AttribStackDepth > 0) {
+ struct gl_attrib_node *attr, *next;
+
+ ctx->AttribStackDepth--;
+ attr = ctx->AttribStack[ctx->AttribStackDepth];
+
+ while (attr) {
+ if (attr->kind == GL_TEXTURE_BIT) {
+ struct texture_state *texstate = (struct texture_state*)attr->data;
+ GLuint u, tgt;
+ /* clear references to the saved texture objects */
+ for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
+ for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
+ _mesa_reference_texobj(&texstate->SavedTexRef[u][tgt], NULL);
+ }
+ }
+ }
+ else {
+ /* any other chunks of state that requires special handling? */
+ }
+
+ next = attr->next;
+ free(attr->data);
+ free(attr);
+ attr = next;
+ }
+ }
+}
+
+
+void _mesa_init_attrib( struct gl_context *ctx )
+{
+ /* Renderer and client attribute stacks */
+ ctx->AttribStackDepth = 0;
+ ctx->ClientAttribStackDepth = 0;
+}
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c index f67c04f7a..c49437cf5 100644 --- a/mesalib/src/mesa/main/bufferobj.c +++ b/mesalib/src/mesa/main/bufferobj.c @@ -93,6 +93,11 @@ get_buffer_target(struct gl_context *ctx, GLenum target) }
break;
#endif
+ case GL_TEXTURE_BUFFER:
+ if (ctx->Extensions.ARB_texture_buffer_object) {
+ return &ctx->Texture.BufferObject;
+ }
+ break;
default:
return NULL;
}
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index d5baf4a29..4f6712a10 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -567,6 +567,7 @@ _mesa_init_constants(struct gl_context *ctx) ctx->Const.MaxTextureImageUnits);
ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS;
+ ctx->Const.MaxTextureBufferSize = 65536;
ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
ctx->Const.MinPointSize = MIN_POINT_SIZE;
diff --git a/mesalib/src/mesa/main/debug.c b/mesalib/src/mesa/main/debug.c index 2a8fd0880..99030ac8e 100644 --- a/mesalib/src/mesa/main/debug.c +++ b/mesalib/src/mesa/main/debug.c @@ -1,634 +1,634 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include "mtypes.h" -#include "attrib.h" -#include "colormac.h" -#include "enums.h" -#include "formats.h" -#include "hash.h" -#include "imports.h" -#include "debug.h" -#include "get.h" -#include "pixelstore.h" -#include "readpix.h" -#include "texobj.h" - - -static const char * -tex_target_name(GLenum tgt) -{ - static const struct { - GLenum target; - const char *name; - } tex_targets[] = { - { GL_TEXTURE_1D, "GL_TEXTURE_1D" }, - { GL_TEXTURE_2D, "GL_TEXTURE_2D" }, - { GL_TEXTURE_3D, "GL_TEXTURE_3D" }, - { GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP" }, - { GL_TEXTURE_RECTANGLE, "GL_TEXTURE_RECTANGLE" }, - { GL_TEXTURE_1D_ARRAY_EXT, "GL_TEXTURE_1D_ARRAY" }, - { GL_TEXTURE_2D_ARRAY_EXT, "GL_TEXTURE_2D_ARRAY" } - }; - GLuint i; - for (i = 0; i < Elements(tex_targets); i++) { - if (tex_targets[i].target == tgt) - return tex_targets[i].name; - } - return "UNKNOWN TEX TARGET"; -} - - -void -_mesa_print_state( const char *msg, GLuint state ) -{ - _mesa_debug(NULL, - "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", - msg, - state, - (state & _NEW_MODELVIEW) ? "ctx->ModelView, " : "", - (state & _NEW_PROJECTION) ? "ctx->Projection, " : "", - (state & _NEW_TEXTURE_MATRIX) ? "ctx->TextureMatrix, " : "", - (state & _NEW_COLOR) ? "ctx->Color, " : "", - (state & _NEW_DEPTH) ? "ctx->Depth, " : "", - (state & _NEW_EVAL) ? "ctx->Eval/EvalMap, " : "", - (state & _NEW_FOG) ? "ctx->Fog, " : "", - (state & _NEW_HINT) ? "ctx->Hint, " : "", - (state & _NEW_LIGHT) ? "ctx->Light, " : "", - (state & _NEW_LINE) ? "ctx->Line, " : "", - (state & _NEW_PIXEL) ? "ctx->Pixel, " : "", - (state & _NEW_POINT) ? "ctx->Point, " : "", - (state & _NEW_POLYGON) ? "ctx->Polygon, " : "", - (state & _NEW_POLYGONSTIPPLE) ? "ctx->PolygonStipple, " : "", - (state & _NEW_SCISSOR) ? "ctx->Scissor, " : "", - (state & _NEW_STENCIL) ? "ctx->Stencil, " : "", - (state & _NEW_TEXTURE) ? "ctx->Texture, " : "", - (state & _NEW_TRANSFORM) ? "ctx->Transform, " : "", - (state & _NEW_VIEWPORT) ? "ctx->Viewport, " : "", - (state & _NEW_PACKUNPACK) ? "ctx->Pack/Unpack, " : "", - (state & _NEW_ARRAY) ? "ctx->Array, " : "", - (state & _NEW_RENDERMODE) ? "ctx->RenderMode, " : "", - (state & _NEW_BUFFERS) ? "ctx->Visual, ctx->DrawBuffer,, " : ""); -} - - - -void -_mesa_print_tri_caps( const char *name, GLuint flags ) -{ - _mesa_debug(NULL, - "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s\n", - name, - flags, - (flags & DD_FLATSHADE) ? "flat-shade, " : "", - (flags & DD_SEPARATE_SPECULAR) ? "separate-specular, " : "", - (flags & DD_TRI_LIGHT_TWOSIDE) ? "tri-light-twoside, " : "", - (flags & DD_TRI_TWOSTENCIL) ? "tri-twostencil, " : "", - (flags & DD_TRI_UNFILLED) ? "tri-unfilled, " : "", - (flags & DD_TRI_STIPPLE) ? "tri-stipple, " : "", - (flags & DD_TRI_OFFSET) ? "tri-offset, " : "", - (flags & DD_TRI_SMOOTH) ? "tri-smooth, " : "", - (flags & DD_LINE_SMOOTH) ? "line-smooth, " : "", - (flags & DD_LINE_STIPPLE) ? "line-stipple, " : "", - (flags & DD_POINT_SMOOTH) ? "point-smooth, " : "", - (flags & DD_POINT_ATTEN) ? "point-atten, " : "", - (flags & DD_TRI_CULL_FRONT_BACK) ? "cull-all, " : "" - ); -} - - -/** - * Print information about this Mesa version and build options. - */ -void _mesa_print_info( void ) -{ - _mesa_debug(NULL, "Mesa GL_VERSION = %s\n", - (char *) _mesa_GetString(GL_VERSION)); - _mesa_debug(NULL, "Mesa GL_RENDERER = %s\n", - (char *) _mesa_GetString(GL_RENDERER)); - _mesa_debug(NULL, "Mesa GL_VENDOR = %s\n", - (char *) _mesa_GetString(GL_VENDOR)); - _mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n", - (char *) _mesa_GetString(GL_EXTENSIONS)); -#if defined(THREADS) - _mesa_debug(NULL, "Mesa thread-safe: YES\n"); -#else - _mesa_debug(NULL, "Mesa thread-safe: NO\n"); -#endif -#if defined(USE_X86_ASM) - _mesa_debug(NULL, "Mesa x86-optimized: YES\n"); -#else - _mesa_debug(NULL, "Mesa x86-optimized: NO\n"); -#endif -#if defined(USE_SPARC_ASM) - _mesa_debug(NULL, "Mesa sparc-optimized: YES\n"); -#else - _mesa_debug(NULL, "Mesa sparc-optimized: NO\n"); -#endif -} - - -/** - * Set the debugging flags. - * - * \param debug debug string - * - * If compiled with debugging support then search for keywords in \p debug and - * enables the verbose debug output of the respective feature. - */ -static void add_debug_flags( const char *debug ) -{ -#ifdef DEBUG - struct debug_option { - const char *name; - GLbitfield flag; - }; - static const struct debug_option debug_opt[] = { - { "varray", VERBOSE_VARRAY }, - { "tex", VERBOSE_TEXTURE }, - { "mat", VERBOSE_MATERIAL }, - { "pipe", VERBOSE_PIPELINE }, - { "driver", VERBOSE_DRIVER }, - { "state", VERBOSE_STATE }, - { "api", VERBOSE_API }, - { "list", VERBOSE_DISPLAY_LIST }, - { "lighting", VERBOSE_LIGHTING }, - { "disassem", VERBOSE_DISASSEM }, - { "draw", VERBOSE_DRAW }, - { "swap", VERBOSE_SWAPBUFFERS } - }; - GLuint i; - - MESA_VERBOSE = 0x0; - for (i = 0; i < Elements(debug_opt); i++) { - if (strstr(debug, debug_opt[i].name)) - MESA_VERBOSE |= debug_opt[i].flag; - } - - /* Debug flag: - */ - if (strstr(debug, "flush")) - MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH; - -#if defined(_FPU_GETCW) && defined(_FPU_SETCW) - if (strstr(debug, "fpexceptions")) { - /* raise FP exceptions */ - fpu_control_t mask; - _FPU_GETCW(mask); - mask &= ~(_FPU_MASK_IM | _FPU_MASK_DM | _FPU_MASK_ZM - | _FPU_MASK_OM | _FPU_MASK_UM); - _FPU_SETCW(mask); - } -#endif - -#else - (void) debug; -#endif -} - - -void -_mesa_init_debug( struct gl_context *ctx ) -{ - char *c; - c = _mesa_getenv("MESA_DEBUG"); - if (c) - add_debug_flags(c); - - c = _mesa_getenv("MESA_VERBOSE"); - if (c) - add_debug_flags(c); -} - - -/* - * Write ppm file - */ -static void -write_ppm(const char *filename, const GLubyte *buffer, int width, int height, - int comps, int rcomp, int gcomp, int bcomp, GLboolean invert) -{ - FILE *f = fopen( filename, "w" ); - if (f) { - int x, y; - const GLubyte *ptr = buffer; - fprintf(f,"P6\n"); - fprintf(f,"# ppm-file created by osdemo.c\n"); - fprintf(f,"%i %i\n", width,height); - fprintf(f,"255\n"); - fclose(f); - f = fopen( filename, "ab" ); /* reopen in binary append mode */ - for (y=0; y < height; y++) { - for (x = 0; x < width; x++) { - int yy = invert ? (height - 1 - y) : y; - int i = (yy * width + x) * comps; - fputc(ptr[i+rcomp], f); /* write red */ - fputc(ptr[i+gcomp], f); /* write green */ - fputc(ptr[i+bcomp], f); /* write blue */ - } - } - fclose(f); - } - else { - fprintf(stderr, "Unable to create %s in write_ppm()\n", filename); - } -} - - -/** - * Write a texture image to a ppm file. - * \param face cube face in [0,5] - * \param level mipmap level - */ -static void -write_texture_image(struct gl_texture_object *texObj, - GLuint face, GLuint level) -{ - struct gl_texture_image *img = texObj->Image[face][level]; - if (img) { - GET_CURRENT_CONTEXT(ctx); - struct gl_pixelstore_attrib store; - GLubyte *buffer; - char s[100]; - - buffer = (GLubyte *) malloc(img->Width * img->Height - * img->Depth * 4); - - store = ctx->Pack; /* save */ - ctx->Pack = ctx->DefaultPacking; - - ctx->Driver.GetTexImage(ctx, texObj->Target, level, - GL_RGBA, GL_UNSIGNED_BYTE, - buffer, texObj, img); - - /* make filename */ - _mesa_snprintf(s, sizeof(s), "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face); - - printf(" Writing image level %u to %s\n", level, s); - write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE); - - ctx->Pack = store; /* restore */ - - free(buffer); - } -} - - -/** - * Write renderbuffer image to a ppm file. - */ -void -_mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb) -{ - GET_CURRENT_CONTEXT(ctx); - GLubyte *buffer; - char s[100]; - GLenum format, type; - - if (rb->_BaseFormat == GL_RGB || - rb->_BaseFormat == GL_RGBA) { - format = GL_RGBA; - type = GL_UNSIGNED_BYTE; - } - else if (rb->_BaseFormat == GL_DEPTH_STENCIL) { - format = GL_DEPTH_STENCIL; - type = GL_UNSIGNED_INT_24_8; - } - else { - _mesa_debug(NULL, - "Unsupported BaseFormat 0x%x in " - "_mesa_write_renderbuffer_image()\n", - rb->_BaseFormat); - return; - } - - buffer = (GLubyte *) malloc(rb->Width * rb->Height * 4); - - ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height, - format, type, &ctx->DefaultPacking, buffer); - - /* make filename */ - _mesa_snprintf(s, sizeof(s), "/tmp/renderbuffer%u.ppm", rb->Name); - _mesa_snprintf(s, sizeof(s), "C:\\renderbuffer%u.ppm", rb->Name); - - printf(" Writing renderbuffer image to %s\n", s); - - _mesa_debug(NULL, " Writing renderbuffer image to %s\n", s); - - write_ppm(s, buffer, rb->Width, rb->Height, 4, 0, 1, 2, GL_TRUE); - - free(buffer); -} - - -/** How many texture images (mipmap levels, faces) to write to files */ -#define WRITE_NONE 0 -#define WRITE_ONE 1 -#define WRITE_ALL 2 - -static GLuint WriteImages; - - -static void -dump_texture(struct gl_texture_object *texObj, GLuint writeImages) -{ - const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1; - GLboolean written = GL_FALSE; - GLuint i, j; - - printf("Texture %u\n", texObj->Name); - printf(" Target %s\n", tex_target_name(texObj->Target)); - for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { - for (j = 0; j < numFaces; j++) { - struct gl_texture_image *texImg = texObj->Image[j][i]; - if (texImg) { - printf(" Face %u level %u: %d x %d x %d, format %s at %p\n", - j, i, - texImg->Width, texImg->Height, texImg->Depth, - _mesa_get_format_name(texImg->TexFormat), - texImg->Data); - if (writeImages == WRITE_ALL || - (writeImages == WRITE_ONE && !written)) { - write_texture_image(texObj, j, i); - written = GL_TRUE; - } - } - } - } -} - - -/** - * Dump a single texture. - */ -void -_mesa_dump_texture(GLuint texture, GLuint writeImages) -{ - GET_CURRENT_CONTEXT(ctx); - struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture); - if (texObj) { - dump_texture(texObj, writeImages); - } -} - - -static void -dump_texture_cb(GLuint id, void *data, void *userData) -{ - struct gl_texture_object *texObj = (struct gl_texture_object *) data; - (void) userData; - dump_texture(texObj, WriteImages); -} - - -/** - * Print basic info about all texture objext to stdout. - * If dumpImages is true, write PPM of level[0] image to a file. - */ -void -_mesa_dump_textures(GLuint writeImages) -{ - GET_CURRENT_CONTEXT(ctx); - WriteImages = writeImages; - _mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx); -} - - -static void -dump_renderbuffer(const struct gl_renderbuffer *rb, GLboolean writeImage) -{ - printf("Renderbuffer %u: %u x %u IntFormat = %s\n", - rb->Name, rb->Width, rb->Height, - _mesa_lookup_enum_by_nr(rb->InternalFormat)); - if (writeImage) { - _mesa_write_renderbuffer_image(rb); - } -} - - -static void -dump_renderbuffer_cb(GLuint id, void *data, void *userData) -{ - const struct gl_renderbuffer *rb = (const struct gl_renderbuffer *) data; - (void) userData; - dump_renderbuffer(rb, WriteImages); -} - - -/** - * Print basic info about all renderbuffers to stdout. - * If dumpImages is true, write PPM of level[0] image to a file. - */ -void -_mesa_dump_renderbuffers(GLboolean writeImages) -{ - GET_CURRENT_CONTEXT(ctx); - WriteImages = writeImages; - _mesa_HashWalk(ctx->Shared->RenderBuffers, dump_renderbuffer_cb, ctx); -} - - - -void -_mesa_dump_color_buffer(const char *filename) -{ - GET_CURRENT_CONTEXT(ctx); - const GLuint w = ctx->DrawBuffer->Width; - const GLuint h = ctx->DrawBuffer->Height; - GLubyte *buf; - - buf = (GLubyte *) malloc(w * h * 4); - - _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); - _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); - _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE); - - _mesa_ReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf); - - printf("ReadBuffer %p 0x%x DrawBuffer %p 0x%x\n", - (void *) ctx->ReadBuffer->_ColorReadBuffer, - ctx->ReadBuffer->ColorReadBuffer, - (void *) ctx->DrawBuffer->_ColorDrawBuffers[0], - ctx->DrawBuffer->ColorDrawBuffer[0]); - printf("Writing %d x %d color buffer to %s\n", w, h, filename); - write_ppm(filename, buf, w, h, 4, 0, 1, 2, GL_TRUE); - - _mesa_PopClientAttrib(); - - free(buf); -} - - -void -_mesa_dump_depth_buffer(const char *filename) -{ - GET_CURRENT_CONTEXT(ctx); - const GLuint w = ctx->DrawBuffer->Width; - const GLuint h = ctx->DrawBuffer->Height; - GLuint *buf; - GLubyte *buf2; - GLuint i; - - buf = (GLuint *) malloc(w * h * 4); /* 4 bpp */ - buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */ - - _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); - _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); - _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE); - - _mesa_ReadPixels(0, 0, w, h, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, buf); - - /* spread 24 bits of Z across R, G, B */ - for (i = 0; i < w * h; i++) { - buf2[i*3+0] = (buf[i] >> 24) & 0xff; - buf2[i*3+1] = (buf[i] >> 16) & 0xff; - buf2[i*3+2] = (buf[i] >> 8) & 0xff; - } - - printf("Writing %d x %d depth buffer to %s\n", w, h, filename); - write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE); - - _mesa_PopClientAttrib(); - - free(buf); - free(buf2); -} - - -void -_mesa_dump_stencil_buffer(const char *filename) -{ - GET_CURRENT_CONTEXT(ctx); - const GLuint w = ctx->DrawBuffer->Width; - const GLuint h = ctx->DrawBuffer->Height; - GLubyte *buf; - GLubyte *buf2; - GLuint i; - - buf = (GLubyte *) malloc(w * h); /* 1 bpp */ - buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */ - - _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); - _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); - _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE); - - _mesa_ReadPixels(0, 0, w, h, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, buf); - - for (i = 0; i < w * h; i++) { - buf2[i*3+0] = buf[i]; - buf2[i*3+1] = (buf[i] & 127) * 2; - buf2[i*3+2] = (buf[i] - 128) * 2; - } - - printf("Writing %d x %d stencil buffer to %s\n", w, h, filename); - write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE); - - _mesa_PopClientAttrib(); - - free(buf); - free(buf2); -} - - -void -_mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h, - GLenum format, GLenum type) -{ - GLboolean invert = GL_TRUE; - - if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - write_ppm(filename, image, w, h, 4, 0, 1, 2, invert); - } - else if (format == GL_BGRA && type == GL_UNSIGNED_BYTE) { - write_ppm(filename, image, w, h, 4, 2, 1, 0, invert); - } - else if (format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE) { - write_ppm(filename, image, w, h, 2, 1, 0, 0, invert); - } - else { - _mesa_problem(NULL, "Unsupported format/type in _mesa_dump_image()"); - } -} - - -/** - * Quick and dirty function to "print" a texture to stdout. - */ -void -_mesa_print_texture(struct gl_context *ctx, const struct gl_texture_image *img) -{ -#if CHAN_TYPE != GL_UNSIGNED_BYTE - _mesa_problem(NULL, "PrintTexture not supported"); -#else - GLuint i, j, c; - const GLubyte *data = (const GLubyte *) img->Data; - - if (!data) { - printf("No texture data\n"); - return; - } - - /* XXX add more formats or make into a new format utility function */ - switch (img->TexFormat) { - case MESA_FORMAT_A8: - case MESA_FORMAT_L8: - case MESA_FORMAT_I8: - case MESA_FORMAT_CI8: - c = 1; - break; - case MESA_FORMAT_AL88: - case MESA_FORMAT_AL88_REV: - c = 2; - break; - case MESA_FORMAT_RGB888: - case MESA_FORMAT_BGR888: - c = 3; - break; - case MESA_FORMAT_RGBA8888: - case MESA_FORMAT_ARGB8888: - c = 4; - break; - default: - _mesa_problem(NULL, "error in PrintTexture\n"); - return; - } - - for (i = 0; i < img->Height; i++) { - for (j = 0; j < img->Width; j++) { - if (c==1) - printf("%02x ", data[0]); - else if (c==2) - printf("%02x%02x ", data[0], data[1]); - else if (c==3) - printf("%02x%02x%02x ", data[0], data[1], data[2]); - else if (c==4) - printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]); - data += (img->RowStride - img->Width) * c; - } - /* XXX use img->ImageStride here */ - printf("\n"); - } -#endif -} +/*
+ * Mesa 3-D graphics library
+ * Version: 6.5
+ *
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "mtypes.h"
+#include "attrib.h"
+#include "colormac.h"
+#include "enums.h"
+#include "formats.h"
+#include "hash.h"
+#include "imports.h"
+#include "debug.h"
+#include "get.h"
+#include "pixelstore.h"
+#include "readpix.h"
+#include "texobj.h"
+
+
+static const char *
+tex_target_name(GLenum tgt)
+{
+ static const struct {
+ GLenum target;
+ const char *name;
+ } tex_targets[] = {
+ { GL_TEXTURE_1D, "GL_TEXTURE_1D" },
+ { GL_TEXTURE_2D, "GL_TEXTURE_2D" },
+ { GL_TEXTURE_3D, "GL_TEXTURE_3D" },
+ { GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP" },
+ { GL_TEXTURE_RECTANGLE, "GL_TEXTURE_RECTANGLE" },
+ { GL_TEXTURE_1D_ARRAY_EXT, "GL_TEXTURE_1D_ARRAY" },
+ { GL_TEXTURE_2D_ARRAY_EXT, "GL_TEXTURE_2D_ARRAY" }
+ };
+ GLuint i;
+ for (i = 0; i < Elements(tex_targets); i++) {
+ if (tex_targets[i].target == tgt)
+ return tex_targets[i].name;
+ }
+ return "UNKNOWN TEX TARGET";
+}
+
+
+void
+_mesa_print_state( const char *msg, GLuint state )
+{
+ _mesa_debug(NULL,
+ "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ msg,
+ state,
+ (state & _NEW_MODELVIEW) ? "ctx->ModelView, " : "",
+ (state & _NEW_PROJECTION) ? "ctx->Projection, " : "",
+ (state & _NEW_TEXTURE_MATRIX) ? "ctx->TextureMatrix, " : "",
+ (state & _NEW_COLOR) ? "ctx->Color, " : "",
+ (state & _NEW_DEPTH) ? "ctx->Depth, " : "",
+ (state & _NEW_EVAL) ? "ctx->Eval/EvalMap, " : "",
+ (state & _NEW_FOG) ? "ctx->Fog, " : "",
+ (state & _NEW_HINT) ? "ctx->Hint, " : "",
+ (state & _NEW_LIGHT) ? "ctx->Light, " : "",
+ (state & _NEW_LINE) ? "ctx->Line, " : "",
+ (state & _NEW_PIXEL) ? "ctx->Pixel, " : "",
+ (state & _NEW_POINT) ? "ctx->Point, " : "",
+ (state & _NEW_POLYGON) ? "ctx->Polygon, " : "",
+ (state & _NEW_POLYGONSTIPPLE) ? "ctx->PolygonStipple, " : "",
+ (state & _NEW_SCISSOR) ? "ctx->Scissor, " : "",
+ (state & _NEW_STENCIL) ? "ctx->Stencil, " : "",
+ (state & _NEW_TEXTURE) ? "ctx->Texture, " : "",
+ (state & _NEW_TRANSFORM) ? "ctx->Transform, " : "",
+ (state & _NEW_VIEWPORT) ? "ctx->Viewport, " : "",
+ (state & _NEW_PACKUNPACK) ? "ctx->Pack/Unpack, " : "",
+ (state & _NEW_ARRAY) ? "ctx->Array, " : "",
+ (state & _NEW_RENDERMODE) ? "ctx->RenderMode, " : "",
+ (state & _NEW_BUFFERS) ? "ctx->Visual, ctx->DrawBuffer,, " : "");
+}
+
+
+
+void
+_mesa_print_tri_caps( const char *name, GLuint flags )
+{
+ _mesa_debug(NULL,
+ "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ name,
+ flags,
+ (flags & DD_FLATSHADE) ? "flat-shade, " : "",
+ (flags & DD_SEPARATE_SPECULAR) ? "separate-specular, " : "",
+ (flags & DD_TRI_LIGHT_TWOSIDE) ? "tri-light-twoside, " : "",
+ (flags & DD_TRI_TWOSTENCIL) ? "tri-twostencil, " : "",
+ (flags & DD_TRI_UNFILLED) ? "tri-unfilled, " : "",
+ (flags & DD_TRI_STIPPLE) ? "tri-stipple, " : "",
+ (flags & DD_TRI_OFFSET) ? "tri-offset, " : "",
+ (flags & DD_TRI_SMOOTH) ? "tri-smooth, " : "",
+ (flags & DD_LINE_SMOOTH) ? "line-smooth, " : "",
+ (flags & DD_LINE_STIPPLE) ? "line-stipple, " : "",
+ (flags & DD_POINT_SMOOTH) ? "point-smooth, " : "",
+ (flags & DD_POINT_ATTEN) ? "point-atten, " : "",
+ (flags & DD_TRI_CULL_FRONT_BACK) ? "cull-all, " : ""
+ );
+}
+
+
+/**
+ * Print information about this Mesa version and build options.
+ */
+void _mesa_print_info( void )
+{
+ _mesa_debug(NULL, "Mesa GL_VERSION = %s\n",
+ (char *) _mesa_GetString(GL_VERSION));
+ _mesa_debug(NULL, "Mesa GL_RENDERER = %s\n",
+ (char *) _mesa_GetString(GL_RENDERER));
+ _mesa_debug(NULL, "Mesa GL_VENDOR = %s\n",
+ (char *) _mesa_GetString(GL_VENDOR));
+ _mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n",
+ (char *) _mesa_GetString(GL_EXTENSIONS));
+#if defined(THREADS)
+ _mesa_debug(NULL, "Mesa thread-safe: YES\n");
+#else
+ _mesa_debug(NULL, "Mesa thread-safe: NO\n");
+#endif
+#if defined(USE_X86_ASM)
+ _mesa_debug(NULL, "Mesa x86-optimized: YES\n");
+#else
+ _mesa_debug(NULL, "Mesa x86-optimized: NO\n");
+#endif
+#if defined(USE_SPARC_ASM)
+ _mesa_debug(NULL, "Mesa sparc-optimized: YES\n");
+#else
+ _mesa_debug(NULL, "Mesa sparc-optimized: NO\n");
+#endif
+}
+
+
+/**
+ * Set the debugging flags.
+ *
+ * \param debug debug string
+ *
+ * If compiled with debugging support then search for keywords in \p debug and
+ * enables the verbose debug output of the respective feature.
+ */
+static void add_debug_flags( const char *debug )
+{
+#ifdef DEBUG
+ struct debug_option {
+ const char *name;
+ GLbitfield flag;
+ };
+ static const struct debug_option debug_opt[] = {
+ { "varray", VERBOSE_VARRAY },
+ { "tex", VERBOSE_TEXTURE },
+ { "mat", VERBOSE_MATERIAL },
+ { "pipe", VERBOSE_PIPELINE },
+ { "driver", VERBOSE_DRIVER },
+ { "state", VERBOSE_STATE },
+ { "api", VERBOSE_API },
+ { "list", VERBOSE_DISPLAY_LIST },
+ { "lighting", VERBOSE_LIGHTING },
+ { "disassem", VERBOSE_DISASSEM },
+ { "draw", VERBOSE_DRAW },
+ { "swap", VERBOSE_SWAPBUFFERS }
+ };
+ GLuint i;
+
+ MESA_VERBOSE = 0x0;
+ for (i = 0; i < Elements(debug_opt); i++) {
+ if (strstr(debug, debug_opt[i].name) || strcmp(debug, "all") == 0)
+ MESA_VERBOSE |= debug_opt[i].flag;
+ }
+
+ /* Debug flag:
+ */
+ if (strstr(debug, "flush"))
+ MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH;
+
+#if defined(_FPU_GETCW) && defined(_FPU_SETCW)
+ if (strstr(debug, "fpexceptions")) {
+ /* raise FP exceptions */
+ fpu_control_t mask;
+ _FPU_GETCW(mask);
+ mask &= ~(_FPU_MASK_IM | _FPU_MASK_DM | _FPU_MASK_ZM
+ | _FPU_MASK_OM | _FPU_MASK_UM);
+ _FPU_SETCW(mask);
+ }
+#endif
+
+#else
+ (void) debug;
+#endif
+}
+
+
+void
+_mesa_init_debug( struct gl_context *ctx )
+{
+ char *c;
+ c = _mesa_getenv("MESA_DEBUG");
+ if (c)
+ add_debug_flags(c);
+
+ c = _mesa_getenv("MESA_VERBOSE");
+ if (c)
+ add_debug_flags(c);
+}
+
+
+/*
+ * Write ppm file
+ */
+static void
+write_ppm(const char *filename, const GLubyte *buffer, int width, int height,
+ int comps, int rcomp, int gcomp, int bcomp, GLboolean invert)
+{
+ FILE *f = fopen( filename, "w" );
+ if (f) {
+ int x, y;
+ const GLubyte *ptr = buffer;
+ fprintf(f,"P6\n");
+ fprintf(f,"# ppm-file created by osdemo.c\n");
+ fprintf(f,"%i %i\n", width,height);
+ fprintf(f,"255\n");
+ fclose(f);
+ f = fopen( filename, "ab" ); /* reopen in binary append mode */
+ for (y=0; y < height; y++) {
+ for (x = 0; x < width; x++) {
+ int yy = invert ? (height - 1 - y) : y;
+ int i = (yy * width + x) * comps;
+ fputc(ptr[i+rcomp], f); /* write red */
+ fputc(ptr[i+gcomp], f); /* write green */
+ fputc(ptr[i+bcomp], f); /* write blue */
+ }
+ }
+ fclose(f);
+ }
+ else {
+ fprintf(stderr, "Unable to create %s in write_ppm()\n", filename);
+ }
+}
+
+
+/**
+ * Write a texture image to a ppm file.
+ * \param face cube face in [0,5]
+ * \param level mipmap level
+ */
+static void
+write_texture_image(struct gl_texture_object *texObj,
+ GLuint face, GLuint level)
+{
+ struct gl_texture_image *img = texObj->Image[face][level];
+ if (img) {
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_pixelstore_attrib store;
+ GLubyte *buffer;
+ char s[100];
+
+ buffer = (GLubyte *) malloc(img->Width * img->Height
+ * img->Depth * 4);
+
+ store = ctx->Pack; /* save */
+ ctx->Pack = ctx->DefaultPacking;
+
+ ctx->Driver.GetTexImage(ctx, texObj->Target, level,
+ GL_RGBA, GL_UNSIGNED_BYTE,
+ buffer, texObj, img);
+
+ /* make filename */
+ _mesa_snprintf(s, sizeof(s), "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face);
+
+ printf(" Writing image level %u to %s\n", level, s);
+ write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE);
+
+ ctx->Pack = store; /* restore */
+
+ free(buffer);
+ }
+}
+
+
+/**
+ * Write renderbuffer image to a ppm file.
+ */
+void
+_mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLubyte *buffer;
+ char s[100];
+ GLenum format, type;
+
+ if (rb->_BaseFormat == GL_RGB ||
+ rb->_BaseFormat == GL_RGBA) {
+ format = GL_RGBA;
+ type = GL_UNSIGNED_BYTE;
+ }
+ else if (rb->_BaseFormat == GL_DEPTH_STENCIL) {
+ format = GL_DEPTH_STENCIL;
+ type = GL_UNSIGNED_INT_24_8;
+ }
+ else {
+ _mesa_debug(NULL,
+ "Unsupported BaseFormat 0x%x in "
+ "_mesa_write_renderbuffer_image()\n",
+ rb->_BaseFormat);
+ return;
+ }
+
+ buffer = (GLubyte *) malloc(rb->Width * rb->Height * 4);
+
+ ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height,
+ format, type, &ctx->DefaultPacking, buffer);
+
+ /* make filename */
+ _mesa_snprintf(s, sizeof(s), "/tmp/renderbuffer%u.ppm", rb->Name);
+ _mesa_snprintf(s, sizeof(s), "C:\\renderbuffer%u.ppm", rb->Name);
+
+ printf(" Writing renderbuffer image to %s\n", s);
+
+ _mesa_debug(NULL, " Writing renderbuffer image to %s\n", s);
+
+ write_ppm(s, buffer, rb->Width, rb->Height, 4, 0, 1, 2, GL_TRUE);
+
+ free(buffer);
+}
+
+
+/** How many texture images (mipmap levels, faces) to write to files */
+#define WRITE_NONE 0
+#define WRITE_ONE 1
+#define WRITE_ALL 2
+
+static GLuint WriteImages;
+
+
+static void
+dump_texture(struct gl_texture_object *texObj, GLuint writeImages)
+{
+ const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
+ GLboolean written = GL_FALSE;
+ GLuint i, j;
+
+ printf("Texture %u\n", texObj->Name);
+ printf(" Target %s\n", tex_target_name(texObj->Target));
+ for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
+ for (j = 0; j < numFaces; j++) {
+ struct gl_texture_image *texImg = texObj->Image[j][i];
+ if (texImg) {
+ printf(" Face %u level %u: %d x %d x %d, format %s at %p\n",
+ j, i,
+ texImg->Width, texImg->Height, texImg->Depth,
+ _mesa_get_format_name(texImg->TexFormat),
+ texImg->Data);
+ if (writeImages == WRITE_ALL ||
+ (writeImages == WRITE_ONE && !written)) {
+ write_texture_image(texObj, j, i);
+ written = GL_TRUE;
+ }
+ }
+ }
+ }
+}
+
+
+/**
+ * Dump a single texture.
+ */
+void
+_mesa_dump_texture(GLuint texture, GLuint writeImages)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture);
+ if (texObj) {
+ dump_texture(texObj, writeImages);
+ }
+}
+
+
+static void
+dump_texture_cb(GLuint id, void *data, void *userData)
+{
+ struct gl_texture_object *texObj = (struct gl_texture_object *) data;
+ (void) userData;
+ dump_texture(texObj, WriteImages);
+}
+
+
+/**
+ * Print basic info about all texture objext to stdout.
+ * If dumpImages is true, write PPM of level[0] image to a file.
+ */
+void
+_mesa_dump_textures(GLuint writeImages)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ WriteImages = writeImages;
+ _mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx);
+}
+
+
+static void
+dump_renderbuffer(const struct gl_renderbuffer *rb, GLboolean writeImage)
+{
+ printf("Renderbuffer %u: %u x %u IntFormat = %s\n",
+ rb->Name, rb->Width, rb->Height,
+ _mesa_lookup_enum_by_nr(rb->InternalFormat));
+ if (writeImage) {
+ _mesa_write_renderbuffer_image(rb);
+ }
+}
+
+
+static void
+dump_renderbuffer_cb(GLuint id, void *data, void *userData)
+{
+ const struct gl_renderbuffer *rb = (const struct gl_renderbuffer *) data;
+ (void) userData;
+ dump_renderbuffer(rb, WriteImages);
+}
+
+
+/**
+ * Print basic info about all renderbuffers to stdout.
+ * If dumpImages is true, write PPM of level[0] image to a file.
+ */
+void
+_mesa_dump_renderbuffers(GLboolean writeImages)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ WriteImages = writeImages;
+ _mesa_HashWalk(ctx->Shared->RenderBuffers, dump_renderbuffer_cb, ctx);
+}
+
+
+
+void
+_mesa_dump_color_buffer(const char *filename)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint w = ctx->DrawBuffer->Width;
+ const GLuint h = ctx->DrawBuffer->Height;
+ GLubyte *buf;
+
+ buf = (GLubyte *) malloc(w * h * 4);
+
+ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
+ _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
+ _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
+
+ _mesa_ReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf);
+
+ printf("ReadBuffer %p 0x%x DrawBuffer %p 0x%x\n",
+ (void *) ctx->ReadBuffer->_ColorReadBuffer,
+ ctx->ReadBuffer->ColorReadBuffer,
+ (void *) ctx->DrawBuffer->_ColorDrawBuffers[0],
+ ctx->DrawBuffer->ColorDrawBuffer[0]);
+ printf("Writing %d x %d color buffer to %s\n", w, h, filename);
+ write_ppm(filename, buf, w, h, 4, 0, 1, 2, GL_TRUE);
+
+ _mesa_PopClientAttrib();
+
+ free(buf);
+}
+
+
+void
+_mesa_dump_depth_buffer(const char *filename)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint w = ctx->DrawBuffer->Width;
+ const GLuint h = ctx->DrawBuffer->Height;
+ GLuint *buf;
+ GLubyte *buf2;
+ GLuint i;
+
+ buf = (GLuint *) malloc(w * h * 4); /* 4 bpp */
+ buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */
+
+ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
+ _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
+ _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
+
+ _mesa_ReadPixels(0, 0, w, h, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, buf);
+
+ /* spread 24 bits of Z across R, G, B */
+ for (i = 0; i < w * h; i++) {
+ buf2[i*3+0] = (buf[i] >> 24) & 0xff;
+ buf2[i*3+1] = (buf[i] >> 16) & 0xff;
+ buf2[i*3+2] = (buf[i] >> 8) & 0xff;
+ }
+
+ printf("Writing %d x %d depth buffer to %s\n", w, h, filename);
+ write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE);
+
+ _mesa_PopClientAttrib();
+
+ free(buf);
+ free(buf2);
+}
+
+
+void
+_mesa_dump_stencil_buffer(const char *filename)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint w = ctx->DrawBuffer->Width;
+ const GLuint h = ctx->DrawBuffer->Height;
+ GLubyte *buf;
+ GLubyte *buf2;
+ GLuint i;
+
+ buf = (GLubyte *) malloc(w * h); /* 1 bpp */
+ buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */
+
+ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
+ _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
+ _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
+
+ _mesa_ReadPixels(0, 0, w, h, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, buf);
+
+ for (i = 0; i < w * h; i++) {
+ buf2[i*3+0] = buf[i];
+ buf2[i*3+1] = (buf[i] & 127) * 2;
+ buf2[i*3+2] = (buf[i] - 128) * 2;
+ }
+
+ printf("Writing %d x %d stencil buffer to %s\n", w, h, filename);
+ write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE);
+
+ _mesa_PopClientAttrib();
+
+ free(buf);
+ free(buf2);
+}
+
+
+void
+_mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h,
+ GLenum format, GLenum type)
+{
+ GLboolean invert = GL_TRUE;
+
+ if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) {
+ write_ppm(filename, image, w, h, 4, 0, 1, 2, invert);
+ }
+ else if (format == GL_BGRA && type == GL_UNSIGNED_BYTE) {
+ write_ppm(filename, image, w, h, 4, 2, 1, 0, invert);
+ }
+ else if (format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE) {
+ write_ppm(filename, image, w, h, 2, 1, 0, 0, invert);
+ }
+ else {
+ _mesa_problem(NULL, "Unsupported format/type in _mesa_dump_image()");
+ }
+}
+
+
+/**
+ * Quick and dirty function to "print" a texture to stdout.
+ */
+void
+_mesa_print_texture(struct gl_context *ctx, const struct gl_texture_image *img)
+{
+#if CHAN_TYPE != GL_UNSIGNED_BYTE
+ _mesa_problem(NULL, "PrintTexture not supported");
+#else
+ GLuint i, j, c;
+ const GLubyte *data = (const GLubyte *) img->Data;
+
+ if (!data) {
+ printf("No texture data\n");
+ return;
+ }
+
+ /* XXX add more formats or make into a new format utility function */
+ switch (img->TexFormat) {
+ case MESA_FORMAT_A8:
+ case MESA_FORMAT_L8:
+ case MESA_FORMAT_I8:
+ case MESA_FORMAT_CI8:
+ c = 1;
+ break;
+ case MESA_FORMAT_AL88:
+ case MESA_FORMAT_AL88_REV:
+ c = 2;
+ break;
+ case MESA_FORMAT_RGB888:
+ case MESA_FORMAT_BGR888:
+ c = 3;
+ break;
+ case MESA_FORMAT_RGBA8888:
+ case MESA_FORMAT_ARGB8888:
+ c = 4;
+ break;
+ default:
+ _mesa_problem(NULL, "error in PrintTexture\n");
+ return;
+ }
+
+ for (i = 0; i < img->Height; i++) {
+ for (j = 0; j < img->Width; j++) {
+ if (c==1)
+ printf("%02x ", data[0]);
+ else if (c==2)
+ printf("%02x%02x ", data[0], data[1]);
+ else if (c==3)
+ printf("%02x%02x%02x ", data[0], data[1], data[2]);
+ else if (c==4)
+ printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]);
+ data += (img->RowStride - img->Width) * c;
+ }
+ /* XXX use img->ImageStride here */
+ printf("\n");
+ }
+#endif
+}
diff --git a/mesalib/src/mesa/main/enums.c b/mesalib/src/mesa/main/enums.c index 14be3ff44..c4d8e4d40 100644 --- a/mesalib/src/mesa/main/enums.c +++ b/mesalib/src/mesa/main/enums.c @@ -1,6307 +1,6317 @@ -/* DO NOT EDIT - This file generated automatically by gl_enums.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include "main/glheader.h" -#include "main/mfeatures.h" -#include "main/enums.h" -#include "main/imports.h" -#include "main/mtypes.h" - -typedef struct { - size_t offset; - int n; -} enum_elt; - -LONGSTRING static const char enum_string_table[] = - "GL_2D\0" - "GL_2_BYTES\0" - "GL_3D\0" - "GL_3D_COLOR\0" - "GL_3D_COLOR_TEXTURE\0" - "GL_3_BYTES\0" - "GL_4D_COLOR_TEXTURE\0" - "GL_4_BYTES\0" - "GL_ACCUM\0" - "GL_ACCUM_ALPHA_BITS\0" - "GL_ACCUM_BLUE_BITS\0" - "GL_ACCUM_BUFFER_BIT\0" - "GL_ACCUM_CLEAR_VALUE\0" - "GL_ACCUM_GREEN_BITS\0" - "GL_ACCUM_RED_BITS\0" - "GL_ACTIVE_ATTRIBUTES\0" - "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH\0" - "GL_ACTIVE_PROGRAM_EXT\0" - "GL_ACTIVE_STENCIL_FACE_EXT\0" - "GL_ACTIVE_TEXTURE\0" - "GL_ACTIVE_TEXTURE_ARB\0" - "GL_ACTIVE_UNIFORMS\0" - "GL_ACTIVE_UNIFORM_MAX_LENGTH\0" - "GL_ACTIVE_VERTEX_UNITS_ARB\0" - "GL_ADD\0" - "GL_ADD_SIGNED\0" - "GL_ADD_SIGNED_ARB\0" - "GL_ADD_SIGNED_EXT\0" - "GL_ALIASED_LINE_WIDTH_RANGE\0" - "GL_ALIASED_POINT_SIZE_RANGE\0" - "GL_ALL_ATTRIB_BITS\0" - "GL_ALL_CLIENT_ATTRIB_BITS\0" - "GL_ALPHA\0" - "GL_ALPHA12\0" - "GL_ALPHA12_EXT\0" - "GL_ALPHA16\0" - "GL_ALPHA16I_EXT\0" - "GL_ALPHA16UI_EXT\0" - "GL_ALPHA16_EXT\0" - "GL_ALPHA32I_EXT\0" - "GL_ALPHA32UI_EXT\0" - "GL_ALPHA4\0" - "GL_ALPHA4_EXT\0" - "GL_ALPHA8\0" - "GL_ALPHA8I_EXT\0" - "GL_ALPHA8UI_EXT\0" - "GL_ALPHA8_EXT\0" - "GL_ALPHA_BIAS\0" - "GL_ALPHA_BITS\0" - "GL_ALPHA_INTEGER_EXT\0" - "GL_ALPHA_SCALE\0" - "GL_ALPHA_TEST\0" - "GL_ALPHA_TEST_FUNC\0" - "GL_ALPHA_TEST_REF\0" - "GL_ALREADY_SIGNALED\0" - "GL_ALWAYS\0" - "GL_AMBIENT\0" - "GL_AMBIENT_AND_DIFFUSE\0" - "GL_AND\0" - "GL_AND_INVERTED\0" - "GL_AND_REVERSE\0" - "GL_ARRAY_BUFFER\0" - "GL_ARRAY_BUFFER_BINDING\0" - "GL_ARRAY_BUFFER_BINDING_ARB\0" - "GL_ATTACHED_SHADERS\0" - "GL_ATTRIB_ARRAY_POINTER_NV\0" - "GL_ATTRIB_ARRAY_SIZE_NV\0" - "GL_ATTRIB_ARRAY_STRIDE_NV\0" - "GL_ATTRIB_ARRAY_TYPE_NV\0" - "GL_ATTRIB_STACK_DEPTH\0" - "GL_AUTO_NORMAL\0" - "GL_AUX0\0" - "GL_AUX1\0" - "GL_AUX2\0" - "GL_AUX3\0" - "GL_AUX_BUFFERS\0" - "GL_BACK\0" - "GL_BACK_LEFT\0" - "GL_BACK_RIGHT\0" - "GL_BGR\0" - "GL_BGRA\0" - "GL_BGRA_EXT\0" - "GL_BGRA_INTEGER\0" - "GL_BGRA_INTEGER_EXT\0" - "GL_BGR_INTEGER\0" - "GL_BGR_INTEGER_EXT\0" - "GL_BITMAP\0" - "GL_BITMAP_TOKEN\0" - "GL_BLEND\0" - "GL_BLEND_COLOR\0" - "GL_BLEND_COLOR_EXT\0" - "GL_BLEND_DST\0" - "GL_BLEND_DST_ALPHA\0" - "GL_BLEND_DST_ALPHA_OES\0" - "GL_BLEND_DST_RGB\0" - "GL_BLEND_DST_RGB_OES\0" - "GL_BLEND_EQUATION\0" - "GL_BLEND_EQUATION_ALPHA\0" - "GL_BLEND_EQUATION_ALPHA_EXT\0" - "GL_BLEND_EQUATION_ALPHA_OES\0" - "GL_BLEND_EQUATION_EXT\0" - "GL_BLEND_EQUATION_OES\0" - "GL_BLEND_EQUATION_RGB\0" - "GL_BLEND_EQUATION_RGB_EXT\0" - "GL_BLEND_EQUATION_RGB_OES\0" - "GL_BLEND_SRC\0" - "GL_BLEND_SRC_ALPHA\0" - "GL_BLEND_SRC_ALPHA_OES\0" - "GL_BLEND_SRC_RGB\0" - "GL_BLEND_SRC_RGB_OES\0" - "GL_BLUE\0" - "GL_BLUE_BIAS\0" - "GL_BLUE_BITS\0" - "GL_BLUE_INTEGER\0" - "GL_BLUE_INTEGER_EXT\0" - "GL_BLUE_SCALE\0" - "GL_BOOL\0" - "GL_BOOL_ARB\0" - "GL_BOOL_VEC2\0" - "GL_BOOL_VEC2_ARB\0" - "GL_BOOL_VEC3\0" - "GL_BOOL_VEC3_ARB\0" - "GL_BOOL_VEC4\0" - "GL_BOOL_VEC4_ARB\0" - "GL_BUFFER_ACCESS\0" - "GL_BUFFER_ACCESS_ARB\0" - "GL_BUFFER_ACCESS_FLAGS\0" - "GL_BUFFER_ACCESS_OES\0" - "GL_BUFFER_FLUSHING_UNMAP_APPLE\0" - "GL_BUFFER_MAPPED\0" - "GL_BUFFER_MAPPED_ARB\0" - "GL_BUFFER_MAPPED_OES\0" - "GL_BUFFER_MAP_LENGTH\0" - "GL_BUFFER_MAP_OFFSET\0" - "GL_BUFFER_MAP_POINTER\0" - "GL_BUFFER_MAP_POINTER_ARB\0" - "GL_BUFFER_MAP_POINTER_OES\0" - "GL_BUFFER_OBJECT_APPLE\0" - "GL_BUFFER_SERIALIZED_MODIFY_APPLE\0" - "GL_BUFFER_SIZE\0" - "GL_BUFFER_SIZE_ARB\0" - "GL_BUFFER_USAGE\0" - "GL_BUFFER_USAGE_ARB\0" - "GL_BUMP_ENVMAP_ATI\0" - "GL_BUMP_NUM_TEX_UNITS_ATI\0" - "GL_BUMP_ROT_MATRIX_ATI\0" - "GL_BUMP_ROT_MATRIX_SIZE_ATI\0" - "GL_BUMP_TARGET_ATI\0" - "GL_BUMP_TEX_UNITS_ATI\0" - "GL_BYTE\0" - "GL_C3F_V3F\0" - "GL_C4F_N3F_V3F\0" - "GL_C4UB_V2F\0" - "GL_C4UB_V3F\0" - "GL_CCW\0" - "GL_CLAMP\0" - "GL_CLAMP_FRAGMENT_COLOR_ARB\0" - "GL_CLAMP_READ_COLOR\0" - "GL_CLAMP_READ_COLOR_ARB\0" - "GL_CLAMP_TO_BORDER\0" - "GL_CLAMP_TO_BORDER_ARB\0" - "GL_CLAMP_TO_BORDER_SGIS\0" - "GL_CLAMP_TO_EDGE\0" - "GL_CLAMP_TO_EDGE_SGIS\0" - "GL_CLAMP_VERTEX_COLOR_ARB\0" - "GL_CLEAR\0" - "GL_CLIENT_ACTIVE_TEXTURE\0" - "GL_CLIENT_ACTIVE_TEXTURE_ARB\0" - "GL_CLIENT_ALL_ATTRIB_BITS\0" - "GL_CLIENT_ATTRIB_STACK_DEPTH\0" - "GL_CLIENT_PIXEL_STORE_BIT\0" - "GL_CLIENT_VERTEX_ARRAY_BIT\0" - "GL_CLIP_DISTANCE0\0" - "GL_CLIP_DISTANCE1\0" - "GL_CLIP_DISTANCE2\0" - "GL_CLIP_DISTANCE3\0" - "GL_CLIP_DISTANCE4\0" - "GL_CLIP_DISTANCE5\0" - "GL_CLIP_DISTANCE6\0" - "GL_CLIP_DISTANCE7\0" - "GL_CLIP_PLANE0\0" - "GL_CLIP_PLANE1\0" - "GL_CLIP_PLANE2\0" - "GL_CLIP_PLANE3\0" - "GL_CLIP_PLANE4\0" - "GL_CLIP_PLANE5\0" - "GL_CLIP_VOLUME_CLIPPING_HINT_EXT\0" - "GL_COEFF\0" - "GL_COLOR\0" - "GL_COLOR_ARRAY\0" - "GL_COLOR_ARRAY_BUFFER_BINDING\0" - "GL_COLOR_ARRAY_BUFFER_BINDING_ARB\0" - "GL_COLOR_ARRAY_POINTER\0" - "GL_COLOR_ARRAY_SIZE\0" - "GL_COLOR_ARRAY_STRIDE\0" - "GL_COLOR_ARRAY_TYPE\0" - "GL_COLOR_ATTACHMENT0\0" - "GL_COLOR_ATTACHMENT0_EXT\0" - "GL_COLOR_ATTACHMENT0_OES\0" - "GL_COLOR_ATTACHMENT1\0" - "GL_COLOR_ATTACHMENT10\0" - "GL_COLOR_ATTACHMENT10_EXT\0" - "GL_COLOR_ATTACHMENT11\0" - "GL_COLOR_ATTACHMENT11_EXT\0" - "GL_COLOR_ATTACHMENT12\0" - "GL_COLOR_ATTACHMENT12_EXT\0" - "GL_COLOR_ATTACHMENT13\0" - "GL_COLOR_ATTACHMENT13_EXT\0" - "GL_COLOR_ATTACHMENT14\0" - "GL_COLOR_ATTACHMENT14_EXT\0" - "GL_COLOR_ATTACHMENT15\0" - "GL_COLOR_ATTACHMENT15_EXT\0" - "GL_COLOR_ATTACHMENT1_EXT\0" - "GL_COLOR_ATTACHMENT2\0" - "GL_COLOR_ATTACHMENT2_EXT\0" - "GL_COLOR_ATTACHMENT3\0" - "GL_COLOR_ATTACHMENT3_EXT\0" - "GL_COLOR_ATTACHMENT4\0" - "GL_COLOR_ATTACHMENT4_EXT\0" - "GL_COLOR_ATTACHMENT5\0" - "GL_COLOR_ATTACHMENT5_EXT\0" - "GL_COLOR_ATTACHMENT6\0" - "GL_COLOR_ATTACHMENT6_EXT\0" - "GL_COLOR_ATTACHMENT7\0" - "GL_COLOR_ATTACHMENT7_EXT\0" - "GL_COLOR_ATTACHMENT8\0" - "GL_COLOR_ATTACHMENT8_EXT\0" - "GL_COLOR_ATTACHMENT9\0" - "GL_COLOR_ATTACHMENT9_EXT\0" - "GL_COLOR_BUFFER_BIT\0" - "GL_COLOR_CLEAR_VALUE\0" - "GL_COLOR_INDEX\0" - "GL_COLOR_INDEXES\0" - "GL_COLOR_LOGIC_OP\0" - "GL_COLOR_MATERIAL\0" - "GL_COLOR_MATERIAL_FACE\0" - "GL_COLOR_MATERIAL_PARAMETER\0" - "GL_COLOR_MATRIX\0" - "GL_COLOR_MATRIX_SGI\0" - "GL_COLOR_MATRIX_STACK_DEPTH\0" - "GL_COLOR_MATRIX_STACK_DEPTH_SGI\0" - "GL_COLOR_SUM\0" - "GL_COLOR_SUM_ARB\0" - "GL_COLOR_TABLE\0" - "GL_COLOR_TABLE_ALPHA_SIZE\0" - "GL_COLOR_TABLE_ALPHA_SIZE_EXT\0" - "GL_COLOR_TABLE_ALPHA_SIZE_SGI\0" - "GL_COLOR_TABLE_BIAS\0" - "GL_COLOR_TABLE_BIAS_SGI\0" - "GL_COLOR_TABLE_BLUE_SIZE\0" - "GL_COLOR_TABLE_BLUE_SIZE_EXT\0" - "GL_COLOR_TABLE_BLUE_SIZE_SGI\0" - "GL_COLOR_TABLE_FORMAT\0" - "GL_COLOR_TABLE_FORMAT_EXT\0" - "GL_COLOR_TABLE_FORMAT_SGI\0" - "GL_COLOR_TABLE_GREEN_SIZE\0" - "GL_COLOR_TABLE_GREEN_SIZE_EXT\0" - "GL_COLOR_TABLE_GREEN_SIZE_SGI\0" - "GL_COLOR_TABLE_INTENSITY_SIZE\0" - "GL_COLOR_TABLE_INTENSITY_SIZE_EXT\0" - "GL_COLOR_TABLE_INTENSITY_SIZE_SGI\0" - "GL_COLOR_TABLE_LUMINANCE_SIZE\0" - "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT\0" - "GL_COLOR_TABLE_LUMINANCE_SIZE_SGI\0" - "GL_COLOR_TABLE_RED_SIZE\0" - "GL_COLOR_TABLE_RED_SIZE_EXT\0" - "GL_COLOR_TABLE_RED_SIZE_SGI\0" - "GL_COLOR_TABLE_SCALE\0" - "GL_COLOR_TABLE_SCALE_SGI\0" - "GL_COLOR_TABLE_WIDTH\0" - "GL_COLOR_TABLE_WIDTH_EXT\0" - "GL_COLOR_TABLE_WIDTH_SGI\0" - "GL_COLOR_WRITEMASK\0" - "GL_COMBINE\0" - "GL_COMBINE4\0" - "GL_COMBINE_ALPHA\0" - "GL_COMBINE_ALPHA_ARB\0" - "GL_COMBINE_ALPHA_EXT\0" - "GL_COMBINE_ARB\0" - "GL_COMBINE_EXT\0" - "GL_COMBINE_RGB\0" - "GL_COMBINE_RGB_ARB\0" - "GL_COMBINE_RGB_EXT\0" - "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT\0" - "GL_COMPARE_REF_TO_TEXTURE\0" - "GL_COMPARE_R_TO_TEXTURE\0" - "GL_COMPARE_R_TO_TEXTURE_ARB\0" - "GL_COMPILE\0" - "GL_COMPILE_AND_EXECUTE\0" - "GL_COMPILE_STATUS\0" - "GL_COMPRESSED_ALPHA\0" - "GL_COMPRESSED_ALPHA_ARB\0" - "GL_COMPRESSED_INTENSITY\0" - "GL_COMPRESSED_INTENSITY_ARB\0" - "GL_COMPRESSED_LUMINANCE\0" - "GL_COMPRESSED_LUMINANCE_ALPHA\0" - "GL_COMPRESSED_LUMINANCE_ALPHA_ARB\0" - "GL_COMPRESSED_LUMINANCE_ARB\0" - "GL_COMPRESSED_RED\0" - "GL_COMPRESSED_RG\0" - "GL_COMPRESSED_RGB\0" - "GL_COMPRESSED_RGBA\0" - "GL_COMPRESSED_RGBA_ARB\0" - "GL_COMPRESSED_RGBA_FXT1_3DFX\0" - "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0" - "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0" - "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0" - "GL_COMPRESSED_RGB_ARB\0" - "GL_COMPRESSED_RGB_FXT1_3DFX\0" - "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0" - "GL_COMPRESSED_SLUMINANCE\0" - "GL_COMPRESSED_SLUMINANCE_ALPHA\0" - "GL_COMPRESSED_SRGB\0" - "GL_COMPRESSED_SRGB_ALPHA\0" - "GL_COMPRESSED_TEXTURE_FORMATS\0" - "GL_CONDITION_SATISFIED\0" - "GL_CONSTANT\0" - "GL_CONSTANT_ALPHA\0" - "GL_CONSTANT_ALPHA_EXT\0" - "GL_CONSTANT_ARB\0" - "GL_CONSTANT_ATTENUATION\0" - "GL_CONSTANT_BORDER_HP\0" - "GL_CONSTANT_COLOR\0" - "GL_CONSTANT_COLOR_EXT\0" - "GL_CONSTANT_EXT\0" - "GL_CONTEXT_COMPATIBILITY_PROFILE_BIT\0" - "GL_CONTEXT_CORE_PROFILE_BIT\0" - "GL_CONTEXT_FLAGS\0" - "GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT\0" - "GL_CONTEXT_PROFILE_MASK\0" - "GL_CONVOLUTION_1D\0" - "GL_CONVOLUTION_2D\0" - "GL_CONVOLUTION_BORDER_COLOR\0" - "GL_CONVOLUTION_BORDER_COLOR_HP\0" - "GL_CONVOLUTION_BORDER_MODE\0" - "GL_CONVOLUTION_BORDER_MODE_EXT\0" - "GL_CONVOLUTION_FILTER_BIAS\0" - "GL_CONVOLUTION_FILTER_BIAS_EXT\0" - "GL_CONVOLUTION_FILTER_SCALE\0" - "GL_CONVOLUTION_FILTER_SCALE_EXT\0" - "GL_CONVOLUTION_FORMAT\0" - "GL_CONVOLUTION_FORMAT_EXT\0" - "GL_CONVOLUTION_HEIGHT\0" - "GL_CONVOLUTION_HEIGHT_EXT\0" - "GL_CONVOLUTION_WIDTH\0" - "GL_CONVOLUTION_WIDTH_EXT\0" - "GL_COORD_REPLACE\0" - "GL_COORD_REPLACE_ARB\0" - "GL_COORD_REPLACE_NV\0" - "GL_COORD_REPLACE_OES\0" - "GL_COPY\0" - "GL_COPY_INVERTED\0" - "GL_COPY_PIXEL_TOKEN\0" - "GL_COPY_READ_BUFFER\0" - "GL_COPY_WRITE_BUFFER\0" - "GL_CULL_FACE\0" - "GL_CULL_FACE_MODE\0" - "GL_CULL_VERTEX_EXT\0" - "GL_CULL_VERTEX_EYE_POSITION_EXT\0" - "GL_CULL_VERTEX_OBJECT_POSITION_EXT\0" - "GL_CURRENT_ATTRIB_NV\0" - "GL_CURRENT_BIT\0" - "GL_CURRENT_COLOR\0" - "GL_CURRENT_FOG_COORD\0" - "GL_CURRENT_FOG_COORDINATE\0" - "GL_CURRENT_INDEX\0" - "GL_CURRENT_MATRIX_ARB\0" - "GL_CURRENT_MATRIX_INDEX_ARB\0" - "GL_CURRENT_MATRIX_NV\0" - "GL_CURRENT_MATRIX_STACK_DEPTH_ARB\0" - "GL_CURRENT_MATRIX_STACK_DEPTH_NV\0" - "GL_CURRENT_NORMAL\0" - "GL_CURRENT_PALETTE_MATRIX_ARB\0" - "GL_CURRENT_PALETTE_MATRIX_OES\0" - "GL_CURRENT_PROGRAM\0" - "GL_CURRENT_QUERY\0" - "GL_CURRENT_QUERY_ARB\0" - "GL_CURRENT_RASTER_COLOR\0" - "GL_CURRENT_RASTER_DISTANCE\0" - "GL_CURRENT_RASTER_INDEX\0" - "GL_CURRENT_RASTER_POSITION\0" - "GL_CURRENT_RASTER_POSITION_VALID\0" - "GL_CURRENT_RASTER_SECONDARY_COLOR\0" - "GL_CURRENT_RASTER_TEXTURE_COORDS\0" - "GL_CURRENT_SECONDARY_COLOR\0" - "GL_CURRENT_TEXTURE_COORDS\0" - "GL_CURRENT_VERTEX_ATTRIB\0" - "GL_CURRENT_VERTEX_ATTRIB_ARB\0" - "GL_CURRENT_WEIGHT_ARB\0" - "GL_CW\0" - "GL_DEBUG_ASSERT_MESA\0" - "GL_DEBUG_OBJECT_MESA\0" - "GL_DEBUG_PRINT_MESA\0" - "GL_DECAL\0" - "GL_DECR\0" - "GL_DECR_WRAP\0" - "GL_DECR_WRAP_EXT\0" - "GL_DELETE_STATUS\0" - "GL_DEPTH\0" - "GL_DEPTH24_STENCIL8\0" - "GL_DEPTH24_STENCIL8_EXT\0" - "GL_DEPTH24_STENCIL8_OES\0" - "GL_DEPTH_ATTACHMENT\0" - "GL_DEPTH_ATTACHMENT_EXT\0" - "GL_DEPTH_ATTACHMENT_OES\0" - "GL_DEPTH_BIAS\0" - "GL_DEPTH_BITS\0" - "GL_DEPTH_BOUNDS_EXT\0" - "GL_DEPTH_BOUNDS_TEST_EXT\0" - "GL_DEPTH_BUFFER\0" - "GL_DEPTH_BUFFER_BIT\0" - "GL_DEPTH_CLAMP\0" - "GL_DEPTH_CLAMP_NV\0" - "GL_DEPTH_CLEAR_VALUE\0" - "GL_DEPTH_COMPONENT\0" - "GL_DEPTH_COMPONENT16\0" - "GL_DEPTH_COMPONENT16_ARB\0" - "GL_DEPTH_COMPONENT16_OES\0" - "GL_DEPTH_COMPONENT16_SGIX\0" - "GL_DEPTH_COMPONENT24\0" - "GL_DEPTH_COMPONENT24_ARB\0" - "GL_DEPTH_COMPONENT24_OES\0" - "GL_DEPTH_COMPONENT24_SGIX\0" - "GL_DEPTH_COMPONENT32\0" - "GL_DEPTH_COMPONENT32_ARB\0" - "GL_DEPTH_COMPONENT32_OES\0" - "GL_DEPTH_COMPONENT32_SGIX\0" - "GL_DEPTH_FUNC\0" - "GL_DEPTH_RANGE\0" - "GL_DEPTH_SCALE\0" - "GL_DEPTH_STENCIL\0" - "GL_DEPTH_STENCIL_ATTACHMENT\0" - "GL_DEPTH_STENCIL_EXT\0" - "GL_DEPTH_STENCIL_NV\0" - "GL_DEPTH_STENCIL_OES\0" - "GL_DEPTH_STENCIL_TO_BGRA_NV\0" - "GL_DEPTH_STENCIL_TO_RGBA_NV\0" - "GL_DEPTH_TEST\0" - "GL_DEPTH_TEXTURE_MODE\0" - "GL_DEPTH_TEXTURE_MODE_ARB\0" - "GL_DEPTH_WRITEMASK\0" - "GL_DIFFUSE\0" - "GL_DITHER\0" - "GL_DOMAIN\0" - "GL_DONT_CARE\0" - "GL_DOT3_RGB\0" - "GL_DOT3_RGBA\0" - "GL_DOT3_RGBA_ARB\0" - "GL_DOT3_RGBA_EXT\0" - "GL_DOT3_RGB_ARB\0" - "GL_DOT3_RGB_EXT\0" - "GL_DOUBLE\0" - "GL_DOUBLEBUFFER\0" - "GL_DRAW_BUFFER\0" - "GL_DRAW_BUFFER0\0" - "GL_DRAW_BUFFER0_ARB\0" - "GL_DRAW_BUFFER0_ATI\0" - "GL_DRAW_BUFFER1\0" - "GL_DRAW_BUFFER10\0" - "GL_DRAW_BUFFER10_ARB\0" - "GL_DRAW_BUFFER10_ATI\0" - "GL_DRAW_BUFFER11\0" - "GL_DRAW_BUFFER11_ARB\0" - "GL_DRAW_BUFFER11_ATI\0" - "GL_DRAW_BUFFER12\0" - "GL_DRAW_BUFFER12_ARB\0" - "GL_DRAW_BUFFER12_ATI\0" - "GL_DRAW_BUFFER13\0" - "GL_DRAW_BUFFER13_ARB\0" - "GL_DRAW_BUFFER13_ATI\0" - "GL_DRAW_BUFFER14\0" - "GL_DRAW_BUFFER14_ARB\0" - "GL_DRAW_BUFFER14_ATI\0" - "GL_DRAW_BUFFER15\0" - "GL_DRAW_BUFFER15_ARB\0" - "GL_DRAW_BUFFER15_ATI\0" - "GL_DRAW_BUFFER1_ARB\0" - "GL_DRAW_BUFFER1_ATI\0" - "GL_DRAW_BUFFER2\0" - "GL_DRAW_BUFFER2_ARB\0" - "GL_DRAW_BUFFER2_ATI\0" - "GL_DRAW_BUFFER3\0" - "GL_DRAW_BUFFER3_ARB\0" - "GL_DRAW_BUFFER3_ATI\0" - "GL_DRAW_BUFFER4\0" - "GL_DRAW_BUFFER4_ARB\0" - "GL_DRAW_BUFFER4_ATI\0" - "GL_DRAW_BUFFER5\0" - "GL_DRAW_BUFFER5_ARB\0" - "GL_DRAW_BUFFER5_ATI\0" - "GL_DRAW_BUFFER6\0" - "GL_DRAW_BUFFER6_ARB\0" - "GL_DRAW_BUFFER6_ATI\0" - "GL_DRAW_BUFFER7\0" - "GL_DRAW_BUFFER7_ARB\0" - "GL_DRAW_BUFFER7_ATI\0" - "GL_DRAW_BUFFER8\0" - "GL_DRAW_BUFFER8_ARB\0" - "GL_DRAW_BUFFER8_ATI\0" - "GL_DRAW_BUFFER9\0" - "GL_DRAW_BUFFER9_ARB\0" - "GL_DRAW_BUFFER9_ATI\0" - "GL_DRAW_FRAMEBUFFER\0" - "GL_DRAW_FRAMEBUFFER_BINDING\0" - "GL_DRAW_FRAMEBUFFER_BINDING_EXT\0" - "GL_DRAW_FRAMEBUFFER_EXT\0" - "GL_DRAW_PIXEL_TOKEN\0" - "GL_DST_ALPHA\0" - "GL_DST_COLOR\0" - "GL_DU8DV8_ATI\0" - "GL_DUDV_ATI\0" - "GL_DYNAMIC_COPY\0" - "GL_DYNAMIC_COPY_ARB\0" - "GL_DYNAMIC_DRAW\0" - "GL_DYNAMIC_DRAW_ARB\0" - "GL_DYNAMIC_READ\0" - 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"GL_PALETTE8_RGBA4_OES\0" - "GL_PALETTE8_RGBA8_OES\0" - "GL_PASS_THROUGH_TOKEN\0" - "GL_PERSPECTIVE_CORRECTION_HINT\0" - "GL_PIXEL_MAP_A_TO_A\0" - "GL_PIXEL_MAP_A_TO_A_SIZE\0" - "GL_PIXEL_MAP_B_TO_B\0" - "GL_PIXEL_MAP_B_TO_B_SIZE\0" - "GL_PIXEL_MAP_G_TO_G\0" - "GL_PIXEL_MAP_G_TO_G_SIZE\0" - "GL_PIXEL_MAP_I_TO_A\0" - "GL_PIXEL_MAP_I_TO_A_SIZE\0" - "GL_PIXEL_MAP_I_TO_B\0" - "GL_PIXEL_MAP_I_TO_B_SIZE\0" - "GL_PIXEL_MAP_I_TO_G\0" - "GL_PIXEL_MAP_I_TO_G_SIZE\0" - "GL_PIXEL_MAP_I_TO_I\0" - "GL_PIXEL_MAP_I_TO_I_SIZE\0" - "GL_PIXEL_MAP_I_TO_R\0" - "GL_PIXEL_MAP_I_TO_R_SIZE\0" - "GL_PIXEL_MAP_R_TO_R\0" - "GL_PIXEL_MAP_R_TO_R_SIZE\0" - "GL_PIXEL_MAP_S_TO_S\0" - "GL_PIXEL_MAP_S_TO_S_SIZE\0" - "GL_PIXEL_MODE_BIT\0" - "GL_PIXEL_PACK_BUFFER\0" - "GL_PIXEL_PACK_BUFFER_BINDING\0" - "GL_PIXEL_PACK_BUFFER_BINDING_EXT\0" - "GL_PIXEL_PACK_BUFFER_EXT\0" - "GL_PIXEL_UNPACK_BUFFER\0" - "GL_PIXEL_UNPACK_BUFFER_BINDING\0" - "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT\0" - "GL_PIXEL_UNPACK_BUFFER_EXT\0" - "GL_POINT\0" - "GL_POINTS\0" - "GL_POINT_BIT\0" - "GL_POINT_DISTANCE_ATTENUATION\0" - "GL_POINT_DISTANCE_ATTENUATION_ARB\0" - "GL_POINT_DISTANCE_ATTENUATION_EXT\0" - "GL_POINT_DISTANCE_ATTENUATION_SGIS\0" - "GL_POINT_FADE_THRESHOLD_SIZE\0" - "GL_POINT_FADE_THRESHOLD_SIZE_ARB\0" - "GL_POINT_FADE_THRESHOLD_SIZE_EXT\0" - "GL_POINT_FADE_THRESHOLD_SIZE_SGIS\0" - "GL_POINT_SIZE\0" - "GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES\0" - "GL_POINT_SIZE_ARRAY_OES\0" - "GL_POINT_SIZE_ARRAY_POINTER_OES\0" - "GL_POINT_SIZE_ARRAY_STRIDE_OES\0" - "GL_POINT_SIZE_ARRAY_TYPE_OES\0" - "GL_POINT_SIZE_GRANULARITY\0" - "GL_POINT_SIZE_MAX\0" - "GL_POINT_SIZE_MAX_ARB\0" - "GL_POINT_SIZE_MAX_EXT\0" - "GL_POINT_SIZE_MAX_SGIS\0" - "GL_POINT_SIZE_MIN\0" - "GL_POINT_SIZE_MIN_ARB\0" - "GL_POINT_SIZE_MIN_EXT\0" - "GL_POINT_SIZE_MIN_SGIS\0" - "GL_POINT_SIZE_RANGE\0" - "GL_POINT_SMOOTH\0" - "GL_POINT_SMOOTH_HINT\0" - "GL_POINT_SPRITE\0" - "GL_POINT_SPRITE_ARB\0" - "GL_POINT_SPRITE_COORD_ORIGIN\0" - "GL_POINT_SPRITE_NV\0" - "GL_POINT_SPRITE_OES\0" - "GL_POINT_SPRITE_R_MODE_NV\0" - "GL_POINT_TOKEN\0" - "GL_POLYGON\0" - "GL_POLYGON_BIT\0" - "GL_POLYGON_MODE\0" - "GL_POLYGON_OFFSET_BIAS\0" - "GL_POLYGON_OFFSET_FACTOR\0" - "GL_POLYGON_OFFSET_FILL\0" - "GL_POLYGON_OFFSET_LINE\0" - "GL_POLYGON_OFFSET_POINT\0" - "GL_POLYGON_OFFSET_UNITS\0" - "GL_POLYGON_SMOOTH\0" - "GL_POLYGON_SMOOTH_HINT\0" - "GL_POLYGON_STIPPLE\0" - "GL_POLYGON_STIPPLE_BIT\0" - "GL_POLYGON_TOKEN\0" - "GL_POSITION\0" - "GL_POST_COLOR_MATRIX_ALPHA_BIAS\0" - "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI\0" - "GL_POST_COLOR_MATRIX_ALPHA_SCALE\0" - "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI\0" - "GL_POST_COLOR_MATRIX_BLUE_BIAS\0" - "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI\0" - "GL_POST_COLOR_MATRIX_BLUE_SCALE\0" - "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI\0" - "GL_POST_COLOR_MATRIX_COLOR_TABLE\0" - "GL_POST_COLOR_MATRIX_GREEN_BIAS\0" - "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI\0" - "GL_POST_COLOR_MATRIX_GREEN_SCALE\0" - "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI\0" - "GL_POST_COLOR_MATRIX_RED_BIAS\0" - "GL_POST_COLOR_MATRIX_RED_BIAS_SGI\0" - "GL_POST_COLOR_MATRIX_RED_SCALE\0" - "GL_POST_COLOR_MATRIX_RED_SCALE_SGI\0" - "GL_POST_CONVOLUTION_ALPHA_BIAS\0" - "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT\0" - "GL_POST_CONVOLUTION_ALPHA_SCALE\0" - "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT\0" - "GL_POST_CONVOLUTION_BLUE_BIAS\0" - "GL_POST_CONVOLUTION_BLUE_BIAS_EXT\0" - "GL_POST_CONVOLUTION_BLUE_SCALE\0" - "GL_POST_CONVOLUTION_BLUE_SCALE_EXT\0" - "GL_POST_CONVOLUTION_COLOR_TABLE\0" - "GL_POST_CONVOLUTION_GREEN_BIAS\0" - "GL_POST_CONVOLUTION_GREEN_BIAS_EXT\0" - "GL_POST_CONVOLUTION_GREEN_SCALE\0" - "GL_POST_CONVOLUTION_GREEN_SCALE_EXT\0" - "GL_POST_CONVOLUTION_RED_BIAS\0" - "GL_POST_CONVOLUTION_RED_BIAS_EXT\0" - "GL_POST_CONVOLUTION_RED_SCALE\0" - "GL_POST_CONVOLUTION_RED_SCALE_EXT\0" - "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX\0" - "GL_POST_TEXTURE_FILTER_BIAS_SGIX\0" - "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX\0" - "GL_POST_TEXTURE_FILTER_SCALE_SGIX\0" - "GL_PREVIOUS\0" - "GL_PREVIOUS_ARB\0" - "GL_PREVIOUS_EXT\0" - "GL_PRIMARY_COLOR\0" - "GL_PRIMARY_COLOR_ARB\0" - "GL_PRIMARY_COLOR_EXT\0" - "GL_PRIMITIVES_GENERATED\0" - "GL_PRIMITIVES_GENERATED_EXT\0" - "GL_PRIMITIVE_RESTART\0" - "GL_PRIMITIVE_RESTART_INDEX\0" - "GL_PRIMITIVE_RESTART_INDEX_NV\0" - "GL_PRIMITIVE_RESTART_NV\0" - "GL_PROGRAM_ADDRESS_REGISTERS_ARB\0" - "GL_PROGRAM_ALU_INSTRUCTIONS_ARB\0" - "GL_PROGRAM_ATTRIBS_ARB\0" - "GL_PROGRAM_BINARY_FORMATS_OES\0" - "GL_PROGRAM_BINARY_LENGTH_OES\0" - "GL_PROGRAM_BINDING_ARB\0" - "GL_PROGRAM_ERROR_POSITION_ARB\0" - "GL_PROGRAM_ERROR_POSITION_NV\0" - "GL_PROGRAM_ERROR_STRING_ARB\0" - "GL_PROGRAM_FORMAT_ARB\0" - "GL_PROGRAM_FORMAT_ASCII_ARB\0" - "GL_PROGRAM_INSTRUCTIONS_ARB\0" - "GL_PROGRAM_LENGTH_ARB\0" - "GL_PROGRAM_LENGTH_NV\0" - "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0" - "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0" - "GL_PROGRAM_NATIVE_ATTRIBS_ARB\0" - "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0" - "GL_PROGRAM_NATIVE_PARAMETERS_ARB\0" - "GL_PROGRAM_NATIVE_TEMPORARIES_ARB\0" - "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0" - "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0" - "GL_PROGRAM_OBJECT_ARB\0" - "GL_PROGRAM_PARAMETERS_ARB\0" - "GL_PROGRAM_PARAMETER_NV\0" - "GL_PROGRAM_POINT_SIZE\0" - "GL_PROGRAM_POINT_SIZE_ARB\0" - "GL_PROGRAM_RESIDENT_NV\0" - "GL_PROGRAM_STRING_ARB\0" - "GL_PROGRAM_STRING_NV\0" - "GL_PROGRAM_TARGET_NV\0" - "GL_PROGRAM_TEMPORARIES_ARB\0" - "GL_PROGRAM_TEX_INDIRECTIONS_ARB\0" - "GL_PROGRAM_TEX_INSTRUCTIONS_ARB\0" - "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB\0" - "GL_PROJECTION\0" - "GL_PROJECTION_MATRIX\0" - "GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES\0" - "GL_PROJECTION_STACK_DEPTH\0" - "GL_PROVOKING_VERTEX\0" - "GL_PROVOKING_VERTEX_EXT\0" - "GL_PROXY_COLOR_TABLE\0" - "GL_PROXY_HISTOGRAM\0" - "GL_PROXY_HISTOGRAM_EXT\0" - "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE\0" - "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE\0" - "GL_PROXY_TEXTURE_1D\0" - "GL_PROXY_TEXTURE_1D_ARRAY\0" - "GL_PROXY_TEXTURE_1D_ARRAY_EXT\0" - "GL_PROXY_TEXTURE_1D_EXT\0" - "GL_PROXY_TEXTURE_2D\0" - "GL_PROXY_TEXTURE_2D_ARRAY\0" - "GL_PROXY_TEXTURE_2D_ARRAY_EXT\0" - "GL_PROXY_TEXTURE_2D_EXT\0" - "GL_PROXY_TEXTURE_3D\0" - "GL_PROXY_TEXTURE_COLOR_TABLE_SGI\0" - "GL_PROXY_TEXTURE_CUBE_MAP\0" - "GL_PROXY_TEXTURE_CUBE_MAP_ARB\0" - "GL_PROXY_TEXTURE_RECTANGLE\0" - "GL_PROXY_TEXTURE_RECTANGLE_ARB\0" - "GL_PROXY_TEXTURE_RECTANGLE_NV\0" - "GL_PURGEABLE_APPLE\0" - "GL_Q\0" - "GL_QUADRATIC_ATTENUATION\0" - "GL_QUADS\0" - "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION\0" - "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0" - "GL_QUAD_MESH_SUN\0" - "GL_QUAD_STRIP\0" - "GL_QUERY_BY_REGION_NO_WAIT\0" - "GL_QUERY_BY_REGION_NO_WAIT_NV\0" - "GL_QUERY_BY_REGION_WAIT\0" - "GL_QUERY_BY_REGION_WAIT_NV\0" - "GL_QUERY_COUNTER_BITS\0" - "GL_QUERY_COUNTER_BITS_ARB\0" - "GL_QUERY_NO_WAIT\0" - "GL_QUERY_NO_WAIT_NV\0" - "GL_QUERY_RESULT\0" - "GL_QUERY_RESULT_ARB\0" - "GL_QUERY_RESULT_AVAILABLE\0" - "GL_QUERY_RESULT_AVAILABLE_ARB\0" - "GL_QUERY_WAIT\0" - "GL_QUERY_WAIT_NV\0" - "GL_R\0" - "GL_R11F_G11F_B10F\0" - "GL_R16_SNORM\0" - "GL_R3_G3_B2\0" - "GL_R8_SNORM\0" - "GL_RASTERIZER_DISCARD\0" - "GL_RASTERIZER_DISCARD_EXT\0" - "GL_RASTER_POSITION_UNCLIPPED_IBM\0" - "GL_READ_BUFFER\0" - "GL_READ_FRAMEBUFFER\0" - "GL_READ_FRAMEBUFFER_BINDING\0" - "GL_READ_FRAMEBUFFER_BINDING_EXT\0" - "GL_READ_FRAMEBUFFER_EXT\0" - "GL_READ_ONLY\0" - "GL_READ_ONLY_ARB\0" - "GL_READ_WRITE\0" - "GL_READ_WRITE_ARB\0" - "GL_RED\0" - "GL_REDUCE\0" - "GL_REDUCE_EXT\0" - "GL_RED_BIAS\0" - "GL_RED_BITS\0" - "GL_RED_INTEGER\0" - "GL_RED_INTEGER_EXT\0" - "GL_RED_SCALE\0" - "GL_RED_SNORM\0" - "GL_REFLECTION_MAP\0" - "GL_REFLECTION_MAP_ARB\0" - "GL_REFLECTION_MAP_NV\0" - "GL_REFLECTION_MAP_OES\0" - "GL_RELEASED_APPLE\0" - "GL_RENDER\0" - "GL_RENDERBUFFER\0" - "GL_RENDERBUFFER_ALPHA_SIZE\0" - "GL_RENDERBUFFER_ALPHA_SIZE_OES\0" - "GL_RENDERBUFFER_BINDING\0" - "GL_RENDERBUFFER_BINDING_EXT\0" - "GL_RENDERBUFFER_BINDING_OES\0" - "GL_RENDERBUFFER_BLUE_SIZE\0" - "GL_RENDERBUFFER_BLUE_SIZE_OES\0" - "GL_RENDERBUFFER_DEPTH_SIZE\0" - "GL_RENDERBUFFER_DEPTH_SIZE_OES\0" - "GL_RENDERBUFFER_EXT\0" - "GL_RENDERBUFFER_GREEN_SIZE\0" - "GL_RENDERBUFFER_GREEN_SIZE_OES\0" - "GL_RENDERBUFFER_HEIGHT\0" - "GL_RENDERBUFFER_HEIGHT_EXT\0" - "GL_RENDERBUFFER_HEIGHT_OES\0" - "GL_RENDERBUFFER_INTERNAL_FORMAT\0" - "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0" - "GL_RENDERBUFFER_INTERNAL_FORMAT_OES\0" - "GL_RENDERBUFFER_OES\0" - "GL_RENDERBUFFER_RED_SIZE\0" - "GL_RENDERBUFFER_RED_SIZE_OES\0" - "GL_RENDERBUFFER_SAMPLES\0" - "GL_RENDERBUFFER_SAMPLES_EXT\0" - "GL_RENDERBUFFER_STENCIL_SIZE\0" - "GL_RENDERBUFFER_STENCIL_SIZE_OES\0" - "GL_RENDERBUFFER_WIDTH\0" - "GL_RENDERBUFFER_WIDTH_EXT\0" - "GL_RENDERBUFFER_WIDTH_OES\0" - "GL_RENDERER\0" - "GL_RENDER_MODE\0" - "GL_REPEAT\0" - "GL_REPLACE\0" - "GL_REPLACE_EXT\0" - "GL_REPLICATE_BORDER_HP\0" - "GL_RESCALE_NORMAL\0" - "GL_RESCALE_NORMAL_EXT\0" - "GL_RETAINED_APPLE\0" - "GL_RETURN\0" - "GL_RG16_SNORM\0" - "GL_RG8_SNORM\0" - "GL_RGB\0" - "GL_RGB10\0" - "GL_RGB10_A2\0" - "GL_RGB10_A2_EXT\0" - "GL_RGB10_EXT\0" - "GL_RGB12\0" - "GL_RGB12_EXT\0" - "GL_RGB16\0" - "GL_RGB16F\0" - "GL_RGB16I\0" - "GL_RGB16I_EXT\0" - "GL_RGB16UI\0" - "GL_RGB16UI_EXT\0" - "GL_RGB16_EXT\0" - "GL_RGB16_SNORM\0" - "GL_RGB2_EXT\0" - "GL_RGB32F\0" - "GL_RGB32I\0" - "GL_RGB32I_EXT\0" - "GL_RGB32UI\0" - "GL_RGB32UI_EXT\0" - "GL_RGB4\0" - "GL_RGB4_EXT\0" - "GL_RGB4_S3TC\0" - "GL_RGB5\0" - "GL_RGB565\0" - "GL_RGB565_OES\0" - "GL_RGB5_A1\0" - "GL_RGB5_A1_EXT\0" - "GL_RGB5_A1_OES\0" - "GL_RGB5_EXT\0" - "GL_RGB8\0" - "GL_RGB8I\0" - "GL_RGB8I_EXT\0" - "GL_RGB8UI\0" - "GL_RGB8UI_EXT\0" - "GL_RGB8_EXT\0" - "GL_RGB8_OES\0" - "GL_RGB8_SNORM\0" - "GL_RGB9_E5\0" - "GL_RGBA\0" - "GL_RGBA12\0" - "GL_RGBA12_EXT\0" - "GL_RGBA16\0" - "GL_RGBA16F\0" - "GL_RGBA16I\0" - "GL_RGBA16I_EXT\0" - "GL_RGBA16UI\0" - "GL_RGBA16UI_EXT\0" - "GL_RGBA16_EXT\0" - "GL_RGBA16_SNORM\0" - "GL_RGBA2\0" - "GL_RGBA2_EXT\0" - "GL_RGBA32F\0" - "GL_RGBA32I\0" - "GL_RGBA32I_EXT\0" - "GL_RGBA32UI\0" - "GL_RGBA32UI_EXT\0" - "GL_RGBA4\0" - "GL_RGBA4_DXT5_S3TC\0" - "GL_RGBA4_EXT\0" - "GL_RGBA4_OES\0" - "GL_RGBA4_S3TC\0" - "GL_RGBA8\0" - "GL_RGBA8I\0" - "GL_RGBA8I_EXT\0" - "GL_RGBA8UI\0" - "GL_RGBA8UI_EXT\0" - "GL_RGBA8_EXT\0" - "GL_RGBA8_OES\0" - "GL_RGBA8_SNORM\0" - "GL_RGBA_DXT5_S3TC\0" - "GL_RGBA_FLOAT_MODE_ARB\0" - "GL_RGBA_INTEGER\0" - "GL_RGBA_INTEGER_EXT\0" - "GL_RGBA_INTEGER_MODE_EXT\0" - "GL_RGBA_MODE\0" - "GL_RGBA_S3TC\0" - "GL_RGBA_SNORM\0" - "GL_RGB_INTEGER\0" - "GL_RGB_INTEGER_EXT\0" - "GL_RGB_S3TC\0" - "GL_RGB_SCALE\0" - "GL_RGB_SCALE_ARB\0" - "GL_RGB_SCALE_EXT\0" - "GL_RGB_SNORM\0" - "GL_RG_SNORM\0" - "GL_RIGHT\0" - "GL_S\0" - "GL_SAMPLER_1D\0" - "GL_SAMPLER_1D_ARRAY\0" - "GL_SAMPLER_1D_ARRAY_EXT\0" - "GL_SAMPLER_1D_ARRAY_SHADOW\0" - "GL_SAMPLER_1D_ARRAY_SHADOW_EXT\0" - "GL_SAMPLER_1D_SHADOW\0" - "GL_SAMPLER_2D\0" - "GL_SAMPLER_2D_ARRAY\0" - "GL_SAMPLER_2D_ARRAY_EXT\0" - "GL_SAMPLER_2D_ARRAY_SHADOW\0" - "GL_SAMPLER_2D_ARRAY_SHADOW_EXT\0" - "GL_SAMPLER_2D_RECT\0" - "GL_SAMPLER_2D_RECT_SHADOW\0" - "GL_SAMPLER_2D_SHADOW\0" - "GL_SAMPLER_3D\0" - "GL_SAMPLER_3D_OES\0" - "GL_SAMPLER_BUFFER\0" - "GL_SAMPLER_BUFFER_EXT\0" - "GL_SAMPLER_CUBE\0" - "GL_SAMPLER_CUBE_SHADOW\0" - "GL_SAMPLER_CUBE_SHADOW_EXT\0" - "GL_SAMPLES\0" - "GL_SAMPLES_3DFX\0" - "GL_SAMPLES_ARB\0" - "GL_SAMPLES_PASSED\0" - "GL_SAMPLES_PASSED_ARB\0" - "GL_SAMPLE_ALPHA_TO_COVERAGE\0" - "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB\0" - "GL_SAMPLE_ALPHA_TO_ONE\0" - "GL_SAMPLE_ALPHA_TO_ONE_ARB\0" - "GL_SAMPLE_BUFFERS\0" - "GL_SAMPLE_BUFFERS_3DFX\0" - "GL_SAMPLE_BUFFERS_ARB\0" - "GL_SAMPLE_COVERAGE\0" - "GL_SAMPLE_COVERAGE_ARB\0" - "GL_SAMPLE_COVERAGE_INVERT\0" - "GL_SAMPLE_COVERAGE_INVERT_ARB\0" - "GL_SAMPLE_COVERAGE_VALUE\0" - "GL_SAMPLE_COVERAGE_VALUE_ARB\0" - "GL_SCISSOR_BIT\0" - "GL_SCISSOR_BOX\0" - "GL_SCISSOR_TEST\0" - "GL_SECONDARY_COLOR_ARRAY\0" - "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING\0" - "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB\0" - "GL_SECONDARY_COLOR_ARRAY_POINTER\0" - "GL_SECONDARY_COLOR_ARRAY_SIZE\0" - "GL_SECONDARY_COLOR_ARRAY_STRIDE\0" - "GL_SECONDARY_COLOR_ARRAY_TYPE\0" - "GL_SELECT\0" - "GL_SELECTION_BUFFER_POINTER\0" - "GL_SELECTION_BUFFER_SIZE\0" - "GL_SEPARABLE_2D\0" - "GL_SEPARATE_ATTRIBS\0" - "GL_SEPARATE_ATTRIBS_EXT\0" - "GL_SEPARATE_SPECULAR_COLOR\0" - "GL_SEPARATE_SPECULAR_COLOR_EXT\0" - "GL_SET\0" - "GL_SHADER_BINARY_FORMATS\0" - "GL_SHADER_COMPILER\0" - "GL_SHADER_OBJECT_ARB\0" - "GL_SHADER_SOURCE_LENGTH\0" - "GL_SHADER_TYPE\0" - "GL_SHADE_MODEL\0" - "GL_SHADING_LANGUAGE_VERSION\0" - "GL_SHADOW_AMBIENT_SGIX\0" - "GL_SHARED_TEXTURE_PALETTE_EXT\0" - "GL_SHININESS\0" - "GL_SHORT\0" - "GL_SIGNALED\0" - "GL_SIGNED_NORMALIZED\0" - "GL_SINGLE_COLOR\0" - "GL_SINGLE_COLOR_EXT\0" - "GL_SLICE_ACCUM_SUN\0" - "GL_SLUMINANCE\0" - "GL_SLUMINANCE8\0" - "GL_SLUMINANCE8_ALPHA8\0" - "GL_SLUMINANCE_ALPHA\0" - "GL_SMOOTH\0" - "GL_SMOOTH_LINE_WIDTH_GRANULARITY\0" - "GL_SMOOTH_LINE_WIDTH_RANGE\0" - "GL_SMOOTH_POINT_SIZE_GRANULARITY\0" - "GL_SMOOTH_POINT_SIZE_RANGE\0" - "GL_SOURCE0_ALPHA\0" - "GL_SOURCE0_ALPHA_ARB\0" - "GL_SOURCE0_ALPHA_EXT\0" - "GL_SOURCE0_RGB\0" - "GL_SOURCE0_RGB_ARB\0" - "GL_SOURCE0_RGB_EXT\0" - "GL_SOURCE1_ALPHA\0" - "GL_SOURCE1_ALPHA_ARB\0" - "GL_SOURCE1_ALPHA_EXT\0" - "GL_SOURCE1_RGB\0" - "GL_SOURCE1_RGB_ARB\0" - "GL_SOURCE1_RGB_EXT\0" - "GL_SOURCE2_ALPHA\0" - "GL_SOURCE2_ALPHA_ARB\0" - "GL_SOURCE2_ALPHA_EXT\0" - "GL_SOURCE2_RGB\0" - "GL_SOURCE2_RGB_ARB\0" - "GL_SOURCE2_RGB_EXT\0" - "GL_SOURCE3_ALPHA_NV\0" - "GL_SOURCE3_RGB_NV\0" - "GL_SPECULAR\0" - "GL_SPHERE_MAP\0" - "GL_SPOT_CUTOFF\0" - "GL_SPOT_DIRECTION\0" - "GL_SPOT_EXPONENT\0" - "GL_SRC0_ALPHA\0" - "GL_SRC0_RGB\0" - "GL_SRC1_ALPHA\0" - "GL_SRC1_RGB\0" - "GL_SRC2_ALPHA\0" - "GL_SRC2_RGB\0" - "GL_SRC_ALPHA\0" - "GL_SRC_ALPHA_SATURATE\0" - "GL_SRC_COLOR\0" - "GL_SRGB\0" - "GL_SRGB8\0" - "GL_SRGB8_ALPHA8\0" - "GL_SRGB_ALPHA\0" - "GL_STACK_OVERFLOW\0" - "GL_STACK_UNDERFLOW\0" - "GL_STATIC_COPY\0" - "GL_STATIC_COPY_ARB\0" - "GL_STATIC_DRAW\0" - "GL_STATIC_DRAW_ARB\0" - "GL_STATIC_READ\0" - "GL_STATIC_READ_ARB\0" - "GL_STENCIL\0" - "GL_STENCIL_ATTACHMENT\0" - "GL_STENCIL_ATTACHMENT_EXT\0" - "GL_STENCIL_ATTACHMENT_OES\0" - "GL_STENCIL_BACK_FAIL\0" - "GL_STENCIL_BACK_FAIL_ATI\0" - "GL_STENCIL_BACK_FUNC\0" - "GL_STENCIL_BACK_FUNC_ATI\0" - "GL_STENCIL_BACK_PASS_DEPTH_FAIL\0" - 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"GL_UNSIGNED_SHORT_5_6_5_REV\0" - "GL_UNSIGNED_SHORT_8_8_APPLE\0" - "GL_UNSIGNED_SHORT_8_8_MESA\0" - "GL_UNSIGNED_SHORT_8_8_REV_APPLE\0" - "GL_UNSIGNED_SHORT_8_8_REV_MESA\0" - "GL_UPPER_LEFT\0" - "GL_V2F\0" - "GL_V3F\0" - "GL_VALIDATE_STATUS\0" - "GL_VENDOR\0" - "GL_VERSION\0" - "GL_VERTEX_ARRAY\0" - "GL_VERTEX_ARRAY_BINDING\0" - "GL_VERTEX_ARRAY_BINDING_APPLE\0" - "GL_VERTEX_ARRAY_BUFFER_BINDING\0" - "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB\0" - "GL_VERTEX_ARRAY_POINTER\0" - "GL_VERTEX_ARRAY_SIZE\0" - "GL_VERTEX_ARRAY_STRIDE\0" - "GL_VERTEX_ARRAY_TYPE\0" - "GL_VERTEX_ATTRIB_ARRAY0_NV\0" - "GL_VERTEX_ATTRIB_ARRAY10_NV\0" - "GL_VERTEX_ATTRIB_ARRAY11_NV\0" - "GL_VERTEX_ATTRIB_ARRAY12_NV\0" - "GL_VERTEX_ATTRIB_ARRAY13_NV\0" - "GL_VERTEX_ATTRIB_ARRAY14_NV\0" - "GL_VERTEX_ATTRIB_ARRAY15_NV\0" - "GL_VERTEX_ATTRIB_ARRAY1_NV\0" - "GL_VERTEX_ATTRIB_ARRAY2_NV\0" - "GL_VERTEX_ATTRIB_ARRAY3_NV\0" - "GL_VERTEX_ATTRIB_ARRAY4_NV\0" - "GL_VERTEX_ATTRIB_ARRAY5_NV\0" - "GL_VERTEX_ATTRIB_ARRAY6_NV\0" - "GL_VERTEX_ATTRIB_ARRAY7_NV\0" - "GL_VERTEX_ATTRIB_ARRAY8_NV\0" - "GL_VERTEX_ATTRIB_ARRAY9_NV\0" - "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0" - "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0" - "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB\0" - "GL_VERTEX_ATTRIB_ARRAY_ENABLED\0" - "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0" - "GL_VERTEX_ATTRIB_ARRAY_INTEGER\0" - "GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT\0" - "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0" - "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0" - "GL_VERTEX_ATTRIB_ARRAY_POINTER\0" - "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB\0" - "GL_VERTEX_ATTRIB_ARRAY_SIZE\0" - "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB\0" - "GL_VERTEX_ATTRIB_ARRAY_STRIDE\0" - "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB\0" - "GL_VERTEX_ATTRIB_ARRAY_TYPE\0" - "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB\0" - "GL_VERTEX_BLEND_ARB\0" - "GL_VERTEX_PROGRAM_ARB\0" - "GL_VERTEX_PROGRAM_BINDING_NV\0" - "GL_VERTEX_PROGRAM_NV\0" - "GL_VERTEX_PROGRAM_POINT_SIZE\0" - "GL_VERTEX_PROGRAM_POINT_SIZE_ARB\0" - "GL_VERTEX_PROGRAM_POINT_SIZE_NV\0" - "GL_VERTEX_PROGRAM_TWO_SIDE\0" - "GL_VERTEX_PROGRAM_TWO_SIDE_ARB\0" - "GL_VERTEX_PROGRAM_TWO_SIDE_NV\0" - "GL_VERTEX_SHADER\0" - "GL_VERTEX_SHADER_ARB\0" - "GL_VERTEX_STATE_PROGRAM_NV\0" - "GL_VIEWPORT\0" - "GL_VIEWPORT_BIT\0" - "GL_VOLATILE_APPLE\0" - "GL_WAIT_FAILED\0" - "GL_WEIGHT_ARRAY_ARB\0" - "GL_WEIGHT_ARRAY_BUFFER_BINDING\0" - "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB\0" - "GL_WEIGHT_ARRAY_BUFFER_BINDING_OES\0" - "GL_WEIGHT_ARRAY_OES\0" - "GL_WEIGHT_ARRAY_POINTER_ARB\0" - "GL_WEIGHT_ARRAY_POINTER_OES\0" - "GL_WEIGHT_ARRAY_SIZE_ARB\0" - "GL_WEIGHT_ARRAY_SIZE_OES\0" - "GL_WEIGHT_ARRAY_STRIDE_ARB\0" - "GL_WEIGHT_ARRAY_STRIDE_OES\0" - "GL_WEIGHT_ARRAY_TYPE_ARB\0" - "GL_WEIGHT_ARRAY_TYPE_OES\0" - "GL_WEIGHT_SUM_UNITY_ARB\0" - "GL_WRAP_BORDER_SUN\0" - "GL_WRITE_ONLY\0" - "GL_WRITE_ONLY_ARB\0" - "GL_WRITE_ONLY_OES\0" - "GL_XOR\0" - "GL_YCBCR_422_APPLE\0" - "GL_YCBCR_MESA\0" - "GL_ZERO\0" - "GL_ZOOM_X\0" - "GL_ZOOM_Y\0" - ; - -static const enum_elt all_enums[2300] = -{ - { 0, 0x00000600 }, /* GL_2D */ - { 6, 0x00001407 }, /* GL_2_BYTES */ - { 17, 0x00000601 }, /* GL_3D */ - { 23, 0x00000602 }, /* GL_3D_COLOR */ - { 35, 0x00000603 }, /* GL_3D_COLOR_TEXTURE */ - { 55, 0x00001408 }, /* GL_3_BYTES */ - { 66, 0x00000604 }, /* GL_4D_COLOR_TEXTURE */ - { 86, 0x00001409 }, /* GL_4_BYTES */ - { 97, 0x00000100 }, /* GL_ACCUM */ - { 106, 0x00000D5B }, /* GL_ACCUM_ALPHA_BITS */ - { 126, 0x00000D5A }, /* GL_ACCUM_BLUE_BITS */ - { 145, 0x00000200 }, /* GL_ACCUM_BUFFER_BIT */ - { 165, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */ - { 186, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */ - { 206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */ - { 224, 0x00008B89 }, /* GL_ACTIVE_ATTRIBUTES */ - { 245, 0x00008B8A }, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - { 276, 0x00008B8D }, /* GL_ACTIVE_PROGRAM_EXT */ - { 298, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */ - { 325, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */ - { 343, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */ - { 365, 0x00008B86 }, /* GL_ACTIVE_UNIFORMS */ - { 384, 0x00008B87 }, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - { 413, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - { 440, 0x00000104 }, /* GL_ADD */ - { 447, 0x00008574 }, /* GL_ADD_SIGNED */ - { 461, 0x00008574 }, /* GL_ADD_SIGNED_ARB */ - { 479, 0x00008574 }, /* GL_ADD_SIGNED_EXT */ - { 497, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */ - { 525, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */ - { 553, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */ - { 572, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */ - { 598, 0x00001906 }, /* GL_ALPHA */ - { 607, 0x0000803D }, /* GL_ALPHA12 */ - { 618, 0x0000803D }, /* GL_ALPHA12_EXT */ - { 633, 0x0000803E }, /* GL_ALPHA16 */ - { 644, 0x00008D8A }, /* GL_ALPHA16I_EXT */ - { 660, 0x00008D78 }, /* GL_ALPHA16UI_EXT */ - { 677, 0x0000803E }, /* GL_ALPHA16_EXT */ - { 692, 0x00008D84 }, /* GL_ALPHA32I_EXT */ - { 708, 0x00008D72 }, /* GL_ALPHA32UI_EXT */ - { 725, 0x0000803B }, /* GL_ALPHA4 */ - { 735, 0x0000803B }, /* GL_ALPHA4_EXT */ - { 749, 0x0000803C }, /* GL_ALPHA8 */ - { 759, 0x00008D90 }, /* GL_ALPHA8I_EXT */ - { 774, 0x00008D7E }, /* GL_ALPHA8UI_EXT */ - { 790, 0x0000803C }, /* GL_ALPHA8_EXT */ - { 804, 0x00000D1D }, /* GL_ALPHA_BIAS */ - { 818, 0x00000D55 }, /* GL_ALPHA_BITS */ - { 832, 0x00008D97 }, /* GL_ALPHA_INTEGER_EXT */ - { 853, 0x00000D1C }, /* GL_ALPHA_SCALE */ - { 868, 0x00000BC0 }, /* GL_ALPHA_TEST */ - { 882, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */ - { 901, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */ - { 919, 0x0000911A }, /* GL_ALREADY_SIGNALED */ - { 939, 0x00000207 }, /* GL_ALWAYS */ - { 949, 0x00001200 }, /* GL_AMBIENT */ - { 960, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */ - { 983, 0x00001501 }, /* GL_AND */ - { 990, 0x00001504 }, /* GL_AND_INVERTED */ - { 1006, 0x00001502 }, /* GL_AND_REVERSE */ - { 1021, 0x00008892 }, /* GL_ARRAY_BUFFER */ - { 1037, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */ - { 1061, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */ - { 1089, 0x00008B85 }, /* GL_ATTACHED_SHADERS */ - { 1109, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */ - { 1136, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */ - { 1160, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */ - { 1186, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */ - { 1210, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */ - { 1232, 0x00000D80 }, /* GL_AUTO_NORMAL */ - { 1247, 0x00000409 }, /* GL_AUX0 */ - { 1255, 0x0000040A }, /* GL_AUX1 */ - { 1263, 0x0000040B }, /* GL_AUX2 */ - { 1271, 0x0000040C }, /* GL_AUX3 */ - { 1279, 0x00000C00 }, /* GL_AUX_BUFFERS */ - { 1294, 0x00000405 }, /* GL_BACK */ - { 1302, 0x00000402 }, /* GL_BACK_LEFT */ - { 1315, 0x00000403 }, /* GL_BACK_RIGHT */ - { 1329, 0x000080E0 }, /* GL_BGR */ - { 1336, 0x000080E1 }, /* GL_BGRA */ - { 1344, 0x000080E1 }, /* GL_BGRA_EXT */ - { 1356, 0x00008D9B }, /* GL_BGRA_INTEGER */ - { 1372, 0x00008D9B }, /* GL_BGRA_INTEGER_EXT */ - { 1392, 0x00008D9A }, /* GL_BGR_INTEGER */ - { 1407, 0x00008D9A }, /* GL_BGR_INTEGER_EXT */ - { 1426, 0x00001A00 }, /* GL_BITMAP */ - { 1436, 0x00000704 }, /* GL_BITMAP_TOKEN */ - { 1452, 0x00000BE2 }, /* GL_BLEND */ - { 1461, 0x00008005 }, /* GL_BLEND_COLOR */ - { 1476, 0x00008005 }, /* GL_BLEND_COLOR_EXT */ - { 1495, 0x00000BE0 }, /* GL_BLEND_DST */ - { 1508, 0x000080CA }, /* GL_BLEND_DST_ALPHA */ - { 1527, 0x000080CA }, /* GL_BLEND_DST_ALPHA_OES */ - { 1550, 0x000080C8 }, /* GL_BLEND_DST_RGB */ - { 1567, 0x000080C8 }, /* GL_BLEND_DST_RGB_OES */ - { 1588, 0x00008009 }, /* GL_BLEND_EQUATION */ - { 1606, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */ - { 1630, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */ - { 1658, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_OES */ - { 1686, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */ - { 1708, 0x00008009 }, /* GL_BLEND_EQUATION_OES */ - { 1730, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */ - { 1752, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */ - { 1778, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_OES */ - { 1804, 0x00000BE1 }, /* GL_BLEND_SRC */ - { 1817, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */ - { 1836, 0x000080CB }, /* GL_BLEND_SRC_ALPHA_OES */ - { 1859, 0x000080C9 }, /* GL_BLEND_SRC_RGB */ - { 1876, 0x000080C9 }, /* GL_BLEND_SRC_RGB_OES */ - { 1897, 0x00001905 }, /* GL_BLUE */ - { 1905, 0x00000D1B }, /* GL_BLUE_BIAS */ - { 1918, 0x00000D54 }, /* GL_BLUE_BITS */ - { 1931, 0x00008D96 }, /* GL_BLUE_INTEGER */ - { 1947, 0x00008D96 }, /* GL_BLUE_INTEGER_EXT */ - { 1967, 0x00000D1A }, /* GL_BLUE_SCALE */ - { 1981, 0x00008B56 }, /* GL_BOOL */ - { 1989, 0x00008B56 }, /* GL_BOOL_ARB */ - { 2001, 0x00008B57 }, /* GL_BOOL_VEC2 */ - { 2014, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */ - { 2031, 0x00008B58 }, /* GL_BOOL_VEC3 */ - { 2044, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */ - { 2061, 0x00008B59 }, /* GL_BOOL_VEC4 */ - { 2074, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */ - { 2091, 0x000088BB }, /* GL_BUFFER_ACCESS */ - { 2108, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */ - { 2129, 0x0000911F }, /* GL_BUFFER_ACCESS_FLAGS */ - { 2152, 0x000088BB }, /* GL_BUFFER_ACCESS_OES */ - { 2173, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - { 2204, 0x000088BC }, /* GL_BUFFER_MAPPED */ - { 2221, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */ - { 2242, 0x000088BC }, /* GL_BUFFER_MAPPED_OES */ - { 2263, 0x00009120 }, /* GL_BUFFER_MAP_LENGTH */ - { 2284, 0x00009121 }, /* GL_BUFFER_MAP_OFFSET */ - { 2305, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */ - { 2327, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */ - { 2353, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_OES */ - { 2379, 0x000085B3 }, /* GL_BUFFER_OBJECT_APPLE */ - { 2402, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ - { 2436, 0x00008764 }, /* GL_BUFFER_SIZE */ - { 2451, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ - { 2470, 0x00008765 }, /* GL_BUFFER_USAGE */ - { 2486, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ - { 2506, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ - { 2525, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ - { 2551, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ - { 2574, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ - { 2602, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ - { 2621, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ - { 2643, 0x00001400 }, /* GL_BYTE */ - { 2651, 0x00002A24 }, /* GL_C3F_V3F */ - { 2662, 0x00002A26 }, /* GL_C4F_N3F_V3F */ - { 2677, 0x00002A22 }, /* GL_C4UB_V2F */ - { 2689, 0x00002A23 }, /* GL_C4UB_V3F */ - { 2701, 0x00000901 }, /* GL_CCW */ - { 2708, 0x00002900 }, /* GL_CLAMP */ - { 2717, 0x0000891B }, /* GL_CLAMP_FRAGMENT_COLOR_ARB */ - { 2745, 0x0000891C }, /* GL_CLAMP_READ_COLOR */ - { 2765, 0x0000891C }, /* GL_CLAMP_READ_COLOR_ARB */ - { 2789, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ - { 2808, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ - { 2831, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ - { 2855, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ - { 2872, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ - { 2894, 0x0000891A }, /* GL_CLAMP_VERTEX_COLOR_ARB */ - { 2920, 0x00001500 }, /* GL_CLEAR */ - { 2929, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ - { 2954, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ - { 2983, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ - { 3009, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ - { 3038, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ - { 3064, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ - { 3091, 0x00003000 }, /* GL_CLIP_DISTANCE0 */ - { 3109, 0x00003001 }, /* GL_CLIP_DISTANCE1 */ - { 3127, 0x00003002 }, /* GL_CLIP_DISTANCE2 */ - { 3145, 0x00003003 }, /* GL_CLIP_DISTANCE3 */ - { 3163, 0x00003004 }, /* GL_CLIP_DISTANCE4 */ - { 3181, 0x00003005 }, /* GL_CLIP_DISTANCE5 */ - { 3199, 0x00003006 }, /* GL_CLIP_DISTANCE6 */ - { 3217, 0x00003007 }, /* GL_CLIP_DISTANCE7 */ - { 3235, 0x00003000 }, /* GL_CLIP_PLANE0 */ - { 3250, 0x00003001 }, /* GL_CLIP_PLANE1 */ - { 3265, 0x00003002 }, /* GL_CLIP_PLANE2 */ - { 3280, 0x00003003 }, /* GL_CLIP_PLANE3 */ - { 3295, 0x00003004 }, /* GL_CLIP_PLANE4 */ - { 3310, 0x00003005 }, /* GL_CLIP_PLANE5 */ - { 3325, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - { 3358, 0x00000A00 }, /* GL_COEFF */ - { 3367, 0x00001800 }, /* GL_COLOR */ - { 3376, 0x00008076 }, /* GL_COLOR_ARRAY */ - { 3391, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - { 3421, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 3455, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ - { 3478, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ - { 3498, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ - { 3520, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ - { 3540, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ - { 3561, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ - { 3586, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_OES */ - { 3611, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ - { 3632, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ - { 3654, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ - { 3680, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ - { 3702, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ - { 3728, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ - { 3750, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ - { 3776, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ - { 3798, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ - { 3824, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ - { 3846, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ - { 3872, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ - { 3894, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ - { 3920, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ - { 3945, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ - { 3966, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ - { 3991, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ - { 4012, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ - { 4037, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ - { 4058, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ - { 4083, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ - { 4104, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ - { 4129, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ - { 4150, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ - { 4175, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ - { 4196, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ - { 4221, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ - { 4242, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ - { 4267, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ - { 4288, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ - { 4313, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ - { 4333, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ - { 4354, 0x00001900 }, /* GL_COLOR_INDEX */ - { 4369, 0x00001603 }, /* GL_COLOR_INDEXES */ - { 4386, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ - { 4404, 0x00000B57 }, /* GL_COLOR_MATERIAL */ - { 4422, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ - { 4445, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ - { 4473, 0x000080B1 }, /* GL_COLOR_MATRIX */ - { 4489, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ - { 4509, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ - { 4537, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 4569, 0x00008458 }, /* GL_COLOR_SUM */ - { 4582, 0x00008458 }, /* GL_COLOR_SUM_ARB */ - { 4599, 0x000080D0 }, /* GL_COLOR_TABLE */ - { 4614, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ - { 4640, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ - { 4670, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ - { 4700, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ - { 4720, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ - { 4744, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ - { 4769, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ - { 4798, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ - { 4827, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ - { 4849, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ - { 4875, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ - { 4901, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ - { 4927, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ - { 4957, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ - { 4987, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ - { 5017, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ - { 5051, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ - { 5085, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - { 5115, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ - { 5149, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ - { 5183, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ - { 5207, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ - { 5235, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ - { 5263, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ - { 5284, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ - { 5309, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ - { 5330, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ - { 5355, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ - { 5380, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ - { 5399, 0x00008570 }, /* GL_COMBINE */ - { 5410, 0x00008503 }, /* GL_COMBINE4 */ - { 5422, 0x00008572 }, /* GL_COMBINE_ALPHA */ - { 5439, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ - { 5460, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ - { 5481, 0x00008570 }, /* GL_COMBINE_ARB */ - { 5496, 0x00008570 }, /* GL_COMBINE_EXT */ - { 5511, 0x00008571 }, /* GL_COMBINE_RGB */ - { 5526, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ - { 5545, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ - { 5564, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ - { 5600, 0x0000884E }, /* GL_COMPARE_REF_TO_TEXTURE */ - { 5626, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ - { 5650, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ - { 5678, 0x00001300 }, /* GL_COMPILE */ - { 5689, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ - { 5712, 0x00008B81 }, /* GL_COMPILE_STATUS */ - { 5730, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ - { 5750, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ - { 5774, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ - { 5798, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ - { 5826, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ - { 5850, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - { 5880, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ - { 5914, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ - { 5942, 0x00008225 }, /* GL_COMPRESSED_RED */ - { 5960, 0x00008226 }, /* GL_COMPRESSED_RG */ - { 5977, 0x000084ED }, /* GL_COMPRESSED_RGB */ - { 5995, 0x000084EE }, /* GL_COMPRESSED_RGBA */ - { 6014, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ - { 6037, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - { 6066, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - { 6099, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - { 6132, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - { 6165, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ - { 6187, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - { 6215, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - { 6247, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */ - { 6272, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - { 6303, 0x00008C48 }, /* GL_COMPRESSED_SRGB */ - { 6322, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */ - { 6347, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ - { 6377, 0x0000911C }, /* GL_CONDITION_SATISFIED */ - { 6400, 0x00008576 }, /* GL_CONSTANT */ - { 6412, 0x00008003 }, /* GL_CONSTANT_ALPHA */ - { 6430, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ - { 6452, 0x00008576 }, /* GL_CONSTANT_ARB */ - { 6468, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ - { 6492, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ - { 6514, 0x00008001 }, /* GL_CONSTANT_COLOR */ - { 6532, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ - { 6554, 0x00008576 }, /* GL_CONSTANT_EXT */ - { 6570, 0x00000002 }, /* GL_CONTEXT_COMPATIBILITY_PROFILE_BIT */ - { 6607, 0x00000001 }, /* GL_CONTEXT_CORE_PROFILE_BIT */ - { 6635, 0x0000821E }, /* GL_CONTEXT_FLAGS */ - { 6652, 0x00000001 }, /* GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT */ - { 6691, 0x00009126 }, /* GL_CONTEXT_PROFILE_MASK */ - { 6715, 0x00008010 }, /* GL_CONVOLUTION_1D */ - { 6733, 0x00008011 }, /* GL_CONVOLUTION_2D */ - { 6751, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ - { 6779, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ - { 6810, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ - { 6837, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ - { 6868, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ - { 6895, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ - { 6926, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ - { 6954, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ - { 6986, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ - { 7008, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ - { 7034, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ - { 7056, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ - { 7082, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ - { 7103, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ - { 7128, 0x00008862 }, /* GL_COORD_REPLACE */ - { 7145, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ - { 7166, 0x00008862 }, /* GL_COORD_REPLACE_NV */ - { 7186, 0x00008862 }, /* GL_COORD_REPLACE_OES */ - { 7207, 0x00001503 }, /* GL_COPY */ - { 7215, 0x0000150C }, /* GL_COPY_INVERTED */ - { 7232, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ - { 7252, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ - { 7272, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ - { 7293, 0x00000B44 }, /* GL_CULL_FACE */ - { 7306, 0x00000B45 }, /* GL_CULL_FACE_MODE */ - { 7324, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ - { 7343, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - { 7375, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - { 7410, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ - { 7431, 0x00000001 }, /* GL_CURRENT_BIT */ - { 7446, 0x00000B00 }, /* GL_CURRENT_COLOR */ - { 7463, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ - { 7484, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ - { 7510, 0x00000B01 }, /* GL_CURRENT_INDEX */ - { 7527, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ - { 7549, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ - { 7577, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ - { 7598, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - { 7632, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ - { 7665, 0x00000B02 }, /* GL_CURRENT_NORMAL */ - { 7683, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - { 7713, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */ - { 7743, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ - { 7762, 0x00008865 }, /* GL_CURRENT_QUERY */ - { 7779, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ - { 7800, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ - { 7824, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ - { 7851, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ - { 7875, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ - { 7902, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ - { 7935, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ - { 7969, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - { 8002, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ - { 8029, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ - { 8055, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ - { 8080, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ - { 8109, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ - { 8131, 0x00000900 }, /* GL_CW */ - { 8137, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ - { 8158, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ - { 8179, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ - { 8199, 0x00002101 }, /* GL_DECAL */ - { 8208, 0x00001E03 }, /* GL_DECR */ - { 8216, 0x00008508 }, /* GL_DECR_WRAP */ - { 8229, 0x00008508 }, /* GL_DECR_WRAP_EXT */ - { 8246, 0x00008B80 }, /* GL_DELETE_STATUS */ - { 8263, 0x00001801 }, /* GL_DEPTH */ - { 8272, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ - { 8292, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */ - { 8316, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */ - { 8340, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ - { 8360, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ - { 8384, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */ - { 8408, 0x00000D1F }, /* GL_DEPTH_BIAS */ - { 8422, 0x00000D56 }, /* GL_DEPTH_BITS */ - { 8436, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ - { 8456, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ - { 8481, 0x00008223 }, /* GL_DEPTH_BUFFER */ - { 8497, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 8517, 0x0000864F }, /* GL_DEPTH_CLAMP */ - { 8532, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 8550, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 8571, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 8590, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 8611, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 8636, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */ - { 8661, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 8687, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 8708, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 8733, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */ - { 8758, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 8784, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 8805, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 8830, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */ - { 8855, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 8881, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 8895, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 8910, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 8925, 0x000084F9 }, /* GL_DEPTH_STENCIL */ - { 8942, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ - { 8970, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */ - { 8991, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 9011, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */ - { 9032, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 9060, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 9088, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 9102, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 9124, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 9150, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 9169, 0x00001201 }, /* GL_DIFFUSE */ - { 9180, 0x00000BD0 }, /* GL_DITHER */ - { 9190, 0x00000A02 }, /* GL_DOMAIN */ - { 9200, 0x00001100 }, /* GL_DONT_CARE */ - { 9213, 0x000086AE }, /* GL_DOT3_RGB */ - { 9225, 0x000086AF }, /* GL_DOT3_RGBA */ - { 9238, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 9255, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 9272, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 9288, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 9304, 0x0000140A }, /* GL_DOUBLE */ - { 9314, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 9330, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 9345, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 9361, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 9381, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 9401, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 9417, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 9434, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 9455, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 9476, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 9493, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 9514, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 9535, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 9552, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 9573, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 9594, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 9611, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 9632, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 9653, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 9670, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 9691, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 9712, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 9729, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 9750, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 9771, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 9791, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 9811, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 9827, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 9847, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 9867, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 9883, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 9903, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 9923, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 9939, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 9959, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 9979, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 9995, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 10015, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 10035, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 10051, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 10071, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 10091, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 10107, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 10127, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 10147, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 10163, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 10183, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 10203, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 10219, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 10239, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 10259, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ - { 10279, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */ - { 10307, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 10339, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 10363, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 10383, 0x00000304 }, /* GL_DST_ALPHA */ - { 10396, 0x00000306 }, /* GL_DST_COLOR */ - { 10409, 0x0000877A }, /* GL_DU8DV8_ATI */ - { 10423, 0x00008779 }, /* GL_DUDV_ATI */ - { 10435, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 10451, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 10471, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 10487, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 10507, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 10523, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 10543, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 10556, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 10575, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 10609, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 10647, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 10674, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 10700, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 10724, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 10756, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 10792, 0x00001600 }, /* GL_EMISSION */ - { 10804, 0x00002000 }, /* GL_ENABLE_BIT */ - { 10818, 0x00000202 }, /* GL_EQUAL */ - { 10827, 0x00001509 }, /* GL_EQUIV */ - { 10836, 0x00010000 }, /* GL_EVAL_BIT */ - { 10848, 0x00000800 }, /* GL_EXP */ - { 10855, 0x00000801 }, /* GL_EXP2 */ - { 10863, 0x00001F03 }, /* GL_EXTENSIONS */ - { 10877, 0x00002400 }, /* GL_EYE_LINEAR */ - { 10891, 0x00002502 }, /* GL_EYE_PLANE */ - { 10904, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 10929, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 10946, 0x00000000 }, /* GL_FALSE */ - { 10955, 0x00001101 }, /* GL_FASTEST */ - { 10966, 0x00001C01 }, /* GL_FEEDBACK */ - { 10978, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 11005, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 11029, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 11053, 0x00001B02 }, /* GL_FILL */ - { 11061, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ - { 11088, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - { 11119, 0x0000140C }, /* GL_FIXED */ - { 11128, 0x0000140C }, /* GL_FIXED_OES */ - { 11141, 0x0000891D }, /* GL_FIXED_ONLY */ - { 11155, 0x0000891D }, /* GL_FIXED_ONLY_ARB */ - { 11173, 0x00001D00 }, /* GL_FLAT */ - { 11181, 0x00001406 }, /* GL_FLOAT */ - { 11190, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 11204, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 11222, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 11238, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 11254, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 11268, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 11286, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 11302, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 11318, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 11332, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 11350, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 11366, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 11382, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 11396, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 11414, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 11428, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 11446, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 11460, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 11478, 0x00000B60 }, /* GL_FOG */ - { 11485, 0x00000080 }, /* GL_FOG_BIT */ - { 11496, 0x00000B66 }, /* GL_FOG_COLOR */ - { 11509, 0x00008451 }, /* GL_FOG_COORD */ - { 11522, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 11540, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 11564, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 11603, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 11646, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 11678, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 11709, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 11738, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 11763, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 11782, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 11816, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 11843, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 11869, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 11893, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 11910, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 11925, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 11949, 0x00000B64 }, /* GL_FOG_END */ - { 11960, 0x00000C54 }, /* GL_FOG_HINT */ - { 11972, 0x00000B61 }, /* GL_FOG_INDEX */ - { 11985, 0x00000B65 }, /* GL_FOG_MODE */ - { 11997, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 12016, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 12041, 0x00000B63 }, /* GL_FOG_START */ - { 12054, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 12072, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 12096, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 12115, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 12138, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 12173, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */ - { 12212, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 12227, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 12264, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 12300, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 12341, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 12382, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 12419, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 12456, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */ - { 12490, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */ - { 12528, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 12566, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 12608, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */ - { 12650, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 12688, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 12730, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */ - { 12772, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 12807, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 12846, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 12895, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */ - { 12944, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 12992, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 13044, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */ - { 13096, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 13136, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 13180, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 13220, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 13264, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */ - { 13308, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */ - { 13331, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 13358, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */ - { 13385, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 13409, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 13437, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */ - { 13465, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 13488, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 13507, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 13544, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 13585, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */ - { 13626, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */ - { 13663, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 13704, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */ - { 13745, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ - { 13783, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 13825, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */ - { 13867, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 13918, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 13956, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */ - { 13994, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ - { 14036, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */ - { 14076, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */ - { 14120, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 14165, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 14214, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */ - { 14263, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 14301, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */ - { 14343, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ - { 14381, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 14423, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */ - { 14465, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */ - { 14484, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 14516, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 14541, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 14568, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 14599, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */ - { 14630, 0x00000404 }, /* GL_FRONT */ - { 14639, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 14657, 0x00000B46 }, /* GL_FRONT_FACE */ - { 14671, 0x00000400 }, /* GL_FRONT_LEFT */ - { 14685, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 14700, 0x00008006 }, /* GL_FUNC_ADD */ - { 14712, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 14728, 0x00008006 }, /* GL_FUNC_ADD_OES */ - { 14744, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 14769, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 14798, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */ - { 14827, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 14844, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 14865, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */ - { 14886, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 14905, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 14929, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 14958, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 14982, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */ - { 15005, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */ - { 15032, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */ - { 15056, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ - { 15084, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */ - { 15103, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */ - { 15126, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */ - { 15151, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */ - { 15180, 0x00000206 }, /* GL_GEQUAL */ - { 15190, 0x00000204 }, /* GL_GREATER */ - { 15201, 0x00001904 }, /* GL_GREEN */ - { 15210, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 15224, 0x00000D53 }, /* GL_GREEN_BITS */ - { 15238, 0x00008D95 }, /* GL_GREEN_INTEGER */ - { 15255, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */ - { 15276, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 15291, 0x0000140B }, /* GL_HALF_FLOAT */ - { 15305, 0x00008D61 }, /* GL_HALF_FLOAT_OES */ - { 15323, 0x00008DF2 }, /* GL_HIGH_FLOAT */ - { 15337, 0x00008DF5 }, /* GL_HIGH_INT */ - { 15349, 0x00008000 }, /* GL_HINT_BIT */ - { 15361, 0x00008024 }, /* GL_HISTOGRAM */ - { 15374, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 15398, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 15426, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 15449, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 15476, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 15493, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 15513, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 15537, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 15561, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 15589, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 15617, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 15649, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 15671, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 15697, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 15715, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 15737, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 15756, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 15779, 0x0000862A }, /* GL_IDENTITY_NV */ - { 15794, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 15814, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ - { 15850, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 15890, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ - { 15924, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 15962, 0x00001E02 }, /* GL_INCR */ - { 15970, 0x00008507 }, /* GL_INCR_WRAP */ - { 15983, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 16000, 0x00008222 }, /* GL_INDEX */ - { 16009, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 16024, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 16054, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 16088, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 16111, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 16133, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 16153, 0x00000D51 }, /* GL_INDEX_BITS */ - { 16167, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 16188, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 16206, 0x00000C30 }, /* GL_INDEX_MODE */ - { 16220, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 16236, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 16251, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 16270, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 16289, 0x00001404 }, /* GL_INT */ - { 16296, 0x00008049 }, /* GL_INTENSITY */ - { 16309, 0x0000804C }, /* GL_INTENSITY12 */ - { 16324, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 16343, 0x0000804D }, /* GL_INTENSITY16 */ - { 16358, 0x00008D8B }, /* GL_INTENSITY16I_EXT */ - { 16378, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */ - { 16399, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 16418, 0x00008D85 }, /* GL_INTENSITY32I_EXT */ - { 16438, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */ - { 16459, 0x0000804A }, /* GL_INTENSITY4 */ - { 16473, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 16491, 0x0000804B }, /* GL_INTENSITY8 */ - { 16505, 0x00008D91 }, /* GL_INTENSITY8I_EXT */ - { 16524, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */ - { 16544, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 16562, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 16579, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */ - { 16602, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */ - { 16629, 0x00008575 }, /* GL_INTERPOLATE */ - { 16644, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 16663, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 16682, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */ - { 16704, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */ - { 16722, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */ - { 16746, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */ - { 16774, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */ - { 16796, 0x00008DCA }, /* GL_INT_SAMPLER_2D */ - { 16814, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */ - { 16838, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */ - { 16866, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */ - { 16888, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */ - { 16911, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */ - { 16938, 0x00008DCB }, /* GL_INT_SAMPLER_3D */ - { 16956, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */ - { 16978, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */ - { 17000, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */ - { 17026, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */ - { 17046, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */ - { 17070, 0x00008B53 }, /* GL_INT_VEC2 */ - { 17082, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 17098, 0x00008B54 }, /* GL_INT_VEC3 */ - { 17110, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 17126, 0x00008B55 }, /* GL_INT_VEC4 */ - { 17138, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 17154, 0x00000500 }, /* GL_INVALID_ENUM */ - { 17170, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 17203, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 17240, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */ - { 17277, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 17298, 0x00000501 }, /* GL_INVALID_VALUE */ - { 17315, 0x0000862B }, /* GL_INVERSE_NV */ - { 17329, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 17353, 0x0000150A }, /* GL_INVERT */ - { 17363, 0x00001E00 }, /* GL_KEEP */ - { 17371, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ - { 17397, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 17427, 0x00000406 }, /* GL_LEFT */ - { 17435, 0x00000203 }, /* GL_LEQUAL */ - { 17445, 0x00000201 }, /* GL_LESS */ - { 17453, 0x00004000 }, /* GL_LIGHT0 */ - { 17463, 0x00004001 }, /* GL_LIGHT1 */ - { 17473, 0x00004002 }, /* GL_LIGHT2 */ - { 17483, 0x00004003 }, /* GL_LIGHT3 */ - { 17493, 0x00004004 }, /* GL_LIGHT4 */ - { 17503, 0x00004005 }, /* GL_LIGHT5 */ - { 17513, 0x00004006 }, /* GL_LIGHT6 */ - { 17523, 0x00004007 }, /* GL_LIGHT7 */ - { 17533, 0x00000B50 }, /* GL_LIGHTING */ - { 17545, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 17561, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 17584, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 17613, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 17646, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 17674, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 17698, 0x00001B01 }, /* GL_LINE */ - { 17706, 0x00002601 }, /* GL_LINEAR */ - { 17716, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 17738, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 17768, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 17799, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 17823, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 17848, 0x00000001 }, /* GL_LINES */ - { 17857, 0x0000000A }, /* GL_LINES_ADJACENCY */ - { 17876, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */ - { 17899, 0x00000004 }, /* GL_LINE_BIT */ - { 17911, 0x00000002 }, /* GL_LINE_LOOP */ - { 17924, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 17944, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 17959, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 17979, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 17995, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 18019, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 18042, 0x00000003 }, /* GL_LINE_STRIP */ - { 18056, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */ - { 18080, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */ - { 18108, 0x00000702 }, /* GL_LINE_TOKEN */ - { 18122, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 18136, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 18162, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 18182, 0x00008B82 }, /* GL_LINK_STATUS */ - { 18197, 0x00000B32 }, /* GL_LIST_BASE */ - { 18210, 0x00020000 }, /* GL_LIST_BIT */ - { 18222, 0x00000B33 }, /* GL_LIST_INDEX */ - { 18236, 0x00000B30 }, /* GL_LIST_MODE */ - { 18249, 0x00000101 }, /* GL_LOAD */ - { 18257, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 18269, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 18286, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 18300, 0x00008DF0 }, /* GL_LOW_FLOAT */ - { 18313, 0x00008DF3 }, /* GL_LOW_INT */ - { 18324, 0x00001909 }, /* GL_LUMINANCE */ - { 18337, 0x00008041 }, /* GL_LUMINANCE12 */ - { 18352, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 18375, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 18402, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 18424, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 18450, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 18469, 0x00008042 }, /* GL_LUMINANCE16 */ - { 18484, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */ - { 18504, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */ - { 18525, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 18548, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 18575, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 18594, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */ - { 18614, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */ - { 18635, 0x0000803F }, /* GL_LUMINANCE4 */ - { 18649, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 18670, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 18695, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 18713, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 18734, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 18759, 0x00008040 }, /* GL_LUMINANCE8 */ - { 18773, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */ - { 18792, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */ - { 18812, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 18833, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 18858, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 18876, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 18895, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */ - { 18921, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */ - { 18948, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */ - { 18974, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */ - { 19001, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */ - { 19026, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */ - { 19052, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ - { 19083, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */ - { 19108, 0x0000821B }, /* GL_MAJOR_VERSION */ - { 19125, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 19141, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 19161, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 19183, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 19197, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 19212, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 19236, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 19260, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 19284, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 19308, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 19325, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 19342, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 19370, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 19399, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 19428, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 19457, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 19486, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 19515, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 19544, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 19572, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 19600, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 19628, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 19656, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 19684, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 19712, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 19740, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 19768, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 19796, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 19812, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 19832, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 19854, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 19868, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 19883, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 19907, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 19931, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 19955, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 19979, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 19996, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 20013, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 20041, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 20070, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 20099, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 20128, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 20157, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 20186, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 20215, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 20243, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 20271, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 20299, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 20327, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 20355, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 20383, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 20411, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 20439, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 20467, 0x00000D10 }, /* GL_MAP_COLOR */ - { 20480, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 20506, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 20535, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 20563, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 20579, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 20594, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 20620, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 20637, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 20652, 0x00008630 }, /* GL_MATRIX0_NV */ - { 20666, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 20682, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 20698, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 20714, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 20730, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 20746, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 20762, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 20778, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 20794, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 20810, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 20826, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 20841, 0x00008631 }, /* GL_MATRIX1_NV */ - { 20855, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 20871, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 20887, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 20903, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 20919, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 20935, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 20951, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 20967, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 20983, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 20999, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 21015, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 21030, 0x00008632 }, /* GL_MATRIX2_NV */ - { 21044, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 21060, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 21076, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 21091, 0x00008633 }, /* GL_MATRIX3_NV */ - { 21105, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 21120, 0x00008634 }, /* GL_MATRIX4_NV */ - { 21134, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 21149, 0x00008635 }, /* GL_MATRIX5_NV */ - { 21163, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 21178, 0x00008636 }, /* GL_MATRIX6_NV */ - { 21192, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 21207, 0x00008637 }, /* GL_MATRIX7_NV */ - { 21221, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 21236, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 21251, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 21277, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ - { 21318, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */ - { 21344, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 21378, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */ - { 21412, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 21443, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */ - { 21474, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 21507, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */ - { 21540, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 21571, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */ - { 21602, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 21617, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 21639, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */ - { 21661, 0x00008008 }, /* GL_MAX */ - { 21668, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 21691, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */ - { 21718, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ - { 21746, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 21778, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 21804, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 21837, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 21863, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 21897, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */ - { 21919, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 21938, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ - { 21963, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 21992, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 22024, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 22060, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 22096, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 22136, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 22162, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 22192, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 22217, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 22246, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 22275, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 22308, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */ - { 22341, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 22361, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 22385, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 22409, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 22433, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 22458, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 22476, 0x00008008 }, /* GL_MAX_EXT */ - { 22487, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ - { 22520, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 22555, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 22594, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ - { 22626, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */ - { 22659, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */ - { 22693, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */ - { 22725, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ - { 22761, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ - { 22797, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ - { 22837, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */ - { 22877, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ - { 22921, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */ - { 22956, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ - { 22995, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ - { 23034, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 23048, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 23068, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 23106, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 23135, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 23159, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 23187, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */ - { 23215, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 23238, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 23275, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 23311, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 23338, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 23367, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 23401, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 23437, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 23464, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 23496, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 23532, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 23561, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 23590, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 23618, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 23656, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 23700, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 23743, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 23777, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 23816, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 23853, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 23891, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 23934, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 23977, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 24007, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 24038, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ - { 24066, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */ - { 24098, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 24134, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 24170, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 24200, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ - { 24230, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 24264, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 24297, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ - { 24322, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 24351, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */ - { 24380, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 24395, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ - { 24414, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - { 24441, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 24461, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 24485, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */ - { 24512, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 24534, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 24560, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 24587, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 24618, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 24642, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */ - { 24670, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 24704, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 24724, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 24751, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 24772, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 24797, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 24822, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 24857, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ - { 24906, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ - { 24959, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ - { 25002, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ - { 25049, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ - { 25095, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ - { 25145, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */ - { 25171, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 25193, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 25219, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */ - { 25242, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 25264, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 25290, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */ - { 25322, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 25356, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 25394, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 25427, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 25464, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ - { 25494, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 25518, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */ - { 25542, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ - { 25579, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 25600, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */ - { 25616, 0x00008DF4 }, /* GL_MEDIUM_INT */ - { 25630, 0x00008007 }, /* GL_MIN */ - { 25637, 0x0000802E }, /* GL_MINMAX */ - { 25647, 0x0000802E }, /* GL_MINMAX_EXT */ - { 25661, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 25678, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 25699, 0x00008030 }, /* GL_MINMAX_SINK */ - { 25714, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 25733, 0x0000821C }, /* GL_MINOR_VERSION */ - { 25750, 0x00008007 }, /* GL_MIN_EXT */ - { 25761, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ - { 25789, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */ - { 25821, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 25840, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 25863, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 25886, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 25906, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 25926, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 25956, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 25984, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 26012, 0x00001700 }, /* GL_MODELVIEW */ - { 26025, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 26043, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 26062, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 26081, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 26100, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 26119, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 26138, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 26157, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 26176, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 26195, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 26214, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 26233, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 26251, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 26270, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 26289, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 26308, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 26327, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 26346, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 26365, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 26384, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 26403, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 26422, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 26441, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 26459, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 26478, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 26497, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 26515, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 26533, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 26551, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 26569, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 26587, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 26605, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 26623, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 26643, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 26685, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 26712, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 26737, 0x00002100 }, /* GL_MODULATE */ - { 26749, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 26769, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 26796, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 26821, 0x00000103 }, /* GL_MULT */ - { 26829, 0x0000809D }, /* GL_MULTISAMPLE */ - { 26844, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 26864, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 26883, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 26902, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 26926, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 26949, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 26979, 0x00002A25 }, /* GL_N3F_V3F */ - { 26990, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 27010, 0x0000150E }, /* GL_NAND */ - { 27018, 0x00002600 }, /* GL_NEAREST */ - { 27029, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 27060, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 27092, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 27117, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 27143, 0x00000200 }, /* GL_NEVER */ - { 27152, 0x00001102 }, /* GL_NICEST */ - { 27162, 0x00000000 }, /* GL_NONE */ - { 27170, 0x00000000 }, /* GL_NONE_OES */ - { 27182, 0x00001505 }, /* GL_NOOP */ - { 27190, 0x00001508 }, /* GL_NOR */ - { 27197, 0x00000BA1 }, /* GL_NORMALIZE */ - { 27210, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 27226, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 27257, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 27292, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 27316, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 27339, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 27360, 0x00008511 }, /* GL_NORMAL_MAP */ - { 27374, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 27392, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 27409, 0x00008511 }, /* GL_NORMAL_MAP_OES */ - { 27427, 0x00000205 }, /* GL_NOTEQUAL */ - { 27439, 0x00000000 }, /* GL_NO_ERROR */ - { 27451, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 27485, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 27523, 0x0000821D }, /* GL_NUM_EXTENSIONS */ - { 27541, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ - { 27575, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */ - { 27604, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 27636, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 27678, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 27708, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 27748, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 27779, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 27808, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 27836, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 27866, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 27883, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 27909, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 27925, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 27960, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 27982, 0x00009112 }, /* GL_OBJECT_TYPE */ - { 27997, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 28016, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 28046, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 28067, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 28095, 0x00000001 }, /* GL_ONE */ - { 28102, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 28130, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 28162, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 28190, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 28222, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 28245, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 28268, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 28291, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 28314, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 28332, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 28354, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 28376, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 28392, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 28412, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 28432, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 28450, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 28472, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 28494, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 28510, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 28530, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 28550, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 28568, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 28590, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 28612, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 28628, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 28648, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 28668, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 28689, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 28708, 0x00001507 }, /* GL_OR */ - { 28714, 0x00000A01 }, /* GL_ORDER */ - { 28723, 0x0000150D }, /* GL_OR_INVERTED */ - { 28738, 0x0000150B }, /* GL_OR_REVERSE */ - { 28752, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 28769, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 28787, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 28808, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 28828, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 28846, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 28865, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 28885, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 28905, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 28923, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 28942, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 28967, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 28991, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 29012, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 29034, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 29056, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 29081, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 29105, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 29126, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 29148, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 29170, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 29192, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 29223, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 29243, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 29268, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 29288, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 29313, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 29333, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 29358, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 29378, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 29403, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 29423, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 29448, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 29468, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 29493, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 29513, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 29538, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 29558, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 29583, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 29603, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 29628, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 29648, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 29673, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 29691, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 29712, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 29741, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 29774, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 29799, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 29822, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 29853, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 29888, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 29915, 0x00001B00 }, /* GL_POINT */ - { 29924, 0x00000000 }, /* GL_POINTS */ - { 29934, 0x00000002 }, /* GL_POINT_BIT */ - { 29947, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 29977, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 30011, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 30045, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 30080, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 30109, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 30142, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 30175, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 30209, 0x00000B11 }, /* GL_POINT_SIZE */ - { 30223, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ - { 30262, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */ - { 30286, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ - { 30318, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ - { 30349, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ - { 30378, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 30404, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 30422, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 30444, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 30466, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 30489, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 30507, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 30529, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 30551, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 30574, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 30594, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 30610, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 30631, 0x00008861 }, /* GL_POINT_SPRITE */ - { 30647, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 30667, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 30696, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 30715, 0x00008861 }, /* GL_POINT_SPRITE_OES */ - { 30735, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 30761, 0x00000701 }, /* GL_POINT_TOKEN */ - { 30776, 0x00000009 }, /* GL_POLYGON */ - { 30787, 0x00000008 }, /* GL_POLYGON_BIT */ - { 30802, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 30818, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 30841, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 30866, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 30889, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 30912, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 30936, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 30960, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 30978, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 31001, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 31020, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 31043, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 31060, 0x00001203 }, /* GL_POSITION */ - { 31072, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 31104, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 31140, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 31173, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 31210, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 31241, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 31276, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 31308, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 31344, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 31377, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 31409, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 31445, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 31478, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 31515, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 31545, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 31579, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 31610, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 31645, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 31676, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 31711, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 31743, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 31779, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 31809, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 31843, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 31874, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 31909, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 31941, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 31972, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 32007, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 32039, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 32075, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 32104, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 32137, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 32167, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 32201, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 32240, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 32273, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 32313, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 32347, 0x00008578 }, /* GL_PREVIOUS */ - { 32359, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 32375, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 32391, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 32408, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 32429, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 32450, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */ - { 32474, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */ - { 32502, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */ - { 32523, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */ - { 32550, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */ - { 32580, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */ - { 32604, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 32637, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 32669, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 32692, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */ - { 32722, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */ - { 32751, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 32774, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 32804, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 32833, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 32861, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 32883, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 32911, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 32939, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 32961, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 32982, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 33022, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 33061, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 33091, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 33126, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 33159, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 33193, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 33232, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 33271, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 33293, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 33319, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 33343, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */ - { 33365, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */ - { 33391, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 33414, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 33436, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 33457, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 33478, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 33505, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 33537, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 33569, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 33604, 0x00001701 }, /* GL_PROJECTION */ - { 33618, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 33639, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 33682, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 33708, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ - { 33728, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 33752, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 33773, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 33792, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 33815, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 33854, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 33892, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 33912, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */ - { 33938, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 33968, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 33992, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 34012, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */ - { 34038, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 34068, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 34092, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 34112, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 34145, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 34171, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 34201, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */ - { 34228, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 34259, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 34289, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ - { 34308, 0x00002003 }, /* GL_Q */ - { 34313, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 34338, 0x00000007 }, /* GL_QUADS */ - { 34347, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - { 34391, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 34439, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 34456, 0x00000008 }, /* GL_QUAD_STRIP */ - { 34470, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */ - { 34497, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ - { 34527, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */ - { 34551, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ - { 34578, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 34600, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 34626, 0x00008E14 }, /* GL_QUERY_NO_WAIT */ - { 34643, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ - { 34663, 0x00008866 }, /* GL_QUERY_RESULT */ - { 34679, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 34699, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 34725, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 34755, 0x00008E13 }, /* GL_QUERY_WAIT */ - { 34769, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ - { 34786, 0x00002002 }, /* GL_R */ - { 34791, 0x00008C3A }, /* GL_R11F_G11F_B10F */ - { 34809, 0x00008F98 }, /* GL_R16_SNORM */ - { 34822, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 34834, 0x00008F94 }, /* GL_R8_SNORM */ - { 34846, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */ - { 34868, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */ - { 34894, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 34927, 0x00000C02 }, /* GL_READ_BUFFER */ - { 34942, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 34962, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ - { 34990, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 35022, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 35046, 0x000088B8 }, /* GL_READ_ONLY */ - { 35059, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 35076, 0x000088BA }, /* GL_READ_WRITE */ - { 35090, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 35108, 0x00001903 }, /* GL_RED */ - { 35115, 0x00008016 }, /* GL_REDUCE */ - { 35125, 0x00008016 }, /* GL_REDUCE_EXT */ - { 35139, 0x00000D15 }, /* GL_RED_BIAS */ - { 35151, 0x00000D52 }, /* GL_RED_BITS */ - { 35163, 0x00008D94 }, /* GL_RED_INTEGER */ - { 35178, 0x00008D94 }, /* GL_RED_INTEGER_EXT */ - { 35197, 0x00000D14 }, /* GL_RED_SCALE */ - { 35210, 0x00008F90 }, /* GL_RED_SNORM */ - { 35223, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 35241, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 35263, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 35284, 0x00008512 }, /* GL_REFLECTION_MAP_OES */ - { 35306, 0x00008A19 }, /* GL_RELEASED_APPLE */ - { 35324, 0x00001C00 }, /* GL_RENDER */ - { 35334, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 35350, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 35377, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */ - { 35408, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ - { 35432, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 35460, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */ - { 35488, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 35514, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */ - { 35544, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 35571, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */ - { 35602, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 35622, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 35649, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */ - { 35680, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 35703, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 35730, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */ - { 35757, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 35789, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 35825, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ - { 35861, 0x00008D41 }, /* GL_RENDERBUFFER_OES */ - { 35881, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 35906, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */ - { 35935, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 35959, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ - { 35987, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 36016, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */ - { 36049, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 36071, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 36097, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */ - { 36123, 0x00001F01 }, /* GL_RENDERER */ - { 36135, 0x00000C40 }, /* GL_RENDER_MODE */ - { 36150, 0x00002901 }, /* GL_REPEAT */ - { 36160, 0x00001E01 }, /* GL_REPLACE */ - { 36171, 0x00008062 }, /* GL_REPLACE_EXT */ - { 36186, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 36209, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 36227, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 36249, 0x00008A1B }, /* GL_RETAINED_APPLE */ - { 36267, 0x00000102 }, /* GL_RETURN */ - { 36277, 0x00008F99 }, /* GL_RG16_SNORM */ - { 36291, 0x00008F95 }, /* GL_RG8_SNORM */ - { 36304, 0x00001907 }, /* GL_RGB */ - { 36311, 0x00008052 }, /* GL_RGB10 */ - { 36320, 0x00008059 }, /* GL_RGB10_A2 */ - { 36332, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 36348, 0x00008052 }, /* GL_RGB10_EXT */ - { 36361, 0x00008053 }, /* GL_RGB12 */ - { 36370, 0x00008053 }, /* GL_RGB12_EXT */ - { 36383, 0x00008054 }, /* GL_RGB16 */ - { 36392, 0x0000881B }, /* GL_RGB16F */ - { 36402, 0x00008D89 }, /* GL_RGB16I */ - { 36412, 0x00008D89 }, /* GL_RGB16I_EXT */ - { 36426, 0x00008D77 }, /* GL_RGB16UI */ - { 36437, 0x00008D77 }, /* GL_RGB16UI_EXT */ - { 36452, 0x00008054 }, /* GL_RGB16_EXT */ - { 36465, 0x00008F9A }, /* GL_RGB16_SNORM */ - { 36480, 0x0000804E }, /* GL_RGB2_EXT */ - { 36492, 0x00008815 }, /* GL_RGB32F */ - { 36502, 0x00008D83 }, /* GL_RGB32I */ - { 36512, 0x00008D83 }, /* GL_RGB32I_EXT */ - { 36526, 0x00008D71 }, /* GL_RGB32UI */ - { 36537, 0x00008D71 }, /* GL_RGB32UI_EXT */ - { 36552, 0x0000804F }, /* GL_RGB4 */ - { 36560, 0x0000804F }, /* GL_RGB4_EXT */ - { 36572, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 36585, 0x00008050 }, /* GL_RGB5 */ - { 36593, 0x00008D62 }, /* GL_RGB565 */ - { 36603, 0x00008D62 }, /* GL_RGB565_OES */ - { 36617, 0x00008057 }, /* GL_RGB5_A1 */ - { 36628, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 36643, 0x00008057 }, /* GL_RGB5_A1_OES */ - { 36658, 0x00008050 }, /* GL_RGB5_EXT */ - { 36670, 0x00008051 }, /* GL_RGB8 */ - { 36678, 0x00008D8F }, /* GL_RGB8I */ - { 36687, 0x00008D8F }, /* GL_RGB8I_EXT */ - { 36700, 0x00008D7D }, /* GL_RGB8UI */ - { 36710, 0x00008D7D }, /* GL_RGB8UI_EXT */ - { 36724, 0x00008051 }, /* GL_RGB8_EXT */ - { 36736, 0x00008051 }, /* GL_RGB8_OES */ - { 36748, 0x00008F96 }, /* GL_RGB8_SNORM */ - { 36762, 0x00008C3D }, /* GL_RGB9_E5 */ - { 36773, 0x00001908 }, /* GL_RGBA */ - { 36781, 0x0000805A }, /* GL_RGBA12 */ - { 36791, 0x0000805A }, /* GL_RGBA12_EXT */ - { 36805, 0x0000805B }, /* GL_RGBA16 */ - { 36815, 0x0000881A }, /* GL_RGBA16F */ - { 36826, 0x00008D88 }, /* GL_RGBA16I */ - { 36837, 0x00008D88 }, /* GL_RGBA16I_EXT */ - { 36852, 0x00008D76 }, /* GL_RGBA16UI */ - { 36864, 0x00008D76 }, /* GL_RGBA16UI_EXT */ - { 36880, 0x0000805B }, /* GL_RGBA16_EXT */ - { 36894, 0x00008F9B }, /* GL_RGBA16_SNORM */ - { 36910, 0x00008055 }, /* GL_RGBA2 */ - { 36919, 0x00008055 }, /* GL_RGBA2_EXT */ - { 36932, 0x00008814 }, /* GL_RGBA32F */ - { 36943, 0x00008D82 }, /* GL_RGBA32I */ - { 36954, 0x00008D82 }, /* GL_RGBA32I_EXT */ - { 36969, 0x00008D70 }, /* GL_RGBA32UI */ - { 36981, 0x00008D70 }, /* GL_RGBA32UI_EXT */ - { 36997, 0x00008056 }, /* GL_RGBA4 */ - { 37006, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 37025, 0x00008056 }, /* GL_RGBA4_EXT */ - { 37038, 0x00008056 }, /* GL_RGBA4_OES */ - { 37051, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 37065, 0x00008058 }, /* GL_RGBA8 */ - { 37074, 0x00008D8E }, /* GL_RGBA8I */ - { 37084, 0x00008D8E }, /* GL_RGBA8I_EXT */ - { 37098, 0x00008D7C }, /* GL_RGBA8UI */ - { 37109, 0x00008D7C }, /* GL_RGBA8UI_EXT */ - { 37124, 0x00008058 }, /* GL_RGBA8_EXT */ - { 37137, 0x00008058 }, /* GL_RGBA8_OES */ - { 37150, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 37165, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 37183, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */ - { 37206, 0x00008D99 }, /* GL_RGBA_INTEGER */ - { 37222, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */ - { 37242, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */ - { 37267, 0x00000C31 }, /* GL_RGBA_MODE */ - { 37280, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 37293, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 37307, 0x00008D98 }, /* GL_RGB_INTEGER */ - { 37322, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */ - { 37341, 0x000083A0 }, /* GL_RGB_S3TC */ - { 37353, 0x00008573 }, /* GL_RGB_SCALE */ - { 37366, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 37383, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 37400, 0x00008F92 }, /* GL_RGB_SNORM */ - { 37413, 0x00008F91 }, /* GL_RG_SNORM */ - { 37425, 0x00000407 }, /* GL_RIGHT */ - { 37434, 0x00002000 }, /* GL_S */ - { 37439, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 37453, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */ - { 37473, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */ - { 37497, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */ - { 37524, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ - { 37555, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 37576, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 37590, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */ - { 37610, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */ - { 37634, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */ - { 37661, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ - { 37692, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */ - { 37711, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */ - { 37737, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 37758, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 37772, 0x00008B5F }, /* GL_SAMPLER_3D_OES */ - { 37790, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */ - { 37808, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */ - { 37830, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 37846, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */ - { 37869, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */ - { 37896, 0x000080A9 }, /* GL_SAMPLES */ - { 37907, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 37923, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 37938, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 37956, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 37978, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 38006, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 38038, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 38061, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 38088, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 38106, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 38129, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 38151, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 38170, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 38193, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 38219, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 38249, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 38274, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 38303, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 38318, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 38333, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 38349, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 38374, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 38414, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 38458, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 38491, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 38521, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 38553, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 38583, 0x00001C02 }, /* GL_SELECT */ - { 38593, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 38621, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 38646, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 38662, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */ - { 38682, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */ - { 38706, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 38733, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 38764, 0x0000150F }, /* GL_SET */ - { 38771, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */ - { 38796, 0x00008DFA }, /* GL_SHADER_COMPILER */ - { 38815, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 38836, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 38860, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 38875, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 38890, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 38918, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 38941, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 38971, 0x00001601 }, /* GL_SHININESS */ - { 38984, 0x00001402 }, /* GL_SHORT */ - { 38993, 0x00009119 }, /* GL_SIGNALED */ - { 39005, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 39026, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 39042, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 39062, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 39081, 0x00008C46 }, /* GL_SLUMINANCE */ - { 39095, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 39110, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 39132, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 39152, 0x00001D01 }, /* GL_SMOOTH */ - { 39162, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 39195, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 39222, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 39255, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 39282, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 39299, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 39320, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 39341, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 39356, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 39375, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 39394, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 39411, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 39432, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 39453, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 39468, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 39487, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 39506, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 39523, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 39544, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 39565, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 39580, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 39599, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 39618, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 39638, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 39656, 0x00001202 }, /* GL_SPECULAR */ - { 39668, 0x00002402 }, /* GL_SPHERE_MAP */ - { 39682, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 39697, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 39715, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 39732, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 39746, 0x00008580 }, /* GL_SRC0_RGB */ - { 39758, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 39772, 0x00008581 }, /* GL_SRC1_RGB */ - { 39784, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 39798, 0x00008582 }, /* GL_SRC2_RGB */ - { 39810, 0x00000302 }, /* GL_SRC_ALPHA */ - { 39823, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 39845, 0x00000300 }, /* GL_SRC_COLOR */ - { 39858, 0x00008C40 }, /* GL_SRGB */ - { 39866, 0x00008C41 }, /* GL_SRGB8 */ - { 39875, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 39891, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 39905, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 39923, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 39942, 0x000088E6 }, /* GL_STATIC_COPY */ - { 39957, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 39976, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 39991, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 40010, 0x000088E5 }, /* GL_STATIC_READ */ - { 40025, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 40044, 0x00001802 }, /* GL_STENCIL */ - { 40055, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 40077, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 40103, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */ - { 40129, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 40150, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 40175, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 40196, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 40221, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 40253, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 40289, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 40321, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 40357, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 40377, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 40404, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 40430, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 40446, 0x00008224 }, /* GL_STENCIL_BUFFER */ - { 40464, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 40486, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 40509, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 40525, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 40541, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 40558, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ - { 40576, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ - { 40595, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 40618, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 40640, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */ - { 40662, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ - { 40680, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 40702, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */ - { 40724, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ - { 40742, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 40764, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */ - { 40786, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 40807, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 40834, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 40861, 0x00000B97 }, /* GL_STENCIL_REF */ - { 40876, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 40892, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 40921, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 40943, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 40964, 0x00000C33 }, /* GL_STEREO */ - { 40974, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 40998, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 41023, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 41047, 0x000088E2 }, /* GL_STREAM_COPY */ - { 41062, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 41081, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 41096, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 41115, 0x000088E1 }, /* GL_STREAM_READ */ - { 41130, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 41149, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 41166, 0x000084E7 }, /* GL_SUBTRACT */ - { 41178, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 41194, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 41212, 0x00009116 }, /* GL_SYNC_FENCE */ - { 41226, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 41240, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 41267, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 41297, 0x00009114 }, /* GL_SYNC_STATUS */ - { 41312, 0x00002001 }, /* GL_T */ - { 41317, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 41332, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 41351, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 41367, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 41382, 0x00002A27 }, /* GL_T2F_V3F */ - { 41393, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 41412, 0x00002A28 }, /* GL_T4F_V4F */ - { 41423, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 41446, 0x00001702 }, /* GL_TEXTURE */ - { 41457, 0x000084C0 }, /* GL_TEXTURE0 */ - { 41469, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 41485, 0x000084C1 }, /* GL_TEXTURE1 */ - { 41497, 0x000084CA }, /* GL_TEXTURE10 */ - { 41510, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 41527, 0x000084CB }, /* GL_TEXTURE11 */ - { 41540, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 41557, 0x000084CC }, /* GL_TEXTURE12 */ - { 41570, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 41587, 0x000084CD }, /* GL_TEXTURE13 */ - { 41600, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 41617, 0x000084CE }, /* GL_TEXTURE14 */ - { 41630, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 41647, 0x000084CF }, /* GL_TEXTURE15 */ - { 41660, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 41677, 0x000084D0 }, /* GL_TEXTURE16 */ - { 41690, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 41707, 0x000084D1 }, /* GL_TEXTURE17 */ - { 41720, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 41737, 0x000084D2 }, /* GL_TEXTURE18 */ - { 41750, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 41767, 0x000084D3 }, /* GL_TEXTURE19 */ - { 41780, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 41797, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 41813, 0x000084C2 }, /* GL_TEXTURE2 */ - { 41825, 0x000084D4 }, /* GL_TEXTURE20 */ - { 41838, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 41855, 0x000084D5 }, /* GL_TEXTURE21 */ - { 41868, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 41885, 0x000084D6 }, /* GL_TEXTURE22 */ - { 41898, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 41915, 0x000084D7 }, /* GL_TEXTURE23 */ - { 41928, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 41945, 0x000084D8 }, /* GL_TEXTURE24 */ - { 41958, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 41975, 0x000084D9 }, /* GL_TEXTURE25 */ - { 41988, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 42005, 0x000084DA }, /* GL_TEXTURE26 */ - { 42018, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 42035, 0x000084DB }, /* GL_TEXTURE27 */ - { 42048, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 42065, 0x000084DC }, /* GL_TEXTURE28 */ - { 42078, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 42095, 0x000084DD }, /* GL_TEXTURE29 */ - { 42108, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 42125, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 42141, 0x000084C3 }, /* GL_TEXTURE3 */ - { 42153, 0x000084DE }, /* GL_TEXTURE30 */ - { 42166, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 42183, 0x000084DF }, /* GL_TEXTURE31 */ - { 42196, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 42213, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 42229, 0x000084C4 }, /* GL_TEXTURE4 */ - { 42241, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 42257, 0x000084C5 }, /* GL_TEXTURE5 */ - { 42269, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 42285, 0x000084C6 }, /* GL_TEXTURE6 */ - { 42297, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 42313, 0x000084C7 }, /* GL_TEXTURE7 */ - { 42325, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 42341, 0x000084C8 }, /* GL_TEXTURE8 */ - { 42353, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 42369, 0x000084C9 }, /* GL_TEXTURE9 */ - { 42381, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 42397, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 42411, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */ - { 42431, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 42455, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 42469, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */ - { 42489, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 42513, 0x0000806F }, /* GL_TEXTURE_3D */ - { 42527, 0x0000806F }, /* GL_TEXTURE_3D_OES */ - { 42545, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 42567, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 42593, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 42615, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 42637, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */ - { 42665, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 42697, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 42719, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */ - { 42747, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 42779, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 42801, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */ - { 42827, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */ - { 42853, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 42881, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 42913, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */ - { 42945, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */ - { 42974, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 43007, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 43039, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 43054, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 43075, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 43100, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 43118, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 43142, 0x00008C2A }, /* GL_TEXTURE_BUFFER */ - { 43160, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ - { 43197, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */ - { 43222, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 43253, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 43283, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 43313, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 43348, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 43379, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 43417, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 43444, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 43476, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 43510, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 43534, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 43562, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 43586, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 43614, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 43647, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 43671, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 43693, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 43715, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 43741, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 43775, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 43808, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 43845, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 43873, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 43905, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 43928, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 43966, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 44008, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 44039, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 44067, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 44097, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 44125, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */ - { 44150, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 44170, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 44194, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 44225, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 44260, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ - { 44295, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 44326, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 44361, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ - { 44396, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 44427, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 44462, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ - { 44497, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */ - { 44521, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 44552, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 44587, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */ - { 44622, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 44653, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 44688, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ - { 44723, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 44754, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 44789, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ - { 44824, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 44853, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 44870, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 44892, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 44918, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 44933, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 44954, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 44974, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 45000, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */ - { 45030, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 45050, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */ - { 45074, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 45091, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 45108, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 45125, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */ - { 45148, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 45165, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 45190, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 45212, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 45238, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 45256, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 45282, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 45308, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 45338, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 45365, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 45390, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 45410, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 45434, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 45461, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 45488, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 45515, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 45541, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 45571, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 45593, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 45611, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 45651, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 45681, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 45709, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 45737, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 45765, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 45786, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 45805, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 45827, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 45846, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 45866, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 45896, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 45927, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */ - { 45948, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 45973, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 45997, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 46017, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 46041, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 46061, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */ - { 46084, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 46107, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 46131, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ - { 46159, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 46189, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 46214, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 46248, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 46265, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 46283, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */ - { 46305, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 46323, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 46341, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 46360, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 46380, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 46399, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 46428, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 46445, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */ - { 46467, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */ - { 46497, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */ - { 46526, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ - { 46562, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ - { 46599, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ - { 46640, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ - { 46673, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ - { 46707, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ - { 46745, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ - { 46781, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ - { 46815, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ - { 46853, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ - { 46888, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ - { 46927, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ - { 46968, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ - { 47013, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ - { 47044, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ - { 47079, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ - { 47120, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ - { 47165, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 47191, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 47221, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 47253, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 47283, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 47317, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 47333, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 47364, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 47399, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 47427, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 47459, 0x00000004 }, /* GL_TRIANGLES */ - { 47472, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */ - { 47495, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */ - { 47522, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 47538, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 47559, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 47577, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */ - { 47605, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ - { 47637, 0x00000001 }, /* GL_TRUE */ - { 47645, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ - { 47664, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 47684, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 47707, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 47727, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 47748, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 47770, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 47792, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 47812, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 47833, 0x00009118 }, /* GL_UNSIGNALED */ - { 47847, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 47864, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 47891, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 47914, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 47930, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ - { 47962, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 47989, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */ - { 48020, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 48041, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ - { 48066, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 48090, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */ - { 48115, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 48146, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */ - { 48181, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */ - { 48209, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 48233, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 48261, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */ - { 48288, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ - { 48321, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ - { 48358, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ - { 48389, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */ - { 48416, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ - { 48449, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ - { 48486, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ - { 48517, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ - { 48549, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ - { 48585, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */ - { 48612, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ - { 48643, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ - { 48674, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ - { 48709, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ - { 48738, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ - { 48771, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */ - { 48792, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */ - { 48817, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */ - { 48838, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */ - { 48863, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */ - { 48884, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */ - { 48909, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 48932, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 48950, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 48980, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */ - { 49014, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 49040, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 49070, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */ - { 49104, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 49130, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 49154, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 49182, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 49210, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 49237, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 49269, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 49300, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 49314, 0x00002A20 }, /* GL_V2F */ - { 49321, 0x00002A21 }, /* GL_V3F */ - { 49328, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 49347, 0x00001F00 }, /* GL_VENDOR */ - { 49357, 0x00001F02 }, /* GL_VERSION */ - { 49368, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 49384, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 49408, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 49438, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 49469, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 49504, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 49528, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 49549, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 49572, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 49593, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 49620, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 49648, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 49676, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 49704, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 49732, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 49760, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 49788, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 49815, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 49842, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 49869, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 49896, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 49923, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 49950, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 49977, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 50004, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 50031, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 50069, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 50111, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ - { 50146, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 50177, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 50212, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ - { 50243, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ - { 50278, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 50312, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 50350, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 50381, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 50416, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 50444, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 50476, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 50506, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 50540, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 50568, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 50600, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 50620, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 50642, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 50671, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 50692, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 50721, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 50754, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 50786, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 50813, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 50844, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 50874, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 50891, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 50912, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 50939, 0x00000BA2 }, /* GL_VIEWPORT */ - { 50951, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 50967, 0x00008A1A }, /* GL_VOLATILE_APPLE */ - { 50985, 0x0000911D }, /* GL_WAIT_FAILED */ - { 51000, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 51020, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 51051, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 51086, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ - { 51121, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ - { 51141, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 51169, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ - { 51197, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 51222, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ - { 51247, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 51274, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ - { 51301, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 51326, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ - { 51351, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 51375, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 51394, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 51408, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 51426, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ - { 51444, 0x00001506 }, /* GL_XOR */ - { 51451, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 51470, 0x00008757 }, /* GL_YCBCR_MESA */ - { 51484, 0x00000000 }, /* GL_ZERO */ - { 51492, 0x00000D16 }, /* GL_ZOOM_X */ - { 51502, 0x00000D17 }, /* GL_ZOOM_Y */ -}; - -static const unsigned reduced_enums[1555] = -{ - 538, /* GL_FALSE */ - 831, /* GL_LINES */ - 835, /* GL_LINE_LOOP */ - 842, /* GL_LINE_STRIP */ - 2140, /* GL_TRIANGLES */ - 2145, /* GL_TRIANGLE_STRIP */ - 2143, /* GL_TRIANGLE_FAN */ - 1511, /* GL_QUADS */ - 1515, /* GL_QUAD_STRIP */ - 1382, /* GL_POLYGON */ - 832, /* GL_LINES_ADJACENCY */ - 843, /* GL_LINE_STRIP_ADJACENCY */ - 2141, /* GL_TRIANGLES_ADJACENCY */ - 2146, /* GL_TRIANGLE_STRIP_ADJACENCY */ - 1394, /* GL_POLYGON_STIPPLE_BIT */ - 1337, /* GL_PIXEL_MODE_BIT */ - 818, /* GL_LIGHTING_BIT */ - 572, /* GL_FOG_BIT */ - 8, /* GL_ACCUM */ - 854, /* GL_LOAD */ - 1600, /* GL_RETURN */ - 1204, /* GL_MULT */ - 24, /* GL_ADD */ - 1220, /* GL_NEVER */ - 808, /* GL_LESS */ - 528, /* GL_EQUAL */ - 807, /* GL_LEQUAL */ - 695, /* GL_GREATER */ - 1237, /* GL_NOTEQUAL */ - 694, /* GL_GEQUAL */ - 55, /* GL_ALWAYS */ - 1808, /* GL_SRC_COLOR */ - 1270, /* GL_ONE_MINUS_SRC_COLOR */ - 1806, /* GL_SRC_ALPHA */ - 1269, /* GL_ONE_MINUS_SRC_ALPHA */ - 507, /* GL_DST_ALPHA */ - 1267, /* GL_ONE_MINUS_DST_ALPHA */ - 508, /* GL_DST_COLOR */ - 1268, /* GL_ONE_MINUS_DST_COLOR */ - 1807, /* GL_SRC_ALPHA_SATURATE */ - 671, /* GL_FRONT_LEFT */ - 672, /* GL_FRONT_RIGHT */ - 77, /* GL_BACK_LEFT */ - 78, /* GL_BACK_RIGHT */ - 668, /* GL_FRONT */ - 76, /* GL_BACK */ - 806, /* GL_LEFT */ - 1690, /* GL_RIGHT */ - 669, /* GL_FRONT_AND_BACK */ - 71, /* GL_AUX0 */ - 72, /* GL_AUX1 */ - 73, /* GL_AUX2 */ - 74, /* GL_AUX3 */ - 794, /* GL_INVALID_ENUM */ - 799, /* GL_INVALID_VALUE */ - 798, /* GL_INVALID_OPERATION */ - 1813, /* GL_STACK_OVERFLOW */ - 1814, /* GL_STACK_UNDERFLOW */ - 1295, /* GL_OUT_OF_MEMORY */ - 795, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - 0, /* GL_2D */ - 2, /* GL_3D */ - 3, /* GL_3D_COLOR */ - 4, /* GL_3D_COLOR_TEXTURE */ - 6, /* GL_4D_COLOR_TEXTURE */ - 1315, /* GL_PASS_THROUGH_TOKEN */ - 1381, /* GL_POINT_TOKEN */ - 845, /* GL_LINE_TOKEN */ - 1395, /* GL_POLYGON_TOKEN */ - 87, /* GL_BITMAP_TOKEN */ - 506, /* GL_DRAW_PIXEL_TOKEN */ - 352, /* GL_COPY_PIXEL_TOKEN */ - 836, /* GL_LINE_RESET_TOKEN */ - 531, /* GL_EXP */ - 532, /* GL_EXP2 */ - 389, /* GL_CW */ - 154, /* GL_CCW */ - 187, /* GL_COEFF */ - 1292, /* GL_ORDER */ - 443, /* GL_DOMAIN */ - 362, /* GL_CURRENT_COLOR */ - 365, /* GL_CURRENT_INDEX */ - 371, /* GL_CURRENT_NORMAL */ - 385, /* GL_CURRENT_TEXTURE_COORDS */ - 377, /* GL_CURRENT_RASTER_COLOR */ - 379, /* GL_CURRENT_RASTER_INDEX */ - 383, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - 380, /* GL_CURRENT_RASTER_POSITION */ - 381, /* GL_CURRENT_RASTER_POSITION_VALID */ - 378, /* GL_CURRENT_RASTER_DISTANCE */ - 1373, /* GL_POINT_SMOOTH */ - 1357, /* GL_POINT_SIZE */ - 1372, /* GL_POINT_SIZE_RANGE */ - 1363, /* GL_POINT_SIZE_GRANULARITY */ - 837, /* GL_LINE_SMOOTH */ - 846, /* GL_LINE_WIDTH */ - 848, /* GL_LINE_WIDTH_RANGE */ - 847, /* GL_LINE_WIDTH_GRANULARITY */ - 839, /* GL_LINE_STIPPLE */ - 840, /* GL_LINE_STIPPLE_PATTERN */ - 841, /* GL_LINE_STIPPLE_REPEAT */ - 853, /* GL_LIST_MODE */ - 1060, /* GL_MAX_LIST_NESTING */ - 850, /* GL_LIST_BASE */ - 852, /* GL_LIST_INDEX */ - 1384, /* GL_POLYGON_MODE */ - 1391, /* GL_POLYGON_SMOOTH */ - 1393, /* GL_POLYGON_STIPPLE */ - 517, /* GL_EDGE_FLAG */ - 355, /* GL_CULL_FACE */ - 356, /* GL_CULL_FACE_MODE */ - 670, /* GL_FRONT_FACE */ - 817, /* GL_LIGHTING */ - 822, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 823, /* GL_LIGHT_MODEL_TWO_SIDE */ - 819, /* GL_LIGHT_MODEL_AMBIENT */ - 1755, /* GL_SHADE_MODEL */ - 235, /* GL_COLOR_MATERIAL_FACE */ - 236, /* GL_COLOR_MATERIAL_PARAMETER */ - 234, /* GL_COLOR_MATERIAL */ - 571, /* GL_FOG */ - 593, /* GL_FOG_INDEX */ - 589, /* GL_FOG_DENSITY */ - 597, /* GL_FOG_START */ - 591, /* GL_FOG_END */ - 594, /* GL_FOG_MODE */ - 573, /* GL_FOG_COLOR */ - 428, /* GL_DEPTH_RANGE */ - 437, /* GL_DEPTH_TEST */ - 440, /* GL_DEPTH_WRITEMASK */ - 413, /* GL_DEPTH_CLEAR_VALUE */ - 427, /* GL_DEPTH_FUNC */ - 12, /* GL_ACCUM_CLEAR_VALUE */ - 1858, /* GL_STENCIL_TEST */ - 1839, /* GL_STENCIL_CLEAR_VALUE */ - 1841, /* GL_STENCIL_FUNC */ - 1860, /* GL_STENCIL_VALUE_MASK */ - 1840, /* GL_STENCIL_FAIL */ - 1855, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1856, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1857, /* GL_STENCIL_REF */ - 1861, /* GL_STENCIL_WRITEMASK */ - 1010, /* GL_MATRIX_MODE */ - 1226, /* GL_NORMALIZE */ - 2272, /* GL_VIEWPORT */ - 1199, /* GL_MODELVIEW_STACK_DEPTH */ - 1485, /* GL_PROJECTION_STACK_DEPTH */ - 2094, /* GL_TEXTURE_STACK_DEPTH */ - 1196, /* GL_MODELVIEW_MATRIX */ - 1483, /* GL_PROJECTION_MATRIX */ - 2074, /* GL_TEXTURE_MATRIX */ - 69, /* GL_ATTRIB_STACK_DEPTH */ - 169, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ - 51, /* GL_ALPHA_TEST */ - 52, /* GL_ALPHA_TEST_FUNC */ - 53, /* GL_ALPHA_TEST_REF */ - 442, /* GL_DITHER */ - 91, /* GL_BLEND_DST */ - 105, /* GL_BLEND_SRC */ - 88, /* GL_BLEND */ - 856, /* GL_LOGIC_OP_MODE */ - 743, /* GL_INDEX_LOGIC_OP */ - 233, /* GL_COLOR_LOGIC_OP */ - 75, /* GL_AUX_BUFFERS */ - 453, /* GL_DRAW_BUFFER */ - 1538, /* GL_READ_BUFFER */ - 1732, /* GL_SCISSOR_BOX */ - 1733, /* GL_SCISSOR_TEST */ - 742, /* GL_INDEX_CLEAR_VALUE */ - 747, /* GL_INDEX_WRITEMASK */ - 230, /* GL_COLOR_CLEAR_VALUE */ - 272, /* GL_COLOR_WRITEMASK */ - 744, /* GL_INDEX_MODE */ - 1679, /* GL_RGBA_MODE */ - 452, /* GL_DOUBLEBUFFER */ - 1862, /* GL_STEREO */ - 1592, /* GL_RENDER_MODE */ - 1316, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1374, /* GL_POINT_SMOOTH_HINT */ - 838, /* GL_LINE_SMOOTH_HINT */ - 1392, /* GL_POLYGON_SMOOTH_HINT */ - 592, /* GL_FOG_HINT */ - 2054, /* GL_TEXTURE_GEN_S */ - 2056, /* GL_TEXTURE_GEN_T */ - 2053, /* GL_TEXTURE_GEN_R */ - 2052, /* GL_TEXTURE_GEN_Q */ - 1329, /* GL_PIXEL_MAP_I_TO_I */ - 1335, /* GL_PIXEL_MAP_S_TO_S */ - 1331, /* GL_PIXEL_MAP_I_TO_R */ - 1327, /* GL_PIXEL_MAP_I_TO_G */ - 1325, /* GL_PIXEL_MAP_I_TO_B */ - 1323, /* GL_PIXEL_MAP_I_TO_A */ - 1333, /* GL_PIXEL_MAP_R_TO_R */ - 1321, /* GL_PIXEL_MAP_G_TO_G */ - 1319, /* GL_PIXEL_MAP_B_TO_B */ - 1317, /* GL_PIXEL_MAP_A_TO_A */ - 1330, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1336, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1332, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1328, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1326, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1324, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1334, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1322, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1320, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1318, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 2157, /* GL_UNPACK_SWAP_BYTES */ - 2152, /* GL_UNPACK_LSB_FIRST */ - 2153, /* GL_UNPACK_ROW_LENGTH */ - 2156, /* GL_UNPACK_SKIP_ROWS */ - 2155, /* GL_UNPACK_SKIP_PIXELS */ - 2150, /* GL_UNPACK_ALIGNMENT */ - 1304, /* GL_PACK_SWAP_BYTES */ - 1299, /* GL_PACK_LSB_FIRST */ - 1300, /* GL_PACK_ROW_LENGTH */ - 1303, /* GL_PACK_SKIP_ROWS */ - 1302, /* GL_PACK_SKIP_PIXELS */ - 1296, /* GL_PACK_ALIGNMENT */ - 951, /* GL_MAP_COLOR */ - 956, /* GL_MAP_STENCIL */ - 746, /* GL_INDEX_SHIFT */ - 745, /* GL_INDEX_OFFSET */ - 1554, /* GL_RED_SCALE */ - 1550, /* GL_RED_BIAS */ - 2298, /* GL_ZOOM_X */ - 2299, /* GL_ZOOM_Y */ - 701, /* GL_GREEN_SCALE */ - 697, /* GL_GREEN_BIAS */ - 115, /* GL_BLUE_SCALE */ - 111, /* GL_BLUE_BIAS */ - 50, /* GL_ALPHA_SCALE */ - 47, /* GL_ALPHA_BIAS */ - 429, /* GL_DEPTH_SCALE */ - 405, /* GL_DEPTH_BIAS */ - 1042, /* GL_MAX_EVAL_ORDER */ - 1059, /* GL_MAX_LIGHTS */ - 1022, /* GL_MAX_CLIP_DISTANCES */ - 1114, /* GL_MAX_TEXTURE_SIZE */ - 1066, /* GL_MAX_PIXEL_MAP_TABLE */ - 1018, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 1062, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 1063, /* GL_MAX_NAME_STACK_DEPTH */ - 1094, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 1115, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 1141, /* GL_MAX_VIEWPORT_DIMS */ - 1019, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1872, /* GL_SUBPIXEL_BITS */ - 741, /* GL_INDEX_BITS */ - 1551, /* GL_RED_BITS */ - 698, /* GL_GREEN_BITS */ - 112, /* GL_BLUE_BITS */ - 48, /* GL_ALPHA_BITS */ - 406, /* GL_DEPTH_BITS */ - 1836, /* GL_STENCIL_BITS */ - 14, /* GL_ACCUM_RED_BITS */ - 13, /* GL_ACCUM_GREEN_BITS */ - 10, /* GL_ACCUM_BLUE_BITS */ - 9, /* GL_ACCUM_ALPHA_BITS */ - 1213, /* GL_NAME_STACK_DEPTH */ - 70, /* GL_AUTO_NORMAL */ - 897, /* GL_MAP1_COLOR_4 */ - 900, /* GL_MAP1_INDEX */ - 901, /* GL_MAP1_NORMAL */ - 902, /* GL_MAP1_TEXTURE_COORD_1 */ - 903, /* GL_MAP1_TEXTURE_COORD_2 */ - 904, /* GL_MAP1_TEXTURE_COORD_3 */ - 905, /* GL_MAP1_TEXTURE_COORD_4 */ - 906, /* GL_MAP1_VERTEX_3 */ - 907, /* GL_MAP1_VERTEX_4 */ - 924, /* GL_MAP2_COLOR_4 */ - 927, /* GL_MAP2_INDEX */ - 928, /* GL_MAP2_NORMAL */ - 929, /* GL_MAP2_TEXTURE_COORD_1 */ - 930, /* GL_MAP2_TEXTURE_COORD_2 */ - 931, /* GL_MAP2_TEXTURE_COORD_3 */ - 932, /* GL_MAP2_TEXTURE_COORD_4 */ - 933, /* GL_MAP2_VERTEX_3 */ - 934, /* GL_MAP2_VERTEX_4 */ - 898, /* GL_MAP1_GRID_DOMAIN */ - 899, /* GL_MAP1_GRID_SEGMENTS */ - 925, /* GL_MAP2_GRID_DOMAIN */ - 926, /* GL_MAP2_GRID_SEGMENTS */ - 1955, /* GL_TEXTURE_1D */ - 1958, /* GL_TEXTURE_2D */ - 541, /* GL_FEEDBACK_BUFFER_POINTER */ - 542, /* GL_FEEDBACK_BUFFER_SIZE */ - 543, /* GL_FEEDBACK_BUFFER_TYPE */ - 1742, /* GL_SELECTION_BUFFER_POINTER */ - 1743, /* GL_SELECTION_BUFFER_SIZE */ - 2100, /* GL_TEXTURE_WIDTH */ - 2060, /* GL_TEXTURE_HEIGHT */ - 2004, /* GL_TEXTURE_COMPONENTS */ - 1985, /* GL_TEXTURE_BORDER_COLOR */ - 1984, /* GL_TEXTURE_BORDER */ - 444, /* GL_DONT_CARE */ - 539, /* GL_FASTEST */ - 1221, /* GL_NICEST */ - 56, /* GL_AMBIENT */ - 441, /* GL_DIFFUSE */ - 1795, /* GL_SPECULAR */ - 1396, /* GL_POSITION */ - 1798, /* GL_SPOT_DIRECTION */ - 1799, /* GL_SPOT_EXPONENT */ - 1797, /* GL_SPOT_CUTOFF */ - 320, /* GL_CONSTANT_ATTENUATION */ - 826, /* GL_LINEAR_ATTENUATION */ - 1510, /* GL_QUADRATIC_ATTENUATION */ - 287, /* GL_COMPILE */ - 288, /* GL_COMPILE_AND_EXECUTE */ - 149, /* GL_BYTE */ - 2159, /* GL_UNSIGNED_BYTE */ - 1760, /* GL_SHORT */ - 2198, /* GL_UNSIGNED_SHORT */ - 749, /* GL_INT */ - 2162, /* GL_UNSIGNED_INT */ - 552, /* GL_FLOAT */ - 1, /* GL_2_BYTES */ - 5, /* GL_3_BYTES */ - 7, /* GL_4_BYTES */ - 451, /* GL_DOUBLE */ - 702, /* GL_HALF_FLOAT */ - 547, /* GL_FIXED */ - 165, /* GL_CLEAR */ - 58, /* GL_AND */ - 60, /* GL_AND_REVERSE */ - 350, /* GL_COPY */ - 59, /* GL_AND_INVERTED */ - 1224, /* GL_NOOP */ - 2294, /* GL_XOR */ - 1291, /* GL_OR */ - 1225, /* GL_NOR */ - 529, /* GL_EQUIV */ - 802, /* GL_INVERT */ - 1294, /* GL_OR_REVERSE */ - 351, /* GL_COPY_INVERTED */ - 1293, /* GL_OR_INVERTED */ - 1214, /* GL_NAND */ - 1749, /* GL_SET */ - 526, /* GL_EMISSION */ - 1759, /* GL_SHININESS */ - 57, /* GL_AMBIENT_AND_DIFFUSE */ - 232, /* GL_COLOR_INDEXES */ - 1163, /* GL_MODELVIEW */ - 1482, /* GL_PROJECTION */ - 1890, /* GL_TEXTURE */ - 188, /* GL_COLOR */ - 398, /* GL_DEPTH */ - 1821, /* GL_STENCIL */ - 231, /* GL_COLOR_INDEX */ - 1842, /* GL_STENCIL_INDEX */ - 414, /* GL_DEPTH_COMPONENT */ - 1547, /* GL_RED */ - 696, /* GL_GREEN */ - 110, /* GL_BLUE */ - 32, /* GL_ALPHA */ - 1603, /* GL_RGB */ - 1643, /* GL_RGBA */ - 860, /* GL_LUMINANCE */ - 887, /* GL_LUMINANCE_ALPHA */ - 86, /* GL_BITMAP */ - 1346, /* GL_POINT */ - 824, /* GL_LINE */ - 544, /* GL_FILL */ - 1561, /* GL_RENDER */ - 540, /* GL_FEEDBACK */ - 1741, /* GL_SELECT */ - 551, /* GL_FLAT */ - 1770, /* GL_SMOOTH */ - 803, /* GL_KEEP */ - 1594, /* GL_REPLACE */ - 731, /* GL_INCR */ - 394, /* GL_DECR */ - 2215, /* GL_VENDOR */ - 1591, /* GL_RENDERER */ - 2216, /* GL_VERSION */ - 533, /* GL_EXTENSIONS */ - 1691, /* GL_S */ - 1881, /* GL_T */ - 1530, /* GL_R */ - 1509, /* GL_Q */ - 1200, /* GL_MODULATE */ - 393, /* GL_DECAL */ - 2047, /* GL_TEXTURE_ENV_MODE */ - 2046, /* GL_TEXTURE_ENV_COLOR */ - 2045, /* GL_TEXTURE_ENV */ - 534, /* GL_EYE_LINEAR */ - 1252, /* GL_OBJECT_LINEAR */ - 1796, /* GL_SPHERE_MAP */ - 2050, /* GL_TEXTURE_GEN_MODE */ - 1254, /* GL_OBJECT_PLANE */ - 535, /* GL_EYE_PLANE */ - 1215, /* GL_NEAREST */ - 825, /* GL_LINEAR */ - 1219, /* GL_NEAREST_MIPMAP_NEAREST */ - 830, /* GL_LINEAR_MIPMAP_NEAREST */ - 1218, /* GL_NEAREST_MIPMAP_LINEAR */ - 829, /* GL_LINEAR_MIPMAP_LINEAR */ - 2073, /* GL_TEXTURE_MAG_FILTER */ - 2082, /* GL_TEXTURE_MIN_FILTER */ - 2103, /* GL_TEXTURE_WRAP_S */ - 2104, /* GL_TEXTURE_WRAP_T */ - 155, /* GL_CLAMP */ - 1593, /* GL_REPEAT */ - 1390, /* GL_POLYGON_OFFSET_UNITS */ - 1389, /* GL_POLYGON_OFFSET_POINT */ - 1388, /* GL_POLYGON_OFFSET_LINE */ - 1533, /* GL_R3_G3_B2 */ - 2212, /* GL_V2F */ - 2213, /* GL_V3F */ - 152, /* GL_C4UB_V2F */ - 153, /* GL_C4UB_V3F */ - 150, /* GL_C3F_V3F */ - 1212, /* GL_N3F_V3F */ - 151, /* GL_C4F_N3F_V3F */ - 1886, /* GL_T2F_V3F */ - 1888, /* GL_T4F_V4F */ - 1884, /* GL_T2F_C4UB_V3F */ - 1882, /* GL_T2F_C3F_V3F */ - 1885, /* GL_T2F_N3F_V3F */ - 1883, /* GL_T2F_C4F_N3F_V3F */ - 1887, /* GL_T4F_C4F_N3F_V4F */ - 172, /* GL_CLIP_DISTANCE0 */ - 173, /* GL_CLIP_DISTANCE1 */ - 174, /* GL_CLIP_DISTANCE2 */ - 175, /* GL_CLIP_DISTANCE3 */ - 176, /* GL_CLIP_DISTANCE4 */ - 177, /* GL_CLIP_DISTANCE5 */ - 178, /* GL_CLIP_DISTANCE6 */ - 179, /* GL_CLIP_DISTANCE7 */ - 809, /* GL_LIGHT0 */ - 810, /* GL_LIGHT1 */ - 811, /* GL_LIGHT2 */ - 812, /* GL_LIGHT3 */ - 813, /* GL_LIGHT4 */ - 814, /* GL_LIGHT5 */ - 815, /* GL_LIGHT6 */ - 816, /* GL_LIGHT7 */ - 706, /* GL_HINT_BIT */ - 322, /* GL_CONSTANT_COLOR */ - 1265, /* GL_ONE_MINUS_CONSTANT_COLOR */ - 317, /* GL_CONSTANT_ALPHA */ - 1263, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - 89, /* GL_BLEND_COLOR */ - 673, /* GL_FUNC_ADD */ - 1144, /* GL_MIN */ - 1013, /* GL_MAX */ - 96, /* GL_BLEND_EQUATION */ - 679, /* GL_FUNC_SUBTRACT */ - 676, /* GL_FUNC_REVERSE_SUBTRACT */ - 330, /* GL_CONVOLUTION_1D */ - 331, /* GL_CONVOLUTION_2D */ - 1744, /* GL_SEPARABLE_2D */ - 334, /* GL_CONVOLUTION_BORDER_MODE */ - 338, /* GL_CONVOLUTION_FILTER_SCALE */ - 336, /* GL_CONVOLUTION_FILTER_BIAS */ - 1548, /* GL_REDUCE */ - 340, /* GL_CONVOLUTION_FORMAT */ - 344, /* GL_CONVOLUTION_WIDTH */ - 342, /* GL_CONVOLUTION_HEIGHT */ - 1032, /* GL_MAX_CONVOLUTION_WIDTH */ - 1030, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1429, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1425, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1420, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1416, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1427, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1423, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1418, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1414, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 707, /* GL_HISTOGRAM */ - 1489, /* GL_PROXY_HISTOGRAM */ - 723, /* GL_HISTOGRAM_WIDTH */ - 713, /* GL_HISTOGRAM_FORMAT */ - 719, /* GL_HISTOGRAM_RED_SIZE */ - 715, /* GL_HISTOGRAM_GREEN_SIZE */ - 710, /* GL_HISTOGRAM_BLUE_SIZE */ - 708, /* GL_HISTOGRAM_ALPHA_SIZE */ - 717, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 721, /* GL_HISTOGRAM_SINK */ - 1145, /* GL_MINMAX */ - 1147, /* GL_MINMAX_FORMAT */ - 1149, /* GL_MINMAX_SINK */ - 1889, /* GL_TABLE_TOO_LARGE_EXT */ - 2161, /* GL_UNSIGNED_BYTE_3_3_2 */ - 2201, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 2204, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 2173, /* GL_UNSIGNED_INT_8_8_8_8 */ - 2164, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1387, /* GL_POLYGON_OFFSET_FILL */ - 1386, /* GL_POLYGON_OFFSET_FACTOR */ - 1385, /* GL_POLYGON_OFFSET_BIAS */ - 1597, /* GL_RESCALE_NORMAL */ - 41, /* GL_ALPHA4 */ - 43, /* GL_ALPHA8 */ - 33, /* GL_ALPHA12 */ - 35, /* GL_ALPHA16 */ - 875, /* GL_LUMINANCE4 */ - 881, /* GL_LUMINANCE8 */ - 861, /* GL_LUMINANCE12 */ - 867, /* GL_LUMINANCE16 */ - 876, /* GL_LUMINANCE4_ALPHA4 */ - 879, /* GL_LUMINANCE6_ALPHA2 */ - 884, /* GL_LUMINANCE8_ALPHA8 */ - 864, /* GL_LUMINANCE12_ALPHA4 */ - 862, /* GL_LUMINANCE12_ALPHA12 */ - 870, /* GL_LUMINANCE16_ALPHA16 */ - 750, /* GL_INTENSITY */ - 759, /* GL_INTENSITY4 */ - 761, /* GL_INTENSITY8 */ - 751, /* GL_INTENSITY12 */ - 753, /* GL_INTENSITY16 */ - 1618, /* GL_RGB2_EXT */ - 1624, /* GL_RGB4 */ - 1627, /* GL_RGB5 */ - 1634, /* GL_RGB8 */ - 1604, /* GL_RGB10 */ - 1608, /* GL_RGB12 */ - 1610, /* GL_RGB16 */ - 1654, /* GL_RGBA2 */ - 1661, /* GL_RGBA4 */ - 1630, /* GL_RGB5_A1 */ - 1666, /* GL_RGBA8 */ - 1605, /* GL_RGB10_A2 */ - 1644, /* GL_RGBA12 */ - 1646, /* GL_RGBA16 */ - 2090, /* GL_TEXTURE_RED_SIZE */ - 2058, /* GL_TEXTURE_GREEN_SIZE */ - 1982, /* GL_TEXTURE_BLUE_SIZE */ - 1963, /* GL_TEXTURE_ALPHA_SIZE */ - 2071, /* GL_TEXTURE_LUMINANCE_SIZE */ - 2062, /* GL_TEXTURE_INTENSITY_SIZE */ - 1595, /* GL_REPLACE_EXT */ - 1493, /* GL_PROXY_TEXTURE_1D */ - 1497, /* GL_PROXY_TEXTURE_2D */ - 2098, /* GL_TEXTURE_TOO_LARGE_EXT */ - 2084, /* GL_TEXTURE_PRIORITY */ - 2092, /* GL_TEXTURE_RESIDENT */ - 1966, /* GL_TEXTURE_BINDING_1D */ - 1969, /* GL_TEXTURE_BINDING_2D */ - 1972, /* GL_TEXTURE_BINDING_3D */ - 1301, /* GL_PACK_SKIP_IMAGES */ - 1297, /* GL_PACK_IMAGE_HEIGHT */ - 2154, /* GL_UNPACK_SKIP_IMAGES */ - 2151, /* GL_UNPACK_IMAGE_HEIGHT */ - 1961, /* GL_TEXTURE_3D */ - 1501, /* GL_PROXY_TEXTURE_3D */ - 2042, /* GL_TEXTURE_DEPTH */ - 2101, /* GL_TEXTURE_WRAP_R */ - 1014, /* GL_MAX_3D_TEXTURE_SIZE */ - 2217, /* GL_VERTEX_ARRAY */ - 1227, /* GL_NORMAL_ARRAY */ - 189, /* GL_COLOR_ARRAY */ - 735, /* GL_INDEX_ARRAY */ - 2012, /* GL_TEXTURE_COORD_ARRAY */ - 518, /* GL_EDGE_FLAG_ARRAY */ - 2223, /* GL_VERTEX_ARRAY_SIZE */ - 2225, /* GL_VERTEX_ARRAY_TYPE */ - 2224, /* GL_VERTEX_ARRAY_STRIDE */ - 1232, /* GL_NORMAL_ARRAY_TYPE */ - 1231, /* GL_NORMAL_ARRAY_STRIDE */ - 193, /* GL_COLOR_ARRAY_SIZE */ - 195, /* GL_COLOR_ARRAY_TYPE */ - 194, /* GL_COLOR_ARRAY_STRIDE */ - 740, /* GL_INDEX_ARRAY_TYPE */ - 739, /* GL_INDEX_ARRAY_STRIDE */ - 2016, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 2018, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 2017, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 522, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 2222, /* GL_VERTEX_ARRAY_POINTER */ - 1230, /* GL_NORMAL_ARRAY_POINTER */ - 192, /* GL_COLOR_ARRAY_POINTER */ - 738, /* GL_INDEX_ARRAY_POINTER */ - 2015, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 521, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 1205, /* GL_MULTISAMPLE */ - 1718, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1720, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1725, /* GL_SAMPLE_COVERAGE */ - 1722, /* GL_SAMPLE_BUFFERS */ - 1713, /* GL_SAMPLES */ - 1729, /* GL_SAMPLE_COVERAGE_VALUE */ - 1727, /* GL_SAMPLE_COVERAGE_INVERT */ - 237, /* GL_COLOR_MATRIX */ - 239, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 1026, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1412, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1408, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1403, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1399, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1410, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1406, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1401, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1397, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1995, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1502, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1997, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - 94, /* GL_BLEND_DST_RGB */ - 108, /* GL_BLEND_SRC_RGB */ - 92, /* GL_BLEND_DST_ALPHA */ - 106, /* GL_BLEND_SRC_ALPHA */ - 243, /* GL_COLOR_TABLE */ - 1422, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1405, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1488, /* GL_PROXY_COLOR_TABLE */ - 1492, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1491, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - 267, /* GL_COLOR_TABLE_SCALE */ - 247, /* GL_COLOR_TABLE_BIAS */ - 252, /* GL_COLOR_TABLE_FORMAT */ - 269, /* GL_COLOR_TABLE_WIDTH */ - 264, /* GL_COLOR_TABLE_RED_SIZE */ - 255, /* GL_COLOR_TABLE_GREEN_SIZE */ - 249, /* GL_COLOR_TABLE_BLUE_SIZE */ - 244, /* GL_COLOR_TABLE_ALPHA_SIZE */ - 261, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - 258, /* GL_COLOR_TABLE_INTENSITY_SIZE */ - 79, /* GL_BGR */ - 80, /* GL_BGRA */ - 1041, /* GL_MAX_ELEMENTS_VERTICES */ - 1040, /* GL_MAX_ELEMENTS_INDICES */ - 2061, /* GL_TEXTURE_INDEX_SIZE_EXT */ - 186, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1368, /* GL_POINT_SIZE_MIN */ - 1364, /* GL_POINT_SIZE_MAX */ - 1353, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1349, /* GL_POINT_DISTANCE_ATTENUATION */ - 159, /* GL_CLAMP_TO_BORDER */ - 162, /* GL_CLAMP_TO_EDGE */ - 2083, /* GL_TEXTURE_MIN_LOD */ - 2081, /* GL_TEXTURE_MAX_LOD */ - 1965, /* GL_TEXTURE_BASE_LEVEL */ - 2080, /* GL_TEXTURE_MAX_LEVEL */ - 726, /* GL_IGNORE_BORDER_HP */ - 321, /* GL_CONSTANT_BORDER_HP */ - 1596, /* GL_REPLICATE_BORDER_HP */ - 332, /* GL_CONVOLUTION_BORDER_COLOR */ - 1260, /* GL_OCCLUSION_TEST_HP */ - 1261, /* GL_OCCLUSION_TEST_RESULT_HP */ - 827, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1989, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1991, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1993, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1994, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1992, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1990, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 1020, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 1021, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1432, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1434, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1431, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1433, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 2069, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 2070, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 2068, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 682, /* GL_GENERATE_MIPMAP */ - 683, /* GL_GENERATE_MIPMAP_HINT */ - 595, /* GL_FOG_OFFSET_SGIX */ - 596, /* GL_FOG_OFFSET_VALUE_SGIX */ - 2003, /* GL_TEXTURE_COMPARE_SGIX */ - 2002, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 2065, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 2057, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 415, /* GL_DEPTH_COMPONENT16 */ - 419, /* GL_DEPTH_COMPONENT24 */ - 423, /* GL_DEPTH_COMPONENT32 */ - 357, /* GL_CULL_VERTEX_EXT */ - 359, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - 358, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 2290, /* GL_WRAP_BORDER_SUN */ - 1996, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 820, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1763, /* GL_SINGLE_COLOR */ - 1747, /* GL_SEPARATE_SPECULAR_COLOR */ - 1758, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 607, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 608, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 619, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 610, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 606, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 605, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 609, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 620, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 637, /* GL_FRAMEBUFFER_DEFAULT */ - 664, /* GL_FRAMEBUFFER_UNDEFINED */ - 431, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 896, /* GL_MAJOR_VERSION */ - 1151, /* GL_MINOR_VERSION */ - 1241, /* GL_NUM_EXTENSIONS */ - 327, /* GL_CONTEXT_FLAGS */ - 734, /* GL_INDEX */ - 409, /* GL_DEPTH_BUFFER */ - 1837, /* GL_STENCIL_BUFFER */ - 298, /* GL_COMPRESSED_RED */ - 299, /* GL_COMPRESSED_RG */ - 2160, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 2205, /* GL_UNSIGNED_SHORT_5_6_5 */ - 2206, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 2202, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 2199, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 2174, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 2170, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 2078, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 2079, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 2077, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 1155, /* GL_MIRRORED_REPEAT */ - 1684, /* GL_RGB_S3TC */ - 1626, /* GL_RGB4_S3TC */ - 1680, /* GL_RGBA_S3TC */ - 1665, /* GL_RGBA4_S3TC */ - 1674, /* GL_RGBA_DXT5_S3TC */ - 1662, /* GL_RGBA4_DXT5_S3TC */ - 309, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - 304, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - 305, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - 306, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 1217, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 1216, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 828, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 582, /* GL_FOG_COORDINATE_SOURCE */ - 574, /* GL_FOG_COORD */ - 598, /* GL_FRAGMENT_DEPTH */ - 363, /* GL_CURRENT_FOG_COORD */ - 581, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 580, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 579, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 576, /* GL_FOG_COORDINATE_ARRAY */ - 241, /* GL_COLOR_SUM */ - 384, /* GL_CURRENT_SECONDARY_COLOR */ - 1738, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1740, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1739, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1737, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1734, /* GL_SECONDARY_COLOR_ARRAY */ - 382, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ - 29, /* GL_ALIASED_POINT_SIZE_RANGE */ - 28, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1891, /* GL_TEXTURE0 */ - 1893, /* GL_TEXTURE1 */ - 1915, /* GL_TEXTURE2 */ - 1937, /* GL_TEXTURE3 */ - 1943, /* GL_TEXTURE4 */ - 1945, /* GL_TEXTURE5 */ - 1947, /* GL_TEXTURE6 */ - 1949, /* GL_TEXTURE7 */ - 1951, /* GL_TEXTURE8 */ - 1953, /* GL_TEXTURE9 */ - 1894, /* GL_TEXTURE10 */ - 1896, /* GL_TEXTURE11 */ - 1898, /* GL_TEXTURE12 */ - 1900, /* GL_TEXTURE13 */ - 1902, /* GL_TEXTURE14 */ - 1904, /* GL_TEXTURE15 */ - 1906, /* GL_TEXTURE16 */ - 1908, /* GL_TEXTURE17 */ - 1910, /* GL_TEXTURE18 */ - 1912, /* GL_TEXTURE19 */ - 1916, /* GL_TEXTURE20 */ - 1918, /* GL_TEXTURE21 */ - 1920, /* GL_TEXTURE22 */ - 1922, /* GL_TEXTURE23 */ - 1924, /* GL_TEXTURE24 */ - 1926, /* GL_TEXTURE25 */ - 1928, /* GL_TEXTURE26 */ - 1930, /* GL_TEXTURE27 */ - 1932, /* GL_TEXTURE28 */ - 1934, /* GL_TEXTURE29 */ - 1938, /* GL_TEXTURE30 */ - 1940, /* GL_TEXTURE31 */ - 19, /* GL_ACTIVE_TEXTURE */ - 166, /* GL_CLIENT_ACTIVE_TEXTURE */ - 1116, /* GL_MAX_TEXTURE_UNITS */ - 2133, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 2136, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 2138, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 2130, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1873, /* GL_SUBTRACT */ - 1098, /* GL_MAX_RENDERBUFFER_SIZE */ - 290, /* GL_COMPRESSED_ALPHA */ - 294, /* GL_COMPRESSED_LUMINANCE */ - 295, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - 292, /* GL_COMPRESSED_INTENSITY */ - 300, /* GL_COMPRESSED_RGB */ - 301, /* GL_COMPRESSED_RGBA */ - 2010, /* GL_TEXTURE_COMPRESSION_HINT */ - 2087, /* GL_TEXTURE_RECTANGLE */ - 1978, /* GL_TEXTURE_BINDING_RECTANGLE */ - 1505, /* GL_PROXY_TEXTURE_RECTANGLE */ - 1095, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ - 430, /* GL_DEPTH_STENCIL */ - 2166, /* GL_UNSIGNED_INT_24_8 */ - 1111, /* GL_MAX_TEXTURE_LOD_BIAS */ - 2076, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 1113, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 2048, /* GL_TEXTURE_FILTER_CONTROL */ - 2066, /* GL_TEXTURE_LOD_BIAS */ - 274, /* GL_COMBINE4 */ - 1104, /* GL_MAX_SHININESS_NV */ - 1105, /* GL_MAX_SPOT_EXPONENT_NV */ - 732, /* GL_INCR_WRAP */ - 395, /* GL_DECR_WRAP */ - 1175, /* GL_MODELVIEW1_ARB */ - 1233, /* GL_NORMAL_MAP */ - 1556, /* GL_REFLECTION_MAP */ - 2020, /* GL_TEXTURE_CUBE_MAP */ - 1975, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 2032, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 2022, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 2035, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 2025, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 2038, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 2028, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1503, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 1034, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 1211, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 1446, /* GL_PRIMITIVE_RESTART_NV */ - 1445, /* GL_PRIMITIVE_RESTART_INDEX_NV */ - 590, /* GL_FOG_DISTANCE_MODE_NV */ - 537, /* GL_EYE_RADIAL_NV */ - 536, /* GL_EYE_PLANE_ABSOLUTE_NV */ - 273, /* GL_COMBINE */ - 280, /* GL_COMBINE_RGB */ - 275, /* GL_COMBINE_ALPHA */ - 1685, /* GL_RGB_SCALE */ - 25, /* GL_ADD_SIGNED */ - 768, /* GL_INTERPOLATE */ - 316, /* GL_CONSTANT */ - 1438, /* GL_PRIMARY_COLOR */ - 1435, /* GL_PREVIOUS */ - 1778, /* GL_SOURCE0_RGB */ - 1784, /* GL_SOURCE1_RGB */ - 1790, /* GL_SOURCE2_RGB */ - 1794, /* GL_SOURCE3_RGB_NV */ - 1775, /* GL_SOURCE0_ALPHA */ - 1781, /* GL_SOURCE1_ALPHA */ - 1787, /* GL_SOURCE2_ALPHA */ - 1793, /* GL_SOURCE3_ALPHA_NV */ - 1274, /* GL_OPERAND0_RGB */ - 1280, /* GL_OPERAND1_RGB */ - 1286, /* GL_OPERAND2_RGB */ - 1290, /* GL_OPERAND3_RGB_NV */ - 1271, /* GL_OPERAND0_ALPHA */ - 1277, /* GL_OPERAND1_ALPHA */ - 1283, /* GL_OPERAND2_ALPHA */ - 1289, /* GL_OPERAND3_ALPHA_NV */ - 137, /* GL_BUFFER_OBJECT_APPLE */ - 2218, /* GL_VERTEX_ARRAY_BINDING */ - 2085, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 2086, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 2295, /* GL_YCBCR_422_APPLE */ - 2207, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 2209, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 2097, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1864, /* GL_STORAGE_PRIVATE_APPLE */ - 1863, /* GL_STORAGE_CACHED_APPLE */ - 1865, /* GL_STORAGE_SHARED_APPLE */ - 1765, /* GL_SLICE_ACCUM_SUN */ - 1514, /* GL_QUAD_MESH_SUN */ - 2144, /* GL_TRIANGLE_MESH_SUN */ - 2260, /* GL_VERTEX_PROGRAM_ARB */ - 2271, /* GL_VERTEX_STATE_PROGRAM_NV */ - 2245, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 2253, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 2255, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 2257, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - 386, /* GL_CURRENT_VERTEX_ATTRIB */ - 1459, /* GL_PROGRAM_LENGTH_ARB */ - 1475, /* GL_PROGRAM_STRING_ARB */ - 1198, /* GL_MODELVIEW_PROJECTION_NV */ - 725, /* GL_IDENTITY_NV */ - 800, /* GL_INVERSE_NV */ - 2135, /* GL_TRANSPOSE_NV */ - 801, /* GL_INVERSE_TRANSPOSE_NV */ - 1079, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 1078, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 960, /* GL_MATRIX0_NV */ - 972, /* GL_MATRIX1_NV */ - 984, /* GL_MATRIX2_NV */ - 988, /* GL_MATRIX3_NV */ - 990, /* GL_MATRIX4_NV */ - 992, /* GL_MATRIX5_NV */ - 994, /* GL_MATRIX6_NV */ - 996, /* GL_MATRIX7_NV */ - 369, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - 366, /* GL_CURRENT_MATRIX_ARB */ - 1472, /* GL_PROGRAM_POINT_SIZE */ - 2266, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1471, /* GL_PROGRAM_PARAMETER_NV */ - 2251, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1477, /* GL_PROGRAM_TARGET_NV */ - 1474, /* GL_PROGRAM_RESIDENT_NV */ - 2107, /* GL_TRACK_MATRIX_NV */ - 2108, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 2261, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1453, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 411, /* GL_DEPTH_CLAMP */ - 2226, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 2233, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 2234, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 2235, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 2236, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 2237, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 2238, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 2239, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 2240, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 2241, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 2227, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 2228, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 2229, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 2230, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 2231, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 2232, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 908, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 915, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 916, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 917, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 918, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 919, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 920, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 921, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 922, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 923, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 909, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 910, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 911, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 912, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 913, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 914, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 935, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 942, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 943, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 944, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 945, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 946, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 947, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1452, /* GL_PROGRAM_BINDING_ARB */ - 949, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 950, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 936, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 937, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 938, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 939, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 940, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 941, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 2008, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 2005, /* GL_TEXTURE_COMPRESSED */ - 1239, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - 314, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 1138, /* GL_MAX_VERTEX_UNITS_ARB */ - 23, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 2289, /* GL_WEIGHT_SUM_UNITY_ARB */ - 2259, /* GL_VERTEX_BLEND_ARB */ - 388, /* GL_CURRENT_WEIGHT_ARB */ - 2287, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 2285, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 2283, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 2281, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 2276, /* GL_WEIGHT_ARRAY_ARB */ - 445, /* GL_DOT3_RGB */ - 446, /* GL_DOT3_RGBA */ - 308, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - 303, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 1206, /* GL_MULTISAMPLE_3DFX */ - 1723, /* GL_SAMPLE_BUFFERS_3DFX */ - 1714, /* GL_SAMPLES_3DFX */ - 1186, /* GL_MODELVIEW2_ARB */ - 1189, /* GL_MODELVIEW3_ARB */ - 1190, /* GL_MODELVIEW4_ARB */ - 1191, /* GL_MODELVIEW5_ARB */ - 1192, /* GL_MODELVIEW6_ARB */ - 1193, /* GL_MODELVIEW7_ARB */ - 1194, /* GL_MODELVIEW8_ARB */ - 1195, /* GL_MODELVIEW9_ARB */ - 1165, /* GL_MODELVIEW10_ARB */ - 1166, /* GL_MODELVIEW11_ARB */ - 1167, /* GL_MODELVIEW12_ARB */ - 1168, /* GL_MODELVIEW13_ARB */ - 1169, /* GL_MODELVIEW14_ARB */ - 1170, /* GL_MODELVIEW15_ARB */ - 1171, /* GL_MODELVIEW16_ARB */ - 1172, /* GL_MODELVIEW17_ARB */ - 1173, /* GL_MODELVIEW18_ARB */ - 1174, /* GL_MODELVIEW19_ARB */ - 1176, /* GL_MODELVIEW20_ARB */ - 1177, /* GL_MODELVIEW21_ARB */ - 1178, /* GL_MODELVIEW22_ARB */ - 1179, /* GL_MODELVIEW23_ARB */ - 1180, /* GL_MODELVIEW24_ARB */ - 1181, /* GL_MODELVIEW25_ARB */ - 1182, /* GL_MODELVIEW26_ARB */ - 1183, /* GL_MODELVIEW27_ARB */ - 1184, /* GL_MODELVIEW28_ARB */ - 1185, /* GL_MODELVIEW29_ARB */ - 1187, /* GL_MODELVIEW30_ARB */ - 1188, /* GL_MODELVIEW31_ARB */ - 450, /* GL_DOT3_RGB_EXT */ - 448, /* GL_DOT3_RGBA_EXT */ - 1159, /* GL_MIRROR_CLAMP_EXT */ - 1162, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 1201, /* GL_MODULATE_ADD_ATI */ - 1202, /* GL_MODULATE_SIGNED_ADD_ATI */ - 1203, /* GL_MODULATE_SUBTRACT_ATI */ - 2296, /* GL_YCBCR_MESA */ - 1298, /* GL_PACK_INVERT_MESA */ - 391, /* GL_DEBUG_OBJECT_MESA */ - 392, /* GL_DEBUG_PRINT_MESA */ - 390, /* GL_DEBUG_ASSERT_MESA */ - 139, /* GL_BUFFER_SIZE */ - 141, /* GL_BUFFER_USAGE */ - 145, /* GL_BUMP_ROT_MATRIX_ATI */ - 146, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ - 144, /* GL_BUMP_NUM_TEX_UNITS_ATI */ - 148, /* GL_BUMP_TEX_UNITS_ATI */ - 510, /* GL_DUDV_ATI */ - 509, /* GL_DU8DV8_ATI */ - 143, /* GL_BUMP_ENVMAP_ATI */ - 147, /* GL_BUMP_TARGET_ATI */ - 1242, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ - 1450, /* GL_PROGRAM_BINARY_FORMATS_OES */ - 1827, /* GL_STENCIL_BACK_FUNC */ - 1825, /* GL_STENCIL_BACK_FAIL */ - 1829, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1831, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 599, /* GL_FRAGMENT_PROGRAM_ARB */ - 1448, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1480, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1479, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1462, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1468, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1467, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 1068, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1093, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1092, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1081, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1087, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1086, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 1656, /* GL_RGBA32F */ - 1619, /* GL_RGB32F */ - 1647, /* GL_RGBA16F */ - 1611, /* GL_RGB16F */ - 1675, /* GL_RGBA_FLOAT_MODE_ARB */ - 1037, /* GL_MAX_DRAW_BUFFERS */ - 454, /* GL_DRAW_BUFFER0 */ - 457, /* GL_DRAW_BUFFER1 */ - 478, /* GL_DRAW_BUFFER2 */ - 481, /* GL_DRAW_BUFFER3 */ - 484, /* GL_DRAW_BUFFER4 */ - 487, /* GL_DRAW_BUFFER5 */ - 490, /* GL_DRAW_BUFFER6 */ - 493, /* GL_DRAW_BUFFER7 */ - 496, /* GL_DRAW_BUFFER8 */ - 499, /* GL_DRAW_BUFFER9 */ - 458, /* GL_DRAW_BUFFER10 */ - 461, /* GL_DRAW_BUFFER11 */ - 464, /* GL_DRAW_BUFFER12 */ - 467, /* GL_DRAW_BUFFER13 */ - 470, /* GL_DRAW_BUFFER14 */ - 473, /* GL_DRAW_BUFFER15 */ - 97, /* GL_BLEND_EQUATION_ALPHA */ - 1011, /* GL_MATRIX_PALETTE_ARB */ - 1061, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 1064, /* GL_MAX_PALETTE_MATRICES_ARB */ - 372, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 999, /* GL_MATRIX_INDEX_ARRAY_ARB */ - 367, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 1004, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 1008, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 1006, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 1002, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 2043, /* GL_TEXTURE_DEPTH_SIZE */ - 438, /* GL_DEPTH_TEXTURE_MODE */ - 2000, /* GL_TEXTURE_COMPARE_MODE */ - 1998, /* GL_TEXTURE_COMPARE_FUNC */ - 284, /* GL_COMPARE_REF_TO_TEXTURE */ - 1375, /* GL_POINT_SPRITE */ - 346, /* GL_COORD_REPLACE */ - 1380, /* GL_POINT_SPRITE_R_MODE_NV */ - 1520, /* GL_QUERY_COUNTER_BITS */ - 375, /* GL_CURRENT_QUERY */ - 1524, /* GL_QUERY_RESULT */ - 1526, /* GL_QUERY_RESULT_AVAILABLE */ - 1130, /* GL_MAX_VERTEX_ATTRIBS */ - 2249, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 436, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 435, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 1107, /* GL_MAX_TEXTURE_COORDS */ - 1109, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1455, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1457, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1456, /* GL_PROGRAM_FORMAT_ARB */ - 2099, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - 408, /* GL_DEPTH_BOUNDS_TEST_EXT */ - 407, /* GL_DEPTH_BOUNDS_EXT */ - 61, /* GL_ARRAY_BUFFER */ - 523, /* GL_ELEMENT_ARRAY_BUFFER */ - 62, /* GL_ARRAY_BUFFER_BINDING */ - 524, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 2220, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1228, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - 190, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 736, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 2013, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 519, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1735, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 577, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 2277, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 2242, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1458, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 1074, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1464, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1083, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1478, /* GL_PROGRAM_TEMPORARIES_ARB */ - 1089, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1466, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1085, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1470, /* GL_PROGRAM_PARAMETERS_ARB */ - 1088, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1465, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1084, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1449, /* GL_PROGRAM_ATTRIBS_ARB */ - 1069, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1463, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1082, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1447, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1067, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1461, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 1080, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 1075, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 1071, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1481, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 2132, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1543, /* GL_READ_ONLY */ - 2291, /* GL_WRITE_ONLY */ - 1545, /* GL_READ_WRITE */ - 124, /* GL_BUFFER_ACCESS */ - 129, /* GL_BUFFER_MAPPED */ - 134, /* GL_BUFFER_MAP_POINTER */ - 2106, /* GL_TIME_ELAPSED_EXT */ - 959, /* GL_MATRIX0_ARB */ - 971, /* GL_MATRIX1_ARB */ - 983, /* GL_MATRIX2_ARB */ - 987, /* GL_MATRIX3_ARB */ - 989, /* GL_MATRIX4_ARB */ - 991, /* GL_MATRIX5_ARB */ - 993, /* GL_MATRIX6_ARB */ - 995, /* GL_MATRIX7_ARB */ - 997, /* GL_MATRIX8_ARB */ - 998, /* GL_MATRIX9_ARB */ - 961, /* GL_MATRIX10_ARB */ - 962, /* GL_MATRIX11_ARB */ - 963, /* GL_MATRIX12_ARB */ - 964, /* GL_MATRIX13_ARB */ - 965, /* GL_MATRIX14_ARB */ - 966, /* GL_MATRIX15_ARB */ - 967, /* GL_MATRIX16_ARB */ - 968, /* GL_MATRIX17_ARB */ - 969, /* GL_MATRIX18_ARB */ - 970, /* GL_MATRIX19_ARB */ - 973, /* GL_MATRIX20_ARB */ - 974, /* GL_MATRIX21_ARB */ - 975, /* GL_MATRIX22_ARB */ - 976, /* GL_MATRIX23_ARB */ - 977, /* GL_MATRIX24_ARB */ - 978, /* GL_MATRIX25_ARB */ - 979, /* GL_MATRIX26_ARB */ - 980, /* GL_MATRIX27_ARB */ - 981, /* GL_MATRIX28_ARB */ - 982, /* GL_MATRIX29_ARB */ - 985, /* GL_MATRIX30_ARB */ - 986, /* GL_MATRIX31_ARB */ - 1868, /* GL_STREAM_DRAW */ - 1870, /* GL_STREAM_READ */ - 1866, /* GL_STREAM_COPY */ - 1817, /* GL_STATIC_DRAW */ - 1819, /* GL_STATIC_READ */ - 1815, /* GL_STATIC_COPY */ - 513, /* GL_DYNAMIC_DRAW */ - 515, /* GL_DYNAMIC_READ */ - 511, /* GL_DYNAMIC_COPY */ - 1338, /* GL_PIXEL_PACK_BUFFER */ - 1342, /* GL_PIXEL_UNPACK_BUFFER */ - 1339, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1343, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - 399, /* GL_DEPTH24_STENCIL8 */ - 2095, /* GL_TEXTURE_STENCIL_SIZE */ - 2041, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - 1070, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 1073, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 1077, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 1076, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 2247, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ - 2244, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ - 1016, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ - 1153, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ - 1090, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ - 1859, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - 18, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 1160, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1716, /* GL_SAMPLES_PASSED */ - 692, /* GL_GEOMETRY_VERTICES_OUT */ - 686, /* GL_GEOMETRY_INPUT_TYPE */ - 688, /* GL_GEOMETRY_OUTPUT_TYPE */ - 164, /* GL_CLAMP_VERTEX_COLOR_ARB */ - 156, /* GL_CLAMP_FRAGMENT_COLOR_ARB */ - 157, /* GL_CLAMP_READ_COLOR */ - 549, /* GL_FIXED_ONLY */ - 1362, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ - 1361, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ - 1360, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ - 1197, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ - 1484, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ - 2075, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ - 138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ - 128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - 1560, /* GL_RELEASED_APPLE */ - 2274, /* GL_VOLATILE_APPLE */ - 1599, /* GL_RETAINED_APPLE */ - 2149, /* GL_UNDEFINED_APPLE */ - 1508, /* GL_PURGEABLE_APPLE */ - 600, /* GL_FRAGMENT_SHADER */ - 2269, /* GL_VERTEX_SHADER */ - 1469, /* GL_PROGRAM_OBJECT_ARB */ - 1752, /* GL_SHADER_OBJECT_ARB */ - 1045, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 1135, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 1126, /* GL_MAX_VARYING_COMPONENTS */ - 1133, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 1028, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1258, /* GL_OBJECT_TYPE_ARB */ - 1754, /* GL_SHADER_TYPE */ - 565, /* GL_FLOAT_VEC2 */ - 567, /* GL_FLOAT_VEC3 */ - 569, /* GL_FLOAT_VEC4 */ - 788, /* GL_INT_VEC2 */ - 790, /* GL_INT_VEC3 */ - 792, /* GL_INT_VEC4 */ - 116, /* GL_BOOL */ - 118, /* GL_BOOL_VEC2 */ - 120, /* GL_BOOL_VEC3 */ - 122, /* GL_BOOL_VEC4 */ - 553, /* GL_FLOAT_MAT2 */ - 557, /* GL_FLOAT_MAT3 */ - 561, /* GL_FLOAT_MAT4 */ - 1692, /* GL_SAMPLER_1D */ - 1698, /* GL_SAMPLER_2D */ - 1706, /* GL_SAMPLER_3D */ - 1710, /* GL_SAMPLER_CUBE */ - 1697, /* GL_SAMPLER_1D_SHADOW */ - 1705, /* GL_SAMPLER_2D_SHADOW */ - 1703, /* GL_SAMPLER_2D_RECT */ - 1704, /* GL_SAMPLER_2D_RECT_SHADOW */ - 555, /* GL_FLOAT_MAT2x3 */ - 556, /* GL_FLOAT_MAT2x4 */ - 559, /* GL_FLOAT_MAT3x2 */ - 560, /* GL_FLOAT_MAT3x4 */ - 563, /* GL_FLOAT_MAT4x2 */ - 564, /* GL_FLOAT_MAT4x3 */ - 397, /* GL_DELETE_STATUS */ - 289, /* GL_COMPILE_STATUS */ - 849, /* GL_LINK_STATUS */ - 2214, /* GL_VALIDATE_STATUS */ - 748, /* GL_INFO_LOG_LENGTH */ - 64, /* GL_ATTACHED_SHADERS */ - 21, /* GL_ACTIVE_UNIFORMS */ - 22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1753, /* GL_SHADER_SOURCE_LENGTH */ - 15, /* GL_ACTIVE_ATTRIBUTES */ - 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 602, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1756, /* GL_SHADING_LANGUAGE_VERSION */ - 374, /* GL_CURRENT_PROGRAM */ - 1307, /* GL_PALETTE4_RGB8_OES */ - 1309, /* GL_PALETTE4_RGBA8_OES */ - 1305, /* GL_PALETTE4_R5_G6_B5_OES */ - 1308, /* GL_PALETTE4_RGBA4_OES */ - 1306, /* GL_PALETTE4_RGB5_A1_OES */ - 1312, /* GL_PALETTE8_RGB8_OES */ - 1314, /* GL_PALETTE8_RGBA8_OES */ - 1310, /* GL_PALETTE8_R5_G6_B5_OES */ - 1313, /* GL_PALETTE8_RGBA4_OES */ - 1311, /* GL_PALETTE8_RGB5_A1_OES */ - 729, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ - 727, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ - 1359, /* GL_POINT_SIZE_ARRAY_OES */ - 2019, /* GL_TEXTURE_CROP_RECT_OES */ - 1000, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ - 1358, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ - 2197, /* GL_UNSIGNED_NORMALIZED */ - 1956, /* GL_TEXTURE_1D_ARRAY */ - 1494, /* GL_PROXY_TEXTURE_1D_ARRAY */ - 1959, /* GL_TEXTURE_2D_ARRAY */ - 1498, /* GL_PROXY_TEXTURE_2D_ARRAY */ - 1967, /* GL_TEXTURE_BINDING_1D_ARRAY */ - 1970, /* GL_TEXTURE_BINDING_2D_ARRAY */ - 1052, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ - 1986, /* GL_TEXTURE_BUFFER */ - 1106, /* GL_MAX_TEXTURE_BUFFER_SIZE */ - 1974, /* GL_TEXTURE_BINDING_BUFFER */ - 1987, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ - 1988, /* GL_TEXTURE_BUFFER_FORMAT */ - 1531, /* GL_R11F_G11F_B10F */ - 2163, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ - 1642, /* GL_RGB9_E5 */ - 2172, /* GL_UNSIGNED_INT_5_9_9_9_REV */ - 2093, /* GL_TEXTURE_SHARED_SIZE */ - 1809, /* GL_SRGB */ - 1810, /* GL_SRGB8 */ - 1812, /* GL_SRGB_ALPHA */ - 1811, /* GL_SRGB8_ALPHA8 */ - 1769, /* GL_SLUMINANCE_ALPHA */ - 1768, /* GL_SLUMINANCE8_ALPHA8 */ - 1766, /* GL_SLUMINANCE */ - 1767, /* GL_SLUMINANCE8 */ - 312, /* GL_COMPRESSED_SRGB */ - 313, /* GL_COMPRESSED_SRGB_ALPHA */ - 310, /* GL_COMPRESSED_SLUMINANCE */ - 311, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 2128, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ - 2117, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ - 1124, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ - 2126, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ - 2122, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ - 2120, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ - 1441, /* GL_PRIMITIVES_GENERATED */ - 2124, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ - 1535, /* GL_RASTERIZER_DISCARD */ - 1120, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ - 1122, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ - 766, /* GL_INTERLEAVED_ATTRIBS */ - 1745, /* GL_SEPARATE_ATTRIBS */ - 2112, /* GL_TRANSFORM_FEEDBACK_BUFFER */ - 2114, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ - 1377, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 857, /* GL_LOWER_LEFT */ - 2211, /* GL_UPPER_LEFT */ - 1833, /* GL_STENCIL_BACK_REF */ - 1834, /* GL_STENCIL_BACK_VALUE_MASK */ - 1835, /* GL_STENCIL_BACK_WRITEMASK */ - 503, /* GL_DRAW_FRAMEBUFFER_BINDING */ - 1565, /* GL_RENDERBUFFER_BINDING */ - 1539, /* GL_READ_FRAMEBUFFER */ - 502, /* GL_DRAW_FRAMEBUFFER */ - 1540, /* GL_READ_FRAMEBUFFER_BINDING */ - 1584, /* GL_RENDERBUFFER_SAMPLES */ - 616, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 613, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 628, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 623, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 626, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 634, /* GL_FRAMEBUFFER_COMPLETE */ - 639, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 654, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 648, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 643, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 649, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 645, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ - 659, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ - 665, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 663, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 1024, /* GL_MAX_COLOR_ATTACHMENTS */ - 196, /* GL_COLOR_ATTACHMENT0 */ - 199, /* GL_COLOR_ATTACHMENT1 */ - 213, /* GL_COLOR_ATTACHMENT2 */ - 215, /* GL_COLOR_ATTACHMENT3 */ - 217, /* GL_COLOR_ATTACHMENT4 */ - 219, /* GL_COLOR_ATTACHMENT5 */ - 221, /* GL_COLOR_ATTACHMENT6 */ - 223, /* GL_COLOR_ATTACHMENT7 */ - 225, /* GL_COLOR_ATTACHMENT8 */ - 227, /* GL_COLOR_ATTACHMENT9 */ - 200, /* GL_COLOR_ATTACHMENT10 */ - 202, /* GL_COLOR_ATTACHMENT11 */ - 204, /* GL_COLOR_ATTACHMENT12 */ - 206, /* GL_COLOR_ATTACHMENT13 */ - 208, /* GL_COLOR_ATTACHMENT14 */ - 210, /* GL_COLOR_ATTACHMENT15 */ - 402, /* GL_DEPTH_ATTACHMENT */ - 1822, /* GL_STENCIL_ATTACHMENT */ - 604, /* GL_FRAMEBUFFER */ - 1562, /* GL_RENDERBUFFER */ - 1588, /* GL_RENDERBUFFER_WIDTH */ - 1575, /* GL_RENDERBUFFER_HEIGHT */ - 1578, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1854, /* GL_STENCIL_INDEX_EXT */ - 1843, /* GL_STENCIL_INDEX1 */ - 1848, /* GL_STENCIL_INDEX4 */ - 1851, /* GL_STENCIL_INDEX8 */ - 1844, /* GL_STENCIL_INDEX16 */ - 1582, /* GL_RENDERBUFFER_RED_SIZE */ - 1573, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1568, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1563, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1570, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1586, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 657, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 1101, /* GL_MAX_SAMPLES */ - 2055, /* GL_TEXTURE_GEN_STR_OES */ - 703, /* GL_HALF_FLOAT_OES */ - 1629, /* GL_RGB565_OES */ - 1659, /* GL_RGBA32UI */ - 1622, /* GL_RGB32UI */ - 40, /* GL_ALPHA32UI_EXT */ - 758, /* GL_INTENSITY32UI_EXT */ - 874, /* GL_LUMINANCE32UI_EXT */ - 891, /* GL_LUMINANCE_ALPHA32UI_EXT */ - 1650, /* GL_RGBA16UI */ - 1614, /* GL_RGB16UI */ - 37, /* GL_ALPHA16UI_EXT */ - 755, /* GL_INTENSITY16UI_EXT */ - 869, /* GL_LUMINANCE16UI_EXT */ - 889, /* GL_LUMINANCE_ALPHA16UI_EXT */ - 1669, /* GL_RGBA8UI */ - 1637, /* GL_RGB8UI */ - 45, /* GL_ALPHA8UI_EXT */ - 763, /* GL_INTENSITY8UI_EXT */ - 883, /* GL_LUMINANCE8UI_EXT */ - 893, /* GL_LUMINANCE_ALPHA8UI_EXT */ - 1657, /* GL_RGBA32I */ - 1620, /* GL_RGB32I */ - 39, /* GL_ALPHA32I_EXT */ - 757, /* GL_INTENSITY32I_EXT */ - 873, /* GL_LUMINANCE32I_EXT */ - 890, /* GL_LUMINANCE_ALPHA32I_EXT */ - 1648, /* GL_RGBA16I */ - 1612, /* GL_RGB16I */ - 36, /* GL_ALPHA16I_EXT */ - 754, /* GL_INTENSITY16I_EXT */ - 868, /* GL_LUMINANCE16I_EXT */ - 888, /* GL_LUMINANCE_ALPHA16I_EXT */ - 1667, /* GL_RGBA8I */ - 1635, /* GL_RGB8I */ - 44, /* GL_ALPHA8I_EXT */ - 762, /* GL_INTENSITY8I_EXT */ - 882, /* GL_LUMINANCE8I_EXT */ - 892, /* GL_LUMINANCE_ALPHA8I_EXT */ - 1552, /* GL_RED_INTEGER */ - 699, /* GL_GREEN_INTEGER */ - 113, /* GL_BLUE_INTEGER */ - 49, /* GL_ALPHA_INTEGER_EXT */ - 1682, /* GL_RGB_INTEGER */ - 1676, /* GL_RGBA_INTEGER */ - 84, /* GL_BGR_INTEGER */ - 82, /* GL_BGRA_INTEGER */ - 895, /* GL_LUMINANCE_INTEGER_EXT */ - 894, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ - 1678, /* GL_RGBA_INTEGER_MODE_EXT */ - 611, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */ - 652, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */ - 651, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ - 1693, /* GL_SAMPLER_1D_ARRAY */ - 1699, /* GL_SAMPLER_2D_ARRAY */ - 1708, /* GL_SAMPLER_BUFFER */ - 1695, /* GL_SAMPLER_1D_ARRAY_SHADOW */ - 1701, /* GL_SAMPLER_2D_ARRAY_SHADOW */ - 1711, /* GL_SAMPLER_CUBE_SHADOW */ - 2191, /* GL_UNSIGNED_INT_VEC2 */ - 2193, /* GL_UNSIGNED_INT_VEC3 */ - 2195, /* GL_UNSIGNED_INT_VEC4 */ - 772, /* GL_INT_SAMPLER_1D */ - 776, /* GL_INT_SAMPLER_2D */ - 782, /* GL_INT_SAMPLER_3D */ - 786, /* GL_INT_SAMPLER_CUBE */ - 780, /* GL_INT_SAMPLER_2D_RECT */ - 773, /* GL_INT_SAMPLER_1D_ARRAY */ - 777, /* GL_INT_SAMPLER_2D_ARRAY */ - 784, /* GL_INT_SAMPLER_BUFFER */ - 2175, /* GL_UNSIGNED_INT_SAMPLER_1D */ - 2179, /* GL_UNSIGNED_INT_SAMPLER_2D */ - 2185, /* GL_UNSIGNED_INT_SAMPLER_3D */ - 2189, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ - 2183, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ - 2176, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ - 2180, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ - 2187, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ - 690, /* GL_GEOMETRY_SHADER */ - 693, /* GL_GEOMETRY_VERTICES_OUT_ARB */ - 687, /* GL_GEOMETRY_INPUT_TYPE_ARB */ - 689, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ - 1058, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ - 1140, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ - 1056, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */ - 1050, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */ - 1054, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */ - 858, /* GL_LOW_FLOAT */ - 1142, /* GL_MEDIUM_FLOAT */ - 704, /* GL_HIGH_FLOAT */ - 859, /* GL_LOW_INT */ - 1143, /* GL_MEDIUM_INT */ - 705, /* GL_HIGH_INT */ - 2165, /* GL_UNSIGNED_INT_10_10_10_2_OES */ - 771, /* GL_INT_10_10_10_2_OES */ - 1750, /* GL_SHADER_BINARY_FORMATS */ - 1243, /* GL_NUM_SHADER_BINARY_FORMATS */ - 1751, /* GL_SHADER_COMPILER */ - 1137, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ - 1129, /* GL_MAX_VARYING_VECTORS */ - 1047, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ - 1528, /* GL_QUERY_WAIT */ - 1522, /* GL_QUERY_NO_WAIT */ - 1518, /* GL_QUERY_BY_REGION_WAIT */ - 1516, /* GL_QUERY_BY_REGION_NO_WAIT */ - 2110, /* GL_TRANSFORM_FEEDBACK */ - 2119, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ - 2113, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ - 2111, /* GL_TRANSFORM_FEEDBACK_BINDING */ - 1512, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - 545, /* GL_FIRST_VERTEX_CONVENTION */ - 804, /* GL_LAST_VERTEX_CONVENTION */ - 1486, /* GL_PROVOKING_VERTEX */ - 353, /* GL_COPY_READ_BUFFER */ - 354, /* GL_COPY_WRITE_BUFFER */ - 1555, /* GL_RED_SNORM */ - 1689, /* GL_RG_SNORM */ - 1688, /* GL_RGB_SNORM */ - 1681, /* GL_RGBA_SNORM */ - 1534, /* GL_R8_SNORM */ - 1602, /* GL_RG8_SNORM */ - 1641, /* GL_RGB8_SNORM */ - 1673, /* GL_RGBA8_SNORM */ - 1532, /* GL_R16_SNORM */ - 1601, /* GL_RG16_SNORM */ - 1617, /* GL_RGB16_SNORM */ - 1653, /* GL_RGBA16_SNORM */ - 1762, /* GL_SIGNED_NORMALIZED */ - 1443, /* GL_PRIMITIVE_RESTART */ - 1444, /* GL_PRIMITIVE_RESTART_INDEX */ - 1103, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - 1257, /* GL_OBJECT_TYPE */ - 1875, /* GL_SYNC_CONDITION */ - 1880, /* GL_SYNC_STATUS */ - 1877, /* GL_SYNC_FLAGS */ - 1876, /* GL_SYNC_FENCE */ - 1879, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 2158, /* GL_UNSIGNALED */ - 1761, /* GL_SIGNALED */ - 54, /* GL_ALREADY_SIGNALED */ - 2105, /* GL_TIMEOUT_EXPIRED */ - 315, /* GL_CONDITION_SATISFIED */ - 2275, /* GL_WAIT_FAILED */ - 126, /* GL_BUFFER_ACCESS_FLAGS */ - 132, /* GL_BUFFER_MAP_LENGTH */ - 133, /* GL_BUFFER_MAP_OFFSET */ - 1132, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */ - 1048, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */ - 1049, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */ - 1044, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ - 329, /* GL_CONTEXT_PROFILE_MASK */ - 530, /* GL_EVAL_BIT */ - 1537, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 851, /* GL_LIST_BIT */ - 1981, /* GL_TEXTURE_BIT */ - 1731, /* GL_SCISSOR_BIT */ - 30, /* GL_ALL_ATTRIB_BITS */ - 1208, /* GL_MULTISAMPLE_BIT */ - 31, /* GL_ALL_CLIENT_ATTRIB_BITS */ -}; - -typedef int (*cfunc)(const void *, const void *); - -/** - * Compare a key name to an element in the \c all_enums array. - * - * \c bsearch always passes the key as the first parameter and the pointer - * to the array element as the second parameter. We can elimiate some - * extra work by taking advantage of that fact. - * - * \param a Pointer to the desired enum name. - * \param b Pointer to an element of the \c all_enums array. - */ -static int compar_name( const char *a, const enum_elt *b ) -{ - return strcmp( a, & enum_string_table[ b->offset ] ); -} - -/** - * Compare a key enum value to an element in the \c all_enums array. - * - * \c bsearch always passes the key as the first parameter and the pointer - * to the array element as the second parameter. We can elimiate some - * extra work by taking advantage of that fact. - * - * \param a Pointer to the desired enum name. - * \param b Pointer to an index into the \c all_enums array. - */ -static int compar_nr( const int *a, const unsigned *b ) -{ - return a[0] - all_enums[*b].n; -} - - -static char token_tmp[20]; - -const char *_mesa_lookup_enum_by_nr( int nr ) -{ - unsigned * i; - - i = (unsigned *) _mesa_bsearch(& nr, reduced_enums, - Elements(reduced_enums), - sizeof(reduced_enums[0]), - (cfunc) compar_nr); - - if ( i != NULL ) { - return & enum_string_table[ all_enums[ *i ].offset ]; - } - else { - /* this is not re-entrant safe, no big deal here */ - _mesa_snprintf(token_tmp, sizeof(token_tmp) - 1, "0x%x", nr); - token_tmp[sizeof(token_tmp) - 1] = '\0'; - return token_tmp; - } -} - -/** - * Primitive names - */ -static const char *prim_names[PRIM_UNKNOWN + 1] = { - "GL_POINTS", - "GL_LINES", - "GL_LINE_LOOP", - "GL_LINE_STRIP", - "GL_TRIANGLES", - "GL_TRIANGLE_STRIP", - "GL_TRIANGLE_FAN", - "GL_QUADS", - "GL_QUAD_STRIP", - "GL_POLYGON", - "outside begin/end", - "inside unknown primitive", - "unknown state" -}; - - -/* Get the name of an enum given that it is a primitive type. Avoids - * GL_FALSE/GL_POINTS ambiguity and others. - */ -const char * -_mesa_lookup_prim_by_nr(GLuint nr) -{ - if (nr < Elements(prim_names)) - return prim_names[nr]; - else - return "invalid mode"; -} - - -int _mesa_lookup_enum_by_name( const char *symbol ) -{ - enum_elt * f = NULL; - - if ( symbol != NULL ) { - f = (enum_elt *) _mesa_bsearch(symbol, all_enums, - Elements(all_enums), - sizeof( enum_elt ), - (cfunc) compar_name); - } - - return (f != NULL) ? f->n : -1; -} - - +/* DO NOT EDIT - This file generated automatically by gl_enums.py (from Mesa) script */
+
+/*
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "main/glheader.h"
+#include "main/mfeatures.h"
+#include "main/enums.h"
+#include "main/imports.h"
+#include "main/mtypes.h"
+
+typedef struct {
+ size_t offset;
+ int n;
+} enum_elt;
+
+LONGSTRING static const char enum_string_table[] =
+ "GL_2D\0"
+ "GL_2_BYTES\0"
+ "GL_3D\0"
+ "GL_3D_COLOR\0"
+ "GL_3D_COLOR_TEXTURE\0"
+ "GL_3_BYTES\0"
+ "GL_4D_COLOR_TEXTURE\0"
+ "GL_4_BYTES\0"
+ "GL_ACCUM\0"
+ "GL_ACCUM_ALPHA_BITS\0"
+ "GL_ACCUM_BLUE_BITS\0"
+ "GL_ACCUM_BUFFER_BIT\0"
+ "GL_ACCUM_CLEAR_VALUE\0"
+ "GL_ACCUM_GREEN_BITS\0"
+ "GL_ACCUM_RED_BITS\0"
+ "GL_ACTIVE_ATTRIBUTES\0"
+ "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH\0"
+ "GL_ACTIVE_PROGRAM_EXT\0"
+ "GL_ACTIVE_STENCIL_FACE_EXT\0"
+ "GL_ACTIVE_TEXTURE\0"
+ "GL_ACTIVE_TEXTURE_ARB\0"
+ "GL_ACTIVE_UNIFORMS\0"
+ "GL_ACTIVE_UNIFORM_MAX_LENGTH\0"
+ "GL_ACTIVE_VERTEX_UNITS_ARB\0"
+ "GL_ADD\0"
+ "GL_ADD_SIGNED\0"
+ "GL_ADD_SIGNED_ARB\0"
+ "GL_ADD_SIGNED_EXT\0"
+ "GL_ALIASED_LINE_WIDTH_RANGE\0"
+ "GL_ALIASED_POINT_SIZE_RANGE\0"
+ "GL_ALL_ATTRIB_BITS\0"
+ "GL_ALL_CLIENT_ATTRIB_BITS\0"
+ "GL_ALPHA\0"
+ "GL_ALPHA12\0"
+ "GL_ALPHA12_EXT\0"
+ "GL_ALPHA16\0"
+ "GL_ALPHA16I_EXT\0"
+ "GL_ALPHA16UI_EXT\0"
+ "GL_ALPHA16_EXT\0"
+ "GL_ALPHA32I_EXT\0"
+ "GL_ALPHA32UI_EXT\0"
+ "GL_ALPHA4\0"
+ "GL_ALPHA4_EXT\0"
+ "GL_ALPHA8\0"
+ "GL_ALPHA8I_EXT\0"
+ "GL_ALPHA8UI_EXT\0"
+ "GL_ALPHA8_EXT\0"
+ "GL_ALPHA_BIAS\0"
+ "GL_ALPHA_BITS\0"
+ "GL_ALPHA_INTEGER_EXT\0"
+ "GL_ALPHA_SCALE\0"
+ "GL_ALPHA_TEST\0"
+ "GL_ALPHA_TEST_FUNC\0"
+ "GL_ALPHA_TEST_REF\0"
+ "GL_ALREADY_SIGNALED\0"
+ "GL_ALWAYS\0"
+ "GL_AMBIENT\0"
+ "GL_AMBIENT_AND_DIFFUSE\0"
+ "GL_AND\0"
+ "GL_AND_INVERTED\0"
+ "GL_AND_REVERSE\0"
+ "GL_ARRAY_BUFFER\0"
+ "GL_ARRAY_BUFFER_BINDING\0"
+ "GL_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_ATTACHED_SHADERS\0"
+ "GL_ATTRIB_ARRAY_POINTER_NV\0"
+ "GL_ATTRIB_ARRAY_SIZE_NV\0"
+ "GL_ATTRIB_ARRAY_STRIDE_NV\0"
+ "GL_ATTRIB_ARRAY_TYPE_NV\0"
+ "GL_ATTRIB_STACK_DEPTH\0"
+ "GL_AUTO_NORMAL\0"
+ "GL_AUX0\0"
+ "GL_AUX1\0"
+ "GL_AUX2\0"
+ "GL_AUX3\0"
+ "GL_AUX_BUFFERS\0"
+ "GL_BACK\0"
+ "GL_BACK_LEFT\0"
+ "GL_BACK_RIGHT\0"
+ "GL_BGR\0"
+ "GL_BGRA\0"
+ "GL_BGRA_EXT\0"
+ "GL_BGRA_INTEGER\0"
+ "GL_BGRA_INTEGER_EXT\0"
+ "GL_BGR_INTEGER\0"
+ "GL_BGR_INTEGER_EXT\0"
+ "GL_BITMAP\0"
+ "GL_BITMAP_TOKEN\0"
+ "GL_BLEND\0"
+ "GL_BLEND_COLOR\0"
+ "GL_BLEND_COLOR_EXT\0"
+ "GL_BLEND_DST\0"
+ "GL_BLEND_DST_ALPHA\0"
+ "GL_BLEND_DST_ALPHA_OES\0"
+ "GL_BLEND_DST_RGB\0"
+ "GL_BLEND_DST_RGB_OES\0"
+ "GL_BLEND_EQUATION\0"
+ "GL_BLEND_EQUATION_ALPHA\0"
+ "GL_BLEND_EQUATION_ALPHA_EXT\0"
+ "GL_BLEND_EQUATION_ALPHA_OES\0"
+ "GL_BLEND_EQUATION_EXT\0"
+ "GL_BLEND_EQUATION_OES\0"
+ "GL_BLEND_EQUATION_RGB\0"
+ "GL_BLEND_EQUATION_RGB_EXT\0"
+ "GL_BLEND_EQUATION_RGB_OES\0"
+ "GL_BLEND_SRC\0"
+ "GL_BLEND_SRC_ALPHA\0"
+ "GL_BLEND_SRC_ALPHA_OES\0"
+ "GL_BLEND_SRC_RGB\0"
+ "GL_BLEND_SRC_RGB_OES\0"
+ "GL_BLUE\0"
+ "GL_BLUE_BIAS\0"
+ "GL_BLUE_BITS\0"
+ "GL_BLUE_INTEGER\0"
+ "GL_BLUE_INTEGER_EXT\0"
+ "GL_BLUE_SCALE\0"
+ "GL_BOOL\0"
+ "GL_BOOL_ARB\0"
+ "GL_BOOL_VEC2\0"
+ "GL_BOOL_VEC2_ARB\0"
+ "GL_BOOL_VEC3\0"
+ "GL_BOOL_VEC3_ARB\0"
+ "GL_BOOL_VEC4\0"
+ "GL_BOOL_VEC4_ARB\0"
+ "GL_BUFFER_ACCESS\0"
+ "GL_BUFFER_ACCESS_ARB\0"
+ "GL_BUFFER_ACCESS_FLAGS\0"
+ "GL_BUFFER_ACCESS_OES\0"
+ "GL_BUFFER_FLUSHING_UNMAP_APPLE\0"
+ "GL_BUFFER_MAPPED\0"
+ "GL_BUFFER_MAPPED_ARB\0"
+ "GL_BUFFER_MAPPED_OES\0"
+ "GL_BUFFER_MAP_LENGTH\0"
+ "GL_BUFFER_MAP_OFFSET\0"
+ "GL_BUFFER_MAP_POINTER\0"
+ "GL_BUFFER_MAP_POINTER_ARB\0"
+ "GL_BUFFER_MAP_POINTER_OES\0"
+ "GL_BUFFER_OBJECT_APPLE\0"
+ "GL_BUFFER_SERIALIZED_MODIFY_APPLE\0"
+ "GL_BUFFER_SIZE\0"
+ "GL_BUFFER_SIZE_ARB\0"
+ "GL_BUFFER_USAGE\0"
+ "GL_BUFFER_USAGE_ARB\0"
+ "GL_BUMP_ENVMAP_ATI\0"
+ "GL_BUMP_NUM_TEX_UNITS_ATI\0"
+ "GL_BUMP_ROT_MATRIX_ATI\0"
+ "GL_BUMP_ROT_MATRIX_SIZE_ATI\0"
+ "GL_BUMP_TARGET_ATI\0"
+ "GL_BUMP_TEX_UNITS_ATI\0"
+ "GL_BYTE\0"
+ "GL_C3F_V3F\0"
+ "GL_C4F_N3F_V3F\0"
+ "GL_C4UB_V2F\0"
+ "GL_C4UB_V3F\0"
+ "GL_CCW\0"
+ "GL_CLAMP\0"
+ "GL_CLAMP_FRAGMENT_COLOR_ARB\0"
+ "GL_CLAMP_READ_COLOR\0"
+ "GL_CLAMP_READ_COLOR_ARB\0"
+ "GL_CLAMP_TO_BORDER\0"
+ "GL_CLAMP_TO_BORDER_ARB\0"
+ "GL_CLAMP_TO_BORDER_SGIS\0"
+ "GL_CLAMP_TO_EDGE\0"
+ "GL_CLAMP_TO_EDGE_SGIS\0"
+ "GL_CLAMP_VERTEX_COLOR_ARB\0"
+ "GL_CLEAR\0"
+ "GL_CLIENT_ACTIVE_TEXTURE\0"
+ "GL_CLIENT_ACTIVE_TEXTURE_ARB\0"
+ "GL_CLIENT_ALL_ATTRIB_BITS\0"
+ "GL_CLIENT_ATTRIB_STACK_DEPTH\0"
+ "GL_CLIENT_PIXEL_STORE_BIT\0"
+ "GL_CLIENT_VERTEX_ARRAY_BIT\0"
+ "GL_CLIP_DISTANCE0\0"
+ "GL_CLIP_DISTANCE1\0"
+ "GL_CLIP_DISTANCE2\0"
+ "GL_CLIP_DISTANCE3\0"
+ "GL_CLIP_DISTANCE4\0"
+ "GL_CLIP_DISTANCE5\0"
+ "GL_CLIP_DISTANCE6\0"
+ "GL_CLIP_DISTANCE7\0"
+ "GL_CLIP_PLANE0\0"
+ "GL_CLIP_PLANE1\0"
+ "GL_CLIP_PLANE2\0"
+ "GL_CLIP_PLANE3\0"
+ "GL_CLIP_PLANE4\0"
+ "GL_CLIP_PLANE5\0"
+ "GL_CLIP_VOLUME_CLIPPING_HINT_EXT\0"
+ "GL_COEFF\0"
+ "GL_COLOR\0"
+ "GL_COLOR_ARRAY\0"
+ "GL_COLOR_ARRAY_BUFFER_BINDING\0"
+ "GL_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_COLOR_ARRAY_POINTER\0"
+ "GL_COLOR_ARRAY_SIZE\0"
+ "GL_COLOR_ARRAY_STRIDE\0"
+ "GL_COLOR_ARRAY_TYPE\0"
+ "GL_COLOR_ATTACHMENT0\0"
+ "GL_COLOR_ATTACHMENT0_EXT\0"
+ "GL_COLOR_ATTACHMENT0_OES\0"
+ "GL_COLOR_ATTACHMENT1\0"
+ "GL_COLOR_ATTACHMENT10\0"
+ "GL_COLOR_ATTACHMENT10_EXT\0"
+ "GL_COLOR_ATTACHMENT11\0"
+ "GL_COLOR_ATTACHMENT11_EXT\0"
+ "GL_COLOR_ATTACHMENT12\0"
+ "GL_COLOR_ATTACHMENT12_EXT\0"
+ "GL_COLOR_ATTACHMENT13\0"
+ "GL_COLOR_ATTACHMENT13_EXT\0"
+ "GL_COLOR_ATTACHMENT14\0"
+ "GL_COLOR_ATTACHMENT14_EXT\0"
+ "GL_COLOR_ATTACHMENT15\0"
+ "GL_COLOR_ATTACHMENT15_EXT\0"
+ "GL_COLOR_ATTACHMENT1_EXT\0"
+ "GL_COLOR_ATTACHMENT2\0"
+ "GL_COLOR_ATTACHMENT2_EXT\0"
+ "GL_COLOR_ATTACHMENT3\0"
+ "GL_COLOR_ATTACHMENT3_EXT\0"
+ "GL_COLOR_ATTACHMENT4\0"
+ "GL_COLOR_ATTACHMENT4_EXT\0"
+ "GL_COLOR_ATTACHMENT5\0"
+ "GL_COLOR_ATTACHMENT5_EXT\0"
+ "GL_COLOR_ATTACHMENT6\0"
+ "GL_COLOR_ATTACHMENT6_EXT\0"
+ "GL_COLOR_ATTACHMENT7\0"
+ "GL_COLOR_ATTACHMENT7_EXT\0"
+ "GL_COLOR_ATTACHMENT8\0"
+ "GL_COLOR_ATTACHMENT8_EXT\0"
+ "GL_COLOR_ATTACHMENT9\0"
+ "GL_COLOR_ATTACHMENT9_EXT\0"
+ "GL_COLOR_BUFFER_BIT\0"
+ "GL_COLOR_CLEAR_VALUE\0"
+ "GL_COLOR_INDEX\0"
+ "GL_COLOR_INDEXES\0"
+ "GL_COLOR_LOGIC_OP\0"
+ "GL_COLOR_MATERIAL\0"
+ "GL_COLOR_MATERIAL_FACE\0"
+ "GL_COLOR_MATERIAL_PARAMETER\0"
+ "GL_COLOR_MATRIX\0"
+ "GL_COLOR_MATRIX_SGI\0"
+ "GL_COLOR_MATRIX_STACK_DEPTH\0"
+ "GL_COLOR_MATRIX_STACK_DEPTH_SGI\0"
+ "GL_COLOR_SUM\0"
+ "GL_COLOR_SUM_ARB\0"
+ "GL_COLOR_TABLE\0"
+ "GL_COLOR_TABLE_ALPHA_SIZE\0"
+ "GL_COLOR_TABLE_ALPHA_SIZE_EXT\0"
+ "GL_COLOR_TABLE_ALPHA_SIZE_SGI\0"
+ "GL_COLOR_TABLE_BIAS\0"
+ "GL_COLOR_TABLE_BIAS_SGI\0"
+ "GL_COLOR_TABLE_BLUE_SIZE\0"
+ "GL_COLOR_TABLE_BLUE_SIZE_EXT\0"
+ "GL_COLOR_TABLE_BLUE_SIZE_SGI\0"
+ "GL_COLOR_TABLE_FORMAT\0"
+ "GL_COLOR_TABLE_FORMAT_EXT\0"
+ "GL_COLOR_TABLE_FORMAT_SGI\0"
+ "GL_COLOR_TABLE_GREEN_SIZE\0"
+ "GL_COLOR_TABLE_GREEN_SIZE_EXT\0"
+ "GL_COLOR_TABLE_GREEN_SIZE_SGI\0"
+ "GL_COLOR_TABLE_INTENSITY_SIZE\0"
+ "GL_COLOR_TABLE_INTENSITY_SIZE_EXT\0"
+ "GL_COLOR_TABLE_INTENSITY_SIZE_SGI\0"
+ "GL_COLOR_TABLE_LUMINANCE_SIZE\0"
+ "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT\0"
+ "GL_COLOR_TABLE_LUMINANCE_SIZE_SGI\0"
+ "GL_COLOR_TABLE_RED_SIZE\0"
+ "GL_COLOR_TABLE_RED_SIZE_EXT\0"
+ "GL_COLOR_TABLE_RED_SIZE_SGI\0"
+ "GL_COLOR_TABLE_SCALE\0"
+ "GL_COLOR_TABLE_SCALE_SGI\0"
+ "GL_COLOR_TABLE_WIDTH\0"
+ "GL_COLOR_TABLE_WIDTH_EXT\0"
+ "GL_COLOR_TABLE_WIDTH_SGI\0"
+ "GL_COLOR_WRITEMASK\0"
+ "GL_COMBINE\0"
+ "GL_COMBINE4\0"
+ "GL_COMBINE_ALPHA\0"
+ "GL_COMBINE_ALPHA_ARB\0"
+ "GL_COMBINE_ALPHA_EXT\0"
+ "GL_COMBINE_ARB\0"
+ "GL_COMBINE_EXT\0"
+ "GL_COMBINE_RGB\0"
+ "GL_COMBINE_RGB_ARB\0"
+ "GL_COMBINE_RGB_EXT\0"
+ "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT\0"
+ "GL_COMPARE_REF_TO_TEXTURE\0"
+ "GL_COMPARE_R_TO_TEXTURE\0"
+ "GL_COMPARE_R_TO_TEXTURE_ARB\0"
+ "GL_COMPILE\0"
+ "GL_COMPILE_AND_EXECUTE\0"
+ "GL_COMPILE_STATUS\0"
+ "GL_COMPRESSED_ALPHA\0"
+ "GL_COMPRESSED_ALPHA_ARB\0"
+ "GL_COMPRESSED_INTENSITY\0"
+ "GL_COMPRESSED_INTENSITY_ARB\0"
+ "GL_COMPRESSED_LUMINANCE\0"
+ "GL_COMPRESSED_LUMINANCE_ALPHA\0"
+ "GL_COMPRESSED_LUMINANCE_ALPHA_ARB\0"
+ "GL_COMPRESSED_LUMINANCE_ARB\0"
+ "GL_COMPRESSED_RED\0"
+ "GL_COMPRESSED_RG\0"
+ "GL_COMPRESSED_RGB\0"
+ "GL_COMPRESSED_RGBA\0"
+ "GL_COMPRESSED_RGBA_ARB\0"
+ "GL_COMPRESSED_RGBA_FXT1_3DFX\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0"
+ "GL_COMPRESSED_RGB_ARB\0"
+ "GL_COMPRESSED_RGB_FXT1_3DFX\0"
+ "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0"
+ "GL_COMPRESSED_SLUMINANCE\0"
+ "GL_COMPRESSED_SLUMINANCE_ALPHA\0"
+ "GL_COMPRESSED_SRGB\0"
+ "GL_COMPRESSED_SRGB_ALPHA\0"
+ "GL_COMPRESSED_TEXTURE_FORMATS\0"
+ "GL_CONDITION_SATISFIED\0"
+ "GL_CONSTANT\0"
+ "GL_CONSTANT_ALPHA\0"
+ "GL_CONSTANT_ALPHA_EXT\0"
+ "GL_CONSTANT_ARB\0"
+ "GL_CONSTANT_ATTENUATION\0"
+ "GL_CONSTANT_BORDER_HP\0"
+ "GL_CONSTANT_COLOR\0"
+ "GL_CONSTANT_COLOR_EXT\0"
+ "GL_CONSTANT_EXT\0"
+ "GL_CONTEXT_COMPATIBILITY_PROFILE_BIT\0"
+ "GL_CONTEXT_CORE_PROFILE_BIT\0"
+ "GL_CONTEXT_FLAGS\0"
+ "GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT\0"
+ "GL_CONTEXT_PROFILE_MASK\0"
+ "GL_CONVOLUTION_1D\0"
+ "GL_CONVOLUTION_2D\0"
+ "GL_CONVOLUTION_BORDER_COLOR\0"
+ "GL_CONVOLUTION_BORDER_COLOR_HP\0"
+ "GL_CONVOLUTION_BORDER_MODE\0"
+ "GL_CONVOLUTION_BORDER_MODE_EXT\0"
+ "GL_CONVOLUTION_FILTER_BIAS\0"
+ "GL_CONVOLUTION_FILTER_BIAS_EXT\0"
+ "GL_CONVOLUTION_FILTER_SCALE\0"
+ "GL_CONVOLUTION_FILTER_SCALE_EXT\0"
+ "GL_CONVOLUTION_FORMAT\0"
+ "GL_CONVOLUTION_FORMAT_EXT\0"
+ "GL_CONVOLUTION_HEIGHT\0"
+ "GL_CONVOLUTION_HEIGHT_EXT\0"
+ "GL_CONVOLUTION_WIDTH\0"
+ "GL_CONVOLUTION_WIDTH_EXT\0"
+ "GL_COORD_REPLACE\0"
+ "GL_COORD_REPLACE_ARB\0"
+ "GL_COORD_REPLACE_NV\0"
+ "GL_COORD_REPLACE_OES\0"
+ "GL_COPY\0"
+ "GL_COPY_INVERTED\0"
+ "GL_COPY_PIXEL_TOKEN\0"
+ "GL_COPY_READ_BUFFER\0"
+ "GL_COPY_WRITE_BUFFER\0"
+ "GL_CULL_FACE\0"
+ "GL_CULL_FACE_MODE\0"
+ "GL_CULL_VERTEX_EXT\0"
+ "GL_CULL_VERTEX_EYE_POSITION_EXT\0"
+ "GL_CULL_VERTEX_OBJECT_POSITION_EXT\0"
+ "GL_CURRENT_ATTRIB_NV\0"
+ "GL_CURRENT_BIT\0"
+ "GL_CURRENT_COLOR\0"
+ "GL_CURRENT_FOG_COORD\0"
+ "GL_CURRENT_FOG_COORDINATE\0"
+ "GL_CURRENT_INDEX\0"
+ "GL_CURRENT_MATRIX_ARB\0"
+ "GL_CURRENT_MATRIX_INDEX_ARB\0"
+ "GL_CURRENT_MATRIX_NV\0"
+ "GL_CURRENT_MATRIX_STACK_DEPTH_ARB\0"
+ "GL_CURRENT_MATRIX_STACK_DEPTH_NV\0"
+ "GL_CURRENT_NORMAL\0"
+ "GL_CURRENT_PALETTE_MATRIX_ARB\0"
+ "GL_CURRENT_PALETTE_MATRIX_OES\0"
+ "GL_CURRENT_PROGRAM\0"
+ "GL_CURRENT_QUERY\0"
+ "GL_CURRENT_QUERY_ARB\0"
+ "GL_CURRENT_RASTER_COLOR\0"
+ "GL_CURRENT_RASTER_DISTANCE\0"
+ "GL_CURRENT_RASTER_INDEX\0"
+ "GL_CURRENT_RASTER_POSITION\0"
+ "GL_CURRENT_RASTER_POSITION_VALID\0"
+ "GL_CURRENT_RASTER_SECONDARY_COLOR\0"
+ "GL_CURRENT_RASTER_TEXTURE_COORDS\0"
+ "GL_CURRENT_SECONDARY_COLOR\0"
+ "GL_CURRENT_TEXTURE_COORDS\0"
+ "GL_CURRENT_VERTEX_ATTRIB\0"
+ "GL_CURRENT_VERTEX_ATTRIB_ARB\0"
+ "GL_CURRENT_WEIGHT_ARB\0"
+ "GL_CW\0"
+ "GL_DEBUG_ASSERT_MESA\0"
+ "GL_DEBUG_OBJECT_MESA\0"
+ "GL_DEBUG_PRINT_MESA\0"
+ "GL_DECAL\0"
+ "GL_DECR\0"
+ "GL_DECR_WRAP\0"
+ "GL_DECR_WRAP_EXT\0"
+ "GL_DELETE_STATUS\0"
+ "GL_DEPTH\0"
+ "GL_DEPTH24_STENCIL8\0"
+ "GL_DEPTH24_STENCIL8_EXT\0"
+ "GL_DEPTH24_STENCIL8_OES\0"
+ "GL_DEPTH_ATTACHMENT\0"
+ "GL_DEPTH_ATTACHMENT_EXT\0"
+ "GL_DEPTH_ATTACHMENT_OES\0"
+ "GL_DEPTH_BIAS\0"
+ "GL_DEPTH_BITS\0"
+ "GL_DEPTH_BOUNDS_EXT\0"
+ "GL_DEPTH_BOUNDS_TEST_EXT\0"
+ "GL_DEPTH_BUFFER\0"
+ "GL_DEPTH_BUFFER_BIT\0"
+ "GL_DEPTH_CLAMP\0"
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+ "GL_POINT\0"
+ "GL_POINTS\0"
+ "GL_POINT_BIT\0"
+ "GL_POINT_DISTANCE_ATTENUATION\0"
+ "GL_POINT_DISTANCE_ATTENUATION_ARB\0"
+ "GL_POINT_DISTANCE_ATTENUATION_EXT\0"
+ "GL_POINT_DISTANCE_ATTENUATION_SGIS\0"
+ "GL_POINT_FADE_THRESHOLD_SIZE\0"
+ "GL_POINT_FADE_THRESHOLD_SIZE_ARB\0"
+ "GL_POINT_FADE_THRESHOLD_SIZE_EXT\0"
+ "GL_POINT_FADE_THRESHOLD_SIZE_SGIS\0"
+ "GL_POINT_SIZE\0"
+ "GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES\0"
+ "GL_POINT_SIZE_ARRAY_OES\0"
+ "GL_POINT_SIZE_ARRAY_POINTER_OES\0"
+ "GL_POINT_SIZE_ARRAY_STRIDE_OES\0"
+ "GL_POINT_SIZE_ARRAY_TYPE_OES\0"
+ "GL_POINT_SIZE_GRANULARITY\0"
+ "GL_POINT_SIZE_MAX\0"
+ "GL_POINT_SIZE_MAX_ARB\0"
+ "GL_POINT_SIZE_MAX_EXT\0"
+ "GL_POINT_SIZE_MAX_SGIS\0"
+ "GL_POINT_SIZE_MIN\0"
+ "GL_POINT_SIZE_MIN_ARB\0"
+ "GL_POINT_SIZE_MIN_EXT\0"
+ "GL_POINT_SIZE_MIN_SGIS\0"
+ "GL_POINT_SIZE_RANGE\0"
+ "GL_POINT_SMOOTH\0"
+ "GL_POINT_SMOOTH_HINT\0"
+ "GL_POINT_SPRITE\0"
+ "GL_POINT_SPRITE_ARB\0"
+ "GL_POINT_SPRITE_COORD_ORIGIN\0"
+ "GL_POINT_SPRITE_NV\0"
+ "GL_POINT_SPRITE_OES\0"
+ "GL_POINT_SPRITE_R_MODE_NV\0"
+ "GL_POINT_TOKEN\0"
+ "GL_POLYGON\0"
+ "GL_POLYGON_BIT\0"
+ "GL_POLYGON_MODE\0"
+ "GL_POLYGON_OFFSET_BIAS\0"
+ "GL_POLYGON_OFFSET_FACTOR\0"
+ "GL_POLYGON_OFFSET_FILL\0"
+ "GL_POLYGON_OFFSET_LINE\0"
+ "GL_POLYGON_OFFSET_POINT\0"
+ "GL_POLYGON_OFFSET_UNITS\0"
+ "GL_POLYGON_SMOOTH\0"
+ "GL_POLYGON_SMOOTH_HINT\0"
+ "GL_POLYGON_STIPPLE\0"
+ "GL_POLYGON_STIPPLE_BIT\0"
+ "GL_POLYGON_TOKEN\0"
+ "GL_POSITION\0"
+ "GL_POST_COLOR_MATRIX_ALPHA_BIAS\0"
+ "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI\0"
+ "GL_POST_COLOR_MATRIX_ALPHA_SCALE\0"
+ "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI\0"
+ "GL_POST_COLOR_MATRIX_BLUE_BIAS\0"
+ "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI\0"
+ "GL_POST_COLOR_MATRIX_BLUE_SCALE\0"
+ "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI\0"
+ "GL_POST_COLOR_MATRIX_COLOR_TABLE\0"
+ "GL_POST_COLOR_MATRIX_GREEN_BIAS\0"
+ "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI\0"
+ "GL_POST_COLOR_MATRIX_GREEN_SCALE\0"
+ "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI\0"
+ "GL_POST_COLOR_MATRIX_RED_BIAS\0"
+ "GL_POST_COLOR_MATRIX_RED_BIAS_SGI\0"
+ "GL_POST_COLOR_MATRIX_RED_SCALE\0"
+ "GL_POST_COLOR_MATRIX_RED_SCALE_SGI\0"
+ "GL_POST_CONVOLUTION_ALPHA_BIAS\0"
+ "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT\0"
+ "GL_POST_CONVOLUTION_ALPHA_SCALE\0"
+ "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT\0"
+ "GL_POST_CONVOLUTION_BLUE_BIAS\0"
+ "GL_POST_CONVOLUTION_BLUE_BIAS_EXT\0"
+ "GL_POST_CONVOLUTION_BLUE_SCALE\0"
+ "GL_POST_CONVOLUTION_BLUE_SCALE_EXT\0"
+ "GL_POST_CONVOLUTION_COLOR_TABLE\0"
+ "GL_POST_CONVOLUTION_GREEN_BIAS\0"
+ "GL_POST_CONVOLUTION_GREEN_BIAS_EXT\0"
+ "GL_POST_CONVOLUTION_GREEN_SCALE\0"
+ "GL_POST_CONVOLUTION_GREEN_SCALE_EXT\0"
+ "GL_POST_CONVOLUTION_RED_BIAS\0"
+ "GL_POST_CONVOLUTION_RED_BIAS_EXT\0"
+ "GL_POST_CONVOLUTION_RED_SCALE\0"
+ "GL_POST_CONVOLUTION_RED_SCALE_EXT\0"
+ "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX\0"
+ "GL_POST_TEXTURE_FILTER_BIAS_SGIX\0"
+ "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX\0"
+ "GL_POST_TEXTURE_FILTER_SCALE_SGIX\0"
+ "GL_PREVIOUS\0"
+ "GL_PREVIOUS_ARB\0"
+ "GL_PREVIOUS_EXT\0"
+ "GL_PRIMARY_COLOR\0"
+ "GL_PRIMARY_COLOR_ARB\0"
+ "GL_PRIMARY_COLOR_EXT\0"
+ "GL_PRIMITIVES_GENERATED\0"
+ "GL_PRIMITIVES_GENERATED_EXT\0"
+ "GL_PRIMITIVE_RESTART\0"
+ "GL_PRIMITIVE_RESTART_INDEX\0"
+ "GL_PRIMITIVE_RESTART_INDEX_NV\0"
+ "GL_PRIMITIVE_RESTART_NV\0"
+ "GL_PROGRAM_ADDRESS_REGISTERS_ARB\0"
+ "GL_PROGRAM_ALU_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_ATTRIBS_ARB\0"
+ "GL_PROGRAM_BINARY_FORMATS_OES\0"
+ "GL_PROGRAM_BINARY_LENGTH_OES\0"
+ "GL_PROGRAM_BINDING_ARB\0"
+ "GL_PROGRAM_ERROR_POSITION_ARB\0"
+ "GL_PROGRAM_ERROR_POSITION_NV\0"
+ "GL_PROGRAM_ERROR_STRING_ARB\0"
+ "GL_PROGRAM_FORMAT_ARB\0"
+ "GL_PROGRAM_FORMAT_ASCII_ARB\0"
+ "GL_PROGRAM_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_LENGTH_ARB\0"
+ "GL_PROGRAM_LENGTH_NV\0"
+ "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0"
+ "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_NATIVE_ATTRIBS_ARB\0"
+ "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_NATIVE_PARAMETERS_ARB\0"
+ "GL_PROGRAM_NATIVE_TEMPORARIES_ARB\0"
+ "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0"
+ "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_OBJECT_ARB\0"
+ "GL_PROGRAM_PARAMETERS_ARB\0"
+ "GL_PROGRAM_PARAMETER_NV\0"
+ "GL_PROGRAM_POINT_SIZE\0"
+ "GL_PROGRAM_POINT_SIZE_ARB\0"
+ "GL_PROGRAM_RESIDENT_NV\0"
+ "GL_PROGRAM_STRING_ARB\0"
+ "GL_PROGRAM_STRING_NV\0"
+ "GL_PROGRAM_TARGET_NV\0"
+ "GL_PROGRAM_TEMPORARIES_ARB\0"
+ "GL_PROGRAM_TEX_INDIRECTIONS_ARB\0"
+ "GL_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB\0"
+ "GL_PROJECTION\0"
+ "GL_PROJECTION_MATRIX\0"
+ "GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES\0"
+ "GL_PROJECTION_STACK_DEPTH\0"
+ "GL_PROVOKING_VERTEX\0"
+ "GL_PROVOKING_VERTEX_EXT\0"
+ "GL_PROXY_COLOR_TABLE\0"
+ "GL_PROXY_HISTOGRAM\0"
+ "GL_PROXY_HISTOGRAM_EXT\0"
+ "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE\0"
+ "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE\0"
+ "GL_PROXY_TEXTURE_1D\0"
+ "GL_PROXY_TEXTURE_1D_ARRAY\0"
+ "GL_PROXY_TEXTURE_1D_ARRAY_EXT\0"
+ "GL_PROXY_TEXTURE_1D_EXT\0"
+ "GL_PROXY_TEXTURE_2D\0"
+ "GL_PROXY_TEXTURE_2D_ARRAY\0"
+ "GL_PROXY_TEXTURE_2D_ARRAY_EXT\0"
+ "GL_PROXY_TEXTURE_2D_EXT\0"
+ "GL_PROXY_TEXTURE_3D\0"
+ "GL_PROXY_TEXTURE_COLOR_TABLE_SGI\0"
+ "GL_PROXY_TEXTURE_CUBE_MAP\0"
+ "GL_PROXY_TEXTURE_CUBE_MAP_ARB\0"
+ "GL_PROXY_TEXTURE_RECTANGLE\0"
+ "GL_PROXY_TEXTURE_RECTANGLE_ARB\0"
+ "GL_PROXY_TEXTURE_RECTANGLE_NV\0"
+ "GL_PURGEABLE_APPLE\0"
+ "GL_Q\0"
+ "GL_QUADRATIC_ATTENUATION\0"
+ "GL_QUADS\0"
+ "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION\0"
+ "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0"
+ "GL_QUAD_MESH_SUN\0"
+ "GL_QUAD_STRIP\0"
+ "GL_QUERY_BY_REGION_NO_WAIT\0"
+ "GL_QUERY_BY_REGION_NO_WAIT_NV\0"
+ "GL_QUERY_BY_REGION_WAIT\0"
+ "GL_QUERY_BY_REGION_WAIT_NV\0"
+ "GL_QUERY_COUNTER_BITS\0"
+ "GL_QUERY_COUNTER_BITS_ARB\0"
+ "GL_QUERY_NO_WAIT\0"
+ "GL_QUERY_NO_WAIT_NV\0"
+ "GL_QUERY_RESULT\0"
+ "GL_QUERY_RESULT_ARB\0"
+ "GL_QUERY_RESULT_AVAILABLE\0"
+ "GL_QUERY_RESULT_AVAILABLE_ARB\0"
+ "GL_QUERY_WAIT\0"
+ "GL_QUERY_WAIT_NV\0"
+ "GL_R\0"
+ "GL_R11F_G11F_B10F\0"
+ "GL_R16_SNORM\0"
+ "GL_R3_G3_B2\0"
+ "GL_R8_SNORM\0"
+ "GL_RASTERIZER_DISCARD\0"
+ "GL_RASTERIZER_DISCARD_EXT\0"
+ "GL_RASTER_POSITION_UNCLIPPED_IBM\0"
+ "GL_READ_BUFFER\0"
+ "GL_READ_FRAMEBUFFER\0"
+ "GL_READ_FRAMEBUFFER_BINDING\0"
+ "GL_READ_FRAMEBUFFER_BINDING_EXT\0"
+ "GL_READ_FRAMEBUFFER_EXT\0"
+ "GL_READ_ONLY\0"
+ "GL_READ_ONLY_ARB\0"
+ "GL_READ_WRITE\0"
+ "GL_READ_WRITE_ARB\0"
+ "GL_RED\0"
+ "GL_REDUCE\0"
+ "GL_REDUCE_EXT\0"
+ "GL_RED_BIAS\0"
+ "GL_RED_BITS\0"
+ "GL_RED_INTEGER\0"
+ "GL_RED_INTEGER_EXT\0"
+ "GL_RED_SCALE\0"
+ "GL_RED_SNORM\0"
+ "GL_REFLECTION_MAP\0"
+ "GL_REFLECTION_MAP_ARB\0"
+ "GL_REFLECTION_MAP_NV\0"
+ "GL_REFLECTION_MAP_OES\0"
+ "GL_RELEASED_APPLE\0"
+ "GL_RENDER\0"
+ "GL_RENDERBUFFER\0"
+ "GL_RENDERBUFFER_ALPHA_SIZE\0"
+ "GL_RENDERBUFFER_ALPHA_SIZE_OES\0"
+ "GL_RENDERBUFFER_BINDING\0"
+ "GL_RENDERBUFFER_BINDING_EXT\0"
+ "GL_RENDERBUFFER_BINDING_OES\0"
+ "GL_RENDERBUFFER_BLUE_SIZE\0"
+ "GL_RENDERBUFFER_BLUE_SIZE_OES\0"
+ "GL_RENDERBUFFER_DEPTH_SIZE\0"
+ "GL_RENDERBUFFER_DEPTH_SIZE_OES\0"
+ "GL_RENDERBUFFER_EXT\0"
+ "GL_RENDERBUFFER_GREEN_SIZE\0"
+ "GL_RENDERBUFFER_GREEN_SIZE_OES\0"
+ "GL_RENDERBUFFER_HEIGHT\0"
+ "GL_RENDERBUFFER_HEIGHT_EXT\0"
+ "GL_RENDERBUFFER_HEIGHT_OES\0"
+ "GL_RENDERBUFFER_INTERNAL_FORMAT\0"
+ "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0"
+ "GL_RENDERBUFFER_INTERNAL_FORMAT_OES\0"
+ "GL_RENDERBUFFER_OES\0"
+ "GL_RENDERBUFFER_RED_SIZE\0"
+ "GL_RENDERBUFFER_RED_SIZE_OES\0"
+ "GL_RENDERBUFFER_SAMPLES\0"
+ "GL_RENDERBUFFER_SAMPLES_EXT\0"
+ "GL_RENDERBUFFER_STENCIL_SIZE\0"
+ "GL_RENDERBUFFER_STENCIL_SIZE_OES\0"
+ "GL_RENDERBUFFER_WIDTH\0"
+ "GL_RENDERBUFFER_WIDTH_EXT\0"
+ "GL_RENDERBUFFER_WIDTH_OES\0"
+ "GL_RENDERER\0"
+ "GL_RENDER_MODE\0"
+ "GL_REPEAT\0"
+ "GL_REPLACE\0"
+ "GL_REPLACE_EXT\0"
+ "GL_REPLICATE_BORDER_HP\0"
+ "GL_RESCALE_NORMAL\0"
+ "GL_RESCALE_NORMAL_EXT\0"
+ "GL_RETAINED_APPLE\0"
+ "GL_RETURN\0"
+ "GL_RG16_SNORM\0"
+ "GL_RG8_SNORM\0"
+ "GL_RGB\0"
+ "GL_RGB10\0"
+ "GL_RGB10_A2\0"
+ "GL_RGB10_A2_EXT\0"
+ "GL_RGB10_EXT\0"
+ "GL_RGB12\0"
+ "GL_RGB12_EXT\0"
+ "GL_RGB16\0"
+ "GL_RGB16F\0"
+ "GL_RGB16I\0"
+ "GL_RGB16I_EXT\0"
+ "GL_RGB16UI\0"
+ "GL_RGB16UI_EXT\0"
+ "GL_RGB16_EXT\0"
+ "GL_RGB16_SNORM\0"
+ "GL_RGB2_EXT\0"
+ "GL_RGB32F\0"
+ "GL_RGB32I\0"
+ "GL_RGB32I_EXT\0"
+ "GL_RGB32UI\0"
+ "GL_RGB32UI_EXT\0"
+ "GL_RGB4\0"
+ "GL_RGB4_EXT\0"
+ "GL_RGB4_S3TC\0"
+ "GL_RGB5\0"
+ "GL_RGB565\0"
+ "GL_RGB565_OES\0"
+ "GL_RGB5_A1\0"
+ "GL_RGB5_A1_EXT\0"
+ "GL_RGB5_A1_OES\0"
+ "GL_RGB5_EXT\0"
+ "GL_RGB8\0"
+ "GL_RGB8I\0"
+ "GL_RGB8I_EXT\0"
+ "GL_RGB8UI\0"
+ "GL_RGB8UI_EXT\0"
+ "GL_RGB8_EXT\0"
+ "GL_RGB8_OES\0"
+ "GL_RGB8_SNORM\0"
+ "GL_RGB9_E5\0"
+ "GL_RGBA\0"
+ "GL_RGBA12\0"
+ "GL_RGBA12_EXT\0"
+ "GL_RGBA16\0"
+ "GL_RGBA16F\0"
+ "GL_RGBA16I\0"
+ "GL_RGBA16I_EXT\0"
+ "GL_RGBA16UI\0"
+ "GL_RGBA16UI_EXT\0"
+ "GL_RGBA16_EXT\0"
+ "GL_RGBA16_SNORM\0"
+ "GL_RGBA2\0"
+ "GL_RGBA2_EXT\0"
+ "GL_RGBA32F\0"
+ "GL_RGBA32I\0"
+ "GL_RGBA32I_EXT\0"
+ "GL_RGBA32UI\0"
+ "GL_RGBA32UI_EXT\0"
+ "GL_RGBA4\0"
+ "GL_RGBA4_DXT5_S3TC\0"
+ "GL_RGBA4_EXT\0"
+ "GL_RGBA4_OES\0"
+ "GL_RGBA4_S3TC\0"
+ "GL_RGBA8\0"
+ "GL_RGBA8I\0"
+ "GL_RGBA8I_EXT\0"
+ "GL_RGBA8UI\0"
+ "GL_RGBA8UI_EXT\0"
+ "GL_RGBA8_EXT\0"
+ "GL_RGBA8_OES\0"
+ "GL_RGBA8_SNORM\0"
+ "GL_RGBA_DXT5_S3TC\0"
+ "GL_RGBA_FLOAT_MODE_ARB\0"
+ "GL_RGBA_INTEGER\0"
+ "GL_RGBA_INTEGER_EXT\0"
+ "GL_RGBA_INTEGER_MODE_EXT\0"
+ "GL_RGBA_MODE\0"
+ "GL_RGBA_S3TC\0"
+ "GL_RGBA_SNORM\0"
+ "GL_RGB_INTEGER\0"
+ "GL_RGB_INTEGER_EXT\0"
+ "GL_RGB_S3TC\0"
+ "GL_RGB_SCALE\0"
+ "GL_RGB_SCALE_ARB\0"
+ "GL_RGB_SCALE_EXT\0"
+ "GL_RGB_SNORM\0"
+ "GL_RG_SNORM\0"
+ "GL_RIGHT\0"
+ "GL_S\0"
+ "GL_SAMPLER_1D\0"
+ "GL_SAMPLER_1D_ARRAY\0"
+ "GL_SAMPLER_1D_ARRAY_EXT\0"
+ "GL_SAMPLER_1D_ARRAY_SHADOW\0"
+ "GL_SAMPLER_1D_ARRAY_SHADOW_EXT\0"
+ "GL_SAMPLER_1D_SHADOW\0"
+ "GL_SAMPLER_2D\0"
+ "GL_SAMPLER_2D_ARRAY\0"
+ "GL_SAMPLER_2D_ARRAY_EXT\0"
+ "GL_SAMPLER_2D_ARRAY_SHADOW\0"
+ "GL_SAMPLER_2D_ARRAY_SHADOW_EXT\0"
+ "GL_SAMPLER_2D_RECT\0"
+ "GL_SAMPLER_2D_RECT_SHADOW\0"
+ "GL_SAMPLER_2D_SHADOW\0"
+ "GL_SAMPLER_3D\0"
+ "GL_SAMPLER_3D_OES\0"
+ "GL_SAMPLER_BUFFER\0"
+ "GL_SAMPLER_BUFFER_EXT\0"
+ "GL_SAMPLER_CUBE\0"
+ "GL_SAMPLER_CUBE_SHADOW\0"
+ "GL_SAMPLER_CUBE_SHADOW_EXT\0"
+ "GL_SAMPLES\0"
+ "GL_SAMPLES_3DFX\0"
+ "GL_SAMPLES_ARB\0"
+ "GL_SAMPLES_PASSED\0"
+ "GL_SAMPLES_PASSED_ARB\0"
+ "GL_SAMPLE_ALPHA_TO_COVERAGE\0"
+ "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB\0"
+ "GL_SAMPLE_ALPHA_TO_ONE\0"
+ "GL_SAMPLE_ALPHA_TO_ONE_ARB\0"
+ "GL_SAMPLE_BUFFERS\0"
+ "GL_SAMPLE_BUFFERS_3DFX\0"
+ "GL_SAMPLE_BUFFERS_ARB\0"
+ "GL_SAMPLE_COVERAGE\0"
+ "GL_SAMPLE_COVERAGE_ARB\0"
+ "GL_SAMPLE_COVERAGE_INVERT\0"
+ "GL_SAMPLE_COVERAGE_INVERT_ARB\0"
+ "GL_SAMPLE_COVERAGE_VALUE\0"
+ "GL_SAMPLE_COVERAGE_VALUE_ARB\0"
+ "GL_SCISSOR_BIT\0"
+ "GL_SCISSOR_BOX\0"
+ "GL_SCISSOR_TEST\0"
+ "GL_SECONDARY_COLOR_ARRAY\0"
+ "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING\0"
+ "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_SECONDARY_COLOR_ARRAY_POINTER\0"
+ "GL_SECONDARY_COLOR_ARRAY_SIZE\0"
+ "GL_SECONDARY_COLOR_ARRAY_STRIDE\0"
+ "GL_SECONDARY_COLOR_ARRAY_TYPE\0"
+ "GL_SELECT\0"
+ "GL_SELECTION_BUFFER_POINTER\0"
+ "GL_SELECTION_BUFFER_SIZE\0"
+ "GL_SEPARABLE_2D\0"
+ "GL_SEPARATE_ATTRIBS\0"
+ "GL_SEPARATE_ATTRIBS_EXT\0"
+ "GL_SEPARATE_SPECULAR_COLOR\0"
+ "GL_SEPARATE_SPECULAR_COLOR_EXT\0"
+ "GL_SET\0"
+ "GL_SHADER_BINARY_FORMATS\0"
+ "GL_SHADER_COMPILER\0"
+ "GL_SHADER_OBJECT_ARB\0"
+ "GL_SHADER_SOURCE_LENGTH\0"
+ "GL_SHADER_TYPE\0"
+ "GL_SHADE_MODEL\0"
+ "GL_SHADING_LANGUAGE_VERSION\0"
+ "GL_SHADOW_AMBIENT_SGIX\0"
+ "GL_SHARED_TEXTURE_PALETTE_EXT\0"
+ "GL_SHININESS\0"
+ "GL_SHORT\0"
+ "GL_SIGNALED\0"
+ "GL_SIGNED_NORMALIZED\0"
+ "GL_SINGLE_COLOR\0"
+ "GL_SINGLE_COLOR_EXT\0"
+ "GL_SLICE_ACCUM_SUN\0"
+ "GL_SLUMINANCE\0"
+ "GL_SLUMINANCE8\0"
+ "GL_SLUMINANCE8_ALPHA8\0"
+ "GL_SLUMINANCE_ALPHA\0"
+ "GL_SMOOTH\0"
+ "GL_SMOOTH_LINE_WIDTH_GRANULARITY\0"
+ "GL_SMOOTH_LINE_WIDTH_RANGE\0"
+ "GL_SMOOTH_POINT_SIZE_GRANULARITY\0"
+ "GL_SMOOTH_POINT_SIZE_RANGE\0"
+ "GL_SOURCE0_ALPHA\0"
+ "GL_SOURCE0_ALPHA_ARB\0"
+ "GL_SOURCE0_ALPHA_EXT\0"
+ "GL_SOURCE0_RGB\0"
+ "GL_SOURCE0_RGB_ARB\0"
+ "GL_SOURCE0_RGB_EXT\0"
+ "GL_SOURCE1_ALPHA\0"
+ "GL_SOURCE1_ALPHA_ARB\0"
+ "GL_SOURCE1_ALPHA_EXT\0"
+ "GL_SOURCE1_RGB\0"
+ "GL_SOURCE1_RGB_ARB\0"
+ "GL_SOURCE1_RGB_EXT\0"
+ "GL_SOURCE2_ALPHA\0"
+ "GL_SOURCE2_ALPHA_ARB\0"
+ "GL_SOURCE2_ALPHA_EXT\0"
+ "GL_SOURCE2_RGB\0"
+ "GL_SOURCE2_RGB_ARB\0"
+ "GL_SOURCE2_RGB_EXT\0"
+ "GL_SOURCE3_ALPHA_NV\0"
+ "GL_SOURCE3_RGB_NV\0"
+ "GL_SPECULAR\0"
+ "GL_SPHERE_MAP\0"
+ "GL_SPOT_CUTOFF\0"
+ "GL_SPOT_DIRECTION\0"
+ "GL_SPOT_EXPONENT\0"
+ "GL_SRC0_ALPHA\0"
+ "GL_SRC0_RGB\0"
+ "GL_SRC1_ALPHA\0"
+ "GL_SRC1_RGB\0"
+ "GL_SRC2_ALPHA\0"
+ "GL_SRC2_RGB\0"
+ "GL_SRC_ALPHA\0"
+ "GL_SRC_ALPHA_SATURATE\0"
+ "GL_SRC_COLOR\0"
+ "GL_SRGB\0"
+ "GL_SRGB8\0"
+ "GL_SRGB8_ALPHA8\0"
+ "GL_SRGB_ALPHA\0"
+ "GL_STACK_OVERFLOW\0"
+ "GL_STACK_UNDERFLOW\0"
+ "GL_STATIC_COPY\0"
+ "GL_STATIC_COPY_ARB\0"
+ "GL_STATIC_DRAW\0"
+ "GL_STATIC_DRAW_ARB\0"
+ "GL_STATIC_READ\0"
+ "GL_STATIC_READ_ARB\0"
+ "GL_STENCIL\0"
+ "GL_STENCIL_ATTACHMENT\0"
+ "GL_STENCIL_ATTACHMENT_EXT\0"
+ "GL_STENCIL_ATTACHMENT_OES\0"
+ "GL_STENCIL_BACK_FAIL\0"
+ "GL_STENCIL_BACK_FAIL_ATI\0"
+ "GL_STENCIL_BACK_FUNC\0"
+ "GL_STENCIL_BACK_FUNC_ATI\0"
+ "GL_STENCIL_BACK_PASS_DEPTH_FAIL\0"
+ "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI\0"
+ "GL_STENCIL_BACK_PASS_DEPTH_PASS\0"
+ "GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI\0"
+ "GL_STENCIL_BACK_REF\0"
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+ "GL_YCBCR_422_APPLE\0"
+ "GL_YCBCR_MESA\0"
+ "GL_ZERO\0"
+ "GL_ZOOM_X\0"
+ "GL_ZOOM_Y\0"
+ ;
+
+static const enum_elt all_enums[2305] =
+{
+ { 0, 0x00000600 }, /* GL_2D */
+ { 6, 0x00001407 }, /* GL_2_BYTES */
+ { 17, 0x00000601 }, /* GL_3D */
+ { 23, 0x00000602 }, /* GL_3D_COLOR */
+ { 35, 0x00000603 }, /* GL_3D_COLOR_TEXTURE */
+ { 55, 0x00001408 }, /* GL_3_BYTES */
+ { 66, 0x00000604 }, /* GL_4D_COLOR_TEXTURE */
+ { 86, 0x00001409 }, /* GL_4_BYTES */
+ { 97, 0x00000100 }, /* GL_ACCUM */
+ { 106, 0x00000D5B }, /* GL_ACCUM_ALPHA_BITS */
+ { 126, 0x00000D5A }, /* GL_ACCUM_BLUE_BITS */
+ { 145, 0x00000200 }, /* GL_ACCUM_BUFFER_BIT */
+ { 165, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */
+ { 186, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */
+ { 206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */
+ { 224, 0x00008B89 }, /* GL_ACTIVE_ATTRIBUTES */
+ { 245, 0x00008B8A }, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
+ { 276, 0x00008B8D }, /* GL_ACTIVE_PROGRAM_EXT */
+ { 298, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */
+ { 325, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */
+ { 343, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */
+ { 365, 0x00008B86 }, /* GL_ACTIVE_UNIFORMS */
+ { 384, 0x00008B87 }, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
+ { 413, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */
+ { 440, 0x00000104 }, /* GL_ADD */
+ { 447, 0x00008574 }, /* GL_ADD_SIGNED */
+ { 461, 0x00008574 }, /* GL_ADD_SIGNED_ARB */
+ { 479, 0x00008574 }, /* GL_ADD_SIGNED_EXT */
+ { 497, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */
+ { 525, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */
+ { 553, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */
+ { 572, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */
+ { 598, 0x00001906 }, /* GL_ALPHA */
+ { 607, 0x0000803D }, /* GL_ALPHA12 */
+ { 618, 0x0000803D }, /* GL_ALPHA12_EXT */
+ { 633, 0x0000803E }, /* GL_ALPHA16 */
+ { 644, 0x00008D8A }, /* GL_ALPHA16I_EXT */
+ { 660, 0x00008D78 }, /* GL_ALPHA16UI_EXT */
+ { 677, 0x0000803E }, /* GL_ALPHA16_EXT */
+ { 692, 0x00008D84 }, /* GL_ALPHA32I_EXT */
+ { 708, 0x00008D72 }, /* GL_ALPHA32UI_EXT */
+ { 725, 0x0000803B }, /* GL_ALPHA4 */
+ { 735, 0x0000803B }, /* GL_ALPHA4_EXT */
+ { 749, 0x0000803C }, /* GL_ALPHA8 */
+ { 759, 0x00008D90 }, /* GL_ALPHA8I_EXT */
+ { 774, 0x00008D7E }, /* GL_ALPHA8UI_EXT */
+ { 790, 0x0000803C }, /* GL_ALPHA8_EXT */
+ { 804, 0x00000D1D }, /* GL_ALPHA_BIAS */
+ { 818, 0x00000D55 }, /* GL_ALPHA_BITS */
+ { 832, 0x00008D97 }, /* GL_ALPHA_INTEGER_EXT */
+ { 853, 0x00000D1C }, /* GL_ALPHA_SCALE */
+ { 868, 0x00000BC0 }, /* GL_ALPHA_TEST */
+ { 882, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
+ { 901, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
+ { 919, 0x0000911A }, /* GL_ALREADY_SIGNALED */
+ { 939, 0x00000207 }, /* GL_ALWAYS */
+ { 949, 0x00001200 }, /* GL_AMBIENT */
+ { 960, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
+ { 983, 0x00001501 }, /* GL_AND */
+ { 990, 0x00001504 }, /* GL_AND_INVERTED */
+ { 1006, 0x00001502 }, /* GL_AND_REVERSE */
+ { 1021, 0x00008892 }, /* GL_ARRAY_BUFFER */
+ { 1037, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
+ { 1061, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
+ { 1089, 0x00008B85 }, /* GL_ATTACHED_SHADERS */
+ { 1109, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
+ { 1136, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
+ { 1160, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
+ { 1186, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
+ { 1210, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
+ { 1232, 0x00000D80 }, /* GL_AUTO_NORMAL */
+ { 1247, 0x00000409 }, /* GL_AUX0 */
+ { 1255, 0x0000040A }, /* GL_AUX1 */
+ { 1263, 0x0000040B }, /* GL_AUX2 */
+ { 1271, 0x0000040C }, /* GL_AUX3 */
+ { 1279, 0x00000C00 }, /* GL_AUX_BUFFERS */
+ { 1294, 0x00000405 }, /* GL_BACK */
+ { 1302, 0x00000402 }, /* GL_BACK_LEFT */
+ { 1315, 0x00000403 }, /* GL_BACK_RIGHT */
+ { 1329, 0x000080E0 }, /* GL_BGR */
+ { 1336, 0x000080E1 }, /* GL_BGRA */
+ { 1344, 0x000080E1 }, /* GL_BGRA_EXT */
+ { 1356, 0x00008D9B }, /* GL_BGRA_INTEGER */
+ { 1372, 0x00008D9B }, /* GL_BGRA_INTEGER_EXT */
+ { 1392, 0x00008D9A }, /* GL_BGR_INTEGER */
+ { 1407, 0x00008D9A }, /* GL_BGR_INTEGER_EXT */
+ { 1426, 0x00001A00 }, /* GL_BITMAP */
+ { 1436, 0x00000704 }, /* GL_BITMAP_TOKEN */
+ { 1452, 0x00000BE2 }, /* GL_BLEND */
+ { 1461, 0x00008005 }, /* GL_BLEND_COLOR */
+ { 1476, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
+ { 1495, 0x00000BE0 }, /* GL_BLEND_DST */
+ { 1508, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
+ { 1527, 0x000080CA }, /* GL_BLEND_DST_ALPHA_OES */
+ { 1550, 0x000080C8 }, /* GL_BLEND_DST_RGB */
+ { 1567, 0x000080C8 }, /* GL_BLEND_DST_RGB_OES */
+ { 1588, 0x00008009 }, /* GL_BLEND_EQUATION */
+ { 1606, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
+ { 1630, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
+ { 1658, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_OES */
+ { 1686, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
+ { 1708, 0x00008009 }, /* GL_BLEND_EQUATION_OES */
+ { 1730, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */
+ { 1752, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
+ { 1778, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_OES */
+ { 1804, 0x00000BE1 }, /* GL_BLEND_SRC */
+ { 1817, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
+ { 1836, 0x000080CB }, /* GL_BLEND_SRC_ALPHA_OES */
+ { 1859, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
+ { 1876, 0x000080C9 }, /* GL_BLEND_SRC_RGB_OES */
+ { 1897, 0x00001905 }, /* GL_BLUE */
+ { 1905, 0x00000D1B }, /* GL_BLUE_BIAS */
+ { 1918, 0x00000D54 }, /* GL_BLUE_BITS */
+ { 1931, 0x00008D96 }, /* GL_BLUE_INTEGER */
+ { 1947, 0x00008D96 }, /* GL_BLUE_INTEGER_EXT */
+ { 1967, 0x00000D1A }, /* GL_BLUE_SCALE */
+ { 1981, 0x00008B56 }, /* GL_BOOL */
+ { 1989, 0x00008B56 }, /* GL_BOOL_ARB */
+ { 2001, 0x00008B57 }, /* GL_BOOL_VEC2 */
+ { 2014, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
+ { 2031, 0x00008B58 }, /* GL_BOOL_VEC3 */
+ { 2044, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
+ { 2061, 0x00008B59 }, /* GL_BOOL_VEC4 */
+ { 2074, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
+ { 2091, 0x000088BB }, /* GL_BUFFER_ACCESS */
+ { 2108, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
+ { 2129, 0x0000911F }, /* GL_BUFFER_ACCESS_FLAGS */
+ { 2152, 0x000088BB }, /* GL_BUFFER_ACCESS_OES */
+ { 2173, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
+ { 2204, 0x000088BC }, /* GL_BUFFER_MAPPED */
+ { 2221, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
+ { 2242, 0x000088BC }, /* GL_BUFFER_MAPPED_OES */
+ { 2263, 0x00009120 }, /* GL_BUFFER_MAP_LENGTH */
+ { 2284, 0x00009121 }, /* GL_BUFFER_MAP_OFFSET */
+ { 2305, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
+ { 2327, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
+ { 2353, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_OES */
+ { 2379, 0x000085B3 }, /* GL_BUFFER_OBJECT_APPLE */
+ { 2402, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
+ { 2436, 0x00008764 }, /* GL_BUFFER_SIZE */
+ { 2451, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
+ { 2470, 0x00008765 }, /* GL_BUFFER_USAGE */
+ { 2486, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
+ { 2506, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
+ { 2525, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ { 2551, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
+ { 2574, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ { 2602, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
+ { 2621, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
+ { 2643, 0x00001400 }, /* GL_BYTE */
+ { 2651, 0x00002A24 }, /* GL_C3F_V3F */
+ { 2662, 0x00002A26 }, /* GL_C4F_N3F_V3F */
+ { 2677, 0x00002A22 }, /* GL_C4UB_V2F */
+ { 2689, 0x00002A23 }, /* GL_C4UB_V3F */
+ { 2701, 0x00000901 }, /* GL_CCW */
+ { 2708, 0x00002900 }, /* GL_CLAMP */
+ { 2717, 0x0000891B }, /* GL_CLAMP_FRAGMENT_COLOR_ARB */
+ { 2745, 0x0000891C }, /* GL_CLAMP_READ_COLOR */
+ { 2765, 0x0000891C }, /* GL_CLAMP_READ_COLOR_ARB */
+ { 2789, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
+ { 2808, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
+ { 2831, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
+ { 2855, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
+ { 2872, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
+ { 2894, 0x0000891A }, /* GL_CLAMP_VERTEX_COLOR_ARB */
+ { 2920, 0x00001500 }, /* GL_CLEAR */
+ { 2929, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
+ { 2954, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
+ { 2983, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
+ { 3009, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ { 3038, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
+ { 3064, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
+ { 3091, 0x00003000 }, /* GL_CLIP_DISTANCE0 */
+ { 3109, 0x00003001 }, /* GL_CLIP_DISTANCE1 */
+ { 3127, 0x00003002 }, /* GL_CLIP_DISTANCE2 */
+ { 3145, 0x00003003 }, /* GL_CLIP_DISTANCE3 */
+ { 3163, 0x00003004 }, /* GL_CLIP_DISTANCE4 */
+ { 3181, 0x00003005 }, /* GL_CLIP_DISTANCE5 */
+ { 3199, 0x00003006 }, /* GL_CLIP_DISTANCE6 */
+ { 3217, 0x00003007 }, /* GL_CLIP_DISTANCE7 */
+ { 3235, 0x00003000 }, /* GL_CLIP_PLANE0 */
+ { 3250, 0x00003001 }, /* GL_CLIP_PLANE1 */
+ { 3265, 0x00003002 }, /* GL_CLIP_PLANE2 */
+ { 3280, 0x00003003 }, /* GL_CLIP_PLANE3 */
+ { 3295, 0x00003004 }, /* GL_CLIP_PLANE4 */
+ { 3310, 0x00003005 }, /* GL_CLIP_PLANE5 */
+ { 3325, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ { 3358, 0x00000A00 }, /* GL_COEFF */
+ { 3367, 0x00001800 }, /* GL_COLOR */
+ { 3376, 0x00008076 }, /* GL_COLOR_ARRAY */
+ { 3391, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ { 3421, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 3455, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
+ { 3478, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
+ { 3498, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
+ { 3520, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
+ { 3540, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
+ { 3561, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
+ { 3586, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_OES */
+ { 3611, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
+ { 3632, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
+ { 3654, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
+ { 3680, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
+ { 3702, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
+ { 3728, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
+ { 3750, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
+ { 3776, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
+ { 3798, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
+ { 3824, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
+ { 3846, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
+ { 3872, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
+ { 3894, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
+ { 3920, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
+ { 3945, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
+ { 3966, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
+ { 3991, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
+ { 4012, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
+ { 4037, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
+ { 4058, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
+ { 4083, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
+ { 4104, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
+ { 4129, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
+ { 4150, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
+ { 4175, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
+ { 4196, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
+ { 4221, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
+ { 4242, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
+ { 4267, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
+ { 4288, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
+ { 4313, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
+ { 4333, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
+ { 4354, 0x00001900 }, /* GL_COLOR_INDEX */
+ { 4369, 0x00001603 }, /* GL_COLOR_INDEXES */
+ { 4386, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
+ { 4404, 0x00000B57 }, /* GL_COLOR_MATERIAL */
+ { 4422, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
+ { 4445, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
+ { 4473, 0x000080B1 }, /* GL_COLOR_MATRIX */
+ { 4489, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
+ { 4509, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ { 4537, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 4569, 0x00008458 }, /* GL_COLOR_SUM */
+ { 4582, 0x00008458 }, /* GL_COLOR_SUM_ARB */
+ { 4599, 0x000080D0 }, /* GL_COLOR_TABLE */
+ { 4614, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ { 4640, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
+ { 4670, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
+ { 4700, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
+ { 4720, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
+ { 4744, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
+ { 4769, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
+ { 4798, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
+ { 4827, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
+ { 4849, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
+ { 4875, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
+ { 4901, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
+ { 4927, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
+ { 4957, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
+ { 4987, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ { 5017, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
+ { 5051, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
+ { 5085, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ { 5115, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
+ { 5149, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
+ { 5183, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
+ { 5207, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
+ { 5235, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
+ { 5263, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
+ { 5284, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
+ { 5309, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
+ { 5330, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
+ { 5355, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
+ { 5380, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
+ { 5399, 0x00008570 }, /* GL_COMBINE */
+ { 5410, 0x00008503 }, /* GL_COMBINE4 */
+ { 5422, 0x00008572 }, /* GL_COMBINE_ALPHA */
+ { 5439, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
+ { 5460, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
+ { 5481, 0x00008570 }, /* GL_COMBINE_ARB */
+ { 5496, 0x00008570 }, /* GL_COMBINE_EXT */
+ { 5511, 0x00008571 }, /* GL_COMBINE_RGB */
+ { 5526, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
+ { 5545, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
+ { 5564, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
+ { 5600, 0x0000884E }, /* GL_COMPARE_REF_TO_TEXTURE */
+ { 5626, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
+ { 5650, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
+ { 5678, 0x00001300 }, /* GL_COMPILE */
+ { 5689, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
+ { 5712, 0x00008B81 }, /* GL_COMPILE_STATUS */
+ { 5730, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
+ { 5750, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
+ { 5774, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
+ { 5798, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
+ { 5826, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
+ { 5850, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ { 5880, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
+ { 5914, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
+ { 5942, 0x00008225 }, /* GL_COMPRESSED_RED */
+ { 5960, 0x00008226 }, /* GL_COMPRESSED_RG */
+ { 5977, 0x000084ED }, /* GL_COMPRESSED_RGB */
+ { 5995, 0x000084EE }, /* GL_COMPRESSED_RGBA */
+ { 6014, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
+ { 6037, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ { 6066, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 6099, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ { 6132, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ { 6165, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
+ { 6187, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ { 6215, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 6247, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
+ { 6272, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ { 6303, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
+ { 6322, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
+ { 6347, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ { 6377, 0x0000911C }, /* GL_CONDITION_SATISFIED */
+ { 6400, 0x00008576 }, /* GL_CONSTANT */
+ { 6412, 0x00008003 }, /* GL_CONSTANT_ALPHA */
+ { 6430, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
+ { 6452, 0x00008576 }, /* GL_CONSTANT_ARB */
+ { 6468, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
+ { 6492, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
+ { 6514, 0x00008001 }, /* GL_CONSTANT_COLOR */
+ { 6532, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
+ { 6554, 0x00008576 }, /* GL_CONSTANT_EXT */
+ { 6570, 0x00000002 }, /* GL_CONTEXT_COMPATIBILITY_PROFILE_BIT */
+ { 6607, 0x00000001 }, /* GL_CONTEXT_CORE_PROFILE_BIT */
+ { 6635, 0x0000821E }, /* GL_CONTEXT_FLAGS */
+ { 6652, 0x00000001 }, /* GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT */
+ { 6691, 0x00009126 }, /* GL_CONTEXT_PROFILE_MASK */
+ { 6715, 0x00008010 }, /* GL_CONVOLUTION_1D */
+ { 6733, 0x00008011 }, /* GL_CONVOLUTION_2D */
+ { 6751, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+ { 6779, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+ { 6810, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+ { 6837, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+ { 6868, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+ { 6895, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+ { 6926, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+ { 6954, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+ { 6986, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+ { 7008, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+ { 7034, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+ { 7056, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+ { 7082, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+ { 7103, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+ { 7128, 0x00008862 }, /* GL_COORD_REPLACE */
+ { 7145, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+ { 7166, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+ { 7186, 0x00008862 }, /* GL_COORD_REPLACE_OES */
+ { 7207, 0x00001503 }, /* GL_COPY */
+ { 7215, 0x0000150C }, /* GL_COPY_INVERTED */
+ { 7232, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+ { 7252, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
+ { 7272, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
+ { 7293, 0x00000B44 }, /* GL_CULL_FACE */
+ { 7306, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 7324, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 7343, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 7375, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 7410, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 7431, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 7446, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 7463, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 7484, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 7510, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 7527, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 7549, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 7577, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 7598, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 7632, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 7665, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 7683, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 7713, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */
+ { 7743, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 7762, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 7779, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 7800, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 7824, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 7851, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 7875, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 7902, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 7935, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 7969, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 8002, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 8029, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 8055, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 8080, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 8109, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 8131, 0x00000900 }, /* GL_CW */
+ { 8137, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 8158, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 8179, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 8199, 0x00002101 }, /* GL_DECAL */
+ { 8208, 0x00001E03 }, /* GL_DECR */
+ { 8216, 0x00008508 }, /* GL_DECR_WRAP */
+ { 8229, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 8246, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 8263, 0x00001801 }, /* GL_DEPTH */
+ { 8272, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 8292, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */
+ { 8316, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */
+ { 8340, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 8360, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 8384, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */
+ { 8408, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 8422, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 8436, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 8456, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 8481, 0x00008223 }, /* GL_DEPTH_BUFFER */
+ { 8497, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 8517, 0x0000864F }, /* GL_DEPTH_CLAMP */
+ { 8532, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 8550, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 8571, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 8590, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 8611, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 8636, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */
+ { 8661, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 8687, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 8708, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 8733, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */
+ { 8758, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 8784, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 8805, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 8830, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */
+ { 8855, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 8881, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 8895, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 8910, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 8925, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 8942, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 8970, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */
+ { 8991, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 9011, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */
+ { 9032, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 9060, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 9088, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 9102, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 9124, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 9150, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 9169, 0x00001201 }, /* GL_DIFFUSE */
+ { 9180, 0x00000BD0 }, /* GL_DITHER */
+ { 9190, 0x00000A02 }, /* GL_DOMAIN */
+ { 9200, 0x00001100 }, /* GL_DONT_CARE */
+ { 9213, 0x000086AE }, /* GL_DOT3_RGB */
+ { 9225, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 9238, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 9255, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 9272, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 9288, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 9304, 0x0000140A }, /* GL_DOUBLE */
+ { 9314, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 9330, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 9345, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 9361, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 9381, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 9401, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 9417, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 9434, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 9455, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 9476, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 9493, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 9514, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 9535, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 9552, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 9573, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 9594, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 9611, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 9632, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 9653, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 9670, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 9691, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 9712, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 9729, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 9750, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 9771, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 9791, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 9811, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 9827, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 9847, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 9867, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 9883, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 9903, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 9923, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 9939, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 9959, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 9979, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 9995, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 10015, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 10035, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 10051, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 10071, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 10091, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 10107, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 10127, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 10147, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 10163, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 10183, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 10203, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 10219, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 10239, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 10259, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 10279, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */
+ { 10307, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 10339, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 10363, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 10383, 0x00000304 }, /* GL_DST_ALPHA */
+ { 10396, 0x00000306 }, /* GL_DST_COLOR */
+ { 10409, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 10423, 0x00008779 }, /* GL_DUDV_ATI */
+ { 10435, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 10451, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 10471, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 10487, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 10507, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 10523, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 10543, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 10556, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 10575, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 10609, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 10647, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 10674, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 10700, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 10724, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 10756, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 10792, 0x00001600 }, /* GL_EMISSION */
+ { 10804, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 10818, 0x00000202 }, /* GL_EQUAL */
+ { 10827, 0x00001509 }, /* GL_EQUIV */
+ { 10836, 0x00010000 }, /* GL_EVAL_BIT */
+ { 10848, 0x00000800 }, /* GL_EXP */
+ { 10855, 0x00000801 }, /* GL_EXP2 */
+ { 10863, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 10877, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 10891, 0x00002502 }, /* GL_EYE_PLANE */
+ { 10904, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 10929, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 10946, 0x00000000 }, /* GL_FALSE */
+ { 10955, 0x00001101 }, /* GL_FASTEST */
+ { 10966, 0x00001C01 }, /* GL_FEEDBACK */
+ { 10978, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 11005, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 11029, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 11053, 0x00001B02 }, /* GL_FILL */
+ { 11061, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
+ { 11088, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ { 11119, 0x0000140C }, /* GL_FIXED */
+ { 11128, 0x0000140C }, /* GL_FIXED_OES */
+ { 11141, 0x0000891D }, /* GL_FIXED_ONLY */
+ { 11155, 0x0000891D }, /* GL_FIXED_ONLY_ARB */
+ { 11173, 0x00001D00 }, /* GL_FLAT */
+ { 11181, 0x00001406 }, /* GL_FLOAT */
+ { 11190, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 11204, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 11222, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 11238, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 11254, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 11268, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 11286, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 11302, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 11318, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 11332, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 11350, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 11366, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 11382, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 11396, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 11414, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 11428, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 11446, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 11460, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 11478, 0x00000B60 }, /* GL_FOG */
+ { 11485, 0x00000080 }, /* GL_FOG_BIT */
+ { 11496, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 11509, 0x00008451 }, /* GL_FOG_COORD */
+ { 11522, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 11540, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 11564, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 11603, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 11646, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 11678, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 11709, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 11738, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 11763, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 11782, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 11816, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 11843, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 11869, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 11893, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 11910, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 11925, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 11949, 0x00000B64 }, /* GL_FOG_END */
+ { 11960, 0x00000C54 }, /* GL_FOG_HINT */
+ { 11972, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 11985, 0x00000B65 }, /* GL_FOG_MODE */
+ { 11997, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 12016, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 12041, 0x00000B63 }, /* GL_FOG_START */
+ { 12054, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 12072, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 12096, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 12115, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 12138, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 12173, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */
+ { 12212, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 12227, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 12264, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 12300, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 12341, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 12382, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 12419, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 12456, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
+ { 12490, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
+ { 12528, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 12566, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 12608, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */
+ { 12650, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 12688, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 12730, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */
+ { 12772, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 12807, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 12846, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 12895, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */
+ { 12944, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 12992, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 13044, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */
+ { 13096, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 13136, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 13180, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 13220, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 13264, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */
+ { 13308, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */
+ { 13331, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 13358, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */
+ { 13385, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 13409, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 13437, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */
+ { 13465, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 13488, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 13507, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 13544, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 13585, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */
+ { 13626, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */
+ { 13663, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 13704, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */
+ { 13745, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+ { 13783, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 13825, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */
+ { 13867, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 13918, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 13956, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */
+ { 13994, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
+ { 14036, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
+ { 14076, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
+ { 14120, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 14165, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 14214, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */
+ { 14263, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 14301, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */
+ { 14343, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+ { 14381, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 14423, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */
+ { 14465, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */
+ { 14484, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 14516, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 14541, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 14568, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 14599, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */
+ { 14630, 0x00000404 }, /* GL_FRONT */
+ { 14639, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 14657, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 14671, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 14685, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 14700, 0x00008006 }, /* GL_FUNC_ADD */
+ { 14712, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 14728, 0x00008006 }, /* GL_FUNC_ADD_OES */
+ { 14744, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 14769, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 14798, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */
+ { 14827, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 14844, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 14865, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */
+ { 14886, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 14905, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 14929, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 14958, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 14982, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */
+ { 15005, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */
+ { 15032, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */
+ { 15056, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
+ { 15084, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */
+ { 15103, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */
+ { 15126, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */
+ { 15151, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */
+ { 15180, 0x00000206 }, /* GL_GEQUAL */
+ { 15190, 0x00000204 }, /* GL_GREATER */
+ { 15201, 0x00001904 }, /* GL_GREEN */
+ { 15210, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 15224, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 15238, 0x00008D95 }, /* GL_GREEN_INTEGER */
+ { 15255, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */
+ { 15276, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 15291, 0x0000140B }, /* GL_HALF_FLOAT */
+ { 15305, 0x00008D61 }, /* GL_HALF_FLOAT_OES */
+ { 15323, 0x00008DF2 }, /* GL_HIGH_FLOAT */
+ { 15337, 0x00008DF5 }, /* GL_HIGH_INT */
+ { 15349, 0x00008000 }, /* GL_HINT_BIT */
+ { 15361, 0x00008024 }, /* GL_HISTOGRAM */
+ { 15374, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 15398, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 15426, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 15449, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 15476, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 15493, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 15513, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 15537, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 15561, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 15589, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 15617, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 15649, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 15671, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 15697, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 15715, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 15737, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 15756, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 15779, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 15794, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 15814, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+ { 15850, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 15890, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
+ { 15924, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 15962, 0x00001E02 }, /* GL_INCR */
+ { 15970, 0x00008507 }, /* GL_INCR_WRAP */
+ { 15983, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 16000, 0x00008222 }, /* GL_INDEX */
+ { 16009, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 16024, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 16054, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 16088, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 16111, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 16133, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 16153, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 16167, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 16188, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 16206, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 16220, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 16236, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 16251, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 16270, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 16289, 0x00001404 }, /* GL_INT */
+ { 16296, 0x00008049 }, /* GL_INTENSITY */
+ { 16309, 0x0000804C }, /* GL_INTENSITY12 */
+ { 16324, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 16343, 0x0000804D }, /* GL_INTENSITY16 */
+ { 16358, 0x00008D8B }, /* GL_INTENSITY16I_EXT */
+ { 16378, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */
+ { 16399, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 16418, 0x00008D85 }, /* GL_INTENSITY32I_EXT */
+ { 16438, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */
+ { 16459, 0x0000804A }, /* GL_INTENSITY4 */
+ { 16473, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 16491, 0x0000804B }, /* GL_INTENSITY8 */
+ { 16505, 0x00008D91 }, /* GL_INTENSITY8I_EXT */
+ { 16524, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */
+ { 16544, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 16562, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 16579, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */
+ { 16602, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */
+ { 16629, 0x00008575 }, /* GL_INTERPOLATE */
+ { 16644, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 16663, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 16682, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
+ { 16704, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */
+ { 16722, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */
+ { 16746, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
+ { 16774, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
+ { 16796, 0x00008DCA }, /* GL_INT_SAMPLER_2D */
+ { 16814, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */
+ { 16838, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
+ { 16866, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
+ { 16888, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */
+ { 16911, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
+ { 16938, 0x00008DCB }, /* GL_INT_SAMPLER_3D */
+ { 16956, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
+ { 16978, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */
+ { 17000, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
+ { 17026, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */
+ { 17046, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
+ { 17070, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 17082, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 17098, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 17110, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 17126, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 17138, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 17154, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 17170, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 17203, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 17240, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
+ { 17277, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 17298, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 17315, 0x0000862B }, /* GL_INVERSE_NV */
+ { 17329, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 17353, 0x0000150A }, /* GL_INVERT */
+ { 17363, 0x00001E00 }, /* GL_KEEP */
+ { 17371, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
+ { 17397, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 17427, 0x00000406 }, /* GL_LEFT */
+ { 17435, 0x00000203 }, /* GL_LEQUAL */
+ { 17445, 0x00000201 }, /* GL_LESS */
+ { 17453, 0x00004000 }, /* GL_LIGHT0 */
+ { 17463, 0x00004001 }, /* GL_LIGHT1 */
+ { 17473, 0x00004002 }, /* GL_LIGHT2 */
+ { 17483, 0x00004003 }, /* GL_LIGHT3 */
+ { 17493, 0x00004004 }, /* GL_LIGHT4 */
+ { 17503, 0x00004005 }, /* GL_LIGHT5 */
+ { 17513, 0x00004006 }, /* GL_LIGHT6 */
+ { 17523, 0x00004007 }, /* GL_LIGHT7 */
+ { 17533, 0x00000B50 }, /* GL_LIGHTING */
+ { 17545, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 17561, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 17584, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 17613, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 17646, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 17674, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 17698, 0x00001B01 }, /* GL_LINE */
+ { 17706, 0x00002601 }, /* GL_LINEAR */
+ { 17716, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 17738, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 17768, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 17799, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 17823, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 17848, 0x00000001 }, /* GL_LINES */
+ { 17857, 0x0000000A }, /* GL_LINES_ADJACENCY */
+ { 17876, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
+ { 17899, 0x00000004 }, /* GL_LINE_BIT */
+ { 17911, 0x00000002 }, /* GL_LINE_LOOP */
+ { 17924, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 17944, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 17959, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 17979, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 17995, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 18019, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 18042, 0x00000003 }, /* GL_LINE_STRIP */
+ { 18056, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */
+ { 18080, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
+ { 18108, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 18122, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 18136, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 18162, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 18182, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 18197, 0x00000B32 }, /* GL_LIST_BASE */
+ { 18210, 0x00020000 }, /* GL_LIST_BIT */
+ { 18222, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 18236, 0x00000B30 }, /* GL_LIST_MODE */
+ { 18249, 0x00000101 }, /* GL_LOAD */
+ { 18257, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 18269, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 18286, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 18300, 0x00008DF0 }, /* GL_LOW_FLOAT */
+ { 18313, 0x00008DF3 }, /* GL_LOW_INT */
+ { 18324, 0x00001909 }, /* GL_LUMINANCE */
+ { 18337, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 18352, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 18375, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 18402, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 18424, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 18450, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 18469, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 18484, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
+ { 18504, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
+ { 18525, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 18548, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 18575, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 18594, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
+ { 18614, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
+ { 18635, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 18649, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 18670, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 18695, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 18713, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 18734, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 18759, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 18773, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
+ { 18792, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
+ { 18812, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 18833, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 18858, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 18876, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 18895, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
+ { 18921, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ { 18948, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
+ { 18974, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ { 19001, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
+ { 19026, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ { 19052, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ { 19083, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
+ { 19108, 0x0000821B }, /* GL_MAJOR_VERSION */
+ { 19125, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 19141, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 19161, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 19183, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 19197, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 19212, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 19236, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 19260, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 19284, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 19308, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 19325, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 19342, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 19370, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 19399, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 19428, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 19457, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 19486, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 19515, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 19544, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 19572, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 19600, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 19628, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 19656, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 19684, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 19712, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 19740, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 19768, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 19796, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 19812, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 19832, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 19854, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 19868, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 19883, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 19907, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 19931, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 19955, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 19979, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 19996, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 20013, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 20041, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 20070, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 20099, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 20128, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 20157, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 20186, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 20215, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 20243, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 20271, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 20299, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 20327, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 20355, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 20383, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 20411, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 20439, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 20467, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 20480, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 20506, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 20535, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 20563, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 20579, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 20594, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 20620, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 20637, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 20652, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 20666, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 20682, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 20698, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 20714, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 20730, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 20746, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 20762, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 20778, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 20794, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 20810, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 20826, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 20841, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 20855, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 20871, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 20887, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 20903, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 20919, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 20935, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 20951, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 20967, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 20983, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 20999, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 21015, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 21030, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 21044, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 21060, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 21076, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 21091, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 21105, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 21120, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 21134, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 21149, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 21163, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 21178, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 21192, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 21207, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 21221, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 21236, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 21251, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 21277, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ { 21318, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
+ { 21344, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 21378, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
+ { 21412, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 21443, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
+ { 21474, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 21507, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
+ { 21540, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 21571, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
+ { 21602, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 21617, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 21639, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
+ { 21661, 0x00008008 }, /* GL_MAX */
+ { 21668, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 21691, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
+ { 21718, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
+ { 21746, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 21778, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 21804, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 21837, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 21863, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 21897, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */
+ { 21919, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 21938, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
+ { 21963, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 21992, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 22024, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 22060, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 22096, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 22136, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 22162, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 22192, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 22217, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 22246, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 22275, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 22308, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
+ { 22341, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 22361, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 22385, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 22409, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 22433, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 22458, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 22476, 0x00008008 }, /* GL_MAX_EXT */
+ { 22487, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
+ { 22520, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 22555, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 22594, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ { 22626, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
+ { 22659, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
+ { 22693, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
+ { 22725, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
+ { 22761, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
+ { 22797, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
+ { 22837, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
+ { 22877, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
+ { 22921, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
+ { 22956, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
+ { 22995, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ { 23034, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 23048, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 23068, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 23106, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 23135, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 23159, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 23187, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
+ { 23215, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 23238, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 23275, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 23311, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 23338, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 23367, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 23401, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 23437, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 23464, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 23496, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 23532, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 23561, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 23590, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 23618, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 23656, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 23700, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 23743, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 23777, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 23816, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 23853, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 23891, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 23934, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 23977, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 24007, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 24038, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
+ { 24066, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
+ { 24098, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 24134, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 24170, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 24200, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
+ { 24230, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 24264, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 24297, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
+ { 24322, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 24351, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
+ { 24380, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 24395, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
+ { 24414, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 24441, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 24461, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 24485, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */
+ { 24512, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE_ARB */
+ { 24543, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 24565, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 24591, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 24618, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 24649, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 24673, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
+ { 24701, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 24735, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 24755, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 24782, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 24803, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 24828, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 24853, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 24888, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
+ { 24937, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
+ { 24990, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
+ { 25033, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
+ { 25080, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
+ { 25126, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
+ { 25176, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
+ { 25202, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 25224, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 25250, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
+ { 25273, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 25295, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 25321, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
+ { 25353, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 25387, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 25425, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 25458, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 25495, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ { 25525, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 25549, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
+ { 25573, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ { 25610, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 25631, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
+ { 25647, 0x00008DF4 }, /* GL_MEDIUM_INT */
+ { 25661, 0x00008007 }, /* GL_MIN */
+ { 25668, 0x0000802E }, /* GL_MINMAX */
+ { 25678, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 25692, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 25709, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 25730, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 25745, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 25764, 0x0000821C }, /* GL_MINOR_VERSION */
+ { 25781, 0x00008007 }, /* GL_MIN_EXT */
+ { 25792, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
+ { 25820, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
+ { 25852, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 25871, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 25894, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 25917, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 25937, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 25957, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 25987, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 26015, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 26043, 0x00001700 }, /* GL_MODELVIEW */
+ { 26056, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 26074, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 26093, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 26112, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 26131, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 26150, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 26169, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 26188, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 26207, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 26226, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 26245, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 26264, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 26282, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 26301, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 26320, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 26339, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 26358, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 26377, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 26396, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 26415, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 26434, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 26453, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 26472, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 26490, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 26509, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 26528, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 26546, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 26564, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 26582, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 26600, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 26618, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 26636, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 26654, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 26674, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 26716, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 26743, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 26768, 0x00002100 }, /* GL_MODULATE */
+ { 26780, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 26800, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 26827, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 26852, 0x00000103 }, /* GL_MULT */
+ { 26860, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 26875, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 26895, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 26914, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 26933, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 26957, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 26980, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 27010, 0x00002A25 }, /* GL_N3F_V3F */
+ { 27021, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 27041, 0x0000150E }, /* GL_NAND */
+ { 27049, 0x00002600 }, /* GL_NEAREST */
+ { 27060, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 27091, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 27123, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 27148, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 27174, 0x00000200 }, /* GL_NEVER */
+ { 27183, 0x00001102 }, /* GL_NICEST */
+ { 27193, 0x00000000 }, /* GL_NONE */
+ { 27201, 0x00000000 }, /* GL_NONE_OES */
+ { 27213, 0x00001505 }, /* GL_NOOP */
+ { 27221, 0x00001508 }, /* GL_NOR */
+ { 27228, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 27241, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 27257, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 27288, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 27323, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 27347, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 27370, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 27391, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 27405, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 27423, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 27440, 0x00008511 }, /* GL_NORMAL_MAP_OES */
+ { 27458, 0x00000205 }, /* GL_NOTEQUAL */
+ { 27470, 0x00000000 }, /* GL_NO_ERROR */
+ { 27482, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 27516, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 27554, 0x0000821D }, /* GL_NUM_EXTENSIONS */
+ { 27572, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ { 27606, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
+ { 27635, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 27667, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 27709, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 27739, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 27779, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 27810, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 27839, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 27867, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 27897, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 27914, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 27940, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 27956, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 27991, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 28013, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 28028, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 28047, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 28077, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 28098, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 28126, 0x00000001 }, /* GL_ONE */
+ { 28133, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 28161, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 28193, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 28221, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 28253, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 28276, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 28299, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 28322, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 28345, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 28363, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 28385, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 28407, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 28423, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 28443, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 28463, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 28481, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 28503, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 28525, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 28541, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 28561, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 28581, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 28599, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 28621, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 28643, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 28659, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 28679, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 28699, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 28720, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 28739, 0x00001507 }, /* GL_OR */
+ { 28745, 0x00000A01 }, /* GL_ORDER */
+ { 28754, 0x0000150D }, /* GL_OR_INVERTED */
+ { 28769, 0x0000150B }, /* GL_OR_REVERSE */
+ { 28783, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 28800, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 28818, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 28839, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 28859, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 28877, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 28896, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 28916, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 28936, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 28954, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 28973, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 28998, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 29022, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 29043, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 29065, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 29087, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 29112, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 29136, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 29157, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 29179, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 29201, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 29223, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 29254, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 29274, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 29299, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 29319, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 29344, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 29364, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 29389, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 29409, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 29434, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 29454, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 29479, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 29499, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 29524, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 29544, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 29569, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 29589, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 29614, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 29634, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 29659, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 29679, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 29704, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 29722, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 29743, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 29772, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 29805, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 29830, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 29853, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 29884, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 29919, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 29946, 0x00001B00 }, /* GL_POINT */
+ { 29955, 0x00000000 }, /* GL_POINTS */
+ { 29965, 0x00000002 }, /* GL_POINT_BIT */
+ { 29978, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 30008, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 30042, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 30076, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 30111, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 30140, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 30173, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 30206, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 30240, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 30254, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ { 30293, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
+ { 30317, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ { 30349, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ { 30380, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ { 30409, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 30435, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 30453, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 30475, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 30497, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 30520, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 30538, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 30560, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 30582, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 30605, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 30625, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 30641, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 30662, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 30678, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 30698, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 30727, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 30746, 0x00008861 }, /* GL_POINT_SPRITE_OES */
+ { 30766, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 30792, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 30807, 0x00000009 }, /* GL_POLYGON */
+ { 30818, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 30833, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 30849, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 30872, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 30897, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 30920, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 30943, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 30967, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 30991, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 31009, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 31032, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 31051, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 31074, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 31091, 0x00001203 }, /* GL_POSITION */
+ { 31103, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 31135, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 31171, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 31204, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 31241, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 31272, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 31307, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 31339, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 31375, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 31408, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 31440, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 31476, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 31509, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 31546, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 31576, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 31610, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 31641, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 31676, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 31707, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 31742, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 31774, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 31810, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 31840, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 31874, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 31905, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 31940, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 31972, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 32003, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 32038, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 32070, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 32106, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 32135, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 32168, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 32198, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 32232, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 32271, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 32304, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 32344, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 32378, 0x00008578 }, /* GL_PREVIOUS */
+ { 32390, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 32406, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 32422, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 32439, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 32460, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 32481, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */
+ { 32505, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
+ { 32533, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */
+ { 32554, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */
+ { 32581, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ { 32611, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
+ { 32635, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 32668, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 32700, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 32723, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ { 32753, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
+ { 32782, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 32805, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 32835, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 32864, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 32892, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 32914, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 32942, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 32970, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 32992, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 33013, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 33053, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 33092, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 33122, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 33157, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 33190, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 33224, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 33263, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 33302, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 33324, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 33350, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 33374, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */
+ { 33396, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
+ { 33422, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 33445, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 33467, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 33488, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 33509, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 33536, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 33568, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 33600, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 33635, 0x00001701 }, /* GL_PROJECTION */
+ { 33649, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 33670, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 33713, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 33739, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
+ { 33759, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 33783, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 33804, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 33823, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 33846, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 33885, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 33923, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 33943, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */
+ { 33969, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 33999, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 34023, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 34043, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */
+ { 34069, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 34099, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 34123, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 34143, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 34176, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 34202, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 34232, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */
+ { 34259, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 34290, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 34320, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
+ { 34339, 0x00002003 }, /* GL_Q */
+ { 34344, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 34369, 0x00000007 }, /* GL_QUADS */
+ { 34378, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ { 34422, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 34470, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 34487, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 34501, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */
+ { 34528, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 34558, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */
+ { 34582, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 34609, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 34631, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 34657, 0x00008E14 }, /* GL_QUERY_NO_WAIT */
+ { 34674, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 34694, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 34710, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 34730, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 34756, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 34786, 0x00008E13 }, /* GL_QUERY_WAIT */
+ { 34800, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 34817, 0x00002002 }, /* GL_R */
+ { 34822, 0x00008C3A }, /* GL_R11F_G11F_B10F */
+ { 34840, 0x00008F98 }, /* GL_R16_SNORM */
+ { 34853, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 34865, 0x00008F94 }, /* GL_R8_SNORM */
+ { 34877, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */
+ { 34899, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
+ { 34925, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 34958, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 34973, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 34993, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 35021, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 35053, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 35077, 0x000088B8 }, /* GL_READ_ONLY */
+ { 35090, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 35107, 0x000088BA }, /* GL_READ_WRITE */
+ { 35121, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 35139, 0x00001903 }, /* GL_RED */
+ { 35146, 0x00008016 }, /* GL_REDUCE */
+ { 35156, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 35170, 0x00000D15 }, /* GL_RED_BIAS */
+ { 35182, 0x00000D52 }, /* GL_RED_BITS */
+ { 35194, 0x00008D94 }, /* GL_RED_INTEGER */
+ { 35209, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
+ { 35228, 0x00000D14 }, /* GL_RED_SCALE */
+ { 35241, 0x00008F90 }, /* GL_RED_SNORM */
+ { 35254, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 35272, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 35294, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 35315, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
+ { 35337, 0x00008A19 }, /* GL_RELEASED_APPLE */
+ { 35355, 0x00001C00 }, /* GL_RENDER */
+ { 35365, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 35381, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 35408, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
+ { 35439, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 35463, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 35491, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
+ { 35519, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 35545, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
+ { 35575, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 35602, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
+ { 35633, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 35653, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 35680, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
+ { 35711, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 35734, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 35761, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
+ { 35788, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 35820, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 35856, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
+ { 35892, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
+ { 35912, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 35937, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
+ { 35966, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 35990, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 36018, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 36047, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
+ { 36080, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 36102, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 36128, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
+ { 36154, 0x00001F01 }, /* GL_RENDERER */
+ { 36166, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 36181, 0x00002901 }, /* GL_REPEAT */
+ { 36191, 0x00001E01 }, /* GL_REPLACE */
+ { 36202, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 36217, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 36240, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 36258, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 36280, 0x00008A1B }, /* GL_RETAINED_APPLE */
+ { 36298, 0x00000102 }, /* GL_RETURN */
+ { 36308, 0x00008F99 }, /* GL_RG16_SNORM */
+ { 36322, 0x00008F95 }, /* GL_RG8_SNORM */
+ { 36335, 0x00001907 }, /* GL_RGB */
+ { 36342, 0x00008052 }, /* GL_RGB10 */
+ { 36351, 0x00008059 }, /* GL_RGB10_A2 */
+ { 36363, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 36379, 0x00008052 }, /* GL_RGB10_EXT */
+ { 36392, 0x00008053 }, /* GL_RGB12 */
+ { 36401, 0x00008053 }, /* GL_RGB12_EXT */
+ { 36414, 0x00008054 }, /* GL_RGB16 */
+ { 36423, 0x0000881B }, /* GL_RGB16F */
+ { 36433, 0x00008D89 }, /* GL_RGB16I */
+ { 36443, 0x00008D89 }, /* GL_RGB16I_EXT */
+ { 36457, 0x00008D77 }, /* GL_RGB16UI */
+ { 36468, 0x00008D77 }, /* GL_RGB16UI_EXT */
+ { 36483, 0x00008054 }, /* GL_RGB16_EXT */
+ { 36496, 0x00008F9A }, /* GL_RGB16_SNORM */
+ { 36511, 0x0000804E }, /* GL_RGB2_EXT */
+ { 36523, 0x00008815 }, /* GL_RGB32F */
+ { 36533, 0x00008D83 }, /* GL_RGB32I */
+ { 36543, 0x00008D83 }, /* GL_RGB32I_EXT */
+ { 36557, 0x00008D71 }, /* GL_RGB32UI */
+ { 36568, 0x00008D71 }, /* GL_RGB32UI_EXT */
+ { 36583, 0x0000804F }, /* GL_RGB4 */
+ { 36591, 0x0000804F }, /* GL_RGB4_EXT */
+ { 36603, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 36616, 0x00008050 }, /* GL_RGB5 */
+ { 36624, 0x00008D62 }, /* GL_RGB565 */
+ { 36634, 0x00008D62 }, /* GL_RGB565_OES */
+ { 36648, 0x00008057 }, /* GL_RGB5_A1 */
+ { 36659, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 36674, 0x00008057 }, /* GL_RGB5_A1_OES */
+ { 36689, 0x00008050 }, /* GL_RGB5_EXT */
+ { 36701, 0x00008051 }, /* GL_RGB8 */
+ { 36709, 0x00008D8F }, /* GL_RGB8I */
+ { 36718, 0x00008D8F }, /* GL_RGB8I_EXT */
+ { 36731, 0x00008D7D }, /* GL_RGB8UI */
+ { 36741, 0x00008D7D }, /* GL_RGB8UI_EXT */
+ { 36755, 0x00008051 }, /* GL_RGB8_EXT */
+ { 36767, 0x00008051 }, /* GL_RGB8_OES */
+ { 36779, 0x00008F96 }, /* GL_RGB8_SNORM */
+ { 36793, 0x00008C3D }, /* GL_RGB9_E5 */
+ { 36804, 0x00001908 }, /* GL_RGBA */
+ { 36812, 0x0000805A }, /* GL_RGBA12 */
+ { 36822, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 36836, 0x0000805B }, /* GL_RGBA16 */
+ { 36846, 0x0000881A }, /* GL_RGBA16F */
+ { 36857, 0x00008D88 }, /* GL_RGBA16I */
+ { 36868, 0x00008D88 }, /* GL_RGBA16I_EXT */
+ { 36883, 0x00008D76 }, /* GL_RGBA16UI */
+ { 36895, 0x00008D76 }, /* GL_RGBA16UI_EXT */
+ { 36911, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 36925, 0x00008F9B }, /* GL_RGBA16_SNORM */
+ { 36941, 0x00008055 }, /* GL_RGBA2 */
+ { 36950, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 36963, 0x00008814 }, /* GL_RGBA32F */
+ { 36974, 0x00008D82 }, /* GL_RGBA32I */
+ { 36985, 0x00008D82 }, /* GL_RGBA32I_EXT */
+ { 37000, 0x00008D70 }, /* GL_RGBA32UI */
+ { 37012, 0x00008D70 }, /* GL_RGBA32UI_EXT */
+ { 37028, 0x00008056 }, /* GL_RGBA4 */
+ { 37037, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 37056, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 37069, 0x00008056 }, /* GL_RGBA4_OES */
+ { 37082, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 37096, 0x00008058 }, /* GL_RGBA8 */
+ { 37105, 0x00008D8E }, /* GL_RGBA8I */
+ { 37115, 0x00008D8E }, /* GL_RGBA8I_EXT */
+ { 37129, 0x00008D7C }, /* GL_RGBA8UI */
+ { 37140, 0x00008D7C }, /* GL_RGBA8UI_EXT */
+ { 37155, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 37168, 0x00008058 }, /* GL_RGBA8_OES */
+ { 37181, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 37196, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 37214, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */
+ { 37237, 0x00008D99 }, /* GL_RGBA_INTEGER */
+ { 37253, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
+ { 37273, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
+ { 37298, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 37311, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 37324, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 37338, 0x00008D98 }, /* GL_RGB_INTEGER */
+ { 37353, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
+ { 37372, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 37384, 0x00008573 }, /* GL_RGB_SCALE */
+ { 37397, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 37414, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 37431, 0x00008F92 }, /* GL_RGB_SNORM */
+ { 37444, 0x00008F91 }, /* GL_RG_SNORM */
+ { 37456, 0x00000407 }, /* GL_RIGHT */
+ { 37465, 0x00002000 }, /* GL_S */
+ { 37470, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 37484, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */
+ { 37504, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
+ { 37528, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */
+ { 37555, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
+ { 37586, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 37607, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 37621, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */
+ { 37641, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
+ { 37665, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */
+ { 37692, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
+ { 37723, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */
+ { 37742, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */
+ { 37768, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 37789, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 37803, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
+ { 37821, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */
+ { 37839, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
+ { 37861, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 37877, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */
+ { 37900, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
+ { 37927, 0x000080A9 }, /* GL_SAMPLES */
+ { 37938, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 37954, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 37969, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 37987, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 38009, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 38037, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 38069, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 38092, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 38119, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 38137, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 38160, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 38182, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 38201, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 38224, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 38250, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 38280, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 38305, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 38334, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 38349, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 38364, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 38380, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 38405, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 38445, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 38489, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 38522, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 38552, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 38584, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 38614, 0x00001C02 }, /* GL_SELECT */
+ { 38624, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 38652, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 38677, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 38693, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */
+ { 38713, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
+ { 38737, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 38764, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 38795, 0x0000150F }, /* GL_SET */
+ { 38802, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
+ { 38827, 0x00008DFA }, /* GL_SHADER_COMPILER */
+ { 38846, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 38867, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 38891, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 38906, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 38921, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 38949, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 38972, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 39002, 0x00001601 }, /* GL_SHININESS */
+ { 39015, 0x00001402 }, /* GL_SHORT */
+ { 39024, 0x00009119 }, /* GL_SIGNALED */
+ { 39036, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 39057, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 39073, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 39093, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 39112, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 39126, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 39141, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 39163, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 39183, 0x00001D01 }, /* GL_SMOOTH */
+ { 39193, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 39226, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 39253, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 39286, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 39313, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 39330, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 39351, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 39372, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 39387, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 39406, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 39425, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 39442, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 39463, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 39484, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 39499, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 39518, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 39537, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 39554, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 39575, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 39596, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 39611, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 39630, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 39649, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 39669, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 39687, 0x00001202 }, /* GL_SPECULAR */
+ { 39699, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 39713, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 39728, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 39746, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 39763, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 39777, 0x00008580 }, /* GL_SRC0_RGB */
+ { 39789, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 39803, 0x00008581 }, /* GL_SRC1_RGB */
+ { 39815, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 39829, 0x00008582 }, /* GL_SRC2_RGB */
+ { 39841, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 39854, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 39876, 0x00000300 }, /* GL_SRC_COLOR */
+ { 39889, 0x00008C40 }, /* GL_SRGB */
+ { 39897, 0x00008C41 }, /* GL_SRGB8 */
+ { 39906, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 39922, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 39936, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 39954, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 39973, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 39988, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 40007, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 40022, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 40041, 0x000088E5 }, /* GL_STATIC_READ */
+ { 40056, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 40075, 0x00001802 }, /* GL_STENCIL */
+ { 40086, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 40108, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 40134, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
+ { 40160, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 40181, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 40206, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 40227, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 40252, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 40284, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 40320, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 40352, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 40388, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 40408, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 40435, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 40461, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 40477, 0x00008224 }, /* GL_STENCIL_BUFFER */
+ { 40495, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 40517, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 40540, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 40556, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 40572, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 40589, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 40607, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 40626, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 40649, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 40671, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
+ { 40693, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 40711, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 40733, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
+ { 40755, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 40773, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 40795, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
+ { 40817, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 40838, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 40865, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 40892, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 40907, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 40923, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 40952, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 40974, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 40995, 0x00000C33 }, /* GL_STEREO */
+ { 41005, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 41029, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 41054, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 41078, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 41093, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 41112, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 41127, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 41146, 0x000088E1 }, /* GL_STREAM_READ */
+ { 41161, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 41180, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 41197, 0x000084E7 }, /* GL_SUBTRACT */
+ { 41209, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 41225, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 41243, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 41257, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 41271, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 41298, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 41328, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 41343, 0x00002001 }, /* GL_T */
+ { 41348, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 41363, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 41382, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 41398, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 41413, 0x00002A27 }, /* GL_T2F_V3F */
+ { 41424, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 41443, 0x00002A28 }, /* GL_T4F_V4F */
+ { 41454, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 41477, 0x00001702 }, /* GL_TEXTURE */
+ { 41488, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 41500, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 41516, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 41528, 0x000084CA }, /* GL_TEXTURE10 */
+ { 41541, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 41558, 0x000084CB }, /* GL_TEXTURE11 */
+ { 41571, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 41588, 0x000084CC }, /* GL_TEXTURE12 */
+ { 41601, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 41618, 0x000084CD }, /* GL_TEXTURE13 */
+ { 41631, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 41648, 0x000084CE }, /* GL_TEXTURE14 */
+ { 41661, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 41678, 0x000084CF }, /* GL_TEXTURE15 */
+ { 41691, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 41708, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 41721, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 41738, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 41751, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 41768, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 41781, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 41798, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 41811, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 41828, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 41844, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 41856, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 41869, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 41886, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 41899, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 41916, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 41929, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 41946, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 41959, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 41976, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 41989, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 42006, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 42019, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 42036, 0x000084DA }, /* GL_TEXTURE26 */
+ { 42049, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 42066, 0x000084DB }, /* GL_TEXTURE27 */
+ { 42079, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 42096, 0x000084DC }, /* GL_TEXTURE28 */
+ { 42109, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 42126, 0x000084DD }, /* GL_TEXTURE29 */
+ { 42139, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 42156, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 42172, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 42184, 0x000084DE }, /* GL_TEXTURE30 */
+ { 42197, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 42214, 0x000084DF }, /* GL_TEXTURE31 */
+ { 42227, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 42244, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 42260, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 42272, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 42288, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 42300, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 42316, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 42328, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 42344, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 42356, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 42372, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 42384, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 42400, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 42412, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 42428, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 42442, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */
+ { 42462, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 42486, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 42500, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */
+ { 42520, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 42544, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 42558, 0x0000806F }, /* GL_TEXTURE_3D_OES */
+ { 42576, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 42598, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 42624, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 42646, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 42668, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */
+ { 42696, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 42728, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 42750, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */
+ { 42778, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 42810, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 42832, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
+ { 42858, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */
+ { 42884, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */
+ { 42914, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 42942, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 42974, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
+ { 43006, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */
+ { 43035, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 43068, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 43100, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 43115, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 43136, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 43161, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 43179, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 43203, 0x00008C2A }, /* GL_TEXTURE_BUFFER */
+ { 43221, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */
+ { 43243, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
+ { 43280, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */
+ { 43321, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */
+ { 43346, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */
+ { 43375, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 43406, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 43436, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 43466, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 43501, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 43532, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 43570, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 43597, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 43629, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 43663, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 43687, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 43715, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 43739, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 43767, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 43800, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 43824, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 43846, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 43868, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 43894, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 43928, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 43961, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 43998, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 44026, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 44058, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 44081, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 44119, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 44161, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 44192, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 44220, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 44250, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 44278, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
+ { 44303, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 44323, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 44347, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 44378, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 44413, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
+ { 44448, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 44479, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 44514, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
+ { 44549, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 44580, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 44615, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
+ { 44650, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
+ { 44674, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 44705, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 44740, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
+ { 44775, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 44806, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 44841, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
+ { 44876, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 44907, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 44942, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
+ { 44977, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 45006, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 45023, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 45045, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 45071, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 45086, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 45107, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 45127, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 45153, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
+ { 45183, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 45203, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
+ { 45227, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 45244, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 45261, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 45278, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
+ { 45301, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 45318, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 45343, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 45365, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 45391, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 45409, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 45435, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 45461, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 45491, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 45518, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 45543, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 45563, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 45587, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 45614, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 45641, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 45668, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 45694, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 45724, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 45746, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 45764, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 45804, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 45834, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 45862, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 45890, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 45918, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 45939, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 45958, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 45980, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 45999, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 46019, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 46049, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 46080, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */
+ { 46101, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 46126, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 46150, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 46170, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 46194, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 46214, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */
+ { 46237, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 46260, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 46284, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 46312, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 46342, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 46367, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 46401, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 46418, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 46436, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
+ { 46458, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 46476, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 46494, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 46513, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 46533, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 46552, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 46581, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 46598, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
+ { 46620, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ { 46650, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */
+ { 46679, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ { 46715, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
+ { 46752, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
+ { 46793, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
+ { 46826, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
+ { 46860, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
+ { 46898, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ { 46934, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
+ { 46968, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
+ { 47006, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
+ { 47041, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
+ { 47080, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
+ { 47121, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
+ { 47166, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
+ { 47197, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
+ { 47232, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
+ { 47273, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
+ { 47318, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 47344, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 47374, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 47406, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 47436, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 47470, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 47486, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 47517, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 47552, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 47580, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 47612, 0x00000004 }, /* GL_TRIANGLES */
+ { 47625, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */
+ { 47648, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
+ { 47675, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 47691, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 47712, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 47730, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */
+ { 47758, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
+ { 47790, 0x00000001 }, /* GL_TRUE */
+ { 47798, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
+ { 47817, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 47837, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 47860, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 47880, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 47901, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 47923, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 47945, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 47965, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 47986, 0x00009118 }, /* GL_UNSIGNALED */
+ { 48000, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 48017, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 48044, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 48067, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 48083, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
+ { 48115, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 48142, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ { 48173, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 48194, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 48219, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 48243, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
+ { 48268, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 48299, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
+ { 48334, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */
+ { 48362, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 48386, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 48414, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */
+ { 48441, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
+ { 48474, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
+ { 48511, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
+ { 48542, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */
+ { 48569, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
+ { 48602, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
+ { 48639, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
+ { 48670, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
+ { 48702, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
+ { 48738, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */
+ { 48765, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
+ { 48796, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
+ { 48827, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
+ { 48862, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
+ { 48891, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
+ { 48924, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */
+ { 48945, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
+ { 48970, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */
+ { 48991, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
+ { 49016, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */
+ { 49037, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
+ { 49062, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 49085, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 49103, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 49133, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
+ { 49167, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 49193, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 49223, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
+ { 49257, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 49283, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 49307, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 49335, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 49363, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 49390, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 49422, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 49453, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 49467, 0x00002A20 }, /* GL_V2F */
+ { 49474, 0x00002A21 }, /* GL_V3F */
+ { 49481, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 49500, 0x00001F00 }, /* GL_VENDOR */
+ { 49510, 0x00001F02 }, /* GL_VERSION */
+ { 49521, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 49537, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 49561, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 49591, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 49622, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 49657, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 49681, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 49702, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 49725, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 49746, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 49773, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 49801, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 49829, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 49857, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 49885, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 49913, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 49941, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 49968, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 49995, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 50022, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 50049, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 50076, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 50103, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 50130, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 50157, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 50184, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 50222, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 50264, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
+ { 50299, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 50330, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 50365, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ { 50396, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
+ { 50431, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 50465, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 50503, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 50534, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 50569, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 50597, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 50629, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 50659, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 50693, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 50721, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 50753, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 50773, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 50795, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 50824, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 50845, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 50874, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 50907, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 50939, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 50966, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 50997, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 51027, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 51044, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 51065, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 51092, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 51104, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 51120, 0x00008A1A }, /* GL_VOLATILE_APPLE */
+ { 51138, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 51153, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 51173, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 51204, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 51239, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
+ { 51274, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
+ { 51294, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 51322, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
+ { 51350, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 51375, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
+ { 51400, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 51427, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
+ { 51454, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 51479, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
+ { 51504, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 51528, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 51547, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 51561, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 51579, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
+ { 51597, 0x00001506 }, /* GL_XOR */
+ { 51604, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 51623, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 51637, 0x00000000 }, /* GL_ZERO */
+ { 51645, 0x00000D16 }, /* GL_ZOOM_X */
+ { 51655, 0x00000D17 }, /* GL_ZOOM_Y */
+};
+
+static const unsigned reduced_enums[1555] =
+{
+ 538, /* GL_FALSE */
+ 831, /* GL_LINES */
+ 835, /* GL_LINE_LOOP */
+ 842, /* GL_LINE_STRIP */
+ 2145, /* GL_TRIANGLES */
+ 2150, /* GL_TRIANGLE_STRIP */
+ 2148, /* GL_TRIANGLE_FAN */
+ 1512, /* GL_QUADS */
+ 1516, /* GL_QUAD_STRIP */
+ 1383, /* GL_POLYGON */
+ 832, /* GL_LINES_ADJACENCY */
+ 843, /* GL_LINE_STRIP_ADJACENCY */
+ 2146, /* GL_TRIANGLES_ADJACENCY */
+ 2151, /* GL_TRIANGLE_STRIP_ADJACENCY */
+ 1395, /* GL_POLYGON_STIPPLE_BIT */
+ 1338, /* GL_PIXEL_MODE_BIT */
+ 818, /* GL_LIGHTING_BIT */
+ 572, /* GL_FOG_BIT */
+ 8, /* GL_ACCUM */
+ 854, /* GL_LOAD */
+ 1601, /* GL_RETURN */
+ 1205, /* GL_MULT */
+ 24, /* GL_ADD */
+ 1221, /* GL_NEVER */
+ 808, /* GL_LESS */
+ 528, /* GL_EQUAL */
+ 807, /* GL_LEQUAL */
+ 695, /* GL_GREATER */
+ 1238, /* GL_NOTEQUAL */
+ 694, /* GL_GEQUAL */
+ 55, /* GL_ALWAYS */
+ 1809, /* GL_SRC_COLOR */
+ 1271, /* GL_ONE_MINUS_SRC_COLOR */
+ 1807, /* GL_SRC_ALPHA */
+ 1270, /* GL_ONE_MINUS_SRC_ALPHA */
+ 507, /* GL_DST_ALPHA */
+ 1268, /* GL_ONE_MINUS_DST_ALPHA */
+ 508, /* GL_DST_COLOR */
+ 1269, /* GL_ONE_MINUS_DST_COLOR */
+ 1808, /* GL_SRC_ALPHA_SATURATE */
+ 671, /* GL_FRONT_LEFT */
+ 672, /* GL_FRONT_RIGHT */
+ 77, /* GL_BACK_LEFT */
+ 78, /* GL_BACK_RIGHT */
+ 668, /* GL_FRONT */
+ 76, /* GL_BACK */
+ 806, /* GL_LEFT */
+ 1691, /* GL_RIGHT */
+ 669, /* GL_FRONT_AND_BACK */
+ 71, /* GL_AUX0 */
+ 72, /* GL_AUX1 */
+ 73, /* GL_AUX2 */
+ 74, /* GL_AUX3 */
+ 794, /* GL_INVALID_ENUM */
+ 799, /* GL_INVALID_VALUE */
+ 798, /* GL_INVALID_OPERATION */
+ 1814, /* GL_STACK_OVERFLOW */
+ 1815, /* GL_STACK_UNDERFLOW */
+ 1296, /* GL_OUT_OF_MEMORY */
+ 795, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 0, /* GL_2D */
+ 2, /* GL_3D */
+ 3, /* GL_3D_COLOR */
+ 4, /* GL_3D_COLOR_TEXTURE */
+ 6, /* GL_4D_COLOR_TEXTURE */
+ 1316, /* GL_PASS_THROUGH_TOKEN */
+ 1382, /* GL_POINT_TOKEN */
+ 845, /* GL_LINE_TOKEN */
+ 1396, /* GL_POLYGON_TOKEN */
+ 87, /* GL_BITMAP_TOKEN */
+ 506, /* GL_DRAW_PIXEL_TOKEN */
+ 352, /* GL_COPY_PIXEL_TOKEN */
+ 836, /* GL_LINE_RESET_TOKEN */
+ 531, /* GL_EXP */
+ 532, /* GL_EXP2 */
+ 389, /* GL_CW */
+ 154, /* GL_CCW */
+ 187, /* GL_COEFF */
+ 1293, /* GL_ORDER */
+ 443, /* GL_DOMAIN */
+ 362, /* GL_CURRENT_COLOR */
+ 365, /* GL_CURRENT_INDEX */
+ 371, /* GL_CURRENT_NORMAL */
+ 385, /* GL_CURRENT_TEXTURE_COORDS */
+ 377, /* GL_CURRENT_RASTER_COLOR */
+ 379, /* GL_CURRENT_RASTER_INDEX */
+ 383, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 380, /* GL_CURRENT_RASTER_POSITION */
+ 381, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 378, /* GL_CURRENT_RASTER_DISTANCE */
+ 1374, /* GL_POINT_SMOOTH */
+ 1358, /* GL_POINT_SIZE */
+ 1373, /* GL_POINT_SIZE_RANGE */
+ 1364, /* GL_POINT_SIZE_GRANULARITY */
+ 837, /* GL_LINE_SMOOTH */
+ 846, /* GL_LINE_WIDTH */
+ 848, /* GL_LINE_WIDTH_RANGE */
+ 847, /* GL_LINE_WIDTH_GRANULARITY */
+ 839, /* GL_LINE_STIPPLE */
+ 840, /* GL_LINE_STIPPLE_PATTERN */
+ 841, /* GL_LINE_STIPPLE_REPEAT */
+ 853, /* GL_LIST_MODE */
+ 1060, /* GL_MAX_LIST_NESTING */
+ 850, /* GL_LIST_BASE */
+ 852, /* GL_LIST_INDEX */
+ 1385, /* GL_POLYGON_MODE */
+ 1392, /* GL_POLYGON_SMOOTH */
+ 1394, /* GL_POLYGON_STIPPLE */
+ 517, /* GL_EDGE_FLAG */
+ 355, /* GL_CULL_FACE */
+ 356, /* GL_CULL_FACE_MODE */
+ 670, /* GL_FRONT_FACE */
+ 817, /* GL_LIGHTING */
+ 822, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 823, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 819, /* GL_LIGHT_MODEL_AMBIENT */
+ 1756, /* GL_SHADE_MODEL */
+ 235, /* GL_COLOR_MATERIAL_FACE */
+ 236, /* GL_COLOR_MATERIAL_PARAMETER */
+ 234, /* GL_COLOR_MATERIAL */
+ 571, /* GL_FOG */
+ 593, /* GL_FOG_INDEX */
+ 589, /* GL_FOG_DENSITY */
+ 597, /* GL_FOG_START */
+ 591, /* GL_FOG_END */
+ 594, /* GL_FOG_MODE */
+ 573, /* GL_FOG_COLOR */
+ 428, /* GL_DEPTH_RANGE */
+ 437, /* GL_DEPTH_TEST */
+ 440, /* GL_DEPTH_WRITEMASK */
+ 413, /* GL_DEPTH_CLEAR_VALUE */
+ 427, /* GL_DEPTH_FUNC */
+ 12, /* GL_ACCUM_CLEAR_VALUE */
+ 1859, /* GL_STENCIL_TEST */
+ 1840, /* GL_STENCIL_CLEAR_VALUE */
+ 1842, /* GL_STENCIL_FUNC */
+ 1861, /* GL_STENCIL_VALUE_MASK */
+ 1841, /* GL_STENCIL_FAIL */
+ 1856, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1857, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1858, /* GL_STENCIL_REF */
+ 1862, /* GL_STENCIL_WRITEMASK */
+ 1010, /* GL_MATRIX_MODE */
+ 1227, /* GL_NORMALIZE */
+ 2277, /* GL_VIEWPORT */
+ 1200, /* GL_MODELVIEW_STACK_DEPTH */
+ 1486, /* GL_PROJECTION_STACK_DEPTH */
+ 2099, /* GL_TEXTURE_STACK_DEPTH */
+ 1197, /* GL_MODELVIEW_MATRIX */
+ 1484, /* GL_PROJECTION_MATRIX */
+ 2079, /* GL_TEXTURE_MATRIX */
+ 69, /* GL_ATTRIB_STACK_DEPTH */
+ 169, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ 51, /* GL_ALPHA_TEST */
+ 52, /* GL_ALPHA_TEST_FUNC */
+ 53, /* GL_ALPHA_TEST_REF */
+ 442, /* GL_DITHER */
+ 91, /* GL_BLEND_DST */
+ 105, /* GL_BLEND_SRC */
+ 88, /* GL_BLEND */
+ 856, /* GL_LOGIC_OP_MODE */
+ 743, /* GL_INDEX_LOGIC_OP */
+ 233, /* GL_COLOR_LOGIC_OP */
+ 75, /* GL_AUX_BUFFERS */
+ 453, /* GL_DRAW_BUFFER */
+ 1539, /* GL_READ_BUFFER */
+ 1733, /* GL_SCISSOR_BOX */
+ 1734, /* GL_SCISSOR_TEST */
+ 742, /* GL_INDEX_CLEAR_VALUE */
+ 747, /* GL_INDEX_WRITEMASK */
+ 230, /* GL_COLOR_CLEAR_VALUE */
+ 272, /* GL_COLOR_WRITEMASK */
+ 744, /* GL_INDEX_MODE */
+ 1680, /* GL_RGBA_MODE */
+ 452, /* GL_DOUBLEBUFFER */
+ 1863, /* GL_STEREO */
+ 1593, /* GL_RENDER_MODE */
+ 1317, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1375, /* GL_POINT_SMOOTH_HINT */
+ 838, /* GL_LINE_SMOOTH_HINT */
+ 1393, /* GL_POLYGON_SMOOTH_HINT */
+ 592, /* GL_FOG_HINT */
+ 2059, /* GL_TEXTURE_GEN_S */
+ 2061, /* GL_TEXTURE_GEN_T */
+ 2058, /* GL_TEXTURE_GEN_R */
+ 2057, /* GL_TEXTURE_GEN_Q */
+ 1330, /* GL_PIXEL_MAP_I_TO_I */
+ 1336, /* GL_PIXEL_MAP_S_TO_S */
+ 1332, /* GL_PIXEL_MAP_I_TO_R */
+ 1328, /* GL_PIXEL_MAP_I_TO_G */
+ 1326, /* GL_PIXEL_MAP_I_TO_B */
+ 1324, /* GL_PIXEL_MAP_I_TO_A */
+ 1334, /* GL_PIXEL_MAP_R_TO_R */
+ 1322, /* GL_PIXEL_MAP_G_TO_G */
+ 1320, /* GL_PIXEL_MAP_B_TO_B */
+ 1318, /* GL_PIXEL_MAP_A_TO_A */
+ 1331, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1337, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1333, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1329, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1327, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1325, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1335, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1323, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1321, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1319, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 2162, /* GL_UNPACK_SWAP_BYTES */
+ 2157, /* GL_UNPACK_LSB_FIRST */
+ 2158, /* GL_UNPACK_ROW_LENGTH */
+ 2161, /* GL_UNPACK_SKIP_ROWS */
+ 2160, /* GL_UNPACK_SKIP_PIXELS */
+ 2155, /* GL_UNPACK_ALIGNMENT */
+ 1305, /* GL_PACK_SWAP_BYTES */
+ 1300, /* GL_PACK_LSB_FIRST */
+ 1301, /* GL_PACK_ROW_LENGTH */
+ 1304, /* GL_PACK_SKIP_ROWS */
+ 1303, /* GL_PACK_SKIP_PIXELS */
+ 1297, /* GL_PACK_ALIGNMENT */
+ 951, /* GL_MAP_COLOR */
+ 956, /* GL_MAP_STENCIL */
+ 746, /* GL_INDEX_SHIFT */
+ 745, /* GL_INDEX_OFFSET */
+ 1555, /* GL_RED_SCALE */
+ 1551, /* GL_RED_BIAS */
+ 2303, /* GL_ZOOM_X */
+ 2304, /* GL_ZOOM_Y */
+ 701, /* GL_GREEN_SCALE */
+ 697, /* GL_GREEN_BIAS */
+ 115, /* GL_BLUE_SCALE */
+ 111, /* GL_BLUE_BIAS */
+ 50, /* GL_ALPHA_SCALE */
+ 47, /* GL_ALPHA_BIAS */
+ 429, /* GL_DEPTH_SCALE */
+ 405, /* GL_DEPTH_BIAS */
+ 1042, /* GL_MAX_EVAL_ORDER */
+ 1059, /* GL_MAX_LIGHTS */
+ 1022, /* GL_MAX_CLIP_DISTANCES */
+ 1115, /* GL_MAX_TEXTURE_SIZE */
+ 1066, /* GL_MAX_PIXEL_MAP_TABLE */
+ 1018, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 1062, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 1063, /* GL_MAX_NAME_STACK_DEPTH */
+ 1094, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 1116, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 1142, /* GL_MAX_VIEWPORT_DIMS */
+ 1019, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1873, /* GL_SUBPIXEL_BITS */
+ 741, /* GL_INDEX_BITS */
+ 1552, /* GL_RED_BITS */
+ 698, /* GL_GREEN_BITS */
+ 112, /* GL_BLUE_BITS */
+ 48, /* GL_ALPHA_BITS */
+ 406, /* GL_DEPTH_BITS */
+ 1837, /* GL_STENCIL_BITS */
+ 14, /* GL_ACCUM_RED_BITS */
+ 13, /* GL_ACCUM_GREEN_BITS */
+ 10, /* GL_ACCUM_BLUE_BITS */
+ 9, /* GL_ACCUM_ALPHA_BITS */
+ 1214, /* GL_NAME_STACK_DEPTH */
+ 70, /* GL_AUTO_NORMAL */
+ 897, /* GL_MAP1_COLOR_4 */
+ 900, /* GL_MAP1_INDEX */
+ 901, /* GL_MAP1_NORMAL */
+ 902, /* GL_MAP1_TEXTURE_COORD_1 */
+ 903, /* GL_MAP1_TEXTURE_COORD_2 */
+ 904, /* GL_MAP1_TEXTURE_COORD_3 */
+ 905, /* GL_MAP1_TEXTURE_COORD_4 */
+ 906, /* GL_MAP1_VERTEX_3 */
+ 907, /* GL_MAP1_VERTEX_4 */
+ 924, /* GL_MAP2_COLOR_4 */
+ 927, /* GL_MAP2_INDEX */
+ 928, /* GL_MAP2_NORMAL */
+ 929, /* GL_MAP2_TEXTURE_COORD_1 */
+ 930, /* GL_MAP2_TEXTURE_COORD_2 */
+ 931, /* GL_MAP2_TEXTURE_COORD_3 */
+ 932, /* GL_MAP2_TEXTURE_COORD_4 */
+ 933, /* GL_MAP2_VERTEX_3 */
+ 934, /* GL_MAP2_VERTEX_4 */
+ 898, /* GL_MAP1_GRID_DOMAIN */
+ 899, /* GL_MAP1_GRID_SEGMENTS */
+ 925, /* GL_MAP2_GRID_DOMAIN */
+ 926, /* GL_MAP2_GRID_SEGMENTS */
+ 1956, /* GL_TEXTURE_1D */
+ 1959, /* GL_TEXTURE_2D */
+ 541, /* GL_FEEDBACK_BUFFER_POINTER */
+ 542, /* GL_FEEDBACK_BUFFER_SIZE */
+ 543, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1743, /* GL_SELECTION_BUFFER_POINTER */
+ 1744, /* GL_SELECTION_BUFFER_SIZE */
+ 2105, /* GL_TEXTURE_WIDTH */
+ 2065, /* GL_TEXTURE_HEIGHT */
+ 2009, /* GL_TEXTURE_COMPONENTS */
+ 1987, /* GL_TEXTURE_BORDER_COLOR */
+ 1986, /* GL_TEXTURE_BORDER */
+ 444, /* GL_DONT_CARE */
+ 539, /* GL_FASTEST */
+ 1222, /* GL_NICEST */
+ 56, /* GL_AMBIENT */
+ 441, /* GL_DIFFUSE */
+ 1796, /* GL_SPECULAR */
+ 1397, /* GL_POSITION */
+ 1799, /* GL_SPOT_DIRECTION */
+ 1800, /* GL_SPOT_EXPONENT */
+ 1798, /* GL_SPOT_CUTOFF */
+ 320, /* GL_CONSTANT_ATTENUATION */
+ 826, /* GL_LINEAR_ATTENUATION */
+ 1511, /* GL_QUADRATIC_ATTENUATION */
+ 287, /* GL_COMPILE */
+ 288, /* GL_COMPILE_AND_EXECUTE */
+ 149, /* GL_BYTE */
+ 2164, /* GL_UNSIGNED_BYTE */
+ 1761, /* GL_SHORT */
+ 2203, /* GL_UNSIGNED_SHORT */
+ 749, /* GL_INT */
+ 2167, /* GL_UNSIGNED_INT */
+ 552, /* GL_FLOAT */
+ 1, /* GL_2_BYTES */
+ 5, /* GL_3_BYTES */
+ 7, /* GL_4_BYTES */
+ 451, /* GL_DOUBLE */
+ 702, /* GL_HALF_FLOAT */
+ 547, /* GL_FIXED */
+ 165, /* GL_CLEAR */
+ 58, /* GL_AND */
+ 60, /* GL_AND_REVERSE */
+ 350, /* GL_COPY */
+ 59, /* GL_AND_INVERTED */
+ 1225, /* GL_NOOP */
+ 2299, /* GL_XOR */
+ 1292, /* GL_OR */
+ 1226, /* GL_NOR */
+ 529, /* GL_EQUIV */
+ 802, /* GL_INVERT */
+ 1295, /* GL_OR_REVERSE */
+ 351, /* GL_COPY_INVERTED */
+ 1294, /* GL_OR_INVERTED */
+ 1215, /* GL_NAND */
+ 1750, /* GL_SET */
+ 526, /* GL_EMISSION */
+ 1760, /* GL_SHININESS */
+ 57, /* GL_AMBIENT_AND_DIFFUSE */
+ 232, /* GL_COLOR_INDEXES */
+ 1164, /* GL_MODELVIEW */
+ 1483, /* GL_PROJECTION */
+ 1891, /* GL_TEXTURE */
+ 188, /* GL_COLOR */
+ 398, /* GL_DEPTH */
+ 1822, /* GL_STENCIL */
+ 231, /* GL_COLOR_INDEX */
+ 1843, /* GL_STENCIL_INDEX */
+ 414, /* GL_DEPTH_COMPONENT */
+ 1548, /* GL_RED */
+ 696, /* GL_GREEN */
+ 110, /* GL_BLUE */
+ 32, /* GL_ALPHA */
+ 1604, /* GL_RGB */
+ 1644, /* GL_RGBA */
+ 860, /* GL_LUMINANCE */
+ 887, /* GL_LUMINANCE_ALPHA */
+ 86, /* GL_BITMAP */
+ 1347, /* GL_POINT */
+ 824, /* GL_LINE */
+ 544, /* GL_FILL */
+ 1562, /* GL_RENDER */
+ 540, /* GL_FEEDBACK */
+ 1742, /* GL_SELECT */
+ 551, /* GL_FLAT */
+ 1771, /* GL_SMOOTH */
+ 803, /* GL_KEEP */
+ 1595, /* GL_REPLACE */
+ 731, /* GL_INCR */
+ 394, /* GL_DECR */
+ 2220, /* GL_VENDOR */
+ 1592, /* GL_RENDERER */
+ 2221, /* GL_VERSION */
+ 533, /* GL_EXTENSIONS */
+ 1692, /* GL_S */
+ 1882, /* GL_T */
+ 1531, /* GL_R */
+ 1510, /* GL_Q */
+ 1201, /* GL_MODULATE */
+ 393, /* GL_DECAL */
+ 2052, /* GL_TEXTURE_ENV_MODE */
+ 2051, /* GL_TEXTURE_ENV_COLOR */
+ 2050, /* GL_TEXTURE_ENV */
+ 534, /* GL_EYE_LINEAR */
+ 1253, /* GL_OBJECT_LINEAR */
+ 1797, /* GL_SPHERE_MAP */
+ 2055, /* GL_TEXTURE_GEN_MODE */
+ 1255, /* GL_OBJECT_PLANE */
+ 535, /* GL_EYE_PLANE */
+ 1216, /* GL_NEAREST */
+ 825, /* GL_LINEAR */
+ 1220, /* GL_NEAREST_MIPMAP_NEAREST */
+ 830, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1219, /* GL_NEAREST_MIPMAP_LINEAR */
+ 829, /* GL_LINEAR_MIPMAP_LINEAR */
+ 2078, /* GL_TEXTURE_MAG_FILTER */
+ 2087, /* GL_TEXTURE_MIN_FILTER */
+ 2108, /* GL_TEXTURE_WRAP_S */
+ 2109, /* GL_TEXTURE_WRAP_T */
+ 155, /* GL_CLAMP */
+ 1594, /* GL_REPEAT */
+ 1391, /* GL_POLYGON_OFFSET_UNITS */
+ 1390, /* GL_POLYGON_OFFSET_POINT */
+ 1389, /* GL_POLYGON_OFFSET_LINE */
+ 1534, /* GL_R3_G3_B2 */
+ 2217, /* GL_V2F */
+ 2218, /* GL_V3F */
+ 152, /* GL_C4UB_V2F */
+ 153, /* GL_C4UB_V3F */
+ 150, /* GL_C3F_V3F */
+ 1213, /* GL_N3F_V3F */
+ 151, /* GL_C4F_N3F_V3F */
+ 1887, /* GL_T2F_V3F */
+ 1889, /* GL_T4F_V4F */
+ 1885, /* GL_T2F_C4UB_V3F */
+ 1883, /* GL_T2F_C3F_V3F */
+ 1886, /* GL_T2F_N3F_V3F */
+ 1884, /* GL_T2F_C4F_N3F_V3F */
+ 1888, /* GL_T4F_C4F_N3F_V4F */
+ 172, /* GL_CLIP_DISTANCE0 */
+ 173, /* GL_CLIP_DISTANCE1 */
+ 174, /* GL_CLIP_DISTANCE2 */
+ 175, /* GL_CLIP_DISTANCE3 */
+ 176, /* GL_CLIP_DISTANCE4 */
+ 177, /* GL_CLIP_DISTANCE5 */
+ 178, /* GL_CLIP_DISTANCE6 */
+ 179, /* GL_CLIP_DISTANCE7 */
+ 809, /* GL_LIGHT0 */
+ 810, /* GL_LIGHT1 */
+ 811, /* GL_LIGHT2 */
+ 812, /* GL_LIGHT3 */
+ 813, /* GL_LIGHT4 */
+ 814, /* GL_LIGHT5 */
+ 815, /* GL_LIGHT6 */
+ 816, /* GL_LIGHT7 */
+ 706, /* GL_HINT_BIT */
+ 322, /* GL_CONSTANT_COLOR */
+ 1266, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 317, /* GL_CONSTANT_ALPHA */
+ 1264, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 89, /* GL_BLEND_COLOR */
+ 673, /* GL_FUNC_ADD */
+ 1145, /* GL_MIN */
+ 1013, /* GL_MAX */
+ 96, /* GL_BLEND_EQUATION */
+ 679, /* GL_FUNC_SUBTRACT */
+ 676, /* GL_FUNC_REVERSE_SUBTRACT */
+ 330, /* GL_CONVOLUTION_1D */
+ 331, /* GL_CONVOLUTION_2D */
+ 1745, /* GL_SEPARABLE_2D */
+ 334, /* GL_CONVOLUTION_BORDER_MODE */
+ 338, /* GL_CONVOLUTION_FILTER_SCALE */
+ 336, /* GL_CONVOLUTION_FILTER_BIAS */
+ 1549, /* GL_REDUCE */
+ 340, /* GL_CONVOLUTION_FORMAT */
+ 344, /* GL_CONVOLUTION_WIDTH */
+ 342, /* GL_CONVOLUTION_HEIGHT */
+ 1032, /* GL_MAX_CONVOLUTION_WIDTH */
+ 1030, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1430, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1426, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1421, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1417, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1428, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1424, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1419, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1415, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 707, /* GL_HISTOGRAM */
+ 1490, /* GL_PROXY_HISTOGRAM */
+ 723, /* GL_HISTOGRAM_WIDTH */
+ 713, /* GL_HISTOGRAM_FORMAT */
+ 719, /* GL_HISTOGRAM_RED_SIZE */
+ 715, /* GL_HISTOGRAM_GREEN_SIZE */
+ 710, /* GL_HISTOGRAM_BLUE_SIZE */
+ 708, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 717, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 721, /* GL_HISTOGRAM_SINK */
+ 1146, /* GL_MINMAX */
+ 1148, /* GL_MINMAX_FORMAT */
+ 1150, /* GL_MINMAX_SINK */
+ 1890, /* GL_TABLE_TOO_LARGE_EXT */
+ 2166, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 2206, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 2209, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 2178, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 2169, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1388, /* GL_POLYGON_OFFSET_FILL */
+ 1387, /* GL_POLYGON_OFFSET_FACTOR */
+ 1386, /* GL_POLYGON_OFFSET_BIAS */
+ 1598, /* GL_RESCALE_NORMAL */
+ 41, /* GL_ALPHA4 */
+ 43, /* GL_ALPHA8 */
+ 33, /* GL_ALPHA12 */
+ 35, /* GL_ALPHA16 */
+ 875, /* GL_LUMINANCE4 */
+ 881, /* GL_LUMINANCE8 */
+ 861, /* GL_LUMINANCE12 */
+ 867, /* GL_LUMINANCE16 */
+ 876, /* GL_LUMINANCE4_ALPHA4 */
+ 879, /* GL_LUMINANCE6_ALPHA2 */
+ 884, /* GL_LUMINANCE8_ALPHA8 */
+ 864, /* GL_LUMINANCE12_ALPHA4 */
+ 862, /* GL_LUMINANCE12_ALPHA12 */
+ 870, /* GL_LUMINANCE16_ALPHA16 */
+ 750, /* GL_INTENSITY */
+ 759, /* GL_INTENSITY4 */
+ 761, /* GL_INTENSITY8 */
+ 751, /* GL_INTENSITY12 */
+ 753, /* GL_INTENSITY16 */
+ 1619, /* GL_RGB2_EXT */
+ 1625, /* GL_RGB4 */
+ 1628, /* GL_RGB5 */
+ 1635, /* GL_RGB8 */
+ 1605, /* GL_RGB10 */
+ 1609, /* GL_RGB12 */
+ 1611, /* GL_RGB16 */
+ 1655, /* GL_RGBA2 */
+ 1662, /* GL_RGBA4 */
+ 1631, /* GL_RGB5_A1 */
+ 1667, /* GL_RGBA8 */
+ 1606, /* GL_RGB10_A2 */
+ 1645, /* GL_RGBA12 */
+ 1647, /* GL_RGBA16 */
+ 2095, /* GL_TEXTURE_RED_SIZE */
+ 2063, /* GL_TEXTURE_GREEN_SIZE */
+ 1984, /* GL_TEXTURE_BLUE_SIZE */
+ 1964, /* GL_TEXTURE_ALPHA_SIZE */
+ 2076, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 2067, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1596, /* GL_REPLACE_EXT */
+ 1494, /* GL_PROXY_TEXTURE_1D */
+ 1498, /* GL_PROXY_TEXTURE_2D */
+ 2103, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 2089, /* GL_TEXTURE_PRIORITY */
+ 2097, /* GL_TEXTURE_RESIDENT */
+ 1967, /* GL_TEXTURE_BINDING_1D */
+ 1970, /* GL_TEXTURE_BINDING_2D */
+ 1973, /* GL_TEXTURE_BINDING_3D */
+ 1302, /* GL_PACK_SKIP_IMAGES */
+ 1298, /* GL_PACK_IMAGE_HEIGHT */
+ 2159, /* GL_UNPACK_SKIP_IMAGES */
+ 2156, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1962, /* GL_TEXTURE_3D */
+ 1502, /* GL_PROXY_TEXTURE_3D */
+ 2047, /* GL_TEXTURE_DEPTH */
+ 2106, /* GL_TEXTURE_WRAP_R */
+ 1014, /* GL_MAX_3D_TEXTURE_SIZE */
+ 2222, /* GL_VERTEX_ARRAY */
+ 1228, /* GL_NORMAL_ARRAY */
+ 189, /* GL_COLOR_ARRAY */
+ 735, /* GL_INDEX_ARRAY */
+ 2017, /* GL_TEXTURE_COORD_ARRAY */
+ 518, /* GL_EDGE_FLAG_ARRAY */
+ 2228, /* GL_VERTEX_ARRAY_SIZE */
+ 2230, /* GL_VERTEX_ARRAY_TYPE */
+ 2229, /* GL_VERTEX_ARRAY_STRIDE */
+ 1233, /* GL_NORMAL_ARRAY_TYPE */
+ 1232, /* GL_NORMAL_ARRAY_STRIDE */
+ 193, /* GL_COLOR_ARRAY_SIZE */
+ 195, /* GL_COLOR_ARRAY_TYPE */
+ 194, /* GL_COLOR_ARRAY_STRIDE */
+ 740, /* GL_INDEX_ARRAY_TYPE */
+ 739, /* GL_INDEX_ARRAY_STRIDE */
+ 2021, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 2023, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 2022, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 522, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 2227, /* GL_VERTEX_ARRAY_POINTER */
+ 1231, /* GL_NORMAL_ARRAY_POINTER */
+ 192, /* GL_COLOR_ARRAY_POINTER */
+ 738, /* GL_INDEX_ARRAY_POINTER */
+ 2020, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 521, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 1206, /* GL_MULTISAMPLE */
+ 1719, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1721, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1726, /* GL_SAMPLE_COVERAGE */
+ 1723, /* GL_SAMPLE_BUFFERS */
+ 1714, /* GL_SAMPLES */
+ 1730, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1728, /* GL_SAMPLE_COVERAGE_INVERT */
+ 237, /* GL_COLOR_MATRIX */
+ 239, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ 1026, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1413, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1409, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1404, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1400, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1411, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1407, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1402, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1398, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 2000, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1503, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 2002, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 94, /* GL_BLEND_DST_RGB */
+ 108, /* GL_BLEND_SRC_RGB */
+ 92, /* GL_BLEND_DST_ALPHA */
+ 106, /* GL_BLEND_SRC_ALPHA */
+ 243, /* GL_COLOR_TABLE */
+ 1423, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1406, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1489, /* GL_PROXY_COLOR_TABLE */
+ 1493, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1492, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 267, /* GL_COLOR_TABLE_SCALE */
+ 247, /* GL_COLOR_TABLE_BIAS */
+ 252, /* GL_COLOR_TABLE_FORMAT */
+ 269, /* GL_COLOR_TABLE_WIDTH */
+ 264, /* GL_COLOR_TABLE_RED_SIZE */
+ 255, /* GL_COLOR_TABLE_GREEN_SIZE */
+ 249, /* GL_COLOR_TABLE_BLUE_SIZE */
+ 244, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ 261, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ 258, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ 79, /* GL_BGR */
+ 80, /* GL_BGRA */
+ 1041, /* GL_MAX_ELEMENTS_VERTICES */
+ 1040, /* GL_MAX_ELEMENTS_INDICES */
+ 2066, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 186, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ 1369, /* GL_POINT_SIZE_MIN */
+ 1365, /* GL_POINT_SIZE_MAX */
+ 1354, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1350, /* GL_POINT_DISTANCE_ATTENUATION */
+ 159, /* GL_CLAMP_TO_BORDER */
+ 162, /* GL_CLAMP_TO_EDGE */
+ 2088, /* GL_TEXTURE_MIN_LOD */
+ 2086, /* GL_TEXTURE_MAX_LOD */
+ 1966, /* GL_TEXTURE_BASE_LEVEL */
+ 2085, /* GL_TEXTURE_MAX_LEVEL */
+ 726, /* GL_IGNORE_BORDER_HP */
+ 321, /* GL_CONSTANT_BORDER_HP */
+ 1597, /* GL_REPLICATE_BORDER_HP */
+ 332, /* GL_CONVOLUTION_BORDER_COLOR */
+ 1261, /* GL_OCCLUSION_TEST_HP */
+ 1262, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 827, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1994, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1996, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1998, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1999, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1997, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1995, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 1020, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 1021, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1433, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1435, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1432, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1434, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 2074, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 2075, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 2073, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 682, /* GL_GENERATE_MIPMAP */
+ 683, /* GL_GENERATE_MIPMAP_HINT */
+ 595, /* GL_FOG_OFFSET_SGIX */
+ 596, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 2008, /* GL_TEXTURE_COMPARE_SGIX */
+ 2007, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 2070, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 2062, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 415, /* GL_DEPTH_COMPONENT16 */
+ 419, /* GL_DEPTH_COMPONENT24 */
+ 423, /* GL_DEPTH_COMPONENT32 */
+ 357, /* GL_CULL_VERTEX_EXT */
+ 359, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 358, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 2295, /* GL_WRAP_BORDER_SUN */
+ 2001, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 820, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1764, /* GL_SINGLE_COLOR */
+ 1748, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1759, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 607, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 608, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 619, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 610, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 606, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 605, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 609, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 620, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 637, /* GL_FRAMEBUFFER_DEFAULT */
+ 664, /* GL_FRAMEBUFFER_UNDEFINED */
+ 431, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 896, /* GL_MAJOR_VERSION */
+ 1152, /* GL_MINOR_VERSION */
+ 1242, /* GL_NUM_EXTENSIONS */
+ 327, /* GL_CONTEXT_FLAGS */
+ 734, /* GL_INDEX */
+ 409, /* GL_DEPTH_BUFFER */
+ 1838, /* GL_STENCIL_BUFFER */
+ 298, /* GL_COMPRESSED_RED */
+ 299, /* GL_COMPRESSED_RG */
+ 2165, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 2210, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 2211, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 2207, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 2204, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 2179, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 2175, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 2083, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 2084, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 2082, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 1156, /* GL_MIRRORED_REPEAT */
+ 1685, /* GL_RGB_S3TC */
+ 1627, /* GL_RGB4_S3TC */
+ 1681, /* GL_RGBA_S3TC */
+ 1666, /* GL_RGBA4_S3TC */
+ 1675, /* GL_RGBA_DXT5_S3TC */
+ 1663, /* GL_RGBA4_DXT5_S3TC */
+ 309, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ 304, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ 305, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ 306, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ 1218, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1217, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 828, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 582, /* GL_FOG_COORDINATE_SOURCE */
+ 574, /* GL_FOG_COORD */
+ 598, /* GL_FRAGMENT_DEPTH */
+ 363, /* GL_CURRENT_FOG_COORD */
+ 581, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 580, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 579, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 576, /* GL_FOG_COORDINATE_ARRAY */
+ 241, /* GL_COLOR_SUM */
+ 384, /* GL_CURRENT_SECONDARY_COLOR */
+ 1739, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1741, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1740, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1738, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1735, /* GL_SECONDARY_COLOR_ARRAY */
+ 382, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 29, /* GL_ALIASED_POINT_SIZE_RANGE */
+ 28, /* GL_ALIASED_LINE_WIDTH_RANGE */
+ 1892, /* GL_TEXTURE0 */
+ 1894, /* GL_TEXTURE1 */
+ 1916, /* GL_TEXTURE2 */
+ 1938, /* GL_TEXTURE3 */
+ 1944, /* GL_TEXTURE4 */
+ 1946, /* GL_TEXTURE5 */
+ 1948, /* GL_TEXTURE6 */
+ 1950, /* GL_TEXTURE7 */
+ 1952, /* GL_TEXTURE8 */
+ 1954, /* GL_TEXTURE9 */
+ 1895, /* GL_TEXTURE10 */
+ 1897, /* GL_TEXTURE11 */
+ 1899, /* GL_TEXTURE12 */
+ 1901, /* GL_TEXTURE13 */
+ 1903, /* GL_TEXTURE14 */
+ 1905, /* GL_TEXTURE15 */
+ 1907, /* GL_TEXTURE16 */
+ 1909, /* GL_TEXTURE17 */
+ 1911, /* GL_TEXTURE18 */
+ 1913, /* GL_TEXTURE19 */
+ 1917, /* GL_TEXTURE20 */
+ 1919, /* GL_TEXTURE21 */
+ 1921, /* GL_TEXTURE22 */
+ 1923, /* GL_TEXTURE23 */
+ 1925, /* GL_TEXTURE24 */
+ 1927, /* GL_TEXTURE25 */
+ 1929, /* GL_TEXTURE26 */
+ 1931, /* GL_TEXTURE27 */
+ 1933, /* GL_TEXTURE28 */
+ 1935, /* GL_TEXTURE29 */
+ 1939, /* GL_TEXTURE30 */
+ 1941, /* GL_TEXTURE31 */
+ 19, /* GL_ACTIVE_TEXTURE */
+ 166, /* GL_CLIENT_ACTIVE_TEXTURE */
+ 1117, /* GL_MAX_TEXTURE_UNITS */
+ 2138, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 2141, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 2143, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 2135, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1874, /* GL_SUBTRACT */
+ 1098, /* GL_MAX_RENDERBUFFER_SIZE */
+ 290, /* GL_COMPRESSED_ALPHA */
+ 294, /* GL_COMPRESSED_LUMINANCE */
+ 295, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ 292, /* GL_COMPRESSED_INTENSITY */
+ 300, /* GL_COMPRESSED_RGB */
+ 301, /* GL_COMPRESSED_RGBA */
+ 2015, /* GL_TEXTURE_COMPRESSION_HINT */
+ 2092, /* GL_TEXTURE_RECTANGLE */
+ 1980, /* GL_TEXTURE_BINDING_RECTANGLE */
+ 1506, /* GL_PROXY_TEXTURE_RECTANGLE */
+ 1095, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
+ 430, /* GL_DEPTH_STENCIL */
+ 2171, /* GL_UNSIGNED_INT_24_8 */
+ 1112, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 2081, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1114, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 2053, /* GL_TEXTURE_FILTER_CONTROL */
+ 2071, /* GL_TEXTURE_LOD_BIAS */
+ 274, /* GL_COMBINE4 */
+ 1104, /* GL_MAX_SHININESS_NV */
+ 1105, /* GL_MAX_SPOT_EXPONENT_NV */
+ 732, /* GL_INCR_WRAP */
+ 395, /* GL_DECR_WRAP */
+ 1176, /* GL_MODELVIEW1_ARB */
+ 1234, /* GL_NORMAL_MAP */
+ 1557, /* GL_REFLECTION_MAP */
+ 2025, /* GL_TEXTURE_CUBE_MAP */
+ 1977, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 2037, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 2027, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 2040, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 2030, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 2043, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 2033, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1504, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 1034, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 1212, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 1447, /* GL_PRIMITIVE_RESTART_NV */
+ 1446, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ 590, /* GL_FOG_DISTANCE_MODE_NV */
+ 537, /* GL_EYE_RADIAL_NV */
+ 536, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 273, /* GL_COMBINE */
+ 280, /* GL_COMBINE_RGB */
+ 275, /* GL_COMBINE_ALPHA */
+ 1686, /* GL_RGB_SCALE */
+ 25, /* GL_ADD_SIGNED */
+ 768, /* GL_INTERPOLATE */
+ 316, /* GL_CONSTANT */
+ 1439, /* GL_PRIMARY_COLOR */
+ 1436, /* GL_PREVIOUS */
+ 1779, /* GL_SOURCE0_RGB */
+ 1785, /* GL_SOURCE1_RGB */
+ 1791, /* GL_SOURCE2_RGB */
+ 1795, /* GL_SOURCE3_RGB_NV */
+ 1776, /* GL_SOURCE0_ALPHA */
+ 1782, /* GL_SOURCE1_ALPHA */
+ 1788, /* GL_SOURCE2_ALPHA */
+ 1794, /* GL_SOURCE3_ALPHA_NV */
+ 1275, /* GL_OPERAND0_RGB */
+ 1281, /* GL_OPERAND1_RGB */
+ 1287, /* GL_OPERAND2_RGB */
+ 1291, /* GL_OPERAND3_RGB_NV */
+ 1272, /* GL_OPERAND0_ALPHA */
+ 1278, /* GL_OPERAND1_ALPHA */
+ 1284, /* GL_OPERAND2_ALPHA */
+ 1290, /* GL_OPERAND3_ALPHA_NV */
+ 137, /* GL_BUFFER_OBJECT_APPLE */
+ 2223, /* GL_VERTEX_ARRAY_BINDING */
+ 2090, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 2091, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 2300, /* GL_YCBCR_422_APPLE */
+ 2212, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 2214, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 2102, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1865, /* GL_STORAGE_PRIVATE_APPLE */
+ 1864, /* GL_STORAGE_CACHED_APPLE */
+ 1866, /* GL_STORAGE_SHARED_APPLE */
+ 1766, /* GL_SLICE_ACCUM_SUN */
+ 1515, /* GL_QUAD_MESH_SUN */
+ 2149, /* GL_TRIANGLE_MESH_SUN */
+ 2265, /* GL_VERTEX_PROGRAM_ARB */
+ 2276, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 2250, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 2258, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 2260, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 2262, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 386, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1460, /* GL_PROGRAM_LENGTH_ARB */
+ 1476, /* GL_PROGRAM_STRING_ARB */
+ 1199, /* GL_MODELVIEW_PROJECTION_NV */
+ 725, /* GL_IDENTITY_NV */
+ 800, /* GL_INVERSE_NV */
+ 2140, /* GL_TRANSPOSE_NV */
+ 801, /* GL_INVERSE_TRANSPOSE_NV */
+ 1079, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 1078, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 960, /* GL_MATRIX0_NV */
+ 972, /* GL_MATRIX1_NV */
+ 984, /* GL_MATRIX2_NV */
+ 988, /* GL_MATRIX3_NV */
+ 990, /* GL_MATRIX4_NV */
+ 992, /* GL_MATRIX5_NV */
+ 994, /* GL_MATRIX6_NV */
+ 996, /* GL_MATRIX7_NV */
+ 369, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 366, /* GL_CURRENT_MATRIX_ARB */
+ 1473, /* GL_PROGRAM_POINT_SIZE */
+ 2271, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1472, /* GL_PROGRAM_PARAMETER_NV */
+ 2256, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1478, /* GL_PROGRAM_TARGET_NV */
+ 1475, /* GL_PROGRAM_RESIDENT_NV */
+ 2112, /* GL_TRACK_MATRIX_NV */
+ 2113, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 2266, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1454, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 411, /* GL_DEPTH_CLAMP */
+ 2231, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 2238, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 2239, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 2240, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 2241, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 2242, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 2243, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 2244, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 2245, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 2246, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 2232, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 2233, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 2234, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 2235, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 2236, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 2237, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 908, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 915, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 916, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 917, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 918, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 919, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 920, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 921, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 922, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 923, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 909, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 910, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 911, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 912, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 913, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 914, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 935, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 942, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 943, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 944, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 945, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 946, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 947, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1453, /* GL_PROGRAM_BINDING_ARB */
+ 949, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 950, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 936, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 937, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 938, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 939, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 940, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 941, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 2013, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 2010, /* GL_TEXTURE_COMPRESSED */
+ 1240, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 314, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ 1139, /* GL_MAX_VERTEX_UNITS_ARB */
+ 23, /* GL_ACTIVE_VERTEX_UNITS_ARB */
+ 2294, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 2264, /* GL_VERTEX_BLEND_ARB */
+ 388, /* GL_CURRENT_WEIGHT_ARB */
+ 2292, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 2290, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 2288, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 2286, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 2281, /* GL_WEIGHT_ARRAY_ARB */
+ 445, /* GL_DOT3_RGB */
+ 446, /* GL_DOT3_RGBA */
+ 308, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ 303, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ 1207, /* GL_MULTISAMPLE_3DFX */
+ 1724, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1715, /* GL_SAMPLES_3DFX */
+ 1187, /* GL_MODELVIEW2_ARB */
+ 1190, /* GL_MODELVIEW3_ARB */
+ 1191, /* GL_MODELVIEW4_ARB */
+ 1192, /* GL_MODELVIEW5_ARB */
+ 1193, /* GL_MODELVIEW6_ARB */
+ 1194, /* GL_MODELVIEW7_ARB */
+ 1195, /* GL_MODELVIEW8_ARB */
+ 1196, /* GL_MODELVIEW9_ARB */
+ 1166, /* GL_MODELVIEW10_ARB */
+ 1167, /* GL_MODELVIEW11_ARB */
+ 1168, /* GL_MODELVIEW12_ARB */
+ 1169, /* GL_MODELVIEW13_ARB */
+ 1170, /* GL_MODELVIEW14_ARB */
+ 1171, /* GL_MODELVIEW15_ARB */
+ 1172, /* GL_MODELVIEW16_ARB */
+ 1173, /* GL_MODELVIEW17_ARB */
+ 1174, /* GL_MODELVIEW18_ARB */
+ 1175, /* GL_MODELVIEW19_ARB */
+ 1177, /* GL_MODELVIEW20_ARB */
+ 1178, /* GL_MODELVIEW21_ARB */
+ 1179, /* GL_MODELVIEW22_ARB */
+ 1180, /* GL_MODELVIEW23_ARB */
+ 1181, /* GL_MODELVIEW24_ARB */
+ 1182, /* GL_MODELVIEW25_ARB */
+ 1183, /* GL_MODELVIEW26_ARB */
+ 1184, /* GL_MODELVIEW27_ARB */
+ 1185, /* GL_MODELVIEW28_ARB */
+ 1186, /* GL_MODELVIEW29_ARB */
+ 1188, /* GL_MODELVIEW30_ARB */
+ 1189, /* GL_MODELVIEW31_ARB */
+ 450, /* GL_DOT3_RGB_EXT */
+ 448, /* GL_DOT3_RGBA_EXT */
+ 1160, /* GL_MIRROR_CLAMP_EXT */
+ 1163, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 1202, /* GL_MODULATE_ADD_ATI */
+ 1203, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 1204, /* GL_MODULATE_SUBTRACT_ATI */
+ 2301, /* GL_YCBCR_MESA */
+ 1299, /* GL_PACK_INVERT_MESA */
+ 391, /* GL_DEBUG_OBJECT_MESA */
+ 392, /* GL_DEBUG_PRINT_MESA */
+ 390, /* GL_DEBUG_ASSERT_MESA */
+ 139, /* GL_BUFFER_SIZE */
+ 141, /* GL_BUFFER_USAGE */
+ 145, /* GL_BUMP_ROT_MATRIX_ATI */
+ 146, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ 144, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ 148, /* GL_BUMP_TEX_UNITS_ATI */
+ 510, /* GL_DUDV_ATI */
+ 509, /* GL_DU8DV8_ATI */
+ 143, /* GL_BUMP_ENVMAP_ATI */
+ 147, /* GL_BUMP_TARGET_ATI */
+ 1243, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ 1451, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ 1828, /* GL_STENCIL_BACK_FUNC */
+ 1826, /* GL_STENCIL_BACK_FAIL */
+ 1830, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1832, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 599, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1449, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1481, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1480, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1463, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1469, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1468, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1068, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1093, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1092, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1081, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1087, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1086, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1657, /* GL_RGBA32F */
+ 1620, /* GL_RGB32F */
+ 1648, /* GL_RGBA16F */
+ 1612, /* GL_RGB16F */
+ 1676, /* GL_RGBA_FLOAT_MODE_ARB */
+ 1037, /* GL_MAX_DRAW_BUFFERS */
+ 454, /* GL_DRAW_BUFFER0 */
+ 457, /* GL_DRAW_BUFFER1 */
+ 478, /* GL_DRAW_BUFFER2 */
+ 481, /* GL_DRAW_BUFFER3 */
+ 484, /* GL_DRAW_BUFFER4 */
+ 487, /* GL_DRAW_BUFFER5 */
+ 490, /* GL_DRAW_BUFFER6 */
+ 493, /* GL_DRAW_BUFFER7 */
+ 496, /* GL_DRAW_BUFFER8 */
+ 499, /* GL_DRAW_BUFFER9 */
+ 458, /* GL_DRAW_BUFFER10 */
+ 461, /* GL_DRAW_BUFFER11 */
+ 464, /* GL_DRAW_BUFFER12 */
+ 467, /* GL_DRAW_BUFFER13 */
+ 470, /* GL_DRAW_BUFFER14 */
+ 473, /* GL_DRAW_BUFFER15 */
+ 97, /* GL_BLEND_EQUATION_ALPHA */
+ 1011, /* GL_MATRIX_PALETTE_ARB */
+ 1061, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 1064, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 372, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 999, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 367, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 1004, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 1008, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 1006, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 1002, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 2048, /* GL_TEXTURE_DEPTH_SIZE */
+ 438, /* GL_DEPTH_TEXTURE_MODE */
+ 2005, /* GL_TEXTURE_COMPARE_MODE */
+ 2003, /* GL_TEXTURE_COMPARE_FUNC */
+ 284, /* GL_COMPARE_REF_TO_TEXTURE */
+ 1376, /* GL_POINT_SPRITE */
+ 346, /* GL_COORD_REPLACE */
+ 1381, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1521, /* GL_QUERY_COUNTER_BITS */
+ 375, /* GL_CURRENT_QUERY */
+ 1525, /* GL_QUERY_RESULT */
+ 1527, /* GL_QUERY_RESULT_AVAILABLE */
+ 1131, /* GL_MAX_VERTEX_ATTRIBS */
+ 2254, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 436, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 435, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 1108, /* GL_MAX_TEXTURE_COORDS */
+ 1110, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1456, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1458, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1457, /* GL_PROGRAM_FORMAT_ARB */
+ 2104, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 408, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 407, /* GL_DEPTH_BOUNDS_EXT */
+ 61, /* GL_ARRAY_BUFFER */
+ 523, /* GL_ELEMENT_ARRAY_BUFFER */
+ 62, /* GL_ARRAY_BUFFER_BINDING */
+ 524, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 2225, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1229, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 190, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ 736, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 2018, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 519, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1736, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 577, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 2282, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 2247, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1459, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 1074, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1465, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1083, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1479, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 1089, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1467, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1085, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1471, /* GL_PROGRAM_PARAMETERS_ARB */
+ 1088, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1466, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1084, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1450, /* GL_PROGRAM_ATTRIBS_ARB */
+ 1069, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1464, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1082, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1448, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1067, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1462, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1080, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1075, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 1071, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1482, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 2137, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1544, /* GL_READ_ONLY */
+ 2296, /* GL_WRITE_ONLY */
+ 1546, /* GL_READ_WRITE */
+ 124, /* GL_BUFFER_ACCESS */
+ 129, /* GL_BUFFER_MAPPED */
+ 134, /* GL_BUFFER_MAP_POINTER */
+ 2111, /* GL_TIME_ELAPSED_EXT */
+ 959, /* GL_MATRIX0_ARB */
+ 971, /* GL_MATRIX1_ARB */
+ 983, /* GL_MATRIX2_ARB */
+ 987, /* GL_MATRIX3_ARB */
+ 989, /* GL_MATRIX4_ARB */
+ 991, /* GL_MATRIX5_ARB */
+ 993, /* GL_MATRIX6_ARB */
+ 995, /* GL_MATRIX7_ARB */
+ 997, /* GL_MATRIX8_ARB */
+ 998, /* GL_MATRIX9_ARB */
+ 961, /* GL_MATRIX10_ARB */
+ 962, /* GL_MATRIX11_ARB */
+ 963, /* GL_MATRIX12_ARB */
+ 964, /* GL_MATRIX13_ARB */
+ 965, /* GL_MATRIX14_ARB */
+ 966, /* GL_MATRIX15_ARB */
+ 967, /* GL_MATRIX16_ARB */
+ 968, /* GL_MATRIX17_ARB */
+ 969, /* GL_MATRIX18_ARB */
+ 970, /* GL_MATRIX19_ARB */
+ 973, /* GL_MATRIX20_ARB */
+ 974, /* GL_MATRIX21_ARB */
+ 975, /* GL_MATRIX22_ARB */
+ 976, /* GL_MATRIX23_ARB */
+ 977, /* GL_MATRIX24_ARB */
+ 978, /* GL_MATRIX25_ARB */
+ 979, /* GL_MATRIX26_ARB */
+ 980, /* GL_MATRIX27_ARB */
+ 981, /* GL_MATRIX28_ARB */
+ 982, /* GL_MATRIX29_ARB */
+ 985, /* GL_MATRIX30_ARB */
+ 986, /* GL_MATRIX31_ARB */
+ 1869, /* GL_STREAM_DRAW */
+ 1871, /* GL_STREAM_READ */
+ 1867, /* GL_STREAM_COPY */
+ 1818, /* GL_STATIC_DRAW */
+ 1820, /* GL_STATIC_READ */
+ 1816, /* GL_STATIC_COPY */
+ 513, /* GL_DYNAMIC_DRAW */
+ 515, /* GL_DYNAMIC_READ */
+ 511, /* GL_DYNAMIC_COPY */
+ 1339, /* GL_PIXEL_PACK_BUFFER */
+ 1343, /* GL_PIXEL_UNPACK_BUFFER */
+ 1340, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1344, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 399, /* GL_DEPTH24_STENCIL8 */
+ 2100, /* GL_TEXTURE_STENCIL_SIZE */
+ 2046, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 1070, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 1073, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 1077, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 1076, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 2252, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
+ 2249, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
+ 1016, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
+ 1154, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
+ 1090, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
+ 1860, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 18, /* GL_ACTIVE_STENCIL_FACE_EXT */
+ 1161, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1717, /* GL_SAMPLES_PASSED */
+ 692, /* GL_GEOMETRY_VERTICES_OUT */
+ 686, /* GL_GEOMETRY_INPUT_TYPE */
+ 688, /* GL_GEOMETRY_OUTPUT_TYPE */
+ 164, /* GL_CLAMP_VERTEX_COLOR_ARB */
+ 156, /* GL_CLAMP_FRAGMENT_COLOR_ARB */
+ 157, /* GL_CLAMP_READ_COLOR */
+ 549, /* GL_FIXED_ONLY */
+ 1363, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ 1362, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ 1361, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ 1198, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1485, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 2080, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
+ 128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
+ 1561, /* GL_RELEASED_APPLE */
+ 2279, /* GL_VOLATILE_APPLE */
+ 1600, /* GL_RETAINED_APPLE */
+ 2154, /* GL_UNDEFINED_APPLE */
+ 1509, /* GL_PURGEABLE_APPLE */
+ 600, /* GL_FRAGMENT_SHADER */
+ 2274, /* GL_VERTEX_SHADER */
+ 1470, /* GL_PROGRAM_OBJECT_ARB */
+ 1753, /* GL_SHADER_OBJECT_ARB */
+ 1045, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 1136, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 1127, /* GL_MAX_VARYING_COMPONENTS */
+ 1134, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 1028, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1259, /* GL_OBJECT_TYPE_ARB */
+ 1755, /* GL_SHADER_TYPE */
+ 565, /* GL_FLOAT_VEC2 */
+ 567, /* GL_FLOAT_VEC3 */
+ 569, /* GL_FLOAT_VEC4 */
+ 788, /* GL_INT_VEC2 */
+ 790, /* GL_INT_VEC3 */
+ 792, /* GL_INT_VEC4 */
+ 116, /* GL_BOOL */
+ 118, /* GL_BOOL_VEC2 */
+ 120, /* GL_BOOL_VEC3 */
+ 122, /* GL_BOOL_VEC4 */
+ 553, /* GL_FLOAT_MAT2 */
+ 557, /* GL_FLOAT_MAT3 */
+ 561, /* GL_FLOAT_MAT4 */
+ 1693, /* GL_SAMPLER_1D */
+ 1699, /* GL_SAMPLER_2D */
+ 1707, /* GL_SAMPLER_3D */
+ 1711, /* GL_SAMPLER_CUBE */
+ 1698, /* GL_SAMPLER_1D_SHADOW */
+ 1706, /* GL_SAMPLER_2D_SHADOW */
+ 1704, /* GL_SAMPLER_2D_RECT */
+ 1705, /* GL_SAMPLER_2D_RECT_SHADOW */
+ 555, /* GL_FLOAT_MAT2x3 */
+ 556, /* GL_FLOAT_MAT2x4 */
+ 559, /* GL_FLOAT_MAT3x2 */
+ 560, /* GL_FLOAT_MAT3x4 */
+ 563, /* GL_FLOAT_MAT4x2 */
+ 564, /* GL_FLOAT_MAT4x3 */
+ 397, /* GL_DELETE_STATUS */
+ 289, /* GL_COMPILE_STATUS */
+ 849, /* GL_LINK_STATUS */
+ 2219, /* GL_VALIDATE_STATUS */
+ 748, /* GL_INFO_LOG_LENGTH */
+ 64, /* GL_ATTACHED_SHADERS */
+ 21, /* GL_ACTIVE_UNIFORMS */
+ 22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
+ 1754, /* GL_SHADER_SOURCE_LENGTH */
+ 15, /* GL_ACTIVE_ATTRIBUTES */
+ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
+ 602, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1757, /* GL_SHADING_LANGUAGE_VERSION */
+ 374, /* GL_CURRENT_PROGRAM */
+ 1308, /* GL_PALETTE4_RGB8_OES */
+ 1310, /* GL_PALETTE4_RGBA8_OES */
+ 1306, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1309, /* GL_PALETTE4_RGBA4_OES */
+ 1307, /* GL_PALETTE4_RGB5_A1_OES */
+ 1313, /* GL_PALETTE8_RGB8_OES */
+ 1315, /* GL_PALETTE8_RGBA8_OES */
+ 1311, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1314, /* GL_PALETTE8_RGBA4_OES */
+ 1312, /* GL_PALETTE8_RGB5_A1_OES */
+ 729, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
+ 727, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
+ 1360, /* GL_POINT_SIZE_ARRAY_OES */
+ 2024, /* GL_TEXTURE_CROP_RECT_OES */
+ 1000, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ 1359, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ 2202, /* GL_UNSIGNED_NORMALIZED */
+ 1957, /* GL_TEXTURE_1D_ARRAY */
+ 1495, /* GL_PROXY_TEXTURE_1D_ARRAY */
+ 1960, /* GL_TEXTURE_2D_ARRAY */
+ 1499, /* GL_PROXY_TEXTURE_2D_ARRAY */
+ 1968, /* GL_TEXTURE_BINDING_1D_ARRAY */
+ 1971, /* GL_TEXTURE_BINDING_2D_ARRAY */
+ 1052, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
+ 1988, /* GL_TEXTURE_BUFFER */
+ 1106, /* GL_MAX_TEXTURE_BUFFER_SIZE */
+ 1975, /* GL_TEXTURE_BINDING_BUFFER */
+ 1990, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
+ 1992, /* GL_TEXTURE_BUFFER_FORMAT */
+ 1532, /* GL_R11F_G11F_B10F */
+ 2168, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
+ 1643, /* GL_RGB9_E5 */
+ 2177, /* GL_UNSIGNED_INT_5_9_9_9_REV */
+ 2098, /* GL_TEXTURE_SHARED_SIZE */
+ 1810, /* GL_SRGB */
+ 1811, /* GL_SRGB8 */
+ 1813, /* GL_SRGB_ALPHA */
+ 1812, /* GL_SRGB8_ALPHA8 */
+ 1770, /* GL_SLUMINANCE_ALPHA */
+ 1769, /* GL_SLUMINANCE8_ALPHA8 */
+ 1767, /* GL_SLUMINANCE */
+ 1768, /* GL_SLUMINANCE8 */
+ 312, /* GL_COMPRESSED_SRGB */
+ 313, /* GL_COMPRESSED_SRGB_ALPHA */
+ 310, /* GL_COMPRESSED_SLUMINANCE */
+ 311, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ 2133, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
+ 2122, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
+ 1125, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
+ 2131, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
+ 2127, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
+ 2125, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
+ 1442, /* GL_PRIMITIVES_GENERATED */
+ 2129, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
+ 1536, /* GL_RASTERIZER_DISCARD */
+ 1121, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
+ 1123, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
+ 766, /* GL_INTERLEAVED_ATTRIBS */
+ 1746, /* GL_SEPARATE_ATTRIBS */
+ 2117, /* GL_TRANSFORM_FEEDBACK_BUFFER */
+ 2119, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
+ 1378, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 857, /* GL_LOWER_LEFT */
+ 2216, /* GL_UPPER_LEFT */
+ 1834, /* GL_STENCIL_BACK_REF */
+ 1835, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1836, /* GL_STENCIL_BACK_WRITEMASK */
+ 503, /* GL_DRAW_FRAMEBUFFER_BINDING */
+ 1566, /* GL_RENDERBUFFER_BINDING */
+ 1540, /* GL_READ_FRAMEBUFFER */
+ 502, /* GL_DRAW_FRAMEBUFFER */
+ 1541, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1585, /* GL_RENDERBUFFER_SAMPLES */
+ 616, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 613, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 628, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 623, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 626, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 634, /* GL_FRAMEBUFFER_COMPLETE */
+ 639, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 654, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 648, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 643, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 649, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 645, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
+ 659, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
+ 665, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 663, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 1024, /* GL_MAX_COLOR_ATTACHMENTS */
+ 196, /* GL_COLOR_ATTACHMENT0 */
+ 199, /* GL_COLOR_ATTACHMENT1 */
+ 213, /* GL_COLOR_ATTACHMENT2 */
+ 215, /* GL_COLOR_ATTACHMENT3 */
+ 217, /* GL_COLOR_ATTACHMENT4 */
+ 219, /* GL_COLOR_ATTACHMENT5 */
+ 221, /* GL_COLOR_ATTACHMENT6 */
+ 223, /* GL_COLOR_ATTACHMENT7 */
+ 225, /* GL_COLOR_ATTACHMENT8 */
+ 227, /* GL_COLOR_ATTACHMENT9 */
+ 200, /* GL_COLOR_ATTACHMENT10 */
+ 202, /* GL_COLOR_ATTACHMENT11 */
+ 204, /* GL_COLOR_ATTACHMENT12 */
+ 206, /* GL_COLOR_ATTACHMENT13 */
+ 208, /* GL_COLOR_ATTACHMENT14 */
+ 210, /* GL_COLOR_ATTACHMENT15 */
+ 402, /* GL_DEPTH_ATTACHMENT */
+ 1823, /* GL_STENCIL_ATTACHMENT */
+ 604, /* GL_FRAMEBUFFER */
+ 1563, /* GL_RENDERBUFFER */
+ 1589, /* GL_RENDERBUFFER_WIDTH */
+ 1576, /* GL_RENDERBUFFER_HEIGHT */
+ 1579, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1855, /* GL_STENCIL_INDEX_EXT */
+ 1844, /* GL_STENCIL_INDEX1 */
+ 1849, /* GL_STENCIL_INDEX4 */
+ 1852, /* GL_STENCIL_INDEX8 */
+ 1845, /* GL_STENCIL_INDEX16 */
+ 1583, /* GL_RENDERBUFFER_RED_SIZE */
+ 1574, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1569, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1564, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1571, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1587, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 657, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 1101, /* GL_MAX_SAMPLES */
+ 2060, /* GL_TEXTURE_GEN_STR_OES */
+ 703, /* GL_HALF_FLOAT_OES */
+ 1630, /* GL_RGB565_OES */
+ 1660, /* GL_RGBA32UI */
+ 1623, /* GL_RGB32UI */
+ 40, /* GL_ALPHA32UI_EXT */
+ 758, /* GL_INTENSITY32UI_EXT */
+ 874, /* GL_LUMINANCE32UI_EXT */
+ 891, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ 1651, /* GL_RGBA16UI */
+ 1615, /* GL_RGB16UI */
+ 37, /* GL_ALPHA16UI_EXT */
+ 755, /* GL_INTENSITY16UI_EXT */
+ 869, /* GL_LUMINANCE16UI_EXT */
+ 889, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ 1670, /* GL_RGBA8UI */
+ 1638, /* GL_RGB8UI */
+ 45, /* GL_ALPHA8UI_EXT */
+ 763, /* GL_INTENSITY8UI_EXT */
+ 883, /* GL_LUMINANCE8UI_EXT */
+ 893, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ 1658, /* GL_RGBA32I */
+ 1621, /* GL_RGB32I */
+ 39, /* GL_ALPHA32I_EXT */
+ 757, /* GL_INTENSITY32I_EXT */
+ 873, /* GL_LUMINANCE32I_EXT */
+ 890, /* GL_LUMINANCE_ALPHA32I_EXT */
+ 1649, /* GL_RGBA16I */
+ 1613, /* GL_RGB16I */
+ 36, /* GL_ALPHA16I_EXT */
+ 754, /* GL_INTENSITY16I_EXT */
+ 868, /* GL_LUMINANCE16I_EXT */
+ 888, /* GL_LUMINANCE_ALPHA16I_EXT */
+ 1668, /* GL_RGBA8I */
+ 1636, /* GL_RGB8I */
+ 44, /* GL_ALPHA8I_EXT */
+ 762, /* GL_INTENSITY8I_EXT */
+ 882, /* GL_LUMINANCE8I_EXT */
+ 892, /* GL_LUMINANCE_ALPHA8I_EXT */
+ 1553, /* GL_RED_INTEGER */
+ 699, /* GL_GREEN_INTEGER */
+ 113, /* GL_BLUE_INTEGER */
+ 49, /* GL_ALPHA_INTEGER_EXT */
+ 1683, /* GL_RGB_INTEGER */
+ 1677, /* GL_RGBA_INTEGER */
+ 84, /* GL_BGR_INTEGER */
+ 82, /* GL_BGRA_INTEGER */
+ 895, /* GL_LUMINANCE_INTEGER_EXT */
+ 894, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ 1679, /* GL_RGBA_INTEGER_MODE_EXT */
+ 611, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
+ 652, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
+ 651, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
+ 1694, /* GL_SAMPLER_1D_ARRAY */
+ 1700, /* GL_SAMPLER_2D_ARRAY */
+ 1709, /* GL_SAMPLER_BUFFER */
+ 1696, /* GL_SAMPLER_1D_ARRAY_SHADOW */
+ 1702, /* GL_SAMPLER_2D_ARRAY_SHADOW */
+ 1712, /* GL_SAMPLER_CUBE_SHADOW */
+ 2196, /* GL_UNSIGNED_INT_VEC2 */
+ 2198, /* GL_UNSIGNED_INT_VEC3 */
+ 2200, /* GL_UNSIGNED_INT_VEC4 */
+ 772, /* GL_INT_SAMPLER_1D */
+ 776, /* GL_INT_SAMPLER_2D */
+ 782, /* GL_INT_SAMPLER_3D */
+ 786, /* GL_INT_SAMPLER_CUBE */
+ 780, /* GL_INT_SAMPLER_2D_RECT */
+ 773, /* GL_INT_SAMPLER_1D_ARRAY */
+ 777, /* GL_INT_SAMPLER_2D_ARRAY */
+ 784, /* GL_INT_SAMPLER_BUFFER */
+ 2180, /* GL_UNSIGNED_INT_SAMPLER_1D */
+ 2184, /* GL_UNSIGNED_INT_SAMPLER_2D */
+ 2190, /* GL_UNSIGNED_INT_SAMPLER_3D */
+ 2194, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
+ 2188, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
+ 2181, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
+ 2185, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
+ 2192, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
+ 690, /* GL_GEOMETRY_SHADER */
+ 693, /* GL_GEOMETRY_VERTICES_OUT_ARB */
+ 687, /* GL_GEOMETRY_INPUT_TYPE_ARB */
+ 689, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
+ 1058, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ 1141, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ 1056, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
+ 1050, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
+ 1054, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
+ 858, /* GL_LOW_FLOAT */
+ 1143, /* GL_MEDIUM_FLOAT */
+ 704, /* GL_HIGH_FLOAT */
+ 859, /* GL_LOW_INT */
+ 1144, /* GL_MEDIUM_INT */
+ 705, /* GL_HIGH_INT */
+ 2170, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ 771, /* GL_INT_10_10_10_2_OES */
+ 1751, /* GL_SHADER_BINARY_FORMATS */
+ 1244, /* GL_NUM_SHADER_BINARY_FORMATS */
+ 1752, /* GL_SHADER_COMPILER */
+ 1138, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ 1130, /* GL_MAX_VARYING_VECTORS */
+ 1047, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ 1529, /* GL_QUERY_WAIT */
+ 1523, /* GL_QUERY_NO_WAIT */
+ 1519, /* GL_QUERY_BY_REGION_WAIT */
+ 1517, /* GL_QUERY_BY_REGION_NO_WAIT */
+ 2115, /* GL_TRANSFORM_FEEDBACK */
+ 2124, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ 2118, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ 2116, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ 1513, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ 545, /* GL_FIRST_VERTEX_CONVENTION */
+ 804, /* GL_LAST_VERTEX_CONVENTION */
+ 1487, /* GL_PROVOKING_VERTEX */
+ 353, /* GL_COPY_READ_BUFFER */
+ 354, /* GL_COPY_WRITE_BUFFER */
+ 1556, /* GL_RED_SNORM */
+ 1690, /* GL_RG_SNORM */
+ 1689, /* GL_RGB_SNORM */
+ 1682, /* GL_RGBA_SNORM */
+ 1535, /* GL_R8_SNORM */
+ 1603, /* GL_RG8_SNORM */
+ 1642, /* GL_RGB8_SNORM */
+ 1674, /* GL_RGBA8_SNORM */
+ 1533, /* GL_R16_SNORM */
+ 1602, /* GL_RG16_SNORM */
+ 1618, /* GL_RGB16_SNORM */
+ 1654, /* GL_RGBA16_SNORM */
+ 1763, /* GL_SIGNED_NORMALIZED */
+ 1444, /* GL_PRIMITIVE_RESTART */
+ 1445, /* GL_PRIMITIVE_RESTART_INDEX */
+ 1103, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1258, /* GL_OBJECT_TYPE */
+ 1876, /* GL_SYNC_CONDITION */
+ 1881, /* GL_SYNC_STATUS */
+ 1878, /* GL_SYNC_FLAGS */
+ 1877, /* GL_SYNC_FENCE */
+ 1880, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 2163, /* GL_UNSIGNALED */
+ 1762, /* GL_SIGNALED */
+ 54, /* GL_ALREADY_SIGNALED */
+ 2110, /* GL_TIMEOUT_EXPIRED */
+ 315, /* GL_CONDITION_SATISFIED */
+ 2280, /* GL_WAIT_FAILED */
+ 126, /* GL_BUFFER_ACCESS_FLAGS */
+ 132, /* GL_BUFFER_MAP_LENGTH */
+ 133, /* GL_BUFFER_MAP_OFFSET */
+ 1133, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
+ 1048, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
+ 1049, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
+ 1044, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
+ 329, /* GL_CONTEXT_PROFILE_MASK */
+ 530, /* GL_EVAL_BIT */
+ 1538, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 851, /* GL_LIST_BIT */
+ 1983, /* GL_TEXTURE_BIT */
+ 1732, /* GL_SCISSOR_BIT */
+ 30, /* GL_ALL_ATTRIB_BITS */
+ 1209, /* GL_MULTISAMPLE_BIT */
+ 31, /* GL_ALL_CLIENT_ATTRIB_BITS */
+};
+
+typedef int (*cfunc)(const void *, const void *);
+
+/**
+ * Compare a key name to an element in the \c all_enums array.
+ *
+ * \c bsearch always passes the key as the first parameter and the pointer
+ * to the array element as the second parameter. We can elimiate some
+ * extra work by taking advantage of that fact.
+ *
+ * \param a Pointer to the desired enum name.
+ * \param b Pointer to an element of the \c all_enums array.
+ */
+static int compar_name( const char *a, const enum_elt *b )
+{
+ return strcmp( a, & enum_string_table[ b->offset ] );
+}
+
+/**
+ * Compare a key enum value to an element in the \c all_enums array.
+ *
+ * \c bsearch always passes the key as the first parameter and the pointer
+ * to the array element as the second parameter. We can elimiate some
+ * extra work by taking advantage of that fact.
+ *
+ * \param a Pointer to the desired enum name.
+ * \param b Pointer to an index into the \c all_enums array.
+ */
+static int compar_nr( const int *a, const unsigned *b )
+{
+ return a[0] - all_enums[*b].n;
+}
+
+
+static char token_tmp[20];
+
+const char *_mesa_lookup_enum_by_nr( int nr )
+{
+ unsigned * i;
+
+ i = (unsigned *) _mesa_bsearch(& nr, reduced_enums,
+ Elements(reduced_enums),
+ sizeof(reduced_enums[0]),
+ (cfunc) compar_nr);
+
+ if ( i != NULL ) {
+ return & enum_string_table[ all_enums[ *i ].offset ];
+ }
+ else {
+ /* this is not re-entrant safe, no big deal here */
+ _mesa_snprintf(token_tmp, sizeof(token_tmp) - 1, "0x%x", nr);
+ token_tmp[sizeof(token_tmp) - 1] = '\0';
+ return token_tmp;
+ }
+}
+
+/**
+ * Primitive names
+ */
+static const char *prim_names[PRIM_UNKNOWN + 1] = {
+ "GL_POINTS",
+ "GL_LINES",
+ "GL_LINE_LOOP",
+ "GL_LINE_STRIP",
+ "GL_TRIANGLES",
+ "GL_TRIANGLE_STRIP",
+ "GL_TRIANGLE_FAN",
+ "GL_QUADS",
+ "GL_QUAD_STRIP",
+ "GL_POLYGON",
+ "outside begin/end",
+ "inside unknown primitive",
+ "unknown state"
+};
+
+
+/* Get the name of an enum given that it is a primitive type. Avoids
+ * GL_FALSE/GL_POINTS ambiguity and others.
+ */
+const char *
+_mesa_lookup_prim_by_nr(GLuint nr)
+{
+ if (nr < Elements(prim_names))
+ return prim_names[nr];
+ else
+ return "invalid mode";
+}
+
+
+int _mesa_lookup_enum_by_name( const char *symbol )
+{
+ enum_elt * f = NULL;
+
+ if ( symbol != NULL ) {
+ f = (enum_elt *) _mesa_bsearch(symbol, all_enums,
+ Elements(all_enums),
+ sizeof( enum_elt ),
+ (cfunc) compar_name);
+ }
+
+ return (f != NULL) ? f->n : -1;
+}
+
+
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c index 4eab3e119..76493f1a8 100644 --- a/mesalib/src/mesa/main/fbobject.c +++ b/mesalib/src/mesa/main/fbobject.c @@ -1,2498 +1,2496 @@ -/* - * Mesa 3-D graphics library - * Version: 7.1 - * - * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * Copyright (C) 1999-2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/* - * GL_EXT/ARB_framebuffer_object extensions - * - * Authors: - * Brian Paul - */ - - -#include "buffers.h" -#include "context.h" -#include "enums.h" -#include "fbobject.h" -#include "formats.h" -#include "framebuffer.h" -#include "hash.h" -#include "macros.h" -#include "mfeatures.h" -#include "mtypes.h" -#include "renderbuffer.h" -#include "state.h" -#include "teximage.h" -#include "texobj.h" - - -/** Set this to 1 to help debug FBO incompleteness problems */ -#define DEBUG_FBO 0 - -/** Set this to 1 to debug/log glBlitFramebuffer() calls */ -#define DEBUG_BLIT 0 - - -/** - * Notes: - * - * None of the GL_EXT_framebuffer_object functions are compiled into - * display lists. - */ - - - -/* - * When glGenRender/FramebuffersEXT() is called we insert pointers to - * these placeholder objects into the hash table. - * Later, when the object ID is first bound, we replace the placeholder - * with the real frame/renderbuffer. - */ -static struct gl_framebuffer DummyFramebuffer; -static struct gl_renderbuffer DummyRenderbuffer; - -/* We bind this framebuffer when applications pass a NULL - * drawable/surface in make current. */ -static struct gl_framebuffer IncompleteFramebuffer; - - -#define IS_CUBE_FACE(TARGET) \ - ((TARGET) >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && \ - (TARGET) <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) - - -static void -delete_dummy_renderbuffer(struct gl_renderbuffer *rb) -{ - /* no op */ -} - -static void -delete_dummy_framebuffer(struct gl_framebuffer *fb) -{ - /* no op */ -} - - -void -_mesa_init_fbobjects(struct gl_context *ctx) -{ - _glthread_INIT_MUTEX(DummyFramebuffer.Mutex); - _glthread_INIT_MUTEX(DummyRenderbuffer.Mutex); - _glthread_INIT_MUTEX(IncompleteFramebuffer.Mutex); - DummyFramebuffer.Delete = delete_dummy_framebuffer; - DummyRenderbuffer.Delete = delete_dummy_renderbuffer; - IncompleteFramebuffer.Delete = delete_dummy_framebuffer; -} - -struct gl_framebuffer * -_mesa_get_incomplete_framebuffer(void) -{ - return &IncompleteFramebuffer; -} - -/** - * Helper routine for getting a gl_renderbuffer. - */ -struct gl_renderbuffer * -_mesa_lookup_renderbuffer(struct gl_context *ctx, GLuint id) -{ - struct gl_renderbuffer *rb; - - if (id == 0) - return NULL; - - rb = (struct gl_renderbuffer *) - _mesa_HashLookup(ctx->Shared->RenderBuffers, id); - return rb; -} - - -/** - * Helper routine for getting a gl_framebuffer. - */ -struct gl_framebuffer * -_mesa_lookup_framebuffer(struct gl_context *ctx, GLuint id) -{ - struct gl_framebuffer *fb; - - if (id == 0) - return NULL; - - fb = (struct gl_framebuffer *) - _mesa_HashLookup(ctx->Shared->FrameBuffers, id); - return fb; -} - - -/** - * Mark the given framebuffer as invalid. This will force the - * test for framebuffer completeness to be done before the framebuffer - * is used. - */ -static void -invalidate_framebuffer(struct gl_framebuffer *fb) -{ - fb->_Status = 0; /* "indeterminate" */ -} - - -/** - * Return the gl_framebuffer object which corresponds to the given - * framebuffer target, such as GL_DRAW_FRAMEBUFFER. - * Check support for GL_EXT_framebuffer_blit to determine if certain - * targets are legal. - * \return gl_framebuffer pointer or NULL if target is illegal - */ -static struct gl_framebuffer * -get_framebuffer_target(struct gl_context *ctx, GLenum target) -{ - switch (target) { - case GL_DRAW_FRAMEBUFFER: - return ctx->Extensions.EXT_framebuffer_blit ? ctx->DrawBuffer : NULL; - case GL_READ_FRAMEBUFFER: - return ctx->Extensions.EXT_framebuffer_blit ? ctx->ReadBuffer : NULL; - case GL_FRAMEBUFFER_EXT: - return ctx->DrawBuffer; - default: - return NULL; - } -} - - -/** - * Given a GL_*_ATTACHMENTn token, return a pointer to the corresponding - * gl_renderbuffer_attachment object. - * This function is only used for user-created FB objects, not the - * default / window-system FB object. - * If \p attachment is GL_DEPTH_STENCIL_ATTACHMENT, return a pointer to - * the depth buffer attachment point. - */ -struct gl_renderbuffer_attachment * -_mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, - GLenum attachment) -{ - GLuint i; - - assert(fb->Name > 0); - - switch (attachment) { - case GL_COLOR_ATTACHMENT0_EXT: - case GL_COLOR_ATTACHMENT1_EXT: - case GL_COLOR_ATTACHMENT2_EXT: - case GL_COLOR_ATTACHMENT3_EXT: - case GL_COLOR_ATTACHMENT4_EXT: - case GL_COLOR_ATTACHMENT5_EXT: - case GL_COLOR_ATTACHMENT6_EXT: - case GL_COLOR_ATTACHMENT7_EXT: - case GL_COLOR_ATTACHMENT8_EXT: - case GL_COLOR_ATTACHMENT9_EXT: - case GL_COLOR_ATTACHMENT10_EXT: - case GL_COLOR_ATTACHMENT11_EXT: - case GL_COLOR_ATTACHMENT12_EXT: - case GL_COLOR_ATTACHMENT13_EXT: - case GL_COLOR_ATTACHMENT14_EXT: - case GL_COLOR_ATTACHMENT15_EXT: - i = attachment - GL_COLOR_ATTACHMENT0_EXT; - if (i >= ctx->Const.MaxColorAttachments) { - return NULL; - } - return &fb->Attachment[BUFFER_COLOR0 + i]; - case GL_DEPTH_STENCIL_ATTACHMENT: - /* fall-through */ - case GL_DEPTH_BUFFER: - /* fall-through / new in GL 3.0 */ - case GL_DEPTH_ATTACHMENT_EXT: - return &fb->Attachment[BUFFER_DEPTH]; - case GL_STENCIL_BUFFER: - /* fall-through / new in GL 3.0 */ - case GL_STENCIL_ATTACHMENT_EXT: - return &fb->Attachment[BUFFER_STENCIL]; - default: - return NULL; - } -} - - -/** - * As above, but only used for getting attachments of the default / - * window-system framebuffer (not user-created framebuffer objects). - */ -static struct gl_renderbuffer_attachment * -_mesa_get_fb0_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, - GLenum attachment) -{ - assert(fb->Name == 0); - - switch (attachment) { - case GL_FRONT_LEFT: - return &fb->Attachment[BUFFER_FRONT_LEFT]; - case GL_FRONT_RIGHT: - return &fb->Attachment[BUFFER_FRONT_RIGHT]; - case GL_BACK_LEFT: - return &fb->Attachment[BUFFER_BACK_LEFT]; - case GL_BACK_RIGHT: - return &fb->Attachment[BUFFER_BACK_RIGHT]; - case GL_AUX0: - if (fb->Visual.numAuxBuffers == 1) { - return &fb->Attachment[BUFFER_AUX0]; - } - return NULL; - case GL_DEPTH_BUFFER: - /* fall-through / new in GL 3.0 */ - case GL_DEPTH_ATTACHMENT_EXT: - return &fb->Attachment[BUFFER_DEPTH]; - case GL_STENCIL_BUFFER: - /* fall-through / new in GL 3.0 */ - case GL_STENCIL_ATTACHMENT_EXT: - return &fb->Attachment[BUFFER_STENCIL]; - default: - return NULL; - } -} - - - -/** - * Remove any texture or renderbuffer attached to the given attachment - * point. Update reference counts, etc. - */ -void -_mesa_remove_attachment(struct gl_context *ctx, - struct gl_renderbuffer_attachment *att) -{ - if (att->Type == GL_TEXTURE) { - ASSERT(att->Texture); - if (ctx->Driver.FinishRenderTexture) { - /* tell driver that we're done rendering to this texture. */ - ctx->Driver.FinishRenderTexture(ctx, att); - } - _mesa_reference_texobj(&att->Texture, NULL); /* unbind */ - ASSERT(!att->Texture); - } - if (att->Type == GL_TEXTURE || att->Type == GL_RENDERBUFFER_EXT) { - ASSERT(!att->Texture); - _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); /* unbind */ - ASSERT(!att->Renderbuffer); - } - att->Type = GL_NONE; - att->Complete = GL_TRUE; -} - - -/** - * Bind a texture object to an attachment point. - * The previous binding, if any, will be removed first. - */ -void -_mesa_set_texture_attachment(struct gl_context *ctx, - struct gl_framebuffer *fb, - struct gl_renderbuffer_attachment *att, - struct gl_texture_object *texObj, - GLenum texTarget, GLuint level, GLuint zoffset) -{ - if (att->Texture == texObj) { - /* re-attaching same texture */ - ASSERT(att->Type == GL_TEXTURE); - if (ctx->Driver.FinishRenderTexture) - ctx->Driver.FinishRenderTexture(ctx, att); - } - else { - /* new attachment */ - if (ctx->Driver.FinishRenderTexture && att->Texture) - ctx->Driver.FinishRenderTexture(ctx, att); - _mesa_remove_attachment(ctx, att); - att->Type = GL_TEXTURE; - assert(!att->Texture); - _mesa_reference_texobj(&att->Texture, texObj); - } - - /* always update these fields */ - att->TextureLevel = level; - att->CubeMapFace = _mesa_tex_target_to_face(texTarget); - att->Zoffset = zoffset; - att->Complete = GL_FALSE; - - if (att->Texture->Image[att->CubeMapFace][att->TextureLevel]) { - ctx->Driver.RenderTexture(ctx, fb, att); - } - - invalidate_framebuffer(fb); -} - - -/** - * Bind a renderbuffer to an attachment point. - * The previous binding, if any, will be removed first. - */ -void -_mesa_set_renderbuffer_attachment(struct gl_context *ctx, - struct gl_renderbuffer_attachment *att, - struct gl_renderbuffer *rb) -{ - /* XXX check if re-doing same attachment, exit early */ - _mesa_remove_attachment(ctx, att); - att->Type = GL_RENDERBUFFER_EXT; - att->Texture = NULL; /* just to be safe */ - att->Complete = GL_FALSE; - _mesa_reference_renderbuffer(&att->Renderbuffer, rb); -} - - -/** - * Fallback for ctx->Driver.FramebufferRenderbuffer() - * Attach a renderbuffer object to a framebuffer object. - */ -void -_mesa_framebuffer_renderbuffer(struct gl_context *ctx, - struct gl_framebuffer *fb, - GLenum attachment, struct gl_renderbuffer *rb) -{ - struct gl_renderbuffer_attachment *att; - - _glthread_LOCK_MUTEX(fb->Mutex); - - att = _mesa_get_attachment(ctx, fb, attachment); - ASSERT(att); - if (rb) { - _mesa_set_renderbuffer_attachment(ctx, att, rb); - if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { - /* do stencil attachment here (depth already done above) */ - att = _mesa_get_attachment(ctx, fb, GL_STENCIL_ATTACHMENT_EXT); - assert(att); - _mesa_set_renderbuffer_attachment(ctx, att, rb); - } - rb->AttachedAnytime = GL_TRUE; - } - else { - _mesa_remove_attachment(ctx, att); - } - - invalidate_framebuffer(fb); - - _glthread_UNLOCK_MUTEX(fb->Mutex); -} - - -/** - * Fallback for ctx->Driver.ValidateFramebuffer() - * Check if the renderbuffer's formats are supported by the software - * renderer. - * Drivers should probably override this. - */ -void -_mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb) -{ - gl_buffer_index buf; - for (buf = 0; buf < BUFFER_COUNT; buf++) { - const struct gl_renderbuffer *rb = fb->Attachment[buf].Renderbuffer; - if (rb) { - switch (rb->_BaseFormat) { - case GL_ALPHA: - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE: - case GL_INTENSITY: - case GL_RED: - case GL_RG: - fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; - return; - default: - /* render buffer format is supported by software rendering */ - ; - } - } - } -} - - -/** - * For debug only. - */ -static void -att_incomplete(const char *msg) -{ -#if DEBUG_FBO - _mesa_debug(NULL, "attachment incomplete: %s\n", msg); -#else - (void) msg; -#endif -} - - -/** - * For debug only. - */ -static void -fbo_incomplete(const char *msg, int index) -{ -#if DEBUG_FBO - _mesa_debug(NULL, "FBO Incomplete: %s [%d]\n", msg, index); -#else - (void) msg; - (void) index; -#endif -} - - -/** - * Is the given base format a legal format for a color renderbuffer? - */ -GLboolean -_mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat) -{ - switch (baseFormat) { - case GL_RGB: - case GL_RGBA: - return GL_TRUE; - case GL_LUMINANCE: - case GL_LUMINANCE_ALPHA: - case GL_INTENSITY: - case GL_ALPHA: - return ctx->Extensions.ARB_framebuffer_object; - case GL_RED: - case GL_RG: - return ctx->Extensions.ARB_texture_rg; - default: - return GL_FALSE; - } -} - - -/** - * Is the given base format a legal format for a depth/stencil renderbuffer? - */ -static GLboolean -is_legal_depth_format(const struct gl_context *ctx, GLenum baseFormat) -{ - switch (baseFormat) { - case GL_DEPTH_COMPONENT: - case GL_DEPTH_STENCIL_EXT: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -/** - * Test if an attachment point is complete and update its Complete field. - * \param format if GL_COLOR, this is a color attachment point, - * if GL_DEPTH, this is a depth component attachment point, - * if GL_STENCIL, this is a stencil component attachment point. - */ -static void -test_attachment_completeness(const struct gl_context *ctx, GLenum format, - struct gl_renderbuffer_attachment *att) -{ - assert(format == GL_COLOR || format == GL_DEPTH || format == GL_STENCIL); - - /* assume complete */ - att->Complete = GL_TRUE; - - /* Look for reasons why the attachment might be incomplete */ - if (att->Type == GL_TEXTURE) { - const struct gl_texture_object *texObj = att->Texture; - struct gl_texture_image *texImage; - GLenum baseFormat; - - if (!texObj) { - att_incomplete("no texobj"); - att->Complete = GL_FALSE; - return; - } - - texImage = texObj->Image[att->CubeMapFace][att->TextureLevel]; - if (!texImage) { - att_incomplete("no teximage"); - att->Complete = GL_FALSE; - return; - } - if (texImage->Width < 1 || texImage->Height < 1) { - att_incomplete("teximage width/height=0"); - printf("texobj = %u\n", texObj->Name); - printf("level = %d\n", att->TextureLevel); - att->Complete = GL_FALSE; - return; - } - if (texObj->Target == GL_TEXTURE_3D && att->Zoffset >= texImage->Depth) { - att_incomplete("bad z offset"); - att->Complete = GL_FALSE; - return; - } - - baseFormat = _mesa_get_format_base_format(texImage->TexFormat); - - if (format == GL_COLOR) { - if (!_mesa_is_legal_color_format(ctx, baseFormat)) { - att_incomplete("bad format"); - att->Complete = GL_FALSE; - return; - } - if (_mesa_is_format_compressed(texImage->TexFormat)) { - att_incomplete("compressed internalformat"); - att->Complete = GL_FALSE; - return; - } - } - else if (format == GL_DEPTH) { - if (baseFormat == GL_DEPTH_COMPONENT) { - /* OK */ - } - else if (ctx->Extensions.EXT_packed_depth_stencil && - ctx->Extensions.ARB_depth_texture && - baseFormat == GL_DEPTH_STENCIL_EXT) { - /* OK */ - } - else { - att->Complete = GL_FALSE; - att_incomplete("bad depth format"); - return; - } - } - else { - ASSERT(format == GL_STENCIL); - if (ctx->Extensions.EXT_packed_depth_stencil && - ctx->Extensions.ARB_depth_texture && - baseFormat == GL_DEPTH_STENCIL_EXT) { - /* OK */ - } - else { - /* no such thing as stencil-only textures */ - att_incomplete("illegal stencil texture"); - att->Complete = GL_FALSE; - return; - } - } - } - else if (att->Type == GL_RENDERBUFFER_EXT) { - const GLenum baseFormat = - _mesa_get_format_base_format(att->Renderbuffer->Format); - - ASSERT(att->Renderbuffer); - if (!att->Renderbuffer->InternalFormat || - att->Renderbuffer->Width < 1 || - att->Renderbuffer->Height < 1) { - att_incomplete("0x0 renderbuffer"); - att->Complete = GL_FALSE; - return; - } - if (format == GL_COLOR) { - if (!_mesa_is_legal_color_format(ctx, baseFormat)) { - att_incomplete("bad renderbuffer color format"); - att->Complete = GL_FALSE; - return; - } - } - else if (format == GL_DEPTH) { - if (baseFormat == GL_DEPTH_COMPONENT) { - /* OK */ - } - else if (ctx->Extensions.EXT_packed_depth_stencil && - baseFormat == GL_DEPTH_STENCIL_EXT) { - /* OK */ - } - else { - att_incomplete("bad renderbuffer depth format"); - att->Complete = GL_FALSE; - return; - } - } - else { - assert(format == GL_STENCIL); - if (baseFormat == GL_STENCIL_INDEX) { - /* OK */ - } - else if (ctx->Extensions.EXT_packed_depth_stencil && - baseFormat == GL_DEPTH_STENCIL_EXT) { - /* OK */ - } - else { - att->Complete = GL_FALSE; - att_incomplete("bad renderbuffer stencil format"); - return; - } - } - } - else { - ASSERT(att->Type == GL_NONE); - /* complete */ - return; - } -} - - -/** - * Test if the given framebuffer object is complete and update its - * Status field with the results. - * Calls the ctx->Driver.ValidateFramebuffer() function to allow the - * driver to make hardware-specific validation/completeness checks. - * Also update the framebuffer's Width and Height fields if the - * framebuffer is complete. - */ -void -_mesa_test_framebuffer_completeness(struct gl_context *ctx, - struct gl_framebuffer *fb) -{ - GLuint numImages; - GLenum intFormat = GL_NONE; /* color buffers' internal format */ - GLuint minWidth = ~0, minHeight = ~0, maxWidth = 0, maxHeight = 0; - GLint numSamples = -1; - GLint i; - GLuint j; - - assert(fb->Name != 0); - - numImages = 0; - fb->Width = 0; - fb->Height = 0; - - /* Start at -2 to more easily loop over all attachment points. - * -2: depth buffer - * -1: stencil buffer - * >=0: color buffer - */ - for (i = -2; i < (GLint) ctx->Const.MaxColorAttachments; i++) { - struct gl_renderbuffer_attachment *att; - GLenum f; - gl_format attFormat; - - /* - * XXX for ARB_fbo, only check color buffers that are named by - * GL_READ_BUFFER and GL_DRAW_BUFFERi. - */ - - /* check for attachment completeness - */ - if (i == -2) { - att = &fb->Attachment[BUFFER_DEPTH]; - test_attachment_completeness(ctx, GL_DEPTH, att); - if (!att->Complete) { - fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT; - fbo_incomplete("depth attachment incomplete", -1); - return; - } - } - else if (i == -1) { - att = &fb->Attachment[BUFFER_STENCIL]; - test_attachment_completeness(ctx, GL_STENCIL, att); - if (!att->Complete) { - fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT; - fbo_incomplete("stencil attachment incomplete", -1); - return; - } - } - else { - att = &fb->Attachment[BUFFER_COLOR0 + i]; - test_attachment_completeness(ctx, GL_COLOR, att); - if (!att->Complete) { - fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT; - fbo_incomplete("color attachment incomplete", i); - return; - } - } - - /* get width, height, format of the renderbuffer/texture - */ - if (att->Type == GL_TEXTURE) { - const struct gl_texture_image *texImg - = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; - minWidth = MIN2(minWidth, texImg->Width); - maxWidth = MAX2(maxWidth, texImg->Width); - minHeight = MIN2(minHeight, texImg->Height); - maxHeight = MAX2(maxHeight, texImg->Height); - f = texImg->_BaseFormat; - attFormat = texImg->TexFormat; - numImages++; - if (!_mesa_is_legal_color_format(ctx, f) && - !is_legal_depth_format(ctx, f)) { - fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT; - fbo_incomplete("texture attachment incomplete", -1); - return; - } - } - else if (att->Type == GL_RENDERBUFFER_EXT) { - minWidth = MIN2(minWidth, att->Renderbuffer->Width); - maxWidth = MAX2(minWidth, att->Renderbuffer->Width); - minHeight = MIN2(minHeight, att->Renderbuffer->Height); - maxHeight = MAX2(minHeight, att->Renderbuffer->Height); - f = att->Renderbuffer->InternalFormat; - attFormat = att->Renderbuffer->Format; - numImages++; - } - else { - assert(att->Type == GL_NONE); - continue; - } - - if (numSamples < 0) { - /* first buffer */ - numSamples = att->Renderbuffer->NumSamples; - } - - /* check if integer color */ - fb->_IntegerColor = _mesa_is_format_integer_color(attFormat); - - /* Error-check width, height, format, samples - */ - if (numImages == 1) { - /* save format, num samples */ - if (i >= 0) { - intFormat = f; - } - } - else { - if (!ctx->Extensions.ARB_framebuffer_object) { - /* check that width, height, format are same */ - if (minWidth != maxWidth || minHeight != maxHeight) { - fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT; - fbo_incomplete("width or height mismatch", -1); - return; - } - /* check that all color buffer have same format */ - if (intFormat != GL_NONE && f != intFormat) { - fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT; - fbo_incomplete("format mismatch", -1); - return; - } - } - if (att->Renderbuffer && - att->Renderbuffer->NumSamples != numSamples) { - fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE; - fbo_incomplete("inconsistant number of samples", i); - return; - } - - } - } - -#if FEATURE_GL - if (ctx->API == API_OPENGL) { - /* Check that all DrawBuffers are present */ - for (j = 0; j < ctx->Const.MaxDrawBuffers; j++) { - if (fb->ColorDrawBuffer[j] != GL_NONE) { - const struct gl_renderbuffer_attachment *att - = _mesa_get_attachment(ctx, fb, fb->ColorDrawBuffer[j]); - assert(att); - if (att->Type == GL_NONE) { - fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT; - fbo_incomplete("missing drawbuffer", j); - return; - } - } - } - - /* Check that the ReadBuffer is present */ - if (fb->ColorReadBuffer != GL_NONE) { - const struct gl_renderbuffer_attachment *att - = _mesa_get_attachment(ctx, fb, fb->ColorReadBuffer); - assert(att); - if (att->Type == GL_NONE) { - fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT; - fbo_incomplete("missing readbuffer", -1); - return; - } - } - } -#else - (void) j; -#endif - - if (numImages == 0) { - fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT; - fbo_incomplete("no attachments", -1); - return; - } - - /* Provisionally set status = COMPLETE ... */ - fb->_Status = GL_FRAMEBUFFER_COMPLETE_EXT; - - /* ... but the driver may say the FB is incomplete. - * Drivers will most likely set the status to GL_FRAMEBUFFER_UNSUPPORTED - * if anything. - */ - if (ctx->Driver.ValidateFramebuffer) { - ctx->Driver.ValidateFramebuffer(ctx, fb); - if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { - fbo_incomplete("driver marked FBO as incomplete", -1); - } - } - - if (fb->_Status == GL_FRAMEBUFFER_COMPLETE_EXT) { - /* - * Note that if ARB_framebuffer_object is supported and the attached - * renderbuffers/textures are different sizes, the framebuffer - * width/height will be set to the smallest width/height. - */ - fb->Width = minWidth; - fb->Height = minHeight; - - /* finally, update the visual info for the framebuffer */ - _mesa_update_framebuffer_visual(ctx, fb); - } -} - - -GLboolean GLAPIENTRY -_mesa_IsRenderbufferEXT(GLuint renderbuffer) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - if (renderbuffer) { - struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, renderbuffer); - if (rb != NULL && rb != &DummyRenderbuffer) - return GL_TRUE; - } - return GL_FALSE; -} - - -void GLAPIENTRY -_mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer) -{ - struct gl_renderbuffer *newRb; - GET_CURRENT_CONTEXT(ctx); - - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target != GL_RENDERBUFFER_EXT) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBindRenderbufferEXT(target)"); - return; - } - - /* No need to flush here since the render buffer binding has no - * effect on rendering state. - */ - - if (renderbuffer) { - newRb = _mesa_lookup_renderbuffer(ctx, renderbuffer); - if (newRb == &DummyRenderbuffer) { - /* ID was reserved, but no real renderbuffer object made yet */ - newRb = NULL; - } - else if (!newRb && ctx->Extensions.ARB_framebuffer_object) { - /* All RB IDs must be Gen'd */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glBindRenderbuffer(buffer)"); - return; - } - - if (!newRb) { - /* create new renderbuffer object */ - newRb = ctx->Driver.NewRenderbuffer(ctx, renderbuffer); - if (!newRb) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindRenderbufferEXT"); - return; - } - ASSERT(newRb->AllocStorage); - _mesa_HashInsert(ctx->Shared->RenderBuffers, renderbuffer, newRb); - newRb->RefCount = 1; /* referenced by hash table */ - } - } - else { - newRb = NULL; - } - - ASSERT(newRb != &DummyRenderbuffer); - - _mesa_reference_renderbuffer(&ctx->CurrentRenderbuffer, newRb); -} - - -/** - * If the given renderbuffer is anywhere attached to the framebuffer, detach - * the renderbuffer. - * This is used when a renderbuffer object is deleted. - * The spec calls for unbinding. - */ -static void -detach_renderbuffer(struct gl_context *ctx, - struct gl_framebuffer *fb, - struct gl_renderbuffer *rb) -{ - GLuint i; - for (i = 0; i < BUFFER_COUNT; i++) { - if (fb->Attachment[i].Renderbuffer == rb) { - _mesa_remove_attachment(ctx, &fb->Attachment[i]); - } - } - invalidate_framebuffer(fb); -} - - -void GLAPIENTRY -_mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers) -{ - GLint i; - GET_CURRENT_CONTEXT(ctx); - - ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_BUFFERS); - - for (i = 0; i < n; i++) { - if (renderbuffers[i] > 0) { - struct gl_renderbuffer *rb; - rb = _mesa_lookup_renderbuffer(ctx, renderbuffers[i]); - if (rb) { - /* check if deleting currently bound renderbuffer object */ - if (rb == ctx->CurrentRenderbuffer) { - /* bind default */ - ASSERT(rb->RefCount >= 2); - _mesa_BindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); - } - - if (ctx->DrawBuffer->Name) { - detach_renderbuffer(ctx, ctx->DrawBuffer, rb); - } - if (ctx->ReadBuffer->Name && ctx->ReadBuffer != ctx->DrawBuffer) { - detach_renderbuffer(ctx, ctx->ReadBuffer, rb); - } - - /* Remove from hash table immediately, to free the ID. - * But the object will not be freed until it's no longer - * referenced anywhere else. - */ - _mesa_HashRemove(ctx->Shared->RenderBuffers, renderbuffers[i]); - - if (rb != &DummyRenderbuffer) { - /* no longer referenced by hash table */ - _mesa_reference_renderbuffer(&rb, NULL); - } - } - } - } -} - - -void GLAPIENTRY -_mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint first; - GLint i; - - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (n < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGenRenderbuffersEXT(n)"); - return; - } - - if (!renderbuffers) - return; - - first = _mesa_HashFindFreeKeyBlock(ctx->Shared->RenderBuffers, n); - - for (i = 0; i < n; i++) { - GLuint name = first + i; - renderbuffers[i] = name; - /* insert dummy placeholder into hash table */ - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - _mesa_HashInsert(ctx->Shared->RenderBuffers, name, &DummyRenderbuffer); - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); - } -} - - -/** - * Given an internal format token for a render buffer, return the - * corresponding base format (one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX, - * GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL_EXT, GL_ALPHA, GL_LUMINANCE, - * GL_LUMINANCE_ALPHA, GL_INTENSITY, etc). - * - * This is similar to _mesa_base_tex_format() but the set of valid - * internal formats is different. - * - * Note that even if a format is determined to be legal here, validation - * of the FBO may fail if the format is not supported by the driver/GPU. - * - * \param internalFormat as passed to glRenderbufferStorage() - * \return the base internal format, or 0 if internalFormat is illegal - */ -GLenum -_mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) -{ - /* - * Notes: some formats such as alpha, luminance, etc. were added - * with GL_ARB_framebuffer_object. - */ - switch (internalFormat) { - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA8: - case GL_ALPHA12: - case GL_ALPHA16: - return ctx->Extensions.ARB_framebuffer_object ? GL_ALPHA : 0; - case GL_LUMINANCE: - case GL_LUMINANCE4: - case GL_LUMINANCE8: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - return ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE : 0; - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE4_ALPHA4: - case GL_LUMINANCE6_ALPHA2: - case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: - return ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE_ALPHA : 0; - case GL_INTENSITY: - case GL_INTENSITY4: - case GL_INTENSITY8: - case GL_INTENSITY12: - case GL_INTENSITY16: - return ctx->Extensions.ARB_framebuffer_object ? GL_INTENSITY : 0; - case GL_RGB: - case GL_R3_G3_B2: - case GL_RGB4: - case GL_RGB5: - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - case GL_SRGB8_EXT: - return GL_RGB; - case GL_RGBA: - case GL_RGBA2: - case GL_RGBA4: - case GL_RGB5_A1: - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: - case GL_SRGB8_ALPHA8_EXT: - return GL_RGBA; - case GL_STENCIL_INDEX: - case GL_STENCIL_INDEX1_EXT: - case GL_STENCIL_INDEX4_EXT: - case GL_STENCIL_INDEX8_EXT: - case GL_STENCIL_INDEX16_EXT: - return GL_STENCIL_INDEX; - case GL_DEPTH_COMPONENT: - case GL_DEPTH_COMPONENT16: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH_COMPONENT32: - return GL_DEPTH_COMPONENT; - case GL_DEPTH_STENCIL_EXT: - case GL_DEPTH24_STENCIL8_EXT: - if (ctx->Extensions.EXT_packed_depth_stencil) - return GL_DEPTH_STENCIL_EXT; - else - return 0; - case GL_RED: - case GL_R8: - case GL_R16: - return ctx->Extensions.ARB_texture_rg ? GL_RED : 0; - case GL_RG: - case GL_RG8: - case GL_RG16: - return ctx->Extensions.ARB_texture_rg ? GL_RG : 0; - /* signed normalized texture formats */ - case GL_RED_SNORM: - case GL_R8_SNORM: - case GL_R16_SNORM: - return ctx->Extensions.EXT_texture_snorm ? GL_RED : 0; - case GL_RG_SNORM: - case GL_RG8_SNORM: - case GL_RG16_SNORM: - return ctx->Extensions.EXT_texture_snorm ? GL_RG : 0; - case GL_RGB_SNORM: - case GL_RGB8_SNORM: - case GL_RGB16_SNORM: - return ctx->Extensions.EXT_texture_snorm ? GL_RGB : 0; - case GL_RGBA_SNORM: - case GL_RGBA8_SNORM: - case GL_RGBA16_SNORM: - return ctx->Extensions.EXT_texture_snorm ? GL_RGBA : 0; - case GL_ALPHA_SNORM: - case GL_ALPHA8_SNORM: - case GL_ALPHA16_SNORM: - return ctx->Extensions.EXT_texture_snorm && - ctx->Extensions.ARB_framebuffer_object ? GL_ALPHA : 0; - case GL_LUMINANCE_SNORM: - case GL_LUMINANCE8_SNORM: - case GL_LUMINANCE16_SNORM: - return ctx->Extensions.EXT_texture_snorm && - ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE : 0; - case GL_LUMINANCE_ALPHA_SNORM: - case GL_LUMINANCE8_ALPHA8_SNORM: - case GL_LUMINANCE16_ALPHA16_SNORM: - return ctx->Extensions.EXT_texture_snorm && - ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE_ALPHA : 0; - case GL_INTENSITY_SNORM: - case GL_INTENSITY8_SNORM: - case GL_INTENSITY16_SNORM: - return ctx->Extensions.EXT_texture_snorm && - ctx->Extensions.ARB_framebuffer_object ? GL_INTENSITY : 0; - /* XXX add floating point and integer formats eventually */ - default: - return 0; - } -} - - -/** - * Invalidate a renderbuffer attachment. Called from _mesa_HashWalk(). - */ -static void -invalidate_rb(GLuint key, void *data, void *userData) -{ - struct gl_framebuffer *fb = (struct gl_framebuffer *) data; - struct gl_renderbuffer *rb = (struct gl_renderbuffer *) userData; - - /* If this is a user-created FBO */ - if (fb->Name) { - GLuint i; - for (i = 0; i < BUFFER_COUNT; i++) { - struct gl_renderbuffer_attachment *att = fb->Attachment + i; - if (att->Type == GL_RENDERBUFFER && - att->Renderbuffer == rb) { - /* Mark fb status as indeterminate to force re-validation */ - fb->_Status = 0; - return; - } - } - } -} - - -/** sentinal value, see below */ -#define NO_SAMPLES 1000 - - -/** - * Helper function used by _mesa_RenderbufferStorageEXT() and - * _mesa_RenderbufferStorageMultisample(). - * samples will be NO_SAMPLES if called by _mesa_RenderbufferStorageEXT(). - */ -static void -renderbuffer_storage(GLenum target, GLenum internalFormat, - GLsizei width, GLsizei height, GLsizei samples) -{ - const char *func = samples == NO_SAMPLES ? - "glRenderbufferStorage" : "RenderbufferStorageMultisample"; - struct gl_renderbuffer *rb; - GLenum baseFormat; - GET_CURRENT_CONTEXT(ctx); - - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target != GL_RENDERBUFFER_EXT) { - _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func); - return; - } - - baseFormat = _mesa_base_fbo_format(ctx, internalFormat); - if (baseFormat == 0) { - _mesa_error(ctx, GL_INVALID_ENUM, "%s(internalFormat)", func); - return; - } - - if (width < 1 || width > (GLsizei) ctx->Const.MaxRenderbufferSize) { - _mesa_error(ctx, GL_INVALID_VALUE, "%s(width)", func); - return; - } - - if (height < 1 || height > (GLsizei) ctx->Const.MaxRenderbufferSize) { - _mesa_error(ctx, GL_INVALID_VALUE, "%s(height)", func); - return; - } - - if (samples == NO_SAMPLES) { - /* NumSamples == 0 indicates non-multisampling */ - samples = 0; - } - else if (samples > (GLsizei) ctx->Const.MaxSamples) { - /* note: driver may choose to use more samples than what's requested */ - _mesa_error(ctx, GL_INVALID_VALUE, "%s(samples)", func); - return; - } - - rb = ctx->CurrentRenderbuffer; - if (!rb) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func); - return; - } - - FLUSH_VERTICES(ctx, _NEW_BUFFERS); - - if (rb->InternalFormat == internalFormat && - rb->Width == (GLuint) width && - rb->Height == (GLuint) height) { - /* no change in allocation needed */ - return; - } - - /* These MUST get set by the AllocStorage func */ - rb->Format = MESA_FORMAT_NONE; - rb->NumSamples = samples; - - /* Now allocate the storage */ - ASSERT(rb->AllocStorage); - if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) { - /* No error - check/set fields now */ - assert(rb->Format != MESA_FORMAT_NONE); - assert(rb->Width == (GLuint) width); - assert(rb->Height == (GLuint) height); - rb->InternalFormat = internalFormat; - rb->_BaseFormat = baseFormat; - assert(rb->_BaseFormat != 0); - } - else { - /* Probably ran out of memory - clear the fields */ - rb->Width = 0; - rb->Height = 0; - rb->Format = MESA_FORMAT_NONE; - rb->InternalFormat = GL_NONE; - rb->_BaseFormat = GL_NONE; - rb->NumSamples = 0; - } - - /* Invalidate the framebuffers the renderbuffer is attached in. */ - if (rb->AttachedAnytime) { - _mesa_HashWalk(ctx->Shared->FrameBuffers, invalidate_rb, rb); - } -} - - -#if FEATURE_OES_EGL_image -void GLAPIENTRY -_mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) -{ - struct gl_renderbuffer *rb; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (!ctx->Extensions.OES_EGL_image) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glEGLImageTargetRenderbufferStorageOES(unsupported)"); - return; - } - - if (target != GL_RENDERBUFFER) { - _mesa_error(ctx, GL_INVALID_ENUM, - "EGLImageTargetRenderbufferStorageOES"); - return; - } - - rb = ctx->CurrentRenderbuffer; - if (!rb) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "EGLImageTargetRenderbufferStorageOES"); - return; - } - - FLUSH_VERTICES(ctx, _NEW_BUFFERS); - - ctx->Driver.EGLImageTargetRenderbufferStorage(ctx, rb, image); -} -#endif - - -/** - * Helper function for _mesa_GetRenderbufferParameterivEXT() and - * _mesa_GetFramebufferAttachmentParameterivEXT() - * We have to be careful to respect the base format. For example, if a - * renderbuffer/texture was created with internalFormat=GL_RGB but the - * driver actually chose a GL_RGBA format, when the user queries ALPHA_SIZE - * we need to return zero. - */ -static GLint -get_component_bits(GLenum pname, GLenum baseFormat, gl_format format) -{ - switch (pname) { - case GL_RENDERBUFFER_RED_SIZE_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: - if (baseFormat == GL_RGB || baseFormat == GL_RGBA || - baseFormat == GL_RG || baseFormat == GL_RED) - return _mesa_get_format_bits(format, pname); - else - return 0; - case GL_RENDERBUFFER_GREEN_SIZE_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: - if (baseFormat == GL_RGB || baseFormat == GL_RGBA || baseFormat == GL_RG) - return _mesa_get_format_bits(format, pname); - else - return 0; - case GL_RENDERBUFFER_BLUE_SIZE_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: - if (baseFormat == GL_RGB || baseFormat == GL_RGBA) - return _mesa_get_format_bits(format, pname); - else - return 0; - case GL_RENDERBUFFER_ALPHA_SIZE_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: - if (baseFormat == GL_RGBA || baseFormat == GL_ALPHA || - baseFormat == GL_LUMINANCE_ALPHA) - return _mesa_get_format_bits(format, pname); - else - return 0; - case GL_RENDERBUFFER_DEPTH_SIZE_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: - if (baseFormat == GL_DEPTH_COMPONENT || baseFormat == GL_DEPTH_STENCIL) - return _mesa_get_format_bits(format, pname); - else - return 0; - case GL_RENDERBUFFER_STENCIL_SIZE_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: - if (baseFormat == GL_STENCIL_INDEX || baseFormat == GL_DEPTH_STENCIL) - return _mesa_get_format_bits(format, pname); - else - return 0; - default: - return 0; - } -} - - - -void GLAPIENTRY -_mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, - GLsizei width, GLsizei height) -{ - /* GL_ARB_fbo says calling this function is equivalent to calling - * glRenderbufferStorageMultisample() with samples=0. We pass in - * a token value here just for error reporting purposes. - */ - renderbuffer_storage(target, internalFormat, width, height, NO_SAMPLES); -} - - -void GLAPIENTRY -_mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples, - GLenum internalFormat, - GLsizei width, GLsizei height) -{ - renderbuffer_storage(target, internalFormat, width, height, samples); -} - - -/** - * OpenGL ES version of glRenderBufferStorage. - */ -void GLAPIENTRY -_es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, - GLsizei width, GLsizei height) -{ - switch (internalFormat) { - case GL_RGB565: - /* XXX this confuses GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ - /* choose a closest format */ - internalFormat = GL_RGB5; - break; - default: - break; - } - - renderbuffer_storage(target, internalFormat, width, height, 0); -} - - -void GLAPIENTRY -_mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params) -{ - struct gl_renderbuffer *rb; - GET_CURRENT_CONTEXT(ctx); - - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target != GL_RENDERBUFFER_EXT) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetRenderbufferParameterivEXT(target)"); - return; - } - - rb = ctx->CurrentRenderbuffer; - if (!rb) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetRenderbufferParameterivEXT"); - return; - } - - /* No need to flush here since we're just quering state which is - * not effected by rendering. - */ - - switch (pname) { - case GL_RENDERBUFFER_WIDTH_EXT: - *params = rb->Width; - return; - case GL_RENDERBUFFER_HEIGHT_EXT: - *params = rb->Height; - return; - case GL_RENDERBUFFER_INTERNAL_FORMAT_EXT: - *params = rb->InternalFormat; - return; - case GL_RENDERBUFFER_RED_SIZE_EXT: - case GL_RENDERBUFFER_GREEN_SIZE_EXT: - case GL_RENDERBUFFER_BLUE_SIZE_EXT: - case GL_RENDERBUFFER_ALPHA_SIZE_EXT: - case GL_RENDERBUFFER_DEPTH_SIZE_EXT: - case GL_RENDERBUFFER_STENCIL_SIZE_EXT: - *params = get_component_bits(pname, rb->_BaseFormat, rb->Format); - break; - case GL_RENDERBUFFER_SAMPLES: - if (ctx->Extensions.ARB_framebuffer_object) { - *params = rb->NumSamples; - break; - } - /* fallthrough */ - default: - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetRenderbufferParameterivEXT(target)"); - return; - } -} - - -GLboolean GLAPIENTRY -_mesa_IsFramebufferEXT(GLuint framebuffer) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - if (framebuffer) { - struct gl_framebuffer *rb = _mesa_lookup_framebuffer(ctx, framebuffer); - if (rb != NULL && rb != &DummyFramebuffer) - return GL_TRUE; - } - return GL_FALSE; -} - - -/** - * Check if any of the attachments of the given framebuffer are textures - * (render to texture). Call ctx->Driver.RenderTexture() for such - * attachments. - */ -static void -check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb) -{ - GLuint i; - ASSERT(ctx->Driver.RenderTexture); - - if (fb->Name == 0) - return; /* can't render to texture with winsys framebuffers */ - - for (i = 0; i < BUFFER_COUNT; i++) { - struct gl_renderbuffer_attachment *att = fb->Attachment + i; - struct gl_texture_object *texObj = att->Texture; - if (texObj - && texObj->Image[att->CubeMapFace][att->TextureLevel]) { - ctx->Driver.RenderTexture(ctx, fb, att); - } - } -} - - -/** - * Examine all the framebuffer's attachments to see if any are textures. - * If so, call ctx->Driver.FinishRenderTexture() for each texture to - * notify the device driver that the texture image may have changed. - */ -static void -check_end_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb) -{ - if (fb->Name == 0) - return; /* can't render to texture with winsys framebuffers */ - - if (ctx->Driver.FinishRenderTexture) { - GLuint i; - for (i = 0; i < BUFFER_COUNT; i++) { - struct gl_renderbuffer_attachment *att = fb->Attachment + i; - if (att->Texture && att->Renderbuffer) { - ctx->Driver.FinishRenderTexture(ctx, att); - } - } - } -} - - -void GLAPIENTRY -_mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) -{ - struct gl_framebuffer *newDrawFb, *newReadFb; - struct gl_framebuffer *oldDrawFb, *oldReadFb; - GLboolean bindReadBuf, bindDrawBuf; - GET_CURRENT_CONTEXT(ctx); - -#ifdef DEBUG - if (ctx->Extensions.ARB_framebuffer_object) { - ASSERT(ctx->Extensions.EXT_framebuffer_object); - ASSERT(ctx->Extensions.EXT_framebuffer_blit); - } -#endif - - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (!ctx->Extensions.EXT_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBindFramebufferEXT(unsupported)"); - return; - } - - switch (target) { -#if FEATURE_EXT_framebuffer_blit - case GL_DRAW_FRAMEBUFFER_EXT: - if (!ctx->Extensions.EXT_framebuffer_blit) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBindFramebufferEXT(target)"); - return; - } - bindDrawBuf = GL_TRUE; - bindReadBuf = GL_FALSE; - break; - case GL_READ_FRAMEBUFFER_EXT: - if (!ctx->Extensions.EXT_framebuffer_blit) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBindFramebufferEXT(target)"); - return; - } - bindDrawBuf = GL_FALSE; - bindReadBuf = GL_TRUE; - break; -#endif - case GL_FRAMEBUFFER_EXT: - bindDrawBuf = GL_TRUE; - bindReadBuf = GL_TRUE; - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glBindFramebufferEXT(target)"); - return; - } - - if (framebuffer) { - /* Binding a user-created framebuffer object */ - newDrawFb = _mesa_lookup_framebuffer(ctx, framebuffer); - if (newDrawFb == &DummyFramebuffer) { - /* ID was reserved, but no real framebuffer object made yet */ - newDrawFb = NULL; - } - else if (!newDrawFb && ctx->Extensions.ARB_framebuffer_object) { - /* All FBO IDs must be Gen'd */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFramebuffer(buffer)"); - return; - } - - if (!newDrawFb) { - /* create new framebuffer object */ - newDrawFb = ctx->Driver.NewFramebuffer(ctx, framebuffer); - if (!newDrawFb) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindFramebufferEXT"); - return; - } - _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newDrawFb); - } - newReadFb = newDrawFb; - } - else { - /* Binding the window system framebuffer (which was originally set - * with MakeCurrent). - */ - newDrawFb = ctx->WinSysDrawBuffer; - newReadFb = ctx->WinSysReadBuffer; - } - - ASSERT(newDrawFb); - ASSERT(newDrawFb != &DummyFramebuffer); - - /* save pointers to current/old framebuffers */ - oldDrawFb = ctx->DrawBuffer; - oldReadFb = ctx->ReadBuffer; - - /* check if really changing bindings */ - if (oldDrawFb == newDrawFb) - bindDrawBuf = GL_FALSE; - if (oldReadFb == newReadFb) - bindReadBuf = GL_FALSE; - - /* - * OK, now bind the new Draw/Read framebuffers, if they're changing. - * - * We also check if we're beginning and/or ending render-to-texture. - * When a framebuffer with texture attachments is unbound, call - * ctx->Driver.FinishRenderTexture(). - * When a framebuffer with texture attachments is bound, call - * ctx->Driver.RenderTexture(). - * - * Note that if the ReadBuffer has texture attachments we don't consider - * that a render-to-texture case. - */ - if (bindReadBuf) { - FLUSH_VERTICES(ctx, _NEW_BUFFERS); - - /* check if old readbuffer was render-to-texture */ - check_end_texture_render(ctx, oldReadFb); - - _mesa_reference_framebuffer(&ctx->ReadBuffer, newReadFb); - } - - if (bindDrawBuf) { - FLUSH_VERTICES(ctx, _NEW_BUFFERS); - - /* check if old read/draw buffers were render-to-texture */ - if (!bindReadBuf) - check_end_texture_render(ctx, oldReadFb); - - if (oldDrawFb != oldReadFb) - check_end_texture_render(ctx, oldDrawFb); - - /* check if newly bound framebuffer has any texture attachments */ - check_begin_texture_render(ctx, newDrawFb); - - _mesa_reference_framebuffer(&ctx->DrawBuffer, newDrawFb); - } - - if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) { - ctx->Driver.BindFramebuffer(ctx, target, newDrawFb, newReadFb); - } -} - - -void GLAPIENTRY -_mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers) -{ - GLint i; - GET_CURRENT_CONTEXT(ctx); - - ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_BUFFERS); - - for (i = 0; i < n; i++) { - if (framebuffers[i] > 0) { - struct gl_framebuffer *fb; - fb = _mesa_lookup_framebuffer(ctx, framebuffers[i]); - if (fb) { - ASSERT(fb == &DummyFramebuffer || fb->Name == framebuffers[i]); - - /* check if deleting currently bound framebuffer object */ - if (ctx->Extensions.EXT_framebuffer_blit) { - /* separate draw/read binding points */ - if (fb == ctx->DrawBuffer) { - /* bind default */ - ASSERT(fb->RefCount >= 2); - _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0); - } - if (fb == ctx->ReadBuffer) { - /* bind default */ - ASSERT(fb->RefCount >= 2); - _mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0); - } - } - else { - /* only one binding point for read/draw buffers */ - if (fb == ctx->DrawBuffer || fb == ctx->ReadBuffer) { - /* bind default */ - ASSERT(fb->RefCount >= 2); - _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); - } - } - - /* remove from hash table immediately, to free the ID */ - _mesa_HashRemove(ctx->Shared->FrameBuffers, framebuffers[i]); - - if (fb != &DummyFramebuffer) { - /* But the object will not be freed until it's no longer - * bound in any context. - */ - _mesa_reference_framebuffer(&fb, NULL); - } - } - } - } -} - - -void GLAPIENTRY -_mesa_GenFramebuffersEXT(GLsizei n, GLuint *framebuffers) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint first; - GLint i; - - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (n < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGenFramebuffersEXT(n)"); - return; - } - - if (!framebuffers) - return; - - first = _mesa_HashFindFreeKeyBlock(ctx->Shared->FrameBuffers, n); - - for (i = 0; i < n; i++) { - GLuint name = first + i; - framebuffers[i] = name; - /* insert dummy placeholder into hash table */ - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - _mesa_HashInsert(ctx->Shared->FrameBuffers, name, &DummyFramebuffer); - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); - } -} - - - -GLenum GLAPIENTRY -_mesa_CheckFramebufferStatusEXT(GLenum target) -{ - struct gl_framebuffer *buffer; - GET_CURRENT_CONTEXT(ctx); - - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); - - buffer = get_framebuffer_target(ctx, target); - if (!buffer) { - _mesa_error(ctx, GL_INVALID_ENUM, "glCheckFramebufferStatus(target)"); - return 0; - } - - if (buffer->Name == 0) { - /* The window system / default framebuffer is always complete */ - return GL_FRAMEBUFFER_COMPLETE_EXT; - } - - /* No need to flush here */ - - if (buffer->_Status != GL_FRAMEBUFFER_COMPLETE) { - _mesa_test_framebuffer_completeness(ctx, buffer); - } - - return buffer->_Status; -} - - - -/** - * Common code called by glFramebufferTexture1D/2D/3DEXT(). - */ -static void -framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, - GLenum attachment, GLenum textarget, GLuint texture, - GLint level, GLint zoffset) -{ - struct gl_renderbuffer_attachment *att; - struct gl_texture_object *texObj = NULL; - struct gl_framebuffer *fb; - - ASSERT_OUTSIDE_BEGIN_END(ctx); - - fb = get_framebuffer_target(ctx, target); - if (!fb) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferTexture%sEXT(target=0x%x)", caller, target); - return; - } - - /* check framebuffer binding */ - if (fb->Name == 0) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture%sEXT", caller); - return; - } - - - /* The textarget, level, and zoffset parameters are only validated if - * texture is non-zero. - */ - if (texture) { - GLboolean err = GL_TRUE; - - texObj = _mesa_lookup_texture(ctx, texture); - if (texObj != NULL) { - if (textarget == 0) { - /* XXX what's the purpose of this? */ - err = (texObj->Target != GL_TEXTURE_3D) && - (texObj->Target != GL_TEXTURE_1D_ARRAY_EXT) && - (texObj->Target != GL_TEXTURE_2D_ARRAY_EXT); - } - else { - err = (texObj->Target == GL_TEXTURE_CUBE_MAP) - ? !IS_CUBE_FACE(textarget) - : (texObj->Target != textarget); - } - } - else { - /* can't render to a non-existant texture */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture%sEXT(non existant texture)", - caller); - return; - } - - if (err) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture%sEXT(texture target mismatch)", - caller); - return; - } - - if (texObj->Target == GL_TEXTURE_3D) { - const GLint maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1); - if (zoffset < 0 || zoffset >= maxSize) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glFramebufferTexture%sEXT(zoffset)", caller); - return; - } - } - else if ((texObj->Target == GL_TEXTURE_1D_ARRAY_EXT) || - (texObj->Target == GL_TEXTURE_2D_ARRAY_EXT)) { - if (zoffset < 0 || zoffset >= ctx->Const.MaxArrayTextureLayers) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glFramebufferTexture%sEXT(layer)", caller); - return; - } - } - - if ((level < 0) || - (level >= _mesa_max_texture_levels(ctx, texObj->Target))) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glFramebufferTexture%sEXT(level)", caller); - return; - } - } - - att = _mesa_get_attachment(ctx, fb, attachment); - if (att == NULL) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferTexture%sEXT(attachment)", caller); - return; - } - - FLUSH_VERTICES(ctx, _NEW_BUFFERS); - - _glthread_LOCK_MUTEX(fb->Mutex); - if (texObj) { - _mesa_set_texture_attachment(ctx, fb, att, texObj, textarget, - level, zoffset); - /* Set the render-to-texture flag. We'll check this flag in - * glTexImage() and friends to determine if we need to revalidate - * any FBOs that might be rendering into this texture. - * This flag never gets cleared since it's non-trivial to determine - * when all FBOs might be done rendering to this texture. That's OK - * though since it's uncommon to render to a texture then repeatedly - * call glTexImage() to change images in the texture. - */ - texObj->_RenderToTexture = GL_TRUE; - } - else { - _mesa_remove_attachment(ctx, att); - } - - invalidate_framebuffer(fb); - - _glthread_UNLOCK_MUTEX(fb->Mutex); -} - - - -void GLAPIENTRY -_mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, GLint level) -{ - GET_CURRENT_CONTEXT(ctx); - - if ((texture != 0) && (textarget != GL_TEXTURE_1D)) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferTexture1DEXT(textarget)"); - return; - } - - framebuffer_texture(ctx, "1D", target, attachment, textarget, texture, - level, 0); -} - - -void GLAPIENTRY -_mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, GLint level) -{ - GET_CURRENT_CONTEXT(ctx); - - if ((texture != 0) && - (textarget != GL_TEXTURE_2D) && - (textarget != GL_TEXTURE_RECTANGLE_ARB) && - (!IS_CUBE_FACE(textarget))) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTexture2DEXT(textarget=0x%x)", textarget); - return; - } - - framebuffer_texture(ctx, "2D", target, attachment, textarget, texture, - level, 0); -} - - -void GLAPIENTRY -_mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, - GLint level, GLint zoffset) -{ - GET_CURRENT_CONTEXT(ctx); - - if ((texture != 0) && (textarget != GL_TEXTURE_3D)) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferTexture3DEXT(textarget)"); - return; - } - - framebuffer_texture(ctx, "3D", target, attachment, textarget, texture, - level, zoffset); -} - - -void GLAPIENTRY -_mesa_FramebufferTextureLayerEXT(GLenum target, GLenum attachment, - GLuint texture, GLint level, GLint layer) -{ - GET_CURRENT_CONTEXT(ctx); - - framebuffer_texture(ctx, "Layer", target, attachment, 0, texture, - level, layer); -} - - -void GLAPIENTRY -_mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, - GLenum renderbufferTarget, - GLuint renderbuffer) -{ - struct gl_renderbuffer_attachment *att; - struct gl_framebuffer *fb; - struct gl_renderbuffer *rb; - GET_CURRENT_CONTEXT(ctx); - - ASSERT_OUTSIDE_BEGIN_END(ctx); - - fb = get_framebuffer_target(ctx, target); - if (!fb) { - _mesa_error(ctx, GL_INVALID_ENUM, "glFramebufferRenderbufferEXT(target)"); - return; - } - - if (renderbufferTarget != GL_RENDERBUFFER_EXT) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferRenderbufferEXT(renderbufferTarget)"); - return; - } - - if (fb->Name == 0) { - /* Can't attach new renderbuffers to a window system framebuffer */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glFramebufferRenderbufferEXT"); - return; - } - - att = _mesa_get_attachment(ctx, fb, attachment); - if (att == NULL) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferRenderbufferEXT(invalid attachment %s)", - _mesa_lookup_enum_by_nr(attachment)); - return; - } - - if (renderbuffer) { - rb = _mesa_lookup_renderbuffer(ctx, renderbuffer); - if (!rb) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferRenderbufferEXT(non-existant" - " renderbuffer %u)", renderbuffer); - return; - } - else if (rb == &DummyRenderbuffer) { - /* This is what NVIDIA does */ - _mesa_error(ctx, GL_INVALID_VALUE, - "glFramebufferRenderbufferEXT(renderbuffer %u)", - renderbuffer); - return; - } - } - else { - /* remove renderbuffer attachment */ - rb = NULL; - } - - if (attachment == GL_DEPTH_STENCIL_ATTACHMENT && - rb && rb->Format != MESA_FORMAT_NONE) { - /* make sure the renderbuffer is a depth/stencil format */ - const GLenum baseFormat = _mesa_get_format_base_format(rb->Format); - if (baseFormat != GL_DEPTH_STENCIL) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferRenderbufferEXT(renderbuffer" - " is not DEPTH_STENCIL format)"); - return; - } - } - - - FLUSH_VERTICES(ctx, _NEW_BUFFERS); - - assert(ctx->Driver.FramebufferRenderbuffer); - ctx->Driver.FramebufferRenderbuffer(ctx, fb, attachment, rb); - - /* Some subsequent GL commands may depend on the framebuffer's visual - * after the binding is updated. Update visual info now. - */ - _mesa_update_framebuffer_visual(ctx, fb); -} - - -void GLAPIENTRY -_mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, - GLenum pname, GLint *params) -{ - const struct gl_renderbuffer_attachment *att; - struct gl_framebuffer *buffer; - GET_CURRENT_CONTEXT(ctx); - - ASSERT_OUTSIDE_BEGIN_END(ctx); - - buffer = get_framebuffer_target(ctx, target); - if (!buffer) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(target)"); - return; - } - - if (buffer->Name == 0) { - /* the default / window-system FBO */ - att = _mesa_get_fb0_attachment(ctx, buffer, attachment); - } - else { - /* user-created framebuffer FBO */ - att = _mesa_get_attachment(ctx, buffer, attachment); - } - - if (att == NULL) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(attachment)"); - return; - } - - if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { - /* the depth and stencil attachments must point to the same buffer */ - const struct gl_renderbuffer_attachment *depthAtt, *stencilAtt; - depthAtt = _mesa_get_attachment(ctx, buffer, GL_DEPTH_ATTACHMENT); - stencilAtt = _mesa_get_attachment(ctx, buffer, GL_STENCIL_ATTACHMENT); - if (depthAtt->Renderbuffer != stencilAtt->Renderbuffer) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetFramebufferAttachmentParameterivEXT(DEPTH/STENCIL" - " attachments differ)"); - return; - } - } - - /* No need to flush here */ - - switch (pname) { - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT: - *params = buffer->Name == 0 ? GL_FRAMEBUFFER_DEFAULT : att->Type; - return; - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT: - if (att->Type == GL_RENDERBUFFER_EXT) { - *params = att->Renderbuffer->Name; - } - else if (att->Type == GL_TEXTURE) { - *params = att->Texture->Name; - } - else { - assert(att->Type == GL_NONE); - *params = 0; - } - return; - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT: - if (att->Type == GL_TEXTURE) { - *params = att->TextureLevel; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - return; - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT: - if (att->Type == GL_TEXTURE) { - if (att->Texture && att->Texture->Target == GL_TEXTURE_CUBE_MAP) { - *params = GL_TEXTURE_CUBE_MAP_POSITIVE_X + att->CubeMapFace; - } - else { - *params = 0; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - return; - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT: - if (att->Type == GL_TEXTURE) { - if (att->Texture && att->Texture->Target == GL_TEXTURE_3D) { - *params = att->Zoffset; - } - else { - *params = 0; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - return; - case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - else { - if (ctx->Extensions.EXT_framebuffer_sRGB && ctx->Const.sRGBCapable) { - *params = _mesa_get_format_color_encoding(att->Renderbuffer->Format); - } - else { - /* According to ARB_framebuffer_sRGB, we should return LINEAR - * if the sRGB conversion is unsupported. */ - *params = GL_LINEAR; - } - } - return; - case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - return; - } - else { - gl_format format = att->Renderbuffer->Format; - if (format == MESA_FORMAT_CI8 || format == MESA_FORMAT_S8) { - /* special cases */ - *params = GL_INDEX; - } - else { - *params = _mesa_get_format_datatype(format); - } - } - return; - case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: - case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: - case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: - case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: - case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: - case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - else if (att->Texture) { - const struct gl_texture_image *texImage = - _mesa_select_tex_image(ctx, att->Texture, att->Texture->Target, - att->TextureLevel); - if (texImage) { - *params = get_component_bits(pname, texImage->_BaseFormat, - texImage->TexFormat); - } - else { - *params = 0; - } - } - else if (att->Renderbuffer) { - *params = get_component_bits(pname, att->Renderbuffer->_BaseFormat, - att->Renderbuffer->Format); - } - else { - *params = 0; - } - return; - default: - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - return; - } -} - - -void GLAPIENTRY -_mesa_GenerateMipmapEXT(GLenum target) -{ - struct gl_texture_object *texObj; - GET_CURRENT_CONTEXT(ctx); - - ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_BUFFERS); - - switch (target) { - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_TEXTURE_3D: - case GL_TEXTURE_CUBE_MAP: - /* OK, legal value */ - break; - default: - /* XXX need to implement GL_TEXTURE_1D_ARRAY and GL_TEXTURE_2D_ARRAY */ - _mesa_error(ctx, GL_INVALID_ENUM, "glGenerateMipmapEXT(target)"); - return; - } - - texObj = _mesa_get_current_tex_object(ctx, target); - - if (texObj->BaseLevel >= texObj->MaxLevel) { - /* nothing to do */ - return; - } - - if (texObj->Target == GL_TEXTURE_CUBE_MAP && - !_mesa_cube_complete(texObj)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGenerateMipmap(incomplete cube map)"); - return; - } - - _mesa_lock_texture(ctx, texObj); - if (target == GL_TEXTURE_CUBE_MAP) { - GLuint face; - for (face = 0; face < 6; face++) - ctx->Driver.GenerateMipmap(ctx, - GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + face, - texObj); - } - else { - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } - _mesa_unlock_texture(ctx, texObj); -} - - -#if FEATURE_EXT_framebuffer_blit - -static const struct gl_renderbuffer_attachment * -find_attachment(const struct gl_framebuffer *fb, - const struct gl_renderbuffer *rb) -{ - GLuint i; - for (i = 0; i < Elements(fb->Attachment); i++) { - if (fb->Attachment[i].Renderbuffer == rb) - return &fb->Attachment[i]; - } - return NULL; -} - - - -/** - * Blit rectangular region, optionally from one framebuffer to another. - * - * Note, if the src buffer is multisampled and the dest is not, this is - * when the samples must be resolved to a single color. - */ -void GLAPIENTRY -_mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, - GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, - GLbitfield mask, GLenum filter) -{ - const GLbitfield legalMaskBits = (GL_COLOR_BUFFER_BIT | - GL_DEPTH_BUFFER_BIT | - GL_STENCIL_BUFFER_BIT); - const struct gl_framebuffer *readFb, *drawFb; - const struct gl_renderbuffer *colorReadRb, *colorDrawRb; - GET_CURRENT_CONTEXT(ctx); - - ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_BUFFERS); - - if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, - "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, 0x%x, %s)\n", - srcX0, srcY0, srcX1, srcY1, - dstX0, dstY0, dstX1, dstY1, - mask, _mesa_lookup_enum_by_nr(filter)); - - if (ctx->NewState) { - _mesa_update_state(ctx); - } - - readFb = ctx->ReadBuffer; - drawFb = ctx->DrawBuffer; - - if (!readFb || !drawFb) { - /* This will normally never happen but someday we may want to - * support MakeCurrent() with no drawables. - */ - return; - } - - /* check for complete framebuffers */ - if (drawFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT || - readFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { - _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, - "glBlitFramebufferEXT(incomplete draw/read buffers)"); - return; - } - - if (filter != GL_NEAREST && filter != GL_LINEAR) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBlitFramebufferEXT(filter)"); - return; - } - - if (mask & ~legalMaskBits) { - _mesa_error( ctx, GL_INVALID_VALUE, "glBlitFramebufferEXT(mask)"); - return; - } - - /* depth/stencil must be blitted with nearest filtering */ - if ((mask & (GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) - && filter != GL_NEAREST) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBlitFramebufferEXT(depth/stencil requires GL_NEAREST filter)"); - return; - } - - /* get color read/draw renderbuffers */ - if (mask & GL_COLOR_BUFFER_BIT) { - colorReadRb = readFb->_ColorReadBuffer; - colorDrawRb = drawFb->_ColorDrawBuffers[0]; - } - else { - colorReadRb = colorDrawRb = NULL; - } - - if (mask & GL_STENCIL_BUFFER_BIT) { - struct gl_renderbuffer *readRb = readFb->_StencilBuffer; - struct gl_renderbuffer *drawRb = drawFb->_StencilBuffer; - if (!readRb || - !drawRb || - _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) != - _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBlitFramebufferEXT(stencil buffer size mismatch)"); - return; - } - } - - if (mask & GL_DEPTH_BUFFER_BIT) { - struct gl_renderbuffer *readRb = readFb->_DepthBuffer; - struct gl_renderbuffer *drawRb = drawFb->_DepthBuffer; - if (!readRb || - !drawRb || - _mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) != - _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBlitFramebufferEXT(depth buffer size mismatch)"); - return; - } - } - - if (readFb->Visual.samples > 0 && - drawFb->Visual.samples > 0 && - readFb->Visual.samples != drawFb->Visual.samples) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBlitFramebufferEXT(mismatched samples"); - return; - } - - /* extra checks for multisample copies... */ - if (readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) { - /* src and dest region sizes must be the same */ - if (srcX1 - srcX0 != dstX1 - dstX0 || - srcY1 - srcY0 != dstY1 - dstY0) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBlitFramebufferEXT(bad src/dst multisample region sizes)"); - return; - } - - /* color formats must match */ - if (colorReadRb && - colorDrawRb && - colorReadRb->Format != colorDrawRb->Format) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBlitFramebufferEXT(bad src/dst multisample pixel formats)"); - return; - } - } - - if (!ctx->Extensions.EXT_framebuffer_blit) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT"); - return; - } - - /* Debug code */ - if (DEBUG_BLIT) { - printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d," - " 0x%x, 0x%x)\n", - srcX0, srcY0, srcX1, srcY1, - dstX0, dstY0, dstX1, dstY1, - mask, filter); - if (colorReadRb) { - const struct gl_renderbuffer_attachment *att; - - att = find_attachment(readFb, colorReadRb); - printf(" Src FBO %u RB %u (%dx%d) ", - readFb->Name, colorReadRb->Name, - colorReadRb->Width, colorReadRb->Height); - if (att && att->Texture) { - printf("Tex %u tgt 0x%x level %u face %u", - att->Texture->Name, - att->Texture->Target, - att->TextureLevel, - att->CubeMapFace); - } - printf("\n"); - - att = find_attachment(drawFb, colorDrawRb); - printf(" Dst FBO %u RB %u (%dx%d) ", - drawFb->Name, colorDrawRb->Name, - colorDrawRb->Width, colorDrawRb->Height); - if (att && att->Texture) { - printf("Tex %u tgt 0x%x level %u face %u", - att->Texture->Name, - att->Texture->Target, - att->TextureLevel, - att->CubeMapFace); - } - printf("\n"); - } - } - - ASSERT(ctx->Driver.BlitFramebuffer); - ctx->Driver.BlitFramebuffer(ctx, - srcX0, srcY0, srcX1, srcY1, - dstX0, dstY0, dstX1, dstY1, - mask, filter); -} -#endif /* FEATURE_EXT_framebuffer_blit */ - -#if FEATURE_ARB_geometry_shader4 -void GLAPIENTRY -_mesa_FramebufferTextureARB(GLenum target, GLenum attachment, - GLuint texture, GLint level) -{ - GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTextureARB " - "not implemented!"); -} - -void GLAPIENTRY -_mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment, - GLuint texture, GLint level, GLenum face) -{ - GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTextureFaceARB " - "not implemented!"); -} -#endif /* FEATURE_ARB_geometry_shader4 */ +/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * GL_EXT/ARB_framebuffer_object extensions
+ *
+ * Authors:
+ * Brian Paul
+ */
+
+
+#include "buffers.h"
+#include "context.h"
+#include "enums.h"
+#include "fbobject.h"
+#include "formats.h"
+#include "framebuffer.h"
+#include "hash.h"
+#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
+#include "renderbuffer.h"
+#include "state.h"
+#include "teximage.h"
+#include "texobj.h"
+
+
+/** Set this to 1 to help debug FBO incompleteness problems */
+#define DEBUG_FBO 0
+
+/** Set this to 1 to debug/log glBlitFramebuffer() calls */
+#define DEBUG_BLIT 0
+
+
+/**
+ * Notes:
+ *
+ * None of the GL_EXT_framebuffer_object functions are compiled into
+ * display lists.
+ */
+
+
+
+/*
+ * When glGenRender/FramebuffersEXT() is called we insert pointers to
+ * these placeholder objects into the hash table.
+ * Later, when the object ID is first bound, we replace the placeholder
+ * with the real frame/renderbuffer.
+ */
+static struct gl_framebuffer DummyFramebuffer;
+static struct gl_renderbuffer DummyRenderbuffer;
+
+/* We bind this framebuffer when applications pass a NULL
+ * drawable/surface in make current. */
+static struct gl_framebuffer IncompleteFramebuffer;
+
+
+#define IS_CUBE_FACE(TARGET) \
+ ((TARGET) >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && \
+ (TARGET) <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z)
+
+
+static void
+delete_dummy_renderbuffer(struct gl_renderbuffer *rb)
+{
+ /* no op */
+}
+
+static void
+delete_dummy_framebuffer(struct gl_framebuffer *fb)
+{
+ /* no op */
+}
+
+
+void
+_mesa_init_fbobjects(struct gl_context *ctx)
+{
+ _glthread_INIT_MUTEX(DummyFramebuffer.Mutex);
+ _glthread_INIT_MUTEX(DummyRenderbuffer.Mutex);
+ _glthread_INIT_MUTEX(IncompleteFramebuffer.Mutex);
+ DummyFramebuffer.Delete = delete_dummy_framebuffer;
+ DummyRenderbuffer.Delete = delete_dummy_renderbuffer;
+ IncompleteFramebuffer.Delete = delete_dummy_framebuffer;
+}
+
+struct gl_framebuffer *
+_mesa_get_incomplete_framebuffer(void)
+{
+ return &IncompleteFramebuffer;
+}
+
+/**
+ * Helper routine for getting a gl_renderbuffer.
+ */
+struct gl_renderbuffer *
+_mesa_lookup_renderbuffer(struct gl_context *ctx, GLuint id)
+{
+ struct gl_renderbuffer *rb;
+
+ if (id == 0)
+ return NULL;
+
+ rb = (struct gl_renderbuffer *)
+ _mesa_HashLookup(ctx->Shared->RenderBuffers, id);
+ return rb;
+}
+
+
+/**
+ * Helper routine for getting a gl_framebuffer.
+ */
+struct gl_framebuffer *
+_mesa_lookup_framebuffer(struct gl_context *ctx, GLuint id)
+{
+ struct gl_framebuffer *fb;
+
+ if (id == 0)
+ return NULL;
+
+ fb = (struct gl_framebuffer *)
+ _mesa_HashLookup(ctx->Shared->FrameBuffers, id);
+ return fb;
+}
+
+
+/**
+ * Mark the given framebuffer as invalid. This will force the
+ * test for framebuffer completeness to be done before the framebuffer
+ * is used.
+ */
+static void
+invalidate_framebuffer(struct gl_framebuffer *fb)
+{
+ fb->_Status = 0; /* "indeterminate" */
+}
+
+
+/**
+ * Return the gl_framebuffer object which corresponds to the given
+ * framebuffer target, such as GL_DRAW_FRAMEBUFFER.
+ * Check support for GL_EXT_framebuffer_blit to determine if certain
+ * targets are legal.
+ * \return gl_framebuffer pointer or NULL if target is illegal
+ */
+static struct gl_framebuffer *
+get_framebuffer_target(struct gl_context *ctx, GLenum target)
+{
+ switch (target) {
+ case GL_DRAW_FRAMEBUFFER:
+ return ctx->Extensions.EXT_framebuffer_blit ? ctx->DrawBuffer : NULL;
+ case GL_READ_FRAMEBUFFER:
+ return ctx->Extensions.EXT_framebuffer_blit ? ctx->ReadBuffer : NULL;
+ case GL_FRAMEBUFFER_EXT:
+ return ctx->DrawBuffer;
+ default:
+ return NULL;
+ }
+}
+
+
+/**
+ * Given a GL_*_ATTACHMENTn token, return a pointer to the corresponding
+ * gl_renderbuffer_attachment object.
+ * This function is only used for user-created FB objects, not the
+ * default / window-system FB object.
+ * If \p attachment is GL_DEPTH_STENCIL_ATTACHMENT, return a pointer to
+ * the depth buffer attachment point.
+ */
+struct gl_renderbuffer_attachment *
+_mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLenum attachment)
+{
+ GLuint i;
+
+ assert(fb->Name > 0);
+
+ switch (attachment) {
+ case GL_COLOR_ATTACHMENT0_EXT:
+ case GL_COLOR_ATTACHMENT1_EXT:
+ case GL_COLOR_ATTACHMENT2_EXT:
+ case GL_COLOR_ATTACHMENT3_EXT:
+ case GL_COLOR_ATTACHMENT4_EXT:
+ case GL_COLOR_ATTACHMENT5_EXT:
+ case GL_COLOR_ATTACHMENT6_EXT:
+ case GL_COLOR_ATTACHMENT7_EXT:
+ case GL_COLOR_ATTACHMENT8_EXT:
+ case GL_COLOR_ATTACHMENT9_EXT:
+ case GL_COLOR_ATTACHMENT10_EXT:
+ case GL_COLOR_ATTACHMENT11_EXT:
+ case GL_COLOR_ATTACHMENT12_EXT:
+ case GL_COLOR_ATTACHMENT13_EXT:
+ case GL_COLOR_ATTACHMENT14_EXT:
+ case GL_COLOR_ATTACHMENT15_EXT:
+ i = attachment - GL_COLOR_ATTACHMENT0_EXT;
+ if (i >= ctx->Const.MaxColorAttachments) {
+ return NULL;
+ }
+ return &fb->Attachment[BUFFER_COLOR0 + i];
+ case GL_DEPTH_STENCIL_ATTACHMENT:
+ /* fall-through */
+ case GL_DEPTH_BUFFER:
+ /* fall-through / new in GL 3.0 */
+ case GL_DEPTH_ATTACHMENT_EXT:
+ return &fb->Attachment[BUFFER_DEPTH];
+ case GL_STENCIL_BUFFER:
+ /* fall-through / new in GL 3.0 */
+ case GL_STENCIL_ATTACHMENT_EXT:
+ return &fb->Attachment[BUFFER_STENCIL];
+ default:
+ return NULL;
+ }
+}
+
+
+/**
+ * As above, but only used for getting attachments of the default /
+ * window-system framebuffer (not user-created framebuffer objects).
+ */
+static struct gl_renderbuffer_attachment *
+_mesa_get_fb0_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLenum attachment)
+{
+ assert(fb->Name == 0);
+
+ switch (attachment) {
+ case GL_FRONT_LEFT:
+ return &fb->Attachment[BUFFER_FRONT_LEFT];
+ case GL_FRONT_RIGHT:
+ return &fb->Attachment[BUFFER_FRONT_RIGHT];
+ case GL_BACK_LEFT:
+ return &fb->Attachment[BUFFER_BACK_LEFT];
+ case GL_BACK_RIGHT:
+ return &fb->Attachment[BUFFER_BACK_RIGHT];
+ case GL_AUX0:
+ if (fb->Visual.numAuxBuffers == 1) {
+ return &fb->Attachment[BUFFER_AUX0];
+ }
+ return NULL;
+ case GL_DEPTH_BUFFER:
+ /* fall-through / new in GL 3.0 */
+ case GL_DEPTH_ATTACHMENT_EXT:
+ return &fb->Attachment[BUFFER_DEPTH];
+ case GL_STENCIL_BUFFER:
+ /* fall-through / new in GL 3.0 */
+ case GL_STENCIL_ATTACHMENT_EXT:
+ return &fb->Attachment[BUFFER_STENCIL];
+ default:
+ return NULL;
+ }
+}
+
+
+
+/**
+ * Remove any texture or renderbuffer attached to the given attachment
+ * point. Update reference counts, etc.
+ */
+void
+_mesa_remove_attachment(struct gl_context *ctx,
+ struct gl_renderbuffer_attachment *att)
+{
+ if (att->Type == GL_TEXTURE) {
+ ASSERT(att->Texture);
+ if (ctx->Driver.FinishRenderTexture) {
+ /* tell driver that we're done rendering to this texture. */
+ ctx->Driver.FinishRenderTexture(ctx, att);
+ }
+ _mesa_reference_texobj(&att->Texture, NULL); /* unbind */
+ ASSERT(!att->Texture);
+ }
+ if (att->Type == GL_TEXTURE || att->Type == GL_RENDERBUFFER_EXT) {
+ ASSERT(!att->Texture);
+ _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); /* unbind */
+ ASSERT(!att->Renderbuffer);
+ }
+ att->Type = GL_NONE;
+ att->Complete = GL_TRUE;
+}
+
+
+/**
+ * Bind a texture object to an attachment point.
+ * The previous binding, if any, will be removed first.
+ */
+void
+_mesa_set_texture_attachment(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ struct gl_renderbuffer_attachment *att,
+ struct gl_texture_object *texObj,
+ GLenum texTarget, GLuint level, GLuint zoffset)
+{
+ if (att->Texture == texObj) {
+ /* re-attaching same texture */
+ ASSERT(att->Type == GL_TEXTURE);
+ if (ctx->Driver.FinishRenderTexture)
+ ctx->Driver.FinishRenderTexture(ctx, att);
+ }
+ else {
+ /* new attachment */
+ if (ctx->Driver.FinishRenderTexture && att->Texture)
+ ctx->Driver.FinishRenderTexture(ctx, att);
+ _mesa_remove_attachment(ctx, att);
+ att->Type = GL_TEXTURE;
+ assert(!att->Texture);
+ _mesa_reference_texobj(&att->Texture, texObj);
+ }
+
+ /* always update these fields */
+ att->TextureLevel = level;
+ att->CubeMapFace = _mesa_tex_target_to_face(texTarget);
+ att->Zoffset = zoffset;
+ att->Complete = GL_FALSE;
+
+ if (_mesa_get_attachment_teximage(att)) {
+ ctx->Driver.RenderTexture(ctx, fb, att);
+ }
+
+ invalidate_framebuffer(fb);
+}
+
+
+/**
+ * Bind a renderbuffer to an attachment point.
+ * The previous binding, if any, will be removed first.
+ */
+void
+_mesa_set_renderbuffer_attachment(struct gl_context *ctx,
+ struct gl_renderbuffer_attachment *att,
+ struct gl_renderbuffer *rb)
+{
+ /* XXX check if re-doing same attachment, exit early */
+ _mesa_remove_attachment(ctx, att);
+ att->Type = GL_RENDERBUFFER_EXT;
+ att->Texture = NULL; /* just to be safe */
+ att->Complete = GL_FALSE;
+ _mesa_reference_renderbuffer(&att->Renderbuffer, rb);
+}
+
+
+/**
+ * Fallback for ctx->Driver.FramebufferRenderbuffer()
+ * Attach a renderbuffer object to a framebuffer object.
+ */
+void
+_mesa_framebuffer_renderbuffer(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ GLenum attachment, struct gl_renderbuffer *rb)
+{
+ struct gl_renderbuffer_attachment *att;
+
+ _glthread_LOCK_MUTEX(fb->Mutex);
+
+ att = _mesa_get_attachment(ctx, fb, attachment);
+ ASSERT(att);
+ if (rb) {
+ _mesa_set_renderbuffer_attachment(ctx, att, rb);
+ if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
+ /* do stencil attachment here (depth already done above) */
+ att = _mesa_get_attachment(ctx, fb, GL_STENCIL_ATTACHMENT_EXT);
+ assert(att);
+ _mesa_set_renderbuffer_attachment(ctx, att, rb);
+ }
+ rb->AttachedAnytime = GL_TRUE;
+ }
+ else {
+ _mesa_remove_attachment(ctx, att);
+ }
+
+ invalidate_framebuffer(fb);
+
+ _glthread_UNLOCK_MUTEX(fb->Mutex);
+}
+
+
+/**
+ * Fallback for ctx->Driver.ValidateFramebuffer()
+ * Check if the renderbuffer's formats are supported by the software
+ * renderer.
+ * Drivers should probably override this.
+ */
+void
+_mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
+{
+ gl_buffer_index buf;
+ for (buf = 0; buf < BUFFER_COUNT; buf++) {
+ const struct gl_renderbuffer *rb = fb->Attachment[buf].Renderbuffer;
+ if (rb) {
+ switch (rb->_BaseFormat) {
+ case GL_ALPHA:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE:
+ case GL_INTENSITY:
+ case GL_RED:
+ case GL_RG:
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED;
+ return;
+ default:
+ /* render buffer format is supported by software rendering */
+ ;
+ }
+ }
+ }
+}
+
+
+/**
+ * For debug only.
+ */
+static void
+att_incomplete(const char *msg)
+{
+#if DEBUG_FBO
+ _mesa_debug(NULL, "attachment incomplete: %s\n", msg);
+#else
+ (void) msg;
+#endif
+}
+
+
+/**
+ * For debug only.
+ */
+static void
+fbo_incomplete(const char *msg, int index)
+{
+#if DEBUG_FBO
+ _mesa_debug(NULL, "FBO Incomplete: %s [%d]\n", msg, index);
+#else
+ (void) msg;
+ (void) index;
+#endif
+}
+
+
+/**
+ * Is the given base format a legal format for a color renderbuffer?
+ */
+GLboolean
+_mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat)
+{
+ switch (baseFormat) {
+ case GL_RGB:
+ case GL_RGBA:
+ return GL_TRUE;
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_ALPHA:
+ case GL_INTENSITY:
+ case GL_ALPHA:
+ return ctx->Extensions.ARB_framebuffer_object;
+ case GL_RED:
+ case GL_RG:
+ return ctx->Extensions.ARB_texture_rg;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Is the given base format a legal format for a depth/stencil renderbuffer?
+ */
+static GLboolean
+is_legal_depth_format(const struct gl_context *ctx, GLenum baseFormat)
+{
+ switch (baseFormat) {
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_STENCIL_EXT:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Test if an attachment point is complete and update its Complete field.
+ * \param format if GL_COLOR, this is a color attachment point,
+ * if GL_DEPTH, this is a depth component attachment point,
+ * if GL_STENCIL, this is a stencil component attachment point.
+ */
+static void
+test_attachment_completeness(const struct gl_context *ctx, GLenum format,
+ struct gl_renderbuffer_attachment *att)
+{
+ assert(format == GL_COLOR || format == GL_DEPTH || format == GL_STENCIL);
+
+ /* assume complete */
+ att->Complete = GL_TRUE;
+
+ /* Look for reasons why the attachment might be incomplete */
+ if (att->Type == GL_TEXTURE) {
+ const struct gl_texture_object *texObj = att->Texture;
+ struct gl_texture_image *texImage;
+ GLenum baseFormat;
+
+ if (!texObj) {
+ att_incomplete("no texobj");
+ att->Complete = GL_FALSE;
+ return;
+ }
+
+ texImage = texObj->Image[att->CubeMapFace][att->TextureLevel];
+ if (!texImage) {
+ att_incomplete("no teximage");
+ att->Complete = GL_FALSE;
+ return;
+ }
+ if (texImage->Width < 1 || texImage->Height < 1) {
+ att_incomplete("teximage width/height=0");
+ printf("texobj = %u\n", texObj->Name);
+ printf("level = %d\n", att->TextureLevel);
+ att->Complete = GL_FALSE;
+ return;
+ }
+ if (texObj->Target == GL_TEXTURE_3D && att->Zoffset >= texImage->Depth) {
+ att_incomplete("bad z offset");
+ att->Complete = GL_FALSE;
+ return;
+ }
+
+ baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
+
+ if (format == GL_COLOR) {
+ if (!_mesa_is_legal_color_format(ctx, baseFormat)) {
+ att_incomplete("bad format");
+ att->Complete = GL_FALSE;
+ return;
+ }
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
+ att_incomplete("compressed internalformat");
+ att->Complete = GL_FALSE;
+ return;
+ }
+ }
+ else if (format == GL_DEPTH) {
+ if (baseFormat == GL_DEPTH_COMPONENT) {
+ /* OK */
+ }
+ else if (ctx->Extensions.EXT_packed_depth_stencil &&
+ ctx->Extensions.ARB_depth_texture &&
+ baseFormat == GL_DEPTH_STENCIL_EXT) {
+ /* OK */
+ }
+ else {
+ att->Complete = GL_FALSE;
+ att_incomplete("bad depth format");
+ return;
+ }
+ }
+ else {
+ ASSERT(format == GL_STENCIL);
+ if (ctx->Extensions.EXT_packed_depth_stencil &&
+ ctx->Extensions.ARB_depth_texture &&
+ baseFormat == GL_DEPTH_STENCIL_EXT) {
+ /* OK */
+ }
+ else {
+ /* no such thing as stencil-only textures */
+ att_incomplete("illegal stencil texture");
+ att->Complete = GL_FALSE;
+ return;
+ }
+ }
+ }
+ else if (att->Type == GL_RENDERBUFFER_EXT) {
+ const GLenum baseFormat =
+ _mesa_get_format_base_format(att->Renderbuffer->Format);
+
+ ASSERT(att->Renderbuffer);
+ if (!att->Renderbuffer->InternalFormat ||
+ att->Renderbuffer->Width < 1 ||
+ att->Renderbuffer->Height < 1) {
+ att_incomplete("0x0 renderbuffer");
+ att->Complete = GL_FALSE;
+ return;
+ }
+ if (format == GL_COLOR) {
+ if (!_mesa_is_legal_color_format(ctx, baseFormat)) {
+ att_incomplete("bad renderbuffer color format");
+ att->Complete = GL_FALSE;
+ return;
+ }
+ }
+ else if (format == GL_DEPTH) {
+ if (baseFormat == GL_DEPTH_COMPONENT) {
+ /* OK */
+ }
+ else if (ctx->Extensions.EXT_packed_depth_stencil &&
+ baseFormat == GL_DEPTH_STENCIL_EXT) {
+ /* OK */
+ }
+ else {
+ att_incomplete("bad renderbuffer depth format");
+ att->Complete = GL_FALSE;
+ return;
+ }
+ }
+ else {
+ assert(format == GL_STENCIL);
+ if (baseFormat == GL_STENCIL_INDEX) {
+ /* OK */
+ }
+ else if (ctx->Extensions.EXT_packed_depth_stencil &&
+ baseFormat == GL_DEPTH_STENCIL_EXT) {
+ /* OK */
+ }
+ else {
+ att->Complete = GL_FALSE;
+ att_incomplete("bad renderbuffer stencil format");
+ return;
+ }
+ }
+ }
+ else {
+ ASSERT(att->Type == GL_NONE);
+ /* complete */
+ return;
+ }
+}
+
+
+/**
+ * Test if the given framebuffer object is complete and update its
+ * Status field with the results.
+ * Calls the ctx->Driver.ValidateFramebuffer() function to allow the
+ * driver to make hardware-specific validation/completeness checks.
+ * Also update the framebuffer's Width and Height fields if the
+ * framebuffer is complete.
+ */
+void
+_mesa_test_framebuffer_completeness(struct gl_context *ctx,
+ struct gl_framebuffer *fb)
+{
+ GLuint numImages;
+ GLenum intFormat = GL_NONE; /* color buffers' internal format */
+ GLuint minWidth = ~0, minHeight = ~0, maxWidth = 0, maxHeight = 0;
+ GLint numSamples = -1;
+ GLint i;
+ GLuint j;
+
+ assert(fb->Name != 0);
+
+ numImages = 0;
+ fb->Width = 0;
+ fb->Height = 0;
+
+ /* Start at -2 to more easily loop over all attachment points.
+ * -2: depth buffer
+ * -1: stencil buffer
+ * >=0: color buffer
+ */
+ for (i = -2; i < (GLint) ctx->Const.MaxColorAttachments; i++) {
+ struct gl_renderbuffer_attachment *att;
+ GLenum f;
+ gl_format attFormat;
+
+ /*
+ * XXX for ARB_fbo, only check color buffers that are named by
+ * GL_READ_BUFFER and GL_DRAW_BUFFERi.
+ */
+
+ /* check for attachment completeness
+ */
+ if (i == -2) {
+ att = &fb->Attachment[BUFFER_DEPTH];
+ test_attachment_completeness(ctx, GL_DEPTH, att);
+ if (!att->Complete) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT;
+ fbo_incomplete("depth attachment incomplete", -1);
+ return;
+ }
+ }
+ else if (i == -1) {
+ att = &fb->Attachment[BUFFER_STENCIL];
+ test_attachment_completeness(ctx, GL_STENCIL, att);
+ if (!att->Complete) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT;
+ fbo_incomplete("stencil attachment incomplete", -1);
+ return;
+ }
+ }
+ else {
+ att = &fb->Attachment[BUFFER_COLOR0 + i];
+ test_attachment_completeness(ctx, GL_COLOR, att);
+ if (!att->Complete) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT;
+ fbo_incomplete("color attachment incomplete", i);
+ return;
+ }
+ }
+
+ /* get width, height, format of the renderbuffer/texture
+ */
+ if (att->Type == GL_TEXTURE) {
+ const struct gl_texture_image *texImg =
+ _mesa_get_attachment_teximage(att);
+ minWidth = MIN2(minWidth, texImg->Width);
+ maxWidth = MAX2(maxWidth, texImg->Width);
+ minHeight = MIN2(minHeight, texImg->Height);
+ maxHeight = MAX2(maxHeight, texImg->Height);
+ f = texImg->_BaseFormat;
+ attFormat = texImg->TexFormat;
+ numImages++;
+ if (!_mesa_is_legal_color_format(ctx, f) &&
+ !is_legal_depth_format(ctx, f)) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT;
+ fbo_incomplete("texture attachment incomplete", -1);
+ return;
+ }
+ }
+ else if (att->Type == GL_RENDERBUFFER_EXT) {
+ minWidth = MIN2(minWidth, att->Renderbuffer->Width);
+ maxWidth = MAX2(minWidth, att->Renderbuffer->Width);
+ minHeight = MIN2(minHeight, att->Renderbuffer->Height);
+ maxHeight = MAX2(minHeight, att->Renderbuffer->Height);
+ f = att->Renderbuffer->InternalFormat;
+ attFormat = att->Renderbuffer->Format;
+ numImages++;
+ }
+ else {
+ assert(att->Type == GL_NONE);
+ continue;
+ }
+
+ if (att->Renderbuffer && numSamples < 0) {
+ /* first buffer */
+ numSamples = att->Renderbuffer->NumSamples;
+ }
+
+ /* check if integer color */
+ fb->_IntegerColor = _mesa_is_format_integer_color(attFormat);
+
+ /* Error-check width, height, format, samples
+ */
+ if (numImages == 1) {
+ /* save format, num samples */
+ if (i >= 0) {
+ intFormat = f;
+ }
+ }
+ else {
+ if (!ctx->Extensions.ARB_framebuffer_object) {
+ /* check that width, height, format are same */
+ if (minWidth != maxWidth || minHeight != maxHeight) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT;
+ fbo_incomplete("width or height mismatch", -1);
+ return;
+ }
+ /* check that all color buffer have same format */
+ if (intFormat != GL_NONE && f != intFormat) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT;
+ fbo_incomplete("format mismatch", -1);
+ return;
+ }
+ }
+ if (att->Renderbuffer &&
+ att->Renderbuffer->NumSamples != numSamples) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
+ fbo_incomplete("inconsistant number of samples", i);
+ return;
+ }
+
+ }
+ }
+
+#if FEATURE_GL
+ if (ctx->API == API_OPENGL) {
+ /* Check that all DrawBuffers are present */
+ for (j = 0; j < ctx->Const.MaxDrawBuffers; j++) {
+ if (fb->ColorDrawBuffer[j] != GL_NONE) {
+ const struct gl_renderbuffer_attachment *att
+ = _mesa_get_attachment(ctx, fb, fb->ColorDrawBuffer[j]);
+ assert(att);
+ if (att->Type == GL_NONE) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT;
+ fbo_incomplete("missing drawbuffer", j);
+ return;
+ }
+ }
+ }
+
+ /* Check that the ReadBuffer is present */
+ if (fb->ColorReadBuffer != GL_NONE) {
+ const struct gl_renderbuffer_attachment *att
+ = _mesa_get_attachment(ctx, fb, fb->ColorReadBuffer);
+ assert(att);
+ if (att->Type == GL_NONE) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT;
+ fbo_incomplete("missing readbuffer", -1);
+ return;
+ }
+ }
+ }
+#else
+ (void) j;
+#endif
+
+ if (numImages == 0) {
+ fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT;
+ fbo_incomplete("no attachments", -1);
+ return;
+ }
+
+ /* Provisionally set status = COMPLETE ... */
+ fb->_Status = GL_FRAMEBUFFER_COMPLETE_EXT;
+
+ /* ... but the driver may say the FB is incomplete.
+ * Drivers will most likely set the status to GL_FRAMEBUFFER_UNSUPPORTED
+ * if anything.
+ */
+ if (ctx->Driver.ValidateFramebuffer) {
+ ctx->Driver.ValidateFramebuffer(ctx, fb);
+ if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ fbo_incomplete("driver marked FBO as incomplete", -1);
+ }
+ }
+
+ if (fb->_Status == GL_FRAMEBUFFER_COMPLETE_EXT) {
+ /*
+ * Note that if ARB_framebuffer_object is supported and the attached
+ * renderbuffers/textures are different sizes, the framebuffer
+ * width/height will be set to the smallest width/height.
+ */
+ fb->Width = minWidth;
+ fb->Height = minHeight;
+
+ /* finally, update the visual info for the framebuffer */
+ _mesa_update_framebuffer_visual(ctx, fb);
+ }
+}
+
+
+GLboolean GLAPIENTRY
+_mesa_IsRenderbufferEXT(GLuint renderbuffer)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
+ if (renderbuffer) {
+ struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, renderbuffer);
+ if (rb != NULL && rb != &DummyRenderbuffer)
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+}
+
+
+void GLAPIENTRY
+_mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer)
+{
+ struct gl_renderbuffer *newRb;
+ GET_CURRENT_CONTEXT(ctx);
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (target != GL_RENDERBUFFER_EXT) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindRenderbufferEXT(target)");
+ return;
+ }
+
+ /* No need to flush here since the render buffer binding has no
+ * effect on rendering state.
+ */
+
+ if (renderbuffer) {
+ newRb = _mesa_lookup_renderbuffer(ctx, renderbuffer);
+ if (newRb == &DummyRenderbuffer) {
+ /* ID was reserved, but no real renderbuffer object made yet */
+ newRb = NULL;
+ }
+ else if (!newRb && ctx->Extensions.ARB_framebuffer_object) {
+ /* All RB IDs must be Gen'd */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBindRenderbuffer(buffer)");
+ return;
+ }
+
+ if (!newRb) {
+ /* create new renderbuffer object */
+ newRb = ctx->Driver.NewRenderbuffer(ctx, renderbuffer);
+ if (!newRb) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindRenderbufferEXT");
+ return;
+ }
+ ASSERT(newRb->AllocStorage);
+ _mesa_HashInsert(ctx->Shared->RenderBuffers, renderbuffer, newRb);
+ newRb->RefCount = 1; /* referenced by hash table */
+ }
+ }
+ else {
+ newRb = NULL;
+ }
+
+ ASSERT(newRb != &DummyRenderbuffer);
+
+ _mesa_reference_renderbuffer(&ctx->CurrentRenderbuffer, newRb);
+}
+
+
+/**
+ * If the given renderbuffer is anywhere attached to the framebuffer, detach
+ * the renderbuffer.
+ * This is used when a renderbuffer object is deleted.
+ * The spec calls for unbinding.
+ */
+static void
+detach_renderbuffer(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ struct gl_renderbuffer *rb)
+{
+ GLuint i;
+ for (i = 0; i < BUFFER_COUNT; i++) {
+ if (fb->Attachment[i].Renderbuffer == rb) {
+ _mesa_remove_attachment(ctx, &fb->Attachment[i]);
+ }
+ }
+ invalidate_framebuffer(fb);
+}
+
+
+void GLAPIENTRY
+_mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers)
+{
+ GLint i;
+ GET_CURRENT_CONTEXT(ctx);
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+
+ for (i = 0; i < n; i++) {
+ if (renderbuffers[i] > 0) {
+ struct gl_renderbuffer *rb;
+ rb = _mesa_lookup_renderbuffer(ctx, renderbuffers[i]);
+ if (rb) {
+ /* check if deleting currently bound renderbuffer object */
+ if (rb == ctx->CurrentRenderbuffer) {
+ /* bind default */
+ ASSERT(rb->RefCount >= 2);
+ _mesa_BindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0);
+ }
+
+ if (ctx->DrawBuffer->Name) {
+ detach_renderbuffer(ctx, ctx->DrawBuffer, rb);
+ }
+ if (ctx->ReadBuffer->Name && ctx->ReadBuffer != ctx->DrawBuffer) {
+ detach_renderbuffer(ctx, ctx->ReadBuffer, rb);
+ }
+
+ /* Remove from hash table immediately, to free the ID.
+ * But the object will not be freed until it's no longer
+ * referenced anywhere else.
+ */
+ _mesa_HashRemove(ctx->Shared->RenderBuffers, renderbuffers[i]);
+
+ if (rb != &DummyRenderbuffer) {
+ /* no longer referenced by hash table */
+ _mesa_reference_renderbuffer(&rb, NULL);
+ }
+ }
+ }
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint first;
+ GLint i;
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (n < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGenRenderbuffersEXT(n)");
+ return;
+ }
+
+ if (!renderbuffers)
+ return;
+
+ first = _mesa_HashFindFreeKeyBlock(ctx->Shared->RenderBuffers, n);
+
+ for (i = 0; i < n; i++) {
+ GLuint name = first + i;
+ renderbuffers[i] = name;
+ /* insert dummy placeholder into hash table */
+ _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ _mesa_HashInsert(ctx->Shared->RenderBuffers, name, &DummyRenderbuffer);
+ _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ }
+}
+
+
+/**
+ * Given an internal format token for a render buffer, return the
+ * corresponding base format (one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX,
+ * GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL_EXT, GL_ALPHA, GL_LUMINANCE,
+ * GL_LUMINANCE_ALPHA, GL_INTENSITY, etc).
+ *
+ * This is similar to _mesa_base_tex_format() but the set of valid
+ * internal formats is different.
+ *
+ * Note that even if a format is determined to be legal here, validation
+ * of the FBO may fail if the format is not supported by the driver/GPU.
+ *
+ * \param internalFormat as passed to glRenderbufferStorage()
+ * \return the base internal format, or 0 if internalFormat is illegal
+ */
+GLenum
+_mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat)
+{
+ /*
+ * Notes: some formats such as alpha, luminance, etc. were added
+ * with GL_ARB_framebuffer_object.
+ */
+ switch (internalFormat) {
+ case GL_ALPHA:
+ case GL_ALPHA4:
+ case GL_ALPHA8:
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ return ctx->Extensions.ARB_framebuffer_object ? GL_ALPHA : 0;
+ case GL_LUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ return ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE : 0;
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE4_ALPHA4:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ return ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE_ALPHA : 0;
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ return ctx->Extensions.ARB_framebuffer_object ? GL_INTENSITY : 0;
+ case GL_RGB:
+ case GL_R3_G3_B2:
+ case GL_RGB4:
+ case GL_RGB5:
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ case GL_SRGB8_EXT:
+ return GL_RGB;
+ case GL_RGBA:
+ case GL_RGBA2:
+ case GL_RGBA4:
+ case GL_RGB5_A1:
+ case GL_RGBA8:
+ case GL_RGB10_A2:
+ case GL_RGBA12:
+ case GL_RGBA16:
+ case GL_SRGB8_ALPHA8_EXT:
+ return GL_RGBA;
+ case GL_STENCIL_INDEX:
+ case GL_STENCIL_INDEX1_EXT:
+ case GL_STENCIL_INDEX4_EXT:
+ case GL_STENCIL_INDEX8_EXT:
+ case GL_STENCIL_INDEX16_EXT:
+ return GL_STENCIL_INDEX;
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT16:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH_COMPONENT32:
+ return GL_DEPTH_COMPONENT;
+ case GL_DEPTH_STENCIL_EXT:
+ case GL_DEPTH24_STENCIL8_EXT:
+ if (ctx->Extensions.EXT_packed_depth_stencil)
+ return GL_DEPTH_STENCIL_EXT;
+ else
+ return 0;
+ case GL_RED:
+ case GL_R8:
+ case GL_R16:
+ return ctx->Extensions.ARB_texture_rg ? GL_RED : 0;
+ case GL_RG:
+ case GL_RG8:
+ case GL_RG16:
+ return ctx->Extensions.ARB_texture_rg ? GL_RG : 0;
+ /* signed normalized texture formats */
+ case GL_RED_SNORM:
+ case GL_R8_SNORM:
+ case GL_R16_SNORM:
+ return ctx->Extensions.EXT_texture_snorm ? GL_RED : 0;
+ case GL_RG_SNORM:
+ case GL_RG8_SNORM:
+ case GL_RG16_SNORM:
+ return ctx->Extensions.EXT_texture_snorm ? GL_RG : 0;
+ case GL_RGB_SNORM:
+ case GL_RGB8_SNORM:
+ case GL_RGB16_SNORM:
+ return ctx->Extensions.EXT_texture_snorm ? GL_RGB : 0;
+ case GL_RGBA_SNORM:
+ case GL_RGBA8_SNORM:
+ case GL_RGBA16_SNORM:
+ return ctx->Extensions.EXT_texture_snorm ? GL_RGBA : 0;
+ case GL_ALPHA_SNORM:
+ case GL_ALPHA8_SNORM:
+ case GL_ALPHA16_SNORM:
+ return ctx->Extensions.EXT_texture_snorm &&
+ ctx->Extensions.ARB_framebuffer_object ? GL_ALPHA : 0;
+ case GL_LUMINANCE_SNORM:
+ case GL_LUMINANCE8_SNORM:
+ case GL_LUMINANCE16_SNORM:
+ return ctx->Extensions.EXT_texture_snorm &&
+ ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE : 0;
+ case GL_LUMINANCE_ALPHA_SNORM:
+ case GL_LUMINANCE8_ALPHA8_SNORM:
+ case GL_LUMINANCE16_ALPHA16_SNORM:
+ return ctx->Extensions.EXT_texture_snorm &&
+ ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE_ALPHA : 0;
+ case GL_INTENSITY_SNORM:
+ case GL_INTENSITY8_SNORM:
+ case GL_INTENSITY16_SNORM:
+ return ctx->Extensions.EXT_texture_snorm &&
+ ctx->Extensions.ARB_framebuffer_object ? GL_INTENSITY : 0;
+ /* XXX add floating point and integer formats eventually */
+ default:
+ return 0;
+ }
+}
+
+
+/**
+ * Invalidate a renderbuffer attachment. Called from _mesa_HashWalk().
+ */
+static void
+invalidate_rb(GLuint key, void *data, void *userData)
+{
+ struct gl_framebuffer *fb = (struct gl_framebuffer *) data;
+ struct gl_renderbuffer *rb = (struct gl_renderbuffer *) userData;
+
+ /* If this is a user-created FBO */
+ if (fb->Name) {
+ GLuint i;
+ for (i = 0; i < BUFFER_COUNT; i++) {
+ struct gl_renderbuffer_attachment *att = fb->Attachment + i;
+ if (att->Type == GL_RENDERBUFFER &&
+ att->Renderbuffer == rb) {
+ /* Mark fb status as indeterminate to force re-validation */
+ fb->_Status = 0;
+ return;
+ }
+ }
+ }
+}
+
+
+/** sentinal value, see below */
+#define NO_SAMPLES 1000
+
+
+/**
+ * Helper function used by _mesa_RenderbufferStorageEXT() and
+ * _mesa_RenderbufferStorageMultisample().
+ * samples will be NO_SAMPLES if called by _mesa_RenderbufferStorageEXT().
+ */
+static void
+renderbuffer_storage(GLenum target, GLenum internalFormat,
+ GLsizei width, GLsizei height, GLsizei samples)
+{
+ const char *func = samples == NO_SAMPLES ?
+ "glRenderbufferStorage" : "RenderbufferStorageMultisample";
+ struct gl_renderbuffer *rb;
+ GLenum baseFormat;
+ GET_CURRENT_CONTEXT(ctx);
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (target != GL_RENDERBUFFER_EXT) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
+ return;
+ }
+
+ baseFormat = _mesa_base_fbo_format(ctx, internalFormat);
+ if (baseFormat == 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(internalFormat)", func);
+ return;
+ }
+
+ if (width < 1 || width > (GLsizei) ctx->Const.MaxRenderbufferSize) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(width)", func);
+ return;
+ }
+
+ if (height < 1 || height > (GLsizei) ctx->Const.MaxRenderbufferSize) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(height)", func);
+ return;
+ }
+
+ if (samples == NO_SAMPLES) {
+ /* NumSamples == 0 indicates non-multisampling */
+ samples = 0;
+ }
+ else if (samples > (GLsizei) ctx->Const.MaxSamples) {
+ /* note: driver may choose to use more samples than what's requested */
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(samples)", func);
+ return;
+ }
+
+ rb = ctx->CurrentRenderbuffer;
+ if (!rb) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
+ return;
+ }
+
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+
+ if (rb->InternalFormat == internalFormat &&
+ rb->Width == (GLuint) width &&
+ rb->Height == (GLuint) height) {
+ /* no change in allocation needed */
+ return;
+ }
+
+ /* These MUST get set by the AllocStorage func */
+ rb->Format = MESA_FORMAT_NONE;
+ rb->NumSamples = samples;
+
+ /* Now allocate the storage */
+ ASSERT(rb->AllocStorage);
+ if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) {
+ /* No error - check/set fields now */
+ assert(rb->Format != MESA_FORMAT_NONE);
+ assert(rb->Width == (GLuint) width);
+ assert(rb->Height == (GLuint) height);
+ rb->InternalFormat = internalFormat;
+ rb->_BaseFormat = baseFormat;
+ assert(rb->_BaseFormat != 0);
+ }
+ else {
+ /* Probably ran out of memory - clear the fields */
+ rb->Width = 0;
+ rb->Height = 0;
+ rb->Format = MESA_FORMAT_NONE;
+ rb->InternalFormat = GL_NONE;
+ rb->_BaseFormat = GL_NONE;
+ rb->NumSamples = 0;
+ }
+
+ /* Invalidate the framebuffers the renderbuffer is attached in. */
+ if (rb->AttachedAnytime) {
+ _mesa_HashWalk(ctx->Shared->FrameBuffers, invalidate_rb, rb);
+ }
+}
+
+
+#if FEATURE_OES_EGL_image
+void GLAPIENTRY
+_mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image)
+{
+ struct gl_renderbuffer *rb;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!ctx->Extensions.OES_EGL_image) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glEGLImageTargetRenderbufferStorageOES(unsupported)");
+ return;
+ }
+
+ if (target != GL_RENDERBUFFER) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "EGLImageTargetRenderbufferStorageOES");
+ return;
+ }
+
+ rb = ctx->CurrentRenderbuffer;
+ if (!rb) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "EGLImageTargetRenderbufferStorageOES");
+ return;
+ }
+
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+
+ ctx->Driver.EGLImageTargetRenderbufferStorage(ctx, rb, image);
+}
+#endif
+
+
+/**
+ * Helper function for _mesa_GetRenderbufferParameterivEXT() and
+ * _mesa_GetFramebufferAttachmentParameterivEXT()
+ * We have to be careful to respect the base format. For example, if a
+ * renderbuffer/texture was created with internalFormat=GL_RGB but the
+ * driver actually chose a GL_RGBA format, when the user queries ALPHA_SIZE
+ * we need to return zero.
+ */
+static GLint
+get_component_bits(GLenum pname, GLenum baseFormat, gl_format format)
+{
+ switch (pname) {
+ case GL_RENDERBUFFER_RED_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
+ if (baseFormat == GL_RGB || baseFormat == GL_RGBA ||
+ baseFormat == GL_RG || baseFormat == GL_RED)
+ return _mesa_get_format_bits(format, pname);
+ else
+ return 0;
+ case GL_RENDERBUFFER_GREEN_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
+ if (baseFormat == GL_RGB || baseFormat == GL_RGBA || baseFormat == GL_RG)
+ return _mesa_get_format_bits(format, pname);
+ else
+ return 0;
+ case GL_RENDERBUFFER_BLUE_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
+ if (baseFormat == GL_RGB || baseFormat == GL_RGBA)
+ return _mesa_get_format_bits(format, pname);
+ else
+ return 0;
+ case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
+ if (baseFormat == GL_RGBA || baseFormat == GL_ALPHA ||
+ baseFormat == GL_LUMINANCE_ALPHA)
+ return _mesa_get_format_bits(format, pname);
+ else
+ return 0;
+ case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
+ if (baseFormat == GL_DEPTH_COMPONENT || baseFormat == GL_DEPTH_STENCIL)
+ return _mesa_get_format_bits(format, pname);
+ else
+ return 0;
+ case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
+ if (baseFormat == GL_STENCIL_INDEX || baseFormat == GL_DEPTH_STENCIL)
+ return _mesa_get_format_bits(format, pname);
+ else
+ return 0;
+ default:
+ return 0;
+ }
+}
+
+
+
+void GLAPIENTRY
+_mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
+ GLsizei width, GLsizei height)
+{
+ /* GL_ARB_fbo says calling this function is equivalent to calling
+ * glRenderbufferStorageMultisample() with samples=0. We pass in
+ * a token value here just for error reporting purposes.
+ */
+ renderbuffer_storage(target, internalFormat, width, height, NO_SAMPLES);
+}
+
+
+void GLAPIENTRY
+_mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples,
+ GLenum internalFormat,
+ GLsizei width, GLsizei height)
+{
+ renderbuffer_storage(target, internalFormat, width, height, samples);
+}
+
+
+/**
+ * OpenGL ES version of glRenderBufferStorage.
+ */
+void GLAPIENTRY
+_es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
+ GLsizei width, GLsizei height)
+{
+ switch (internalFormat) {
+ case GL_RGB565:
+ /* XXX this confuses GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
+ /* choose a closest format */
+ internalFormat = GL_RGB5;
+ break;
+ default:
+ break;
+ }
+
+ renderbuffer_storage(target, internalFormat, width, height, 0);
+}
+
+
+void GLAPIENTRY
+_mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params)
+{
+ struct gl_renderbuffer *rb;
+ GET_CURRENT_CONTEXT(ctx);
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (target != GL_RENDERBUFFER_EXT) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetRenderbufferParameterivEXT(target)");
+ return;
+ }
+
+ rb = ctx->CurrentRenderbuffer;
+ if (!rb) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetRenderbufferParameterivEXT");
+ return;
+ }
+
+ /* No need to flush here since we're just quering state which is
+ * not effected by rendering.
+ */
+
+ switch (pname) {
+ case GL_RENDERBUFFER_WIDTH_EXT:
+ *params = rb->Width;
+ return;
+ case GL_RENDERBUFFER_HEIGHT_EXT:
+ *params = rb->Height;
+ return;
+ case GL_RENDERBUFFER_INTERNAL_FORMAT_EXT:
+ *params = rb->InternalFormat;
+ return;
+ case GL_RENDERBUFFER_RED_SIZE_EXT:
+ case GL_RENDERBUFFER_GREEN_SIZE_EXT:
+ case GL_RENDERBUFFER_BLUE_SIZE_EXT:
+ case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
+ case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
+ case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
+ *params = get_component_bits(pname, rb->_BaseFormat, rb->Format);
+ break;
+ case GL_RENDERBUFFER_SAMPLES:
+ if (ctx->Extensions.ARB_framebuffer_object) {
+ *params = rb->NumSamples;
+ break;
+ }
+ /* fallthrough */
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetRenderbufferParameterivEXT(target)");
+ return;
+ }
+}
+
+
+GLboolean GLAPIENTRY
+_mesa_IsFramebufferEXT(GLuint framebuffer)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
+ if (framebuffer) {
+ struct gl_framebuffer *rb = _mesa_lookup_framebuffer(ctx, framebuffer);
+ if (rb != NULL && rb != &DummyFramebuffer)
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+}
+
+
+/**
+ * Check if any of the attachments of the given framebuffer are textures
+ * (render to texture). Call ctx->Driver.RenderTexture() for such
+ * attachments.
+ */
+static void
+check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
+{
+ GLuint i;
+ ASSERT(ctx->Driver.RenderTexture);
+
+ if (fb->Name == 0)
+ return; /* can't render to texture with winsys framebuffers */
+
+ for (i = 0; i < BUFFER_COUNT; i++) {
+ struct gl_renderbuffer_attachment *att = fb->Attachment + i;
+ if (att->Texture && _mesa_get_attachment_teximage(att)) {
+ ctx->Driver.RenderTexture(ctx, fb, att);
+ }
+ }
+}
+
+
+/**
+ * Examine all the framebuffer's attachments to see if any are textures.
+ * If so, call ctx->Driver.FinishRenderTexture() for each texture to
+ * notify the device driver that the texture image may have changed.
+ */
+static void
+check_end_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
+{
+ if (fb->Name == 0)
+ return; /* can't render to texture with winsys framebuffers */
+
+ if (ctx->Driver.FinishRenderTexture) {
+ GLuint i;
+ for (i = 0; i < BUFFER_COUNT; i++) {
+ struct gl_renderbuffer_attachment *att = fb->Attachment + i;
+ if (att->Texture && att->Renderbuffer) {
+ ctx->Driver.FinishRenderTexture(ctx, att);
+ }
+ }
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
+{
+ struct gl_framebuffer *newDrawFb, *newReadFb;
+ struct gl_framebuffer *oldDrawFb, *oldReadFb;
+ GLboolean bindReadBuf, bindDrawBuf;
+ GET_CURRENT_CONTEXT(ctx);
+
+#ifdef DEBUG
+ if (ctx->Extensions.ARB_framebuffer_object) {
+ ASSERT(ctx->Extensions.EXT_framebuffer_object);
+ ASSERT(ctx->Extensions.EXT_framebuffer_blit);
+ }
+#endif
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!ctx->Extensions.EXT_framebuffer_object) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindFramebufferEXT(unsupported)");
+ return;
+ }
+
+ switch (target) {
+#if FEATURE_EXT_framebuffer_blit
+ case GL_DRAW_FRAMEBUFFER_EXT:
+ if (!ctx->Extensions.EXT_framebuffer_blit) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindFramebufferEXT(target)");
+ return;
+ }
+ bindDrawBuf = GL_TRUE;
+ bindReadBuf = GL_FALSE;
+ break;
+ case GL_READ_FRAMEBUFFER_EXT:
+ if (!ctx->Extensions.EXT_framebuffer_blit) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindFramebufferEXT(target)");
+ return;
+ }
+ bindDrawBuf = GL_FALSE;
+ bindReadBuf = GL_TRUE;
+ break;
+#endif
+ case GL_FRAMEBUFFER_EXT:
+ bindDrawBuf = GL_TRUE;
+ bindReadBuf = GL_TRUE;
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindFramebufferEXT(target)");
+ return;
+ }
+
+ if (framebuffer) {
+ /* Binding a user-created framebuffer object */
+ newDrawFb = _mesa_lookup_framebuffer(ctx, framebuffer);
+ if (newDrawFb == &DummyFramebuffer) {
+ /* ID was reserved, but no real framebuffer object made yet */
+ newDrawFb = NULL;
+ }
+ else if (!newDrawFb && ctx->Extensions.ARB_framebuffer_object) {
+ /* All FBO IDs must be Gen'd */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFramebuffer(buffer)");
+ return;
+ }
+
+ if (!newDrawFb) {
+ /* create new framebuffer object */
+ newDrawFb = ctx->Driver.NewFramebuffer(ctx, framebuffer);
+ if (!newDrawFb) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindFramebufferEXT");
+ return;
+ }
+ _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newDrawFb);
+ }
+ newReadFb = newDrawFb;
+ }
+ else {
+ /* Binding the window system framebuffer (which was originally set
+ * with MakeCurrent).
+ */
+ newDrawFb = ctx->WinSysDrawBuffer;
+ newReadFb = ctx->WinSysReadBuffer;
+ }
+
+ ASSERT(newDrawFb);
+ ASSERT(newDrawFb != &DummyFramebuffer);
+
+ /* save pointers to current/old framebuffers */
+ oldDrawFb = ctx->DrawBuffer;
+ oldReadFb = ctx->ReadBuffer;
+
+ /* check if really changing bindings */
+ if (oldDrawFb == newDrawFb)
+ bindDrawBuf = GL_FALSE;
+ if (oldReadFb == newReadFb)
+ bindReadBuf = GL_FALSE;
+
+ /*
+ * OK, now bind the new Draw/Read framebuffers, if they're changing.
+ *
+ * We also check if we're beginning and/or ending render-to-texture.
+ * When a framebuffer with texture attachments is unbound, call
+ * ctx->Driver.FinishRenderTexture().
+ * When a framebuffer with texture attachments is bound, call
+ * ctx->Driver.RenderTexture().
+ *
+ * Note that if the ReadBuffer has texture attachments we don't consider
+ * that a render-to-texture case.
+ */
+ if (bindReadBuf) {
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+
+ /* check if old readbuffer was render-to-texture */
+ check_end_texture_render(ctx, oldReadFb);
+
+ _mesa_reference_framebuffer(&ctx->ReadBuffer, newReadFb);
+ }
+
+ if (bindDrawBuf) {
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+
+ /* check if old read/draw buffers were render-to-texture */
+ if (!bindReadBuf)
+ check_end_texture_render(ctx, oldReadFb);
+
+ if (oldDrawFb != oldReadFb)
+ check_end_texture_render(ctx, oldDrawFb);
+
+ /* check if newly bound framebuffer has any texture attachments */
+ check_begin_texture_render(ctx, newDrawFb);
+
+ _mesa_reference_framebuffer(&ctx->DrawBuffer, newDrawFb);
+ }
+
+ if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) {
+ ctx->Driver.BindFramebuffer(ctx, target, newDrawFb, newReadFb);
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers)
+{
+ GLint i;
+ GET_CURRENT_CONTEXT(ctx);
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+
+ for (i = 0; i < n; i++) {
+ if (framebuffers[i] > 0) {
+ struct gl_framebuffer *fb;
+ fb = _mesa_lookup_framebuffer(ctx, framebuffers[i]);
+ if (fb) {
+ ASSERT(fb == &DummyFramebuffer || fb->Name == framebuffers[i]);
+
+ /* check if deleting currently bound framebuffer object */
+ if (ctx->Extensions.EXT_framebuffer_blit) {
+ /* separate draw/read binding points */
+ if (fb == ctx->DrawBuffer) {
+ /* bind default */
+ ASSERT(fb->RefCount >= 2);
+ _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
+ }
+ if (fb == ctx->ReadBuffer) {
+ /* bind default */
+ ASSERT(fb->RefCount >= 2);
+ _mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0);
+ }
+ }
+ else {
+ /* only one binding point for read/draw buffers */
+ if (fb == ctx->DrawBuffer || fb == ctx->ReadBuffer) {
+ /* bind default */
+ ASSERT(fb->RefCount >= 2);
+ _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ }
+ }
+
+ /* remove from hash table immediately, to free the ID */
+ _mesa_HashRemove(ctx->Shared->FrameBuffers, framebuffers[i]);
+
+ if (fb != &DummyFramebuffer) {
+ /* But the object will not be freed until it's no longer
+ * bound in any context.
+ */
+ _mesa_reference_framebuffer(&fb, NULL);
+ }
+ }
+ }
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_GenFramebuffersEXT(GLsizei n, GLuint *framebuffers)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint first;
+ GLint i;
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (n < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGenFramebuffersEXT(n)");
+ return;
+ }
+
+ if (!framebuffers)
+ return;
+
+ first = _mesa_HashFindFreeKeyBlock(ctx->Shared->FrameBuffers, n);
+
+ for (i = 0; i < n; i++) {
+ GLuint name = first + i;
+ framebuffers[i] = name;
+ /* insert dummy placeholder into hash table */
+ _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ _mesa_HashInsert(ctx->Shared->FrameBuffers, name, &DummyFramebuffer);
+ _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ }
+}
+
+
+
+GLenum GLAPIENTRY
+_mesa_CheckFramebufferStatusEXT(GLenum target)
+{
+ struct gl_framebuffer *buffer;
+ GET_CURRENT_CONTEXT(ctx);
+
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
+
+ buffer = get_framebuffer_target(ctx, target);
+ if (!buffer) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCheckFramebufferStatus(target)");
+ return 0;
+ }
+
+ if (buffer->Name == 0) {
+ /* The window system / default framebuffer is always complete */
+ return GL_FRAMEBUFFER_COMPLETE_EXT;
+ }
+
+ /* No need to flush here */
+
+ if (buffer->_Status != GL_FRAMEBUFFER_COMPLETE) {
+ _mesa_test_framebuffer_completeness(ctx, buffer);
+ }
+
+ return buffer->_Status;
+}
+
+
+
+/**
+ * Common code called by glFramebufferTexture1D/2D/3DEXT().
+ */
+static void
+framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
+ GLenum attachment, GLenum textarget, GLuint texture,
+ GLint level, GLint zoffset)
+{
+ struct gl_renderbuffer_attachment *att;
+ struct gl_texture_object *texObj = NULL;
+ struct gl_framebuffer *fb;
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ fb = get_framebuffer_target(ctx, target);
+ if (!fb) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glFramebufferTexture%sEXT(target=0x%x)", caller, target);
+ return;
+ }
+
+ /* check framebuffer binding */
+ if (fb->Name == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glFramebufferTexture%sEXT", caller);
+ return;
+ }
+
+
+ /* The textarget, level, and zoffset parameters are only validated if
+ * texture is non-zero.
+ */
+ if (texture) {
+ GLboolean err = GL_TRUE;
+
+ texObj = _mesa_lookup_texture(ctx, texture);
+ if (texObj != NULL) {
+ if (textarget == 0) {
+ /* XXX what's the purpose of this? */
+ err = (texObj->Target != GL_TEXTURE_3D) &&
+ (texObj->Target != GL_TEXTURE_1D_ARRAY_EXT) &&
+ (texObj->Target != GL_TEXTURE_2D_ARRAY_EXT);
+ }
+ else {
+ err = (texObj->Target == GL_TEXTURE_CUBE_MAP)
+ ? !IS_CUBE_FACE(textarget)
+ : (texObj->Target != textarget);
+ }
+ }
+ else {
+ /* can't render to a non-existant texture */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glFramebufferTexture%sEXT(non existant texture)",
+ caller);
+ return;
+ }
+
+ if (err) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glFramebufferTexture%sEXT(texture target mismatch)",
+ caller);
+ return;
+ }
+
+ if (texObj->Target == GL_TEXTURE_3D) {
+ const GLint maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
+ if (zoffset < 0 || zoffset >= maxSize) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glFramebufferTexture%sEXT(zoffset)", caller);
+ return;
+ }
+ }
+ else if ((texObj->Target == GL_TEXTURE_1D_ARRAY_EXT) ||
+ (texObj->Target == GL_TEXTURE_2D_ARRAY_EXT)) {
+ if (zoffset < 0 || zoffset >= ctx->Const.MaxArrayTextureLayers) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glFramebufferTexture%sEXT(layer)", caller);
+ return;
+ }
+ }
+
+ if ((level < 0) ||
+ (level >= _mesa_max_texture_levels(ctx, texObj->Target))) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glFramebufferTexture%sEXT(level)", caller);
+ return;
+ }
+ }
+
+ att = _mesa_get_attachment(ctx, fb, attachment);
+ if (att == NULL) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glFramebufferTexture%sEXT(attachment)", caller);
+ return;
+ }
+
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+
+ _glthread_LOCK_MUTEX(fb->Mutex);
+ if (texObj) {
+ _mesa_set_texture_attachment(ctx, fb, att, texObj, textarget,
+ level, zoffset);
+ /* Set the render-to-texture flag. We'll check this flag in
+ * glTexImage() and friends to determine if we need to revalidate
+ * any FBOs that might be rendering into this texture.
+ * This flag never gets cleared since it's non-trivial to determine
+ * when all FBOs might be done rendering to this texture. That's OK
+ * though since it's uncommon to render to a texture then repeatedly
+ * call glTexImage() to change images in the texture.
+ */
+ texObj->_RenderToTexture = GL_TRUE;
+ }
+ else {
+ _mesa_remove_attachment(ctx, att);
+ }
+
+ invalidate_framebuffer(fb);
+
+ _glthread_UNLOCK_MUTEX(fb->Mutex);
+}
+
+
+
+void GLAPIENTRY
+_mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment,
+ GLenum textarget, GLuint texture, GLint level)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if ((texture != 0) && (textarget != GL_TEXTURE_1D)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glFramebufferTexture1DEXT(textarget)");
+ return;
+ }
+
+ framebuffer_texture(ctx, "1D", target, attachment, textarget, texture,
+ level, 0);
+}
+
+
+void GLAPIENTRY
+_mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment,
+ GLenum textarget, GLuint texture, GLint level)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if ((texture != 0) &&
+ (textarget != GL_TEXTURE_2D) &&
+ (textarget != GL_TEXTURE_RECTANGLE_ARB) &&
+ (!IS_CUBE_FACE(textarget))) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glFramebufferTexture2DEXT(textarget=0x%x)", textarget);
+ return;
+ }
+
+ framebuffer_texture(ctx, "2D", target, attachment, textarget, texture,
+ level, 0);
+}
+
+
+void GLAPIENTRY
+_mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment,
+ GLenum textarget, GLuint texture,
+ GLint level, GLint zoffset)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if ((texture != 0) && (textarget != GL_TEXTURE_3D)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glFramebufferTexture3DEXT(textarget)");
+ return;
+ }
+
+ framebuffer_texture(ctx, "3D", target, attachment, textarget, texture,
+ level, zoffset);
+}
+
+
+void GLAPIENTRY
+_mesa_FramebufferTextureLayerEXT(GLenum target, GLenum attachment,
+ GLuint texture, GLint level, GLint layer)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ framebuffer_texture(ctx, "Layer", target, attachment, 0, texture,
+ level, layer);
+}
+
+
+void GLAPIENTRY
+_mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
+ GLenum renderbufferTarget,
+ GLuint renderbuffer)
+{
+ struct gl_renderbuffer_attachment *att;
+ struct gl_framebuffer *fb;
+ struct gl_renderbuffer *rb;
+ GET_CURRENT_CONTEXT(ctx);
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ fb = get_framebuffer_target(ctx, target);
+ if (!fb) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glFramebufferRenderbufferEXT(target)");
+ return;
+ }
+
+ if (renderbufferTarget != GL_RENDERBUFFER_EXT) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glFramebufferRenderbufferEXT(renderbufferTarget)");
+ return;
+ }
+
+ if (fb->Name == 0) {
+ /* Can't attach new renderbuffers to a window system framebuffer */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glFramebufferRenderbufferEXT");
+ return;
+ }
+
+ att = _mesa_get_attachment(ctx, fb, attachment);
+ if (att == NULL) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glFramebufferRenderbufferEXT(invalid attachment %s)",
+ _mesa_lookup_enum_by_nr(attachment));
+ return;
+ }
+
+ if (renderbuffer) {
+ rb = _mesa_lookup_renderbuffer(ctx, renderbuffer);
+ if (!rb) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glFramebufferRenderbufferEXT(non-existant"
+ " renderbuffer %u)", renderbuffer);
+ return;
+ }
+ else if (rb == &DummyRenderbuffer) {
+ /* This is what NVIDIA does */
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glFramebufferRenderbufferEXT(renderbuffer %u)",
+ renderbuffer);
+ return;
+ }
+ }
+ else {
+ /* remove renderbuffer attachment */
+ rb = NULL;
+ }
+
+ if (attachment == GL_DEPTH_STENCIL_ATTACHMENT &&
+ rb && rb->Format != MESA_FORMAT_NONE) {
+ /* make sure the renderbuffer is a depth/stencil format */
+ const GLenum baseFormat = _mesa_get_format_base_format(rb->Format);
+ if (baseFormat != GL_DEPTH_STENCIL) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glFramebufferRenderbufferEXT(renderbuffer"
+ " is not DEPTH_STENCIL format)");
+ return;
+ }
+ }
+
+
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+
+ assert(ctx->Driver.FramebufferRenderbuffer);
+ ctx->Driver.FramebufferRenderbuffer(ctx, fb, attachment, rb);
+
+ /* Some subsequent GL commands may depend on the framebuffer's visual
+ * after the binding is updated. Update visual info now.
+ */
+ _mesa_update_framebuffer_visual(ctx, fb);
+}
+
+
+void GLAPIENTRY
+_mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
+ GLenum pname, GLint *params)
+{
+ const struct gl_renderbuffer_attachment *att;
+ struct gl_framebuffer *buffer;
+ GET_CURRENT_CONTEXT(ctx);
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ buffer = get_framebuffer_target(ctx, target);
+ if (!buffer) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetFramebufferAttachmentParameterivEXT(target)");
+ return;
+ }
+
+ if (buffer->Name == 0) {
+ /* the default / window-system FBO */
+ att = _mesa_get_fb0_attachment(ctx, buffer, attachment);
+ }
+ else {
+ /* user-created framebuffer FBO */
+ att = _mesa_get_attachment(ctx, buffer, attachment);
+ }
+
+ if (att == NULL) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetFramebufferAttachmentParameterivEXT(attachment)");
+ return;
+ }
+
+ if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
+ /* the depth and stencil attachments must point to the same buffer */
+ const struct gl_renderbuffer_attachment *depthAtt, *stencilAtt;
+ depthAtt = _mesa_get_attachment(ctx, buffer, GL_DEPTH_ATTACHMENT);
+ stencilAtt = _mesa_get_attachment(ctx, buffer, GL_STENCIL_ATTACHMENT);
+ if (depthAtt->Renderbuffer != stencilAtt->Renderbuffer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetFramebufferAttachmentParameterivEXT(DEPTH/STENCIL"
+ " attachments differ)");
+ return;
+ }
+ }
+
+ /* No need to flush here */
+
+ switch (pname) {
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
+ *params = buffer->Name == 0 ? GL_FRAMEBUFFER_DEFAULT : att->Type;
+ return;
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
+ if (att->Type == GL_RENDERBUFFER_EXT) {
+ *params = att->Renderbuffer->Name;
+ }
+ else if (att->Type == GL_TEXTURE) {
+ *params = att->Texture->Name;
+ }
+ else {
+ assert(att->Type == GL_NONE);
+ *params = 0;
+ }
+ return;
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
+ if (att->Type == GL_TEXTURE) {
+ *params = att->TextureLevel;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetFramebufferAttachmentParameterivEXT(pname)");
+ }
+ return;
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:
+ if (att->Type == GL_TEXTURE) {
+ if (att->Texture && att->Texture->Target == GL_TEXTURE_CUBE_MAP) {
+ *params = GL_TEXTURE_CUBE_MAP_POSITIVE_X + att->CubeMapFace;
+ }
+ else {
+ *params = 0;
+ }
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetFramebufferAttachmentParameterivEXT(pname)");
+ }
+ return;
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
+ if (att->Type == GL_TEXTURE) {
+ if (att->Texture && att->Texture->Target == GL_TEXTURE_3D) {
+ *params = att->Zoffset;
+ }
+ else {
+ *params = 0;
+ }
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetFramebufferAttachmentParameterivEXT(pname)");
+ }
+ return;
+ case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
+ if (!ctx->Extensions.ARB_framebuffer_object) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetFramebufferAttachmentParameterivEXT(pname)");
+ }
+ else {
+ if (ctx->Extensions.EXT_framebuffer_sRGB && ctx->Const.sRGBCapable) {
+ *params = _mesa_get_format_color_encoding(att->Renderbuffer->Format);
+ }
+ else {
+ /* According to ARB_framebuffer_sRGB, we should return LINEAR
+ * if the sRGB conversion is unsupported. */
+ *params = GL_LINEAR;
+ }
+ }
+ return;
+ case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
+ if (!ctx->Extensions.ARB_framebuffer_object) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetFramebufferAttachmentParameterivEXT(pname)");
+ return;
+ }
+ else {
+ gl_format format = att->Renderbuffer->Format;
+ if (format == MESA_FORMAT_CI8 || format == MESA_FORMAT_S8) {
+ /* special cases */
+ *params = GL_INDEX;
+ }
+ else {
+ *params = _mesa_get_format_datatype(format);
+ }
+ }
+ return;
+ case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
+ case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
+ case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
+ case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
+ case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
+ case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
+ if (!ctx->Extensions.ARB_framebuffer_object) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetFramebufferAttachmentParameterivEXT(pname)");
+ }
+ else if (att->Texture) {
+ const struct gl_texture_image *texImage =
+ _mesa_select_tex_image(ctx, att->Texture, att->Texture->Target,
+ att->TextureLevel);
+ if (texImage) {
+ *params = get_component_bits(pname, texImage->_BaseFormat,
+ texImage->TexFormat);
+ }
+ else {
+ *params = 0;
+ }
+ }
+ else if (att->Renderbuffer) {
+ *params = get_component_bits(pname, att->Renderbuffer->_BaseFormat,
+ att->Renderbuffer->Format);
+ }
+ else {
+ *params = 0;
+ }
+ return;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetFramebufferAttachmentParameterivEXT(pname)");
+ return;
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_GenerateMipmapEXT(GLenum target)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_3D:
+ case GL_TEXTURE_CUBE_MAP:
+ /* OK, legal value */
+ break;
+ default:
+ /* XXX need to implement GL_TEXTURE_1D_ARRAY and GL_TEXTURE_2D_ARRAY */
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGenerateMipmapEXT(target)");
+ return;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ if (texObj->BaseLevel >= texObj->MaxLevel) {
+ /* nothing to do */
+ return;
+ }
+
+ if (texObj->Target == GL_TEXTURE_CUBE_MAP &&
+ !_mesa_cube_complete(texObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGenerateMipmap(incomplete cube map)");
+ return;
+ }
+
+ _mesa_lock_texture(ctx, texObj);
+ if (target == GL_TEXTURE_CUBE_MAP) {
+ GLuint face;
+ for (face = 0; face < 6; face++)
+ ctx->Driver.GenerateMipmap(ctx,
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + face,
+ texObj);
+ }
+ else {
+ ctx->Driver.GenerateMipmap(ctx, target, texObj);
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
+
+
+#if FEATURE_EXT_framebuffer_blit
+
+static const struct gl_renderbuffer_attachment *
+find_attachment(const struct gl_framebuffer *fb,
+ const struct gl_renderbuffer *rb)
+{
+ GLuint i;
+ for (i = 0; i < Elements(fb->Attachment); i++) {
+ if (fb->Attachment[i].Renderbuffer == rb)
+ return &fb->Attachment[i];
+ }
+ return NULL;
+}
+
+
+
+/**
+ * Blit rectangular region, optionally from one framebuffer to another.
+ *
+ * Note, if the src buffer is multisampled and the dest is not, this is
+ * when the samples must be resolved to a single color.
+ */
+void GLAPIENTRY
+_mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter)
+{
+ const GLbitfield legalMaskBits = (GL_COLOR_BUFFER_BIT |
+ GL_DEPTH_BUFFER_BIT |
+ GL_STENCIL_BUFFER_BIT);
+ const struct gl_framebuffer *readFb, *drawFb;
+ const struct gl_renderbuffer *colorReadRb, *colorDrawRb;
+ GET_CURRENT_CONTEXT(ctx);
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx,
+ "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, 0x%x, %s)\n",
+ srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1,
+ mask, _mesa_lookup_enum_by_nr(filter));
+
+ if (ctx->NewState) {
+ _mesa_update_state(ctx);
+ }
+
+ readFb = ctx->ReadBuffer;
+ drawFb = ctx->DrawBuffer;
+
+ if (!readFb || !drawFb) {
+ /* This will normally never happen but someday we may want to
+ * support MakeCurrent() with no drawables.
+ */
+ return;
+ }
+
+ /* check for complete framebuffers */
+ if (drawFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT ||
+ readFb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
+ "glBlitFramebufferEXT(incomplete draw/read buffers)");
+ return;
+ }
+
+ if (filter != GL_NEAREST && filter != GL_LINEAR) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBlitFramebufferEXT(filter)");
+ return;
+ }
+
+ if (mask & ~legalMaskBits) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glBlitFramebufferEXT(mask)");
+ return;
+ }
+
+ /* depth/stencil must be blitted with nearest filtering */
+ if ((mask & (GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT))
+ && filter != GL_NEAREST) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(depth/stencil requires GL_NEAREST filter)");
+ return;
+ }
+
+ /* get color read/draw renderbuffers */
+ if (mask & GL_COLOR_BUFFER_BIT) {
+ colorReadRb = readFb->_ColorReadBuffer;
+ colorDrawRb = drawFb->_ColorDrawBuffers[0];
+ }
+ else {
+ colorReadRb = colorDrawRb = NULL;
+ }
+
+ if (mask & GL_STENCIL_BUFFER_BIT) {
+ struct gl_renderbuffer *readRb = readFb->_StencilBuffer;
+ struct gl_renderbuffer *drawRb = drawFb->_StencilBuffer;
+ if (!readRb ||
+ !drawRb ||
+ _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) !=
+ _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(stencil buffer size mismatch)");
+ return;
+ }
+ }
+
+ if (mask & GL_DEPTH_BUFFER_BIT) {
+ struct gl_renderbuffer *readRb = readFb->_DepthBuffer;
+ struct gl_renderbuffer *drawRb = drawFb->_DepthBuffer;
+ if (!readRb ||
+ !drawRb ||
+ _mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) !=
+ _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(depth buffer size mismatch)");
+ return;
+ }
+ }
+
+ if (readFb->Visual.samples > 0 &&
+ drawFb->Visual.samples > 0 &&
+ readFb->Visual.samples != drawFb->Visual.samples) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(mismatched samples");
+ return;
+ }
+
+ /* extra checks for multisample copies... */
+ if (readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) {
+ /* src and dest region sizes must be the same */
+ if (srcX1 - srcX0 != dstX1 - dstX0 ||
+ srcY1 - srcY0 != dstY1 - dstY0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(bad src/dst multisample region sizes)");
+ return;
+ }
+
+ /* color formats must match */
+ if (colorReadRb &&
+ colorDrawRb &&
+ colorReadRb->Format != colorDrawRb->Format) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBlitFramebufferEXT(bad src/dst multisample pixel formats)");
+ return;
+ }
+ }
+
+ if (!ctx->Extensions.EXT_framebuffer_blit) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT");
+ return;
+ }
+
+ /* Debug code */
+ if (DEBUG_BLIT) {
+ printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d,"
+ " 0x%x, 0x%x)\n",
+ srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1,
+ mask, filter);
+ if (colorReadRb) {
+ const struct gl_renderbuffer_attachment *att;
+
+ att = find_attachment(readFb, colorReadRb);
+ printf(" Src FBO %u RB %u (%dx%d) ",
+ readFb->Name, colorReadRb->Name,
+ colorReadRb->Width, colorReadRb->Height);
+ if (att && att->Texture) {
+ printf("Tex %u tgt 0x%x level %u face %u",
+ att->Texture->Name,
+ att->Texture->Target,
+ att->TextureLevel,
+ att->CubeMapFace);
+ }
+ printf("\n");
+
+ att = find_attachment(drawFb, colorDrawRb);
+ printf(" Dst FBO %u RB %u (%dx%d) ",
+ drawFb->Name, colorDrawRb->Name,
+ colorDrawRb->Width, colorDrawRb->Height);
+ if (att && att->Texture) {
+ printf("Tex %u tgt 0x%x level %u face %u",
+ att->Texture->Name,
+ att->Texture->Target,
+ att->TextureLevel,
+ att->CubeMapFace);
+ }
+ printf("\n");
+ }
+ }
+
+ ASSERT(ctx->Driver.BlitFramebuffer);
+ ctx->Driver.BlitFramebuffer(ctx,
+ srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1,
+ mask, filter);
+}
+#endif /* FEATURE_EXT_framebuffer_blit */
+
+#if FEATURE_ARB_geometry_shader4
+void GLAPIENTRY
+_mesa_FramebufferTextureARB(GLenum target, GLenum attachment,
+ GLuint texture, GLint level)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glFramebufferTextureARB "
+ "not implemented!");
+}
+
+void GLAPIENTRY
+_mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment,
+ GLuint texture, GLint level, GLenum face)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glFramebufferTextureFaceARB "
+ "not implemented!");
+}
+#endif /* FEATURE_ARB_geometry_shader4 */
diff --git a/mesalib/src/mesa/main/fbobject.h b/mesalib/src/mesa/main/fbobject.h index ba74a95b7..d9b06b9af 100644 --- a/mesalib/src/mesa/main/fbobject.h +++ b/mesalib/src/mesa/main/fbobject.h @@ -1,174 +1,195 @@ -/* - * Mesa 3-D graphics library - * Version: 7.1 - * - * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef FBOBJECT_H -#define FBOBJECT_H - -#include "glheader.h" - -struct gl_context; -struct gl_texture_object; - -extern void -_mesa_init_fbobjects(struct gl_context *ctx); - -extern struct gl_framebuffer * -_mesa_get_incomplete_framebuffer(void); - -extern struct gl_renderbuffer * -_mesa_lookup_renderbuffer(struct gl_context *ctx, GLuint id); - -extern struct gl_framebuffer * -_mesa_lookup_framebuffer(struct gl_context *ctx, GLuint id); - -extern struct gl_renderbuffer_attachment * -_mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, - GLenum attachment); - - -extern void -_mesa_remove_attachment(struct gl_context *ctx, - struct gl_renderbuffer_attachment *att); - -extern void -_mesa_set_texture_attachment(struct gl_context *ctx, - struct gl_framebuffer *fb, - struct gl_renderbuffer_attachment *att, - struct gl_texture_object *texObj, - GLenum texTarget, GLuint level, GLuint zoffset); - -extern void -_mesa_set_renderbuffer_attachment(struct gl_context *ctx, - struct gl_renderbuffer_attachment *att, - struct gl_renderbuffer *rb); - -extern void -_mesa_framebuffer_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, - GLenum attachment, struct gl_renderbuffer *rb); - -extern void -_mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb); - -extern void -_mesa_test_framebuffer_completeness(struct gl_context *ctx, struct gl_framebuffer *fb); - -extern GLboolean -_mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat); - -extern GLenum -_mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat); - -extern GLboolean GLAPIENTRY -_mesa_IsRenderbufferEXT(GLuint renderbuffer); - -extern void GLAPIENTRY -_mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer); - -extern void GLAPIENTRY -_mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers); - -extern void GLAPIENTRY -_mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers); - -extern void GLAPIENTRY -_mesa_RenderbufferStorageEXT(GLenum target, GLenum internalformat, - GLsizei width, GLsizei height); - -extern void GLAPIENTRY -_mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples, - GLenum internalformat, - GLsizei width, GLsizei height); - -extern void GLAPIENTRY -_es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, - GLsizei width, GLsizei height); - -extern void GLAPIENTRY -_mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); - -extern void GLAPIENTRY -_mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, - GLint *params); - -extern GLboolean GLAPIENTRY -_mesa_IsFramebufferEXT(GLuint framebuffer); - -extern void GLAPIENTRY -_mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer); - -extern void GLAPIENTRY -_mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers); - -extern void GLAPIENTRY -_mesa_GenFramebuffersEXT(GLsizei n, GLuint *framebuffers); - -extern GLenum GLAPIENTRY -_mesa_CheckFramebufferStatusEXT(GLenum target); - -extern void GLAPIENTRY -_mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, GLint level); - -extern void GLAPIENTRY -_mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, GLint level); - -extern void GLAPIENTRY -_mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, - GLint level, GLint zoffset); - -extern void GLAPIENTRY -_mesa_FramebufferTextureLayerEXT(GLenum target, GLenum attachment, - GLuint texture, GLint level, GLint layer); - -extern void GLAPIENTRY -_mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, - GLenum renderbuffertarget, - GLuint renderbuffer); - -extern void GLAPIENTRY -_mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, - GLenum pname, GLint *params); - -extern void GLAPIENTRY -_mesa_GenerateMipmapEXT(GLenum target); - - -extern void GLAPIENTRY -_mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, - GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, - GLbitfield mask, GLenum filter); - -extern void GLAPIENTRY -_mesa_FramebufferTextureARB(GLenum target, GLenum attachment, - GLuint texture, GLint level); - -extern void GLAPIENTRY -_mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment, - GLuint texture, GLint level, GLenum face); - - -#endif /* FBOBJECT_H */ +/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef FBOBJECT_H
+#define FBOBJECT_H
+
+#include "compiler.h"
+#include "glheader.h"
+
+struct gl_context;
+struct gl_texture_object;
+
+extern void
+_mesa_init_fbobjects(struct gl_context *ctx);
+
+extern struct gl_framebuffer *
+_mesa_get_incomplete_framebuffer(void);
+
+extern struct gl_renderbuffer *
+_mesa_lookup_renderbuffer(struct gl_context *ctx, GLuint id);
+
+extern struct gl_framebuffer *
+_mesa_lookup_framebuffer(struct gl_context *ctx, GLuint id);
+
+extern struct gl_renderbuffer_attachment *
+_mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLenum attachment);
+
+
+/** Return the texture image for a renderbuffer attachment */
+static INLINE struct gl_texture_image *
+_mesa_get_attachment_teximage(struct gl_renderbuffer_attachment *att)
+{
+ assert(att->Type == GL_TEXTURE);
+ return att->Texture->Image[att->CubeMapFace][att->TextureLevel];
+}
+
+
+/** Return the (const) texture image for a renderbuffer attachment */
+static INLINE const struct gl_texture_image *
+_mesa_get_attachment_teximage_const(const struct gl_renderbuffer_attachment *att)
+{
+ assert(att->Type == GL_TEXTURE);
+ return att->Texture->Image[att->CubeMapFace][att->TextureLevel];
+}
+
+
+extern void
+_mesa_remove_attachment(struct gl_context *ctx,
+ struct gl_renderbuffer_attachment *att);
+
+extern void
+_mesa_set_texture_attachment(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ struct gl_renderbuffer_attachment *att,
+ struct gl_texture_object *texObj,
+ GLenum texTarget, GLuint level, GLuint zoffset);
+
+extern void
+_mesa_set_renderbuffer_attachment(struct gl_context *ctx,
+ struct gl_renderbuffer_attachment *att,
+ struct gl_renderbuffer *rb);
+
+extern void
+_mesa_framebuffer_renderbuffer(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ GLenum attachment, struct gl_renderbuffer *rb);
+
+extern void
+_mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb);
+
+extern void
+_mesa_test_framebuffer_completeness(struct gl_context *ctx,
+ struct gl_framebuffer *fb);
+
+extern GLboolean
+_mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat);
+
+extern GLenum
+_mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat);
+
+extern GLboolean GLAPIENTRY
+_mesa_IsRenderbufferEXT(GLuint renderbuffer);
+
+extern void GLAPIENTRY
+_mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer);
+
+extern void GLAPIENTRY
+_mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers);
+
+extern void GLAPIENTRY
+_mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers);
+
+extern void GLAPIENTRY
+_mesa_RenderbufferStorageEXT(GLenum target, GLenum internalformat,
+ GLsizei width, GLsizei height);
+
+extern void GLAPIENTRY
+_mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples,
+ GLenum internalformat,
+ GLsizei width, GLsizei height);
+
+extern void GLAPIENTRY
+_es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
+ GLsizei width, GLsizei height);
+
+extern void GLAPIENTRY
+_mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);
+
+extern void GLAPIENTRY
+_mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname,
+ GLint *params);
+
+extern GLboolean GLAPIENTRY
+_mesa_IsFramebufferEXT(GLuint framebuffer);
+
+extern void GLAPIENTRY
+_mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer);
+
+extern void GLAPIENTRY
+_mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers);
+
+extern void GLAPIENTRY
+_mesa_GenFramebuffersEXT(GLsizei n, GLuint *framebuffers);
+
+extern GLenum GLAPIENTRY
+_mesa_CheckFramebufferStatusEXT(GLenum target);
+
+extern void GLAPIENTRY
+_mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment,
+ GLenum textarget, GLuint texture, GLint level);
+
+extern void GLAPIENTRY
+_mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment,
+ GLenum textarget, GLuint texture, GLint level);
+
+extern void GLAPIENTRY
+_mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment,
+ GLenum textarget, GLuint texture,
+ GLint level, GLint zoffset);
+
+extern void GLAPIENTRY
+_mesa_FramebufferTextureLayerEXT(GLenum target, GLenum attachment,
+ GLuint texture, GLint level, GLint layer);
+
+extern void GLAPIENTRY
+_mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
+ GLenum renderbuffertarget,
+ GLuint renderbuffer);
+
+extern void GLAPIENTRY
+_mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
+ GLenum pname, GLint *params);
+
+extern void GLAPIENTRY
+_mesa_GenerateMipmapEXT(GLenum target);
+
+
+extern void GLAPIENTRY
+_mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter);
+
+extern void GLAPIENTRY
+_mesa_FramebufferTextureARB(GLenum target, GLenum attachment,
+ GLuint texture, GLint level);
+
+extern void GLAPIENTRY
+_mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment,
+ GLuint texture, GLint level, GLenum face);
+
+
+#endif /* FBOBJECT_H */
diff --git a/mesalib/src/mesa/main/framebuffer.c b/mesalib/src/mesa/main/framebuffer.c index 30af04c48..b741c51ab 100644 --- a/mesalib/src/mesa/main/framebuffer.c +++ b/mesalib/src/mesa/main/framebuffer.c @@ -1061,12 +1061,12 @@ _mesa_print_framebuffer(const struct gl_framebuffer *fb) for (i = 0; i < BUFFER_COUNT; i++) {
const struct gl_renderbuffer_attachment *att = &fb->Attachment[i];
if (att->Type == GL_TEXTURE) {
- const struct gl_texture_image *texImage;
+ const struct gl_texture_image *texImage =
+ _mesa_get_attachment_teximage_const(att);
fprintf(stderr,
" %2d: Texture %u, level %u, face %u, slice %u, complete %d\n",
i, att->Texture->Name, att->TextureLevel, att->CubeMapFace,
att->Zoffset, att->Complete);
- texImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel];
fprintf(stderr, " Size: %u x %u x %u Format %s\n",
texImage->Width, texImage->Height, texImage->Depth,
_mesa_get_format_name(texImage->TexFormat));
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c index 9090ca661..eec22fc3f 100644 --- a/mesalib/src/mesa/main/get.c +++ b/mesalib/src/mesa/main/get.c @@ -1,2564 +1,2600 @@ -/* - * Copyright (C) 2010 Brian Paul All Rights Reserved. - * Copyright (C) 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Author: Kristian Høgsberg <krh@bitplanet.net> - */ - -#include "glheader.h" -#include "context.h" -#include "enable.h" -#include "enums.h" -#include "extensions.h" -#include "get.h" -#include "macros.h" -#include "mfeatures.h" -#include "mtypes.h" -#include "state.h" -#include "texcompress.h" -#include "framebuffer.h" - -/* This is a table driven implemetation of the glGet*v() functions. - * The basic idea is that most getters just look up an int somewhere - * in struct gl_context and then convert it to a bool or float according to - * which of glGetIntegerv() glGetBooleanv() etc is being called. - * Instead of generating code to do this, we can just record the enum - * value and the offset into struct gl_context in an array of structs. Then - * in glGet*(), we lookup the struct for the enum in question, and use - * the offset to get the int we need. - * - * Sometimes we need to look up a float, a boolean, a bit in a - * bitfield, a matrix or other types instead, so we need to track the - * type of the value in struct gl_context. And sometimes the value isn't in - * struct gl_context but in the drawbuffer, the array object, current texture - * unit, or maybe it's a computed value. So we need to also track - * where or how to find the value. Finally, we sometimes need to - * check that one of a number of extensions are enabled, the GL - * version or flush or call _mesa_update_state(). This is done by - * attaching optional extra information to the value description - * struct, it's sort of like an array of opcodes that describe extra - * checks or actions. - * - * Putting all this together we end up with struct value_desc below, - * and with a couple of macros to help, the table of struct value_desc - * is about as concise as the specification in the old python script. - */ - -#undef CONST - -#define FLOAT_TO_BOOLEAN(X) ( (X) ? GL_TRUE : GL_FALSE ) -#define FLOAT_TO_FIXED(F) ( ((F) * 65536.0f > INT_MAX) ? INT_MAX : \ - ((F) * 65536.0f < INT_MIN) ? INT_MIN : \ - (GLint) ((F) * 65536.0f) ) - -#define INT_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE ) -#define INT_TO_FIXED(I) ( ((I) > SHRT_MAX) ? INT_MAX : \ - ((I) < SHRT_MIN) ? INT_MIN : \ - (GLint) ((I) * 65536) ) - -#define INT64_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE ) -#define INT64_TO_INT(I) ( (GLint)((I > INT_MAX) ? INT_MAX : ((I < INT_MIN) ? INT_MIN : (I))) ) - -#define BOOLEAN_TO_INT(B) ( (GLint) (B) ) -#define BOOLEAN_TO_INT64(B) ( (GLint64) (B) ) -#define BOOLEAN_TO_FLOAT(B) ( (B) ? 1.0F : 0.0F ) -#define BOOLEAN_TO_FIXED(B) ( (GLint) ((B) ? 1 : 0) << 16 ) - -#define ENUM_TO_INT64(E) ( (GLint64) (E) ) -#define ENUM_TO_FIXED(E) (E) - -enum value_type { - TYPE_INVALID, - TYPE_API_MASK, - TYPE_INT, - TYPE_INT_2, - TYPE_INT_3, - TYPE_INT_4, - TYPE_INT_N, - TYPE_INT64, - TYPE_ENUM, - TYPE_ENUM_2, - TYPE_BOOLEAN, - TYPE_BIT_0, - TYPE_BIT_1, - TYPE_BIT_2, - TYPE_BIT_3, - TYPE_BIT_4, - TYPE_BIT_5, - TYPE_FLOAT, - TYPE_FLOAT_2, - TYPE_FLOAT_3, - TYPE_FLOAT_4, - TYPE_FLOATN, - TYPE_FLOATN_2, - TYPE_FLOATN_3, - TYPE_FLOATN_4, - TYPE_DOUBLEN, - TYPE_MATRIX, - TYPE_MATRIX_T, - TYPE_CONST -}; - -enum value_location { - LOC_BUFFER, - LOC_CONTEXT, - LOC_ARRAY, - LOC_TEXUNIT, - LOC_CUSTOM -}; - -enum value_extra { - EXTRA_END = 0x8000, - EXTRA_VERSION_30, - EXTRA_VERSION_31, - EXTRA_VERSION_32, - EXTRA_VERSION_ES2, - EXTRA_NEW_BUFFERS, - EXTRA_NEW_FRAG_CLAMP, - EXTRA_VALID_DRAW_BUFFER, - EXTRA_VALID_TEXTURE_UNIT, - EXTRA_FLUSH_CURRENT, -}; - -#define NO_EXTRA NULL -#define NO_OFFSET 0 - -struct value_desc { - GLenum pname; - GLubyte location; /**< enum value_location */ - GLubyte type; /**< enum value_type */ - int offset; - const int *extra; -}; - -union value { - GLfloat value_float; - GLfloat value_float_4[4]; - GLmatrix *value_matrix; - GLint value_int; - GLint value_int_4[4]; - GLint64 value_int64; - GLenum value_enum; - - /* Sigh, see GL_COMPRESSED_TEXTURE_FORMATS_ARB handling */ - struct { - GLint n, ints[100]; - } value_int_n; - GLboolean value_bool; -}; - -#define BUFFER_FIELD(field, type) \ - LOC_BUFFER, type, offsetof(struct gl_framebuffer, field) -#define CONTEXT_FIELD(field, type) \ - LOC_CONTEXT, type, offsetof(struct gl_context, field) -#define ARRAY_FIELD(field, type) \ - LOC_ARRAY, type, offsetof(struct gl_array_object, field) -#define CONST(value) \ - LOC_CONTEXT, TYPE_CONST, value - -#define BUFFER_INT(field) BUFFER_FIELD(field, TYPE_INT) -#define BUFFER_ENUM(field) BUFFER_FIELD(field, TYPE_ENUM) -#define BUFFER_BOOL(field) BUFFER_FIELD(field, TYPE_BOOLEAN) - -#define CONTEXT_INT(field) CONTEXT_FIELD(field, TYPE_INT) -#define CONTEXT_INT2(field) CONTEXT_FIELD(field, TYPE_INT_2) -#define CONTEXT_INT64(field) CONTEXT_FIELD(field, TYPE_INT64) -#define CONTEXT_ENUM(field) CONTEXT_FIELD(field, TYPE_ENUM) -#define CONTEXT_ENUM2(field) CONTEXT_FIELD(field, TYPE_ENUM_2) -#define CONTEXT_BOOL(field) CONTEXT_FIELD(field, TYPE_BOOLEAN) -#define CONTEXT_BIT0(field) CONTEXT_FIELD(field, TYPE_BIT_0) -#define CONTEXT_BIT1(field) CONTEXT_FIELD(field, TYPE_BIT_1) -#define CONTEXT_BIT2(field) CONTEXT_FIELD(field, TYPE_BIT_2) -#define CONTEXT_BIT3(field) CONTEXT_FIELD(field, TYPE_BIT_3) -#define CONTEXT_BIT4(field) CONTEXT_FIELD(field, TYPE_BIT_4) -#define CONTEXT_BIT5(field) CONTEXT_FIELD(field, TYPE_BIT_5) -#define CONTEXT_FLOAT(field) CONTEXT_FIELD(field, TYPE_FLOAT) -#define CONTEXT_FLOAT2(field) CONTEXT_FIELD(field, TYPE_FLOAT_2) -#define CONTEXT_FLOAT3(field) CONTEXT_FIELD(field, TYPE_FLOAT_3) -#define CONTEXT_FLOAT4(field) CONTEXT_FIELD(field, TYPE_FLOAT_4) -#define CONTEXT_MATRIX(field) CONTEXT_FIELD(field, TYPE_MATRIX) -#define CONTEXT_MATRIX_T(field) CONTEXT_FIELD(field, TYPE_MATRIX_T) - -#define ARRAY_INT(field) ARRAY_FIELD(field, TYPE_INT) -#define ARRAY_ENUM(field) ARRAY_FIELD(field, TYPE_ENUM) -#define ARRAY_BOOL(field) ARRAY_FIELD(field, TYPE_BOOLEAN) - -#define EXT(f) \ - offsetof(struct gl_extensions, f) - -#define EXTRA_EXT(e) \ - static const int extra_##e[] = { \ - EXT(e), EXTRA_END \ - } - -#define EXTRA_EXT2(e1, e2) \ - static const int extra_##e1##_##e2[] = { \ - EXT(e1), EXT(e2), EXTRA_END \ - } - -/* The 'extra' mechanism is a way to specify extra checks (such as - * extensions or specific gl versions) or actions (flush current, new - * buffers) that we need to do before looking up an enum. We need to - * declare them all up front so we can refer to them in the value_desc - * structs below. */ - -static const int extra_new_buffers[] = { - EXTRA_NEW_BUFFERS, - EXTRA_END -}; - -static const int extra_new_frag_clamp[] = { - EXTRA_NEW_FRAG_CLAMP, - EXTRA_END -}; - -static const int extra_valid_draw_buffer[] = { - EXTRA_VALID_DRAW_BUFFER, - EXTRA_END -}; - -static const int extra_valid_texture_unit[] = { - EXTRA_VALID_TEXTURE_UNIT, - EXTRA_END -}; - -static const int extra_flush_current_valid_texture_unit[] = { - EXTRA_FLUSH_CURRENT, - EXTRA_VALID_TEXTURE_UNIT, - EXTRA_END -}; - -static const int extra_flush_current[] = { - EXTRA_FLUSH_CURRENT, - EXTRA_END -}; - -static const int extra_new_buffers_OES_read_format[] = { - EXTRA_NEW_BUFFERS, - EXT(OES_read_format), - EXTRA_END -}; - -static const int extra_EXT_secondary_color_flush_current[] = { - EXT(EXT_secondary_color), - EXTRA_FLUSH_CURRENT, - EXTRA_END -}; - -static const int extra_EXT_fog_coord_flush_current[] = { - EXT(EXT_fog_coord), - EXTRA_FLUSH_CURRENT, - EXTRA_END -}; - -static const int extra_EXT_texture_integer[] = { - EXT(EXT_texture_integer), - EXTRA_END -}; - -static const int extra_EXT_gpu_shader4[] = { - EXT(EXT_gpu_shader4), - EXTRA_END -}; - - -EXTRA_EXT(ARB_ES2_compatibility); -EXTRA_EXT(ARB_multitexture); -EXTRA_EXT(ARB_texture_cube_map); -EXTRA_EXT(MESA_texture_array); -EXTRA_EXT2(EXT_secondary_color, ARB_vertex_program); -EXTRA_EXT(EXT_secondary_color); -EXTRA_EXT(EXT_fog_coord); -EXTRA_EXT(EXT_texture_lod_bias); -EXTRA_EXT(EXT_texture_filter_anisotropic); -EXTRA_EXT(IBM_rasterpos_clip); -EXTRA_EXT(NV_point_sprite); -EXTRA_EXT(SGIS_generate_mipmap); -EXTRA_EXT(NV_vertex_program); -EXTRA_EXT(NV_fragment_program); -EXTRA_EXT(NV_texture_rectangle); -EXTRA_EXT(EXT_stencil_two_side); -EXTRA_EXT(NV_light_max_exponent); -EXTRA_EXT(EXT_depth_bounds_test); -EXTRA_EXT(ARB_depth_clamp); -EXTRA_EXT(ATI_fragment_shader); -EXTRA_EXT(EXT_framebuffer_blit); -EXTRA_EXT(ARB_shader_objects); -EXTRA_EXT(EXT_provoking_vertex); -EXTRA_EXT(ARB_fragment_shader); -EXTRA_EXT(ARB_fragment_program); -EXTRA_EXT2(ARB_framebuffer_object, EXT_framebuffer_multisample); -EXTRA_EXT(EXT_framebuffer_object); -EXTRA_EXT(APPLE_vertex_array_object); -EXTRA_EXT(ARB_seamless_cube_map); -EXTRA_EXT(EXT_compiled_vertex_array); -EXTRA_EXT(ARB_sync); -EXTRA_EXT(ARB_vertex_shader); -EXTRA_EXT(EXT_transform_feedback); -EXTRA_EXT(ARB_transform_feedback2); -EXTRA_EXT(EXT_pixel_buffer_object); -EXTRA_EXT(ARB_vertex_program); -EXTRA_EXT2(NV_point_sprite, ARB_point_sprite); -EXTRA_EXT2(ARB_fragment_program, NV_fragment_program); -EXTRA_EXT2(ARB_vertex_program, NV_vertex_program); -EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program); -EXTRA_EXT(ARB_vertex_buffer_object); -EXTRA_EXT(ARB_geometry_shader4); -EXTRA_EXT(ARB_copy_buffer); -EXTRA_EXT(EXT_framebuffer_sRGB); - -static const int -extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = { - EXT(ARB_vertex_program), - EXT(ARB_fragment_program), - EXT(NV_vertex_program), - EXTRA_END -}; - -static const int -extra_NV_vertex_program_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = { - EXT(NV_vertex_program), - EXT(ARB_vertex_program), - EXT(ARB_fragment_program), - EXT(NV_vertex_program), - EXTRA_END -}; - -static const int -extra_NV_primitive_restart[] = { - EXT(NV_primitive_restart), - EXTRA_END -}; - -static const int extra_version_30[] = { EXTRA_VERSION_30, EXTRA_END }; -static const int extra_version_31[] = { EXTRA_VERSION_31, EXTRA_END }; -static const int extra_version_32[] = { EXTRA_VERSION_32, EXTRA_END }; - -static const int -extra_ARB_vertex_program_version_es2[] = { - EXT(ARB_vertex_program), - EXTRA_VERSION_ES2, - EXTRA_END -}; - -#define API_OPENGL_BIT (1 << API_OPENGL) -#define API_OPENGLES_BIT (1 << API_OPENGLES) -#define API_OPENGLES2_BIT (1 << API_OPENGLES2) - -/* This is the big table describing all the enums we accept in - * glGet*v(). The table is partitioned into six parts: enums - * understood by all GL APIs (OpenGL, GLES and GLES2), enums shared - * between OpenGL and GLES, enums exclusive to GLES, etc for the - * remaining combinations. When we add the enums to the hash table in - * _mesa_init_get_hash(), we only add the enums for the API we're - * instantiating and the different sections are guarded by #if - * FEATURE_GL etc to make sure we only compile in the enums we may - * need. */ - -static const struct value_desc values[] = { - /* Enums shared between OpenGL, GLES1 and GLES2 */ - { 0, 0, TYPE_API_MASK, - API_OPENGL_BIT | API_OPENGLES_BIT | API_OPENGLES2_BIT, NO_EXTRA}, - { GL_ALPHA_BITS, BUFFER_INT(Visual.alphaBits), extra_new_buffers }, - { GL_BLEND, CONTEXT_BIT0(Color.BlendEnabled), NO_EXTRA }, - { GL_BLEND_SRC, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA }, - { GL_BLUE_BITS, BUFFER_INT(Visual.blueBits), extra_new_buffers }, - { GL_COLOR_CLEAR_VALUE, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp }, - { GL_COLOR_WRITEMASK, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA }, - { GL_CULL_FACE, CONTEXT_BOOL(Polygon.CullFlag), NO_EXTRA }, - { GL_CULL_FACE_MODE, CONTEXT_ENUM(Polygon.CullFaceMode), NO_EXTRA }, - { GL_DEPTH_BITS, BUFFER_INT(Visual.depthBits), NO_EXTRA }, - { GL_DEPTH_CLEAR_VALUE, CONTEXT_FIELD(Depth.Clear, TYPE_DOUBLEN), NO_EXTRA }, - { GL_DEPTH_FUNC, CONTEXT_ENUM(Depth.Func), NO_EXTRA }, - { GL_DEPTH_RANGE, CONTEXT_FIELD(Viewport.Near, TYPE_FLOATN_2), NO_EXTRA }, - { GL_DEPTH_TEST, CONTEXT_BOOL(Depth.Test), NO_EXTRA }, - { GL_DEPTH_WRITEMASK, CONTEXT_BOOL(Depth.Mask), NO_EXTRA }, - { GL_DITHER, CONTEXT_BOOL(Color.DitherFlag), NO_EXTRA }, - { GL_FRONT_FACE, CONTEXT_ENUM(Polygon.FrontFace), NO_EXTRA }, - { GL_GREEN_BITS, BUFFER_INT(Visual.greenBits), extra_new_buffers }, - { GL_LINE_WIDTH, CONTEXT_FLOAT(Line.Width), NO_EXTRA }, - { GL_ALIASED_LINE_WIDTH_RANGE, CONTEXT_FLOAT2(Const.MinLineWidth), NO_EXTRA }, - { GL_MAX_ELEMENTS_VERTICES, CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA }, - { GL_MAX_ELEMENTS_INDICES, CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA }, - { GL_MAX_TEXTURE_SIZE, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_context, Const.MaxTextureLevels), NO_EXTRA }, - { GL_MAX_VIEWPORT_DIMS, CONTEXT_INT2(Const.MaxViewportWidth), NO_EXTRA }, - { GL_PACK_ALIGNMENT, CONTEXT_INT(Pack.Alignment), NO_EXTRA }, - { GL_ALIASED_POINT_SIZE_RANGE, CONTEXT_FLOAT2(Const.MinPointSize), NO_EXTRA }, - { GL_POLYGON_OFFSET_FACTOR, CONTEXT_FLOAT(Polygon.OffsetFactor ), NO_EXTRA }, - { GL_POLYGON_OFFSET_UNITS, CONTEXT_FLOAT(Polygon.OffsetUnits ), NO_EXTRA }, - { GL_POLYGON_OFFSET_FILL, CONTEXT_BOOL(Polygon.OffsetFill), NO_EXTRA }, - { GL_RED_BITS, BUFFER_INT(Visual.redBits), extra_new_buffers }, - { GL_SCISSOR_BOX, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA }, - { GL_SCISSOR_TEST, CONTEXT_BOOL(Scissor.Enabled), NO_EXTRA }, - { GL_STENCIL_BITS, BUFFER_INT(Visual.stencilBits), NO_EXTRA }, - { GL_STENCIL_CLEAR_VALUE, CONTEXT_INT(Stencil.Clear), NO_EXTRA }, - { GL_STENCIL_FAIL, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, - { GL_STENCIL_FUNC, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, - { GL_STENCIL_PASS_DEPTH_FAIL, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, - { GL_STENCIL_PASS_DEPTH_PASS, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, - { GL_STENCIL_REF, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA }, - { GL_STENCIL_TEST, CONTEXT_BOOL(Stencil.Enabled), NO_EXTRA }, - { GL_STENCIL_VALUE_MASK, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA }, - { GL_STENCIL_WRITEMASK, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA }, - { GL_SUBPIXEL_BITS, CONTEXT_INT(Const.SubPixelBits), NO_EXTRA }, - { GL_TEXTURE_BINDING_2D, LOC_CUSTOM, TYPE_INT, TEXTURE_2D_INDEX, NO_EXTRA }, - { GL_UNPACK_ALIGNMENT, CONTEXT_INT(Unpack.Alignment), NO_EXTRA }, - { GL_VIEWPORT, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA }, - - /* GL_ARB_multitexture */ - { GL_ACTIVE_TEXTURE_ARB, - LOC_CUSTOM, TYPE_INT, 0, extra_ARB_multitexture }, - - /* Note that all the OES_* extensions require that the Mesa "struct - * gl_extensions" include a member with the name of the extension. - * That structure does not yet include OES extensions (and we're - * not sure whether it will). If it does, all the OES_* - * extensions below should mark the dependency. */ - - /* GL_ARB_texture_cube_map */ - { GL_TEXTURE_BINDING_CUBE_MAP_ARB, LOC_CUSTOM, TYPE_INT, - TEXTURE_CUBE_INDEX, extra_ARB_texture_cube_map }, - { GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_context, Const.MaxCubeTextureLevels), - extra_ARB_texture_cube_map }, /* XXX: OES_texture_cube_map */ - - /* XXX: OES_blend_subtract */ - { GL_BLEND_SRC_RGB_EXT, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA }, - { GL_BLEND_DST_RGB_EXT, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA }, - { GL_BLEND_SRC_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].SrcA), NO_EXTRA }, - { GL_BLEND_DST_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].DstA), NO_EXTRA }, - - /* GL_BLEND_EQUATION_RGB, which is what we're really after, is - * defined identically to GL_BLEND_EQUATION. */ - { GL_BLEND_EQUATION, CONTEXT_ENUM(Color.Blend[0].EquationRGB), NO_EXTRA }, - { GL_BLEND_EQUATION_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].EquationA), NO_EXTRA }, - - /* GL_ARB_texture_compression */ - { GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, - { GL_COMPRESSED_TEXTURE_FORMATS_ARB, LOC_CUSTOM, TYPE_INT_N, 0, NO_EXTRA }, - - /* GL_ARB_multisample */ - { GL_SAMPLE_ALPHA_TO_COVERAGE_ARB, - CONTEXT_BOOL(Multisample.SampleAlphaToCoverage), NO_EXTRA }, - { GL_SAMPLE_COVERAGE_ARB, CONTEXT_BOOL(Multisample.SampleCoverage), NO_EXTRA }, - { GL_SAMPLE_COVERAGE_VALUE_ARB, - CONTEXT_FLOAT(Multisample.SampleCoverageValue), NO_EXTRA }, - { GL_SAMPLE_COVERAGE_INVERT_ARB, - CONTEXT_BOOL(Multisample.SampleCoverageInvert), NO_EXTRA }, - { GL_SAMPLE_BUFFERS_ARB, BUFFER_INT(Visual.sampleBuffers), NO_EXTRA }, - { GL_SAMPLES_ARB, BUFFER_INT(Visual.samples), NO_EXTRA }, - - /* GL_SGIS_generate_mipmap */ - { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap), - extra_SGIS_generate_mipmap }, - - /* GL_ARB_vertex_buffer_object */ - { GL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, - - /* GL_ARB_vertex_buffer_object */ - /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported */ - { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, - extra_ARB_vertex_buffer_object }, - - /* GL_ARB_copy_buffer */ - { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer }, - { GL_COPY_WRITE_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer }, - - /* GL_OES_read_format */ - { GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, LOC_CUSTOM, TYPE_INT, 0, - extra_new_buffers_OES_read_format }, - { GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, LOC_CUSTOM, TYPE_INT, 0, - extra_new_buffers_OES_read_format }, - - /* GL_EXT_framebuffer_object */ - { GL_FRAMEBUFFER_BINDING_EXT, BUFFER_INT(Name), - extra_EXT_framebuffer_object }, - { GL_RENDERBUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0, - extra_EXT_framebuffer_object }, - { GL_MAX_RENDERBUFFER_SIZE_EXT, CONTEXT_INT(Const.MaxRenderbufferSize), - extra_EXT_framebuffer_object }, - - /* This entry isn't spec'ed for GLES 2, but is needed for Mesa's - * GLSL: */ - { GL_MAX_CLIP_PLANES, CONTEXT_INT(Const.MaxClipPlanes), NO_EXTRA }, - -#if FEATURE_GL || FEATURE_ES1 - /* Enums in OpenGL and GLES1 */ - { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGLES_BIT, NO_EXTRA }, - { GL_LIGHT0, CONTEXT_BOOL(Light.Light[0].Enabled), NO_EXTRA }, - { GL_LIGHT1, CONTEXT_BOOL(Light.Light[1].Enabled), NO_EXTRA }, - { GL_LIGHT2, CONTEXT_BOOL(Light.Light[2].Enabled), NO_EXTRA }, - { GL_LIGHT3, CONTEXT_BOOL(Light.Light[3].Enabled), NO_EXTRA }, - { GL_LIGHT4, CONTEXT_BOOL(Light.Light[4].Enabled), NO_EXTRA }, - { GL_LIGHT5, CONTEXT_BOOL(Light.Light[5].Enabled), NO_EXTRA }, - { GL_LIGHT6, CONTEXT_BOOL(Light.Light[6].Enabled), NO_EXTRA }, - { GL_LIGHT7, CONTEXT_BOOL(Light.Light[7].Enabled), NO_EXTRA }, - { GL_LIGHTING, CONTEXT_BOOL(Light.Enabled), NO_EXTRA }, - { GL_LIGHT_MODEL_AMBIENT, - CONTEXT_FIELD(Light.Model.Ambient[0], TYPE_FLOATN_4), NO_EXTRA }, - { GL_LIGHT_MODEL_TWO_SIDE, CONTEXT_BOOL(Light.Model.TwoSide), NO_EXTRA }, - { GL_ALPHA_TEST, CONTEXT_BOOL(Color.AlphaEnabled), NO_EXTRA }, - { GL_ALPHA_TEST_FUNC, CONTEXT_ENUM(Color.AlphaFunc), NO_EXTRA }, - { GL_ALPHA_TEST_REF, LOC_CUSTOM, TYPE_FLOATN, 0, extra_new_frag_clamp }, - { GL_BLEND_DST, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA }, - { GL_CLIP_PLANE0, CONTEXT_BIT0(Transform.ClipPlanesEnabled), NO_EXTRA }, - { GL_CLIP_PLANE1, CONTEXT_BIT1(Transform.ClipPlanesEnabled), NO_EXTRA }, - { GL_CLIP_PLANE2, CONTEXT_BIT2(Transform.ClipPlanesEnabled), NO_EXTRA }, - { GL_CLIP_PLANE3, CONTEXT_BIT3(Transform.ClipPlanesEnabled), NO_EXTRA }, - { GL_CLIP_PLANE4, CONTEXT_BIT4(Transform.ClipPlanesEnabled), NO_EXTRA }, - { GL_CLIP_PLANE5, CONTEXT_BIT5(Transform.ClipPlanesEnabled), NO_EXTRA }, - { GL_COLOR_MATERIAL, CONTEXT_BOOL(Light.ColorMaterialEnabled), NO_EXTRA }, - { GL_CURRENT_COLOR, - CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR0][0], TYPE_FLOATN_4), - extra_flush_current }, - { GL_CURRENT_NORMAL, - CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_NORMAL][0], TYPE_FLOATN_3), - extra_flush_current }, - { GL_CURRENT_TEXTURE_COORDS, LOC_CUSTOM, TYPE_FLOAT_4, 0, - extra_flush_current_valid_texture_unit }, - { GL_DISTANCE_ATTENUATION_EXT, CONTEXT_FLOAT3(Point.Params[0]), NO_EXTRA }, - { GL_FOG, CONTEXT_BOOL(Fog.Enabled), NO_EXTRA }, - { GL_FOG_COLOR, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp }, - { GL_FOG_DENSITY, CONTEXT_FLOAT(Fog.Density), NO_EXTRA }, - { GL_FOG_END, CONTEXT_FLOAT(Fog.End), NO_EXTRA }, - { GL_FOG_HINT, CONTEXT_ENUM(Hint.Fog), NO_EXTRA }, - { GL_FOG_MODE, CONTEXT_ENUM(Fog.Mode), NO_EXTRA }, - { GL_FOG_START, CONTEXT_FLOAT(Fog.Start), NO_EXTRA }, - { GL_LINE_SMOOTH, CONTEXT_BOOL(Line.SmoothFlag), NO_EXTRA }, - { GL_LINE_SMOOTH_HINT, CONTEXT_ENUM(Hint.LineSmooth), NO_EXTRA }, - { GL_LINE_WIDTH_RANGE, CONTEXT_FLOAT2(Const.MinLineWidthAA), NO_EXTRA }, - { GL_COLOR_LOGIC_OP, CONTEXT_BOOL(Color.ColorLogicOpEnabled), NO_EXTRA }, - { GL_LOGIC_OP_MODE, CONTEXT_ENUM(Color.LogicOp), NO_EXTRA }, - { GL_MATRIX_MODE, CONTEXT_ENUM(Transform.MatrixMode), NO_EXTRA }, - { GL_MAX_MODELVIEW_STACK_DEPTH, CONST(MAX_MODELVIEW_STACK_DEPTH), NO_EXTRA }, - { GL_MAX_PROJECTION_STACK_DEPTH, CONST(MAX_PROJECTION_STACK_DEPTH), NO_EXTRA }, - { GL_MAX_TEXTURE_STACK_DEPTH, CONST(MAX_TEXTURE_STACK_DEPTH), NO_EXTRA }, - { GL_MODELVIEW_MATRIX, CONTEXT_MATRIX(ModelviewMatrixStack.Top), NO_EXTRA }, - { GL_MODELVIEW_STACK_DEPTH, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_context, ModelviewMatrixStack.Depth), NO_EXTRA }, - { GL_NORMALIZE, CONTEXT_BOOL(Transform.Normalize), NO_EXTRA }, - { GL_PACK_SKIP_IMAGES_EXT, CONTEXT_INT(Pack.SkipImages), NO_EXTRA }, - { GL_PERSPECTIVE_CORRECTION_HINT, CONTEXT_ENUM(Hint.PerspectiveCorrection), NO_EXTRA }, - { GL_POINT_SIZE, CONTEXT_FLOAT(Point.Size), NO_EXTRA }, - { GL_POINT_SIZE_RANGE, CONTEXT_FLOAT2(Const.MinPointSizeAA), NO_EXTRA }, - { GL_POINT_SMOOTH, CONTEXT_BOOL(Point.SmoothFlag), NO_EXTRA }, - { GL_POINT_SMOOTH_HINT, CONTEXT_ENUM(Hint.PointSmooth), NO_EXTRA }, - { GL_POINT_SIZE_MIN_EXT, CONTEXT_FLOAT(Point.MinSize), NO_EXTRA }, - { GL_POINT_SIZE_MAX_EXT, CONTEXT_FLOAT(Point.MaxSize), NO_EXTRA }, - { GL_POINT_FADE_THRESHOLD_SIZE_EXT, CONTEXT_FLOAT(Point.Threshold), NO_EXTRA }, - { GL_PROJECTION_MATRIX, CONTEXT_MATRIX(ProjectionMatrixStack.Top), NO_EXTRA }, - { GL_PROJECTION_STACK_DEPTH, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_context, ProjectionMatrixStack.Depth), NO_EXTRA }, - { GL_RESCALE_NORMAL, CONTEXT_BOOL(Transform.RescaleNormals), NO_EXTRA }, - { GL_SHADE_MODEL, CONTEXT_ENUM(Light.ShadeModel), NO_EXTRA }, - { GL_TEXTURE_2D, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA }, - { GL_TEXTURE_MATRIX, LOC_CUSTOM, TYPE_MATRIX, 0, extra_valid_texture_unit }, - { GL_TEXTURE_STACK_DEPTH, LOC_CUSTOM, TYPE_INT, 0, - extra_valid_texture_unit }, - - { GL_VERTEX_ARRAY, ARRAY_BOOL(Vertex.Enabled), NO_EXTRA }, - { GL_VERTEX_ARRAY_SIZE, ARRAY_INT(Vertex.Size), NO_EXTRA }, - { GL_VERTEX_ARRAY_TYPE, ARRAY_ENUM(Vertex.Type), NO_EXTRA }, - { GL_VERTEX_ARRAY_STRIDE, ARRAY_INT(Vertex.Stride), NO_EXTRA }, - { GL_NORMAL_ARRAY, ARRAY_BOOL(Normal.Enabled), NO_EXTRA }, - { GL_NORMAL_ARRAY_TYPE, ARRAY_ENUM(Normal.Type), NO_EXTRA }, - { GL_NORMAL_ARRAY_STRIDE, ARRAY_INT(Normal.Stride), NO_EXTRA }, - { GL_COLOR_ARRAY, ARRAY_BOOL(Color.Enabled), NO_EXTRA }, - { GL_COLOR_ARRAY_SIZE, ARRAY_INT(Color.Size), NO_EXTRA }, - { GL_COLOR_ARRAY_TYPE, ARRAY_ENUM(Color.Type), NO_EXTRA }, - { GL_COLOR_ARRAY_STRIDE, ARRAY_INT(Color.Stride), NO_EXTRA }, - { GL_TEXTURE_COORD_ARRAY, - LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_client_array, Enabled), NO_EXTRA }, - { GL_TEXTURE_COORD_ARRAY_SIZE, - LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Size), NO_EXTRA }, - { GL_TEXTURE_COORD_ARRAY_TYPE, - LOC_CUSTOM, TYPE_ENUM, offsetof(struct gl_client_array, Type), NO_EXTRA }, - { GL_TEXTURE_COORD_ARRAY_STRIDE, - LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Stride), NO_EXTRA }, - - /* GL_ARB_ES2_compatibility */ - { GL_SHADER_COMPILER, CONST(1), extra_ARB_ES2_compatibility }, - { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying), - extra_ARB_ES2_compatibility }, - { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, - extra_ARB_ES2_compatibility }, - { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, - extra_ARB_ES2_compatibility }, - - /* GL_ARB_multitexture */ - { GL_MAX_TEXTURE_UNITS_ARB, - CONTEXT_INT(Const.MaxTextureUnits), extra_ARB_multitexture }, - { GL_CLIENT_ACTIVE_TEXTURE_ARB, - LOC_CUSTOM, TYPE_INT, 0, extra_ARB_multitexture }, - - /* GL_ARB_texture_cube_map */ - { GL_TEXTURE_CUBE_MAP_ARB, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA }, - /* S, T, and R are always set at the same time */ - { GL_TEXTURE_GEN_STR_OES, LOC_TEXUNIT, TYPE_BIT_0, - offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, - - /* GL_ARB_multisample */ - { GL_MULTISAMPLE_ARB, CONTEXT_BOOL(Multisample.Enabled), NO_EXTRA }, - { GL_SAMPLE_ALPHA_TO_ONE_ARB, CONTEXT_BOOL(Multisample.SampleAlphaToOne), NO_EXTRA }, - - /* GL_ARB_vertex_buffer_object */ - { GL_VERTEX_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_array_object, Vertex.BufferObj), NO_EXTRA }, - { GL_NORMAL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_array_object, Normal.BufferObj), NO_EXTRA }, - { GL_COLOR_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_array_object, Color.BufferObj), NO_EXTRA }, - { GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA }, - - /* GL_OES_point_sprite */ - { GL_POINT_SPRITE_NV, - CONTEXT_BOOL(Point.PointSprite), - extra_NV_point_sprite_ARB_point_sprite }, - - /* GL_ARB_fragment_shader */ - { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, - CONTEXT_INT(Const.FragmentProgram.MaxUniformComponents), - extra_ARB_fragment_shader }, - - /* GL_ARB_vertex_shader */ - { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, - CONTEXT_INT(Const.VertexProgram.MaxUniformComponents), - extra_ARB_vertex_shader }, - { GL_MAX_VARYING_FLOATS_ARB, LOC_CUSTOM, TYPE_INT, 0, - extra_ARB_vertex_shader }, - - /* GL_EXT_texture_lod_bias */ - { GL_MAX_TEXTURE_LOD_BIAS_EXT, CONTEXT_FLOAT(Const.MaxTextureLodBias), - extra_EXT_texture_lod_bias }, - - /* GL_EXT_texture_filter_anisotropic */ - { GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, - CONTEXT_FLOAT(Const.MaxTextureMaxAnisotropy), - extra_EXT_texture_filter_anisotropic }, -#endif /* FEATURE_GL || FEATURE_ES1 */ - -#if FEATURE_ES1 - { 0, 0, TYPE_API_MASK, API_OPENGLES_BIT }, - /* XXX: OES_matrix_get */ - { GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES }, - { GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES }, - { GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES }, - - /* OES_point_size_array */ - { GL_POINT_SIZE_ARRAY_OES, ARRAY_FIELD(PointSize.Enabled, TYPE_BOOLEAN) }, - { GL_POINT_SIZE_ARRAY_TYPE_OES, ARRAY_FIELD(PointSize.Type, TYPE_ENUM) }, - { GL_POINT_SIZE_ARRAY_STRIDE_OES, ARRAY_FIELD(PointSize.Stride, TYPE_INT) }, - { GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES, LOC_CUSTOM, TYPE_INT, 0 }, -#endif /* FEATURE_ES1 */ - -#if FEATURE_GL || FEATURE_ES2 - { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGLES2_BIT, NO_EXTRA }, - /* This entry isn't spec'ed for GLES 2, but is needed for Mesa's GLSL: */ - { GL_MAX_LIGHTS, CONTEXT_INT(Const.MaxLights), NO_EXTRA }, - { GL_MAX_TEXTURE_COORDS_ARB, /* == GL_MAX_TEXTURE_COORDS_NV */ - CONTEXT_INT(Const.MaxTextureCoordUnits), - extra_ARB_fragment_program_NV_fragment_program }, - - /* GL_ARB_draw_buffers */ - { GL_MAX_DRAW_BUFFERS_ARB, CONTEXT_INT(Const.MaxDrawBuffers), NO_EXTRA }, - - { GL_BLEND_COLOR_EXT, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp }, - /* GL_ARB_fragment_program */ - { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, /* == GL_MAX_TEXTURE_IMAGE_UNITS_NV */ - CONTEXT_INT(Const.MaxTextureImageUnits), - extra_ARB_fragment_program_NV_fragment_program }, - { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, - CONTEXT_INT(Const.MaxVertexTextureImageUnits), extra_ARB_vertex_shader }, - { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, - CONTEXT_INT(Const.MaxCombinedTextureImageUnits), - extra_ARB_vertex_shader }, - - /* GL_ARB_shader_objects - * Actually, this token isn't part of GL_ARB_shader_objects, but is - * close enough for now. */ - { GL_CURRENT_PROGRAM, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_shader_objects }, - - /* OpenGL 2.0 */ - { GL_STENCIL_BACK_FUNC, CONTEXT_ENUM(Stencil.Function[1]), NO_EXTRA }, - { GL_STENCIL_BACK_VALUE_MASK, CONTEXT_INT(Stencil.ValueMask[1]), NO_EXTRA }, - { GL_STENCIL_BACK_WRITEMASK, CONTEXT_INT(Stencil.WriteMask[1]), NO_EXTRA }, - { GL_STENCIL_BACK_REF, CONTEXT_INT(Stencil.Ref[1]), NO_EXTRA }, - { GL_STENCIL_BACK_FAIL, CONTEXT_ENUM(Stencil.FailFunc[1]), NO_EXTRA }, - { GL_STENCIL_BACK_PASS_DEPTH_FAIL, CONTEXT_ENUM(Stencil.ZFailFunc[1]), NO_EXTRA }, - { GL_STENCIL_BACK_PASS_DEPTH_PASS, CONTEXT_ENUM(Stencil.ZPassFunc[1]), NO_EXTRA }, - - { GL_MAX_VERTEX_ATTRIBS_ARB, - CONTEXT_INT(Const.VertexProgram.MaxAttribs), - extra_ARB_vertex_program_version_es2 }, - - /* OES_texture_3D */ - { GL_TEXTURE_BINDING_3D, LOC_CUSTOM, TYPE_INT, TEXTURE_3D_INDEX, NO_EXTRA }, - { GL_MAX_3D_TEXTURE_SIZE, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_context, Const.Max3DTextureLevels), NO_EXTRA }, - - /* GL_ARB_fragment_program/OES_standard_derivatives */ - { GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB, - CONTEXT_ENUM(Hint.FragmentShaderDerivative), extra_ARB_fragment_shader }, -#endif /* FEATURE_GL || FEATURE_ES2 */ - -#if FEATURE_ES2 - /* Enums unique to OpenGL ES 2.0 */ - { 0, 0, TYPE_API_MASK, API_OPENGLES2_BIT, NO_EXTRA }, - { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, - { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying), NO_EXTRA }, - { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, - { GL_SHADER_COMPILER, CONST(1), NO_EXTRA }, - /* OES_get_program_binary */ - { GL_NUM_SHADER_BINARY_FORMATS, CONST(0), NO_EXTRA }, - { GL_SHADER_BINARY_FORMATS, CONST(0), NO_EXTRA }, -#endif /* FEATURE_ES2 */ - -#if FEATURE_GL - /* Remaining enums are only in OpenGL */ - { 0, 0, TYPE_API_MASK, API_OPENGL_BIT, NO_EXTRA }, - { GL_ACCUM_RED_BITS, BUFFER_INT(Visual.accumRedBits), NO_EXTRA }, - { GL_ACCUM_GREEN_BITS, BUFFER_INT(Visual.accumGreenBits), NO_EXTRA }, - { GL_ACCUM_BLUE_BITS, BUFFER_INT(Visual.accumBlueBits), NO_EXTRA }, - { GL_ACCUM_ALPHA_BITS, BUFFER_INT(Visual.accumAlphaBits), NO_EXTRA }, - { GL_ACCUM_CLEAR_VALUE, CONTEXT_FIELD(Accum.ClearColor[0], TYPE_FLOATN_4), NO_EXTRA }, - { GL_ALPHA_BIAS, CONTEXT_FLOAT(Pixel.AlphaBias), NO_EXTRA }, - { GL_ALPHA_SCALE, CONTEXT_FLOAT(Pixel.AlphaScale), NO_EXTRA }, - { GL_ATTRIB_STACK_DEPTH, CONTEXT_INT(AttribStackDepth), NO_EXTRA }, - { GL_AUTO_NORMAL, CONTEXT_BOOL(Eval.AutoNormal), NO_EXTRA }, - { GL_AUX_BUFFERS, BUFFER_INT(Visual.numAuxBuffers), NO_EXTRA }, - { GL_BLUE_BIAS, CONTEXT_FLOAT(Pixel.BlueBias), NO_EXTRA }, - { GL_BLUE_SCALE, CONTEXT_FLOAT(Pixel.BlueScale), NO_EXTRA }, - { GL_CLIENT_ATTRIB_STACK_DEPTH, CONTEXT_INT(ClientAttribStackDepth), NO_EXTRA }, - { GL_COLOR_MATERIAL_FACE, CONTEXT_ENUM(Light.ColorMaterialFace), NO_EXTRA }, - { GL_COLOR_MATERIAL_PARAMETER, CONTEXT_ENUM(Light.ColorMaterialMode), NO_EXTRA }, - { GL_CURRENT_INDEX, - CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]), - extra_flush_current }, - { GL_CURRENT_RASTER_COLOR, - CONTEXT_FIELD(Current.RasterColor[0], TYPE_FLOATN_4), NO_EXTRA }, - { GL_CURRENT_RASTER_DISTANCE, CONTEXT_FLOAT(Current.RasterDistance), NO_EXTRA }, - { GL_CURRENT_RASTER_INDEX, CONST(1), NO_EXTRA }, - { GL_CURRENT_RASTER_POSITION, CONTEXT_FLOAT4(Current.RasterPos[0]), NO_EXTRA }, - { GL_CURRENT_RASTER_SECONDARY_COLOR, - CONTEXT_FIELD(Current.RasterSecondaryColor[0], TYPE_FLOATN_4), NO_EXTRA }, - { GL_CURRENT_RASTER_TEXTURE_COORDS, LOC_CUSTOM, TYPE_FLOAT_4, 0, - extra_valid_texture_unit }, - { GL_CURRENT_RASTER_POSITION_VALID, CONTEXT_BOOL(Current.RasterPosValid), NO_EXTRA }, - { GL_DEPTH_BIAS, CONTEXT_FLOAT(Pixel.DepthBias), NO_EXTRA }, - { GL_DEPTH_SCALE, CONTEXT_FLOAT(Pixel.DepthScale), NO_EXTRA }, - { GL_DOUBLEBUFFER, BUFFER_INT(Visual.doubleBufferMode), NO_EXTRA }, - { GL_DRAW_BUFFER, BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA }, - { GL_EDGE_FLAG, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA }, - { GL_FEEDBACK_BUFFER_SIZE, CONTEXT_INT(Feedback.BufferSize), NO_EXTRA }, - { GL_FEEDBACK_BUFFER_TYPE, CONTEXT_ENUM(Feedback.Type), NO_EXTRA }, - { GL_FOG_INDEX, CONTEXT_FLOAT(Fog.Index), NO_EXTRA }, - { GL_GREEN_BIAS, CONTEXT_FLOAT(Pixel.GreenBias), NO_EXTRA }, - { GL_GREEN_SCALE, CONTEXT_FLOAT(Pixel.GreenScale), NO_EXTRA }, - { GL_INDEX_BITS, BUFFER_INT(Visual.indexBits), extra_new_buffers }, - { GL_INDEX_CLEAR_VALUE, CONTEXT_INT(Color.ClearIndex), NO_EXTRA }, - { GL_INDEX_MODE, CONST(0) , NO_EXTRA}, - { GL_INDEX_OFFSET, CONTEXT_INT(Pixel.IndexOffset), NO_EXTRA }, - { GL_INDEX_SHIFT, CONTEXT_INT(Pixel.IndexShift), NO_EXTRA }, - { GL_INDEX_WRITEMASK, CONTEXT_INT(Color.IndexMask), NO_EXTRA }, - { GL_LIGHT_MODEL_COLOR_CONTROL, CONTEXT_ENUM(Light.Model.ColorControl), NO_EXTRA }, - { GL_LIGHT_MODEL_LOCAL_VIEWER, CONTEXT_BOOL(Light.Model.LocalViewer), NO_EXTRA }, - { GL_LINE_STIPPLE, CONTEXT_BOOL(Line.StippleFlag), NO_EXTRA }, - { GL_LINE_STIPPLE_PATTERN, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, - { GL_LINE_STIPPLE_REPEAT, CONTEXT_INT(Line.StippleFactor), NO_EXTRA }, - { GL_LINE_WIDTH_GRANULARITY, CONTEXT_FLOAT(Const.LineWidthGranularity), NO_EXTRA }, - { GL_LIST_BASE, CONTEXT_INT(List.ListBase), NO_EXTRA }, - { GL_LIST_INDEX, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, - { GL_LIST_MODE, LOC_CUSTOM, TYPE_ENUM, 0, NO_EXTRA }, - { GL_INDEX_LOGIC_OP, CONTEXT_BOOL(Color.IndexLogicOpEnabled), NO_EXTRA }, - { GL_MAP1_COLOR_4, CONTEXT_BOOL(Eval.Map1Color4), NO_EXTRA }, - { GL_MAP1_GRID_DOMAIN, CONTEXT_FLOAT2(Eval.MapGrid1u1), NO_EXTRA }, - { GL_MAP1_GRID_SEGMENTS, CONTEXT_INT(Eval.MapGrid1un), NO_EXTRA }, - { GL_MAP1_INDEX, CONTEXT_BOOL(Eval.Map1Index), NO_EXTRA }, - { GL_MAP1_NORMAL, CONTEXT_BOOL(Eval.Map1Normal), NO_EXTRA }, - { GL_MAP1_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map1TextureCoord1), NO_EXTRA }, - { GL_MAP1_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map1TextureCoord2), NO_EXTRA }, - { GL_MAP1_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map1TextureCoord3), NO_EXTRA }, - { GL_MAP1_TEXTURE_COORD_4, CONTEXT_BOOL(Eval.Map1TextureCoord4), NO_EXTRA }, - { GL_MAP1_VERTEX_3, CONTEXT_BOOL(Eval.Map1Vertex3), NO_EXTRA }, - { GL_MAP1_VERTEX_4, CONTEXT_BOOL(Eval.Map1Vertex4), NO_EXTRA }, - { GL_MAP2_COLOR_4, CONTEXT_BOOL(Eval.Map2Color4), NO_EXTRA }, - { GL_MAP2_GRID_DOMAIN, LOC_CUSTOM, TYPE_FLOAT_4, 0, NO_EXTRA }, - { GL_MAP2_GRID_SEGMENTS, CONTEXT_INT2(Eval.MapGrid2un), NO_EXTRA }, - { GL_MAP2_INDEX, CONTEXT_BOOL(Eval.Map2Index), NO_EXTRA }, - { GL_MAP2_NORMAL, CONTEXT_BOOL(Eval.Map2Normal), NO_EXTRA }, - { GL_MAP2_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map2TextureCoord1), NO_EXTRA }, - { GL_MAP2_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map2TextureCoord2), NO_EXTRA }, - { GL_MAP2_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map2TextureCoord3), NO_EXTRA }, - { GL_MAP2_TEXTURE_COORD_4, CONTEXT_BOOL(Eval.Map2TextureCoord4), NO_EXTRA }, - { GL_MAP2_VERTEX_3, CONTEXT_BOOL(Eval.Map2Vertex3), NO_EXTRA }, - { GL_MAP2_VERTEX_4, CONTEXT_BOOL(Eval.Map2Vertex4), NO_EXTRA }, - { GL_MAP_COLOR, CONTEXT_BOOL(Pixel.MapColorFlag), NO_EXTRA }, - { GL_MAP_STENCIL, CONTEXT_BOOL(Pixel.MapStencilFlag), NO_EXTRA }, - { GL_MAX_ATTRIB_STACK_DEPTH, CONST(MAX_ATTRIB_STACK_DEPTH), NO_EXTRA }, - { GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, CONST(MAX_CLIENT_ATTRIB_STACK_DEPTH), NO_EXTRA }, - - { GL_MAX_EVAL_ORDER, CONST(MAX_EVAL_ORDER), NO_EXTRA }, - { GL_MAX_LIST_NESTING, CONST(MAX_LIST_NESTING), NO_EXTRA }, - { GL_MAX_NAME_STACK_DEPTH, CONST(MAX_NAME_STACK_DEPTH), NO_EXTRA }, - { GL_MAX_PIXEL_MAP_TABLE, CONST(MAX_PIXEL_MAP_TABLE), NO_EXTRA }, - { GL_NAME_STACK_DEPTH, CONTEXT_INT(Select.NameStackDepth), NO_EXTRA }, - { GL_PACK_LSB_FIRST, CONTEXT_BOOL(Pack.LsbFirst), NO_EXTRA }, - { GL_PACK_ROW_LENGTH, CONTEXT_INT(Pack.RowLength), NO_EXTRA }, - { GL_PACK_SKIP_PIXELS, CONTEXT_INT(Pack.SkipPixels), NO_EXTRA }, - { GL_PACK_SKIP_ROWS, CONTEXT_INT(Pack.SkipRows), NO_EXTRA }, - { GL_PACK_SWAP_BYTES, CONTEXT_BOOL(Pack.SwapBytes), NO_EXTRA }, - { GL_PACK_IMAGE_HEIGHT_EXT, CONTEXT_INT(Pack.ImageHeight), NO_EXTRA }, - { GL_PACK_INVERT_MESA, CONTEXT_BOOL(Pack.Invert), NO_EXTRA }, - { GL_PIXEL_MAP_A_TO_A_SIZE, CONTEXT_INT(PixelMaps.AtoA.Size), NO_EXTRA }, - { GL_PIXEL_MAP_B_TO_B_SIZE, CONTEXT_INT(PixelMaps.BtoB.Size), NO_EXTRA }, - { GL_PIXEL_MAP_G_TO_G_SIZE, CONTEXT_INT(PixelMaps.GtoG.Size), NO_EXTRA }, - { GL_PIXEL_MAP_I_TO_A_SIZE, CONTEXT_INT(PixelMaps.ItoA.Size), NO_EXTRA }, - { GL_PIXEL_MAP_I_TO_B_SIZE, CONTEXT_INT(PixelMaps.ItoB.Size), NO_EXTRA }, - { GL_PIXEL_MAP_I_TO_G_SIZE, CONTEXT_INT(PixelMaps.ItoG.Size), NO_EXTRA }, - { GL_PIXEL_MAP_I_TO_I_SIZE, CONTEXT_INT(PixelMaps.ItoI.Size), NO_EXTRA }, - { GL_PIXEL_MAP_I_TO_R_SIZE, CONTEXT_INT(PixelMaps.ItoR.Size), NO_EXTRA }, - { GL_PIXEL_MAP_R_TO_R_SIZE, CONTEXT_INT(PixelMaps.RtoR.Size), NO_EXTRA }, - { GL_PIXEL_MAP_S_TO_S_SIZE, CONTEXT_INT(PixelMaps.StoS.Size), NO_EXTRA }, - { GL_POINT_SIZE_GRANULARITY, CONTEXT_FLOAT(Const.PointSizeGranularity), NO_EXTRA }, - { GL_POLYGON_MODE, CONTEXT_ENUM2(Polygon.FrontMode), NO_EXTRA }, - { GL_POLYGON_OFFSET_BIAS_EXT, CONTEXT_FLOAT(Polygon.OffsetUnits), NO_EXTRA }, - { GL_POLYGON_OFFSET_POINT, CONTEXT_BOOL(Polygon.OffsetPoint), NO_EXTRA }, - { GL_POLYGON_OFFSET_LINE, CONTEXT_BOOL(Polygon.OffsetLine), NO_EXTRA }, - { GL_POLYGON_SMOOTH, CONTEXT_BOOL(Polygon.SmoothFlag), NO_EXTRA }, - { GL_POLYGON_SMOOTH_HINT, CONTEXT_ENUM(Hint.PolygonSmooth), NO_EXTRA }, - { GL_POLYGON_STIPPLE, CONTEXT_BOOL(Polygon.StippleFlag), NO_EXTRA }, - { GL_READ_BUFFER, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, - { GL_RED_BIAS, CONTEXT_FLOAT(Pixel.RedBias), NO_EXTRA }, - { GL_RED_SCALE, CONTEXT_FLOAT(Pixel.RedScale), NO_EXTRA }, - { GL_RENDER_MODE, CONTEXT_ENUM(RenderMode), NO_EXTRA }, - { GL_RGBA_MODE, CONST(1), NO_EXTRA }, - { GL_SELECTION_BUFFER_SIZE, CONTEXT_INT(Select.BufferSize), NO_EXTRA }, - { GL_SHARED_TEXTURE_PALETTE_EXT, CONTEXT_BOOL(Texture.SharedPalette), NO_EXTRA }, - - { GL_STEREO, BUFFER_INT(Visual.stereoMode), NO_EXTRA }, - - { GL_TEXTURE_1D, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA }, - { GL_TEXTURE_3D, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA }, - { GL_TEXTURE_1D_ARRAY_EXT, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA }, - { GL_TEXTURE_2D_ARRAY_EXT, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA }, - - { GL_TEXTURE_BINDING_1D, LOC_CUSTOM, TYPE_INT, TEXTURE_1D_INDEX, NO_EXTRA }, - { GL_TEXTURE_BINDING_1D_ARRAY, LOC_CUSTOM, TYPE_INT, - TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array }, - { GL_TEXTURE_BINDING_2D_ARRAY, LOC_CUSTOM, TYPE_INT, - TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array }, - { GL_MAX_ARRAY_TEXTURE_LAYERS_EXT, - CONTEXT_INT(Const.MaxArrayTextureLayers), extra_MESA_texture_array }, - - { GL_TEXTURE_GEN_S, LOC_TEXUNIT, TYPE_BIT_0, - offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, - { GL_TEXTURE_GEN_T, LOC_TEXUNIT, TYPE_BIT_1, - offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, - { GL_TEXTURE_GEN_R, LOC_TEXUNIT, TYPE_BIT_2, - offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, - { GL_TEXTURE_GEN_Q, LOC_TEXUNIT, TYPE_BIT_3, - offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, - { GL_UNPACK_LSB_FIRST, CONTEXT_BOOL(Unpack.LsbFirst), NO_EXTRA }, - { GL_UNPACK_ROW_LENGTH, CONTEXT_INT(Unpack.RowLength), NO_EXTRA }, - { GL_UNPACK_SKIP_PIXELS, CONTEXT_INT(Unpack.SkipPixels), NO_EXTRA }, - { GL_UNPACK_SKIP_ROWS, CONTEXT_INT(Unpack.SkipRows), NO_EXTRA }, - { GL_UNPACK_SWAP_BYTES, CONTEXT_BOOL(Unpack.SwapBytes), NO_EXTRA }, - { GL_UNPACK_SKIP_IMAGES_EXT, CONTEXT_INT(Unpack.SkipImages), NO_EXTRA }, - { GL_UNPACK_IMAGE_HEIGHT_EXT, CONTEXT_INT(Unpack.ImageHeight), NO_EXTRA }, - { GL_UNPACK_CLIENT_STORAGE_APPLE, CONTEXT_BOOL(Unpack.ClientStorage), NO_EXTRA }, - { GL_ZOOM_X, CONTEXT_FLOAT(Pixel.ZoomX), NO_EXTRA }, - { GL_ZOOM_Y, CONTEXT_FLOAT(Pixel.ZoomY), NO_EXTRA }, - - /* Vertex arrays */ - { GL_VERTEX_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, - { GL_NORMAL_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, - { GL_COLOR_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, - { GL_INDEX_ARRAY, ARRAY_BOOL(Index.Enabled), NO_EXTRA }, - { GL_INDEX_ARRAY_TYPE, ARRAY_ENUM(Index.Type), NO_EXTRA }, - { GL_INDEX_ARRAY_STRIDE, ARRAY_INT(Index.Stride), NO_EXTRA }, - { GL_INDEX_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, - { GL_TEXTURE_COORD_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, - { GL_EDGE_FLAG_ARRAY, ARRAY_BOOL(EdgeFlag.Enabled), NO_EXTRA }, - { GL_EDGE_FLAG_ARRAY_STRIDE, ARRAY_INT(EdgeFlag.Stride), NO_EXTRA }, - { GL_EDGE_FLAG_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, - - /* GL_ARB_texture_compression */ - { GL_TEXTURE_COMPRESSION_HINT_ARB, CONTEXT_INT(Hint.TextureCompression), NO_EXTRA }, - - /* GL_EXT_compiled_vertex_array */ - { GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, CONTEXT_INT(Array.LockFirst), - extra_EXT_compiled_vertex_array }, - { GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, CONTEXT_INT(Array.LockCount), - extra_EXT_compiled_vertex_array }, - - /* GL_ARB_transpose_matrix */ - { GL_TRANSPOSE_MODELVIEW_MATRIX_ARB, - CONTEXT_MATRIX_T(ModelviewMatrixStack), NO_EXTRA }, - { GL_TRANSPOSE_PROJECTION_MATRIX_ARB, - CONTEXT_MATRIX_T(ProjectionMatrixStack.Top), NO_EXTRA }, - { GL_TRANSPOSE_TEXTURE_MATRIX_ARB, CONTEXT_MATRIX_T(TextureMatrixStack), NO_EXTRA }, - - /* GL_EXT_secondary_color */ - { GL_COLOR_SUM_EXT, CONTEXT_BOOL(Fog.ColorSumEnabled), - extra_EXT_secondary_color_ARB_vertex_program }, - { GL_CURRENT_SECONDARY_COLOR_EXT, - CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR1][0], TYPE_FLOATN_4), - extra_EXT_secondary_color_flush_current }, - { GL_SECONDARY_COLOR_ARRAY_EXT, ARRAY_BOOL(SecondaryColor.Enabled), - extra_EXT_secondary_color }, - { GL_SECONDARY_COLOR_ARRAY_TYPE_EXT, ARRAY_ENUM(SecondaryColor.Type), - extra_EXT_secondary_color }, - { GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT, ARRAY_INT(SecondaryColor.Stride), - extra_EXT_secondary_color }, - { GL_SECONDARY_COLOR_ARRAY_SIZE_EXT, ARRAY_INT(SecondaryColor.Size), - extra_EXT_secondary_color }, - - /* GL_EXT_fog_coord */ - { GL_CURRENT_FOG_COORDINATE_EXT, - CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_FOG][0]), - extra_EXT_fog_coord_flush_current }, - { GL_FOG_COORDINATE_ARRAY_EXT, ARRAY_BOOL(FogCoord.Enabled), - extra_EXT_fog_coord }, - { GL_FOG_COORDINATE_ARRAY_TYPE_EXT, ARRAY_ENUM(FogCoord.Type), - extra_EXT_fog_coord }, - { GL_FOG_COORDINATE_ARRAY_STRIDE_EXT, ARRAY_INT(FogCoord.Stride), - extra_EXT_fog_coord }, - { GL_FOG_COORDINATE_SOURCE_EXT, CONTEXT_ENUM(Fog.FogCoordinateSource), - extra_EXT_fog_coord }, - - /* GL_IBM_rasterpos_clip */ - { GL_RASTER_POSITION_UNCLIPPED_IBM, - CONTEXT_BOOL(Transform.RasterPositionUnclipped), - extra_IBM_rasterpos_clip }, - - /* GL_NV_point_sprite */ - { GL_POINT_SPRITE_R_MODE_NV, - CONTEXT_ENUM(Point.SpriteRMode), extra_NV_point_sprite }, - { GL_POINT_SPRITE_COORD_ORIGIN, CONTEXT_ENUM(Point.SpriteOrigin), - extra_NV_point_sprite_ARB_point_sprite }, - - /* GL_NV_vertex_program */ - { GL_VERTEX_PROGRAM_BINDING_NV, LOC_CUSTOM, TYPE_INT, 0, - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY0_NV, ARRAY_BOOL(VertexAttrib[0].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY1_NV, ARRAY_BOOL(VertexAttrib[1].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY2_NV, ARRAY_BOOL(VertexAttrib[2].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY3_NV, ARRAY_BOOL(VertexAttrib[3].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY4_NV, ARRAY_BOOL(VertexAttrib[4].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY5_NV, ARRAY_BOOL(VertexAttrib[5].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY6_NV, ARRAY_BOOL(VertexAttrib[6].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY7_NV, ARRAY_BOOL(VertexAttrib[7].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY8_NV, ARRAY_BOOL(VertexAttrib[8].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY9_NV, ARRAY_BOOL(VertexAttrib[9].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY10_NV, ARRAY_BOOL(VertexAttrib[10].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY11_NV, ARRAY_BOOL(VertexAttrib[11].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY12_NV, ARRAY_BOOL(VertexAttrib[12].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY13_NV, ARRAY_BOOL(VertexAttrib[13].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY14_NV, ARRAY_BOOL(VertexAttrib[14].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY15_NV, ARRAY_BOOL(VertexAttrib[15].Enabled), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB0_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[0]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB1_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[1]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB2_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[2]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB3_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[3]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB4_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[4]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB5_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[5]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB6_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[6]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB7_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[7]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB8_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[8]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB9_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[9]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB10_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[10]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB11_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[11]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB12_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[12]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB13_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[13]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB14_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[14]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB15_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[15]), - extra_NV_vertex_program }, - - /* GL_NV_fragment_program */ - { GL_FRAGMENT_PROGRAM_NV, CONTEXT_BOOL(FragmentProgram.Enabled), - extra_NV_fragment_program }, - { GL_FRAGMENT_PROGRAM_BINDING_NV, LOC_CUSTOM, TYPE_INT, 0, - extra_NV_fragment_program }, - { GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV, - CONST(MAX_NV_FRAGMENT_PROGRAM_PARAMS), - extra_NV_fragment_program }, - - /* GL_NV_texture_rectangle */ - { GL_TEXTURE_RECTANGLE_NV, - LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_NV_texture_rectangle }, - { GL_TEXTURE_BINDING_RECTANGLE_NV, - LOC_CUSTOM, TYPE_INT, TEXTURE_RECT_INDEX, extra_NV_texture_rectangle }, - { GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, - CONTEXT_INT(Const.MaxTextureRectSize), extra_NV_texture_rectangle }, - - /* GL_EXT_stencil_two_side */ - { GL_STENCIL_TEST_TWO_SIDE_EXT, CONTEXT_BOOL(Stencil.TestTwoSide), - extra_EXT_stencil_two_side }, - { GL_ACTIVE_STENCIL_FACE_EXT, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, - - /* GL_NV_light_max_exponent */ - { GL_MAX_SHININESS_NV, CONTEXT_FLOAT(Const.MaxShininess), - extra_NV_light_max_exponent }, - { GL_MAX_SPOT_EXPONENT_NV, CONTEXT_FLOAT(Const.MaxSpotExponent), - extra_NV_light_max_exponent }, - - /* GL_NV_primitive_restart */ - { GL_PRIMITIVE_RESTART_NV, CONTEXT_BOOL(Array.PrimitiveRestart), - extra_NV_primitive_restart }, - { GL_PRIMITIVE_RESTART_INDEX_NV, CONTEXT_INT(Array.RestartIndex), - extra_NV_primitive_restart }, - - /* GL_ARB_vertex_buffer_object */ - { GL_INDEX_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_array_object, Index.BufferObj), NO_EXTRA }, - { GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_array_object, EdgeFlag.BufferObj), NO_EXTRA }, - { GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_array_object, SecondaryColor.BufferObj), NO_EXTRA }, - { GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_array_object, FogCoord.BufferObj), NO_EXTRA }, - - /* GL_EXT_pixel_buffer_object */ - { GL_PIXEL_PACK_BUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0, - extra_EXT_pixel_buffer_object }, - { GL_PIXEL_UNPACK_BUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0, - extra_EXT_pixel_buffer_object }, - - /* GL_ARB_vertex_program */ - { GL_VERTEX_PROGRAM_ARB, /* == GL_VERTEX_PROGRAM_NV */ - CONTEXT_BOOL(VertexProgram.Enabled), - extra_ARB_vertex_program_NV_vertex_program }, - { GL_VERTEX_PROGRAM_POINT_SIZE_ARB, /* == GL_VERTEX_PROGRAM_POINT_SIZE_NV*/ - CONTEXT_BOOL(VertexProgram.PointSizeEnabled), - extra_ARB_vertex_program_NV_vertex_program }, - { GL_VERTEX_PROGRAM_TWO_SIDE_ARB, /* == GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - CONTEXT_BOOL(VertexProgram.TwoSideEnabled), - extra_ARB_vertex_program_NV_vertex_program }, - { GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, /* == GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - CONTEXT_INT(Const.MaxProgramMatrixStackDepth), - extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program }, - { GL_MAX_PROGRAM_MATRICES_ARB, /* == GL_MAX_TRACK_MATRICES_NV */ - CONTEXT_INT(Const.MaxProgramMatrices), - extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program }, - { GL_CURRENT_MATRIX_STACK_DEPTH_ARB, /* == GL_CURRENT_MATRIX_STACK_DEPTH_NV */ - LOC_CUSTOM, TYPE_INT, 0, - extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program }, - - { GL_CURRENT_MATRIX_ARB, /* == GL_CURRENT_MATRIX_NV */ - LOC_CUSTOM, TYPE_MATRIX, 0, - extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program }, - { GL_TRANSPOSE_CURRENT_MATRIX_ARB, /* == GL_CURRENT_MATRIX_NV */ - LOC_CUSTOM, TYPE_MATRIX, 0, - extra_ARB_vertex_program_ARB_fragment_program }, - - { GL_PROGRAM_ERROR_POSITION_ARB, /* == GL_PROGRAM_ERROR_POSITION_NV */ - CONTEXT_INT(Program.ErrorPos), - extra_NV_vertex_program_ARB_vertex_program_ARB_fragment_program_NV_vertex_program }, - - /* GL_ARB_fragment_program */ - { GL_FRAGMENT_PROGRAM_ARB, CONTEXT_BOOL(FragmentProgram.Enabled), - extra_ARB_fragment_program }, - - /* GL_EXT_depth_bounds_test */ - { GL_DEPTH_BOUNDS_TEST_EXT, CONTEXT_BOOL(Depth.BoundsTest), - extra_EXT_depth_bounds_test }, - { GL_DEPTH_BOUNDS_EXT, CONTEXT_FLOAT2(Depth.BoundsMin), - extra_EXT_depth_bounds_test }, - - /* GL_ARB_depth_clamp*/ - { GL_DEPTH_CLAMP, CONTEXT_BOOL(Transform.DepthClamp), - extra_ARB_depth_clamp }, - - /* GL_ARB_draw_buffers */ - { GL_DRAW_BUFFER0_ARB, BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA }, - { GL_DRAW_BUFFER1_ARB, BUFFER_ENUM(ColorDrawBuffer[1]), - extra_valid_draw_buffer }, - { GL_DRAW_BUFFER2_ARB, BUFFER_ENUM(ColorDrawBuffer[2]), - extra_valid_draw_buffer }, - { GL_DRAW_BUFFER3_ARB, BUFFER_ENUM(ColorDrawBuffer[3]), - extra_valid_draw_buffer }, - { GL_DRAW_BUFFER4_ARB, BUFFER_ENUM(ColorDrawBuffer[4]), - extra_valid_draw_buffer }, - { GL_DRAW_BUFFER5_ARB, BUFFER_ENUM(ColorDrawBuffer[5]), - extra_valid_draw_buffer }, - { GL_DRAW_BUFFER6_ARB, BUFFER_ENUM(ColorDrawBuffer[6]), - extra_valid_draw_buffer }, - { GL_DRAW_BUFFER7_ARB, BUFFER_ENUM(ColorDrawBuffer[7]), - extra_valid_draw_buffer }, - - /* GL_ATI_fragment_shader */ - { GL_NUM_FRAGMENT_REGISTERS_ATI, CONST(6), extra_ATI_fragment_shader }, - { GL_NUM_FRAGMENT_CONSTANTS_ATI, CONST(8), extra_ATI_fragment_shader }, - { GL_NUM_PASSES_ATI, CONST(2), extra_ATI_fragment_shader }, - { GL_NUM_INSTRUCTIONS_PER_PASS_ATI, CONST(8), extra_ATI_fragment_shader }, - { GL_NUM_INSTRUCTIONS_TOTAL_ATI, CONST(16), extra_ATI_fragment_shader }, - { GL_COLOR_ALPHA_PAIRING_ATI, CONST(GL_TRUE), extra_ATI_fragment_shader }, - { GL_NUM_LOOPBACK_COMPONENTS_ATI, CONST(3), extra_ATI_fragment_shader }, - { GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI, - CONST(3), extra_ATI_fragment_shader }, - - /* GL_EXT_framebuffer_object */ - { GL_MAX_COLOR_ATTACHMENTS_EXT, CONTEXT_INT(Const.MaxColorAttachments), - extra_EXT_framebuffer_object }, - - /* GL_EXT_framebuffer_blit - * NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT */ - { GL_READ_FRAMEBUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0, - extra_EXT_framebuffer_blit }, - - /* GL_EXT_provoking_vertex */ - { GL_PROVOKING_VERTEX_EXT, - CONTEXT_BOOL(Light.ProvokingVertex), extra_EXT_provoking_vertex }, - { GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT, - CONTEXT_BOOL(Const.QuadsFollowProvokingVertexConvention), - extra_EXT_provoking_vertex }, - - /* GL_ARB_framebuffer_object */ - { GL_MAX_SAMPLES, CONTEXT_INT(Const.MaxSamples), - extra_ARB_framebuffer_object_EXT_framebuffer_multisample }, - - /* GL_APPLE_vertex_array_object */ - { GL_VERTEX_ARRAY_BINDING_APPLE, ARRAY_INT(Name), - extra_APPLE_vertex_array_object }, - - /* GL_ARB_seamless_cube_map */ - { GL_TEXTURE_CUBE_MAP_SEAMLESS, - CONTEXT_BOOL(Texture.CubeMapSeamless), extra_ARB_seamless_cube_map }, - - /* GL_ARB_sync */ - { GL_MAX_SERVER_WAIT_TIMEOUT, - CONTEXT_INT64(Const.MaxServerWaitTimeout), extra_ARB_sync }, - - /* GL_EXT_texture_integer */ - { GL_RGBA_INTEGER_MODE_EXT, BUFFER_BOOL(_IntegerColor), - extra_EXT_texture_integer }, - - /* GL_EXT_transform_feedback */ - { GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, LOC_CUSTOM, TYPE_INT, 0, - extra_EXT_transform_feedback }, - { GL_RASTERIZER_DISCARD, CONTEXT_BOOL(TransformFeedback.RasterDiscard), - extra_EXT_transform_feedback }, - { GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, - CONTEXT_INT(Const.MaxTransformFeedbackInterleavedComponents), - extra_EXT_transform_feedback }, - { GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, - CONTEXT_INT(Const.MaxTransformFeedbackSeparateAttribs), - extra_EXT_transform_feedback }, - { GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, - CONTEXT_INT(Const.MaxTransformFeedbackSeparateComponents), - extra_EXT_transform_feedback }, - - /* GL_ARB_transform_feedback2 */ - { GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED, LOC_CUSTOM, TYPE_BOOLEAN, 0, - extra_ARB_transform_feedback2 }, - { GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE, LOC_CUSTOM, TYPE_BOOLEAN, 0, - extra_ARB_transform_feedback2 }, - { GL_TRANSFORM_FEEDBACK_BINDING, LOC_CUSTOM, TYPE_INT, 0, - extra_ARB_transform_feedback2 }, - - /* GL_ARB_geometry_shader4 */ - { GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB, - CONTEXT_INT(Const.MaxGeometryTextureImageUnits), - extra_ARB_geometry_shader4 }, - { GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB, - CONTEXT_INT(Const.MaxGeometryOutputVertices), - extra_ARB_geometry_shader4 }, - { GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB, - CONTEXT_INT(Const.MaxGeometryTotalOutputComponents), - extra_ARB_geometry_shader4 }, - { GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB, - CONTEXT_INT(Const.GeometryProgram.MaxUniformComponents), - extra_ARB_geometry_shader4 }, - { GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB, - CONTEXT_INT(Const.MaxGeometryVaryingComponents), - extra_ARB_geometry_shader4 }, - { GL_MAX_VERTEX_VARYING_COMPONENTS_ARB, - CONTEXT_INT(Const.MaxVertexVaryingComponents), - extra_ARB_geometry_shader4 }, - - /* GL_ARB_color_buffer_float */ - { GL_RGBA_FLOAT_MODE_ARB, BUFFER_FIELD(Visual.floatMode, TYPE_BOOLEAN), 0 }, - - /* GL_EXT_gpu_shader4 / GL 3.0 */ - { GL_MIN_PROGRAM_TEXEL_OFFSET, - CONTEXT_INT(Const.MinProgramTexelOffset), - extra_EXT_gpu_shader4 }, - { GL_MAX_PROGRAM_TEXEL_OFFSET, - CONTEXT_INT(Const.MaxProgramTexelOffset), - extra_EXT_gpu_shader4 }, - - /* GL 3.0 */ - { GL_NUM_EXTENSIONS, LOC_CUSTOM, TYPE_INT, 0, extra_version_30 }, - { GL_MAJOR_VERSION, CONTEXT_INT(VersionMajor), extra_version_30 }, - { GL_MINOR_VERSION, CONTEXT_INT(VersionMinor), extra_version_30 }, - { GL_CONTEXT_FLAGS, CONTEXT_INT(Const.ContextFlags), extra_version_30 }, - - /* GL3.0 / GL_EXT_framebuffer_sRGB */ - { GL_FRAMEBUFFER_SRGB_EXT, CONTEXT_BOOL(Color.sRGBEnabled), extra_EXT_framebuffer_sRGB }, - { GL_FRAMEBUFFER_SRGB_CAPABLE_EXT, BUFFER_INT(Visual.sRGBCapable), extra_EXT_framebuffer_sRGB }, - - /* GL 3.1 */ - /* NOTE: different enum values for GL_PRIMITIVE_RESTART_NV - * vs. GL_PRIMITIVE_RESTART! - */ - { GL_PRIMITIVE_RESTART, CONTEXT_BOOL(Array.PrimitiveRestart), - extra_version_31 }, - { GL_PRIMITIVE_RESTART_INDEX, CONTEXT_INT(Array.RestartIndex), - extra_version_31 }, - - - /* GL 3.2 */ - { GL_CONTEXT_PROFILE_MASK, CONTEXT_INT(Const.ProfileMask), - extra_version_32 }, -#endif /* FEATURE_GL */ -}; - -/* All we need now is a way to look up the value struct from the enum. - * The code generated by gcc for the old generated big switch - * statement is a big, balanced, open coded if/else tree, essentially - * an unrolled binary search. It would be natural to sort the new - * enum table and use bsearch(), but we will use a read-only hash - * table instead. bsearch() has a nice guaranteed worst case - * performance, but we're also guaranteed to hit that worst case - * (log2(n) iterations) for about half the enums. Instead, using an - * open addressing hash table, we can find the enum on the first try - * for 80% of the enums, 1 collision for 10% and never more than 5 - * collisions for any enum (typical numbers). And the code is very - * simple, even though it feels a little magic. */ - -static unsigned short table[1024]; -static const int prime_factor = 89, prime_step = 281; - -#ifdef GET_DEBUG -static void -print_table_stats(void) -{ - int i, j, collisions[11], count, hash, mask; - const struct value_desc *d; - - count = 0; - mask = Elements(table) - 1; - memset(collisions, 0, sizeof collisions); - - for (i = 0; i < Elements(table); i++) { - if (!table[i]) - continue; - count++; - d = &values[table[i]]; - hash = (d->pname * prime_factor); - j = 0; - while (1) { - if (values[table[hash & mask]].pname == d->pname) - break; - hash += prime_step; - j++; - } - - if (j < 10) - collisions[j]++; - else - collisions[10]++; - } - - printf("number of enums: %d (total %d)\n", count, Elements(values)); - for (i = 0; i < Elements(collisions) - 1; i++) - if (collisions[i] > 0) - printf(" %d enums with %d %scollisions\n", - collisions[i], i, i == 10 ? "or more " : ""); -} -#endif - -/** - * Initialize the enum hash for a given API - * - * This is called from one_time_init() to insert the enum values that - * are valid for the API in question into the enum hash table. - * - * \param the current context, for determining the API in question - */ -void _mesa_init_get_hash(struct gl_context *ctx) -{ - int i, hash, index, mask; - int api_mask = 0, api_bit; - - mask = Elements(table) - 1; - api_bit = 1 << ctx->API; - - for (i = 0; i < Elements(values); i++) { - if (values[i].type == TYPE_API_MASK) { - api_mask = values[i].offset; - continue; - } - if (!(api_mask & api_bit)) - continue; - - hash = (values[i].pname * prime_factor) & mask; - while (1) { - index = hash & mask; - if (!table[index]) { - table[index] = i; - break; - } - hash += prime_step; - } - } - -#ifdef GET_DEBUG - print_table_stats(); -#endif -} - -/** - * Handle irregular enums - * - * Some values don't conform to the "well-known type at context - * pointer + offset" pattern, so we have this function to catch all - * the corner cases. Typically, it's a computed value or a one-off - * pointer to a custom struct or something. - * - * In this case we can't return a pointer to the value, so we'll have - * to use the temporary variable 'v' declared back in the calling - * glGet*v() function to store the result. - * - * \param ctx the current context - * \param d the struct value_desc that describes the enum - * \param v pointer to the tmp declared in the calling glGet*v() function - */ -static void -find_custom_value(struct gl_context *ctx, const struct value_desc *d, union value *v) -{ - struct gl_buffer_object **buffer_obj; - struct gl_client_array *array; - GLuint unit, *p; - - switch (d->pname) { - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_TEXTURE_3D: - case GL_TEXTURE_1D_ARRAY_EXT: - case GL_TEXTURE_2D_ARRAY_EXT: - case GL_TEXTURE_CUBE_MAP_ARB: - case GL_TEXTURE_RECTANGLE_NV: - v->value_bool = _mesa_IsEnabled(d->pname); - break; - - case GL_LINE_STIPPLE_PATTERN: - /* This is the only GLushort, special case it here by promoting - * to an int rather than introducing a new type. */ - v->value_int = ctx->Line.StipplePattern; - break; - - case GL_CURRENT_RASTER_TEXTURE_COORDS: - unit = ctx->Texture.CurrentUnit; - v->value_float_4[0] = ctx->Current.RasterTexCoords[unit][0]; - v->value_float_4[1] = ctx->Current.RasterTexCoords[unit][1]; - v->value_float_4[2] = ctx->Current.RasterTexCoords[unit][2]; - v->value_float_4[3] = ctx->Current.RasterTexCoords[unit][3]; - break; - - case GL_CURRENT_TEXTURE_COORDS: - unit = ctx->Texture.CurrentUnit; - v->value_float_4[0] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]; - v->value_float_4[1] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]; - v->value_float_4[2] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]; - v->value_float_4[3] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]; - break; - - case GL_COLOR_WRITEMASK: - v->value_int_4[0] = ctx->Color.ColorMask[0][RCOMP] ? 1 : 0; - v->value_int_4[1] = ctx->Color.ColorMask[0][GCOMP] ? 1 : 0; - v->value_int_4[2] = ctx->Color.ColorMask[0][BCOMP] ? 1 : 0; - v->value_int_4[3] = ctx->Color.ColorMask[0][ACOMP] ? 1 : 0; - break; - - case GL_EDGE_FLAG: - v->value_bool = ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0; - break; - - case GL_READ_BUFFER: - v->value_enum = ctx->ReadBuffer->ColorReadBuffer; - break; - - case GL_MAP2_GRID_DOMAIN: - v->value_float_4[0] = ctx->Eval.MapGrid2u1; - v->value_float_4[1] = ctx->Eval.MapGrid2u2; - v->value_float_4[2] = ctx->Eval.MapGrid2v1; - v->value_float_4[3] = ctx->Eval.MapGrid2v2; - break; - - case GL_TEXTURE_STACK_DEPTH: - unit = ctx->Texture.CurrentUnit; - v->value_int = ctx->TextureMatrixStack[unit].Depth + 1; - break; - case GL_TEXTURE_MATRIX: - unit = ctx->Texture.CurrentUnit; - v->value_matrix = ctx->TextureMatrixStack[unit].Top; - break; - - case GL_TEXTURE_COORD_ARRAY: - case GL_TEXTURE_COORD_ARRAY_SIZE: - case GL_TEXTURE_COORD_ARRAY_TYPE: - case GL_TEXTURE_COORD_ARRAY_STRIDE: - array = &ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture]; - v->value_int = *(GLuint *) ((char *) array + d->offset); - break; - - case GL_ACTIVE_TEXTURE_ARB: - v->value_int = GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit; - break; - case GL_CLIENT_ACTIVE_TEXTURE_ARB: - v->value_int = GL_TEXTURE0_ARB + ctx->Array.ActiveTexture; - break; - - case GL_MODELVIEW_STACK_DEPTH: - case GL_PROJECTION_STACK_DEPTH: - v->value_int = *(GLint *) ((char *) ctx + d->offset) + 1; - break; - - case GL_MAX_TEXTURE_SIZE: - case GL_MAX_3D_TEXTURE_SIZE: - case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: - p = (GLuint *) ((char *) ctx + d->offset); - v->value_int = 1 << (*p - 1); - break; - - case GL_SCISSOR_BOX: - v->value_int_4[0] = ctx->Scissor.X; - v->value_int_4[1] = ctx->Scissor.Y; - v->value_int_4[2] = ctx->Scissor.Width; - v->value_int_4[3] = ctx->Scissor.Height; - break; - - case GL_LIST_INDEX: - v->value_int = - ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0; - break; - case GL_LIST_MODE: - if (!ctx->CompileFlag) - v->value_enum = 0; - else if (ctx->ExecuteFlag) - v->value_enum = GL_COMPILE_AND_EXECUTE; - else - v->value_enum = GL_COMPILE; - break; - - case GL_VIEWPORT: - v->value_int_4[0] = ctx->Viewport.X; - v->value_int_4[1] = ctx->Viewport.Y; - v->value_int_4[2] = ctx->Viewport.Width; - v->value_int_4[3] = ctx->Viewport.Height; - break; - - case GL_ACTIVE_STENCIL_FACE_EXT: - v->value_enum = ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT; - break; - - case GL_STENCIL_FAIL: - v->value_enum = ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]; - break; - case GL_STENCIL_FUNC: - v->value_enum = ctx->Stencil.Function[ctx->Stencil.ActiveFace]; - break; - case GL_STENCIL_PASS_DEPTH_FAIL: - v->value_enum = ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace]; - break; - case GL_STENCIL_PASS_DEPTH_PASS: - v->value_enum = ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]; - break; - case GL_STENCIL_REF: - v->value_int = ctx->Stencil.Ref[ctx->Stencil.ActiveFace]; - break; - case GL_STENCIL_VALUE_MASK: - v->value_int = ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]; - break; - case GL_STENCIL_WRITEMASK: - v->value_int = ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]; - break; - - case GL_NUM_EXTENSIONS: - v->value_int = _mesa_get_extension_count(ctx); - break; - - case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: - v->value_int = _mesa_get_color_read_type(ctx); - break; - case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: - v->value_int = _mesa_get_color_read_format(ctx); - break; - - case GL_CURRENT_MATRIX_STACK_DEPTH_ARB: - v->value_int = ctx->CurrentStack->Depth + 1; - break; - case GL_CURRENT_MATRIX_ARB: - case GL_TRANSPOSE_CURRENT_MATRIX_ARB: - v->value_matrix = ctx->CurrentStack->Top; - break; - - case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: - v->value_int = _mesa_get_compressed_formats(ctx, NULL, GL_FALSE); - break; - case GL_COMPRESSED_TEXTURE_FORMATS_ARB: - v->value_int_n.n = - _mesa_get_compressed_formats(ctx, v->value_int_n.ints, GL_FALSE); - ASSERT(v->value_int_n.n <= 100); - break; - - case GL_MAX_VARYING_FLOATS_ARB: - v->value_int = ctx->Const.MaxVarying * 4; - break; - - /* Various object names */ - - case GL_TEXTURE_BINDING_1D: - case GL_TEXTURE_BINDING_2D: - case GL_TEXTURE_BINDING_3D: - case GL_TEXTURE_BINDING_1D_ARRAY_EXT: - case GL_TEXTURE_BINDING_2D_ARRAY_EXT: - case GL_TEXTURE_BINDING_CUBE_MAP_ARB: - case GL_TEXTURE_BINDING_RECTANGLE_NV: - unit = ctx->Texture.CurrentUnit; - v->value_int = - ctx->Texture.Unit[unit].CurrentTex[d->offset]->Name; - break; - - /* GL_ARB_vertex_buffer_object */ - case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: - case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: - case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: - case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: - case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: - case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: - case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: - buffer_obj = (struct gl_buffer_object **) - ((char *) ctx->Array.ArrayObj + d->offset); - v->value_int = (*buffer_obj)->Name; - break; - case GL_ARRAY_BUFFER_BINDING_ARB: - v->value_int = ctx->Array.ArrayBufferObj->Name; - break; - case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: - v->value_int = - ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name; - break; - case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: - v->value_int = ctx->Array.ElementArrayBufferObj->Name; - break; - - /* ARB_copy_buffer */ - case GL_COPY_READ_BUFFER: - v->value_int = ctx->CopyReadBuffer->Name; - break; - case GL_COPY_WRITE_BUFFER: - v->value_int = ctx->CopyWriteBuffer->Name; - break; - - case GL_FRAGMENT_PROGRAM_BINDING_NV: - v->value_int = - ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0; - break; - case GL_VERTEX_PROGRAM_BINDING_NV: - v->value_int = - ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0; - break; - case GL_PIXEL_PACK_BUFFER_BINDING_EXT: - v->value_int = ctx->Pack.BufferObj->Name; - break; - case GL_PIXEL_UNPACK_BUFFER_BINDING_EXT: - v->value_int = ctx->Unpack.BufferObj->Name; - break; - case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: - v->value_int = ctx->TransformFeedback.CurrentBuffer->Name; - break; - case GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED: - v->value_int = ctx->TransformFeedback.CurrentObject->Paused; - break; - case GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE: - v->value_int = ctx->TransformFeedback.CurrentObject->Active; - break; - case GL_TRANSFORM_FEEDBACK_BINDING: - v->value_int = ctx->TransformFeedback.CurrentObject->Name; - break; - case GL_CURRENT_PROGRAM: - v->value_int = - ctx->Shader.ActiveProgram ? ctx->Shader.ActiveProgram->Name : 0; - break; - case GL_READ_FRAMEBUFFER_BINDING_EXT: - v->value_int = ctx->ReadBuffer->Name; - break; - case GL_RENDERBUFFER_BINDING_EXT: - v->value_int = - ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0; - break; - case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES: - v->value_int = ctx->Array.ArrayObj->PointSize.BufferObj->Name; - break; - - case GL_FOG_COLOR: - if(ctx->Color._ClampFragmentColor) - COPY_4FV(v->value_float_4, ctx->Fog.Color); - else - COPY_4FV(v->value_float_4, ctx->Fog.ColorUnclamped); - break; - case GL_COLOR_CLEAR_VALUE: - if(ctx->Color._ClampFragmentColor) - COPY_4FV(v->value_float_4, ctx->Color.ClearColor); - else - COPY_4FV(v->value_float_4, ctx->Color.ClearColorUnclamped); - break; - case GL_BLEND_COLOR_EXT: - if(ctx->Color._ClampFragmentColor) - COPY_4FV(v->value_float_4, ctx->Color.BlendColor); - else - COPY_4FV(v->value_float_4, ctx->Color.BlendColorUnclamped); - break; - case GL_ALPHA_TEST_REF: - if(ctx->Color._ClampFragmentColor) - v->value_float = ctx->Color.AlphaRef; - else - v->value_float = ctx->Color.AlphaRefUnclamped; - break; - case GL_MAX_VERTEX_UNIFORM_VECTORS: - v->value_int = ctx->Const.VertexProgram.MaxUniformComponents / 4; - break; - - case GL_MAX_FRAGMENT_UNIFORM_VECTORS: - v->value_int = ctx->Const.FragmentProgram.MaxUniformComponents / 4; - break; - } -} - -/** - * Check extra constraints on a struct value_desc descriptor - * - * If a struct value_desc has a non-NULL extra pointer, it means that - * there are a number of extra constraints to check or actions to - * perform. The extras is just an integer array where each integer - * encode different constraints or actions. - * - * \param ctx current context - * \param func name of calling glGet*v() function for error reporting - * \param d the struct value_desc that has the extra constraints - * - * \return GL_FALSE if one of the constraints was not satisfied, - * otherwise GL_TRUE. - */ -static GLboolean -check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d) -{ - const GLuint version = ctx->VersionMajor * 10 + ctx->VersionMinor; - int total, enabled; - const int *e; - - total = 0; - enabled = 0; - for (e = d->extra; *e != EXTRA_END; e++) - switch (*e) { - case EXTRA_VERSION_30: - if (version >= 30) { - total++; - enabled++; - } - break; - case EXTRA_VERSION_31: - if (version >= 31) { - total++; - enabled++; - } - break; - case EXTRA_VERSION_32: - if (version >= 32) { - total++; - enabled++; - } - break; - case EXTRA_NEW_FRAG_CLAMP: - if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP)) - _mesa_update_state(ctx); - break; - case EXTRA_VERSION_ES2: - if (ctx->API == API_OPENGLES2) { - total++; - enabled++; - } - break; - case EXTRA_NEW_BUFFERS: - if (ctx->NewState & _NEW_BUFFERS) - _mesa_update_state(ctx); - break; - case EXTRA_FLUSH_CURRENT: - FLUSH_CURRENT(ctx, 0); - break; - case EXTRA_VALID_DRAW_BUFFER: - if (d->pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s(draw buffer %u)", - func, d->pname - GL_DRAW_BUFFER0_ARB); - return GL_FALSE; - } - break; - case EXTRA_VALID_TEXTURE_UNIT: - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s(texture %u)", - func, ctx->Texture.CurrentUnit); - return GL_FALSE; - } - break; - case EXTRA_END: - break; - default: /* *e is a offset into the extension struct */ - total++; - if (*(GLboolean *) ((char *) &ctx->Extensions + *e)) - enabled++; - break; - } - - if (total > 0 && enabled == 0) { - _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func, - _mesa_lookup_enum_by_nr(d->pname)); - return GL_FALSE; - } - - return GL_TRUE; -} - -static const struct value_desc error_value = - { 0, 0, TYPE_INVALID, NO_OFFSET, NO_EXTRA }; - -/** - * Find the struct value_desc corresponding to the enum 'pname'. - * - * We hash the enum value to get an index into the 'table' array, - * which holds the index in the 'values' array of struct value_desc. - * Once we've found the entry, we do the extra checks, if any, then - * look up the value and return a pointer to it. - * - * If the value has to be computed (for example, it's the result of a - * function call or we need to add 1 to it), we use the tmp 'v' to - * store the result. - * - * \param func name of glGet*v() func for error reporting - * \param pname the enum value we're looking up - * \param p is were we return the pointer to the value - * \param v a tmp union value variable in the calling glGet*v() function - * - * \return the struct value_desc corresponding to the enum or a struct - * value_desc of TYPE_INVALID if not found. This lets the calling - * glGet*v() function jump right into a switch statement and - * handle errors there instead of having to check for NULL. - */ -static const struct value_desc * -find_value(const char *func, GLenum pname, void **p, union value *v) -{ - GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *unit; - int mask, hash; - const struct value_desc *d; - - mask = Elements(table) - 1; - hash = (pname * prime_factor); - while (1) { - d = &values[table[hash & mask]]; - - /* If the enum isn't valid, the hash walk ends with index 0, - * which is the API mask entry at the beginning of values[]. */ - if (unlikely(d->type == TYPE_API_MASK)) { - _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func, - _mesa_lookup_enum_by_nr(pname)); - return &error_value; - } - - if (likely(d->pname == pname)) - break; - - hash += prime_step; - } - - if (unlikely(d->extra && !check_extra(ctx, func, d))) - return &error_value; - - switch (d->location) { - case LOC_BUFFER: - *p = ((char *) ctx->DrawBuffer + d->offset); - return d; - case LOC_CONTEXT: - *p = ((char *) ctx + d->offset); - return d; - case LOC_ARRAY: - *p = ((char *) ctx->Array.ArrayObj + d->offset); - return d; - case LOC_TEXUNIT: - unit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - *p = ((char *) unit + d->offset); - return d; - case LOC_CUSTOM: - find_custom_value(ctx, d, v); - *p = v; - return d; - default: - assert(0); - break; - } - - /* silence warning */ - return &error_value; -} - -static const int transpose[] = { - 0, 4, 8, 12, - 1, 5, 9, 13, - 2, 6, 10, 14, - 3, 7, 11, 15 -}; - -void GLAPIENTRY -_mesa_GetBooleanv(GLenum pname, GLboolean *params) -{ - const struct value_desc *d; - union value v; - GLmatrix *m; - int shift, i; - void *p; - - d = find_value("glGetBooleanv", pname, &p, &v); - switch (d->type) { - case TYPE_INVALID: - break; - case TYPE_CONST: - params[0] = INT_TO_BOOLEAN(d->offset); - break; - - case TYPE_FLOAT_4: - case TYPE_FLOATN_4: - params[3] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[3]); - case TYPE_FLOAT_3: - case TYPE_FLOATN_3: - params[2] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[2]); - case TYPE_FLOAT_2: - case TYPE_FLOATN_2: - params[1] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[1]); - case TYPE_FLOAT: - case TYPE_FLOATN: - params[0] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[0]); - break; - - case TYPE_DOUBLEN: - params[0] = FLOAT_TO_BOOLEAN(((GLdouble *) p)[0]); - break; - - case TYPE_INT_4: - params[3] = INT_TO_BOOLEAN(((GLint *) p)[3]); - case TYPE_INT_3: - params[2] = INT_TO_BOOLEAN(((GLint *) p)[2]); - case TYPE_INT_2: - case TYPE_ENUM_2: - params[1] = INT_TO_BOOLEAN(((GLint *) p)[1]); - case TYPE_INT: - case TYPE_ENUM: - params[0] = INT_TO_BOOLEAN(((GLint *) p)[0]); - break; - - case TYPE_INT_N: - for (i = 0; i < v.value_int_n.n; i++) - params[i] = INT_TO_BOOLEAN(v.value_int_n.ints[i]); - break; - - case TYPE_INT64: - params[0] = INT64_TO_BOOLEAN(((GLint64 *) p)[0]); - break; - - case TYPE_BOOLEAN: - params[0] = ((GLboolean*) p)[0]; - break; - - case TYPE_MATRIX: - m = *(GLmatrix **) p; - for (i = 0; i < 16; i++) - params[i] = FLOAT_TO_BOOLEAN(m->m[i]); - break; - - case TYPE_MATRIX_T: - m = *(GLmatrix **) p; - for (i = 0; i < 16; i++) - params[i] = FLOAT_TO_BOOLEAN(m->m[transpose[i]]); - break; - - case TYPE_BIT_0: - case TYPE_BIT_1: - case TYPE_BIT_2: - case TYPE_BIT_3: - case TYPE_BIT_4: - case TYPE_BIT_5: - shift = d->type - TYPE_BIT_0; - params[0] = (*(GLbitfield *) p >> shift) & 1; - break; - } -} - -void GLAPIENTRY -_mesa_GetFloatv(GLenum pname, GLfloat *params) -{ - const struct value_desc *d; - union value v; - GLmatrix *m; - int shift, i; - void *p; - - d = find_value("glGetFloatv", pname, &p, &v); - switch (d->type) { - case TYPE_INVALID: - break; - case TYPE_CONST: - params[0] = (GLfloat) d->offset; - break; - - case TYPE_FLOAT_4: - case TYPE_FLOATN_4: - params[3] = ((GLfloat *) p)[3]; - case TYPE_FLOAT_3: - case TYPE_FLOATN_3: - params[2] = ((GLfloat *) p)[2]; - case TYPE_FLOAT_2: - case TYPE_FLOATN_2: - params[1] = ((GLfloat *) p)[1]; - case TYPE_FLOAT: - case TYPE_FLOATN: - params[0] = ((GLfloat *) p)[0]; - break; - - case TYPE_DOUBLEN: - params[0] = ((GLdouble *) p)[0]; - break; - - case TYPE_INT_4: - params[3] = (GLfloat) (((GLint *) p)[3]); - case TYPE_INT_3: - params[2] = (GLfloat) (((GLint *) p)[2]); - case TYPE_INT_2: - case TYPE_ENUM_2: - params[1] = (GLfloat) (((GLint *) p)[1]); - case TYPE_INT: - case TYPE_ENUM: - params[0] = (GLfloat) (((GLint *) p)[0]); - break; - - case TYPE_INT_N: - for (i = 0; i < v.value_int_n.n; i++) - params[i] = INT_TO_FLOAT(v.value_int_n.ints[i]); - break; - - case TYPE_INT64: - params[0] = ((GLint64 *) p)[0]; - break; - - case TYPE_BOOLEAN: - params[0] = BOOLEAN_TO_FLOAT(*(GLboolean*) p); - break; - - case TYPE_MATRIX: - m = *(GLmatrix **) p; - for (i = 0; i < 16; i++) - params[i] = m->m[i]; - break; - - case TYPE_MATRIX_T: - m = *(GLmatrix **) p; - for (i = 0; i < 16; i++) - params[i] = m->m[transpose[i]]; - break; - - case TYPE_BIT_0: - case TYPE_BIT_1: - case TYPE_BIT_2: - case TYPE_BIT_3: - case TYPE_BIT_4: - case TYPE_BIT_5: - shift = d->type - TYPE_BIT_0; - params[0] = BOOLEAN_TO_FLOAT((*(GLbitfield *) p >> shift) & 1); - break; - } -} - -void GLAPIENTRY -_mesa_GetIntegerv(GLenum pname, GLint *params) -{ - const struct value_desc *d; - union value v; - GLmatrix *m; - int shift, i; - void *p; - - d = find_value("glGetIntegerv", pname, &p, &v); - switch (d->type) { - case TYPE_INVALID: - break; - case TYPE_CONST: - params[0] = d->offset; - break; - - case TYPE_FLOAT_4: - params[3] = IROUND(((GLfloat *) p)[3]); - case TYPE_FLOAT_3: - params[2] = IROUND(((GLfloat *) p)[2]); - case TYPE_FLOAT_2: - params[1] = IROUND(((GLfloat *) p)[1]); - case TYPE_FLOAT: - params[0] = IROUND(((GLfloat *) p)[0]); - break; - - case TYPE_FLOATN_4: - params[3] = FLOAT_TO_INT(((GLfloat *) p)[3]); - case TYPE_FLOATN_3: - params[2] = FLOAT_TO_INT(((GLfloat *) p)[2]); - case TYPE_FLOATN_2: - params[1] = FLOAT_TO_INT(((GLfloat *) p)[1]); - case TYPE_FLOATN: - params[0] = FLOAT_TO_INT(((GLfloat *) p)[0]); - break; - - case TYPE_DOUBLEN: - params[0] = FLOAT_TO_INT(((GLdouble *) p)[0]); - break; - - case TYPE_INT_4: - params[3] = ((GLint *) p)[3]; - case TYPE_INT_3: - params[2] = ((GLint *) p)[2]; - case TYPE_INT_2: - case TYPE_ENUM_2: - params[1] = ((GLint *) p)[1]; - case TYPE_INT: - case TYPE_ENUM: - params[0] = ((GLint *) p)[0]; - break; - - case TYPE_INT_N: - for (i = 0; i < v.value_int_n.n; i++) - params[i] = v.value_int_n.ints[i]; - break; - - case TYPE_INT64: - params[0] = INT64_TO_INT(((GLint64 *) p)[0]); - break; - - case TYPE_BOOLEAN: - params[0] = BOOLEAN_TO_INT(*(GLboolean*) p); - break; - - case TYPE_MATRIX: - m = *(GLmatrix **) p; - for (i = 0; i < 16; i++) - params[i] = FLOAT_TO_INT(m->m[i]); - break; - - case TYPE_MATRIX_T: - m = *(GLmatrix **) p; - for (i = 0; i < 16; i++) - params[i] = FLOAT_TO_INT(m->m[transpose[i]]); - break; - - case TYPE_BIT_0: - case TYPE_BIT_1: - case TYPE_BIT_2: - case TYPE_BIT_3: - case TYPE_BIT_4: - case TYPE_BIT_5: - shift = d->type - TYPE_BIT_0; - params[0] = (*(GLbitfield *) p >> shift) & 1; - break; - } -} - -#if FEATURE_ARB_sync -void GLAPIENTRY -_mesa_GetInteger64v(GLenum pname, GLint64 *params) -{ - const struct value_desc *d; - union value v; - GLmatrix *m; - int shift, i; - void *p; - - d = find_value("glGetInteger64v", pname, &p, &v); - switch (d->type) { - case TYPE_INVALID: - break; - case TYPE_CONST: - params[0] = d->offset; - break; - - case TYPE_FLOAT_4: - params[3] = IROUND64(((GLfloat *) p)[3]); - case TYPE_FLOAT_3: - params[2] = IROUND64(((GLfloat *) p)[2]); - case TYPE_FLOAT_2: - params[1] = IROUND64(((GLfloat *) p)[1]); - case TYPE_FLOAT: - params[0] = IROUND64(((GLfloat *) p)[0]); - break; - - case TYPE_FLOATN_4: - params[3] = FLOAT_TO_INT64(((GLfloat *) p)[3]); - case TYPE_FLOATN_3: - params[2] = FLOAT_TO_INT64(((GLfloat *) p)[2]); - case TYPE_FLOATN_2: - params[1] = FLOAT_TO_INT64(((GLfloat *) p)[1]); - case TYPE_FLOATN: - params[0] = FLOAT_TO_INT64(((GLfloat *) p)[0]); - break; - - case TYPE_DOUBLEN: - params[0] = FLOAT_TO_INT64(((GLdouble *) p)[0]); - break; - - case TYPE_INT_4: - params[3] = ((GLint *) p)[3]; - case TYPE_INT_3: - params[2] = ((GLint *) p)[2]; - case TYPE_INT_2: - case TYPE_ENUM_2: - params[1] = ((GLint *) p)[1]; - case TYPE_INT: - case TYPE_ENUM: - params[0] = ((GLint *) p)[0]; - break; - - case TYPE_INT_N: - for (i = 0; i < v.value_int_n.n; i++) - params[i] = INT_TO_BOOLEAN(v.value_int_n.ints[i]); - break; - - case TYPE_INT64: - params[0] = ((GLint64 *) p)[0]; - break; - - case TYPE_BOOLEAN: - params[0] = ((GLboolean*) p)[0]; - break; - - case TYPE_MATRIX: - m = *(GLmatrix **) p; - for (i = 0; i < 16; i++) - params[i] = FLOAT_TO_INT64(m->m[i]); - break; - - case TYPE_MATRIX_T: - m = *(GLmatrix **) p; - for (i = 0; i < 16; i++) - params[i] = FLOAT_TO_INT64(m->m[transpose[i]]); - break; - - case TYPE_BIT_0: - case TYPE_BIT_1: - case TYPE_BIT_2: - case TYPE_BIT_3: - case TYPE_BIT_4: - case TYPE_BIT_5: - shift = d->type - TYPE_BIT_0; - params[0] = (*(GLbitfield *) p >> shift) & 1; - break; - } -} -#endif /* FEATURE_ARB_sync */ - -void GLAPIENTRY -_mesa_GetDoublev(GLenum pname, GLdouble *params) -{ - const struct value_desc *d; - union value v; - GLmatrix *m; - int shift, i; - void *p; - - d = find_value("glGetDoublev", pname, &p, &v); - switch (d->type) { - case TYPE_INVALID: - break; - case TYPE_CONST: - params[0] = d->offset; - break; - - case TYPE_FLOAT_4: - case TYPE_FLOATN_4: - params[3] = ((GLfloat *) p)[3]; - case TYPE_FLOAT_3: - case TYPE_FLOATN_3: - params[2] = ((GLfloat *) p)[2]; - case TYPE_FLOAT_2: - case TYPE_FLOATN_2: - params[1] = ((GLfloat *) p)[1]; - case TYPE_FLOAT: - case TYPE_FLOATN: - params[0] = ((GLfloat *) p)[0]; - break; - - case TYPE_DOUBLEN: - params[0] = ((GLdouble *) p)[0]; - break; - - case TYPE_INT_4: - params[3] = ((GLint *) p)[3]; - case TYPE_INT_3: - params[2] = ((GLint *) p)[2]; - case TYPE_INT_2: - case TYPE_ENUM_2: - params[1] = ((GLint *) p)[1]; - case TYPE_INT: - case TYPE_ENUM: - params[0] = ((GLint *) p)[0]; - break; - - case TYPE_INT_N: - for (i = 0; i < v.value_int_n.n; i++) - params[i] = v.value_int_n.ints[i]; - break; - - case TYPE_INT64: - params[0] = ((GLint64 *) p)[0]; - break; - - case TYPE_BOOLEAN: - params[0] = *(GLboolean*) p; - break; - - case TYPE_MATRIX: - m = *(GLmatrix **) p; - for (i = 0; i < 16; i++) - params[i] = m->m[i]; - break; - - case TYPE_MATRIX_T: - m = *(GLmatrix **) p; - for (i = 0; i < 16; i++) - params[i] = m->m[transpose[i]]; - break; - - case TYPE_BIT_0: - case TYPE_BIT_1: - case TYPE_BIT_2: - case TYPE_BIT_3: - case TYPE_BIT_4: - case TYPE_BIT_5: - shift = d->type - TYPE_BIT_0; - params[0] = (*(GLbitfield *) p >> shift) & 1; - break; - } -} - -static enum value_type -find_value_indexed(const char *func, GLenum pname, int index, union value *v) -{ - GET_CURRENT_CONTEXT(ctx); - - switch (pname) { - - case GL_BLEND: - if (index >= ctx->Const.MaxDrawBuffers) - goto invalid_value; - if (!ctx->Extensions.EXT_draw_buffers2) - goto invalid_enum; - v->value_int = (ctx->Color.BlendEnabled >> index) & 1; - return TYPE_INT; - - case GL_BLEND_SRC: - /* fall-through */ - case GL_BLEND_SRC_RGB: - if (index >= ctx->Const.MaxDrawBuffers) - goto invalid_value; - if (!ctx->Extensions.ARB_draw_buffers_blend) - goto invalid_enum; - v->value_int = ctx->Color.Blend[index].SrcRGB; - return TYPE_INT; - case GL_BLEND_SRC_ALPHA: - if (index >= ctx->Const.MaxDrawBuffers) - goto invalid_value; - if (!ctx->Extensions.ARB_draw_buffers_blend) - goto invalid_enum; - v->value_int = ctx->Color.Blend[index].SrcA; - return TYPE_INT; - case GL_BLEND_DST: - /* fall-through */ - case GL_BLEND_DST_RGB: - if (index >= ctx->Const.MaxDrawBuffers) - goto invalid_value; - if (!ctx->Extensions.ARB_draw_buffers_blend) - goto invalid_enum; - v->value_int = ctx->Color.Blend[index].DstRGB; - return TYPE_INT; - case GL_BLEND_DST_ALPHA: - if (index >= ctx->Const.MaxDrawBuffers) - goto invalid_value; - if (!ctx->Extensions.ARB_draw_buffers_blend) - goto invalid_enum; - v->value_int = ctx->Color.Blend[index].DstA; - return TYPE_INT; - case GL_BLEND_EQUATION_RGB: - if (index >= ctx->Const.MaxDrawBuffers) - goto invalid_value; - if (!ctx->Extensions.ARB_draw_buffers_blend) - goto invalid_enum; - v->value_int = ctx->Color.Blend[index].EquationRGB; - return TYPE_INT; - case GL_BLEND_EQUATION_ALPHA: - if (index >= ctx->Const.MaxDrawBuffers) - goto invalid_value; - if (!ctx->Extensions.ARB_draw_buffers_blend) - goto invalid_enum; - v->value_int = ctx->Color.Blend[index].EquationA; - return TYPE_INT; - - case GL_COLOR_WRITEMASK: - if (index >= ctx->Const.MaxDrawBuffers) - goto invalid_value; - if (!ctx->Extensions.EXT_draw_buffers2) - goto invalid_enum; - v->value_int_4[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0; - v->value_int_4[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0; - v->value_int_4[2] = ctx->Color.ColorMask[index][BCOMP] ? 1 : 0; - v->value_int_4[3] = ctx->Color.ColorMask[index][ACOMP] ? 1 : 0; - return TYPE_INT_4; - - case GL_TRANSFORM_FEEDBACK_BUFFER_START: - if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) - goto invalid_value; - if (!ctx->Extensions.EXT_transform_feedback) - goto invalid_enum; - v->value_int64 = ctx->TransformFeedback.CurrentObject->Offset[index]; - return TYPE_INT64; - - case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: - if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) - goto invalid_value; - if (!ctx->Extensions.EXT_transform_feedback) - goto invalid_enum; - v->value_int64 = ctx->TransformFeedback.CurrentObject->Size[index]; - return TYPE_INT64; - - case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: - if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) - goto invalid_value; - if (!ctx->Extensions.EXT_transform_feedback) - goto invalid_enum; - v->value_int = ctx->TransformFeedback.CurrentObject->Buffers[index]->Name; - return TYPE_INT; - } - - invalid_enum: - _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func, - _mesa_lookup_enum_by_nr(pname)); - return TYPE_INVALID; - invalid_value: - _mesa_error(ctx, GL_INVALID_VALUE, "%s(pname=%s)", func, - _mesa_lookup_enum_by_nr(pname)); - return TYPE_INVALID; -} - -void GLAPIENTRY -_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ) -{ - union value v; - enum value_type type = - find_value_indexed("glGetBooleanIndexedv", pname, index, &v); - - switch (type) { - case TYPE_INT: - params[0] = INT_TO_BOOLEAN(v.value_int); - break; - case TYPE_INT_4: - params[0] = INT_TO_BOOLEAN(v.value_int_4[0]); - params[1] = INT_TO_BOOLEAN(v.value_int_4[1]); - params[2] = INT_TO_BOOLEAN(v.value_int_4[2]); - params[3] = INT_TO_BOOLEAN(v.value_int_4[3]); - break; - case TYPE_INT64: - params[0] = INT64_TO_BOOLEAN(v.value_int); - break; - default: - ; /* nothing - GL error was recorded */ - } -} - -void GLAPIENTRY -_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ) -{ - union value v; - enum value_type type = - find_value_indexed("glGetIntegerIndexedv", pname, index, &v); - - switch (type) { - case TYPE_INT: - params[0] = v.value_int; - break; - case TYPE_INT_4: - params[0] = v.value_int_4[0]; - params[1] = v.value_int_4[1]; - params[2] = v.value_int_4[2]; - params[3] = v.value_int_4[3]; - break; - case TYPE_INT64: - params[0] = INT64_TO_INT(v.value_int); - break; - default: - ; /* nothing - GL error was recorded */ - } -} - -#if FEATURE_ARB_sync -void GLAPIENTRY -_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ) -{ - union value v; - enum value_type type = - find_value_indexed("glGetIntegerIndexedv", pname, index, &v); - - switch (type) { - case TYPE_INT: - params[0] = v.value_int; - break; - case TYPE_INT_4: - params[0] = v.value_int_4[0]; - params[1] = v.value_int_4[1]; - params[2] = v.value_int_4[2]; - params[3] = v.value_int_4[3]; - break; - case TYPE_INT64: - params[0] = v.value_int; - break; - default: - ; /* nothing - GL error was recorded */ - } -} -#endif /* FEATURE_ARB_sync */ - -#if FEATURE_ES1 -void GLAPIENTRY -_mesa_GetFixedv(GLenum pname, GLfixed *params) -{ - const struct value_desc *d; - union value v; - GLmatrix *m; - int shift, i; - void *p; - - d = find_value("glGetDoublev", pname, &p, &v); - switch (d->type) { - case TYPE_INVALID: - break; - case TYPE_CONST: - params[0] = INT_TO_FIXED(d->offset); - break; - - case TYPE_FLOAT_4: - case TYPE_FLOATN_4: - params[3] = FLOAT_TO_FIXED(((GLfloat *) p)[3]); - case TYPE_FLOAT_3: - case TYPE_FLOATN_3: - params[2] = FLOAT_TO_FIXED(((GLfloat *) p)[2]); - case TYPE_FLOAT_2: - case TYPE_FLOATN_2: - params[1] = FLOAT_TO_FIXED(((GLfloat *) p)[1]); - case TYPE_FLOAT: - case TYPE_FLOATN: - params[0] = FLOAT_TO_FIXED(((GLfloat *) p)[0]); - break; - - case TYPE_DOUBLEN: - params[0] = FLOAT_TO_FIXED(((GLdouble *) p)[0]); - break; - - case TYPE_INT_4: - params[3] = INT_TO_FIXED(((GLint *) p)[3]); - case TYPE_INT_3: - params[2] = INT_TO_FIXED(((GLint *) p)[2]); - case TYPE_INT_2: - case TYPE_ENUM_2: - params[1] = INT_TO_FIXED(((GLint *) p)[1]); - case TYPE_INT: - case TYPE_ENUM: - params[0] = INT_TO_FIXED(((GLint *) p)[0]); - break; - - case TYPE_INT_N: - for (i = 0; i < v.value_int_n.n; i++) - params[i] = INT_TO_FIXED(v.value_int_n.ints[i]); - break; - - case TYPE_INT64: - params[0] = ((GLint64 *) p)[0]; - break; - - case TYPE_BOOLEAN: - params[0] = BOOLEAN_TO_FIXED(((GLboolean*) p)[0]); - break; - - case TYPE_MATRIX: - m = *(GLmatrix **) p; - for (i = 0; i < 16; i++) - params[i] = FLOAT_TO_FIXED(m->m[i]); - break; - - case TYPE_MATRIX_T: - m = *(GLmatrix **) p; - for (i = 0; i < 16; i++) - params[i] = FLOAT_TO_FIXED(m->m[transpose[i]]); - break; - - case TYPE_BIT_0: - case TYPE_BIT_1: - case TYPE_BIT_2: - case TYPE_BIT_3: - case TYPE_BIT_4: - case TYPE_BIT_5: - shift = d->type - TYPE_BIT_0; - params[0] = BOOLEAN_TO_FIXED((*(GLbitfield *) p >> shift) & 1); - break; - } -} -#endif +/*
+ * Copyright (C) 2010 Brian Paul All Rights Reserved.
+ * Copyright (C) 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Author: Kristian Høgsberg <krh@bitplanet.net>
+ */
+
+#include "glheader.h"
+#include "context.h"
+#include "enable.h"
+#include "enums.h"
+#include "extensions.h"
+#include "get.h"
+#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
+#include "state.h"
+#include "texcompress.h"
+#include "framebuffer.h"
+
+/* This is a table driven implemetation of the glGet*v() functions.
+ * The basic idea is that most getters just look up an int somewhere
+ * in struct gl_context and then convert it to a bool or float according to
+ * which of glGetIntegerv() glGetBooleanv() etc is being called.
+ * Instead of generating code to do this, we can just record the enum
+ * value and the offset into struct gl_context in an array of structs. Then
+ * in glGet*(), we lookup the struct for the enum in question, and use
+ * the offset to get the int we need.
+ *
+ * Sometimes we need to look up a float, a boolean, a bit in a
+ * bitfield, a matrix or other types instead, so we need to track the
+ * type of the value in struct gl_context. And sometimes the value isn't in
+ * struct gl_context but in the drawbuffer, the array object, current texture
+ * unit, or maybe it's a computed value. So we need to also track
+ * where or how to find the value. Finally, we sometimes need to
+ * check that one of a number of extensions are enabled, the GL
+ * version or flush or call _mesa_update_state(). This is done by
+ * attaching optional extra information to the value description
+ * struct, it's sort of like an array of opcodes that describe extra
+ * checks or actions.
+ *
+ * Putting all this together we end up with struct value_desc below,
+ * and with a couple of macros to help, the table of struct value_desc
+ * is about as concise as the specification in the old python script.
+ */
+
+#undef CONST
+
+#define FLOAT_TO_BOOLEAN(X) ( (X) ? GL_TRUE : GL_FALSE )
+#define FLOAT_TO_FIXED(F) ( ((F) * 65536.0f > INT_MAX) ? INT_MAX : \
+ ((F) * 65536.0f < INT_MIN) ? INT_MIN : \
+ (GLint) ((F) * 65536.0f) )
+
+#define INT_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE )
+#define INT_TO_FIXED(I) ( ((I) > SHRT_MAX) ? INT_MAX : \
+ ((I) < SHRT_MIN) ? INT_MIN : \
+ (GLint) ((I) * 65536) )
+
+#define INT64_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE )
+#define INT64_TO_INT(I) ( (GLint)((I > INT_MAX) ? INT_MAX : ((I < INT_MIN) ? INT_MIN : (I))) )
+
+#define BOOLEAN_TO_INT(B) ( (GLint) (B) )
+#define BOOLEAN_TO_INT64(B) ( (GLint64) (B) )
+#define BOOLEAN_TO_FLOAT(B) ( (B) ? 1.0F : 0.0F )
+#define BOOLEAN_TO_FIXED(B) ( (GLint) ((B) ? 1 : 0) << 16 )
+
+#define ENUM_TO_INT64(E) ( (GLint64) (E) )
+#define ENUM_TO_FIXED(E) (E)
+
+enum value_type {
+ TYPE_INVALID,
+ TYPE_API_MASK,
+ TYPE_INT,
+ TYPE_INT_2,
+ TYPE_INT_3,
+ TYPE_INT_4,
+ TYPE_INT_N,
+ TYPE_INT64,
+ TYPE_ENUM,
+ TYPE_ENUM_2,
+ TYPE_BOOLEAN,
+ TYPE_BIT_0,
+ TYPE_BIT_1,
+ TYPE_BIT_2,
+ TYPE_BIT_3,
+ TYPE_BIT_4,
+ TYPE_BIT_5,
+ TYPE_FLOAT,
+ TYPE_FLOAT_2,
+ TYPE_FLOAT_3,
+ TYPE_FLOAT_4,
+ TYPE_FLOATN,
+ TYPE_FLOATN_2,
+ TYPE_FLOATN_3,
+ TYPE_FLOATN_4,
+ TYPE_DOUBLEN,
+ TYPE_MATRIX,
+ TYPE_MATRIX_T,
+ TYPE_CONST
+};
+
+enum value_location {
+ LOC_BUFFER,
+ LOC_CONTEXT,
+ LOC_ARRAY,
+ LOC_TEXUNIT,
+ LOC_CUSTOM
+};
+
+enum value_extra {
+ EXTRA_END = 0x8000,
+ EXTRA_VERSION_30,
+ EXTRA_VERSION_31,
+ EXTRA_VERSION_32,
+ EXTRA_VERSION_ES2,
+ EXTRA_NEW_BUFFERS,
+ EXTRA_NEW_FRAG_CLAMP,
+ EXTRA_VALID_DRAW_BUFFER,
+ EXTRA_VALID_TEXTURE_UNIT,
+ EXTRA_FLUSH_CURRENT,
+};
+
+#define NO_EXTRA NULL
+#define NO_OFFSET 0
+
+struct value_desc {
+ GLenum pname;
+ GLubyte location; /**< enum value_location */
+ GLubyte type; /**< enum value_type */
+ int offset;
+ const int *extra;
+};
+
+union value {
+ GLfloat value_float;
+ GLfloat value_float_4[4];
+ GLmatrix *value_matrix;
+ GLint value_int;
+ GLint value_int_4[4];
+ GLint64 value_int64;
+ GLenum value_enum;
+
+ /* Sigh, see GL_COMPRESSED_TEXTURE_FORMATS_ARB handling */
+ struct {
+ GLint n, ints[100];
+ } value_int_n;
+ GLboolean value_bool;
+};
+
+#define BUFFER_FIELD(field, type) \
+ LOC_BUFFER, type, offsetof(struct gl_framebuffer, field)
+#define CONTEXT_FIELD(field, type) \
+ LOC_CONTEXT, type, offsetof(struct gl_context, field)
+#define ARRAY_FIELD(field, type) \
+ LOC_ARRAY, type, offsetof(struct gl_array_object, field)
+#define CONST(value) \
+ LOC_CONTEXT, TYPE_CONST, value
+
+#define BUFFER_INT(field) BUFFER_FIELD(field, TYPE_INT)
+#define BUFFER_ENUM(field) BUFFER_FIELD(field, TYPE_ENUM)
+#define BUFFER_BOOL(field) BUFFER_FIELD(field, TYPE_BOOLEAN)
+
+#define CONTEXT_INT(field) CONTEXT_FIELD(field, TYPE_INT)
+#define CONTEXT_INT2(field) CONTEXT_FIELD(field, TYPE_INT_2)
+#define CONTEXT_INT64(field) CONTEXT_FIELD(field, TYPE_INT64)
+#define CONTEXT_ENUM(field) CONTEXT_FIELD(field, TYPE_ENUM)
+#define CONTEXT_ENUM2(field) CONTEXT_FIELD(field, TYPE_ENUM_2)
+#define CONTEXT_BOOL(field) CONTEXT_FIELD(field, TYPE_BOOLEAN)
+#define CONTEXT_BIT0(field) CONTEXT_FIELD(field, TYPE_BIT_0)
+#define CONTEXT_BIT1(field) CONTEXT_FIELD(field, TYPE_BIT_1)
+#define CONTEXT_BIT2(field) CONTEXT_FIELD(field, TYPE_BIT_2)
+#define CONTEXT_BIT3(field) CONTEXT_FIELD(field, TYPE_BIT_3)
+#define CONTEXT_BIT4(field) CONTEXT_FIELD(field, TYPE_BIT_4)
+#define CONTEXT_BIT5(field) CONTEXT_FIELD(field, TYPE_BIT_5)
+#define CONTEXT_FLOAT(field) CONTEXT_FIELD(field, TYPE_FLOAT)
+#define CONTEXT_FLOAT2(field) CONTEXT_FIELD(field, TYPE_FLOAT_2)
+#define CONTEXT_FLOAT3(field) CONTEXT_FIELD(field, TYPE_FLOAT_3)
+#define CONTEXT_FLOAT4(field) CONTEXT_FIELD(field, TYPE_FLOAT_4)
+#define CONTEXT_MATRIX(field) CONTEXT_FIELD(field, TYPE_MATRIX)
+#define CONTEXT_MATRIX_T(field) CONTEXT_FIELD(field, TYPE_MATRIX_T)
+
+#define ARRAY_INT(field) ARRAY_FIELD(field, TYPE_INT)
+#define ARRAY_ENUM(field) ARRAY_FIELD(field, TYPE_ENUM)
+#define ARRAY_BOOL(field) ARRAY_FIELD(field, TYPE_BOOLEAN)
+
+#define EXT(f) \
+ offsetof(struct gl_extensions, f)
+
+#define EXTRA_EXT(e) \
+ static const int extra_##e[] = { \
+ EXT(e), EXTRA_END \
+ }
+
+#define EXTRA_EXT2(e1, e2) \
+ static const int extra_##e1##_##e2[] = { \
+ EXT(e1), EXT(e2), EXTRA_END \
+ }
+
+/* The 'extra' mechanism is a way to specify extra checks (such as
+ * extensions or specific gl versions) or actions (flush current, new
+ * buffers) that we need to do before looking up an enum. We need to
+ * declare them all up front so we can refer to them in the value_desc
+ * structs below. */
+
+static const int extra_new_buffers[] = {
+ EXTRA_NEW_BUFFERS,
+ EXTRA_END
+};
+
+static const int extra_new_frag_clamp[] = {
+ EXTRA_NEW_FRAG_CLAMP,
+ EXTRA_END
+};
+
+static const int extra_valid_draw_buffer[] = {
+ EXTRA_VALID_DRAW_BUFFER,
+ EXTRA_END
+};
+
+static const int extra_valid_texture_unit[] = {
+ EXTRA_VALID_TEXTURE_UNIT,
+ EXTRA_END
+};
+
+static const int extra_flush_current_valid_texture_unit[] = {
+ EXTRA_FLUSH_CURRENT,
+ EXTRA_VALID_TEXTURE_UNIT,
+ EXTRA_END
+};
+
+static const int extra_flush_current[] = {
+ EXTRA_FLUSH_CURRENT,
+ EXTRA_END
+};
+
+static const int extra_new_buffers_OES_read_format[] = {
+ EXTRA_NEW_BUFFERS,
+ EXT(OES_read_format),
+ EXTRA_END
+};
+
+static const int extra_EXT_secondary_color_flush_current[] = {
+ EXT(EXT_secondary_color),
+ EXTRA_FLUSH_CURRENT,
+ EXTRA_END
+};
+
+static const int extra_EXT_fog_coord_flush_current[] = {
+ EXT(EXT_fog_coord),
+ EXTRA_FLUSH_CURRENT,
+ EXTRA_END
+};
+
+static const int extra_EXT_texture_integer[] = {
+ EXT(EXT_texture_integer),
+ EXTRA_END
+};
+
+static const int extra_EXT_gpu_shader4[] = {
+ EXT(EXT_gpu_shader4),
+ EXTRA_END
+};
+
+
+EXTRA_EXT(ARB_ES2_compatibility);
+EXTRA_EXT(ARB_multitexture);
+EXTRA_EXT(ARB_texture_cube_map);
+EXTRA_EXT(MESA_texture_array);
+EXTRA_EXT2(EXT_secondary_color, ARB_vertex_program);
+EXTRA_EXT(EXT_secondary_color);
+EXTRA_EXT(EXT_fog_coord);
+EXTRA_EXT(EXT_texture_lod_bias);
+EXTRA_EXT(EXT_texture_filter_anisotropic);
+EXTRA_EXT(IBM_rasterpos_clip);
+EXTRA_EXT(NV_point_sprite);
+EXTRA_EXT(SGIS_generate_mipmap);
+EXTRA_EXT(NV_vertex_program);
+EXTRA_EXT(NV_fragment_program);
+EXTRA_EXT(NV_texture_rectangle);
+EXTRA_EXT(EXT_stencil_two_side);
+EXTRA_EXT(NV_light_max_exponent);
+EXTRA_EXT(EXT_depth_bounds_test);
+EXTRA_EXT(ARB_depth_clamp);
+EXTRA_EXT(ATI_fragment_shader);
+EXTRA_EXT(EXT_framebuffer_blit);
+EXTRA_EXT(ARB_shader_objects);
+EXTRA_EXT(EXT_provoking_vertex);
+EXTRA_EXT(ARB_fragment_shader);
+EXTRA_EXT(ARB_fragment_program);
+EXTRA_EXT2(ARB_framebuffer_object, EXT_framebuffer_multisample);
+EXTRA_EXT(EXT_framebuffer_object);
+EXTRA_EXT(APPLE_vertex_array_object);
+EXTRA_EXT(ARB_seamless_cube_map);
+EXTRA_EXT(EXT_compiled_vertex_array);
+EXTRA_EXT(ARB_sync);
+EXTRA_EXT(ARB_vertex_shader);
+EXTRA_EXT(EXT_transform_feedback);
+EXTRA_EXT(ARB_transform_feedback2);
+EXTRA_EXT(EXT_pixel_buffer_object);
+EXTRA_EXT(ARB_vertex_program);
+EXTRA_EXT2(NV_point_sprite, ARB_point_sprite);
+EXTRA_EXT2(ARB_fragment_program, NV_fragment_program);
+EXTRA_EXT2(ARB_vertex_program, NV_vertex_program);
+EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program);
+EXTRA_EXT(ARB_vertex_buffer_object);
+EXTRA_EXT(ARB_geometry_shader4);
+EXTRA_EXT(ARB_copy_buffer);
+EXTRA_EXT(EXT_framebuffer_sRGB);
+EXTRA_EXT(ARB_texture_buffer_object);
+
+static const int
+extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = {
+ EXT(ARB_vertex_program),
+ EXT(ARB_fragment_program),
+ EXT(NV_vertex_program),
+ EXTRA_END
+};
+
+static const int
+extra_NV_vertex_program_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = {
+ EXT(NV_vertex_program),
+ EXT(ARB_vertex_program),
+ EXT(ARB_fragment_program),
+ EXT(NV_vertex_program),
+ EXTRA_END
+};
+
+static const int
+extra_NV_primitive_restart[] = {
+ EXT(NV_primitive_restart),
+ EXTRA_END
+};
+
+static const int extra_version_30[] = { EXTRA_VERSION_30, EXTRA_END };
+static const int extra_version_31[] = { EXTRA_VERSION_31, EXTRA_END };
+static const int extra_version_32[] = { EXTRA_VERSION_32, EXTRA_END };
+
+static const int
+extra_ARB_vertex_program_version_es2[] = {
+ EXT(ARB_vertex_program),
+ EXTRA_VERSION_ES2,
+ EXTRA_END
+};
+
+#define API_OPENGL_BIT (1 << API_OPENGL)
+#define API_OPENGLES_BIT (1 << API_OPENGLES)
+#define API_OPENGLES2_BIT (1 << API_OPENGLES2)
+
+/* This is the big table describing all the enums we accept in
+ * glGet*v(). The table is partitioned into six parts: enums
+ * understood by all GL APIs (OpenGL, GLES and GLES2), enums shared
+ * between OpenGL and GLES, enums exclusive to GLES, etc for the
+ * remaining combinations. When we add the enums to the hash table in
+ * _mesa_init_get_hash(), we only add the enums for the API we're
+ * instantiating and the different sections are guarded by #if
+ * FEATURE_GL etc to make sure we only compile in the enums we may
+ * need. */
+
+static const struct value_desc values[] = {
+ /* Enums shared between OpenGL, GLES1 and GLES2 */
+ { 0, 0, TYPE_API_MASK,
+ API_OPENGL_BIT | API_OPENGLES_BIT | API_OPENGLES2_BIT, NO_EXTRA},
+ { GL_ALPHA_BITS, BUFFER_INT(Visual.alphaBits), extra_new_buffers },
+ { GL_BLEND, CONTEXT_BIT0(Color.BlendEnabled), NO_EXTRA },
+ { GL_BLEND_SRC, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA },
+ { GL_BLUE_BITS, BUFFER_INT(Visual.blueBits), extra_new_buffers },
+ { GL_COLOR_CLEAR_VALUE, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp },
+ { GL_COLOR_WRITEMASK, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA },
+ { GL_CULL_FACE, CONTEXT_BOOL(Polygon.CullFlag), NO_EXTRA },
+ { GL_CULL_FACE_MODE, CONTEXT_ENUM(Polygon.CullFaceMode), NO_EXTRA },
+ { GL_DEPTH_BITS, BUFFER_INT(Visual.depthBits), NO_EXTRA },
+ { GL_DEPTH_CLEAR_VALUE, CONTEXT_FIELD(Depth.Clear, TYPE_DOUBLEN), NO_EXTRA },
+ { GL_DEPTH_FUNC, CONTEXT_ENUM(Depth.Func), NO_EXTRA },
+ { GL_DEPTH_RANGE, CONTEXT_FIELD(Viewport.Near, TYPE_FLOATN_2), NO_EXTRA },
+ { GL_DEPTH_TEST, CONTEXT_BOOL(Depth.Test), NO_EXTRA },
+ { GL_DEPTH_WRITEMASK, CONTEXT_BOOL(Depth.Mask), NO_EXTRA },
+ { GL_DITHER, CONTEXT_BOOL(Color.DitherFlag), NO_EXTRA },
+ { GL_FRONT_FACE, CONTEXT_ENUM(Polygon.FrontFace), NO_EXTRA },
+ { GL_GREEN_BITS, BUFFER_INT(Visual.greenBits), extra_new_buffers },
+ { GL_LINE_WIDTH, CONTEXT_FLOAT(Line.Width), NO_EXTRA },
+ { GL_ALIASED_LINE_WIDTH_RANGE, CONTEXT_FLOAT2(Const.MinLineWidth), NO_EXTRA },
+ { GL_MAX_ELEMENTS_VERTICES, CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA },
+ { GL_MAX_ELEMENTS_INDICES, CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA },
+ { GL_MAX_TEXTURE_SIZE, LOC_CUSTOM, TYPE_INT,
+ offsetof(struct gl_context, Const.MaxTextureLevels), NO_EXTRA },
+ { GL_MAX_VIEWPORT_DIMS, CONTEXT_INT2(Const.MaxViewportWidth), NO_EXTRA },
+ { GL_PACK_ALIGNMENT, CONTEXT_INT(Pack.Alignment), NO_EXTRA },
+ { GL_ALIASED_POINT_SIZE_RANGE, CONTEXT_FLOAT2(Const.MinPointSize), NO_EXTRA },
+ { GL_POLYGON_OFFSET_FACTOR, CONTEXT_FLOAT(Polygon.OffsetFactor ), NO_EXTRA },
+ { GL_POLYGON_OFFSET_UNITS, CONTEXT_FLOAT(Polygon.OffsetUnits ), NO_EXTRA },
+ { GL_POLYGON_OFFSET_FILL, CONTEXT_BOOL(Polygon.OffsetFill), NO_EXTRA },
+ { GL_RED_BITS, BUFFER_INT(Visual.redBits), extra_new_buffers },
+ { GL_SCISSOR_BOX, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA },
+ { GL_SCISSOR_TEST, CONTEXT_BOOL(Scissor.Enabled), NO_EXTRA },
+ { GL_STENCIL_BITS, BUFFER_INT(Visual.stencilBits), NO_EXTRA },
+ { GL_STENCIL_CLEAR_VALUE, CONTEXT_INT(Stencil.Clear), NO_EXTRA },
+ { GL_STENCIL_FAIL, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA },
+ { GL_STENCIL_FUNC, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA },
+ { GL_STENCIL_PASS_DEPTH_FAIL, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA },
+ { GL_STENCIL_PASS_DEPTH_PASS, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA },
+ { GL_STENCIL_REF, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA },
+ { GL_STENCIL_TEST, CONTEXT_BOOL(Stencil.Enabled), NO_EXTRA },
+ { GL_STENCIL_VALUE_MASK, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA },
+ { GL_STENCIL_WRITEMASK, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA },
+ { GL_SUBPIXEL_BITS, CONTEXT_INT(Const.SubPixelBits), NO_EXTRA },
+ { GL_TEXTURE_BINDING_2D, LOC_CUSTOM, TYPE_INT, TEXTURE_2D_INDEX, NO_EXTRA },
+ { GL_UNPACK_ALIGNMENT, CONTEXT_INT(Unpack.Alignment), NO_EXTRA },
+ { GL_VIEWPORT, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA },
+
+ /* GL_ARB_multitexture */
+ { GL_ACTIVE_TEXTURE_ARB,
+ LOC_CUSTOM, TYPE_INT, 0, extra_ARB_multitexture },
+
+ /* Note that all the OES_* extensions require that the Mesa "struct
+ * gl_extensions" include a member with the name of the extension.
+ * That structure does not yet include OES extensions (and we're
+ * not sure whether it will). If it does, all the OES_*
+ * extensions below should mark the dependency. */
+
+ /* GL_ARB_texture_cube_map */
+ { GL_TEXTURE_BINDING_CUBE_MAP_ARB, LOC_CUSTOM, TYPE_INT,
+ TEXTURE_CUBE_INDEX, extra_ARB_texture_cube_map },
+ { GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, LOC_CUSTOM, TYPE_INT,
+ offsetof(struct gl_context, Const.MaxCubeTextureLevels),
+ extra_ARB_texture_cube_map }, /* XXX: OES_texture_cube_map */
+
+ /* XXX: OES_blend_subtract */
+ { GL_BLEND_SRC_RGB_EXT, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA },
+ { GL_BLEND_DST_RGB_EXT, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA },
+ { GL_BLEND_SRC_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].SrcA), NO_EXTRA },
+ { GL_BLEND_DST_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].DstA), NO_EXTRA },
+
+ /* GL_BLEND_EQUATION_RGB, which is what we're really after, is
+ * defined identically to GL_BLEND_EQUATION. */
+ { GL_BLEND_EQUATION, CONTEXT_ENUM(Color.Blend[0].EquationRGB), NO_EXTRA },
+ { GL_BLEND_EQUATION_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].EquationA), NO_EXTRA },
+
+ /* GL_ARB_texture_compression */
+ { GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
+ { GL_COMPRESSED_TEXTURE_FORMATS_ARB, LOC_CUSTOM, TYPE_INT_N, 0, NO_EXTRA },
+
+ /* GL_ARB_multisample */
+ { GL_SAMPLE_ALPHA_TO_COVERAGE_ARB,
+ CONTEXT_BOOL(Multisample.SampleAlphaToCoverage), NO_EXTRA },
+ { GL_SAMPLE_COVERAGE_ARB, CONTEXT_BOOL(Multisample.SampleCoverage), NO_EXTRA },
+ { GL_SAMPLE_COVERAGE_VALUE_ARB,
+ CONTEXT_FLOAT(Multisample.SampleCoverageValue), NO_EXTRA },
+ { GL_SAMPLE_COVERAGE_INVERT_ARB,
+ CONTEXT_BOOL(Multisample.SampleCoverageInvert), NO_EXTRA },
+ { GL_SAMPLE_BUFFERS_ARB, BUFFER_INT(Visual.sampleBuffers), NO_EXTRA },
+ { GL_SAMPLES_ARB, BUFFER_INT(Visual.samples), NO_EXTRA },
+
+ /* GL_SGIS_generate_mipmap */
+ { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap),
+ extra_SGIS_generate_mipmap },
+
+ /* GL_ARB_vertex_buffer_object */
+ { GL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
+
+ /* GL_ARB_vertex_buffer_object */
+ /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported */
+ { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0,
+ extra_ARB_vertex_buffer_object },
+
+ /* GL_ARB_copy_buffer */
+ { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer },
+ { GL_COPY_WRITE_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer },
+
+ /* GL_OES_read_format */
+ { GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, LOC_CUSTOM, TYPE_INT, 0,
+ extra_new_buffers_OES_read_format },
+ { GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, LOC_CUSTOM, TYPE_INT, 0,
+ extra_new_buffers_OES_read_format },
+
+ /* GL_EXT_framebuffer_object */
+ { GL_FRAMEBUFFER_BINDING_EXT, BUFFER_INT(Name),
+ extra_EXT_framebuffer_object },
+ { GL_RENDERBUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0,
+ extra_EXT_framebuffer_object },
+ { GL_MAX_RENDERBUFFER_SIZE_EXT, CONTEXT_INT(Const.MaxRenderbufferSize),
+ extra_EXT_framebuffer_object },
+
+ /* This entry isn't spec'ed for GLES 2, but is needed for Mesa's
+ * GLSL: */
+ { GL_MAX_CLIP_PLANES, CONTEXT_INT(Const.MaxClipPlanes), NO_EXTRA },
+
+#if FEATURE_GL || FEATURE_ES1
+ /* Enums in OpenGL and GLES1 */
+ { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGLES_BIT, NO_EXTRA },
+ { GL_LIGHT0, CONTEXT_BOOL(Light.Light[0].Enabled), NO_EXTRA },
+ { GL_LIGHT1, CONTEXT_BOOL(Light.Light[1].Enabled), NO_EXTRA },
+ { GL_LIGHT2, CONTEXT_BOOL(Light.Light[2].Enabled), NO_EXTRA },
+ { GL_LIGHT3, CONTEXT_BOOL(Light.Light[3].Enabled), NO_EXTRA },
+ { GL_LIGHT4, CONTEXT_BOOL(Light.Light[4].Enabled), NO_EXTRA },
+ { GL_LIGHT5, CONTEXT_BOOL(Light.Light[5].Enabled), NO_EXTRA },
+ { GL_LIGHT6, CONTEXT_BOOL(Light.Light[6].Enabled), NO_EXTRA },
+ { GL_LIGHT7, CONTEXT_BOOL(Light.Light[7].Enabled), NO_EXTRA },
+ { GL_LIGHTING, CONTEXT_BOOL(Light.Enabled), NO_EXTRA },
+ { GL_LIGHT_MODEL_AMBIENT,
+ CONTEXT_FIELD(Light.Model.Ambient[0], TYPE_FLOATN_4), NO_EXTRA },
+ { GL_LIGHT_MODEL_TWO_SIDE, CONTEXT_BOOL(Light.Model.TwoSide), NO_EXTRA },
+ { GL_ALPHA_TEST, CONTEXT_BOOL(Color.AlphaEnabled), NO_EXTRA },
+ { GL_ALPHA_TEST_FUNC, CONTEXT_ENUM(Color.AlphaFunc), NO_EXTRA },
+ { GL_ALPHA_TEST_REF, LOC_CUSTOM, TYPE_FLOATN, 0, extra_new_frag_clamp },
+ { GL_BLEND_DST, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA },
+ { GL_CLIP_PLANE0, CONTEXT_BIT0(Transform.ClipPlanesEnabled), NO_EXTRA },
+ { GL_CLIP_PLANE1, CONTEXT_BIT1(Transform.ClipPlanesEnabled), NO_EXTRA },
+ { GL_CLIP_PLANE2, CONTEXT_BIT2(Transform.ClipPlanesEnabled), NO_EXTRA },
+ { GL_CLIP_PLANE3, CONTEXT_BIT3(Transform.ClipPlanesEnabled), NO_EXTRA },
+ { GL_CLIP_PLANE4, CONTEXT_BIT4(Transform.ClipPlanesEnabled), NO_EXTRA },
+ { GL_CLIP_PLANE5, CONTEXT_BIT5(Transform.ClipPlanesEnabled), NO_EXTRA },
+ { GL_COLOR_MATERIAL, CONTEXT_BOOL(Light.ColorMaterialEnabled), NO_EXTRA },
+ { GL_CURRENT_COLOR,
+ CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR0][0], TYPE_FLOATN_4),
+ extra_flush_current },
+ { GL_CURRENT_NORMAL,
+ CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_NORMAL][0], TYPE_FLOATN_3),
+ extra_flush_current },
+ { GL_CURRENT_TEXTURE_COORDS, LOC_CUSTOM, TYPE_FLOAT_4, 0,
+ extra_flush_current_valid_texture_unit },
+ { GL_DISTANCE_ATTENUATION_EXT, CONTEXT_FLOAT3(Point.Params[0]), NO_EXTRA },
+ { GL_FOG, CONTEXT_BOOL(Fog.Enabled), NO_EXTRA },
+ { GL_FOG_COLOR, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp },
+ { GL_FOG_DENSITY, CONTEXT_FLOAT(Fog.Density), NO_EXTRA },
+ { GL_FOG_END, CONTEXT_FLOAT(Fog.End), NO_EXTRA },
+ { GL_FOG_HINT, CONTEXT_ENUM(Hint.Fog), NO_EXTRA },
+ { GL_FOG_MODE, CONTEXT_ENUM(Fog.Mode), NO_EXTRA },
+ { GL_FOG_START, CONTEXT_FLOAT(Fog.Start), NO_EXTRA },
+ { GL_LINE_SMOOTH, CONTEXT_BOOL(Line.SmoothFlag), NO_EXTRA },
+ { GL_LINE_SMOOTH_HINT, CONTEXT_ENUM(Hint.LineSmooth), NO_EXTRA },
+ { GL_LINE_WIDTH_RANGE, CONTEXT_FLOAT2(Const.MinLineWidthAA), NO_EXTRA },
+ { GL_COLOR_LOGIC_OP, CONTEXT_BOOL(Color.ColorLogicOpEnabled), NO_EXTRA },
+ { GL_LOGIC_OP_MODE, CONTEXT_ENUM(Color.LogicOp), NO_EXTRA },
+ { GL_MATRIX_MODE, CONTEXT_ENUM(Transform.MatrixMode), NO_EXTRA },
+ { GL_MAX_MODELVIEW_STACK_DEPTH, CONST(MAX_MODELVIEW_STACK_DEPTH), NO_EXTRA },
+ { GL_MAX_PROJECTION_STACK_DEPTH, CONST(MAX_PROJECTION_STACK_DEPTH), NO_EXTRA },
+ { GL_MAX_TEXTURE_STACK_DEPTH, CONST(MAX_TEXTURE_STACK_DEPTH), NO_EXTRA },
+ { GL_MODELVIEW_MATRIX, CONTEXT_MATRIX(ModelviewMatrixStack.Top), NO_EXTRA },
+ { GL_MODELVIEW_STACK_DEPTH, LOC_CUSTOM, TYPE_INT,
+ offsetof(struct gl_context, ModelviewMatrixStack.Depth), NO_EXTRA },
+ { GL_NORMALIZE, CONTEXT_BOOL(Transform.Normalize), NO_EXTRA },
+ { GL_PACK_SKIP_IMAGES_EXT, CONTEXT_INT(Pack.SkipImages), NO_EXTRA },
+ { GL_PERSPECTIVE_CORRECTION_HINT, CONTEXT_ENUM(Hint.PerspectiveCorrection), NO_EXTRA },
+ { GL_POINT_SIZE, CONTEXT_FLOAT(Point.Size), NO_EXTRA },
+ { GL_POINT_SIZE_RANGE, CONTEXT_FLOAT2(Const.MinPointSizeAA), NO_EXTRA },
+ { GL_POINT_SMOOTH, CONTEXT_BOOL(Point.SmoothFlag), NO_EXTRA },
+ { GL_POINT_SMOOTH_HINT, CONTEXT_ENUM(Hint.PointSmooth), NO_EXTRA },
+ { GL_POINT_SIZE_MIN_EXT, CONTEXT_FLOAT(Point.MinSize), NO_EXTRA },
+ { GL_POINT_SIZE_MAX_EXT, CONTEXT_FLOAT(Point.MaxSize), NO_EXTRA },
+ { GL_POINT_FADE_THRESHOLD_SIZE_EXT, CONTEXT_FLOAT(Point.Threshold), NO_EXTRA },
+ { GL_PROJECTION_MATRIX, CONTEXT_MATRIX(ProjectionMatrixStack.Top), NO_EXTRA },
+ { GL_PROJECTION_STACK_DEPTH, LOC_CUSTOM, TYPE_INT,
+ offsetof(struct gl_context, ProjectionMatrixStack.Depth), NO_EXTRA },
+ { GL_RESCALE_NORMAL, CONTEXT_BOOL(Transform.RescaleNormals), NO_EXTRA },
+ { GL_SHADE_MODEL, CONTEXT_ENUM(Light.ShadeModel), NO_EXTRA },
+ { GL_TEXTURE_2D, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA },
+ { GL_TEXTURE_MATRIX, LOC_CUSTOM, TYPE_MATRIX, 0, extra_valid_texture_unit },
+ { GL_TEXTURE_STACK_DEPTH, LOC_CUSTOM, TYPE_INT, 0,
+ extra_valid_texture_unit },
+
+ { GL_VERTEX_ARRAY, ARRAY_BOOL(Vertex.Enabled), NO_EXTRA },
+ { GL_VERTEX_ARRAY_SIZE, ARRAY_INT(Vertex.Size), NO_EXTRA },
+ { GL_VERTEX_ARRAY_TYPE, ARRAY_ENUM(Vertex.Type), NO_EXTRA },
+ { GL_VERTEX_ARRAY_STRIDE, ARRAY_INT(Vertex.Stride), NO_EXTRA },
+ { GL_NORMAL_ARRAY, ARRAY_BOOL(Normal.Enabled), NO_EXTRA },
+ { GL_NORMAL_ARRAY_TYPE, ARRAY_ENUM(Normal.Type), NO_EXTRA },
+ { GL_NORMAL_ARRAY_STRIDE, ARRAY_INT(Normal.Stride), NO_EXTRA },
+ { GL_COLOR_ARRAY, ARRAY_BOOL(Color.Enabled), NO_EXTRA },
+ { GL_COLOR_ARRAY_SIZE, ARRAY_INT(Color.Size), NO_EXTRA },
+ { GL_COLOR_ARRAY_TYPE, ARRAY_ENUM(Color.Type), NO_EXTRA },
+ { GL_COLOR_ARRAY_STRIDE, ARRAY_INT(Color.Stride), NO_EXTRA },
+ { GL_TEXTURE_COORD_ARRAY,
+ LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_client_array, Enabled), NO_EXTRA },
+ { GL_TEXTURE_COORD_ARRAY_SIZE,
+ LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Size), NO_EXTRA },
+ { GL_TEXTURE_COORD_ARRAY_TYPE,
+ LOC_CUSTOM, TYPE_ENUM, offsetof(struct gl_client_array, Type), NO_EXTRA },
+ { GL_TEXTURE_COORD_ARRAY_STRIDE,
+ LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Stride), NO_EXTRA },
+
+ /* GL_ARB_ES2_compatibility */
+ { GL_SHADER_COMPILER, CONST(1), extra_ARB_ES2_compatibility },
+ { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying),
+ extra_ARB_ES2_compatibility },
+ { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0,
+ extra_ARB_ES2_compatibility },
+ { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0,
+ extra_ARB_ES2_compatibility },
+
+ /* GL_ARB_multitexture */
+ { GL_MAX_TEXTURE_UNITS_ARB,
+ CONTEXT_INT(Const.MaxTextureUnits), extra_ARB_multitexture },
+ { GL_CLIENT_ACTIVE_TEXTURE_ARB,
+ LOC_CUSTOM, TYPE_INT, 0, extra_ARB_multitexture },
+
+ /* GL_ARB_texture_cube_map */
+ { GL_TEXTURE_CUBE_MAP_ARB, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA },
+ /* S, T, and R are always set at the same time */
+ { GL_TEXTURE_GEN_STR_OES, LOC_TEXUNIT, TYPE_BIT_0,
+ offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA },
+
+ /* GL_ARB_multisample */
+ { GL_MULTISAMPLE_ARB, CONTEXT_BOOL(Multisample.Enabled), NO_EXTRA },
+ { GL_SAMPLE_ALPHA_TO_ONE_ARB, CONTEXT_BOOL(Multisample.SampleAlphaToOne), NO_EXTRA },
+
+ /* GL_ARB_vertex_buffer_object */
+ { GL_VERTEX_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
+ offsetof(struct gl_array_object, Vertex.BufferObj), NO_EXTRA },
+ { GL_NORMAL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
+ offsetof(struct gl_array_object, Normal.BufferObj), NO_EXTRA },
+ { GL_COLOR_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
+ offsetof(struct gl_array_object, Color.BufferObj), NO_EXTRA },
+ { GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA },
+
+ /* GL_OES_point_sprite */
+ { GL_POINT_SPRITE_NV,
+ CONTEXT_BOOL(Point.PointSprite),
+ extra_NV_point_sprite_ARB_point_sprite },
+
+ /* GL_ARB_fragment_shader */
+ { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB,
+ CONTEXT_INT(Const.FragmentProgram.MaxUniformComponents),
+ extra_ARB_fragment_shader },
+
+ /* GL_ARB_vertex_shader */
+ { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB,
+ CONTEXT_INT(Const.VertexProgram.MaxUniformComponents),
+ extra_ARB_vertex_shader },
+ { GL_MAX_VARYING_FLOATS_ARB, LOC_CUSTOM, TYPE_INT, 0,
+ extra_ARB_vertex_shader },
+
+ /* GL_EXT_texture_lod_bias */
+ { GL_MAX_TEXTURE_LOD_BIAS_EXT, CONTEXT_FLOAT(Const.MaxTextureLodBias),
+ extra_EXT_texture_lod_bias },
+
+ /* GL_EXT_texture_filter_anisotropic */
+ { GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT,
+ CONTEXT_FLOAT(Const.MaxTextureMaxAnisotropy),
+ extra_EXT_texture_filter_anisotropic },
+#endif /* FEATURE_GL || FEATURE_ES1 */
+
+#if FEATURE_ES1
+ { 0, 0, TYPE_API_MASK, API_OPENGLES_BIT },
+ /* XXX: OES_matrix_get */
+ { GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES },
+ { GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES },
+ { GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES },
+
+ /* OES_point_size_array */
+ { GL_POINT_SIZE_ARRAY_OES, ARRAY_FIELD(PointSize.Enabled, TYPE_BOOLEAN) },
+ { GL_POINT_SIZE_ARRAY_TYPE_OES, ARRAY_FIELD(PointSize.Type, TYPE_ENUM) },
+ { GL_POINT_SIZE_ARRAY_STRIDE_OES, ARRAY_FIELD(PointSize.Stride, TYPE_INT) },
+ { GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES, LOC_CUSTOM, TYPE_INT, 0 },
+#endif /* FEATURE_ES1 */
+
+#if FEATURE_GL || FEATURE_ES2
+ { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGLES2_BIT, NO_EXTRA },
+ /* This entry isn't spec'ed for GLES 2, but is needed for Mesa's GLSL: */
+ { GL_MAX_LIGHTS, CONTEXT_INT(Const.MaxLights), NO_EXTRA },
+ { GL_MAX_TEXTURE_COORDS_ARB, /* == GL_MAX_TEXTURE_COORDS_NV */
+ CONTEXT_INT(Const.MaxTextureCoordUnits),
+ extra_ARB_fragment_program_NV_fragment_program },
+
+ /* GL_ARB_draw_buffers */
+ { GL_MAX_DRAW_BUFFERS_ARB, CONTEXT_INT(Const.MaxDrawBuffers), NO_EXTRA },
+
+ { GL_BLEND_COLOR_EXT, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp },
+ /* GL_ARB_fragment_program */
+ { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, /* == GL_MAX_TEXTURE_IMAGE_UNITS_NV */
+ CONTEXT_INT(Const.MaxTextureImageUnits),
+ extra_ARB_fragment_program_NV_fragment_program },
+ { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB,
+ CONTEXT_INT(Const.MaxVertexTextureImageUnits), extra_ARB_vertex_shader },
+ { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB,
+ CONTEXT_INT(Const.MaxCombinedTextureImageUnits),
+ extra_ARB_vertex_shader },
+
+ /* GL_ARB_shader_objects
+ * Actually, this token isn't part of GL_ARB_shader_objects, but is
+ * close enough for now. */
+ { GL_CURRENT_PROGRAM, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_shader_objects },
+
+ /* OpenGL 2.0 */
+ { GL_STENCIL_BACK_FUNC, CONTEXT_ENUM(Stencil.Function[1]), NO_EXTRA },
+ { GL_STENCIL_BACK_VALUE_MASK, CONTEXT_INT(Stencil.ValueMask[1]), NO_EXTRA },
+ { GL_STENCIL_BACK_WRITEMASK, CONTEXT_INT(Stencil.WriteMask[1]), NO_EXTRA },
+ { GL_STENCIL_BACK_REF, CONTEXT_INT(Stencil.Ref[1]), NO_EXTRA },
+ { GL_STENCIL_BACK_FAIL, CONTEXT_ENUM(Stencil.FailFunc[1]), NO_EXTRA },
+ { GL_STENCIL_BACK_PASS_DEPTH_FAIL, CONTEXT_ENUM(Stencil.ZFailFunc[1]), NO_EXTRA },
+ { GL_STENCIL_BACK_PASS_DEPTH_PASS, CONTEXT_ENUM(Stencil.ZPassFunc[1]), NO_EXTRA },
+
+ { GL_MAX_VERTEX_ATTRIBS_ARB,
+ CONTEXT_INT(Const.VertexProgram.MaxAttribs),
+ extra_ARB_vertex_program_version_es2 },
+
+ /* OES_texture_3D */
+ { GL_TEXTURE_BINDING_3D, LOC_CUSTOM, TYPE_INT, TEXTURE_3D_INDEX, NO_EXTRA },
+ { GL_MAX_3D_TEXTURE_SIZE, LOC_CUSTOM, TYPE_INT,
+ offsetof(struct gl_context, Const.Max3DTextureLevels), NO_EXTRA },
+
+ /* GL_ARB_fragment_program/OES_standard_derivatives */
+ { GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB,
+ CONTEXT_ENUM(Hint.FragmentShaderDerivative), extra_ARB_fragment_shader },
+#endif /* FEATURE_GL || FEATURE_ES2 */
+
+#if FEATURE_ES2
+ /* Enums unique to OpenGL ES 2.0 */
+ { 0, 0, TYPE_API_MASK, API_OPENGLES2_BIT, NO_EXTRA },
+ { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
+ { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying), NO_EXTRA },
+ { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
+ { GL_SHADER_COMPILER, CONST(1), NO_EXTRA },
+ /* OES_get_program_binary */
+ { GL_NUM_SHADER_BINARY_FORMATS, CONST(0), NO_EXTRA },
+ { GL_SHADER_BINARY_FORMATS, CONST(0), NO_EXTRA },
+#endif /* FEATURE_ES2 */
+
+#if FEATURE_GL
+ /* Remaining enums are only in OpenGL */
+ { 0, 0, TYPE_API_MASK, API_OPENGL_BIT, NO_EXTRA },
+ { GL_ACCUM_RED_BITS, BUFFER_INT(Visual.accumRedBits), NO_EXTRA },
+ { GL_ACCUM_GREEN_BITS, BUFFER_INT(Visual.accumGreenBits), NO_EXTRA },
+ { GL_ACCUM_BLUE_BITS, BUFFER_INT(Visual.accumBlueBits), NO_EXTRA },
+ { GL_ACCUM_ALPHA_BITS, BUFFER_INT(Visual.accumAlphaBits), NO_EXTRA },
+ { GL_ACCUM_CLEAR_VALUE, CONTEXT_FIELD(Accum.ClearColor[0], TYPE_FLOATN_4), NO_EXTRA },
+ { GL_ALPHA_BIAS, CONTEXT_FLOAT(Pixel.AlphaBias), NO_EXTRA },
+ { GL_ALPHA_SCALE, CONTEXT_FLOAT(Pixel.AlphaScale), NO_EXTRA },
+ { GL_ATTRIB_STACK_DEPTH, CONTEXT_INT(AttribStackDepth), NO_EXTRA },
+ { GL_AUTO_NORMAL, CONTEXT_BOOL(Eval.AutoNormal), NO_EXTRA },
+ { GL_AUX_BUFFERS, BUFFER_INT(Visual.numAuxBuffers), NO_EXTRA },
+ { GL_BLUE_BIAS, CONTEXT_FLOAT(Pixel.BlueBias), NO_EXTRA },
+ { GL_BLUE_SCALE, CONTEXT_FLOAT(Pixel.BlueScale), NO_EXTRA },
+ { GL_CLIENT_ATTRIB_STACK_DEPTH, CONTEXT_INT(ClientAttribStackDepth), NO_EXTRA },
+ { GL_COLOR_MATERIAL_FACE, CONTEXT_ENUM(Light.ColorMaterialFace), NO_EXTRA },
+ { GL_COLOR_MATERIAL_PARAMETER, CONTEXT_ENUM(Light.ColorMaterialMode), NO_EXTRA },
+ { GL_CURRENT_INDEX,
+ CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]),
+ extra_flush_current },
+ { GL_CURRENT_RASTER_COLOR,
+ CONTEXT_FIELD(Current.RasterColor[0], TYPE_FLOATN_4), NO_EXTRA },
+ { GL_CURRENT_RASTER_DISTANCE, CONTEXT_FLOAT(Current.RasterDistance), NO_EXTRA },
+ { GL_CURRENT_RASTER_INDEX, CONST(1), NO_EXTRA },
+ { GL_CURRENT_RASTER_POSITION, CONTEXT_FLOAT4(Current.RasterPos[0]), NO_EXTRA },
+ { GL_CURRENT_RASTER_SECONDARY_COLOR,
+ CONTEXT_FIELD(Current.RasterSecondaryColor[0], TYPE_FLOATN_4), NO_EXTRA },
+ { GL_CURRENT_RASTER_TEXTURE_COORDS, LOC_CUSTOM, TYPE_FLOAT_4, 0,
+ extra_valid_texture_unit },
+ { GL_CURRENT_RASTER_POSITION_VALID, CONTEXT_BOOL(Current.RasterPosValid), NO_EXTRA },
+ { GL_DEPTH_BIAS, CONTEXT_FLOAT(Pixel.DepthBias), NO_EXTRA },
+ { GL_DEPTH_SCALE, CONTEXT_FLOAT(Pixel.DepthScale), NO_EXTRA },
+ { GL_DOUBLEBUFFER, BUFFER_INT(Visual.doubleBufferMode), NO_EXTRA },
+ { GL_DRAW_BUFFER, BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA },
+ { GL_EDGE_FLAG, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA },
+ { GL_FEEDBACK_BUFFER_SIZE, CONTEXT_INT(Feedback.BufferSize), NO_EXTRA },
+ { GL_FEEDBACK_BUFFER_TYPE, CONTEXT_ENUM(Feedback.Type), NO_EXTRA },
+ { GL_FOG_INDEX, CONTEXT_FLOAT(Fog.Index), NO_EXTRA },
+ { GL_GREEN_BIAS, CONTEXT_FLOAT(Pixel.GreenBias), NO_EXTRA },
+ { GL_GREEN_SCALE, CONTEXT_FLOAT(Pixel.GreenScale), NO_EXTRA },
+ { GL_INDEX_BITS, BUFFER_INT(Visual.indexBits), extra_new_buffers },
+ { GL_INDEX_CLEAR_VALUE, CONTEXT_INT(Color.ClearIndex), NO_EXTRA },
+ { GL_INDEX_MODE, CONST(0) , NO_EXTRA},
+ { GL_INDEX_OFFSET, CONTEXT_INT(Pixel.IndexOffset), NO_EXTRA },
+ { GL_INDEX_SHIFT, CONTEXT_INT(Pixel.IndexShift), NO_EXTRA },
+ { GL_INDEX_WRITEMASK, CONTEXT_INT(Color.IndexMask), NO_EXTRA },
+ { GL_LIGHT_MODEL_COLOR_CONTROL, CONTEXT_ENUM(Light.Model.ColorControl), NO_EXTRA },
+ { GL_LIGHT_MODEL_LOCAL_VIEWER, CONTEXT_BOOL(Light.Model.LocalViewer), NO_EXTRA },
+ { GL_LINE_STIPPLE, CONTEXT_BOOL(Line.StippleFlag), NO_EXTRA },
+ { GL_LINE_STIPPLE_PATTERN, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
+ { GL_LINE_STIPPLE_REPEAT, CONTEXT_INT(Line.StippleFactor), NO_EXTRA },
+ { GL_LINE_WIDTH_GRANULARITY, CONTEXT_FLOAT(Const.LineWidthGranularity), NO_EXTRA },
+ { GL_LIST_BASE, CONTEXT_INT(List.ListBase), NO_EXTRA },
+ { GL_LIST_INDEX, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
+ { GL_LIST_MODE, LOC_CUSTOM, TYPE_ENUM, 0, NO_EXTRA },
+ { GL_INDEX_LOGIC_OP, CONTEXT_BOOL(Color.IndexLogicOpEnabled), NO_EXTRA },
+ { GL_MAP1_COLOR_4, CONTEXT_BOOL(Eval.Map1Color4), NO_EXTRA },
+ { GL_MAP1_GRID_DOMAIN, CONTEXT_FLOAT2(Eval.MapGrid1u1), NO_EXTRA },
+ { GL_MAP1_GRID_SEGMENTS, CONTEXT_INT(Eval.MapGrid1un), NO_EXTRA },
+ { GL_MAP1_INDEX, CONTEXT_BOOL(Eval.Map1Index), NO_EXTRA },
+ { GL_MAP1_NORMAL, CONTEXT_BOOL(Eval.Map1Normal), NO_EXTRA },
+ { GL_MAP1_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map1TextureCoord1), NO_EXTRA },
+ { GL_MAP1_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map1TextureCoord2), NO_EXTRA },
+ { GL_MAP1_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map1TextureCoord3), NO_EXTRA },
+ { GL_MAP1_TEXTURE_COORD_4, CONTEXT_BOOL(Eval.Map1TextureCoord4), NO_EXTRA },
+ { GL_MAP1_VERTEX_3, CONTEXT_BOOL(Eval.Map1Vertex3), NO_EXTRA },
+ { GL_MAP1_VERTEX_4, CONTEXT_BOOL(Eval.Map1Vertex4), NO_EXTRA },
+ { GL_MAP2_COLOR_4, CONTEXT_BOOL(Eval.Map2Color4), NO_EXTRA },
+ { GL_MAP2_GRID_DOMAIN, LOC_CUSTOM, TYPE_FLOAT_4, 0, NO_EXTRA },
+ { GL_MAP2_GRID_SEGMENTS, CONTEXT_INT2(Eval.MapGrid2un), NO_EXTRA },
+ { GL_MAP2_INDEX, CONTEXT_BOOL(Eval.Map2Index), NO_EXTRA },
+ { GL_MAP2_NORMAL, CONTEXT_BOOL(Eval.Map2Normal), NO_EXTRA },
+ { GL_MAP2_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map2TextureCoord1), NO_EXTRA },
+ { GL_MAP2_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map2TextureCoord2), NO_EXTRA },
+ { GL_MAP2_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map2TextureCoord3), NO_EXTRA },
+ { GL_MAP2_TEXTURE_COORD_4, CONTEXT_BOOL(Eval.Map2TextureCoord4), NO_EXTRA },
+ { GL_MAP2_VERTEX_3, CONTEXT_BOOL(Eval.Map2Vertex3), NO_EXTRA },
+ { GL_MAP2_VERTEX_4, CONTEXT_BOOL(Eval.Map2Vertex4), NO_EXTRA },
+ { GL_MAP_COLOR, CONTEXT_BOOL(Pixel.MapColorFlag), NO_EXTRA },
+ { GL_MAP_STENCIL, CONTEXT_BOOL(Pixel.MapStencilFlag), NO_EXTRA },
+ { GL_MAX_ATTRIB_STACK_DEPTH, CONST(MAX_ATTRIB_STACK_DEPTH), NO_EXTRA },
+ { GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, CONST(MAX_CLIENT_ATTRIB_STACK_DEPTH), NO_EXTRA },
+
+ { GL_MAX_EVAL_ORDER, CONST(MAX_EVAL_ORDER), NO_EXTRA },
+ { GL_MAX_LIST_NESTING, CONST(MAX_LIST_NESTING), NO_EXTRA },
+ { GL_MAX_NAME_STACK_DEPTH, CONST(MAX_NAME_STACK_DEPTH), NO_EXTRA },
+ { GL_MAX_PIXEL_MAP_TABLE, CONST(MAX_PIXEL_MAP_TABLE), NO_EXTRA },
+ { GL_NAME_STACK_DEPTH, CONTEXT_INT(Select.NameStackDepth), NO_EXTRA },
+ { GL_PACK_LSB_FIRST, CONTEXT_BOOL(Pack.LsbFirst), NO_EXTRA },
+ { GL_PACK_ROW_LENGTH, CONTEXT_INT(Pack.RowLength), NO_EXTRA },
+ { GL_PACK_SKIP_PIXELS, CONTEXT_INT(Pack.SkipPixels), NO_EXTRA },
+ { GL_PACK_SKIP_ROWS, CONTEXT_INT(Pack.SkipRows), NO_EXTRA },
+ { GL_PACK_SWAP_BYTES, CONTEXT_BOOL(Pack.SwapBytes), NO_EXTRA },
+ { GL_PACK_IMAGE_HEIGHT_EXT, CONTEXT_INT(Pack.ImageHeight), NO_EXTRA },
+ { GL_PACK_INVERT_MESA, CONTEXT_BOOL(Pack.Invert), NO_EXTRA },
+ { GL_PIXEL_MAP_A_TO_A_SIZE, CONTEXT_INT(PixelMaps.AtoA.Size), NO_EXTRA },
+ { GL_PIXEL_MAP_B_TO_B_SIZE, CONTEXT_INT(PixelMaps.BtoB.Size), NO_EXTRA },
+ { GL_PIXEL_MAP_G_TO_G_SIZE, CONTEXT_INT(PixelMaps.GtoG.Size), NO_EXTRA },
+ { GL_PIXEL_MAP_I_TO_A_SIZE, CONTEXT_INT(PixelMaps.ItoA.Size), NO_EXTRA },
+ { GL_PIXEL_MAP_I_TO_B_SIZE, CONTEXT_INT(PixelMaps.ItoB.Size), NO_EXTRA },
+ { GL_PIXEL_MAP_I_TO_G_SIZE, CONTEXT_INT(PixelMaps.ItoG.Size), NO_EXTRA },
+ { GL_PIXEL_MAP_I_TO_I_SIZE, CONTEXT_INT(PixelMaps.ItoI.Size), NO_EXTRA },
+ { GL_PIXEL_MAP_I_TO_R_SIZE, CONTEXT_INT(PixelMaps.ItoR.Size), NO_EXTRA },
+ { GL_PIXEL_MAP_R_TO_R_SIZE, CONTEXT_INT(PixelMaps.RtoR.Size), NO_EXTRA },
+ { GL_PIXEL_MAP_S_TO_S_SIZE, CONTEXT_INT(PixelMaps.StoS.Size), NO_EXTRA },
+ { GL_POINT_SIZE_GRANULARITY, CONTEXT_FLOAT(Const.PointSizeGranularity), NO_EXTRA },
+ { GL_POLYGON_MODE, CONTEXT_ENUM2(Polygon.FrontMode), NO_EXTRA },
+ { GL_POLYGON_OFFSET_BIAS_EXT, CONTEXT_FLOAT(Polygon.OffsetUnits), NO_EXTRA },
+ { GL_POLYGON_OFFSET_POINT, CONTEXT_BOOL(Polygon.OffsetPoint), NO_EXTRA },
+ { GL_POLYGON_OFFSET_LINE, CONTEXT_BOOL(Polygon.OffsetLine), NO_EXTRA },
+ { GL_POLYGON_SMOOTH, CONTEXT_BOOL(Polygon.SmoothFlag), NO_EXTRA },
+ { GL_POLYGON_SMOOTH_HINT, CONTEXT_ENUM(Hint.PolygonSmooth), NO_EXTRA },
+ { GL_POLYGON_STIPPLE, CONTEXT_BOOL(Polygon.StippleFlag), NO_EXTRA },
+ { GL_READ_BUFFER, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA },
+ { GL_RED_BIAS, CONTEXT_FLOAT(Pixel.RedBias), NO_EXTRA },
+ { GL_RED_SCALE, CONTEXT_FLOAT(Pixel.RedScale), NO_EXTRA },
+ { GL_RENDER_MODE, CONTEXT_ENUM(RenderMode), NO_EXTRA },
+ { GL_RGBA_MODE, CONST(1), NO_EXTRA },
+ { GL_SELECTION_BUFFER_SIZE, CONTEXT_INT(Select.BufferSize), NO_EXTRA },
+ { GL_SHARED_TEXTURE_PALETTE_EXT, CONTEXT_BOOL(Texture.SharedPalette), NO_EXTRA },
+
+ { GL_STEREO, BUFFER_INT(Visual.stereoMode), NO_EXTRA },
+
+ { GL_TEXTURE_1D, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA },
+ { GL_TEXTURE_3D, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA },
+ { GL_TEXTURE_1D_ARRAY_EXT, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA },
+ { GL_TEXTURE_2D_ARRAY_EXT, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA },
+
+ { GL_TEXTURE_BINDING_1D, LOC_CUSTOM, TYPE_INT, TEXTURE_1D_INDEX, NO_EXTRA },
+ { GL_TEXTURE_BINDING_1D_ARRAY, LOC_CUSTOM, TYPE_INT,
+ TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array },
+ { GL_TEXTURE_BINDING_2D_ARRAY, LOC_CUSTOM, TYPE_INT,
+ TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array },
+ { GL_MAX_ARRAY_TEXTURE_LAYERS_EXT,
+ CONTEXT_INT(Const.MaxArrayTextureLayers), extra_MESA_texture_array },
+
+ { GL_TEXTURE_GEN_S, LOC_TEXUNIT, TYPE_BIT_0,
+ offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA },
+ { GL_TEXTURE_GEN_T, LOC_TEXUNIT, TYPE_BIT_1,
+ offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA },
+ { GL_TEXTURE_GEN_R, LOC_TEXUNIT, TYPE_BIT_2,
+ offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA },
+ { GL_TEXTURE_GEN_Q, LOC_TEXUNIT, TYPE_BIT_3,
+ offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA },
+ { GL_UNPACK_LSB_FIRST, CONTEXT_BOOL(Unpack.LsbFirst), NO_EXTRA },
+ { GL_UNPACK_ROW_LENGTH, CONTEXT_INT(Unpack.RowLength), NO_EXTRA },
+ { GL_UNPACK_SKIP_PIXELS, CONTEXT_INT(Unpack.SkipPixels), NO_EXTRA },
+ { GL_UNPACK_SKIP_ROWS, CONTEXT_INT(Unpack.SkipRows), NO_EXTRA },
+ { GL_UNPACK_SWAP_BYTES, CONTEXT_BOOL(Unpack.SwapBytes), NO_EXTRA },
+ { GL_UNPACK_SKIP_IMAGES_EXT, CONTEXT_INT(Unpack.SkipImages), NO_EXTRA },
+ { GL_UNPACK_IMAGE_HEIGHT_EXT, CONTEXT_INT(Unpack.ImageHeight), NO_EXTRA },
+ { GL_UNPACK_CLIENT_STORAGE_APPLE, CONTEXT_BOOL(Unpack.ClientStorage), NO_EXTRA },
+ { GL_ZOOM_X, CONTEXT_FLOAT(Pixel.ZoomX), NO_EXTRA },
+ { GL_ZOOM_Y, CONTEXT_FLOAT(Pixel.ZoomY), NO_EXTRA },
+
+ /* Vertex arrays */
+ { GL_VERTEX_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA },
+ { GL_NORMAL_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA },
+ { GL_COLOR_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA },
+ { GL_INDEX_ARRAY, ARRAY_BOOL(Index.Enabled), NO_EXTRA },
+ { GL_INDEX_ARRAY_TYPE, ARRAY_ENUM(Index.Type), NO_EXTRA },
+ { GL_INDEX_ARRAY_STRIDE, ARRAY_INT(Index.Stride), NO_EXTRA },
+ { GL_INDEX_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA },
+ { GL_TEXTURE_COORD_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA },
+ { GL_EDGE_FLAG_ARRAY, ARRAY_BOOL(EdgeFlag.Enabled), NO_EXTRA },
+ { GL_EDGE_FLAG_ARRAY_STRIDE, ARRAY_INT(EdgeFlag.Stride), NO_EXTRA },
+ { GL_EDGE_FLAG_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA },
+
+ /* GL_ARB_texture_compression */
+ { GL_TEXTURE_COMPRESSION_HINT_ARB, CONTEXT_INT(Hint.TextureCompression), NO_EXTRA },
+
+ /* GL_EXT_compiled_vertex_array */
+ { GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, CONTEXT_INT(Array.LockFirst),
+ extra_EXT_compiled_vertex_array },
+ { GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, CONTEXT_INT(Array.LockCount),
+ extra_EXT_compiled_vertex_array },
+
+ /* GL_ARB_transpose_matrix */
+ { GL_TRANSPOSE_MODELVIEW_MATRIX_ARB,
+ CONTEXT_MATRIX_T(ModelviewMatrixStack), NO_EXTRA },
+ { GL_TRANSPOSE_PROJECTION_MATRIX_ARB,
+ CONTEXT_MATRIX_T(ProjectionMatrixStack.Top), NO_EXTRA },
+ { GL_TRANSPOSE_TEXTURE_MATRIX_ARB, CONTEXT_MATRIX_T(TextureMatrixStack), NO_EXTRA },
+
+ /* GL_EXT_secondary_color */
+ { GL_COLOR_SUM_EXT, CONTEXT_BOOL(Fog.ColorSumEnabled),
+ extra_EXT_secondary_color_ARB_vertex_program },
+ { GL_CURRENT_SECONDARY_COLOR_EXT,
+ CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR1][0], TYPE_FLOATN_4),
+ extra_EXT_secondary_color_flush_current },
+ { GL_SECONDARY_COLOR_ARRAY_EXT, ARRAY_BOOL(SecondaryColor.Enabled),
+ extra_EXT_secondary_color },
+ { GL_SECONDARY_COLOR_ARRAY_TYPE_EXT, ARRAY_ENUM(SecondaryColor.Type),
+ extra_EXT_secondary_color },
+ { GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT, ARRAY_INT(SecondaryColor.Stride),
+ extra_EXT_secondary_color },
+ { GL_SECONDARY_COLOR_ARRAY_SIZE_EXT, ARRAY_INT(SecondaryColor.Size),
+ extra_EXT_secondary_color },
+
+ /* GL_EXT_fog_coord */
+ { GL_CURRENT_FOG_COORDINATE_EXT,
+ CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_FOG][0]),
+ extra_EXT_fog_coord_flush_current },
+ { GL_FOG_COORDINATE_ARRAY_EXT, ARRAY_BOOL(FogCoord.Enabled),
+ extra_EXT_fog_coord },
+ { GL_FOG_COORDINATE_ARRAY_TYPE_EXT, ARRAY_ENUM(FogCoord.Type),
+ extra_EXT_fog_coord },
+ { GL_FOG_COORDINATE_ARRAY_STRIDE_EXT, ARRAY_INT(FogCoord.Stride),
+ extra_EXT_fog_coord },
+ { GL_FOG_COORDINATE_SOURCE_EXT, CONTEXT_ENUM(Fog.FogCoordinateSource),
+ extra_EXT_fog_coord },
+
+ /* GL_IBM_rasterpos_clip */
+ { GL_RASTER_POSITION_UNCLIPPED_IBM,
+ CONTEXT_BOOL(Transform.RasterPositionUnclipped),
+ extra_IBM_rasterpos_clip },
+
+ /* GL_NV_point_sprite */
+ { GL_POINT_SPRITE_R_MODE_NV,
+ CONTEXT_ENUM(Point.SpriteRMode), extra_NV_point_sprite },
+ { GL_POINT_SPRITE_COORD_ORIGIN, CONTEXT_ENUM(Point.SpriteOrigin),
+ extra_NV_point_sprite_ARB_point_sprite },
+
+ /* GL_NV_vertex_program */
+ { GL_VERTEX_PROGRAM_BINDING_NV, LOC_CUSTOM, TYPE_INT, 0,
+ extra_NV_vertex_program },
+ { GL_VERTEX_ATTRIB_ARRAY0_NV, ARRAY_BOOL(VertexAttrib[0].Enabled),
+ extra_NV_vertex_program },
+ { GL_VERTEX_ATTRIB_ARRAY1_NV, ARRAY_BOOL(VertexAttrib[1].Enabled),
+ extra_NV_vertex_program },
+ { GL_VERTEX_ATTRIB_ARRAY2_NV, ARRAY_BOOL(VertexAttrib[2].Enabled),
+ extra_NV_vertex_program },
+ { GL_VERTEX_ATTRIB_ARRAY3_NV, ARRAY_BOOL(VertexAttrib[3].Enabled),
+ extra_NV_vertex_program },
+ { GL_VERTEX_ATTRIB_ARRAY4_NV, ARRAY_BOOL(VertexAttrib[4].Enabled),
+ extra_NV_vertex_program },
+ { GL_VERTEX_ATTRIB_ARRAY5_NV, ARRAY_BOOL(VertexAttrib[5].Enabled),
+ extra_NV_vertex_program },
+ { GL_VERTEX_ATTRIB_ARRAY6_NV, ARRAY_BOOL(VertexAttrib[6].Enabled),
+ extra_NV_vertex_program },
+ { GL_VERTEX_ATTRIB_ARRAY7_NV, ARRAY_BOOL(VertexAttrib[7].Enabled),
+ extra_NV_vertex_program },
+ { GL_VERTEX_ATTRIB_ARRAY8_NV, ARRAY_BOOL(VertexAttrib[8].Enabled),
+ extra_NV_vertex_program },
+ { GL_VERTEX_ATTRIB_ARRAY9_NV, ARRAY_BOOL(VertexAttrib[9].Enabled),
+ extra_NV_vertex_program },
+ { GL_VERTEX_ATTRIB_ARRAY10_NV, ARRAY_BOOL(VertexAttrib[10].Enabled),
+ extra_NV_vertex_program },
+ { GL_VERTEX_ATTRIB_ARRAY11_NV, ARRAY_BOOL(VertexAttrib[11].Enabled),
+ extra_NV_vertex_program },
+ { GL_VERTEX_ATTRIB_ARRAY12_NV, ARRAY_BOOL(VertexAttrib[12].Enabled),
+ extra_NV_vertex_program },
+ { GL_VERTEX_ATTRIB_ARRAY13_NV, ARRAY_BOOL(VertexAttrib[13].Enabled),
+ extra_NV_vertex_program },
+ { GL_VERTEX_ATTRIB_ARRAY14_NV, ARRAY_BOOL(VertexAttrib[14].Enabled),
+ extra_NV_vertex_program },
+ { GL_VERTEX_ATTRIB_ARRAY15_NV, ARRAY_BOOL(VertexAttrib[15].Enabled),
+ extra_NV_vertex_program },
+ { GL_MAP1_VERTEX_ATTRIB0_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[0]),
+ extra_NV_vertex_program },
+ { GL_MAP1_VERTEX_ATTRIB1_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[1]),
+ extra_NV_vertex_program },
+ { GL_MAP1_VERTEX_ATTRIB2_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[2]),
+ extra_NV_vertex_program },
+ { GL_MAP1_VERTEX_ATTRIB3_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[3]),
+ extra_NV_vertex_program },
+ { GL_MAP1_VERTEX_ATTRIB4_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[4]),
+ extra_NV_vertex_program },
+ { GL_MAP1_VERTEX_ATTRIB5_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[5]),
+ extra_NV_vertex_program },
+ { GL_MAP1_VERTEX_ATTRIB6_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[6]),
+ extra_NV_vertex_program },
+ { GL_MAP1_VERTEX_ATTRIB7_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[7]),
+ extra_NV_vertex_program },
+ { GL_MAP1_VERTEX_ATTRIB8_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[8]),
+ extra_NV_vertex_program },
+ { GL_MAP1_VERTEX_ATTRIB9_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[9]),
+ extra_NV_vertex_program },
+ { GL_MAP1_VERTEX_ATTRIB10_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[10]),
+ extra_NV_vertex_program },
+ { GL_MAP1_VERTEX_ATTRIB11_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[11]),
+ extra_NV_vertex_program },
+ { GL_MAP1_VERTEX_ATTRIB12_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[12]),
+ extra_NV_vertex_program },
+ { GL_MAP1_VERTEX_ATTRIB13_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[13]),
+ extra_NV_vertex_program },
+ { GL_MAP1_VERTEX_ATTRIB14_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[14]),
+ extra_NV_vertex_program },
+ { GL_MAP1_VERTEX_ATTRIB15_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[15]),
+ extra_NV_vertex_program },
+
+ /* GL_NV_fragment_program */
+ { GL_FRAGMENT_PROGRAM_NV, CONTEXT_BOOL(FragmentProgram.Enabled),
+ extra_NV_fragment_program },
+ { GL_FRAGMENT_PROGRAM_BINDING_NV, LOC_CUSTOM, TYPE_INT, 0,
+ extra_NV_fragment_program },
+ { GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV,
+ CONST(MAX_NV_FRAGMENT_PROGRAM_PARAMS),
+ extra_NV_fragment_program },
+
+ /* GL_NV_texture_rectangle */
+ { GL_TEXTURE_RECTANGLE_NV,
+ LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_NV_texture_rectangle },
+ { GL_TEXTURE_BINDING_RECTANGLE_NV,
+ LOC_CUSTOM, TYPE_INT, TEXTURE_RECT_INDEX, extra_NV_texture_rectangle },
+ { GL_MAX_RECTANGLE_TEXTURE_SIZE_NV,
+ CONTEXT_INT(Const.MaxTextureRectSize), extra_NV_texture_rectangle },
+
+ /* GL_EXT_stencil_two_side */
+ { GL_STENCIL_TEST_TWO_SIDE_EXT, CONTEXT_BOOL(Stencil.TestTwoSide),
+ extra_EXT_stencil_two_side },
+ { GL_ACTIVE_STENCIL_FACE_EXT, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA },
+
+ /* GL_NV_light_max_exponent */
+ { GL_MAX_SHININESS_NV, CONTEXT_FLOAT(Const.MaxShininess),
+ extra_NV_light_max_exponent },
+ { GL_MAX_SPOT_EXPONENT_NV, CONTEXT_FLOAT(Const.MaxSpotExponent),
+ extra_NV_light_max_exponent },
+
+ /* GL_NV_primitive_restart */
+ { GL_PRIMITIVE_RESTART_NV, CONTEXT_BOOL(Array.PrimitiveRestart),
+ extra_NV_primitive_restart },
+ { GL_PRIMITIVE_RESTART_INDEX_NV, CONTEXT_INT(Array.RestartIndex),
+ extra_NV_primitive_restart },
+
+ /* GL_ARB_vertex_buffer_object */
+ { GL_INDEX_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
+ offsetof(struct gl_array_object, Index.BufferObj), NO_EXTRA },
+ { GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
+ offsetof(struct gl_array_object, EdgeFlag.BufferObj), NO_EXTRA },
+ { GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
+ offsetof(struct gl_array_object, SecondaryColor.BufferObj), NO_EXTRA },
+ { GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
+ offsetof(struct gl_array_object, FogCoord.BufferObj), NO_EXTRA },
+
+ /* GL_EXT_pixel_buffer_object */
+ { GL_PIXEL_PACK_BUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0,
+ extra_EXT_pixel_buffer_object },
+ { GL_PIXEL_UNPACK_BUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0,
+ extra_EXT_pixel_buffer_object },
+
+ /* GL_ARB_vertex_program */
+ { GL_VERTEX_PROGRAM_ARB, /* == GL_VERTEX_PROGRAM_NV */
+ CONTEXT_BOOL(VertexProgram.Enabled),
+ extra_ARB_vertex_program_NV_vertex_program },
+ { GL_VERTEX_PROGRAM_POINT_SIZE_ARB, /* == GL_VERTEX_PROGRAM_POINT_SIZE_NV*/
+ CONTEXT_BOOL(VertexProgram.PointSizeEnabled),
+ extra_ARB_vertex_program_NV_vertex_program },
+ { GL_VERTEX_PROGRAM_TWO_SIDE_ARB, /* == GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ CONTEXT_BOOL(VertexProgram.TwoSideEnabled),
+ extra_ARB_vertex_program_NV_vertex_program },
+ { GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, /* == GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ CONTEXT_INT(Const.MaxProgramMatrixStackDepth),
+ extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program },
+ { GL_MAX_PROGRAM_MATRICES_ARB, /* == GL_MAX_TRACK_MATRICES_NV */
+ CONTEXT_INT(Const.MaxProgramMatrices),
+ extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program },
+ { GL_CURRENT_MATRIX_STACK_DEPTH_ARB, /* == GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ LOC_CUSTOM, TYPE_INT, 0,
+ extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program },
+
+ { GL_CURRENT_MATRIX_ARB, /* == GL_CURRENT_MATRIX_NV */
+ LOC_CUSTOM, TYPE_MATRIX, 0,
+ extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program },
+ { GL_TRANSPOSE_CURRENT_MATRIX_ARB, /* == GL_CURRENT_MATRIX_NV */
+ LOC_CUSTOM, TYPE_MATRIX, 0,
+ extra_ARB_vertex_program_ARB_fragment_program },
+
+ { GL_PROGRAM_ERROR_POSITION_ARB, /* == GL_PROGRAM_ERROR_POSITION_NV */
+ CONTEXT_INT(Program.ErrorPos),
+ extra_NV_vertex_program_ARB_vertex_program_ARB_fragment_program_NV_vertex_program },
+
+ /* GL_ARB_fragment_program */
+ { GL_FRAGMENT_PROGRAM_ARB, CONTEXT_BOOL(FragmentProgram.Enabled),
+ extra_ARB_fragment_program },
+
+ /* GL_EXT_depth_bounds_test */
+ { GL_DEPTH_BOUNDS_TEST_EXT, CONTEXT_BOOL(Depth.BoundsTest),
+ extra_EXT_depth_bounds_test },
+ { GL_DEPTH_BOUNDS_EXT, CONTEXT_FLOAT2(Depth.BoundsMin),
+ extra_EXT_depth_bounds_test },
+
+ /* GL_ARB_depth_clamp*/
+ { GL_DEPTH_CLAMP, CONTEXT_BOOL(Transform.DepthClamp),
+ extra_ARB_depth_clamp },
+
+ /* GL_ARB_draw_buffers */
+ { GL_DRAW_BUFFER0_ARB, BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA },
+ { GL_DRAW_BUFFER1_ARB, BUFFER_ENUM(ColorDrawBuffer[1]),
+ extra_valid_draw_buffer },
+ { GL_DRAW_BUFFER2_ARB, BUFFER_ENUM(ColorDrawBuffer[2]),
+ extra_valid_draw_buffer },
+ { GL_DRAW_BUFFER3_ARB, BUFFER_ENUM(ColorDrawBuffer[3]),
+ extra_valid_draw_buffer },
+ { GL_DRAW_BUFFER4_ARB, BUFFER_ENUM(ColorDrawBuffer[4]),
+ extra_valid_draw_buffer },
+ { GL_DRAW_BUFFER5_ARB, BUFFER_ENUM(ColorDrawBuffer[5]),
+ extra_valid_draw_buffer },
+ { GL_DRAW_BUFFER6_ARB, BUFFER_ENUM(ColorDrawBuffer[6]),
+ extra_valid_draw_buffer },
+ { GL_DRAW_BUFFER7_ARB, BUFFER_ENUM(ColorDrawBuffer[7]),
+ extra_valid_draw_buffer },
+
+ /* GL_ATI_fragment_shader */
+ { GL_NUM_FRAGMENT_REGISTERS_ATI, CONST(6), extra_ATI_fragment_shader },
+ { GL_NUM_FRAGMENT_CONSTANTS_ATI, CONST(8), extra_ATI_fragment_shader },
+ { GL_NUM_PASSES_ATI, CONST(2), extra_ATI_fragment_shader },
+ { GL_NUM_INSTRUCTIONS_PER_PASS_ATI, CONST(8), extra_ATI_fragment_shader },
+ { GL_NUM_INSTRUCTIONS_TOTAL_ATI, CONST(16), extra_ATI_fragment_shader },
+ { GL_COLOR_ALPHA_PAIRING_ATI, CONST(GL_TRUE), extra_ATI_fragment_shader },
+ { GL_NUM_LOOPBACK_COMPONENTS_ATI, CONST(3), extra_ATI_fragment_shader },
+ { GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI,
+ CONST(3), extra_ATI_fragment_shader },
+
+ /* GL_EXT_framebuffer_object */
+ { GL_MAX_COLOR_ATTACHMENTS_EXT, CONTEXT_INT(Const.MaxColorAttachments),
+ extra_EXT_framebuffer_object },
+
+ /* GL_EXT_framebuffer_blit
+ * NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT */
+ { GL_READ_FRAMEBUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0,
+ extra_EXT_framebuffer_blit },
+
+ /* GL_EXT_provoking_vertex */
+ { GL_PROVOKING_VERTEX_EXT,
+ CONTEXT_BOOL(Light.ProvokingVertex), extra_EXT_provoking_vertex },
+ { GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT,
+ CONTEXT_BOOL(Const.QuadsFollowProvokingVertexConvention),
+ extra_EXT_provoking_vertex },
+
+ /* GL_ARB_framebuffer_object */
+ { GL_MAX_SAMPLES, CONTEXT_INT(Const.MaxSamples),
+ extra_ARB_framebuffer_object_EXT_framebuffer_multisample },
+
+ /* GL_APPLE_vertex_array_object */
+ { GL_VERTEX_ARRAY_BINDING_APPLE, ARRAY_INT(Name),
+ extra_APPLE_vertex_array_object },
+
+ /* GL_ARB_seamless_cube_map */
+ { GL_TEXTURE_CUBE_MAP_SEAMLESS,
+ CONTEXT_BOOL(Texture.CubeMapSeamless), extra_ARB_seamless_cube_map },
+
+ /* GL_ARB_sync */
+ { GL_MAX_SERVER_WAIT_TIMEOUT,
+ CONTEXT_INT64(Const.MaxServerWaitTimeout), extra_ARB_sync },
+
+ /* GL_EXT_texture_integer */
+ { GL_RGBA_INTEGER_MODE_EXT, BUFFER_BOOL(_IntegerColor),
+ extra_EXT_texture_integer },
+
+ /* GL_EXT_transform_feedback */
+ { GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, LOC_CUSTOM, TYPE_INT, 0,
+ extra_EXT_transform_feedback },
+ { GL_RASTERIZER_DISCARD, CONTEXT_BOOL(TransformFeedback.RasterDiscard),
+ extra_EXT_transform_feedback },
+ { GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,
+ CONTEXT_INT(Const.MaxTransformFeedbackInterleavedComponents),
+ extra_EXT_transform_feedback },
+ { GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,
+ CONTEXT_INT(Const.MaxTransformFeedbackSeparateAttribs),
+ extra_EXT_transform_feedback },
+ { GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,
+ CONTEXT_INT(Const.MaxTransformFeedbackSeparateComponents),
+ extra_EXT_transform_feedback },
+
+ /* GL_ARB_transform_feedback2 */
+ { GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED, LOC_CUSTOM, TYPE_BOOLEAN, 0,
+ extra_ARB_transform_feedback2 },
+ { GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE, LOC_CUSTOM, TYPE_BOOLEAN, 0,
+ extra_ARB_transform_feedback2 },
+ { GL_TRANSFORM_FEEDBACK_BINDING, LOC_CUSTOM, TYPE_INT, 0,
+ extra_ARB_transform_feedback2 },
+
+ /* GL_ARB_geometry_shader4 */
+ { GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB,
+ CONTEXT_INT(Const.MaxGeometryTextureImageUnits),
+ extra_ARB_geometry_shader4 },
+ { GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB,
+ CONTEXT_INT(Const.MaxGeometryOutputVertices),
+ extra_ARB_geometry_shader4 },
+ { GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB,
+ CONTEXT_INT(Const.MaxGeometryTotalOutputComponents),
+ extra_ARB_geometry_shader4 },
+ { GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB,
+ CONTEXT_INT(Const.GeometryProgram.MaxUniformComponents),
+ extra_ARB_geometry_shader4 },
+ { GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB,
+ CONTEXT_INT(Const.MaxGeometryVaryingComponents),
+ extra_ARB_geometry_shader4 },
+ { GL_MAX_VERTEX_VARYING_COMPONENTS_ARB,
+ CONTEXT_INT(Const.MaxVertexVaryingComponents),
+ extra_ARB_geometry_shader4 },
+
+ /* GL_ARB_color_buffer_float */
+ { GL_RGBA_FLOAT_MODE_ARB, BUFFER_FIELD(Visual.floatMode, TYPE_BOOLEAN), 0 },
+
+ /* GL_EXT_gpu_shader4 / GL 3.0 */
+ { GL_MIN_PROGRAM_TEXEL_OFFSET,
+ CONTEXT_INT(Const.MinProgramTexelOffset),
+ extra_EXT_gpu_shader4 },
+ { GL_MAX_PROGRAM_TEXEL_OFFSET,
+ CONTEXT_INT(Const.MaxProgramTexelOffset),
+ extra_EXT_gpu_shader4 },
+
+ /* GL_ARB_texture_buffer_object */
+ { GL_MAX_TEXTURE_BUFFER_SIZE_ARB, CONTEXT_INT(Const.MaxTextureBufferSize),
+ extra_ARB_texture_buffer_object },
+ { GL_TEXTURE_BINDING_BUFFER_ARB, LOC_CUSTOM, TYPE_INT, 0,
+ extra_ARB_texture_buffer_object },
+ { GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
+ TEXTURE_BUFFER_INDEX, extra_ARB_texture_buffer_object },
+ { GL_TEXTURE_BUFFER_FORMAT_ARB, LOC_CUSTOM, TYPE_INT, 0,
+ extra_ARB_texture_buffer_object },
+ { GL_TEXTURE_BUFFER_ARB, LOC_CUSTOM, TYPE_INT, 0,
+ extra_ARB_texture_buffer_object },
+
+ /* GL 3.0 */
+ { GL_NUM_EXTENSIONS, LOC_CUSTOM, TYPE_INT, 0, extra_version_30 },
+ { GL_MAJOR_VERSION, CONTEXT_INT(VersionMajor), extra_version_30 },
+ { GL_MINOR_VERSION, CONTEXT_INT(VersionMinor), extra_version_30 },
+ { GL_CONTEXT_FLAGS, CONTEXT_INT(Const.ContextFlags), extra_version_30 },
+
+ /* GL3.0 / GL_EXT_framebuffer_sRGB */
+ { GL_FRAMEBUFFER_SRGB_EXT, CONTEXT_BOOL(Color.sRGBEnabled), extra_EXT_framebuffer_sRGB },
+ { GL_FRAMEBUFFER_SRGB_CAPABLE_EXT, BUFFER_INT(Visual.sRGBCapable), extra_EXT_framebuffer_sRGB },
+
+ /* GL 3.1 */
+ /* NOTE: different enum values for GL_PRIMITIVE_RESTART_NV
+ * vs. GL_PRIMITIVE_RESTART!
+ */
+ { GL_PRIMITIVE_RESTART, CONTEXT_BOOL(Array.PrimitiveRestart),
+ extra_version_31 },
+ { GL_PRIMITIVE_RESTART_INDEX, CONTEXT_INT(Array.RestartIndex),
+ extra_version_31 },
+
+
+ /* GL 3.2 */
+ { GL_CONTEXT_PROFILE_MASK, CONTEXT_INT(Const.ProfileMask),
+ extra_version_32 },
+#endif /* FEATURE_GL */
+};
+
+/* All we need now is a way to look up the value struct from the enum.
+ * The code generated by gcc for the old generated big switch
+ * statement is a big, balanced, open coded if/else tree, essentially
+ * an unrolled binary search. It would be natural to sort the new
+ * enum table and use bsearch(), but we will use a read-only hash
+ * table instead. bsearch() has a nice guaranteed worst case
+ * performance, but we're also guaranteed to hit that worst case
+ * (log2(n) iterations) for about half the enums. Instead, using an
+ * open addressing hash table, we can find the enum on the first try
+ * for 80% of the enums, 1 collision for 10% and never more than 5
+ * collisions for any enum (typical numbers). And the code is very
+ * simple, even though it feels a little magic. */
+
+static unsigned short table[1024];
+static const int prime_factor = 89, prime_step = 281;
+
+#ifdef GET_DEBUG
+static void
+print_table_stats(void)
+{
+ int i, j, collisions[11], count, hash, mask;
+ const struct value_desc *d;
+
+ count = 0;
+ mask = Elements(table) - 1;
+ memset(collisions, 0, sizeof collisions);
+
+ for (i = 0; i < Elements(table); i++) {
+ if (!table[i])
+ continue;
+ count++;
+ d = &values[table[i]];
+ hash = (d->pname * prime_factor);
+ j = 0;
+ while (1) {
+ if (values[table[hash & mask]].pname == d->pname)
+ break;
+ hash += prime_step;
+ j++;
+ }
+
+ if (j < 10)
+ collisions[j]++;
+ else
+ collisions[10]++;
+ }
+
+ printf("number of enums: %d (total %d)\n", count, Elements(values));
+ for (i = 0; i < Elements(collisions) - 1; i++)
+ if (collisions[i] > 0)
+ printf(" %d enums with %d %scollisions\n",
+ collisions[i], i, i == 10 ? "or more " : "");
+}
+#endif
+
+/**
+ * Initialize the enum hash for a given API
+ *
+ * This is called from one_time_init() to insert the enum values that
+ * are valid for the API in question into the enum hash table.
+ *
+ * \param the current context, for determining the API in question
+ */
+void _mesa_init_get_hash(struct gl_context *ctx)
+{
+ int i, hash, index, mask;
+ int api_mask = 0, api_bit;
+
+ mask = Elements(table) - 1;
+ api_bit = 1 << ctx->API;
+
+ for (i = 0; i < Elements(values); i++) {
+ if (values[i].type == TYPE_API_MASK) {
+ api_mask = values[i].offset;
+ continue;
+ }
+ if (!(api_mask & api_bit))
+ continue;
+
+ hash = (values[i].pname * prime_factor) & mask;
+ while (1) {
+ index = hash & mask;
+ if (!table[index]) {
+ table[index] = i;
+ break;
+ }
+ hash += prime_step;
+ }
+ }
+
+#ifdef GET_DEBUG
+ print_table_stats();
+#endif
+}
+
+/**
+ * Handle irregular enums
+ *
+ * Some values don't conform to the "well-known type at context
+ * pointer + offset" pattern, so we have this function to catch all
+ * the corner cases. Typically, it's a computed value or a one-off
+ * pointer to a custom struct or something.
+ *
+ * In this case we can't return a pointer to the value, so we'll have
+ * to use the temporary variable 'v' declared back in the calling
+ * glGet*v() function to store the result.
+ *
+ * \param ctx the current context
+ * \param d the struct value_desc that describes the enum
+ * \param v pointer to the tmp declared in the calling glGet*v() function
+ */
+static void
+find_custom_value(struct gl_context *ctx, const struct value_desc *d, union value *v)
+{
+ struct gl_buffer_object **buffer_obj;
+ struct gl_client_array *array;
+ GLuint unit, *p;
+
+ switch (d->pname) {
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_3D:
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ case GL_TEXTURE_RECTANGLE_NV:
+ v->value_bool = _mesa_IsEnabled(d->pname);
+ break;
+
+ case GL_LINE_STIPPLE_PATTERN:
+ /* This is the only GLushort, special case it here by promoting
+ * to an int rather than introducing a new type. */
+ v->value_int = ctx->Line.StipplePattern;
+ break;
+
+ case GL_CURRENT_RASTER_TEXTURE_COORDS:
+ unit = ctx->Texture.CurrentUnit;
+ v->value_float_4[0] = ctx->Current.RasterTexCoords[unit][0];
+ v->value_float_4[1] = ctx->Current.RasterTexCoords[unit][1];
+ v->value_float_4[2] = ctx->Current.RasterTexCoords[unit][2];
+ v->value_float_4[3] = ctx->Current.RasterTexCoords[unit][3];
+ break;
+
+ case GL_CURRENT_TEXTURE_COORDS:
+ unit = ctx->Texture.CurrentUnit;
+ v->value_float_4[0] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0];
+ v->value_float_4[1] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1];
+ v->value_float_4[2] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2];
+ v->value_float_4[3] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3];
+ break;
+
+ case GL_COLOR_WRITEMASK:
+ v->value_int_4[0] = ctx->Color.ColorMask[0][RCOMP] ? 1 : 0;
+ v->value_int_4[1] = ctx->Color.ColorMask[0][GCOMP] ? 1 : 0;
+ v->value_int_4[2] = ctx->Color.ColorMask[0][BCOMP] ? 1 : 0;
+ v->value_int_4[3] = ctx->Color.ColorMask[0][ACOMP] ? 1 : 0;
+ break;
+
+ case GL_EDGE_FLAG:
+ v->value_bool = ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0;
+ break;
+
+ case GL_READ_BUFFER:
+ v->value_enum = ctx->ReadBuffer->ColorReadBuffer;
+ break;
+
+ case GL_MAP2_GRID_DOMAIN:
+ v->value_float_4[0] = ctx->Eval.MapGrid2u1;
+ v->value_float_4[1] = ctx->Eval.MapGrid2u2;
+ v->value_float_4[2] = ctx->Eval.MapGrid2v1;
+ v->value_float_4[3] = ctx->Eval.MapGrid2v2;
+ break;
+
+ case GL_TEXTURE_STACK_DEPTH:
+ unit = ctx->Texture.CurrentUnit;
+ v->value_int = ctx->TextureMatrixStack[unit].Depth + 1;
+ break;
+ case GL_TEXTURE_MATRIX:
+ unit = ctx->Texture.CurrentUnit;
+ v->value_matrix = ctx->TextureMatrixStack[unit].Top;
+ break;
+
+ case GL_TEXTURE_COORD_ARRAY:
+ case GL_TEXTURE_COORD_ARRAY_SIZE:
+ case GL_TEXTURE_COORD_ARRAY_TYPE:
+ case GL_TEXTURE_COORD_ARRAY_STRIDE:
+ array = &ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture];
+ v->value_int = *(GLuint *) ((char *) array + d->offset);
+ break;
+
+ case GL_ACTIVE_TEXTURE_ARB:
+ v->value_int = GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit;
+ break;
+ case GL_CLIENT_ACTIVE_TEXTURE_ARB:
+ v->value_int = GL_TEXTURE0_ARB + ctx->Array.ActiveTexture;
+ break;
+
+ case GL_MODELVIEW_STACK_DEPTH:
+ case GL_PROJECTION_STACK_DEPTH:
+ v->value_int = *(GLint *) ((char *) ctx + d->offset) + 1;
+ break;
+
+ case GL_MAX_TEXTURE_SIZE:
+ case GL_MAX_3D_TEXTURE_SIZE:
+ case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:
+ p = (GLuint *) ((char *) ctx + d->offset);
+ v->value_int = 1 << (*p - 1);
+ break;
+
+ case GL_SCISSOR_BOX:
+ v->value_int_4[0] = ctx->Scissor.X;
+ v->value_int_4[1] = ctx->Scissor.Y;
+ v->value_int_4[2] = ctx->Scissor.Width;
+ v->value_int_4[3] = ctx->Scissor.Height;
+ break;
+
+ case GL_LIST_INDEX:
+ v->value_int =
+ ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0;
+ break;
+ case GL_LIST_MODE:
+ if (!ctx->CompileFlag)
+ v->value_enum = 0;
+ else if (ctx->ExecuteFlag)
+ v->value_enum = GL_COMPILE_AND_EXECUTE;
+ else
+ v->value_enum = GL_COMPILE;
+ break;
+
+ case GL_VIEWPORT:
+ v->value_int_4[0] = ctx->Viewport.X;
+ v->value_int_4[1] = ctx->Viewport.Y;
+ v->value_int_4[2] = ctx->Viewport.Width;
+ v->value_int_4[3] = ctx->Viewport.Height;
+ break;
+
+ case GL_ACTIVE_STENCIL_FACE_EXT:
+ v->value_enum = ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT;
+ break;
+
+ case GL_STENCIL_FAIL:
+ v->value_enum = ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace];
+ break;
+ case GL_STENCIL_FUNC:
+ v->value_enum = ctx->Stencil.Function[ctx->Stencil.ActiveFace];
+ break;
+ case GL_STENCIL_PASS_DEPTH_FAIL:
+ v->value_enum = ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace];
+ break;
+ case GL_STENCIL_PASS_DEPTH_PASS:
+ v->value_enum = ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace];
+ break;
+ case GL_STENCIL_REF:
+ v->value_int = ctx->Stencil.Ref[ctx->Stencil.ActiveFace];
+ break;
+ case GL_STENCIL_VALUE_MASK:
+ v->value_int = ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace];
+ break;
+ case GL_STENCIL_WRITEMASK:
+ v->value_int = ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace];
+ break;
+
+ case GL_NUM_EXTENSIONS:
+ v->value_int = _mesa_get_extension_count(ctx);
+ break;
+
+ case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
+ v->value_int = _mesa_get_color_read_type(ctx);
+ break;
+ case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
+ v->value_int = _mesa_get_color_read_format(ctx);
+ break;
+
+ case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
+ v->value_int = ctx->CurrentStack->Depth + 1;
+ break;
+ case GL_CURRENT_MATRIX_ARB:
+ case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
+ v->value_matrix = ctx->CurrentStack->Top;
+ break;
+
+ case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:
+ v->value_int = _mesa_get_compressed_formats(ctx, NULL, GL_FALSE);
+ break;
+ case GL_COMPRESSED_TEXTURE_FORMATS_ARB:
+ v->value_int_n.n =
+ _mesa_get_compressed_formats(ctx, v->value_int_n.ints, GL_FALSE);
+ ASSERT(v->value_int_n.n <= 100);
+ break;
+
+ case GL_MAX_VARYING_FLOATS_ARB:
+ v->value_int = ctx->Const.MaxVarying * 4;
+ break;
+
+ /* Various object names */
+
+ case GL_TEXTURE_BINDING_1D:
+ case GL_TEXTURE_BINDING_2D:
+ case GL_TEXTURE_BINDING_3D:
+ case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
+ case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
+ case GL_TEXTURE_BINDING_CUBE_MAP_ARB:
+ case GL_TEXTURE_BINDING_RECTANGLE_NV:
+ unit = ctx->Texture.CurrentUnit;
+ v->value_int =
+ ctx->Texture.Unit[unit].CurrentTex[d->offset]->Name;
+ break;
+
+ /* GL_ARB_vertex_buffer_object */
+ case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
+ case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
+ case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
+ case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
+ case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
+ buffer_obj = (struct gl_buffer_object **)
+ ((char *) ctx->Array.ArrayObj + d->offset);
+ v->value_int = (*buffer_obj)->Name;
+ break;
+ case GL_ARRAY_BUFFER_BINDING_ARB:
+ v->value_int = ctx->Array.ArrayBufferObj->Name;
+ break;
+ case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
+ v->value_int =
+ ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name;
+ break;
+ case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
+ v->value_int = ctx->Array.ElementArrayBufferObj->Name;
+ break;
+
+ /* ARB_copy_buffer */
+ case GL_COPY_READ_BUFFER:
+ v->value_int = ctx->CopyReadBuffer->Name;
+ break;
+ case GL_COPY_WRITE_BUFFER:
+ v->value_int = ctx->CopyWriteBuffer->Name;
+ break;
+
+ case GL_FRAGMENT_PROGRAM_BINDING_NV:
+ v->value_int =
+ ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0;
+ break;
+ case GL_VERTEX_PROGRAM_BINDING_NV:
+ v->value_int =
+ ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0;
+ break;
+ case GL_PIXEL_PACK_BUFFER_BINDING_EXT:
+ v->value_int = ctx->Pack.BufferObj->Name;
+ break;
+ case GL_PIXEL_UNPACK_BUFFER_BINDING_EXT:
+ v->value_int = ctx->Unpack.BufferObj->Name;
+ break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+ v->value_int = ctx->TransformFeedback.CurrentBuffer->Name;
+ break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED:
+ v->value_int = ctx->TransformFeedback.CurrentObject->Paused;
+ break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE:
+ v->value_int = ctx->TransformFeedback.CurrentObject->Active;
+ break;
+ case GL_TRANSFORM_FEEDBACK_BINDING:
+ v->value_int = ctx->TransformFeedback.CurrentObject->Name;
+ break;
+ case GL_CURRENT_PROGRAM:
+ v->value_int =
+ ctx->Shader.ActiveProgram ? ctx->Shader.ActiveProgram->Name : 0;
+ break;
+ case GL_READ_FRAMEBUFFER_BINDING_EXT:
+ v->value_int = ctx->ReadBuffer->Name;
+ break;
+ case GL_RENDERBUFFER_BINDING_EXT:
+ v->value_int =
+ ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0;
+ break;
+ case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES:
+ v->value_int = ctx->Array.ArrayObj->PointSize.BufferObj->Name;
+ break;
+
+ case GL_FOG_COLOR:
+ if(ctx->Color._ClampFragmentColor)
+ COPY_4FV(v->value_float_4, ctx->Fog.Color);
+ else
+ COPY_4FV(v->value_float_4, ctx->Fog.ColorUnclamped);
+ break;
+ case GL_COLOR_CLEAR_VALUE:
+ if(ctx->Color._ClampFragmentColor)
+ COPY_4FV(v->value_float_4, ctx->Color.ClearColor);
+ else
+ COPY_4FV(v->value_float_4, ctx->Color.ClearColorUnclamped);
+ break;
+ case GL_BLEND_COLOR_EXT:
+ if(ctx->Color._ClampFragmentColor)
+ COPY_4FV(v->value_float_4, ctx->Color.BlendColor);
+ else
+ COPY_4FV(v->value_float_4, ctx->Color.BlendColorUnclamped);
+ break;
+ case GL_ALPHA_TEST_REF:
+ if(ctx->Color._ClampFragmentColor)
+ v->value_float = ctx->Color.AlphaRef;
+ else
+ v->value_float = ctx->Color.AlphaRefUnclamped;
+ break;
+ case GL_MAX_VERTEX_UNIFORM_VECTORS:
+ v->value_int = ctx->Const.VertexProgram.MaxUniformComponents / 4;
+ break;
+
+ case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
+ v->value_int = ctx->Const.FragmentProgram.MaxUniformComponents / 4;
+ break;
+
+ /* GL_ARB_texture_buffer_object */
+ case GL_TEXTURE_BUFFER_ARB:
+ v->value_int = ctx->Texture.BufferObject->Name;
+ break;
+ case GL_TEXTURE_BINDING_BUFFER_ARB:
+ unit = ctx->Texture.CurrentUnit;
+ v->value_int =
+ ctx->Texture.Unit[unit].CurrentTex[TEXTURE_BUFFER_INDEX]->Name;
+ break;
+ case GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB:
+ {
+ struct gl_buffer_object *buf =
+ ctx->Texture.Unit[ctx->Texture.CurrentUnit]
+ .CurrentTex[TEXTURE_BUFFER_INDEX]->BufferObject;
+ v->value_int = buf ? buf->Name : 0;
+ }
+ break;
+ case GL_TEXTURE_BUFFER_FORMAT_ARB:
+ v->value_int = ctx->Texture.Unit[ctx->Texture.CurrentUnit]
+ .CurrentTex[TEXTURE_BUFFER_INDEX]->BufferObjectFormat;
+ break;
+
+ }
+}
+
+/**
+ * Check extra constraints on a struct value_desc descriptor
+ *
+ * If a struct value_desc has a non-NULL extra pointer, it means that
+ * there are a number of extra constraints to check or actions to
+ * perform. The extras is just an integer array where each integer
+ * encode different constraints or actions.
+ *
+ * \param ctx current context
+ * \param func name of calling glGet*v() function for error reporting
+ * \param d the struct value_desc that has the extra constraints
+ *
+ * \return GL_FALSE if one of the constraints was not satisfied,
+ * otherwise GL_TRUE.
+ */
+static GLboolean
+check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d)
+{
+ const GLuint version = ctx->VersionMajor * 10 + ctx->VersionMinor;
+ int total, enabled;
+ const int *e;
+
+ total = 0;
+ enabled = 0;
+ for (e = d->extra; *e != EXTRA_END; e++)
+ switch (*e) {
+ case EXTRA_VERSION_30:
+ if (version >= 30) {
+ total++;
+ enabled++;
+ }
+ break;
+ case EXTRA_VERSION_31:
+ if (version >= 31) {
+ total++;
+ enabled++;
+ }
+ break;
+ case EXTRA_VERSION_32:
+ if (version >= 32) {
+ total++;
+ enabled++;
+ }
+ break;
+ case EXTRA_NEW_FRAG_CLAMP:
+ if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
+ _mesa_update_state(ctx);
+ break;
+ case EXTRA_VERSION_ES2:
+ if (ctx->API == API_OPENGLES2) {
+ total++;
+ enabled++;
+ }
+ break;
+ case EXTRA_NEW_BUFFERS:
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
+ break;
+ case EXTRA_FLUSH_CURRENT:
+ FLUSH_CURRENT(ctx, 0);
+ break;
+ case EXTRA_VALID_DRAW_BUFFER:
+ if (d->pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(draw buffer %u)",
+ func, d->pname - GL_DRAW_BUFFER0_ARB);
+ return GL_FALSE;
+ }
+ break;
+ case EXTRA_VALID_TEXTURE_UNIT:
+ if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(texture %u)",
+ func, ctx->Texture.CurrentUnit);
+ return GL_FALSE;
+ }
+ break;
+ case EXTRA_END:
+ break;
+ default: /* *e is a offset into the extension struct */
+ total++;
+ if (*(GLboolean *) ((char *) &ctx->Extensions + *e))
+ enabled++;
+ break;
+ }
+
+ if (total > 0 && enabled == 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func,
+ _mesa_lookup_enum_by_nr(d->pname));
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+static const struct value_desc error_value =
+ { 0, 0, TYPE_INVALID, NO_OFFSET, NO_EXTRA };
+
+/**
+ * Find the struct value_desc corresponding to the enum 'pname'.
+ *
+ * We hash the enum value to get an index into the 'table' array,
+ * which holds the index in the 'values' array of struct value_desc.
+ * Once we've found the entry, we do the extra checks, if any, then
+ * look up the value and return a pointer to it.
+ *
+ * If the value has to be computed (for example, it's the result of a
+ * function call or we need to add 1 to it), we use the tmp 'v' to
+ * store the result.
+ *
+ * \param func name of glGet*v() func for error reporting
+ * \param pname the enum value we're looking up
+ * \param p is were we return the pointer to the value
+ * \param v a tmp union value variable in the calling glGet*v() function
+ *
+ * \return the struct value_desc corresponding to the enum or a struct
+ * value_desc of TYPE_INVALID if not found. This lets the calling
+ * glGet*v() function jump right into a switch statement and
+ * handle errors there instead of having to check for NULL.
+ */
+static const struct value_desc *
+find_value(const char *func, GLenum pname, void **p, union value *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_texture_unit *unit;
+ int mask, hash;
+ const struct value_desc *d;
+
+ mask = Elements(table) - 1;
+ hash = (pname * prime_factor);
+ while (1) {
+ d = &values[table[hash & mask]];
+
+ /* If the enum isn't valid, the hash walk ends with index 0,
+ * which is the API mask entry at the beginning of values[]. */
+ if (unlikely(d->type == TYPE_API_MASK)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func,
+ _mesa_lookup_enum_by_nr(pname));
+ return &error_value;
+ }
+
+ if (likely(d->pname == pname))
+ break;
+
+ hash += prime_step;
+ }
+
+ if (unlikely(d->extra && !check_extra(ctx, func, d)))
+ return &error_value;
+
+ switch (d->location) {
+ case LOC_BUFFER:
+ *p = ((char *) ctx->DrawBuffer + d->offset);
+ return d;
+ case LOC_CONTEXT:
+ *p = ((char *) ctx + d->offset);
+ return d;
+ case LOC_ARRAY:
+ *p = ((char *) ctx->Array.ArrayObj + d->offset);
+ return d;
+ case LOC_TEXUNIT:
+ unit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ *p = ((char *) unit + d->offset);
+ return d;
+ case LOC_CUSTOM:
+ find_custom_value(ctx, d, v);
+ *p = v;
+ return d;
+ default:
+ assert(0);
+ break;
+ }
+
+ /* silence warning */
+ return &error_value;
+}
+
+static const int transpose[] = {
+ 0, 4, 8, 12,
+ 1, 5, 9, 13,
+ 2, 6, 10, 14,
+ 3, 7, 11, 15
+};
+
+void GLAPIENTRY
+_mesa_GetBooleanv(GLenum pname, GLboolean *params)
+{
+ const struct value_desc *d;
+ union value v;
+ GLmatrix *m;
+ int shift, i;
+ void *p;
+
+ d = find_value("glGetBooleanv", pname, &p, &v);
+ switch (d->type) {
+ case TYPE_INVALID:
+ break;
+ case TYPE_CONST:
+ params[0] = INT_TO_BOOLEAN(d->offset);
+ break;
+
+ case TYPE_FLOAT_4:
+ case TYPE_FLOATN_4:
+ params[3] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[3]);
+ case TYPE_FLOAT_3:
+ case TYPE_FLOATN_3:
+ params[2] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[2]);
+ case TYPE_FLOAT_2:
+ case TYPE_FLOATN_2:
+ params[1] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[1]);
+ case TYPE_FLOAT:
+ case TYPE_FLOATN:
+ params[0] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[0]);
+ break;
+
+ case TYPE_DOUBLEN:
+ params[0] = FLOAT_TO_BOOLEAN(((GLdouble *) p)[0]);
+ break;
+
+ case TYPE_INT_4:
+ params[3] = INT_TO_BOOLEAN(((GLint *) p)[3]);
+ case TYPE_INT_3:
+ params[2] = INT_TO_BOOLEAN(((GLint *) p)[2]);
+ case TYPE_INT_2:
+ case TYPE_ENUM_2:
+ params[1] = INT_TO_BOOLEAN(((GLint *) p)[1]);
+ case TYPE_INT:
+ case TYPE_ENUM:
+ params[0] = INT_TO_BOOLEAN(((GLint *) p)[0]);
+ break;
+
+ case TYPE_INT_N:
+ for (i = 0; i < v.value_int_n.n; i++)
+ params[i] = INT_TO_BOOLEAN(v.value_int_n.ints[i]);
+ break;
+
+ case TYPE_INT64:
+ params[0] = INT64_TO_BOOLEAN(((GLint64 *) p)[0]);
+ break;
+
+ case TYPE_BOOLEAN:
+ params[0] = ((GLboolean*) p)[0];
+ break;
+
+ case TYPE_MATRIX:
+ m = *(GLmatrix **) p;
+ for (i = 0; i < 16; i++)
+ params[i] = FLOAT_TO_BOOLEAN(m->m[i]);
+ break;
+
+ case TYPE_MATRIX_T:
+ m = *(GLmatrix **) p;
+ for (i = 0; i < 16; i++)
+ params[i] = FLOAT_TO_BOOLEAN(m->m[transpose[i]]);
+ break;
+
+ case TYPE_BIT_0:
+ case TYPE_BIT_1:
+ case TYPE_BIT_2:
+ case TYPE_BIT_3:
+ case TYPE_BIT_4:
+ case TYPE_BIT_5:
+ shift = d->type - TYPE_BIT_0;
+ params[0] = (*(GLbitfield *) p >> shift) & 1;
+ break;
+ }
+}
+
+void GLAPIENTRY
+_mesa_GetFloatv(GLenum pname, GLfloat *params)
+{
+ const struct value_desc *d;
+ union value v;
+ GLmatrix *m;
+ int shift, i;
+ void *p;
+
+ d = find_value("glGetFloatv", pname, &p, &v);
+ switch (d->type) {
+ case TYPE_INVALID:
+ break;
+ case TYPE_CONST:
+ params[0] = (GLfloat) d->offset;
+ break;
+
+ case TYPE_FLOAT_4:
+ case TYPE_FLOATN_4:
+ params[3] = ((GLfloat *) p)[3];
+ case TYPE_FLOAT_3:
+ case TYPE_FLOATN_3:
+ params[2] = ((GLfloat *) p)[2];
+ case TYPE_FLOAT_2:
+ case TYPE_FLOATN_2:
+ params[1] = ((GLfloat *) p)[1];
+ case TYPE_FLOAT:
+ case TYPE_FLOATN:
+ params[0] = ((GLfloat *) p)[0];
+ break;
+
+ case TYPE_DOUBLEN:
+ params[0] = ((GLdouble *) p)[0];
+ break;
+
+ case TYPE_INT_4:
+ params[3] = (GLfloat) (((GLint *) p)[3]);
+ case TYPE_INT_3:
+ params[2] = (GLfloat) (((GLint *) p)[2]);
+ case TYPE_INT_2:
+ case TYPE_ENUM_2:
+ params[1] = (GLfloat) (((GLint *) p)[1]);
+ case TYPE_INT:
+ case TYPE_ENUM:
+ params[0] = (GLfloat) (((GLint *) p)[0]);
+ break;
+
+ case TYPE_INT_N:
+ for (i = 0; i < v.value_int_n.n; i++)
+ params[i] = INT_TO_FLOAT(v.value_int_n.ints[i]);
+ break;
+
+ case TYPE_INT64:
+ params[0] = ((GLint64 *) p)[0];
+ break;
+
+ case TYPE_BOOLEAN:
+ params[0] = BOOLEAN_TO_FLOAT(*(GLboolean*) p);
+ break;
+
+ case TYPE_MATRIX:
+ m = *(GLmatrix **) p;
+ for (i = 0; i < 16; i++)
+ params[i] = m->m[i];
+ break;
+
+ case TYPE_MATRIX_T:
+ m = *(GLmatrix **) p;
+ for (i = 0; i < 16; i++)
+ params[i] = m->m[transpose[i]];
+ break;
+
+ case TYPE_BIT_0:
+ case TYPE_BIT_1:
+ case TYPE_BIT_2:
+ case TYPE_BIT_3:
+ case TYPE_BIT_4:
+ case TYPE_BIT_5:
+ shift = d->type - TYPE_BIT_0;
+ params[0] = BOOLEAN_TO_FLOAT((*(GLbitfield *) p >> shift) & 1);
+ break;
+ }
+}
+
+void GLAPIENTRY
+_mesa_GetIntegerv(GLenum pname, GLint *params)
+{
+ const struct value_desc *d;
+ union value v;
+ GLmatrix *m;
+ int shift, i;
+ void *p;
+
+ d = find_value("glGetIntegerv", pname, &p, &v);
+ switch (d->type) {
+ case TYPE_INVALID:
+ break;
+ case TYPE_CONST:
+ params[0] = d->offset;
+ break;
+
+ case TYPE_FLOAT_4:
+ params[3] = IROUND(((GLfloat *) p)[3]);
+ case TYPE_FLOAT_3:
+ params[2] = IROUND(((GLfloat *) p)[2]);
+ case TYPE_FLOAT_2:
+ params[1] = IROUND(((GLfloat *) p)[1]);
+ case TYPE_FLOAT:
+ params[0] = IROUND(((GLfloat *) p)[0]);
+ break;
+
+ case TYPE_FLOATN_4:
+ params[3] = FLOAT_TO_INT(((GLfloat *) p)[3]);
+ case TYPE_FLOATN_3:
+ params[2] = FLOAT_TO_INT(((GLfloat *) p)[2]);
+ case TYPE_FLOATN_2:
+ params[1] = FLOAT_TO_INT(((GLfloat *) p)[1]);
+ case TYPE_FLOATN:
+ params[0] = FLOAT_TO_INT(((GLfloat *) p)[0]);
+ break;
+
+ case TYPE_DOUBLEN:
+ params[0] = FLOAT_TO_INT(((GLdouble *) p)[0]);
+ break;
+
+ case TYPE_INT_4:
+ params[3] = ((GLint *) p)[3];
+ case TYPE_INT_3:
+ params[2] = ((GLint *) p)[2];
+ case TYPE_INT_2:
+ case TYPE_ENUM_2:
+ params[1] = ((GLint *) p)[1];
+ case TYPE_INT:
+ case TYPE_ENUM:
+ params[0] = ((GLint *) p)[0];
+ break;
+
+ case TYPE_INT_N:
+ for (i = 0; i < v.value_int_n.n; i++)
+ params[i] = v.value_int_n.ints[i];
+ break;
+
+ case TYPE_INT64:
+ params[0] = INT64_TO_INT(((GLint64 *) p)[0]);
+ break;
+
+ case TYPE_BOOLEAN:
+ params[0] = BOOLEAN_TO_INT(*(GLboolean*) p);
+ break;
+
+ case TYPE_MATRIX:
+ m = *(GLmatrix **) p;
+ for (i = 0; i < 16; i++)
+ params[i] = FLOAT_TO_INT(m->m[i]);
+ break;
+
+ case TYPE_MATRIX_T:
+ m = *(GLmatrix **) p;
+ for (i = 0; i < 16; i++)
+ params[i] = FLOAT_TO_INT(m->m[transpose[i]]);
+ break;
+
+ case TYPE_BIT_0:
+ case TYPE_BIT_1:
+ case TYPE_BIT_2:
+ case TYPE_BIT_3:
+ case TYPE_BIT_4:
+ case TYPE_BIT_5:
+ shift = d->type - TYPE_BIT_0;
+ params[0] = (*(GLbitfield *) p >> shift) & 1;
+ break;
+ }
+}
+
+#if FEATURE_ARB_sync
+void GLAPIENTRY
+_mesa_GetInteger64v(GLenum pname, GLint64 *params)
+{
+ const struct value_desc *d;
+ union value v;
+ GLmatrix *m;
+ int shift, i;
+ void *p;
+
+ d = find_value("glGetInteger64v", pname, &p, &v);
+ switch (d->type) {
+ case TYPE_INVALID:
+ break;
+ case TYPE_CONST:
+ params[0] = d->offset;
+ break;
+
+ case TYPE_FLOAT_4:
+ params[3] = IROUND64(((GLfloat *) p)[3]);
+ case TYPE_FLOAT_3:
+ params[2] = IROUND64(((GLfloat *) p)[2]);
+ case TYPE_FLOAT_2:
+ params[1] = IROUND64(((GLfloat *) p)[1]);
+ case TYPE_FLOAT:
+ params[0] = IROUND64(((GLfloat *) p)[0]);
+ break;
+
+ case TYPE_FLOATN_4:
+ params[3] = FLOAT_TO_INT64(((GLfloat *) p)[3]);
+ case TYPE_FLOATN_3:
+ params[2] = FLOAT_TO_INT64(((GLfloat *) p)[2]);
+ case TYPE_FLOATN_2:
+ params[1] = FLOAT_TO_INT64(((GLfloat *) p)[1]);
+ case TYPE_FLOATN:
+ params[0] = FLOAT_TO_INT64(((GLfloat *) p)[0]);
+ break;
+
+ case TYPE_DOUBLEN:
+ params[0] = FLOAT_TO_INT64(((GLdouble *) p)[0]);
+ break;
+
+ case TYPE_INT_4:
+ params[3] = ((GLint *) p)[3];
+ case TYPE_INT_3:
+ params[2] = ((GLint *) p)[2];
+ case TYPE_INT_2:
+ case TYPE_ENUM_2:
+ params[1] = ((GLint *) p)[1];
+ case TYPE_INT:
+ case TYPE_ENUM:
+ params[0] = ((GLint *) p)[0];
+ break;
+
+ case TYPE_INT_N:
+ for (i = 0; i < v.value_int_n.n; i++)
+ params[i] = INT_TO_BOOLEAN(v.value_int_n.ints[i]);
+ break;
+
+ case TYPE_INT64:
+ params[0] = ((GLint64 *) p)[0];
+ break;
+
+ case TYPE_BOOLEAN:
+ params[0] = ((GLboolean*) p)[0];
+ break;
+
+ case TYPE_MATRIX:
+ m = *(GLmatrix **) p;
+ for (i = 0; i < 16; i++)
+ params[i] = FLOAT_TO_INT64(m->m[i]);
+ break;
+
+ case TYPE_MATRIX_T:
+ m = *(GLmatrix **) p;
+ for (i = 0; i < 16; i++)
+ params[i] = FLOAT_TO_INT64(m->m[transpose[i]]);
+ break;
+
+ case TYPE_BIT_0:
+ case TYPE_BIT_1:
+ case TYPE_BIT_2:
+ case TYPE_BIT_3:
+ case TYPE_BIT_4:
+ case TYPE_BIT_5:
+ shift = d->type - TYPE_BIT_0;
+ params[0] = (*(GLbitfield *) p >> shift) & 1;
+ break;
+ }
+}
+#endif /* FEATURE_ARB_sync */
+
+void GLAPIENTRY
+_mesa_GetDoublev(GLenum pname, GLdouble *params)
+{
+ const struct value_desc *d;
+ union value v;
+ GLmatrix *m;
+ int shift, i;
+ void *p;
+
+ d = find_value("glGetDoublev", pname, &p, &v);
+ switch (d->type) {
+ case TYPE_INVALID:
+ break;
+ case TYPE_CONST:
+ params[0] = d->offset;
+ break;
+
+ case TYPE_FLOAT_4:
+ case TYPE_FLOATN_4:
+ params[3] = ((GLfloat *) p)[3];
+ case TYPE_FLOAT_3:
+ case TYPE_FLOATN_3:
+ params[2] = ((GLfloat *) p)[2];
+ case TYPE_FLOAT_2:
+ case TYPE_FLOATN_2:
+ params[1] = ((GLfloat *) p)[1];
+ case TYPE_FLOAT:
+ case TYPE_FLOATN:
+ params[0] = ((GLfloat *) p)[0];
+ break;
+
+ case TYPE_DOUBLEN:
+ params[0] = ((GLdouble *) p)[0];
+ break;
+
+ case TYPE_INT_4:
+ params[3] = ((GLint *) p)[3];
+ case TYPE_INT_3:
+ params[2] = ((GLint *) p)[2];
+ case TYPE_INT_2:
+ case TYPE_ENUM_2:
+ params[1] = ((GLint *) p)[1];
+ case TYPE_INT:
+ case TYPE_ENUM:
+ params[0] = ((GLint *) p)[0];
+ break;
+
+ case TYPE_INT_N:
+ for (i = 0; i < v.value_int_n.n; i++)
+ params[i] = v.value_int_n.ints[i];
+ break;
+
+ case TYPE_INT64:
+ params[0] = ((GLint64 *) p)[0];
+ break;
+
+ case TYPE_BOOLEAN:
+ params[0] = *(GLboolean*) p;
+ break;
+
+ case TYPE_MATRIX:
+ m = *(GLmatrix **) p;
+ for (i = 0; i < 16; i++)
+ params[i] = m->m[i];
+ break;
+
+ case TYPE_MATRIX_T:
+ m = *(GLmatrix **) p;
+ for (i = 0; i < 16; i++)
+ params[i] = m->m[transpose[i]];
+ break;
+
+ case TYPE_BIT_0:
+ case TYPE_BIT_1:
+ case TYPE_BIT_2:
+ case TYPE_BIT_3:
+ case TYPE_BIT_4:
+ case TYPE_BIT_5:
+ shift = d->type - TYPE_BIT_0;
+ params[0] = (*(GLbitfield *) p >> shift) & 1;
+ break;
+ }
+}
+
+static enum value_type
+find_value_indexed(const char *func, GLenum pname, int index, union value *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ switch (pname) {
+
+ case GL_BLEND:
+ if (index >= ctx->Const.MaxDrawBuffers)
+ goto invalid_value;
+ if (!ctx->Extensions.EXT_draw_buffers2)
+ goto invalid_enum;
+ v->value_int = (ctx->Color.BlendEnabled >> index) & 1;
+ return TYPE_INT;
+
+ case GL_BLEND_SRC:
+ /* fall-through */
+ case GL_BLEND_SRC_RGB:
+ if (index >= ctx->Const.MaxDrawBuffers)
+ goto invalid_value;
+ if (!ctx->Extensions.ARB_draw_buffers_blend)
+ goto invalid_enum;
+ v->value_int = ctx->Color.Blend[index].SrcRGB;
+ return TYPE_INT;
+ case GL_BLEND_SRC_ALPHA:
+ if (index >= ctx->Const.MaxDrawBuffers)
+ goto invalid_value;
+ if (!ctx->Extensions.ARB_draw_buffers_blend)
+ goto invalid_enum;
+ v->value_int = ctx->Color.Blend[index].SrcA;
+ return TYPE_INT;
+ case GL_BLEND_DST:
+ /* fall-through */
+ case GL_BLEND_DST_RGB:
+ if (index >= ctx->Const.MaxDrawBuffers)
+ goto invalid_value;
+ if (!ctx->Extensions.ARB_draw_buffers_blend)
+ goto invalid_enum;
+ v->value_int = ctx->Color.Blend[index].DstRGB;
+ return TYPE_INT;
+ case GL_BLEND_DST_ALPHA:
+ if (index >= ctx->Const.MaxDrawBuffers)
+ goto invalid_value;
+ if (!ctx->Extensions.ARB_draw_buffers_blend)
+ goto invalid_enum;
+ v->value_int = ctx->Color.Blend[index].DstA;
+ return TYPE_INT;
+ case GL_BLEND_EQUATION_RGB:
+ if (index >= ctx->Const.MaxDrawBuffers)
+ goto invalid_value;
+ if (!ctx->Extensions.ARB_draw_buffers_blend)
+ goto invalid_enum;
+ v->value_int = ctx->Color.Blend[index].EquationRGB;
+ return TYPE_INT;
+ case GL_BLEND_EQUATION_ALPHA:
+ if (index >= ctx->Const.MaxDrawBuffers)
+ goto invalid_value;
+ if (!ctx->Extensions.ARB_draw_buffers_blend)
+ goto invalid_enum;
+ v->value_int = ctx->Color.Blend[index].EquationA;
+ return TYPE_INT;
+
+ case GL_COLOR_WRITEMASK:
+ if (index >= ctx->Const.MaxDrawBuffers)
+ goto invalid_value;
+ if (!ctx->Extensions.EXT_draw_buffers2)
+ goto invalid_enum;
+ v->value_int_4[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0;
+ v->value_int_4[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0;
+ v->value_int_4[2] = ctx->Color.ColorMask[index][BCOMP] ? 1 : 0;
+ v->value_int_4[3] = ctx->Color.ColorMask[index][ACOMP] ? 1 : 0;
+ return TYPE_INT_4;
+
+ case GL_TRANSFORM_FEEDBACK_BUFFER_START:
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs)
+ goto invalid_value;
+ if (!ctx->Extensions.EXT_transform_feedback)
+ goto invalid_enum;
+ v->value_int64 = ctx->TransformFeedback.CurrentObject->Offset[index];
+ return TYPE_INT64;
+
+ case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs)
+ goto invalid_value;
+ if (!ctx->Extensions.EXT_transform_feedback)
+ goto invalid_enum;
+ v->value_int64 = ctx->TransformFeedback.CurrentObject->Size[index];
+ return TYPE_INT64;
+
+ case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+ if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs)
+ goto invalid_value;
+ if (!ctx->Extensions.EXT_transform_feedback)
+ goto invalid_enum;
+ v->value_int = ctx->TransformFeedback.CurrentObject->Buffers[index]->Name;
+ return TYPE_INT;
+ }
+
+ invalid_enum:
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func,
+ _mesa_lookup_enum_by_nr(pname));
+ return TYPE_INVALID;
+ invalid_value:
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(pname=%s)", func,
+ _mesa_lookup_enum_by_nr(pname));
+ return TYPE_INVALID;
+}
+
+void GLAPIENTRY
+_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
+{
+ union value v;
+ enum value_type type =
+ find_value_indexed("glGetBooleanIndexedv", pname, index, &v);
+
+ switch (type) {
+ case TYPE_INT:
+ params[0] = INT_TO_BOOLEAN(v.value_int);
+ break;
+ case TYPE_INT_4:
+ params[0] = INT_TO_BOOLEAN(v.value_int_4[0]);
+ params[1] = INT_TO_BOOLEAN(v.value_int_4[1]);
+ params[2] = INT_TO_BOOLEAN(v.value_int_4[2]);
+ params[3] = INT_TO_BOOLEAN(v.value_int_4[3]);
+ break;
+ case TYPE_INT64:
+ params[0] = INT64_TO_BOOLEAN(v.value_int);
+ break;
+ default:
+ ; /* nothing - GL error was recorded */
+ }
+}
+
+void GLAPIENTRY
+_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
+{
+ union value v;
+ enum value_type type =
+ find_value_indexed("glGetIntegerIndexedv", pname, index, &v);
+
+ switch (type) {
+ case TYPE_INT:
+ params[0] = v.value_int;
+ break;
+ case TYPE_INT_4:
+ params[0] = v.value_int_4[0];
+ params[1] = v.value_int_4[1];
+ params[2] = v.value_int_4[2];
+ params[3] = v.value_int_4[3];
+ break;
+ case TYPE_INT64:
+ params[0] = INT64_TO_INT(v.value_int);
+ break;
+ default:
+ ; /* nothing - GL error was recorded */
+ }
+}
+
+#if FEATURE_ARB_sync
+void GLAPIENTRY
+_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
+{
+ union value v;
+ enum value_type type =
+ find_value_indexed("glGetIntegerIndexedv", pname, index, &v);
+
+ switch (type) {
+ case TYPE_INT:
+ params[0] = v.value_int;
+ break;
+ case TYPE_INT_4:
+ params[0] = v.value_int_4[0];
+ params[1] = v.value_int_4[1];
+ params[2] = v.value_int_4[2];
+ params[3] = v.value_int_4[3];
+ break;
+ case TYPE_INT64:
+ params[0] = v.value_int;
+ break;
+ default:
+ ; /* nothing - GL error was recorded */
+ }
+}
+#endif /* FEATURE_ARB_sync */
+
+#if FEATURE_ES1
+void GLAPIENTRY
+_mesa_GetFixedv(GLenum pname, GLfixed *params)
+{
+ const struct value_desc *d;
+ union value v;
+ GLmatrix *m;
+ int shift, i;
+ void *p;
+
+ d = find_value("glGetDoublev", pname, &p, &v);
+ switch (d->type) {
+ case TYPE_INVALID:
+ break;
+ case TYPE_CONST:
+ params[0] = INT_TO_FIXED(d->offset);
+ break;
+
+ case TYPE_FLOAT_4:
+ case TYPE_FLOATN_4:
+ params[3] = FLOAT_TO_FIXED(((GLfloat *) p)[3]);
+ case TYPE_FLOAT_3:
+ case TYPE_FLOATN_3:
+ params[2] = FLOAT_TO_FIXED(((GLfloat *) p)[2]);
+ case TYPE_FLOAT_2:
+ case TYPE_FLOATN_2:
+ params[1] = FLOAT_TO_FIXED(((GLfloat *) p)[1]);
+ case TYPE_FLOAT:
+ case TYPE_FLOATN:
+ params[0] = FLOAT_TO_FIXED(((GLfloat *) p)[0]);
+ break;
+
+ case TYPE_DOUBLEN:
+ params[0] = FLOAT_TO_FIXED(((GLdouble *) p)[0]);
+ break;
+
+ case TYPE_INT_4:
+ params[3] = INT_TO_FIXED(((GLint *) p)[3]);
+ case TYPE_INT_3:
+ params[2] = INT_TO_FIXED(((GLint *) p)[2]);
+ case TYPE_INT_2:
+ case TYPE_ENUM_2:
+ params[1] = INT_TO_FIXED(((GLint *) p)[1]);
+ case TYPE_INT:
+ case TYPE_ENUM:
+ params[0] = INT_TO_FIXED(((GLint *) p)[0]);
+ break;
+
+ case TYPE_INT_N:
+ for (i = 0; i < v.value_int_n.n; i++)
+ params[i] = INT_TO_FIXED(v.value_int_n.ints[i]);
+ break;
+
+ case TYPE_INT64:
+ params[0] = ((GLint64 *) p)[0];
+ break;
+
+ case TYPE_BOOLEAN:
+ params[0] = BOOLEAN_TO_FIXED(((GLboolean*) p)[0]);
+ break;
+
+ case TYPE_MATRIX:
+ m = *(GLmatrix **) p;
+ for (i = 0; i < 16; i++)
+ params[i] = FLOAT_TO_FIXED(m->m[i]);
+ break;
+
+ case TYPE_MATRIX_T:
+ m = *(GLmatrix **) p;
+ for (i = 0; i < 16; i++)
+ params[i] = FLOAT_TO_FIXED(m->m[transpose[i]]);
+ break;
+
+ case TYPE_BIT_0:
+ case TYPE_BIT_1:
+ case TYPE_BIT_2:
+ case TYPE_BIT_3:
+ case TYPE_BIT_4:
+ case TYPE_BIT_5:
+ shift = d->type - TYPE_BIT_0;
+ params[0] = BOOLEAN_TO_FIXED((*(GLbitfield *) p >> shift) & 1);
+ break;
+ }
+}
+#endif
diff --git a/mesalib/src/mesa/main/glapidispatch.h b/mesalib/src/mesa/main/glapidispatch.h index e733a8d76..477f56a37 100644 --- a/mesalib/src/mesa/main/glapidispatch.h +++ b/mesalib/src/mesa/main/glapidispatch.h @@ -1,4620 +1,4626 @@ -/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _GLAPI_DISPATCH_H_ ) -# define _GLAPI_DISPATCH_H_ - - -/* this file should not be included directly in mesa */ - -/** - * \file glapidispatch.h - * Macros for handling GL dispatch tables. - * - * For each known GL function, there are 3 macros in this file. The first - * macro is named CALL_FuncName and is used to call that GL function using - * the specified dispatch table. The other 2 macros, called GET_FuncName - * can SET_FuncName, are used to get and set the dispatch pointer for the - * named function in the specified dispatch table. - */ - -#define CALL_by_offset(disp, cast, offset, parameters) \ - (*(cast (GET_by_offset(disp, offset)))) parameters -#define GET_by_offset(disp, offset) \ - (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL -#define SET_by_offset(disp, offset, fn) \ - do { \ - if ( (offset) < 0 ) { \ - /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ - /* __func__, __LINE__, disp, offset, # fn); */ \ - /* abort(); */ \ - } \ - else { \ - ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \ - } \ - } while(0) - -/* total number of offsets below */ -#define _gloffset_COUNT 893 - -#define _gloffset_NewList 0 -#define _gloffset_EndList 1 -#define _gloffset_CallList 2 -#define _gloffset_CallLists 3 -#define _gloffset_DeleteLists 4 -#define _gloffset_GenLists 5 -#define _gloffset_ListBase 6 -#define _gloffset_Begin 7 -#define _gloffset_Bitmap 8 -#define _gloffset_Color3b 9 -#define _gloffset_Color3bv 10 -#define _gloffset_Color3d 11 -#define _gloffset_Color3dv 12 -#define _gloffset_Color3f 13 -#define _gloffset_Color3fv 14 -#define _gloffset_Color3i 15 -#define _gloffset_Color3iv 16 -#define _gloffset_Color3s 17 -#define _gloffset_Color3sv 18 -#define _gloffset_Color3ub 19 -#define _gloffset_Color3ubv 20 -#define _gloffset_Color3ui 21 -#define _gloffset_Color3uiv 22 -#define _gloffset_Color3us 23 -#define _gloffset_Color3usv 24 -#define _gloffset_Color4b 25 -#define _gloffset_Color4bv 26 -#define _gloffset_Color4d 27 -#define _gloffset_Color4dv 28 -#define _gloffset_Color4f 29 -#define _gloffset_Color4fv 30 -#define _gloffset_Color4i 31 -#define _gloffset_Color4iv 32 -#define _gloffset_Color4s 33 -#define _gloffset_Color4sv 34 -#define _gloffset_Color4ub 35 -#define _gloffset_Color4ubv 36 -#define _gloffset_Color4ui 37 -#define _gloffset_Color4uiv 38 -#define _gloffset_Color4us 39 -#define _gloffset_Color4usv 40 -#define _gloffset_EdgeFlag 41 -#define _gloffset_EdgeFlagv 42 -#define _gloffset_End 43 -#define _gloffset_Indexd 44 -#define _gloffset_Indexdv 45 -#define _gloffset_Indexf 46 -#define _gloffset_Indexfv 47 -#define _gloffset_Indexi 48 -#define _gloffset_Indexiv 49 -#define _gloffset_Indexs 50 -#define _gloffset_Indexsv 51 -#define _gloffset_Normal3b 52 -#define _gloffset_Normal3bv 53 -#define _gloffset_Normal3d 54 -#define _gloffset_Normal3dv 55 -#define _gloffset_Normal3f 56 -#define _gloffset_Normal3fv 57 -#define _gloffset_Normal3i 58 -#define _gloffset_Normal3iv 59 -#define _gloffset_Normal3s 60 -#define _gloffset_Normal3sv 61 -#define _gloffset_RasterPos2d 62 -#define _gloffset_RasterPos2dv 63 -#define _gloffset_RasterPos2f 64 -#define _gloffset_RasterPos2fv 65 -#define _gloffset_RasterPos2i 66 -#define _gloffset_RasterPos2iv 67 -#define _gloffset_RasterPos2s 68 -#define _gloffset_RasterPos2sv 69 -#define _gloffset_RasterPos3d 70 -#define _gloffset_RasterPos3dv 71 -#define _gloffset_RasterPos3f 72 -#define _gloffset_RasterPos3fv 73 -#define _gloffset_RasterPos3i 74 -#define _gloffset_RasterPos3iv 75 -#define _gloffset_RasterPos3s 76 -#define _gloffset_RasterPos3sv 77 -#define _gloffset_RasterPos4d 78 -#define _gloffset_RasterPos4dv 79 -#define _gloffset_RasterPos4f 80 -#define _gloffset_RasterPos4fv 81 -#define _gloffset_RasterPos4i 82 -#define _gloffset_RasterPos4iv 83 -#define _gloffset_RasterPos4s 84 -#define _gloffset_RasterPos4sv 85 -#define _gloffset_Rectd 86 -#define _gloffset_Rectdv 87 -#define _gloffset_Rectf 88 -#define _gloffset_Rectfv 89 -#define _gloffset_Recti 90 -#define _gloffset_Rectiv 91 -#define _gloffset_Rects 92 -#define _gloffset_Rectsv 93 -#define _gloffset_TexCoord1d 94 -#define _gloffset_TexCoord1dv 95 -#define _gloffset_TexCoord1f 96 -#define _gloffset_TexCoord1fv 97 -#define _gloffset_TexCoord1i 98 -#define _gloffset_TexCoord1iv 99 -#define _gloffset_TexCoord1s 100 -#define _gloffset_TexCoord1sv 101 -#define _gloffset_TexCoord2d 102 -#define _gloffset_TexCoord2dv 103 -#define _gloffset_TexCoord2f 104 -#define _gloffset_TexCoord2fv 105 -#define _gloffset_TexCoord2i 106 -#define _gloffset_TexCoord2iv 107 -#define _gloffset_TexCoord2s 108 -#define _gloffset_TexCoord2sv 109 -#define _gloffset_TexCoord3d 110 -#define _gloffset_TexCoord3dv 111 -#define _gloffset_TexCoord3f 112 -#define _gloffset_TexCoord3fv 113 -#define _gloffset_TexCoord3i 114 -#define _gloffset_TexCoord3iv 115 -#define _gloffset_TexCoord3s 116 -#define _gloffset_TexCoord3sv 117 -#define _gloffset_TexCoord4d 118 -#define _gloffset_TexCoord4dv 119 -#define _gloffset_TexCoord4f 120 -#define _gloffset_TexCoord4fv 121 -#define _gloffset_TexCoord4i 122 -#define _gloffset_TexCoord4iv 123 -#define _gloffset_TexCoord4s 124 -#define _gloffset_TexCoord4sv 125 -#define _gloffset_Vertex2d 126 -#define _gloffset_Vertex2dv 127 -#define _gloffset_Vertex2f 128 -#define _gloffset_Vertex2fv 129 -#define _gloffset_Vertex2i 130 -#define _gloffset_Vertex2iv 131 -#define _gloffset_Vertex2s 132 -#define _gloffset_Vertex2sv 133 -#define _gloffset_Vertex3d 134 -#define _gloffset_Vertex3dv 135 -#define _gloffset_Vertex3f 136 -#define _gloffset_Vertex3fv 137 -#define _gloffset_Vertex3i 138 -#define _gloffset_Vertex3iv 139 -#define _gloffset_Vertex3s 140 -#define _gloffset_Vertex3sv 141 -#define _gloffset_Vertex4d 142 -#define _gloffset_Vertex4dv 143 -#define _gloffset_Vertex4f 144 -#define _gloffset_Vertex4fv 145 -#define _gloffset_Vertex4i 146 -#define _gloffset_Vertex4iv 147 -#define _gloffset_Vertex4s 148 -#define _gloffset_Vertex4sv 149 -#define _gloffset_ClipPlane 150 -#define _gloffset_ColorMaterial 151 -#define _gloffset_CullFace 152 -#define _gloffset_Fogf 153 -#define _gloffset_Fogfv 154 -#define _gloffset_Fogi 155 -#define _gloffset_Fogiv 156 -#define _gloffset_FrontFace 157 -#define _gloffset_Hint 158 -#define _gloffset_Lightf 159 -#define _gloffset_Lightfv 160 -#define _gloffset_Lighti 161 -#define _gloffset_Lightiv 162 -#define _gloffset_LightModelf 163 -#define _gloffset_LightModelfv 164 -#define _gloffset_LightModeli 165 -#define _gloffset_LightModeliv 166 -#define _gloffset_LineStipple 167 -#define _gloffset_LineWidth 168 -#define _gloffset_Materialf 169 -#define _gloffset_Materialfv 170 -#define _gloffset_Materiali 171 -#define _gloffset_Materialiv 172 -#define _gloffset_PointSize 173 -#define _gloffset_PolygonMode 174 -#define _gloffset_PolygonStipple 175 -#define _gloffset_Scissor 176 -#define _gloffset_ShadeModel 177 -#define _gloffset_TexParameterf 178 -#define _gloffset_TexParameterfv 179 -#define _gloffset_TexParameteri 180 -#define _gloffset_TexParameteriv 181 -#define _gloffset_TexImage1D 182 -#define _gloffset_TexImage2D 183 -#define _gloffset_TexEnvf 184 -#define _gloffset_TexEnvfv 185 -#define _gloffset_TexEnvi 186 -#define _gloffset_TexEnviv 187 -#define _gloffset_TexGend 188 -#define _gloffset_TexGendv 189 -#define _gloffset_TexGenf 190 -#define _gloffset_TexGenfv 191 -#define _gloffset_TexGeni 192 -#define _gloffset_TexGeniv 193 -#define _gloffset_FeedbackBuffer 194 -#define _gloffset_SelectBuffer 195 -#define _gloffset_RenderMode 196 -#define _gloffset_InitNames 197 -#define _gloffset_LoadName 198 -#define _gloffset_PassThrough 199 -#define _gloffset_PopName 200 -#define _gloffset_PushName 201 -#define _gloffset_DrawBuffer 202 -#define _gloffset_Clear 203 -#define _gloffset_ClearAccum 204 -#define _gloffset_ClearIndex 205 -#define _gloffset_ClearColor 206 -#define _gloffset_ClearStencil 207 -#define _gloffset_ClearDepth 208 -#define _gloffset_StencilMask 209 -#define _gloffset_ColorMask 210 -#define _gloffset_DepthMask 211 -#define _gloffset_IndexMask 212 -#define _gloffset_Accum 213 -#define _gloffset_Disable 214 -#define _gloffset_Enable 215 -#define _gloffset_Finish 216 -#define _gloffset_Flush 217 -#define _gloffset_PopAttrib 218 -#define _gloffset_PushAttrib 219 -#define _gloffset_Map1d 220 -#define _gloffset_Map1f 221 -#define _gloffset_Map2d 222 -#define _gloffset_Map2f 223 -#define _gloffset_MapGrid1d 224 -#define _gloffset_MapGrid1f 225 -#define _gloffset_MapGrid2d 226 -#define _gloffset_MapGrid2f 227 -#define _gloffset_EvalCoord1d 228 -#define _gloffset_EvalCoord1dv 229 -#define _gloffset_EvalCoord1f 230 -#define _gloffset_EvalCoord1fv 231 -#define _gloffset_EvalCoord2d 232 -#define _gloffset_EvalCoord2dv 233 -#define _gloffset_EvalCoord2f 234 -#define _gloffset_EvalCoord2fv 235 -#define _gloffset_EvalMesh1 236 -#define _gloffset_EvalPoint1 237 -#define _gloffset_EvalMesh2 238 -#define _gloffset_EvalPoint2 239 -#define _gloffset_AlphaFunc 240 -#define _gloffset_BlendFunc 241 -#define _gloffset_LogicOp 242 -#define _gloffset_StencilFunc 243 -#define _gloffset_StencilOp 244 -#define _gloffset_DepthFunc 245 -#define _gloffset_PixelZoom 246 -#define _gloffset_PixelTransferf 247 -#define _gloffset_PixelTransferi 248 -#define _gloffset_PixelStoref 249 -#define _gloffset_PixelStorei 250 -#define _gloffset_PixelMapfv 251 -#define _gloffset_PixelMapuiv 252 -#define _gloffset_PixelMapusv 253 -#define _gloffset_ReadBuffer 254 -#define _gloffset_CopyPixels 255 -#define _gloffset_ReadPixels 256 -#define _gloffset_DrawPixels 257 -#define _gloffset_GetBooleanv 258 -#define _gloffset_GetClipPlane 259 -#define _gloffset_GetDoublev 260 -#define _gloffset_GetError 261 -#define _gloffset_GetFloatv 262 -#define _gloffset_GetIntegerv 263 -#define _gloffset_GetLightfv 264 -#define _gloffset_GetLightiv 265 -#define _gloffset_GetMapdv 266 -#define _gloffset_GetMapfv 267 -#define _gloffset_GetMapiv 268 -#define _gloffset_GetMaterialfv 269 -#define _gloffset_GetMaterialiv 270 -#define _gloffset_GetPixelMapfv 271 -#define _gloffset_GetPixelMapuiv 272 -#define _gloffset_GetPixelMapusv 273 -#define _gloffset_GetPolygonStipple 274 -#define _gloffset_GetString 275 -#define _gloffset_GetTexEnvfv 276 -#define _gloffset_GetTexEnviv 277 -#define _gloffset_GetTexGendv 278 -#define _gloffset_GetTexGenfv 279 -#define _gloffset_GetTexGeniv 280 -#define _gloffset_GetTexImage 281 -#define _gloffset_GetTexParameterfv 282 -#define _gloffset_GetTexParameteriv 283 -#define _gloffset_GetTexLevelParameterfv 284 -#define _gloffset_GetTexLevelParameteriv 285 -#define _gloffset_IsEnabled 286 -#define _gloffset_IsList 287 -#define _gloffset_DepthRange 288 -#define _gloffset_Frustum 289 -#define _gloffset_LoadIdentity 290 -#define _gloffset_LoadMatrixf 291 -#define _gloffset_LoadMatrixd 292 -#define _gloffset_MatrixMode 293 -#define _gloffset_MultMatrixf 294 -#define _gloffset_MultMatrixd 295 -#define _gloffset_Ortho 296 -#define _gloffset_PopMatrix 297 -#define _gloffset_PushMatrix 298 -#define _gloffset_Rotated 299 -#define _gloffset_Rotatef 300 -#define _gloffset_Scaled 301 -#define _gloffset_Scalef 302 -#define _gloffset_Translated 303 -#define _gloffset_Translatef 304 -#define _gloffset_Viewport 305 -#define _gloffset_ArrayElement 306 -#define _gloffset_BindTexture 307 -#define _gloffset_ColorPointer 308 -#define _gloffset_DisableClientState 309 -#define _gloffset_DrawArrays 310 -#define _gloffset_DrawElements 311 -#define _gloffset_EdgeFlagPointer 312 -#define _gloffset_EnableClientState 313 -#define _gloffset_IndexPointer 314 -#define _gloffset_Indexub 315 -#define _gloffset_Indexubv 316 -#define _gloffset_InterleavedArrays 317 -#define _gloffset_NormalPointer 318 -#define _gloffset_PolygonOffset 319 -#define _gloffset_TexCoordPointer 320 -#define _gloffset_VertexPointer 321 -#define _gloffset_AreTexturesResident 322 -#define _gloffset_CopyTexImage1D 323 -#define _gloffset_CopyTexImage2D 324 -#define _gloffset_CopyTexSubImage1D 325 -#define _gloffset_CopyTexSubImage2D 326 -#define _gloffset_DeleteTextures 327 -#define _gloffset_GenTextures 328 -#define _gloffset_GetPointerv 329 -#define _gloffset_IsTexture 330 -#define _gloffset_PrioritizeTextures 331 -#define _gloffset_TexSubImage1D 332 -#define _gloffset_TexSubImage2D 333 -#define _gloffset_PopClientAttrib 334 -#define _gloffset_PushClientAttrib 335 -#define _gloffset_BlendColor 336 -#define _gloffset_BlendEquation 337 -#define _gloffset_DrawRangeElements 338 -#define _gloffset_ColorTable 339 -#define _gloffset_ColorTableParameterfv 340 -#define _gloffset_ColorTableParameteriv 341 -#define _gloffset_CopyColorTable 342 -#define _gloffset_GetColorTable 343 -#define _gloffset_GetColorTableParameterfv 344 -#define _gloffset_GetColorTableParameteriv 345 -#define _gloffset_ColorSubTable 346 -#define _gloffset_CopyColorSubTable 347 -#define _gloffset_ConvolutionFilter1D 348 -#define _gloffset_ConvolutionFilter2D 349 -#define _gloffset_ConvolutionParameterf 350 -#define _gloffset_ConvolutionParameterfv 351 -#define _gloffset_ConvolutionParameteri 352 -#define _gloffset_ConvolutionParameteriv 353 -#define _gloffset_CopyConvolutionFilter1D 354 -#define _gloffset_CopyConvolutionFilter2D 355 -#define _gloffset_GetConvolutionFilter 356 -#define _gloffset_GetConvolutionParameterfv 357 -#define _gloffset_GetConvolutionParameteriv 358 -#define _gloffset_GetSeparableFilter 359 -#define _gloffset_SeparableFilter2D 360 -#define _gloffset_GetHistogram 361 -#define _gloffset_GetHistogramParameterfv 362 -#define _gloffset_GetHistogramParameteriv 363 -#define _gloffset_GetMinmax 364 -#define _gloffset_GetMinmaxParameterfv 365 -#define _gloffset_GetMinmaxParameteriv 366 -#define _gloffset_Histogram 367 -#define _gloffset_Minmax 368 -#define _gloffset_ResetHistogram 369 -#define _gloffset_ResetMinmax 370 -#define _gloffset_TexImage3D 371 -#define _gloffset_TexSubImage3D 372 -#define _gloffset_CopyTexSubImage3D 373 -#define _gloffset_ActiveTextureARB 374 -#define _gloffset_ClientActiveTextureARB 375 -#define _gloffset_MultiTexCoord1dARB 376 -#define _gloffset_MultiTexCoord1dvARB 377 -#define _gloffset_MultiTexCoord1fARB 378 -#define _gloffset_MultiTexCoord1fvARB 379 -#define _gloffset_MultiTexCoord1iARB 380 -#define _gloffset_MultiTexCoord1ivARB 381 -#define _gloffset_MultiTexCoord1sARB 382 -#define _gloffset_MultiTexCoord1svARB 383 -#define _gloffset_MultiTexCoord2dARB 384 -#define _gloffset_MultiTexCoord2dvARB 385 -#define _gloffset_MultiTexCoord2fARB 386 -#define _gloffset_MultiTexCoord2fvARB 387 -#define _gloffset_MultiTexCoord2iARB 388 -#define _gloffset_MultiTexCoord2ivARB 389 -#define _gloffset_MultiTexCoord2sARB 390 -#define _gloffset_MultiTexCoord2svARB 391 -#define _gloffset_MultiTexCoord3dARB 392 -#define _gloffset_MultiTexCoord3dvARB 393 -#define _gloffset_MultiTexCoord3fARB 394 -#define _gloffset_MultiTexCoord3fvARB 395 -#define _gloffset_MultiTexCoord3iARB 396 -#define _gloffset_MultiTexCoord3ivARB 397 -#define _gloffset_MultiTexCoord3sARB 398 -#define _gloffset_MultiTexCoord3svARB 399 -#define _gloffset_MultiTexCoord4dARB 400 -#define _gloffset_MultiTexCoord4dvARB 401 -#define _gloffset_MultiTexCoord4fARB 402 -#define _gloffset_MultiTexCoord4fvARB 403 -#define _gloffset_MultiTexCoord4iARB 404 -#define _gloffset_MultiTexCoord4ivARB 405 -#define _gloffset_MultiTexCoord4sARB 406 -#define _gloffset_MultiTexCoord4svARB 407 - -#if !defined(_GLAPI_USE_REMAP_TABLE) - -#define _gloffset_AttachShader 408 -#define _gloffset_CreateProgram 409 -#define _gloffset_CreateShader 410 -#define _gloffset_DeleteProgram 411 -#define _gloffset_DeleteShader 412 -#define _gloffset_DetachShader 413 -#define _gloffset_GetAttachedShaders 414 -#define _gloffset_GetProgramInfoLog 415 -#define _gloffset_GetProgramiv 416 -#define _gloffset_GetShaderInfoLog 417 -#define _gloffset_GetShaderiv 418 -#define _gloffset_IsProgram 419 -#define _gloffset_IsShader 420 -#define _gloffset_StencilFuncSeparate 421 -#define _gloffset_StencilMaskSeparate 422 -#define _gloffset_StencilOpSeparate 423 -#define _gloffset_UniformMatrix2x3fv 424 -#define _gloffset_UniformMatrix2x4fv 425 -#define _gloffset_UniformMatrix3x2fv 426 -#define _gloffset_UniformMatrix3x4fv 427 -#define _gloffset_UniformMatrix4x2fv 428 -#define _gloffset_UniformMatrix4x3fv 429 -#define _gloffset_ClampColor 430 -#define _gloffset_ClearBufferfi 431 -#define _gloffset_ClearBufferfv 432 -#define _gloffset_ClearBufferiv 433 -#define _gloffset_ClearBufferuiv 434 -#define _gloffset_GetStringi 435 -#define _gloffset_TexBuffer 436 -#define _gloffset_FramebufferTexture 437 -#define _gloffset_GetBufferParameteri64v 438 -#define _gloffset_GetInteger64i_v 439 -#define _gloffset_VertexAttribDivisor 440 -#define _gloffset_LoadTransposeMatrixdARB 441 -#define _gloffset_LoadTransposeMatrixfARB 442 -#define _gloffset_MultTransposeMatrixdARB 443 -#define _gloffset_MultTransposeMatrixfARB 444 -#define _gloffset_SampleCoverageARB 445 -#define _gloffset_CompressedTexImage1DARB 446 -#define _gloffset_CompressedTexImage2DARB 447 -#define _gloffset_CompressedTexImage3DARB 448 -#define _gloffset_CompressedTexSubImage1DARB 449 -#define _gloffset_CompressedTexSubImage2DARB 450 -#define _gloffset_CompressedTexSubImage3DARB 451 -#define _gloffset_GetCompressedTexImageARB 452 -#define _gloffset_DisableVertexAttribArrayARB 453 -#define _gloffset_EnableVertexAttribArrayARB 454 -#define _gloffset_GetProgramEnvParameterdvARB 455 -#define _gloffset_GetProgramEnvParameterfvARB 456 -#define _gloffset_GetProgramLocalParameterdvARB 457 -#define _gloffset_GetProgramLocalParameterfvARB 458 -#define _gloffset_GetProgramStringARB 459 -#define _gloffset_GetProgramivARB 460 -#define _gloffset_GetVertexAttribdvARB 461 -#define _gloffset_GetVertexAttribfvARB 462 -#define _gloffset_GetVertexAttribivARB 463 -#define _gloffset_ProgramEnvParameter4dARB 464 -#define _gloffset_ProgramEnvParameter4dvARB 465 -#define _gloffset_ProgramEnvParameter4fARB 466 -#define _gloffset_ProgramEnvParameter4fvARB 467 -#define _gloffset_ProgramLocalParameter4dARB 468 -#define _gloffset_ProgramLocalParameter4dvARB 469 -#define _gloffset_ProgramLocalParameter4fARB 470 -#define _gloffset_ProgramLocalParameter4fvARB 471 -#define _gloffset_ProgramStringARB 472 -#define _gloffset_VertexAttrib1dARB 473 -#define _gloffset_VertexAttrib1dvARB 474 -#define _gloffset_VertexAttrib1fARB 475 -#define _gloffset_VertexAttrib1fvARB 476 -#define _gloffset_VertexAttrib1sARB 477 -#define _gloffset_VertexAttrib1svARB 478 -#define _gloffset_VertexAttrib2dARB 479 -#define _gloffset_VertexAttrib2dvARB 480 -#define _gloffset_VertexAttrib2fARB 481 -#define _gloffset_VertexAttrib2fvARB 482 -#define _gloffset_VertexAttrib2sARB 483 -#define _gloffset_VertexAttrib2svARB 484 -#define _gloffset_VertexAttrib3dARB 485 -#define _gloffset_VertexAttrib3dvARB 486 -#define _gloffset_VertexAttrib3fARB 487 -#define _gloffset_VertexAttrib3fvARB 488 -#define _gloffset_VertexAttrib3sARB 489 -#define _gloffset_VertexAttrib3svARB 490 -#define _gloffset_VertexAttrib4NbvARB 491 -#define _gloffset_VertexAttrib4NivARB 492 -#define _gloffset_VertexAttrib4NsvARB 493 -#define _gloffset_VertexAttrib4NubARB 494 -#define _gloffset_VertexAttrib4NubvARB 495 -#define _gloffset_VertexAttrib4NuivARB 496 -#define _gloffset_VertexAttrib4NusvARB 497 -#define _gloffset_VertexAttrib4bvARB 498 -#define _gloffset_VertexAttrib4dARB 499 -#define _gloffset_VertexAttrib4dvARB 500 -#define _gloffset_VertexAttrib4fARB 501 -#define _gloffset_VertexAttrib4fvARB 502 -#define _gloffset_VertexAttrib4ivARB 503 -#define _gloffset_VertexAttrib4sARB 504 -#define _gloffset_VertexAttrib4svARB 505 -#define _gloffset_VertexAttrib4ubvARB 506 -#define _gloffset_VertexAttrib4uivARB 507 -#define _gloffset_VertexAttrib4usvARB 508 -#define _gloffset_VertexAttribPointerARB 509 -#define _gloffset_BindBufferARB 510 -#define _gloffset_BufferDataARB 511 -#define _gloffset_BufferSubDataARB 512 -#define _gloffset_DeleteBuffersARB 513 -#define _gloffset_GenBuffersARB 514 -#define _gloffset_GetBufferParameterivARB 515 -#define _gloffset_GetBufferPointervARB 516 -#define _gloffset_GetBufferSubDataARB 517 -#define _gloffset_IsBufferARB 518 -#define _gloffset_MapBufferARB 519 -#define _gloffset_UnmapBufferARB 520 -#define _gloffset_BeginQueryARB 521 -#define _gloffset_DeleteQueriesARB 522 -#define _gloffset_EndQueryARB 523 -#define _gloffset_GenQueriesARB 524 -#define _gloffset_GetQueryObjectivARB 525 -#define _gloffset_GetQueryObjectuivARB 526 -#define _gloffset_GetQueryivARB 527 -#define _gloffset_IsQueryARB 528 -#define _gloffset_AttachObjectARB 529 -#define _gloffset_CompileShaderARB 530 -#define _gloffset_CreateProgramObjectARB 531 -#define _gloffset_CreateShaderObjectARB 532 -#define _gloffset_DeleteObjectARB 533 -#define _gloffset_DetachObjectARB 534 -#define _gloffset_GetActiveUniformARB 535 -#define _gloffset_GetAttachedObjectsARB 536 -#define _gloffset_GetHandleARB 537 -#define _gloffset_GetInfoLogARB 538 -#define _gloffset_GetObjectParameterfvARB 539 -#define _gloffset_GetObjectParameterivARB 540 -#define _gloffset_GetShaderSourceARB 541 -#define _gloffset_GetUniformLocationARB 542 -#define _gloffset_GetUniformfvARB 543 -#define _gloffset_GetUniformivARB 544 -#define _gloffset_LinkProgramARB 545 -#define _gloffset_ShaderSourceARB 546 -#define _gloffset_Uniform1fARB 547 -#define _gloffset_Uniform1fvARB 548 -#define _gloffset_Uniform1iARB 549 -#define _gloffset_Uniform1ivARB 550 -#define _gloffset_Uniform2fARB 551 -#define _gloffset_Uniform2fvARB 552 -#define _gloffset_Uniform2iARB 553 -#define _gloffset_Uniform2ivARB 554 -#define _gloffset_Uniform3fARB 555 -#define _gloffset_Uniform3fvARB 556 -#define _gloffset_Uniform3iARB 557 -#define _gloffset_Uniform3ivARB 558 -#define _gloffset_Uniform4fARB 559 -#define _gloffset_Uniform4fvARB 560 -#define _gloffset_Uniform4iARB 561 -#define _gloffset_Uniform4ivARB 562 -#define _gloffset_UniformMatrix2fvARB 563 -#define _gloffset_UniformMatrix3fvARB 564 -#define _gloffset_UniformMatrix4fvARB 565 -#define _gloffset_UseProgramObjectARB 566 -#define _gloffset_ValidateProgramARB 567 -#define _gloffset_BindAttribLocationARB 568 -#define _gloffset_GetActiveAttribARB 569 -#define _gloffset_GetAttribLocationARB 570 -#define _gloffset_DrawBuffersARB 571 -#define _gloffset_ClampColorARB 572 -#define _gloffset_DrawArraysInstancedARB 573 -#define _gloffset_DrawElementsInstancedARB 574 -#define _gloffset_RenderbufferStorageMultisample 575 -#define _gloffset_FramebufferTextureARB 576 -#define _gloffset_FramebufferTextureFaceARB 577 -#define _gloffset_ProgramParameteriARB 578 -#define _gloffset_VertexAttribDivisorARB 579 -#define _gloffset_FlushMappedBufferRange 580 -#define _gloffset_MapBufferRange 581 -#define _gloffset_BindVertexArray 582 -#define _gloffset_GenVertexArrays 583 -#define _gloffset_CopyBufferSubData 584 -#define _gloffset_ClientWaitSync 585 -#define _gloffset_DeleteSync 586 -#define _gloffset_FenceSync 587 -#define _gloffset_GetInteger64v 588 -#define _gloffset_GetSynciv 589 -#define _gloffset_IsSync 590 -#define _gloffset_WaitSync 591 -#define _gloffset_DrawElementsBaseVertex 592 -#define _gloffset_DrawRangeElementsBaseVertex 593 -#define _gloffset_MultiDrawElementsBaseVertex 594 -#define _gloffset_BlendEquationSeparateiARB 595 -#define _gloffset_BlendEquationiARB 596 -#define _gloffset_BlendFuncSeparateiARB 597 -#define _gloffset_BlendFunciARB 598 -#define _gloffset_BindTransformFeedback 599 -#define _gloffset_DeleteTransformFeedbacks 600 -#define _gloffset_DrawTransformFeedback 601 -#define _gloffset_GenTransformFeedbacks 602 -#define _gloffset_IsTransformFeedback 603 -#define _gloffset_PauseTransformFeedback 604 -#define _gloffset_ResumeTransformFeedback 605 -#define _gloffset_ClearDepthf 606 -#define _gloffset_DepthRangef 607 -#define _gloffset_GetShaderPrecisionFormat 608 -#define _gloffset_ReleaseShaderCompiler 609 -#define _gloffset_ShaderBinary 610 -#define _gloffset_PolygonOffsetEXT 611 -#define _gloffset_GetPixelTexGenParameterfvSGIS 612 -#define _gloffset_GetPixelTexGenParameterivSGIS 613 -#define _gloffset_PixelTexGenParameterfSGIS 614 -#define _gloffset_PixelTexGenParameterfvSGIS 615 -#define _gloffset_PixelTexGenParameteriSGIS 616 -#define _gloffset_PixelTexGenParameterivSGIS 617 -#define _gloffset_SampleMaskSGIS 618 -#define _gloffset_SamplePatternSGIS 619 -#define _gloffset_ColorPointerEXT 620 -#define _gloffset_EdgeFlagPointerEXT 621 -#define _gloffset_IndexPointerEXT 622 -#define _gloffset_NormalPointerEXT 623 -#define _gloffset_TexCoordPointerEXT 624 -#define _gloffset_VertexPointerEXT 625 -#define _gloffset_PointParameterfEXT 626 -#define _gloffset_PointParameterfvEXT 627 -#define _gloffset_LockArraysEXT 628 -#define _gloffset_UnlockArraysEXT 629 -#define _gloffset_SecondaryColor3bEXT 630 -#define _gloffset_SecondaryColor3bvEXT 631 -#define _gloffset_SecondaryColor3dEXT 632 -#define _gloffset_SecondaryColor3dvEXT 633 -#define _gloffset_SecondaryColor3fEXT 634 -#define _gloffset_SecondaryColor3fvEXT 635 -#define _gloffset_SecondaryColor3iEXT 636 -#define _gloffset_SecondaryColor3ivEXT 637 -#define _gloffset_SecondaryColor3sEXT 638 -#define _gloffset_SecondaryColor3svEXT 639 -#define _gloffset_SecondaryColor3ubEXT 640 -#define _gloffset_SecondaryColor3ubvEXT 641 -#define _gloffset_SecondaryColor3uiEXT 642 -#define _gloffset_SecondaryColor3uivEXT 643 -#define _gloffset_SecondaryColor3usEXT 644 -#define _gloffset_SecondaryColor3usvEXT 645 -#define _gloffset_SecondaryColorPointerEXT 646 -#define _gloffset_MultiDrawArraysEXT 647 -#define _gloffset_MultiDrawElementsEXT 648 -#define _gloffset_FogCoordPointerEXT 649 -#define _gloffset_FogCoorddEXT 650 -#define _gloffset_FogCoorddvEXT 651 -#define _gloffset_FogCoordfEXT 652 -#define _gloffset_FogCoordfvEXT 653 -#define _gloffset_PixelTexGenSGIX 654 -#define _gloffset_BlendFuncSeparateEXT 655 -#define _gloffset_FlushVertexArrayRangeNV 656 -#define _gloffset_VertexArrayRangeNV 657 -#define _gloffset_CombinerInputNV 658 -#define _gloffset_CombinerOutputNV 659 -#define _gloffset_CombinerParameterfNV 660 -#define _gloffset_CombinerParameterfvNV 661 -#define _gloffset_CombinerParameteriNV 662 -#define _gloffset_CombinerParameterivNV 663 -#define _gloffset_FinalCombinerInputNV 664 -#define _gloffset_GetCombinerInputParameterfvNV 665 -#define _gloffset_GetCombinerInputParameterivNV 666 -#define _gloffset_GetCombinerOutputParameterfvNV 667 -#define _gloffset_GetCombinerOutputParameterivNV 668 -#define _gloffset_GetFinalCombinerInputParameterfvNV 669 -#define _gloffset_GetFinalCombinerInputParameterivNV 670 -#define _gloffset_ResizeBuffersMESA 671 -#define _gloffset_WindowPos2dMESA 672 -#define _gloffset_WindowPos2dvMESA 673 -#define _gloffset_WindowPos2fMESA 674 -#define _gloffset_WindowPos2fvMESA 675 -#define _gloffset_WindowPos2iMESA 676 -#define _gloffset_WindowPos2ivMESA 677 -#define _gloffset_WindowPos2sMESA 678 -#define _gloffset_WindowPos2svMESA 679 -#define _gloffset_WindowPos3dMESA 680 -#define _gloffset_WindowPos3dvMESA 681 -#define _gloffset_WindowPos3fMESA 682 -#define _gloffset_WindowPos3fvMESA 683 -#define _gloffset_WindowPos3iMESA 684 -#define _gloffset_WindowPos3ivMESA 685 -#define _gloffset_WindowPos3sMESA 686 -#define _gloffset_WindowPos3svMESA 687 -#define _gloffset_WindowPos4dMESA 688 -#define _gloffset_WindowPos4dvMESA 689 -#define _gloffset_WindowPos4fMESA 690 -#define _gloffset_WindowPos4fvMESA 691 -#define _gloffset_WindowPos4iMESA 692 -#define _gloffset_WindowPos4ivMESA 693 -#define _gloffset_WindowPos4sMESA 694 -#define _gloffset_WindowPos4svMESA 695 -#define _gloffset_MultiModeDrawArraysIBM 696 -#define _gloffset_MultiModeDrawElementsIBM 697 -#define _gloffset_DeleteFencesNV 698 -#define _gloffset_FinishFenceNV 699 -#define _gloffset_GenFencesNV 700 -#define _gloffset_GetFenceivNV 701 -#define _gloffset_IsFenceNV 702 -#define _gloffset_SetFenceNV 703 -#define _gloffset_TestFenceNV 704 -#define _gloffset_AreProgramsResidentNV 705 -#define _gloffset_BindProgramNV 706 -#define _gloffset_DeleteProgramsNV 707 -#define _gloffset_ExecuteProgramNV 708 -#define _gloffset_GenProgramsNV 709 -#define _gloffset_GetProgramParameterdvNV 710 -#define _gloffset_GetProgramParameterfvNV 711 -#define _gloffset_GetProgramStringNV 712 -#define _gloffset_GetProgramivNV 713 -#define _gloffset_GetTrackMatrixivNV 714 -#define _gloffset_GetVertexAttribPointervNV 715 -#define _gloffset_GetVertexAttribdvNV 716 -#define _gloffset_GetVertexAttribfvNV 717 -#define _gloffset_GetVertexAttribivNV 718 -#define _gloffset_IsProgramNV 719 -#define _gloffset_LoadProgramNV 720 -#define _gloffset_ProgramParameters4dvNV 721 -#define _gloffset_ProgramParameters4fvNV 722 -#define _gloffset_RequestResidentProgramsNV 723 -#define _gloffset_TrackMatrixNV 724 -#define _gloffset_VertexAttrib1dNV 725 -#define _gloffset_VertexAttrib1dvNV 726 -#define _gloffset_VertexAttrib1fNV 727 -#define _gloffset_VertexAttrib1fvNV 728 -#define _gloffset_VertexAttrib1sNV 729 -#define _gloffset_VertexAttrib1svNV 730 -#define _gloffset_VertexAttrib2dNV 731 -#define _gloffset_VertexAttrib2dvNV 732 -#define _gloffset_VertexAttrib2fNV 733 -#define _gloffset_VertexAttrib2fvNV 734 -#define _gloffset_VertexAttrib2sNV 735 -#define _gloffset_VertexAttrib2svNV 736 -#define _gloffset_VertexAttrib3dNV 737 -#define _gloffset_VertexAttrib3dvNV 738 -#define _gloffset_VertexAttrib3fNV 739 -#define _gloffset_VertexAttrib3fvNV 740 -#define _gloffset_VertexAttrib3sNV 741 -#define _gloffset_VertexAttrib3svNV 742 -#define _gloffset_VertexAttrib4dNV 743 -#define _gloffset_VertexAttrib4dvNV 744 -#define _gloffset_VertexAttrib4fNV 745 -#define _gloffset_VertexAttrib4fvNV 746 -#define _gloffset_VertexAttrib4sNV 747 -#define _gloffset_VertexAttrib4svNV 748 -#define _gloffset_VertexAttrib4ubNV 749 -#define _gloffset_VertexAttrib4ubvNV 750 -#define _gloffset_VertexAttribPointerNV 751 -#define _gloffset_VertexAttribs1dvNV 752 -#define _gloffset_VertexAttribs1fvNV 753 -#define _gloffset_VertexAttribs1svNV 754 -#define _gloffset_VertexAttribs2dvNV 755 -#define _gloffset_VertexAttribs2fvNV 756 -#define _gloffset_VertexAttribs2svNV 757 -#define _gloffset_VertexAttribs3dvNV 758 -#define _gloffset_VertexAttribs3fvNV 759 -#define _gloffset_VertexAttribs3svNV 760 -#define _gloffset_VertexAttribs4dvNV 761 -#define _gloffset_VertexAttribs4fvNV 762 -#define _gloffset_VertexAttribs4svNV 763 -#define _gloffset_VertexAttribs4ubvNV 764 -#define _gloffset_GetTexBumpParameterfvATI 765 -#define _gloffset_GetTexBumpParameterivATI 766 -#define _gloffset_TexBumpParameterfvATI 767 -#define _gloffset_TexBumpParameterivATI 768 -#define _gloffset_AlphaFragmentOp1ATI 769 -#define _gloffset_AlphaFragmentOp2ATI 770 -#define _gloffset_AlphaFragmentOp3ATI 771 -#define _gloffset_BeginFragmentShaderATI 772 -#define _gloffset_BindFragmentShaderATI 773 -#define _gloffset_ColorFragmentOp1ATI 774 -#define _gloffset_ColorFragmentOp2ATI 775 -#define _gloffset_ColorFragmentOp3ATI 776 -#define _gloffset_DeleteFragmentShaderATI 777 -#define _gloffset_EndFragmentShaderATI 778 -#define _gloffset_GenFragmentShadersATI 779 -#define _gloffset_PassTexCoordATI 780 -#define _gloffset_SampleMapATI 781 -#define _gloffset_SetFragmentShaderConstantATI 782 -#define _gloffset_PointParameteriNV 783 -#define _gloffset_PointParameterivNV 784 -#define _gloffset_ActiveStencilFaceEXT 785 -#define _gloffset_BindVertexArrayAPPLE 786 -#define _gloffset_DeleteVertexArraysAPPLE 787 -#define _gloffset_GenVertexArraysAPPLE 788 -#define _gloffset_IsVertexArrayAPPLE 789 -#define _gloffset_GetProgramNamedParameterdvNV 790 -#define _gloffset_GetProgramNamedParameterfvNV 791 -#define _gloffset_ProgramNamedParameter4dNV 792 -#define _gloffset_ProgramNamedParameter4dvNV 793 -#define _gloffset_ProgramNamedParameter4fNV 794 -#define _gloffset_ProgramNamedParameter4fvNV 795 -#define _gloffset_PrimitiveRestartIndexNV 796 -#define _gloffset_PrimitiveRestartNV 797 -#define _gloffset_DepthBoundsEXT 798 -#define _gloffset_BlendEquationSeparateEXT 799 -#define _gloffset_BindFramebufferEXT 800 -#define _gloffset_BindRenderbufferEXT 801 -#define _gloffset_CheckFramebufferStatusEXT 802 -#define _gloffset_DeleteFramebuffersEXT 803 -#define _gloffset_DeleteRenderbuffersEXT 804 -#define _gloffset_FramebufferRenderbufferEXT 805 -#define _gloffset_FramebufferTexture1DEXT 806 -#define _gloffset_FramebufferTexture2DEXT 807 -#define _gloffset_FramebufferTexture3DEXT 808 -#define _gloffset_GenFramebuffersEXT 809 -#define _gloffset_GenRenderbuffersEXT 810 -#define _gloffset_GenerateMipmapEXT 811 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 812 -#define _gloffset_GetRenderbufferParameterivEXT 813 -#define _gloffset_IsFramebufferEXT 814 -#define _gloffset_IsRenderbufferEXT 815 -#define _gloffset_RenderbufferStorageEXT 816 -#define _gloffset_BlitFramebufferEXT 817 -#define _gloffset_BufferParameteriAPPLE 818 -#define _gloffset_FlushMappedBufferRangeAPPLE 819 -#define _gloffset_BindFragDataLocationEXT 820 -#define _gloffset_GetFragDataLocationEXT 821 -#define _gloffset_GetUniformuivEXT 822 -#define _gloffset_GetVertexAttribIivEXT 823 -#define _gloffset_GetVertexAttribIuivEXT 824 -#define _gloffset_Uniform1uiEXT 825 -#define _gloffset_Uniform1uivEXT 826 -#define _gloffset_Uniform2uiEXT 827 -#define _gloffset_Uniform2uivEXT 828 -#define _gloffset_Uniform3uiEXT 829 -#define _gloffset_Uniform3uivEXT 830 -#define _gloffset_Uniform4uiEXT 831 -#define _gloffset_Uniform4uivEXT 832 -#define _gloffset_VertexAttribI1iEXT 833 -#define _gloffset_VertexAttribI1ivEXT 834 -#define _gloffset_VertexAttribI1uiEXT 835 -#define _gloffset_VertexAttribI1uivEXT 836 -#define _gloffset_VertexAttribI2iEXT 837 -#define _gloffset_VertexAttribI2ivEXT 838 -#define _gloffset_VertexAttribI2uiEXT 839 -#define _gloffset_VertexAttribI2uivEXT 840 -#define _gloffset_VertexAttribI3iEXT 841 -#define _gloffset_VertexAttribI3ivEXT 842 -#define _gloffset_VertexAttribI3uiEXT 843 -#define _gloffset_VertexAttribI3uivEXT 844 -#define _gloffset_VertexAttribI4bvEXT 845 -#define _gloffset_VertexAttribI4iEXT 846 -#define _gloffset_VertexAttribI4ivEXT 847 -#define _gloffset_VertexAttribI4svEXT 848 -#define _gloffset_VertexAttribI4ubvEXT 849 -#define _gloffset_VertexAttribI4uiEXT 850 -#define _gloffset_VertexAttribI4uivEXT 851 -#define _gloffset_VertexAttribI4usvEXT 852 -#define _gloffset_VertexAttribIPointerEXT 853 -#define _gloffset_FramebufferTextureLayerEXT 854 -#define _gloffset_ColorMaskIndexedEXT 855 -#define _gloffset_DisableIndexedEXT 856 -#define _gloffset_EnableIndexedEXT 857 -#define _gloffset_GetBooleanIndexedvEXT 858 -#define _gloffset_GetIntegerIndexedvEXT 859 -#define _gloffset_IsEnabledIndexedEXT 860 -#define _gloffset_ClearColorIiEXT 861 -#define _gloffset_ClearColorIuiEXT 862 -#define _gloffset_GetTexParameterIivEXT 863 -#define _gloffset_GetTexParameterIuivEXT 864 -#define _gloffset_TexParameterIivEXT 865 -#define _gloffset_TexParameterIuivEXT 866 -#define _gloffset_BeginConditionalRenderNV 867 -#define _gloffset_EndConditionalRenderNV 868 -#define _gloffset_BeginTransformFeedbackEXT 869 -#define _gloffset_BindBufferBaseEXT 870 -#define _gloffset_BindBufferOffsetEXT 871 -#define _gloffset_BindBufferRangeEXT 872 -#define _gloffset_EndTransformFeedbackEXT 873 -#define _gloffset_GetTransformFeedbackVaryingEXT 874 -#define _gloffset_TransformFeedbackVaryingsEXT 875 -#define _gloffset_ProvokingVertexEXT 876 -#define _gloffset_GetTexParameterPointervAPPLE 877 -#define _gloffset_TextureRangeAPPLE 878 -#define _gloffset_GetObjectParameterivAPPLE 879 -#define _gloffset_ObjectPurgeableAPPLE 880 -#define _gloffset_ObjectUnpurgeableAPPLE 881 -#define _gloffset_ActiveProgramEXT 882 -#define _gloffset_CreateShaderProgramEXT 883 -#define _gloffset_UseShaderProgramEXT 884 -#define _gloffset_TextureBarrierNV 885 -#define _gloffset_StencilFuncSeparateATI 886 -#define _gloffset_ProgramEnvParameters4fvEXT 887 -#define _gloffset_ProgramLocalParameters4fvEXT 888 -#define _gloffset_GetQueryObjecti64vEXT 889 -#define _gloffset_GetQueryObjectui64vEXT 890 -#define _gloffset_EGLImageTargetRenderbufferStorageOES 891 -#define _gloffset_EGLImageTargetTexture2DOES 892 - -#else /* !_GLAPI_USE_REMAP_TABLE */ - -#define driDispatchRemapTable_size 485 -extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; - -#define AttachShader_remap_index 0 -#define CreateProgram_remap_index 1 -#define CreateShader_remap_index 2 -#define DeleteProgram_remap_index 3 -#define DeleteShader_remap_index 4 -#define DetachShader_remap_index 5 -#define GetAttachedShaders_remap_index 6 -#define GetProgramInfoLog_remap_index 7 -#define GetProgramiv_remap_index 8 -#define GetShaderInfoLog_remap_index 9 -#define GetShaderiv_remap_index 10 -#define IsProgram_remap_index 11 -#define IsShader_remap_index 12 -#define StencilFuncSeparate_remap_index 13 -#define StencilMaskSeparate_remap_index 14 -#define StencilOpSeparate_remap_index 15 -#define UniformMatrix2x3fv_remap_index 16 -#define UniformMatrix2x4fv_remap_index 17 -#define UniformMatrix3x2fv_remap_index 18 -#define UniformMatrix3x4fv_remap_index 19 -#define UniformMatrix4x2fv_remap_index 20 -#define UniformMatrix4x3fv_remap_index 21 -#define ClampColor_remap_index 22 -#define ClearBufferfi_remap_index 23 -#define ClearBufferfv_remap_index 24 -#define ClearBufferiv_remap_index 25 -#define ClearBufferuiv_remap_index 26 -#define GetStringi_remap_index 27 -#define TexBuffer_remap_index 28 -#define FramebufferTexture_remap_index 29 -#define GetBufferParameteri64v_remap_index 30 -#define GetInteger64i_v_remap_index 31 -#define VertexAttribDivisor_remap_index 32 -#define LoadTransposeMatrixdARB_remap_index 33 -#define LoadTransposeMatrixfARB_remap_index 34 -#define MultTransposeMatrixdARB_remap_index 35 -#define MultTransposeMatrixfARB_remap_index 36 -#define SampleCoverageARB_remap_index 37 -#define CompressedTexImage1DARB_remap_index 38 -#define CompressedTexImage2DARB_remap_index 39 -#define CompressedTexImage3DARB_remap_index 40 -#define CompressedTexSubImage1DARB_remap_index 41 -#define CompressedTexSubImage2DARB_remap_index 42 -#define CompressedTexSubImage3DARB_remap_index 43 -#define GetCompressedTexImageARB_remap_index 44 -#define DisableVertexAttribArrayARB_remap_index 45 -#define EnableVertexAttribArrayARB_remap_index 46 -#define GetProgramEnvParameterdvARB_remap_index 47 -#define GetProgramEnvParameterfvARB_remap_index 48 -#define GetProgramLocalParameterdvARB_remap_index 49 -#define GetProgramLocalParameterfvARB_remap_index 50 -#define GetProgramStringARB_remap_index 51 -#define GetProgramivARB_remap_index 52 -#define GetVertexAttribdvARB_remap_index 53 -#define GetVertexAttribfvARB_remap_index 54 -#define GetVertexAttribivARB_remap_index 55 -#define ProgramEnvParameter4dARB_remap_index 56 -#define ProgramEnvParameter4dvARB_remap_index 57 -#define ProgramEnvParameter4fARB_remap_index 58 -#define ProgramEnvParameter4fvARB_remap_index 59 -#define ProgramLocalParameter4dARB_remap_index 60 -#define ProgramLocalParameter4dvARB_remap_index 61 -#define ProgramLocalParameter4fARB_remap_index 62 -#define ProgramLocalParameter4fvARB_remap_index 63 -#define ProgramStringARB_remap_index 64 -#define VertexAttrib1dARB_remap_index 65 -#define VertexAttrib1dvARB_remap_index 66 -#define VertexAttrib1fARB_remap_index 67 -#define VertexAttrib1fvARB_remap_index 68 -#define VertexAttrib1sARB_remap_index 69 -#define VertexAttrib1svARB_remap_index 70 -#define VertexAttrib2dARB_remap_index 71 -#define VertexAttrib2dvARB_remap_index 72 -#define VertexAttrib2fARB_remap_index 73 -#define VertexAttrib2fvARB_remap_index 74 -#define VertexAttrib2sARB_remap_index 75 -#define VertexAttrib2svARB_remap_index 76 -#define VertexAttrib3dARB_remap_index 77 -#define VertexAttrib3dvARB_remap_index 78 -#define VertexAttrib3fARB_remap_index 79 -#define VertexAttrib3fvARB_remap_index 80 -#define VertexAttrib3sARB_remap_index 81 -#define VertexAttrib3svARB_remap_index 82 -#define VertexAttrib4NbvARB_remap_index 83 -#define VertexAttrib4NivARB_remap_index 84 -#define VertexAttrib4NsvARB_remap_index 85 -#define VertexAttrib4NubARB_remap_index 86 -#define VertexAttrib4NubvARB_remap_index 87 -#define VertexAttrib4NuivARB_remap_index 88 -#define VertexAttrib4NusvARB_remap_index 89 -#define VertexAttrib4bvARB_remap_index 90 -#define VertexAttrib4dARB_remap_index 91 -#define VertexAttrib4dvARB_remap_index 92 -#define VertexAttrib4fARB_remap_index 93 -#define VertexAttrib4fvARB_remap_index 94 -#define VertexAttrib4ivARB_remap_index 95 -#define VertexAttrib4sARB_remap_index 96 -#define VertexAttrib4svARB_remap_index 97 -#define VertexAttrib4ubvARB_remap_index 98 -#define VertexAttrib4uivARB_remap_index 99 -#define VertexAttrib4usvARB_remap_index 100 -#define VertexAttribPointerARB_remap_index 101 -#define BindBufferARB_remap_index 102 -#define BufferDataARB_remap_index 103 -#define BufferSubDataARB_remap_index 104 -#define DeleteBuffersARB_remap_index 105 -#define GenBuffersARB_remap_index 106 -#define GetBufferParameterivARB_remap_index 107 -#define GetBufferPointervARB_remap_index 108 -#define GetBufferSubDataARB_remap_index 109 -#define IsBufferARB_remap_index 110 -#define MapBufferARB_remap_index 111 -#define UnmapBufferARB_remap_index 112 -#define BeginQueryARB_remap_index 113 -#define DeleteQueriesARB_remap_index 114 -#define EndQueryARB_remap_index 115 -#define GenQueriesARB_remap_index 116 -#define GetQueryObjectivARB_remap_index 117 -#define GetQueryObjectuivARB_remap_index 118 -#define GetQueryivARB_remap_index 119 -#define IsQueryARB_remap_index 120 -#define AttachObjectARB_remap_index 121 -#define CompileShaderARB_remap_index 122 -#define CreateProgramObjectARB_remap_index 123 -#define CreateShaderObjectARB_remap_index 124 -#define DeleteObjectARB_remap_index 125 -#define DetachObjectARB_remap_index 126 -#define GetActiveUniformARB_remap_index 127 -#define GetAttachedObjectsARB_remap_index 128 -#define GetHandleARB_remap_index 129 -#define GetInfoLogARB_remap_index 130 -#define GetObjectParameterfvARB_remap_index 131 -#define GetObjectParameterivARB_remap_index 132 -#define GetShaderSourceARB_remap_index 133 -#define GetUniformLocationARB_remap_index 134 -#define GetUniformfvARB_remap_index 135 -#define GetUniformivARB_remap_index 136 -#define LinkProgramARB_remap_index 137 -#define ShaderSourceARB_remap_index 138 -#define Uniform1fARB_remap_index 139 -#define Uniform1fvARB_remap_index 140 -#define Uniform1iARB_remap_index 141 -#define Uniform1ivARB_remap_index 142 -#define Uniform2fARB_remap_index 143 -#define Uniform2fvARB_remap_index 144 -#define Uniform2iARB_remap_index 145 -#define Uniform2ivARB_remap_index 146 -#define Uniform3fARB_remap_index 147 -#define Uniform3fvARB_remap_index 148 -#define Uniform3iARB_remap_index 149 -#define Uniform3ivARB_remap_index 150 -#define Uniform4fARB_remap_index 151 -#define Uniform4fvARB_remap_index 152 -#define Uniform4iARB_remap_index 153 -#define Uniform4ivARB_remap_index 154 -#define UniformMatrix2fvARB_remap_index 155 -#define UniformMatrix3fvARB_remap_index 156 -#define UniformMatrix4fvARB_remap_index 157 -#define UseProgramObjectARB_remap_index 158 -#define ValidateProgramARB_remap_index 159 -#define BindAttribLocationARB_remap_index 160 -#define GetActiveAttribARB_remap_index 161 -#define GetAttribLocationARB_remap_index 162 -#define DrawBuffersARB_remap_index 163 -#define ClampColorARB_remap_index 164 -#define DrawArraysInstancedARB_remap_index 165 -#define DrawElementsInstancedARB_remap_index 166 -#define RenderbufferStorageMultisample_remap_index 167 -#define FramebufferTextureARB_remap_index 168 -#define FramebufferTextureFaceARB_remap_index 169 -#define ProgramParameteriARB_remap_index 170 -#define VertexAttribDivisorARB_remap_index 171 -#define FlushMappedBufferRange_remap_index 172 -#define MapBufferRange_remap_index 173 -#define BindVertexArray_remap_index 174 -#define GenVertexArrays_remap_index 175 -#define CopyBufferSubData_remap_index 176 -#define ClientWaitSync_remap_index 177 -#define DeleteSync_remap_index 178 -#define FenceSync_remap_index 179 -#define GetInteger64v_remap_index 180 -#define GetSynciv_remap_index 181 -#define IsSync_remap_index 182 -#define WaitSync_remap_index 183 -#define DrawElementsBaseVertex_remap_index 184 -#define DrawRangeElementsBaseVertex_remap_index 185 -#define MultiDrawElementsBaseVertex_remap_index 186 -#define BlendEquationSeparateiARB_remap_index 187 -#define BlendEquationiARB_remap_index 188 -#define BlendFuncSeparateiARB_remap_index 189 -#define BlendFunciARB_remap_index 190 -#define BindTransformFeedback_remap_index 191 -#define DeleteTransformFeedbacks_remap_index 192 -#define DrawTransformFeedback_remap_index 193 -#define GenTransformFeedbacks_remap_index 194 -#define IsTransformFeedback_remap_index 195 -#define PauseTransformFeedback_remap_index 196 -#define ResumeTransformFeedback_remap_index 197 -#define ClearDepthf_remap_index 198 -#define DepthRangef_remap_index 199 -#define GetShaderPrecisionFormat_remap_index 200 -#define ReleaseShaderCompiler_remap_index 201 -#define ShaderBinary_remap_index 202 -#define PolygonOffsetEXT_remap_index 203 -#define GetPixelTexGenParameterfvSGIS_remap_index 204 -#define GetPixelTexGenParameterivSGIS_remap_index 205 -#define PixelTexGenParameterfSGIS_remap_index 206 -#define PixelTexGenParameterfvSGIS_remap_index 207 -#define PixelTexGenParameteriSGIS_remap_index 208 -#define PixelTexGenParameterivSGIS_remap_index 209 -#define SampleMaskSGIS_remap_index 210 -#define SamplePatternSGIS_remap_index 211 -#define ColorPointerEXT_remap_index 212 -#define EdgeFlagPointerEXT_remap_index 213 -#define IndexPointerEXT_remap_index 214 -#define NormalPointerEXT_remap_index 215 -#define TexCoordPointerEXT_remap_index 216 -#define VertexPointerEXT_remap_index 217 -#define PointParameterfEXT_remap_index 218 -#define PointParameterfvEXT_remap_index 219 -#define LockArraysEXT_remap_index 220 -#define UnlockArraysEXT_remap_index 221 -#define SecondaryColor3bEXT_remap_index 222 -#define SecondaryColor3bvEXT_remap_index 223 -#define SecondaryColor3dEXT_remap_index 224 -#define SecondaryColor3dvEXT_remap_index 225 -#define SecondaryColor3fEXT_remap_index 226 -#define SecondaryColor3fvEXT_remap_index 227 -#define SecondaryColor3iEXT_remap_index 228 -#define SecondaryColor3ivEXT_remap_index 229 -#define SecondaryColor3sEXT_remap_index 230 -#define SecondaryColor3svEXT_remap_index 231 -#define SecondaryColor3ubEXT_remap_index 232 -#define SecondaryColor3ubvEXT_remap_index 233 -#define SecondaryColor3uiEXT_remap_index 234 -#define SecondaryColor3uivEXT_remap_index 235 -#define SecondaryColor3usEXT_remap_index 236 -#define SecondaryColor3usvEXT_remap_index 237 -#define SecondaryColorPointerEXT_remap_index 238 -#define MultiDrawArraysEXT_remap_index 239 -#define MultiDrawElementsEXT_remap_index 240 -#define FogCoordPointerEXT_remap_index 241 -#define FogCoorddEXT_remap_index 242 -#define FogCoorddvEXT_remap_index 243 -#define FogCoordfEXT_remap_index 244 -#define FogCoordfvEXT_remap_index 245 -#define PixelTexGenSGIX_remap_index 246 -#define BlendFuncSeparateEXT_remap_index 247 -#define FlushVertexArrayRangeNV_remap_index 248 -#define VertexArrayRangeNV_remap_index 249 -#define CombinerInputNV_remap_index 250 -#define CombinerOutputNV_remap_index 251 -#define CombinerParameterfNV_remap_index 252 -#define CombinerParameterfvNV_remap_index 253 -#define CombinerParameteriNV_remap_index 254 -#define CombinerParameterivNV_remap_index 255 -#define FinalCombinerInputNV_remap_index 256 -#define GetCombinerInputParameterfvNV_remap_index 257 -#define GetCombinerInputParameterivNV_remap_index 258 -#define GetCombinerOutputParameterfvNV_remap_index 259 -#define GetCombinerOutputParameterivNV_remap_index 260 -#define GetFinalCombinerInputParameterfvNV_remap_index 261 -#define GetFinalCombinerInputParameterivNV_remap_index 262 -#define ResizeBuffersMESA_remap_index 263 -#define WindowPos2dMESA_remap_index 264 -#define WindowPos2dvMESA_remap_index 265 -#define WindowPos2fMESA_remap_index 266 -#define WindowPos2fvMESA_remap_index 267 -#define WindowPos2iMESA_remap_index 268 -#define WindowPos2ivMESA_remap_index 269 -#define WindowPos2sMESA_remap_index 270 -#define WindowPos2svMESA_remap_index 271 -#define WindowPos3dMESA_remap_index 272 -#define WindowPos3dvMESA_remap_index 273 -#define WindowPos3fMESA_remap_index 274 -#define WindowPos3fvMESA_remap_index 275 -#define WindowPos3iMESA_remap_index 276 -#define WindowPos3ivMESA_remap_index 277 -#define WindowPos3sMESA_remap_index 278 -#define WindowPos3svMESA_remap_index 279 -#define WindowPos4dMESA_remap_index 280 -#define WindowPos4dvMESA_remap_index 281 -#define WindowPos4fMESA_remap_index 282 -#define WindowPos4fvMESA_remap_index 283 -#define WindowPos4iMESA_remap_index 284 -#define WindowPos4ivMESA_remap_index 285 -#define WindowPos4sMESA_remap_index 286 -#define WindowPos4svMESA_remap_index 287 -#define MultiModeDrawArraysIBM_remap_index 288 -#define MultiModeDrawElementsIBM_remap_index 289 -#define DeleteFencesNV_remap_index 290 -#define FinishFenceNV_remap_index 291 -#define GenFencesNV_remap_index 292 -#define GetFenceivNV_remap_index 293 -#define IsFenceNV_remap_index 294 -#define SetFenceNV_remap_index 295 -#define TestFenceNV_remap_index 296 -#define AreProgramsResidentNV_remap_index 297 -#define BindProgramNV_remap_index 298 -#define DeleteProgramsNV_remap_index 299 -#define ExecuteProgramNV_remap_index 300 -#define GenProgramsNV_remap_index 301 -#define GetProgramParameterdvNV_remap_index 302 -#define GetProgramParameterfvNV_remap_index 303 -#define GetProgramStringNV_remap_index 304 -#define GetProgramivNV_remap_index 305 -#define GetTrackMatrixivNV_remap_index 306 -#define GetVertexAttribPointervNV_remap_index 307 -#define GetVertexAttribdvNV_remap_index 308 -#define GetVertexAttribfvNV_remap_index 309 -#define GetVertexAttribivNV_remap_index 310 -#define IsProgramNV_remap_index 311 -#define LoadProgramNV_remap_index 312 -#define ProgramParameters4dvNV_remap_index 313 -#define ProgramParameters4fvNV_remap_index 314 -#define RequestResidentProgramsNV_remap_index 315 -#define TrackMatrixNV_remap_index 316 -#define VertexAttrib1dNV_remap_index 317 -#define VertexAttrib1dvNV_remap_index 318 -#define VertexAttrib1fNV_remap_index 319 -#define VertexAttrib1fvNV_remap_index 320 -#define VertexAttrib1sNV_remap_index 321 -#define VertexAttrib1svNV_remap_index 322 -#define VertexAttrib2dNV_remap_index 323 -#define VertexAttrib2dvNV_remap_index 324 -#define VertexAttrib2fNV_remap_index 325 -#define VertexAttrib2fvNV_remap_index 326 -#define VertexAttrib2sNV_remap_index 327 -#define VertexAttrib2svNV_remap_index 328 -#define VertexAttrib3dNV_remap_index 329 -#define VertexAttrib3dvNV_remap_index 330 -#define VertexAttrib3fNV_remap_index 331 -#define VertexAttrib3fvNV_remap_index 332 -#define VertexAttrib3sNV_remap_index 333 -#define VertexAttrib3svNV_remap_index 334 -#define VertexAttrib4dNV_remap_index 335 -#define VertexAttrib4dvNV_remap_index 336 -#define VertexAttrib4fNV_remap_index 337 -#define VertexAttrib4fvNV_remap_index 338 -#define VertexAttrib4sNV_remap_index 339 -#define VertexAttrib4svNV_remap_index 340 -#define VertexAttrib4ubNV_remap_index 341 -#define VertexAttrib4ubvNV_remap_index 342 -#define VertexAttribPointerNV_remap_index 343 -#define VertexAttribs1dvNV_remap_index 344 -#define VertexAttribs1fvNV_remap_index 345 -#define VertexAttribs1svNV_remap_index 346 -#define VertexAttribs2dvNV_remap_index 347 -#define VertexAttribs2fvNV_remap_index 348 -#define VertexAttribs2svNV_remap_index 349 -#define VertexAttribs3dvNV_remap_index 350 -#define VertexAttribs3fvNV_remap_index 351 -#define VertexAttribs3svNV_remap_index 352 -#define VertexAttribs4dvNV_remap_index 353 -#define VertexAttribs4fvNV_remap_index 354 -#define VertexAttribs4svNV_remap_index 355 -#define VertexAttribs4ubvNV_remap_index 356 -#define GetTexBumpParameterfvATI_remap_index 357 -#define GetTexBumpParameterivATI_remap_index 358 -#define TexBumpParameterfvATI_remap_index 359 -#define TexBumpParameterivATI_remap_index 360 -#define AlphaFragmentOp1ATI_remap_index 361 -#define AlphaFragmentOp2ATI_remap_index 362 -#define AlphaFragmentOp3ATI_remap_index 363 -#define BeginFragmentShaderATI_remap_index 364 -#define BindFragmentShaderATI_remap_index 365 -#define ColorFragmentOp1ATI_remap_index 366 -#define ColorFragmentOp2ATI_remap_index 367 -#define ColorFragmentOp3ATI_remap_index 368 -#define DeleteFragmentShaderATI_remap_index 369 -#define EndFragmentShaderATI_remap_index 370 -#define GenFragmentShadersATI_remap_index 371 -#define PassTexCoordATI_remap_index 372 -#define SampleMapATI_remap_index 373 -#define SetFragmentShaderConstantATI_remap_index 374 -#define PointParameteriNV_remap_index 375 -#define PointParameterivNV_remap_index 376 -#define ActiveStencilFaceEXT_remap_index 377 -#define BindVertexArrayAPPLE_remap_index 378 -#define DeleteVertexArraysAPPLE_remap_index 379 -#define GenVertexArraysAPPLE_remap_index 380 -#define IsVertexArrayAPPLE_remap_index 381 -#define GetProgramNamedParameterdvNV_remap_index 382 -#define GetProgramNamedParameterfvNV_remap_index 383 -#define ProgramNamedParameter4dNV_remap_index 384 -#define ProgramNamedParameter4dvNV_remap_index 385 -#define ProgramNamedParameter4fNV_remap_index 386 -#define ProgramNamedParameter4fvNV_remap_index 387 -#define PrimitiveRestartIndexNV_remap_index 388 -#define PrimitiveRestartNV_remap_index 389 -#define DepthBoundsEXT_remap_index 390 -#define BlendEquationSeparateEXT_remap_index 391 -#define BindFramebufferEXT_remap_index 392 -#define BindRenderbufferEXT_remap_index 393 -#define CheckFramebufferStatusEXT_remap_index 394 -#define DeleteFramebuffersEXT_remap_index 395 -#define DeleteRenderbuffersEXT_remap_index 396 -#define FramebufferRenderbufferEXT_remap_index 397 -#define FramebufferTexture1DEXT_remap_index 398 -#define FramebufferTexture2DEXT_remap_index 399 -#define FramebufferTexture3DEXT_remap_index 400 -#define GenFramebuffersEXT_remap_index 401 -#define GenRenderbuffersEXT_remap_index 402 -#define GenerateMipmapEXT_remap_index 403 -#define GetFramebufferAttachmentParameterivEXT_remap_index 404 -#define GetRenderbufferParameterivEXT_remap_index 405 -#define IsFramebufferEXT_remap_index 406 -#define IsRenderbufferEXT_remap_index 407 -#define RenderbufferStorageEXT_remap_index 408 -#define BlitFramebufferEXT_remap_index 409 -#define BufferParameteriAPPLE_remap_index 410 -#define FlushMappedBufferRangeAPPLE_remap_index 411 -#define BindFragDataLocationEXT_remap_index 412 -#define GetFragDataLocationEXT_remap_index 413 -#define GetUniformuivEXT_remap_index 414 -#define GetVertexAttribIivEXT_remap_index 415 -#define GetVertexAttribIuivEXT_remap_index 416 -#define Uniform1uiEXT_remap_index 417 -#define Uniform1uivEXT_remap_index 418 -#define Uniform2uiEXT_remap_index 419 -#define Uniform2uivEXT_remap_index 420 -#define Uniform3uiEXT_remap_index 421 -#define Uniform3uivEXT_remap_index 422 -#define Uniform4uiEXT_remap_index 423 -#define Uniform4uivEXT_remap_index 424 -#define VertexAttribI1iEXT_remap_index 425 -#define VertexAttribI1ivEXT_remap_index 426 -#define VertexAttribI1uiEXT_remap_index 427 -#define VertexAttribI1uivEXT_remap_index 428 -#define VertexAttribI2iEXT_remap_index 429 -#define VertexAttribI2ivEXT_remap_index 430 -#define VertexAttribI2uiEXT_remap_index 431 -#define VertexAttribI2uivEXT_remap_index 432 -#define VertexAttribI3iEXT_remap_index 433 -#define VertexAttribI3ivEXT_remap_index 434 -#define VertexAttribI3uiEXT_remap_index 435 -#define VertexAttribI3uivEXT_remap_index 436 -#define VertexAttribI4bvEXT_remap_index 437 -#define VertexAttribI4iEXT_remap_index 438 -#define VertexAttribI4ivEXT_remap_index 439 -#define VertexAttribI4svEXT_remap_index 440 -#define VertexAttribI4ubvEXT_remap_index 441 -#define VertexAttribI4uiEXT_remap_index 442 -#define VertexAttribI4uivEXT_remap_index 443 -#define VertexAttribI4usvEXT_remap_index 444 -#define VertexAttribIPointerEXT_remap_index 445 -#define FramebufferTextureLayerEXT_remap_index 446 -#define ColorMaskIndexedEXT_remap_index 447 -#define DisableIndexedEXT_remap_index 448 -#define EnableIndexedEXT_remap_index 449 -#define GetBooleanIndexedvEXT_remap_index 450 -#define GetIntegerIndexedvEXT_remap_index 451 -#define IsEnabledIndexedEXT_remap_index 452 -#define ClearColorIiEXT_remap_index 453 -#define ClearColorIuiEXT_remap_index 454 -#define GetTexParameterIivEXT_remap_index 455 -#define GetTexParameterIuivEXT_remap_index 456 -#define TexParameterIivEXT_remap_index 457 -#define TexParameterIuivEXT_remap_index 458 -#define BeginConditionalRenderNV_remap_index 459 -#define EndConditionalRenderNV_remap_index 460 -#define BeginTransformFeedbackEXT_remap_index 461 -#define BindBufferBaseEXT_remap_index 462 -#define BindBufferOffsetEXT_remap_index 463 -#define BindBufferRangeEXT_remap_index 464 -#define EndTransformFeedbackEXT_remap_index 465 -#define GetTransformFeedbackVaryingEXT_remap_index 466 -#define TransformFeedbackVaryingsEXT_remap_index 467 -#define ProvokingVertexEXT_remap_index 468 -#define GetTexParameterPointervAPPLE_remap_index 469 -#define TextureRangeAPPLE_remap_index 470 -#define GetObjectParameterivAPPLE_remap_index 471 -#define ObjectPurgeableAPPLE_remap_index 472 -#define ObjectUnpurgeableAPPLE_remap_index 473 -#define ActiveProgramEXT_remap_index 474 -#define CreateShaderProgramEXT_remap_index 475 -#define UseShaderProgramEXT_remap_index 476 -#define TextureBarrierNV_remap_index 477 -#define StencilFuncSeparateATI_remap_index 478 -#define ProgramEnvParameters4fvEXT_remap_index 479 -#define ProgramLocalParameters4fvEXT_remap_index 480 -#define GetQueryObjecti64vEXT_remap_index 481 -#define GetQueryObjectui64vEXT_remap_index 482 -#define EGLImageTargetRenderbufferStorageOES_remap_index 483 -#define EGLImageTargetTexture2DOES_remap_index 484 - -#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] -#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] -#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index] -#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index] -#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index] -#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index] -#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index] -#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index] -#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index] -#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index] -#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index] -#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index] -#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index] -#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index] -#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index] -#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index] -#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index] -#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index] -#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index] -#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index] -#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index] -#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index] -#define _gloffset_ClampColor driDispatchRemapTable[ClampColor_remap_index] -#define _gloffset_ClearBufferfi driDispatchRemapTable[ClearBufferfi_remap_index] -#define _gloffset_ClearBufferfv driDispatchRemapTable[ClearBufferfv_remap_index] -#define _gloffset_ClearBufferiv driDispatchRemapTable[ClearBufferiv_remap_index] -#define _gloffset_ClearBufferuiv driDispatchRemapTable[ClearBufferuiv_remap_index] -#define _gloffset_GetStringi driDispatchRemapTable[GetStringi_remap_index] -#define _gloffset_TexBuffer driDispatchRemapTable[TexBuffer_remap_index] -#define _gloffset_FramebufferTexture driDispatchRemapTable[FramebufferTexture_remap_index] -#define _gloffset_GetBufferParameteri64v driDispatchRemapTable[GetBufferParameteri64v_remap_index] -#define _gloffset_GetInteger64i_v driDispatchRemapTable[GetInteger64i_v_remap_index] -#define _gloffset_VertexAttribDivisor driDispatchRemapTable[VertexAttribDivisor_remap_index] -#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index] -#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index] -#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index] -#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index] -#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index] -#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index] -#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index] -#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index] -#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index] -#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index] -#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index] -#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index] -#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index] -#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index] -#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index] -#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index] -#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index] -#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index] -#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index] -#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index] -#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index] -#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index] -#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index] -#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index] -#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index] -#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index] -#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index] -#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index] -#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index] -#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index] -#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index] -#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index] -#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index] -#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index] -#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index] -#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index] -#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index] -#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index] -#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index] -#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index] -#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index] -#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index] -#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index] -#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index] -#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index] -#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index] -#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index] -#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index] -#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index] -#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index] -#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index] -#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index] -#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index] -#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index] -#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index] -#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index] -#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index] -#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index] -#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index] -#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index] -#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index] -#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index] -#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index] -#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index] -#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index] -#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index] -#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index] -#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index] -#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index] -#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index] -#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index] -#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index] -#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index] -#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index] -#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index] -#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index] -#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index] -#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index] -#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index] -#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index] -#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index] -#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index] -#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index] -#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index] -#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index] -#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index] -#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index] -#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index] -#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index] -#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index] -#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index] -#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index] -#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index] -#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index] -#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index] -#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index] -#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index] -#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index] -#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index] -#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index] -#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index] -#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index] -#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index] -#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index] -#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index] -#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index] -#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index] -#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index] -#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index] -#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index] -#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index] -#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index] -#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index] -#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index] -#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index] -#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index] -#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index] -#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index] -#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index] -#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index] -#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index] -#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index] -#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index] -#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index] -#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index] -#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index] -#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index] -#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index] -#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index] -#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index] -#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index] -#define _gloffset_ClampColorARB driDispatchRemapTable[ClampColorARB_remap_index] -#define _gloffset_DrawArraysInstancedARB driDispatchRemapTable[DrawArraysInstancedARB_remap_index] -#define _gloffset_DrawElementsInstancedARB driDispatchRemapTable[DrawElementsInstancedARB_remap_index] -#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index] -#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index] -#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index] -#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index] -#define _gloffset_VertexAttribDivisorARB driDispatchRemapTable[VertexAttribDivisorARB_remap_index] -#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index] -#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index] -#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index] -#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index] -#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index] -#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index] -#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index] -#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index] -#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index] -#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index] -#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index] -#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index] -#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index] -#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index] -#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index] -#define _gloffset_BlendEquationSeparateiARB driDispatchRemapTable[BlendEquationSeparateiARB_remap_index] -#define _gloffset_BlendEquationiARB driDispatchRemapTable[BlendEquationiARB_remap_index] -#define _gloffset_BlendFuncSeparateiARB driDispatchRemapTable[BlendFuncSeparateiARB_remap_index] -#define _gloffset_BlendFunciARB driDispatchRemapTable[BlendFunciARB_remap_index] -#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index] -#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index] -#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index] -#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index] -#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index] -#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index] -#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index] -#define _gloffset_ClearDepthf driDispatchRemapTable[ClearDepthf_remap_index] -#define _gloffset_DepthRangef driDispatchRemapTable[DepthRangef_remap_index] -#define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index] -#define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index] -#define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index] -#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] -#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] -#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] -#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index] -#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index] -#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index] -#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index] -#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index] -#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index] -#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index] -#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index] -#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index] -#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index] -#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index] -#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index] -#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index] -#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index] -#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index] -#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index] -#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index] -#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index] -#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index] -#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index] -#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index] -#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index] -#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index] -#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index] -#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index] -#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index] -#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index] -#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index] -#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index] -#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index] -#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index] -#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index] -#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index] -#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index] -#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index] -#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index] -#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index] -#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index] -#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index] -#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index] -#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index] -#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index] -#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index] -#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index] -#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index] -#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index] -#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index] -#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index] -#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index] -#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index] -#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index] -#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index] -#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index] -#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index] -#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index] -#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index] -#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index] -#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index] -#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index] -#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index] -#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index] -#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index] -#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index] -#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index] -#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index] -#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index] -#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index] -#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index] -#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index] -#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index] -#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index] -#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index] -#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index] -#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index] -#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index] -#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index] -#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index] -#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index] -#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index] -#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index] -#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index] -#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index] -#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index] -#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index] -#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index] -#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index] -#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index] -#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index] -#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index] -#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index] -#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index] -#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index] -#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index] -#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index] -#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index] -#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index] -#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index] -#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index] -#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index] -#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index] -#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index] -#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index] -#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index] -#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index] -#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index] -#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index] -#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index] -#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index] -#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index] -#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index] -#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index] -#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index] -#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index] -#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index] -#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index] -#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index] -#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index] -#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index] -#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index] -#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index] -#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index] -#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index] -#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index] -#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index] -#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index] -#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index] -#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index] -#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index] -#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index] -#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index] -#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index] -#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index] -#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index] -#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index] -#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index] -#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index] -#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index] -#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index] -#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index] -#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index] -#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index] -#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index] -#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index] -#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index] -#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index] -#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index] -#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index] -#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index] -#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index] -#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index] -#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index] -#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index] -#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index] -#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index] -#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index] -#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index] -#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index] -#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index] -#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index] -#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index] -#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index] -#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index] -#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index] -#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index] -#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index] -#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index] -#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index] -#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index] -#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index] -#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index] -#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index] -#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index] -#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index] -#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index] -#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index] -#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index] -#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index] -#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index] -#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index] -#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index] -#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index] -#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index] -#define _gloffset_PrimitiveRestartIndexNV driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index] -#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index] -#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index] -#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index] -#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index] -#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index] -#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index] -#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index] -#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index] -#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index] -#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index] -#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index] -#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index] -#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index] -#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index] -#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index] -#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index] -#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index] -#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index] -#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index] -#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index] -#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index] -#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index] -#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index] -#define _gloffset_BindFragDataLocationEXT driDispatchRemapTable[BindFragDataLocationEXT_remap_index] -#define _gloffset_GetFragDataLocationEXT driDispatchRemapTable[GetFragDataLocationEXT_remap_index] -#define _gloffset_GetUniformuivEXT driDispatchRemapTable[GetUniformuivEXT_remap_index] -#define _gloffset_GetVertexAttribIivEXT driDispatchRemapTable[GetVertexAttribIivEXT_remap_index] -#define _gloffset_GetVertexAttribIuivEXT driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index] -#define _gloffset_Uniform1uiEXT driDispatchRemapTable[Uniform1uiEXT_remap_index] -#define _gloffset_Uniform1uivEXT driDispatchRemapTable[Uniform1uivEXT_remap_index] -#define _gloffset_Uniform2uiEXT driDispatchRemapTable[Uniform2uiEXT_remap_index] -#define _gloffset_Uniform2uivEXT driDispatchRemapTable[Uniform2uivEXT_remap_index] -#define _gloffset_Uniform3uiEXT driDispatchRemapTable[Uniform3uiEXT_remap_index] -#define _gloffset_Uniform3uivEXT driDispatchRemapTable[Uniform3uivEXT_remap_index] -#define _gloffset_Uniform4uiEXT driDispatchRemapTable[Uniform4uiEXT_remap_index] -#define _gloffset_Uniform4uivEXT driDispatchRemapTable[Uniform4uivEXT_remap_index] -#define _gloffset_VertexAttribI1iEXT driDispatchRemapTable[VertexAttribI1iEXT_remap_index] -#define _gloffset_VertexAttribI1ivEXT driDispatchRemapTable[VertexAttribI1ivEXT_remap_index] -#define _gloffset_VertexAttribI1uiEXT driDispatchRemapTable[VertexAttribI1uiEXT_remap_index] -#define _gloffset_VertexAttribI1uivEXT driDispatchRemapTable[VertexAttribI1uivEXT_remap_index] -#define _gloffset_VertexAttribI2iEXT driDispatchRemapTable[VertexAttribI2iEXT_remap_index] -#define _gloffset_VertexAttribI2ivEXT driDispatchRemapTable[VertexAttribI2ivEXT_remap_index] -#define _gloffset_VertexAttribI2uiEXT driDispatchRemapTable[VertexAttribI2uiEXT_remap_index] -#define _gloffset_VertexAttribI2uivEXT driDispatchRemapTable[VertexAttribI2uivEXT_remap_index] -#define _gloffset_VertexAttribI3iEXT driDispatchRemapTable[VertexAttribI3iEXT_remap_index] -#define _gloffset_VertexAttribI3ivEXT driDispatchRemapTable[VertexAttribI3ivEXT_remap_index] -#define _gloffset_VertexAttribI3uiEXT driDispatchRemapTable[VertexAttribI3uiEXT_remap_index] -#define _gloffset_VertexAttribI3uivEXT driDispatchRemapTable[VertexAttribI3uivEXT_remap_index] -#define _gloffset_VertexAttribI4bvEXT driDispatchRemapTable[VertexAttribI4bvEXT_remap_index] -#define _gloffset_VertexAttribI4iEXT driDispatchRemapTable[VertexAttribI4iEXT_remap_index] -#define _gloffset_VertexAttribI4ivEXT driDispatchRemapTable[VertexAttribI4ivEXT_remap_index] -#define _gloffset_VertexAttribI4svEXT driDispatchRemapTable[VertexAttribI4svEXT_remap_index] -#define _gloffset_VertexAttribI4ubvEXT driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index] -#define _gloffset_VertexAttribI4uiEXT driDispatchRemapTable[VertexAttribI4uiEXT_remap_index] -#define _gloffset_VertexAttribI4uivEXT driDispatchRemapTable[VertexAttribI4uivEXT_remap_index] -#define _gloffset_VertexAttribI4usvEXT driDispatchRemapTable[VertexAttribI4usvEXT_remap_index] -#define _gloffset_VertexAttribIPointerEXT driDispatchRemapTable[VertexAttribIPointerEXT_remap_index] -#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] -#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index] -#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index] -#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index] -#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index] -#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index] -#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index] -#define _gloffset_ClearColorIiEXT driDispatchRemapTable[ClearColorIiEXT_remap_index] -#define _gloffset_ClearColorIuiEXT driDispatchRemapTable[ClearColorIuiEXT_remap_index] -#define _gloffset_GetTexParameterIivEXT driDispatchRemapTable[GetTexParameterIivEXT_remap_index] -#define _gloffset_GetTexParameterIuivEXT driDispatchRemapTable[GetTexParameterIuivEXT_remap_index] -#define _gloffset_TexParameterIivEXT driDispatchRemapTable[TexParameterIivEXT_remap_index] -#define _gloffset_TexParameterIuivEXT driDispatchRemapTable[TexParameterIuivEXT_remap_index] -#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index] -#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index] -#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index] -#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index] -#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index] -#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index] -#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index] -#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index] -#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index] -#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] -#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index] -#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index] -#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index] -#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index] -#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index] -#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index] -#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index] -#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index] -#define _gloffset_TextureBarrierNV driDispatchRemapTable[TextureBarrierNV_remap_index] -#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] -#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] -#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] -#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index] -#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index] -#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index] -#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index] - -#endif /* _GLAPI_USE_REMAP_TABLE */ - -#define CALL_NewList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_NewList, parameters) -#define GET_NewList(disp) GET_by_offset(disp, _gloffset_NewList) -#define SET_NewList(disp, fn) SET_by_offset(disp, _gloffset_NewList, fn) -#define CALL_EndList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndList, parameters) -#define GET_EndList(disp) GET_by_offset(disp, _gloffset_EndList) -#define SET_EndList(disp, fn) SET_by_offset(disp, _gloffset_EndList, fn) -#define CALL_CallList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_CallList, parameters) -#define GET_CallList(disp) GET_by_offset(disp, _gloffset_CallList) -#define SET_CallList(disp, fn) SET_by_offset(disp, _gloffset_CallList, fn) -#define CALL_CallLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, const GLvoid *)), _gloffset_CallLists, parameters) -#define GET_CallLists(disp) GET_by_offset(disp, _gloffset_CallLists) -#define SET_CallLists(disp, fn) SET_by_offset(disp, _gloffset_CallLists, fn) -#define CALL_DeleteLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei)), _gloffset_DeleteLists, parameters) -#define GET_DeleteLists(disp) GET_by_offset(disp, _gloffset_DeleteLists) -#define SET_DeleteLists(disp, fn) SET_by_offset(disp, _gloffset_DeleteLists, fn) -#define CALL_GenLists(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLsizei)), _gloffset_GenLists, parameters) -#define GET_GenLists(disp) GET_by_offset(disp, _gloffset_GenLists) -#define SET_GenLists(disp, fn) SET_by_offset(disp, _gloffset_GenLists, fn) -#define CALL_ListBase(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ListBase, parameters) -#define GET_ListBase(disp) GET_by_offset(disp, _gloffset_ListBase) -#define SET_ListBase(disp, fn) SET_by_offset(disp, _gloffset_ListBase, fn) -#define CALL_Begin(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Begin, parameters) -#define GET_Begin(disp) GET_by_offset(disp, _gloffset_Begin) -#define SET_Begin(disp, fn) SET_by_offset(disp, _gloffset_Begin, fn) -#define CALL_Bitmap(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)), _gloffset_Bitmap, parameters) -#define GET_Bitmap(disp) GET_by_offset(disp, _gloffset_Bitmap) -#define SET_Bitmap(disp, fn) SET_by_offset(disp, _gloffset_Bitmap, fn) -#define CALL_Color3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Color3b, parameters) -#define GET_Color3b(disp) GET_by_offset(disp, _gloffset_Color3b) -#define SET_Color3b(disp, fn) SET_by_offset(disp, _gloffset_Color3b, fn) -#define CALL_Color3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color3bv, parameters) -#define GET_Color3bv(disp) GET_by_offset(disp, _gloffset_Color3bv) -#define SET_Color3bv(disp, fn) SET_by_offset(disp, _gloffset_Color3bv, fn) -#define CALL_Color3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Color3d, parameters) -#define GET_Color3d(disp) GET_by_offset(disp, _gloffset_Color3d) -#define SET_Color3d(disp, fn) SET_by_offset(disp, _gloffset_Color3d, fn) -#define CALL_Color3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color3dv, parameters) -#define GET_Color3dv(disp) GET_by_offset(disp, _gloffset_Color3dv) -#define SET_Color3dv(disp, fn) SET_by_offset(disp, _gloffset_Color3dv, fn) -#define CALL_Color3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Color3f, parameters) -#define GET_Color3f(disp) GET_by_offset(disp, _gloffset_Color3f) -#define SET_Color3f(disp, fn) SET_by_offset(disp, _gloffset_Color3f, fn) -#define CALL_Color3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color3fv, parameters) -#define GET_Color3fv(disp) GET_by_offset(disp, _gloffset_Color3fv) -#define SET_Color3fv(disp, fn) SET_by_offset(disp, _gloffset_Color3fv, fn) -#define CALL_Color3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Color3i, parameters) -#define GET_Color3i(disp) GET_by_offset(disp, _gloffset_Color3i) -#define SET_Color3i(disp, fn) SET_by_offset(disp, _gloffset_Color3i, fn) -#define CALL_Color3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color3iv, parameters) -#define GET_Color3iv(disp) GET_by_offset(disp, _gloffset_Color3iv) -#define SET_Color3iv(disp, fn) SET_by_offset(disp, _gloffset_Color3iv, fn) -#define CALL_Color3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Color3s, parameters) -#define GET_Color3s(disp) GET_by_offset(disp, _gloffset_Color3s) -#define SET_Color3s(disp, fn) SET_by_offset(disp, _gloffset_Color3s, fn) -#define CALL_Color3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color3sv, parameters) -#define GET_Color3sv(disp) GET_by_offset(disp, _gloffset_Color3sv) -#define SET_Color3sv(disp, fn) SET_by_offset(disp, _gloffset_Color3sv, fn) -#define CALL_Color3ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_Color3ub, parameters) -#define GET_Color3ub(disp) GET_by_offset(disp, _gloffset_Color3ub) -#define SET_Color3ub(disp, fn) SET_by_offset(disp, _gloffset_Color3ub, fn) -#define CALL_Color3ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color3ubv, parameters) -#define GET_Color3ubv(disp) GET_by_offset(disp, _gloffset_Color3ubv) -#define SET_Color3ubv(disp, fn) SET_by_offset(disp, _gloffset_Color3ubv, fn) -#define CALL_Color3ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_Color3ui, parameters) -#define GET_Color3ui(disp) GET_by_offset(disp, _gloffset_Color3ui) -#define SET_Color3ui(disp, fn) SET_by_offset(disp, _gloffset_Color3ui, fn) -#define CALL_Color3uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color3uiv, parameters) -#define GET_Color3uiv(disp) GET_by_offset(disp, _gloffset_Color3uiv) -#define SET_Color3uiv(disp, fn) SET_by_offset(disp, _gloffset_Color3uiv, fn) -#define CALL_Color3us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_Color3us, parameters) -#define GET_Color3us(disp) GET_by_offset(disp, _gloffset_Color3us) -#define SET_Color3us(disp, fn) SET_by_offset(disp, _gloffset_Color3us, fn) -#define CALL_Color3usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color3usv, parameters) -#define GET_Color3usv(disp) GET_by_offset(disp, _gloffset_Color3usv) -#define SET_Color3usv(disp, fn) SET_by_offset(disp, _gloffset_Color3usv, fn) -#define CALL_Color4b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte, GLbyte)), _gloffset_Color4b, parameters) -#define GET_Color4b(disp) GET_by_offset(disp, _gloffset_Color4b) -#define SET_Color4b(disp, fn) SET_by_offset(disp, _gloffset_Color4b, fn) -#define CALL_Color4bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color4bv, parameters) -#define GET_Color4bv(disp) GET_by_offset(disp, _gloffset_Color4bv) -#define SET_Color4bv(disp, fn) SET_by_offset(disp, _gloffset_Color4bv, fn) -#define CALL_Color4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Color4d, parameters) -#define GET_Color4d(disp) GET_by_offset(disp, _gloffset_Color4d) -#define SET_Color4d(disp, fn) SET_by_offset(disp, _gloffset_Color4d, fn) -#define CALL_Color4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color4dv, parameters) -#define GET_Color4dv(disp) GET_by_offset(disp, _gloffset_Color4dv) -#define SET_Color4dv(disp, fn) SET_by_offset(disp, _gloffset_Color4dv, fn) -#define CALL_Color4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Color4f, parameters) -#define GET_Color4f(disp) GET_by_offset(disp, _gloffset_Color4f) -#define SET_Color4f(disp, fn) SET_by_offset(disp, _gloffset_Color4f, fn) -#define CALL_Color4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color4fv, parameters) -#define GET_Color4fv(disp) GET_by_offset(disp, _gloffset_Color4fv) -#define SET_Color4fv(disp, fn) SET_by_offset(disp, _gloffset_Color4fv, fn) -#define CALL_Color4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Color4i, parameters) -#define GET_Color4i(disp) GET_by_offset(disp, _gloffset_Color4i) -#define SET_Color4i(disp, fn) SET_by_offset(disp, _gloffset_Color4i, fn) -#define CALL_Color4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color4iv, parameters) -#define GET_Color4iv(disp) GET_by_offset(disp, _gloffset_Color4iv) -#define SET_Color4iv(disp, fn) SET_by_offset(disp, _gloffset_Color4iv, fn) -#define CALL_Color4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Color4s, parameters) -#define GET_Color4s(disp) GET_by_offset(disp, _gloffset_Color4s) -#define SET_Color4s(disp, fn) SET_by_offset(disp, _gloffset_Color4s, fn) -#define CALL_Color4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color4sv, parameters) -#define GET_Color4sv(disp) GET_by_offset(disp, _gloffset_Color4sv) -#define SET_Color4sv(disp, fn) SET_by_offset(disp, _gloffset_Color4sv, fn) -#define CALL_Color4ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_Color4ub, parameters) -#define GET_Color4ub(disp) GET_by_offset(disp, _gloffset_Color4ub) -#define SET_Color4ub(disp, fn) SET_by_offset(disp, _gloffset_Color4ub, fn) -#define CALL_Color4ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color4ubv, parameters) -#define GET_Color4ubv(disp) GET_by_offset(disp, _gloffset_Color4ubv) -#define SET_Color4ubv(disp, fn) SET_by_offset(disp, _gloffset_Color4ubv, fn) -#define CALL_Color4ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_Color4ui, parameters) -#define GET_Color4ui(disp) GET_by_offset(disp, _gloffset_Color4ui) -#define SET_Color4ui(disp, fn) SET_by_offset(disp, _gloffset_Color4ui, fn) -#define CALL_Color4uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color4uiv, parameters) -#define GET_Color4uiv(disp) GET_by_offset(disp, _gloffset_Color4uiv) -#define SET_Color4uiv(disp, fn) SET_by_offset(disp, _gloffset_Color4uiv, fn) -#define CALL_Color4us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort, GLushort)), _gloffset_Color4us, parameters) -#define GET_Color4us(disp) GET_by_offset(disp, _gloffset_Color4us) -#define SET_Color4us(disp, fn) SET_by_offset(disp, _gloffset_Color4us, fn) -#define CALL_Color4usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color4usv, parameters) -#define GET_Color4usv(disp) GET_by_offset(disp, _gloffset_Color4usv) -#define SET_Color4usv(disp, fn) SET_by_offset(disp, _gloffset_Color4usv, fn) -#define CALL_EdgeFlag(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_EdgeFlag, parameters) -#define GET_EdgeFlag(disp) GET_by_offset(disp, _gloffset_EdgeFlag) -#define SET_EdgeFlag(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlag, fn) -#define CALL_EdgeFlagv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLboolean *)), _gloffset_EdgeFlagv, parameters) -#define GET_EdgeFlagv(disp) GET_by_offset(disp, _gloffset_EdgeFlagv) -#define SET_EdgeFlagv(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagv, fn) -#define CALL_End(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_End, parameters) -#define GET_End(disp) GET_by_offset(disp, _gloffset_End) -#define SET_End(disp, fn) SET_by_offset(disp, _gloffset_End, fn) -#define CALL_Indexd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_Indexd, parameters) -#define GET_Indexd(disp) GET_by_offset(disp, _gloffset_Indexd) -#define SET_Indexd(disp, fn) SET_by_offset(disp, _gloffset_Indexd, fn) -#define CALL_Indexdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Indexdv, parameters) -#define GET_Indexdv(disp) GET_by_offset(disp, _gloffset_Indexdv) -#define SET_Indexdv(disp, fn) SET_by_offset(disp, _gloffset_Indexdv, fn) -#define CALL_Indexf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_Indexf, parameters) -#define GET_Indexf(disp) GET_by_offset(disp, _gloffset_Indexf) -#define SET_Indexf(disp, fn) SET_by_offset(disp, _gloffset_Indexf, fn) -#define CALL_Indexfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Indexfv, parameters) -#define GET_Indexfv(disp) GET_by_offset(disp, _gloffset_Indexfv) -#define SET_Indexfv(disp, fn) SET_by_offset(disp, _gloffset_Indexfv, fn) -#define CALL_Indexi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_Indexi, parameters) -#define GET_Indexi(disp) GET_by_offset(disp, _gloffset_Indexi) -#define SET_Indexi(disp, fn) SET_by_offset(disp, _gloffset_Indexi, fn) -#define CALL_Indexiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Indexiv, parameters) -#define GET_Indexiv(disp) GET_by_offset(disp, _gloffset_Indexiv) -#define SET_Indexiv(disp, fn) SET_by_offset(disp, _gloffset_Indexiv, fn) -#define CALL_Indexs(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_Indexs, parameters) -#define GET_Indexs(disp) GET_by_offset(disp, _gloffset_Indexs) -#define SET_Indexs(disp, fn) SET_by_offset(disp, _gloffset_Indexs, fn) -#define CALL_Indexsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Indexsv, parameters) -#define GET_Indexsv(disp) GET_by_offset(disp, _gloffset_Indexsv) -#define SET_Indexsv(disp, fn) SET_by_offset(disp, _gloffset_Indexsv, fn) -#define CALL_Normal3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Normal3b, parameters) -#define GET_Normal3b(disp) GET_by_offset(disp, _gloffset_Normal3b) -#define SET_Normal3b(disp, fn) SET_by_offset(disp, _gloffset_Normal3b, fn) -#define CALL_Normal3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Normal3bv, parameters) -#define GET_Normal3bv(disp) GET_by_offset(disp, _gloffset_Normal3bv) -#define SET_Normal3bv(disp, fn) SET_by_offset(disp, _gloffset_Normal3bv, fn) -#define CALL_Normal3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Normal3d, parameters) -#define GET_Normal3d(disp) GET_by_offset(disp, _gloffset_Normal3d) -#define SET_Normal3d(disp, fn) SET_by_offset(disp, _gloffset_Normal3d, fn) -#define CALL_Normal3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Normal3dv, parameters) -#define GET_Normal3dv(disp) GET_by_offset(disp, _gloffset_Normal3dv) -#define SET_Normal3dv(disp, fn) SET_by_offset(disp, _gloffset_Normal3dv, fn) -#define CALL_Normal3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Normal3f, parameters) -#define GET_Normal3f(disp) GET_by_offset(disp, _gloffset_Normal3f) -#define SET_Normal3f(disp, fn) SET_by_offset(disp, _gloffset_Normal3f, fn) -#define CALL_Normal3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Normal3fv, parameters) -#define GET_Normal3fv(disp) GET_by_offset(disp, _gloffset_Normal3fv) -#define SET_Normal3fv(disp, fn) SET_by_offset(disp, _gloffset_Normal3fv, fn) -#define CALL_Normal3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Normal3i, parameters) -#define GET_Normal3i(disp) GET_by_offset(disp, _gloffset_Normal3i) -#define SET_Normal3i(disp, fn) SET_by_offset(disp, _gloffset_Normal3i, fn) -#define CALL_Normal3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Normal3iv, parameters) -#define GET_Normal3iv(disp) GET_by_offset(disp, _gloffset_Normal3iv) -#define SET_Normal3iv(disp, fn) SET_by_offset(disp, _gloffset_Normal3iv, fn) -#define CALL_Normal3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Normal3s, parameters) -#define GET_Normal3s(disp) GET_by_offset(disp, _gloffset_Normal3s) -#define SET_Normal3s(disp, fn) SET_by_offset(disp, _gloffset_Normal3s, fn) -#define CALL_Normal3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Normal3sv, parameters) -#define GET_Normal3sv(disp) GET_by_offset(disp, _gloffset_Normal3sv) -#define SET_Normal3sv(disp, fn) SET_by_offset(disp, _gloffset_Normal3sv, fn) -#define CALL_RasterPos2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_RasterPos2d, parameters) -#define GET_RasterPos2d(disp) GET_by_offset(disp, _gloffset_RasterPos2d) -#define SET_RasterPos2d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2d, fn) -#define CALL_RasterPos2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos2dv, parameters) -#define GET_RasterPos2dv(disp) GET_by_offset(disp, _gloffset_RasterPos2dv) -#define SET_RasterPos2dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2dv, fn) -#define CALL_RasterPos2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_RasterPos2f, parameters) -#define GET_RasterPos2f(disp) GET_by_offset(disp, _gloffset_RasterPos2f) -#define SET_RasterPos2f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2f, fn) -#define CALL_RasterPos2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos2fv, parameters) -#define GET_RasterPos2fv(disp) GET_by_offset(disp, _gloffset_RasterPos2fv) -#define SET_RasterPos2fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2fv, fn) -#define CALL_RasterPos2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_RasterPos2i, parameters) -#define GET_RasterPos2i(disp) GET_by_offset(disp, _gloffset_RasterPos2i) -#define SET_RasterPos2i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2i, fn) -#define CALL_RasterPos2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos2iv, parameters) -#define GET_RasterPos2iv(disp) GET_by_offset(disp, _gloffset_RasterPos2iv) -#define SET_RasterPos2iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2iv, fn) -#define CALL_RasterPos2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_RasterPos2s, parameters) -#define GET_RasterPos2s(disp) GET_by_offset(disp, _gloffset_RasterPos2s) -#define SET_RasterPos2s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2s, fn) -#define CALL_RasterPos2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos2sv, parameters) -#define GET_RasterPos2sv(disp) GET_by_offset(disp, _gloffset_RasterPos2sv) -#define SET_RasterPos2sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2sv, fn) -#define CALL_RasterPos3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos3d, parameters) -#define GET_RasterPos3d(disp) GET_by_offset(disp, _gloffset_RasterPos3d) -#define SET_RasterPos3d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3d, fn) -#define CALL_RasterPos3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos3dv, parameters) -#define GET_RasterPos3dv(disp) GET_by_offset(disp, _gloffset_RasterPos3dv) -#define SET_RasterPos3dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3dv, fn) -#define CALL_RasterPos3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos3f, parameters) -#define GET_RasterPos3f(disp) GET_by_offset(disp, _gloffset_RasterPos3f) -#define SET_RasterPos3f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3f, fn) -#define CALL_RasterPos3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos3fv, parameters) -#define GET_RasterPos3fv(disp) GET_by_offset(disp, _gloffset_RasterPos3fv) -#define SET_RasterPos3fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3fv, fn) -#define CALL_RasterPos3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_RasterPos3i, parameters) -#define GET_RasterPos3i(disp) GET_by_offset(disp, _gloffset_RasterPos3i) -#define SET_RasterPos3i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3i, fn) -#define CALL_RasterPos3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos3iv, parameters) -#define GET_RasterPos3iv(disp) GET_by_offset(disp, _gloffset_RasterPos3iv) -#define SET_RasterPos3iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3iv, fn) -#define CALL_RasterPos3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_RasterPos3s, parameters) -#define GET_RasterPos3s(disp) GET_by_offset(disp, _gloffset_RasterPos3s) -#define SET_RasterPos3s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3s, fn) -#define CALL_RasterPos3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos3sv, parameters) -#define GET_RasterPos3sv(disp) GET_by_offset(disp, _gloffset_RasterPos3sv) -#define SET_RasterPos3sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3sv, fn) -#define CALL_RasterPos4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos4d, parameters) -#define GET_RasterPos4d(disp) GET_by_offset(disp, _gloffset_RasterPos4d) -#define SET_RasterPos4d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4d, fn) -#define CALL_RasterPos4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos4dv, parameters) -#define GET_RasterPos4dv(disp) GET_by_offset(disp, _gloffset_RasterPos4dv) -#define SET_RasterPos4dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4dv, fn) -#define CALL_RasterPos4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos4f, parameters) -#define GET_RasterPos4f(disp) GET_by_offset(disp, _gloffset_RasterPos4f) -#define SET_RasterPos4f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4f, fn) -#define CALL_RasterPos4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos4fv, parameters) -#define GET_RasterPos4fv(disp) GET_by_offset(disp, _gloffset_RasterPos4fv) -#define SET_RasterPos4fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4fv, fn) -#define CALL_RasterPos4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_RasterPos4i, parameters) -#define GET_RasterPos4i(disp) GET_by_offset(disp, _gloffset_RasterPos4i) -#define SET_RasterPos4i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4i, fn) -#define CALL_RasterPos4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos4iv, parameters) -#define GET_RasterPos4iv(disp) GET_by_offset(disp, _gloffset_RasterPos4iv) -#define SET_RasterPos4iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4iv, fn) -#define CALL_RasterPos4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_RasterPos4s, parameters) -#define GET_RasterPos4s(disp) GET_by_offset(disp, _gloffset_RasterPos4s) -#define SET_RasterPos4s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4s, fn) -#define CALL_RasterPos4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos4sv, parameters) -#define GET_RasterPos4sv(disp) GET_by_offset(disp, _gloffset_RasterPos4sv) -#define SET_RasterPos4sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4sv, fn) -#define CALL_Rectd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rectd, parameters) -#define GET_Rectd(disp) GET_by_offset(disp, _gloffset_Rectd) -#define SET_Rectd(disp, fn) SET_by_offset(disp, _gloffset_Rectd, fn) -#define CALL_Rectdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *, const GLdouble *)), _gloffset_Rectdv, parameters) -#define GET_Rectdv(disp) GET_by_offset(disp, _gloffset_Rectdv) -#define SET_Rectdv(disp, fn) SET_by_offset(disp, _gloffset_Rectdv, fn) -#define CALL_Rectf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rectf, parameters) -#define GET_Rectf(disp) GET_by_offset(disp, _gloffset_Rectf) -#define SET_Rectf(disp, fn) SET_by_offset(disp, _gloffset_Rectf, fn) -#define CALL_Rectfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *, const GLfloat *)), _gloffset_Rectfv, parameters) -#define GET_Rectfv(disp) GET_by_offset(disp, _gloffset_Rectfv) -#define SET_Rectfv(disp, fn) SET_by_offset(disp, _gloffset_Rectfv, fn) -#define CALL_Recti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Recti, parameters) -#define GET_Recti(disp) GET_by_offset(disp, _gloffset_Recti) -#define SET_Recti(disp, fn) SET_by_offset(disp, _gloffset_Recti, fn) -#define CALL_Rectiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *, const GLint *)), _gloffset_Rectiv, parameters) -#define GET_Rectiv(disp) GET_by_offset(disp, _gloffset_Rectiv) -#define SET_Rectiv(disp, fn) SET_by_offset(disp, _gloffset_Rectiv, fn) -#define CALL_Rects(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Rects, parameters) -#define GET_Rects(disp) GET_by_offset(disp, _gloffset_Rects) -#define SET_Rects(disp, fn) SET_by_offset(disp, _gloffset_Rects, fn) -#define CALL_Rectsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *, const GLshort *)), _gloffset_Rectsv, parameters) -#define GET_Rectsv(disp) GET_by_offset(disp, _gloffset_Rectsv) -#define SET_Rectsv(disp, fn) SET_by_offset(disp, _gloffset_Rectsv, fn) -#define CALL_TexCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_TexCoord1d, parameters) -#define GET_TexCoord1d(disp) GET_by_offset(disp, _gloffset_TexCoord1d) -#define SET_TexCoord1d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1d, fn) -#define CALL_TexCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord1dv, parameters) -#define GET_TexCoord1dv(disp) GET_by_offset(disp, _gloffset_TexCoord1dv) -#define SET_TexCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1dv, fn) -#define CALL_TexCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_TexCoord1f, parameters) -#define GET_TexCoord1f(disp) GET_by_offset(disp, _gloffset_TexCoord1f) -#define SET_TexCoord1f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1f, fn) -#define CALL_TexCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord1fv, parameters) -#define GET_TexCoord1fv(disp) GET_by_offset(disp, _gloffset_TexCoord1fv) -#define SET_TexCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1fv, fn) -#define CALL_TexCoord1i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_TexCoord1i, parameters) -#define GET_TexCoord1i(disp) GET_by_offset(disp, _gloffset_TexCoord1i) -#define SET_TexCoord1i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1i, fn) -#define CALL_TexCoord1iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord1iv, parameters) -#define GET_TexCoord1iv(disp) GET_by_offset(disp, _gloffset_TexCoord1iv) -#define SET_TexCoord1iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1iv, fn) -#define CALL_TexCoord1s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_TexCoord1s, parameters) -#define GET_TexCoord1s(disp) GET_by_offset(disp, _gloffset_TexCoord1s) -#define SET_TexCoord1s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1s, fn) -#define CALL_TexCoord1sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord1sv, parameters) -#define GET_TexCoord1sv(disp) GET_by_offset(disp, _gloffset_TexCoord1sv) -#define SET_TexCoord1sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1sv, fn) -#define CALL_TexCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_TexCoord2d, parameters) -#define GET_TexCoord2d(disp) GET_by_offset(disp, _gloffset_TexCoord2d) -#define SET_TexCoord2d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2d, fn) -#define CALL_TexCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord2dv, parameters) -#define GET_TexCoord2dv(disp) GET_by_offset(disp, _gloffset_TexCoord2dv) -#define SET_TexCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2dv, fn) -#define CALL_TexCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_TexCoord2f, parameters) -#define GET_TexCoord2f(disp) GET_by_offset(disp, _gloffset_TexCoord2f) -#define SET_TexCoord2f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2f, fn) -#define CALL_TexCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord2fv, parameters) -#define GET_TexCoord2fv(disp) GET_by_offset(disp, _gloffset_TexCoord2fv) -#define SET_TexCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2fv, fn) -#define CALL_TexCoord2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_TexCoord2i, parameters) -#define GET_TexCoord2i(disp) GET_by_offset(disp, _gloffset_TexCoord2i) -#define SET_TexCoord2i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2i, fn) -#define CALL_TexCoord2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord2iv, parameters) -#define GET_TexCoord2iv(disp) GET_by_offset(disp, _gloffset_TexCoord2iv) -#define SET_TexCoord2iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2iv, fn) -#define CALL_TexCoord2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_TexCoord2s, parameters) -#define GET_TexCoord2s(disp) GET_by_offset(disp, _gloffset_TexCoord2s) -#define SET_TexCoord2s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2s, fn) -#define CALL_TexCoord2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord2sv, parameters) -#define GET_TexCoord2sv(disp) GET_by_offset(disp, _gloffset_TexCoord2sv) -#define SET_TexCoord2sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2sv, fn) -#define CALL_TexCoord3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord3d, parameters) -#define GET_TexCoord3d(disp) GET_by_offset(disp, _gloffset_TexCoord3d) -#define SET_TexCoord3d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3d, fn) -#define CALL_TexCoord3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord3dv, parameters) -#define GET_TexCoord3dv(disp) GET_by_offset(disp, _gloffset_TexCoord3dv) -#define SET_TexCoord3dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3dv, fn) -#define CALL_TexCoord3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord3f, parameters) -#define GET_TexCoord3f(disp) GET_by_offset(disp, _gloffset_TexCoord3f) -#define SET_TexCoord3f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3f, fn) -#define CALL_TexCoord3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord3fv, parameters) -#define GET_TexCoord3fv(disp) GET_by_offset(disp, _gloffset_TexCoord3fv) -#define SET_TexCoord3fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3fv, fn) -#define CALL_TexCoord3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_TexCoord3i, parameters) -#define GET_TexCoord3i(disp) GET_by_offset(disp, _gloffset_TexCoord3i) -#define SET_TexCoord3i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3i, fn) -#define CALL_TexCoord3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord3iv, parameters) -#define GET_TexCoord3iv(disp) GET_by_offset(disp, _gloffset_TexCoord3iv) -#define SET_TexCoord3iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3iv, fn) -#define CALL_TexCoord3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_TexCoord3s, parameters) -#define GET_TexCoord3s(disp) GET_by_offset(disp, _gloffset_TexCoord3s) -#define SET_TexCoord3s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3s, fn) -#define CALL_TexCoord3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord3sv, parameters) -#define GET_TexCoord3sv(disp) GET_by_offset(disp, _gloffset_TexCoord3sv) -#define SET_TexCoord3sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3sv, fn) -#define CALL_TexCoord4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord4d, parameters) -#define GET_TexCoord4d(disp) GET_by_offset(disp, _gloffset_TexCoord4d) -#define SET_TexCoord4d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4d, fn) -#define CALL_TexCoord4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord4dv, parameters) -#define GET_TexCoord4dv(disp) GET_by_offset(disp, _gloffset_TexCoord4dv) -#define SET_TexCoord4dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4dv, fn) -#define CALL_TexCoord4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord4f, parameters) -#define GET_TexCoord4f(disp) GET_by_offset(disp, _gloffset_TexCoord4f) -#define SET_TexCoord4f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4f, fn) -#define CALL_TexCoord4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord4fv, parameters) -#define GET_TexCoord4fv(disp) GET_by_offset(disp, _gloffset_TexCoord4fv) -#define SET_TexCoord4fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4fv, fn) -#define CALL_TexCoord4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_TexCoord4i, parameters) -#define GET_TexCoord4i(disp) GET_by_offset(disp, _gloffset_TexCoord4i) -#define SET_TexCoord4i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4i, fn) -#define CALL_TexCoord4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord4iv, parameters) -#define GET_TexCoord4iv(disp) GET_by_offset(disp, _gloffset_TexCoord4iv) -#define SET_TexCoord4iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4iv, fn) -#define CALL_TexCoord4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_TexCoord4s, parameters) -#define GET_TexCoord4s(disp) GET_by_offset(disp, _gloffset_TexCoord4s) -#define SET_TexCoord4s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4s, fn) -#define CALL_TexCoord4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord4sv, parameters) -#define GET_TexCoord4sv(disp) GET_by_offset(disp, _gloffset_TexCoord4sv) -#define SET_TexCoord4sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4sv, fn) -#define CALL_Vertex2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_Vertex2d, parameters) -#define GET_Vertex2d(disp) GET_by_offset(disp, _gloffset_Vertex2d) -#define SET_Vertex2d(disp, fn) SET_by_offset(disp, _gloffset_Vertex2d, fn) -#define CALL_Vertex2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex2dv, parameters) -#define GET_Vertex2dv(disp) GET_by_offset(disp, _gloffset_Vertex2dv) -#define SET_Vertex2dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2dv, fn) -#define CALL_Vertex2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_Vertex2f, parameters) -#define GET_Vertex2f(disp) GET_by_offset(disp, _gloffset_Vertex2f) -#define SET_Vertex2f(disp, fn) SET_by_offset(disp, _gloffset_Vertex2f, fn) -#define CALL_Vertex2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex2fv, parameters) -#define GET_Vertex2fv(disp) GET_by_offset(disp, _gloffset_Vertex2fv) -#define SET_Vertex2fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2fv, fn) -#define CALL_Vertex2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Vertex2i, parameters) -#define GET_Vertex2i(disp) GET_by_offset(disp, _gloffset_Vertex2i) -#define SET_Vertex2i(disp, fn) SET_by_offset(disp, _gloffset_Vertex2i, fn) -#define CALL_Vertex2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex2iv, parameters) -#define GET_Vertex2iv(disp) GET_by_offset(disp, _gloffset_Vertex2iv) -#define SET_Vertex2iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2iv, fn) -#define CALL_Vertex2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_Vertex2s, parameters) -#define GET_Vertex2s(disp) GET_by_offset(disp, _gloffset_Vertex2s) -#define SET_Vertex2s(disp, fn) SET_by_offset(disp, _gloffset_Vertex2s, fn) -#define CALL_Vertex2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex2sv, parameters) -#define GET_Vertex2sv(disp) GET_by_offset(disp, _gloffset_Vertex2sv) -#define SET_Vertex2sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2sv, fn) -#define CALL_Vertex3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Vertex3d, parameters) -#define GET_Vertex3d(disp) GET_by_offset(disp, _gloffset_Vertex3d) -#define SET_Vertex3d(disp, fn) SET_by_offset(disp, _gloffset_Vertex3d, fn) -#define CALL_Vertex3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex3dv, parameters) -#define GET_Vertex3dv(disp) GET_by_offset(disp, _gloffset_Vertex3dv) -#define SET_Vertex3dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3dv, fn) -#define CALL_Vertex3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Vertex3f, parameters) -#define GET_Vertex3f(disp) GET_by_offset(disp, _gloffset_Vertex3f) -#define SET_Vertex3f(disp, fn) SET_by_offset(disp, _gloffset_Vertex3f, fn) -#define CALL_Vertex3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex3fv, parameters) -#define GET_Vertex3fv(disp) GET_by_offset(disp, _gloffset_Vertex3fv) -#define SET_Vertex3fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3fv, fn) -#define CALL_Vertex3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Vertex3i, parameters) -#define GET_Vertex3i(disp) GET_by_offset(disp, _gloffset_Vertex3i) -#define SET_Vertex3i(disp, fn) SET_by_offset(disp, _gloffset_Vertex3i, fn) -#define CALL_Vertex3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex3iv, parameters) -#define GET_Vertex3iv(disp) GET_by_offset(disp, _gloffset_Vertex3iv) -#define SET_Vertex3iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3iv, fn) -#define CALL_Vertex3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Vertex3s, parameters) -#define GET_Vertex3s(disp) GET_by_offset(disp, _gloffset_Vertex3s) -#define SET_Vertex3s(disp, fn) SET_by_offset(disp, _gloffset_Vertex3s, fn) -#define CALL_Vertex3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex3sv, parameters) -#define GET_Vertex3sv(disp) GET_by_offset(disp, _gloffset_Vertex3sv) -#define SET_Vertex3sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3sv, fn) -#define CALL_Vertex4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Vertex4d, parameters) -#define GET_Vertex4d(disp) GET_by_offset(disp, _gloffset_Vertex4d) -#define SET_Vertex4d(disp, fn) SET_by_offset(disp, _gloffset_Vertex4d, fn) -#define CALL_Vertex4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex4dv, parameters) -#define GET_Vertex4dv(disp) GET_by_offset(disp, _gloffset_Vertex4dv) -#define SET_Vertex4dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4dv, fn) -#define CALL_Vertex4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Vertex4f, parameters) -#define GET_Vertex4f(disp) GET_by_offset(disp, _gloffset_Vertex4f) -#define SET_Vertex4f(disp, fn) SET_by_offset(disp, _gloffset_Vertex4f, fn) -#define CALL_Vertex4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex4fv, parameters) -#define GET_Vertex4fv(disp) GET_by_offset(disp, _gloffset_Vertex4fv) -#define SET_Vertex4fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4fv, fn) -#define CALL_Vertex4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Vertex4i, parameters) -#define GET_Vertex4i(disp) GET_by_offset(disp, _gloffset_Vertex4i) -#define SET_Vertex4i(disp, fn) SET_by_offset(disp, _gloffset_Vertex4i, fn) -#define CALL_Vertex4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex4iv, parameters) -#define GET_Vertex4iv(disp) GET_by_offset(disp, _gloffset_Vertex4iv) -#define SET_Vertex4iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4iv, fn) -#define CALL_Vertex4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Vertex4s, parameters) -#define GET_Vertex4s(disp) GET_by_offset(disp, _gloffset_Vertex4s) -#define SET_Vertex4s(disp, fn) SET_by_offset(disp, _gloffset_Vertex4s, fn) -#define CALL_Vertex4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex4sv, parameters) -#define GET_Vertex4sv(disp) GET_by_offset(disp, _gloffset_Vertex4sv) -#define SET_Vertex4sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4sv, fn) -#define CALL_ClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_ClipPlane, parameters) -#define GET_ClipPlane(disp) GET_by_offset(disp, _gloffset_ClipPlane) -#define SET_ClipPlane(disp, fn) SET_by_offset(disp, _gloffset_ClipPlane, fn) -#define CALL_ColorMaterial(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ColorMaterial, parameters) -#define GET_ColorMaterial(disp) GET_by_offset(disp, _gloffset_ColorMaterial) -#define SET_ColorMaterial(disp, fn) SET_by_offset(disp, _gloffset_ColorMaterial, fn) -#define CALL_CullFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_CullFace, parameters) -#define GET_CullFace(disp) GET_by_offset(disp, _gloffset_CullFace) -#define SET_CullFace(disp, fn) SET_by_offset(disp, _gloffset_CullFace, fn) -#define CALL_Fogf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Fogf, parameters) -#define GET_Fogf(disp) GET_by_offset(disp, _gloffset_Fogf) -#define SET_Fogf(disp, fn) SET_by_offset(disp, _gloffset_Fogf, fn) -#define CALL_Fogfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_Fogfv, parameters) -#define GET_Fogfv(disp) GET_by_offset(disp, _gloffset_Fogfv) -#define SET_Fogfv(disp, fn) SET_by_offset(disp, _gloffset_Fogfv, fn) -#define CALL_Fogi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_Fogi, parameters) -#define GET_Fogi(disp) GET_by_offset(disp, _gloffset_Fogi) -#define SET_Fogi(disp, fn) SET_by_offset(disp, _gloffset_Fogi, fn) -#define CALL_Fogiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_Fogiv, parameters) -#define GET_Fogiv(disp) GET_by_offset(disp, _gloffset_Fogiv) -#define SET_Fogiv(disp, fn) SET_by_offset(disp, _gloffset_Fogiv, fn) -#define CALL_FrontFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_FrontFace, parameters) -#define GET_FrontFace(disp) GET_by_offset(disp, _gloffset_FrontFace) -#define SET_FrontFace(disp, fn) SET_by_offset(disp, _gloffset_FrontFace, fn) -#define CALL_Hint(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_Hint, parameters) -#define GET_Hint(disp) GET_by_offset(disp, _gloffset_Hint) -#define SET_Hint(disp, fn) SET_by_offset(disp, _gloffset_Hint, fn) -#define CALL_Lightf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Lightf, parameters) -#define GET_Lightf(disp) GET_by_offset(disp, _gloffset_Lightf) -#define SET_Lightf(disp, fn) SET_by_offset(disp, _gloffset_Lightf, fn) -#define CALL_Lightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Lightfv, parameters) -#define GET_Lightfv(disp) GET_by_offset(disp, _gloffset_Lightfv) -#define SET_Lightfv(disp, fn) SET_by_offset(disp, _gloffset_Lightfv, fn) -#define CALL_Lighti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Lighti, parameters) -#define GET_Lighti(disp) GET_by_offset(disp, _gloffset_Lighti) -#define SET_Lighti(disp, fn) SET_by_offset(disp, _gloffset_Lighti, fn) -#define CALL_Lightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Lightiv, parameters) -#define GET_Lightiv(disp) GET_by_offset(disp, _gloffset_Lightiv) -#define SET_Lightiv(disp, fn) SET_by_offset(disp, _gloffset_Lightiv, fn) -#define CALL_LightModelf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_LightModelf, parameters) -#define GET_LightModelf(disp) GET_by_offset(disp, _gloffset_LightModelf) -#define SET_LightModelf(disp, fn) SET_by_offset(disp, _gloffset_LightModelf, fn) -#define CALL_LightModelfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_LightModelfv, parameters) -#define GET_LightModelfv(disp) GET_by_offset(disp, _gloffset_LightModelfv) -#define SET_LightModelfv(disp, fn) SET_by_offset(disp, _gloffset_LightModelfv, fn) -#define CALL_LightModeli(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_LightModeli, parameters) -#define GET_LightModeli(disp) GET_by_offset(disp, _gloffset_LightModeli) -#define SET_LightModeli(disp, fn) SET_by_offset(disp, _gloffset_LightModeli, fn) -#define CALL_LightModeliv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_LightModeliv, parameters) -#define GET_LightModeliv(disp) GET_by_offset(disp, _gloffset_LightModeliv) -#define SET_LightModeliv(disp, fn) SET_by_offset(disp, _gloffset_LightModeliv, fn) -#define CALL_LineStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLushort)), _gloffset_LineStipple, parameters) -#define GET_LineStipple(disp) GET_by_offset(disp, _gloffset_LineStipple) -#define SET_LineStipple(disp, fn) SET_by_offset(disp, _gloffset_LineStipple, fn) -#define CALL_LineWidth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_LineWidth, parameters) -#define GET_LineWidth(disp) GET_by_offset(disp, _gloffset_LineWidth) -#define SET_LineWidth(disp, fn) SET_by_offset(disp, _gloffset_LineWidth, fn) -#define CALL_Materialf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Materialf, parameters) -#define GET_Materialf(disp) GET_by_offset(disp, _gloffset_Materialf) -#define SET_Materialf(disp, fn) SET_by_offset(disp, _gloffset_Materialf, fn) -#define CALL_Materialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Materialfv, parameters) -#define GET_Materialfv(disp) GET_by_offset(disp, _gloffset_Materialfv) -#define SET_Materialfv(disp, fn) SET_by_offset(disp, _gloffset_Materialfv, fn) -#define CALL_Materiali(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Materiali, parameters) -#define GET_Materiali(disp) GET_by_offset(disp, _gloffset_Materiali) -#define SET_Materiali(disp, fn) SET_by_offset(disp, _gloffset_Materiali, fn) -#define CALL_Materialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Materialiv, parameters) -#define GET_Materialiv(disp) GET_by_offset(disp, _gloffset_Materialiv) -#define SET_Materialiv(disp, fn) SET_by_offset(disp, _gloffset_Materialiv, fn) -#define CALL_PointSize(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PointSize, parameters) -#define GET_PointSize(disp) GET_by_offset(disp, _gloffset_PointSize) -#define SET_PointSize(disp, fn) SET_by_offset(disp, _gloffset_PointSize, fn) -#define CALL_PolygonMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_PolygonMode, parameters) -#define GET_PolygonMode(disp) GET_by_offset(disp, _gloffset_PolygonMode) -#define SET_PolygonMode(disp, fn) SET_by_offset(disp, _gloffset_PolygonMode, fn) -#define CALL_PolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_PolygonStipple, parameters) -#define GET_PolygonStipple(disp) GET_by_offset(disp, _gloffset_PolygonStipple) -#define SET_PolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_PolygonStipple, fn) -#define CALL_Scissor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Scissor, parameters) -#define GET_Scissor(disp) GET_by_offset(disp, _gloffset_Scissor) -#define SET_Scissor(disp, fn) SET_by_offset(disp, _gloffset_Scissor, fn) -#define CALL_ShadeModel(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ShadeModel, parameters) -#define GET_ShadeModel(disp) GET_by_offset(disp, _gloffset_ShadeModel) -#define SET_ShadeModel(disp, fn) SET_by_offset(disp, _gloffset_ShadeModel, fn) -#define CALL_TexParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexParameterf, parameters) -#define GET_TexParameterf(disp) GET_by_offset(disp, _gloffset_TexParameterf) -#define SET_TexParameterf(disp, fn) SET_by_offset(disp, _gloffset_TexParameterf, fn) -#define CALL_TexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexParameterfv, parameters) -#define GET_TexParameterfv(disp) GET_by_offset(disp, _gloffset_TexParameterfv) -#define SET_TexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_TexParameterfv, fn) -#define CALL_TexParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexParameteri, parameters) -#define GET_TexParameteri(disp) GET_by_offset(disp, _gloffset_TexParameteri) -#define SET_TexParameteri(disp, fn) SET_by_offset(disp, _gloffset_TexParameteri, fn) -#define CALL_TexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameteriv, parameters) -#define GET_TexParameteriv(disp) GET_by_offset(disp, _gloffset_TexParameteriv) -#define SET_TexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_TexParameteriv, fn) -#define CALL_TexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage1D, parameters) -#define GET_TexImage1D(disp) GET_by_offset(disp, _gloffset_TexImage1D) -#define SET_TexImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexImage1D, fn) -#define CALL_TexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage2D, parameters) -#define GET_TexImage2D(disp) GET_by_offset(disp, _gloffset_TexImage2D) -#define SET_TexImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexImage2D, fn) -#define CALL_TexEnvf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexEnvf, parameters) -#define GET_TexEnvf(disp) GET_by_offset(disp, _gloffset_TexEnvf) -#define SET_TexEnvf(disp, fn) SET_by_offset(disp, _gloffset_TexEnvf, fn) -#define CALL_TexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexEnvfv, parameters) -#define GET_TexEnvfv(disp) GET_by_offset(disp, _gloffset_TexEnvfv) -#define SET_TexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_TexEnvfv, fn) -#define CALL_TexEnvi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexEnvi, parameters) -#define GET_TexEnvi(disp) GET_by_offset(disp, _gloffset_TexEnvi) -#define SET_TexEnvi(disp, fn) SET_by_offset(disp, _gloffset_TexEnvi, fn) -#define CALL_TexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexEnviv, parameters) -#define GET_TexEnviv(disp) GET_by_offset(disp, _gloffset_TexEnviv) -#define SET_TexEnviv(disp, fn) SET_by_offset(disp, _gloffset_TexEnviv, fn) -#define CALL_TexGend(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble)), _gloffset_TexGend, parameters) -#define GET_TexGend(disp) GET_by_offset(disp, _gloffset_TexGend) -#define SET_TexGend(disp, fn) SET_by_offset(disp, _gloffset_TexGend, fn) -#define CALL_TexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLdouble *)), _gloffset_TexGendv, parameters) -#define GET_TexGendv(disp) GET_by_offset(disp, _gloffset_TexGendv) -#define SET_TexGendv(disp, fn) SET_by_offset(disp, _gloffset_TexGendv, fn) -#define CALL_TexGenf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexGenf, parameters) -#define GET_TexGenf(disp) GET_by_offset(disp, _gloffset_TexGenf) -#define SET_TexGenf(disp, fn) SET_by_offset(disp, _gloffset_TexGenf, fn) -#define CALL_TexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexGenfv, parameters) -#define GET_TexGenfv(disp) GET_by_offset(disp, _gloffset_TexGenfv) -#define SET_TexGenfv(disp, fn) SET_by_offset(disp, _gloffset_TexGenfv, fn) -#define CALL_TexGeni(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexGeni, parameters) -#define GET_TexGeni(disp) GET_by_offset(disp, _gloffset_TexGeni) -#define SET_TexGeni(disp, fn) SET_by_offset(disp, _gloffset_TexGeni, fn) -#define CALL_TexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexGeniv, parameters) -#define GET_TexGeniv(disp) GET_by_offset(disp, _gloffset_TexGeniv) -#define SET_TexGeniv(disp, fn) SET_by_offset(disp, _gloffset_TexGeniv, fn) -#define CALL_FeedbackBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, GLfloat *)), _gloffset_FeedbackBuffer, parameters) -#define GET_FeedbackBuffer(disp) GET_by_offset(disp, _gloffset_FeedbackBuffer) -#define SET_FeedbackBuffer(disp, fn) SET_by_offset(disp, _gloffset_FeedbackBuffer, fn) -#define CALL_SelectBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_SelectBuffer, parameters) -#define GET_SelectBuffer(disp) GET_by_offset(disp, _gloffset_SelectBuffer) -#define SET_SelectBuffer(disp, fn) SET_by_offset(disp, _gloffset_SelectBuffer, fn) -#define CALL_RenderMode(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLenum)), _gloffset_RenderMode, parameters) -#define GET_RenderMode(disp) GET_by_offset(disp, _gloffset_RenderMode) -#define SET_RenderMode(disp, fn) SET_by_offset(disp, _gloffset_RenderMode, fn) -#define CALL_InitNames(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_InitNames, parameters) -#define GET_InitNames(disp) GET_by_offset(disp, _gloffset_InitNames) -#define SET_InitNames(disp, fn) SET_by_offset(disp, _gloffset_InitNames, fn) -#define CALL_LoadName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_LoadName, parameters) -#define GET_LoadName(disp) GET_by_offset(disp, _gloffset_LoadName) -#define SET_LoadName(disp, fn) SET_by_offset(disp, _gloffset_LoadName, fn) -#define CALL_PassThrough(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PassThrough, parameters) -#define GET_PassThrough(disp) GET_by_offset(disp, _gloffset_PassThrough) -#define SET_PassThrough(disp, fn) SET_by_offset(disp, _gloffset_PassThrough, fn) -#define CALL_PopName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopName, parameters) -#define GET_PopName(disp) GET_by_offset(disp, _gloffset_PopName) -#define SET_PopName(disp, fn) SET_by_offset(disp, _gloffset_PopName, fn) -#define CALL_PushName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PushName, parameters) -#define GET_PushName(disp) GET_by_offset(disp, _gloffset_PushName) -#define SET_PushName(disp, fn) SET_by_offset(disp, _gloffset_PushName, fn) -#define CALL_DrawBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DrawBuffer, parameters) -#define GET_DrawBuffer(disp) GET_by_offset(disp, _gloffset_DrawBuffer) -#define SET_DrawBuffer(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffer, fn) -#define CALL_Clear(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_Clear, parameters) -#define GET_Clear(disp) GET_by_offset(disp, _gloffset_Clear) -#define SET_Clear(disp, fn) SET_by_offset(disp, _gloffset_Clear, fn) -#define CALL_ClearAccum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ClearAccum, parameters) -#define GET_ClearAccum(disp) GET_by_offset(disp, _gloffset_ClearAccum) -#define SET_ClearAccum(disp, fn) SET_by_offset(disp, _gloffset_ClearAccum, fn) -#define CALL_ClearIndex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_ClearIndex, parameters) -#define GET_ClearIndex(disp) GET_by_offset(disp, _gloffset_ClearIndex) -#define SET_ClearIndex(disp, fn) SET_by_offset(disp, _gloffset_ClearIndex, fn) -#define CALL_ClearColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_ClearColor, parameters) -#define GET_ClearColor(disp) GET_by_offset(disp, _gloffset_ClearColor) -#define SET_ClearColor(disp, fn) SET_by_offset(disp, _gloffset_ClearColor, fn) -#define CALL_ClearStencil(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ClearStencil, parameters) -#define GET_ClearStencil(disp) GET_by_offset(disp, _gloffset_ClearStencil) -#define SET_ClearStencil(disp, fn) SET_by_offset(disp, _gloffset_ClearStencil, fn) -#define CALL_ClearDepth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd)), _gloffset_ClearDepth, parameters) -#define GET_ClearDepth(disp) GET_by_offset(disp, _gloffset_ClearDepth) -#define SET_ClearDepth(disp, fn) SET_by_offset(disp, _gloffset_ClearDepth, fn) -#define CALL_StencilMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_StencilMask, parameters) -#define GET_StencilMask(disp) GET_by_offset(disp, _gloffset_StencilMask) -#define SET_StencilMask(disp, fn) SET_by_offset(disp, _gloffset_StencilMask, fn) -#define CALL_ColorMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMask, parameters) -#define GET_ColorMask(disp) GET_by_offset(disp, _gloffset_ColorMask) -#define SET_ColorMask(disp, fn) SET_by_offset(disp, _gloffset_ColorMask, fn) -#define CALL_DepthMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_DepthMask, parameters) -#define GET_DepthMask(disp) GET_by_offset(disp, _gloffset_DepthMask) -#define SET_DepthMask(disp, fn) SET_by_offset(disp, _gloffset_DepthMask, fn) -#define CALL_IndexMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_IndexMask, parameters) -#define GET_IndexMask(disp) GET_by_offset(disp, _gloffset_IndexMask) -#define SET_IndexMask(disp, fn) SET_by_offset(disp, _gloffset_IndexMask, fn) -#define CALL_Accum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Accum, parameters) -#define GET_Accum(disp) GET_by_offset(disp, _gloffset_Accum) -#define SET_Accum(disp, fn) SET_by_offset(disp, _gloffset_Accum, fn) -#define CALL_Disable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Disable, parameters) -#define GET_Disable(disp) GET_by_offset(disp, _gloffset_Disable) -#define SET_Disable(disp, fn) SET_by_offset(disp, _gloffset_Disable, fn) -#define CALL_Enable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Enable, parameters) -#define GET_Enable(disp) GET_by_offset(disp, _gloffset_Enable) -#define SET_Enable(disp, fn) SET_by_offset(disp, _gloffset_Enable, fn) -#define CALL_Finish(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Finish, parameters) -#define GET_Finish(disp) GET_by_offset(disp, _gloffset_Finish) -#define SET_Finish(disp, fn) SET_by_offset(disp, _gloffset_Finish, fn) -#define CALL_Flush(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Flush, parameters) -#define GET_Flush(disp) GET_by_offset(disp, _gloffset_Flush) -#define SET_Flush(disp, fn) SET_by_offset(disp, _gloffset_Flush, fn) -#define CALL_PopAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopAttrib, parameters) -#define GET_PopAttrib(disp) GET_by_offset(disp, _gloffset_PopAttrib) -#define SET_PopAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopAttrib, fn) -#define CALL_PushAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushAttrib, parameters) -#define GET_PushAttrib(disp) GET_by_offset(disp, _gloffset_PushAttrib) -#define SET_PushAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushAttrib, fn) -#define CALL_Map1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map1d, parameters) -#define GET_Map1d(disp) GET_by_offset(disp, _gloffset_Map1d) -#define SET_Map1d(disp, fn) SET_by_offset(disp, _gloffset_Map1d, fn) -#define CALL_Map1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map1f, parameters) -#define GET_Map1f(disp) GET_by_offset(disp, _gloffset_Map1f) -#define SET_Map1f(disp, fn) SET_by_offset(disp, _gloffset_Map1f, fn) -#define CALL_Map2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map2d, parameters) -#define GET_Map2d(disp) GET_by_offset(disp, _gloffset_Map2d) -#define SET_Map2d(disp, fn) SET_by_offset(disp, _gloffset_Map2d, fn) -#define CALL_Map2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map2f, parameters) -#define GET_Map2f(disp) GET_by_offset(disp, _gloffset_Map2f) -#define SET_Map2f(disp, fn) SET_by_offset(disp, _gloffset_Map2f, fn) -#define CALL_MapGrid1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble)), _gloffset_MapGrid1d, parameters) -#define GET_MapGrid1d(disp) GET_by_offset(disp, _gloffset_MapGrid1d) -#define SET_MapGrid1d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1d, fn) -#define CALL_MapGrid1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_MapGrid1f, parameters) -#define GET_MapGrid1f(disp) GET_by_offset(disp, _gloffset_MapGrid1f) -#define SET_MapGrid1f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1f, fn) -#define CALL_MapGrid2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)), _gloffset_MapGrid2d, parameters) -#define GET_MapGrid2d(disp) GET_by_offset(disp, _gloffset_MapGrid2d) -#define SET_MapGrid2d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2d, fn) -#define CALL_MapGrid2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)), _gloffset_MapGrid2f, parameters) -#define GET_MapGrid2f(disp) GET_by_offset(disp, _gloffset_MapGrid2f) -#define SET_MapGrid2f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2f, fn) -#define CALL_EvalCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_EvalCoord1d, parameters) -#define GET_EvalCoord1d(disp) GET_by_offset(disp, _gloffset_EvalCoord1d) -#define SET_EvalCoord1d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1d, fn) -#define CALL_EvalCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord1dv, parameters) -#define GET_EvalCoord1dv(disp) GET_by_offset(disp, _gloffset_EvalCoord1dv) -#define SET_EvalCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1dv, fn) -#define CALL_EvalCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_EvalCoord1f, parameters) -#define GET_EvalCoord1f(disp) GET_by_offset(disp, _gloffset_EvalCoord1f) -#define SET_EvalCoord1f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1f, fn) -#define CALL_EvalCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord1fv, parameters) -#define GET_EvalCoord1fv(disp) GET_by_offset(disp, _gloffset_EvalCoord1fv) -#define SET_EvalCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1fv, fn) -#define CALL_EvalCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_EvalCoord2d, parameters) -#define GET_EvalCoord2d(disp) GET_by_offset(disp, _gloffset_EvalCoord2d) -#define SET_EvalCoord2d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2d, fn) -#define CALL_EvalCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord2dv, parameters) -#define GET_EvalCoord2dv(disp) GET_by_offset(disp, _gloffset_EvalCoord2dv) -#define SET_EvalCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2dv, fn) -#define CALL_EvalCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_EvalCoord2f, parameters) -#define GET_EvalCoord2f(disp) GET_by_offset(disp, _gloffset_EvalCoord2f) -#define SET_EvalCoord2f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2f, fn) -#define CALL_EvalCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord2fv, parameters) -#define GET_EvalCoord2fv(disp) GET_by_offset(disp, _gloffset_EvalCoord2fv) -#define SET_EvalCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2fv, fn) -#define CALL_EvalMesh1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_EvalMesh1, parameters) -#define GET_EvalMesh1(disp) GET_by_offset(disp, _gloffset_EvalMesh1) -#define SET_EvalMesh1(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh1, fn) -#define CALL_EvalPoint1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_EvalPoint1, parameters) -#define GET_EvalPoint1(disp) GET_by_offset(disp, _gloffset_EvalPoint1) -#define SET_EvalPoint1(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint1, fn) -#define CALL_EvalMesh2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_EvalMesh2, parameters) -#define GET_EvalMesh2(disp) GET_by_offset(disp, _gloffset_EvalMesh2) -#define SET_EvalMesh2(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh2, fn) -#define CALL_EvalPoint2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_EvalPoint2, parameters) -#define GET_EvalPoint2(disp) GET_by_offset(disp, _gloffset_EvalPoint2) -#define SET_EvalPoint2(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint2, fn) -#define CALL_AlphaFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLclampf)), _gloffset_AlphaFunc, parameters) -#define GET_AlphaFunc(disp) GET_by_offset(disp, _gloffset_AlphaFunc) -#define SET_AlphaFunc(disp, fn) SET_by_offset(disp, _gloffset_AlphaFunc, fn) -#define CALL_BlendFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendFunc, parameters) -#define GET_BlendFunc(disp) GET_by_offset(disp, _gloffset_BlendFunc) -#define SET_BlendFunc(disp, fn) SET_by_offset(disp, _gloffset_BlendFunc, fn) -#define CALL_LogicOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_LogicOp, parameters) -#define GET_LogicOp(disp) GET_by_offset(disp, _gloffset_LogicOp) -#define SET_LogicOp(disp, fn) SET_by_offset(disp, _gloffset_LogicOp, fn) -#define CALL_StencilFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLuint)), _gloffset_StencilFunc, parameters) -#define GET_StencilFunc(disp) GET_by_offset(disp, _gloffset_StencilFunc) -#define SET_StencilFunc(disp, fn) SET_by_offset(disp, _gloffset_StencilFunc, fn) -#define CALL_StencilOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum)), _gloffset_StencilOp, parameters) -#define GET_StencilOp(disp) GET_by_offset(disp, _gloffset_StencilOp) -#define SET_StencilOp(disp, fn) SET_by_offset(disp, _gloffset_StencilOp, fn) -#define CALL_DepthFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DepthFunc, parameters) -#define GET_DepthFunc(disp) GET_by_offset(disp, _gloffset_DepthFunc) -#define SET_DepthFunc(disp, fn) SET_by_offset(disp, _gloffset_DepthFunc, fn) -#define CALL_PixelZoom(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PixelZoom, parameters) -#define GET_PixelZoom(disp) GET_by_offset(disp, _gloffset_PixelZoom) -#define SET_PixelZoom(disp, fn) SET_by_offset(disp, _gloffset_PixelZoom, fn) -#define CALL_PixelTransferf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTransferf, parameters) -#define GET_PixelTransferf(disp) GET_by_offset(disp, _gloffset_PixelTransferf) -#define SET_PixelTransferf(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferf, fn) -#define CALL_PixelTransferi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTransferi, parameters) -#define GET_PixelTransferi(disp) GET_by_offset(disp, _gloffset_PixelTransferi) -#define SET_PixelTransferi(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferi, fn) -#define CALL_PixelStoref(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelStoref, parameters) -#define GET_PixelStoref(disp) GET_by_offset(disp, _gloffset_PixelStoref) -#define SET_PixelStoref(disp, fn) SET_by_offset(disp, _gloffset_PixelStoref, fn) -#define CALL_PixelStorei(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelStorei, parameters) -#define GET_PixelStorei(disp) GET_by_offset(disp, _gloffset_PixelStorei) -#define SET_PixelStorei(disp, fn) SET_by_offset(disp, _gloffset_PixelStorei, fn) -#define CALL_PixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLfloat *)), _gloffset_PixelMapfv, parameters) -#define GET_PixelMapfv(disp) GET_by_offset(disp, _gloffset_PixelMapfv) -#define SET_PixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapfv, fn) -#define CALL_PixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLuint *)), _gloffset_PixelMapuiv, parameters) -#define GET_PixelMapuiv(disp) GET_by_offset(disp, _gloffset_PixelMapuiv) -#define SET_PixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapuiv, fn) -#define CALL_PixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLushort *)), _gloffset_PixelMapusv, parameters) -#define GET_PixelMapusv(disp) GET_by_offset(disp, _gloffset_PixelMapusv) -#define SET_PixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapusv, fn) -#define CALL_ReadBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ReadBuffer, parameters) -#define GET_ReadBuffer(disp) GET_by_offset(disp, _gloffset_ReadBuffer) -#define SET_ReadBuffer(disp, fn) SET_by_offset(disp, _gloffset_ReadBuffer, fn) -#define CALL_CopyPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum)), _gloffset_CopyPixels, parameters) -#define GET_CopyPixels(disp) GET_by_offset(disp, _gloffset_CopyPixels) -#define SET_CopyPixels(disp, fn) SET_by_offset(disp, _gloffset_CopyPixels, fn) -#define CALL_ReadPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)), _gloffset_ReadPixels, parameters) -#define GET_ReadPixels(disp) GET_by_offset(disp, _gloffset_ReadPixels) -#define SET_ReadPixels(disp, fn) SET_by_offset(disp, _gloffset_ReadPixels, fn) -#define CALL_DrawPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_DrawPixels, parameters) -#define GET_DrawPixels(disp) GET_by_offset(disp, _gloffset_DrawPixels) -#define SET_DrawPixels(disp, fn) SET_by_offset(disp, _gloffset_DrawPixels, fn) -#define CALL_GetBooleanv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean *)), _gloffset_GetBooleanv, parameters) -#define GET_GetBooleanv(disp) GET_by_offset(disp, _gloffset_GetBooleanv) -#define SET_GetBooleanv(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanv, fn) -#define CALL_GetClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetClipPlane, parameters) -#define GET_GetClipPlane(disp) GET_by_offset(disp, _gloffset_GetClipPlane) -#define SET_GetClipPlane(disp, fn) SET_by_offset(disp, _gloffset_GetClipPlane, fn) -#define CALL_GetDoublev(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetDoublev, parameters) -#define GET_GetDoublev(disp) GET_by_offset(disp, _gloffset_GetDoublev) -#define SET_GetDoublev(disp, fn) SET_by_offset(disp, _gloffset_GetDoublev, fn) -#define CALL_GetError(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(void)), _gloffset_GetError, parameters) -#define GET_GetError(disp) GET_by_offset(disp, _gloffset_GetError) -#define SET_GetError(disp, fn) SET_by_offset(disp, _gloffset_GetError, fn) -#define CALL_GetFloatv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetFloatv, parameters) -#define GET_GetFloatv(disp) GET_by_offset(disp, _gloffset_GetFloatv) -#define SET_GetFloatv(disp, fn) SET_by_offset(disp, _gloffset_GetFloatv, fn) -#define CALL_GetIntegerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetIntegerv, parameters) -#define GET_GetIntegerv(disp) GET_by_offset(disp, _gloffset_GetIntegerv) -#define SET_GetIntegerv(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerv, fn) -#define CALL_GetLightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetLightfv, parameters) -#define GET_GetLightfv(disp) GET_by_offset(disp, _gloffset_GetLightfv) -#define SET_GetLightfv(disp, fn) SET_by_offset(disp, _gloffset_GetLightfv, fn) -#define CALL_GetLightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetLightiv, parameters) -#define GET_GetLightiv(disp) GET_by_offset(disp, _gloffset_GetLightiv) -#define SET_GetLightiv(disp, fn) SET_by_offset(disp, _gloffset_GetLightiv, fn) -#define CALL_GetMapdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetMapdv, parameters) -#define GET_GetMapdv(disp) GET_by_offset(disp, _gloffset_GetMapdv) -#define SET_GetMapdv(disp, fn) SET_by_offset(disp, _gloffset_GetMapdv, fn) -#define CALL_GetMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMapfv, parameters) -#define GET_GetMapfv(disp) GET_by_offset(disp, _gloffset_GetMapfv) -#define SET_GetMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetMapfv, fn) -#define CALL_GetMapiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMapiv, parameters) -#define GET_GetMapiv(disp) GET_by_offset(disp, _gloffset_GetMapiv) -#define SET_GetMapiv(disp, fn) SET_by_offset(disp, _gloffset_GetMapiv, fn) -#define CALL_GetMaterialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMaterialfv, parameters) -#define GET_GetMaterialfv(disp) GET_by_offset(disp, _gloffset_GetMaterialfv) -#define SET_GetMaterialfv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialfv, fn) -#define CALL_GetMaterialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMaterialiv, parameters) -#define GET_GetMaterialiv(disp) GET_by_offset(disp, _gloffset_GetMaterialiv) -#define SET_GetMaterialiv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialiv, fn) -#define CALL_GetPixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelMapfv, parameters) -#define GET_GetPixelMapfv(disp) GET_by_offset(disp, _gloffset_GetPixelMapfv) -#define SET_GetPixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapfv, fn) -#define CALL_GetPixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint *)), _gloffset_GetPixelMapuiv, parameters) -#define GET_GetPixelMapuiv(disp) GET_by_offset(disp, _gloffset_GetPixelMapuiv) -#define SET_GetPixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn) -#define CALL_GetPixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLushort *)), _gloffset_GetPixelMapusv, parameters) -#define GET_GetPixelMapusv(disp) GET_by_offset(disp, _gloffset_GetPixelMapusv) -#define SET_GetPixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapusv, fn) -#define CALL_GetPolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte *)), _gloffset_GetPolygonStipple, parameters) -#define GET_GetPolygonStipple(disp) GET_by_offset(disp, _gloffset_GetPolygonStipple) -#define SET_GetPolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_GetPolygonStipple, fn) -#define CALL_GetString(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum)), _gloffset_GetString, parameters) -#define GET_GetString(disp) GET_by_offset(disp, _gloffset_GetString) -#define SET_GetString(disp, fn) SET_by_offset(disp, _gloffset_GetString, fn) -#define CALL_GetTexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexEnvfv, parameters) -#define GET_GetTexEnvfv(disp) GET_by_offset(disp, _gloffset_GetTexEnvfv) -#define SET_GetTexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnvfv, fn) -#define CALL_GetTexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexEnviv, parameters) -#define GET_GetTexEnviv(disp) GET_by_offset(disp, _gloffset_GetTexEnviv) -#define SET_GetTexEnviv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnviv, fn) -#define CALL_GetTexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetTexGendv, parameters) -#define GET_GetTexGendv(disp) GET_by_offset(disp, _gloffset_GetTexGendv) -#define SET_GetTexGendv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGendv, fn) -#define CALL_GetTexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexGenfv, parameters) -#define GET_GetTexGenfv(disp) GET_by_offset(disp, _gloffset_GetTexGenfv) -#define SET_GetTexGenfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGenfv, fn) -#define CALL_GetTexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexGeniv, parameters) -#define GET_GetTexGeniv(disp) GET_by_offset(disp, _gloffset_GetTexGeniv) -#define SET_GetTexGeniv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGeniv, fn) -#define CALL_GetTexImage(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLenum, GLvoid *)), _gloffset_GetTexImage, parameters) -#define GET_GetTexImage(disp) GET_by_offset(disp, _gloffset_GetTexImage) -#define SET_GetTexImage(disp, fn) SET_by_offset(disp, _gloffset_GetTexImage, fn) -#define CALL_GetTexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexParameterfv, parameters) -#define GET_GetTexParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexParameterfv) -#define SET_GetTexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterfv, fn) -#define CALL_GetTexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameteriv, parameters) -#define GET_GetTexParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexParameteriv) -#define SET_GetTexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameteriv, fn) -#define CALL_GetTexLevelParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLfloat *)), _gloffset_GetTexLevelParameterfv, parameters) -#define GET_GetTexLevelParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameterfv) -#define SET_GetTexLevelParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn) -#define CALL_GetTexLevelParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint *)), _gloffset_GetTexLevelParameteriv, parameters) -#define GET_GetTexLevelParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameteriv) -#define SET_GetTexLevelParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn) -#define CALL_IsEnabled(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_IsEnabled, parameters) -#define GET_IsEnabled(disp) GET_by_offset(disp, _gloffset_IsEnabled) -#define SET_IsEnabled(disp, fn) SET_by_offset(disp, _gloffset_IsEnabled, fn) -#define CALL_IsList(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsList, parameters) -#define GET_IsList(disp) GET_by_offset(disp, _gloffset_IsList) -#define SET_IsList(disp, fn) SET_by_offset(disp, _gloffset_IsList, fn) -#define CALL_DepthRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthRange, parameters) -#define GET_DepthRange(disp) GET_by_offset(disp, _gloffset_DepthRange) -#define SET_DepthRange(disp, fn) SET_by_offset(disp, _gloffset_DepthRange, fn) -#define CALL_Frustum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Frustum, parameters) -#define GET_Frustum(disp) GET_by_offset(disp, _gloffset_Frustum) -#define SET_Frustum(disp, fn) SET_by_offset(disp, _gloffset_Frustum, fn) -#define CALL_LoadIdentity(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_LoadIdentity, parameters) -#define GET_LoadIdentity(disp) GET_by_offset(disp, _gloffset_LoadIdentity) -#define SET_LoadIdentity(disp, fn) SET_by_offset(disp, _gloffset_LoadIdentity, fn) -#define CALL_LoadMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadMatrixf, parameters) -#define GET_LoadMatrixf(disp) GET_by_offset(disp, _gloffset_LoadMatrixf) -#define SET_LoadMatrixf(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixf, fn) -#define CALL_LoadMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadMatrixd, parameters) -#define GET_LoadMatrixd(disp) GET_by_offset(disp, _gloffset_LoadMatrixd) -#define SET_LoadMatrixd(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixd, fn) -#define CALL_MatrixMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_MatrixMode, parameters) -#define GET_MatrixMode(disp) GET_by_offset(disp, _gloffset_MatrixMode) -#define SET_MatrixMode(disp, fn) SET_by_offset(disp, _gloffset_MatrixMode, fn) -#define CALL_MultMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultMatrixf, parameters) -#define GET_MultMatrixf(disp) GET_by_offset(disp, _gloffset_MultMatrixf) -#define SET_MultMatrixf(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixf, fn) -#define CALL_MultMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultMatrixd, parameters) -#define GET_MultMatrixd(disp) GET_by_offset(disp, _gloffset_MultMatrixd) -#define SET_MultMatrixd(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixd, fn) -#define CALL_Ortho(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Ortho, parameters) -#define GET_Ortho(disp) GET_by_offset(disp, _gloffset_Ortho) -#define SET_Ortho(disp, fn) SET_by_offset(disp, _gloffset_Ortho, fn) -#define CALL_PopMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopMatrix, parameters) -#define GET_PopMatrix(disp) GET_by_offset(disp, _gloffset_PopMatrix) -#define SET_PopMatrix(disp, fn) SET_by_offset(disp, _gloffset_PopMatrix, fn) -#define CALL_PushMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PushMatrix, parameters) -#define GET_PushMatrix(disp) GET_by_offset(disp, _gloffset_PushMatrix) -#define SET_PushMatrix(disp, fn) SET_by_offset(disp, _gloffset_PushMatrix, fn) -#define CALL_Rotated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rotated, parameters) -#define GET_Rotated(disp) GET_by_offset(disp, _gloffset_Rotated) -#define SET_Rotated(disp, fn) SET_by_offset(disp, _gloffset_Rotated, fn) -#define CALL_Rotatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rotatef, parameters) -#define GET_Rotatef(disp) GET_by_offset(disp, _gloffset_Rotatef) -#define SET_Rotatef(disp, fn) SET_by_offset(disp, _gloffset_Rotatef, fn) -#define CALL_Scaled(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Scaled, parameters) -#define GET_Scaled(disp) GET_by_offset(disp, _gloffset_Scaled) -#define SET_Scaled(disp, fn) SET_by_offset(disp, _gloffset_Scaled, fn) -#define CALL_Scalef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Scalef, parameters) -#define GET_Scalef(disp) GET_by_offset(disp, _gloffset_Scalef) -#define SET_Scalef(disp, fn) SET_by_offset(disp, _gloffset_Scalef, fn) -#define CALL_Translated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Translated, parameters) -#define GET_Translated(disp) GET_by_offset(disp, _gloffset_Translated) -#define SET_Translated(disp, fn) SET_by_offset(disp, _gloffset_Translated, fn) -#define CALL_Translatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Translatef, parameters) -#define GET_Translatef(disp) GET_by_offset(disp, _gloffset_Translatef) -#define SET_Translatef(disp, fn) SET_by_offset(disp, _gloffset_Translatef, fn) -#define CALL_Viewport(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Viewport, parameters) -#define GET_Viewport(disp) GET_by_offset(disp, _gloffset_Viewport) -#define SET_Viewport(disp, fn) SET_by_offset(disp, _gloffset_Viewport, fn) -#define CALL_ArrayElement(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ArrayElement, parameters) -#define GET_ArrayElement(disp) GET_by_offset(disp, _gloffset_ArrayElement) -#define SET_ArrayElement(disp, fn) SET_by_offset(disp, _gloffset_ArrayElement, fn) -#define CALL_BindTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTexture, parameters) -#define GET_BindTexture(disp) GET_by_offset(disp, _gloffset_BindTexture) -#define SET_BindTexture(disp, fn) SET_by_offset(disp, _gloffset_BindTexture, fn) -#define CALL_ColorPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_ColorPointer, parameters) -#define GET_ColorPointer(disp) GET_by_offset(disp, _gloffset_ColorPointer) -#define SET_ColorPointer(disp, fn) SET_by_offset(disp, _gloffset_ColorPointer, fn) -#define CALL_DisableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DisableClientState, parameters) -#define GET_DisableClientState(disp) GET_by_offset(disp, _gloffset_DisableClientState) -#define SET_DisableClientState(disp, fn) SET_by_offset(disp, _gloffset_DisableClientState, fn) -#define CALL_DrawArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei)), _gloffset_DrawArrays, parameters) -#define GET_DrawArrays(disp) GET_by_offset(disp, _gloffset_DrawArrays) -#define SET_DrawArrays(disp, fn) SET_by_offset(disp, _gloffset_DrawArrays, fn) -#define CALL_DrawElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawElements, parameters) -#define GET_DrawElements(disp) GET_by_offset(disp, _gloffset_DrawElements) -#define SET_DrawElements(disp, fn) SET_by_offset(disp, _gloffset_DrawElements, fn) -#define CALL_EdgeFlagPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_EdgeFlagPointer, parameters) -#define GET_EdgeFlagPointer(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointer) -#define SET_EdgeFlagPointer(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn) -#define CALL_EnableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EnableClientState, parameters) -#define GET_EnableClientState(disp) GET_by_offset(disp, _gloffset_EnableClientState) -#define SET_EnableClientState(disp, fn) SET_by_offset(disp, _gloffset_EnableClientState, fn) -#define CALL_IndexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_IndexPointer, parameters) -#define GET_IndexPointer(disp) GET_by_offset(disp, _gloffset_IndexPointer) -#define SET_IndexPointer(disp, fn) SET_by_offset(disp, _gloffset_IndexPointer, fn) -#define CALL_Indexub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte)), _gloffset_Indexub, parameters) -#define GET_Indexub(disp) GET_by_offset(disp, _gloffset_Indexub) -#define SET_Indexub(disp, fn) SET_by_offset(disp, _gloffset_Indexub, fn) -#define CALL_Indexubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Indexubv, parameters) -#define GET_Indexubv(disp) GET_by_offset(disp, _gloffset_Indexubv) -#define SET_Indexubv(disp, fn) SET_by_offset(disp, _gloffset_Indexubv, fn) -#define CALL_InterleavedArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_InterleavedArrays, parameters) -#define GET_InterleavedArrays(disp) GET_by_offset(disp, _gloffset_InterleavedArrays) -#define SET_InterleavedArrays(disp, fn) SET_by_offset(disp, _gloffset_InterleavedArrays, fn) -#define CALL_NormalPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_NormalPointer, parameters) -#define GET_NormalPointer(disp) GET_by_offset(disp, _gloffset_NormalPointer) -#define SET_NormalPointer(disp, fn) SET_by_offset(disp, _gloffset_NormalPointer, fn) -#define CALL_PolygonOffset(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffset, parameters) -#define GET_PolygonOffset(disp) GET_by_offset(disp, _gloffset_PolygonOffset) -#define SET_PolygonOffset(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffset, fn) -#define CALL_TexCoordPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_TexCoordPointer, parameters) -#define GET_TexCoordPointer(disp) GET_by_offset(disp, _gloffset_TexCoordPointer) -#define SET_TexCoordPointer(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointer, fn) -#define CALL_VertexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexPointer, parameters) -#define GET_VertexPointer(disp) GET_by_offset(disp, _gloffset_VertexPointer) -#define SET_VertexPointer(disp, fn) SET_by_offset(disp, _gloffset_VertexPointer, fn) -#define CALL_AreTexturesResident(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreTexturesResident, parameters) -#define GET_AreTexturesResident(disp) GET_by_offset(disp, _gloffset_AreTexturesResident) -#define SET_AreTexturesResident(disp, fn) SET_by_offset(disp, _gloffset_AreTexturesResident, fn) -#define CALL_CopyTexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)), _gloffset_CopyTexImage1D, parameters) -#define GET_CopyTexImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexImage1D) -#define SET_CopyTexImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage1D, fn) -#define CALL_CopyTexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)), _gloffset_CopyTexImage2D, parameters) -#define GET_CopyTexImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexImage2D) -#define SET_CopyTexImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage2D, fn) -#define CALL_CopyTexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei)), _gloffset_CopyTexSubImage1D, parameters) -#define GET_CopyTexSubImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage1D) -#define SET_CopyTexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn) -#define CALL_CopyTexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage2D, parameters) -#define GET_CopyTexSubImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage2D) -#define SET_CopyTexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn) -#define CALL_DeleteTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTextures, parameters) -#define GET_DeleteTextures(disp) GET_by_offset(disp, _gloffset_DeleteTextures) -#define SET_DeleteTextures(disp, fn) SET_by_offset(disp, _gloffset_DeleteTextures, fn) -#define CALL_GenTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTextures, parameters) -#define GET_GenTextures(disp) GET_by_offset(disp, _gloffset_GenTextures) -#define SET_GenTextures(disp, fn) SET_by_offset(disp, _gloffset_GenTextures, fn) -#define CALL_GetPointerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid **)), _gloffset_GetPointerv, parameters) -#define GET_GetPointerv(disp) GET_by_offset(disp, _gloffset_GetPointerv) -#define SET_GetPointerv(disp, fn) SET_by_offset(disp, _gloffset_GetPointerv, fn) -#define CALL_IsTexture(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTexture, parameters) -#define GET_IsTexture(disp) GET_by_offset(disp, _gloffset_IsTexture) -#define SET_IsTexture(disp, fn) SET_by_offset(disp, _gloffset_IsTexture, fn) -#define CALL_PrioritizeTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, const GLclampf *)), _gloffset_PrioritizeTextures, parameters) -#define GET_PrioritizeTextures(disp) GET_by_offset(disp, _gloffset_PrioritizeTextures) -#define SET_PrioritizeTextures(disp, fn) SET_by_offset(disp, _gloffset_PrioritizeTextures, fn) -#define CALL_TexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage1D, parameters) -#define GET_TexSubImage1D(disp) GET_by_offset(disp, _gloffset_TexSubImage1D) -#define SET_TexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage1D, fn) -#define CALL_TexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage2D, parameters) -#define GET_TexSubImage2D(disp) GET_by_offset(disp, _gloffset_TexSubImage2D) -#define SET_TexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage2D, fn) -#define CALL_PopClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopClientAttrib, parameters) -#define GET_PopClientAttrib(disp) GET_by_offset(disp, _gloffset_PopClientAttrib) -#define SET_PopClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopClientAttrib, fn) -#define CALL_PushClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushClientAttrib, parameters) -#define GET_PushClientAttrib(disp) GET_by_offset(disp, _gloffset_PushClientAttrib) -#define SET_PushClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushClientAttrib, fn) -#define CALL_BlendColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_BlendColor, parameters) -#define GET_BlendColor(disp) GET_by_offset(disp, _gloffset_BlendColor) -#define SET_BlendColor(disp, fn) SET_by_offset(disp, _gloffset_BlendColor, fn) -#define CALL_BlendEquation(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BlendEquation, parameters) -#define GET_BlendEquation(disp) GET_by_offset(disp, _gloffset_BlendEquation) -#define SET_BlendEquation(disp, fn) SET_by_offset(disp, _gloffset_BlendEquation, fn) -#define CALL_DrawRangeElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawRangeElements, parameters) -#define GET_DrawRangeElements(disp) GET_by_offset(disp, _gloffset_DrawRangeElements) -#define SET_DrawRangeElements(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElements, fn) -#define CALL_ColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorTable, parameters) -#define GET_ColorTable(disp) GET_by_offset(disp, _gloffset_ColorTable) -#define SET_ColorTable(disp, fn) SET_by_offset(disp, _gloffset_ColorTable, fn) -#define CALL_ColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ColorTableParameterfv, parameters) -#define GET_ColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_ColorTableParameterfv) -#define SET_ColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn) -#define CALL_ColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ColorTableParameteriv, parameters) -#define GET_ColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_ColorTableParameteriv) -#define SET_ColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn) -#define CALL_CopyColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyColorTable, parameters) -#define GET_CopyColorTable(disp) GET_by_offset(disp, _gloffset_CopyColorTable) -#define SET_CopyColorTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorTable, fn) -#define CALL_GetColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetColorTable, parameters) -#define GET_GetColorTable(disp) GET_by_offset(disp, _gloffset_GetColorTable) -#define SET_GetColorTable(disp, fn) SET_by_offset(disp, _gloffset_GetColorTable, fn) -#define CALL_GetColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetColorTableParameterfv, parameters) -#define GET_GetColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameterfv) -#define SET_GetColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn) -#define CALL_GetColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetColorTableParameteriv, parameters) -#define GET_GetColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameteriv) -#define SET_GetColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn) -#define CALL_ColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorSubTable, parameters) -#define GET_ColorSubTable(disp) GET_by_offset(disp, _gloffset_ColorSubTable) -#define SET_ColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_ColorSubTable, fn) -#define CALL_CopyColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLint, GLint, GLsizei)), _gloffset_CopyColorSubTable, parameters) -#define GET_CopyColorSubTable(disp) GET_by_offset(disp, _gloffset_CopyColorSubTable) -#define SET_CopyColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorSubTable, fn) -#define CALL_ConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter1D, parameters) -#define GET_ConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter1D) -#define SET_ConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn) -#define CALL_ConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter2D, parameters) -#define GET_ConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter2D) -#define SET_ConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn) -#define CALL_ConvolutionParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_ConvolutionParameterf, parameters) -#define GET_ConvolutionParameterf(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterf) -#define SET_ConvolutionParameterf(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn) -#define CALL_ConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ConvolutionParameterfv, parameters) -#define GET_ConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterfv) -#define SET_ConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn) -#define CALL_ConvolutionParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_ConvolutionParameteri, parameters) -#define GET_ConvolutionParameteri(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteri) -#define SET_ConvolutionParameteri(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn) -#define CALL_ConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ConvolutionParameteriv, parameters) -#define GET_ConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteriv) -#define SET_ConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn) -#define CALL_CopyConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyConvolutionFilter1D, parameters) -#define GET_CopyConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D) -#define SET_CopyConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn) -#define CALL_CopyConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyConvolutionFilter2D, parameters) -#define GET_CopyConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D) -#define SET_CopyConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn) -#define CALL_GetConvolutionFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetConvolutionFilter, parameters) -#define GET_GetConvolutionFilter(disp) GET_by_offset(disp, _gloffset_GetConvolutionFilter) -#define SET_GetConvolutionFilter(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn) -#define CALL_GetConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetConvolutionParameterfv, parameters) -#define GET_GetConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameterfv) -#define SET_GetConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn) -#define CALL_GetConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetConvolutionParameteriv, parameters) -#define GET_GetConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameteriv) -#define SET_GetConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn) -#define CALL_GetSeparableFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)), _gloffset_GetSeparableFilter, parameters) -#define GET_GetSeparableFilter(disp) GET_by_offset(disp, _gloffset_GetSeparableFilter) -#define SET_GetSeparableFilter(disp, fn) SET_by_offset(disp, _gloffset_GetSeparableFilter, fn) -#define CALL_SeparableFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)), _gloffset_SeparableFilter2D, parameters) -#define GET_SeparableFilter2D(disp) GET_by_offset(disp, _gloffset_SeparableFilter2D) -#define SET_SeparableFilter2D(disp, fn) SET_by_offset(disp, _gloffset_SeparableFilter2D, fn) -#define CALL_GetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetHistogram, parameters) -#define GET_GetHistogram(disp) GET_by_offset(disp, _gloffset_GetHistogram) -#define SET_GetHistogram(disp, fn) SET_by_offset(disp, _gloffset_GetHistogram, fn) -#define CALL_GetHistogramParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetHistogramParameterfv, parameters) -#define GET_GetHistogramParameterfv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameterfv) -#define SET_GetHistogramParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn) -#define CALL_GetHistogramParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetHistogramParameteriv, parameters) -#define GET_GetHistogramParameteriv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameteriv) -#define SET_GetHistogramParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn) -#define CALL_GetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetMinmax, parameters) -#define GET_GetMinmax(disp) GET_by_offset(disp, _gloffset_GetMinmax) -#define SET_GetMinmax(disp, fn) SET_by_offset(disp, _gloffset_GetMinmax, fn) -#define CALL_GetMinmaxParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMinmaxParameterfv, parameters) -#define GET_GetMinmaxParameterfv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameterfv) -#define SET_GetMinmaxParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn) -#define CALL_GetMinmaxParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMinmaxParameteriv, parameters) -#define GET_GetMinmaxParameteriv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameteriv) -#define SET_GetMinmaxParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn) -#define CALL_Histogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLboolean)), _gloffset_Histogram, parameters) -#define GET_Histogram(disp) GET_by_offset(disp, _gloffset_Histogram) -#define SET_Histogram(disp, fn) SET_by_offset(disp, _gloffset_Histogram, fn) -#define CALL_Minmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLboolean)), _gloffset_Minmax, parameters) -#define GET_Minmax(disp) GET_by_offset(disp, _gloffset_Minmax) -#define SET_Minmax(disp, fn) SET_by_offset(disp, _gloffset_Minmax, fn) -#define CALL_ResetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetHistogram, parameters) -#define GET_ResetHistogram(disp) GET_by_offset(disp, _gloffset_ResetHistogram) -#define SET_ResetHistogram(disp, fn) SET_by_offset(disp, _gloffset_ResetHistogram, fn) -#define CALL_ResetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetMinmax, parameters) -#define GET_ResetMinmax(disp) GET_by_offset(disp, _gloffset_ResetMinmax) -#define SET_ResetMinmax(disp, fn) SET_by_offset(disp, _gloffset_ResetMinmax, fn) -#define CALL_TexImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage3D, parameters) -#define GET_TexImage3D(disp) GET_by_offset(disp, _gloffset_TexImage3D) -#define SET_TexImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexImage3D, fn) -#define CALL_TexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage3D, parameters) -#define GET_TexSubImage3D(disp) GET_by_offset(disp, _gloffset_TexSubImage3D) -#define SET_TexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage3D, fn) -#define CALL_CopyTexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage3D, parameters) -#define GET_CopyTexSubImage3D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage3D) -#define SET_CopyTexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn) -#define CALL_ActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveTextureARB, parameters) -#define GET_ActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ActiveTextureARB) -#define SET_ActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ActiveTextureARB, fn) -#define CALL_ClientActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ClientActiveTextureARB, parameters) -#define GET_ClientActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ClientActiveTextureARB) -#define SET_ClientActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn) -#define CALL_MultiTexCoord1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble)), _gloffset_MultiTexCoord1dARB, parameters) -#define GET_MultiTexCoord1dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dARB) -#define SET_MultiTexCoord1dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn) -#define CALL_MultiTexCoord1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord1dvARB, parameters) -#define GET_MultiTexCoord1dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB) -#define SET_MultiTexCoord1dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn) -#define CALL_MultiTexCoord1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_MultiTexCoord1fARB, parameters) -#define GET_MultiTexCoord1fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fARB) -#define SET_MultiTexCoord1fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn) -#define CALL_MultiTexCoord1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord1fvARB, parameters) -#define GET_MultiTexCoord1fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB) -#define SET_MultiTexCoord1fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn) -#define CALL_MultiTexCoord1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_MultiTexCoord1iARB, parameters) -#define GET_MultiTexCoord1iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1iARB) -#define SET_MultiTexCoord1iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn) -#define CALL_MultiTexCoord1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord1ivARB, parameters) -#define GET_MultiTexCoord1ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB) -#define SET_MultiTexCoord1ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn) -#define CALL_MultiTexCoord1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort)), _gloffset_MultiTexCoord1sARB, parameters) -#define GET_MultiTexCoord1sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1sARB) -#define SET_MultiTexCoord1sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn) -#define CALL_MultiTexCoord1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord1svARB, parameters) -#define GET_MultiTexCoord1svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1svARB) -#define SET_MultiTexCoord1svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn) -#define CALL_MultiTexCoord2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble)), _gloffset_MultiTexCoord2dARB, parameters) -#define GET_MultiTexCoord2dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dARB) -#define SET_MultiTexCoord2dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn) -#define CALL_MultiTexCoord2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord2dvARB, parameters) -#define GET_MultiTexCoord2dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB) -#define SET_MultiTexCoord2dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn) -#define CALL_MultiTexCoord2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat)), _gloffset_MultiTexCoord2fARB, parameters) -#define GET_MultiTexCoord2fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fARB) -#define SET_MultiTexCoord2fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn) -#define CALL_MultiTexCoord2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord2fvARB, parameters) -#define GET_MultiTexCoord2fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB) -#define SET_MultiTexCoord2fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn) -#define CALL_MultiTexCoord2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_MultiTexCoord2iARB, parameters) -#define GET_MultiTexCoord2iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2iARB) -#define SET_MultiTexCoord2iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn) -#define CALL_MultiTexCoord2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord2ivARB, parameters) -#define GET_MultiTexCoord2ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB) -#define SET_MultiTexCoord2ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn) -#define CALL_MultiTexCoord2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort)), _gloffset_MultiTexCoord2sARB, parameters) -#define GET_MultiTexCoord2sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2sARB) -#define SET_MultiTexCoord2sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn) -#define CALL_MultiTexCoord2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord2svARB, parameters) -#define GET_MultiTexCoord2svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2svARB) -#define SET_MultiTexCoord2svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn) -#define CALL_MultiTexCoord3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord3dARB, parameters) -#define GET_MultiTexCoord3dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dARB) -#define SET_MultiTexCoord3dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn) -#define CALL_MultiTexCoord3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord3dvARB, parameters) -#define GET_MultiTexCoord3dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB) -#define SET_MultiTexCoord3dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn) -#define CALL_MultiTexCoord3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord3fARB, parameters) -#define GET_MultiTexCoord3fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fARB) -#define SET_MultiTexCoord3fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn) -#define CALL_MultiTexCoord3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord3fvARB, parameters) -#define GET_MultiTexCoord3fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB) -#define SET_MultiTexCoord3fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn) -#define CALL_MultiTexCoord3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint)), _gloffset_MultiTexCoord3iARB, parameters) -#define GET_MultiTexCoord3iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3iARB) -#define SET_MultiTexCoord3iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn) -#define CALL_MultiTexCoord3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord3ivARB, parameters) -#define GET_MultiTexCoord3ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB) -#define SET_MultiTexCoord3ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn) -#define CALL_MultiTexCoord3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord3sARB, parameters) -#define GET_MultiTexCoord3sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3sARB) -#define SET_MultiTexCoord3sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn) -#define CALL_MultiTexCoord3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord3svARB, parameters) -#define GET_MultiTexCoord3svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3svARB) -#define SET_MultiTexCoord3svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn) -#define CALL_MultiTexCoord4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord4dARB, parameters) -#define GET_MultiTexCoord4dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dARB) -#define SET_MultiTexCoord4dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn) -#define CALL_MultiTexCoord4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord4dvARB, parameters) -#define GET_MultiTexCoord4dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB) -#define SET_MultiTexCoord4dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn) -#define CALL_MultiTexCoord4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord4fARB, parameters) -#define GET_MultiTexCoord4fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fARB) -#define SET_MultiTexCoord4fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn) -#define CALL_MultiTexCoord4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord4fvARB, parameters) -#define GET_MultiTexCoord4fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB) -#define SET_MultiTexCoord4fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn) -#define CALL_MultiTexCoord4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_MultiTexCoord4iARB, parameters) -#define GET_MultiTexCoord4iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4iARB) -#define SET_MultiTexCoord4iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn) -#define CALL_MultiTexCoord4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord4ivARB, parameters) -#define GET_MultiTexCoord4ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB) -#define SET_MultiTexCoord4ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn) -#define CALL_MultiTexCoord4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord4sARB, parameters) -#define GET_MultiTexCoord4sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4sARB) -#define SET_MultiTexCoord4sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn) -#define CALL_MultiTexCoord4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord4svARB, parameters) -#define GET_MultiTexCoord4svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4svARB) -#define SET_MultiTexCoord4svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn) -#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_AttachShader, parameters) -#define GET_AttachShader(disp) GET_by_offset(disp, _gloffset_AttachShader) -#define SET_AttachShader(disp, fn) SET_by_offset(disp, _gloffset_AttachShader, fn) -#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), _gloffset_CreateProgram, parameters) -#define GET_CreateProgram(disp) GET_by_offset(disp, _gloffset_CreateProgram) -#define SET_CreateProgram(disp, fn) SET_by_offset(disp, _gloffset_CreateProgram, fn) -#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), _gloffset_CreateShader, parameters) -#define GET_CreateShader(disp) GET_by_offset(disp, _gloffset_CreateShader) -#define SET_CreateShader(disp, fn) SET_by_offset(disp, _gloffset_CreateShader, fn) -#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteProgram, parameters) -#define GET_DeleteProgram(disp) GET_by_offset(disp, _gloffset_DeleteProgram) -#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgram, fn) -#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteShader, parameters) -#define GET_DeleteShader(disp) GET_by_offset(disp, _gloffset_DeleteShader) -#define SET_DeleteShader(disp, fn) SET_by_offset(disp, _gloffset_DeleteShader, fn) -#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_DetachShader, parameters) -#define GET_DetachShader(disp) GET_by_offset(disp, _gloffset_DetachShader) -#define SET_DetachShader(disp, fn) SET_by_offset(disp, _gloffset_DetachShader, fn) -#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), _gloffset_GetAttachedShaders, parameters) -#define GET_GetAttachedShaders(disp) GET_by_offset(disp, _gloffset_GetAttachedShaders) -#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedShaders, fn) -#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetProgramInfoLog, parameters) -#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, _gloffset_GetProgramInfoLog) -#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn) -#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramiv, parameters) -#define GET_GetProgramiv(disp) GET_by_offset(disp, _gloffset_GetProgramiv) -#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, _gloffset_GetProgramiv, fn) -#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetShaderInfoLog, parameters) -#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, _gloffset_GetShaderInfoLog) -#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn) -#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetShaderiv, parameters) -#define GET_GetShaderiv(disp) GET_by_offset(disp, _gloffset_GetShaderiv) -#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, _gloffset_GetShaderiv, fn) -#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgram, parameters) -#define GET_IsProgram(disp) GET_by_offset(disp, _gloffset_IsProgram) -#define SET_IsProgram(disp, fn) SET_by_offset(disp, _gloffset_IsProgram, fn) -#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsShader, parameters) -#define GET_IsShader(disp) GET_by_offset(disp, _gloffset_IsShader) -#define SET_IsShader(disp, fn) SET_by_offset(disp, _gloffset_IsShader, fn) -#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparate, parameters) -#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparate) -#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn) -#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_StencilMaskSeparate, parameters) -#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, _gloffset_StencilMaskSeparate) -#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn) -#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_StencilOpSeparate, parameters) -#define GET_StencilOpSeparate(disp) GET_by_offset(disp, _gloffset_StencilOpSeparate) -#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilOpSeparate, fn) -#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x3fv, parameters) -#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x3fv) -#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn) -#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x4fv, parameters) -#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x4fv) -#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn) -#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x2fv, parameters) -#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x2fv) -#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn) -#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x4fv, parameters) -#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x4fv) -#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn) -#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x2fv, parameters) -#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x2fv) -#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn) -#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x3fv, parameters) -#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x3fv) -#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn) -#define CALL_ClampColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ClampColor, parameters) -#define GET_ClampColor(disp) GET_by_offset(disp, _gloffset_ClampColor) -#define SET_ClampColor(disp, fn) SET_by_offset(disp, _gloffset_ClampColor, fn) -#define CALL_ClearBufferfi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLfloat, GLint)), _gloffset_ClearBufferfi, parameters) -#define GET_ClearBufferfi(disp) GET_by_offset(disp, _gloffset_ClearBufferfi) -#define SET_ClearBufferfi(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfi, fn) -#define CALL_ClearBufferfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLfloat *)), _gloffset_ClearBufferfv, parameters) -#define GET_ClearBufferfv(disp) GET_by_offset(disp, _gloffset_ClearBufferfv) -#define SET_ClearBufferfv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfv, fn) -#define CALL_ClearBufferiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLint *)), _gloffset_ClearBufferiv, parameters) -#define GET_ClearBufferiv(disp) GET_by_offset(disp, _gloffset_ClearBufferiv) -#define SET_ClearBufferiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferiv, fn) -#define CALL_ClearBufferuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLuint *)), _gloffset_ClearBufferuiv, parameters) -#define GET_ClearBufferuiv(disp) GET_by_offset(disp, _gloffset_ClearBufferuiv) -#define SET_ClearBufferuiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferuiv, fn) -#define CALL_GetStringi(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_GetStringi, parameters) -#define GET_GetStringi(disp) GET_by_offset(disp, _gloffset_GetStringi) -#define SET_GetStringi(disp, fn) SET_by_offset(disp, _gloffset_GetStringi, fn) -#define CALL_TexBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint)), _gloffset_TexBuffer, parameters) -#define GET_TexBuffer(disp) GET_by_offset(disp, _gloffset_TexBuffer) -#define SET_TexBuffer(disp, fn) SET_by_offset(disp, _gloffset_TexBuffer, fn) -#define CALL_FramebufferTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture, parameters) -#define GET_FramebufferTexture(disp) GET_by_offset(disp, _gloffset_FramebufferTexture) -#define SET_FramebufferTexture(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture, fn) -#define CALL_GetBufferParameteri64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint64 *)), _gloffset_GetBufferParameteri64v, parameters) -#define GET_GetBufferParameteri64v(disp) GET_by_offset(disp, _gloffset_GetBufferParameteri64v) -#define SET_GetBufferParameteri64v(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn) -#define CALL_GetInteger64i_v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint64 *)), _gloffset_GetInteger64i_v, parameters) -#define GET_GetInteger64i_v(disp) GET_by_offset(disp, _gloffset_GetInteger64i_v) -#define SET_GetInteger64i_v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64i_v, fn) -#define CALL_VertexAttribDivisor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribDivisor, parameters) -#define GET_VertexAttribDivisor(disp) GET_by_offset(disp, _gloffset_VertexAttribDivisor) -#define SET_VertexAttribDivisor(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn) -#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadTransposeMatrixdARB, parameters) -#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB) -#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn) -#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadTransposeMatrixfARB, parameters) -#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB) -#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn) -#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultTransposeMatrixdARB, parameters) -#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixdARB) -#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn) -#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultTransposeMatrixfARB, parameters) -#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixfARB) -#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn) -#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleCoverageARB, parameters) -#define GET_SampleCoverageARB(disp) GET_by_offset(disp, _gloffset_SampleCoverageARB) -#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, _gloffset_SampleCoverageARB, fn) -#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage1DARB, parameters) -#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage1DARB) -#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn) -#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage2DARB, parameters) -#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage2DARB) -#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn) -#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage3DARB, parameters) -#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage3DARB) -#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn) -#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage1DARB, parameters) -#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB) -#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn) -#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage2DARB, parameters) -#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB) -#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn) -#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage3DARB, parameters) -#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB) -#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn) -#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), _gloffset_GetCompressedTexImageARB, parameters) -#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, _gloffset_GetCompressedTexImageARB) -#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn) -#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DisableVertexAttribArrayARB, parameters) -#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB) -#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn) -#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_EnableVertexAttribArrayARB, parameters) -#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB) -#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn) -#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramEnvParameterdvARB, parameters) -#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB) -#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn) -#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramEnvParameterfvARB, parameters) -#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB) -#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn) -#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramLocalParameterdvARB, parameters) -#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB) -#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn) -#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramLocalParameterfvARB, parameters) -#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB) -#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn) -#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), _gloffset_GetProgramStringARB, parameters) -#define GET_GetProgramStringARB(disp) GET_by_offset(disp, _gloffset_GetProgramStringARB) -#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringARB, fn) -#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetProgramivARB, parameters) -#define GET_GetProgramivARB(disp) GET_by_offset(disp, _gloffset_GetProgramivARB) -#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivARB, fn) -#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvARB, parameters) -#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvARB) -#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn) -#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvARB, parameters) -#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvARB) -#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn) -#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivARB, parameters) -#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivARB) -#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn) -#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramEnvParameter4dARB, parameters) -#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB) -#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn) -#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramEnvParameter4dvARB, parameters) -#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB) -#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn) -#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramEnvParameter4fARB, parameters) -#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB) -#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn) -#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramEnvParameter4fvARB, parameters) -#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB) -#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn) -#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramLocalParameter4dARB, parameters) -#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB) -#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn) -#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramLocalParameter4dvARB, parameters) -#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB) -#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn) -#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramLocalParameter4fARB, parameters) -#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB) -#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn) -#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramLocalParameter4fvARB, parameters) -#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB) -#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn) -#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), _gloffset_ProgramStringARB, parameters) -#define GET_ProgramStringARB(disp) GET_by_offset(disp, _gloffset_ProgramStringARB) -#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramStringARB, fn) -#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dARB, parameters) -#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dARB) -#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn) -#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvARB, parameters) -#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvARB) -#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn) -#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fARB, parameters) -#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fARB) -#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn) -#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvARB, parameters) -#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvARB) -#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn) -#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sARB, parameters) -#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sARB) -#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn) -#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svARB, parameters) -#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svARB) -#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn) -#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dARB, parameters) -#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dARB) -#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn) -#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvARB, parameters) -#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvARB) -#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn) -#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fARB, parameters) -#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fARB) -#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn) -#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvARB, parameters) -#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvARB) -#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn) -#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sARB, parameters) -#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sARB) -#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn) -#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svARB, parameters) -#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svARB) -#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn) -#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dARB, parameters) -#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dARB) -#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn) -#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvARB, parameters) -#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvARB) -#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn) -#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fARB, parameters) -#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fARB) -#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn) -#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvARB, parameters) -#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvARB) -#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn) -#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sARB, parameters) -#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sARB) -#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn) -#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svARB, parameters) -#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svARB) -#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn) -#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4NbvARB, parameters) -#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NbvARB) -#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn) -#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4NivARB, parameters) -#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NivARB) -#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn) -#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4NsvARB, parameters) -#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NsvARB) -#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn) -#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4NubARB, parameters) -#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubARB) -#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn) -#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4NubvARB, parameters) -#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubvARB) -#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn) -#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4NuivARB, parameters) -#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NuivARB) -#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn) -#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4NusvARB, parameters) -#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NusvARB) -#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn) -#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4bvARB, parameters) -#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4bvARB) -#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn) -#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dARB, parameters) -#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dARB) -#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn) -#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvARB, parameters) -#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvARB) -#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn) -#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fARB, parameters) -#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fARB) -#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn) -#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvARB, parameters) -#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvARB) -#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn) -#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4ivARB, parameters) -#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ivARB) -#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn) -#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sARB, parameters) -#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sARB) -#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn) -#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svARB, parameters) -#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svARB) -#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn) -#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvARB, parameters) -#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvARB) -#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn) -#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4uivARB, parameters) -#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4uivARB) -#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn) -#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4usvARB, parameters) -#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4usvARB) -#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn) -#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerARB, parameters) -#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerARB) -#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn) -#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindBufferARB, parameters) -#define GET_BindBufferARB(disp) GET_by_offset(disp, _gloffset_BindBufferARB) -#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, _gloffset_BindBufferARB, fn) -#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), _gloffset_BufferDataARB, parameters) -#define GET_BufferDataARB(disp) GET_by_offset(disp, _gloffset_BufferDataARB) -#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferDataARB, fn) -#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), _gloffset_BufferSubDataARB, parameters) -#define GET_BufferSubDataARB(disp) GET_by_offset(disp, _gloffset_BufferSubDataARB) -#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferSubDataARB, fn) -#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteBuffersARB, parameters) -#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, _gloffset_DeleteBuffersARB) -#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn) -#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenBuffersARB, parameters) -#define GET_GenBuffersARB(disp) GET_by_offset(disp, _gloffset_GenBuffersARB) -#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_GenBuffersARB, fn) -#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetBufferParameterivARB, parameters) -#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, _gloffset_GetBufferParameterivARB) -#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn) -#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetBufferPointervARB, parameters) -#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, _gloffset_GetBufferPointervARB) -#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn) -#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), _gloffset_GetBufferSubDataARB, parameters) -#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, _gloffset_GetBufferSubDataARB) -#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn) -#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsBufferARB, parameters) -#define GET_IsBufferARB(disp) GET_by_offset(disp, _gloffset_IsBufferARB) -#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, _gloffset_IsBufferARB, fn) -#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_MapBufferARB, parameters) -#define GET_MapBufferARB(disp) GET_by_offset(disp, _gloffset_MapBufferARB) -#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_MapBufferARB, fn) -#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_UnmapBufferARB, parameters) -#define GET_UnmapBufferARB(disp) GET_by_offset(disp, _gloffset_UnmapBufferARB) -#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_UnmapBufferARB, fn) -#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BeginQueryARB, parameters) -#define GET_BeginQueryARB(disp) GET_by_offset(disp, _gloffset_BeginQueryARB) -#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, _gloffset_BeginQueryARB, fn) -#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteQueriesARB, parameters) -#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, _gloffset_DeleteQueriesARB) -#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn) -#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EndQueryARB, parameters) -#define GET_EndQueryARB(disp) GET_by_offset(disp, _gloffset_EndQueryARB) -#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, _gloffset_EndQueryARB, fn) -#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenQueriesARB, parameters) -#define GET_GenQueriesARB(disp) GET_by_offset(disp, _gloffset_GenQueriesARB) -#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_GenQueriesARB, fn) -#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetQueryObjectivARB, parameters) -#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectivARB) -#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn) -#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetQueryObjectuivARB, parameters) -#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectuivARB) -#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn) -#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetQueryivARB, parameters) -#define GET_GetQueryivARB(disp) GET_by_offset(disp, _gloffset_GetQueryivARB) -#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryivARB, fn) -#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsQueryARB, parameters) -#define GET_IsQueryARB(disp) GET_by_offset(disp, _gloffset_IsQueryARB) -#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, _gloffset_IsQueryARB, fn) -#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_AttachObjectARB, parameters) -#define GET_AttachObjectARB(disp) GET_by_offset(disp, _gloffset_AttachObjectARB) -#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_AttachObjectARB, fn) -#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_CompileShaderARB, parameters) -#define GET_CompileShaderARB(disp) GET_by_offset(disp, _gloffset_CompileShaderARB) -#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, _gloffset_CompileShaderARB, fn) -#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), _gloffset_CreateProgramObjectARB, parameters) -#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, _gloffset_CreateProgramObjectARB) -#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn) -#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_CreateShaderObjectARB, parameters) -#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, _gloffset_CreateShaderObjectARB) -#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn) -#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_DeleteObjectARB, parameters) -#define GET_DeleteObjectARB(disp) GET_by_offset(disp, _gloffset_DeleteObjectARB) -#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteObjectARB, fn) -#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_DetachObjectARB, parameters) -#define GET_DetachObjectARB(disp) GET_by_offset(disp, _gloffset_DetachObjectARB) -#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DetachObjectARB, fn) -#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveUniformARB, parameters) -#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, _gloffset_GetActiveUniformARB) -#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn) -#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), _gloffset_GetAttachedObjectsARB, parameters) -#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, _gloffset_GetAttachedObjectsARB) -#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn) -#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_GetHandleARB, parameters) -#define GET_GetHandleARB(disp) GET_by_offset(disp, _gloffset_GetHandleARB) -#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, _gloffset_GetHandleARB, fn) -#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetInfoLogARB, parameters) -#define GET_GetInfoLogARB(disp) GET_by_offset(disp, _gloffset_GetInfoLogARB) -#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, _gloffset_GetInfoLogARB, fn) -#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), _gloffset_GetObjectParameterfvARB, parameters) -#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterfvARB) -#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn) -#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), _gloffset_GetObjectParameterivARB, parameters) -#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivARB) -#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn) -#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetShaderSourceARB, parameters) -#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, _gloffset_GetShaderSourceARB) -#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn) -#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetUniformLocationARB, parameters) -#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, _gloffset_GetUniformLocationARB) -#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn) -#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), _gloffset_GetUniformfvARB, parameters) -#define GET_GetUniformfvARB(disp) GET_by_offset(disp, _gloffset_GetUniformfvARB) -#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformfvARB, fn) -#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), _gloffset_GetUniformivARB, parameters) -#define GET_GetUniformivARB(disp) GET_by_offset(disp, _gloffset_GetUniformivARB) -#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformivARB, fn) -#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_LinkProgramARB, parameters) -#define GET_LinkProgramARB(disp) GET_by_offset(disp, _gloffset_LinkProgramARB) -#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, _gloffset_LinkProgramARB, fn) -#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), _gloffset_ShaderSourceARB, parameters) -#define GET_ShaderSourceARB(disp) GET_by_offset(disp, _gloffset_ShaderSourceARB) -#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_ShaderSourceARB, fn) -#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), _gloffset_Uniform1fARB, parameters) -#define GET_Uniform1fARB(disp) GET_by_offset(disp, _gloffset_Uniform1fARB) -#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fARB, fn) -#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform1fvARB, parameters) -#define GET_Uniform1fvARB(disp) GET_by_offset(disp, _gloffset_Uniform1fvARB) -#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fvARB, fn) -#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Uniform1iARB, parameters) -#define GET_Uniform1iARB(disp) GET_by_offset(disp, _gloffset_Uniform1iARB) -#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1iARB, fn) -#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform1ivARB, parameters) -#define GET_Uniform1ivARB(disp) GET_by_offset(disp, _gloffset_Uniform1ivARB) -#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1ivARB, fn) -#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_Uniform2fARB, parameters) -#define GET_Uniform2fARB(disp) GET_by_offset(disp, _gloffset_Uniform2fARB) -#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fARB, fn) -#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform2fvARB, parameters) -#define GET_Uniform2fvARB(disp) GET_by_offset(disp, _gloffset_Uniform2fvARB) -#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fvARB, fn) -#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Uniform2iARB, parameters) -#define GET_Uniform2iARB(disp) GET_by_offset(disp, _gloffset_Uniform2iARB) -#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2iARB, fn) -#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform2ivARB, parameters) -#define GET_Uniform2ivARB(disp) GET_by_offset(disp, _gloffset_Uniform2ivARB) -#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2ivARB, fn) -#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform3fARB, parameters) -#define GET_Uniform3fARB(disp) GET_by_offset(disp, _gloffset_Uniform3fARB) -#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fARB, fn) -#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform3fvARB, parameters) -#define GET_Uniform3fvARB(disp) GET_by_offset(disp, _gloffset_Uniform3fvARB) -#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fvARB, fn) -#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Uniform3iARB, parameters) -#define GET_Uniform3iARB(disp) GET_by_offset(disp, _gloffset_Uniform3iARB) -#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3iARB, fn) -#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform3ivARB, parameters) -#define GET_Uniform3ivARB(disp) GET_by_offset(disp, _gloffset_Uniform3ivARB) -#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3ivARB, fn) -#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform4fARB, parameters) -#define GET_Uniform4fARB(disp) GET_by_offset(disp, _gloffset_Uniform4fARB) -#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fARB, fn) -#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform4fvARB, parameters) -#define GET_Uniform4fvARB(disp) GET_by_offset(disp, _gloffset_Uniform4fvARB) -#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fvARB, fn) -#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), _gloffset_Uniform4iARB, parameters) -#define GET_Uniform4iARB(disp) GET_by_offset(disp, _gloffset_Uniform4iARB) -#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4iARB, fn) -#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform4ivARB, parameters) -#define GET_Uniform4ivARB(disp) GET_by_offset(disp, _gloffset_Uniform4ivARB) -#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4ivARB, fn) -#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2fvARB, parameters) -#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix2fvARB) -#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn) -#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3fvARB, parameters) -#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix3fvARB) -#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn) -#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4fvARB, parameters) -#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix4fvARB) -#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn) -#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_UseProgramObjectARB, parameters) -#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, _gloffset_UseProgramObjectARB) -#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn) -#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_ValidateProgramARB, parameters) -#define GET_ValidateProgramARB(disp) GET_by_offset(disp, _gloffset_ValidateProgramARB) -#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, _gloffset_ValidateProgramARB, fn) -#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), _gloffset_BindAttribLocationARB, parameters) -#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, _gloffset_BindAttribLocationARB) -#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn) -#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveAttribARB, parameters) -#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, _gloffset_GetActiveAttribARB) -#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn) -#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetAttribLocationARB, parameters) -#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, _gloffset_GetAttribLocationARB) -#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn) -#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), _gloffset_DrawBuffersARB, parameters) -#define GET_DrawBuffersARB(disp) GET_by_offset(disp, _gloffset_DrawBuffersARB) -#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffersARB, fn) -#define CALL_ClampColorARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ClampColorARB, parameters) -#define GET_ClampColorARB(disp) GET_by_offset(disp, _gloffset_ClampColorARB) -#define SET_ClampColorARB(disp, fn) SET_by_offset(disp, _gloffset_ClampColorARB, fn) -#define CALL_DrawArraysInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstancedARB, parameters) -#define GET_DrawArraysInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawArraysInstancedARB) -#define SET_DrawArraysInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn) -#define CALL_DrawElementsInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), _gloffset_DrawElementsInstancedARB, parameters) -#define GET_DrawElementsInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawElementsInstancedARB) -#define SET_DrawElementsInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn) -#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageMultisample, parameters) -#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample) -#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn) -#define CALL_FramebufferTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTextureARB, parameters) -#define GET_FramebufferTextureARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureARB) -#define SET_FramebufferTextureARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn) -#define CALL_FramebufferTextureFaceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLenum)), _gloffset_FramebufferTextureFaceARB, parameters) -#define GET_FramebufferTextureFaceARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureFaceARB) -#define SET_FramebufferTextureFaceARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn) -#define CALL_ProgramParameteriARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), _gloffset_ProgramParameteriARB, parameters) -#define GET_ProgramParameteriARB(disp) GET_by_offset(disp, _gloffset_ProgramParameteriARB) -#define SET_ProgramParameteriARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn) -#define CALL_VertexAttribDivisorARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribDivisorARB, parameters) -#define GET_VertexAttribDivisorARB(disp) GET_by_offset(disp, _gloffset_VertexAttribDivisorARB) -#define SET_VertexAttribDivisorARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribDivisorARB, fn) -#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRange, parameters) -#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRange) -#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn) -#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), _gloffset_MapBufferRange, parameters) -#define GET_MapBufferRange(disp) GET_by_offset(disp, _gloffset_MapBufferRange) -#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, _gloffset_MapBufferRange, fn) -#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArray, parameters) -#define GET_BindVertexArray(disp) GET_by_offset(disp, _gloffset_BindVertexArray) -#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArray, fn) -#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArrays, parameters) -#define GET_GenVertexArrays(disp) GET_by_offset(disp, _gloffset_GenVertexArrays) -#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArrays, fn) -#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), _gloffset_CopyBufferSubData, parameters) -#define GET_CopyBufferSubData(disp) GET_by_offset(disp, _gloffset_CopyBufferSubData) -#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, _gloffset_CopyBufferSubData, fn) -#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_ClientWaitSync, parameters) -#define GET_ClientWaitSync(disp) GET_by_offset(disp, _gloffset_ClientWaitSync) -#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, _gloffset_ClientWaitSync, fn) -#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), _gloffset_DeleteSync, parameters) -#define GET_DeleteSync(disp) GET_by_offset(disp, _gloffset_DeleteSync) -#define SET_DeleteSync(disp, fn) SET_by_offset(disp, _gloffset_DeleteSync, fn) -#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), _gloffset_FenceSync, parameters) -#define GET_FenceSync(disp) GET_by_offset(disp, _gloffset_FenceSync) -#define SET_FenceSync(disp, fn) SET_by_offset(disp, _gloffset_FenceSync, fn) -#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), _gloffset_GetInteger64v, parameters) -#define GET_GetInteger64v(disp) GET_by_offset(disp, _gloffset_GetInteger64v) -#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64v, fn) -#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), _gloffset_GetSynciv, parameters) -#define GET_GetSynciv(disp) GET_by_offset(disp, _gloffset_GetSynciv) -#define SET_GetSynciv(disp, fn) SET_by_offset(disp, _gloffset_GetSynciv, fn) -#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), _gloffset_IsSync, parameters) -#define GET_IsSync(disp) GET_by_offset(disp, _gloffset_IsSync) -#define SET_IsSync(disp, fn) SET_by_offset(disp, _gloffset_IsSync, fn) -#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_WaitSync, parameters) -#define GET_WaitSync(disp) GET_by_offset(disp, _gloffset_WaitSync) -#define SET_WaitSync(disp, fn) SET_by_offset(disp, _gloffset_WaitSync, fn) -#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawElementsBaseVertex, parameters) -#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawElementsBaseVertex) -#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn) -#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawRangeElementsBaseVertex, parameters) -#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex) -#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn) -#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), _gloffset_MultiDrawElementsBaseVertex, parameters) -#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex) -#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn) -#define CALL_BlendEquationSeparateiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum)), _gloffset_BlendEquationSeparateiARB, parameters) -#define GET_BlendEquationSeparateiARB(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateiARB) -#define SET_BlendEquationSeparateiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateiARB, fn) -#define CALL_BlendEquationiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BlendEquationiARB, parameters) -#define GET_BlendEquationiARB(disp) GET_by_offset(disp, _gloffset_BlendEquationiARB) -#define SET_BlendEquationiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationiARB, fn) -#define CALL_BlendFuncSeparateiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateiARB, parameters) -#define GET_BlendFuncSeparateiARB(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateiARB) -#define SET_BlendFuncSeparateiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateiARB, fn) -#define CALL_BlendFunciARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum)), _gloffset_BlendFunciARB, parameters) -#define GET_BlendFunciARB(disp) GET_by_offset(disp, _gloffset_BlendFunciARB) -#define SET_BlendFunciARB(disp, fn) SET_by_offset(disp, _gloffset_BlendFunciARB, fn) -#define CALL_BindTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTransformFeedback, parameters) -#define GET_BindTransformFeedback(disp) GET_by_offset(disp, _gloffset_BindTransformFeedback) -#define SET_BindTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_BindTransformFeedback, fn) -#define CALL_DeleteTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTransformFeedbacks, parameters) -#define GET_DeleteTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_DeleteTransformFeedbacks) -#define SET_DeleteTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn) -#define CALL_DrawTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DrawTransformFeedback, parameters) -#define GET_DrawTransformFeedback(disp) GET_by_offset(disp, _gloffset_DrawTransformFeedback) -#define SET_DrawTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn) -#define CALL_GenTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTransformFeedbacks, parameters) -#define GET_GenTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_GenTransformFeedbacks) -#define SET_GenTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn) -#define CALL_IsTransformFeedback(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTransformFeedback, parameters) -#define GET_IsTransformFeedback(disp) GET_by_offset(disp, _gloffset_IsTransformFeedback) -#define SET_IsTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_IsTransformFeedback, fn) -#define CALL_PauseTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PauseTransformFeedback, parameters) -#define GET_PauseTransformFeedback(disp) GET_by_offset(disp, _gloffset_PauseTransformFeedback) -#define SET_PauseTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn) -#define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResumeTransformFeedback, parameters) -#define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, _gloffset_ResumeTransformFeedback) -#define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn) -#define CALL_ClearDepthf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf)), _gloffset_ClearDepthf, parameters) -#define GET_ClearDepthf(disp) GET_by_offset(disp, _gloffset_ClearDepthf) -#define SET_ClearDepthf(disp, fn) SET_by_offset(disp, _gloffset_ClearDepthf, fn) -#define CALL_DepthRangef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf)), _gloffset_DepthRangef, parameters) -#define GET_DepthRangef(disp) GET_by_offset(disp, _gloffset_DepthRangef) -#define SET_DepthRangef(disp, fn) SET_by_offset(disp, _gloffset_DepthRangef, fn) -#define CALL_GetShaderPrecisionFormat(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *, GLint *)), _gloffset_GetShaderPrecisionFormat, parameters) -#define GET_GetShaderPrecisionFormat(disp) GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat) -#define SET_GetShaderPrecisionFormat(disp, fn) SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn) -#define CALL_ReleaseShaderCompiler(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ReleaseShaderCompiler, parameters) -#define GET_ReleaseShaderCompiler(disp) GET_by_offset(disp, _gloffset_ReleaseShaderCompiler) -#define SET_ReleaseShaderCompiler(disp, fn) SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn) -#define CALL_ShaderBinary(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)), _gloffset_ShaderBinary, parameters) -#define GET_ShaderBinary(disp) GET_by_offset(disp, _gloffset_ShaderBinary) -#define SET_ShaderBinary(disp, fn) SET_by_offset(disp, _gloffset_ShaderBinary, fn) -#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffsetEXT, parameters) -#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, _gloffset_PolygonOffsetEXT) -#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn) -#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelTexGenParameterfvSGIS, parameters) -#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS) -#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn) -#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetPixelTexGenParameterivSGIS, parameters) -#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS) -#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn) -#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTexGenParameterfSGIS, parameters) -#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS) -#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn) -#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PixelTexGenParameterfvSGIS, parameters) -#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS) -#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn) -#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTexGenParameteriSGIS, parameters) -#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS) -#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn) -#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PixelTexGenParameterivSGIS, parameters) -#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS) -#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn) -#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleMaskSGIS, parameters) -#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, _gloffset_SampleMaskSGIS) -#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn) -#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_SamplePatternSGIS, parameters) -#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, _gloffset_SamplePatternSGIS) -#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn) -#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_ColorPointerEXT, parameters) -#define GET_ColorPointerEXT(disp) GET_by_offset(disp, _gloffset_ColorPointerEXT) -#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorPointerEXT, fn) -#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), _gloffset_EdgeFlagPointerEXT, parameters) -#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointerEXT) -#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn) -#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_IndexPointerEXT, parameters) -#define GET_IndexPointerEXT(disp) GET_by_offset(disp, _gloffset_IndexPointerEXT) -#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_IndexPointerEXT, fn) -#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_NormalPointerEXT, parameters) -#define GET_NormalPointerEXT(disp) GET_by_offset(disp, _gloffset_NormalPointerEXT) -#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_NormalPointerEXT, fn) -#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_TexCoordPointerEXT, parameters) -#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_TexCoordPointerEXT) -#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn) -#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_VertexPointerEXT, parameters) -#define GET_VertexPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexPointerEXT) -#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexPointerEXT, fn) -#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PointParameterfEXT, parameters) -#define GET_PointParameterfEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfEXT) -#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfEXT, fn) -#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PointParameterfvEXT, parameters) -#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfvEXT) -#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn) -#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), _gloffset_LockArraysEXT, parameters) -#define GET_LockArraysEXT(disp) GET_by_offset(disp, _gloffset_LockArraysEXT) -#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_LockArraysEXT, fn) -#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_UnlockArraysEXT, parameters) -#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, _gloffset_UnlockArraysEXT) -#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn) -#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_SecondaryColor3bEXT, parameters) -#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bEXT) -#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn) -#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_SecondaryColor3bvEXT, parameters) -#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bvEXT) -#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn) -#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_SecondaryColor3dEXT, parameters) -#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dEXT) -#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn) -#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_SecondaryColor3dvEXT, parameters) -#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dvEXT) -#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn) -#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_SecondaryColor3fEXT, parameters) -#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fEXT) -#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn) -#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_SecondaryColor3fvEXT, parameters) -#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fvEXT) -#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn) -#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_SecondaryColor3iEXT, parameters) -#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3iEXT) -#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn) -#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_SecondaryColor3ivEXT, parameters) -#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ivEXT) -#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn) -#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_SecondaryColor3sEXT, parameters) -#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3sEXT) -#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn) -#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_SecondaryColor3svEXT, parameters) -#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3svEXT) -#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn) -#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_SecondaryColor3ubEXT, parameters) -#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubEXT) -#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn) -#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_SecondaryColor3ubvEXT, parameters) -#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT) -#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn) -#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_SecondaryColor3uiEXT, parameters) -#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uiEXT) -#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn) -#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_SecondaryColor3uivEXT, parameters) -#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uivEXT) -#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn) -#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_SecondaryColor3usEXT, parameters) -#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usEXT) -#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn) -#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_SecondaryColor3usvEXT, parameters) -#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usvEXT) -#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn) -#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_SecondaryColorPointerEXT, parameters) -#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColorPointerEXT) -#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn) -#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *, const GLsizei *, GLsizei)), _gloffset_MultiDrawArraysEXT, parameters) -#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawArraysEXT) -#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn) -#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), _gloffset_MultiDrawElementsEXT, parameters) -#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsEXT) -#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn) -#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_FogCoordPointerEXT, parameters) -#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_FogCoordPointerEXT) -#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn) -#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_FogCoorddEXT, parameters) -#define GET_FogCoorddEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddEXT) -#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddEXT, fn) -#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_FogCoorddvEXT, parameters) -#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddvEXT) -#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn) -#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_FogCoordfEXT, parameters) -#define GET_FogCoordfEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfEXT) -#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfEXT, fn) -#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_FogCoordfvEXT, parameters) -#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfvEXT) -#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn) -#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_PixelTexGenSGIX, parameters) -#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, _gloffset_PixelTexGenSGIX) -#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn) -#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateEXT, parameters) -#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateEXT) -#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn) -#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_FlushVertexArrayRangeNV, parameters) -#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV) -#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn) -#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_VertexArrayRangeNV, parameters) -#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_VertexArrayRangeNV) -#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn) -#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), _gloffset_CombinerInputNV, parameters) -#define GET_CombinerInputNV(disp) GET_by_offset(disp, _gloffset_CombinerInputNV) -#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerInputNV, fn) -#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), _gloffset_CombinerOutputNV, parameters) -#define GET_CombinerOutputNV(disp) GET_by_offset(disp, _gloffset_CombinerOutputNV) -#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerOutputNV, fn) -#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_CombinerParameterfNV, parameters) -#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfNV) -#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn) -#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_CombinerParameterfvNV, parameters) -#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfvNV) -#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn) -#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_CombinerParameteriNV, parameters) -#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, _gloffset_CombinerParameteriNV) -#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn) -#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_CombinerParameterivNV, parameters) -#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterivNV) -#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn) -#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_FinalCombinerInputNV, parameters) -#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, _gloffset_FinalCombinerInputNV) -#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn) -#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerInputParameterfvNV, parameters) -#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV) -#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn) -#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerInputParameterivNV, parameters) -#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV) -#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn) -#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerOutputParameterfvNV, parameters) -#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV) -#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn) -#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerOutputParameterivNV, parameters) -#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV) -#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn) -#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetFinalCombinerInputParameterfvNV, parameters) -#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV) -#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn) -#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetFinalCombinerInputParameterivNV, parameters) -#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV) -#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn) -#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResizeBuffersMESA, parameters) -#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, _gloffset_ResizeBuffersMESA) -#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn) -#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_WindowPos2dMESA, parameters) -#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dMESA) -#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn) -#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos2dvMESA, parameters) -#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dvMESA) -#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn) -#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_WindowPos2fMESA, parameters) -#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fMESA) -#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn) -#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos2fvMESA, parameters) -#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fvMESA) -#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn) -#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_WindowPos2iMESA, parameters) -#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2iMESA) -#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn) -#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos2ivMESA, parameters) -#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2ivMESA) -#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn) -#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_WindowPos2sMESA, parameters) -#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2sMESA) -#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn) -#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos2svMESA, parameters) -#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2svMESA) -#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn) -#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos3dMESA, parameters) -#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dMESA) -#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn) -#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos3dvMESA, parameters) -#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dvMESA) -#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn) -#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos3fMESA, parameters) -#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fMESA) -#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn) -#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos3fvMESA, parameters) -#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fvMESA) -#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn) -#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_WindowPos3iMESA, parameters) -#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3iMESA) -#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn) -#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos3ivMESA, parameters) -#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3ivMESA) -#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn) -#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_WindowPos3sMESA, parameters) -#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3sMESA) -#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn) -#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos3svMESA, parameters) -#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3svMESA) -#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn) -#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos4dMESA, parameters) -#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dMESA) -#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn) -#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos4dvMESA, parameters) -#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dvMESA) -#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn) -#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos4fMESA, parameters) -#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fMESA) -#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn) -#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos4fvMESA, parameters) -#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fvMESA) -#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn) -#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_WindowPos4iMESA, parameters) -#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4iMESA) -#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn) -#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos4ivMESA, parameters) -#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4ivMESA) -#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn) -#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_WindowPos4sMESA, parameters) -#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4sMESA) -#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn) -#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos4svMESA, parameters) -#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4svMESA) -#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn) -#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), _gloffset_MultiModeDrawArraysIBM, parameters) -#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM) -#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn) -#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), _gloffset_MultiModeDrawElementsIBM, parameters) -#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM) -#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn) -#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFencesNV, parameters) -#define GET_DeleteFencesNV(disp) GET_by_offset(disp, _gloffset_DeleteFencesNV) -#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteFencesNV, fn) -#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_FinishFenceNV, parameters) -#define GET_FinishFenceNV(disp) GET_by_offset(disp, _gloffset_FinishFenceNV) -#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, _gloffset_FinishFenceNV, fn) -#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFencesNV, parameters) -#define GET_GenFencesNV(disp) GET_by_offset(disp, _gloffset_GenFencesNV) -#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, _gloffset_GenFencesNV, fn) -#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetFenceivNV, parameters) -#define GET_GetFenceivNV(disp) GET_by_offset(disp, _gloffset_GetFenceivNV) -#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFenceivNV, fn) -#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFenceNV, parameters) -#define GET_IsFenceNV(disp) GET_by_offset(disp, _gloffset_IsFenceNV) -#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, _gloffset_IsFenceNV, fn) -#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_SetFenceNV, parameters) -#define GET_SetFenceNV(disp) GET_by_offset(disp, _gloffset_SetFenceNV) -#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, _gloffset_SetFenceNV, fn) -#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_TestFenceNV, parameters) -#define GET_TestFenceNV(disp) GET_by_offset(disp, _gloffset_TestFenceNV) -#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, _gloffset_TestFenceNV, fn) -#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreProgramsResidentNV, parameters) -#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, _gloffset_AreProgramsResidentNV) -#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn) -#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindProgramNV, parameters) -#define GET_BindProgramNV(disp) GET_by_offset(disp, _gloffset_BindProgramNV) -#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, _gloffset_BindProgramNV, fn) -#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteProgramsNV, parameters) -#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, _gloffset_DeleteProgramsNV) -#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn) -#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ExecuteProgramNV, parameters) -#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, _gloffset_ExecuteProgramNV) -#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn) -#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenProgramsNV, parameters) -#define GET_GenProgramsNV(disp) GET_by_offset(disp, _gloffset_GenProgramsNV) -#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_GenProgramsNV, fn) -#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), _gloffset_GetProgramParameterdvNV, parameters) -#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterdvNV) -#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn) -#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), _gloffset_GetProgramParameterfvNV, parameters) -#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterfvNV) -#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn) -#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), _gloffset_GetProgramStringNV, parameters) -#define GET_GetProgramStringNV(disp) GET_by_offset(disp, _gloffset_GetProgramStringNV) -#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringNV, fn) -#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramivNV, parameters) -#define GET_GetProgramivNV(disp) GET_by_offset(disp, _gloffset_GetProgramivNV) -#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivNV, fn) -#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetTrackMatrixivNV, parameters) -#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, _gloffset_GetTrackMatrixivNV) -#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn) -#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), _gloffset_GetVertexAttribPointervNV, parameters) -#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribPointervNV) -#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn) -#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvNV, parameters) -#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvNV) -#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn) -#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvNV, parameters) -#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvNV) -#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn) -#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivNV, parameters) -#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivNV) -#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn) -#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgramNV, parameters) -#define GET_IsProgramNV(disp) GET_by_offset(disp, _gloffset_IsProgramNV) -#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, _gloffset_IsProgramNV, fn) -#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), _gloffset_LoadProgramNV, parameters) -#define GET_LoadProgramNV(disp) GET_by_offset(disp, _gloffset_LoadProgramNV) -#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, _gloffset_LoadProgramNV, fn) -#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLdouble *)), _gloffset_ProgramParameters4dvNV, parameters) -#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4dvNV) -#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn) -#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramParameters4fvNV, parameters) -#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4fvNV) -#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn) -#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_RequestResidentProgramsNV, parameters) -#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, _gloffset_RequestResidentProgramsNV) -#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn) -#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), _gloffset_TrackMatrixNV, parameters) -#define GET_TrackMatrixNV(disp) GET_by_offset(disp, _gloffset_TrackMatrixNV) -#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, _gloffset_TrackMatrixNV, fn) -#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dNV, parameters) -#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dNV) -#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn) -#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvNV, parameters) -#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvNV) -#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn) -#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fNV, parameters) -#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fNV) -#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn) -#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvNV, parameters) -#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvNV) -#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn) -#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sNV, parameters) -#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sNV) -#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn) -#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svNV, parameters) -#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svNV) -#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn) -#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dNV, parameters) -#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dNV) -#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn) -#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvNV, parameters) -#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvNV) -#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn) -#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fNV, parameters) -#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fNV) -#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn) -#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvNV, parameters) -#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvNV) -#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn) -#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sNV, parameters) -#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sNV) -#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn) -#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svNV, parameters) -#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svNV) -#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn) -#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dNV, parameters) -#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dNV) -#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn) -#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvNV, parameters) -#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvNV) -#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn) -#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fNV, parameters) -#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fNV) -#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn) -#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvNV, parameters) -#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvNV) -#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn) -#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sNV, parameters) -#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sNV) -#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn) -#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svNV, parameters) -#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svNV) -#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn) -#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dNV, parameters) -#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dNV) -#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn) -#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvNV, parameters) -#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvNV) -#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn) -#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fNV, parameters) -#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fNV) -#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn) -#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvNV, parameters) -#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvNV) -#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn) -#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sNV, parameters) -#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sNV) -#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn) -#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svNV, parameters) -#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svNV) -#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn) -#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4ubNV, parameters) -#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubNV) -#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn) -#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvNV, parameters) -#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvNV) -#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn) -#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerNV, parameters) -#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerNV) -#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn) -#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs1dvNV, parameters) -#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1dvNV) -#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn) -#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs1fvNV, parameters) -#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1fvNV) -#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn) -#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs1svNV, parameters) -#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1svNV) -#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn) -#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs2dvNV, parameters) -#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2dvNV) -#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn) -#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs2fvNV, parameters) -#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2fvNV) -#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn) -#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs2svNV, parameters) -#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2svNV) -#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn) -#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs3dvNV, parameters) -#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3dvNV) -#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn) -#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs3fvNV, parameters) -#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3fvNV) -#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn) -#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs3svNV, parameters) -#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3svNV) -#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn) -#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs4dvNV, parameters) -#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4dvNV) -#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn) -#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs4fvNV, parameters) -#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4fvNV) -#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn) -#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs4svNV, parameters) -#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4svNV) -#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn) -#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), _gloffset_VertexAttribs4ubvNV, parameters) -#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4ubvNV) -#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn) -#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetTexBumpParameterfvATI, parameters) -#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI) -#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn) -#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetTexBumpParameterivATI, parameters) -#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterivATI) -#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn) -#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_TexBumpParameterfvATI, parameters) -#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterfvATI) -#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn) -#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_TexBumpParameterivATI, parameters) -#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterivATI) -#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn) -#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp1ATI, parameters) -#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI) -#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn) -#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp2ATI, parameters) -#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI) -#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn) -#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp3ATI, parameters) -#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI) -#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn) -#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_BeginFragmentShaderATI, parameters) -#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BeginFragmentShaderATI) -#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn) -#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindFragmentShaderATI, parameters) -#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BindFragmentShaderATI) -#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn) -#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp1ATI, parameters) -#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp1ATI) -#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn) -#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp2ATI, parameters) -#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp2ATI) -#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn) -#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp3ATI, parameters) -#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp3ATI) -#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn) -#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteFragmentShaderATI, parameters) -#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_DeleteFragmentShaderATI) -#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn) -#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndFragmentShaderATI, parameters) -#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_EndFragmentShaderATI) -#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn) -#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), _gloffset_GenFragmentShadersATI, parameters) -#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, _gloffset_GenFragmentShadersATI) -#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn) -#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_PassTexCoordATI, parameters) -#define GET_PassTexCoordATI(disp) GET_by_offset(disp, _gloffset_PassTexCoordATI) -#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, _gloffset_PassTexCoordATI, fn) -#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_SampleMapATI, parameters) -#define GET_SampleMapATI(disp) GET_by_offset(disp, _gloffset_SampleMapATI) -#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, _gloffset_SampleMapATI, fn) -#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_SetFragmentShaderConstantATI, parameters) -#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI) -#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn) -#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PointParameteriNV, parameters) -#define GET_PointParameteriNV(disp) GET_by_offset(disp, _gloffset_PointParameteriNV) -#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameteriNV, fn) -#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PointParameterivNV, parameters) -#define GET_PointParameterivNV(disp) GET_by_offset(disp, _gloffset_PointParameterivNV) -#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameterivNV, fn) -#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveStencilFaceEXT, parameters) -#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, _gloffset_ActiveStencilFaceEXT) -#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn) -#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArrayAPPLE, parameters) -#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE) -#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn) -#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteVertexArraysAPPLE, parameters) -#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE) -#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn) -#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArraysAPPLE, parameters) -#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE) -#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn) -#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsVertexArrayAPPLE, parameters) -#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE) -#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn) -#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), _gloffset_GetProgramNamedParameterdvNV, parameters) -#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV) -#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn) -#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), _gloffset_GetProgramNamedParameterfvNV, parameters) -#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV) -#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn) -#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramNamedParameter4dNV, parameters) -#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV) -#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn) -#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), _gloffset_ProgramNamedParameter4dvNV, parameters) -#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV) -#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn) -#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramNamedParameter4fNV, parameters) -#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV) -#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn) -#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), _gloffset_ProgramNamedParameter4fvNV, parameters) -#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV) -#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn) -#define CALL_PrimitiveRestartIndexNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PrimitiveRestartIndexNV, parameters) -#define GET_PrimitiveRestartIndexNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV) -#define SET_PrimitiveRestartIndexNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn) -#define CALL_PrimitiveRestartNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PrimitiveRestartNV, parameters) -#define GET_PrimitiveRestartNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartNV) -#define SET_PrimitiveRestartNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn) -#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthBoundsEXT, parameters) -#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, _gloffset_DepthBoundsEXT) -#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn) -#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendEquationSeparateEXT, parameters) -#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateEXT) -#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn) -#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindFramebufferEXT, parameters) -#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BindFramebufferEXT) -#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn) -#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindRenderbufferEXT, parameters) -#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_BindRenderbufferEXT) -#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn) -#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), _gloffset_CheckFramebufferStatusEXT, parameters) -#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT) -#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn) -#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFramebuffersEXT, parameters) -#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteFramebuffersEXT) -#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn) -#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteRenderbuffersEXT, parameters) -#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT) -#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn) -#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), _gloffset_FramebufferRenderbufferEXT, parameters) -#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT) -#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn) -#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture1DEXT, parameters) -#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture1DEXT) -#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn) -#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture2DEXT, parameters) -#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture2DEXT) -#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn) -#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTexture3DEXT, parameters) -#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture3DEXT) -#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn) -#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFramebuffersEXT, parameters) -#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_GenFramebuffersEXT) -#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn) -#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenRenderbuffersEXT, parameters) -#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_GenRenderbuffersEXT) -#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn) -#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_GenerateMipmapEXT, parameters) -#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, _gloffset_GenerateMipmapEXT) -#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn) -#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetFramebufferAttachmentParameterivEXT, parameters) -#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT) -#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn) -#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetRenderbufferParameterivEXT, parameters) -#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT) -#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn) -#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFramebufferEXT, parameters) -#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, _gloffset_IsFramebufferEXT) -#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn) -#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsRenderbufferEXT, parameters) -#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_IsRenderbufferEXT) -#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn) -#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageEXT, parameters) -#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageEXT) -#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn) -#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), _gloffset_BlitFramebufferEXT, parameters) -#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BlitFramebufferEXT) -#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn) -#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_BufferParameteriAPPLE, parameters) -#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, _gloffset_BufferParameteriAPPLE) -#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn) -#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRangeAPPLE, parameters) -#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE) -#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn) -#define CALL_BindFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, const GLchar *)), _gloffset_BindFragDataLocationEXT, parameters) -#define GET_BindFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_BindFragDataLocationEXT) -#define SET_BindFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn) -#define CALL_GetFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLuint, const GLchar *)), _gloffset_GetFragDataLocationEXT, parameters) -#define GET_GetFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_GetFragDataLocationEXT) -#define SET_GetFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn) -#define CALL_GetUniformuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLuint *)), _gloffset_GetUniformuivEXT, parameters) -#define GET_GetUniformuivEXT(disp) GET_by_offset(disp, _gloffset_GetUniformuivEXT) -#define SET_GetUniformuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn) -#define CALL_GetVertexAttribIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribIivEXT, parameters) -#define GET_GetVertexAttribIivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIivEXT) -#define SET_GetVertexAttribIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn) -#define CALL_GetVertexAttribIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetVertexAttribIuivEXT, parameters) -#define GET_GetVertexAttribIuivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT) -#define SET_GetVertexAttribIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn) -#define CALL_Uniform1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint)), _gloffset_Uniform1uiEXT, parameters) -#define GET_Uniform1uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uiEXT) -#define SET_Uniform1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn) -#define CALL_Uniform1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform1uivEXT, parameters) -#define GET_Uniform1uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uivEXT) -#define SET_Uniform1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn) -#define CALL_Uniform2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint)), _gloffset_Uniform2uiEXT, parameters) -#define GET_Uniform2uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uiEXT) -#define SET_Uniform2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn) -#define CALL_Uniform2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform2uivEXT, parameters) -#define GET_Uniform2uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uivEXT) -#define SET_Uniform2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn) -#define CALL_Uniform3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint)), _gloffset_Uniform3uiEXT, parameters) -#define GET_Uniform3uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uiEXT) -#define SET_Uniform3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn) -#define CALL_Uniform3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform3uivEXT, parameters) -#define GET_Uniform3uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uivEXT) -#define SET_Uniform3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn) -#define CALL_Uniform4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint, GLuint)), _gloffset_Uniform4uiEXT, parameters) -#define GET_Uniform4uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uiEXT) -#define SET_Uniform4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn) -#define CALL_Uniform4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform4uivEXT, parameters) -#define GET_Uniform4uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uivEXT) -#define SET_Uniform4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn) -#define CALL_VertexAttribI1iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint)), _gloffset_VertexAttribI1iEXT, parameters) -#define GET_VertexAttribI1iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1iEXT) -#define SET_VertexAttribI1iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn) -#define CALL_VertexAttribI1ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI1ivEXT, parameters) -#define GET_VertexAttribI1ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1ivEXT) -#define SET_VertexAttribI1ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn) -#define CALL_VertexAttribI1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribI1uiEXT, parameters) -#define GET_VertexAttribI1uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT) -#define SET_VertexAttribI1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn) -#define CALL_VertexAttribI1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI1uivEXT, parameters) -#define GET_VertexAttribI1uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uivEXT) -#define SET_VertexAttribI1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn) -#define CALL_VertexAttribI2iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint)), _gloffset_VertexAttribI2iEXT, parameters) -#define GET_VertexAttribI2iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2iEXT) -#define SET_VertexAttribI2iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn) -#define CALL_VertexAttribI2ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI2ivEXT, parameters) -#define GET_VertexAttribI2ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT) -#define SET_VertexAttribI2ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn) -#define CALL_VertexAttribI2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_VertexAttribI2uiEXT, parameters) -#define GET_VertexAttribI2uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT) -#define SET_VertexAttribI2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn) -#define CALL_VertexAttribI2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI2uivEXT, parameters) -#define GET_VertexAttribI2uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT) -#define SET_VertexAttribI2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn) -#define CALL_VertexAttribI3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint)), _gloffset_VertexAttribI3iEXT, parameters) -#define GET_VertexAttribI3iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3iEXT) -#define SET_VertexAttribI3iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn) -#define CALL_VertexAttribI3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI3ivEXT, parameters) -#define GET_VertexAttribI3ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT) -#define SET_VertexAttribI3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn) -#define CALL_VertexAttribI3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI3uiEXT, parameters) -#define GET_VertexAttribI3uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT) -#define SET_VertexAttribI3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn) -#define CALL_VertexAttribI3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI3uivEXT, parameters) -#define GET_VertexAttribI3uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT) -#define SET_VertexAttribI3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn) -#define CALL_VertexAttribI4bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttribI4bvEXT, parameters) -#define GET_VertexAttribI4bvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4bvEXT) -#define SET_VertexAttribI4bvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn) -#define CALL_VertexAttribI4iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint, GLint)), _gloffset_VertexAttribI4iEXT, parameters) -#define GET_VertexAttribI4iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4iEXT) -#define SET_VertexAttribI4iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn) -#define CALL_VertexAttribI4ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI4ivEXT, parameters) -#define GET_VertexAttribI4ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT) -#define SET_VertexAttribI4ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn) -#define CALL_VertexAttribI4svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttribI4svEXT, parameters) -#define GET_VertexAttribI4svEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4svEXT) -#define SET_VertexAttribI4svEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn) -#define CALL_VertexAttribI4ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttribI4ubvEXT, parameters) -#define GET_VertexAttribI4ubvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT) -#define SET_VertexAttribI4ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn) -#define CALL_VertexAttribI4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI4uiEXT, parameters) -#define GET_VertexAttribI4uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT) -#define SET_VertexAttribI4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn) -#define CALL_VertexAttribI4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI4uivEXT, parameters) -#define GET_VertexAttribI4uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT) -#define SET_VertexAttribI4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn) -#define CALL_VertexAttribI4usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttribI4usvEXT, parameters) -#define GET_VertexAttribI4usvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4usvEXT) -#define SET_VertexAttribI4usvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn) -#define CALL_VertexAttribIPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribIPointerEXT, parameters) -#define GET_VertexAttribIPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribIPointerEXT) -#define SET_VertexAttribIPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn) -#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTextureLayerEXT, parameters) -#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT) -#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn) -#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMaskIndexedEXT, parameters) -#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, _gloffset_ColorMaskIndexedEXT) -#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn) -#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DisableIndexedEXT, parameters) -#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, _gloffset_DisableIndexedEXT) -#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn) -#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_EnableIndexedEXT, parameters) -#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, _gloffset_EnableIndexedEXT) -#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn) -#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), _gloffset_GetBooleanIndexedvEXT, parameters) -#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT) -#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn) -#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), _gloffset_GetIntegerIndexedvEXT, parameters) -#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT) -#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn) -#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_IsEnabledIndexedEXT, parameters) -#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, _gloffset_IsEnabledIndexedEXT) -#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn) -#define CALL_ClearColorIiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_ClearColorIiEXT, parameters) -#define GET_ClearColorIiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIiEXT) -#define SET_ClearColorIiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn) -#define CALL_ClearColorIuiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_ClearColorIuiEXT, parameters) -#define GET_ClearColorIuiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIuiEXT) -#define SET_ClearColorIuiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn) -#define CALL_GetTexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameterIivEXT, parameters) -#define GET_GetTexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIivEXT) -#define SET_GetTexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn) -#define CALL_GetTexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint *)), _gloffset_GetTexParameterIuivEXT, parameters) -#define GET_GetTexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIuivEXT) -#define SET_GetTexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn) -#define CALL_TexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameterIivEXT, parameters) -#define GET_TexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIivEXT) -#define SET_TexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn) -#define CALL_TexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLuint *)), _gloffset_TexParameterIuivEXT, parameters) -#define GET_TexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIuivEXT) -#define SET_TexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn) -#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BeginConditionalRenderNV, parameters) -#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_BeginConditionalRenderNV) -#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn) -#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndConditionalRenderNV, parameters) -#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_EndConditionalRenderNV) -#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn) -#define CALL_BeginTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BeginTransformFeedbackEXT, parameters) -#define GET_BeginTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT) -#define SET_BeginTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn) -#define CALL_BindBufferBaseEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint)), _gloffset_BindBufferBaseEXT, parameters) -#define GET_BindBufferBaseEXT(disp) GET_by_offset(disp, _gloffset_BindBufferBaseEXT) -#define SET_BindBufferBaseEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn) -#define CALL_BindBufferOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr)), _gloffset_BindBufferOffsetEXT, parameters) -#define GET_BindBufferOffsetEXT(disp) GET_by_offset(disp, _gloffset_BindBufferOffsetEXT) -#define SET_BindBufferOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn) -#define CALL_BindBufferRangeEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)), _gloffset_BindBufferRangeEXT, parameters) -#define GET_BindBufferRangeEXT(disp) GET_by_offset(disp, _gloffset_BindBufferRangeEXT) -#define SET_BindBufferRangeEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn) -#define CALL_EndTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndTransformFeedbackEXT, parameters) -#define GET_EndTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_EndTransformFeedbackEXT) -#define SET_EndTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn) -#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)), _gloffset_GetTransformFeedbackVaryingEXT, parameters) -#define GET_GetTransformFeedbackVaryingEXT(disp) GET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT) -#define SET_GetTransformFeedbackVaryingEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn) -#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const char **, GLenum)), _gloffset_TransformFeedbackVaryingsEXT, parameters) -#define GET_TransformFeedbackVaryingsEXT(disp) GET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT) -#define SET_TransformFeedbackVaryingsEXT(disp, fn) SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn) -#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ProvokingVertexEXT, parameters) -#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, _gloffset_ProvokingVertexEXT) -#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn) -#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetTexParameterPointervAPPLE, parameters) -#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE) -#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn) -#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), _gloffset_TextureRangeAPPLE, parameters) -#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, _gloffset_TextureRangeAPPLE) -#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn) -#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetObjectParameterivAPPLE, parameters) -#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE) -#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn) -#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectPurgeableAPPLE, parameters) -#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE) -#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn) -#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectUnpurgeableAPPLE, parameters) -#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE) -#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn) -#define CALL_ActiveProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ActiveProgramEXT, parameters) -#define GET_ActiveProgramEXT(disp) GET_by_offset(disp, _gloffset_ActiveProgramEXT) -#define SET_ActiveProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn) -#define CALL_CreateShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum, const GLchar *)), _gloffset_CreateShaderProgramEXT, parameters) -#define GET_CreateShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_CreateShaderProgramEXT) -#define SET_CreateShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn) -#define CALL_UseShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_UseShaderProgramEXT, parameters) -#define GET_UseShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_UseShaderProgramEXT) -#define SET_UseShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn) -#define CALL_TextureBarrierNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_TextureBarrierNV, parameters) -#define GET_TextureBarrierNV(disp) GET_by_offset(disp, _gloffset_TextureBarrierNV) -#define SET_TextureBarrierNV(disp, fn) SET_by_offset(disp, _gloffset_TextureBarrierNV, fn) -#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparateATI, parameters) -#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparateATI) -#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn) -#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramEnvParameters4fvEXT, parameters) -#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT) -#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn) -#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramLocalParameters4fvEXT, parameters) -#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT) -#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn) -#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), _gloffset_GetQueryObjecti64vEXT, parameters) -#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT) -#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn) -#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), _gloffset_GetQueryObjectui64vEXT, parameters) -#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT) -#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn) -#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetRenderbufferStorageOES, parameters) -#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES) -#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn) -#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetTexture2DOES, parameters) -#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES) -#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn) - -#endif /* !defined( _GLAPI_DISPATCH_H_ ) */ +/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _GLAPI_DISPATCH_H_ )
+# define _GLAPI_DISPATCH_H_
+
+
+/* this file should not be included directly in mesa */
+
+/**
+ * \file glapidispatch.h
+ * Macros for handling GL dispatch tables.
+ *
+ * For each known GL function, there are 3 macros in this file. The first
+ * macro is named CALL_FuncName and is used to call that GL function using
+ * the specified dispatch table. The other 2 macros, called GET_FuncName
+ * can SET_FuncName, are used to get and set the dispatch pointer for the
+ * named function in the specified dispatch table.
+ */
+
+#define CALL_by_offset(disp, cast, offset, parameters) \
+ (*(cast (GET_by_offset(disp, offset)))) parameters
+#define GET_by_offset(disp, offset) \
+ (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL
+#define SET_by_offset(disp, offset, fn) \
+ do { \
+ if ( (offset) < 0 ) { \
+ /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \
+ /* __func__, __LINE__, disp, offset, # fn); */ \
+ /* abort(); */ \
+ } \
+ else { \
+ ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \
+ } \
+ } while(0)
+
+/* total number of offsets below */
+#define _gloffset_COUNT 894
+
+#define _gloffset_NewList 0
+#define _gloffset_EndList 1
+#define _gloffset_CallList 2
+#define _gloffset_CallLists 3
+#define _gloffset_DeleteLists 4
+#define _gloffset_GenLists 5
+#define _gloffset_ListBase 6
+#define _gloffset_Begin 7
+#define _gloffset_Bitmap 8
+#define _gloffset_Color3b 9
+#define _gloffset_Color3bv 10
+#define _gloffset_Color3d 11
+#define _gloffset_Color3dv 12
+#define _gloffset_Color3f 13
+#define _gloffset_Color3fv 14
+#define _gloffset_Color3i 15
+#define _gloffset_Color3iv 16
+#define _gloffset_Color3s 17
+#define _gloffset_Color3sv 18
+#define _gloffset_Color3ub 19
+#define _gloffset_Color3ubv 20
+#define _gloffset_Color3ui 21
+#define _gloffset_Color3uiv 22
+#define _gloffset_Color3us 23
+#define _gloffset_Color3usv 24
+#define _gloffset_Color4b 25
+#define _gloffset_Color4bv 26
+#define _gloffset_Color4d 27
+#define _gloffset_Color4dv 28
+#define _gloffset_Color4f 29
+#define _gloffset_Color4fv 30
+#define _gloffset_Color4i 31
+#define _gloffset_Color4iv 32
+#define _gloffset_Color4s 33
+#define _gloffset_Color4sv 34
+#define _gloffset_Color4ub 35
+#define _gloffset_Color4ubv 36
+#define _gloffset_Color4ui 37
+#define _gloffset_Color4uiv 38
+#define _gloffset_Color4us 39
+#define _gloffset_Color4usv 40
+#define _gloffset_EdgeFlag 41
+#define _gloffset_EdgeFlagv 42
+#define _gloffset_End 43
+#define _gloffset_Indexd 44
+#define _gloffset_Indexdv 45
+#define _gloffset_Indexf 46
+#define _gloffset_Indexfv 47
+#define _gloffset_Indexi 48
+#define _gloffset_Indexiv 49
+#define _gloffset_Indexs 50
+#define _gloffset_Indexsv 51
+#define _gloffset_Normal3b 52
+#define _gloffset_Normal3bv 53
+#define _gloffset_Normal3d 54
+#define _gloffset_Normal3dv 55
+#define _gloffset_Normal3f 56
+#define _gloffset_Normal3fv 57
+#define _gloffset_Normal3i 58
+#define _gloffset_Normal3iv 59
+#define _gloffset_Normal3s 60
+#define _gloffset_Normal3sv 61
+#define _gloffset_RasterPos2d 62
+#define _gloffset_RasterPos2dv 63
+#define _gloffset_RasterPos2f 64
+#define _gloffset_RasterPos2fv 65
+#define _gloffset_RasterPos2i 66
+#define _gloffset_RasterPos2iv 67
+#define _gloffset_RasterPos2s 68
+#define _gloffset_RasterPos2sv 69
+#define _gloffset_RasterPos3d 70
+#define _gloffset_RasterPos3dv 71
+#define _gloffset_RasterPos3f 72
+#define _gloffset_RasterPos3fv 73
+#define _gloffset_RasterPos3i 74
+#define _gloffset_RasterPos3iv 75
+#define _gloffset_RasterPos3s 76
+#define _gloffset_RasterPos3sv 77
+#define _gloffset_RasterPos4d 78
+#define _gloffset_RasterPos4dv 79
+#define _gloffset_RasterPos4f 80
+#define _gloffset_RasterPos4fv 81
+#define _gloffset_RasterPos4i 82
+#define _gloffset_RasterPos4iv 83
+#define _gloffset_RasterPos4s 84
+#define _gloffset_RasterPos4sv 85
+#define _gloffset_Rectd 86
+#define _gloffset_Rectdv 87
+#define _gloffset_Rectf 88
+#define _gloffset_Rectfv 89
+#define _gloffset_Recti 90
+#define _gloffset_Rectiv 91
+#define _gloffset_Rects 92
+#define _gloffset_Rectsv 93
+#define _gloffset_TexCoord1d 94
+#define _gloffset_TexCoord1dv 95
+#define _gloffset_TexCoord1f 96
+#define _gloffset_TexCoord1fv 97
+#define _gloffset_TexCoord1i 98
+#define _gloffset_TexCoord1iv 99
+#define _gloffset_TexCoord1s 100
+#define _gloffset_TexCoord1sv 101
+#define _gloffset_TexCoord2d 102
+#define _gloffset_TexCoord2dv 103
+#define _gloffset_TexCoord2f 104
+#define _gloffset_TexCoord2fv 105
+#define _gloffset_TexCoord2i 106
+#define _gloffset_TexCoord2iv 107
+#define _gloffset_TexCoord2s 108
+#define _gloffset_TexCoord2sv 109
+#define _gloffset_TexCoord3d 110
+#define _gloffset_TexCoord3dv 111
+#define _gloffset_TexCoord3f 112
+#define _gloffset_TexCoord3fv 113
+#define _gloffset_TexCoord3i 114
+#define _gloffset_TexCoord3iv 115
+#define _gloffset_TexCoord3s 116
+#define _gloffset_TexCoord3sv 117
+#define _gloffset_TexCoord4d 118
+#define _gloffset_TexCoord4dv 119
+#define _gloffset_TexCoord4f 120
+#define _gloffset_TexCoord4fv 121
+#define _gloffset_TexCoord4i 122
+#define _gloffset_TexCoord4iv 123
+#define _gloffset_TexCoord4s 124
+#define _gloffset_TexCoord4sv 125
+#define _gloffset_Vertex2d 126
+#define _gloffset_Vertex2dv 127
+#define _gloffset_Vertex2f 128
+#define _gloffset_Vertex2fv 129
+#define _gloffset_Vertex2i 130
+#define _gloffset_Vertex2iv 131
+#define _gloffset_Vertex2s 132
+#define _gloffset_Vertex2sv 133
+#define _gloffset_Vertex3d 134
+#define _gloffset_Vertex3dv 135
+#define _gloffset_Vertex3f 136
+#define _gloffset_Vertex3fv 137
+#define _gloffset_Vertex3i 138
+#define _gloffset_Vertex3iv 139
+#define _gloffset_Vertex3s 140
+#define _gloffset_Vertex3sv 141
+#define _gloffset_Vertex4d 142
+#define _gloffset_Vertex4dv 143
+#define _gloffset_Vertex4f 144
+#define _gloffset_Vertex4fv 145
+#define _gloffset_Vertex4i 146
+#define _gloffset_Vertex4iv 147
+#define _gloffset_Vertex4s 148
+#define _gloffset_Vertex4sv 149
+#define _gloffset_ClipPlane 150
+#define _gloffset_ColorMaterial 151
+#define _gloffset_CullFace 152
+#define _gloffset_Fogf 153
+#define _gloffset_Fogfv 154
+#define _gloffset_Fogi 155
+#define _gloffset_Fogiv 156
+#define _gloffset_FrontFace 157
+#define _gloffset_Hint 158
+#define _gloffset_Lightf 159
+#define _gloffset_Lightfv 160
+#define _gloffset_Lighti 161
+#define _gloffset_Lightiv 162
+#define _gloffset_LightModelf 163
+#define _gloffset_LightModelfv 164
+#define _gloffset_LightModeli 165
+#define _gloffset_LightModeliv 166
+#define _gloffset_LineStipple 167
+#define _gloffset_LineWidth 168
+#define _gloffset_Materialf 169
+#define _gloffset_Materialfv 170
+#define _gloffset_Materiali 171
+#define _gloffset_Materialiv 172
+#define _gloffset_PointSize 173
+#define _gloffset_PolygonMode 174
+#define _gloffset_PolygonStipple 175
+#define _gloffset_Scissor 176
+#define _gloffset_ShadeModel 177
+#define _gloffset_TexParameterf 178
+#define _gloffset_TexParameterfv 179
+#define _gloffset_TexParameteri 180
+#define _gloffset_TexParameteriv 181
+#define _gloffset_TexImage1D 182
+#define _gloffset_TexImage2D 183
+#define _gloffset_TexEnvf 184
+#define _gloffset_TexEnvfv 185
+#define _gloffset_TexEnvi 186
+#define _gloffset_TexEnviv 187
+#define _gloffset_TexGend 188
+#define _gloffset_TexGendv 189
+#define _gloffset_TexGenf 190
+#define _gloffset_TexGenfv 191
+#define _gloffset_TexGeni 192
+#define _gloffset_TexGeniv 193
+#define _gloffset_FeedbackBuffer 194
+#define _gloffset_SelectBuffer 195
+#define _gloffset_RenderMode 196
+#define _gloffset_InitNames 197
+#define _gloffset_LoadName 198
+#define _gloffset_PassThrough 199
+#define _gloffset_PopName 200
+#define _gloffset_PushName 201
+#define _gloffset_DrawBuffer 202
+#define _gloffset_Clear 203
+#define _gloffset_ClearAccum 204
+#define _gloffset_ClearIndex 205
+#define _gloffset_ClearColor 206
+#define _gloffset_ClearStencil 207
+#define _gloffset_ClearDepth 208
+#define _gloffset_StencilMask 209
+#define _gloffset_ColorMask 210
+#define _gloffset_DepthMask 211
+#define _gloffset_IndexMask 212
+#define _gloffset_Accum 213
+#define _gloffset_Disable 214
+#define _gloffset_Enable 215
+#define _gloffset_Finish 216
+#define _gloffset_Flush 217
+#define _gloffset_PopAttrib 218
+#define _gloffset_PushAttrib 219
+#define _gloffset_Map1d 220
+#define _gloffset_Map1f 221
+#define _gloffset_Map2d 222
+#define _gloffset_Map2f 223
+#define _gloffset_MapGrid1d 224
+#define _gloffset_MapGrid1f 225
+#define _gloffset_MapGrid2d 226
+#define _gloffset_MapGrid2f 227
+#define _gloffset_EvalCoord1d 228
+#define _gloffset_EvalCoord1dv 229
+#define _gloffset_EvalCoord1f 230
+#define _gloffset_EvalCoord1fv 231
+#define _gloffset_EvalCoord2d 232
+#define _gloffset_EvalCoord2dv 233
+#define _gloffset_EvalCoord2f 234
+#define _gloffset_EvalCoord2fv 235
+#define _gloffset_EvalMesh1 236
+#define _gloffset_EvalPoint1 237
+#define _gloffset_EvalMesh2 238
+#define _gloffset_EvalPoint2 239
+#define _gloffset_AlphaFunc 240
+#define _gloffset_BlendFunc 241
+#define _gloffset_LogicOp 242
+#define _gloffset_StencilFunc 243
+#define _gloffset_StencilOp 244
+#define _gloffset_DepthFunc 245
+#define _gloffset_PixelZoom 246
+#define _gloffset_PixelTransferf 247
+#define _gloffset_PixelTransferi 248
+#define _gloffset_PixelStoref 249
+#define _gloffset_PixelStorei 250
+#define _gloffset_PixelMapfv 251
+#define _gloffset_PixelMapuiv 252
+#define _gloffset_PixelMapusv 253
+#define _gloffset_ReadBuffer 254
+#define _gloffset_CopyPixels 255
+#define _gloffset_ReadPixels 256
+#define _gloffset_DrawPixels 257
+#define _gloffset_GetBooleanv 258
+#define _gloffset_GetClipPlane 259
+#define _gloffset_GetDoublev 260
+#define _gloffset_GetError 261
+#define _gloffset_GetFloatv 262
+#define _gloffset_GetIntegerv 263
+#define _gloffset_GetLightfv 264
+#define _gloffset_GetLightiv 265
+#define _gloffset_GetMapdv 266
+#define _gloffset_GetMapfv 267
+#define _gloffset_GetMapiv 268
+#define _gloffset_GetMaterialfv 269
+#define _gloffset_GetMaterialiv 270
+#define _gloffset_GetPixelMapfv 271
+#define _gloffset_GetPixelMapuiv 272
+#define _gloffset_GetPixelMapusv 273
+#define _gloffset_GetPolygonStipple 274
+#define _gloffset_GetString 275
+#define _gloffset_GetTexEnvfv 276
+#define _gloffset_GetTexEnviv 277
+#define _gloffset_GetTexGendv 278
+#define _gloffset_GetTexGenfv 279
+#define _gloffset_GetTexGeniv 280
+#define _gloffset_GetTexImage 281
+#define _gloffset_GetTexParameterfv 282
+#define _gloffset_GetTexParameteriv 283
+#define _gloffset_GetTexLevelParameterfv 284
+#define _gloffset_GetTexLevelParameteriv 285
+#define _gloffset_IsEnabled 286
+#define _gloffset_IsList 287
+#define _gloffset_DepthRange 288
+#define _gloffset_Frustum 289
+#define _gloffset_LoadIdentity 290
+#define _gloffset_LoadMatrixf 291
+#define _gloffset_LoadMatrixd 292
+#define _gloffset_MatrixMode 293
+#define _gloffset_MultMatrixf 294
+#define _gloffset_MultMatrixd 295
+#define _gloffset_Ortho 296
+#define _gloffset_PopMatrix 297
+#define _gloffset_PushMatrix 298
+#define _gloffset_Rotated 299
+#define _gloffset_Rotatef 300
+#define _gloffset_Scaled 301
+#define _gloffset_Scalef 302
+#define _gloffset_Translated 303
+#define _gloffset_Translatef 304
+#define _gloffset_Viewport 305
+#define _gloffset_ArrayElement 306
+#define _gloffset_BindTexture 307
+#define _gloffset_ColorPointer 308
+#define _gloffset_DisableClientState 309
+#define _gloffset_DrawArrays 310
+#define _gloffset_DrawElements 311
+#define _gloffset_EdgeFlagPointer 312
+#define _gloffset_EnableClientState 313
+#define _gloffset_IndexPointer 314
+#define _gloffset_Indexub 315
+#define _gloffset_Indexubv 316
+#define _gloffset_InterleavedArrays 317
+#define _gloffset_NormalPointer 318
+#define _gloffset_PolygonOffset 319
+#define _gloffset_TexCoordPointer 320
+#define _gloffset_VertexPointer 321
+#define _gloffset_AreTexturesResident 322
+#define _gloffset_CopyTexImage1D 323
+#define _gloffset_CopyTexImage2D 324
+#define _gloffset_CopyTexSubImage1D 325
+#define _gloffset_CopyTexSubImage2D 326
+#define _gloffset_DeleteTextures 327
+#define _gloffset_GenTextures 328
+#define _gloffset_GetPointerv 329
+#define _gloffset_IsTexture 330
+#define _gloffset_PrioritizeTextures 331
+#define _gloffset_TexSubImage1D 332
+#define _gloffset_TexSubImage2D 333
+#define _gloffset_PopClientAttrib 334
+#define _gloffset_PushClientAttrib 335
+#define _gloffset_BlendColor 336
+#define _gloffset_BlendEquation 337
+#define _gloffset_DrawRangeElements 338
+#define _gloffset_ColorTable 339
+#define _gloffset_ColorTableParameterfv 340
+#define _gloffset_ColorTableParameteriv 341
+#define _gloffset_CopyColorTable 342
+#define _gloffset_GetColorTable 343
+#define _gloffset_GetColorTableParameterfv 344
+#define _gloffset_GetColorTableParameteriv 345
+#define _gloffset_ColorSubTable 346
+#define _gloffset_CopyColorSubTable 347
+#define _gloffset_ConvolutionFilter1D 348
+#define _gloffset_ConvolutionFilter2D 349
+#define _gloffset_ConvolutionParameterf 350
+#define _gloffset_ConvolutionParameterfv 351
+#define _gloffset_ConvolutionParameteri 352
+#define _gloffset_ConvolutionParameteriv 353
+#define _gloffset_CopyConvolutionFilter1D 354
+#define _gloffset_CopyConvolutionFilter2D 355
+#define _gloffset_GetConvolutionFilter 356
+#define _gloffset_GetConvolutionParameterfv 357
+#define _gloffset_GetConvolutionParameteriv 358
+#define _gloffset_GetSeparableFilter 359
+#define _gloffset_SeparableFilter2D 360
+#define _gloffset_GetHistogram 361
+#define _gloffset_GetHistogramParameterfv 362
+#define _gloffset_GetHistogramParameteriv 363
+#define _gloffset_GetMinmax 364
+#define _gloffset_GetMinmaxParameterfv 365
+#define _gloffset_GetMinmaxParameteriv 366
+#define _gloffset_Histogram 367
+#define _gloffset_Minmax 368
+#define _gloffset_ResetHistogram 369
+#define _gloffset_ResetMinmax 370
+#define _gloffset_TexImage3D 371
+#define _gloffset_TexSubImage3D 372
+#define _gloffset_CopyTexSubImage3D 373
+#define _gloffset_ActiveTextureARB 374
+#define _gloffset_ClientActiveTextureARB 375
+#define _gloffset_MultiTexCoord1dARB 376
+#define _gloffset_MultiTexCoord1dvARB 377
+#define _gloffset_MultiTexCoord1fARB 378
+#define _gloffset_MultiTexCoord1fvARB 379
+#define _gloffset_MultiTexCoord1iARB 380
+#define _gloffset_MultiTexCoord1ivARB 381
+#define _gloffset_MultiTexCoord1sARB 382
+#define _gloffset_MultiTexCoord1svARB 383
+#define _gloffset_MultiTexCoord2dARB 384
+#define _gloffset_MultiTexCoord2dvARB 385
+#define _gloffset_MultiTexCoord2fARB 386
+#define _gloffset_MultiTexCoord2fvARB 387
+#define _gloffset_MultiTexCoord2iARB 388
+#define _gloffset_MultiTexCoord2ivARB 389
+#define _gloffset_MultiTexCoord2sARB 390
+#define _gloffset_MultiTexCoord2svARB 391
+#define _gloffset_MultiTexCoord3dARB 392
+#define _gloffset_MultiTexCoord3dvARB 393
+#define _gloffset_MultiTexCoord3fARB 394
+#define _gloffset_MultiTexCoord3fvARB 395
+#define _gloffset_MultiTexCoord3iARB 396
+#define _gloffset_MultiTexCoord3ivARB 397
+#define _gloffset_MultiTexCoord3sARB 398
+#define _gloffset_MultiTexCoord3svARB 399
+#define _gloffset_MultiTexCoord4dARB 400
+#define _gloffset_MultiTexCoord4dvARB 401
+#define _gloffset_MultiTexCoord4fARB 402
+#define _gloffset_MultiTexCoord4fvARB 403
+#define _gloffset_MultiTexCoord4iARB 404
+#define _gloffset_MultiTexCoord4ivARB 405
+#define _gloffset_MultiTexCoord4sARB 406
+#define _gloffset_MultiTexCoord4svARB 407
+
+#if !defined(_GLAPI_USE_REMAP_TABLE)
+
+#define _gloffset_AttachShader 408
+#define _gloffset_CreateProgram 409
+#define _gloffset_CreateShader 410
+#define _gloffset_DeleteProgram 411
+#define _gloffset_DeleteShader 412
+#define _gloffset_DetachShader 413
+#define _gloffset_GetAttachedShaders 414
+#define _gloffset_GetProgramInfoLog 415
+#define _gloffset_GetProgramiv 416
+#define _gloffset_GetShaderInfoLog 417
+#define _gloffset_GetShaderiv 418
+#define _gloffset_IsProgram 419
+#define _gloffset_IsShader 420
+#define _gloffset_StencilFuncSeparate 421
+#define _gloffset_StencilMaskSeparate 422
+#define _gloffset_StencilOpSeparate 423
+#define _gloffset_UniformMatrix2x3fv 424
+#define _gloffset_UniformMatrix2x4fv 425
+#define _gloffset_UniformMatrix3x2fv 426
+#define _gloffset_UniformMatrix3x4fv 427
+#define _gloffset_UniformMatrix4x2fv 428
+#define _gloffset_UniformMatrix4x3fv 429
+#define _gloffset_ClampColor 430
+#define _gloffset_ClearBufferfi 431
+#define _gloffset_ClearBufferfv 432
+#define _gloffset_ClearBufferiv 433
+#define _gloffset_ClearBufferuiv 434
+#define _gloffset_GetStringi 435
+#define _gloffset_TexBuffer 436
+#define _gloffset_FramebufferTexture 437
+#define _gloffset_GetBufferParameteri64v 438
+#define _gloffset_GetInteger64i_v 439
+#define _gloffset_VertexAttribDivisor 440
+#define _gloffset_LoadTransposeMatrixdARB 441
+#define _gloffset_LoadTransposeMatrixfARB 442
+#define _gloffset_MultTransposeMatrixdARB 443
+#define _gloffset_MultTransposeMatrixfARB 444
+#define _gloffset_SampleCoverageARB 445
+#define _gloffset_CompressedTexImage1DARB 446
+#define _gloffset_CompressedTexImage2DARB 447
+#define _gloffset_CompressedTexImage3DARB 448
+#define _gloffset_CompressedTexSubImage1DARB 449
+#define _gloffset_CompressedTexSubImage2DARB 450
+#define _gloffset_CompressedTexSubImage3DARB 451
+#define _gloffset_GetCompressedTexImageARB 452
+#define _gloffset_DisableVertexAttribArrayARB 453
+#define _gloffset_EnableVertexAttribArrayARB 454
+#define _gloffset_GetProgramEnvParameterdvARB 455
+#define _gloffset_GetProgramEnvParameterfvARB 456
+#define _gloffset_GetProgramLocalParameterdvARB 457
+#define _gloffset_GetProgramLocalParameterfvARB 458
+#define _gloffset_GetProgramStringARB 459
+#define _gloffset_GetProgramivARB 460
+#define _gloffset_GetVertexAttribdvARB 461
+#define _gloffset_GetVertexAttribfvARB 462
+#define _gloffset_GetVertexAttribivARB 463
+#define _gloffset_ProgramEnvParameter4dARB 464
+#define _gloffset_ProgramEnvParameter4dvARB 465
+#define _gloffset_ProgramEnvParameter4fARB 466
+#define _gloffset_ProgramEnvParameter4fvARB 467
+#define _gloffset_ProgramLocalParameter4dARB 468
+#define _gloffset_ProgramLocalParameter4dvARB 469
+#define _gloffset_ProgramLocalParameter4fARB 470
+#define _gloffset_ProgramLocalParameter4fvARB 471
+#define _gloffset_ProgramStringARB 472
+#define _gloffset_VertexAttrib1dARB 473
+#define _gloffset_VertexAttrib1dvARB 474
+#define _gloffset_VertexAttrib1fARB 475
+#define _gloffset_VertexAttrib1fvARB 476
+#define _gloffset_VertexAttrib1sARB 477
+#define _gloffset_VertexAttrib1svARB 478
+#define _gloffset_VertexAttrib2dARB 479
+#define _gloffset_VertexAttrib2dvARB 480
+#define _gloffset_VertexAttrib2fARB 481
+#define _gloffset_VertexAttrib2fvARB 482
+#define _gloffset_VertexAttrib2sARB 483
+#define _gloffset_VertexAttrib2svARB 484
+#define _gloffset_VertexAttrib3dARB 485
+#define _gloffset_VertexAttrib3dvARB 486
+#define _gloffset_VertexAttrib3fARB 487
+#define _gloffset_VertexAttrib3fvARB 488
+#define _gloffset_VertexAttrib3sARB 489
+#define _gloffset_VertexAttrib3svARB 490
+#define _gloffset_VertexAttrib4NbvARB 491
+#define _gloffset_VertexAttrib4NivARB 492
+#define _gloffset_VertexAttrib4NsvARB 493
+#define _gloffset_VertexAttrib4NubARB 494
+#define _gloffset_VertexAttrib4NubvARB 495
+#define _gloffset_VertexAttrib4NuivARB 496
+#define _gloffset_VertexAttrib4NusvARB 497
+#define _gloffset_VertexAttrib4bvARB 498
+#define _gloffset_VertexAttrib4dARB 499
+#define _gloffset_VertexAttrib4dvARB 500
+#define _gloffset_VertexAttrib4fARB 501
+#define _gloffset_VertexAttrib4fvARB 502
+#define _gloffset_VertexAttrib4ivARB 503
+#define _gloffset_VertexAttrib4sARB 504
+#define _gloffset_VertexAttrib4svARB 505
+#define _gloffset_VertexAttrib4ubvARB 506
+#define _gloffset_VertexAttrib4uivARB 507
+#define _gloffset_VertexAttrib4usvARB 508
+#define _gloffset_VertexAttribPointerARB 509
+#define _gloffset_BindBufferARB 510
+#define _gloffset_BufferDataARB 511
+#define _gloffset_BufferSubDataARB 512
+#define _gloffset_DeleteBuffersARB 513
+#define _gloffset_GenBuffersARB 514
+#define _gloffset_GetBufferParameterivARB 515
+#define _gloffset_GetBufferPointervARB 516
+#define _gloffset_GetBufferSubDataARB 517
+#define _gloffset_IsBufferARB 518
+#define _gloffset_MapBufferARB 519
+#define _gloffset_UnmapBufferARB 520
+#define _gloffset_BeginQueryARB 521
+#define _gloffset_DeleteQueriesARB 522
+#define _gloffset_EndQueryARB 523
+#define _gloffset_GenQueriesARB 524
+#define _gloffset_GetQueryObjectivARB 525
+#define _gloffset_GetQueryObjectuivARB 526
+#define _gloffset_GetQueryivARB 527
+#define _gloffset_IsQueryARB 528
+#define _gloffset_AttachObjectARB 529
+#define _gloffset_CompileShaderARB 530
+#define _gloffset_CreateProgramObjectARB 531
+#define _gloffset_CreateShaderObjectARB 532
+#define _gloffset_DeleteObjectARB 533
+#define _gloffset_DetachObjectARB 534
+#define _gloffset_GetActiveUniformARB 535
+#define _gloffset_GetAttachedObjectsARB 536
+#define _gloffset_GetHandleARB 537
+#define _gloffset_GetInfoLogARB 538
+#define _gloffset_GetObjectParameterfvARB 539
+#define _gloffset_GetObjectParameterivARB 540
+#define _gloffset_GetShaderSourceARB 541
+#define _gloffset_GetUniformLocationARB 542
+#define _gloffset_GetUniformfvARB 543
+#define _gloffset_GetUniformivARB 544
+#define _gloffset_LinkProgramARB 545
+#define _gloffset_ShaderSourceARB 546
+#define _gloffset_Uniform1fARB 547
+#define _gloffset_Uniform1fvARB 548
+#define _gloffset_Uniform1iARB 549
+#define _gloffset_Uniform1ivARB 550
+#define _gloffset_Uniform2fARB 551
+#define _gloffset_Uniform2fvARB 552
+#define _gloffset_Uniform2iARB 553
+#define _gloffset_Uniform2ivARB 554
+#define _gloffset_Uniform3fARB 555
+#define _gloffset_Uniform3fvARB 556
+#define _gloffset_Uniform3iARB 557
+#define _gloffset_Uniform3ivARB 558
+#define _gloffset_Uniform4fARB 559
+#define _gloffset_Uniform4fvARB 560
+#define _gloffset_Uniform4iARB 561
+#define _gloffset_Uniform4ivARB 562
+#define _gloffset_UniformMatrix2fvARB 563
+#define _gloffset_UniformMatrix3fvARB 564
+#define _gloffset_UniformMatrix4fvARB 565
+#define _gloffset_UseProgramObjectARB 566
+#define _gloffset_ValidateProgramARB 567
+#define _gloffset_BindAttribLocationARB 568
+#define _gloffset_GetActiveAttribARB 569
+#define _gloffset_GetAttribLocationARB 570
+#define _gloffset_DrawBuffersARB 571
+#define _gloffset_ClampColorARB 572
+#define _gloffset_DrawArraysInstancedARB 573
+#define _gloffset_DrawElementsInstancedARB 574
+#define _gloffset_RenderbufferStorageMultisample 575
+#define _gloffset_FramebufferTextureARB 576
+#define _gloffset_FramebufferTextureFaceARB 577
+#define _gloffset_ProgramParameteriARB 578
+#define _gloffset_VertexAttribDivisorARB 579
+#define _gloffset_FlushMappedBufferRange 580
+#define _gloffset_MapBufferRange 581
+#define _gloffset_TexBufferARB 582
+#define _gloffset_BindVertexArray 583
+#define _gloffset_GenVertexArrays 584
+#define _gloffset_CopyBufferSubData 585
+#define _gloffset_ClientWaitSync 586
+#define _gloffset_DeleteSync 587
+#define _gloffset_FenceSync 588
+#define _gloffset_GetInteger64v 589
+#define _gloffset_GetSynciv 590
+#define _gloffset_IsSync 591
+#define _gloffset_WaitSync 592
+#define _gloffset_DrawElementsBaseVertex 593
+#define _gloffset_DrawRangeElementsBaseVertex 594
+#define _gloffset_MultiDrawElementsBaseVertex 595
+#define _gloffset_BlendEquationSeparateiARB 596
+#define _gloffset_BlendEquationiARB 597
+#define _gloffset_BlendFuncSeparateiARB 598
+#define _gloffset_BlendFunciARB 599
+#define _gloffset_BindTransformFeedback 600
+#define _gloffset_DeleteTransformFeedbacks 601
+#define _gloffset_DrawTransformFeedback 602
+#define _gloffset_GenTransformFeedbacks 603
+#define _gloffset_IsTransformFeedback 604
+#define _gloffset_PauseTransformFeedback 605
+#define _gloffset_ResumeTransformFeedback 606
+#define _gloffset_ClearDepthf 607
+#define _gloffset_DepthRangef 608
+#define _gloffset_GetShaderPrecisionFormat 609
+#define _gloffset_ReleaseShaderCompiler 610
+#define _gloffset_ShaderBinary 611
+#define _gloffset_PolygonOffsetEXT 612
+#define _gloffset_GetPixelTexGenParameterfvSGIS 613
+#define _gloffset_GetPixelTexGenParameterivSGIS 614
+#define _gloffset_PixelTexGenParameterfSGIS 615
+#define _gloffset_PixelTexGenParameterfvSGIS 616
+#define _gloffset_PixelTexGenParameteriSGIS 617
+#define _gloffset_PixelTexGenParameterivSGIS 618
+#define _gloffset_SampleMaskSGIS 619
+#define _gloffset_SamplePatternSGIS 620
+#define _gloffset_ColorPointerEXT 621
+#define _gloffset_EdgeFlagPointerEXT 622
+#define _gloffset_IndexPointerEXT 623
+#define _gloffset_NormalPointerEXT 624
+#define _gloffset_TexCoordPointerEXT 625
+#define _gloffset_VertexPointerEXT 626
+#define _gloffset_PointParameterfEXT 627
+#define _gloffset_PointParameterfvEXT 628
+#define _gloffset_LockArraysEXT 629
+#define _gloffset_UnlockArraysEXT 630
+#define _gloffset_SecondaryColor3bEXT 631
+#define _gloffset_SecondaryColor3bvEXT 632
+#define _gloffset_SecondaryColor3dEXT 633
+#define _gloffset_SecondaryColor3dvEXT 634
+#define _gloffset_SecondaryColor3fEXT 635
+#define _gloffset_SecondaryColor3fvEXT 636
+#define _gloffset_SecondaryColor3iEXT 637
+#define _gloffset_SecondaryColor3ivEXT 638
+#define _gloffset_SecondaryColor3sEXT 639
+#define _gloffset_SecondaryColor3svEXT 640
+#define _gloffset_SecondaryColor3ubEXT 641
+#define _gloffset_SecondaryColor3ubvEXT 642
+#define _gloffset_SecondaryColor3uiEXT 643
+#define _gloffset_SecondaryColor3uivEXT 644
+#define _gloffset_SecondaryColor3usEXT 645
+#define _gloffset_SecondaryColor3usvEXT 646
+#define _gloffset_SecondaryColorPointerEXT 647
+#define _gloffset_MultiDrawArraysEXT 648
+#define _gloffset_MultiDrawElementsEXT 649
+#define _gloffset_FogCoordPointerEXT 650
+#define _gloffset_FogCoorddEXT 651
+#define _gloffset_FogCoorddvEXT 652
+#define _gloffset_FogCoordfEXT 653
+#define _gloffset_FogCoordfvEXT 654
+#define _gloffset_PixelTexGenSGIX 655
+#define _gloffset_BlendFuncSeparateEXT 656
+#define _gloffset_FlushVertexArrayRangeNV 657
+#define _gloffset_VertexArrayRangeNV 658
+#define _gloffset_CombinerInputNV 659
+#define _gloffset_CombinerOutputNV 660
+#define _gloffset_CombinerParameterfNV 661
+#define _gloffset_CombinerParameterfvNV 662
+#define _gloffset_CombinerParameteriNV 663
+#define _gloffset_CombinerParameterivNV 664
+#define _gloffset_FinalCombinerInputNV 665
+#define _gloffset_GetCombinerInputParameterfvNV 666
+#define _gloffset_GetCombinerInputParameterivNV 667
+#define _gloffset_GetCombinerOutputParameterfvNV 668
+#define _gloffset_GetCombinerOutputParameterivNV 669
+#define _gloffset_GetFinalCombinerInputParameterfvNV 670
+#define _gloffset_GetFinalCombinerInputParameterivNV 671
+#define _gloffset_ResizeBuffersMESA 672
+#define _gloffset_WindowPos2dMESA 673
+#define _gloffset_WindowPos2dvMESA 674
+#define _gloffset_WindowPos2fMESA 675
+#define _gloffset_WindowPos2fvMESA 676
+#define _gloffset_WindowPos2iMESA 677
+#define _gloffset_WindowPos2ivMESA 678
+#define _gloffset_WindowPos2sMESA 679
+#define _gloffset_WindowPos2svMESA 680
+#define _gloffset_WindowPos3dMESA 681
+#define _gloffset_WindowPos3dvMESA 682
+#define _gloffset_WindowPos3fMESA 683
+#define _gloffset_WindowPos3fvMESA 684
+#define _gloffset_WindowPos3iMESA 685
+#define _gloffset_WindowPos3ivMESA 686
+#define _gloffset_WindowPos3sMESA 687
+#define _gloffset_WindowPos3svMESA 688
+#define _gloffset_WindowPos4dMESA 689
+#define _gloffset_WindowPos4dvMESA 690
+#define _gloffset_WindowPos4fMESA 691
+#define _gloffset_WindowPos4fvMESA 692
+#define _gloffset_WindowPos4iMESA 693
+#define _gloffset_WindowPos4ivMESA 694
+#define _gloffset_WindowPos4sMESA 695
+#define _gloffset_WindowPos4svMESA 696
+#define _gloffset_MultiModeDrawArraysIBM 697
+#define _gloffset_MultiModeDrawElementsIBM 698
+#define _gloffset_DeleteFencesNV 699
+#define _gloffset_FinishFenceNV 700
+#define _gloffset_GenFencesNV 701
+#define _gloffset_GetFenceivNV 702
+#define _gloffset_IsFenceNV 703
+#define _gloffset_SetFenceNV 704
+#define _gloffset_TestFenceNV 705
+#define _gloffset_AreProgramsResidentNV 706
+#define _gloffset_BindProgramNV 707
+#define _gloffset_DeleteProgramsNV 708
+#define _gloffset_ExecuteProgramNV 709
+#define _gloffset_GenProgramsNV 710
+#define _gloffset_GetProgramParameterdvNV 711
+#define _gloffset_GetProgramParameterfvNV 712
+#define _gloffset_GetProgramStringNV 713
+#define _gloffset_GetProgramivNV 714
+#define _gloffset_GetTrackMatrixivNV 715
+#define _gloffset_GetVertexAttribPointervNV 716
+#define _gloffset_GetVertexAttribdvNV 717
+#define _gloffset_GetVertexAttribfvNV 718
+#define _gloffset_GetVertexAttribivNV 719
+#define _gloffset_IsProgramNV 720
+#define _gloffset_LoadProgramNV 721
+#define _gloffset_ProgramParameters4dvNV 722
+#define _gloffset_ProgramParameters4fvNV 723
+#define _gloffset_RequestResidentProgramsNV 724
+#define _gloffset_TrackMatrixNV 725
+#define _gloffset_VertexAttrib1dNV 726
+#define _gloffset_VertexAttrib1dvNV 727
+#define _gloffset_VertexAttrib1fNV 728
+#define _gloffset_VertexAttrib1fvNV 729
+#define _gloffset_VertexAttrib1sNV 730
+#define _gloffset_VertexAttrib1svNV 731
+#define _gloffset_VertexAttrib2dNV 732
+#define _gloffset_VertexAttrib2dvNV 733
+#define _gloffset_VertexAttrib2fNV 734
+#define _gloffset_VertexAttrib2fvNV 735
+#define _gloffset_VertexAttrib2sNV 736
+#define _gloffset_VertexAttrib2svNV 737
+#define _gloffset_VertexAttrib3dNV 738
+#define _gloffset_VertexAttrib3dvNV 739
+#define _gloffset_VertexAttrib3fNV 740
+#define _gloffset_VertexAttrib3fvNV 741
+#define _gloffset_VertexAttrib3sNV 742
+#define _gloffset_VertexAttrib3svNV 743
+#define _gloffset_VertexAttrib4dNV 744
+#define _gloffset_VertexAttrib4dvNV 745
+#define _gloffset_VertexAttrib4fNV 746
+#define _gloffset_VertexAttrib4fvNV 747
+#define _gloffset_VertexAttrib4sNV 748
+#define _gloffset_VertexAttrib4svNV 749
+#define _gloffset_VertexAttrib4ubNV 750
+#define _gloffset_VertexAttrib4ubvNV 751
+#define _gloffset_VertexAttribPointerNV 752
+#define _gloffset_VertexAttribs1dvNV 753
+#define _gloffset_VertexAttribs1fvNV 754
+#define _gloffset_VertexAttribs1svNV 755
+#define _gloffset_VertexAttribs2dvNV 756
+#define _gloffset_VertexAttribs2fvNV 757
+#define _gloffset_VertexAttribs2svNV 758
+#define _gloffset_VertexAttribs3dvNV 759
+#define _gloffset_VertexAttribs3fvNV 760
+#define _gloffset_VertexAttribs3svNV 761
+#define _gloffset_VertexAttribs4dvNV 762
+#define _gloffset_VertexAttribs4fvNV 763
+#define _gloffset_VertexAttribs4svNV 764
+#define _gloffset_VertexAttribs4ubvNV 765
+#define _gloffset_GetTexBumpParameterfvATI 766
+#define _gloffset_GetTexBumpParameterivATI 767
+#define _gloffset_TexBumpParameterfvATI 768
+#define _gloffset_TexBumpParameterivATI 769
+#define _gloffset_AlphaFragmentOp1ATI 770
+#define _gloffset_AlphaFragmentOp2ATI 771
+#define _gloffset_AlphaFragmentOp3ATI 772
+#define _gloffset_BeginFragmentShaderATI 773
+#define _gloffset_BindFragmentShaderATI 774
+#define _gloffset_ColorFragmentOp1ATI 775
+#define _gloffset_ColorFragmentOp2ATI 776
+#define _gloffset_ColorFragmentOp3ATI 777
+#define _gloffset_DeleteFragmentShaderATI 778
+#define _gloffset_EndFragmentShaderATI 779
+#define _gloffset_GenFragmentShadersATI 780
+#define _gloffset_PassTexCoordATI 781
+#define _gloffset_SampleMapATI 782
+#define _gloffset_SetFragmentShaderConstantATI 783
+#define _gloffset_PointParameteriNV 784
+#define _gloffset_PointParameterivNV 785
+#define _gloffset_ActiveStencilFaceEXT 786
+#define _gloffset_BindVertexArrayAPPLE 787
+#define _gloffset_DeleteVertexArraysAPPLE 788
+#define _gloffset_GenVertexArraysAPPLE 789
+#define _gloffset_IsVertexArrayAPPLE 790
+#define _gloffset_GetProgramNamedParameterdvNV 791
+#define _gloffset_GetProgramNamedParameterfvNV 792
+#define _gloffset_ProgramNamedParameter4dNV 793
+#define _gloffset_ProgramNamedParameter4dvNV 794
+#define _gloffset_ProgramNamedParameter4fNV 795
+#define _gloffset_ProgramNamedParameter4fvNV 796
+#define _gloffset_PrimitiveRestartIndexNV 797
+#define _gloffset_PrimitiveRestartNV 798
+#define _gloffset_DepthBoundsEXT 799
+#define _gloffset_BlendEquationSeparateEXT 800
+#define _gloffset_BindFramebufferEXT 801
+#define _gloffset_BindRenderbufferEXT 802
+#define _gloffset_CheckFramebufferStatusEXT 803
+#define _gloffset_DeleteFramebuffersEXT 804
+#define _gloffset_DeleteRenderbuffersEXT 805
+#define _gloffset_FramebufferRenderbufferEXT 806
+#define _gloffset_FramebufferTexture1DEXT 807
+#define _gloffset_FramebufferTexture2DEXT 808
+#define _gloffset_FramebufferTexture3DEXT 809
+#define _gloffset_GenFramebuffersEXT 810
+#define _gloffset_GenRenderbuffersEXT 811
+#define _gloffset_GenerateMipmapEXT 812
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 813
+#define _gloffset_GetRenderbufferParameterivEXT 814
+#define _gloffset_IsFramebufferEXT 815
+#define _gloffset_IsRenderbufferEXT 816
+#define _gloffset_RenderbufferStorageEXT 817
+#define _gloffset_BlitFramebufferEXT 818
+#define _gloffset_BufferParameteriAPPLE 819
+#define _gloffset_FlushMappedBufferRangeAPPLE 820
+#define _gloffset_BindFragDataLocationEXT 821
+#define _gloffset_GetFragDataLocationEXT 822
+#define _gloffset_GetUniformuivEXT 823
+#define _gloffset_GetVertexAttribIivEXT 824
+#define _gloffset_GetVertexAttribIuivEXT 825
+#define _gloffset_Uniform1uiEXT 826
+#define _gloffset_Uniform1uivEXT 827
+#define _gloffset_Uniform2uiEXT 828
+#define _gloffset_Uniform2uivEXT 829
+#define _gloffset_Uniform3uiEXT 830
+#define _gloffset_Uniform3uivEXT 831
+#define _gloffset_Uniform4uiEXT 832
+#define _gloffset_Uniform4uivEXT 833
+#define _gloffset_VertexAttribI1iEXT 834
+#define _gloffset_VertexAttribI1ivEXT 835
+#define _gloffset_VertexAttribI1uiEXT 836
+#define _gloffset_VertexAttribI1uivEXT 837
+#define _gloffset_VertexAttribI2iEXT 838
+#define _gloffset_VertexAttribI2ivEXT 839
+#define _gloffset_VertexAttribI2uiEXT 840
+#define _gloffset_VertexAttribI2uivEXT 841
+#define _gloffset_VertexAttribI3iEXT 842
+#define _gloffset_VertexAttribI3ivEXT 843
+#define _gloffset_VertexAttribI3uiEXT 844
+#define _gloffset_VertexAttribI3uivEXT 845
+#define _gloffset_VertexAttribI4bvEXT 846
+#define _gloffset_VertexAttribI4iEXT 847
+#define _gloffset_VertexAttribI4ivEXT 848
+#define _gloffset_VertexAttribI4svEXT 849
+#define _gloffset_VertexAttribI4ubvEXT 850
+#define _gloffset_VertexAttribI4uiEXT 851
+#define _gloffset_VertexAttribI4uivEXT 852
+#define _gloffset_VertexAttribI4usvEXT 853
+#define _gloffset_VertexAttribIPointerEXT 854
+#define _gloffset_FramebufferTextureLayerEXT 855
+#define _gloffset_ColorMaskIndexedEXT 856
+#define _gloffset_DisableIndexedEXT 857
+#define _gloffset_EnableIndexedEXT 858
+#define _gloffset_GetBooleanIndexedvEXT 859
+#define _gloffset_GetIntegerIndexedvEXT 860
+#define _gloffset_IsEnabledIndexedEXT 861
+#define _gloffset_ClearColorIiEXT 862
+#define _gloffset_ClearColorIuiEXT 863
+#define _gloffset_GetTexParameterIivEXT 864
+#define _gloffset_GetTexParameterIuivEXT 865
+#define _gloffset_TexParameterIivEXT 866
+#define _gloffset_TexParameterIuivEXT 867
+#define _gloffset_BeginConditionalRenderNV 868
+#define _gloffset_EndConditionalRenderNV 869
+#define _gloffset_BeginTransformFeedbackEXT 870
+#define _gloffset_BindBufferBaseEXT 871
+#define _gloffset_BindBufferOffsetEXT 872
+#define _gloffset_BindBufferRangeEXT 873
+#define _gloffset_EndTransformFeedbackEXT 874
+#define _gloffset_GetTransformFeedbackVaryingEXT 875
+#define _gloffset_TransformFeedbackVaryingsEXT 876
+#define _gloffset_ProvokingVertexEXT 877
+#define _gloffset_GetTexParameterPointervAPPLE 878
+#define _gloffset_TextureRangeAPPLE 879
+#define _gloffset_GetObjectParameterivAPPLE 880
+#define _gloffset_ObjectPurgeableAPPLE 881
+#define _gloffset_ObjectUnpurgeableAPPLE 882
+#define _gloffset_ActiveProgramEXT 883
+#define _gloffset_CreateShaderProgramEXT 884
+#define _gloffset_UseShaderProgramEXT 885
+#define _gloffset_TextureBarrierNV 886
+#define _gloffset_StencilFuncSeparateATI 887
+#define _gloffset_ProgramEnvParameters4fvEXT 888
+#define _gloffset_ProgramLocalParameters4fvEXT 889
+#define _gloffset_GetQueryObjecti64vEXT 890
+#define _gloffset_GetQueryObjectui64vEXT 891
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 892
+#define _gloffset_EGLImageTargetTexture2DOES 893
+
+#else /* !_GLAPI_USE_REMAP_TABLE */
+
+#define driDispatchRemapTable_size 486
+extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
+
+#define AttachShader_remap_index 0
+#define CreateProgram_remap_index 1
+#define CreateShader_remap_index 2
+#define DeleteProgram_remap_index 3
+#define DeleteShader_remap_index 4
+#define DetachShader_remap_index 5
+#define GetAttachedShaders_remap_index 6
+#define GetProgramInfoLog_remap_index 7
+#define GetProgramiv_remap_index 8
+#define GetShaderInfoLog_remap_index 9
+#define GetShaderiv_remap_index 10
+#define IsProgram_remap_index 11
+#define IsShader_remap_index 12
+#define StencilFuncSeparate_remap_index 13
+#define StencilMaskSeparate_remap_index 14
+#define StencilOpSeparate_remap_index 15
+#define UniformMatrix2x3fv_remap_index 16
+#define UniformMatrix2x4fv_remap_index 17
+#define UniformMatrix3x2fv_remap_index 18
+#define UniformMatrix3x4fv_remap_index 19
+#define UniformMatrix4x2fv_remap_index 20
+#define UniformMatrix4x3fv_remap_index 21
+#define ClampColor_remap_index 22
+#define ClearBufferfi_remap_index 23
+#define ClearBufferfv_remap_index 24
+#define ClearBufferiv_remap_index 25
+#define ClearBufferuiv_remap_index 26
+#define GetStringi_remap_index 27
+#define TexBuffer_remap_index 28
+#define FramebufferTexture_remap_index 29
+#define GetBufferParameteri64v_remap_index 30
+#define GetInteger64i_v_remap_index 31
+#define VertexAttribDivisor_remap_index 32
+#define LoadTransposeMatrixdARB_remap_index 33
+#define LoadTransposeMatrixfARB_remap_index 34
+#define MultTransposeMatrixdARB_remap_index 35
+#define MultTransposeMatrixfARB_remap_index 36
+#define SampleCoverageARB_remap_index 37
+#define CompressedTexImage1DARB_remap_index 38
+#define CompressedTexImage2DARB_remap_index 39
+#define CompressedTexImage3DARB_remap_index 40
+#define CompressedTexSubImage1DARB_remap_index 41
+#define CompressedTexSubImage2DARB_remap_index 42
+#define CompressedTexSubImage3DARB_remap_index 43
+#define GetCompressedTexImageARB_remap_index 44
+#define DisableVertexAttribArrayARB_remap_index 45
+#define EnableVertexAttribArrayARB_remap_index 46
+#define GetProgramEnvParameterdvARB_remap_index 47
+#define GetProgramEnvParameterfvARB_remap_index 48
+#define GetProgramLocalParameterdvARB_remap_index 49
+#define GetProgramLocalParameterfvARB_remap_index 50
+#define GetProgramStringARB_remap_index 51
+#define GetProgramivARB_remap_index 52
+#define GetVertexAttribdvARB_remap_index 53
+#define GetVertexAttribfvARB_remap_index 54
+#define GetVertexAttribivARB_remap_index 55
+#define ProgramEnvParameter4dARB_remap_index 56
+#define ProgramEnvParameter4dvARB_remap_index 57
+#define ProgramEnvParameter4fARB_remap_index 58
+#define ProgramEnvParameter4fvARB_remap_index 59
+#define ProgramLocalParameter4dARB_remap_index 60
+#define ProgramLocalParameter4dvARB_remap_index 61
+#define ProgramLocalParameter4fARB_remap_index 62
+#define ProgramLocalParameter4fvARB_remap_index 63
+#define ProgramStringARB_remap_index 64
+#define VertexAttrib1dARB_remap_index 65
+#define VertexAttrib1dvARB_remap_index 66
+#define VertexAttrib1fARB_remap_index 67
+#define VertexAttrib1fvARB_remap_index 68
+#define VertexAttrib1sARB_remap_index 69
+#define VertexAttrib1svARB_remap_index 70
+#define VertexAttrib2dARB_remap_index 71
+#define VertexAttrib2dvARB_remap_index 72
+#define VertexAttrib2fARB_remap_index 73
+#define VertexAttrib2fvARB_remap_index 74
+#define VertexAttrib2sARB_remap_index 75
+#define VertexAttrib2svARB_remap_index 76
+#define VertexAttrib3dARB_remap_index 77
+#define VertexAttrib3dvARB_remap_index 78
+#define VertexAttrib3fARB_remap_index 79
+#define VertexAttrib3fvARB_remap_index 80
+#define VertexAttrib3sARB_remap_index 81
+#define VertexAttrib3svARB_remap_index 82
+#define VertexAttrib4NbvARB_remap_index 83
+#define VertexAttrib4NivARB_remap_index 84
+#define VertexAttrib4NsvARB_remap_index 85
+#define VertexAttrib4NubARB_remap_index 86
+#define VertexAttrib4NubvARB_remap_index 87
+#define VertexAttrib4NuivARB_remap_index 88
+#define VertexAttrib4NusvARB_remap_index 89
+#define VertexAttrib4bvARB_remap_index 90
+#define VertexAttrib4dARB_remap_index 91
+#define VertexAttrib4dvARB_remap_index 92
+#define VertexAttrib4fARB_remap_index 93
+#define VertexAttrib4fvARB_remap_index 94
+#define VertexAttrib4ivARB_remap_index 95
+#define VertexAttrib4sARB_remap_index 96
+#define VertexAttrib4svARB_remap_index 97
+#define VertexAttrib4ubvARB_remap_index 98
+#define VertexAttrib4uivARB_remap_index 99
+#define VertexAttrib4usvARB_remap_index 100
+#define VertexAttribPointerARB_remap_index 101
+#define BindBufferARB_remap_index 102
+#define BufferDataARB_remap_index 103
+#define BufferSubDataARB_remap_index 104
+#define DeleteBuffersARB_remap_index 105
+#define GenBuffersARB_remap_index 106
+#define GetBufferParameterivARB_remap_index 107
+#define GetBufferPointervARB_remap_index 108
+#define GetBufferSubDataARB_remap_index 109
+#define IsBufferARB_remap_index 110
+#define MapBufferARB_remap_index 111
+#define UnmapBufferARB_remap_index 112
+#define BeginQueryARB_remap_index 113
+#define DeleteQueriesARB_remap_index 114
+#define EndQueryARB_remap_index 115
+#define GenQueriesARB_remap_index 116
+#define GetQueryObjectivARB_remap_index 117
+#define GetQueryObjectuivARB_remap_index 118
+#define GetQueryivARB_remap_index 119
+#define IsQueryARB_remap_index 120
+#define AttachObjectARB_remap_index 121
+#define CompileShaderARB_remap_index 122
+#define CreateProgramObjectARB_remap_index 123
+#define CreateShaderObjectARB_remap_index 124
+#define DeleteObjectARB_remap_index 125
+#define DetachObjectARB_remap_index 126
+#define GetActiveUniformARB_remap_index 127
+#define GetAttachedObjectsARB_remap_index 128
+#define GetHandleARB_remap_index 129
+#define GetInfoLogARB_remap_index 130
+#define GetObjectParameterfvARB_remap_index 131
+#define GetObjectParameterivARB_remap_index 132
+#define GetShaderSourceARB_remap_index 133
+#define GetUniformLocationARB_remap_index 134
+#define GetUniformfvARB_remap_index 135
+#define GetUniformivARB_remap_index 136
+#define LinkProgramARB_remap_index 137
+#define ShaderSourceARB_remap_index 138
+#define Uniform1fARB_remap_index 139
+#define Uniform1fvARB_remap_index 140
+#define Uniform1iARB_remap_index 141
+#define Uniform1ivARB_remap_index 142
+#define Uniform2fARB_remap_index 143
+#define Uniform2fvARB_remap_index 144
+#define Uniform2iARB_remap_index 145
+#define Uniform2ivARB_remap_index 146
+#define Uniform3fARB_remap_index 147
+#define Uniform3fvARB_remap_index 148
+#define Uniform3iARB_remap_index 149
+#define Uniform3ivARB_remap_index 150
+#define Uniform4fARB_remap_index 151
+#define Uniform4fvARB_remap_index 152
+#define Uniform4iARB_remap_index 153
+#define Uniform4ivARB_remap_index 154
+#define UniformMatrix2fvARB_remap_index 155
+#define UniformMatrix3fvARB_remap_index 156
+#define UniformMatrix4fvARB_remap_index 157
+#define UseProgramObjectARB_remap_index 158
+#define ValidateProgramARB_remap_index 159
+#define BindAttribLocationARB_remap_index 160
+#define GetActiveAttribARB_remap_index 161
+#define GetAttribLocationARB_remap_index 162
+#define DrawBuffersARB_remap_index 163
+#define ClampColorARB_remap_index 164
+#define DrawArraysInstancedARB_remap_index 165
+#define DrawElementsInstancedARB_remap_index 166
+#define RenderbufferStorageMultisample_remap_index 167
+#define FramebufferTextureARB_remap_index 168
+#define FramebufferTextureFaceARB_remap_index 169
+#define ProgramParameteriARB_remap_index 170
+#define VertexAttribDivisorARB_remap_index 171
+#define FlushMappedBufferRange_remap_index 172
+#define MapBufferRange_remap_index 173
+#define TexBufferARB_remap_index 174
+#define BindVertexArray_remap_index 175
+#define GenVertexArrays_remap_index 176
+#define CopyBufferSubData_remap_index 177
+#define ClientWaitSync_remap_index 178
+#define DeleteSync_remap_index 179
+#define FenceSync_remap_index 180
+#define GetInteger64v_remap_index 181
+#define GetSynciv_remap_index 182
+#define IsSync_remap_index 183
+#define WaitSync_remap_index 184
+#define DrawElementsBaseVertex_remap_index 185
+#define DrawRangeElementsBaseVertex_remap_index 186
+#define MultiDrawElementsBaseVertex_remap_index 187
+#define BlendEquationSeparateiARB_remap_index 188
+#define BlendEquationiARB_remap_index 189
+#define BlendFuncSeparateiARB_remap_index 190
+#define BlendFunciARB_remap_index 191
+#define BindTransformFeedback_remap_index 192
+#define DeleteTransformFeedbacks_remap_index 193
+#define DrawTransformFeedback_remap_index 194
+#define GenTransformFeedbacks_remap_index 195
+#define IsTransformFeedback_remap_index 196
+#define PauseTransformFeedback_remap_index 197
+#define ResumeTransformFeedback_remap_index 198
+#define ClearDepthf_remap_index 199
+#define DepthRangef_remap_index 200
+#define GetShaderPrecisionFormat_remap_index 201
+#define ReleaseShaderCompiler_remap_index 202
+#define ShaderBinary_remap_index 203
+#define PolygonOffsetEXT_remap_index 204
+#define GetPixelTexGenParameterfvSGIS_remap_index 205
+#define GetPixelTexGenParameterivSGIS_remap_index 206
+#define PixelTexGenParameterfSGIS_remap_index 207
+#define PixelTexGenParameterfvSGIS_remap_index 208
+#define PixelTexGenParameteriSGIS_remap_index 209
+#define PixelTexGenParameterivSGIS_remap_index 210
+#define SampleMaskSGIS_remap_index 211
+#define SamplePatternSGIS_remap_index 212
+#define ColorPointerEXT_remap_index 213
+#define EdgeFlagPointerEXT_remap_index 214
+#define IndexPointerEXT_remap_index 215
+#define NormalPointerEXT_remap_index 216
+#define TexCoordPointerEXT_remap_index 217
+#define VertexPointerEXT_remap_index 218
+#define PointParameterfEXT_remap_index 219
+#define PointParameterfvEXT_remap_index 220
+#define LockArraysEXT_remap_index 221
+#define UnlockArraysEXT_remap_index 222
+#define SecondaryColor3bEXT_remap_index 223
+#define SecondaryColor3bvEXT_remap_index 224
+#define SecondaryColor3dEXT_remap_index 225
+#define SecondaryColor3dvEXT_remap_index 226
+#define SecondaryColor3fEXT_remap_index 227
+#define SecondaryColor3fvEXT_remap_index 228
+#define SecondaryColor3iEXT_remap_index 229
+#define SecondaryColor3ivEXT_remap_index 230
+#define SecondaryColor3sEXT_remap_index 231
+#define SecondaryColor3svEXT_remap_index 232
+#define SecondaryColor3ubEXT_remap_index 233
+#define SecondaryColor3ubvEXT_remap_index 234
+#define SecondaryColor3uiEXT_remap_index 235
+#define SecondaryColor3uivEXT_remap_index 236
+#define SecondaryColor3usEXT_remap_index 237
+#define SecondaryColor3usvEXT_remap_index 238
+#define SecondaryColorPointerEXT_remap_index 239
+#define MultiDrawArraysEXT_remap_index 240
+#define MultiDrawElementsEXT_remap_index 241
+#define FogCoordPointerEXT_remap_index 242
+#define FogCoorddEXT_remap_index 243
+#define FogCoorddvEXT_remap_index 244
+#define FogCoordfEXT_remap_index 245
+#define FogCoordfvEXT_remap_index 246
+#define PixelTexGenSGIX_remap_index 247
+#define BlendFuncSeparateEXT_remap_index 248
+#define FlushVertexArrayRangeNV_remap_index 249
+#define VertexArrayRangeNV_remap_index 250
+#define CombinerInputNV_remap_index 251
+#define CombinerOutputNV_remap_index 252
+#define CombinerParameterfNV_remap_index 253
+#define CombinerParameterfvNV_remap_index 254
+#define CombinerParameteriNV_remap_index 255
+#define CombinerParameterivNV_remap_index 256
+#define FinalCombinerInputNV_remap_index 257
+#define GetCombinerInputParameterfvNV_remap_index 258
+#define GetCombinerInputParameterivNV_remap_index 259
+#define GetCombinerOutputParameterfvNV_remap_index 260
+#define GetCombinerOutputParameterivNV_remap_index 261
+#define GetFinalCombinerInputParameterfvNV_remap_index 262
+#define GetFinalCombinerInputParameterivNV_remap_index 263
+#define ResizeBuffersMESA_remap_index 264
+#define WindowPos2dMESA_remap_index 265
+#define WindowPos2dvMESA_remap_index 266
+#define WindowPos2fMESA_remap_index 267
+#define WindowPos2fvMESA_remap_index 268
+#define WindowPos2iMESA_remap_index 269
+#define WindowPos2ivMESA_remap_index 270
+#define WindowPos2sMESA_remap_index 271
+#define WindowPos2svMESA_remap_index 272
+#define WindowPos3dMESA_remap_index 273
+#define WindowPos3dvMESA_remap_index 274
+#define WindowPos3fMESA_remap_index 275
+#define WindowPos3fvMESA_remap_index 276
+#define WindowPos3iMESA_remap_index 277
+#define WindowPos3ivMESA_remap_index 278
+#define WindowPos3sMESA_remap_index 279
+#define WindowPos3svMESA_remap_index 280
+#define WindowPos4dMESA_remap_index 281
+#define WindowPos4dvMESA_remap_index 282
+#define WindowPos4fMESA_remap_index 283
+#define WindowPos4fvMESA_remap_index 284
+#define WindowPos4iMESA_remap_index 285
+#define WindowPos4ivMESA_remap_index 286
+#define WindowPos4sMESA_remap_index 287
+#define WindowPos4svMESA_remap_index 288
+#define MultiModeDrawArraysIBM_remap_index 289
+#define MultiModeDrawElementsIBM_remap_index 290
+#define DeleteFencesNV_remap_index 291
+#define FinishFenceNV_remap_index 292
+#define GenFencesNV_remap_index 293
+#define GetFenceivNV_remap_index 294
+#define IsFenceNV_remap_index 295
+#define SetFenceNV_remap_index 296
+#define TestFenceNV_remap_index 297
+#define AreProgramsResidentNV_remap_index 298
+#define BindProgramNV_remap_index 299
+#define DeleteProgramsNV_remap_index 300
+#define ExecuteProgramNV_remap_index 301
+#define GenProgramsNV_remap_index 302
+#define GetProgramParameterdvNV_remap_index 303
+#define GetProgramParameterfvNV_remap_index 304
+#define GetProgramStringNV_remap_index 305
+#define GetProgramivNV_remap_index 306
+#define GetTrackMatrixivNV_remap_index 307
+#define GetVertexAttribPointervNV_remap_index 308
+#define GetVertexAttribdvNV_remap_index 309
+#define GetVertexAttribfvNV_remap_index 310
+#define GetVertexAttribivNV_remap_index 311
+#define IsProgramNV_remap_index 312
+#define LoadProgramNV_remap_index 313
+#define ProgramParameters4dvNV_remap_index 314
+#define ProgramParameters4fvNV_remap_index 315
+#define RequestResidentProgramsNV_remap_index 316
+#define TrackMatrixNV_remap_index 317
+#define VertexAttrib1dNV_remap_index 318
+#define VertexAttrib1dvNV_remap_index 319
+#define VertexAttrib1fNV_remap_index 320
+#define VertexAttrib1fvNV_remap_index 321
+#define VertexAttrib1sNV_remap_index 322
+#define VertexAttrib1svNV_remap_index 323
+#define VertexAttrib2dNV_remap_index 324
+#define VertexAttrib2dvNV_remap_index 325
+#define VertexAttrib2fNV_remap_index 326
+#define VertexAttrib2fvNV_remap_index 327
+#define VertexAttrib2sNV_remap_index 328
+#define VertexAttrib2svNV_remap_index 329
+#define VertexAttrib3dNV_remap_index 330
+#define VertexAttrib3dvNV_remap_index 331
+#define VertexAttrib3fNV_remap_index 332
+#define VertexAttrib3fvNV_remap_index 333
+#define VertexAttrib3sNV_remap_index 334
+#define VertexAttrib3svNV_remap_index 335
+#define VertexAttrib4dNV_remap_index 336
+#define VertexAttrib4dvNV_remap_index 337
+#define VertexAttrib4fNV_remap_index 338
+#define VertexAttrib4fvNV_remap_index 339
+#define VertexAttrib4sNV_remap_index 340
+#define VertexAttrib4svNV_remap_index 341
+#define VertexAttrib4ubNV_remap_index 342
+#define VertexAttrib4ubvNV_remap_index 343
+#define VertexAttribPointerNV_remap_index 344
+#define VertexAttribs1dvNV_remap_index 345
+#define VertexAttribs1fvNV_remap_index 346
+#define VertexAttribs1svNV_remap_index 347
+#define VertexAttribs2dvNV_remap_index 348
+#define VertexAttribs2fvNV_remap_index 349
+#define VertexAttribs2svNV_remap_index 350
+#define VertexAttribs3dvNV_remap_index 351
+#define VertexAttribs3fvNV_remap_index 352
+#define VertexAttribs3svNV_remap_index 353
+#define VertexAttribs4dvNV_remap_index 354
+#define VertexAttribs4fvNV_remap_index 355
+#define VertexAttribs4svNV_remap_index 356
+#define VertexAttribs4ubvNV_remap_index 357
+#define GetTexBumpParameterfvATI_remap_index 358
+#define GetTexBumpParameterivATI_remap_index 359
+#define TexBumpParameterfvATI_remap_index 360
+#define TexBumpParameterivATI_remap_index 361
+#define AlphaFragmentOp1ATI_remap_index 362
+#define AlphaFragmentOp2ATI_remap_index 363
+#define AlphaFragmentOp3ATI_remap_index 364
+#define BeginFragmentShaderATI_remap_index 365
+#define BindFragmentShaderATI_remap_index 366
+#define ColorFragmentOp1ATI_remap_index 367
+#define ColorFragmentOp2ATI_remap_index 368
+#define ColorFragmentOp3ATI_remap_index 369
+#define DeleteFragmentShaderATI_remap_index 370
+#define EndFragmentShaderATI_remap_index 371
+#define GenFragmentShadersATI_remap_index 372
+#define PassTexCoordATI_remap_index 373
+#define SampleMapATI_remap_index 374
+#define SetFragmentShaderConstantATI_remap_index 375
+#define PointParameteriNV_remap_index 376
+#define PointParameterivNV_remap_index 377
+#define ActiveStencilFaceEXT_remap_index 378
+#define BindVertexArrayAPPLE_remap_index 379
+#define DeleteVertexArraysAPPLE_remap_index 380
+#define GenVertexArraysAPPLE_remap_index 381
+#define IsVertexArrayAPPLE_remap_index 382
+#define GetProgramNamedParameterdvNV_remap_index 383
+#define GetProgramNamedParameterfvNV_remap_index 384
+#define ProgramNamedParameter4dNV_remap_index 385
+#define ProgramNamedParameter4dvNV_remap_index 386
+#define ProgramNamedParameter4fNV_remap_index 387
+#define ProgramNamedParameter4fvNV_remap_index 388
+#define PrimitiveRestartIndexNV_remap_index 389
+#define PrimitiveRestartNV_remap_index 390
+#define DepthBoundsEXT_remap_index 391
+#define BlendEquationSeparateEXT_remap_index 392
+#define BindFramebufferEXT_remap_index 393
+#define BindRenderbufferEXT_remap_index 394
+#define CheckFramebufferStatusEXT_remap_index 395
+#define DeleteFramebuffersEXT_remap_index 396
+#define DeleteRenderbuffersEXT_remap_index 397
+#define FramebufferRenderbufferEXT_remap_index 398
+#define FramebufferTexture1DEXT_remap_index 399
+#define FramebufferTexture2DEXT_remap_index 400
+#define FramebufferTexture3DEXT_remap_index 401
+#define GenFramebuffersEXT_remap_index 402
+#define GenRenderbuffersEXT_remap_index 403
+#define GenerateMipmapEXT_remap_index 404
+#define GetFramebufferAttachmentParameterivEXT_remap_index 405
+#define GetRenderbufferParameterivEXT_remap_index 406
+#define IsFramebufferEXT_remap_index 407
+#define IsRenderbufferEXT_remap_index 408
+#define RenderbufferStorageEXT_remap_index 409
+#define BlitFramebufferEXT_remap_index 410
+#define BufferParameteriAPPLE_remap_index 411
+#define FlushMappedBufferRangeAPPLE_remap_index 412
+#define BindFragDataLocationEXT_remap_index 413
+#define GetFragDataLocationEXT_remap_index 414
+#define GetUniformuivEXT_remap_index 415
+#define GetVertexAttribIivEXT_remap_index 416
+#define GetVertexAttribIuivEXT_remap_index 417
+#define Uniform1uiEXT_remap_index 418
+#define Uniform1uivEXT_remap_index 419
+#define Uniform2uiEXT_remap_index 420
+#define Uniform2uivEXT_remap_index 421
+#define Uniform3uiEXT_remap_index 422
+#define Uniform3uivEXT_remap_index 423
+#define Uniform4uiEXT_remap_index 424
+#define Uniform4uivEXT_remap_index 425
+#define VertexAttribI1iEXT_remap_index 426
+#define VertexAttribI1ivEXT_remap_index 427
+#define VertexAttribI1uiEXT_remap_index 428
+#define VertexAttribI1uivEXT_remap_index 429
+#define VertexAttribI2iEXT_remap_index 430
+#define VertexAttribI2ivEXT_remap_index 431
+#define VertexAttribI2uiEXT_remap_index 432
+#define VertexAttribI2uivEXT_remap_index 433
+#define VertexAttribI3iEXT_remap_index 434
+#define VertexAttribI3ivEXT_remap_index 435
+#define VertexAttribI3uiEXT_remap_index 436
+#define VertexAttribI3uivEXT_remap_index 437
+#define VertexAttribI4bvEXT_remap_index 438
+#define VertexAttribI4iEXT_remap_index 439
+#define VertexAttribI4ivEXT_remap_index 440
+#define VertexAttribI4svEXT_remap_index 441
+#define VertexAttribI4ubvEXT_remap_index 442
+#define VertexAttribI4uiEXT_remap_index 443
+#define VertexAttribI4uivEXT_remap_index 444
+#define VertexAttribI4usvEXT_remap_index 445
+#define VertexAttribIPointerEXT_remap_index 446
+#define FramebufferTextureLayerEXT_remap_index 447
+#define ColorMaskIndexedEXT_remap_index 448
+#define DisableIndexedEXT_remap_index 449
+#define EnableIndexedEXT_remap_index 450
+#define GetBooleanIndexedvEXT_remap_index 451
+#define GetIntegerIndexedvEXT_remap_index 452
+#define IsEnabledIndexedEXT_remap_index 453
+#define ClearColorIiEXT_remap_index 454
+#define ClearColorIuiEXT_remap_index 455
+#define GetTexParameterIivEXT_remap_index 456
+#define GetTexParameterIuivEXT_remap_index 457
+#define TexParameterIivEXT_remap_index 458
+#define TexParameterIuivEXT_remap_index 459
+#define BeginConditionalRenderNV_remap_index 460
+#define EndConditionalRenderNV_remap_index 461
+#define BeginTransformFeedbackEXT_remap_index 462
+#define BindBufferBaseEXT_remap_index 463
+#define BindBufferOffsetEXT_remap_index 464
+#define BindBufferRangeEXT_remap_index 465
+#define EndTransformFeedbackEXT_remap_index 466
+#define GetTransformFeedbackVaryingEXT_remap_index 467
+#define TransformFeedbackVaryingsEXT_remap_index 468
+#define ProvokingVertexEXT_remap_index 469
+#define GetTexParameterPointervAPPLE_remap_index 470
+#define TextureRangeAPPLE_remap_index 471
+#define GetObjectParameterivAPPLE_remap_index 472
+#define ObjectPurgeableAPPLE_remap_index 473
+#define ObjectUnpurgeableAPPLE_remap_index 474
+#define ActiveProgramEXT_remap_index 475
+#define CreateShaderProgramEXT_remap_index 476
+#define UseShaderProgramEXT_remap_index 477
+#define TextureBarrierNV_remap_index 478
+#define StencilFuncSeparateATI_remap_index 479
+#define ProgramEnvParameters4fvEXT_remap_index 480
+#define ProgramLocalParameters4fvEXT_remap_index 481
+#define GetQueryObjecti64vEXT_remap_index 482
+#define GetQueryObjectui64vEXT_remap_index 483
+#define EGLImageTargetRenderbufferStorageOES_remap_index 484
+#define EGLImageTargetTexture2DOES_remap_index 485
+
+#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
+#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
+#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index]
+#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index]
+#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index]
+#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index]
+#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index]
+#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index]
+#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index]
+#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index]
+#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index]
+#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index]
+#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index]
+#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index]
+#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index]
+#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index]
+#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index]
+#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index]
+#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index]
+#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index]
+#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index]
+#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index]
+#define _gloffset_ClampColor driDispatchRemapTable[ClampColor_remap_index]
+#define _gloffset_ClearBufferfi driDispatchRemapTable[ClearBufferfi_remap_index]
+#define _gloffset_ClearBufferfv driDispatchRemapTable[ClearBufferfv_remap_index]
+#define _gloffset_ClearBufferiv driDispatchRemapTable[ClearBufferiv_remap_index]
+#define _gloffset_ClearBufferuiv driDispatchRemapTable[ClearBufferuiv_remap_index]
+#define _gloffset_GetStringi driDispatchRemapTable[GetStringi_remap_index]
+#define _gloffset_TexBuffer driDispatchRemapTable[TexBuffer_remap_index]
+#define _gloffset_FramebufferTexture driDispatchRemapTable[FramebufferTexture_remap_index]
+#define _gloffset_GetBufferParameteri64v driDispatchRemapTable[GetBufferParameteri64v_remap_index]
+#define _gloffset_GetInteger64i_v driDispatchRemapTable[GetInteger64i_v_remap_index]
+#define _gloffset_VertexAttribDivisor driDispatchRemapTable[VertexAttribDivisor_remap_index]
+#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]
+#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]
+#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]
+#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]
+#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index]
+#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index]
+#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index]
+#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index]
+#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]
+#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]
+#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]
+#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index]
+#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]
+#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]
+#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]
+#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]
+#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]
+#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]
+#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index]
+#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index]
+#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index]
+#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index]
+#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index]
+#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]
+#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]
+#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]
+#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]
+#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]
+#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]
+#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]
+#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]
+#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index]
+#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index]
+#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index]
+#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index]
+#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index]
+#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index]
+#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index]
+#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index]
+#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index]
+#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index]
+#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index]
+#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index]
+#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index]
+#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index]
+#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index]
+#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index]
+#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index]
+#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index]
+#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index]
+#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]
+#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index]
+#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]
+#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index]
+#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]
+#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]
+#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]
+#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index]
+#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index]
+#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index]
+#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index]
+#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index]
+#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index]
+#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index]
+#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index]
+#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]
+#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index]
+#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index]
+#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index]
+#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index]
+#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index]
+#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index]
+#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index]
+#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index]
+#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index]
+#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index]
+#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index]
+#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index]
+#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index]
+#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index]
+#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index]
+#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index]
+#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index]
+#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index]
+#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index]
+#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index]
+#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index]
+#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index]
+#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index]
+#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index]
+#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index]
+#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index]
+#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index]
+#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index]
+#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index]
+#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index]
+#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index]
+#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index]
+#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index]
+#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index]
+#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index]
+#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index]
+#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index]
+#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index]
+#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index]
+#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index]
+#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index]
+#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index]
+#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index]
+#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index]
+#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index]
+#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index]
+#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index]
+#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index]
+#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index]
+#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index]
+#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index]
+#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index]
+#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index]
+#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index]
+#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index]
+#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index]
+#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index]
+#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index]
+#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index]
+#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index]
+#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index]
+#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index]
+#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index]
+#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index]
+#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index]
+#define _gloffset_ClampColorARB driDispatchRemapTable[ClampColorARB_remap_index]
+#define _gloffset_DrawArraysInstancedARB driDispatchRemapTable[DrawArraysInstancedARB_remap_index]
+#define _gloffset_DrawElementsInstancedARB driDispatchRemapTable[DrawElementsInstancedARB_remap_index]
+#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]
+#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index]
+#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index]
+#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index]
+#define _gloffset_VertexAttribDivisorARB driDispatchRemapTable[VertexAttribDivisorARB_remap_index]
+#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index]
+#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index]
+#define _gloffset_TexBufferARB driDispatchRemapTable[TexBufferARB_remap_index]
+#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index]
+#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index]
+#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index]
+#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index]
+#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index]
+#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index]
+#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index]
+#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index]
+#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index]
+#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index]
+#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index]
+#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]
+#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]
+#define _gloffset_BlendEquationSeparateiARB driDispatchRemapTable[BlendEquationSeparateiARB_remap_index]
+#define _gloffset_BlendEquationiARB driDispatchRemapTable[BlendEquationiARB_remap_index]
+#define _gloffset_BlendFuncSeparateiARB driDispatchRemapTable[BlendFuncSeparateiARB_remap_index]
+#define _gloffset_BlendFunciARB driDispatchRemapTable[BlendFunciARB_remap_index]
+#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index]
+#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index]
+#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index]
+#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index]
+#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index]
+#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index]
+#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index]
+#define _gloffset_ClearDepthf driDispatchRemapTable[ClearDepthf_remap_index]
+#define _gloffset_DepthRangef driDispatchRemapTable[DepthRangef_remap_index]
+#define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index]
+#define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index]
+#define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index]
+#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
+#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
+#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
+#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]
+#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]
+#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]
+#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]
+#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index]
+#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index]
+#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index]
+#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]
+#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index]
+#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index]
+#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index]
+#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index]
+#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index]
+#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index]
+#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index]
+#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index]
+#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index]
+#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]
+#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index]
+#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]
+#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index]
+#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]
+#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index]
+#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]
+#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index]
+#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index]
+#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]
+#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]
+#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]
+#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]
+#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index]
+#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]
+#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]
+#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index]
+#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index]
+#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index]
+#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index]
+#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index]
+#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index]
+#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index]
+#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index]
+#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]
+#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]
+#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index]
+#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index]
+#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index]
+#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index]
+#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index]
+#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index]
+#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index]
+#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index]
+#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]
+#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]
+#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]
+#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]
+#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]
+#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]
+#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index]
+#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index]
+#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index]
+#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index]
+#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index]
+#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index]
+#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index]
+#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index]
+#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index]
+#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index]
+#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index]
+#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index]
+#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index]
+#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index]
+#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index]
+#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index]
+#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index]
+#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index]
+#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index]
+#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index]
+#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index]
+#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index]
+#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index]
+#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index]
+#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index]
+#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]
+#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]
+#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index]
+#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index]
+#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index]
+#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index]
+#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index]
+#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index]
+#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index]
+#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index]
+#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index]
+#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index]
+#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index]
+#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index]
+#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index]
+#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index]
+#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index]
+#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index]
+#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index]
+#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]
+#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index]
+#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index]
+#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index]
+#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index]
+#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index]
+#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index]
+#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index]
+#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index]
+#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index]
+#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index]
+#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index]
+#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index]
+#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index]
+#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index]
+#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index]
+#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index]
+#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index]
+#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index]
+#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index]
+#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index]
+#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index]
+#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index]
+#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index]
+#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index]
+#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index]
+#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index]
+#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index]
+#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index]
+#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index]
+#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index]
+#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index]
+#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index]
+#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index]
+#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index]
+#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]
+#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index]
+#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index]
+#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index]
+#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index]
+#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index]
+#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index]
+#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index]
+#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index]
+#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index]
+#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index]
+#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index]
+#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index]
+#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index]
+#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]
+#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]
+#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]
+#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index]
+#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index]
+#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]
+#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]
+#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]
+#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index]
+#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index]
+#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]
+#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]
+#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]
+#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]
+#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index]
+#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index]
+#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index]
+#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index]
+#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]
+#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index]
+#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index]
+#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]
+#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]
+#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]
+#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]
+#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]
+#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]
+#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]
+#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]
+#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]
+#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]
+#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]
+#define _gloffset_PrimitiveRestartIndexNV driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index]
+#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index]
+#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index]
+#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]
+#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index]
+#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index]
+#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]
+#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]
+#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]
+#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]
+#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]
+#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]
+#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]
+#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index]
+#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index]
+#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index]
+#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]
+#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]
+#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index]
+#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index]
+#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index]
+#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index]
+#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index]
+#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]
+#define _gloffset_BindFragDataLocationEXT driDispatchRemapTable[BindFragDataLocationEXT_remap_index]
+#define _gloffset_GetFragDataLocationEXT driDispatchRemapTable[GetFragDataLocationEXT_remap_index]
+#define _gloffset_GetUniformuivEXT driDispatchRemapTable[GetUniformuivEXT_remap_index]
+#define _gloffset_GetVertexAttribIivEXT driDispatchRemapTable[GetVertexAttribIivEXT_remap_index]
+#define _gloffset_GetVertexAttribIuivEXT driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index]
+#define _gloffset_Uniform1uiEXT driDispatchRemapTable[Uniform1uiEXT_remap_index]
+#define _gloffset_Uniform1uivEXT driDispatchRemapTable[Uniform1uivEXT_remap_index]
+#define _gloffset_Uniform2uiEXT driDispatchRemapTable[Uniform2uiEXT_remap_index]
+#define _gloffset_Uniform2uivEXT driDispatchRemapTable[Uniform2uivEXT_remap_index]
+#define _gloffset_Uniform3uiEXT driDispatchRemapTable[Uniform3uiEXT_remap_index]
+#define _gloffset_Uniform3uivEXT driDispatchRemapTable[Uniform3uivEXT_remap_index]
+#define _gloffset_Uniform4uiEXT driDispatchRemapTable[Uniform4uiEXT_remap_index]
+#define _gloffset_Uniform4uivEXT driDispatchRemapTable[Uniform4uivEXT_remap_index]
+#define _gloffset_VertexAttribI1iEXT driDispatchRemapTable[VertexAttribI1iEXT_remap_index]
+#define _gloffset_VertexAttribI1ivEXT driDispatchRemapTable[VertexAttribI1ivEXT_remap_index]
+#define _gloffset_VertexAttribI1uiEXT driDispatchRemapTable[VertexAttribI1uiEXT_remap_index]
+#define _gloffset_VertexAttribI1uivEXT driDispatchRemapTable[VertexAttribI1uivEXT_remap_index]
+#define _gloffset_VertexAttribI2iEXT driDispatchRemapTable[VertexAttribI2iEXT_remap_index]
+#define _gloffset_VertexAttribI2ivEXT driDispatchRemapTable[VertexAttribI2ivEXT_remap_index]
+#define _gloffset_VertexAttribI2uiEXT driDispatchRemapTable[VertexAttribI2uiEXT_remap_index]
+#define _gloffset_VertexAttribI2uivEXT driDispatchRemapTable[VertexAttribI2uivEXT_remap_index]
+#define _gloffset_VertexAttribI3iEXT driDispatchRemapTable[VertexAttribI3iEXT_remap_index]
+#define _gloffset_VertexAttribI3ivEXT driDispatchRemapTable[VertexAttribI3ivEXT_remap_index]
+#define _gloffset_VertexAttribI3uiEXT driDispatchRemapTable[VertexAttribI3uiEXT_remap_index]
+#define _gloffset_VertexAttribI3uivEXT driDispatchRemapTable[VertexAttribI3uivEXT_remap_index]
+#define _gloffset_VertexAttribI4bvEXT driDispatchRemapTable[VertexAttribI4bvEXT_remap_index]
+#define _gloffset_VertexAttribI4iEXT driDispatchRemapTable[VertexAttribI4iEXT_remap_index]
+#define _gloffset_VertexAttribI4ivEXT driDispatchRemapTable[VertexAttribI4ivEXT_remap_index]
+#define _gloffset_VertexAttribI4svEXT driDispatchRemapTable[VertexAttribI4svEXT_remap_index]
+#define _gloffset_VertexAttribI4ubvEXT driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index]
+#define _gloffset_VertexAttribI4uiEXT driDispatchRemapTable[VertexAttribI4uiEXT_remap_index]
+#define _gloffset_VertexAttribI4uivEXT driDispatchRemapTable[VertexAttribI4uivEXT_remap_index]
+#define _gloffset_VertexAttribI4usvEXT driDispatchRemapTable[VertexAttribI4usvEXT_remap_index]
+#define _gloffset_VertexAttribIPointerEXT driDispatchRemapTable[VertexAttribIPointerEXT_remap_index]
+#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]
+#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]
+#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index]
+#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index]
+#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]
+#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]
+#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]
+#define _gloffset_ClearColorIiEXT driDispatchRemapTable[ClearColorIiEXT_remap_index]
+#define _gloffset_ClearColorIuiEXT driDispatchRemapTable[ClearColorIuiEXT_remap_index]
+#define _gloffset_GetTexParameterIivEXT driDispatchRemapTable[GetTexParameterIivEXT_remap_index]
+#define _gloffset_GetTexParameterIuivEXT driDispatchRemapTable[GetTexParameterIuivEXT_remap_index]
+#define _gloffset_TexParameterIivEXT driDispatchRemapTable[TexParameterIivEXT_remap_index]
+#define _gloffset_TexParameterIuivEXT driDispatchRemapTable[TexParameterIuivEXT_remap_index]
+#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index]
+#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index]
+#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index]
+#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index]
+#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index]
+#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index]
+#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index]
+#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index]
+#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index]
+#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index]
+#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]
+#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index]
+#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]
+#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]
+#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]
+#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index]
+#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index]
+#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index]
+#define _gloffset_TextureBarrierNV driDispatchRemapTable[TextureBarrierNV_remap_index]
+#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index]
+#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]
+#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]
+#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]
+#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]
+#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]
+#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index]
+
+#endif /* _GLAPI_USE_REMAP_TABLE */
+
+#define CALL_NewList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_NewList, parameters)
+#define GET_NewList(disp) GET_by_offset(disp, _gloffset_NewList)
+#define SET_NewList(disp, fn) SET_by_offset(disp, _gloffset_NewList, fn)
+#define CALL_EndList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndList, parameters)
+#define GET_EndList(disp) GET_by_offset(disp, _gloffset_EndList)
+#define SET_EndList(disp, fn) SET_by_offset(disp, _gloffset_EndList, fn)
+#define CALL_CallList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_CallList, parameters)
+#define GET_CallList(disp) GET_by_offset(disp, _gloffset_CallList)
+#define SET_CallList(disp, fn) SET_by_offset(disp, _gloffset_CallList, fn)
+#define CALL_CallLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, const GLvoid *)), _gloffset_CallLists, parameters)
+#define GET_CallLists(disp) GET_by_offset(disp, _gloffset_CallLists)
+#define SET_CallLists(disp, fn) SET_by_offset(disp, _gloffset_CallLists, fn)
+#define CALL_DeleteLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei)), _gloffset_DeleteLists, parameters)
+#define GET_DeleteLists(disp) GET_by_offset(disp, _gloffset_DeleteLists)
+#define SET_DeleteLists(disp, fn) SET_by_offset(disp, _gloffset_DeleteLists, fn)
+#define CALL_GenLists(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLsizei)), _gloffset_GenLists, parameters)
+#define GET_GenLists(disp) GET_by_offset(disp, _gloffset_GenLists)
+#define SET_GenLists(disp, fn) SET_by_offset(disp, _gloffset_GenLists, fn)
+#define CALL_ListBase(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ListBase, parameters)
+#define GET_ListBase(disp) GET_by_offset(disp, _gloffset_ListBase)
+#define SET_ListBase(disp, fn) SET_by_offset(disp, _gloffset_ListBase, fn)
+#define CALL_Begin(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Begin, parameters)
+#define GET_Begin(disp) GET_by_offset(disp, _gloffset_Begin)
+#define SET_Begin(disp, fn) SET_by_offset(disp, _gloffset_Begin, fn)
+#define CALL_Bitmap(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)), _gloffset_Bitmap, parameters)
+#define GET_Bitmap(disp) GET_by_offset(disp, _gloffset_Bitmap)
+#define SET_Bitmap(disp, fn) SET_by_offset(disp, _gloffset_Bitmap, fn)
+#define CALL_Color3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Color3b, parameters)
+#define GET_Color3b(disp) GET_by_offset(disp, _gloffset_Color3b)
+#define SET_Color3b(disp, fn) SET_by_offset(disp, _gloffset_Color3b, fn)
+#define CALL_Color3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color3bv, parameters)
+#define GET_Color3bv(disp) GET_by_offset(disp, _gloffset_Color3bv)
+#define SET_Color3bv(disp, fn) SET_by_offset(disp, _gloffset_Color3bv, fn)
+#define CALL_Color3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Color3d, parameters)
+#define GET_Color3d(disp) GET_by_offset(disp, _gloffset_Color3d)
+#define SET_Color3d(disp, fn) SET_by_offset(disp, _gloffset_Color3d, fn)
+#define CALL_Color3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color3dv, parameters)
+#define GET_Color3dv(disp) GET_by_offset(disp, _gloffset_Color3dv)
+#define SET_Color3dv(disp, fn) SET_by_offset(disp, _gloffset_Color3dv, fn)
+#define CALL_Color3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Color3f, parameters)
+#define GET_Color3f(disp) GET_by_offset(disp, _gloffset_Color3f)
+#define SET_Color3f(disp, fn) SET_by_offset(disp, _gloffset_Color3f, fn)
+#define CALL_Color3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color3fv, parameters)
+#define GET_Color3fv(disp) GET_by_offset(disp, _gloffset_Color3fv)
+#define SET_Color3fv(disp, fn) SET_by_offset(disp, _gloffset_Color3fv, fn)
+#define CALL_Color3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Color3i, parameters)
+#define GET_Color3i(disp) GET_by_offset(disp, _gloffset_Color3i)
+#define SET_Color3i(disp, fn) SET_by_offset(disp, _gloffset_Color3i, fn)
+#define CALL_Color3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color3iv, parameters)
+#define GET_Color3iv(disp) GET_by_offset(disp, _gloffset_Color3iv)
+#define SET_Color3iv(disp, fn) SET_by_offset(disp, _gloffset_Color3iv, fn)
+#define CALL_Color3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Color3s, parameters)
+#define GET_Color3s(disp) GET_by_offset(disp, _gloffset_Color3s)
+#define SET_Color3s(disp, fn) SET_by_offset(disp, _gloffset_Color3s, fn)
+#define CALL_Color3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color3sv, parameters)
+#define GET_Color3sv(disp) GET_by_offset(disp, _gloffset_Color3sv)
+#define SET_Color3sv(disp, fn) SET_by_offset(disp, _gloffset_Color3sv, fn)
+#define CALL_Color3ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_Color3ub, parameters)
+#define GET_Color3ub(disp) GET_by_offset(disp, _gloffset_Color3ub)
+#define SET_Color3ub(disp, fn) SET_by_offset(disp, _gloffset_Color3ub, fn)
+#define CALL_Color3ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color3ubv, parameters)
+#define GET_Color3ubv(disp) GET_by_offset(disp, _gloffset_Color3ubv)
+#define SET_Color3ubv(disp, fn) SET_by_offset(disp, _gloffset_Color3ubv, fn)
+#define CALL_Color3ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_Color3ui, parameters)
+#define GET_Color3ui(disp) GET_by_offset(disp, _gloffset_Color3ui)
+#define SET_Color3ui(disp, fn) SET_by_offset(disp, _gloffset_Color3ui, fn)
+#define CALL_Color3uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color3uiv, parameters)
+#define GET_Color3uiv(disp) GET_by_offset(disp, _gloffset_Color3uiv)
+#define SET_Color3uiv(disp, fn) SET_by_offset(disp, _gloffset_Color3uiv, fn)
+#define CALL_Color3us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_Color3us, parameters)
+#define GET_Color3us(disp) GET_by_offset(disp, _gloffset_Color3us)
+#define SET_Color3us(disp, fn) SET_by_offset(disp, _gloffset_Color3us, fn)
+#define CALL_Color3usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color3usv, parameters)
+#define GET_Color3usv(disp) GET_by_offset(disp, _gloffset_Color3usv)
+#define SET_Color3usv(disp, fn) SET_by_offset(disp, _gloffset_Color3usv, fn)
+#define CALL_Color4b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte, GLbyte)), _gloffset_Color4b, parameters)
+#define GET_Color4b(disp) GET_by_offset(disp, _gloffset_Color4b)
+#define SET_Color4b(disp, fn) SET_by_offset(disp, _gloffset_Color4b, fn)
+#define CALL_Color4bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color4bv, parameters)
+#define GET_Color4bv(disp) GET_by_offset(disp, _gloffset_Color4bv)
+#define SET_Color4bv(disp, fn) SET_by_offset(disp, _gloffset_Color4bv, fn)
+#define CALL_Color4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Color4d, parameters)
+#define GET_Color4d(disp) GET_by_offset(disp, _gloffset_Color4d)
+#define SET_Color4d(disp, fn) SET_by_offset(disp, _gloffset_Color4d, fn)
+#define CALL_Color4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color4dv, parameters)
+#define GET_Color4dv(disp) GET_by_offset(disp, _gloffset_Color4dv)
+#define SET_Color4dv(disp, fn) SET_by_offset(disp, _gloffset_Color4dv, fn)
+#define CALL_Color4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Color4f, parameters)
+#define GET_Color4f(disp) GET_by_offset(disp, _gloffset_Color4f)
+#define SET_Color4f(disp, fn) SET_by_offset(disp, _gloffset_Color4f, fn)
+#define CALL_Color4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color4fv, parameters)
+#define GET_Color4fv(disp) GET_by_offset(disp, _gloffset_Color4fv)
+#define SET_Color4fv(disp, fn) SET_by_offset(disp, _gloffset_Color4fv, fn)
+#define CALL_Color4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Color4i, parameters)
+#define GET_Color4i(disp) GET_by_offset(disp, _gloffset_Color4i)
+#define SET_Color4i(disp, fn) SET_by_offset(disp, _gloffset_Color4i, fn)
+#define CALL_Color4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color4iv, parameters)
+#define GET_Color4iv(disp) GET_by_offset(disp, _gloffset_Color4iv)
+#define SET_Color4iv(disp, fn) SET_by_offset(disp, _gloffset_Color4iv, fn)
+#define CALL_Color4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Color4s, parameters)
+#define GET_Color4s(disp) GET_by_offset(disp, _gloffset_Color4s)
+#define SET_Color4s(disp, fn) SET_by_offset(disp, _gloffset_Color4s, fn)
+#define CALL_Color4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color4sv, parameters)
+#define GET_Color4sv(disp) GET_by_offset(disp, _gloffset_Color4sv)
+#define SET_Color4sv(disp, fn) SET_by_offset(disp, _gloffset_Color4sv, fn)
+#define CALL_Color4ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_Color4ub, parameters)
+#define GET_Color4ub(disp) GET_by_offset(disp, _gloffset_Color4ub)
+#define SET_Color4ub(disp, fn) SET_by_offset(disp, _gloffset_Color4ub, fn)
+#define CALL_Color4ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color4ubv, parameters)
+#define GET_Color4ubv(disp) GET_by_offset(disp, _gloffset_Color4ubv)
+#define SET_Color4ubv(disp, fn) SET_by_offset(disp, _gloffset_Color4ubv, fn)
+#define CALL_Color4ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_Color4ui, parameters)
+#define GET_Color4ui(disp) GET_by_offset(disp, _gloffset_Color4ui)
+#define SET_Color4ui(disp, fn) SET_by_offset(disp, _gloffset_Color4ui, fn)
+#define CALL_Color4uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color4uiv, parameters)
+#define GET_Color4uiv(disp) GET_by_offset(disp, _gloffset_Color4uiv)
+#define SET_Color4uiv(disp, fn) SET_by_offset(disp, _gloffset_Color4uiv, fn)
+#define CALL_Color4us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort, GLushort)), _gloffset_Color4us, parameters)
+#define GET_Color4us(disp) GET_by_offset(disp, _gloffset_Color4us)
+#define SET_Color4us(disp, fn) SET_by_offset(disp, _gloffset_Color4us, fn)
+#define CALL_Color4usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color4usv, parameters)
+#define GET_Color4usv(disp) GET_by_offset(disp, _gloffset_Color4usv)
+#define SET_Color4usv(disp, fn) SET_by_offset(disp, _gloffset_Color4usv, fn)
+#define CALL_EdgeFlag(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_EdgeFlag, parameters)
+#define GET_EdgeFlag(disp) GET_by_offset(disp, _gloffset_EdgeFlag)
+#define SET_EdgeFlag(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlag, fn)
+#define CALL_EdgeFlagv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLboolean *)), _gloffset_EdgeFlagv, parameters)
+#define GET_EdgeFlagv(disp) GET_by_offset(disp, _gloffset_EdgeFlagv)
+#define SET_EdgeFlagv(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagv, fn)
+#define CALL_End(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_End, parameters)
+#define GET_End(disp) GET_by_offset(disp, _gloffset_End)
+#define SET_End(disp, fn) SET_by_offset(disp, _gloffset_End, fn)
+#define CALL_Indexd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_Indexd, parameters)
+#define GET_Indexd(disp) GET_by_offset(disp, _gloffset_Indexd)
+#define SET_Indexd(disp, fn) SET_by_offset(disp, _gloffset_Indexd, fn)
+#define CALL_Indexdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Indexdv, parameters)
+#define GET_Indexdv(disp) GET_by_offset(disp, _gloffset_Indexdv)
+#define SET_Indexdv(disp, fn) SET_by_offset(disp, _gloffset_Indexdv, fn)
+#define CALL_Indexf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_Indexf, parameters)
+#define GET_Indexf(disp) GET_by_offset(disp, _gloffset_Indexf)
+#define SET_Indexf(disp, fn) SET_by_offset(disp, _gloffset_Indexf, fn)
+#define CALL_Indexfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Indexfv, parameters)
+#define GET_Indexfv(disp) GET_by_offset(disp, _gloffset_Indexfv)
+#define SET_Indexfv(disp, fn) SET_by_offset(disp, _gloffset_Indexfv, fn)
+#define CALL_Indexi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_Indexi, parameters)
+#define GET_Indexi(disp) GET_by_offset(disp, _gloffset_Indexi)
+#define SET_Indexi(disp, fn) SET_by_offset(disp, _gloffset_Indexi, fn)
+#define CALL_Indexiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Indexiv, parameters)
+#define GET_Indexiv(disp) GET_by_offset(disp, _gloffset_Indexiv)
+#define SET_Indexiv(disp, fn) SET_by_offset(disp, _gloffset_Indexiv, fn)
+#define CALL_Indexs(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_Indexs, parameters)
+#define GET_Indexs(disp) GET_by_offset(disp, _gloffset_Indexs)
+#define SET_Indexs(disp, fn) SET_by_offset(disp, _gloffset_Indexs, fn)
+#define CALL_Indexsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Indexsv, parameters)
+#define GET_Indexsv(disp) GET_by_offset(disp, _gloffset_Indexsv)
+#define SET_Indexsv(disp, fn) SET_by_offset(disp, _gloffset_Indexsv, fn)
+#define CALL_Normal3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Normal3b, parameters)
+#define GET_Normal3b(disp) GET_by_offset(disp, _gloffset_Normal3b)
+#define SET_Normal3b(disp, fn) SET_by_offset(disp, _gloffset_Normal3b, fn)
+#define CALL_Normal3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Normal3bv, parameters)
+#define GET_Normal3bv(disp) GET_by_offset(disp, _gloffset_Normal3bv)
+#define SET_Normal3bv(disp, fn) SET_by_offset(disp, _gloffset_Normal3bv, fn)
+#define CALL_Normal3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Normal3d, parameters)
+#define GET_Normal3d(disp) GET_by_offset(disp, _gloffset_Normal3d)
+#define SET_Normal3d(disp, fn) SET_by_offset(disp, _gloffset_Normal3d, fn)
+#define CALL_Normal3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Normal3dv, parameters)
+#define GET_Normal3dv(disp) GET_by_offset(disp, _gloffset_Normal3dv)
+#define SET_Normal3dv(disp, fn) SET_by_offset(disp, _gloffset_Normal3dv, fn)
+#define CALL_Normal3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Normal3f, parameters)
+#define GET_Normal3f(disp) GET_by_offset(disp, _gloffset_Normal3f)
+#define SET_Normal3f(disp, fn) SET_by_offset(disp, _gloffset_Normal3f, fn)
+#define CALL_Normal3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Normal3fv, parameters)
+#define GET_Normal3fv(disp) GET_by_offset(disp, _gloffset_Normal3fv)
+#define SET_Normal3fv(disp, fn) SET_by_offset(disp, _gloffset_Normal3fv, fn)
+#define CALL_Normal3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Normal3i, parameters)
+#define GET_Normal3i(disp) GET_by_offset(disp, _gloffset_Normal3i)
+#define SET_Normal3i(disp, fn) SET_by_offset(disp, _gloffset_Normal3i, fn)
+#define CALL_Normal3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Normal3iv, parameters)
+#define GET_Normal3iv(disp) GET_by_offset(disp, _gloffset_Normal3iv)
+#define SET_Normal3iv(disp, fn) SET_by_offset(disp, _gloffset_Normal3iv, fn)
+#define CALL_Normal3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Normal3s, parameters)
+#define GET_Normal3s(disp) GET_by_offset(disp, _gloffset_Normal3s)
+#define SET_Normal3s(disp, fn) SET_by_offset(disp, _gloffset_Normal3s, fn)
+#define CALL_Normal3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Normal3sv, parameters)
+#define GET_Normal3sv(disp) GET_by_offset(disp, _gloffset_Normal3sv)
+#define SET_Normal3sv(disp, fn) SET_by_offset(disp, _gloffset_Normal3sv, fn)
+#define CALL_RasterPos2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_RasterPos2d, parameters)
+#define GET_RasterPos2d(disp) GET_by_offset(disp, _gloffset_RasterPos2d)
+#define SET_RasterPos2d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2d, fn)
+#define CALL_RasterPos2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos2dv, parameters)
+#define GET_RasterPos2dv(disp) GET_by_offset(disp, _gloffset_RasterPos2dv)
+#define SET_RasterPos2dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2dv, fn)
+#define CALL_RasterPos2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_RasterPos2f, parameters)
+#define GET_RasterPos2f(disp) GET_by_offset(disp, _gloffset_RasterPos2f)
+#define SET_RasterPos2f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2f, fn)
+#define CALL_RasterPos2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos2fv, parameters)
+#define GET_RasterPos2fv(disp) GET_by_offset(disp, _gloffset_RasterPos2fv)
+#define SET_RasterPos2fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2fv, fn)
+#define CALL_RasterPos2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_RasterPos2i, parameters)
+#define GET_RasterPos2i(disp) GET_by_offset(disp, _gloffset_RasterPos2i)
+#define SET_RasterPos2i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2i, fn)
+#define CALL_RasterPos2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos2iv, parameters)
+#define GET_RasterPos2iv(disp) GET_by_offset(disp, _gloffset_RasterPos2iv)
+#define SET_RasterPos2iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2iv, fn)
+#define CALL_RasterPos2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_RasterPos2s, parameters)
+#define GET_RasterPos2s(disp) GET_by_offset(disp, _gloffset_RasterPos2s)
+#define SET_RasterPos2s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2s, fn)
+#define CALL_RasterPos2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos2sv, parameters)
+#define GET_RasterPos2sv(disp) GET_by_offset(disp, _gloffset_RasterPos2sv)
+#define SET_RasterPos2sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2sv, fn)
+#define CALL_RasterPos3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos3d, parameters)
+#define GET_RasterPos3d(disp) GET_by_offset(disp, _gloffset_RasterPos3d)
+#define SET_RasterPos3d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3d, fn)
+#define CALL_RasterPos3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos3dv, parameters)
+#define GET_RasterPos3dv(disp) GET_by_offset(disp, _gloffset_RasterPos3dv)
+#define SET_RasterPos3dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3dv, fn)
+#define CALL_RasterPos3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos3f, parameters)
+#define GET_RasterPos3f(disp) GET_by_offset(disp, _gloffset_RasterPos3f)
+#define SET_RasterPos3f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3f, fn)
+#define CALL_RasterPos3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos3fv, parameters)
+#define GET_RasterPos3fv(disp) GET_by_offset(disp, _gloffset_RasterPos3fv)
+#define SET_RasterPos3fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3fv, fn)
+#define CALL_RasterPos3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_RasterPos3i, parameters)
+#define GET_RasterPos3i(disp) GET_by_offset(disp, _gloffset_RasterPos3i)
+#define SET_RasterPos3i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3i, fn)
+#define CALL_RasterPos3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos3iv, parameters)
+#define GET_RasterPos3iv(disp) GET_by_offset(disp, _gloffset_RasterPos3iv)
+#define SET_RasterPos3iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3iv, fn)
+#define CALL_RasterPos3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_RasterPos3s, parameters)
+#define GET_RasterPos3s(disp) GET_by_offset(disp, _gloffset_RasterPos3s)
+#define SET_RasterPos3s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3s, fn)
+#define CALL_RasterPos3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos3sv, parameters)
+#define GET_RasterPos3sv(disp) GET_by_offset(disp, _gloffset_RasterPos3sv)
+#define SET_RasterPos3sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3sv, fn)
+#define CALL_RasterPos4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos4d, parameters)
+#define GET_RasterPos4d(disp) GET_by_offset(disp, _gloffset_RasterPos4d)
+#define SET_RasterPos4d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4d, fn)
+#define CALL_RasterPos4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos4dv, parameters)
+#define GET_RasterPos4dv(disp) GET_by_offset(disp, _gloffset_RasterPos4dv)
+#define SET_RasterPos4dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4dv, fn)
+#define CALL_RasterPos4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos4f, parameters)
+#define GET_RasterPos4f(disp) GET_by_offset(disp, _gloffset_RasterPos4f)
+#define SET_RasterPos4f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4f, fn)
+#define CALL_RasterPos4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos4fv, parameters)
+#define GET_RasterPos4fv(disp) GET_by_offset(disp, _gloffset_RasterPos4fv)
+#define SET_RasterPos4fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4fv, fn)
+#define CALL_RasterPos4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_RasterPos4i, parameters)
+#define GET_RasterPos4i(disp) GET_by_offset(disp, _gloffset_RasterPos4i)
+#define SET_RasterPos4i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4i, fn)
+#define CALL_RasterPos4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos4iv, parameters)
+#define GET_RasterPos4iv(disp) GET_by_offset(disp, _gloffset_RasterPos4iv)
+#define SET_RasterPos4iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4iv, fn)
+#define CALL_RasterPos4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_RasterPos4s, parameters)
+#define GET_RasterPos4s(disp) GET_by_offset(disp, _gloffset_RasterPos4s)
+#define SET_RasterPos4s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4s, fn)
+#define CALL_RasterPos4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos4sv, parameters)
+#define GET_RasterPos4sv(disp) GET_by_offset(disp, _gloffset_RasterPos4sv)
+#define SET_RasterPos4sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4sv, fn)
+#define CALL_Rectd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rectd, parameters)
+#define GET_Rectd(disp) GET_by_offset(disp, _gloffset_Rectd)
+#define SET_Rectd(disp, fn) SET_by_offset(disp, _gloffset_Rectd, fn)
+#define CALL_Rectdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *, const GLdouble *)), _gloffset_Rectdv, parameters)
+#define GET_Rectdv(disp) GET_by_offset(disp, _gloffset_Rectdv)
+#define SET_Rectdv(disp, fn) SET_by_offset(disp, _gloffset_Rectdv, fn)
+#define CALL_Rectf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rectf, parameters)
+#define GET_Rectf(disp) GET_by_offset(disp, _gloffset_Rectf)
+#define SET_Rectf(disp, fn) SET_by_offset(disp, _gloffset_Rectf, fn)
+#define CALL_Rectfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *, const GLfloat *)), _gloffset_Rectfv, parameters)
+#define GET_Rectfv(disp) GET_by_offset(disp, _gloffset_Rectfv)
+#define SET_Rectfv(disp, fn) SET_by_offset(disp, _gloffset_Rectfv, fn)
+#define CALL_Recti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Recti, parameters)
+#define GET_Recti(disp) GET_by_offset(disp, _gloffset_Recti)
+#define SET_Recti(disp, fn) SET_by_offset(disp, _gloffset_Recti, fn)
+#define CALL_Rectiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *, const GLint *)), _gloffset_Rectiv, parameters)
+#define GET_Rectiv(disp) GET_by_offset(disp, _gloffset_Rectiv)
+#define SET_Rectiv(disp, fn) SET_by_offset(disp, _gloffset_Rectiv, fn)
+#define CALL_Rects(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Rects, parameters)
+#define GET_Rects(disp) GET_by_offset(disp, _gloffset_Rects)
+#define SET_Rects(disp, fn) SET_by_offset(disp, _gloffset_Rects, fn)
+#define CALL_Rectsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *, const GLshort *)), _gloffset_Rectsv, parameters)
+#define GET_Rectsv(disp) GET_by_offset(disp, _gloffset_Rectsv)
+#define SET_Rectsv(disp, fn) SET_by_offset(disp, _gloffset_Rectsv, fn)
+#define CALL_TexCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_TexCoord1d, parameters)
+#define GET_TexCoord1d(disp) GET_by_offset(disp, _gloffset_TexCoord1d)
+#define SET_TexCoord1d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1d, fn)
+#define CALL_TexCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord1dv, parameters)
+#define GET_TexCoord1dv(disp) GET_by_offset(disp, _gloffset_TexCoord1dv)
+#define SET_TexCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1dv, fn)
+#define CALL_TexCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_TexCoord1f, parameters)
+#define GET_TexCoord1f(disp) GET_by_offset(disp, _gloffset_TexCoord1f)
+#define SET_TexCoord1f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1f, fn)
+#define CALL_TexCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord1fv, parameters)
+#define GET_TexCoord1fv(disp) GET_by_offset(disp, _gloffset_TexCoord1fv)
+#define SET_TexCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1fv, fn)
+#define CALL_TexCoord1i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_TexCoord1i, parameters)
+#define GET_TexCoord1i(disp) GET_by_offset(disp, _gloffset_TexCoord1i)
+#define SET_TexCoord1i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1i, fn)
+#define CALL_TexCoord1iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord1iv, parameters)
+#define GET_TexCoord1iv(disp) GET_by_offset(disp, _gloffset_TexCoord1iv)
+#define SET_TexCoord1iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1iv, fn)
+#define CALL_TexCoord1s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_TexCoord1s, parameters)
+#define GET_TexCoord1s(disp) GET_by_offset(disp, _gloffset_TexCoord1s)
+#define SET_TexCoord1s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1s, fn)
+#define CALL_TexCoord1sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord1sv, parameters)
+#define GET_TexCoord1sv(disp) GET_by_offset(disp, _gloffset_TexCoord1sv)
+#define SET_TexCoord1sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1sv, fn)
+#define CALL_TexCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_TexCoord2d, parameters)
+#define GET_TexCoord2d(disp) GET_by_offset(disp, _gloffset_TexCoord2d)
+#define SET_TexCoord2d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2d, fn)
+#define CALL_TexCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord2dv, parameters)
+#define GET_TexCoord2dv(disp) GET_by_offset(disp, _gloffset_TexCoord2dv)
+#define SET_TexCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2dv, fn)
+#define CALL_TexCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_TexCoord2f, parameters)
+#define GET_TexCoord2f(disp) GET_by_offset(disp, _gloffset_TexCoord2f)
+#define SET_TexCoord2f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2f, fn)
+#define CALL_TexCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord2fv, parameters)
+#define GET_TexCoord2fv(disp) GET_by_offset(disp, _gloffset_TexCoord2fv)
+#define SET_TexCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2fv, fn)
+#define CALL_TexCoord2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_TexCoord2i, parameters)
+#define GET_TexCoord2i(disp) GET_by_offset(disp, _gloffset_TexCoord2i)
+#define SET_TexCoord2i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2i, fn)
+#define CALL_TexCoord2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord2iv, parameters)
+#define GET_TexCoord2iv(disp) GET_by_offset(disp, _gloffset_TexCoord2iv)
+#define SET_TexCoord2iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2iv, fn)
+#define CALL_TexCoord2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_TexCoord2s, parameters)
+#define GET_TexCoord2s(disp) GET_by_offset(disp, _gloffset_TexCoord2s)
+#define SET_TexCoord2s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2s, fn)
+#define CALL_TexCoord2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord2sv, parameters)
+#define GET_TexCoord2sv(disp) GET_by_offset(disp, _gloffset_TexCoord2sv)
+#define SET_TexCoord2sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2sv, fn)
+#define CALL_TexCoord3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord3d, parameters)
+#define GET_TexCoord3d(disp) GET_by_offset(disp, _gloffset_TexCoord3d)
+#define SET_TexCoord3d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3d, fn)
+#define CALL_TexCoord3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord3dv, parameters)
+#define GET_TexCoord3dv(disp) GET_by_offset(disp, _gloffset_TexCoord3dv)
+#define SET_TexCoord3dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3dv, fn)
+#define CALL_TexCoord3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord3f, parameters)
+#define GET_TexCoord3f(disp) GET_by_offset(disp, _gloffset_TexCoord3f)
+#define SET_TexCoord3f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3f, fn)
+#define CALL_TexCoord3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord3fv, parameters)
+#define GET_TexCoord3fv(disp) GET_by_offset(disp, _gloffset_TexCoord3fv)
+#define SET_TexCoord3fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3fv, fn)
+#define CALL_TexCoord3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_TexCoord3i, parameters)
+#define GET_TexCoord3i(disp) GET_by_offset(disp, _gloffset_TexCoord3i)
+#define SET_TexCoord3i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3i, fn)
+#define CALL_TexCoord3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord3iv, parameters)
+#define GET_TexCoord3iv(disp) GET_by_offset(disp, _gloffset_TexCoord3iv)
+#define SET_TexCoord3iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3iv, fn)
+#define CALL_TexCoord3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_TexCoord3s, parameters)
+#define GET_TexCoord3s(disp) GET_by_offset(disp, _gloffset_TexCoord3s)
+#define SET_TexCoord3s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3s, fn)
+#define CALL_TexCoord3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord3sv, parameters)
+#define GET_TexCoord3sv(disp) GET_by_offset(disp, _gloffset_TexCoord3sv)
+#define SET_TexCoord3sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3sv, fn)
+#define CALL_TexCoord4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord4d, parameters)
+#define GET_TexCoord4d(disp) GET_by_offset(disp, _gloffset_TexCoord4d)
+#define SET_TexCoord4d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4d, fn)
+#define CALL_TexCoord4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord4dv, parameters)
+#define GET_TexCoord4dv(disp) GET_by_offset(disp, _gloffset_TexCoord4dv)
+#define SET_TexCoord4dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4dv, fn)
+#define CALL_TexCoord4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord4f, parameters)
+#define GET_TexCoord4f(disp) GET_by_offset(disp, _gloffset_TexCoord4f)
+#define SET_TexCoord4f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4f, fn)
+#define CALL_TexCoord4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord4fv, parameters)
+#define GET_TexCoord4fv(disp) GET_by_offset(disp, _gloffset_TexCoord4fv)
+#define SET_TexCoord4fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4fv, fn)
+#define CALL_TexCoord4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_TexCoord4i, parameters)
+#define GET_TexCoord4i(disp) GET_by_offset(disp, _gloffset_TexCoord4i)
+#define SET_TexCoord4i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4i, fn)
+#define CALL_TexCoord4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord4iv, parameters)
+#define GET_TexCoord4iv(disp) GET_by_offset(disp, _gloffset_TexCoord4iv)
+#define SET_TexCoord4iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4iv, fn)
+#define CALL_TexCoord4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_TexCoord4s, parameters)
+#define GET_TexCoord4s(disp) GET_by_offset(disp, _gloffset_TexCoord4s)
+#define SET_TexCoord4s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4s, fn)
+#define CALL_TexCoord4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord4sv, parameters)
+#define GET_TexCoord4sv(disp) GET_by_offset(disp, _gloffset_TexCoord4sv)
+#define SET_TexCoord4sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4sv, fn)
+#define CALL_Vertex2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_Vertex2d, parameters)
+#define GET_Vertex2d(disp) GET_by_offset(disp, _gloffset_Vertex2d)
+#define SET_Vertex2d(disp, fn) SET_by_offset(disp, _gloffset_Vertex2d, fn)
+#define CALL_Vertex2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex2dv, parameters)
+#define GET_Vertex2dv(disp) GET_by_offset(disp, _gloffset_Vertex2dv)
+#define SET_Vertex2dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2dv, fn)
+#define CALL_Vertex2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_Vertex2f, parameters)
+#define GET_Vertex2f(disp) GET_by_offset(disp, _gloffset_Vertex2f)
+#define SET_Vertex2f(disp, fn) SET_by_offset(disp, _gloffset_Vertex2f, fn)
+#define CALL_Vertex2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex2fv, parameters)
+#define GET_Vertex2fv(disp) GET_by_offset(disp, _gloffset_Vertex2fv)
+#define SET_Vertex2fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2fv, fn)
+#define CALL_Vertex2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Vertex2i, parameters)
+#define GET_Vertex2i(disp) GET_by_offset(disp, _gloffset_Vertex2i)
+#define SET_Vertex2i(disp, fn) SET_by_offset(disp, _gloffset_Vertex2i, fn)
+#define CALL_Vertex2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex2iv, parameters)
+#define GET_Vertex2iv(disp) GET_by_offset(disp, _gloffset_Vertex2iv)
+#define SET_Vertex2iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2iv, fn)
+#define CALL_Vertex2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_Vertex2s, parameters)
+#define GET_Vertex2s(disp) GET_by_offset(disp, _gloffset_Vertex2s)
+#define SET_Vertex2s(disp, fn) SET_by_offset(disp, _gloffset_Vertex2s, fn)
+#define CALL_Vertex2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex2sv, parameters)
+#define GET_Vertex2sv(disp) GET_by_offset(disp, _gloffset_Vertex2sv)
+#define SET_Vertex2sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2sv, fn)
+#define CALL_Vertex3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Vertex3d, parameters)
+#define GET_Vertex3d(disp) GET_by_offset(disp, _gloffset_Vertex3d)
+#define SET_Vertex3d(disp, fn) SET_by_offset(disp, _gloffset_Vertex3d, fn)
+#define CALL_Vertex3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex3dv, parameters)
+#define GET_Vertex3dv(disp) GET_by_offset(disp, _gloffset_Vertex3dv)
+#define SET_Vertex3dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3dv, fn)
+#define CALL_Vertex3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Vertex3f, parameters)
+#define GET_Vertex3f(disp) GET_by_offset(disp, _gloffset_Vertex3f)
+#define SET_Vertex3f(disp, fn) SET_by_offset(disp, _gloffset_Vertex3f, fn)
+#define CALL_Vertex3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex3fv, parameters)
+#define GET_Vertex3fv(disp) GET_by_offset(disp, _gloffset_Vertex3fv)
+#define SET_Vertex3fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3fv, fn)
+#define CALL_Vertex3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Vertex3i, parameters)
+#define GET_Vertex3i(disp) GET_by_offset(disp, _gloffset_Vertex3i)
+#define SET_Vertex3i(disp, fn) SET_by_offset(disp, _gloffset_Vertex3i, fn)
+#define CALL_Vertex3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex3iv, parameters)
+#define GET_Vertex3iv(disp) GET_by_offset(disp, _gloffset_Vertex3iv)
+#define SET_Vertex3iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3iv, fn)
+#define CALL_Vertex3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Vertex3s, parameters)
+#define GET_Vertex3s(disp) GET_by_offset(disp, _gloffset_Vertex3s)
+#define SET_Vertex3s(disp, fn) SET_by_offset(disp, _gloffset_Vertex3s, fn)
+#define CALL_Vertex3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex3sv, parameters)
+#define GET_Vertex3sv(disp) GET_by_offset(disp, _gloffset_Vertex3sv)
+#define SET_Vertex3sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3sv, fn)
+#define CALL_Vertex4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Vertex4d, parameters)
+#define GET_Vertex4d(disp) GET_by_offset(disp, _gloffset_Vertex4d)
+#define SET_Vertex4d(disp, fn) SET_by_offset(disp, _gloffset_Vertex4d, fn)
+#define CALL_Vertex4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex4dv, parameters)
+#define GET_Vertex4dv(disp) GET_by_offset(disp, _gloffset_Vertex4dv)
+#define SET_Vertex4dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4dv, fn)
+#define CALL_Vertex4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Vertex4f, parameters)
+#define GET_Vertex4f(disp) GET_by_offset(disp, _gloffset_Vertex4f)
+#define SET_Vertex4f(disp, fn) SET_by_offset(disp, _gloffset_Vertex4f, fn)
+#define CALL_Vertex4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex4fv, parameters)
+#define GET_Vertex4fv(disp) GET_by_offset(disp, _gloffset_Vertex4fv)
+#define SET_Vertex4fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4fv, fn)
+#define CALL_Vertex4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Vertex4i, parameters)
+#define GET_Vertex4i(disp) GET_by_offset(disp, _gloffset_Vertex4i)
+#define SET_Vertex4i(disp, fn) SET_by_offset(disp, _gloffset_Vertex4i, fn)
+#define CALL_Vertex4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex4iv, parameters)
+#define GET_Vertex4iv(disp) GET_by_offset(disp, _gloffset_Vertex4iv)
+#define SET_Vertex4iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4iv, fn)
+#define CALL_Vertex4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Vertex4s, parameters)
+#define GET_Vertex4s(disp) GET_by_offset(disp, _gloffset_Vertex4s)
+#define SET_Vertex4s(disp, fn) SET_by_offset(disp, _gloffset_Vertex4s, fn)
+#define CALL_Vertex4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex4sv, parameters)
+#define GET_Vertex4sv(disp) GET_by_offset(disp, _gloffset_Vertex4sv)
+#define SET_Vertex4sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4sv, fn)
+#define CALL_ClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_ClipPlane, parameters)
+#define GET_ClipPlane(disp) GET_by_offset(disp, _gloffset_ClipPlane)
+#define SET_ClipPlane(disp, fn) SET_by_offset(disp, _gloffset_ClipPlane, fn)
+#define CALL_ColorMaterial(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ColorMaterial, parameters)
+#define GET_ColorMaterial(disp) GET_by_offset(disp, _gloffset_ColorMaterial)
+#define SET_ColorMaterial(disp, fn) SET_by_offset(disp, _gloffset_ColorMaterial, fn)
+#define CALL_CullFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_CullFace, parameters)
+#define GET_CullFace(disp) GET_by_offset(disp, _gloffset_CullFace)
+#define SET_CullFace(disp, fn) SET_by_offset(disp, _gloffset_CullFace, fn)
+#define CALL_Fogf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Fogf, parameters)
+#define GET_Fogf(disp) GET_by_offset(disp, _gloffset_Fogf)
+#define SET_Fogf(disp, fn) SET_by_offset(disp, _gloffset_Fogf, fn)
+#define CALL_Fogfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_Fogfv, parameters)
+#define GET_Fogfv(disp) GET_by_offset(disp, _gloffset_Fogfv)
+#define SET_Fogfv(disp, fn) SET_by_offset(disp, _gloffset_Fogfv, fn)
+#define CALL_Fogi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_Fogi, parameters)
+#define GET_Fogi(disp) GET_by_offset(disp, _gloffset_Fogi)
+#define SET_Fogi(disp, fn) SET_by_offset(disp, _gloffset_Fogi, fn)
+#define CALL_Fogiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_Fogiv, parameters)
+#define GET_Fogiv(disp) GET_by_offset(disp, _gloffset_Fogiv)
+#define SET_Fogiv(disp, fn) SET_by_offset(disp, _gloffset_Fogiv, fn)
+#define CALL_FrontFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_FrontFace, parameters)
+#define GET_FrontFace(disp) GET_by_offset(disp, _gloffset_FrontFace)
+#define SET_FrontFace(disp, fn) SET_by_offset(disp, _gloffset_FrontFace, fn)
+#define CALL_Hint(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_Hint, parameters)
+#define GET_Hint(disp) GET_by_offset(disp, _gloffset_Hint)
+#define SET_Hint(disp, fn) SET_by_offset(disp, _gloffset_Hint, fn)
+#define CALL_Lightf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Lightf, parameters)
+#define GET_Lightf(disp) GET_by_offset(disp, _gloffset_Lightf)
+#define SET_Lightf(disp, fn) SET_by_offset(disp, _gloffset_Lightf, fn)
+#define CALL_Lightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Lightfv, parameters)
+#define GET_Lightfv(disp) GET_by_offset(disp, _gloffset_Lightfv)
+#define SET_Lightfv(disp, fn) SET_by_offset(disp, _gloffset_Lightfv, fn)
+#define CALL_Lighti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Lighti, parameters)
+#define GET_Lighti(disp) GET_by_offset(disp, _gloffset_Lighti)
+#define SET_Lighti(disp, fn) SET_by_offset(disp, _gloffset_Lighti, fn)
+#define CALL_Lightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Lightiv, parameters)
+#define GET_Lightiv(disp) GET_by_offset(disp, _gloffset_Lightiv)
+#define SET_Lightiv(disp, fn) SET_by_offset(disp, _gloffset_Lightiv, fn)
+#define CALL_LightModelf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_LightModelf, parameters)
+#define GET_LightModelf(disp) GET_by_offset(disp, _gloffset_LightModelf)
+#define SET_LightModelf(disp, fn) SET_by_offset(disp, _gloffset_LightModelf, fn)
+#define CALL_LightModelfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_LightModelfv, parameters)
+#define GET_LightModelfv(disp) GET_by_offset(disp, _gloffset_LightModelfv)
+#define SET_LightModelfv(disp, fn) SET_by_offset(disp, _gloffset_LightModelfv, fn)
+#define CALL_LightModeli(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_LightModeli, parameters)
+#define GET_LightModeli(disp) GET_by_offset(disp, _gloffset_LightModeli)
+#define SET_LightModeli(disp, fn) SET_by_offset(disp, _gloffset_LightModeli, fn)
+#define CALL_LightModeliv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_LightModeliv, parameters)
+#define GET_LightModeliv(disp) GET_by_offset(disp, _gloffset_LightModeliv)
+#define SET_LightModeliv(disp, fn) SET_by_offset(disp, _gloffset_LightModeliv, fn)
+#define CALL_LineStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLushort)), _gloffset_LineStipple, parameters)
+#define GET_LineStipple(disp) GET_by_offset(disp, _gloffset_LineStipple)
+#define SET_LineStipple(disp, fn) SET_by_offset(disp, _gloffset_LineStipple, fn)
+#define CALL_LineWidth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_LineWidth, parameters)
+#define GET_LineWidth(disp) GET_by_offset(disp, _gloffset_LineWidth)
+#define SET_LineWidth(disp, fn) SET_by_offset(disp, _gloffset_LineWidth, fn)
+#define CALL_Materialf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Materialf, parameters)
+#define GET_Materialf(disp) GET_by_offset(disp, _gloffset_Materialf)
+#define SET_Materialf(disp, fn) SET_by_offset(disp, _gloffset_Materialf, fn)
+#define CALL_Materialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Materialfv, parameters)
+#define GET_Materialfv(disp) GET_by_offset(disp, _gloffset_Materialfv)
+#define SET_Materialfv(disp, fn) SET_by_offset(disp, _gloffset_Materialfv, fn)
+#define CALL_Materiali(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Materiali, parameters)
+#define GET_Materiali(disp) GET_by_offset(disp, _gloffset_Materiali)
+#define SET_Materiali(disp, fn) SET_by_offset(disp, _gloffset_Materiali, fn)
+#define CALL_Materialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Materialiv, parameters)
+#define GET_Materialiv(disp) GET_by_offset(disp, _gloffset_Materialiv)
+#define SET_Materialiv(disp, fn) SET_by_offset(disp, _gloffset_Materialiv, fn)
+#define CALL_PointSize(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PointSize, parameters)
+#define GET_PointSize(disp) GET_by_offset(disp, _gloffset_PointSize)
+#define SET_PointSize(disp, fn) SET_by_offset(disp, _gloffset_PointSize, fn)
+#define CALL_PolygonMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_PolygonMode, parameters)
+#define GET_PolygonMode(disp) GET_by_offset(disp, _gloffset_PolygonMode)
+#define SET_PolygonMode(disp, fn) SET_by_offset(disp, _gloffset_PolygonMode, fn)
+#define CALL_PolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_PolygonStipple, parameters)
+#define GET_PolygonStipple(disp) GET_by_offset(disp, _gloffset_PolygonStipple)
+#define SET_PolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_PolygonStipple, fn)
+#define CALL_Scissor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Scissor, parameters)
+#define GET_Scissor(disp) GET_by_offset(disp, _gloffset_Scissor)
+#define SET_Scissor(disp, fn) SET_by_offset(disp, _gloffset_Scissor, fn)
+#define CALL_ShadeModel(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ShadeModel, parameters)
+#define GET_ShadeModel(disp) GET_by_offset(disp, _gloffset_ShadeModel)
+#define SET_ShadeModel(disp, fn) SET_by_offset(disp, _gloffset_ShadeModel, fn)
+#define CALL_TexParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexParameterf, parameters)
+#define GET_TexParameterf(disp) GET_by_offset(disp, _gloffset_TexParameterf)
+#define SET_TexParameterf(disp, fn) SET_by_offset(disp, _gloffset_TexParameterf, fn)
+#define CALL_TexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexParameterfv, parameters)
+#define GET_TexParameterfv(disp) GET_by_offset(disp, _gloffset_TexParameterfv)
+#define SET_TexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_TexParameterfv, fn)
+#define CALL_TexParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexParameteri, parameters)
+#define GET_TexParameteri(disp) GET_by_offset(disp, _gloffset_TexParameteri)
+#define SET_TexParameteri(disp, fn) SET_by_offset(disp, _gloffset_TexParameteri, fn)
+#define CALL_TexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameteriv, parameters)
+#define GET_TexParameteriv(disp) GET_by_offset(disp, _gloffset_TexParameteriv)
+#define SET_TexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_TexParameteriv, fn)
+#define CALL_TexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage1D, parameters)
+#define GET_TexImage1D(disp) GET_by_offset(disp, _gloffset_TexImage1D)
+#define SET_TexImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexImage1D, fn)
+#define CALL_TexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage2D, parameters)
+#define GET_TexImage2D(disp) GET_by_offset(disp, _gloffset_TexImage2D)
+#define SET_TexImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexImage2D, fn)
+#define CALL_TexEnvf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexEnvf, parameters)
+#define GET_TexEnvf(disp) GET_by_offset(disp, _gloffset_TexEnvf)
+#define SET_TexEnvf(disp, fn) SET_by_offset(disp, _gloffset_TexEnvf, fn)
+#define CALL_TexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexEnvfv, parameters)
+#define GET_TexEnvfv(disp) GET_by_offset(disp, _gloffset_TexEnvfv)
+#define SET_TexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_TexEnvfv, fn)
+#define CALL_TexEnvi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexEnvi, parameters)
+#define GET_TexEnvi(disp) GET_by_offset(disp, _gloffset_TexEnvi)
+#define SET_TexEnvi(disp, fn) SET_by_offset(disp, _gloffset_TexEnvi, fn)
+#define CALL_TexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexEnviv, parameters)
+#define GET_TexEnviv(disp) GET_by_offset(disp, _gloffset_TexEnviv)
+#define SET_TexEnviv(disp, fn) SET_by_offset(disp, _gloffset_TexEnviv, fn)
+#define CALL_TexGend(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble)), _gloffset_TexGend, parameters)
+#define GET_TexGend(disp) GET_by_offset(disp, _gloffset_TexGend)
+#define SET_TexGend(disp, fn) SET_by_offset(disp, _gloffset_TexGend, fn)
+#define CALL_TexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLdouble *)), _gloffset_TexGendv, parameters)
+#define GET_TexGendv(disp) GET_by_offset(disp, _gloffset_TexGendv)
+#define SET_TexGendv(disp, fn) SET_by_offset(disp, _gloffset_TexGendv, fn)
+#define CALL_TexGenf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexGenf, parameters)
+#define GET_TexGenf(disp) GET_by_offset(disp, _gloffset_TexGenf)
+#define SET_TexGenf(disp, fn) SET_by_offset(disp, _gloffset_TexGenf, fn)
+#define CALL_TexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexGenfv, parameters)
+#define GET_TexGenfv(disp) GET_by_offset(disp, _gloffset_TexGenfv)
+#define SET_TexGenfv(disp, fn) SET_by_offset(disp, _gloffset_TexGenfv, fn)
+#define CALL_TexGeni(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexGeni, parameters)
+#define GET_TexGeni(disp) GET_by_offset(disp, _gloffset_TexGeni)
+#define SET_TexGeni(disp, fn) SET_by_offset(disp, _gloffset_TexGeni, fn)
+#define CALL_TexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexGeniv, parameters)
+#define GET_TexGeniv(disp) GET_by_offset(disp, _gloffset_TexGeniv)
+#define SET_TexGeniv(disp, fn) SET_by_offset(disp, _gloffset_TexGeniv, fn)
+#define CALL_FeedbackBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, GLfloat *)), _gloffset_FeedbackBuffer, parameters)
+#define GET_FeedbackBuffer(disp) GET_by_offset(disp, _gloffset_FeedbackBuffer)
+#define SET_FeedbackBuffer(disp, fn) SET_by_offset(disp, _gloffset_FeedbackBuffer, fn)
+#define CALL_SelectBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_SelectBuffer, parameters)
+#define GET_SelectBuffer(disp) GET_by_offset(disp, _gloffset_SelectBuffer)
+#define SET_SelectBuffer(disp, fn) SET_by_offset(disp, _gloffset_SelectBuffer, fn)
+#define CALL_RenderMode(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLenum)), _gloffset_RenderMode, parameters)
+#define GET_RenderMode(disp) GET_by_offset(disp, _gloffset_RenderMode)
+#define SET_RenderMode(disp, fn) SET_by_offset(disp, _gloffset_RenderMode, fn)
+#define CALL_InitNames(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_InitNames, parameters)
+#define GET_InitNames(disp) GET_by_offset(disp, _gloffset_InitNames)
+#define SET_InitNames(disp, fn) SET_by_offset(disp, _gloffset_InitNames, fn)
+#define CALL_LoadName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_LoadName, parameters)
+#define GET_LoadName(disp) GET_by_offset(disp, _gloffset_LoadName)
+#define SET_LoadName(disp, fn) SET_by_offset(disp, _gloffset_LoadName, fn)
+#define CALL_PassThrough(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PassThrough, parameters)
+#define GET_PassThrough(disp) GET_by_offset(disp, _gloffset_PassThrough)
+#define SET_PassThrough(disp, fn) SET_by_offset(disp, _gloffset_PassThrough, fn)
+#define CALL_PopName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopName, parameters)
+#define GET_PopName(disp) GET_by_offset(disp, _gloffset_PopName)
+#define SET_PopName(disp, fn) SET_by_offset(disp, _gloffset_PopName, fn)
+#define CALL_PushName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PushName, parameters)
+#define GET_PushName(disp) GET_by_offset(disp, _gloffset_PushName)
+#define SET_PushName(disp, fn) SET_by_offset(disp, _gloffset_PushName, fn)
+#define CALL_DrawBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DrawBuffer, parameters)
+#define GET_DrawBuffer(disp) GET_by_offset(disp, _gloffset_DrawBuffer)
+#define SET_DrawBuffer(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffer, fn)
+#define CALL_Clear(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_Clear, parameters)
+#define GET_Clear(disp) GET_by_offset(disp, _gloffset_Clear)
+#define SET_Clear(disp, fn) SET_by_offset(disp, _gloffset_Clear, fn)
+#define CALL_ClearAccum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ClearAccum, parameters)
+#define GET_ClearAccum(disp) GET_by_offset(disp, _gloffset_ClearAccum)
+#define SET_ClearAccum(disp, fn) SET_by_offset(disp, _gloffset_ClearAccum, fn)
+#define CALL_ClearIndex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_ClearIndex, parameters)
+#define GET_ClearIndex(disp) GET_by_offset(disp, _gloffset_ClearIndex)
+#define SET_ClearIndex(disp, fn) SET_by_offset(disp, _gloffset_ClearIndex, fn)
+#define CALL_ClearColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_ClearColor, parameters)
+#define GET_ClearColor(disp) GET_by_offset(disp, _gloffset_ClearColor)
+#define SET_ClearColor(disp, fn) SET_by_offset(disp, _gloffset_ClearColor, fn)
+#define CALL_ClearStencil(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ClearStencil, parameters)
+#define GET_ClearStencil(disp) GET_by_offset(disp, _gloffset_ClearStencil)
+#define SET_ClearStencil(disp, fn) SET_by_offset(disp, _gloffset_ClearStencil, fn)
+#define CALL_ClearDepth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd)), _gloffset_ClearDepth, parameters)
+#define GET_ClearDepth(disp) GET_by_offset(disp, _gloffset_ClearDepth)
+#define SET_ClearDepth(disp, fn) SET_by_offset(disp, _gloffset_ClearDepth, fn)
+#define CALL_StencilMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_StencilMask, parameters)
+#define GET_StencilMask(disp) GET_by_offset(disp, _gloffset_StencilMask)
+#define SET_StencilMask(disp, fn) SET_by_offset(disp, _gloffset_StencilMask, fn)
+#define CALL_ColorMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMask, parameters)
+#define GET_ColorMask(disp) GET_by_offset(disp, _gloffset_ColorMask)
+#define SET_ColorMask(disp, fn) SET_by_offset(disp, _gloffset_ColorMask, fn)
+#define CALL_DepthMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_DepthMask, parameters)
+#define GET_DepthMask(disp) GET_by_offset(disp, _gloffset_DepthMask)
+#define SET_DepthMask(disp, fn) SET_by_offset(disp, _gloffset_DepthMask, fn)
+#define CALL_IndexMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_IndexMask, parameters)
+#define GET_IndexMask(disp) GET_by_offset(disp, _gloffset_IndexMask)
+#define SET_IndexMask(disp, fn) SET_by_offset(disp, _gloffset_IndexMask, fn)
+#define CALL_Accum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Accum, parameters)
+#define GET_Accum(disp) GET_by_offset(disp, _gloffset_Accum)
+#define SET_Accum(disp, fn) SET_by_offset(disp, _gloffset_Accum, fn)
+#define CALL_Disable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Disable, parameters)
+#define GET_Disable(disp) GET_by_offset(disp, _gloffset_Disable)
+#define SET_Disable(disp, fn) SET_by_offset(disp, _gloffset_Disable, fn)
+#define CALL_Enable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Enable, parameters)
+#define GET_Enable(disp) GET_by_offset(disp, _gloffset_Enable)
+#define SET_Enable(disp, fn) SET_by_offset(disp, _gloffset_Enable, fn)
+#define CALL_Finish(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Finish, parameters)
+#define GET_Finish(disp) GET_by_offset(disp, _gloffset_Finish)
+#define SET_Finish(disp, fn) SET_by_offset(disp, _gloffset_Finish, fn)
+#define CALL_Flush(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Flush, parameters)
+#define GET_Flush(disp) GET_by_offset(disp, _gloffset_Flush)
+#define SET_Flush(disp, fn) SET_by_offset(disp, _gloffset_Flush, fn)
+#define CALL_PopAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopAttrib, parameters)
+#define GET_PopAttrib(disp) GET_by_offset(disp, _gloffset_PopAttrib)
+#define SET_PopAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopAttrib, fn)
+#define CALL_PushAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushAttrib, parameters)
+#define GET_PushAttrib(disp) GET_by_offset(disp, _gloffset_PushAttrib)
+#define SET_PushAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushAttrib, fn)
+#define CALL_Map1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map1d, parameters)
+#define GET_Map1d(disp) GET_by_offset(disp, _gloffset_Map1d)
+#define SET_Map1d(disp, fn) SET_by_offset(disp, _gloffset_Map1d, fn)
+#define CALL_Map1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map1f, parameters)
+#define GET_Map1f(disp) GET_by_offset(disp, _gloffset_Map1f)
+#define SET_Map1f(disp, fn) SET_by_offset(disp, _gloffset_Map1f, fn)
+#define CALL_Map2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map2d, parameters)
+#define GET_Map2d(disp) GET_by_offset(disp, _gloffset_Map2d)
+#define SET_Map2d(disp, fn) SET_by_offset(disp, _gloffset_Map2d, fn)
+#define CALL_Map2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map2f, parameters)
+#define GET_Map2f(disp) GET_by_offset(disp, _gloffset_Map2f)
+#define SET_Map2f(disp, fn) SET_by_offset(disp, _gloffset_Map2f, fn)
+#define CALL_MapGrid1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble)), _gloffset_MapGrid1d, parameters)
+#define GET_MapGrid1d(disp) GET_by_offset(disp, _gloffset_MapGrid1d)
+#define SET_MapGrid1d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1d, fn)
+#define CALL_MapGrid1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_MapGrid1f, parameters)
+#define GET_MapGrid1f(disp) GET_by_offset(disp, _gloffset_MapGrid1f)
+#define SET_MapGrid1f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1f, fn)
+#define CALL_MapGrid2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)), _gloffset_MapGrid2d, parameters)
+#define GET_MapGrid2d(disp) GET_by_offset(disp, _gloffset_MapGrid2d)
+#define SET_MapGrid2d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2d, fn)
+#define CALL_MapGrid2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)), _gloffset_MapGrid2f, parameters)
+#define GET_MapGrid2f(disp) GET_by_offset(disp, _gloffset_MapGrid2f)
+#define SET_MapGrid2f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2f, fn)
+#define CALL_EvalCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_EvalCoord1d, parameters)
+#define GET_EvalCoord1d(disp) GET_by_offset(disp, _gloffset_EvalCoord1d)
+#define SET_EvalCoord1d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1d, fn)
+#define CALL_EvalCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord1dv, parameters)
+#define GET_EvalCoord1dv(disp) GET_by_offset(disp, _gloffset_EvalCoord1dv)
+#define SET_EvalCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1dv, fn)
+#define CALL_EvalCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_EvalCoord1f, parameters)
+#define GET_EvalCoord1f(disp) GET_by_offset(disp, _gloffset_EvalCoord1f)
+#define SET_EvalCoord1f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1f, fn)
+#define CALL_EvalCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord1fv, parameters)
+#define GET_EvalCoord1fv(disp) GET_by_offset(disp, _gloffset_EvalCoord1fv)
+#define SET_EvalCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1fv, fn)
+#define CALL_EvalCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_EvalCoord2d, parameters)
+#define GET_EvalCoord2d(disp) GET_by_offset(disp, _gloffset_EvalCoord2d)
+#define SET_EvalCoord2d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2d, fn)
+#define CALL_EvalCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord2dv, parameters)
+#define GET_EvalCoord2dv(disp) GET_by_offset(disp, _gloffset_EvalCoord2dv)
+#define SET_EvalCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2dv, fn)
+#define CALL_EvalCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_EvalCoord2f, parameters)
+#define GET_EvalCoord2f(disp) GET_by_offset(disp, _gloffset_EvalCoord2f)
+#define SET_EvalCoord2f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2f, fn)
+#define CALL_EvalCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord2fv, parameters)
+#define GET_EvalCoord2fv(disp) GET_by_offset(disp, _gloffset_EvalCoord2fv)
+#define SET_EvalCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2fv, fn)
+#define CALL_EvalMesh1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_EvalMesh1, parameters)
+#define GET_EvalMesh1(disp) GET_by_offset(disp, _gloffset_EvalMesh1)
+#define SET_EvalMesh1(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh1, fn)
+#define CALL_EvalPoint1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_EvalPoint1, parameters)
+#define GET_EvalPoint1(disp) GET_by_offset(disp, _gloffset_EvalPoint1)
+#define SET_EvalPoint1(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint1, fn)
+#define CALL_EvalMesh2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_EvalMesh2, parameters)
+#define GET_EvalMesh2(disp) GET_by_offset(disp, _gloffset_EvalMesh2)
+#define SET_EvalMesh2(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh2, fn)
+#define CALL_EvalPoint2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_EvalPoint2, parameters)
+#define GET_EvalPoint2(disp) GET_by_offset(disp, _gloffset_EvalPoint2)
+#define SET_EvalPoint2(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint2, fn)
+#define CALL_AlphaFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLclampf)), _gloffset_AlphaFunc, parameters)
+#define GET_AlphaFunc(disp) GET_by_offset(disp, _gloffset_AlphaFunc)
+#define SET_AlphaFunc(disp, fn) SET_by_offset(disp, _gloffset_AlphaFunc, fn)
+#define CALL_BlendFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendFunc, parameters)
+#define GET_BlendFunc(disp) GET_by_offset(disp, _gloffset_BlendFunc)
+#define SET_BlendFunc(disp, fn) SET_by_offset(disp, _gloffset_BlendFunc, fn)
+#define CALL_LogicOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_LogicOp, parameters)
+#define GET_LogicOp(disp) GET_by_offset(disp, _gloffset_LogicOp)
+#define SET_LogicOp(disp, fn) SET_by_offset(disp, _gloffset_LogicOp, fn)
+#define CALL_StencilFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLuint)), _gloffset_StencilFunc, parameters)
+#define GET_StencilFunc(disp) GET_by_offset(disp, _gloffset_StencilFunc)
+#define SET_StencilFunc(disp, fn) SET_by_offset(disp, _gloffset_StencilFunc, fn)
+#define CALL_StencilOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum)), _gloffset_StencilOp, parameters)
+#define GET_StencilOp(disp) GET_by_offset(disp, _gloffset_StencilOp)
+#define SET_StencilOp(disp, fn) SET_by_offset(disp, _gloffset_StencilOp, fn)
+#define CALL_DepthFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DepthFunc, parameters)
+#define GET_DepthFunc(disp) GET_by_offset(disp, _gloffset_DepthFunc)
+#define SET_DepthFunc(disp, fn) SET_by_offset(disp, _gloffset_DepthFunc, fn)
+#define CALL_PixelZoom(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PixelZoom, parameters)
+#define GET_PixelZoom(disp) GET_by_offset(disp, _gloffset_PixelZoom)
+#define SET_PixelZoom(disp, fn) SET_by_offset(disp, _gloffset_PixelZoom, fn)
+#define CALL_PixelTransferf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTransferf, parameters)
+#define GET_PixelTransferf(disp) GET_by_offset(disp, _gloffset_PixelTransferf)
+#define SET_PixelTransferf(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferf, fn)
+#define CALL_PixelTransferi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTransferi, parameters)
+#define GET_PixelTransferi(disp) GET_by_offset(disp, _gloffset_PixelTransferi)
+#define SET_PixelTransferi(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferi, fn)
+#define CALL_PixelStoref(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelStoref, parameters)
+#define GET_PixelStoref(disp) GET_by_offset(disp, _gloffset_PixelStoref)
+#define SET_PixelStoref(disp, fn) SET_by_offset(disp, _gloffset_PixelStoref, fn)
+#define CALL_PixelStorei(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelStorei, parameters)
+#define GET_PixelStorei(disp) GET_by_offset(disp, _gloffset_PixelStorei)
+#define SET_PixelStorei(disp, fn) SET_by_offset(disp, _gloffset_PixelStorei, fn)
+#define CALL_PixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLfloat *)), _gloffset_PixelMapfv, parameters)
+#define GET_PixelMapfv(disp) GET_by_offset(disp, _gloffset_PixelMapfv)
+#define SET_PixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapfv, fn)
+#define CALL_PixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLuint *)), _gloffset_PixelMapuiv, parameters)
+#define GET_PixelMapuiv(disp) GET_by_offset(disp, _gloffset_PixelMapuiv)
+#define SET_PixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapuiv, fn)
+#define CALL_PixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLushort *)), _gloffset_PixelMapusv, parameters)
+#define GET_PixelMapusv(disp) GET_by_offset(disp, _gloffset_PixelMapusv)
+#define SET_PixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapusv, fn)
+#define CALL_ReadBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ReadBuffer, parameters)
+#define GET_ReadBuffer(disp) GET_by_offset(disp, _gloffset_ReadBuffer)
+#define SET_ReadBuffer(disp, fn) SET_by_offset(disp, _gloffset_ReadBuffer, fn)
+#define CALL_CopyPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum)), _gloffset_CopyPixels, parameters)
+#define GET_CopyPixels(disp) GET_by_offset(disp, _gloffset_CopyPixels)
+#define SET_CopyPixels(disp, fn) SET_by_offset(disp, _gloffset_CopyPixels, fn)
+#define CALL_ReadPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)), _gloffset_ReadPixels, parameters)
+#define GET_ReadPixels(disp) GET_by_offset(disp, _gloffset_ReadPixels)
+#define SET_ReadPixels(disp, fn) SET_by_offset(disp, _gloffset_ReadPixels, fn)
+#define CALL_DrawPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_DrawPixels, parameters)
+#define GET_DrawPixels(disp) GET_by_offset(disp, _gloffset_DrawPixels)
+#define SET_DrawPixels(disp, fn) SET_by_offset(disp, _gloffset_DrawPixels, fn)
+#define CALL_GetBooleanv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean *)), _gloffset_GetBooleanv, parameters)
+#define GET_GetBooleanv(disp) GET_by_offset(disp, _gloffset_GetBooleanv)
+#define SET_GetBooleanv(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanv, fn)
+#define CALL_GetClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetClipPlane, parameters)
+#define GET_GetClipPlane(disp) GET_by_offset(disp, _gloffset_GetClipPlane)
+#define SET_GetClipPlane(disp, fn) SET_by_offset(disp, _gloffset_GetClipPlane, fn)
+#define CALL_GetDoublev(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetDoublev, parameters)
+#define GET_GetDoublev(disp) GET_by_offset(disp, _gloffset_GetDoublev)
+#define SET_GetDoublev(disp, fn) SET_by_offset(disp, _gloffset_GetDoublev, fn)
+#define CALL_GetError(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(void)), _gloffset_GetError, parameters)
+#define GET_GetError(disp) GET_by_offset(disp, _gloffset_GetError)
+#define SET_GetError(disp, fn) SET_by_offset(disp, _gloffset_GetError, fn)
+#define CALL_GetFloatv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetFloatv, parameters)
+#define GET_GetFloatv(disp) GET_by_offset(disp, _gloffset_GetFloatv)
+#define SET_GetFloatv(disp, fn) SET_by_offset(disp, _gloffset_GetFloatv, fn)
+#define CALL_GetIntegerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetIntegerv, parameters)
+#define GET_GetIntegerv(disp) GET_by_offset(disp, _gloffset_GetIntegerv)
+#define SET_GetIntegerv(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerv, fn)
+#define CALL_GetLightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetLightfv, parameters)
+#define GET_GetLightfv(disp) GET_by_offset(disp, _gloffset_GetLightfv)
+#define SET_GetLightfv(disp, fn) SET_by_offset(disp, _gloffset_GetLightfv, fn)
+#define CALL_GetLightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetLightiv, parameters)
+#define GET_GetLightiv(disp) GET_by_offset(disp, _gloffset_GetLightiv)
+#define SET_GetLightiv(disp, fn) SET_by_offset(disp, _gloffset_GetLightiv, fn)
+#define CALL_GetMapdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetMapdv, parameters)
+#define GET_GetMapdv(disp) GET_by_offset(disp, _gloffset_GetMapdv)
+#define SET_GetMapdv(disp, fn) SET_by_offset(disp, _gloffset_GetMapdv, fn)
+#define CALL_GetMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMapfv, parameters)
+#define GET_GetMapfv(disp) GET_by_offset(disp, _gloffset_GetMapfv)
+#define SET_GetMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetMapfv, fn)
+#define CALL_GetMapiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMapiv, parameters)
+#define GET_GetMapiv(disp) GET_by_offset(disp, _gloffset_GetMapiv)
+#define SET_GetMapiv(disp, fn) SET_by_offset(disp, _gloffset_GetMapiv, fn)
+#define CALL_GetMaterialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMaterialfv, parameters)
+#define GET_GetMaterialfv(disp) GET_by_offset(disp, _gloffset_GetMaterialfv)
+#define SET_GetMaterialfv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialfv, fn)
+#define CALL_GetMaterialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMaterialiv, parameters)
+#define GET_GetMaterialiv(disp) GET_by_offset(disp, _gloffset_GetMaterialiv)
+#define SET_GetMaterialiv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialiv, fn)
+#define CALL_GetPixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelMapfv, parameters)
+#define GET_GetPixelMapfv(disp) GET_by_offset(disp, _gloffset_GetPixelMapfv)
+#define SET_GetPixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapfv, fn)
+#define CALL_GetPixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint *)), _gloffset_GetPixelMapuiv, parameters)
+#define GET_GetPixelMapuiv(disp) GET_by_offset(disp, _gloffset_GetPixelMapuiv)
+#define SET_GetPixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn)
+#define CALL_GetPixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLushort *)), _gloffset_GetPixelMapusv, parameters)
+#define GET_GetPixelMapusv(disp) GET_by_offset(disp, _gloffset_GetPixelMapusv)
+#define SET_GetPixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapusv, fn)
+#define CALL_GetPolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte *)), _gloffset_GetPolygonStipple, parameters)
+#define GET_GetPolygonStipple(disp) GET_by_offset(disp, _gloffset_GetPolygonStipple)
+#define SET_GetPolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_GetPolygonStipple, fn)
+#define CALL_GetString(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum)), _gloffset_GetString, parameters)
+#define GET_GetString(disp) GET_by_offset(disp, _gloffset_GetString)
+#define SET_GetString(disp, fn) SET_by_offset(disp, _gloffset_GetString, fn)
+#define CALL_GetTexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexEnvfv, parameters)
+#define GET_GetTexEnvfv(disp) GET_by_offset(disp, _gloffset_GetTexEnvfv)
+#define SET_GetTexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnvfv, fn)
+#define CALL_GetTexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexEnviv, parameters)
+#define GET_GetTexEnviv(disp) GET_by_offset(disp, _gloffset_GetTexEnviv)
+#define SET_GetTexEnviv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnviv, fn)
+#define CALL_GetTexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetTexGendv, parameters)
+#define GET_GetTexGendv(disp) GET_by_offset(disp, _gloffset_GetTexGendv)
+#define SET_GetTexGendv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGendv, fn)
+#define CALL_GetTexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexGenfv, parameters)
+#define GET_GetTexGenfv(disp) GET_by_offset(disp, _gloffset_GetTexGenfv)
+#define SET_GetTexGenfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGenfv, fn)
+#define CALL_GetTexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexGeniv, parameters)
+#define GET_GetTexGeniv(disp) GET_by_offset(disp, _gloffset_GetTexGeniv)
+#define SET_GetTexGeniv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGeniv, fn)
+#define CALL_GetTexImage(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLenum, GLvoid *)), _gloffset_GetTexImage, parameters)
+#define GET_GetTexImage(disp) GET_by_offset(disp, _gloffset_GetTexImage)
+#define SET_GetTexImage(disp, fn) SET_by_offset(disp, _gloffset_GetTexImage, fn)
+#define CALL_GetTexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexParameterfv, parameters)
+#define GET_GetTexParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexParameterfv)
+#define SET_GetTexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterfv, fn)
+#define CALL_GetTexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameteriv, parameters)
+#define GET_GetTexParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexParameteriv)
+#define SET_GetTexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameteriv, fn)
+#define CALL_GetTexLevelParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLfloat *)), _gloffset_GetTexLevelParameterfv, parameters)
+#define GET_GetTexLevelParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameterfv)
+#define SET_GetTexLevelParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn)
+#define CALL_GetTexLevelParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint *)), _gloffset_GetTexLevelParameteriv, parameters)
+#define GET_GetTexLevelParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameteriv)
+#define SET_GetTexLevelParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn)
+#define CALL_IsEnabled(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_IsEnabled, parameters)
+#define GET_IsEnabled(disp) GET_by_offset(disp, _gloffset_IsEnabled)
+#define SET_IsEnabled(disp, fn) SET_by_offset(disp, _gloffset_IsEnabled, fn)
+#define CALL_IsList(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsList, parameters)
+#define GET_IsList(disp) GET_by_offset(disp, _gloffset_IsList)
+#define SET_IsList(disp, fn) SET_by_offset(disp, _gloffset_IsList, fn)
+#define CALL_DepthRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthRange, parameters)
+#define GET_DepthRange(disp) GET_by_offset(disp, _gloffset_DepthRange)
+#define SET_DepthRange(disp, fn) SET_by_offset(disp, _gloffset_DepthRange, fn)
+#define CALL_Frustum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Frustum, parameters)
+#define GET_Frustum(disp) GET_by_offset(disp, _gloffset_Frustum)
+#define SET_Frustum(disp, fn) SET_by_offset(disp, _gloffset_Frustum, fn)
+#define CALL_LoadIdentity(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_LoadIdentity, parameters)
+#define GET_LoadIdentity(disp) GET_by_offset(disp, _gloffset_LoadIdentity)
+#define SET_LoadIdentity(disp, fn) SET_by_offset(disp, _gloffset_LoadIdentity, fn)
+#define CALL_LoadMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadMatrixf, parameters)
+#define GET_LoadMatrixf(disp) GET_by_offset(disp, _gloffset_LoadMatrixf)
+#define SET_LoadMatrixf(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixf, fn)
+#define CALL_LoadMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadMatrixd, parameters)
+#define GET_LoadMatrixd(disp) GET_by_offset(disp, _gloffset_LoadMatrixd)
+#define SET_LoadMatrixd(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixd, fn)
+#define CALL_MatrixMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_MatrixMode, parameters)
+#define GET_MatrixMode(disp) GET_by_offset(disp, _gloffset_MatrixMode)
+#define SET_MatrixMode(disp, fn) SET_by_offset(disp, _gloffset_MatrixMode, fn)
+#define CALL_MultMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultMatrixf, parameters)
+#define GET_MultMatrixf(disp) GET_by_offset(disp, _gloffset_MultMatrixf)
+#define SET_MultMatrixf(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixf, fn)
+#define CALL_MultMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultMatrixd, parameters)
+#define GET_MultMatrixd(disp) GET_by_offset(disp, _gloffset_MultMatrixd)
+#define SET_MultMatrixd(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixd, fn)
+#define CALL_Ortho(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Ortho, parameters)
+#define GET_Ortho(disp) GET_by_offset(disp, _gloffset_Ortho)
+#define SET_Ortho(disp, fn) SET_by_offset(disp, _gloffset_Ortho, fn)
+#define CALL_PopMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopMatrix, parameters)
+#define GET_PopMatrix(disp) GET_by_offset(disp, _gloffset_PopMatrix)
+#define SET_PopMatrix(disp, fn) SET_by_offset(disp, _gloffset_PopMatrix, fn)
+#define CALL_PushMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PushMatrix, parameters)
+#define GET_PushMatrix(disp) GET_by_offset(disp, _gloffset_PushMatrix)
+#define SET_PushMatrix(disp, fn) SET_by_offset(disp, _gloffset_PushMatrix, fn)
+#define CALL_Rotated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rotated, parameters)
+#define GET_Rotated(disp) GET_by_offset(disp, _gloffset_Rotated)
+#define SET_Rotated(disp, fn) SET_by_offset(disp, _gloffset_Rotated, fn)
+#define CALL_Rotatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rotatef, parameters)
+#define GET_Rotatef(disp) GET_by_offset(disp, _gloffset_Rotatef)
+#define SET_Rotatef(disp, fn) SET_by_offset(disp, _gloffset_Rotatef, fn)
+#define CALL_Scaled(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Scaled, parameters)
+#define GET_Scaled(disp) GET_by_offset(disp, _gloffset_Scaled)
+#define SET_Scaled(disp, fn) SET_by_offset(disp, _gloffset_Scaled, fn)
+#define CALL_Scalef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Scalef, parameters)
+#define GET_Scalef(disp) GET_by_offset(disp, _gloffset_Scalef)
+#define SET_Scalef(disp, fn) SET_by_offset(disp, _gloffset_Scalef, fn)
+#define CALL_Translated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Translated, parameters)
+#define GET_Translated(disp) GET_by_offset(disp, _gloffset_Translated)
+#define SET_Translated(disp, fn) SET_by_offset(disp, _gloffset_Translated, fn)
+#define CALL_Translatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Translatef, parameters)
+#define GET_Translatef(disp) GET_by_offset(disp, _gloffset_Translatef)
+#define SET_Translatef(disp, fn) SET_by_offset(disp, _gloffset_Translatef, fn)
+#define CALL_Viewport(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Viewport, parameters)
+#define GET_Viewport(disp) GET_by_offset(disp, _gloffset_Viewport)
+#define SET_Viewport(disp, fn) SET_by_offset(disp, _gloffset_Viewport, fn)
+#define CALL_ArrayElement(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ArrayElement, parameters)
+#define GET_ArrayElement(disp) GET_by_offset(disp, _gloffset_ArrayElement)
+#define SET_ArrayElement(disp, fn) SET_by_offset(disp, _gloffset_ArrayElement, fn)
+#define CALL_BindTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTexture, parameters)
+#define GET_BindTexture(disp) GET_by_offset(disp, _gloffset_BindTexture)
+#define SET_BindTexture(disp, fn) SET_by_offset(disp, _gloffset_BindTexture, fn)
+#define CALL_ColorPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_ColorPointer, parameters)
+#define GET_ColorPointer(disp) GET_by_offset(disp, _gloffset_ColorPointer)
+#define SET_ColorPointer(disp, fn) SET_by_offset(disp, _gloffset_ColorPointer, fn)
+#define CALL_DisableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DisableClientState, parameters)
+#define GET_DisableClientState(disp) GET_by_offset(disp, _gloffset_DisableClientState)
+#define SET_DisableClientState(disp, fn) SET_by_offset(disp, _gloffset_DisableClientState, fn)
+#define CALL_DrawArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei)), _gloffset_DrawArrays, parameters)
+#define GET_DrawArrays(disp) GET_by_offset(disp, _gloffset_DrawArrays)
+#define SET_DrawArrays(disp, fn) SET_by_offset(disp, _gloffset_DrawArrays, fn)
+#define CALL_DrawElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawElements, parameters)
+#define GET_DrawElements(disp) GET_by_offset(disp, _gloffset_DrawElements)
+#define SET_DrawElements(disp, fn) SET_by_offset(disp, _gloffset_DrawElements, fn)
+#define CALL_EdgeFlagPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_EdgeFlagPointer, parameters)
+#define GET_EdgeFlagPointer(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointer)
+#define SET_EdgeFlagPointer(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn)
+#define CALL_EnableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EnableClientState, parameters)
+#define GET_EnableClientState(disp) GET_by_offset(disp, _gloffset_EnableClientState)
+#define SET_EnableClientState(disp, fn) SET_by_offset(disp, _gloffset_EnableClientState, fn)
+#define CALL_IndexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_IndexPointer, parameters)
+#define GET_IndexPointer(disp) GET_by_offset(disp, _gloffset_IndexPointer)
+#define SET_IndexPointer(disp, fn) SET_by_offset(disp, _gloffset_IndexPointer, fn)
+#define CALL_Indexub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte)), _gloffset_Indexub, parameters)
+#define GET_Indexub(disp) GET_by_offset(disp, _gloffset_Indexub)
+#define SET_Indexub(disp, fn) SET_by_offset(disp, _gloffset_Indexub, fn)
+#define CALL_Indexubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Indexubv, parameters)
+#define GET_Indexubv(disp) GET_by_offset(disp, _gloffset_Indexubv)
+#define SET_Indexubv(disp, fn) SET_by_offset(disp, _gloffset_Indexubv, fn)
+#define CALL_InterleavedArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_InterleavedArrays, parameters)
+#define GET_InterleavedArrays(disp) GET_by_offset(disp, _gloffset_InterleavedArrays)
+#define SET_InterleavedArrays(disp, fn) SET_by_offset(disp, _gloffset_InterleavedArrays, fn)
+#define CALL_NormalPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_NormalPointer, parameters)
+#define GET_NormalPointer(disp) GET_by_offset(disp, _gloffset_NormalPointer)
+#define SET_NormalPointer(disp, fn) SET_by_offset(disp, _gloffset_NormalPointer, fn)
+#define CALL_PolygonOffset(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffset, parameters)
+#define GET_PolygonOffset(disp) GET_by_offset(disp, _gloffset_PolygonOffset)
+#define SET_PolygonOffset(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffset, fn)
+#define CALL_TexCoordPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_TexCoordPointer, parameters)
+#define GET_TexCoordPointer(disp) GET_by_offset(disp, _gloffset_TexCoordPointer)
+#define SET_TexCoordPointer(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointer, fn)
+#define CALL_VertexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexPointer, parameters)
+#define GET_VertexPointer(disp) GET_by_offset(disp, _gloffset_VertexPointer)
+#define SET_VertexPointer(disp, fn) SET_by_offset(disp, _gloffset_VertexPointer, fn)
+#define CALL_AreTexturesResident(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreTexturesResident, parameters)
+#define GET_AreTexturesResident(disp) GET_by_offset(disp, _gloffset_AreTexturesResident)
+#define SET_AreTexturesResident(disp, fn) SET_by_offset(disp, _gloffset_AreTexturesResident, fn)
+#define CALL_CopyTexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)), _gloffset_CopyTexImage1D, parameters)
+#define GET_CopyTexImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexImage1D)
+#define SET_CopyTexImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage1D, fn)
+#define CALL_CopyTexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)), _gloffset_CopyTexImage2D, parameters)
+#define GET_CopyTexImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexImage2D)
+#define SET_CopyTexImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage2D, fn)
+#define CALL_CopyTexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei)), _gloffset_CopyTexSubImage1D, parameters)
+#define GET_CopyTexSubImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage1D)
+#define SET_CopyTexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn)
+#define CALL_CopyTexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage2D, parameters)
+#define GET_CopyTexSubImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage2D)
+#define SET_CopyTexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn)
+#define CALL_DeleteTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTextures, parameters)
+#define GET_DeleteTextures(disp) GET_by_offset(disp, _gloffset_DeleteTextures)
+#define SET_DeleteTextures(disp, fn) SET_by_offset(disp, _gloffset_DeleteTextures, fn)
+#define CALL_GenTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTextures, parameters)
+#define GET_GenTextures(disp) GET_by_offset(disp, _gloffset_GenTextures)
+#define SET_GenTextures(disp, fn) SET_by_offset(disp, _gloffset_GenTextures, fn)
+#define CALL_GetPointerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid **)), _gloffset_GetPointerv, parameters)
+#define GET_GetPointerv(disp) GET_by_offset(disp, _gloffset_GetPointerv)
+#define SET_GetPointerv(disp, fn) SET_by_offset(disp, _gloffset_GetPointerv, fn)
+#define CALL_IsTexture(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTexture, parameters)
+#define GET_IsTexture(disp) GET_by_offset(disp, _gloffset_IsTexture)
+#define SET_IsTexture(disp, fn) SET_by_offset(disp, _gloffset_IsTexture, fn)
+#define CALL_PrioritizeTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, const GLclampf *)), _gloffset_PrioritizeTextures, parameters)
+#define GET_PrioritizeTextures(disp) GET_by_offset(disp, _gloffset_PrioritizeTextures)
+#define SET_PrioritizeTextures(disp, fn) SET_by_offset(disp, _gloffset_PrioritizeTextures, fn)
+#define CALL_TexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage1D, parameters)
+#define GET_TexSubImage1D(disp) GET_by_offset(disp, _gloffset_TexSubImage1D)
+#define SET_TexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage1D, fn)
+#define CALL_TexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage2D, parameters)
+#define GET_TexSubImage2D(disp) GET_by_offset(disp, _gloffset_TexSubImage2D)
+#define SET_TexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage2D, fn)
+#define CALL_PopClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopClientAttrib, parameters)
+#define GET_PopClientAttrib(disp) GET_by_offset(disp, _gloffset_PopClientAttrib)
+#define SET_PopClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopClientAttrib, fn)
+#define CALL_PushClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushClientAttrib, parameters)
+#define GET_PushClientAttrib(disp) GET_by_offset(disp, _gloffset_PushClientAttrib)
+#define SET_PushClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushClientAttrib, fn)
+#define CALL_BlendColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_BlendColor, parameters)
+#define GET_BlendColor(disp) GET_by_offset(disp, _gloffset_BlendColor)
+#define SET_BlendColor(disp, fn) SET_by_offset(disp, _gloffset_BlendColor, fn)
+#define CALL_BlendEquation(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BlendEquation, parameters)
+#define GET_BlendEquation(disp) GET_by_offset(disp, _gloffset_BlendEquation)
+#define SET_BlendEquation(disp, fn) SET_by_offset(disp, _gloffset_BlendEquation, fn)
+#define CALL_DrawRangeElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawRangeElements, parameters)
+#define GET_DrawRangeElements(disp) GET_by_offset(disp, _gloffset_DrawRangeElements)
+#define SET_DrawRangeElements(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElements, fn)
+#define CALL_ColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorTable, parameters)
+#define GET_ColorTable(disp) GET_by_offset(disp, _gloffset_ColorTable)
+#define SET_ColorTable(disp, fn) SET_by_offset(disp, _gloffset_ColorTable, fn)
+#define CALL_ColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ColorTableParameterfv, parameters)
+#define GET_ColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_ColorTableParameterfv)
+#define SET_ColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn)
+#define CALL_ColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ColorTableParameteriv, parameters)
+#define GET_ColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_ColorTableParameteriv)
+#define SET_ColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn)
+#define CALL_CopyColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyColorTable, parameters)
+#define GET_CopyColorTable(disp) GET_by_offset(disp, _gloffset_CopyColorTable)
+#define SET_CopyColorTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorTable, fn)
+#define CALL_GetColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetColorTable, parameters)
+#define GET_GetColorTable(disp) GET_by_offset(disp, _gloffset_GetColorTable)
+#define SET_GetColorTable(disp, fn) SET_by_offset(disp, _gloffset_GetColorTable, fn)
+#define CALL_GetColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetColorTableParameterfv, parameters)
+#define GET_GetColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameterfv)
+#define SET_GetColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn)
+#define CALL_GetColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetColorTableParameteriv, parameters)
+#define GET_GetColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameteriv)
+#define SET_GetColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn)
+#define CALL_ColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorSubTable, parameters)
+#define GET_ColorSubTable(disp) GET_by_offset(disp, _gloffset_ColorSubTable)
+#define SET_ColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_ColorSubTable, fn)
+#define CALL_CopyColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLint, GLint, GLsizei)), _gloffset_CopyColorSubTable, parameters)
+#define GET_CopyColorSubTable(disp) GET_by_offset(disp, _gloffset_CopyColorSubTable)
+#define SET_CopyColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorSubTable, fn)
+#define CALL_ConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter1D, parameters)
+#define GET_ConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter1D)
+#define SET_ConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn)
+#define CALL_ConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter2D, parameters)
+#define GET_ConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter2D)
+#define SET_ConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn)
+#define CALL_ConvolutionParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_ConvolutionParameterf, parameters)
+#define GET_ConvolutionParameterf(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterf)
+#define SET_ConvolutionParameterf(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn)
+#define CALL_ConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ConvolutionParameterfv, parameters)
+#define GET_ConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterfv)
+#define SET_ConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn)
+#define CALL_ConvolutionParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_ConvolutionParameteri, parameters)
+#define GET_ConvolutionParameteri(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteri)
+#define SET_ConvolutionParameteri(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn)
+#define CALL_ConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ConvolutionParameteriv, parameters)
+#define GET_ConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteriv)
+#define SET_ConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn)
+#define CALL_CopyConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyConvolutionFilter1D, parameters)
+#define GET_CopyConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D)
+#define SET_CopyConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn)
+#define CALL_CopyConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyConvolutionFilter2D, parameters)
+#define GET_CopyConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D)
+#define SET_CopyConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn)
+#define CALL_GetConvolutionFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetConvolutionFilter, parameters)
+#define GET_GetConvolutionFilter(disp) GET_by_offset(disp, _gloffset_GetConvolutionFilter)
+#define SET_GetConvolutionFilter(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn)
+#define CALL_GetConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetConvolutionParameterfv, parameters)
+#define GET_GetConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameterfv)
+#define SET_GetConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn)
+#define CALL_GetConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetConvolutionParameteriv, parameters)
+#define GET_GetConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameteriv)
+#define SET_GetConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn)
+#define CALL_GetSeparableFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)), _gloffset_GetSeparableFilter, parameters)
+#define GET_GetSeparableFilter(disp) GET_by_offset(disp, _gloffset_GetSeparableFilter)
+#define SET_GetSeparableFilter(disp, fn) SET_by_offset(disp, _gloffset_GetSeparableFilter, fn)
+#define CALL_SeparableFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)), _gloffset_SeparableFilter2D, parameters)
+#define GET_SeparableFilter2D(disp) GET_by_offset(disp, _gloffset_SeparableFilter2D)
+#define SET_SeparableFilter2D(disp, fn) SET_by_offset(disp, _gloffset_SeparableFilter2D, fn)
+#define CALL_GetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetHistogram, parameters)
+#define GET_GetHistogram(disp) GET_by_offset(disp, _gloffset_GetHistogram)
+#define SET_GetHistogram(disp, fn) SET_by_offset(disp, _gloffset_GetHistogram, fn)
+#define CALL_GetHistogramParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetHistogramParameterfv, parameters)
+#define GET_GetHistogramParameterfv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameterfv)
+#define SET_GetHistogramParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn)
+#define CALL_GetHistogramParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetHistogramParameteriv, parameters)
+#define GET_GetHistogramParameteriv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameteriv)
+#define SET_GetHistogramParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn)
+#define CALL_GetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetMinmax, parameters)
+#define GET_GetMinmax(disp) GET_by_offset(disp, _gloffset_GetMinmax)
+#define SET_GetMinmax(disp, fn) SET_by_offset(disp, _gloffset_GetMinmax, fn)
+#define CALL_GetMinmaxParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMinmaxParameterfv, parameters)
+#define GET_GetMinmaxParameterfv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameterfv)
+#define SET_GetMinmaxParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn)
+#define CALL_GetMinmaxParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMinmaxParameteriv, parameters)
+#define GET_GetMinmaxParameteriv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameteriv)
+#define SET_GetMinmaxParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn)
+#define CALL_Histogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLboolean)), _gloffset_Histogram, parameters)
+#define GET_Histogram(disp) GET_by_offset(disp, _gloffset_Histogram)
+#define SET_Histogram(disp, fn) SET_by_offset(disp, _gloffset_Histogram, fn)
+#define CALL_Minmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLboolean)), _gloffset_Minmax, parameters)
+#define GET_Minmax(disp) GET_by_offset(disp, _gloffset_Minmax)
+#define SET_Minmax(disp, fn) SET_by_offset(disp, _gloffset_Minmax, fn)
+#define CALL_ResetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetHistogram, parameters)
+#define GET_ResetHistogram(disp) GET_by_offset(disp, _gloffset_ResetHistogram)
+#define SET_ResetHistogram(disp, fn) SET_by_offset(disp, _gloffset_ResetHistogram, fn)
+#define CALL_ResetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetMinmax, parameters)
+#define GET_ResetMinmax(disp) GET_by_offset(disp, _gloffset_ResetMinmax)
+#define SET_ResetMinmax(disp, fn) SET_by_offset(disp, _gloffset_ResetMinmax, fn)
+#define CALL_TexImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage3D, parameters)
+#define GET_TexImage3D(disp) GET_by_offset(disp, _gloffset_TexImage3D)
+#define SET_TexImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexImage3D, fn)
+#define CALL_TexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage3D, parameters)
+#define GET_TexSubImage3D(disp) GET_by_offset(disp, _gloffset_TexSubImage3D)
+#define SET_TexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage3D, fn)
+#define CALL_CopyTexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage3D, parameters)
+#define GET_CopyTexSubImage3D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage3D)
+#define SET_CopyTexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn)
+#define CALL_ActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveTextureARB, parameters)
+#define GET_ActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ActiveTextureARB)
+#define SET_ActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ActiveTextureARB, fn)
+#define CALL_ClientActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ClientActiveTextureARB, parameters)
+#define GET_ClientActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ClientActiveTextureARB)
+#define SET_ClientActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn)
+#define CALL_MultiTexCoord1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble)), _gloffset_MultiTexCoord1dARB, parameters)
+#define GET_MultiTexCoord1dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dARB)
+#define SET_MultiTexCoord1dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn)
+#define CALL_MultiTexCoord1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord1dvARB, parameters)
+#define GET_MultiTexCoord1dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB)
+#define SET_MultiTexCoord1dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn)
+#define CALL_MultiTexCoord1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_MultiTexCoord1fARB, parameters)
+#define GET_MultiTexCoord1fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fARB)
+#define SET_MultiTexCoord1fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn)
+#define CALL_MultiTexCoord1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord1fvARB, parameters)
+#define GET_MultiTexCoord1fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB)
+#define SET_MultiTexCoord1fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn)
+#define CALL_MultiTexCoord1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_MultiTexCoord1iARB, parameters)
+#define GET_MultiTexCoord1iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1iARB)
+#define SET_MultiTexCoord1iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn)
+#define CALL_MultiTexCoord1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord1ivARB, parameters)
+#define GET_MultiTexCoord1ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB)
+#define SET_MultiTexCoord1ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn)
+#define CALL_MultiTexCoord1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort)), _gloffset_MultiTexCoord1sARB, parameters)
+#define GET_MultiTexCoord1sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1sARB)
+#define SET_MultiTexCoord1sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn)
+#define CALL_MultiTexCoord1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord1svARB, parameters)
+#define GET_MultiTexCoord1svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1svARB)
+#define SET_MultiTexCoord1svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn)
+#define CALL_MultiTexCoord2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble)), _gloffset_MultiTexCoord2dARB, parameters)
+#define GET_MultiTexCoord2dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dARB)
+#define SET_MultiTexCoord2dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn)
+#define CALL_MultiTexCoord2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord2dvARB, parameters)
+#define GET_MultiTexCoord2dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB)
+#define SET_MultiTexCoord2dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn)
+#define CALL_MultiTexCoord2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat)), _gloffset_MultiTexCoord2fARB, parameters)
+#define GET_MultiTexCoord2fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fARB)
+#define SET_MultiTexCoord2fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn)
+#define CALL_MultiTexCoord2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord2fvARB, parameters)
+#define GET_MultiTexCoord2fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB)
+#define SET_MultiTexCoord2fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn)
+#define CALL_MultiTexCoord2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_MultiTexCoord2iARB, parameters)
+#define GET_MultiTexCoord2iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2iARB)
+#define SET_MultiTexCoord2iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn)
+#define CALL_MultiTexCoord2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord2ivARB, parameters)
+#define GET_MultiTexCoord2ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB)
+#define SET_MultiTexCoord2ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn)
+#define CALL_MultiTexCoord2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort)), _gloffset_MultiTexCoord2sARB, parameters)
+#define GET_MultiTexCoord2sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2sARB)
+#define SET_MultiTexCoord2sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn)
+#define CALL_MultiTexCoord2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord2svARB, parameters)
+#define GET_MultiTexCoord2svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2svARB)
+#define SET_MultiTexCoord2svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn)
+#define CALL_MultiTexCoord3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord3dARB, parameters)
+#define GET_MultiTexCoord3dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dARB)
+#define SET_MultiTexCoord3dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn)
+#define CALL_MultiTexCoord3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord3dvARB, parameters)
+#define GET_MultiTexCoord3dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB)
+#define SET_MultiTexCoord3dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn)
+#define CALL_MultiTexCoord3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord3fARB, parameters)
+#define GET_MultiTexCoord3fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fARB)
+#define SET_MultiTexCoord3fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn)
+#define CALL_MultiTexCoord3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord3fvARB, parameters)
+#define GET_MultiTexCoord3fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB)
+#define SET_MultiTexCoord3fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn)
+#define CALL_MultiTexCoord3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint)), _gloffset_MultiTexCoord3iARB, parameters)
+#define GET_MultiTexCoord3iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3iARB)
+#define SET_MultiTexCoord3iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn)
+#define CALL_MultiTexCoord3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord3ivARB, parameters)
+#define GET_MultiTexCoord3ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB)
+#define SET_MultiTexCoord3ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn)
+#define CALL_MultiTexCoord3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord3sARB, parameters)
+#define GET_MultiTexCoord3sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3sARB)
+#define SET_MultiTexCoord3sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn)
+#define CALL_MultiTexCoord3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord3svARB, parameters)
+#define GET_MultiTexCoord3svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3svARB)
+#define SET_MultiTexCoord3svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn)
+#define CALL_MultiTexCoord4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord4dARB, parameters)
+#define GET_MultiTexCoord4dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dARB)
+#define SET_MultiTexCoord4dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn)
+#define CALL_MultiTexCoord4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord4dvARB, parameters)
+#define GET_MultiTexCoord4dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB)
+#define SET_MultiTexCoord4dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn)
+#define CALL_MultiTexCoord4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord4fARB, parameters)
+#define GET_MultiTexCoord4fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fARB)
+#define SET_MultiTexCoord4fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn)
+#define CALL_MultiTexCoord4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord4fvARB, parameters)
+#define GET_MultiTexCoord4fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB)
+#define SET_MultiTexCoord4fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn)
+#define CALL_MultiTexCoord4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_MultiTexCoord4iARB, parameters)
+#define GET_MultiTexCoord4iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4iARB)
+#define SET_MultiTexCoord4iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn)
+#define CALL_MultiTexCoord4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord4ivARB, parameters)
+#define GET_MultiTexCoord4ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB)
+#define SET_MultiTexCoord4ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn)
+#define CALL_MultiTexCoord4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord4sARB, parameters)
+#define GET_MultiTexCoord4sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4sARB)
+#define SET_MultiTexCoord4sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn)
+#define CALL_MultiTexCoord4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord4svARB, parameters)
+#define GET_MultiTexCoord4svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4svARB)
+#define SET_MultiTexCoord4svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn)
+#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_AttachShader, parameters)
+#define GET_AttachShader(disp) GET_by_offset(disp, _gloffset_AttachShader)
+#define SET_AttachShader(disp, fn) SET_by_offset(disp, _gloffset_AttachShader, fn)
+#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), _gloffset_CreateProgram, parameters)
+#define GET_CreateProgram(disp) GET_by_offset(disp, _gloffset_CreateProgram)
+#define SET_CreateProgram(disp, fn) SET_by_offset(disp, _gloffset_CreateProgram, fn)
+#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), _gloffset_CreateShader, parameters)
+#define GET_CreateShader(disp) GET_by_offset(disp, _gloffset_CreateShader)
+#define SET_CreateShader(disp, fn) SET_by_offset(disp, _gloffset_CreateShader, fn)
+#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteProgram, parameters)
+#define GET_DeleteProgram(disp) GET_by_offset(disp, _gloffset_DeleteProgram)
+#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgram, fn)
+#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteShader, parameters)
+#define GET_DeleteShader(disp) GET_by_offset(disp, _gloffset_DeleteShader)
+#define SET_DeleteShader(disp, fn) SET_by_offset(disp, _gloffset_DeleteShader, fn)
+#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_DetachShader, parameters)
+#define GET_DetachShader(disp) GET_by_offset(disp, _gloffset_DetachShader)
+#define SET_DetachShader(disp, fn) SET_by_offset(disp, _gloffset_DetachShader, fn)
+#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), _gloffset_GetAttachedShaders, parameters)
+#define GET_GetAttachedShaders(disp) GET_by_offset(disp, _gloffset_GetAttachedShaders)
+#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedShaders, fn)
+#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetProgramInfoLog, parameters)
+#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, _gloffset_GetProgramInfoLog)
+#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn)
+#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramiv, parameters)
+#define GET_GetProgramiv(disp) GET_by_offset(disp, _gloffset_GetProgramiv)
+#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, _gloffset_GetProgramiv, fn)
+#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetShaderInfoLog, parameters)
+#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, _gloffset_GetShaderInfoLog)
+#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn)
+#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetShaderiv, parameters)
+#define GET_GetShaderiv(disp) GET_by_offset(disp, _gloffset_GetShaderiv)
+#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, _gloffset_GetShaderiv, fn)
+#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgram, parameters)
+#define GET_IsProgram(disp) GET_by_offset(disp, _gloffset_IsProgram)
+#define SET_IsProgram(disp, fn) SET_by_offset(disp, _gloffset_IsProgram, fn)
+#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsShader, parameters)
+#define GET_IsShader(disp) GET_by_offset(disp, _gloffset_IsShader)
+#define SET_IsShader(disp, fn) SET_by_offset(disp, _gloffset_IsShader, fn)
+#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparate, parameters)
+#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparate)
+#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn)
+#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_StencilMaskSeparate, parameters)
+#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, _gloffset_StencilMaskSeparate)
+#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn)
+#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_StencilOpSeparate, parameters)
+#define GET_StencilOpSeparate(disp) GET_by_offset(disp, _gloffset_StencilOpSeparate)
+#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilOpSeparate, fn)
+#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x3fv, parameters)
+#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x3fv)
+#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn)
+#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x4fv, parameters)
+#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x4fv)
+#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn)
+#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x2fv, parameters)
+#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x2fv)
+#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn)
+#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x4fv, parameters)
+#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x4fv)
+#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn)
+#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x2fv, parameters)
+#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x2fv)
+#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn)
+#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x3fv, parameters)
+#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x3fv)
+#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn)
+#define CALL_ClampColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ClampColor, parameters)
+#define GET_ClampColor(disp) GET_by_offset(disp, _gloffset_ClampColor)
+#define SET_ClampColor(disp, fn) SET_by_offset(disp, _gloffset_ClampColor, fn)
+#define CALL_ClearBufferfi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLfloat, GLint)), _gloffset_ClearBufferfi, parameters)
+#define GET_ClearBufferfi(disp) GET_by_offset(disp, _gloffset_ClearBufferfi)
+#define SET_ClearBufferfi(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfi, fn)
+#define CALL_ClearBufferfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLfloat *)), _gloffset_ClearBufferfv, parameters)
+#define GET_ClearBufferfv(disp) GET_by_offset(disp, _gloffset_ClearBufferfv)
+#define SET_ClearBufferfv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfv, fn)
+#define CALL_ClearBufferiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLint *)), _gloffset_ClearBufferiv, parameters)
+#define GET_ClearBufferiv(disp) GET_by_offset(disp, _gloffset_ClearBufferiv)
+#define SET_ClearBufferiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferiv, fn)
+#define CALL_ClearBufferuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLuint *)), _gloffset_ClearBufferuiv, parameters)
+#define GET_ClearBufferuiv(disp) GET_by_offset(disp, _gloffset_ClearBufferuiv)
+#define SET_ClearBufferuiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferuiv, fn)
+#define CALL_GetStringi(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_GetStringi, parameters)
+#define GET_GetStringi(disp) GET_by_offset(disp, _gloffset_GetStringi)
+#define SET_GetStringi(disp, fn) SET_by_offset(disp, _gloffset_GetStringi, fn)
+#define CALL_TexBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint)), _gloffset_TexBuffer, parameters)
+#define GET_TexBuffer(disp) GET_by_offset(disp, _gloffset_TexBuffer)
+#define SET_TexBuffer(disp, fn) SET_by_offset(disp, _gloffset_TexBuffer, fn)
+#define CALL_FramebufferTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture, parameters)
+#define GET_FramebufferTexture(disp) GET_by_offset(disp, _gloffset_FramebufferTexture)
+#define SET_FramebufferTexture(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture, fn)
+#define CALL_GetBufferParameteri64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint64 *)), _gloffset_GetBufferParameteri64v, parameters)
+#define GET_GetBufferParameteri64v(disp) GET_by_offset(disp, _gloffset_GetBufferParameteri64v)
+#define SET_GetBufferParameteri64v(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn)
+#define CALL_GetInteger64i_v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint64 *)), _gloffset_GetInteger64i_v, parameters)
+#define GET_GetInteger64i_v(disp) GET_by_offset(disp, _gloffset_GetInteger64i_v)
+#define SET_GetInteger64i_v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64i_v, fn)
+#define CALL_VertexAttribDivisor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribDivisor, parameters)
+#define GET_VertexAttribDivisor(disp) GET_by_offset(disp, _gloffset_VertexAttribDivisor)
+#define SET_VertexAttribDivisor(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn)
+#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadTransposeMatrixdARB, parameters)
+#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB)
+#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn)
+#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadTransposeMatrixfARB, parameters)
+#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB)
+#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn)
+#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultTransposeMatrixdARB, parameters)
+#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixdARB)
+#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn)
+#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultTransposeMatrixfARB, parameters)
+#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixfARB)
+#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn)
+#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleCoverageARB, parameters)
+#define GET_SampleCoverageARB(disp) GET_by_offset(disp, _gloffset_SampleCoverageARB)
+#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, _gloffset_SampleCoverageARB, fn)
+#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage1DARB, parameters)
+#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage1DARB)
+#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn)
+#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage2DARB, parameters)
+#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage2DARB)
+#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn)
+#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage3DARB, parameters)
+#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage3DARB)
+#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn)
+#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage1DARB, parameters)
+#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB)
+#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn)
+#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage2DARB, parameters)
+#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB)
+#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn)
+#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage3DARB, parameters)
+#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB)
+#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn)
+#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), _gloffset_GetCompressedTexImageARB, parameters)
+#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, _gloffset_GetCompressedTexImageARB)
+#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn)
+#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DisableVertexAttribArrayARB, parameters)
+#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB)
+#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn)
+#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_EnableVertexAttribArrayARB, parameters)
+#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB)
+#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn)
+#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramEnvParameterdvARB, parameters)
+#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB)
+#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn)
+#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramEnvParameterfvARB, parameters)
+#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB)
+#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn)
+#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramLocalParameterdvARB, parameters)
+#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB)
+#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn)
+#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramLocalParameterfvARB, parameters)
+#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB)
+#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn)
+#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), _gloffset_GetProgramStringARB, parameters)
+#define GET_GetProgramStringARB(disp) GET_by_offset(disp, _gloffset_GetProgramStringARB)
+#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringARB, fn)
+#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetProgramivARB, parameters)
+#define GET_GetProgramivARB(disp) GET_by_offset(disp, _gloffset_GetProgramivARB)
+#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivARB, fn)
+#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvARB, parameters)
+#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvARB)
+#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn)
+#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvARB, parameters)
+#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvARB)
+#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn)
+#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivARB, parameters)
+#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivARB)
+#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn)
+#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramEnvParameter4dARB, parameters)
+#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB)
+#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn)
+#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramEnvParameter4dvARB, parameters)
+#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB)
+#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn)
+#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramEnvParameter4fARB, parameters)
+#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB)
+#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn)
+#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramEnvParameter4fvARB, parameters)
+#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB)
+#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn)
+#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramLocalParameter4dARB, parameters)
+#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB)
+#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn)
+#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramLocalParameter4dvARB, parameters)
+#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB)
+#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn)
+#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramLocalParameter4fARB, parameters)
+#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB)
+#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn)
+#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramLocalParameter4fvARB, parameters)
+#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB)
+#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn)
+#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), _gloffset_ProgramStringARB, parameters)
+#define GET_ProgramStringARB(disp) GET_by_offset(disp, _gloffset_ProgramStringARB)
+#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramStringARB, fn)
+#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dARB, parameters)
+#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dARB)
+#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn)
+#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvARB, parameters)
+#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvARB)
+#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn)
+#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fARB, parameters)
+#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fARB)
+#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn)
+#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvARB, parameters)
+#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvARB)
+#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn)
+#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sARB, parameters)
+#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sARB)
+#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn)
+#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svARB, parameters)
+#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svARB)
+#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn)
+#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dARB, parameters)
+#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dARB)
+#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn)
+#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvARB, parameters)
+#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvARB)
+#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn)
+#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fARB, parameters)
+#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fARB)
+#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn)
+#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvARB, parameters)
+#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvARB)
+#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn)
+#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sARB, parameters)
+#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sARB)
+#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn)
+#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svARB, parameters)
+#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svARB)
+#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn)
+#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dARB, parameters)
+#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dARB)
+#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn)
+#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvARB, parameters)
+#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvARB)
+#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn)
+#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fARB, parameters)
+#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fARB)
+#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn)
+#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvARB, parameters)
+#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvARB)
+#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn)
+#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sARB, parameters)
+#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sARB)
+#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn)
+#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svARB, parameters)
+#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svARB)
+#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn)
+#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4NbvARB, parameters)
+#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NbvARB)
+#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn)
+#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4NivARB, parameters)
+#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NivARB)
+#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn)
+#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4NsvARB, parameters)
+#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NsvARB)
+#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn)
+#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4NubARB, parameters)
+#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubARB)
+#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn)
+#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4NubvARB, parameters)
+#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubvARB)
+#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn)
+#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4NuivARB, parameters)
+#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NuivARB)
+#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn)
+#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4NusvARB, parameters)
+#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NusvARB)
+#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn)
+#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4bvARB, parameters)
+#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4bvARB)
+#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn)
+#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dARB, parameters)
+#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dARB)
+#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn)
+#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvARB, parameters)
+#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvARB)
+#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn)
+#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fARB, parameters)
+#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fARB)
+#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn)
+#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvARB, parameters)
+#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvARB)
+#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn)
+#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4ivARB, parameters)
+#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ivARB)
+#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn)
+#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sARB, parameters)
+#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sARB)
+#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn)
+#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svARB, parameters)
+#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svARB)
+#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn)
+#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvARB, parameters)
+#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvARB)
+#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn)
+#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4uivARB, parameters)
+#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4uivARB)
+#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn)
+#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4usvARB, parameters)
+#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4usvARB)
+#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn)
+#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerARB, parameters)
+#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerARB)
+#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn)
+#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindBufferARB, parameters)
+#define GET_BindBufferARB(disp) GET_by_offset(disp, _gloffset_BindBufferARB)
+#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, _gloffset_BindBufferARB, fn)
+#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), _gloffset_BufferDataARB, parameters)
+#define GET_BufferDataARB(disp) GET_by_offset(disp, _gloffset_BufferDataARB)
+#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferDataARB, fn)
+#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), _gloffset_BufferSubDataARB, parameters)
+#define GET_BufferSubDataARB(disp) GET_by_offset(disp, _gloffset_BufferSubDataARB)
+#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferSubDataARB, fn)
+#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteBuffersARB, parameters)
+#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, _gloffset_DeleteBuffersARB)
+#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn)
+#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenBuffersARB, parameters)
+#define GET_GenBuffersARB(disp) GET_by_offset(disp, _gloffset_GenBuffersARB)
+#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_GenBuffersARB, fn)
+#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetBufferParameterivARB, parameters)
+#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, _gloffset_GetBufferParameterivARB)
+#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn)
+#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetBufferPointervARB, parameters)
+#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, _gloffset_GetBufferPointervARB)
+#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn)
+#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), _gloffset_GetBufferSubDataARB, parameters)
+#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, _gloffset_GetBufferSubDataARB)
+#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn)
+#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsBufferARB, parameters)
+#define GET_IsBufferARB(disp) GET_by_offset(disp, _gloffset_IsBufferARB)
+#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, _gloffset_IsBufferARB, fn)
+#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_MapBufferARB, parameters)
+#define GET_MapBufferARB(disp) GET_by_offset(disp, _gloffset_MapBufferARB)
+#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_MapBufferARB, fn)
+#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_UnmapBufferARB, parameters)
+#define GET_UnmapBufferARB(disp) GET_by_offset(disp, _gloffset_UnmapBufferARB)
+#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_UnmapBufferARB, fn)
+#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BeginQueryARB, parameters)
+#define GET_BeginQueryARB(disp) GET_by_offset(disp, _gloffset_BeginQueryARB)
+#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, _gloffset_BeginQueryARB, fn)
+#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteQueriesARB, parameters)
+#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, _gloffset_DeleteQueriesARB)
+#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn)
+#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EndQueryARB, parameters)
+#define GET_EndQueryARB(disp) GET_by_offset(disp, _gloffset_EndQueryARB)
+#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, _gloffset_EndQueryARB, fn)
+#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenQueriesARB, parameters)
+#define GET_GenQueriesARB(disp) GET_by_offset(disp, _gloffset_GenQueriesARB)
+#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_GenQueriesARB, fn)
+#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetQueryObjectivARB, parameters)
+#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectivARB)
+#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn)
+#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetQueryObjectuivARB, parameters)
+#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectuivARB)
+#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn)
+#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetQueryivARB, parameters)
+#define GET_GetQueryivARB(disp) GET_by_offset(disp, _gloffset_GetQueryivARB)
+#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryivARB, fn)
+#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsQueryARB, parameters)
+#define GET_IsQueryARB(disp) GET_by_offset(disp, _gloffset_IsQueryARB)
+#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, _gloffset_IsQueryARB, fn)
+#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_AttachObjectARB, parameters)
+#define GET_AttachObjectARB(disp) GET_by_offset(disp, _gloffset_AttachObjectARB)
+#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_AttachObjectARB, fn)
+#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_CompileShaderARB, parameters)
+#define GET_CompileShaderARB(disp) GET_by_offset(disp, _gloffset_CompileShaderARB)
+#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, _gloffset_CompileShaderARB, fn)
+#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), _gloffset_CreateProgramObjectARB, parameters)
+#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, _gloffset_CreateProgramObjectARB)
+#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn)
+#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_CreateShaderObjectARB, parameters)
+#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, _gloffset_CreateShaderObjectARB)
+#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn)
+#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_DeleteObjectARB, parameters)
+#define GET_DeleteObjectARB(disp) GET_by_offset(disp, _gloffset_DeleteObjectARB)
+#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteObjectARB, fn)
+#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_DetachObjectARB, parameters)
+#define GET_DetachObjectARB(disp) GET_by_offset(disp, _gloffset_DetachObjectARB)
+#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DetachObjectARB, fn)
+#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveUniformARB, parameters)
+#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, _gloffset_GetActiveUniformARB)
+#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn)
+#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), _gloffset_GetAttachedObjectsARB, parameters)
+#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, _gloffset_GetAttachedObjectsARB)
+#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn)
+#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_GetHandleARB, parameters)
+#define GET_GetHandleARB(disp) GET_by_offset(disp, _gloffset_GetHandleARB)
+#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, _gloffset_GetHandleARB, fn)
+#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetInfoLogARB, parameters)
+#define GET_GetInfoLogARB(disp) GET_by_offset(disp, _gloffset_GetInfoLogARB)
+#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, _gloffset_GetInfoLogARB, fn)
+#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), _gloffset_GetObjectParameterfvARB, parameters)
+#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterfvARB)
+#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn)
+#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), _gloffset_GetObjectParameterivARB, parameters)
+#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivARB)
+#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn)
+#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetShaderSourceARB, parameters)
+#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, _gloffset_GetShaderSourceARB)
+#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn)
+#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetUniformLocationARB, parameters)
+#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, _gloffset_GetUniformLocationARB)
+#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn)
+#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), _gloffset_GetUniformfvARB, parameters)
+#define GET_GetUniformfvARB(disp) GET_by_offset(disp, _gloffset_GetUniformfvARB)
+#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformfvARB, fn)
+#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), _gloffset_GetUniformivARB, parameters)
+#define GET_GetUniformivARB(disp) GET_by_offset(disp, _gloffset_GetUniformivARB)
+#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformivARB, fn)
+#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_LinkProgramARB, parameters)
+#define GET_LinkProgramARB(disp) GET_by_offset(disp, _gloffset_LinkProgramARB)
+#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, _gloffset_LinkProgramARB, fn)
+#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), _gloffset_ShaderSourceARB, parameters)
+#define GET_ShaderSourceARB(disp) GET_by_offset(disp, _gloffset_ShaderSourceARB)
+#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_ShaderSourceARB, fn)
+#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), _gloffset_Uniform1fARB, parameters)
+#define GET_Uniform1fARB(disp) GET_by_offset(disp, _gloffset_Uniform1fARB)
+#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fARB, fn)
+#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform1fvARB, parameters)
+#define GET_Uniform1fvARB(disp) GET_by_offset(disp, _gloffset_Uniform1fvARB)
+#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fvARB, fn)
+#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Uniform1iARB, parameters)
+#define GET_Uniform1iARB(disp) GET_by_offset(disp, _gloffset_Uniform1iARB)
+#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1iARB, fn)
+#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform1ivARB, parameters)
+#define GET_Uniform1ivARB(disp) GET_by_offset(disp, _gloffset_Uniform1ivARB)
+#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1ivARB, fn)
+#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_Uniform2fARB, parameters)
+#define GET_Uniform2fARB(disp) GET_by_offset(disp, _gloffset_Uniform2fARB)
+#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fARB, fn)
+#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform2fvARB, parameters)
+#define GET_Uniform2fvARB(disp) GET_by_offset(disp, _gloffset_Uniform2fvARB)
+#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fvARB, fn)
+#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Uniform2iARB, parameters)
+#define GET_Uniform2iARB(disp) GET_by_offset(disp, _gloffset_Uniform2iARB)
+#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2iARB, fn)
+#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform2ivARB, parameters)
+#define GET_Uniform2ivARB(disp) GET_by_offset(disp, _gloffset_Uniform2ivARB)
+#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2ivARB, fn)
+#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform3fARB, parameters)
+#define GET_Uniform3fARB(disp) GET_by_offset(disp, _gloffset_Uniform3fARB)
+#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fARB, fn)
+#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform3fvARB, parameters)
+#define GET_Uniform3fvARB(disp) GET_by_offset(disp, _gloffset_Uniform3fvARB)
+#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fvARB, fn)
+#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Uniform3iARB, parameters)
+#define GET_Uniform3iARB(disp) GET_by_offset(disp, _gloffset_Uniform3iARB)
+#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3iARB, fn)
+#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform3ivARB, parameters)
+#define GET_Uniform3ivARB(disp) GET_by_offset(disp, _gloffset_Uniform3ivARB)
+#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3ivARB, fn)
+#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform4fARB, parameters)
+#define GET_Uniform4fARB(disp) GET_by_offset(disp, _gloffset_Uniform4fARB)
+#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fARB, fn)
+#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform4fvARB, parameters)
+#define GET_Uniform4fvARB(disp) GET_by_offset(disp, _gloffset_Uniform4fvARB)
+#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fvARB, fn)
+#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), _gloffset_Uniform4iARB, parameters)
+#define GET_Uniform4iARB(disp) GET_by_offset(disp, _gloffset_Uniform4iARB)
+#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4iARB, fn)
+#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform4ivARB, parameters)
+#define GET_Uniform4ivARB(disp) GET_by_offset(disp, _gloffset_Uniform4ivARB)
+#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4ivARB, fn)
+#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2fvARB, parameters)
+#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix2fvARB)
+#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn)
+#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3fvARB, parameters)
+#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix3fvARB)
+#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn)
+#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4fvARB, parameters)
+#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix4fvARB)
+#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn)
+#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_UseProgramObjectARB, parameters)
+#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, _gloffset_UseProgramObjectARB)
+#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn)
+#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_ValidateProgramARB, parameters)
+#define GET_ValidateProgramARB(disp) GET_by_offset(disp, _gloffset_ValidateProgramARB)
+#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, _gloffset_ValidateProgramARB, fn)
+#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), _gloffset_BindAttribLocationARB, parameters)
+#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, _gloffset_BindAttribLocationARB)
+#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn)
+#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveAttribARB, parameters)
+#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, _gloffset_GetActiveAttribARB)
+#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn)
+#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetAttribLocationARB, parameters)
+#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, _gloffset_GetAttribLocationARB)
+#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn)
+#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), _gloffset_DrawBuffersARB, parameters)
+#define GET_DrawBuffersARB(disp) GET_by_offset(disp, _gloffset_DrawBuffersARB)
+#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffersARB, fn)
+#define CALL_ClampColorARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ClampColorARB, parameters)
+#define GET_ClampColorARB(disp) GET_by_offset(disp, _gloffset_ClampColorARB)
+#define SET_ClampColorARB(disp, fn) SET_by_offset(disp, _gloffset_ClampColorARB, fn)
+#define CALL_DrawArraysInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstancedARB, parameters)
+#define GET_DrawArraysInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawArraysInstancedARB)
+#define SET_DrawArraysInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn)
+#define CALL_DrawElementsInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), _gloffset_DrawElementsInstancedARB, parameters)
+#define GET_DrawElementsInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawElementsInstancedARB)
+#define SET_DrawElementsInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn)
+#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageMultisample, parameters)
+#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample)
+#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn)
+#define CALL_FramebufferTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTextureARB, parameters)
+#define GET_FramebufferTextureARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureARB)
+#define SET_FramebufferTextureARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn)
+#define CALL_FramebufferTextureFaceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLenum)), _gloffset_FramebufferTextureFaceARB, parameters)
+#define GET_FramebufferTextureFaceARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureFaceARB)
+#define SET_FramebufferTextureFaceARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn)
+#define CALL_ProgramParameteriARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), _gloffset_ProgramParameteriARB, parameters)
+#define GET_ProgramParameteriARB(disp) GET_by_offset(disp, _gloffset_ProgramParameteriARB)
+#define SET_ProgramParameteriARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn)
+#define CALL_VertexAttribDivisorARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribDivisorARB, parameters)
+#define GET_VertexAttribDivisorARB(disp) GET_by_offset(disp, _gloffset_VertexAttribDivisorARB)
+#define SET_VertexAttribDivisorARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribDivisorARB, fn)
+#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRange, parameters)
+#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRange)
+#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn)
+#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), _gloffset_MapBufferRange, parameters)
+#define GET_MapBufferRange(disp) GET_by_offset(disp, _gloffset_MapBufferRange)
+#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, _gloffset_MapBufferRange, fn)
+#define CALL_TexBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint)), _gloffset_TexBufferARB, parameters)
+#define GET_TexBufferARB(disp) GET_by_offset(disp, _gloffset_TexBufferARB)
+#define SET_TexBufferARB(disp, fn) SET_by_offset(disp, _gloffset_TexBufferARB, fn)
+#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArray, parameters)
+#define GET_BindVertexArray(disp) GET_by_offset(disp, _gloffset_BindVertexArray)
+#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArray, fn)
+#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArrays, parameters)
+#define GET_GenVertexArrays(disp) GET_by_offset(disp, _gloffset_GenVertexArrays)
+#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArrays, fn)
+#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), _gloffset_CopyBufferSubData, parameters)
+#define GET_CopyBufferSubData(disp) GET_by_offset(disp, _gloffset_CopyBufferSubData)
+#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, _gloffset_CopyBufferSubData, fn)
+#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_ClientWaitSync, parameters)
+#define GET_ClientWaitSync(disp) GET_by_offset(disp, _gloffset_ClientWaitSync)
+#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, _gloffset_ClientWaitSync, fn)
+#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), _gloffset_DeleteSync, parameters)
+#define GET_DeleteSync(disp) GET_by_offset(disp, _gloffset_DeleteSync)
+#define SET_DeleteSync(disp, fn) SET_by_offset(disp, _gloffset_DeleteSync, fn)
+#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), _gloffset_FenceSync, parameters)
+#define GET_FenceSync(disp) GET_by_offset(disp, _gloffset_FenceSync)
+#define SET_FenceSync(disp, fn) SET_by_offset(disp, _gloffset_FenceSync, fn)
+#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), _gloffset_GetInteger64v, parameters)
+#define GET_GetInteger64v(disp) GET_by_offset(disp, _gloffset_GetInteger64v)
+#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64v, fn)
+#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), _gloffset_GetSynciv, parameters)
+#define GET_GetSynciv(disp) GET_by_offset(disp, _gloffset_GetSynciv)
+#define SET_GetSynciv(disp, fn) SET_by_offset(disp, _gloffset_GetSynciv, fn)
+#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), _gloffset_IsSync, parameters)
+#define GET_IsSync(disp) GET_by_offset(disp, _gloffset_IsSync)
+#define SET_IsSync(disp, fn) SET_by_offset(disp, _gloffset_IsSync, fn)
+#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_WaitSync, parameters)
+#define GET_WaitSync(disp) GET_by_offset(disp, _gloffset_WaitSync)
+#define SET_WaitSync(disp, fn) SET_by_offset(disp, _gloffset_WaitSync, fn)
+#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawElementsBaseVertex, parameters)
+#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawElementsBaseVertex)
+#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn)
+#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawRangeElementsBaseVertex, parameters)
+#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex)
+#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn)
+#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), _gloffset_MultiDrawElementsBaseVertex, parameters)
+#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex)
+#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn)
+#define CALL_BlendEquationSeparateiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum)), _gloffset_BlendEquationSeparateiARB, parameters)
+#define GET_BlendEquationSeparateiARB(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateiARB)
+#define SET_BlendEquationSeparateiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateiARB, fn)
+#define CALL_BlendEquationiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BlendEquationiARB, parameters)
+#define GET_BlendEquationiARB(disp) GET_by_offset(disp, _gloffset_BlendEquationiARB)
+#define SET_BlendEquationiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationiARB, fn)
+#define CALL_BlendFuncSeparateiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateiARB, parameters)
+#define GET_BlendFuncSeparateiARB(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateiARB)
+#define SET_BlendFuncSeparateiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateiARB, fn)
+#define CALL_BlendFunciARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum)), _gloffset_BlendFunciARB, parameters)
+#define GET_BlendFunciARB(disp) GET_by_offset(disp, _gloffset_BlendFunciARB)
+#define SET_BlendFunciARB(disp, fn) SET_by_offset(disp, _gloffset_BlendFunciARB, fn)
+#define CALL_BindTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTransformFeedback, parameters)
+#define GET_BindTransformFeedback(disp) GET_by_offset(disp, _gloffset_BindTransformFeedback)
+#define SET_BindTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_BindTransformFeedback, fn)
+#define CALL_DeleteTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTransformFeedbacks, parameters)
+#define GET_DeleteTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_DeleteTransformFeedbacks)
+#define SET_DeleteTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn)
+#define CALL_DrawTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DrawTransformFeedback, parameters)
+#define GET_DrawTransformFeedback(disp) GET_by_offset(disp, _gloffset_DrawTransformFeedback)
+#define SET_DrawTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn)
+#define CALL_GenTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTransformFeedbacks, parameters)
+#define GET_GenTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_GenTransformFeedbacks)
+#define SET_GenTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn)
+#define CALL_IsTransformFeedback(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTransformFeedback, parameters)
+#define GET_IsTransformFeedback(disp) GET_by_offset(disp, _gloffset_IsTransformFeedback)
+#define SET_IsTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_IsTransformFeedback, fn)
+#define CALL_PauseTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PauseTransformFeedback, parameters)
+#define GET_PauseTransformFeedback(disp) GET_by_offset(disp, _gloffset_PauseTransformFeedback)
+#define SET_PauseTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn)
+#define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResumeTransformFeedback, parameters)
+#define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, _gloffset_ResumeTransformFeedback)
+#define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn)
+#define CALL_ClearDepthf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf)), _gloffset_ClearDepthf, parameters)
+#define GET_ClearDepthf(disp) GET_by_offset(disp, _gloffset_ClearDepthf)
+#define SET_ClearDepthf(disp, fn) SET_by_offset(disp, _gloffset_ClearDepthf, fn)
+#define CALL_DepthRangef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf)), _gloffset_DepthRangef, parameters)
+#define GET_DepthRangef(disp) GET_by_offset(disp, _gloffset_DepthRangef)
+#define SET_DepthRangef(disp, fn) SET_by_offset(disp, _gloffset_DepthRangef, fn)
+#define CALL_GetShaderPrecisionFormat(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *, GLint *)), _gloffset_GetShaderPrecisionFormat, parameters)
+#define GET_GetShaderPrecisionFormat(disp) GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat)
+#define SET_GetShaderPrecisionFormat(disp, fn) SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn)
+#define CALL_ReleaseShaderCompiler(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ReleaseShaderCompiler, parameters)
+#define GET_ReleaseShaderCompiler(disp) GET_by_offset(disp, _gloffset_ReleaseShaderCompiler)
+#define SET_ReleaseShaderCompiler(disp, fn) SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn)
+#define CALL_ShaderBinary(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)), _gloffset_ShaderBinary, parameters)
+#define GET_ShaderBinary(disp) GET_by_offset(disp, _gloffset_ShaderBinary)
+#define SET_ShaderBinary(disp, fn) SET_by_offset(disp, _gloffset_ShaderBinary, fn)
+#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffsetEXT, parameters)
+#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, _gloffset_PolygonOffsetEXT)
+#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn)
+#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelTexGenParameterfvSGIS, parameters)
+#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS)
+#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn)
+#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetPixelTexGenParameterivSGIS, parameters)
+#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS)
+#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn)
+#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTexGenParameterfSGIS, parameters)
+#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS)
+#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn)
+#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PixelTexGenParameterfvSGIS, parameters)
+#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS)
+#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn)
+#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTexGenParameteriSGIS, parameters)
+#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS)
+#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn)
+#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PixelTexGenParameterivSGIS, parameters)
+#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS)
+#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn)
+#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleMaskSGIS, parameters)
+#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, _gloffset_SampleMaskSGIS)
+#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn)
+#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_SamplePatternSGIS, parameters)
+#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, _gloffset_SamplePatternSGIS)
+#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn)
+#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_ColorPointerEXT, parameters)
+#define GET_ColorPointerEXT(disp) GET_by_offset(disp, _gloffset_ColorPointerEXT)
+#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorPointerEXT, fn)
+#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), _gloffset_EdgeFlagPointerEXT, parameters)
+#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointerEXT)
+#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn)
+#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_IndexPointerEXT, parameters)
+#define GET_IndexPointerEXT(disp) GET_by_offset(disp, _gloffset_IndexPointerEXT)
+#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_IndexPointerEXT, fn)
+#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_NormalPointerEXT, parameters)
+#define GET_NormalPointerEXT(disp) GET_by_offset(disp, _gloffset_NormalPointerEXT)
+#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_NormalPointerEXT, fn)
+#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_TexCoordPointerEXT, parameters)
+#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_TexCoordPointerEXT)
+#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn)
+#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_VertexPointerEXT, parameters)
+#define GET_VertexPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexPointerEXT)
+#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexPointerEXT, fn)
+#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PointParameterfEXT, parameters)
+#define GET_PointParameterfEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfEXT)
+#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfEXT, fn)
+#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PointParameterfvEXT, parameters)
+#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfvEXT)
+#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn)
+#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), _gloffset_LockArraysEXT, parameters)
+#define GET_LockArraysEXT(disp) GET_by_offset(disp, _gloffset_LockArraysEXT)
+#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_LockArraysEXT, fn)
+#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_UnlockArraysEXT, parameters)
+#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, _gloffset_UnlockArraysEXT)
+#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn)
+#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_SecondaryColor3bEXT, parameters)
+#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bEXT)
+#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn)
+#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_SecondaryColor3bvEXT, parameters)
+#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bvEXT)
+#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn)
+#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_SecondaryColor3dEXT, parameters)
+#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dEXT)
+#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn)
+#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_SecondaryColor3dvEXT, parameters)
+#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dvEXT)
+#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn)
+#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_SecondaryColor3fEXT, parameters)
+#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fEXT)
+#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn)
+#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_SecondaryColor3fvEXT, parameters)
+#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fvEXT)
+#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn)
+#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_SecondaryColor3iEXT, parameters)
+#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3iEXT)
+#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn)
+#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_SecondaryColor3ivEXT, parameters)
+#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ivEXT)
+#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn)
+#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_SecondaryColor3sEXT, parameters)
+#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3sEXT)
+#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn)
+#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_SecondaryColor3svEXT, parameters)
+#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3svEXT)
+#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn)
+#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_SecondaryColor3ubEXT, parameters)
+#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubEXT)
+#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn)
+#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_SecondaryColor3ubvEXT, parameters)
+#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT)
+#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn)
+#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_SecondaryColor3uiEXT, parameters)
+#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uiEXT)
+#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn)
+#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_SecondaryColor3uivEXT, parameters)
+#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uivEXT)
+#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn)
+#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_SecondaryColor3usEXT, parameters)
+#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usEXT)
+#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn)
+#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_SecondaryColor3usvEXT, parameters)
+#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usvEXT)
+#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn)
+#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_SecondaryColorPointerEXT, parameters)
+#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColorPointerEXT)
+#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn)
+#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *, const GLsizei *, GLsizei)), _gloffset_MultiDrawArraysEXT, parameters)
+#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawArraysEXT)
+#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn)
+#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), _gloffset_MultiDrawElementsEXT, parameters)
+#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsEXT)
+#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn)
+#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_FogCoordPointerEXT, parameters)
+#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_FogCoordPointerEXT)
+#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn)
+#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_FogCoorddEXT, parameters)
+#define GET_FogCoorddEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddEXT)
+#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddEXT, fn)
+#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_FogCoorddvEXT, parameters)
+#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddvEXT)
+#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn)
+#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_FogCoordfEXT, parameters)
+#define GET_FogCoordfEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfEXT)
+#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfEXT, fn)
+#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_FogCoordfvEXT, parameters)
+#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfvEXT)
+#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn)
+#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_PixelTexGenSGIX, parameters)
+#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, _gloffset_PixelTexGenSGIX)
+#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn)
+#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateEXT, parameters)
+#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateEXT)
+#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn)
+#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_FlushVertexArrayRangeNV, parameters)
+#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV)
+#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn)
+#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_VertexArrayRangeNV, parameters)
+#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_VertexArrayRangeNV)
+#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn)
+#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), _gloffset_CombinerInputNV, parameters)
+#define GET_CombinerInputNV(disp) GET_by_offset(disp, _gloffset_CombinerInputNV)
+#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerInputNV, fn)
+#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), _gloffset_CombinerOutputNV, parameters)
+#define GET_CombinerOutputNV(disp) GET_by_offset(disp, _gloffset_CombinerOutputNV)
+#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerOutputNV, fn)
+#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_CombinerParameterfNV, parameters)
+#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfNV)
+#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn)
+#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_CombinerParameterfvNV, parameters)
+#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfvNV)
+#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn)
+#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_CombinerParameteriNV, parameters)
+#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, _gloffset_CombinerParameteriNV)
+#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn)
+#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_CombinerParameterivNV, parameters)
+#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterivNV)
+#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn)
+#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_FinalCombinerInputNV, parameters)
+#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, _gloffset_FinalCombinerInputNV)
+#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn)
+#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerInputParameterfvNV, parameters)
+#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV)
+#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn)
+#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerInputParameterivNV, parameters)
+#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV)
+#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn)
+#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerOutputParameterfvNV, parameters)
+#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV)
+#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn)
+#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerOutputParameterivNV, parameters)
+#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV)
+#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn)
+#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetFinalCombinerInputParameterfvNV, parameters)
+#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV)
+#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn)
+#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetFinalCombinerInputParameterivNV, parameters)
+#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV)
+#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn)
+#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResizeBuffersMESA, parameters)
+#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, _gloffset_ResizeBuffersMESA)
+#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn)
+#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_WindowPos2dMESA, parameters)
+#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dMESA)
+#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn)
+#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos2dvMESA, parameters)
+#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dvMESA)
+#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn)
+#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_WindowPos2fMESA, parameters)
+#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fMESA)
+#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn)
+#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos2fvMESA, parameters)
+#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fvMESA)
+#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn)
+#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_WindowPos2iMESA, parameters)
+#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2iMESA)
+#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn)
+#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos2ivMESA, parameters)
+#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2ivMESA)
+#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn)
+#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_WindowPos2sMESA, parameters)
+#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2sMESA)
+#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn)
+#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos2svMESA, parameters)
+#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2svMESA)
+#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn)
+#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos3dMESA, parameters)
+#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dMESA)
+#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn)
+#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos3dvMESA, parameters)
+#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dvMESA)
+#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn)
+#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos3fMESA, parameters)
+#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fMESA)
+#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn)
+#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos3fvMESA, parameters)
+#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fvMESA)
+#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn)
+#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_WindowPos3iMESA, parameters)
+#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3iMESA)
+#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn)
+#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos3ivMESA, parameters)
+#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3ivMESA)
+#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn)
+#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_WindowPos3sMESA, parameters)
+#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3sMESA)
+#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn)
+#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos3svMESA, parameters)
+#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3svMESA)
+#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn)
+#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos4dMESA, parameters)
+#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dMESA)
+#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn)
+#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos4dvMESA, parameters)
+#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dvMESA)
+#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn)
+#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos4fMESA, parameters)
+#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fMESA)
+#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn)
+#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos4fvMESA, parameters)
+#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fvMESA)
+#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn)
+#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_WindowPos4iMESA, parameters)
+#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4iMESA)
+#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn)
+#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos4ivMESA, parameters)
+#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4ivMESA)
+#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn)
+#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_WindowPos4sMESA, parameters)
+#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4sMESA)
+#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn)
+#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos4svMESA, parameters)
+#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4svMESA)
+#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn)
+#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), _gloffset_MultiModeDrawArraysIBM, parameters)
+#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM)
+#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn)
+#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), _gloffset_MultiModeDrawElementsIBM, parameters)
+#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM)
+#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn)
+#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFencesNV, parameters)
+#define GET_DeleteFencesNV(disp) GET_by_offset(disp, _gloffset_DeleteFencesNV)
+#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteFencesNV, fn)
+#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_FinishFenceNV, parameters)
+#define GET_FinishFenceNV(disp) GET_by_offset(disp, _gloffset_FinishFenceNV)
+#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, _gloffset_FinishFenceNV, fn)
+#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFencesNV, parameters)
+#define GET_GenFencesNV(disp) GET_by_offset(disp, _gloffset_GenFencesNV)
+#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, _gloffset_GenFencesNV, fn)
+#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetFenceivNV, parameters)
+#define GET_GetFenceivNV(disp) GET_by_offset(disp, _gloffset_GetFenceivNV)
+#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFenceivNV, fn)
+#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFenceNV, parameters)
+#define GET_IsFenceNV(disp) GET_by_offset(disp, _gloffset_IsFenceNV)
+#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, _gloffset_IsFenceNV, fn)
+#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_SetFenceNV, parameters)
+#define GET_SetFenceNV(disp) GET_by_offset(disp, _gloffset_SetFenceNV)
+#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, _gloffset_SetFenceNV, fn)
+#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_TestFenceNV, parameters)
+#define GET_TestFenceNV(disp) GET_by_offset(disp, _gloffset_TestFenceNV)
+#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, _gloffset_TestFenceNV, fn)
+#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreProgramsResidentNV, parameters)
+#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, _gloffset_AreProgramsResidentNV)
+#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn)
+#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindProgramNV, parameters)
+#define GET_BindProgramNV(disp) GET_by_offset(disp, _gloffset_BindProgramNV)
+#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, _gloffset_BindProgramNV, fn)
+#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteProgramsNV, parameters)
+#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, _gloffset_DeleteProgramsNV)
+#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn)
+#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ExecuteProgramNV, parameters)
+#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, _gloffset_ExecuteProgramNV)
+#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn)
+#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenProgramsNV, parameters)
+#define GET_GenProgramsNV(disp) GET_by_offset(disp, _gloffset_GenProgramsNV)
+#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_GenProgramsNV, fn)
+#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), _gloffset_GetProgramParameterdvNV, parameters)
+#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterdvNV)
+#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn)
+#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), _gloffset_GetProgramParameterfvNV, parameters)
+#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterfvNV)
+#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn)
+#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), _gloffset_GetProgramStringNV, parameters)
+#define GET_GetProgramStringNV(disp) GET_by_offset(disp, _gloffset_GetProgramStringNV)
+#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringNV, fn)
+#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramivNV, parameters)
+#define GET_GetProgramivNV(disp) GET_by_offset(disp, _gloffset_GetProgramivNV)
+#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivNV, fn)
+#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetTrackMatrixivNV, parameters)
+#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, _gloffset_GetTrackMatrixivNV)
+#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn)
+#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), _gloffset_GetVertexAttribPointervNV, parameters)
+#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribPointervNV)
+#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn)
+#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvNV, parameters)
+#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvNV)
+#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn)
+#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvNV, parameters)
+#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvNV)
+#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn)
+#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivNV, parameters)
+#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivNV)
+#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn)
+#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgramNV, parameters)
+#define GET_IsProgramNV(disp) GET_by_offset(disp, _gloffset_IsProgramNV)
+#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, _gloffset_IsProgramNV, fn)
+#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), _gloffset_LoadProgramNV, parameters)
+#define GET_LoadProgramNV(disp) GET_by_offset(disp, _gloffset_LoadProgramNV)
+#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, _gloffset_LoadProgramNV, fn)
+#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLdouble *)), _gloffset_ProgramParameters4dvNV, parameters)
+#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4dvNV)
+#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn)
+#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramParameters4fvNV, parameters)
+#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4fvNV)
+#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn)
+#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_RequestResidentProgramsNV, parameters)
+#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, _gloffset_RequestResidentProgramsNV)
+#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn)
+#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), _gloffset_TrackMatrixNV, parameters)
+#define GET_TrackMatrixNV(disp) GET_by_offset(disp, _gloffset_TrackMatrixNV)
+#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, _gloffset_TrackMatrixNV, fn)
+#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dNV, parameters)
+#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dNV)
+#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn)
+#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvNV, parameters)
+#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvNV)
+#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn)
+#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fNV, parameters)
+#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fNV)
+#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn)
+#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvNV, parameters)
+#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvNV)
+#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn)
+#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sNV, parameters)
+#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sNV)
+#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn)
+#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svNV, parameters)
+#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svNV)
+#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn)
+#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dNV, parameters)
+#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dNV)
+#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn)
+#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvNV, parameters)
+#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvNV)
+#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn)
+#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fNV, parameters)
+#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fNV)
+#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn)
+#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvNV, parameters)
+#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvNV)
+#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn)
+#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sNV, parameters)
+#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sNV)
+#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn)
+#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svNV, parameters)
+#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svNV)
+#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn)
+#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dNV, parameters)
+#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dNV)
+#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn)
+#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvNV, parameters)
+#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvNV)
+#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn)
+#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fNV, parameters)
+#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fNV)
+#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn)
+#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvNV, parameters)
+#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvNV)
+#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn)
+#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sNV, parameters)
+#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sNV)
+#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn)
+#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svNV, parameters)
+#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svNV)
+#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn)
+#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dNV, parameters)
+#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dNV)
+#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn)
+#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvNV, parameters)
+#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvNV)
+#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn)
+#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fNV, parameters)
+#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fNV)
+#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn)
+#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvNV, parameters)
+#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvNV)
+#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn)
+#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sNV, parameters)
+#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sNV)
+#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn)
+#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svNV, parameters)
+#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svNV)
+#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn)
+#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4ubNV, parameters)
+#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubNV)
+#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn)
+#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvNV, parameters)
+#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvNV)
+#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn)
+#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerNV, parameters)
+#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerNV)
+#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn)
+#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs1dvNV, parameters)
+#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1dvNV)
+#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn)
+#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs1fvNV, parameters)
+#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1fvNV)
+#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn)
+#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs1svNV, parameters)
+#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1svNV)
+#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn)
+#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs2dvNV, parameters)
+#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2dvNV)
+#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn)
+#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs2fvNV, parameters)
+#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2fvNV)
+#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn)
+#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs2svNV, parameters)
+#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2svNV)
+#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn)
+#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs3dvNV, parameters)
+#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3dvNV)
+#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn)
+#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs3fvNV, parameters)
+#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3fvNV)
+#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn)
+#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs3svNV, parameters)
+#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3svNV)
+#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn)
+#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs4dvNV, parameters)
+#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4dvNV)
+#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn)
+#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs4fvNV, parameters)
+#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4fvNV)
+#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn)
+#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs4svNV, parameters)
+#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4svNV)
+#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn)
+#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), _gloffset_VertexAttribs4ubvNV, parameters)
+#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4ubvNV)
+#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn)
+#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetTexBumpParameterfvATI, parameters)
+#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI)
+#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn)
+#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetTexBumpParameterivATI, parameters)
+#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterivATI)
+#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn)
+#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_TexBumpParameterfvATI, parameters)
+#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterfvATI)
+#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn)
+#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_TexBumpParameterivATI, parameters)
+#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterivATI)
+#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn)
+#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp1ATI, parameters)
+#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI)
+#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn)
+#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp2ATI, parameters)
+#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI)
+#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn)
+#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp3ATI, parameters)
+#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI)
+#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn)
+#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_BeginFragmentShaderATI, parameters)
+#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BeginFragmentShaderATI)
+#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn)
+#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindFragmentShaderATI, parameters)
+#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BindFragmentShaderATI)
+#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn)
+#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp1ATI, parameters)
+#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp1ATI)
+#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn)
+#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp2ATI, parameters)
+#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp2ATI)
+#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn)
+#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp3ATI, parameters)
+#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp3ATI)
+#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn)
+#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteFragmentShaderATI, parameters)
+#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_DeleteFragmentShaderATI)
+#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn)
+#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndFragmentShaderATI, parameters)
+#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_EndFragmentShaderATI)
+#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn)
+#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), _gloffset_GenFragmentShadersATI, parameters)
+#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, _gloffset_GenFragmentShadersATI)
+#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn)
+#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_PassTexCoordATI, parameters)
+#define GET_PassTexCoordATI(disp) GET_by_offset(disp, _gloffset_PassTexCoordATI)
+#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, _gloffset_PassTexCoordATI, fn)
+#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_SampleMapATI, parameters)
+#define GET_SampleMapATI(disp) GET_by_offset(disp, _gloffset_SampleMapATI)
+#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, _gloffset_SampleMapATI, fn)
+#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_SetFragmentShaderConstantATI, parameters)
+#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI)
+#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn)
+#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PointParameteriNV, parameters)
+#define GET_PointParameteriNV(disp) GET_by_offset(disp, _gloffset_PointParameteriNV)
+#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameteriNV, fn)
+#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PointParameterivNV, parameters)
+#define GET_PointParameterivNV(disp) GET_by_offset(disp, _gloffset_PointParameterivNV)
+#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameterivNV, fn)
+#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveStencilFaceEXT, parameters)
+#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, _gloffset_ActiveStencilFaceEXT)
+#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn)
+#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArrayAPPLE, parameters)
+#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE)
+#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn)
+#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteVertexArraysAPPLE, parameters)
+#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE)
+#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn)
+#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArraysAPPLE, parameters)
+#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE)
+#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn)
+#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsVertexArrayAPPLE, parameters)
+#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE)
+#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn)
+#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), _gloffset_GetProgramNamedParameterdvNV, parameters)
+#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV)
+#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn)
+#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), _gloffset_GetProgramNamedParameterfvNV, parameters)
+#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV)
+#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn)
+#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramNamedParameter4dNV, parameters)
+#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV)
+#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn)
+#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), _gloffset_ProgramNamedParameter4dvNV, parameters)
+#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV)
+#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn)
+#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramNamedParameter4fNV, parameters)
+#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV)
+#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn)
+#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), _gloffset_ProgramNamedParameter4fvNV, parameters)
+#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV)
+#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn)
+#define CALL_PrimitiveRestartIndexNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PrimitiveRestartIndexNV, parameters)
+#define GET_PrimitiveRestartIndexNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV)
+#define SET_PrimitiveRestartIndexNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn)
+#define CALL_PrimitiveRestartNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PrimitiveRestartNV, parameters)
+#define GET_PrimitiveRestartNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartNV)
+#define SET_PrimitiveRestartNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn)
+#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthBoundsEXT, parameters)
+#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, _gloffset_DepthBoundsEXT)
+#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn)
+#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendEquationSeparateEXT, parameters)
+#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateEXT)
+#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn)
+#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindFramebufferEXT, parameters)
+#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BindFramebufferEXT)
+#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn)
+#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindRenderbufferEXT, parameters)
+#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_BindRenderbufferEXT)
+#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn)
+#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), _gloffset_CheckFramebufferStatusEXT, parameters)
+#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT)
+#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn)
+#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFramebuffersEXT, parameters)
+#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteFramebuffersEXT)
+#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn)
+#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteRenderbuffersEXT, parameters)
+#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT)
+#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn)
+#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), _gloffset_FramebufferRenderbufferEXT, parameters)
+#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT)
+#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn)
+#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture1DEXT, parameters)
+#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture1DEXT)
+#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn)
+#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture2DEXT, parameters)
+#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture2DEXT)
+#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn)
+#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTexture3DEXT, parameters)
+#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture3DEXT)
+#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn)
+#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFramebuffersEXT, parameters)
+#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_GenFramebuffersEXT)
+#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn)
+#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenRenderbuffersEXT, parameters)
+#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_GenRenderbuffersEXT)
+#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn)
+#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_GenerateMipmapEXT, parameters)
+#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, _gloffset_GenerateMipmapEXT)
+#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn)
+#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetFramebufferAttachmentParameterivEXT, parameters)
+#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT)
+#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn)
+#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetRenderbufferParameterivEXT, parameters)
+#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT)
+#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn)
+#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFramebufferEXT, parameters)
+#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, _gloffset_IsFramebufferEXT)
+#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn)
+#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsRenderbufferEXT, parameters)
+#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_IsRenderbufferEXT)
+#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn)
+#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageEXT, parameters)
+#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageEXT)
+#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn)
+#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), _gloffset_BlitFramebufferEXT, parameters)
+#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BlitFramebufferEXT)
+#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn)
+#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_BufferParameteriAPPLE, parameters)
+#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, _gloffset_BufferParameteriAPPLE)
+#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn)
+#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRangeAPPLE, parameters)
+#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE)
+#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn)
+#define CALL_BindFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, const GLchar *)), _gloffset_BindFragDataLocationEXT, parameters)
+#define GET_BindFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_BindFragDataLocationEXT)
+#define SET_BindFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn)
+#define CALL_GetFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLuint, const GLchar *)), _gloffset_GetFragDataLocationEXT, parameters)
+#define GET_GetFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_GetFragDataLocationEXT)
+#define SET_GetFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn)
+#define CALL_GetUniformuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLuint *)), _gloffset_GetUniformuivEXT, parameters)
+#define GET_GetUniformuivEXT(disp) GET_by_offset(disp, _gloffset_GetUniformuivEXT)
+#define SET_GetUniformuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn)
+#define CALL_GetVertexAttribIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribIivEXT, parameters)
+#define GET_GetVertexAttribIivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIivEXT)
+#define SET_GetVertexAttribIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn)
+#define CALL_GetVertexAttribIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetVertexAttribIuivEXT, parameters)
+#define GET_GetVertexAttribIuivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT)
+#define SET_GetVertexAttribIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn)
+#define CALL_Uniform1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint)), _gloffset_Uniform1uiEXT, parameters)
+#define GET_Uniform1uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uiEXT)
+#define SET_Uniform1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn)
+#define CALL_Uniform1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform1uivEXT, parameters)
+#define GET_Uniform1uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uivEXT)
+#define SET_Uniform1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn)
+#define CALL_Uniform2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint)), _gloffset_Uniform2uiEXT, parameters)
+#define GET_Uniform2uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uiEXT)
+#define SET_Uniform2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn)
+#define CALL_Uniform2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform2uivEXT, parameters)
+#define GET_Uniform2uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uivEXT)
+#define SET_Uniform2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn)
+#define CALL_Uniform3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint)), _gloffset_Uniform3uiEXT, parameters)
+#define GET_Uniform3uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uiEXT)
+#define SET_Uniform3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn)
+#define CALL_Uniform3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform3uivEXT, parameters)
+#define GET_Uniform3uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uivEXT)
+#define SET_Uniform3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn)
+#define CALL_Uniform4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint, GLuint)), _gloffset_Uniform4uiEXT, parameters)
+#define GET_Uniform4uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uiEXT)
+#define SET_Uniform4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn)
+#define CALL_Uniform4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform4uivEXT, parameters)
+#define GET_Uniform4uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uivEXT)
+#define SET_Uniform4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn)
+#define CALL_VertexAttribI1iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint)), _gloffset_VertexAttribI1iEXT, parameters)
+#define GET_VertexAttribI1iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1iEXT)
+#define SET_VertexAttribI1iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn)
+#define CALL_VertexAttribI1ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI1ivEXT, parameters)
+#define GET_VertexAttribI1ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1ivEXT)
+#define SET_VertexAttribI1ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn)
+#define CALL_VertexAttribI1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribI1uiEXT, parameters)
+#define GET_VertexAttribI1uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT)
+#define SET_VertexAttribI1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn)
+#define CALL_VertexAttribI1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI1uivEXT, parameters)
+#define GET_VertexAttribI1uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uivEXT)
+#define SET_VertexAttribI1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn)
+#define CALL_VertexAttribI2iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint)), _gloffset_VertexAttribI2iEXT, parameters)
+#define GET_VertexAttribI2iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2iEXT)
+#define SET_VertexAttribI2iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn)
+#define CALL_VertexAttribI2ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI2ivEXT, parameters)
+#define GET_VertexAttribI2ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT)
+#define SET_VertexAttribI2ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn)
+#define CALL_VertexAttribI2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_VertexAttribI2uiEXT, parameters)
+#define GET_VertexAttribI2uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT)
+#define SET_VertexAttribI2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn)
+#define CALL_VertexAttribI2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI2uivEXT, parameters)
+#define GET_VertexAttribI2uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT)
+#define SET_VertexAttribI2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn)
+#define CALL_VertexAttribI3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint)), _gloffset_VertexAttribI3iEXT, parameters)
+#define GET_VertexAttribI3iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3iEXT)
+#define SET_VertexAttribI3iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn)
+#define CALL_VertexAttribI3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI3ivEXT, parameters)
+#define GET_VertexAttribI3ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT)
+#define SET_VertexAttribI3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn)
+#define CALL_VertexAttribI3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI3uiEXT, parameters)
+#define GET_VertexAttribI3uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT)
+#define SET_VertexAttribI3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn)
+#define CALL_VertexAttribI3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI3uivEXT, parameters)
+#define GET_VertexAttribI3uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT)
+#define SET_VertexAttribI3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn)
+#define CALL_VertexAttribI4bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttribI4bvEXT, parameters)
+#define GET_VertexAttribI4bvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4bvEXT)
+#define SET_VertexAttribI4bvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn)
+#define CALL_VertexAttribI4iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint, GLint)), _gloffset_VertexAttribI4iEXT, parameters)
+#define GET_VertexAttribI4iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4iEXT)
+#define SET_VertexAttribI4iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn)
+#define CALL_VertexAttribI4ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI4ivEXT, parameters)
+#define GET_VertexAttribI4ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT)
+#define SET_VertexAttribI4ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn)
+#define CALL_VertexAttribI4svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttribI4svEXT, parameters)
+#define GET_VertexAttribI4svEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4svEXT)
+#define SET_VertexAttribI4svEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn)
+#define CALL_VertexAttribI4ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttribI4ubvEXT, parameters)
+#define GET_VertexAttribI4ubvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT)
+#define SET_VertexAttribI4ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn)
+#define CALL_VertexAttribI4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI4uiEXT, parameters)
+#define GET_VertexAttribI4uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT)
+#define SET_VertexAttribI4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn)
+#define CALL_VertexAttribI4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI4uivEXT, parameters)
+#define GET_VertexAttribI4uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT)
+#define SET_VertexAttribI4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn)
+#define CALL_VertexAttribI4usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttribI4usvEXT, parameters)
+#define GET_VertexAttribI4usvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4usvEXT)
+#define SET_VertexAttribI4usvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn)
+#define CALL_VertexAttribIPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribIPointerEXT, parameters)
+#define GET_VertexAttribIPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribIPointerEXT)
+#define SET_VertexAttribIPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn)
+#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTextureLayerEXT, parameters)
+#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT)
+#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn)
+#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMaskIndexedEXT, parameters)
+#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, _gloffset_ColorMaskIndexedEXT)
+#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn)
+#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DisableIndexedEXT, parameters)
+#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, _gloffset_DisableIndexedEXT)
+#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn)
+#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_EnableIndexedEXT, parameters)
+#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, _gloffset_EnableIndexedEXT)
+#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn)
+#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), _gloffset_GetBooleanIndexedvEXT, parameters)
+#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT)
+#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn)
+#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), _gloffset_GetIntegerIndexedvEXT, parameters)
+#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT)
+#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn)
+#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_IsEnabledIndexedEXT, parameters)
+#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, _gloffset_IsEnabledIndexedEXT)
+#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn)
+#define CALL_ClearColorIiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_ClearColorIiEXT, parameters)
+#define GET_ClearColorIiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIiEXT)
+#define SET_ClearColorIiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn)
+#define CALL_ClearColorIuiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_ClearColorIuiEXT, parameters)
+#define GET_ClearColorIuiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIuiEXT)
+#define SET_ClearColorIuiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn)
+#define CALL_GetTexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameterIivEXT, parameters)
+#define GET_GetTexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIivEXT)
+#define SET_GetTexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn)
+#define CALL_GetTexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint *)), _gloffset_GetTexParameterIuivEXT, parameters)
+#define GET_GetTexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIuivEXT)
+#define SET_GetTexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn)
+#define CALL_TexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameterIivEXT, parameters)
+#define GET_TexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIivEXT)
+#define SET_TexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn)
+#define CALL_TexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLuint *)), _gloffset_TexParameterIuivEXT, parameters)
+#define GET_TexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIuivEXT)
+#define SET_TexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn)
+#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BeginConditionalRenderNV, parameters)
+#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_BeginConditionalRenderNV)
+#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn)
+#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndConditionalRenderNV, parameters)
+#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_EndConditionalRenderNV)
+#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn)
+#define CALL_BeginTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BeginTransformFeedbackEXT, parameters)
+#define GET_BeginTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT)
+#define SET_BeginTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn)
+#define CALL_BindBufferBaseEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint)), _gloffset_BindBufferBaseEXT, parameters)
+#define GET_BindBufferBaseEXT(disp) GET_by_offset(disp, _gloffset_BindBufferBaseEXT)
+#define SET_BindBufferBaseEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn)
+#define CALL_BindBufferOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr)), _gloffset_BindBufferOffsetEXT, parameters)
+#define GET_BindBufferOffsetEXT(disp) GET_by_offset(disp, _gloffset_BindBufferOffsetEXT)
+#define SET_BindBufferOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn)
+#define CALL_BindBufferRangeEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)), _gloffset_BindBufferRangeEXT, parameters)
+#define GET_BindBufferRangeEXT(disp) GET_by_offset(disp, _gloffset_BindBufferRangeEXT)
+#define SET_BindBufferRangeEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn)
+#define CALL_EndTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndTransformFeedbackEXT, parameters)
+#define GET_EndTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_EndTransformFeedbackEXT)
+#define SET_EndTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn)
+#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)), _gloffset_GetTransformFeedbackVaryingEXT, parameters)
+#define GET_GetTransformFeedbackVaryingEXT(disp) GET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT)
+#define SET_GetTransformFeedbackVaryingEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn)
+#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const char **, GLenum)), _gloffset_TransformFeedbackVaryingsEXT, parameters)
+#define GET_TransformFeedbackVaryingsEXT(disp) GET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT)
+#define SET_TransformFeedbackVaryingsEXT(disp, fn) SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn)
+#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ProvokingVertexEXT, parameters)
+#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, _gloffset_ProvokingVertexEXT)
+#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn)
+#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetTexParameterPointervAPPLE, parameters)
+#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE)
+#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn)
+#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), _gloffset_TextureRangeAPPLE, parameters)
+#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, _gloffset_TextureRangeAPPLE)
+#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn)
+#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetObjectParameterivAPPLE, parameters)
+#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE)
+#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn)
+#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectPurgeableAPPLE, parameters)
+#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE)
+#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn)
+#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectUnpurgeableAPPLE, parameters)
+#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE)
+#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn)
+#define CALL_ActiveProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ActiveProgramEXT, parameters)
+#define GET_ActiveProgramEXT(disp) GET_by_offset(disp, _gloffset_ActiveProgramEXT)
+#define SET_ActiveProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn)
+#define CALL_CreateShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum, const GLchar *)), _gloffset_CreateShaderProgramEXT, parameters)
+#define GET_CreateShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_CreateShaderProgramEXT)
+#define SET_CreateShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn)
+#define CALL_UseShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_UseShaderProgramEXT, parameters)
+#define GET_UseShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_UseShaderProgramEXT)
+#define SET_UseShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn)
+#define CALL_TextureBarrierNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_TextureBarrierNV, parameters)
+#define GET_TextureBarrierNV(disp) GET_by_offset(disp, _gloffset_TextureBarrierNV)
+#define SET_TextureBarrierNV(disp, fn) SET_by_offset(disp, _gloffset_TextureBarrierNV, fn)
+#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparateATI, parameters)
+#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparateATI)
+#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn)
+#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramEnvParameters4fvEXT, parameters)
+#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT)
+#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn)
+#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramLocalParameters4fvEXT, parameters)
+#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT)
+#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn)
+#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), _gloffset_GetQueryObjecti64vEXT, parameters)
+#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT)
+#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn)
+#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), _gloffset_GetQueryObjectui64vEXT, parameters)
+#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT)
+#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn)
+#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetRenderbufferStorageOES, parameters)
+#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES)
+#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn)
+#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetTexture2DOES, parameters)
+#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES)
+#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn)
+
+#endif /* !defined( _GLAPI_DISPATCH_H_ ) */
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 02676006a..5ec641895 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -1,3373 +1,3383 @@ -/* - * Mesa 3-D graphics library - * Version: 7.7 - * - * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file mtypes.h - * Main Mesa data structures. - * - * Please try to mark derived values with a leading underscore ('_'). - */ - -#ifndef MTYPES_H -#define MTYPES_H - - -#include "main/glheader.h" -#include "main/config.h" -#include "main/mfeatures.h" -#include "glapi/glapi.h" -#include "math/m_matrix.h" /* GLmatrix */ -#include "main/simple_list.h" /* struct simple_node */ -#include "main/formats.h" /* MESA_FORMAT_COUNT */ - - -/** - * Color channel data type. - */ -#if CHAN_BITS == 8 - typedef GLubyte GLchan; -#define CHAN_MAX 255 -#define CHAN_MAXF 255.0F -#define CHAN_TYPE GL_UNSIGNED_BYTE -#elif CHAN_BITS == 16 - typedef GLushort GLchan; -#define CHAN_MAX 65535 -#define CHAN_MAXF 65535.0F -#define CHAN_TYPE GL_UNSIGNED_SHORT -#elif CHAN_BITS == 32 - typedef GLfloat GLchan; -#define CHAN_MAX 1.0 -#define CHAN_MAXF 1.0F -#define CHAN_TYPE GL_FLOAT -#else -#error "illegal number of color channel bits" -#endif - - -/** - * Stencil buffer data type. - */ -#if STENCIL_BITS==8 - typedef GLubyte GLstencil; -#elif STENCIL_BITS==16 - typedef GLushort GLstencil; -#else -# error "illegal number of stencil bits" -#endif - - -/** - * \name 64-bit extension of GLbitfield. - */ -/*@{*/ -typedef GLuint64 GLbitfield64; - -/** Set a single bit */ -#define BITFIELD64_BIT(b) ((GLbitfield64)1 << (b)) - - -/** - * \name Some forward type declarations - */ -/*@{*/ -struct _mesa_HashTable; -struct gl_attrib_node; -struct gl_list_extensions; -struct gl_meta_state; -struct gl_pixelstore_attrib; -struct gl_program_cache; -struct gl_texture_format; -struct gl_texture_image; -struct gl_texture_object; -struct gl_context; -struct st_context; -/*@}*/ - - -/** Extra draw modes beyond GL_POINTS, GL_TRIANGLE_FAN, etc */ -#define PRIM_OUTSIDE_BEGIN_END (GL_POLYGON+1) -#define PRIM_INSIDE_UNKNOWN_PRIM (GL_POLYGON+2) -#define PRIM_UNKNOWN (GL_POLYGON+3) - - -/** - * Shader stages. Note that these will become 5 with tessellation. - * These MUST have the same values as gallium's PIPE_SHADER_* - */ -typedef enum -{ - MESA_SHADER_VERTEX = 0, - MESA_SHADER_FRAGMENT = 1, - MESA_SHADER_GEOMETRY = 2, - MESA_SHADER_TYPES = 3 -} gl_shader_type; - - - -/** - * Indexes for vertex program attributes. - * GL_NV_vertex_program aliases generic attributes over the conventional - * attributes. In GL_ARB_vertex_program shader the aliasing is optional. - * In GL_ARB_vertex_shader / OpenGL 2.0 the aliasing is disallowed (the - * generic attributes are distinct/separate). - */ -typedef enum -{ - VERT_ATTRIB_POS = 0, - VERT_ATTRIB_WEIGHT = 1, - VERT_ATTRIB_NORMAL = 2, - VERT_ATTRIB_COLOR0 = 3, - VERT_ATTRIB_COLOR1 = 4, - VERT_ATTRIB_FOG = 5, - VERT_ATTRIB_COLOR_INDEX = 6, - VERT_ATTRIB_POINT_SIZE = 6, /*alias*/ - VERT_ATTRIB_EDGEFLAG = 7, - VERT_ATTRIB_TEX0 = 8, - VERT_ATTRIB_TEX1 = 9, - VERT_ATTRIB_TEX2 = 10, - VERT_ATTRIB_TEX3 = 11, - VERT_ATTRIB_TEX4 = 12, - VERT_ATTRIB_TEX5 = 13, - VERT_ATTRIB_TEX6 = 14, - VERT_ATTRIB_TEX7 = 15, - VERT_ATTRIB_GENERIC0 = 16, - VERT_ATTRIB_GENERIC1 = 17, - VERT_ATTRIB_GENERIC2 = 18, - VERT_ATTRIB_GENERIC3 = 19, - VERT_ATTRIB_GENERIC4 = 20, - VERT_ATTRIB_GENERIC5 = 21, - VERT_ATTRIB_GENERIC6 = 22, - VERT_ATTRIB_GENERIC7 = 23, - VERT_ATTRIB_GENERIC8 = 24, - VERT_ATTRIB_GENERIC9 = 25, - VERT_ATTRIB_GENERIC10 = 26, - VERT_ATTRIB_GENERIC11 = 27, - VERT_ATTRIB_GENERIC12 = 28, - VERT_ATTRIB_GENERIC13 = 29, - VERT_ATTRIB_GENERIC14 = 30, - VERT_ATTRIB_GENERIC15 = 31, - VERT_ATTRIB_MAX = 32 -} gl_vert_attrib; - -/** - * Bitflags for vertex attributes. - * These are used in bitfields in many places. - */ -/*@{*/ -#define VERT_BIT_POS (1 << VERT_ATTRIB_POS) -#define VERT_BIT_WEIGHT (1 << VERT_ATTRIB_WEIGHT) -#define VERT_BIT_NORMAL (1 << VERT_ATTRIB_NORMAL) -#define VERT_BIT_COLOR0 (1 << VERT_ATTRIB_COLOR0) -#define VERT_BIT_COLOR1 (1 << VERT_ATTRIB_COLOR1) -#define VERT_BIT_FOG (1 << VERT_ATTRIB_FOG) -#define VERT_BIT_COLOR_INDEX (1 << VERT_ATTRIB_COLOR_INDEX) -#define VERT_BIT_EDGEFLAG (1 << VERT_ATTRIB_EDGEFLAG) -#define VERT_BIT_TEX0 (1 << VERT_ATTRIB_TEX0) -#define VERT_BIT_TEX1 (1 << VERT_ATTRIB_TEX1) -#define VERT_BIT_TEX2 (1 << VERT_ATTRIB_TEX2) -#define VERT_BIT_TEX3 (1 << VERT_ATTRIB_TEX3) -#define VERT_BIT_TEX4 (1 << VERT_ATTRIB_TEX4) -#define VERT_BIT_TEX5 (1 << VERT_ATTRIB_TEX5) -#define VERT_BIT_TEX6 (1 << VERT_ATTRIB_TEX6) -#define VERT_BIT_TEX7 (1 << VERT_ATTRIB_TEX7) -#define VERT_BIT_GENERIC0 (1 << VERT_ATTRIB_GENERIC0) -#define VERT_BIT_GENERIC1 (1 << VERT_ATTRIB_GENERIC1) -#define VERT_BIT_GENERIC2 (1 << VERT_ATTRIB_GENERIC2) -#define VERT_BIT_GENERIC3 (1 << VERT_ATTRIB_GENERIC3) -#define VERT_BIT_GENERIC4 (1 << VERT_ATTRIB_GENERIC4) -#define VERT_BIT_GENERIC5 (1 << VERT_ATTRIB_GENERIC5) -#define VERT_BIT_GENERIC6 (1 << VERT_ATTRIB_GENERIC6) -#define VERT_BIT_GENERIC7 (1 << VERT_ATTRIB_GENERIC7) -#define VERT_BIT_GENERIC8 (1 << VERT_ATTRIB_GENERIC8) -#define VERT_BIT_GENERIC9 (1 << VERT_ATTRIB_GENERIC9) -#define VERT_BIT_GENERIC10 (1 << VERT_ATTRIB_GENERIC10) -#define VERT_BIT_GENERIC11 (1 << VERT_ATTRIB_GENERIC11) -#define VERT_BIT_GENERIC12 (1 << VERT_ATTRIB_GENERIC12) -#define VERT_BIT_GENERIC13 (1 << VERT_ATTRIB_GENERIC13) -#define VERT_BIT_GENERIC14 (1 << VERT_ATTRIB_GENERIC14) -#define VERT_BIT_GENERIC15 (1 << VERT_ATTRIB_GENERIC15) - -#define VERT_BIT_TEX(u) (1 << (VERT_ATTRIB_TEX0 + (u))) -#define VERT_BIT_GENERIC(g) (1 << (VERT_ATTRIB_GENERIC0 + (g))) -/*@}*/ - - -/** - * Indexes for vertex program result attributes - */ -typedef enum -{ - VERT_RESULT_HPOS = 0, - VERT_RESULT_COL0 = 1, - VERT_RESULT_COL1 = 2, - VERT_RESULT_FOGC = 3, - VERT_RESULT_TEX0 = 4, - VERT_RESULT_TEX1 = 5, - VERT_RESULT_TEX2 = 6, - VERT_RESULT_TEX3 = 7, - VERT_RESULT_TEX4 = 8, - VERT_RESULT_TEX5 = 9, - VERT_RESULT_TEX6 = 10, - VERT_RESULT_TEX7 = 11, - VERT_RESULT_PSIZ = 12, - VERT_RESULT_BFC0 = 13, - VERT_RESULT_BFC1 = 14, - VERT_RESULT_EDGE = 15, - VERT_RESULT_VAR0 = 16, /**< shader varying */ - VERT_RESULT_MAX = (VERT_RESULT_VAR0 + MAX_VARYING) -} gl_vert_result; - - -/*********************************************/ - -/** - * Indexes for geometry program attributes. - */ -typedef enum -{ - GEOM_ATTRIB_POSITION = 0, - GEOM_ATTRIB_COLOR0 = 1, - GEOM_ATTRIB_COLOR1 = 2, - GEOM_ATTRIB_SECONDARY_COLOR0 = 3, - GEOM_ATTRIB_SECONDARY_COLOR1 = 4, - GEOM_ATTRIB_FOG_FRAG_COORD = 5, - GEOM_ATTRIB_POINT_SIZE = 6, - GEOM_ATTRIB_CLIP_VERTEX = 7, - GEOM_ATTRIB_PRIMITIVE_ID = 8, - GEOM_ATTRIB_TEX_COORD = 9, - - GEOM_ATTRIB_VAR0 = 16, - GEOM_ATTRIB_MAX = (GEOM_ATTRIB_VAR0 + MAX_VARYING) -} gl_geom_attrib; - -/** - * Bitflags for geometry attributes. - * These are used in bitfields in many places. - */ -/*@{*/ -#define GEOM_BIT_COLOR0 (1 << GEOM_ATTRIB_COLOR0) -#define GEOM_BIT_COLOR1 (1 << GEOM_ATTRIB_COLOR1) -#define GEOM_BIT_SCOLOR0 (1 << GEOM_ATTRIB_SECONDARY_COLOR0) -#define GEOM_BIT_SCOLOR1 (1 << GEOM_ATTRIB_SECONDARY_COLOR1) -#define GEOM_BIT_TEX_COORD (1 << GEOM_ATTRIB_TEX_COORD) -#define GEOM_BIT_FOG_COORD (1 << GEOM_ATTRIB_FOG_FRAG_COORD) -#define GEOM_BIT_POSITION (1 << GEOM_ATTRIB_POSITION) -#define GEOM_BIT_POINT_SIDE (1 << GEOM_ATTRIB_POINT_SIZE) -#define GEOM_BIT_CLIP_VERTEX (1 << GEOM_ATTRIB_CLIP_VERTEX) -#define GEOM_BIT_PRIM_ID (1 << GEOM_ATTRIB_PRIMITIVE_ID) -#define GEOM_BIT_VAR0 (1 << GEOM_ATTRIB_VAR0) - -#define GEOM_BIT_VAR(g) (1 << (GEOM_BIT_VAR0 + (g))) -/*@}*/ - - -/** - * Indexes for geometry program result attributes - */ -typedef enum -{ - GEOM_RESULT_POS = 0, - GEOM_RESULT_COL0 = 1, - GEOM_RESULT_COL1 = 2, - GEOM_RESULT_SCOL0 = 3, - GEOM_RESULT_SCOL1 = 4, - GEOM_RESULT_FOGC = 5, - GEOM_RESULT_TEX0 = 6, - GEOM_RESULT_TEX1 = 7, - GEOM_RESULT_TEX2 = 8, - GEOM_RESULT_TEX3 = 9, - GEOM_RESULT_TEX4 = 10, - GEOM_RESULT_TEX5 = 11, - GEOM_RESULT_TEX6 = 12, - GEOM_RESULT_TEX7 = 13, - GEOM_RESULT_PSIZ = 14, - GEOM_RESULT_CLPV = 15, - GEOM_RESULT_PRID = 16, - GEOM_RESULT_LAYR = 17, - GEOM_RESULT_VAR0 = 18, /**< shader varying, should really be 16 */ - /* ### we need to -2 because var0 is 18 instead 16 like in the others */ - GEOM_RESULT_MAX = (GEOM_RESULT_VAR0 + MAX_VARYING - 2) -} gl_geom_result; - - -/** - * Indexes for fragment program input attributes. - */ -typedef enum -{ - FRAG_ATTRIB_WPOS = 0, - FRAG_ATTRIB_COL0 = 1, - FRAG_ATTRIB_COL1 = 2, - FRAG_ATTRIB_FOGC = 3, - FRAG_ATTRIB_TEX0 = 4, - FRAG_ATTRIB_TEX1 = 5, - FRAG_ATTRIB_TEX2 = 6, - FRAG_ATTRIB_TEX3 = 7, - FRAG_ATTRIB_TEX4 = 8, - FRAG_ATTRIB_TEX5 = 9, - FRAG_ATTRIB_TEX6 = 10, - FRAG_ATTRIB_TEX7 = 11, - FRAG_ATTRIB_FACE = 12, /**< front/back face */ - FRAG_ATTRIB_PNTC = 13, /**< sprite/point coord */ - FRAG_ATTRIB_VAR0 = 14, /**< shader varying */ - FRAG_ATTRIB_MAX = (FRAG_ATTRIB_VAR0 + MAX_VARYING) -} gl_frag_attrib; - -/** - * Bitflags for fragment program input attributes. - */ -/*@{*/ -#define FRAG_BIT_WPOS (1 << FRAG_ATTRIB_WPOS) -#define FRAG_BIT_COL0 (1 << FRAG_ATTRIB_COL0) -#define FRAG_BIT_COL1 (1 << FRAG_ATTRIB_COL1) -#define FRAG_BIT_FOGC (1 << FRAG_ATTRIB_FOGC) -#define FRAG_BIT_FACE (1 << FRAG_ATTRIB_FACE) -#define FRAG_BIT_PNTC (1 << FRAG_ATTRIB_PNTC) -#define FRAG_BIT_TEX0 (1 << FRAG_ATTRIB_TEX0) -#define FRAG_BIT_TEX1 (1 << FRAG_ATTRIB_TEX1) -#define FRAG_BIT_TEX2 (1 << FRAG_ATTRIB_TEX2) -#define FRAG_BIT_TEX3 (1 << FRAG_ATTRIB_TEX3) -#define FRAG_BIT_TEX4 (1 << FRAG_ATTRIB_TEX4) -#define FRAG_BIT_TEX5 (1 << FRAG_ATTRIB_TEX5) -#define FRAG_BIT_TEX6 (1 << FRAG_ATTRIB_TEX6) -#define FRAG_BIT_TEX7 (1 << FRAG_ATTRIB_TEX7) -#define FRAG_BIT_VAR0 (1 << FRAG_ATTRIB_VAR0) - -#define FRAG_BIT_TEX(U) (FRAG_BIT_TEX0 << (U)) -#define FRAG_BIT_VAR(V) (FRAG_BIT_VAR0 << (V)) - -#define FRAG_BITS_TEX_ANY (FRAG_BIT_TEX0| \ - FRAG_BIT_TEX1| \ - FRAG_BIT_TEX2| \ - FRAG_BIT_TEX3| \ - FRAG_BIT_TEX4| \ - FRAG_BIT_TEX5| \ - FRAG_BIT_TEX6| \ - FRAG_BIT_TEX7) -/*@}*/ - - -/** - * Fragment program results - */ -typedef enum -{ - FRAG_RESULT_DEPTH = 0, - FRAG_RESULT_STENCIL = 1, - FRAG_RESULT_COLOR = 2, - FRAG_RESULT_DATA0 = 3, - FRAG_RESULT_MAX = (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS) -} gl_frag_result; - - -/** - * Indexes for all renderbuffers - */ -typedef enum -{ - /* the four standard color buffers */ - BUFFER_FRONT_LEFT, - BUFFER_BACK_LEFT, - BUFFER_FRONT_RIGHT, - BUFFER_BACK_RIGHT, - BUFFER_DEPTH, - BUFFER_STENCIL, - BUFFER_ACCUM, - /* optional aux buffer */ - BUFFER_AUX0, - /* generic renderbuffers */ - BUFFER_COLOR0, - BUFFER_COLOR1, - BUFFER_COLOR2, - BUFFER_COLOR3, - BUFFER_COLOR4, - BUFFER_COLOR5, - BUFFER_COLOR6, - BUFFER_COLOR7, - BUFFER_COUNT -} gl_buffer_index; - -/** - * Bit flags for all renderbuffers - */ -#define BUFFER_BIT_FRONT_LEFT (1 << BUFFER_FRONT_LEFT) -#define BUFFER_BIT_BACK_LEFT (1 << BUFFER_BACK_LEFT) -#define BUFFER_BIT_FRONT_RIGHT (1 << BUFFER_FRONT_RIGHT) -#define BUFFER_BIT_BACK_RIGHT (1 << BUFFER_BACK_RIGHT) -#define BUFFER_BIT_AUX0 (1 << BUFFER_AUX0) -#define BUFFER_BIT_AUX1 (1 << BUFFER_AUX1) -#define BUFFER_BIT_AUX2 (1 << BUFFER_AUX2) -#define BUFFER_BIT_AUX3 (1 << BUFFER_AUX3) -#define BUFFER_BIT_DEPTH (1 << BUFFER_DEPTH) -#define BUFFER_BIT_STENCIL (1 << BUFFER_STENCIL) -#define BUFFER_BIT_ACCUM (1 << BUFFER_ACCUM) -#define BUFFER_BIT_COLOR0 (1 << BUFFER_COLOR0) -#define BUFFER_BIT_COLOR1 (1 << BUFFER_COLOR1) -#define BUFFER_BIT_COLOR2 (1 << BUFFER_COLOR2) -#define BUFFER_BIT_COLOR3 (1 << BUFFER_COLOR3) -#define BUFFER_BIT_COLOR4 (1 << BUFFER_COLOR4) -#define BUFFER_BIT_COLOR5 (1 << BUFFER_COLOR5) -#define BUFFER_BIT_COLOR6 (1 << BUFFER_COLOR6) -#define BUFFER_BIT_COLOR7 (1 << BUFFER_COLOR7) - -/** - * Mask of all the color buffer bits (but not accum). - */ -#define BUFFER_BITS_COLOR (BUFFER_BIT_FRONT_LEFT | \ - BUFFER_BIT_BACK_LEFT | \ - BUFFER_BIT_FRONT_RIGHT | \ - BUFFER_BIT_BACK_RIGHT | \ - BUFFER_BIT_AUX0 | \ - BUFFER_BIT_COLOR0 | \ - BUFFER_BIT_COLOR1 | \ - BUFFER_BIT_COLOR2 | \ - BUFFER_BIT_COLOR3 | \ - BUFFER_BIT_COLOR4 | \ - BUFFER_BIT_COLOR5 | \ - BUFFER_BIT_COLOR6 | \ - BUFFER_BIT_COLOR7) - - -/** - * Framebuffer configuration (aka visual / pixelformat) - * Note: some of these fields should be boolean, but it appears that - * code in drivers/dri/common/util.c requires int-sized fields. - */ -struct gl_config -{ - GLboolean rgbMode; - GLboolean floatMode; - GLboolean colorIndexMode; /* XXX is this used anywhere? */ - GLuint doubleBufferMode; - GLuint stereoMode; - - GLboolean haveAccumBuffer; - GLboolean haveDepthBuffer; - GLboolean haveStencilBuffer; - - GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ - GLuint redMask, greenMask, blueMask, alphaMask; - GLint rgbBits; /* total bits for rgb */ - GLint indexBits; /* total bits for colorindex */ - - GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits; - GLint depthBits; - GLint stencilBits; - - GLint numAuxBuffers; - - GLint level; - - /* EXT_visual_rating / GLX 1.2 */ - GLint visualRating; - - /* EXT_visual_info / GLX 1.2 */ - GLint transparentPixel; - /* colors are floats scaled to ints */ - GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha; - GLint transparentIndex; - - /* ARB_multisample / SGIS_multisample */ - GLint sampleBuffers; - GLint samples; - - /* SGIX_pbuffer / GLX 1.3 */ - GLint maxPbufferWidth; - GLint maxPbufferHeight; - GLint maxPbufferPixels; - GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */ - GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */ - - /* OML_swap_method */ - GLint swapMethod; - - /* EXT_texture_from_pixmap */ - GLint bindToTextureRgb; - GLint bindToTextureRgba; - GLint bindToMipmapTexture; - GLint bindToTextureTargets; - GLint yInverted; - - /* EXT_framebuffer_sRGB */ - GLint sRGBCapable; -}; - - -/** - * Data structure for color tables - */ -struct gl_color_table -{ - GLenum InternalFormat; /**< The user-specified format */ - GLenum _BaseFormat; /**< GL_ALPHA, GL_RGBA, GL_RGB, etc */ - GLuint Size; /**< number of entries in table */ - GLfloat *TableF; /**< Color table, floating point values */ - GLubyte *TableUB; /**< Color table, ubyte values */ - GLubyte RedSize; - GLubyte GreenSize; - GLubyte BlueSize; - GLubyte AlphaSize; - GLubyte LuminanceSize; - GLubyte IntensitySize; -}; - - -/** - * \name Bit flags used for updating material values. - */ -/*@{*/ -#define MAT_ATTRIB_FRONT_AMBIENT 0 -#define MAT_ATTRIB_BACK_AMBIENT 1 -#define MAT_ATTRIB_FRONT_DIFFUSE 2 -#define MAT_ATTRIB_BACK_DIFFUSE 3 -#define MAT_ATTRIB_FRONT_SPECULAR 4 -#define MAT_ATTRIB_BACK_SPECULAR 5 -#define MAT_ATTRIB_FRONT_EMISSION 6 -#define MAT_ATTRIB_BACK_EMISSION 7 -#define MAT_ATTRIB_FRONT_SHININESS 8 -#define MAT_ATTRIB_BACK_SHININESS 9 -#define MAT_ATTRIB_FRONT_INDEXES 10 -#define MAT_ATTRIB_BACK_INDEXES 11 -#define MAT_ATTRIB_MAX 12 - -#define MAT_ATTRIB_AMBIENT(f) (MAT_ATTRIB_FRONT_AMBIENT+(f)) -#define MAT_ATTRIB_DIFFUSE(f) (MAT_ATTRIB_FRONT_DIFFUSE+(f)) -#define MAT_ATTRIB_SPECULAR(f) (MAT_ATTRIB_FRONT_SPECULAR+(f)) -#define MAT_ATTRIB_EMISSION(f) (MAT_ATTRIB_FRONT_EMISSION+(f)) -#define MAT_ATTRIB_SHININESS(f)(MAT_ATTRIB_FRONT_SHININESS+(f)) -#define MAT_ATTRIB_INDEXES(f) (MAT_ATTRIB_FRONT_INDEXES+(f)) - -#define MAT_INDEX_AMBIENT 0 -#define MAT_INDEX_DIFFUSE 1 -#define MAT_INDEX_SPECULAR 2 - -#define MAT_BIT_FRONT_AMBIENT (1<<MAT_ATTRIB_FRONT_AMBIENT) -#define MAT_BIT_BACK_AMBIENT (1<<MAT_ATTRIB_BACK_AMBIENT) -#define MAT_BIT_FRONT_DIFFUSE (1<<MAT_ATTRIB_FRONT_DIFFUSE) -#define MAT_BIT_BACK_DIFFUSE (1<<MAT_ATTRIB_BACK_DIFFUSE) -#define MAT_BIT_FRONT_SPECULAR (1<<MAT_ATTRIB_FRONT_SPECULAR) -#define MAT_BIT_BACK_SPECULAR (1<<MAT_ATTRIB_BACK_SPECULAR) -#define MAT_BIT_FRONT_EMISSION (1<<MAT_ATTRIB_FRONT_EMISSION) -#define MAT_BIT_BACK_EMISSION (1<<MAT_ATTRIB_BACK_EMISSION) -#define MAT_BIT_FRONT_SHININESS (1<<MAT_ATTRIB_FRONT_SHININESS) -#define MAT_BIT_BACK_SHININESS (1<<MAT_ATTRIB_BACK_SHININESS) -#define MAT_BIT_FRONT_INDEXES (1<<MAT_ATTRIB_FRONT_INDEXES) -#define MAT_BIT_BACK_INDEXES (1<<MAT_ATTRIB_BACK_INDEXES) - - -#define FRONT_MATERIAL_BITS (MAT_BIT_FRONT_EMISSION | \ - MAT_BIT_FRONT_AMBIENT | \ - MAT_BIT_FRONT_DIFFUSE | \ - MAT_BIT_FRONT_SPECULAR | \ - MAT_BIT_FRONT_SHININESS | \ - MAT_BIT_FRONT_INDEXES) - -#define BACK_MATERIAL_BITS (MAT_BIT_BACK_EMISSION | \ - MAT_BIT_BACK_AMBIENT | \ - MAT_BIT_BACK_DIFFUSE | \ - MAT_BIT_BACK_SPECULAR | \ - MAT_BIT_BACK_SHININESS | \ - MAT_BIT_BACK_INDEXES) - -#define ALL_MATERIAL_BITS (FRONT_MATERIAL_BITS | BACK_MATERIAL_BITS) -/*@}*/ - - -#define EXP_TABLE_SIZE 512 /**< Specular exponent lookup table sizes */ -#define SHINE_TABLE_SIZE 256 /**< Material shininess lookup table sizes */ - -/** - * Material shininess lookup table. - */ -struct gl_shine_tab -{ - struct gl_shine_tab *next, *prev; - GLfloat tab[SHINE_TABLE_SIZE+1]; - GLfloat shininess; - GLuint refcount; -}; - - -/** - * Light source state. - */ -struct gl_light -{ - struct gl_light *next; /**< double linked list with sentinel */ - struct gl_light *prev; - - GLfloat Ambient[4]; /**< ambient color */ - GLfloat Diffuse[4]; /**< diffuse color */ - GLfloat Specular[4]; /**< specular color */ - GLfloat EyePosition[4]; /**< position in eye coordinates */ - GLfloat SpotDirection[4]; /**< spotlight direction in eye coordinates */ - GLfloat SpotExponent; - GLfloat SpotCutoff; /**< in degrees */ - GLfloat _CosCutoffNeg; /**< = cos(SpotCutoff) */ - GLfloat _CosCutoff; /**< = MAX(0, cos(SpotCutoff)) */ - GLfloat ConstantAttenuation; - GLfloat LinearAttenuation; - GLfloat QuadraticAttenuation; - GLboolean Enabled; /**< On/off flag */ - - /** - * \name Derived fields - */ - /*@{*/ - GLbitfield _Flags; /**< State */ - - GLfloat _Position[4]; /**< position in eye/obj coordinates */ - GLfloat _VP_inf_norm[3]; /**< Norm direction to infinite light */ - GLfloat _h_inf_norm[3]; /**< Norm( _VP_inf_norm + <0,0,1> ) */ - GLfloat _NormSpotDirection[4]; /**< normalized spotlight direction */ - GLfloat _VP_inf_spot_attenuation; - - GLfloat _SpotExpTable[EXP_TABLE_SIZE][2]; /**< to replace a pow() call */ - GLfloat _MatAmbient[2][3]; /**< material ambient * light ambient */ - GLfloat _MatDiffuse[2][3]; /**< material diffuse * light diffuse */ - GLfloat _MatSpecular[2][3]; /**< material spec * light specular */ - GLfloat _dli; /**< CI diffuse light intensity */ - GLfloat _sli; /**< CI specular light intensity */ - /*@}*/ -}; - - -/** - * Light model state. - */ -struct gl_lightmodel -{ - GLfloat Ambient[4]; /**< ambient color */ - GLboolean LocalViewer; /**< Local (or infinite) view point? */ - GLboolean TwoSide; /**< Two (or one) sided lighting? */ - GLenum ColorControl; /**< either GL_SINGLE_COLOR - * or GL_SEPARATE_SPECULAR_COLOR */ -}; - - -/** - * Material state. - */ -struct gl_material -{ - GLfloat Attrib[MAT_ATTRIB_MAX][4]; -}; - - -/** - * Accumulation buffer attribute group (GL_ACCUM_BUFFER_BIT) - */ -struct gl_accum_attrib -{ - GLfloat ClearColor[4]; /**< Accumulation buffer clear color */ -}; - - -/** - * Color buffer attribute group (GL_COLOR_BUFFER_BIT). - */ -struct gl_colorbuffer_attrib -{ - GLuint ClearIndex; /**< Index to use for glClear */ - GLfloat ClearColorUnclamped[4]; /**< Color to use for glClear*/ - GLclampf ClearColor[4]; /**< Color to use for glClear */ - - GLuint IndexMask; /**< Color index write mask */ - GLubyte ColorMask[MAX_DRAW_BUFFERS][4];/**< Each flag is 0xff or 0x0 */ - - GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */ - - /** - * \name alpha testing - */ - /*@{*/ - GLboolean AlphaEnabled; /**< Alpha test enabled flag */ - GLenum AlphaFunc; /**< Alpha test function */ - GLfloat AlphaRefUnclamped; - GLclampf AlphaRef; /**< Alpha reference value */ - /*@}*/ - - /** - * \name Blending - */ - /*@{*/ - GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */ - - /* NOTE: this does _not_ depend on fragment clamping or any other clamping control, - * only on the fixed-pointness of the render target. - * The query does however depend on fragment color clamping. - */ - GLfloat BlendColorUnclamped[4]; /**< Blending color */ - GLfloat BlendColor[4]; /**< Blending color */ - - struct - { - GLenum SrcRGB; /**< RGB blend source term */ - GLenum DstRGB; /**< RGB blend dest term */ - GLenum SrcA; /**< Alpha blend source term */ - GLenum DstA; /**< Alpha blend dest term */ - GLenum EquationRGB; /**< GL_ADD, GL_SUBTRACT, etc. */ - GLenum EquationA; /**< GL_ADD, GL_SUBTRACT, etc. */ - } Blend[MAX_DRAW_BUFFERS]; - /** Are the blend func terms currently different for each buffer/target? */ - GLboolean _BlendFuncPerBuffer; - /** Are the blend equations currently different for each buffer/target? */ - GLboolean _BlendEquationPerBuffer; - /*@}*/ - - /** - * \name Logic op - */ - /*@{*/ - GLenum LogicOp; /**< Logic operator */ - GLboolean IndexLogicOpEnabled; /**< Color index logic op enabled flag */ - GLboolean ColorLogicOpEnabled; /**< RGBA logic op enabled flag */ - GLboolean _LogicOpEnabled; /**< RGBA logic op + EXT_blend_logic_op enabled flag */ - /*@}*/ - - GLboolean DitherFlag; /**< Dither enable flag */ - - GLenum ClampFragmentColor; /**< GL_TRUE, GL_FALSE or GL_FIXED_ONLY_ARB */ - GLboolean _ClampFragmentColor; /** < with GL_FIXED_ONLY_ARB resolved */ - GLenum ClampReadColor; /**< GL_TRUE, GL_FALSE or GL_FIXED_ONLY_ARB */ - GLboolean _ClampReadColor; /** < with GL_FIXED_ONLY_ARB resolved */ - - GLboolean sRGBEnabled; /**< Framebuffer sRGB blending/updating requested */ -}; - - -/** - * Current attribute group (GL_CURRENT_BIT). - */ -struct gl_current_attrib -{ - /** - * \name Current vertex attributes. - * \note Values are valid only after FLUSH_VERTICES has been called. - * \note Index and Edgeflag current values are stored as floats in the - * SIX and SEVEN attribute slots. - */ - GLfloat Attrib[VERT_ATTRIB_MAX][4]; /**< Position, color, texcoords, etc */ - - /** - * \name Current raster position attributes (always valid). - * \note This set of attributes is very similar to the SWvertex struct. - */ - /*@{*/ - GLfloat RasterPos[4]; - GLfloat RasterDistance; - GLfloat RasterColor[4]; - GLfloat RasterSecondaryColor[4]; - GLfloat RasterTexCoords[MAX_TEXTURE_COORD_UNITS][4]; - GLboolean RasterPosValid; - /*@}*/ -}; - - -/** - * Depth buffer attribute group (GL_DEPTH_BUFFER_BIT). - */ -struct gl_depthbuffer_attrib -{ - GLenum Func; /**< Function for depth buffer compare */ - GLclampd Clear; /**< Value to clear depth buffer to */ - GLboolean Test; /**< Depth buffering enabled flag */ - GLboolean Mask; /**< Depth buffer writable? */ - GLboolean BoundsTest; /**< GL_EXT_depth_bounds_test */ - GLfloat BoundsMin, BoundsMax;/**< GL_EXT_depth_bounds_test */ -}; - - -/** - * Evaluator attribute group (GL_EVAL_BIT). - */ -struct gl_eval_attrib -{ - /** - * \name Enable bits - */ - /*@{*/ - GLboolean Map1Color4; - GLboolean Map1Index; - GLboolean Map1Normal; - GLboolean Map1TextureCoord1; - GLboolean Map1TextureCoord2; - GLboolean Map1TextureCoord3; - GLboolean Map1TextureCoord4; - GLboolean Map1Vertex3; - GLboolean Map1Vertex4; - GLboolean Map1Attrib[16]; /* GL_NV_vertex_program */ - GLboolean Map2Color4; - GLboolean Map2Index; - GLboolean Map2Normal; - GLboolean Map2TextureCoord1; - GLboolean Map2TextureCoord2; - GLboolean Map2TextureCoord3; - GLboolean Map2TextureCoord4; - GLboolean Map2Vertex3; - GLboolean Map2Vertex4; - GLboolean Map2Attrib[16]; /* GL_NV_vertex_program */ - GLboolean AutoNormal; - /*@}*/ - - /** - * \name Map Grid endpoints and divisions and calculated du values - */ - /*@{*/ - GLint MapGrid1un; - GLfloat MapGrid1u1, MapGrid1u2, MapGrid1du; - GLint MapGrid2un, MapGrid2vn; - GLfloat MapGrid2u1, MapGrid2u2, MapGrid2du; - GLfloat MapGrid2v1, MapGrid2v2, MapGrid2dv; - /*@}*/ -}; - - -/** - * Fog attribute group (GL_FOG_BIT). - */ -struct gl_fog_attrib -{ - GLboolean Enabled; /**< Fog enabled flag */ - GLfloat ColorUnclamped[4]; /**< Fog color */ - GLfloat Color[4]; /**< Fog color */ - GLfloat Density; /**< Density >= 0.0 */ - GLfloat Start; /**< Start distance in eye coords */ - GLfloat End; /**< End distance in eye coords */ - GLfloat Index; /**< Fog index */ - GLenum Mode; /**< Fog mode */ - GLboolean ColorSumEnabled; - GLenum FogCoordinateSource; /**< GL_EXT_fog_coord */ - GLfloat _Scale; /**< (End == Start) ? 1.0 : 1.0 / (End - Start) */ -}; - - -/** - * \brief Layout qualifiers for gl_FragDepth. - * - * Extension AMD_conservative_depth allows gl_FragDepth to be redeclared with - * a layout qualifier. - * - * \see enum ir_depth_layout - */ -enum gl_frag_depth_layout { - FRAG_DEPTH_LAYOUT_NONE, /**< No layout is specified. */ - FRAG_DEPTH_LAYOUT_ANY, - FRAG_DEPTH_LAYOUT_GREATER, - FRAG_DEPTH_LAYOUT_LESS, - FRAG_DEPTH_LAYOUT_UNCHANGED -}; - - -/** - * Hint attribute group (GL_HINT_BIT). - * - * Values are always one of GL_FASTEST, GL_NICEST, or GL_DONT_CARE. - */ -struct gl_hint_attrib -{ - GLenum PerspectiveCorrection; - GLenum PointSmooth; - GLenum LineSmooth; - GLenum PolygonSmooth; - GLenum Fog; - GLenum ClipVolumeClipping; /**< GL_EXT_clip_volume_hint */ - GLenum TextureCompression; /**< GL_ARB_texture_compression */ - GLenum GenerateMipmap; /**< GL_SGIS_generate_mipmap */ - GLenum FragmentShaderDerivative; /**< GL_ARB_fragment_shader */ -}; - -/** - * Light state flags. - */ -/*@{*/ -#define LIGHT_SPOT 0x1 -#define LIGHT_LOCAL_VIEWER 0x2 -#define LIGHT_POSITIONAL 0x4 -#define LIGHT_NEED_VERTICES (LIGHT_POSITIONAL|LIGHT_LOCAL_VIEWER) -/*@}*/ - - -/** - * Lighting attribute group (GL_LIGHT_BIT). - */ -struct gl_light_attrib -{ - struct gl_light Light[MAX_LIGHTS]; /**< Array of light sources */ - struct gl_lightmodel Model; /**< Lighting model */ - - /** - * Must flush FLUSH_VERTICES before referencing: - */ - /*@{*/ - struct gl_material Material; /**< Includes front & back values */ - /*@}*/ - - GLboolean Enabled; /**< Lighting enabled flag */ - GLenum ShadeModel; /**< GL_FLAT or GL_SMOOTH */ - GLenum ProvokingVertex; /**< GL_EXT_provoking_vertex */ - GLenum ColorMaterialFace; /**< GL_FRONT, BACK or FRONT_AND_BACK */ - GLenum ColorMaterialMode; /**< GL_AMBIENT, GL_DIFFUSE, etc */ - GLbitfield ColorMaterialBitmask; /**< bitmask formed from Face and Mode */ - GLboolean ColorMaterialEnabled; - GLenum ClampVertexColor; - GLboolean _ClampVertexColor; - - struct gl_light EnabledList; /**< List sentinel */ - - /** - * Derived state for optimizations: - */ - /*@{*/ - GLboolean _NeedEyeCoords; - GLboolean _NeedVertices; /**< Use fast shader? */ - GLbitfield _Flags; /**< LIGHT_* flags, see above */ - GLfloat _BaseColor[2][3]; - /*@}*/ -}; - - -/** - * Line attribute group (GL_LINE_BIT). - */ -struct gl_line_attrib -{ - GLboolean SmoothFlag; /**< GL_LINE_SMOOTH enabled? */ - GLboolean StippleFlag; /**< GL_LINE_STIPPLE enabled? */ - GLushort StipplePattern; /**< Stipple pattern */ - GLint StippleFactor; /**< Stipple repeat factor */ - GLfloat Width; /**< Line width */ -}; - - -/** - * Display list attribute group (GL_LIST_BIT). - */ -struct gl_list_attrib -{ - GLuint ListBase; -}; - - -/** - * Multisample attribute group (GL_MULTISAMPLE_BIT). - */ -struct gl_multisample_attrib -{ - GLboolean Enabled; - GLboolean _Enabled; /**< true if Enabled and multisample buffer */ - GLboolean SampleAlphaToCoverage; - GLboolean SampleAlphaToOne; - GLboolean SampleCoverage; - GLfloat SampleCoverageValue; - GLboolean SampleCoverageInvert; -}; - - -/** - * A pixelmap (see glPixelMap) - */ -struct gl_pixelmap -{ - GLint Size; - GLfloat Map[MAX_PIXEL_MAP_TABLE]; - GLubyte Map8[MAX_PIXEL_MAP_TABLE]; /**< converted to 8-bit color */ -}; - - -/** - * Collection of all pixelmaps - */ -struct gl_pixelmaps -{ - struct gl_pixelmap RtoR; /**< i.e. GL_PIXEL_MAP_R_TO_R */ - struct gl_pixelmap GtoG; - struct gl_pixelmap BtoB; - struct gl_pixelmap AtoA; - struct gl_pixelmap ItoR; - struct gl_pixelmap ItoG; - struct gl_pixelmap ItoB; - struct gl_pixelmap ItoA; - struct gl_pixelmap ItoI; - struct gl_pixelmap StoS; -}; - - -/** - * Pixel attribute group (GL_PIXEL_MODE_BIT). - */ -struct gl_pixel_attrib -{ - GLenum ReadBuffer; /**< source buffer for glRead/CopyPixels() */ - - /*--- Begin Pixel Transfer State ---*/ - /* Fields are in the order in which they're applied... */ - - /** Scale & Bias (index shift, offset) */ - /*@{*/ - GLfloat RedBias, RedScale; - GLfloat GreenBias, GreenScale; - GLfloat BlueBias, BlueScale; - GLfloat AlphaBias, AlphaScale; - GLfloat DepthBias, DepthScale; - GLint IndexShift, IndexOffset; - /*@}*/ - - /* Pixel Maps */ - /* Note: actual pixel maps are not part of this attrib group */ - GLboolean MapColorFlag; - GLboolean MapStencilFlag; - - /*--- End Pixel Transfer State ---*/ - - /** glPixelZoom */ - GLfloat ZoomX, ZoomY; -}; - - -/** - * Point attribute group (GL_POINT_BIT). - */ -struct gl_point_attrib -{ - GLboolean SmoothFlag; /**< True if GL_POINT_SMOOTH is enabled */ - GLfloat Size; /**< User-specified point size */ - GLfloat Params[3]; /**< GL_EXT_point_parameters */ - GLfloat MinSize, MaxSize; /**< GL_EXT_point_parameters */ - GLfloat Threshold; /**< GL_EXT_point_parameters */ - GLboolean _Attenuated; /**< True if Params != [1, 0, 0] */ - GLboolean PointSprite; /**< GL_NV/ARB_point_sprite */ - GLboolean CoordReplace[MAX_TEXTURE_COORD_UNITS]; /**< GL_ARB_point_sprite*/ - GLenum SpriteRMode; /**< GL_NV_point_sprite (only!) */ - GLenum SpriteOrigin; /**< GL_ARB_point_sprite */ -}; - - -/** - * Polygon attribute group (GL_POLYGON_BIT). - */ -struct gl_polygon_attrib -{ - GLenum FrontFace; /**< Either GL_CW or GL_CCW */ - GLenum FrontMode; /**< Either GL_POINT, GL_LINE or GL_FILL */ - GLenum BackMode; /**< Either GL_POINT, GL_LINE or GL_FILL */ - GLboolean _FrontBit; /**< 0=GL_CCW, 1=GL_CW */ - GLboolean CullFlag; /**< Culling on/off flag */ - GLboolean SmoothFlag; /**< True if GL_POLYGON_SMOOTH is enabled */ - GLboolean StippleFlag; /**< True if GL_POLYGON_STIPPLE is enabled */ - GLenum CullFaceMode; /**< Culling mode GL_FRONT or GL_BACK */ - GLfloat OffsetFactor; /**< Polygon offset factor, from user */ - GLfloat OffsetUnits; /**< Polygon offset units, from user */ - GLboolean OffsetPoint; /**< Offset in GL_POINT mode */ - GLboolean OffsetLine; /**< Offset in GL_LINE mode */ - GLboolean OffsetFill; /**< Offset in GL_FILL mode */ -}; - - -/** - * Scissor attributes (GL_SCISSOR_BIT). - */ -struct gl_scissor_attrib -{ - GLboolean Enabled; /**< Scissor test enabled? */ - GLint X, Y; /**< Lower left corner of box */ - GLsizei Width, Height; /**< Size of box */ -}; - - -/** - * Stencil attribute group (GL_STENCIL_BUFFER_BIT). - * - * Three sets of stencil data are tracked so that OpenGL 2.0, - * GL_EXT_stencil_two_side, and GL_ATI_separate_stencil can all be supported - * simultaneously. In each of the stencil state arrays, element 0 corresponds - * to GL_FRONT. Element 1 corresponds to the OpenGL 2.0 / - * GL_ATI_separate_stencil GL_BACK state. Element 2 corresponds to the - * GL_EXT_stencil_two_side GL_BACK state. - * - * The derived value \c _BackFace is either 1 or 2 depending on whether or - * not GL_STENCIL_TEST_TWO_SIDE_EXT is enabled. - * - * The derived value \c _TestTwoSide is set when the front-face and back-face - * stencil state are different. - */ -struct gl_stencil_attrib -{ - GLboolean Enabled; /**< Enabled flag */ - GLboolean TestTwoSide; /**< GL_EXT_stencil_two_side */ - GLubyte ActiveFace; /**< GL_EXT_stencil_two_side (0 or 2) */ - GLboolean _Enabled; /**< Enabled and stencil buffer present */ - GLboolean _TestTwoSide; - GLubyte _BackFace; /**< Current back stencil state (1 or 2) */ - GLenum Function[3]; /**< Stencil function */ - GLenum FailFunc[3]; /**< Fail function */ - GLenum ZPassFunc[3]; /**< Depth buffer pass function */ - GLenum ZFailFunc[3]; /**< Depth buffer fail function */ - GLint Ref[3]; /**< Reference value */ - GLuint ValueMask[3]; /**< Value mask */ - GLuint WriteMask[3]; /**< Write mask */ - GLuint Clear; /**< Clear value */ -}; - - -/** - * An index for each type of texture object. These correspond to the GL - * texture target enums, such as GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, etc. - * Note: the order is from highest priority to lowest priority. - */ -typedef enum -{ - TEXTURE_2D_ARRAY_INDEX, - TEXTURE_1D_ARRAY_INDEX, - TEXTURE_CUBE_INDEX, - TEXTURE_3D_INDEX, - TEXTURE_RECT_INDEX, - TEXTURE_2D_INDEX, - TEXTURE_1D_INDEX, - NUM_TEXTURE_TARGETS -} gl_texture_index; - - -/** - * Bit flags for each type of texture object - * Used for Texture.Unit[]._ReallyEnabled flags. - */ -/*@{*/ -#define TEXTURE_2D_ARRAY_BIT (1 << TEXTURE_2D_ARRAY_INDEX) -#define TEXTURE_1D_ARRAY_BIT (1 << TEXTURE_1D_ARRAY_INDEX) -#define TEXTURE_CUBE_BIT (1 << TEXTURE_CUBE_INDEX) -#define TEXTURE_3D_BIT (1 << TEXTURE_3D_INDEX) -#define TEXTURE_RECT_BIT (1 << TEXTURE_RECT_INDEX) -#define TEXTURE_2D_BIT (1 << TEXTURE_2D_INDEX) -#define TEXTURE_1D_BIT (1 << TEXTURE_1D_INDEX) -/*@}*/ - - -/** - * TexGenEnabled flags. - */ -/*@{*/ -#define S_BIT 1 -#define T_BIT 2 -#define R_BIT 4 -#define Q_BIT 8 -#define STR_BITS (S_BIT | T_BIT | R_BIT) -/*@}*/ - - -/** - * Bit flag versions of the corresponding GL_ constants. - */ -/*@{*/ -#define TEXGEN_SPHERE_MAP 0x1 -#define TEXGEN_OBJ_LINEAR 0x2 -#define TEXGEN_EYE_LINEAR 0x4 -#define TEXGEN_REFLECTION_MAP_NV 0x8 -#define TEXGEN_NORMAL_MAP_NV 0x10 - -#define TEXGEN_NEED_NORMALS (TEXGEN_SPHERE_MAP | \ - TEXGEN_REFLECTION_MAP_NV | \ - TEXGEN_NORMAL_MAP_NV) -#define TEXGEN_NEED_EYE_COORD (TEXGEN_SPHERE_MAP | \ - TEXGEN_REFLECTION_MAP_NV | \ - TEXGEN_NORMAL_MAP_NV | \ - TEXGEN_EYE_LINEAR) -/*@}*/ - - - -/** Tex-gen enabled for texture unit? */ -#define ENABLE_TEXGEN(unit) (1 << (unit)) - -/** Non-identity texture matrix for texture unit? */ -#define ENABLE_TEXMAT(unit) (1 << (unit)) - - -/** - * Texel fetch function prototype. We use texel fetch functions to - * extract RGBA, color indexes and depth components out of 1D, 2D and 3D - * texture images. These functions help to isolate us from the gritty - * details of all the various texture image encodings. - * - * \param texImage texture image. - * \param col texel column. - * \param row texel row. - * \param img texel image level/layer. - * \param texelOut output texel (up to 4 GLchans) - */ -typedef void (*FetchTexelFuncC)( const struct gl_texture_image *texImage, - GLint col, GLint row, GLint img, - GLchan *texelOut ); - -/** - * As above, but returns floats. - * Used for depth component images and for upcoming signed/float - * texture images. - */ -typedef void (*FetchTexelFuncF)( const struct gl_texture_image *texImage, - GLint col, GLint row, GLint img, - GLfloat *texelOut ); - - -typedef void (*StoreTexelFunc)(struct gl_texture_image *texImage, - GLint col, GLint row, GLint img, - const void *texel); - - -/** - * Texture image state. Describes the dimensions of a texture image, - * the texel format and pointers to Texel Fetch functions. - */ -struct gl_texture_image -{ - GLint InternalFormat; /**< Internal format as given by the user */ - GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_ALPHA, - * GL_LUMINANCE, GL_LUMINANCE_ALPHA, - * GL_INTENSITY, GL_COLOR_INDEX, - * GL_DEPTH_COMPONENT or GL_DEPTH_STENCIL_EXT - * only. Used for choosing TexEnv arithmetic. - */ - gl_format TexFormat; /**< The actual texture memory format */ - - GLuint Border; /**< 0 or 1 */ - GLuint Width; /**< = 2^WidthLog2 + 2*Border */ - GLuint Height; /**< = 2^HeightLog2 + 2*Border */ - GLuint Depth; /**< = 2^DepthLog2 + 2*Border */ - GLuint Width2; /**< = Width - 2*Border */ - GLuint Height2; /**< = Height - 2*Border */ - GLuint Depth2; /**< = Depth - 2*Border */ - GLuint WidthLog2; /**< = log2(Width2) */ - GLuint HeightLog2; /**< = log2(Height2) */ - GLuint DepthLog2; /**< = log2(Depth2) */ - GLuint MaxLog2; /**< = MAX(WidthLog2, HeightLog2) */ - GLfloat WidthScale; /**< used for mipmap LOD computation */ - GLfloat HeightScale; /**< used for mipmap LOD computation */ - GLfloat DepthScale; /**< used for mipmap LOD computation */ - GLboolean IsClientData; /**< Data owned by client? */ - GLboolean _IsPowerOfTwo; /**< Are all dimensions powers of two? */ - - struct gl_texture_object *TexObject; /**< Pointer back to parent object */ - - FetchTexelFuncC FetchTexelc; /**< GLchan texel fetch function pointer */ - FetchTexelFuncF FetchTexelf; /**< Float texel fetch function pointer */ - - GLuint RowStride; /**< Padded width in units of texels */ - GLuint *ImageOffsets; /**< if 3D texture: array [Depth] of offsets to - each 2D slice in 'Data', in texels */ - GLvoid *Data; /**< Image data, accessed via FetchTexel() */ - - /** - * \name For device driver: - */ - /*@{*/ - void *DriverData; /**< Arbitrary device driver data */ - /*@}*/ -}; - - -/** - * Indexes for cube map faces. - */ -typedef enum -{ - FACE_POS_X = 0, - FACE_NEG_X = 1, - FACE_POS_Y = 2, - FACE_NEG_Y = 3, - FACE_POS_Z = 4, - FACE_NEG_Z = 5, - MAX_FACES = 6 -} gl_face_index; - - -/** - * Texture object state. Contains the array of mipmap images, border color, - * wrap modes, filter modes, shadow/texcompare state, and the per-texture - * color palette. - */ -struct gl_texture_object -{ - _glthread_Mutex Mutex; /**< for thread safety */ - GLint RefCount; /**< reference count */ - GLuint Name; /**< the user-visible texture object ID */ - GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */ - GLfloat Priority; /**< in [0,1] */ - union { - GLfloat f[4]; - GLuint ui[4]; - GLint i[4]; - } BorderColor; /**< Interpreted according to texture format */ - GLenum WrapS; /**< S-axis texture image wrap mode */ - GLenum WrapT; /**< T-axis texture image wrap mode */ - GLenum WrapR; /**< R-axis texture image wrap mode */ - GLenum MinFilter; /**< minification filter */ - GLenum MagFilter; /**< magnification filter */ - GLfloat MinLod; /**< min lambda, OpenGL 1.2 */ - GLfloat MaxLod; /**< max lambda, OpenGL 1.2 */ - GLfloat LodBias; /**< OpenGL 1.4 */ - GLint BaseLevel; /**< min mipmap level, OpenGL 1.2 */ - GLint MaxLevel; /**< max mipmap level, OpenGL 1.2 */ - GLfloat MaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */ - GLenum CompareMode; /**< GL_ARB_shadow */ - GLenum CompareFunc; /**< GL_ARB_shadow */ - GLfloat CompareFailValue; /**< GL_ARB_shadow_ambient */ - GLenum DepthMode; /**< GL_ARB_depth_texture */ - GLint _MaxLevel; /**< actual max mipmap level (q in the spec) */ - GLfloat _MaxLambda; /**< = _MaxLevel - BaseLevel (q - b in spec) */ - GLint CropRect[4]; /**< GL_OES_draw_texture */ - GLenum Swizzle[4]; /**< GL_EXT_texture_swizzle */ - GLuint _Swizzle; /**< same as Swizzle, but SWIZZLE_* format */ - GLboolean GenerateMipmap; /**< GL_SGIS_generate_mipmap */ - GLboolean _Complete; /**< Is texture object complete? */ - GLboolean _RenderToTexture; /**< Any rendering to this texture? */ - GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ - GLenum sRGBDecode; /**< GL_DECODE_EXT or GL_SKIP_DECODE_EXT */ - - /** Actual texture images, indexed by [cube face] and [mipmap level] */ - struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS]; - - /** GL_EXT_paletted_texture */ - struct gl_color_table Palette; - - /** - * \name For device driver. - * Note: instead of attaching driver data to this pointer, it's preferable - * to instead use this struct as a base class for your own texture object - * class. Driver->NewTextureObject() can be used to implement the - * allocation. - */ - void *DriverData; /**< Arbitrary device driver data */ -}; - - -/** Up to four combiner sources are possible with GL_NV_texture_env_combine4 */ -#define MAX_COMBINER_TERMS 4 - - -/** - * Texture combine environment state. - */ -struct gl_tex_env_combine_state -{ - GLenum ModeRGB; /**< GL_REPLACE, GL_DECAL, GL_ADD, etc. */ - GLenum ModeA; /**< GL_REPLACE, GL_DECAL, GL_ADD, etc. */ - /** Source terms: GL_PRIMARY_COLOR, GL_TEXTURE, etc */ - GLenum SourceRGB[MAX_COMBINER_TERMS]; - GLenum SourceA[MAX_COMBINER_TERMS]; - /** Source operands: GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, etc */ - GLenum OperandRGB[MAX_COMBINER_TERMS]; - GLenum OperandA[MAX_COMBINER_TERMS]; - GLuint ScaleShiftRGB; /**< 0, 1 or 2 */ - GLuint ScaleShiftA; /**< 0, 1 or 2 */ - GLuint _NumArgsRGB; /**< Number of inputs used for the RGB combiner */ - GLuint _NumArgsA; /**< Number of inputs used for the A combiner */ -}; - - -/** - * Texture coord generation state. - */ -struct gl_texgen -{ - GLenum Mode; /**< GL_EYE_LINEAR, GL_SPHERE_MAP, etc */ - GLbitfield _ModeBit; /**< TEXGEN_x bit corresponding to Mode */ - GLfloat ObjectPlane[4]; - GLfloat EyePlane[4]; -}; - - -/** - * Texture unit state. Contains enable flags, texture environment/function/ - * combiners, texgen state, pointers to current texture objects and - * post-filter color tables. - */ -struct gl_texture_unit -{ - GLbitfield Enabled; /**< bitmask of TEXTURE_*_BIT flags */ - GLbitfield _ReallyEnabled; /**< 0 or exactly one of TEXTURE_*_BIT flags */ - - GLenum EnvMode; /**< GL_MODULATE, GL_DECAL, GL_BLEND, etc. */ - GLclampf EnvColor[4]; - GLfloat EnvColorUnclamped[4]; - - struct gl_texgen GenS; - struct gl_texgen GenT; - struct gl_texgen GenR; - struct gl_texgen GenQ; - GLbitfield TexGenEnabled; /**< Bitwise-OR of [STRQ]_BIT values */ - GLbitfield _GenFlags; /**< Bitwise-OR of Gen[STRQ]._ModeBit */ - - GLfloat LodBias; /**< for biasing mipmap levels */ - GLenum BumpTarget; - GLfloat RotMatrix[4]; /* 2x2 matrix */ - - /** - * \name GL_EXT_texture_env_combine - */ - struct gl_tex_env_combine_state Combine; - - /** - * Derived state based on \c EnvMode and the \c BaseFormat of the - * currently enabled texture. - */ - struct gl_tex_env_combine_state _EnvMode; - - /** - * Currently enabled combiner state. This will point to either - * \c Combine or \c _EnvMode. - */ - struct gl_tex_env_combine_state *_CurrentCombine; - - /** Current texture object pointers */ - struct gl_texture_object *CurrentTex[NUM_TEXTURE_TARGETS]; - - /** Points to highest priority, complete and enabled texture object */ - struct gl_texture_object *_Current; -}; - - -/** - * Texture attribute group (GL_TEXTURE_BIT). - */ -struct gl_texture_attrib -{ - GLuint CurrentUnit; /**< GL_ACTIVE_TEXTURE */ - struct gl_texture_unit Unit[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; - - struct gl_texture_object *ProxyTex[NUM_TEXTURE_TARGETS]; - - /** GL_ARB_seamless_cubemap */ - GLboolean CubeMapSeamless; - - /** GL_EXT_shared_texture_palette */ - GLboolean SharedPalette; - struct gl_color_table Palette; - - /** Texture units/samplers used by vertex or fragment texturing */ - GLbitfield _EnabledUnits; - - /** Texture coord units/sets used for fragment texturing */ - GLbitfield _EnabledCoordUnits; - - /** Texture coord units that have texgen enabled */ - GLbitfield _TexGenEnabled; - - /** Texture coord units that have non-identity matrices */ - GLbitfield _TexMatEnabled; - - /** Bitwise-OR of all Texture.Unit[i]._GenFlags */ - GLbitfield _GenFlags; -}; - - -/** - * Transformation attribute group (GL_TRANSFORM_BIT). - */ -struct gl_transform_attrib -{ - GLenum MatrixMode; /**< Matrix mode */ - GLfloat EyeUserPlane[MAX_CLIP_PLANES][4]; /**< User clip planes */ - GLfloat _ClipUserPlane[MAX_CLIP_PLANES][4]; /**< derived */ - GLbitfield ClipPlanesEnabled; /**< on/off bitmask */ - GLboolean Normalize; /**< Normalize all normals? */ - GLboolean RescaleNormals; /**< GL_EXT_rescale_normal */ - GLboolean RasterPositionUnclipped; /**< GL_IBM_rasterpos_clip */ - GLboolean DepthClamp; /**< GL_ARB_depth_clamp */ - - GLfloat CullEyePos[4]; - GLfloat CullObjPos[4]; -}; - - -/** - * Viewport attribute group (GL_VIEWPORT_BIT). - */ -struct gl_viewport_attrib -{ - GLint X, Y; /**< position */ - GLsizei Width, Height; /**< size */ - GLfloat Near, Far; /**< Depth buffer range */ - GLmatrix _WindowMap; /**< Mapping transformation as a matrix. */ -}; - - -/** - * GL_ARB_vertex/pixel_buffer_object buffer object - */ -struct gl_buffer_object -{ - _glthread_Mutex Mutex; - GLint RefCount; - GLuint Name; - GLenum Usage; /**< GL_STREAM_DRAW_ARB, GL_STREAM_READ_ARB, etc. */ - GLsizeiptrARB Size; /**< Size of buffer storage in bytes */ - GLubyte *Data; /**< Location of storage either in RAM or VRAM. */ - /** Fields describing a mapped buffer */ - /*@{*/ - GLbitfield AccessFlags; /**< Mask of GL_MAP_x_BIT flags */ - GLvoid *Pointer; /**< User-space address of mapping */ - GLintptr Offset; /**< Mapped offset */ - GLsizeiptr Length; /**< Mapped length */ - /*@}*/ - GLboolean Written; /**< Ever written to? (for debugging) */ - GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ -}; - - -/** - * Client pixel packing/unpacking attributes - */ -struct gl_pixelstore_attrib -{ - GLint Alignment; - GLint RowLength; - GLint SkipPixels; - GLint SkipRows; - GLint ImageHeight; - GLint SkipImages; - GLboolean SwapBytes; - GLboolean LsbFirst; - GLboolean ClientStorage; /**< GL_APPLE_client_storage */ - GLboolean Invert; /**< GL_MESA_pack_invert */ - struct gl_buffer_object *BufferObj; /**< GL_ARB_pixel_buffer_object */ -}; - - -/** - * Client vertex array attributes - */ -struct gl_client_array -{ - GLint Size; /**< components per element (1,2,3,4) */ - GLenum Type; /**< datatype: GL_FLOAT, GL_INT, etc */ - GLenum Format; /**< default: GL_RGBA, but may be GL_BGRA */ - GLsizei Stride; /**< user-specified stride */ - GLsizei StrideB; /**< actual stride in bytes */ - const GLubyte *Ptr; /**< Points to array data */ - GLboolean Enabled; /**< Enabled flag is a boolean */ - GLboolean Normalized; /**< GL_ARB_vertex_program */ - GLboolean Integer; /**< Integer-valued? */ - GLuint InstanceDivisor; /**< GL_ARB_instanced_arrays */ - GLuint _ElementSize; /**< size of each element in bytes */ - - struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */ - GLuint _MaxElement; /**< max element index into array buffer + 1 */ -}; - - -/** - * Collection of vertex arrays. Defined by the GL_APPLE_vertex_array_object - * extension, but a nice encapsulation in any case. - */ -struct gl_array_object -{ - /** Name of the array object as received from glGenVertexArrayAPPLE. */ - GLuint Name; - - GLint RefCount; - _glthread_Mutex Mutex; - GLboolean VBOonly; /**< require all arrays to live in VBOs? */ - - /** Conventional vertex arrays */ - /*@{*/ - struct gl_client_array Vertex; - struct gl_client_array Weight; - struct gl_client_array Normal; - struct gl_client_array Color; - struct gl_client_array SecondaryColor; - struct gl_client_array FogCoord; - struct gl_client_array Index; - struct gl_client_array EdgeFlag; - struct gl_client_array TexCoord[MAX_TEXTURE_COORD_UNITS]; - struct gl_client_array PointSize; - /*@}*/ - - /** - * Generic arrays for vertex programs/shaders. - * For NV vertex programs, these attributes alias and take priority - * over the conventional attribs above. For ARB vertex programs and - * GLSL vertex shaders, these attributes are separate. - */ - struct gl_client_array VertexAttrib[MAX_VERTEX_GENERIC_ATTRIBS]; - - /** Mask of _NEW_ARRAY_* values indicating which arrays are enabled */ - GLbitfield _Enabled; - - /** - * Min of all enabled arrays' _MaxElement. When arrays reside inside VBOs - * we can determine the max legal (in bounds) glDrawElements array index. - */ - GLuint _MaxElement; -}; - - -/** - * Vertex array state - */ -struct gl_array_attrib -{ - /** Currently bound array object. See _mesa_BindVertexArrayAPPLE() */ - struct gl_array_object *ArrayObj; - - /** The default vertex array object */ - struct gl_array_object *DefaultArrayObj; - - /** Array objects (GL_ARB/APPLE_vertex_array_object) */ - struct _mesa_HashTable *Objects; - - GLint ActiveTexture; /**< Client Active Texture */ - GLuint LockFirst; /**< GL_EXT_compiled_vertex_array */ - GLuint LockCount; /**< GL_EXT_compiled_vertex_array */ - - /** GL 3.1 (slightly different from GL_NV_primitive_restart) */ - GLboolean PrimitiveRestart; - GLuint RestartIndex; - - GLbitfield NewState; /**< mask of _NEW_ARRAY_* values */ - GLboolean RebindArrays; /**< whether the VBO module should rebind arrays */ - - /* GL_ARB_vertex_buffer_object */ - struct gl_buffer_object *ArrayBufferObj; - struct gl_buffer_object *ElementArrayBufferObj; -}; - - -/** - * Feedback buffer state - */ -struct gl_feedback -{ - GLenum Type; - GLbitfield _Mask; /**< FB_* bits */ - GLfloat *Buffer; - GLuint BufferSize; - GLuint Count; -}; - - -/** - * Selection buffer state - */ -struct gl_selection -{ - GLuint *Buffer; /**< selection buffer */ - GLuint BufferSize; /**< size of the selection buffer */ - GLuint BufferCount; /**< number of values in the selection buffer */ - GLuint Hits; /**< number of records in the selection buffer */ - GLuint NameStackDepth; /**< name stack depth */ - GLuint NameStack[MAX_NAME_STACK_DEPTH]; /**< name stack */ - GLboolean HitFlag; /**< hit flag */ - GLfloat HitMinZ; /**< minimum hit depth */ - GLfloat HitMaxZ; /**< maximum hit depth */ -}; - - -/** - * 1-D Evaluator control points - */ -struct gl_1d_map -{ - GLuint Order; /**< Number of control points */ - GLfloat u1, u2, du; /**< u1, u2, 1.0/(u2-u1) */ - GLfloat *Points; /**< Points to contiguous control points */ -}; - - -/** - * 2-D Evaluator control points - */ -struct gl_2d_map -{ - GLuint Uorder; /**< Number of control points in U dimension */ - GLuint Vorder; /**< Number of control points in V dimension */ - GLfloat u1, u2, du; - GLfloat v1, v2, dv; - GLfloat *Points; /**< Points to contiguous control points */ -}; - - -/** - * All evaluator control point state - */ -struct gl_evaluators -{ - /** - * \name 1-D maps - */ - /*@{*/ - struct gl_1d_map Map1Vertex3; - struct gl_1d_map Map1Vertex4; - struct gl_1d_map Map1Index; - struct gl_1d_map Map1Color4; - struct gl_1d_map Map1Normal; - struct gl_1d_map Map1Texture1; - struct gl_1d_map Map1Texture2; - struct gl_1d_map Map1Texture3; - struct gl_1d_map Map1Texture4; - struct gl_1d_map Map1Attrib[16]; /**< GL_NV_vertex_program */ - /*@}*/ - - /** - * \name 2-D maps - */ - /*@{*/ - struct gl_2d_map Map2Vertex3; - struct gl_2d_map Map2Vertex4; - struct gl_2d_map Map2Index; - struct gl_2d_map Map2Color4; - struct gl_2d_map Map2Normal; - struct gl_2d_map Map2Texture1; - struct gl_2d_map Map2Texture2; - struct gl_2d_map Map2Texture3; - struct gl_2d_map Map2Texture4; - struct gl_2d_map Map2Attrib[16]; /**< GL_NV_vertex_program */ - /*@}*/ -}; - - -/** - * Names of the various vertex/fragment program register files, etc. - * - * NOTE: first four tokens must fit into 2 bits (see t_vb_arbprogram.c) - * All values should fit in a 4-bit field. - * - * NOTE: PROGRAM_ENV_PARAM, PROGRAM_STATE_VAR, PROGRAM_NAMED_PARAM, - * PROGRAM_CONSTANT, and PROGRAM_UNIFORM can all be considered to - * be "uniform" variables since they can only be set outside glBegin/End. - * They're also all stored in the same Parameters array. - */ -typedef enum -{ - PROGRAM_TEMPORARY, /**< machine->Temporary[] */ - PROGRAM_INPUT, /**< machine->Inputs[] */ - PROGRAM_OUTPUT, /**< machine->Outputs[] */ - PROGRAM_VARYING, /**< machine->Inputs[]/Outputs[] */ - PROGRAM_LOCAL_PARAM, /**< gl_program->LocalParams[] */ - PROGRAM_ENV_PARAM, /**< gl_program->Parameters[] */ - PROGRAM_STATE_VAR, /**< gl_program->Parameters[] */ - PROGRAM_NAMED_PARAM, /**< gl_program->Parameters[] */ - PROGRAM_CONSTANT, /**< gl_program->Parameters[] */ - PROGRAM_UNIFORM, /**< gl_program->Parameters[] */ - PROGRAM_WRITE_ONLY, /**< A dummy, write-only register */ - PROGRAM_ADDRESS, /**< machine->AddressReg */ - PROGRAM_SAMPLER, /**< for shader samplers, compile-time only */ - PROGRAM_SYSTEM_VALUE,/**< InstanceId, PrimitiveID, etc. */ - PROGRAM_UNDEFINED, /**< Invalid/TBD value */ - PROGRAM_FILE_MAX -} gl_register_file; - - -/** - * If the register file is PROGRAM_SYSTEM_VALUE, the register index will be - * one of these values. - */ -typedef enum -{ - SYSTEM_VALUE_FRONT_FACE, /**< Fragment shader only (not done yet) */ - SYSTEM_VALUE_INSTANCE_ID, /**< Vertex shader only */ - SYSTEM_VALUE_MAX /**< Number of values */ -} gl_system_value; - - -/** Vertex and fragment instructions */ -struct prog_instruction; -struct gl_program_parameter_list; -struct gl_uniform_list; - - -/** - * Base class for any kind of program object - */ -struct gl_program -{ - GLuint Id; - GLubyte *String; /**< Null-terminated program text */ - GLint RefCount; - GLenum Target; /**< GL_VERTEX/FRAGMENT_PROGRAM_ARB, GL_FRAGMENT_PROGRAM_NV */ - GLenum Format; /**< String encoding format */ - GLboolean Resident; - - struct prog_instruction *Instructions; - - GLbitfield InputsRead; /**< Bitmask of which input regs are read */ - GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */ - GLbitfield SystemValuesRead; /**< Bitmask of SYSTEM_VALUE_x inputs used */ - GLbitfield InputFlags[MAX_PROGRAM_INPUTS]; /**< PROG_PARAM_BIT_x flags */ - GLbitfield OutputFlags[MAX_PROGRAM_OUTPUTS]; /**< PROG_PARAM_BIT_x flags */ - GLbitfield TexturesUsed[MAX_TEXTURE_UNITS]; /**< TEXTURE_x_BIT bitmask */ - GLbitfield SamplersUsed; /**< Bitfield of which samplers are used */ - GLbitfield ShadowSamplers; /**< Texture units used for shadow sampling. */ - - - /** Named parameters, constants, etc. from program text */ - struct gl_program_parameter_list *Parameters; - /** Numbered local parameters */ - GLfloat LocalParams[MAX_PROGRAM_LOCAL_PARAMS][4]; - - /** Vertex/fragment shader varying vars */ - struct gl_program_parameter_list *Varying; - /** Vertex program user-defined attributes */ - struct gl_program_parameter_list *Attributes; - - /** Map from sampler unit to texture unit (set by glUniform1i()) */ - GLubyte SamplerUnits[MAX_SAMPLERS]; - /** Which texture target is being sampled (TEXTURE_1D/2D/3D/etc_INDEX) */ - gl_texture_index SamplerTargets[MAX_SAMPLERS]; - - /** Bitmask of which register files are read/written with indirect - * addressing. Mask of (1 << PROGRAM_x) bits. - */ - GLbitfield IndirectRegisterFiles; - - /** Logical counts */ - /*@{*/ - GLuint NumInstructions; - GLuint NumTemporaries; - GLuint NumParameters; - GLuint NumAttributes; - GLuint NumAddressRegs; - GLuint NumAluInstructions; - GLuint NumTexInstructions; - GLuint NumTexIndirections; - /*@}*/ - /** Native, actual h/w counts */ - /*@{*/ - GLuint NumNativeInstructions; - GLuint NumNativeTemporaries; - GLuint NumNativeParameters; - GLuint NumNativeAttributes; - GLuint NumNativeAddressRegs; - GLuint NumNativeAluInstructions; - GLuint NumNativeTexInstructions; - GLuint NumNativeTexIndirections; - /*@}*/ -}; - - -/** Vertex program object */ -struct gl_vertex_program -{ - struct gl_program Base; /**< base class */ - GLboolean IsNVProgram; /**< is this a GL_NV_vertex_program program? */ - GLboolean IsPositionInvariant; -}; - - -/** Geometry program object */ -struct gl_geometry_program -{ - struct gl_program Base; /**< base class */ - - GLint VerticesOut; - GLenum InputType; /**< GL_POINTS, GL_LINES, GL_LINES_ADJACENCY_ARB, - GL_TRIANGLES, or GL_TRIANGLES_ADJACENCY_ARB */ - GLenum OutputType; /**< GL_POINTS, GL_LINE_STRIP or GL_TRIANGLE_STRIP */ -}; - - -/** Fragment program object */ -struct gl_fragment_program -{ - struct gl_program Base; /**< base class */ - GLenum FogOption; - GLboolean UsesKill; /**< shader uses KIL instruction */ - GLboolean OriginUpperLeft; - GLboolean PixelCenterInteger; - enum gl_frag_depth_layout FragDepthLayout; -}; - - -/** - * State common to vertex and fragment programs. - */ -struct gl_program_state -{ - GLint ErrorPos; /* GL_PROGRAM_ERROR_POSITION_ARB/NV */ - const char *ErrorString; /* GL_PROGRAM_ERROR_STRING_ARB/NV */ -}; - - -/** - * Context state for vertex programs. - */ -struct gl_vertex_program_state -{ - GLboolean Enabled; /**< User-set GL_VERTEX_PROGRAM_ARB/NV flag */ - GLboolean _Enabled; /**< Enabled and _valid_ user program? */ - GLboolean PointSizeEnabled; /**< GL_VERTEX_PROGRAM_POINT_SIZE_ARB/NV */ - GLboolean TwoSideEnabled; /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */ - struct gl_vertex_program *Current; /**< User-bound vertex program */ - - /** Currently enabled and valid vertex program (including internal - * programs, user-defined vertex programs and GLSL vertex shaders). - * This is the program we must use when rendering. - */ - struct gl_vertex_program *_Current; - - GLfloat Parameters[MAX_PROGRAM_ENV_PARAMS][4]; /**< Env params */ - - /* For GL_NV_vertex_program only: */ - GLenum TrackMatrix[MAX_PROGRAM_ENV_PARAMS / 4]; - GLenum TrackMatrixTransform[MAX_PROGRAM_ENV_PARAMS / 4]; - - /** Should fixed-function T&L be implemented with a vertex prog? */ - GLboolean _MaintainTnlProgram; - - /** Program to emulate fixed-function T&L (see above) */ - struct gl_vertex_program *_TnlProgram; - - /** Cache of fixed-function programs */ - struct gl_program_cache *Cache; - - GLboolean _Overriden; -}; - - -/** - * Context state for geometry programs. - */ -struct gl_geometry_program_state -{ - GLboolean Enabled; /**< GL_ARB_GEOMETRY_SHADER4 */ - GLboolean _Enabled; /**< Enabled and valid program? */ - struct gl_geometry_program *Current; /**< user-bound geometry program */ - - /** Currently enabled and valid program (including internal programs - * and compiled shader programs). - */ - struct gl_geometry_program *_Current; - - GLfloat Parameters[MAX_PROGRAM_ENV_PARAMS][4]; /**< Env params */ - - /** Cache of fixed-function programs */ - struct gl_program_cache *Cache; -}; - -/** - * Context state for fragment programs. - */ -struct gl_fragment_program_state -{ - GLboolean Enabled; /**< User-set fragment program enable flag */ - GLboolean _Enabled; /**< Enabled and _valid_ user program? */ - struct gl_fragment_program *Current; /**< User-bound fragment program */ - - /** Currently enabled and valid fragment program (including internal - * programs, user-defined fragment programs and GLSL fragment shaders). - * This is the program we must use when rendering. - */ - struct gl_fragment_program *_Current; - - GLfloat Parameters[MAX_PROGRAM_ENV_PARAMS][4]; /**< Env params */ - - /** Should fixed-function texturing be implemented with a fragment prog? */ - GLboolean _MaintainTexEnvProgram; - - /** Program to emulate fixed-function texture env/combine (see above) */ - struct gl_fragment_program *_TexEnvProgram; - - /** Cache of fixed-function programs */ - struct gl_program_cache *Cache; -}; - - -/** - * ATI_fragment_shader runtime state - */ -#define ATI_FS_INPUT_PRIMARY 0 -#define ATI_FS_INPUT_SECONDARY 1 - -struct atifs_instruction; -struct atifs_setupinst; - -/** - * ATI fragment shader - */ -struct ati_fragment_shader -{ - GLuint Id; - GLint RefCount; - struct atifs_instruction *Instructions[2]; - struct atifs_setupinst *SetupInst[2]; - GLfloat Constants[8][4]; - GLbitfield LocalConstDef; /**< Indicates which constants have been set */ - GLubyte numArithInstr[2]; - GLubyte regsAssigned[2]; - GLubyte NumPasses; /**< 1 or 2 */ - GLubyte cur_pass; - GLubyte last_optype; - GLboolean interpinp1; - GLboolean isValid; - GLuint swizzlerq; -}; - -/** - * Context state for GL_ATI_fragment_shader - */ -struct gl_ati_fragment_shader_state -{ - GLboolean Enabled; - GLboolean _Enabled; /**< enabled and valid shader? */ - GLboolean Compiling; - GLfloat GlobalConstants[8][4]; - struct ati_fragment_shader *Current; -}; - - -/** - * Occlusion/timer query object. - */ -struct gl_query_object -{ - GLenum Target; /**< The query target, when active */ - GLuint Id; /**< hash table ID/name */ - GLuint64EXT Result; /**< the counter */ - GLboolean Active; /**< inside Begin/EndQuery */ - GLboolean Ready; /**< result is ready? */ -}; - - -/** - * Context state for query objects. - */ -struct gl_query_state -{ - struct _mesa_HashTable *QueryObjects; - struct gl_query_object *CurrentOcclusionObject; /* GL_ARB_occlusion_query */ - struct gl_query_object *CurrentTimerObject; /* GL_EXT_timer_query */ - - /** GL_NV_conditional_render */ - struct gl_query_object *CondRenderQuery; - - /** GL_EXT_transform_feedback */ - struct gl_query_object *PrimitivesGenerated; - struct gl_query_object *PrimitivesWritten; - - /** GL_ARB_timer_query */ - struct gl_query_object *TimeElapsed; - - GLenum CondRenderMode; -}; - - -/** Sync object state */ -struct gl_sync_object { - struct simple_node link; - GLenum Type; /**< GL_SYNC_FENCE */ - GLuint Name; /**< Fence name */ - GLint RefCount; /**< Reference count */ - GLboolean DeletePending; /**< Object was deleted while there were still - * live references (e.g., sync not yet finished) - */ - GLenum SyncCondition; - GLbitfield Flags; /**< Flags passed to glFenceSync */ - GLuint StatusFlag:1; /**< Has the sync object been signaled? */ -}; - - -/** Set by #pragma directives */ -struct gl_sl_pragmas -{ - GLboolean IgnoreOptimize; /**< ignore #pragma optimize(on/off) ? */ - GLboolean IgnoreDebug; /**< ignore #pragma debug(on/off) ? */ - GLboolean Optimize; /**< defaults on */ - GLboolean Debug; /**< defaults off */ -}; - - -/** - * A GLSL vertex or fragment shader object. - */ -struct gl_shader -{ - GLenum Type; /**< GL_FRAGMENT_SHADER || GL_VERTEX_SHADER || GL_GEOMETRY_SHADER_ARB (first field!) */ - GLuint Name; /**< AKA the handle */ - GLint RefCount; /**< Reference count */ - GLboolean DeletePending; - GLboolean CompileStatus; - const GLchar *Source; /**< Source code string */ - GLuint SourceChecksum; /**< for debug/logging purposes */ - struct gl_program *Program; /**< Post-compile assembly code */ - GLchar *InfoLog; - struct gl_sl_pragmas Pragmas; - - unsigned Version; /**< GLSL version used for linking */ - - struct exec_list *ir; - struct glsl_symbol_table *symbols; - - /** Shaders containing built-in functions that are used for linking. */ - struct gl_shader *builtins_to_link[16]; - unsigned num_builtins_to_link; -}; - - -/** - * A GLSL program object. - * Basically a linked collection of vertex and fragment shaders. - */ -struct gl_shader_program -{ - GLenum Type; /**< Always GL_SHADER_PROGRAM (internal token) */ - GLuint Name; /**< aka handle or ID */ - GLint RefCount; /**< Reference count */ - GLboolean DeletePending; - - GLuint NumShaders; /**< number of attached shaders */ - struct gl_shader **Shaders; /**< List of attached the shaders */ - - /** User-defined attribute bindings (glBindAttribLocation) */ - struct gl_program_parameter_list *Attributes; - - /** Transform feedback varyings */ - struct { - GLenum BufferMode; - GLuint NumVarying; - GLchar **VaryingNames; /**< Array [NumVarying] of char * */ - } TransformFeedback; - - /** Geometry shader state - copied into gl_geometry_program at link time */ - struct { - GLint VerticesOut; - GLenum InputType; /**< GL_POINTS, GL_LINES, GL_LINES_ADJACENCY_ARB, - GL_TRIANGLES, or GL_TRIANGLES_ADJACENCY_ARB */ - GLenum OutputType; /**< GL_POINTS, GL_LINE_STRIP or GL_TRIANGLE_STRIP */ - } Geom; - - /* post-link info: */ - struct gl_vertex_program *VertexProgram; /**< Linked vertex program */ - struct gl_fragment_program *FragmentProgram; /**< Linked fragment prog */ - struct gl_geometry_program *GeometryProgram; /**< Linked geometry prog */ - struct gl_uniform_list *Uniforms; - struct gl_program_parameter_list *Varying; - GLboolean LinkStatus; /**< GL_LINK_STATUS */ - GLboolean Validated; - GLboolean _Used; /**< Ever used for drawing? */ - GLchar *InfoLog; - - unsigned Version; /**< GLSL version used for linking */ - - /** - * Per-stage shaders resulting from the first stage of linking. - * - * Set of linked shaders for this program. The array is accessed using the - * \c MESA_SHADER_* defines. Entries for non-existent stages will be - * \c NULL. - */ - struct gl_shader *_LinkedShaders[MESA_SHADER_TYPES]; -}; - - -#define GLSL_DUMP 0x1 /**< Dump shaders to stdout */ -#define GLSL_LOG 0x2 /**< Write shaders to files */ -#define GLSL_OPT 0x4 /**< Force optimizations (override pragmas) */ -#define GLSL_NO_OPT 0x8 /**< Force no optimizations (override pragmas) */ -#define GLSL_UNIFORMS 0x10 /**< Print glUniform calls */ -#define GLSL_NOP_VERT 0x20 /**< Force no-op vertex shaders */ -#define GLSL_NOP_FRAG 0x40 /**< Force no-op fragment shaders */ -#define GLSL_USE_PROG 0x80 /**< Log glUseProgram calls */ - - -/** - * Context state for GLSL vertex/fragment shaders. - */ -struct gl_shader_state -{ - /** - * Programs used for rendering - * - * There is a separate program set for each shader stage. If - * GL_EXT_separate_shader_objects is not supported, each of these must point - * to \c NULL or to the same program. - */ - struct gl_shader_program *CurrentVertexProgram; - struct gl_shader_program *CurrentGeometryProgram; - struct gl_shader_program *CurrentFragmentProgram; - - /** - * Program used by glUniform calls. - * - * Explicitly set by \c glUseProgram and \c glActiveProgramEXT. - */ - struct gl_shader_program *ActiveProgram; - - void *MemPool; - - GLbitfield Flags; /**< Mask of GLSL_x flags */ -}; - -/** - * Compiler options for a single GLSL shaders type - */ -struct gl_shader_compiler_options -{ - /** Driver-selectable options: */ - GLboolean EmitCondCodes; /**< Use condition codes? */ - GLboolean EmitNVTempInitialization; /**< 0-fill NV temp registers */ - /** - * Attempts to flatten all ir_if (OPCODE_IF) for GPUs that can't - * support control flow. - */ - GLboolean EmitNoIfs; - GLboolean EmitNoLoops; - GLboolean EmitNoFunctions; - GLboolean EmitNoCont; /**< Emit CONT opcode? */ - GLboolean EmitNoMainReturn; /**< Emit CONT/RET opcodes? */ - GLboolean EmitNoNoise; /**< Emit NOISE opcodes? */ - GLboolean EmitNoPow; /**< Emit POW opcodes? */ - - /** - * \name Forms of indirect addressing the driver cannot do. - */ - /*@{*/ - GLboolean EmitNoIndirectInput; /**< No indirect addressing of inputs */ - GLboolean EmitNoIndirectOutput; /**< No indirect addressing of outputs */ - GLboolean EmitNoIndirectTemp; /**< No indirect addressing of temps */ - GLboolean EmitNoIndirectUniform; /**< No indirect addressing of constants */ - /*@}*/ - - GLuint MaxUnrollIterations; - - struct gl_sl_pragmas DefaultPragmas; /**< Default #pragma settings */ -}; - -/** - * Transform feedback object state - */ -struct gl_transform_feedback_object -{ - GLuint Name; /**< AKA the object ID */ - GLint RefCount; - GLboolean Active; /**< Is transform feedback enabled? */ - GLboolean Paused; /**< Is transform feedback paused? */ - - /** The feedback buffers */ - GLuint BufferNames[MAX_FEEDBACK_ATTRIBS]; - struct gl_buffer_object *Buffers[MAX_FEEDBACK_ATTRIBS]; - - /** Start of feedback data in dest buffer */ - GLintptr Offset[MAX_FEEDBACK_ATTRIBS]; - /** Max data to put into dest buffer (in bytes) */ - GLsizeiptr Size[MAX_FEEDBACK_ATTRIBS]; -}; - - -/** - * Context state for transform feedback. - */ -struct gl_transform_feedback -{ - GLenum Mode; /**< GL_POINTS, GL_LINES or GL_TRIANGLES */ - - GLboolean RasterDiscard; /**< GL_RASTERIZER_DISCARD */ - - /** The general binding point (GL_TRANSFORM_FEEDBACK_BUFFER) */ - struct gl_buffer_object *CurrentBuffer; - - /** The table of all transform feedback objects */ - struct _mesa_HashTable *Objects; - - /** The current xform-fb object (GL_TRANSFORM_FEEDBACK_BINDING) */ - struct gl_transform_feedback_object *CurrentObject; - - /** The default xform-fb object (Name==0) */ - struct gl_transform_feedback_object *DefaultObject; -}; - - - -/** - * State which can be shared by multiple contexts: - */ -struct gl_shared_state -{ - _glthread_Mutex Mutex; /**< for thread safety */ - GLint RefCount; /**< Reference count */ - struct _mesa_HashTable *DisplayList; /**< Display lists hash table */ - struct _mesa_HashTable *TexObjects; /**< Texture objects hash table */ - - /** Default texture objects (shared by all texture units) */ - struct gl_texture_object *DefaultTex[NUM_TEXTURE_TARGETS]; - - /** Fallback texture used when a bound texture is incomplete */ - struct gl_texture_object *FallbackTex; - - /** - * \name Thread safety and statechange notification for texture - * objects. - * - * \todo Improve the granularity of locking. - */ - /*@{*/ - _glthread_Mutex TexMutex; /**< texobj thread safety */ - GLuint TextureStateStamp; /**< state notification for shared tex */ - /*@}*/ - - /** Default buffer object for vertex arrays that aren't in VBOs */ - struct gl_buffer_object *NullBufferObj; - - /** - * \name Vertex/geometry/fragment programs - */ - /*@{*/ - struct _mesa_HashTable *Programs; /**< All vertex/fragment programs */ - struct gl_vertex_program *DefaultVertexProgram; - struct gl_fragment_program *DefaultFragmentProgram; - struct gl_geometry_program *DefaultGeometryProgram; - /*@}*/ - - /* GL_ATI_fragment_shader */ - struct _mesa_HashTable *ATIShaders; - struct ati_fragment_shader *DefaultFragmentShader; - - struct _mesa_HashTable *BufferObjects; - - /** Table of both gl_shader and gl_shader_program objects */ - struct _mesa_HashTable *ShaderObjects; - - /* GL_EXT_framebuffer_object */ - struct _mesa_HashTable *RenderBuffers; - struct _mesa_HashTable *FrameBuffers; - - /* GL_ARB_sync */ - struct simple_node SyncObjects; - - void *DriverData; /**< Device driver shared state */ -}; - - - - -/** - * A renderbuffer stores colors or depth values or stencil values. - * A framebuffer object will have a collection of these. - * Data are read/written to the buffer with a handful of Get/Put functions. - * - * Instances of this object are allocated with the Driver's NewRenderbuffer - * hook. Drivers will likely wrap this class inside a driver-specific - * class to simulate inheritance. - */ -struct gl_renderbuffer -{ -#define RB_MAGIC 0xaabbccdd - int Magic; /** XXX TEMPORARY DEBUG INFO */ - _glthread_Mutex Mutex; /**< for thread safety */ - GLuint ClassID; /**< Useful for drivers */ - GLuint Name; - GLint RefCount; - GLuint Width, Height; - GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ - - GLenum InternalFormat; /**< The user-specified format */ - GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or - GL_STENCIL_INDEX. */ - gl_format Format; /**< The actual renderbuffer memory format */ - - GLubyte NumSamples; - - GLenum DataType; /**< Type of values passed to the Get/Put functions */ - GLvoid *Data; /**< This may not be used by some kinds of RBs */ - - GLboolean AttachedAnytime; /**< TRUE if it was attached to a framebuffer */ - - /* Used to wrap one renderbuffer around another: */ - struct gl_renderbuffer *Wrapped; - - /* Delete this renderbuffer */ - void (*Delete)(struct gl_renderbuffer *rb); - - /* Allocate new storage for this renderbuffer */ - GLboolean (*AllocStorage)(struct gl_context *ctx, struct gl_renderbuffer *rb, - GLenum internalFormat, - GLuint width, GLuint height); - - /* Lock/Unlock are called before/after calling the Get/Put functions. - * Not sure this is the right place for these yet. - void (*Lock)(struct gl_context *ctx, struct gl_renderbuffer *rb); - void (*Unlock)(struct gl_context *ctx, struct gl_renderbuffer *rb); - */ - - /* Return a pointer to the element/pixel at (x,y). - * Should return NULL if the buffer memory can't be directly addressed. - */ - void *(*GetPointer)(struct gl_context *ctx, struct gl_renderbuffer *rb, - GLint x, GLint y); - - /* Get/Read a row of values. - * The values will be of format _BaseFormat and type DataType. - */ - void (*GetRow)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, void *values); - - /* Get/Read values at arbitrary locations. - * The values will be of format _BaseFormat and type DataType. - */ - void (*GetValues)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - const GLint x[], const GLint y[], void *values); - - /* Put/Write a row of values. - * The values will be of format _BaseFormat and type DataType. - */ - void (*PutRow)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *values, const GLubyte *mask); - - /* Put/Write a row of RGB values. This is a special-case routine that's - * only used for RGBA renderbuffers when the source data is GL_RGB. That's - * a common case for glDrawPixels and some triangle routines. - * The values will be of format GL_RGB and type DataType. - */ - void (*PutRowRGB)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *values, const GLubyte *mask); - - - /* Put/Write a row of identical values. - * The values will be of format _BaseFormat and type DataType. - */ - void (*PutMonoRow)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - GLint x, GLint y, const void *value, const GLubyte *mask); - - /* Put/Write values at arbitrary locations. - * The values will be of format _BaseFormat and type DataType. - */ - void (*PutValues)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, - const GLint x[], const GLint y[], const void *values, - const GLubyte *mask); - /* Put/Write identical values at arbitrary locations. - * The values will be of format _BaseFormat and type DataType. - */ - void (*PutMonoValues)(struct gl_context *ctx, struct gl_renderbuffer *rb, - GLuint count, const GLint x[], const GLint y[], - const void *value, const GLubyte *mask); -}; - - -/** - * A renderbuffer attachment points to either a texture object (and specifies - * a mipmap level, cube face or 3D texture slice) or points to a renderbuffer. - */ -struct gl_renderbuffer_attachment -{ - GLenum Type; /**< \c GL_NONE or \c GL_TEXTURE or \c GL_RENDERBUFFER_EXT */ - GLboolean Complete; - - /** - * If \c Type is \c GL_RENDERBUFFER_EXT, this stores a pointer to the - * application supplied renderbuffer object. - */ - struct gl_renderbuffer *Renderbuffer; - - /** - * If \c Type is \c GL_TEXTURE, this stores a pointer to the application - * supplied texture object. - */ - struct gl_texture_object *Texture; - GLuint TextureLevel; /**< Attached mipmap level. */ - GLuint CubeMapFace; /**< 0 .. 5, for cube map textures. */ - GLuint Zoffset; /**< Slice for 3D textures, or layer for both 1D - * and 2D array textures */ -}; - - -/** - * A framebuffer is a collection of renderbuffers (color, depth, stencil, etc). - * In C++ terms, think of this as a base class from which device drivers - * will make derived classes. - */ -struct gl_framebuffer -{ - _glthread_Mutex Mutex; /**< for thread safety */ - /** - * If zero, this is a window system framebuffer. If non-zero, this - * is a FBO framebuffer; note that for some devices (i.e. those with - * a natural pixel coordinate system for FBOs that differs from the - * OpenGL/Mesa coordinate system), this means that the viewport, - * polygon face orientation, and polygon stipple will have to be inverted. - */ - GLuint Name; - - GLint RefCount; - GLboolean DeletePending; - - /** - * The framebuffer's visual. Immutable if this is a window system buffer. - * Computed from attachments if user-made FBO. - */ - struct gl_config Visual; - - GLboolean Initialized; - - GLuint Width, Height; /**< size of frame buffer in pixels */ - - /** \name Drawing bounds (Intersection of buffer size and scissor box) */ - /*@{*/ - GLint _Xmin, _Xmax; /**< inclusive */ - GLint _Ymin, _Ymax; /**< exclusive */ - /*@}*/ - - /** \name Derived Z buffer stuff */ - /*@{*/ - GLuint _DepthMax; /**< Max depth buffer value */ - GLfloat _DepthMaxF; /**< Float max depth buffer value */ - GLfloat _MRD; /**< minimum resolvable difference in Z values */ - /*@}*/ - - /** One of the GL_FRAMEBUFFER_(IN)COMPLETE_* tokens */ - GLenum _Status; - - /** Integer color values */ - GLboolean _IntegerColor; - - /** Array of all renderbuffer attachments, indexed by BUFFER_* tokens. */ - struct gl_renderbuffer_attachment Attachment[BUFFER_COUNT]; - - /* In unextended OpenGL these vars are part of the GL_COLOR_BUFFER - * attribute group and GL_PIXEL attribute group, respectively. - */ - GLenum ColorDrawBuffer[MAX_DRAW_BUFFERS]; - GLenum ColorReadBuffer; - - /** Computed from ColorDraw/ReadBuffer above */ - GLuint _NumColorDrawBuffers; - GLint _ColorDrawBufferIndexes[MAX_DRAW_BUFFERS]; /**< BUFFER_x or -1 */ - GLint _ColorReadBufferIndex; /* -1 = None */ - struct gl_renderbuffer *_ColorDrawBuffers[MAX_DRAW_BUFFERS]; - struct gl_renderbuffer *_ColorReadBuffer; - - /** The Actual depth/stencil buffers to use. May be wrappers around the - * depth/stencil buffers attached above. */ - struct gl_renderbuffer *_DepthBuffer; - struct gl_renderbuffer *_StencilBuffer; - - /** Delete this framebuffer */ - void (*Delete)(struct gl_framebuffer *fb); -}; - - -/** - * Precision info for shader datatypes. See glGetShaderPrecisionFormat(). - */ -struct gl_precision -{ - GLushort RangeMin; /**< min value exponent */ - GLushort RangeMax; /**< max value exponent */ - GLushort Precision; /**< number of mantissa bits */ -}; - - -/** - * Limits for vertex, geometry and fragment programs/shaders. - */ -struct gl_program_constants -{ - /* logical limits */ - GLuint MaxInstructions; - GLuint MaxAluInstructions; - GLuint MaxTexInstructions; - GLuint MaxTexIndirections; - GLuint MaxAttribs; - GLuint MaxTemps; - GLuint MaxAddressRegs; - GLuint MaxAddressOffset; /**< [-MaxAddressOffset, MaxAddressOffset-1] */ - GLuint MaxParameters; - GLuint MaxLocalParams; - GLuint MaxEnvParams; - /* native/hardware limits */ - GLuint MaxNativeInstructions; - GLuint MaxNativeAluInstructions; - GLuint MaxNativeTexInstructions; - GLuint MaxNativeTexIndirections; - GLuint MaxNativeAttribs; - GLuint MaxNativeTemps; - GLuint MaxNativeAddressRegs; - GLuint MaxNativeParameters; - /* For shaders */ - GLuint MaxUniformComponents; /**< Usually == MaxParameters * 4 */ - /* ES 2.0 and GL_ARB_ES2_compatibility */ - struct gl_precision LowFloat, MediumFloat, HighFloat; - struct gl_precision LowInt, MediumInt, HighInt; -}; - - -/** - * Constants which may be overridden by device driver during context creation - * but are never changed after that. - */ -struct gl_constants -{ - GLint MaxTextureMbytes; /**< Max memory per image, in MB */ - GLint MaxTextureLevels; /**< Max mipmap levels. */ - GLint Max3DTextureLevels; /**< Max mipmap levels for 3D textures */ - GLint MaxCubeTextureLevels; /**< Max mipmap levels for cube textures */ - GLint MaxArrayTextureLayers; /**< Max layers in array textures */ - GLint MaxTextureRectSize; /**< Max rectangle texture size, in pixes */ - GLuint MaxTextureCoordUnits; - GLuint MaxTextureImageUnits; - GLuint MaxVertexTextureImageUnits; - GLuint MaxCombinedTextureImageUnits; - GLuint MaxGeometryTextureImageUnits; - GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */ - GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */ - GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */ - - GLuint MaxArrayLockSize; - - GLint SubPixelBits; - - GLfloat MinPointSize, MaxPointSize; /**< aliased */ - GLfloat MinPointSizeAA, MaxPointSizeAA; /**< antialiased */ - GLfloat PointSizeGranularity; - GLfloat MinLineWidth, MaxLineWidth; /**< aliased */ - GLfloat MinLineWidthAA, MaxLineWidthAA; /**< antialiased */ - GLfloat LineWidthGranularity; - - GLuint MaxColorTableSize; - - GLuint MaxClipPlanes; - GLuint MaxLights; - GLfloat MaxShininess; /**< GL_NV_light_max_exponent */ - GLfloat MaxSpotExponent; /**< GL_NV_light_max_exponent */ - - GLuint MaxViewportWidth, MaxViewportHeight; - - struct gl_program_constants VertexProgram; /**< GL_ARB_vertex_program */ - struct gl_program_constants FragmentProgram; /**< GL_ARB_fragment_program */ - struct gl_program_constants GeometryProgram; /**< GL_ARB_geometry_shader4 */ - GLuint MaxProgramMatrices; - GLuint MaxProgramMatrixStackDepth; - - /** vertex array / buffer object bounds checking */ - GLboolean CheckArrayBounds; - - GLuint MaxDrawBuffers; /**< GL_ARB_draw_buffers */ - - GLuint MaxColorAttachments; /**< GL_EXT_framebuffer_object */ - GLuint MaxRenderbufferSize; /**< GL_EXT_framebuffer_object */ - GLuint MaxSamples; /**< GL_ARB_framebuffer_object */ - - /** Number of varying vectors between vertex and fragment shaders */ - GLuint MaxVarying; - GLuint MaxVertexVaryingComponents; /**< Between vert and geom shader */ - GLuint MaxGeometryVaryingComponents; /**< Between geom and frag shader */ - - /** GL_ARB_geometry_shader4 */ - GLuint MaxGeometryOutputVertices; - GLuint MaxGeometryTotalOutputComponents; - - GLuint GLSLVersion; /**< GLSL version supported (ex: 120 = 1.20) */ - - /** Which texture units support GL_ATI_envmap_bumpmap as targets */ - GLbitfield SupportedBumpUnits; - - /** - * Maximum amount of time, measured in nanseconds, that the server can wait. - */ - GLuint64 MaxServerWaitTimeout; - - /** GL_EXT_provoking_vertex */ - GLboolean QuadsFollowProvokingVertexConvention; - - /** OpenGL version 3.0 */ - GLbitfield ContextFlags; /**< Ex: GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT */ - - /** OpenGL version 3.2 */ - GLbitfield ProfileMask; /**< Mask of CONTEXT_x_PROFILE_BIT */ - - /** GL_EXT_transform_feedback */ - GLuint MaxTransformFeedbackSeparateAttribs; - GLuint MaxTransformFeedbackSeparateComponents; - GLuint MaxTransformFeedbackInterleavedComponents; - - /** GL_EXT_gpu_shader4 */ - GLint MinProgramTexelOffset, MaxProgramTexelOffset; - - /* GL_EXT_framebuffer_sRGB */ - GLboolean sRGBCapable; /* can enable sRGB blend/update on FBOs */ -}; - - -/** - * Enable flag for each OpenGL extension. Different device drivers will - * enable different extensions at runtime. - */ -struct gl_extensions -{ - GLboolean dummy; /* don't remove this! */ - GLboolean dummy_true; /* Set true by _mesa_init_extensions(). */ - GLboolean dummy_false; /* Set false by _mesa_init_extensions(). */ - GLboolean ARB_ES2_compatibility; - GLboolean ARB_blend_func_extended; - GLboolean ARB_color_buffer_float; - GLboolean ARB_copy_buffer; - GLboolean ARB_depth_buffer_float; - GLboolean ARB_depth_clamp; - GLboolean ARB_depth_texture; - GLboolean ARB_draw_buffers; - GLboolean ARB_draw_buffers_blend; - GLboolean ARB_draw_elements_base_vertex; - GLboolean ARB_draw_instanced; - GLboolean ARB_fragment_coord_conventions; - GLboolean ARB_fragment_program; - GLboolean ARB_fragment_program_shadow; - GLboolean ARB_fragment_shader; - GLboolean ARB_framebuffer_object; - GLboolean ARB_explicit_attrib_location; - GLboolean ARB_geometry_shader4; - GLboolean ARB_half_float_pixel; - GLboolean ARB_half_float_vertex; - GLboolean ARB_instanced_arrays; - GLboolean ARB_map_buffer_range; - GLboolean ARB_multisample; - GLboolean ARB_multitexture; - GLboolean ARB_occlusion_query; - GLboolean ARB_occlusion_query2; - GLboolean ARB_point_sprite; - GLboolean ARB_sampler_objects; - GLboolean ARB_seamless_cube_map; - GLboolean ARB_shader_objects; - GLboolean ARB_shader_stencil_export; - GLboolean ARB_shading_language_100; - GLboolean ARB_shadow; - GLboolean ARB_shadow_ambient; - GLboolean ARB_sync; - GLboolean ARB_texture_border_clamp; - GLboolean ARB_texture_buffer_object; - GLboolean ARB_texture_compression; - GLboolean ARB_texture_compression_rgtc; - GLboolean ARB_texture_cube_map; - GLboolean ARB_texture_env_combine; - GLboolean ARB_texture_env_crossbar; - GLboolean ARB_texture_env_dot3; - GLboolean ARB_texture_float; - GLboolean ARB_texture_mirrored_repeat; - GLboolean ARB_texture_multisample; - GLboolean ARB_texture_non_power_of_two; - GLboolean ARB_texture_rg; - GLboolean ARB_texture_rgb10_a2ui; - GLboolean ARB_timer_query; - GLboolean ARB_transform_feedback2; - GLboolean ARB_transpose_matrix; - GLboolean ARB_uniform_buffer_object; - GLboolean ARB_vertex_array_object; - GLboolean ARB_vertex_buffer_object; - GLboolean ARB_vertex_program; - GLboolean ARB_vertex_shader; - GLboolean ARB_vertex_type_2_10_10_10_rev; - GLboolean ARB_window_pos; - GLboolean EXT_abgr; - GLboolean EXT_bgra; - GLboolean EXT_blend_color; - GLboolean EXT_blend_equation_separate; - GLboolean EXT_blend_func_separate; - GLboolean EXT_blend_logic_op; - GLboolean EXT_blend_minmax; - GLboolean EXT_blend_subtract; - GLboolean EXT_clip_volume_hint; - GLboolean EXT_compiled_vertex_array; - GLboolean EXT_copy_texture; - GLboolean EXT_depth_bounds_test; - GLboolean EXT_draw_buffers2; - GLboolean EXT_draw_range_elements; - GLboolean EXT_fog_coord; - GLboolean EXT_framebuffer_blit; - GLboolean EXT_framebuffer_multisample; - GLboolean EXT_framebuffer_object; - GLboolean EXT_framebuffer_sRGB; - GLboolean EXT_gpu_program_parameters; - GLboolean EXT_gpu_shader4; - GLboolean EXT_multi_draw_arrays; - GLboolean EXT_paletted_texture; - GLboolean EXT_packed_depth_stencil; - GLboolean EXT_packed_float; - GLboolean EXT_packed_pixels; - GLboolean EXT_pixel_buffer_object; - GLboolean EXT_point_parameters; - GLboolean EXT_polygon_offset; - GLboolean EXT_provoking_vertex; - GLboolean EXT_rescale_normal; - GLboolean EXT_shadow_funcs; - GLboolean EXT_secondary_color; - GLboolean EXT_separate_shader_objects; - GLboolean EXT_separate_specular_color; - GLboolean EXT_shared_texture_palette; - GLboolean EXT_stencil_wrap; - GLboolean EXT_stencil_two_side; - GLboolean EXT_subtexture; - GLboolean EXT_texture; - GLboolean EXT_texture_object; - GLboolean EXT_texture3D; - GLboolean EXT_texture_array; - GLboolean EXT_texture_compression_latc; - GLboolean EXT_texture_compression_s3tc; - GLboolean EXT_texture_env_add; - GLboolean EXT_texture_env_combine; - GLboolean EXT_texture_env_dot3; - GLboolean EXT_texture_filter_anisotropic; - GLboolean EXT_texture_integer; - GLboolean EXT_texture_lod_bias; - GLboolean EXT_texture_mirror_clamp; - GLboolean EXT_texture_shared_exponent; - GLboolean EXT_texture_snorm; - GLboolean EXT_texture_sRGB; - GLboolean EXT_texture_sRGB_decode; - GLboolean EXT_texture_swizzle; - GLboolean EXT_transform_feedback; - GLboolean EXT_timer_query; - GLboolean EXT_vertex_array; - GLboolean EXT_vertex_array_bgra; - GLboolean EXT_vertex_array_set; - GLboolean OES_standard_derivatives; - /* vendor extensions */ - GLboolean AMD_conservative_depth; - GLboolean APPLE_client_storage; - GLboolean APPLE_packed_pixels; - GLboolean APPLE_vertex_array_object; - GLboolean APPLE_object_purgeable; - GLboolean ATI_envmap_bumpmap; - GLboolean ATI_texture_compression_3dc; - GLboolean ATI_texture_mirror_once; - GLboolean ATI_texture_env_combine3; - GLboolean ATI_fragment_shader; - GLboolean ATI_separate_stencil; - GLboolean IBM_rasterpos_clip; - GLboolean IBM_multimode_draw_arrays; - GLboolean MESA_pack_invert; - GLboolean MESA_resize_buffers; - GLboolean MESA_ycbcr_texture; - GLboolean MESA_texture_array; - GLboolean NV_blend_square; - GLboolean NV_conditional_render; - GLboolean NV_fragment_program; - GLboolean NV_fragment_program_option; - GLboolean NV_light_max_exponent; - GLboolean NV_point_sprite; - GLboolean NV_primitive_restart; - GLboolean NV_texture_barrier; - GLboolean NV_texgen_reflection; - GLboolean NV_texture_env_combine4; - GLboolean NV_texture_rectangle; - GLboolean NV_vertex_program; - GLboolean NV_vertex_program1_1; - GLboolean OES_read_format; - GLboolean SGIS_generate_mipmap; - GLboolean SGIS_texture_edge_clamp; - GLboolean SGIS_texture_lod; - GLboolean TDFX_texture_compression_FXT1; - GLboolean S3_s3tc; - GLboolean OES_EGL_image; - GLboolean OES_draw_texture; - GLboolean EXT_texture_format_BGRA8888; - GLboolean extension_sentinel; - /** The extension string */ - const GLubyte *String; - /** Number of supported extensions */ - GLuint Count; -}; - - -/** - * A stack of matrices (projection, modelview, color, texture, etc). - */ -struct gl_matrix_stack -{ - GLmatrix *Top; /**< points into Stack */ - GLmatrix *Stack; /**< array [MaxDepth] of GLmatrix */ - GLuint Depth; /**< 0 <= Depth < MaxDepth */ - GLuint MaxDepth; /**< size of Stack[] array */ - GLuint DirtyFlag; /**< _NEW_MODELVIEW or _NEW_PROJECTION, for example */ -}; - - -/** - * \name Bits for image transfer operations - * \sa __struct gl_contextRec::ImageTransferState. - */ -/*@{*/ -#define IMAGE_SCALE_BIAS_BIT 0x1 -#define IMAGE_SHIFT_OFFSET_BIT 0x2 -#define IMAGE_MAP_COLOR_BIT 0x4 -#define IMAGE_CLAMP_BIT 0x800 - - -/** Pixel Transfer ops */ -#define IMAGE_BITS (IMAGE_SCALE_BIAS_BIT | \ - IMAGE_SHIFT_OFFSET_BIT | \ - IMAGE_MAP_COLOR_BIT) - -/** - * \name Bits to indicate what state has changed. - */ -/*@{*/ -#define _NEW_MODELVIEW (1 << 0) /**< gl_context::ModelView */ -#define _NEW_PROJECTION (1 << 1) /**< gl_context::Projection */ -#define _NEW_TEXTURE_MATRIX (1 << 2) /**< gl_context::TextureMatrix */ -#define _NEW_COLOR (1 << 3) /**< gl_context::Color */ -#define _NEW_DEPTH (1 << 4) /**< gl_context::Depth */ -#define _NEW_EVAL (1 << 5) /**< gl_context::Eval, EvalMap */ -#define _NEW_FOG (1 << 6) /**< gl_context::Fog */ -#define _NEW_HINT (1 << 7) /**< gl_context::Hint */ -#define _NEW_LIGHT (1 << 8) /**< gl_context::Light */ -#define _NEW_LINE (1 << 9) /**< gl_context::Line */ -#define _NEW_PIXEL (1 << 10) /**< gl_context::Pixel */ -#define _NEW_POINT (1 << 11) /**< gl_context::Point */ -#define _NEW_POLYGON (1 << 12) /**< gl_context::Polygon */ -#define _NEW_POLYGONSTIPPLE (1 << 13) /**< gl_context::PolygonStipple */ -#define _NEW_SCISSOR (1 << 14) /**< gl_context::Scissor */ -#define _NEW_STENCIL (1 << 15) /**< gl_context::Stencil */ -#define _NEW_TEXTURE (1 << 16) /**< gl_context::Texture */ -#define _NEW_TRANSFORM (1 << 17) /**< gl_context::Transform */ -#define _NEW_VIEWPORT (1 << 18) /**< gl_context::Viewport */ -#define _NEW_PACKUNPACK (1 << 19) /**< gl_context::Pack, Unpack */ -#define _NEW_ARRAY (1 << 20) /**< gl_context::Array */ -#define _NEW_RENDERMODE (1 << 21) /**< gl_context::RenderMode, etc */ -#define _NEW_BUFFERS (1 << 22) /**< gl_context::Visual, DrawBuffer, */ -#define _NEW_CURRENT_ATTRIB (1 << 23) /**< gl_context::Current */ -#define _NEW_MULTISAMPLE (1 << 24) /**< gl_context::Multisample */ -#define _NEW_TRACK_MATRIX (1 << 25) /**< gl_context::VertexProgram */ -#define _NEW_PROGRAM (1 << 26) /**< New program/shader state */ -#define _NEW_PROGRAM_CONSTANTS (1 << 27) -#define _NEW_BUFFER_OBJECT (1 << 28) -#define _NEW_FRAG_CLAMP (1 << 29) -#define _NEW_ALL ~0 -/*@}*/ - - -/** - * \name Bits to track array state changes - * - * Also used to summarize array enabled. - */ -/*@{*/ -#define _NEW_ARRAY_VERTEX VERT_BIT_POS -#define _NEW_ARRAY_WEIGHT VERT_BIT_WEIGHT -#define _NEW_ARRAY_NORMAL VERT_BIT_NORMAL -#define _NEW_ARRAY_COLOR0 VERT_BIT_COLOR0 -#define _NEW_ARRAY_COLOR1 VERT_BIT_COLOR1 -#define _NEW_ARRAY_FOGCOORD VERT_BIT_FOG -#define _NEW_ARRAY_INDEX VERT_BIT_COLOR_INDEX -#define _NEW_ARRAY_EDGEFLAG VERT_BIT_EDGEFLAG -#define _NEW_ARRAY_POINT_SIZE VERT_BIT_COLOR_INDEX /* aliased */ -#define _NEW_ARRAY_TEXCOORD_0 VERT_BIT_TEX0 -#define _NEW_ARRAY_TEXCOORD_1 VERT_BIT_TEX1 -#define _NEW_ARRAY_TEXCOORD_2 VERT_BIT_TEX2 -#define _NEW_ARRAY_TEXCOORD_3 VERT_BIT_TEX3 -#define _NEW_ARRAY_TEXCOORD_4 VERT_BIT_TEX4 -#define _NEW_ARRAY_TEXCOORD_5 VERT_BIT_TEX5 -#define _NEW_ARRAY_TEXCOORD_6 VERT_BIT_TEX6 -#define _NEW_ARRAY_TEXCOORD_7 VERT_BIT_TEX7 -#define _NEW_ARRAY_ATTRIB_0 VERT_BIT_GENERIC0 /* start at bit 16 */ -#define _NEW_ARRAY_ALL 0xffffffff - - -#define _NEW_ARRAY_TEXCOORD(i) (_NEW_ARRAY_TEXCOORD_0 << (i)) -#define _NEW_ARRAY_ATTRIB(i) (_NEW_ARRAY_ATTRIB_0 << (i)) -/*@}*/ - - - -/** - * \name A bunch of flags that we think might be useful to drivers. - * - * Set in the __struct gl_contextRec::_TriangleCaps bitfield. - */ -/*@{*/ -#define DD_FLATSHADE 0x1 -#define DD_SEPARATE_SPECULAR 0x2 -#define DD_TRI_CULL_FRONT_BACK 0x4 /* special case on some hw */ -#define DD_TRI_LIGHT_TWOSIDE 0x8 -#define DD_TRI_UNFILLED 0x10 -#define DD_TRI_SMOOTH 0x20 -#define DD_TRI_STIPPLE 0x40 -#define DD_TRI_OFFSET 0x80 -#define DD_LINE_SMOOTH 0x100 -#define DD_LINE_STIPPLE 0x200 -#define DD_POINT_SMOOTH 0x400 -#define DD_POINT_ATTEN 0x800 -#define DD_TRI_TWOSTENCIL 0x1000 -/*@}*/ - - -/** - * \name Define the state changes under which each of these bits might change - */ -/*@{*/ -#define _DD_NEW_FLATSHADE _NEW_LIGHT -#define _DD_NEW_SEPARATE_SPECULAR (_NEW_LIGHT | _NEW_FOG | _NEW_PROGRAM) -#define _DD_NEW_TRI_CULL_FRONT_BACK _NEW_POLYGON -#define _DD_NEW_TRI_LIGHT_TWOSIDE _NEW_LIGHT -#define _DD_NEW_TRI_UNFILLED _NEW_POLYGON -#define _DD_NEW_TRI_SMOOTH _NEW_POLYGON -#define _DD_NEW_TRI_STIPPLE _NEW_POLYGON -#define _DD_NEW_TRI_OFFSET _NEW_POLYGON -#define _DD_NEW_LINE_SMOOTH _NEW_LINE -#define _DD_NEW_LINE_STIPPLE _NEW_LINE -#define _DD_NEW_LINE_WIDTH _NEW_LINE -#define _DD_NEW_POINT_SMOOTH _NEW_POINT -#define _DD_NEW_POINT_SIZE _NEW_POINT -#define _DD_NEW_POINT_ATTEN _NEW_POINT -/*@}*/ - - -/** - * Composite state flags - */ -/*@{*/ -#define _MESA_NEW_NEED_EYE_COORDS (_NEW_LIGHT | \ - _NEW_TEXTURE | \ - _NEW_POINT | \ - _NEW_PROGRAM | \ - _NEW_MODELVIEW) -/*@}*/ - - - - -/* This has to be included here. */ -#include "dd.h" - - -/** - * Display list flags. - * Strictly this is a tnl-private concept, but it doesn't seem - * worthwhile adding a tnl private structure just to hold this one bit - * of information: - */ -#define DLIST_DANGLING_REFS 0x1 - - -/** Opaque declaration of display list payload data type */ -union gl_dlist_node; - - -/** - * Provide a location where information about a display list can be - * collected. Could be extended with driverPrivate structures, - * etc. in the future. - */ -struct gl_display_list -{ - GLuint Name; - GLbitfield Flags; /**< DLIST_x flags */ - /** The dlist commands are in a linked list of nodes */ - union gl_dlist_node *Head; -}; - - -/** - * State used during display list compilation and execution. - */ -struct gl_dlist_state -{ - GLuint CallDepth; /**< Current recursion calling depth */ - - struct gl_display_list *CurrentList; /**< List currently being compiled */ - union gl_dlist_node *CurrentBlock; /**< Pointer to current block of nodes */ - GLuint CurrentPos; /**< Index into current block of nodes */ - - GLvertexformat ListVtxfmt; - - GLubyte ActiveAttribSize[VERT_ATTRIB_MAX]; - GLfloat CurrentAttrib[VERT_ATTRIB_MAX][4]; - - GLubyte ActiveMaterialSize[MAT_ATTRIB_MAX]; - GLfloat CurrentMaterial[MAT_ATTRIB_MAX][4]; - - GLubyte ActiveIndex; - GLfloat CurrentIndex; - - GLubyte ActiveEdgeFlag; - GLboolean CurrentEdgeFlag; - - struct { - /* State known to have been set by the currently-compiling display - * list. Used to eliminate some redundant state changes. - */ - GLenum ShadeModel; - } Current; -}; - - -/** - * Enum for the OpenGL APIs we know about and may support. - */ -typedef enum -{ - API_OPENGL, - API_OPENGLES, - API_OPENGLES2 -} gl_api; - - -/** - * Mesa rendering context. - * - * This is the central context data structure for Mesa. Almost all - * OpenGL state is contained in this structure. - * Think of this as a base class from which device drivers will derive - * sub classes. - * - * The struct gl_context typedef names this structure. - */ -struct gl_context -{ - /** State possibly shared with other contexts in the address space */ - struct gl_shared_state *Shared; - - /** \name API function pointer tables */ - /*@{*/ - gl_api API; - struct _glapi_table *Save; /**< Display list save functions */ - struct _glapi_table *Exec; /**< Execute functions */ - struct _glapi_table *CurrentDispatch; /**< == Save or Exec !! */ - /*@}*/ - - struct gl_config Visual; - struct gl_framebuffer *DrawBuffer; /**< buffer for writing */ - struct gl_framebuffer *ReadBuffer; /**< buffer for reading */ - struct gl_framebuffer *WinSysDrawBuffer; /**< set with MakeCurrent */ - struct gl_framebuffer *WinSysReadBuffer; /**< set with MakeCurrent */ - - /** - * Device driver function pointer table - */ - struct dd_function_table Driver; - - void *DriverCtx; /**< Points to device driver context/state */ - - /** Core/Driver constants */ - struct gl_constants Const; - - /** \name The various 4x4 matrix stacks */ - /*@{*/ - struct gl_matrix_stack ModelviewMatrixStack; - struct gl_matrix_stack ProjectionMatrixStack; - struct gl_matrix_stack TextureMatrixStack[MAX_TEXTURE_UNITS]; - struct gl_matrix_stack ProgramMatrixStack[MAX_PROGRAM_MATRICES]; - struct gl_matrix_stack *CurrentStack; /**< Points to one of the above stacks */ - /*@}*/ - - /** Combined modelview and projection matrix */ - GLmatrix _ModelProjectMatrix; - - /** \name Display lists */ - struct gl_dlist_state ListState; - - GLboolean ExecuteFlag; /**< Execute GL commands? */ - GLboolean CompileFlag; /**< Compile GL commands into display list? */ - - /** Extension information */ - struct gl_extensions Extensions; - - /** Version info */ - GLuint VersionMajor, VersionMinor; - char *VersionString; - - /** \name State attribute stack (for glPush/PopAttrib) */ - /*@{*/ - GLuint AttribStackDepth; - struct gl_attrib_node *AttribStack[MAX_ATTRIB_STACK_DEPTH]; - /*@}*/ - - /** \name Renderer attribute groups - * - * We define a struct for each attribute group to make pushing and popping - * attributes easy. Also it's a good organization. - */ - /*@{*/ - struct gl_accum_attrib Accum; /**< Accum buffer attributes */ - struct gl_colorbuffer_attrib Color; /**< Color buffer attributes */ - struct gl_current_attrib Current; /**< Current attributes */ - struct gl_depthbuffer_attrib Depth; /**< Depth buffer attributes */ - struct gl_eval_attrib Eval; /**< Eval attributes */ - struct gl_fog_attrib Fog; /**< Fog attributes */ - struct gl_hint_attrib Hint; /**< Hint attributes */ - struct gl_light_attrib Light; /**< Light attributes */ - struct gl_line_attrib Line; /**< Line attributes */ - struct gl_list_attrib List; /**< List attributes */ - struct gl_multisample_attrib Multisample; - struct gl_pixel_attrib Pixel; /**< Pixel attributes */ - struct gl_point_attrib Point; /**< Point attributes */ - struct gl_polygon_attrib Polygon; /**< Polygon attributes */ - GLuint PolygonStipple[32]; /**< Polygon stipple */ - struct gl_scissor_attrib Scissor; /**< Scissor attributes */ - struct gl_stencil_attrib Stencil; /**< Stencil buffer attributes */ - struct gl_texture_attrib Texture; /**< Texture attributes */ - struct gl_transform_attrib Transform; /**< Transformation attributes */ - struct gl_viewport_attrib Viewport; /**< Viewport attributes */ - /*@}*/ - - /** \name Client attribute stack */ - /*@{*/ - GLuint ClientAttribStackDepth; - struct gl_attrib_node *ClientAttribStack[MAX_CLIENT_ATTRIB_STACK_DEPTH]; - /*@}*/ - - /** \name Client attribute groups */ - /*@{*/ - struct gl_array_attrib Array; /**< Vertex arrays */ - struct gl_pixelstore_attrib Pack; /**< Pixel packing */ - struct gl_pixelstore_attrib Unpack; /**< Pixel unpacking */ - struct gl_pixelstore_attrib DefaultPacking; /**< Default params */ - /*@}*/ - - /** \name Other assorted state (not pushed/popped on attribute stack) */ - /*@{*/ - struct gl_pixelmaps PixelMaps; - - struct gl_evaluators EvalMap; /**< All evaluators */ - struct gl_feedback Feedback; /**< Feedback */ - struct gl_selection Select; /**< Selection */ - - struct gl_program_state Program; /**< general program state */ - struct gl_vertex_program_state VertexProgram; - struct gl_fragment_program_state FragmentProgram; - struct gl_geometry_program_state GeometryProgram; - struct gl_ati_fragment_shader_state ATIFragmentShader; - - struct gl_shader_state Shader; /**< GLSL shader object state */ - struct gl_shader_compiler_options ShaderCompilerOptions[MESA_SHADER_TYPES]; - - struct gl_query_state Query; /**< occlusion, timer queries */ - - struct gl_transform_feedback TransformFeedback; - - struct gl_buffer_object *CopyReadBuffer; /**< GL_ARB_copy_buffer */ - struct gl_buffer_object *CopyWriteBuffer; /**< GL_ARB_copy_buffer */ - /*@}*/ - - struct gl_meta_state *Meta; /**< for "meta" operations */ - - /* GL_EXT_framebuffer_object */ - struct gl_renderbuffer *CurrentRenderbuffer; - - GLenum ErrorValue; /**< Last error code */ - - /** - * Recognize and silence repeated error debug messages in buggy apps. - */ - const char *ErrorDebugFmtString; - GLuint ErrorDebugCount; - - GLenum RenderMode; /**< either GL_RENDER, GL_SELECT, GL_FEEDBACK */ - GLbitfield NewState; /**< bitwise-or of _NEW_* flags */ - - GLboolean ViewportInitialized; /**< has viewport size been initialized? */ - - GLbitfield varying_vp_inputs; /**< mask of VERT_BIT_* flags */ - - /** \name Derived state */ - /*@{*/ - /** Bitwise-or of DD_* flags. Note that this bitfield may be used before - * state validation so they need to always be current. - */ - GLbitfield _TriangleCaps; - GLbitfield _ImageTransferState;/**< bitwise-or of IMAGE_*_BIT flags */ - GLfloat _EyeZDir[3]; - GLfloat _ModelViewInvScale; - GLboolean _NeedEyeCoords; - GLboolean _ForceEyeCoords; - - GLuint TextureStateTimestamp; /**< detect changes to shared state */ - - struct gl_shine_tab *_ShineTable[2]; /**< Active shine tables */ - struct gl_shine_tab *_ShineTabList; /**< MRU list of inactive shine tables */ - /**@}*/ - - struct gl_list_extensions *ListExt; /**< driver dlist extensions */ - - /** \name For debugging/development only */ - /*@{*/ - GLboolean FirstTimeCurrent; - /*@}*/ - - /** software compression/decompression supported or not */ - GLboolean Mesa_DXTn; - - GLboolean TextureFormatSupported[MESA_FORMAT_COUNT]; - - /** - * Use dp4 (rather than mul/mad) instructions for position - * transformation? - */ - GLboolean mvp_with_dp4; - - /** - * \name Hooks for module contexts. - * - * These will eventually live in the driver or elsewhere. - */ - /*@{*/ - void *swrast_context; - void *swsetup_context; - void *swtnl_context; - void *swtnl_im; - struct st_context *st; - void *aelt_context; - /*@}*/ -}; - - -#ifdef DEBUG -extern int MESA_VERBOSE; -extern int MESA_DEBUG_FLAGS; -# define MESA_FUNCTION __FUNCTION__ -#else -# define MESA_VERBOSE 0 -# define MESA_DEBUG_FLAGS 0 -# define MESA_FUNCTION "a function" -# ifndef NDEBUG -# define NDEBUG -# endif -#endif - - -/** The MESA_VERBOSE var is a bitmask of these flags */ -enum _verbose -{ - VERBOSE_VARRAY = 0x0001, - VERBOSE_TEXTURE = 0x0002, - VERBOSE_MATERIAL = 0x0004, - VERBOSE_PIPELINE = 0x0008, - VERBOSE_DRIVER = 0x0010, - VERBOSE_STATE = 0x0020, - VERBOSE_API = 0x0040, - VERBOSE_DISPLAY_LIST = 0x0100, - VERBOSE_LIGHTING = 0x0200, - VERBOSE_PRIMS = 0x0400, - VERBOSE_VERTS = 0x0800, - VERBOSE_DISASSEM = 0x1000, - VERBOSE_DRAW = 0x2000, - VERBOSE_SWAPBUFFERS = 0x4000 -}; - - -/** The MESA_DEBUG_FLAGS var is a bitmask of these flags */ -enum _debug -{ - DEBUG_ALWAYS_FLUSH = 0x1 -}; - - - -#endif /* MTYPES_H */ +/*
+ * Mesa 3-D graphics library
+ * Version: 7.7
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file mtypes.h
+ * Main Mesa data structures.
+ *
+ * Please try to mark derived values with a leading underscore ('_').
+ */
+
+#ifndef MTYPES_H
+#define MTYPES_H
+
+
+#include "main/glheader.h"
+#include "main/config.h"
+#include "main/mfeatures.h"
+#include "glapi/glapi.h"
+#include "math/m_matrix.h" /* GLmatrix */
+#include "main/simple_list.h" /* struct simple_node */
+#include "main/formats.h" /* MESA_FORMAT_COUNT */
+
+
+/**
+ * Color channel data type.
+ */
+#if CHAN_BITS == 8
+ typedef GLubyte GLchan;
+#define CHAN_MAX 255
+#define CHAN_MAXF 255.0F
+#define CHAN_TYPE GL_UNSIGNED_BYTE
+#elif CHAN_BITS == 16
+ typedef GLushort GLchan;
+#define CHAN_MAX 65535
+#define CHAN_MAXF 65535.0F
+#define CHAN_TYPE GL_UNSIGNED_SHORT
+#elif CHAN_BITS == 32
+ typedef GLfloat GLchan;
+#define CHAN_MAX 1.0
+#define CHAN_MAXF 1.0F
+#define CHAN_TYPE GL_FLOAT
+#else
+#error "illegal number of color channel bits"
+#endif
+
+
+/**
+ * Stencil buffer data type.
+ */
+#if STENCIL_BITS==8
+ typedef GLubyte GLstencil;
+#elif STENCIL_BITS==16
+ typedef GLushort GLstencil;
+#else
+# error "illegal number of stencil bits"
+#endif
+
+
+/**
+ * \name 64-bit extension of GLbitfield.
+ */
+/*@{*/
+typedef GLuint64 GLbitfield64;
+
+/** Set a single bit */
+#define BITFIELD64_BIT(b) ((GLbitfield64)1 << (b))
+
+
+/**
+ * \name Some forward type declarations
+ */
+/*@{*/
+struct _mesa_HashTable;
+struct gl_attrib_node;
+struct gl_list_extensions;
+struct gl_meta_state;
+struct gl_pixelstore_attrib;
+struct gl_program_cache;
+struct gl_texture_format;
+struct gl_texture_image;
+struct gl_texture_object;
+struct gl_context;
+struct st_context;
+/*@}*/
+
+
+/** Extra draw modes beyond GL_POINTS, GL_TRIANGLE_FAN, etc */
+#define PRIM_OUTSIDE_BEGIN_END (GL_POLYGON+1)
+#define PRIM_INSIDE_UNKNOWN_PRIM (GL_POLYGON+2)
+#define PRIM_UNKNOWN (GL_POLYGON+3)
+
+
+/**
+ * Shader stages. Note that these will become 5 with tessellation.
+ * These MUST have the same values as gallium's PIPE_SHADER_*
+ */
+typedef enum
+{
+ MESA_SHADER_VERTEX = 0,
+ MESA_SHADER_FRAGMENT = 1,
+ MESA_SHADER_GEOMETRY = 2,
+ MESA_SHADER_TYPES = 3
+} gl_shader_type;
+
+
+
+/**
+ * Indexes for vertex program attributes.
+ * GL_NV_vertex_program aliases generic attributes over the conventional
+ * attributes. In GL_ARB_vertex_program shader the aliasing is optional.
+ * In GL_ARB_vertex_shader / OpenGL 2.0 the aliasing is disallowed (the
+ * generic attributes are distinct/separate).
+ */
+typedef enum
+{
+ VERT_ATTRIB_POS = 0,
+ VERT_ATTRIB_WEIGHT = 1,
+ VERT_ATTRIB_NORMAL = 2,
+ VERT_ATTRIB_COLOR0 = 3,
+ VERT_ATTRIB_COLOR1 = 4,
+ VERT_ATTRIB_FOG = 5,
+ VERT_ATTRIB_COLOR_INDEX = 6,
+ VERT_ATTRIB_POINT_SIZE = 6, /*alias*/
+ VERT_ATTRIB_EDGEFLAG = 7,
+ VERT_ATTRIB_TEX0 = 8,
+ VERT_ATTRIB_TEX1 = 9,
+ VERT_ATTRIB_TEX2 = 10,
+ VERT_ATTRIB_TEX3 = 11,
+ VERT_ATTRIB_TEX4 = 12,
+ VERT_ATTRIB_TEX5 = 13,
+ VERT_ATTRIB_TEX6 = 14,
+ VERT_ATTRIB_TEX7 = 15,
+ VERT_ATTRIB_GENERIC0 = 16,
+ VERT_ATTRIB_GENERIC1 = 17,
+ VERT_ATTRIB_GENERIC2 = 18,
+ VERT_ATTRIB_GENERIC3 = 19,
+ VERT_ATTRIB_GENERIC4 = 20,
+ VERT_ATTRIB_GENERIC5 = 21,
+ VERT_ATTRIB_GENERIC6 = 22,
+ VERT_ATTRIB_GENERIC7 = 23,
+ VERT_ATTRIB_GENERIC8 = 24,
+ VERT_ATTRIB_GENERIC9 = 25,
+ VERT_ATTRIB_GENERIC10 = 26,
+ VERT_ATTRIB_GENERIC11 = 27,
+ VERT_ATTRIB_GENERIC12 = 28,
+ VERT_ATTRIB_GENERIC13 = 29,
+ VERT_ATTRIB_GENERIC14 = 30,
+ VERT_ATTRIB_GENERIC15 = 31,
+ VERT_ATTRIB_MAX = 32
+} gl_vert_attrib;
+
+/**
+ * Bitflags for vertex attributes.
+ * These are used in bitfields in many places.
+ */
+/*@{*/
+#define VERT_BIT_POS (1 << VERT_ATTRIB_POS)
+#define VERT_BIT_WEIGHT (1 << VERT_ATTRIB_WEIGHT)
+#define VERT_BIT_NORMAL (1 << VERT_ATTRIB_NORMAL)
+#define VERT_BIT_COLOR0 (1 << VERT_ATTRIB_COLOR0)
+#define VERT_BIT_COLOR1 (1 << VERT_ATTRIB_COLOR1)
+#define VERT_BIT_FOG (1 << VERT_ATTRIB_FOG)
+#define VERT_BIT_COLOR_INDEX (1 << VERT_ATTRIB_COLOR_INDEX)
+#define VERT_BIT_EDGEFLAG (1 << VERT_ATTRIB_EDGEFLAG)
+#define VERT_BIT_TEX0 (1 << VERT_ATTRIB_TEX0)
+#define VERT_BIT_TEX1 (1 << VERT_ATTRIB_TEX1)
+#define VERT_BIT_TEX2 (1 << VERT_ATTRIB_TEX2)
+#define VERT_BIT_TEX3 (1 << VERT_ATTRIB_TEX3)
+#define VERT_BIT_TEX4 (1 << VERT_ATTRIB_TEX4)
+#define VERT_BIT_TEX5 (1 << VERT_ATTRIB_TEX5)
+#define VERT_BIT_TEX6 (1 << VERT_ATTRIB_TEX6)
+#define VERT_BIT_TEX7 (1 << VERT_ATTRIB_TEX7)
+#define VERT_BIT_GENERIC0 (1 << VERT_ATTRIB_GENERIC0)
+#define VERT_BIT_GENERIC1 (1 << VERT_ATTRIB_GENERIC1)
+#define VERT_BIT_GENERIC2 (1 << VERT_ATTRIB_GENERIC2)
+#define VERT_BIT_GENERIC3 (1 << VERT_ATTRIB_GENERIC3)
+#define VERT_BIT_GENERIC4 (1 << VERT_ATTRIB_GENERIC4)
+#define VERT_BIT_GENERIC5 (1 << VERT_ATTRIB_GENERIC5)
+#define VERT_BIT_GENERIC6 (1 << VERT_ATTRIB_GENERIC6)
+#define VERT_BIT_GENERIC7 (1 << VERT_ATTRIB_GENERIC7)
+#define VERT_BIT_GENERIC8 (1 << VERT_ATTRIB_GENERIC8)
+#define VERT_BIT_GENERIC9 (1 << VERT_ATTRIB_GENERIC9)
+#define VERT_BIT_GENERIC10 (1 << VERT_ATTRIB_GENERIC10)
+#define VERT_BIT_GENERIC11 (1 << VERT_ATTRIB_GENERIC11)
+#define VERT_BIT_GENERIC12 (1 << VERT_ATTRIB_GENERIC12)
+#define VERT_BIT_GENERIC13 (1 << VERT_ATTRIB_GENERIC13)
+#define VERT_BIT_GENERIC14 (1 << VERT_ATTRIB_GENERIC14)
+#define VERT_BIT_GENERIC15 (1 << VERT_ATTRIB_GENERIC15)
+
+#define VERT_BIT_TEX(u) (1 << (VERT_ATTRIB_TEX0 + (u)))
+#define VERT_BIT_GENERIC(g) (1 << (VERT_ATTRIB_GENERIC0 + (g)))
+/*@}*/
+
+
+/**
+ * Indexes for vertex program result attributes
+ */
+typedef enum
+{
+ VERT_RESULT_HPOS = 0,
+ VERT_RESULT_COL0 = 1,
+ VERT_RESULT_COL1 = 2,
+ VERT_RESULT_FOGC = 3,
+ VERT_RESULT_TEX0 = 4,
+ VERT_RESULT_TEX1 = 5,
+ VERT_RESULT_TEX2 = 6,
+ VERT_RESULT_TEX3 = 7,
+ VERT_RESULT_TEX4 = 8,
+ VERT_RESULT_TEX5 = 9,
+ VERT_RESULT_TEX6 = 10,
+ VERT_RESULT_TEX7 = 11,
+ VERT_RESULT_PSIZ = 12,
+ VERT_RESULT_BFC0 = 13,
+ VERT_RESULT_BFC1 = 14,
+ VERT_RESULT_EDGE = 15,
+ VERT_RESULT_VAR0 = 16, /**< shader varying */
+ VERT_RESULT_MAX = (VERT_RESULT_VAR0 + MAX_VARYING)
+} gl_vert_result;
+
+
+/*********************************************/
+
+/**
+ * Indexes for geometry program attributes.
+ */
+typedef enum
+{
+ GEOM_ATTRIB_POSITION = 0,
+ GEOM_ATTRIB_COLOR0 = 1,
+ GEOM_ATTRIB_COLOR1 = 2,
+ GEOM_ATTRIB_SECONDARY_COLOR0 = 3,
+ GEOM_ATTRIB_SECONDARY_COLOR1 = 4,
+ GEOM_ATTRIB_FOG_FRAG_COORD = 5,
+ GEOM_ATTRIB_POINT_SIZE = 6,
+ GEOM_ATTRIB_CLIP_VERTEX = 7,
+ GEOM_ATTRIB_PRIMITIVE_ID = 8,
+ GEOM_ATTRIB_TEX_COORD = 9,
+
+ GEOM_ATTRIB_VAR0 = 16,
+ GEOM_ATTRIB_MAX = (GEOM_ATTRIB_VAR0 + MAX_VARYING)
+} gl_geom_attrib;
+
+/**
+ * Bitflags for geometry attributes.
+ * These are used in bitfields in many places.
+ */
+/*@{*/
+#define GEOM_BIT_COLOR0 (1 << GEOM_ATTRIB_COLOR0)
+#define GEOM_BIT_COLOR1 (1 << GEOM_ATTRIB_COLOR1)
+#define GEOM_BIT_SCOLOR0 (1 << GEOM_ATTRIB_SECONDARY_COLOR0)
+#define GEOM_BIT_SCOLOR1 (1 << GEOM_ATTRIB_SECONDARY_COLOR1)
+#define GEOM_BIT_TEX_COORD (1 << GEOM_ATTRIB_TEX_COORD)
+#define GEOM_BIT_FOG_COORD (1 << GEOM_ATTRIB_FOG_FRAG_COORD)
+#define GEOM_BIT_POSITION (1 << GEOM_ATTRIB_POSITION)
+#define GEOM_BIT_POINT_SIDE (1 << GEOM_ATTRIB_POINT_SIZE)
+#define GEOM_BIT_CLIP_VERTEX (1 << GEOM_ATTRIB_CLIP_VERTEX)
+#define GEOM_BIT_PRIM_ID (1 << GEOM_ATTRIB_PRIMITIVE_ID)
+#define GEOM_BIT_VAR0 (1 << GEOM_ATTRIB_VAR0)
+
+#define GEOM_BIT_VAR(g) (1 << (GEOM_BIT_VAR0 + (g)))
+/*@}*/
+
+
+/**
+ * Indexes for geometry program result attributes
+ */
+typedef enum
+{
+ GEOM_RESULT_POS = 0,
+ GEOM_RESULT_COL0 = 1,
+ GEOM_RESULT_COL1 = 2,
+ GEOM_RESULT_SCOL0 = 3,
+ GEOM_RESULT_SCOL1 = 4,
+ GEOM_RESULT_FOGC = 5,
+ GEOM_RESULT_TEX0 = 6,
+ GEOM_RESULT_TEX1 = 7,
+ GEOM_RESULT_TEX2 = 8,
+ GEOM_RESULT_TEX3 = 9,
+ GEOM_RESULT_TEX4 = 10,
+ GEOM_RESULT_TEX5 = 11,
+ GEOM_RESULT_TEX6 = 12,
+ GEOM_RESULT_TEX7 = 13,
+ GEOM_RESULT_PSIZ = 14,
+ GEOM_RESULT_CLPV = 15,
+ GEOM_RESULT_PRID = 16,
+ GEOM_RESULT_LAYR = 17,
+ GEOM_RESULT_VAR0 = 18, /**< shader varying, should really be 16 */
+ /* ### we need to -2 because var0 is 18 instead 16 like in the others */
+ GEOM_RESULT_MAX = (GEOM_RESULT_VAR0 + MAX_VARYING - 2)
+} gl_geom_result;
+
+
+/**
+ * Indexes for fragment program input attributes.
+ */
+typedef enum
+{
+ FRAG_ATTRIB_WPOS = 0,
+ FRAG_ATTRIB_COL0 = 1,
+ FRAG_ATTRIB_COL1 = 2,
+ FRAG_ATTRIB_FOGC = 3,
+ FRAG_ATTRIB_TEX0 = 4,
+ FRAG_ATTRIB_TEX1 = 5,
+ FRAG_ATTRIB_TEX2 = 6,
+ FRAG_ATTRIB_TEX3 = 7,
+ FRAG_ATTRIB_TEX4 = 8,
+ FRAG_ATTRIB_TEX5 = 9,
+ FRAG_ATTRIB_TEX6 = 10,
+ FRAG_ATTRIB_TEX7 = 11,
+ FRAG_ATTRIB_FACE = 12, /**< front/back face */
+ FRAG_ATTRIB_PNTC = 13, /**< sprite/point coord */
+ FRAG_ATTRIB_VAR0 = 14, /**< shader varying */
+ FRAG_ATTRIB_MAX = (FRAG_ATTRIB_VAR0 + MAX_VARYING)
+} gl_frag_attrib;
+
+/**
+ * Bitflags for fragment program input attributes.
+ */
+/*@{*/
+#define FRAG_BIT_WPOS (1 << FRAG_ATTRIB_WPOS)
+#define FRAG_BIT_COL0 (1 << FRAG_ATTRIB_COL0)
+#define FRAG_BIT_COL1 (1 << FRAG_ATTRIB_COL1)
+#define FRAG_BIT_FOGC (1 << FRAG_ATTRIB_FOGC)
+#define FRAG_BIT_FACE (1 << FRAG_ATTRIB_FACE)
+#define FRAG_BIT_PNTC (1 << FRAG_ATTRIB_PNTC)
+#define FRAG_BIT_TEX0 (1 << FRAG_ATTRIB_TEX0)
+#define FRAG_BIT_TEX1 (1 << FRAG_ATTRIB_TEX1)
+#define FRAG_BIT_TEX2 (1 << FRAG_ATTRIB_TEX2)
+#define FRAG_BIT_TEX3 (1 << FRAG_ATTRIB_TEX3)
+#define FRAG_BIT_TEX4 (1 << FRAG_ATTRIB_TEX4)
+#define FRAG_BIT_TEX5 (1 << FRAG_ATTRIB_TEX5)
+#define FRAG_BIT_TEX6 (1 << FRAG_ATTRIB_TEX6)
+#define FRAG_BIT_TEX7 (1 << FRAG_ATTRIB_TEX7)
+#define FRAG_BIT_VAR0 (1 << FRAG_ATTRIB_VAR0)
+
+#define FRAG_BIT_TEX(U) (FRAG_BIT_TEX0 << (U))
+#define FRAG_BIT_VAR(V) (FRAG_BIT_VAR0 << (V))
+
+#define FRAG_BITS_TEX_ANY (FRAG_BIT_TEX0| \
+ FRAG_BIT_TEX1| \
+ FRAG_BIT_TEX2| \
+ FRAG_BIT_TEX3| \
+ FRAG_BIT_TEX4| \
+ FRAG_BIT_TEX5| \
+ FRAG_BIT_TEX6| \
+ FRAG_BIT_TEX7)
+/*@}*/
+
+
+/**
+ * Fragment program results
+ */
+typedef enum
+{
+ FRAG_RESULT_DEPTH = 0,
+ FRAG_RESULT_STENCIL = 1,
+ FRAG_RESULT_COLOR = 2,
+ FRAG_RESULT_DATA0 = 3,
+ FRAG_RESULT_MAX = (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS)
+} gl_frag_result;
+
+
+/**
+ * Indexes for all renderbuffers
+ */
+typedef enum
+{
+ /* the four standard color buffers */
+ BUFFER_FRONT_LEFT,
+ BUFFER_BACK_LEFT,
+ BUFFER_FRONT_RIGHT,
+ BUFFER_BACK_RIGHT,
+ BUFFER_DEPTH,
+ BUFFER_STENCIL,
+ BUFFER_ACCUM,
+ /* optional aux buffer */
+ BUFFER_AUX0,
+ /* generic renderbuffers */
+ BUFFER_COLOR0,
+ BUFFER_COLOR1,
+ BUFFER_COLOR2,
+ BUFFER_COLOR3,
+ BUFFER_COLOR4,
+ BUFFER_COLOR5,
+ BUFFER_COLOR6,
+ BUFFER_COLOR7,
+ BUFFER_COUNT
+} gl_buffer_index;
+
+/**
+ * Bit flags for all renderbuffers
+ */
+#define BUFFER_BIT_FRONT_LEFT (1 << BUFFER_FRONT_LEFT)
+#define BUFFER_BIT_BACK_LEFT (1 << BUFFER_BACK_LEFT)
+#define BUFFER_BIT_FRONT_RIGHT (1 << BUFFER_FRONT_RIGHT)
+#define BUFFER_BIT_BACK_RIGHT (1 << BUFFER_BACK_RIGHT)
+#define BUFFER_BIT_AUX0 (1 << BUFFER_AUX0)
+#define BUFFER_BIT_AUX1 (1 << BUFFER_AUX1)
+#define BUFFER_BIT_AUX2 (1 << BUFFER_AUX2)
+#define BUFFER_BIT_AUX3 (1 << BUFFER_AUX3)
+#define BUFFER_BIT_DEPTH (1 << BUFFER_DEPTH)
+#define BUFFER_BIT_STENCIL (1 << BUFFER_STENCIL)
+#define BUFFER_BIT_ACCUM (1 << BUFFER_ACCUM)
+#define BUFFER_BIT_COLOR0 (1 << BUFFER_COLOR0)
+#define BUFFER_BIT_COLOR1 (1 << BUFFER_COLOR1)
+#define BUFFER_BIT_COLOR2 (1 << BUFFER_COLOR2)
+#define BUFFER_BIT_COLOR3 (1 << BUFFER_COLOR3)
+#define BUFFER_BIT_COLOR4 (1 << BUFFER_COLOR4)
+#define BUFFER_BIT_COLOR5 (1 << BUFFER_COLOR5)
+#define BUFFER_BIT_COLOR6 (1 << BUFFER_COLOR6)
+#define BUFFER_BIT_COLOR7 (1 << BUFFER_COLOR7)
+
+/**
+ * Mask of all the color buffer bits (but not accum).
+ */
+#define BUFFER_BITS_COLOR (BUFFER_BIT_FRONT_LEFT | \
+ BUFFER_BIT_BACK_LEFT | \
+ BUFFER_BIT_FRONT_RIGHT | \
+ BUFFER_BIT_BACK_RIGHT | \
+ BUFFER_BIT_AUX0 | \
+ BUFFER_BIT_COLOR0 | \
+ BUFFER_BIT_COLOR1 | \
+ BUFFER_BIT_COLOR2 | \
+ BUFFER_BIT_COLOR3 | \
+ BUFFER_BIT_COLOR4 | \
+ BUFFER_BIT_COLOR5 | \
+ BUFFER_BIT_COLOR6 | \
+ BUFFER_BIT_COLOR7)
+
+
+/**
+ * Framebuffer configuration (aka visual / pixelformat)
+ * Note: some of these fields should be boolean, but it appears that
+ * code in drivers/dri/common/util.c requires int-sized fields.
+ */
+struct gl_config
+{
+ GLboolean rgbMode;
+ GLboolean floatMode;
+ GLboolean colorIndexMode; /* XXX is this used anywhere? */
+ GLuint doubleBufferMode;
+ GLuint stereoMode;
+
+ GLboolean haveAccumBuffer;
+ GLboolean haveDepthBuffer;
+ GLboolean haveStencilBuffer;
+
+ GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */
+ GLuint redMask, greenMask, blueMask, alphaMask;
+ GLint rgbBits; /* total bits for rgb */
+ GLint indexBits; /* total bits for colorindex */
+
+ GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
+ GLint depthBits;
+ GLint stencilBits;
+
+ GLint numAuxBuffers;
+
+ GLint level;
+
+ /* EXT_visual_rating / GLX 1.2 */
+ GLint visualRating;
+
+ /* EXT_visual_info / GLX 1.2 */
+ GLint transparentPixel;
+ /* colors are floats scaled to ints */
+ GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
+ GLint transparentIndex;
+
+ /* ARB_multisample / SGIS_multisample */
+ GLint sampleBuffers;
+ GLint samples;
+
+ /* SGIX_pbuffer / GLX 1.3 */
+ GLint maxPbufferWidth;
+ GLint maxPbufferHeight;
+ GLint maxPbufferPixels;
+ GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */
+ GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */
+
+ /* OML_swap_method */
+ GLint swapMethod;
+
+ /* EXT_texture_from_pixmap */
+ GLint bindToTextureRgb;
+ GLint bindToTextureRgba;
+ GLint bindToMipmapTexture;
+ GLint bindToTextureTargets;
+ GLint yInverted;
+
+ /* EXT_framebuffer_sRGB */
+ GLint sRGBCapable;
+};
+
+
+/**
+ * Data structure for color tables
+ */
+struct gl_color_table
+{
+ GLenum InternalFormat; /**< The user-specified format */
+ GLenum _BaseFormat; /**< GL_ALPHA, GL_RGBA, GL_RGB, etc */
+ GLuint Size; /**< number of entries in table */
+ GLfloat *TableF; /**< Color table, floating point values */
+ GLubyte *TableUB; /**< Color table, ubyte values */
+ GLubyte RedSize;
+ GLubyte GreenSize;
+ GLubyte BlueSize;
+ GLubyte AlphaSize;
+ GLubyte LuminanceSize;
+ GLubyte IntensitySize;
+};
+
+
+/**
+ * \name Bit flags used for updating material values.
+ */
+/*@{*/
+#define MAT_ATTRIB_FRONT_AMBIENT 0
+#define MAT_ATTRIB_BACK_AMBIENT 1
+#define MAT_ATTRIB_FRONT_DIFFUSE 2
+#define MAT_ATTRIB_BACK_DIFFUSE 3
+#define MAT_ATTRIB_FRONT_SPECULAR 4
+#define MAT_ATTRIB_BACK_SPECULAR 5
+#define MAT_ATTRIB_FRONT_EMISSION 6
+#define MAT_ATTRIB_BACK_EMISSION 7
+#define MAT_ATTRIB_FRONT_SHININESS 8
+#define MAT_ATTRIB_BACK_SHININESS 9
+#define MAT_ATTRIB_FRONT_INDEXES 10
+#define MAT_ATTRIB_BACK_INDEXES 11
+#define MAT_ATTRIB_MAX 12
+
+#define MAT_ATTRIB_AMBIENT(f) (MAT_ATTRIB_FRONT_AMBIENT+(f))
+#define MAT_ATTRIB_DIFFUSE(f) (MAT_ATTRIB_FRONT_DIFFUSE+(f))
+#define MAT_ATTRIB_SPECULAR(f) (MAT_ATTRIB_FRONT_SPECULAR+(f))
+#define MAT_ATTRIB_EMISSION(f) (MAT_ATTRIB_FRONT_EMISSION+(f))
+#define MAT_ATTRIB_SHININESS(f)(MAT_ATTRIB_FRONT_SHININESS+(f))
+#define MAT_ATTRIB_INDEXES(f) (MAT_ATTRIB_FRONT_INDEXES+(f))
+
+#define MAT_INDEX_AMBIENT 0
+#define MAT_INDEX_DIFFUSE 1
+#define MAT_INDEX_SPECULAR 2
+
+#define MAT_BIT_FRONT_AMBIENT (1<<MAT_ATTRIB_FRONT_AMBIENT)
+#define MAT_BIT_BACK_AMBIENT (1<<MAT_ATTRIB_BACK_AMBIENT)
+#define MAT_BIT_FRONT_DIFFUSE (1<<MAT_ATTRIB_FRONT_DIFFUSE)
+#define MAT_BIT_BACK_DIFFUSE (1<<MAT_ATTRIB_BACK_DIFFUSE)
+#define MAT_BIT_FRONT_SPECULAR (1<<MAT_ATTRIB_FRONT_SPECULAR)
+#define MAT_BIT_BACK_SPECULAR (1<<MAT_ATTRIB_BACK_SPECULAR)
+#define MAT_BIT_FRONT_EMISSION (1<<MAT_ATTRIB_FRONT_EMISSION)
+#define MAT_BIT_BACK_EMISSION (1<<MAT_ATTRIB_BACK_EMISSION)
+#define MAT_BIT_FRONT_SHININESS (1<<MAT_ATTRIB_FRONT_SHININESS)
+#define MAT_BIT_BACK_SHININESS (1<<MAT_ATTRIB_BACK_SHININESS)
+#define MAT_BIT_FRONT_INDEXES (1<<MAT_ATTRIB_FRONT_INDEXES)
+#define MAT_BIT_BACK_INDEXES (1<<MAT_ATTRIB_BACK_INDEXES)
+
+
+#define FRONT_MATERIAL_BITS (MAT_BIT_FRONT_EMISSION | \
+ MAT_BIT_FRONT_AMBIENT | \
+ MAT_BIT_FRONT_DIFFUSE | \
+ MAT_BIT_FRONT_SPECULAR | \
+ MAT_BIT_FRONT_SHININESS | \
+ MAT_BIT_FRONT_INDEXES)
+
+#define BACK_MATERIAL_BITS (MAT_BIT_BACK_EMISSION | \
+ MAT_BIT_BACK_AMBIENT | \
+ MAT_BIT_BACK_DIFFUSE | \
+ MAT_BIT_BACK_SPECULAR | \
+ MAT_BIT_BACK_SHININESS | \
+ MAT_BIT_BACK_INDEXES)
+
+#define ALL_MATERIAL_BITS (FRONT_MATERIAL_BITS | BACK_MATERIAL_BITS)
+/*@}*/
+
+
+#define EXP_TABLE_SIZE 512 /**< Specular exponent lookup table sizes */
+#define SHINE_TABLE_SIZE 256 /**< Material shininess lookup table sizes */
+
+/**
+ * Material shininess lookup table.
+ */
+struct gl_shine_tab
+{
+ struct gl_shine_tab *next, *prev;
+ GLfloat tab[SHINE_TABLE_SIZE+1];
+ GLfloat shininess;
+ GLuint refcount;
+};
+
+
+/**
+ * Light source state.
+ */
+struct gl_light
+{
+ struct gl_light *next; /**< double linked list with sentinel */
+ struct gl_light *prev;
+
+ GLfloat Ambient[4]; /**< ambient color */
+ GLfloat Diffuse[4]; /**< diffuse color */
+ GLfloat Specular[4]; /**< specular color */
+ GLfloat EyePosition[4]; /**< position in eye coordinates */
+ GLfloat SpotDirection[4]; /**< spotlight direction in eye coordinates */
+ GLfloat SpotExponent;
+ GLfloat SpotCutoff; /**< in degrees */
+ GLfloat _CosCutoffNeg; /**< = cos(SpotCutoff) */
+ GLfloat _CosCutoff; /**< = MAX(0, cos(SpotCutoff)) */
+ GLfloat ConstantAttenuation;
+ GLfloat LinearAttenuation;
+ GLfloat QuadraticAttenuation;
+ GLboolean Enabled; /**< On/off flag */
+
+ /**
+ * \name Derived fields
+ */
+ /*@{*/
+ GLbitfield _Flags; /**< State */
+
+ GLfloat _Position[4]; /**< position in eye/obj coordinates */
+ GLfloat _VP_inf_norm[3]; /**< Norm direction to infinite light */
+ GLfloat _h_inf_norm[3]; /**< Norm( _VP_inf_norm + <0,0,1> ) */
+ GLfloat _NormSpotDirection[4]; /**< normalized spotlight direction */
+ GLfloat _VP_inf_spot_attenuation;
+
+ GLfloat _SpotExpTable[EXP_TABLE_SIZE][2]; /**< to replace a pow() call */
+ GLfloat _MatAmbient[2][3]; /**< material ambient * light ambient */
+ GLfloat _MatDiffuse[2][3]; /**< material diffuse * light diffuse */
+ GLfloat _MatSpecular[2][3]; /**< material spec * light specular */
+ GLfloat _dli; /**< CI diffuse light intensity */
+ GLfloat _sli; /**< CI specular light intensity */
+ /*@}*/
+};
+
+
+/**
+ * Light model state.
+ */
+struct gl_lightmodel
+{
+ GLfloat Ambient[4]; /**< ambient color */
+ GLboolean LocalViewer; /**< Local (or infinite) view point? */
+ GLboolean TwoSide; /**< Two (or one) sided lighting? */
+ GLenum ColorControl; /**< either GL_SINGLE_COLOR
+ * or GL_SEPARATE_SPECULAR_COLOR */
+};
+
+
+/**
+ * Material state.
+ */
+struct gl_material
+{
+ GLfloat Attrib[MAT_ATTRIB_MAX][4];
+};
+
+
+/**
+ * Accumulation buffer attribute group (GL_ACCUM_BUFFER_BIT)
+ */
+struct gl_accum_attrib
+{
+ GLfloat ClearColor[4]; /**< Accumulation buffer clear color */
+};
+
+
+/**
+ * Color buffer attribute group (GL_COLOR_BUFFER_BIT).
+ */
+struct gl_colorbuffer_attrib
+{
+ GLuint ClearIndex; /**< Index to use for glClear */
+ GLfloat ClearColorUnclamped[4]; /**< Color to use for glClear*/
+ GLclampf ClearColor[4]; /**< Color to use for glClear */
+
+ GLuint IndexMask; /**< Color index write mask */
+ GLubyte ColorMask[MAX_DRAW_BUFFERS][4];/**< Each flag is 0xff or 0x0 */
+
+ GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */
+
+ /**
+ * \name alpha testing
+ */
+ /*@{*/
+ GLboolean AlphaEnabled; /**< Alpha test enabled flag */
+ GLenum AlphaFunc; /**< Alpha test function */
+ GLfloat AlphaRefUnclamped;
+ GLclampf AlphaRef; /**< Alpha reference value */
+ /*@}*/
+
+ /**
+ * \name Blending
+ */
+ /*@{*/
+ GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */
+
+ /* NOTE: this does _not_ depend on fragment clamping or any other clamping control,
+ * only on the fixed-pointness of the render target.
+ * The query does however depend on fragment color clamping.
+ */
+ GLfloat BlendColorUnclamped[4]; /**< Blending color */
+ GLfloat BlendColor[4]; /**< Blending color */
+
+ struct
+ {
+ GLenum SrcRGB; /**< RGB blend source term */
+ GLenum DstRGB; /**< RGB blend dest term */
+ GLenum SrcA; /**< Alpha blend source term */
+ GLenum DstA; /**< Alpha blend dest term */
+ GLenum EquationRGB; /**< GL_ADD, GL_SUBTRACT, etc. */
+ GLenum EquationA; /**< GL_ADD, GL_SUBTRACT, etc. */
+ } Blend[MAX_DRAW_BUFFERS];
+ /** Are the blend func terms currently different for each buffer/target? */
+ GLboolean _BlendFuncPerBuffer;
+ /** Are the blend equations currently different for each buffer/target? */
+ GLboolean _BlendEquationPerBuffer;
+ /*@}*/
+
+ /**
+ * \name Logic op
+ */
+ /*@{*/
+ GLenum LogicOp; /**< Logic operator */
+ GLboolean IndexLogicOpEnabled; /**< Color index logic op enabled flag */
+ GLboolean ColorLogicOpEnabled; /**< RGBA logic op enabled flag */
+ GLboolean _LogicOpEnabled; /**< RGBA logic op + EXT_blend_logic_op enabled flag */
+ /*@}*/
+
+ GLboolean DitherFlag; /**< Dither enable flag */
+
+ GLenum ClampFragmentColor; /**< GL_TRUE, GL_FALSE or GL_FIXED_ONLY_ARB */
+ GLboolean _ClampFragmentColor; /** < with GL_FIXED_ONLY_ARB resolved */
+ GLenum ClampReadColor; /**< GL_TRUE, GL_FALSE or GL_FIXED_ONLY_ARB */
+ GLboolean _ClampReadColor; /** < with GL_FIXED_ONLY_ARB resolved */
+
+ GLboolean sRGBEnabled; /**< Framebuffer sRGB blending/updating requested */
+};
+
+
+/**
+ * Current attribute group (GL_CURRENT_BIT).
+ */
+struct gl_current_attrib
+{
+ /**
+ * \name Current vertex attributes.
+ * \note Values are valid only after FLUSH_VERTICES has been called.
+ * \note Index and Edgeflag current values are stored as floats in the
+ * SIX and SEVEN attribute slots.
+ */
+ GLfloat Attrib[VERT_ATTRIB_MAX][4]; /**< Position, color, texcoords, etc */
+
+ /**
+ * \name Current raster position attributes (always valid).
+ * \note This set of attributes is very similar to the SWvertex struct.
+ */
+ /*@{*/
+ GLfloat RasterPos[4];
+ GLfloat RasterDistance;
+ GLfloat RasterColor[4];
+ GLfloat RasterSecondaryColor[4];
+ GLfloat RasterTexCoords[MAX_TEXTURE_COORD_UNITS][4];
+ GLboolean RasterPosValid;
+ /*@}*/
+};
+
+
+/**
+ * Depth buffer attribute group (GL_DEPTH_BUFFER_BIT).
+ */
+struct gl_depthbuffer_attrib
+{
+ GLenum Func; /**< Function for depth buffer compare */
+ GLclampd Clear; /**< Value to clear depth buffer to */
+ GLboolean Test; /**< Depth buffering enabled flag */
+ GLboolean Mask; /**< Depth buffer writable? */
+ GLboolean BoundsTest; /**< GL_EXT_depth_bounds_test */
+ GLfloat BoundsMin, BoundsMax;/**< GL_EXT_depth_bounds_test */
+};
+
+
+/**
+ * Evaluator attribute group (GL_EVAL_BIT).
+ */
+struct gl_eval_attrib
+{
+ /**
+ * \name Enable bits
+ */
+ /*@{*/
+ GLboolean Map1Color4;
+ GLboolean Map1Index;
+ GLboolean Map1Normal;
+ GLboolean Map1TextureCoord1;
+ GLboolean Map1TextureCoord2;
+ GLboolean Map1TextureCoord3;
+ GLboolean Map1TextureCoord4;
+ GLboolean Map1Vertex3;
+ GLboolean Map1Vertex4;
+ GLboolean Map1Attrib[16]; /* GL_NV_vertex_program */
+ GLboolean Map2Color4;
+ GLboolean Map2Index;
+ GLboolean Map2Normal;
+ GLboolean Map2TextureCoord1;
+ GLboolean Map2TextureCoord2;
+ GLboolean Map2TextureCoord3;
+ GLboolean Map2TextureCoord4;
+ GLboolean Map2Vertex3;
+ GLboolean Map2Vertex4;
+ GLboolean Map2Attrib[16]; /* GL_NV_vertex_program */
+ GLboolean AutoNormal;
+ /*@}*/
+
+ /**
+ * \name Map Grid endpoints and divisions and calculated du values
+ */
+ /*@{*/
+ GLint MapGrid1un;
+ GLfloat MapGrid1u1, MapGrid1u2, MapGrid1du;
+ GLint MapGrid2un, MapGrid2vn;
+ GLfloat MapGrid2u1, MapGrid2u2, MapGrid2du;
+ GLfloat MapGrid2v1, MapGrid2v2, MapGrid2dv;
+ /*@}*/
+};
+
+
+/**
+ * Fog attribute group (GL_FOG_BIT).
+ */
+struct gl_fog_attrib
+{
+ GLboolean Enabled; /**< Fog enabled flag */
+ GLfloat ColorUnclamped[4]; /**< Fog color */
+ GLfloat Color[4]; /**< Fog color */
+ GLfloat Density; /**< Density >= 0.0 */
+ GLfloat Start; /**< Start distance in eye coords */
+ GLfloat End; /**< End distance in eye coords */
+ GLfloat Index; /**< Fog index */
+ GLenum Mode; /**< Fog mode */
+ GLboolean ColorSumEnabled;
+ GLenum FogCoordinateSource; /**< GL_EXT_fog_coord */
+ GLfloat _Scale; /**< (End == Start) ? 1.0 : 1.0 / (End - Start) */
+};
+
+
+/**
+ * \brief Layout qualifiers for gl_FragDepth.
+ *
+ * Extension AMD_conservative_depth allows gl_FragDepth to be redeclared with
+ * a layout qualifier.
+ *
+ * \see enum ir_depth_layout
+ */
+enum gl_frag_depth_layout {
+ FRAG_DEPTH_LAYOUT_NONE, /**< No layout is specified. */
+ FRAG_DEPTH_LAYOUT_ANY,
+ FRAG_DEPTH_LAYOUT_GREATER,
+ FRAG_DEPTH_LAYOUT_LESS,
+ FRAG_DEPTH_LAYOUT_UNCHANGED
+};
+
+
+/**
+ * Hint attribute group (GL_HINT_BIT).
+ *
+ * Values are always one of GL_FASTEST, GL_NICEST, or GL_DONT_CARE.
+ */
+struct gl_hint_attrib
+{
+ GLenum PerspectiveCorrection;
+ GLenum PointSmooth;
+ GLenum LineSmooth;
+ GLenum PolygonSmooth;
+ GLenum Fog;
+ GLenum ClipVolumeClipping; /**< GL_EXT_clip_volume_hint */
+ GLenum TextureCompression; /**< GL_ARB_texture_compression */
+ GLenum GenerateMipmap; /**< GL_SGIS_generate_mipmap */
+ GLenum FragmentShaderDerivative; /**< GL_ARB_fragment_shader */
+};
+
+/**
+ * Light state flags.
+ */
+/*@{*/
+#define LIGHT_SPOT 0x1
+#define LIGHT_LOCAL_VIEWER 0x2
+#define LIGHT_POSITIONAL 0x4
+#define LIGHT_NEED_VERTICES (LIGHT_POSITIONAL|LIGHT_LOCAL_VIEWER)
+/*@}*/
+
+
+/**
+ * Lighting attribute group (GL_LIGHT_BIT).
+ */
+struct gl_light_attrib
+{
+ struct gl_light Light[MAX_LIGHTS]; /**< Array of light sources */
+ struct gl_lightmodel Model; /**< Lighting model */
+
+ /**
+ * Must flush FLUSH_VERTICES before referencing:
+ */
+ /*@{*/
+ struct gl_material Material; /**< Includes front & back values */
+ /*@}*/
+
+ GLboolean Enabled; /**< Lighting enabled flag */
+ GLenum ShadeModel; /**< GL_FLAT or GL_SMOOTH */
+ GLenum ProvokingVertex; /**< GL_EXT_provoking_vertex */
+ GLenum ColorMaterialFace; /**< GL_FRONT, BACK or FRONT_AND_BACK */
+ GLenum ColorMaterialMode; /**< GL_AMBIENT, GL_DIFFUSE, etc */
+ GLbitfield ColorMaterialBitmask; /**< bitmask formed from Face and Mode */
+ GLboolean ColorMaterialEnabled;
+ GLenum ClampVertexColor;
+ GLboolean _ClampVertexColor;
+
+ struct gl_light EnabledList; /**< List sentinel */
+
+ /**
+ * Derived state for optimizations:
+ */
+ /*@{*/
+ GLboolean _NeedEyeCoords;
+ GLboolean _NeedVertices; /**< Use fast shader? */
+ GLbitfield _Flags; /**< LIGHT_* flags, see above */
+ GLfloat _BaseColor[2][3];
+ /*@}*/
+};
+
+
+/**
+ * Line attribute group (GL_LINE_BIT).
+ */
+struct gl_line_attrib
+{
+ GLboolean SmoothFlag; /**< GL_LINE_SMOOTH enabled? */
+ GLboolean StippleFlag; /**< GL_LINE_STIPPLE enabled? */
+ GLushort StipplePattern; /**< Stipple pattern */
+ GLint StippleFactor; /**< Stipple repeat factor */
+ GLfloat Width; /**< Line width */
+};
+
+
+/**
+ * Display list attribute group (GL_LIST_BIT).
+ */
+struct gl_list_attrib
+{
+ GLuint ListBase;
+};
+
+
+/**
+ * Multisample attribute group (GL_MULTISAMPLE_BIT).
+ */
+struct gl_multisample_attrib
+{
+ GLboolean Enabled;
+ GLboolean _Enabled; /**< true if Enabled and multisample buffer */
+ GLboolean SampleAlphaToCoverage;
+ GLboolean SampleAlphaToOne;
+ GLboolean SampleCoverage;
+ GLfloat SampleCoverageValue;
+ GLboolean SampleCoverageInvert;
+};
+
+
+/**
+ * A pixelmap (see glPixelMap)
+ */
+struct gl_pixelmap
+{
+ GLint Size;
+ GLfloat Map[MAX_PIXEL_MAP_TABLE];
+ GLubyte Map8[MAX_PIXEL_MAP_TABLE]; /**< converted to 8-bit color */
+};
+
+
+/**
+ * Collection of all pixelmaps
+ */
+struct gl_pixelmaps
+{
+ struct gl_pixelmap RtoR; /**< i.e. GL_PIXEL_MAP_R_TO_R */
+ struct gl_pixelmap GtoG;
+ struct gl_pixelmap BtoB;
+ struct gl_pixelmap AtoA;
+ struct gl_pixelmap ItoR;
+ struct gl_pixelmap ItoG;
+ struct gl_pixelmap ItoB;
+ struct gl_pixelmap ItoA;
+ struct gl_pixelmap ItoI;
+ struct gl_pixelmap StoS;
+};
+
+
+/**
+ * Pixel attribute group (GL_PIXEL_MODE_BIT).
+ */
+struct gl_pixel_attrib
+{
+ GLenum ReadBuffer; /**< source buffer for glRead/CopyPixels() */
+
+ /*--- Begin Pixel Transfer State ---*/
+ /* Fields are in the order in which they're applied... */
+
+ /** Scale & Bias (index shift, offset) */
+ /*@{*/
+ GLfloat RedBias, RedScale;
+ GLfloat GreenBias, GreenScale;
+ GLfloat BlueBias, BlueScale;
+ GLfloat AlphaBias, AlphaScale;
+ GLfloat DepthBias, DepthScale;
+ GLint IndexShift, IndexOffset;
+ /*@}*/
+
+ /* Pixel Maps */
+ /* Note: actual pixel maps are not part of this attrib group */
+ GLboolean MapColorFlag;
+ GLboolean MapStencilFlag;
+
+ /*--- End Pixel Transfer State ---*/
+
+ /** glPixelZoom */
+ GLfloat ZoomX, ZoomY;
+};
+
+
+/**
+ * Point attribute group (GL_POINT_BIT).
+ */
+struct gl_point_attrib
+{
+ GLboolean SmoothFlag; /**< True if GL_POINT_SMOOTH is enabled */
+ GLfloat Size; /**< User-specified point size */
+ GLfloat Params[3]; /**< GL_EXT_point_parameters */
+ GLfloat MinSize, MaxSize; /**< GL_EXT_point_parameters */
+ GLfloat Threshold; /**< GL_EXT_point_parameters */
+ GLboolean _Attenuated; /**< True if Params != [1, 0, 0] */
+ GLboolean PointSprite; /**< GL_NV/ARB_point_sprite */
+ GLboolean CoordReplace[MAX_TEXTURE_COORD_UNITS]; /**< GL_ARB_point_sprite*/
+ GLenum SpriteRMode; /**< GL_NV_point_sprite (only!) */
+ GLenum SpriteOrigin; /**< GL_ARB_point_sprite */
+};
+
+
+/**
+ * Polygon attribute group (GL_POLYGON_BIT).
+ */
+struct gl_polygon_attrib
+{
+ GLenum FrontFace; /**< Either GL_CW or GL_CCW */
+ GLenum FrontMode; /**< Either GL_POINT, GL_LINE or GL_FILL */
+ GLenum BackMode; /**< Either GL_POINT, GL_LINE or GL_FILL */
+ GLboolean _FrontBit; /**< 0=GL_CCW, 1=GL_CW */
+ GLboolean CullFlag; /**< Culling on/off flag */
+ GLboolean SmoothFlag; /**< True if GL_POLYGON_SMOOTH is enabled */
+ GLboolean StippleFlag; /**< True if GL_POLYGON_STIPPLE is enabled */
+ GLenum CullFaceMode; /**< Culling mode GL_FRONT or GL_BACK */
+ GLfloat OffsetFactor; /**< Polygon offset factor, from user */
+ GLfloat OffsetUnits; /**< Polygon offset units, from user */
+ GLboolean OffsetPoint; /**< Offset in GL_POINT mode */
+ GLboolean OffsetLine; /**< Offset in GL_LINE mode */
+ GLboolean OffsetFill; /**< Offset in GL_FILL mode */
+};
+
+
+/**
+ * Scissor attributes (GL_SCISSOR_BIT).
+ */
+struct gl_scissor_attrib
+{
+ GLboolean Enabled; /**< Scissor test enabled? */
+ GLint X, Y; /**< Lower left corner of box */
+ GLsizei Width, Height; /**< Size of box */
+};
+
+
+/**
+ * Stencil attribute group (GL_STENCIL_BUFFER_BIT).
+ *
+ * Three sets of stencil data are tracked so that OpenGL 2.0,
+ * GL_EXT_stencil_two_side, and GL_ATI_separate_stencil can all be supported
+ * simultaneously. In each of the stencil state arrays, element 0 corresponds
+ * to GL_FRONT. Element 1 corresponds to the OpenGL 2.0 /
+ * GL_ATI_separate_stencil GL_BACK state. Element 2 corresponds to the
+ * GL_EXT_stencil_two_side GL_BACK state.
+ *
+ * The derived value \c _BackFace is either 1 or 2 depending on whether or
+ * not GL_STENCIL_TEST_TWO_SIDE_EXT is enabled.
+ *
+ * The derived value \c _TestTwoSide is set when the front-face and back-face
+ * stencil state are different.
+ */
+struct gl_stencil_attrib
+{
+ GLboolean Enabled; /**< Enabled flag */
+ GLboolean TestTwoSide; /**< GL_EXT_stencil_two_side */
+ GLubyte ActiveFace; /**< GL_EXT_stencil_two_side (0 or 2) */
+ GLboolean _Enabled; /**< Enabled and stencil buffer present */
+ GLboolean _TestTwoSide;
+ GLubyte _BackFace; /**< Current back stencil state (1 or 2) */
+ GLenum Function[3]; /**< Stencil function */
+ GLenum FailFunc[3]; /**< Fail function */
+ GLenum ZPassFunc[3]; /**< Depth buffer pass function */
+ GLenum ZFailFunc[3]; /**< Depth buffer fail function */
+ GLint Ref[3]; /**< Reference value */
+ GLuint ValueMask[3]; /**< Value mask */
+ GLuint WriteMask[3]; /**< Write mask */
+ GLuint Clear; /**< Clear value */
+};
+
+
+/**
+ * An index for each type of texture object. These correspond to the GL
+ * texture target enums, such as GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, etc.
+ * Note: the order is from highest priority to lowest priority.
+ */
+typedef enum
+{
+ TEXTURE_BUFFER_INDEX,
+ TEXTURE_2D_ARRAY_INDEX,
+ TEXTURE_1D_ARRAY_INDEX,
+ TEXTURE_CUBE_INDEX,
+ TEXTURE_3D_INDEX,
+ TEXTURE_RECT_INDEX,
+ TEXTURE_2D_INDEX,
+ TEXTURE_1D_INDEX,
+ NUM_TEXTURE_TARGETS
+} gl_texture_index;
+
+
+/**
+ * Bit flags for each type of texture object
+ * Used for Texture.Unit[]._ReallyEnabled flags.
+ */
+/*@{*/
+#define TEXTURE_BUFFER_BIT (1 << TEXTURE_BUFFER_INDEX)
+#define TEXTURE_2D_ARRAY_BIT (1 << TEXTURE_2D_ARRAY_INDEX)
+#define TEXTURE_1D_ARRAY_BIT (1 << TEXTURE_1D_ARRAY_INDEX)
+#define TEXTURE_CUBE_BIT (1 << TEXTURE_CUBE_INDEX)
+#define TEXTURE_3D_BIT (1 << TEXTURE_3D_INDEX)
+#define TEXTURE_RECT_BIT (1 << TEXTURE_RECT_INDEX)
+#define TEXTURE_2D_BIT (1 << TEXTURE_2D_INDEX)
+#define TEXTURE_1D_BIT (1 << TEXTURE_1D_INDEX)
+/*@}*/
+
+
+/**
+ * TexGenEnabled flags.
+ */
+/*@{*/
+#define S_BIT 1
+#define T_BIT 2
+#define R_BIT 4
+#define Q_BIT 8
+#define STR_BITS (S_BIT | T_BIT | R_BIT)
+/*@}*/
+
+
+/**
+ * Bit flag versions of the corresponding GL_ constants.
+ */
+/*@{*/
+#define TEXGEN_SPHERE_MAP 0x1
+#define TEXGEN_OBJ_LINEAR 0x2
+#define TEXGEN_EYE_LINEAR 0x4
+#define TEXGEN_REFLECTION_MAP_NV 0x8
+#define TEXGEN_NORMAL_MAP_NV 0x10
+
+#define TEXGEN_NEED_NORMALS (TEXGEN_SPHERE_MAP | \
+ TEXGEN_REFLECTION_MAP_NV | \
+ TEXGEN_NORMAL_MAP_NV)
+#define TEXGEN_NEED_EYE_COORD (TEXGEN_SPHERE_MAP | \
+ TEXGEN_REFLECTION_MAP_NV | \
+ TEXGEN_NORMAL_MAP_NV | \
+ TEXGEN_EYE_LINEAR)
+/*@}*/
+
+
+
+/** Tex-gen enabled for texture unit? */
+#define ENABLE_TEXGEN(unit) (1 << (unit))
+
+/** Non-identity texture matrix for texture unit? */
+#define ENABLE_TEXMAT(unit) (1 << (unit))
+
+
+/**
+ * Texel fetch function prototype. We use texel fetch functions to
+ * extract RGBA, color indexes and depth components out of 1D, 2D and 3D
+ * texture images. These functions help to isolate us from the gritty
+ * details of all the various texture image encodings.
+ *
+ * \param texImage texture image.
+ * \param col texel column.
+ * \param row texel row.
+ * \param img texel image level/layer.
+ * \param texelOut output texel (up to 4 GLchans)
+ */
+typedef void (*FetchTexelFuncC)( const struct gl_texture_image *texImage,
+ GLint col, GLint row, GLint img,
+ GLchan *texelOut );
+
+/**
+ * As above, but returns floats.
+ * Used for depth component images and for upcoming signed/float
+ * texture images.
+ */
+typedef void (*FetchTexelFuncF)( const struct gl_texture_image *texImage,
+ GLint col, GLint row, GLint img,
+ GLfloat *texelOut );
+
+
+typedef void (*StoreTexelFunc)(struct gl_texture_image *texImage,
+ GLint col, GLint row, GLint img,
+ const void *texel);
+
+
+/**
+ * Texture image state. Describes the dimensions of a texture image,
+ * the texel format and pointers to Texel Fetch functions.
+ */
+struct gl_texture_image
+{
+ GLint InternalFormat; /**< Internal format as given by the user */
+ GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_ALPHA,
+ * GL_LUMINANCE, GL_LUMINANCE_ALPHA,
+ * GL_INTENSITY, GL_COLOR_INDEX,
+ * GL_DEPTH_COMPONENT or GL_DEPTH_STENCIL_EXT
+ * only. Used for choosing TexEnv arithmetic.
+ */
+ gl_format TexFormat; /**< The actual texture memory format */
+
+ GLuint Border; /**< 0 or 1 */
+ GLuint Width; /**< = 2^WidthLog2 + 2*Border */
+ GLuint Height; /**< = 2^HeightLog2 + 2*Border */
+ GLuint Depth; /**< = 2^DepthLog2 + 2*Border */
+ GLuint Width2; /**< = Width - 2*Border */
+ GLuint Height2; /**< = Height - 2*Border */
+ GLuint Depth2; /**< = Depth - 2*Border */
+ GLuint WidthLog2; /**< = log2(Width2) */
+ GLuint HeightLog2; /**< = log2(Height2) */
+ GLuint DepthLog2; /**< = log2(Depth2) */
+ GLuint MaxLog2; /**< = MAX(WidthLog2, HeightLog2) */
+ GLfloat WidthScale; /**< used for mipmap LOD computation */
+ GLfloat HeightScale; /**< used for mipmap LOD computation */
+ GLfloat DepthScale; /**< used for mipmap LOD computation */
+ GLboolean IsClientData; /**< Data owned by client? */
+ GLboolean _IsPowerOfTwo; /**< Are all dimensions powers of two? */
+
+ struct gl_texture_object *TexObject; /**< Pointer back to parent object */
+
+ FetchTexelFuncC FetchTexelc; /**< GLchan texel fetch function pointer */
+ FetchTexelFuncF FetchTexelf; /**< Float texel fetch function pointer */
+
+ GLuint RowStride; /**< Padded width in units of texels */
+ GLuint *ImageOffsets; /**< if 3D texture: array [Depth] of offsets to
+ each 2D slice in 'Data', in texels */
+ GLvoid *Data; /**< Image data, accessed via FetchTexel() */
+
+ /**
+ * \name For device driver:
+ */
+ /*@{*/
+ void *DriverData; /**< Arbitrary device driver data */
+ /*@}*/
+};
+
+
+/**
+ * Indexes for cube map faces.
+ */
+typedef enum
+{
+ FACE_POS_X = 0,
+ FACE_NEG_X = 1,
+ FACE_POS_Y = 2,
+ FACE_NEG_Y = 3,
+ FACE_POS_Z = 4,
+ FACE_NEG_Z = 5,
+ MAX_FACES = 6
+} gl_face_index;
+
+
+/**
+ * Texture object state. Contains the array of mipmap images, border color,
+ * wrap modes, filter modes, shadow/texcompare state, and the per-texture
+ * color palette.
+ */
+struct gl_texture_object
+{
+ _glthread_Mutex Mutex; /**< for thread safety */
+ GLint RefCount; /**< reference count */
+ GLuint Name; /**< the user-visible texture object ID */
+ GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */
+ GLfloat Priority; /**< in [0,1] */
+ union {
+ GLfloat f[4];
+ GLuint ui[4];
+ GLint i[4];
+ } BorderColor; /**< Interpreted according to texture format */
+ GLenum WrapS; /**< S-axis texture image wrap mode */
+ GLenum WrapT; /**< T-axis texture image wrap mode */
+ GLenum WrapR; /**< R-axis texture image wrap mode */
+ GLenum MinFilter; /**< minification filter */
+ GLenum MagFilter; /**< magnification filter */
+ GLfloat MinLod; /**< min lambda, OpenGL 1.2 */
+ GLfloat MaxLod; /**< max lambda, OpenGL 1.2 */
+ GLfloat LodBias; /**< OpenGL 1.4 */
+ GLint BaseLevel; /**< min mipmap level, OpenGL 1.2 */
+ GLint MaxLevel; /**< max mipmap level, OpenGL 1.2 */
+ GLfloat MaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */
+ GLenum CompareMode; /**< GL_ARB_shadow */
+ GLenum CompareFunc; /**< GL_ARB_shadow */
+ GLfloat CompareFailValue; /**< GL_ARB_shadow_ambient */
+ GLenum DepthMode; /**< GL_ARB_depth_texture */
+ GLint _MaxLevel; /**< actual max mipmap level (q in the spec) */
+ GLfloat _MaxLambda; /**< = _MaxLevel - BaseLevel (q - b in spec) */
+ GLint CropRect[4]; /**< GL_OES_draw_texture */
+ GLenum Swizzle[4]; /**< GL_EXT_texture_swizzle */
+ GLuint _Swizzle; /**< same as Swizzle, but SWIZZLE_* format */
+ GLboolean GenerateMipmap; /**< GL_SGIS_generate_mipmap */
+ GLboolean _Complete; /**< Is texture object complete? */
+ GLboolean _RenderToTexture; /**< Any rendering to this texture? */
+ GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */
+ GLenum sRGBDecode; /**< GL_DECODE_EXT or GL_SKIP_DECODE_EXT */
+
+ /** Actual texture images, indexed by [cube face] and [mipmap level] */
+ struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS];
+
+ /** GL_ARB_texture_buffer_object */
+ struct gl_buffer_object *BufferObject;
+ GLenum BufferObjectFormat;
+
+ /** GL_EXT_paletted_texture */
+ struct gl_color_table Palette;
+
+ /**
+ * \name For device driver.
+ * Note: instead of attaching driver data to this pointer, it's preferable
+ * to instead use this struct as a base class for your own texture object
+ * class. Driver->NewTextureObject() can be used to implement the
+ * allocation.
+ */
+ void *DriverData; /**< Arbitrary device driver data */
+};
+
+
+/** Up to four combiner sources are possible with GL_NV_texture_env_combine4 */
+#define MAX_COMBINER_TERMS 4
+
+
+/**
+ * Texture combine environment state.
+ */
+struct gl_tex_env_combine_state
+{
+ GLenum ModeRGB; /**< GL_REPLACE, GL_DECAL, GL_ADD, etc. */
+ GLenum ModeA; /**< GL_REPLACE, GL_DECAL, GL_ADD, etc. */
+ /** Source terms: GL_PRIMARY_COLOR, GL_TEXTURE, etc */
+ GLenum SourceRGB[MAX_COMBINER_TERMS];
+ GLenum SourceA[MAX_COMBINER_TERMS];
+ /** Source operands: GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, etc */
+ GLenum OperandRGB[MAX_COMBINER_TERMS];
+ GLenum OperandA[MAX_COMBINER_TERMS];
+ GLuint ScaleShiftRGB; /**< 0, 1 or 2 */
+ GLuint ScaleShiftA; /**< 0, 1 or 2 */
+ GLuint _NumArgsRGB; /**< Number of inputs used for the RGB combiner */
+ GLuint _NumArgsA; /**< Number of inputs used for the A combiner */
+};
+
+
+/**
+ * Texture coord generation state.
+ */
+struct gl_texgen
+{
+ GLenum Mode; /**< GL_EYE_LINEAR, GL_SPHERE_MAP, etc */
+ GLbitfield _ModeBit; /**< TEXGEN_x bit corresponding to Mode */
+ GLfloat ObjectPlane[4];
+ GLfloat EyePlane[4];
+};
+
+
+/**
+ * Texture unit state. Contains enable flags, texture environment/function/
+ * combiners, texgen state, pointers to current texture objects and
+ * post-filter color tables.
+ */
+struct gl_texture_unit
+{
+ GLbitfield Enabled; /**< bitmask of TEXTURE_*_BIT flags */
+ GLbitfield _ReallyEnabled; /**< 0 or exactly one of TEXTURE_*_BIT flags */
+
+ GLenum EnvMode; /**< GL_MODULATE, GL_DECAL, GL_BLEND, etc. */
+ GLclampf EnvColor[4];
+ GLfloat EnvColorUnclamped[4];
+
+ struct gl_texgen GenS;
+ struct gl_texgen GenT;
+ struct gl_texgen GenR;
+ struct gl_texgen GenQ;
+ GLbitfield TexGenEnabled; /**< Bitwise-OR of [STRQ]_BIT values */
+ GLbitfield _GenFlags; /**< Bitwise-OR of Gen[STRQ]._ModeBit */
+
+ GLfloat LodBias; /**< for biasing mipmap levels */
+ GLenum BumpTarget;
+ GLfloat RotMatrix[4]; /* 2x2 matrix */
+
+ /**
+ * \name GL_EXT_texture_env_combine
+ */
+ struct gl_tex_env_combine_state Combine;
+
+ /**
+ * Derived state based on \c EnvMode and the \c BaseFormat of the
+ * currently enabled texture.
+ */
+ struct gl_tex_env_combine_state _EnvMode;
+
+ /**
+ * Currently enabled combiner state. This will point to either
+ * \c Combine or \c _EnvMode.
+ */
+ struct gl_tex_env_combine_state *_CurrentCombine;
+
+ /** Current texture object pointers */
+ struct gl_texture_object *CurrentTex[NUM_TEXTURE_TARGETS];
+
+ /** Points to highest priority, complete and enabled texture object */
+ struct gl_texture_object *_Current;
+};
+
+
+/**
+ * Texture attribute group (GL_TEXTURE_BIT).
+ */
+struct gl_texture_attrib
+{
+ GLuint CurrentUnit; /**< GL_ACTIVE_TEXTURE */
+ struct gl_texture_unit Unit[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
+
+ struct gl_texture_object *ProxyTex[NUM_TEXTURE_TARGETS];
+
+ /** GL_ARB_texture_buffer_object */
+ struct gl_buffer_object *BufferObject;
+
+ /** GL_ARB_seamless_cubemap */
+ GLboolean CubeMapSeamless;
+
+ /** GL_EXT_shared_texture_palette */
+ GLboolean SharedPalette;
+ struct gl_color_table Palette;
+
+ /** Texture units/samplers used by vertex or fragment texturing */
+ GLbitfield _EnabledUnits;
+
+ /** Texture coord units/sets used for fragment texturing */
+ GLbitfield _EnabledCoordUnits;
+
+ /** Texture coord units that have texgen enabled */
+ GLbitfield _TexGenEnabled;
+
+ /** Texture coord units that have non-identity matrices */
+ GLbitfield _TexMatEnabled;
+
+ /** Bitwise-OR of all Texture.Unit[i]._GenFlags */
+ GLbitfield _GenFlags;
+};
+
+
+/**
+ * Transformation attribute group (GL_TRANSFORM_BIT).
+ */
+struct gl_transform_attrib
+{
+ GLenum MatrixMode; /**< Matrix mode */
+ GLfloat EyeUserPlane[MAX_CLIP_PLANES][4]; /**< User clip planes */
+ GLfloat _ClipUserPlane[MAX_CLIP_PLANES][4]; /**< derived */
+ GLbitfield ClipPlanesEnabled; /**< on/off bitmask */
+ GLboolean Normalize; /**< Normalize all normals? */
+ GLboolean RescaleNormals; /**< GL_EXT_rescale_normal */
+ GLboolean RasterPositionUnclipped; /**< GL_IBM_rasterpos_clip */
+ GLboolean DepthClamp; /**< GL_ARB_depth_clamp */
+
+ GLfloat CullEyePos[4];
+ GLfloat CullObjPos[4];
+};
+
+
+/**
+ * Viewport attribute group (GL_VIEWPORT_BIT).
+ */
+struct gl_viewport_attrib
+{
+ GLint X, Y; /**< position */
+ GLsizei Width, Height; /**< size */
+ GLfloat Near, Far; /**< Depth buffer range */
+ GLmatrix _WindowMap; /**< Mapping transformation as a matrix. */
+};
+
+
+/**
+ * GL_ARB_vertex/pixel_buffer_object buffer object
+ */
+struct gl_buffer_object
+{
+ _glthread_Mutex Mutex;
+ GLint RefCount;
+ GLuint Name;
+ GLenum Usage; /**< GL_STREAM_DRAW_ARB, GL_STREAM_READ_ARB, etc. */
+ GLsizeiptrARB Size; /**< Size of buffer storage in bytes */
+ GLubyte *Data; /**< Location of storage either in RAM or VRAM. */
+ /** Fields describing a mapped buffer */
+ /*@{*/
+ GLbitfield AccessFlags; /**< Mask of GL_MAP_x_BIT flags */
+ GLvoid *Pointer; /**< User-space address of mapping */
+ GLintptr Offset; /**< Mapped offset */
+ GLsizeiptr Length; /**< Mapped length */
+ /*@}*/
+ GLboolean Written; /**< Ever written to? (for debugging) */
+ GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */
+};
+
+
+/**
+ * Client pixel packing/unpacking attributes
+ */
+struct gl_pixelstore_attrib
+{
+ GLint Alignment;
+ GLint RowLength;
+ GLint SkipPixels;
+ GLint SkipRows;
+ GLint ImageHeight;
+ GLint SkipImages;
+ GLboolean SwapBytes;
+ GLboolean LsbFirst;
+ GLboolean ClientStorage; /**< GL_APPLE_client_storage */
+ GLboolean Invert; /**< GL_MESA_pack_invert */
+ struct gl_buffer_object *BufferObj; /**< GL_ARB_pixel_buffer_object */
+};
+
+
+/**
+ * Client vertex array attributes
+ */
+struct gl_client_array
+{
+ GLint Size; /**< components per element (1,2,3,4) */
+ GLenum Type; /**< datatype: GL_FLOAT, GL_INT, etc */
+ GLenum Format; /**< default: GL_RGBA, but may be GL_BGRA */
+ GLsizei Stride; /**< user-specified stride */
+ GLsizei StrideB; /**< actual stride in bytes */
+ const GLubyte *Ptr; /**< Points to array data */
+ GLboolean Enabled; /**< Enabled flag is a boolean */
+ GLboolean Normalized; /**< GL_ARB_vertex_program */
+ GLboolean Integer; /**< Integer-valued? */
+ GLuint InstanceDivisor; /**< GL_ARB_instanced_arrays */
+ GLuint _ElementSize; /**< size of each element in bytes */
+
+ struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */
+ GLuint _MaxElement; /**< max element index into array buffer + 1 */
+};
+
+
+/**
+ * Collection of vertex arrays. Defined by the GL_APPLE_vertex_array_object
+ * extension, but a nice encapsulation in any case.
+ */
+struct gl_array_object
+{
+ /** Name of the array object as received from glGenVertexArrayAPPLE. */
+ GLuint Name;
+
+ GLint RefCount;
+ _glthread_Mutex Mutex;
+ GLboolean VBOonly; /**< require all arrays to live in VBOs? */
+
+ /** Conventional vertex arrays */
+ /*@{*/
+ struct gl_client_array Vertex;
+ struct gl_client_array Weight;
+ struct gl_client_array Normal;
+ struct gl_client_array Color;
+ struct gl_client_array SecondaryColor;
+ struct gl_client_array FogCoord;
+ struct gl_client_array Index;
+ struct gl_client_array EdgeFlag;
+ struct gl_client_array TexCoord[MAX_TEXTURE_COORD_UNITS];
+ struct gl_client_array PointSize;
+ /*@}*/
+
+ /**
+ * Generic arrays for vertex programs/shaders.
+ * For NV vertex programs, these attributes alias and take priority
+ * over the conventional attribs above. For ARB vertex programs and
+ * GLSL vertex shaders, these attributes are separate.
+ */
+ struct gl_client_array VertexAttrib[MAX_VERTEX_GENERIC_ATTRIBS];
+
+ /** Mask of _NEW_ARRAY_* values indicating which arrays are enabled */
+ GLbitfield _Enabled;
+
+ /**
+ * Min of all enabled arrays' _MaxElement. When arrays reside inside VBOs
+ * we can determine the max legal (in bounds) glDrawElements array index.
+ */
+ GLuint _MaxElement;
+};
+
+
+/**
+ * Vertex array state
+ */
+struct gl_array_attrib
+{
+ /** Currently bound array object. See _mesa_BindVertexArrayAPPLE() */
+ struct gl_array_object *ArrayObj;
+
+ /** The default vertex array object */
+ struct gl_array_object *DefaultArrayObj;
+
+ /** Array objects (GL_ARB/APPLE_vertex_array_object) */
+ struct _mesa_HashTable *Objects;
+
+ GLint ActiveTexture; /**< Client Active Texture */
+ GLuint LockFirst; /**< GL_EXT_compiled_vertex_array */
+ GLuint LockCount; /**< GL_EXT_compiled_vertex_array */
+
+ /** GL 3.1 (slightly different from GL_NV_primitive_restart) */
+ GLboolean PrimitiveRestart;
+ GLuint RestartIndex;
+
+ GLbitfield NewState; /**< mask of _NEW_ARRAY_* values */
+ GLboolean RebindArrays; /**< whether the VBO module should rebind arrays */
+
+ /* GL_ARB_vertex_buffer_object */
+ struct gl_buffer_object *ArrayBufferObj;
+ struct gl_buffer_object *ElementArrayBufferObj;
+};
+
+
+/**
+ * Feedback buffer state
+ */
+struct gl_feedback
+{
+ GLenum Type;
+ GLbitfield _Mask; /**< FB_* bits */
+ GLfloat *Buffer;
+ GLuint BufferSize;
+ GLuint Count;
+};
+
+
+/**
+ * Selection buffer state
+ */
+struct gl_selection
+{
+ GLuint *Buffer; /**< selection buffer */
+ GLuint BufferSize; /**< size of the selection buffer */
+ GLuint BufferCount; /**< number of values in the selection buffer */
+ GLuint Hits; /**< number of records in the selection buffer */
+ GLuint NameStackDepth; /**< name stack depth */
+ GLuint NameStack[MAX_NAME_STACK_DEPTH]; /**< name stack */
+ GLboolean HitFlag; /**< hit flag */
+ GLfloat HitMinZ; /**< minimum hit depth */
+ GLfloat HitMaxZ; /**< maximum hit depth */
+};
+
+
+/**
+ * 1-D Evaluator control points
+ */
+struct gl_1d_map
+{
+ GLuint Order; /**< Number of control points */
+ GLfloat u1, u2, du; /**< u1, u2, 1.0/(u2-u1) */
+ GLfloat *Points; /**< Points to contiguous control points */
+};
+
+
+/**
+ * 2-D Evaluator control points
+ */
+struct gl_2d_map
+{
+ GLuint Uorder; /**< Number of control points in U dimension */
+ GLuint Vorder; /**< Number of control points in V dimension */
+ GLfloat u1, u2, du;
+ GLfloat v1, v2, dv;
+ GLfloat *Points; /**< Points to contiguous control points */
+};
+
+
+/**
+ * All evaluator control point state
+ */
+struct gl_evaluators
+{
+ /**
+ * \name 1-D maps
+ */
+ /*@{*/
+ struct gl_1d_map Map1Vertex3;
+ struct gl_1d_map Map1Vertex4;
+ struct gl_1d_map Map1Index;
+ struct gl_1d_map Map1Color4;
+ struct gl_1d_map Map1Normal;
+ struct gl_1d_map Map1Texture1;
+ struct gl_1d_map Map1Texture2;
+ struct gl_1d_map Map1Texture3;
+ struct gl_1d_map Map1Texture4;
+ struct gl_1d_map Map1Attrib[16]; /**< GL_NV_vertex_program */
+ /*@}*/
+
+ /**
+ * \name 2-D maps
+ */
+ /*@{*/
+ struct gl_2d_map Map2Vertex3;
+ struct gl_2d_map Map2Vertex4;
+ struct gl_2d_map Map2Index;
+ struct gl_2d_map Map2Color4;
+ struct gl_2d_map Map2Normal;
+ struct gl_2d_map Map2Texture1;
+ struct gl_2d_map Map2Texture2;
+ struct gl_2d_map Map2Texture3;
+ struct gl_2d_map Map2Texture4;
+ struct gl_2d_map Map2Attrib[16]; /**< GL_NV_vertex_program */
+ /*@}*/
+};
+
+
+/**
+ * Names of the various vertex/fragment program register files, etc.
+ *
+ * NOTE: first four tokens must fit into 2 bits (see t_vb_arbprogram.c)
+ * All values should fit in a 4-bit field.
+ *
+ * NOTE: PROGRAM_ENV_PARAM, PROGRAM_STATE_VAR, PROGRAM_NAMED_PARAM,
+ * PROGRAM_CONSTANT, and PROGRAM_UNIFORM can all be considered to
+ * be "uniform" variables since they can only be set outside glBegin/End.
+ * They're also all stored in the same Parameters array.
+ */
+typedef enum
+{
+ PROGRAM_TEMPORARY, /**< machine->Temporary[] */
+ PROGRAM_INPUT, /**< machine->Inputs[] */
+ PROGRAM_OUTPUT, /**< machine->Outputs[] */
+ PROGRAM_VARYING, /**< machine->Inputs[]/Outputs[] */
+ PROGRAM_LOCAL_PARAM, /**< gl_program->LocalParams[] */
+ PROGRAM_ENV_PARAM, /**< gl_program->Parameters[] */
+ PROGRAM_STATE_VAR, /**< gl_program->Parameters[] */
+ PROGRAM_NAMED_PARAM, /**< gl_program->Parameters[] */
+ PROGRAM_CONSTANT, /**< gl_program->Parameters[] */
+ PROGRAM_UNIFORM, /**< gl_program->Parameters[] */
+ PROGRAM_WRITE_ONLY, /**< A dummy, write-only register */
+ PROGRAM_ADDRESS, /**< machine->AddressReg */
+ PROGRAM_SAMPLER, /**< for shader samplers, compile-time only */
+ PROGRAM_SYSTEM_VALUE,/**< InstanceId, PrimitiveID, etc. */
+ PROGRAM_UNDEFINED, /**< Invalid/TBD value */
+ PROGRAM_FILE_MAX
+} gl_register_file;
+
+
+/**
+ * If the register file is PROGRAM_SYSTEM_VALUE, the register index will be
+ * one of these values.
+ */
+typedef enum
+{
+ SYSTEM_VALUE_FRONT_FACE, /**< Fragment shader only (not done yet) */
+ SYSTEM_VALUE_INSTANCE_ID, /**< Vertex shader only */
+ SYSTEM_VALUE_MAX /**< Number of values */
+} gl_system_value;
+
+
+/** Vertex and fragment instructions */
+struct prog_instruction;
+struct gl_program_parameter_list;
+struct gl_uniform_list;
+
+
+/**
+ * Base class for any kind of program object
+ */
+struct gl_program
+{
+ GLuint Id;
+ GLubyte *String; /**< Null-terminated program text */
+ GLint RefCount;
+ GLenum Target; /**< GL_VERTEX/FRAGMENT_PROGRAM_ARB, GL_FRAGMENT_PROGRAM_NV */
+ GLenum Format; /**< String encoding format */
+ GLboolean Resident;
+
+ struct prog_instruction *Instructions;
+
+ GLbitfield InputsRead; /**< Bitmask of which input regs are read */
+ GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */
+ GLbitfield SystemValuesRead; /**< Bitmask of SYSTEM_VALUE_x inputs used */
+ GLbitfield InputFlags[MAX_PROGRAM_INPUTS]; /**< PROG_PARAM_BIT_x flags */
+ GLbitfield OutputFlags[MAX_PROGRAM_OUTPUTS]; /**< PROG_PARAM_BIT_x flags */
+ GLbitfield TexturesUsed[MAX_TEXTURE_UNITS]; /**< TEXTURE_x_BIT bitmask */
+ GLbitfield SamplersUsed; /**< Bitfield of which samplers are used */
+ GLbitfield ShadowSamplers; /**< Texture units used for shadow sampling. */
+
+
+ /** Named parameters, constants, etc. from program text */
+ struct gl_program_parameter_list *Parameters;
+ /** Numbered local parameters */
+ GLfloat LocalParams[MAX_PROGRAM_LOCAL_PARAMS][4];
+
+ /** Vertex/fragment shader varying vars */
+ struct gl_program_parameter_list *Varying;
+ /** Vertex program user-defined attributes */
+ struct gl_program_parameter_list *Attributes;
+
+ /** Map from sampler unit to texture unit (set by glUniform1i()) */
+ GLubyte SamplerUnits[MAX_SAMPLERS];
+ /** Which texture target is being sampled (TEXTURE_1D/2D/3D/etc_INDEX) */
+ gl_texture_index SamplerTargets[MAX_SAMPLERS];
+
+ /** Bitmask of which register files are read/written with indirect
+ * addressing. Mask of (1 << PROGRAM_x) bits.
+ */
+ GLbitfield IndirectRegisterFiles;
+
+ /** Logical counts */
+ /*@{*/
+ GLuint NumInstructions;
+ GLuint NumTemporaries;
+ GLuint NumParameters;
+ GLuint NumAttributes;
+ GLuint NumAddressRegs;
+ GLuint NumAluInstructions;
+ GLuint NumTexInstructions;
+ GLuint NumTexIndirections;
+ /*@}*/
+ /** Native, actual h/w counts */
+ /*@{*/
+ GLuint NumNativeInstructions;
+ GLuint NumNativeTemporaries;
+ GLuint NumNativeParameters;
+ GLuint NumNativeAttributes;
+ GLuint NumNativeAddressRegs;
+ GLuint NumNativeAluInstructions;
+ GLuint NumNativeTexInstructions;
+ GLuint NumNativeTexIndirections;
+ /*@}*/
+};
+
+
+/** Vertex program object */
+struct gl_vertex_program
+{
+ struct gl_program Base; /**< base class */
+ GLboolean IsNVProgram; /**< is this a GL_NV_vertex_program program? */
+ GLboolean IsPositionInvariant;
+};
+
+
+/** Geometry program object */
+struct gl_geometry_program
+{
+ struct gl_program Base; /**< base class */
+
+ GLint VerticesOut;
+ GLenum InputType; /**< GL_POINTS, GL_LINES, GL_LINES_ADJACENCY_ARB,
+ GL_TRIANGLES, or GL_TRIANGLES_ADJACENCY_ARB */
+ GLenum OutputType; /**< GL_POINTS, GL_LINE_STRIP or GL_TRIANGLE_STRIP */
+};
+
+
+/** Fragment program object */
+struct gl_fragment_program
+{
+ struct gl_program Base; /**< base class */
+ GLenum FogOption;
+ GLboolean UsesKill; /**< shader uses KIL instruction */
+ GLboolean OriginUpperLeft;
+ GLboolean PixelCenterInteger;
+ enum gl_frag_depth_layout FragDepthLayout;
+};
+
+
+/**
+ * State common to vertex and fragment programs.
+ */
+struct gl_program_state
+{
+ GLint ErrorPos; /* GL_PROGRAM_ERROR_POSITION_ARB/NV */
+ const char *ErrorString; /* GL_PROGRAM_ERROR_STRING_ARB/NV */
+};
+
+
+/**
+ * Context state for vertex programs.
+ */
+struct gl_vertex_program_state
+{
+ GLboolean Enabled; /**< User-set GL_VERTEX_PROGRAM_ARB/NV flag */
+ GLboolean _Enabled; /**< Enabled and _valid_ user program? */
+ GLboolean PointSizeEnabled; /**< GL_VERTEX_PROGRAM_POINT_SIZE_ARB/NV */
+ GLboolean TwoSideEnabled; /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */
+ struct gl_vertex_program *Current; /**< User-bound vertex program */
+
+ /** Currently enabled and valid vertex program (including internal
+ * programs, user-defined vertex programs and GLSL vertex shaders).
+ * This is the program we must use when rendering.
+ */
+ struct gl_vertex_program *_Current;
+
+ GLfloat Parameters[MAX_PROGRAM_ENV_PARAMS][4]; /**< Env params */
+
+ /* For GL_NV_vertex_program only: */
+ GLenum TrackMatrix[MAX_PROGRAM_ENV_PARAMS / 4];
+ GLenum TrackMatrixTransform[MAX_PROGRAM_ENV_PARAMS / 4];
+
+ /** Should fixed-function T&L be implemented with a vertex prog? */
+ GLboolean _MaintainTnlProgram;
+
+ /** Program to emulate fixed-function T&L (see above) */
+ struct gl_vertex_program *_TnlProgram;
+
+ /** Cache of fixed-function programs */
+ struct gl_program_cache *Cache;
+
+ GLboolean _Overriden;
+};
+
+
+/**
+ * Context state for geometry programs.
+ */
+struct gl_geometry_program_state
+{
+ GLboolean Enabled; /**< GL_ARB_GEOMETRY_SHADER4 */
+ GLboolean _Enabled; /**< Enabled and valid program? */
+ struct gl_geometry_program *Current; /**< user-bound geometry program */
+
+ /** Currently enabled and valid program (including internal programs
+ * and compiled shader programs).
+ */
+ struct gl_geometry_program *_Current;
+
+ GLfloat Parameters[MAX_PROGRAM_ENV_PARAMS][4]; /**< Env params */
+
+ /** Cache of fixed-function programs */
+ struct gl_program_cache *Cache;
+};
+
+/**
+ * Context state for fragment programs.
+ */
+struct gl_fragment_program_state
+{
+ GLboolean Enabled; /**< User-set fragment program enable flag */
+ GLboolean _Enabled; /**< Enabled and _valid_ user program? */
+ struct gl_fragment_program *Current; /**< User-bound fragment program */
+
+ /** Currently enabled and valid fragment program (including internal
+ * programs, user-defined fragment programs and GLSL fragment shaders).
+ * This is the program we must use when rendering.
+ */
+ struct gl_fragment_program *_Current;
+
+ GLfloat Parameters[MAX_PROGRAM_ENV_PARAMS][4]; /**< Env params */
+
+ /** Should fixed-function texturing be implemented with a fragment prog? */
+ GLboolean _MaintainTexEnvProgram;
+
+ /** Program to emulate fixed-function texture env/combine (see above) */
+ struct gl_fragment_program *_TexEnvProgram;
+
+ /** Cache of fixed-function programs */
+ struct gl_program_cache *Cache;
+};
+
+
+/**
+ * ATI_fragment_shader runtime state
+ */
+#define ATI_FS_INPUT_PRIMARY 0
+#define ATI_FS_INPUT_SECONDARY 1
+
+struct atifs_instruction;
+struct atifs_setupinst;
+
+/**
+ * ATI fragment shader
+ */
+struct ati_fragment_shader
+{
+ GLuint Id;
+ GLint RefCount;
+ struct atifs_instruction *Instructions[2];
+ struct atifs_setupinst *SetupInst[2];
+ GLfloat Constants[8][4];
+ GLbitfield LocalConstDef; /**< Indicates which constants have been set */
+ GLubyte numArithInstr[2];
+ GLubyte regsAssigned[2];
+ GLubyte NumPasses; /**< 1 or 2 */
+ GLubyte cur_pass;
+ GLubyte last_optype;
+ GLboolean interpinp1;
+ GLboolean isValid;
+ GLuint swizzlerq;
+};
+
+/**
+ * Context state for GL_ATI_fragment_shader
+ */
+struct gl_ati_fragment_shader_state
+{
+ GLboolean Enabled;
+ GLboolean _Enabled; /**< enabled and valid shader? */
+ GLboolean Compiling;
+ GLfloat GlobalConstants[8][4];
+ struct ati_fragment_shader *Current;
+};
+
+
+/**
+ * Occlusion/timer query object.
+ */
+struct gl_query_object
+{
+ GLenum Target; /**< The query target, when active */
+ GLuint Id; /**< hash table ID/name */
+ GLuint64EXT Result; /**< the counter */
+ GLboolean Active; /**< inside Begin/EndQuery */
+ GLboolean Ready; /**< result is ready? */
+};
+
+
+/**
+ * Context state for query objects.
+ */
+struct gl_query_state
+{
+ struct _mesa_HashTable *QueryObjects;
+ struct gl_query_object *CurrentOcclusionObject; /* GL_ARB_occlusion_query */
+ struct gl_query_object *CurrentTimerObject; /* GL_EXT_timer_query */
+
+ /** GL_NV_conditional_render */
+ struct gl_query_object *CondRenderQuery;
+
+ /** GL_EXT_transform_feedback */
+ struct gl_query_object *PrimitivesGenerated;
+ struct gl_query_object *PrimitivesWritten;
+
+ /** GL_ARB_timer_query */
+ struct gl_query_object *TimeElapsed;
+
+ GLenum CondRenderMode;
+};
+
+
+/** Sync object state */
+struct gl_sync_object {
+ struct simple_node link;
+ GLenum Type; /**< GL_SYNC_FENCE */
+ GLuint Name; /**< Fence name */
+ GLint RefCount; /**< Reference count */
+ GLboolean DeletePending; /**< Object was deleted while there were still
+ * live references (e.g., sync not yet finished)
+ */
+ GLenum SyncCondition;
+ GLbitfield Flags; /**< Flags passed to glFenceSync */
+ GLuint StatusFlag:1; /**< Has the sync object been signaled? */
+};
+
+
+/** Set by #pragma directives */
+struct gl_sl_pragmas
+{
+ GLboolean IgnoreOptimize; /**< ignore #pragma optimize(on/off) ? */
+ GLboolean IgnoreDebug; /**< ignore #pragma debug(on/off) ? */
+ GLboolean Optimize; /**< defaults on */
+ GLboolean Debug; /**< defaults off */
+};
+
+
+/**
+ * A GLSL vertex or fragment shader object.
+ */
+struct gl_shader
+{
+ GLenum Type; /**< GL_FRAGMENT_SHADER || GL_VERTEX_SHADER || GL_GEOMETRY_SHADER_ARB (first field!) */
+ GLuint Name; /**< AKA the handle */
+ GLint RefCount; /**< Reference count */
+ GLboolean DeletePending;
+ GLboolean CompileStatus;
+ const GLchar *Source; /**< Source code string */
+ GLuint SourceChecksum; /**< for debug/logging purposes */
+ struct gl_program *Program; /**< Post-compile assembly code */
+ GLchar *InfoLog;
+ struct gl_sl_pragmas Pragmas;
+
+ unsigned Version; /**< GLSL version used for linking */
+
+ struct exec_list *ir;
+ struct glsl_symbol_table *symbols;
+
+ /** Shaders containing built-in functions that are used for linking. */
+ struct gl_shader *builtins_to_link[16];
+ unsigned num_builtins_to_link;
+};
+
+
+/**
+ * A GLSL program object.
+ * Basically a linked collection of vertex and fragment shaders.
+ */
+struct gl_shader_program
+{
+ GLenum Type; /**< Always GL_SHADER_PROGRAM (internal token) */
+ GLuint Name; /**< aka handle or ID */
+ GLint RefCount; /**< Reference count */
+ GLboolean DeletePending;
+
+ GLuint NumShaders; /**< number of attached shaders */
+ struct gl_shader **Shaders; /**< List of attached the shaders */
+
+ /** User-defined attribute bindings (glBindAttribLocation) */
+ struct gl_program_parameter_list *Attributes;
+
+ /** Transform feedback varyings */
+ struct {
+ GLenum BufferMode;
+ GLuint NumVarying;
+ GLchar **VaryingNames; /**< Array [NumVarying] of char * */
+ } TransformFeedback;
+
+ /** Geometry shader state - copied into gl_geometry_program at link time */
+ struct {
+ GLint VerticesOut;
+ GLenum InputType; /**< GL_POINTS, GL_LINES, GL_LINES_ADJACENCY_ARB,
+ GL_TRIANGLES, or GL_TRIANGLES_ADJACENCY_ARB */
+ GLenum OutputType; /**< GL_POINTS, GL_LINE_STRIP or GL_TRIANGLE_STRIP */
+ } Geom;
+
+ /* post-link info: */
+ struct gl_vertex_program *VertexProgram; /**< Linked vertex program */
+ struct gl_fragment_program *FragmentProgram; /**< Linked fragment prog */
+ struct gl_geometry_program *GeometryProgram; /**< Linked geometry prog */
+ struct gl_uniform_list *Uniforms;
+ struct gl_program_parameter_list *Varying;
+ GLboolean LinkStatus; /**< GL_LINK_STATUS */
+ GLboolean Validated;
+ GLboolean _Used; /**< Ever used for drawing? */
+ GLchar *InfoLog;
+
+ unsigned Version; /**< GLSL version used for linking */
+
+ /**
+ * Per-stage shaders resulting from the first stage of linking.
+ *
+ * Set of linked shaders for this program. The array is accessed using the
+ * \c MESA_SHADER_* defines. Entries for non-existent stages will be
+ * \c NULL.
+ */
+ struct gl_shader *_LinkedShaders[MESA_SHADER_TYPES];
+};
+
+
+#define GLSL_DUMP 0x1 /**< Dump shaders to stdout */
+#define GLSL_LOG 0x2 /**< Write shaders to files */
+#define GLSL_OPT 0x4 /**< Force optimizations (override pragmas) */
+#define GLSL_NO_OPT 0x8 /**< Force no optimizations (override pragmas) */
+#define GLSL_UNIFORMS 0x10 /**< Print glUniform calls */
+#define GLSL_NOP_VERT 0x20 /**< Force no-op vertex shaders */
+#define GLSL_NOP_FRAG 0x40 /**< Force no-op fragment shaders */
+#define GLSL_USE_PROG 0x80 /**< Log glUseProgram calls */
+
+
+/**
+ * Context state for GLSL vertex/fragment shaders.
+ */
+struct gl_shader_state
+{
+ /**
+ * Programs used for rendering
+ *
+ * There is a separate program set for each shader stage. If
+ * GL_EXT_separate_shader_objects is not supported, each of these must point
+ * to \c NULL or to the same program.
+ */
+ struct gl_shader_program *CurrentVertexProgram;
+ struct gl_shader_program *CurrentGeometryProgram;
+ struct gl_shader_program *CurrentFragmentProgram;
+
+ /**
+ * Program used by glUniform calls.
+ *
+ * Explicitly set by \c glUseProgram and \c glActiveProgramEXT.
+ */
+ struct gl_shader_program *ActiveProgram;
+
+ void *MemPool;
+
+ GLbitfield Flags; /**< Mask of GLSL_x flags */
+};
+
+/**
+ * Compiler options for a single GLSL shaders type
+ */
+struct gl_shader_compiler_options
+{
+ /** Driver-selectable options: */
+ GLboolean EmitCondCodes; /**< Use condition codes? */
+ GLboolean EmitNVTempInitialization; /**< 0-fill NV temp registers */
+ /**
+ * Attempts to flatten all ir_if (OPCODE_IF) for GPUs that can't
+ * support control flow.
+ */
+ GLboolean EmitNoIfs;
+ GLboolean EmitNoLoops;
+ GLboolean EmitNoFunctions;
+ GLboolean EmitNoCont; /**< Emit CONT opcode? */
+ GLboolean EmitNoMainReturn; /**< Emit CONT/RET opcodes? */
+ GLboolean EmitNoNoise; /**< Emit NOISE opcodes? */
+ GLboolean EmitNoPow; /**< Emit POW opcodes? */
+
+ /**
+ * \name Forms of indirect addressing the driver cannot do.
+ */
+ /*@{*/
+ GLboolean EmitNoIndirectInput; /**< No indirect addressing of inputs */
+ GLboolean EmitNoIndirectOutput; /**< No indirect addressing of outputs */
+ GLboolean EmitNoIndirectTemp; /**< No indirect addressing of temps */
+ GLboolean EmitNoIndirectUniform; /**< No indirect addressing of constants */
+ /*@}*/
+
+ GLuint MaxUnrollIterations;
+
+ struct gl_sl_pragmas DefaultPragmas; /**< Default #pragma settings */
+};
+
+/**
+ * Transform feedback object state
+ */
+struct gl_transform_feedback_object
+{
+ GLuint Name; /**< AKA the object ID */
+ GLint RefCount;
+ GLboolean Active; /**< Is transform feedback enabled? */
+ GLboolean Paused; /**< Is transform feedback paused? */
+
+ /** The feedback buffers */
+ GLuint BufferNames[MAX_FEEDBACK_ATTRIBS];
+ struct gl_buffer_object *Buffers[MAX_FEEDBACK_ATTRIBS];
+
+ /** Start of feedback data in dest buffer */
+ GLintptr Offset[MAX_FEEDBACK_ATTRIBS];
+ /** Max data to put into dest buffer (in bytes) */
+ GLsizeiptr Size[MAX_FEEDBACK_ATTRIBS];
+};
+
+
+/**
+ * Context state for transform feedback.
+ */
+struct gl_transform_feedback
+{
+ GLenum Mode; /**< GL_POINTS, GL_LINES or GL_TRIANGLES */
+
+ GLboolean RasterDiscard; /**< GL_RASTERIZER_DISCARD */
+
+ /** The general binding point (GL_TRANSFORM_FEEDBACK_BUFFER) */
+ struct gl_buffer_object *CurrentBuffer;
+
+ /** The table of all transform feedback objects */
+ struct _mesa_HashTable *Objects;
+
+ /** The current xform-fb object (GL_TRANSFORM_FEEDBACK_BINDING) */
+ struct gl_transform_feedback_object *CurrentObject;
+
+ /** The default xform-fb object (Name==0) */
+ struct gl_transform_feedback_object *DefaultObject;
+};
+
+
+
+/**
+ * State which can be shared by multiple contexts:
+ */
+struct gl_shared_state
+{
+ _glthread_Mutex Mutex; /**< for thread safety */
+ GLint RefCount; /**< Reference count */
+ struct _mesa_HashTable *DisplayList; /**< Display lists hash table */
+ struct _mesa_HashTable *TexObjects; /**< Texture objects hash table */
+
+ /** Default texture objects (shared by all texture units) */
+ struct gl_texture_object *DefaultTex[NUM_TEXTURE_TARGETS];
+
+ /** Fallback texture used when a bound texture is incomplete */
+ struct gl_texture_object *FallbackTex;
+
+ /**
+ * \name Thread safety and statechange notification for texture
+ * objects.
+ *
+ * \todo Improve the granularity of locking.
+ */
+ /*@{*/
+ _glthread_Mutex TexMutex; /**< texobj thread safety */
+ GLuint TextureStateStamp; /**< state notification for shared tex */
+ /*@}*/
+
+ /** Default buffer object for vertex arrays that aren't in VBOs */
+ struct gl_buffer_object *NullBufferObj;
+
+ /**
+ * \name Vertex/geometry/fragment programs
+ */
+ /*@{*/
+ struct _mesa_HashTable *Programs; /**< All vertex/fragment programs */
+ struct gl_vertex_program *DefaultVertexProgram;
+ struct gl_fragment_program *DefaultFragmentProgram;
+ struct gl_geometry_program *DefaultGeometryProgram;
+ /*@}*/
+
+ /* GL_ATI_fragment_shader */
+ struct _mesa_HashTable *ATIShaders;
+ struct ati_fragment_shader *DefaultFragmentShader;
+
+ struct _mesa_HashTable *BufferObjects;
+
+ /** Table of both gl_shader and gl_shader_program objects */
+ struct _mesa_HashTable *ShaderObjects;
+
+ /* GL_EXT_framebuffer_object */
+ struct _mesa_HashTable *RenderBuffers;
+ struct _mesa_HashTable *FrameBuffers;
+
+ /* GL_ARB_sync */
+ struct simple_node SyncObjects;
+
+ void *DriverData; /**< Device driver shared state */
+};
+
+
+
+
+/**
+ * A renderbuffer stores colors or depth values or stencil values.
+ * A framebuffer object will have a collection of these.
+ * Data are read/written to the buffer with a handful of Get/Put functions.
+ *
+ * Instances of this object are allocated with the Driver's NewRenderbuffer
+ * hook. Drivers will likely wrap this class inside a driver-specific
+ * class to simulate inheritance.
+ */
+struct gl_renderbuffer
+{
+#define RB_MAGIC 0xaabbccdd
+ int Magic; /** XXX TEMPORARY DEBUG INFO */
+ _glthread_Mutex Mutex; /**< for thread safety */
+ GLuint ClassID; /**< Useful for drivers */
+ GLuint Name;
+ GLint RefCount;
+ GLuint Width, Height;
+ GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */
+
+ GLenum InternalFormat; /**< The user-specified format */
+ GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or
+ GL_STENCIL_INDEX. */
+ gl_format Format; /**< The actual renderbuffer memory format */
+
+ GLubyte NumSamples;
+
+ GLenum DataType; /**< Type of values passed to the Get/Put functions */
+ GLvoid *Data; /**< This may not be used by some kinds of RBs */
+
+ GLboolean AttachedAnytime; /**< TRUE if it was attached to a framebuffer */
+
+ /* Used to wrap one renderbuffer around another: */
+ struct gl_renderbuffer *Wrapped;
+
+ /* Delete this renderbuffer */
+ void (*Delete)(struct gl_renderbuffer *rb);
+
+ /* Allocate new storage for this renderbuffer */
+ GLboolean (*AllocStorage)(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLenum internalFormat,
+ GLuint width, GLuint height);
+
+ /* Lock/Unlock are called before/after calling the Get/Put functions.
+ * Not sure this is the right place for these yet.
+ void (*Lock)(struct gl_context *ctx, struct gl_renderbuffer *rb);
+ void (*Unlock)(struct gl_context *ctx, struct gl_renderbuffer *rb);
+ */
+
+ /* Return a pointer to the element/pixel at (x,y).
+ * Should return NULL if the buffer memory can't be directly addressed.
+ */
+ void *(*GetPointer)(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLint x, GLint y);
+
+ /* Get/Read a row of values.
+ * The values will be of format _BaseFormat and type DataType.
+ */
+ void (*GetRow)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
+ GLint x, GLint y, void *values);
+
+ /* Get/Read values at arbitrary locations.
+ * The values will be of format _BaseFormat and type DataType.
+ */
+ void (*GetValues)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
+ const GLint x[], const GLint y[], void *values);
+
+ /* Put/Write a row of values.
+ * The values will be of format _BaseFormat and type DataType.
+ */
+ void (*PutRow)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
+ GLint x, GLint y, const void *values, const GLubyte *mask);
+
+ /* Put/Write a row of RGB values. This is a special-case routine that's
+ * only used for RGBA renderbuffers when the source data is GL_RGB. That's
+ * a common case for glDrawPixels and some triangle routines.
+ * The values will be of format GL_RGB and type DataType.
+ */
+ void (*PutRowRGB)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
+ GLint x, GLint y, const void *values, const GLubyte *mask);
+
+
+ /* Put/Write a row of identical values.
+ * The values will be of format _BaseFormat and type DataType.
+ */
+ void (*PutMonoRow)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
+ GLint x, GLint y, const void *value, const GLubyte *mask);
+
+ /* Put/Write values at arbitrary locations.
+ * The values will be of format _BaseFormat and type DataType.
+ */
+ void (*PutValues)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
+ const GLint x[], const GLint y[], const void *values,
+ const GLubyte *mask);
+ /* Put/Write identical values at arbitrary locations.
+ * The values will be of format _BaseFormat and type DataType.
+ */
+ void (*PutMonoValues)(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[],
+ const void *value, const GLubyte *mask);
+};
+
+
+/**
+ * A renderbuffer attachment points to either a texture object (and specifies
+ * a mipmap level, cube face or 3D texture slice) or points to a renderbuffer.
+ */
+struct gl_renderbuffer_attachment
+{
+ GLenum Type; /**< \c GL_NONE or \c GL_TEXTURE or \c GL_RENDERBUFFER_EXT */
+ GLboolean Complete;
+
+ /**
+ * If \c Type is \c GL_RENDERBUFFER_EXT, this stores a pointer to the
+ * application supplied renderbuffer object.
+ */
+ struct gl_renderbuffer *Renderbuffer;
+
+ /**
+ * If \c Type is \c GL_TEXTURE, this stores a pointer to the application
+ * supplied texture object.
+ */
+ struct gl_texture_object *Texture;
+ GLuint TextureLevel; /**< Attached mipmap level. */
+ GLuint CubeMapFace; /**< 0 .. 5, for cube map textures. */
+ GLuint Zoffset; /**< Slice for 3D textures, or layer for both 1D
+ * and 2D array textures */
+};
+
+
+/**
+ * A framebuffer is a collection of renderbuffers (color, depth, stencil, etc).
+ * In C++ terms, think of this as a base class from which device drivers
+ * will make derived classes.
+ */
+struct gl_framebuffer
+{
+ _glthread_Mutex Mutex; /**< for thread safety */
+ /**
+ * If zero, this is a window system framebuffer. If non-zero, this
+ * is a FBO framebuffer; note that for some devices (i.e. those with
+ * a natural pixel coordinate system for FBOs that differs from the
+ * OpenGL/Mesa coordinate system), this means that the viewport,
+ * polygon face orientation, and polygon stipple will have to be inverted.
+ */
+ GLuint Name;
+
+ GLint RefCount;
+ GLboolean DeletePending;
+
+ /**
+ * The framebuffer's visual. Immutable if this is a window system buffer.
+ * Computed from attachments if user-made FBO.
+ */
+ struct gl_config Visual;
+
+ GLboolean Initialized;
+
+ GLuint Width, Height; /**< size of frame buffer in pixels */
+
+ /** \name Drawing bounds (Intersection of buffer size and scissor box) */
+ /*@{*/
+ GLint _Xmin, _Xmax; /**< inclusive */
+ GLint _Ymin, _Ymax; /**< exclusive */
+ /*@}*/
+
+ /** \name Derived Z buffer stuff */
+ /*@{*/
+ GLuint _DepthMax; /**< Max depth buffer value */
+ GLfloat _DepthMaxF; /**< Float max depth buffer value */
+ GLfloat _MRD; /**< minimum resolvable difference in Z values */
+ /*@}*/
+
+ /** One of the GL_FRAMEBUFFER_(IN)COMPLETE_* tokens */
+ GLenum _Status;
+
+ /** Integer color values */
+ GLboolean _IntegerColor;
+
+ /** Array of all renderbuffer attachments, indexed by BUFFER_* tokens. */
+ struct gl_renderbuffer_attachment Attachment[BUFFER_COUNT];
+
+ /* In unextended OpenGL these vars are part of the GL_COLOR_BUFFER
+ * attribute group and GL_PIXEL attribute group, respectively.
+ */
+ GLenum ColorDrawBuffer[MAX_DRAW_BUFFERS];
+ GLenum ColorReadBuffer;
+
+ /** Computed from ColorDraw/ReadBuffer above */
+ GLuint _NumColorDrawBuffers;
+ GLint _ColorDrawBufferIndexes[MAX_DRAW_BUFFERS]; /**< BUFFER_x or -1 */
+ GLint _ColorReadBufferIndex; /* -1 = None */
+ struct gl_renderbuffer *_ColorDrawBuffers[MAX_DRAW_BUFFERS];
+ struct gl_renderbuffer *_ColorReadBuffer;
+
+ /** The Actual depth/stencil buffers to use. May be wrappers around the
+ * depth/stencil buffers attached above. */
+ struct gl_renderbuffer *_DepthBuffer;
+ struct gl_renderbuffer *_StencilBuffer;
+
+ /** Delete this framebuffer */
+ void (*Delete)(struct gl_framebuffer *fb);
+};
+
+
+/**
+ * Precision info for shader datatypes. See glGetShaderPrecisionFormat().
+ */
+struct gl_precision
+{
+ GLushort RangeMin; /**< min value exponent */
+ GLushort RangeMax; /**< max value exponent */
+ GLushort Precision; /**< number of mantissa bits */
+};
+
+
+/**
+ * Limits for vertex, geometry and fragment programs/shaders.
+ */
+struct gl_program_constants
+{
+ /* logical limits */
+ GLuint MaxInstructions;
+ GLuint MaxAluInstructions;
+ GLuint MaxTexInstructions;
+ GLuint MaxTexIndirections;
+ GLuint MaxAttribs;
+ GLuint MaxTemps;
+ GLuint MaxAddressRegs;
+ GLuint MaxAddressOffset; /**< [-MaxAddressOffset, MaxAddressOffset-1] */
+ GLuint MaxParameters;
+ GLuint MaxLocalParams;
+ GLuint MaxEnvParams;
+ /* native/hardware limits */
+ GLuint MaxNativeInstructions;
+ GLuint MaxNativeAluInstructions;
+ GLuint MaxNativeTexInstructions;
+ GLuint MaxNativeTexIndirections;
+ GLuint MaxNativeAttribs;
+ GLuint MaxNativeTemps;
+ GLuint MaxNativeAddressRegs;
+ GLuint MaxNativeParameters;
+ /* For shaders */
+ GLuint MaxUniformComponents; /**< Usually == MaxParameters * 4 */
+ /* ES 2.0 and GL_ARB_ES2_compatibility */
+ struct gl_precision LowFloat, MediumFloat, HighFloat;
+ struct gl_precision LowInt, MediumInt, HighInt;
+};
+
+
+/**
+ * Constants which may be overridden by device driver during context creation
+ * but are never changed after that.
+ */
+struct gl_constants
+{
+ GLint MaxTextureMbytes; /**< Max memory per image, in MB */
+ GLint MaxTextureLevels; /**< Max mipmap levels. */
+ GLint Max3DTextureLevels; /**< Max mipmap levels for 3D textures */
+ GLint MaxCubeTextureLevels; /**< Max mipmap levels for cube textures */
+ GLint MaxArrayTextureLayers; /**< Max layers in array textures */
+ GLint MaxTextureRectSize; /**< Max rectangle texture size, in pixes */
+ GLuint MaxTextureCoordUnits;
+ GLuint MaxTextureImageUnits;
+ GLuint MaxVertexTextureImageUnits;
+ GLuint MaxCombinedTextureImageUnits;
+ GLuint MaxGeometryTextureImageUnits;
+ GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */
+ GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */
+ GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */
+ GLuint MaxTextureBufferSize; /**< GL_ARB_texture_buffer_object */
+
+ GLuint MaxArrayLockSize;
+
+ GLint SubPixelBits;
+
+ GLfloat MinPointSize, MaxPointSize; /**< aliased */
+ GLfloat MinPointSizeAA, MaxPointSizeAA; /**< antialiased */
+ GLfloat PointSizeGranularity;
+ GLfloat MinLineWidth, MaxLineWidth; /**< aliased */
+ GLfloat MinLineWidthAA, MaxLineWidthAA; /**< antialiased */
+ GLfloat LineWidthGranularity;
+
+ GLuint MaxColorTableSize;
+
+ GLuint MaxClipPlanes;
+ GLuint MaxLights;
+ GLfloat MaxShininess; /**< GL_NV_light_max_exponent */
+ GLfloat MaxSpotExponent; /**< GL_NV_light_max_exponent */
+
+ GLuint MaxViewportWidth, MaxViewportHeight;
+
+ struct gl_program_constants VertexProgram; /**< GL_ARB_vertex_program */
+ struct gl_program_constants FragmentProgram; /**< GL_ARB_fragment_program */
+ struct gl_program_constants GeometryProgram; /**< GL_ARB_geometry_shader4 */
+ GLuint MaxProgramMatrices;
+ GLuint MaxProgramMatrixStackDepth;
+
+ /** vertex array / buffer object bounds checking */
+ GLboolean CheckArrayBounds;
+
+ GLuint MaxDrawBuffers; /**< GL_ARB_draw_buffers */
+
+ GLuint MaxColorAttachments; /**< GL_EXT_framebuffer_object */
+ GLuint MaxRenderbufferSize; /**< GL_EXT_framebuffer_object */
+ GLuint MaxSamples; /**< GL_ARB_framebuffer_object */
+
+ /** Number of varying vectors between vertex and fragment shaders */
+ GLuint MaxVarying;
+ GLuint MaxVertexVaryingComponents; /**< Between vert and geom shader */
+ GLuint MaxGeometryVaryingComponents; /**< Between geom and frag shader */
+
+ /** GL_ARB_geometry_shader4 */
+ GLuint MaxGeometryOutputVertices;
+ GLuint MaxGeometryTotalOutputComponents;
+
+ GLuint GLSLVersion; /**< GLSL version supported (ex: 120 = 1.20) */
+
+ /** Which texture units support GL_ATI_envmap_bumpmap as targets */
+ GLbitfield SupportedBumpUnits;
+
+ /**
+ * Maximum amount of time, measured in nanseconds, that the server can wait.
+ */
+ GLuint64 MaxServerWaitTimeout;
+
+ /** GL_EXT_provoking_vertex */
+ GLboolean QuadsFollowProvokingVertexConvention;
+
+ /** OpenGL version 3.0 */
+ GLbitfield ContextFlags; /**< Ex: GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT */
+
+ /** OpenGL version 3.2 */
+ GLbitfield ProfileMask; /**< Mask of CONTEXT_x_PROFILE_BIT */
+
+ /** GL_EXT_transform_feedback */
+ GLuint MaxTransformFeedbackSeparateAttribs;
+ GLuint MaxTransformFeedbackSeparateComponents;
+ GLuint MaxTransformFeedbackInterleavedComponents;
+
+ /** GL_EXT_gpu_shader4 */
+ GLint MinProgramTexelOffset, MaxProgramTexelOffset;
+
+ /* GL_EXT_framebuffer_sRGB */
+ GLboolean sRGBCapable; /* can enable sRGB blend/update on FBOs */
+};
+
+
+/**
+ * Enable flag for each OpenGL extension. Different device drivers will
+ * enable different extensions at runtime.
+ */
+struct gl_extensions
+{
+ GLboolean dummy; /* don't remove this! */
+ GLboolean dummy_true; /* Set true by _mesa_init_extensions(). */
+ GLboolean dummy_false; /* Set false by _mesa_init_extensions(). */
+ GLboolean ARB_ES2_compatibility;
+ GLboolean ARB_blend_func_extended;
+ GLboolean ARB_color_buffer_float;
+ GLboolean ARB_copy_buffer;
+ GLboolean ARB_depth_buffer_float;
+ GLboolean ARB_depth_clamp;
+ GLboolean ARB_depth_texture;
+ GLboolean ARB_draw_buffers;
+ GLboolean ARB_draw_buffers_blend;
+ GLboolean ARB_draw_elements_base_vertex;
+ GLboolean ARB_draw_instanced;
+ GLboolean ARB_fragment_coord_conventions;
+ GLboolean ARB_fragment_program;
+ GLboolean ARB_fragment_program_shadow;
+ GLboolean ARB_fragment_shader;
+ GLboolean ARB_framebuffer_object;
+ GLboolean ARB_explicit_attrib_location;
+ GLboolean ARB_geometry_shader4;
+ GLboolean ARB_half_float_pixel;
+ GLboolean ARB_half_float_vertex;
+ GLboolean ARB_instanced_arrays;
+ GLboolean ARB_map_buffer_range;
+ GLboolean ARB_multisample;
+ GLboolean ARB_multitexture;
+ GLboolean ARB_occlusion_query;
+ GLboolean ARB_occlusion_query2;
+ GLboolean ARB_point_sprite;
+ GLboolean ARB_sampler_objects;
+ GLboolean ARB_seamless_cube_map;
+ GLboolean ARB_shader_objects;
+ GLboolean ARB_shader_stencil_export;
+ GLboolean ARB_shading_language_100;
+ GLboolean ARB_shadow;
+ GLboolean ARB_shadow_ambient;
+ GLboolean ARB_sync;
+ GLboolean ARB_texture_border_clamp;
+ GLboolean ARB_texture_buffer_object;
+ GLboolean ARB_texture_compression;
+ GLboolean ARB_texture_compression_rgtc;
+ GLboolean ARB_texture_cube_map;
+ GLboolean ARB_texture_env_combine;
+ GLboolean ARB_texture_env_crossbar;
+ GLboolean ARB_texture_env_dot3;
+ GLboolean ARB_texture_float;
+ GLboolean ARB_texture_mirrored_repeat;
+ GLboolean ARB_texture_multisample;
+ GLboolean ARB_texture_non_power_of_two;
+ GLboolean ARB_texture_rg;
+ GLboolean ARB_texture_rgb10_a2ui;
+ GLboolean ARB_timer_query;
+ GLboolean ARB_transform_feedback2;
+ GLboolean ARB_transpose_matrix;
+ GLboolean ARB_uniform_buffer_object;
+ GLboolean ARB_vertex_array_object;
+ GLboolean ARB_vertex_buffer_object;
+ GLboolean ARB_vertex_program;
+ GLboolean ARB_vertex_shader;
+ GLboolean ARB_vertex_type_2_10_10_10_rev;
+ GLboolean ARB_window_pos;
+ GLboolean EXT_abgr;
+ GLboolean EXT_bgra;
+ GLboolean EXT_blend_color;
+ GLboolean EXT_blend_equation_separate;
+ GLboolean EXT_blend_func_separate;
+ GLboolean EXT_blend_logic_op;
+ GLboolean EXT_blend_minmax;
+ GLboolean EXT_blend_subtract;
+ GLboolean EXT_clip_volume_hint;
+ GLboolean EXT_compiled_vertex_array;
+ GLboolean EXT_copy_texture;
+ GLboolean EXT_depth_bounds_test;
+ GLboolean EXT_draw_buffers2;
+ GLboolean EXT_draw_range_elements;
+ GLboolean EXT_fog_coord;
+ GLboolean EXT_framebuffer_blit;
+ GLboolean EXT_framebuffer_multisample;
+ GLboolean EXT_framebuffer_object;
+ GLboolean EXT_framebuffer_sRGB;
+ GLboolean EXT_gpu_program_parameters;
+ GLboolean EXT_gpu_shader4;
+ GLboolean EXT_multi_draw_arrays;
+ GLboolean EXT_paletted_texture;
+ GLboolean EXT_packed_depth_stencil;
+ GLboolean EXT_packed_float;
+ GLboolean EXT_packed_pixels;
+ GLboolean EXT_pixel_buffer_object;
+ GLboolean EXT_point_parameters;
+ GLboolean EXT_polygon_offset;
+ GLboolean EXT_provoking_vertex;
+ GLboolean EXT_rescale_normal;
+ GLboolean EXT_shadow_funcs;
+ GLboolean EXT_secondary_color;
+ GLboolean EXT_separate_shader_objects;
+ GLboolean EXT_separate_specular_color;
+ GLboolean EXT_shared_texture_palette;
+ GLboolean EXT_stencil_wrap;
+ GLboolean EXT_stencil_two_side;
+ GLboolean EXT_subtexture;
+ GLboolean EXT_texture;
+ GLboolean EXT_texture_object;
+ GLboolean EXT_texture3D;
+ GLboolean EXT_texture_array;
+ GLboolean EXT_texture_compression_latc;
+ GLboolean EXT_texture_compression_s3tc;
+ GLboolean EXT_texture_env_add;
+ GLboolean EXT_texture_env_combine;
+ GLboolean EXT_texture_env_dot3;
+ GLboolean EXT_texture_filter_anisotropic;
+ GLboolean EXT_texture_integer;
+ GLboolean EXT_texture_lod_bias;
+ GLboolean EXT_texture_mirror_clamp;
+ GLboolean EXT_texture_shared_exponent;
+ GLboolean EXT_texture_snorm;
+ GLboolean EXT_texture_sRGB;
+ GLboolean EXT_texture_sRGB_decode;
+ GLboolean EXT_texture_swizzle;
+ GLboolean EXT_transform_feedback;
+ GLboolean EXT_timer_query;
+ GLboolean EXT_vertex_array;
+ GLboolean EXT_vertex_array_bgra;
+ GLboolean EXT_vertex_array_set;
+ GLboolean OES_standard_derivatives;
+ /* vendor extensions */
+ GLboolean AMD_conservative_depth;
+ GLboolean APPLE_client_storage;
+ GLboolean APPLE_packed_pixels;
+ GLboolean APPLE_vertex_array_object;
+ GLboolean APPLE_object_purgeable;
+ GLboolean ATI_envmap_bumpmap;
+ GLboolean ATI_texture_compression_3dc;
+ GLboolean ATI_texture_mirror_once;
+ GLboolean ATI_texture_env_combine3;
+ GLboolean ATI_fragment_shader;
+ GLboolean ATI_separate_stencil;
+ GLboolean IBM_rasterpos_clip;
+ GLboolean IBM_multimode_draw_arrays;
+ GLboolean MESA_pack_invert;
+ GLboolean MESA_resize_buffers;
+ GLboolean MESA_ycbcr_texture;
+ GLboolean MESA_texture_array;
+ GLboolean NV_blend_square;
+ GLboolean NV_conditional_render;
+ GLboolean NV_fragment_program;
+ GLboolean NV_fragment_program_option;
+ GLboolean NV_light_max_exponent;
+ GLboolean NV_point_sprite;
+ GLboolean NV_primitive_restart;
+ GLboolean NV_texture_barrier;
+ GLboolean NV_texgen_reflection;
+ GLboolean NV_texture_env_combine4;
+ GLboolean NV_texture_rectangle;
+ GLboolean NV_vertex_program;
+ GLboolean NV_vertex_program1_1;
+ GLboolean OES_read_format;
+ GLboolean SGIS_generate_mipmap;
+ GLboolean SGIS_texture_edge_clamp;
+ GLboolean SGIS_texture_lod;
+ GLboolean TDFX_texture_compression_FXT1;
+ GLboolean S3_s3tc;
+ GLboolean OES_EGL_image;
+ GLboolean OES_draw_texture;
+ GLboolean EXT_texture_format_BGRA8888;
+ GLboolean extension_sentinel;
+ /** The extension string */
+ const GLubyte *String;
+ /** Number of supported extensions */
+ GLuint Count;
+};
+
+
+/**
+ * A stack of matrices (projection, modelview, color, texture, etc).
+ */
+struct gl_matrix_stack
+{
+ GLmatrix *Top; /**< points into Stack */
+ GLmatrix *Stack; /**< array [MaxDepth] of GLmatrix */
+ GLuint Depth; /**< 0 <= Depth < MaxDepth */
+ GLuint MaxDepth; /**< size of Stack[] array */
+ GLuint DirtyFlag; /**< _NEW_MODELVIEW or _NEW_PROJECTION, for example */
+};
+
+
+/**
+ * \name Bits for image transfer operations
+ * \sa __struct gl_contextRec::ImageTransferState.
+ */
+/*@{*/
+#define IMAGE_SCALE_BIAS_BIT 0x1
+#define IMAGE_SHIFT_OFFSET_BIT 0x2
+#define IMAGE_MAP_COLOR_BIT 0x4
+#define IMAGE_CLAMP_BIT 0x800
+
+
+/** Pixel Transfer ops */
+#define IMAGE_BITS (IMAGE_SCALE_BIAS_BIT | \
+ IMAGE_SHIFT_OFFSET_BIT | \
+ IMAGE_MAP_COLOR_BIT)
+
+/**
+ * \name Bits to indicate what state has changed.
+ */
+/*@{*/
+#define _NEW_MODELVIEW (1 << 0) /**< gl_context::ModelView */
+#define _NEW_PROJECTION (1 << 1) /**< gl_context::Projection */
+#define _NEW_TEXTURE_MATRIX (1 << 2) /**< gl_context::TextureMatrix */
+#define _NEW_COLOR (1 << 3) /**< gl_context::Color */
+#define _NEW_DEPTH (1 << 4) /**< gl_context::Depth */
+#define _NEW_EVAL (1 << 5) /**< gl_context::Eval, EvalMap */
+#define _NEW_FOG (1 << 6) /**< gl_context::Fog */
+#define _NEW_HINT (1 << 7) /**< gl_context::Hint */
+#define _NEW_LIGHT (1 << 8) /**< gl_context::Light */
+#define _NEW_LINE (1 << 9) /**< gl_context::Line */
+#define _NEW_PIXEL (1 << 10) /**< gl_context::Pixel */
+#define _NEW_POINT (1 << 11) /**< gl_context::Point */
+#define _NEW_POLYGON (1 << 12) /**< gl_context::Polygon */
+#define _NEW_POLYGONSTIPPLE (1 << 13) /**< gl_context::PolygonStipple */
+#define _NEW_SCISSOR (1 << 14) /**< gl_context::Scissor */
+#define _NEW_STENCIL (1 << 15) /**< gl_context::Stencil */
+#define _NEW_TEXTURE (1 << 16) /**< gl_context::Texture */
+#define _NEW_TRANSFORM (1 << 17) /**< gl_context::Transform */
+#define _NEW_VIEWPORT (1 << 18) /**< gl_context::Viewport */
+#define _NEW_PACKUNPACK (1 << 19) /**< gl_context::Pack, Unpack */
+#define _NEW_ARRAY (1 << 20) /**< gl_context::Array */
+#define _NEW_RENDERMODE (1 << 21) /**< gl_context::RenderMode, etc */
+#define _NEW_BUFFERS (1 << 22) /**< gl_context::Visual, DrawBuffer, */
+#define _NEW_CURRENT_ATTRIB (1 << 23) /**< gl_context::Current */
+#define _NEW_MULTISAMPLE (1 << 24) /**< gl_context::Multisample */
+#define _NEW_TRACK_MATRIX (1 << 25) /**< gl_context::VertexProgram */
+#define _NEW_PROGRAM (1 << 26) /**< New program/shader state */
+#define _NEW_PROGRAM_CONSTANTS (1 << 27)
+#define _NEW_BUFFER_OBJECT (1 << 28)
+#define _NEW_FRAG_CLAMP (1 << 29)
+#define _NEW_ALL ~0
+/*@}*/
+
+
+/**
+ * \name Bits to track array state changes
+ *
+ * Also used to summarize array enabled.
+ */
+/*@{*/
+#define _NEW_ARRAY_VERTEX VERT_BIT_POS
+#define _NEW_ARRAY_WEIGHT VERT_BIT_WEIGHT
+#define _NEW_ARRAY_NORMAL VERT_BIT_NORMAL
+#define _NEW_ARRAY_COLOR0 VERT_BIT_COLOR0
+#define _NEW_ARRAY_COLOR1 VERT_BIT_COLOR1
+#define _NEW_ARRAY_FOGCOORD VERT_BIT_FOG
+#define _NEW_ARRAY_INDEX VERT_BIT_COLOR_INDEX
+#define _NEW_ARRAY_EDGEFLAG VERT_BIT_EDGEFLAG
+#define _NEW_ARRAY_POINT_SIZE VERT_BIT_COLOR_INDEX /* aliased */
+#define _NEW_ARRAY_TEXCOORD_0 VERT_BIT_TEX0
+#define _NEW_ARRAY_TEXCOORD_1 VERT_BIT_TEX1
+#define _NEW_ARRAY_TEXCOORD_2 VERT_BIT_TEX2
+#define _NEW_ARRAY_TEXCOORD_3 VERT_BIT_TEX3
+#define _NEW_ARRAY_TEXCOORD_4 VERT_BIT_TEX4
+#define _NEW_ARRAY_TEXCOORD_5 VERT_BIT_TEX5
+#define _NEW_ARRAY_TEXCOORD_6 VERT_BIT_TEX6
+#define _NEW_ARRAY_TEXCOORD_7 VERT_BIT_TEX7
+#define _NEW_ARRAY_ATTRIB_0 VERT_BIT_GENERIC0 /* start at bit 16 */
+#define _NEW_ARRAY_ALL 0xffffffff
+
+
+#define _NEW_ARRAY_TEXCOORD(i) (_NEW_ARRAY_TEXCOORD_0 << (i))
+#define _NEW_ARRAY_ATTRIB(i) (_NEW_ARRAY_ATTRIB_0 << (i))
+/*@}*/
+
+
+
+/**
+ * \name A bunch of flags that we think might be useful to drivers.
+ *
+ * Set in the __struct gl_contextRec::_TriangleCaps bitfield.
+ */
+/*@{*/
+#define DD_FLATSHADE 0x1
+#define DD_SEPARATE_SPECULAR 0x2
+#define DD_TRI_CULL_FRONT_BACK 0x4 /* special case on some hw */
+#define DD_TRI_LIGHT_TWOSIDE 0x8
+#define DD_TRI_UNFILLED 0x10
+#define DD_TRI_SMOOTH 0x20
+#define DD_TRI_STIPPLE 0x40
+#define DD_TRI_OFFSET 0x80
+#define DD_LINE_SMOOTH 0x100
+#define DD_LINE_STIPPLE 0x200
+#define DD_POINT_SMOOTH 0x400
+#define DD_POINT_ATTEN 0x800
+#define DD_TRI_TWOSTENCIL 0x1000
+/*@}*/
+
+
+/**
+ * \name Define the state changes under which each of these bits might change
+ */
+/*@{*/
+#define _DD_NEW_FLATSHADE _NEW_LIGHT
+#define _DD_NEW_SEPARATE_SPECULAR (_NEW_LIGHT | _NEW_FOG | _NEW_PROGRAM)
+#define _DD_NEW_TRI_CULL_FRONT_BACK _NEW_POLYGON
+#define _DD_NEW_TRI_LIGHT_TWOSIDE _NEW_LIGHT
+#define _DD_NEW_TRI_UNFILLED _NEW_POLYGON
+#define _DD_NEW_TRI_SMOOTH _NEW_POLYGON
+#define _DD_NEW_TRI_STIPPLE _NEW_POLYGON
+#define _DD_NEW_TRI_OFFSET _NEW_POLYGON
+#define _DD_NEW_LINE_SMOOTH _NEW_LINE
+#define _DD_NEW_LINE_STIPPLE _NEW_LINE
+#define _DD_NEW_LINE_WIDTH _NEW_LINE
+#define _DD_NEW_POINT_SMOOTH _NEW_POINT
+#define _DD_NEW_POINT_SIZE _NEW_POINT
+#define _DD_NEW_POINT_ATTEN _NEW_POINT
+/*@}*/
+
+
+/**
+ * Composite state flags
+ */
+/*@{*/
+#define _MESA_NEW_NEED_EYE_COORDS (_NEW_LIGHT | \
+ _NEW_TEXTURE | \
+ _NEW_POINT | \
+ _NEW_PROGRAM | \
+ _NEW_MODELVIEW)
+/*@}*/
+
+
+
+
+/* This has to be included here. */
+#include "dd.h"
+
+
+/**
+ * Display list flags.
+ * Strictly this is a tnl-private concept, but it doesn't seem
+ * worthwhile adding a tnl private structure just to hold this one bit
+ * of information:
+ */
+#define DLIST_DANGLING_REFS 0x1
+
+
+/** Opaque declaration of display list payload data type */
+union gl_dlist_node;
+
+
+/**
+ * Provide a location where information about a display list can be
+ * collected. Could be extended with driverPrivate structures,
+ * etc. in the future.
+ */
+struct gl_display_list
+{
+ GLuint Name;
+ GLbitfield Flags; /**< DLIST_x flags */
+ /** The dlist commands are in a linked list of nodes */
+ union gl_dlist_node *Head;
+};
+
+
+/**
+ * State used during display list compilation and execution.
+ */
+struct gl_dlist_state
+{
+ GLuint CallDepth; /**< Current recursion calling depth */
+
+ struct gl_display_list *CurrentList; /**< List currently being compiled */
+ union gl_dlist_node *CurrentBlock; /**< Pointer to current block of nodes */
+ GLuint CurrentPos; /**< Index into current block of nodes */
+
+ GLvertexformat ListVtxfmt;
+
+ GLubyte ActiveAttribSize[VERT_ATTRIB_MAX];
+ GLfloat CurrentAttrib[VERT_ATTRIB_MAX][4];
+
+ GLubyte ActiveMaterialSize[MAT_ATTRIB_MAX];
+ GLfloat CurrentMaterial[MAT_ATTRIB_MAX][4];
+
+ GLubyte ActiveIndex;
+ GLfloat CurrentIndex;
+
+ GLubyte ActiveEdgeFlag;
+ GLboolean CurrentEdgeFlag;
+
+ struct {
+ /* State known to have been set by the currently-compiling display
+ * list. Used to eliminate some redundant state changes.
+ */
+ GLenum ShadeModel;
+ } Current;
+};
+
+
+/**
+ * Enum for the OpenGL APIs we know about and may support.
+ */
+typedef enum
+{
+ API_OPENGL,
+ API_OPENGLES,
+ API_OPENGLES2
+} gl_api;
+
+
+/**
+ * Mesa rendering context.
+ *
+ * This is the central context data structure for Mesa. Almost all
+ * OpenGL state is contained in this structure.
+ * Think of this as a base class from which device drivers will derive
+ * sub classes.
+ *
+ * The struct gl_context typedef names this structure.
+ */
+struct gl_context
+{
+ /** State possibly shared with other contexts in the address space */
+ struct gl_shared_state *Shared;
+
+ /** \name API function pointer tables */
+ /*@{*/
+ gl_api API;
+ struct _glapi_table *Save; /**< Display list save functions */
+ struct _glapi_table *Exec; /**< Execute functions */
+ struct _glapi_table *CurrentDispatch; /**< == Save or Exec !! */
+ /*@}*/
+
+ struct gl_config Visual;
+ struct gl_framebuffer *DrawBuffer; /**< buffer for writing */
+ struct gl_framebuffer *ReadBuffer; /**< buffer for reading */
+ struct gl_framebuffer *WinSysDrawBuffer; /**< set with MakeCurrent */
+ struct gl_framebuffer *WinSysReadBuffer; /**< set with MakeCurrent */
+
+ /**
+ * Device driver function pointer table
+ */
+ struct dd_function_table Driver;
+
+ void *DriverCtx; /**< Points to device driver context/state */
+
+ /** Core/Driver constants */
+ struct gl_constants Const;
+
+ /** \name The various 4x4 matrix stacks */
+ /*@{*/
+ struct gl_matrix_stack ModelviewMatrixStack;
+ struct gl_matrix_stack ProjectionMatrixStack;
+ struct gl_matrix_stack TextureMatrixStack[MAX_TEXTURE_UNITS];
+ struct gl_matrix_stack ProgramMatrixStack[MAX_PROGRAM_MATRICES];
+ struct gl_matrix_stack *CurrentStack; /**< Points to one of the above stacks */
+ /*@}*/
+
+ /** Combined modelview and projection matrix */
+ GLmatrix _ModelProjectMatrix;
+
+ /** \name Display lists */
+ struct gl_dlist_state ListState;
+
+ GLboolean ExecuteFlag; /**< Execute GL commands? */
+ GLboolean CompileFlag; /**< Compile GL commands into display list? */
+
+ /** Extension information */
+ struct gl_extensions Extensions;
+
+ /** Version info */
+ GLuint VersionMajor, VersionMinor;
+ char *VersionString;
+
+ /** \name State attribute stack (for glPush/PopAttrib) */
+ /*@{*/
+ GLuint AttribStackDepth;
+ struct gl_attrib_node *AttribStack[MAX_ATTRIB_STACK_DEPTH];
+ /*@}*/
+
+ /** \name Renderer attribute groups
+ *
+ * We define a struct for each attribute group to make pushing and popping
+ * attributes easy. Also it's a good organization.
+ */
+ /*@{*/
+ struct gl_accum_attrib Accum; /**< Accum buffer attributes */
+ struct gl_colorbuffer_attrib Color; /**< Color buffer attributes */
+ struct gl_current_attrib Current; /**< Current attributes */
+ struct gl_depthbuffer_attrib Depth; /**< Depth buffer attributes */
+ struct gl_eval_attrib Eval; /**< Eval attributes */
+ struct gl_fog_attrib Fog; /**< Fog attributes */
+ struct gl_hint_attrib Hint; /**< Hint attributes */
+ struct gl_light_attrib Light; /**< Light attributes */
+ struct gl_line_attrib Line; /**< Line attributes */
+ struct gl_list_attrib List; /**< List attributes */
+ struct gl_multisample_attrib Multisample;
+ struct gl_pixel_attrib Pixel; /**< Pixel attributes */
+ struct gl_point_attrib Point; /**< Point attributes */
+ struct gl_polygon_attrib Polygon; /**< Polygon attributes */
+ GLuint PolygonStipple[32]; /**< Polygon stipple */
+ struct gl_scissor_attrib Scissor; /**< Scissor attributes */
+ struct gl_stencil_attrib Stencil; /**< Stencil buffer attributes */
+ struct gl_texture_attrib Texture; /**< Texture attributes */
+ struct gl_transform_attrib Transform; /**< Transformation attributes */
+ struct gl_viewport_attrib Viewport; /**< Viewport attributes */
+ /*@}*/
+
+ /** \name Client attribute stack */
+ /*@{*/
+ GLuint ClientAttribStackDepth;
+ struct gl_attrib_node *ClientAttribStack[MAX_CLIENT_ATTRIB_STACK_DEPTH];
+ /*@}*/
+
+ /** \name Client attribute groups */
+ /*@{*/
+ struct gl_array_attrib Array; /**< Vertex arrays */
+ struct gl_pixelstore_attrib Pack; /**< Pixel packing */
+ struct gl_pixelstore_attrib Unpack; /**< Pixel unpacking */
+ struct gl_pixelstore_attrib DefaultPacking; /**< Default params */
+ /*@}*/
+
+ /** \name Other assorted state (not pushed/popped on attribute stack) */
+ /*@{*/
+ struct gl_pixelmaps PixelMaps;
+
+ struct gl_evaluators EvalMap; /**< All evaluators */
+ struct gl_feedback Feedback; /**< Feedback */
+ struct gl_selection Select; /**< Selection */
+
+ struct gl_program_state Program; /**< general program state */
+ struct gl_vertex_program_state VertexProgram;
+ struct gl_fragment_program_state FragmentProgram;
+ struct gl_geometry_program_state GeometryProgram;
+ struct gl_ati_fragment_shader_state ATIFragmentShader;
+
+ struct gl_shader_state Shader; /**< GLSL shader object state */
+ struct gl_shader_compiler_options ShaderCompilerOptions[MESA_SHADER_TYPES];
+
+ struct gl_query_state Query; /**< occlusion, timer queries */
+
+ struct gl_transform_feedback TransformFeedback;
+
+ struct gl_buffer_object *CopyReadBuffer; /**< GL_ARB_copy_buffer */
+ struct gl_buffer_object *CopyWriteBuffer; /**< GL_ARB_copy_buffer */
+ /*@}*/
+
+ struct gl_meta_state *Meta; /**< for "meta" operations */
+
+ /* GL_EXT_framebuffer_object */
+ struct gl_renderbuffer *CurrentRenderbuffer;
+
+ GLenum ErrorValue; /**< Last error code */
+
+ /**
+ * Recognize and silence repeated error debug messages in buggy apps.
+ */
+ const char *ErrorDebugFmtString;
+ GLuint ErrorDebugCount;
+
+ GLenum RenderMode; /**< either GL_RENDER, GL_SELECT, GL_FEEDBACK */
+ GLbitfield NewState; /**< bitwise-or of _NEW_* flags */
+
+ GLboolean ViewportInitialized; /**< has viewport size been initialized? */
+
+ GLbitfield varying_vp_inputs; /**< mask of VERT_BIT_* flags */
+
+ /** \name Derived state */
+ /*@{*/
+ /** Bitwise-or of DD_* flags. Note that this bitfield may be used before
+ * state validation so they need to always be current.
+ */
+ GLbitfield _TriangleCaps;
+ GLbitfield _ImageTransferState;/**< bitwise-or of IMAGE_*_BIT flags */
+ GLfloat _EyeZDir[3];
+ GLfloat _ModelViewInvScale;
+ GLboolean _NeedEyeCoords;
+ GLboolean _ForceEyeCoords;
+
+ GLuint TextureStateTimestamp; /**< detect changes to shared state */
+
+ struct gl_shine_tab *_ShineTable[2]; /**< Active shine tables */
+ struct gl_shine_tab *_ShineTabList; /**< MRU list of inactive shine tables */
+ /**@}*/
+
+ struct gl_list_extensions *ListExt; /**< driver dlist extensions */
+
+ /** \name For debugging/development only */
+ /*@{*/
+ GLboolean FirstTimeCurrent;
+ /*@}*/
+
+ /** software compression/decompression supported or not */
+ GLboolean Mesa_DXTn;
+
+ GLboolean TextureFormatSupported[MESA_FORMAT_COUNT];
+
+ /**
+ * Use dp4 (rather than mul/mad) instructions for position
+ * transformation?
+ */
+ GLboolean mvp_with_dp4;
+
+ /**
+ * \name Hooks for module contexts.
+ *
+ * These will eventually live in the driver or elsewhere.
+ */
+ /*@{*/
+ void *swrast_context;
+ void *swsetup_context;
+ void *swtnl_context;
+ void *swtnl_im;
+ struct st_context *st;
+ void *aelt_context;
+ /*@}*/
+};
+
+
+#ifdef DEBUG
+extern int MESA_VERBOSE;
+extern int MESA_DEBUG_FLAGS;
+# define MESA_FUNCTION __FUNCTION__
+#else
+# define MESA_VERBOSE 0
+# define MESA_DEBUG_FLAGS 0
+# define MESA_FUNCTION "a function"
+# ifndef NDEBUG
+# define NDEBUG
+# endif
+#endif
+
+
+/** The MESA_VERBOSE var is a bitmask of these flags */
+enum _verbose
+{
+ VERBOSE_VARRAY = 0x0001,
+ VERBOSE_TEXTURE = 0x0002,
+ VERBOSE_MATERIAL = 0x0004,
+ VERBOSE_PIPELINE = 0x0008,
+ VERBOSE_DRIVER = 0x0010,
+ VERBOSE_STATE = 0x0020,
+ VERBOSE_API = 0x0040,
+ VERBOSE_DISPLAY_LIST = 0x0100,
+ VERBOSE_LIGHTING = 0x0200,
+ VERBOSE_PRIMS = 0x0400,
+ VERBOSE_VERTS = 0x0800,
+ VERBOSE_DISASSEM = 0x1000,
+ VERBOSE_DRAW = 0x2000,
+ VERBOSE_SWAPBUFFERS = 0x4000
+};
+
+
+/** The MESA_DEBUG_FLAGS var is a bitmask of these flags */
+enum _debug
+{
+ DEBUG_ALWAYS_FLUSH = 0x1
+};
+
+
+
+#endif /* MTYPES_H */
diff --git a/mesalib/src/mesa/main/remap_helper.h b/mesalib/src/mesa/main/remap_helper.h index 637905ab4..d0fb59104 100644 --- a/mesalib/src/mesa/main/remap_helper.h +++ b/mesalib/src/mesa/main/remap_helper.h @@ -1,6599 +1,6611 @@ -/* DO NOT EDIT - This file generated automatically by remap_helper.py (from Mesa) script */ - -/* - * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * Chia-I Wu, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include "main/dispatch.h" -#include "main/remap.h" - -/* this is internal to remap.c */ -#ifdef need_MESA_remap_table - -static const char _mesa_function_pool[] = - /* _mesa_function_pool[0]: MapGrid1d (offset 224) */ - "idd\0" - "glMapGrid1d\0" - "\0" - /* _mesa_function_pool[17]: UniformMatrix3fvARB (will be remapped) */ - "iiip\0" - "glUniformMatrix3fv\0" - "glUniformMatrix3fvARB\0" - "\0" - /* _mesa_function_pool[64]: MapGrid1f (offset 225) */ - "iff\0" - "glMapGrid1f\0" - "\0" - /* _mesa_function_pool[81]: VertexAttribI2iEXT (will be remapped) */ - "iii\0" - "glVertexAttribI2iEXT\0" - "glVertexAttribI2i\0" - "\0" - /* _mesa_function_pool[125]: RasterPos4i (offset 82) */ - "iiii\0" - "glRasterPos4i\0" - "\0" - /* _mesa_function_pool[145]: RasterPos4d (offset 78) */ - "dddd\0" - "glRasterPos4d\0" - "\0" - /* _mesa_function_pool[165]: NewList (dynamic) */ - "ii\0" - "glNewList\0" - "\0" - /* _mesa_function_pool[179]: RasterPos4f (offset 80) */ - "ffff\0" - "glRasterPos4f\0" - "\0" - /* _mesa_function_pool[199]: LoadIdentity (offset 290) */ - "\0" - "glLoadIdentity\0" - "\0" - /* _mesa_function_pool[216]: GetCombinerOutputParameterfvNV (will be remapped) */ - "iiip\0" - "glGetCombinerOutputParameterfvNV\0" - "\0" - /* _mesa_function_pool[255]: SampleCoverageARB (will be remapped) */ - "fi\0" - "glSampleCoverage\0" - "glSampleCoverageARB\0" - "\0" - /* _mesa_function_pool[296]: ConvolutionFilter1D (offset 348) */ - "iiiiip\0" - "glConvolutionFilter1D\0" - "glConvolutionFilter1DEXT\0" - "\0" - /* _mesa_function_pool[351]: BeginQueryARB (will be remapped) */ - "ii\0" - "glBeginQuery\0" - "glBeginQueryARB\0" - "\0" - /* _mesa_function_pool[384]: RasterPos3dv (offset 71) */ - "p\0" - "glRasterPos3dv\0" - "\0" - /* _mesa_function_pool[402]: PointParameteriNV (will be remapped) */ - "ii\0" - "glPointParameteri\0" - "glPointParameteriNV\0" - "\0" - /* _mesa_function_pool[444]: GetProgramiv (will be remapped) */ - "iip\0" - "glGetProgramiv\0" - "\0" - /* _mesa_function_pool[464]: MultiTexCoord3sARB (offset 398) */ - "iiii\0" - "glMultiTexCoord3s\0" - "glMultiTexCoord3sARB\0" - "\0" - /* _mesa_function_pool[509]: SecondaryColor3iEXT (will be remapped) */ - "iii\0" - "glSecondaryColor3i\0" - "glSecondaryColor3iEXT\0" - "\0" - /* _mesa_function_pool[555]: WindowPos3fMESA (will be remapped) */ - "fff\0" - "glWindowPos3f\0" - "glWindowPos3fARB\0" - "glWindowPos3fMESA\0" - "\0" - /* _mesa_function_pool[609]: TexCoord1iv (offset 99) */ - "p\0" - "glTexCoord1iv\0" - "\0" - /* _mesa_function_pool[626]: TexCoord4sv (offset 125) */ - "p\0" - "glTexCoord4sv\0" - "\0" - /* _mesa_function_pool[643]: RasterPos4s (offset 84) */ - "iiii\0" - "glRasterPos4s\0" - "\0" - /* _mesa_function_pool[663]: PixelTexGenParameterfvSGIS (will be remapped) */ - "ip\0" - "glPixelTexGenParameterfvSGIS\0" - "\0" - /* _mesa_function_pool[696]: ActiveTextureARB (offset 374) */ - "i\0" - "glActiveTexture\0" - "glActiveTextureARB\0" - "\0" - /* _mesa_function_pool[734]: BlitFramebufferEXT (will be remapped) */ - "iiiiiiiiii\0" - "glBlitFramebuffer\0" - "glBlitFramebufferEXT\0" - "\0" - /* _mesa_function_pool[785]: TexCoord1f (offset 96) */ - "f\0" - "glTexCoord1f\0" - "\0" - /* _mesa_function_pool[801]: TexCoord1d (offset 94) */ - "d\0" - "glTexCoord1d\0" - "\0" - /* _mesa_function_pool[817]: VertexAttrib4ubvNV (will be remapped) */ - "ip\0" - "glVertexAttrib4ubvNV\0" - "\0" - /* _mesa_function_pool[842]: TexCoord1i (offset 98) */ - "i\0" - "glTexCoord1i\0" - "\0" - /* _mesa_function_pool[858]: GetProgramNamedParameterdvNV (will be remapped) */ - "iipp\0" - "glGetProgramNamedParameterdvNV\0" - "\0" - /* _mesa_function_pool[895]: Histogram (offset 367) */ - "iiii\0" - "glHistogram\0" - "glHistogramEXT\0" - "\0" - /* _mesa_function_pool[928]: TexCoord1s (offset 100) */ - "i\0" - "glTexCoord1s\0" - "\0" - /* _mesa_function_pool[944]: GetMapfv (offset 267) */ - "iip\0" - "glGetMapfv\0" - "\0" - /* _mesa_function_pool[960]: EvalCoord1f (offset 230) */ - "f\0" - "glEvalCoord1f\0" - "\0" - /* _mesa_function_pool[977]: FramebufferTexture (will be remapped) */ - "iiii\0" - "glFramebufferTexture\0" - "\0" - /* _mesa_function_pool[1004]: VertexAttribI1ivEXT (will be remapped) */ - "ip\0" - "glVertexAttribI1ivEXT\0" - "glVertexAttribI1iv\0" - "\0" - /* _mesa_function_pool[1049]: TexImage4DSGIS (dynamic) */ - "iiiiiiiiiip\0" - "glTexImage4DSGIS\0" - "\0" - /* _mesa_function_pool[1079]: PolygonStipple (offset 175) */ - "p\0" - "glPolygonStipple\0" - "\0" - /* _mesa_function_pool[1099]: WindowPos2dvMESA (will be remapped) */ - "p\0" - "glWindowPos2dv\0" - "glWindowPos2dvARB\0" - "glWindowPos2dvMESA\0" - "\0" - /* _mesa_function_pool[1154]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ - "ppp\0" - "glReplacementCodeuiColor3fVertex3fvSUN\0" - "\0" - /* _mesa_function_pool[1198]: BlendEquationSeparateEXT (will be remapped) */ - "ii\0" - "glBlendEquationSeparate\0" - "glBlendEquationSeparateEXT\0" - "glBlendEquationSeparateATI\0" - "\0" - /* _mesa_function_pool[1280]: ListParameterfSGIX (dynamic) */ - "iif\0" - "glListParameterfSGIX\0" - "\0" - /* _mesa_function_pool[1306]: SecondaryColor3bEXT (will be remapped) */ - "iii\0" - "glSecondaryColor3b\0" - "glSecondaryColor3bEXT\0" - "\0" - /* _mesa_function_pool[1352]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ - "pppp\0" - "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" - "\0" - /* _mesa_function_pool[1398]: GetPixelMapfv (offset 271) */ - "ip\0" - "glGetPixelMapfv\0" - "\0" - /* _mesa_function_pool[1418]: Color3uiv (offset 22) */ - "p\0" - "glColor3uiv\0" - "\0" - /* _mesa_function_pool[1433]: IsEnabled (offset 286) */ - "i\0" - "glIsEnabled\0" - "\0" - /* _mesa_function_pool[1448]: VertexAttrib4svNV (will be remapped) */ - "ip\0" - "glVertexAttrib4svNV\0" - "\0" - /* _mesa_function_pool[1472]: EvalCoord2fv (offset 235) */ - "p\0" - "glEvalCoord2fv\0" - "\0" - /* _mesa_function_pool[1490]: GetBufferSubDataARB (will be remapped) */ - "iiip\0" - "glGetBufferSubData\0" - "glGetBufferSubDataARB\0" - "\0" - /* _mesa_function_pool[1537]: BufferSubDataARB (will be remapped) */ - "iiip\0" - "glBufferSubData\0" - "glBufferSubDataARB\0" - "\0" - /* _mesa_function_pool[1578]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ - "ppp\0" - "glTexCoord2fColor4ubVertex3fvSUN\0" - "\0" - /* _mesa_function_pool[1616]: AttachShader (will be remapped) */ - "ii\0" - "glAttachShader\0" - "\0" - /* _mesa_function_pool[1635]: VertexAttrib2fARB (will be remapped) */ - "iff\0" - "glVertexAttrib2f\0" - "glVertexAttrib2fARB\0" - "\0" - /* _mesa_function_pool[1677]: GetDebugLogLengthMESA (dynamic) */ - "iii\0" - "glGetDebugLogLengthMESA\0" - "\0" - /* _mesa_function_pool[1706]: GetMapiv (offset 268) */ - "iip\0" - "glGetMapiv\0" - "\0" - /* _mesa_function_pool[1722]: VertexAttrib3fARB (will be remapped) */ - "ifff\0" - "glVertexAttrib3f\0" - "glVertexAttrib3fARB\0" - "\0" - /* _mesa_function_pool[1765]: Indexubv (offset 316) */ - "p\0" - "glIndexubv\0" - "\0" - /* _mesa_function_pool[1779]: GetQueryivARB (will be remapped) */ - "iip\0" - "glGetQueryiv\0" - "glGetQueryivARB\0" - "\0" - /* _mesa_function_pool[1813]: TexImage3D (offset 371) */ - "iiiiiiiiip\0" - "glTexImage3D\0" - "glTexImage3DEXT\0" - "\0" - /* _mesa_function_pool[1854]: BindFragDataLocationEXT (will be remapped) */ - "iip\0" - "glBindFragDataLocationEXT\0" - "glBindFragDataLocation\0" - "\0" - /* _mesa_function_pool[1908]: ReplacementCodeuiVertex3fvSUN (dynamic) */ - "pp\0" - "glReplacementCodeuiVertex3fvSUN\0" - "\0" - /* _mesa_function_pool[1944]: EdgeFlagPointer (offset 312) */ - "ip\0" - "glEdgeFlagPointer\0" - "\0" - /* _mesa_function_pool[1966]: Color3ubv (offset 20) */ - "p\0" - "glColor3ubv\0" - "\0" - /* _mesa_function_pool[1981]: GetQueryObjectivARB (will be remapped) */ - "iip\0" - "glGetQueryObjectiv\0" - "glGetQueryObjectivARB\0" - "\0" - /* _mesa_function_pool[2027]: Vertex3dv (offset 135) */ - "p\0" - "glVertex3dv\0" - "\0" - /* _mesa_function_pool[2042]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ - "ppp\0" - "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" - "\0" - /* _mesa_function_pool[2089]: CompressedTexSubImage2DARB (will be remapped) */ - "iiiiiiiip\0" - "glCompressedTexSubImage2D\0" - "glCompressedTexSubImage2DARB\0" - "\0" - /* _mesa_function_pool[2155]: CombinerOutputNV (will be remapped) */ - "iiiiiiiiii\0" - "glCombinerOutputNV\0" - "\0" - /* _mesa_function_pool[2186]: VertexAttribs3fvNV (will be remapped) */ - "iip\0" - "glVertexAttribs3fvNV\0" - "\0" - /* _mesa_function_pool[2212]: Uniform2fARB (will be remapped) */ - "iff\0" - "glUniform2f\0" - "glUniform2fARB\0" - "\0" - /* _mesa_function_pool[2244]: LightModeliv (offset 166) */ - "ip\0" - "glLightModeliv\0" - "\0" - /* _mesa_function_pool[2263]: VertexAttrib1svARB (will be remapped) */ - "ip\0" - "glVertexAttrib1sv\0" - "glVertexAttrib1svARB\0" - "\0" - /* _mesa_function_pool[2306]: VertexAttribs1dvNV (will be remapped) */ - "iip\0" - "glVertexAttribs1dvNV\0" - "\0" - /* _mesa_function_pool[2332]: Uniform2ivARB (will be remapped) */ - "iip\0" - "glUniform2iv\0" - "glUniform2ivARB\0" - "\0" - /* _mesa_function_pool[2366]: GetImageTransformParameterfvHP (dynamic) */ - "iip\0" - "glGetImageTransformParameterfvHP\0" - "\0" - /* _mesa_function_pool[2404]: Normal3bv (offset 53) */ - "p\0" - "glNormal3bv\0" - "\0" - /* _mesa_function_pool[2419]: TexGeniv (offset 193) */ - "iip\0" - "glTexGeniv\0" - "\0" - /* _mesa_function_pool[2435]: WeightubvARB (dynamic) */ - "ip\0" - "glWeightubvARB\0" - "\0" - /* _mesa_function_pool[2454]: VertexAttrib1fvNV (will be remapped) */ - "ip\0" - "glVertexAttrib1fvNV\0" - "\0" - /* _mesa_function_pool[2478]: Vertex3iv (offset 139) */ - "p\0" - "glVertex3iv\0" - "\0" - /* _mesa_function_pool[2493]: CopyConvolutionFilter1D (offset 354) */ - "iiiii\0" - "glCopyConvolutionFilter1D\0" - "glCopyConvolutionFilter1DEXT\0" - "\0" - /* _mesa_function_pool[2555]: VertexAttribI1uiEXT (will be remapped) */ - "ii\0" - "glVertexAttribI1uiEXT\0" - "glVertexAttribI1ui\0" - "\0" - /* _mesa_function_pool[2600]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ - "iffffff\0" - "glReplacementCodeuiNormal3fVertex3fSUN\0" - "\0" - /* _mesa_function_pool[2648]: DeleteSync (will be remapped) */ - "i\0" - "glDeleteSync\0" - "\0" - /* _mesa_function_pool[2664]: FragmentMaterialfvSGIX (dynamic) */ - "iip\0" - "glFragmentMaterialfvSGIX\0" - "\0" - /* _mesa_function_pool[2694]: BlendColor (offset 336) */ - "ffff\0" - "glBlendColor\0" - "glBlendColorEXT\0" - "\0" - /* _mesa_function_pool[2729]: UniformMatrix4fvARB (will be remapped) */ - "iiip\0" - "glUniformMatrix4fv\0" - "glUniformMatrix4fvARB\0" - "\0" - /* _mesa_function_pool[2776]: DeleteVertexArraysAPPLE (will be remapped) */ - "ip\0" - "glDeleteVertexArrays\0" - "glDeleteVertexArraysAPPLE\0" - "\0" - /* _mesa_function_pool[2827]: TexBuffer (will be remapped) */ - "iii\0" - "glTexBuffer\0" - "\0" - /* _mesa_function_pool[2844]: ReadInstrumentsSGIX (dynamic) */ - "i\0" - "glReadInstrumentsSGIX\0" - "\0" - /* _mesa_function_pool[2869]: CallLists (offset 3) */ - "iip\0" - "glCallLists\0" - "\0" - /* _mesa_function_pool[2886]: UniformMatrix2x4fv (will be remapped) */ - "iiip\0" - "glUniformMatrix2x4fv\0" - "\0" - /* _mesa_function_pool[2913]: Color4ubVertex3fvSUN (dynamic) */ - "pp\0" - "glColor4ubVertex3fvSUN\0" - "\0" - /* _mesa_function_pool[2940]: Normal3iv (offset 59) */ - "p\0" - "glNormal3iv\0" - "\0" - /* _mesa_function_pool[2955]: PassThrough (offset 199) */ - "f\0" - "glPassThrough\0" - "\0" - /* _mesa_function_pool[2972]: GetVertexAttribIivEXT (will be remapped) */ - "iip\0" - "glGetVertexAttribIivEXT\0" - "glGetVertexAttribIiv\0" - "\0" - /* _mesa_function_pool[3022]: TexParameterIivEXT (will be remapped) */ - "iip\0" - "glTexParameterIivEXT\0" - "glTexParameterIiv\0" - "\0" - /* _mesa_function_pool[3066]: FramebufferTextureLayerEXT (will be remapped) */ - "iiiii\0" - "glFramebufferTextureLayer\0" - "glFramebufferTextureLayerEXT\0" - "\0" - /* _mesa_function_pool[3128]: GetListParameterfvSGIX (dynamic) */ - "iip\0" - "glGetListParameterfvSGIX\0" - "\0" - /* _mesa_function_pool[3158]: Viewport (offset 305) */ - "iiii\0" - "glViewport\0" - "\0" - /* _mesa_function_pool[3175]: VertexAttrib4NusvARB (will be remapped) */ - "ip\0" - "glVertexAttrib4Nusv\0" - "glVertexAttrib4NusvARB\0" - "\0" - /* _mesa_function_pool[3222]: WindowPos4svMESA (will be remapped) */ - "p\0" - "glWindowPos4svMESA\0" - "\0" - /* _mesa_function_pool[3244]: CreateProgramObjectARB (will be remapped) */ - "\0" - "glCreateProgramObjectARB\0" - "\0" - /* _mesa_function_pool[3271]: DeleteTransformFeedbacks (will be remapped) */ - "ip\0" - "glDeleteTransformFeedbacks\0" - "\0" - /* _mesa_function_pool[3302]: UniformMatrix4x3fv (will be remapped) */ - "iiip\0" - "glUniformMatrix4x3fv\0" - "\0" - /* _mesa_function_pool[3329]: PrioritizeTextures (offset 331) */ - "ipp\0" - "glPrioritizeTextures\0" - "glPrioritizeTexturesEXT\0" - "\0" - /* _mesa_function_pool[3379]: VertexAttribI3uiEXT (will be remapped) */ - "iiii\0" - "glVertexAttribI3uiEXT\0" - "glVertexAttribI3ui\0" - "\0" - /* _mesa_function_pool[3426]: AsyncMarkerSGIX (dynamic) */ - "i\0" - "glAsyncMarkerSGIX\0" - "\0" - /* _mesa_function_pool[3447]: GlobalAlphaFactorubSUN (dynamic) */ - "i\0" - "glGlobalAlphaFactorubSUN\0" - "\0" - /* _mesa_function_pool[3475]: ClearColorIuiEXT (will be remapped) */ - "iiii\0" - "glClearColorIuiEXT\0" - "\0" - /* _mesa_function_pool[3500]: ClearDebugLogMESA (dynamic) */ - "iii\0" - "glClearDebugLogMESA\0" - "\0" - /* _mesa_function_pool[3525]: Uniform4uiEXT (will be remapped) */ - "iiiii\0" - "glUniform4uiEXT\0" - "glUniform4ui\0" - "\0" - /* _mesa_function_pool[3561]: ResetHistogram (offset 369) */ - "i\0" - "glResetHistogram\0" - "glResetHistogramEXT\0" - "\0" - /* _mesa_function_pool[3601]: GetProgramNamedParameterfvNV (will be remapped) */ - "iipp\0" - "glGetProgramNamedParameterfvNV\0" - "\0" - /* _mesa_function_pool[3638]: PointParameterfEXT (will be remapped) */ - "if\0" - "glPointParameterf\0" - "glPointParameterfARB\0" - "glPointParameterfEXT\0" - "glPointParameterfSGIS\0" - "\0" - /* _mesa_function_pool[3724]: LoadIdentityDeformationMapSGIX (dynamic) */ - "i\0" - "glLoadIdentityDeformationMapSGIX\0" - "\0" - /* _mesa_function_pool[3760]: GenFencesNV (will be remapped) */ - "ip\0" - "glGenFencesNV\0" - "\0" - /* _mesa_function_pool[3778]: ImageTransformParameterfHP (dynamic) */ - "iif\0" - "glImageTransformParameterfHP\0" - "\0" - /* _mesa_function_pool[3812]: MatrixIndexusvARB (dynamic) */ - "ip\0" - "glMatrixIndexusvARB\0" - "\0" - /* _mesa_function_pool[3836]: DrawElementsBaseVertex (will be remapped) */ - "iiipi\0" - "glDrawElementsBaseVertex\0" - "\0" - /* _mesa_function_pool[3868]: DisableVertexAttribArrayARB (will be remapped) */ - "i\0" - "glDisableVertexAttribArray\0" - "glDisableVertexAttribArrayARB\0" - "\0" - /* _mesa_function_pool[3928]: TexCoord2sv (offset 109) */ - "p\0" - "glTexCoord2sv\0" - "\0" - /* _mesa_function_pool[3945]: Vertex4dv (offset 143) */ - "p\0" - "glVertex4dv\0" - "\0" - /* _mesa_function_pool[3960]: StencilMaskSeparate (will be remapped) */ - "ii\0" - "glStencilMaskSeparate\0" - "\0" - /* _mesa_function_pool[3986]: ProgramLocalParameter4dARB (will be remapped) */ - "iidddd\0" - "glProgramLocalParameter4dARB\0" - "\0" - /* _mesa_function_pool[4023]: CompressedTexImage3DARB (will be remapped) */ - "iiiiiiiip\0" - "glCompressedTexImage3D\0" - "glCompressedTexImage3DARB\0" - "\0" - /* _mesa_function_pool[4083]: Color3sv (offset 18) */ - "p\0" - "glColor3sv\0" - "\0" - /* _mesa_function_pool[4097]: GetConvolutionParameteriv (offset 358) */ - "iip\0" - "glGetConvolutionParameteriv\0" - "glGetConvolutionParameterivEXT\0" - "\0" - /* _mesa_function_pool[4161]: VertexAttrib1fARB (will be remapped) */ - "if\0" - "glVertexAttrib1f\0" - "glVertexAttrib1fARB\0" - "\0" - /* _mesa_function_pool[4202]: Vertex2dv (offset 127) */ - "p\0" - "glVertex2dv\0" - "\0" - /* _mesa_function_pool[4217]: TestFenceNV (will be remapped) */ - "i\0" - "glTestFenceNV\0" - "\0" - /* _mesa_function_pool[4234]: MultiTexCoord1fvARB (offset 379) */ - "ip\0" - "glMultiTexCoord1fv\0" - "glMultiTexCoord1fvARB\0" - "\0" - /* _mesa_function_pool[4279]: TexCoord3iv (offset 115) */ - "p\0" - "glTexCoord3iv\0" - "\0" - /* _mesa_function_pool[4296]: Uniform2uivEXT (will be remapped) */ - "iip\0" - "glUniform2uivEXT\0" - "glUniform2uiv\0" - "\0" - /* _mesa_function_pool[4332]: ColorFragmentOp2ATI (will be remapped) */ - "iiiiiiiiii\0" - "glColorFragmentOp2ATI\0" - "\0" - /* _mesa_function_pool[4366]: SecondaryColorPointerListIBM (dynamic) */ - "iiipi\0" - "glSecondaryColorPointerListIBM\0" - "\0" - /* _mesa_function_pool[4404]: GetPixelTexGenParameterivSGIS (will be remapped) */ - "ip\0" - "glGetPixelTexGenParameterivSGIS\0" - "\0" - /* _mesa_function_pool[4440]: Color3fv (offset 14) */ - "p\0" - "glColor3fv\0" - "\0" - /* _mesa_function_pool[4454]: VertexAttrib4fNV (will be remapped) */ - "iffff\0" - "glVertexAttrib4fNV\0" - "\0" - /* _mesa_function_pool[4480]: ReplacementCodeubSUN (dynamic) */ - "i\0" - "glReplacementCodeubSUN\0" - "\0" - /* _mesa_function_pool[4506]: FinishAsyncSGIX (dynamic) */ - "p\0" - "glFinishAsyncSGIX\0" - "\0" - /* _mesa_function_pool[4527]: GetDebugLogMESA (dynamic) */ - "iiiipp\0" - "glGetDebugLogMESA\0" - "\0" - /* _mesa_function_pool[4553]: FogCoorddEXT (will be remapped) */ - "d\0" - "glFogCoordd\0" - "glFogCoorddEXT\0" - "\0" - /* _mesa_function_pool[4583]: BeginConditionalRenderNV (will be remapped) */ - "ii\0" - "glBeginConditionalRenderNV\0" - "glBeginConditionalRender\0" - "\0" - /* _mesa_function_pool[4639]: Color4ubVertex3fSUN (dynamic) */ - "iiiifff\0" - "glColor4ubVertex3fSUN\0" - "\0" - /* _mesa_function_pool[4670]: FogCoordfEXT (will be remapped) */ - "f\0" - "glFogCoordf\0" - "glFogCoordfEXT\0" - "\0" - /* _mesa_function_pool[4700]: PointSize (offset 173) */ - "f\0" - "glPointSize\0" - "\0" - /* _mesa_function_pool[4715]: VertexAttribI2uivEXT (will be remapped) */ - "ip\0" - "glVertexAttribI2uivEXT\0" - "glVertexAttribI2uiv\0" - "\0" - /* _mesa_function_pool[4762]: TexCoord2fVertex3fSUN (dynamic) */ - "fffff\0" - "glTexCoord2fVertex3fSUN\0" - "\0" - /* _mesa_function_pool[4793]: PopName (offset 200) */ - "\0" - "glPopName\0" - "\0" - /* _mesa_function_pool[4805]: GlobalAlphaFactoriSUN (dynamic) */ - "i\0" - "glGlobalAlphaFactoriSUN\0" - "\0" - /* _mesa_function_pool[4832]: VertexAttrib2dNV (will be remapped) */ - "idd\0" - "glVertexAttrib2dNV\0" - "\0" - /* _mesa_function_pool[4856]: GetProgramInfoLog (will be remapped) */ - "iipp\0" - "glGetProgramInfoLog\0" - "\0" - /* _mesa_function_pool[4882]: VertexAttrib4NbvARB (will be remapped) */ - "ip\0" - "glVertexAttrib4Nbv\0" - "glVertexAttrib4NbvARB\0" - "\0" - /* _mesa_function_pool[4927]: GetActiveAttribARB (will be remapped) */ - "iiipppp\0" - "glGetActiveAttrib\0" - "glGetActiveAttribARB\0" - "\0" - /* _mesa_function_pool[4975]: Vertex4sv (offset 149) */ - "p\0" - "glVertex4sv\0" - "\0" - /* _mesa_function_pool[4990]: VertexAttrib4ubNV (will be remapped) */ - "iiiii\0" - "glVertexAttrib4ubNV\0" - "\0" - /* _mesa_function_pool[5017]: ClampColor (will be remapped) */ - "ii\0" - "glClampColor\0" - "\0" - /* _mesa_function_pool[5034]: TextureRangeAPPLE (will be remapped) */ - "iip\0" - "glTextureRangeAPPLE\0" - "\0" - /* _mesa_function_pool[5059]: GetTexEnvfv (offset 276) */ - "iip\0" - "glGetTexEnvfv\0" - "\0" - /* _mesa_function_pool[5078]: BindTransformFeedback (will be remapped) */ - "ii\0" - "glBindTransformFeedback\0" - "\0" - /* _mesa_function_pool[5106]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ - "ffffffffffff\0" - "glTexCoord2fColor4fNormal3fVertex3fSUN\0" - "\0" - /* _mesa_function_pool[5159]: Indexub (offset 315) */ - "i\0" - "glIndexub\0" - "\0" - /* _mesa_function_pool[5172]: ColorMaskIndexedEXT (will be remapped) */ - "iiiii\0" - "glColorMaskIndexedEXT\0" - "glColorMaski\0" - "\0" - /* _mesa_function_pool[5214]: TexEnvi (offset 186) */ - "iii\0" - "glTexEnvi\0" - "\0" - /* _mesa_function_pool[5229]: GetClipPlane (offset 259) */ - "ip\0" - "glGetClipPlane\0" - "\0" - /* _mesa_function_pool[5248]: CombinerParameterfvNV (will be remapped) */ - "ip\0" - "glCombinerParameterfvNV\0" - "\0" - /* _mesa_function_pool[5276]: VertexAttribs3dvNV (will be remapped) */ - "iip\0" - "glVertexAttribs3dvNV\0" - "\0" - /* _mesa_function_pool[5302]: VertexAttribI2uiEXT (will be remapped) */ - "iii\0" - "glVertexAttribI2uiEXT\0" - "glVertexAttribI2ui\0" - "\0" - /* _mesa_function_pool[5348]: VertexAttribs4fvNV (will be remapped) */ - "iip\0" - "glVertexAttribs4fvNV\0" - "\0" - /* _mesa_function_pool[5374]: VertexArrayRangeNV (will be remapped) */ - "ip\0" - "glVertexArrayRangeNV\0" - "\0" - /* _mesa_function_pool[5399]: FragmentLightiSGIX (dynamic) */ - "iii\0" - "glFragmentLightiSGIX\0" - "\0" - /* _mesa_function_pool[5425]: PolygonOffsetEXT (will be remapped) */ - "ff\0" - "glPolygonOffsetEXT\0" - "\0" - /* _mesa_function_pool[5448]: VertexAttribI4uivEXT (will be remapped) */ - "ip\0" - "glVertexAttribI4uivEXT\0" - "glVertexAttribI4uiv\0" - "\0" - /* _mesa_function_pool[5495]: PollAsyncSGIX (dynamic) */ - "p\0" - "glPollAsyncSGIX\0" - "\0" - /* _mesa_function_pool[5514]: DeleteFragmentShaderATI (will be remapped) */ - "i\0" - "glDeleteFragmentShaderATI\0" - "\0" - /* _mesa_function_pool[5543]: Scaled (offset 301) */ - "ddd\0" - "glScaled\0" - "\0" - /* _mesa_function_pool[5557]: ResumeTransformFeedback (will be remapped) */ - "\0" - "glResumeTransformFeedback\0" - "\0" - /* _mesa_function_pool[5585]: Scalef (offset 302) */ - "fff\0" - "glScalef\0" - "\0" - /* _mesa_function_pool[5599]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ - "ppp\0" - "glTexCoord2fNormal3fVertex3fvSUN\0" - "\0" - /* _mesa_function_pool[5637]: MultTransposeMatrixdARB (will be remapped) */ - "p\0" - "glMultTransposeMatrixd\0" - "glMultTransposeMatrixdARB\0" - "\0" - /* _mesa_function_pool[5689]: ObjectUnpurgeableAPPLE (will be remapped) */ - "iii\0" - "glObjectUnpurgeableAPPLE\0" - "\0" - /* _mesa_function_pool[5719]: AlphaFunc (offset 240) */ - "if\0" - "glAlphaFunc\0" - "\0" - /* _mesa_function_pool[5735]: WindowPos2svMESA (will be remapped) */ - "p\0" - "glWindowPos2sv\0" - "glWindowPos2svARB\0" - "glWindowPos2svMESA\0" - "\0" - /* _mesa_function_pool[5790]: EdgeFlag (offset 41) */ - "i\0" - "glEdgeFlag\0" - "\0" - /* _mesa_function_pool[5804]: TexCoord2iv (offset 107) */ - "p\0" - "glTexCoord2iv\0" - "\0" - /* _mesa_function_pool[5821]: CompressedTexImage1DARB (will be remapped) */ - "iiiiiip\0" - "glCompressedTexImage1D\0" - "glCompressedTexImage1DARB\0" - "\0" - /* _mesa_function_pool[5879]: Rotated (offset 299) */ - "dddd\0" - "glRotated\0" - "\0" - /* _mesa_function_pool[5895]: GetTexParameterIuivEXT (will be remapped) */ - "iip\0" - "glGetTexParameterIuivEXT\0" - "glGetTexParameterIuiv\0" - "\0" - /* _mesa_function_pool[5947]: VertexAttrib2sNV (will be remapped) */ - "iii\0" - "glVertexAttrib2sNV\0" - "\0" - /* _mesa_function_pool[5971]: ReadPixels (offset 256) */ - "iiiiiip\0" - "glReadPixels\0" - "\0" - /* _mesa_function_pool[5993]: EdgeFlagv (offset 42) */ - "p\0" - "glEdgeFlagv\0" - "\0" - /* _mesa_function_pool[6008]: NormalPointerListIBM (dynamic) */ - "iipi\0" - "glNormalPointerListIBM\0" - "\0" - /* _mesa_function_pool[6037]: IndexPointerEXT (will be remapped) */ - "iiip\0" - "glIndexPointerEXT\0" - "\0" - /* _mesa_function_pool[6061]: Color4iv (offset 32) */ - "p\0" - "glColor4iv\0" - "\0" - /* _mesa_function_pool[6075]: TexParameterf (offset 178) */ - "iif\0" - "glTexParameterf\0" - "\0" - /* _mesa_function_pool[6096]: TexParameteri (offset 180) */ - "iii\0" - "glTexParameteri\0" - "\0" - /* _mesa_function_pool[6117]: NormalPointerEXT (will be remapped) */ - "iiip\0" - "glNormalPointerEXT\0" - "\0" - /* _mesa_function_pool[6142]: MultiTexCoord3dARB (offset 392) */ - "iddd\0" - "glMultiTexCoord3d\0" - "glMultiTexCoord3dARB\0" - "\0" - /* _mesa_function_pool[6187]: MultiTexCoord2iARB (offset 388) */ - "iii\0" - "glMultiTexCoord2i\0" - "glMultiTexCoord2iARB\0" - "\0" - /* _mesa_function_pool[6231]: DrawPixels (offset 257) */ - "iiiip\0" - "glDrawPixels\0" - "\0" - /* _mesa_function_pool[6251]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ - "iffffffff\0" - "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" - "\0" - /* _mesa_function_pool[6311]: MultiTexCoord2svARB (offset 391) */ - "ip\0" - "glMultiTexCoord2sv\0" - "glMultiTexCoord2svARB\0" - "\0" - /* _mesa_function_pool[6356]: ReplacementCodeubvSUN (dynamic) */ - "p\0" - "glReplacementCodeubvSUN\0" - "\0" - /* _mesa_function_pool[6383]: Uniform3iARB (will be remapped) */ - "iiii\0" - "glUniform3i\0" - "glUniform3iARB\0" - "\0" - /* _mesa_function_pool[6416]: DrawTransformFeedback (will be remapped) */ - "ii\0" - "glDrawTransformFeedback\0" - "\0" - /* _mesa_function_pool[6444]: DrawElementsInstancedARB (will be remapped) */ - "iiipi\0" - "glDrawElementsInstancedARB\0" - "glDrawElementsInstancedEXT\0" - "glDrawElementsInstanced\0" - "\0" - /* _mesa_function_pool[6529]: GetShaderInfoLog (will be remapped) */ - "iipp\0" - "glGetShaderInfoLog\0" - "\0" - /* _mesa_function_pool[6554]: WeightivARB (dynamic) */ - "ip\0" - "glWeightivARB\0" - "\0" - /* _mesa_function_pool[6572]: PollInstrumentsSGIX (dynamic) */ - "p\0" - "glPollInstrumentsSGIX\0" - "\0" - /* _mesa_function_pool[6597]: GlobalAlphaFactordSUN (dynamic) */ - "d\0" - "glGlobalAlphaFactordSUN\0" - "\0" - /* _mesa_function_pool[6624]: GetFinalCombinerInputParameterfvNV (will be remapped) */ - "iip\0" - "glGetFinalCombinerInputParameterfvNV\0" - "\0" - /* _mesa_function_pool[6666]: GenerateMipmapEXT (will be remapped) */ - "i\0" - "glGenerateMipmap\0" - "glGenerateMipmapEXT\0" - "\0" - /* _mesa_function_pool[6706]: GenLists (offset 5) */ - "i\0" - "glGenLists\0" - "\0" - /* _mesa_function_pool[6720]: DepthRangef (will be remapped) */ - "ff\0" - "glDepthRangef\0" - "\0" - /* _mesa_function_pool[6738]: GetMapAttribParameterivNV (dynamic) */ - "iiip\0" - "glGetMapAttribParameterivNV\0" - "\0" - /* _mesa_function_pool[6772]: CreateShaderObjectARB (will be remapped) */ - "i\0" - "glCreateShaderObjectARB\0" - "\0" - /* _mesa_function_pool[6799]: GetSharpenTexFuncSGIS (dynamic) */ - "ip\0" - "glGetSharpenTexFuncSGIS\0" - "\0" - /* _mesa_function_pool[6827]: BufferDataARB (will be remapped) */ - "iipi\0" - "glBufferData\0" - "glBufferDataARB\0" - "\0" - /* _mesa_function_pool[6862]: FlushVertexArrayRangeNV (will be remapped) */ - "\0" - "glFlushVertexArrayRangeNV\0" - "\0" - /* _mesa_function_pool[6890]: MapGrid2d (offset 226) */ - "iddidd\0" - "glMapGrid2d\0" - "\0" - /* _mesa_function_pool[6910]: MapGrid2f (offset 227) */ - "iffiff\0" - "glMapGrid2f\0" - "\0" - /* _mesa_function_pool[6930]: SampleMapATI (will be remapped) */ - "iii\0" - "glSampleMapATI\0" - "\0" - /* _mesa_function_pool[6950]: VertexPointerEXT (will be remapped) */ - "iiiip\0" - "glVertexPointerEXT\0" - "\0" - /* _mesa_function_pool[6976]: GetTexFilterFuncSGIS (dynamic) */ - "iip\0" - "glGetTexFilterFuncSGIS\0" - "\0" - /* _mesa_function_pool[7004]: Scissor (offset 176) */ - "iiii\0" - "glScissor\0" - "\0" - /* _mesa_function_pool[7020]: Fogf (offset 153) */ - "if\0" - "glFogf\0" - "\0" - /* _mesa_function_pool[7031]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ - "ppp\0" - "glReplacementCodeuiColor4ubVertex3fvSUN\0" - "\0" - /* _mesa_function_pool[7076]: TexSubImage1D (offset 332) */ - "iiiiiip\0" - "glTexSubImage1D\0" - "glTexSubImage1DEXT\0" - "\0" - /* _mesa_function_pool[7120]: VertexAttrib1sARB (will be remapped) */ - "ii\0" - "glVertexAttrib1s\0" - "glVertexAttrib1sARB\0" - "\0" - /* _mesa_function_pool[7161]: FenceSync (will be remapped) */ - "ii\0" - "glFenceSync\0" - "\0" - /* _mesa_function_pool[7177]: Color4usv (offset 40) */ - "p\0" - "glColor4usv\0" - "\0" - /* _mesa_function_pool[7192]: Fogi (offset 155) */ - "ii\0" - "glFogi\0" - "\0" - /* _mesa_function_pool[7203]: DepthRange (offset 288) */ - "dd\0" - "glDepthRange\0" - "\0" - /* _mesa_function_pool[7220]: RasterPos3iv (offset 75) */ - "p\0" - "glRasterPos3iv\0" - "\0" - /* _mesa_function_pool[7238]: FinalCombinerInputNV (will be remapped) */ - "iiii\0" - "glFinalCombinerInputNV\0" - "\0" - /* _mesa_function_pool[7267]: TexCoord2i (offset 106) */ - "ii\0" - "glTexCoord2i\0" - "\0" - /* _mesa_function_pool[7284]: PixelMapfv (offset 251) */ - "iip\0" - "glPixelMapfv\0" - "\0" - /* _mesa_function_pool[7302]: Color4ui (offset 37) */ - "iiii\0" - "glColor4ui\0" - "\0" - /* _mesa_function_pool[7319]: RasterPos3s (offset 76) */ - "iii\0" - "glRasterPos3s\0" - "\0" - /* _mesa_function_pool[7338]: Color3usv (offset 24) */ - "p\0" - "glColor3usv\0" - "\0" - /* _mesa_function_pool[7353]: FlushRasterSGIX (dynamic) */ - "\0" - "glFlushRasterSGIX\0" - "\0" - /* _mesa_function_pool[7373]: TexCoord2f (offset 104) */ - "ff\0" - "glTexCoord2f\0" - "\0" - /* _mesa_function_pool[7390]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ - "ifffff\0" - "glReplacementCodeuiTexCoord2fVertex3fSUN\0" - "\0" - /* _mesa_function_pool[7439]: TexCoord2d (offset 102) */ - "dd\0" - "glTexCoord2d\0" - "\0" - /* _mesa_function_pool[7456]: RasterPos3d (offset 70) */ - "ddd\0" - "glRasterPos3d\0" - "\0" - /* _mesa_function_pool[7475]: RasterPos3f (offset 72) */ - "fff\0" - "glRasterPos3f\0" - "\0" - /* _mesa_function_pool[7494]: Uniform1fARB (will be remapped) */ - "if\0" - "glUniform1f\0" - "glUniform1fARB\0" - "\0" - /* _mesa_function_pool[7525]: AreTexturesResident (offset 322) */ - "ipp\0" - "glAreTexturesResident\0" - "glAreTexturesResidentEXT\0" - "\0" - /* _mesa_function_pool[7577]: TexCoord2s (offset 108) */ - "ii\0" - "glTexCoord2s\0" - "\0" - /* _mesa_function_pool[7594]: StencilOpSeparate (will be remapped) */ - "iiii\0" - "glStencilOpSeparate\0" - "glStencilOpSeparateATI\0" - "\0" - /* _mesa_function_pool[7643]: ColorTableParameteriv (offset 341) */ - "iip\0" - "glColorTableParameteriv\0" - "glColorTableParameterivSGI\0" - "\0" - /* _mesa_function_pool[7699]: FogCoordPointerListIBM (dynamic) */ - "iipi\0" - "glFogCoordPointerListIBM\0" - "\0" - /* _mesa_function_pool[7730]: WindowPos3dMESA (will be remapped) */ - "ddd\0" - "glWindowPos3d\0" - "glWindowPos3dARB\0" - "glWindowPos3dMESA\0" - "\0" - /* _mesa_function_pool[7784]: Color4us (offset 39) */ - "iiii\0" - "glColor4us\0" - "\0" - /* _mesa_function_pool[7801]: PointParameterfvEXT (will be remapped) */ - "ip\0" - "glPointParameterfv\0" - "glPointParameterfvARB\0" - "glPointParameterfvEXT\0" - "glPointParameterfvSGIS\0" - "\0" - /* _mesa_function_pool[7891]: Color3bv (offset 10) */ - "p\0" - "glColor3bv\0" - "\0" - /* _mesa_function_pool[7905]: WindowPos2fvMESA (will be remapped) */ - "p\0" - "glWindowPos2fv\0" - "glWindowPos2fvARB\0" - "glWindowPos2fvMESA\0" - "\0" - /* _mesa_function_pool[7960]: SecondaryColor3bvEXT (will be remapped) */ - "p\0" - "glSecondaryColor3bv\0" - "glSecondaryColor3bvEXT\0" - "\0" - /* _mesa_function_pool[8006]: VertexPointerListIBM (dynamic) */ - "iiipi\0" - "glVertexPointerListIBM\0" - "\0" - /* _mesa_function_pool[8036]: GetProgramLocalParameterfvARB (will be remapped) */ - "iip\0" - "glGetProgramLocalParameterfvARB\0" - "\0" - /* _mesa_function_pool[8073]: FragmentMaterialfSGIX (dynamic) */ - "iif\0" - "glFragmentMaterialfSGIX\0" - "\0" - /* _mesa_function_pool[8102]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ - "ffffffff\0" - "glTexCoord2fNormal3fVertex3fSUN\0" - "\0" - /* _mesa_function_pool[8144]: RenderbufferStorageEXT (will be remapped) */ - "iiii\0" - "glRenderbufferStorage\0" - "glRenderbufferStorageEXT\0" - "\0" - /* _mesa_function_pool[8197]: IsFenceNV (will be remapped) */ - "i\0" - "glIsFenceNV\0" - "\0" - /* _mesa_function_pool[8212]: AttachObjectARB (will be remapped) */ - "ii\0" - "glAttachObjectARB\0" - "\0" - /* _mesa_function_pool[8234]: GetFragmentLightivSGIX (dynamic) */ - "iip\0" - "glGetFragmentLightivSGIX\0" - "\0" - /* _mesa_function_pool[8264]: UniformMatrix2fvARB (will be remapped) */ - "iiip\0" - "glUniformMatrix2fv\0" - "glUniformMatrix2fvARB\0" - "\0" - /* _mesa_function_pool[8311]: MultiTexCoord2fARB (offset 386) */ - "iff\0" - "glMultiTexCoord2f\0" - "glMultiTexCoord2fARB\0" - "\0" - /* _mesa_function_pool[8355]: ColorTable (offset 339) */ - "iiiiip\0" - "glColorTable\0" - "glColorTableSGI\0" - "glColorTableEXT\0" - "\0" - /* _mesa_function_pool[8408]: IndexPointer (offset 314) */ - "iip\0" - "glIndexPointer\0" - "\0" - /* _mesa_function_pool[8428]: Accum (offset 213) */ - "if\0" - "glAccum\0" - "\0" - /* _mesa_function_pool[8440]: GetTexImage (offset 281) */ - "iiiip\0" - "glGetTexImage\0" - "\0" - /* _mesa_function_pool[8461]: MapControlPointsNV (dynamic) */ - "iiiiiiiip\0" - "glMapControlPointsNV\0" - "\0" - /* _mesa_function_pool[8493]: ConvolutionFilter2D (offset 349) */ - "iiiiiip\0" - "glConvolutionFilter2D\0" - "glConvolutionFilter2DEXT\0" - "\0" - /* _mesa_function_pool[8549]: Finish (offset 216) */ - "\0" - "glFinish\0" - "\0" - /* _mesa_function_pool[8560]: MapParameterfvNV (dynamic) */ - "iip\0" - "glMapParameterfvNV\0" - "\0" - /* _mesa_function_pool[8584]: ClearStencil (offset 207) */ - "i\0" - "glClearStencil\0" - "\0" - /* _mesa_function_pool[8602]: VertexAttrib3dvARB (will be remapped) */ - "ip\0" - "glVertexAttrib3dv\0" - "glVertexAttrib3dvARB\0" - "\0" - /* _mesa_function_pool[8645]: Uniform4uivEXT (will be remapped) */ - "iip\0" - "glUniform4uivEXT\0" - "glUniform4uiv\0" - "\0" - /* _mesa_function_pool[8681]: HintPGI (dynamic) */ - "ii\0" - "glHintPGI\0" - "\0" - /* _mesa_function_pool[8695]: ConvolutionParameteriv (offset 353) */ - "iip\0" - "glConvolutionParameteriv\0" - "glConvolutionParameterivEXT\0" - "\0" - /* _mesa_function_pool[8753]: Color4s (offset 33) */ - "iiii\0" - "glColor4s\0" - "\0" - /* _mesa_function_pool[8769]: InterleavedArrays (offset 317) */ - "iip\0" - "glInterleavedArrays\0" - "\0" - /* _mesa_function_pool[8794]: RasterPos2fv (offset 65) */ - "p\0" - "glRasterPos2fv\0" - "\0" - /* _mesa_function_pool[8812]: TexCoord1fv (offset 97) */ - "p\0" - "glTexCoord1fv\0" - "\0" - /* _mesa_function_pool[8829]: Vertex2d (offset 126) */ - "dd\0" - "glVertex2d\0" - "\0" - /* _mesa_function_pool[8844]: CullParameterdvEXT (dynamic) */ - "ip\0" - "glCullParameterdvEXT\0" - "\0" - /* _mesa_function_pool[8869]: ProgramNamedParameter4fNV (will be remapped) */ - "iipffff\0" - "glProgramNamedParameter4fNV\0" - "\0" - /* _mesa_function_pool[8906]: Color3fVertex3fSUN (dynamic) */ - "ffffff\0" - "glColor3fVertex3fSUN\0" - "\0" - /* _mesa_function_pool[8935]: ProgramEnvParameter4fvARB (will be remapped) */ - "iip\0" - "glProgramEnvParameter4fvARB\0" - "glProgramParameter4fvNV\0" - "\0" - /* _mesa_function_pool[8992]: Color4i (offset 31) */ - "iiii\0" - "glColor4i\0" - "\0" - /* _mesa_function_pool[9008]: Color4f (offset 29) */ - "ffff\0" - "glColor4f\0" - "\0" - /* _mesa_function_pool[9024]: RasterPos4fv (offset 81) */ - "p\0" - "glRasterPos4fv\0" - "\0" - /* _mesa_function_pool[9042]: Color4d (offset 27) */ - "dddd\0" - "glColor4d\0" - "\0" - /* _mesa_function_pool[9058]: ClearIndex (offset 205) */ - "f\0" - "glClearIndex\0" - "\0" - /* _mesa_function_pool[9074]: Color4b (offset 25) */ - "iiii\0" - "glColor4b\0" - "\0" - /* _mesa_function_pool[9090]: LoadMatrixd (offset 292) */ - "p\0" - "glLoadMatrixd\0" - "\0" - /* _mesa_function_pool[9107]: FragmentLightModeliSGIX (dynamic) */ - "ii\0" - "glFragmentLightModeliSGIX\0" - "\0" - /* _mesa_function_pool[9137]: RasterPos2dv (offset 63) */ - "p\0" - "glRasterPos2dv\0" - "\0" - /* _mesa_function_pool[9155]: ConvolutionParameterfv (offset 351) */ - "iip\0" - "glConvolutionParameterfv\0" - "glConvolutionParameterfvEXT\0" - "\0" - /* _mesa_function_pool[9213]: TbufferMask3DFX (dynamic) */ - "i\0" - "glTbufferMask3DFX\0" - "\0" - /* _mesa_function_pool[9234]: GetTexGendv (offset 278) */ - "iip\0" - "glGetTexGendv\0" - "\0" - /* _mesa_function_pool[9253]: GetVertexAttribfvNV (will be remapped) */ - "iip\0" - "glGetVertexAttribfvNV\0" - "\0" - /* _mesa_function_pool[9280]: BeginTransformFeedbackEXT (will be remapped) */ - "i\0" - "glBeginTransformFeedbackEXT\0" - "glBeginTransformFeedback\0" - "\0" - /* _mesa_function_pool[9336]: LoadProgramNV (will be remapped) */ - "iiip\0" - "glLoadProgramNV\0" - "\0" - /* _mesa_function_pool[9358]: WaitSync (will be remapped) */ - "iii\0" - "glWaitSync\0" - "\0" - /* _mesa_function_pool[9374]: EndList (offset 1) */ - "\0" - "glEndList\0" - "\0" - /* _mesa_function_pool[9386]: VertexAttrib4fvNV (will be remapped) */ - "ip\0" - "glVertexAttrib4fvNV\0" - "\0" - /* _mesa_function_pool[9410]: GetAttachedObjectsARB (will be remapped) */ - "iipp\0" - "glGetAttachedObjectsARB\0" - "\0" - /* _mesa_function_pool[9440]: Uniform3fvARB (will be remapped) */ - "iip\0" - "glUniform3fv\0" - "glUniform3fvARB\0" - "\0" - /* _mesa_function_pool[9474]: EvalCoord1fv (offset 231) */ - "p\0" - "glEvalCoord1fv\0" - "\0" - /* _mesa_function_pool[9492]: DrawRangeElements (offset 338) */ - "iiiiip\0" - "glDrawRangeElements\0" - "glDrawRangeElementsEXT\0" - "\0" - /* _mesa_function_pool[9543]: EvalMesh2 (offset 238) */ - "iiiii\0" - "glEvalMesh2\0" - "\0" - /* _mesa_function_pool[9562]: Vertex4fv (offset 145) */ - "p\0" - "glVertex4fv\0" - "\0" - /* _mesa_function_pool[9577]: GenTransformFeedbacks (will be remapped) */ - "ip\0" - "glGenTransformFeedbacks\0" - "\0" - /* _mesa_function_pool[9605]: SpriteParameterfvSGIX (dynamic) */ - "ip\0" - "glSpriteParameterfvSGIX\0" - "\0" - /* _mesa_function_pool[9633]: CheckFramebufferStatusEXT (will be remapped) */ - "i\0" - "glCheckFramebufferStatus\0" - "glCheckFramebufferStatusEXT\0" - "\0" - /* _mesa_function_pool[9689]: GlobalAlphaFactoruiSUN (dynamic) */ - "i\0" - "glGlobalAlphaFactoruiSUN\0" - "\0" - /* _mesa_function_pool[9717]: GetHandleARB (will be remapped) */ - "i\0" - "glGetHandleARB\0" - "\0" - /* _mesa_function_pool[9735]: GetVertexAttribivARB (will be remapped) */ - "iip\0" - "glGetVertexAttribiv\0" - "glGetVertexAttribivARB\0" - "\0" - /* _mesa_function_pool[9783]: BlendFunciARB (will be remapped) */ - "iii\0" - "glBlendFunciARB\0" - "\0" - /* _mesa_function_pool[9804]: GetCombinerInputParameterfvNV (will be remapped) */ - "iiiip\0" - "glGetCombinerInputParameterfvNV\0" - "\0" - /* _mesa_function_pool[9843]: GetTexParameterIivEXT (will be remapped) */ - "iip\0" - "glGetTexParameterIivEXT\0" - "glGetTexParameterIiv\0" - "\0" - /* _mesa_function_pool[9893]: CreateProgram (will be remapped) */ - "\0" - "glCreateProgram\0" - "\0" - /* _mesa_function_pool[9911]: LoadTransposeMatrixdARB (will be remapped) */ - "p\0" - "glLoadTransposeMatrixd\0" - "glLoadTransposeMatrixdARB\0" - "\0" - /* _mesa_function_pool[9963]: ReleaseShaderCompiler (will be remapped) */ - "\0" - "glReleaseShaderCompiler\0" - "\0" - /* _mesa_function_pool[9989]: GetMinmax (offset 364) */ - "iiiip\0" - "glGetMinmax\0" - "glGetMinmaxEXT\0" - "\0" - /* _mesa_function_pool[10023]: StencilFuncSeparate (will be remapped) */ - "iiii\0" - "glStencilFuncSeparate\0" - "\0" - /* _mesa_function_pool[10051]: SecondaryColor3sEXT (will be remapped) */ - "iii\0" - "glSecondaryColor3s\0" - "glSecondaryColor3sEXT\0" - "\0" - /* _mesa_function_pool[10097]: Color3fVertex3fvSUN (dynamic) */ - "pp\0" - "glColor3fVertex3fvSUN\0" - "\0" - /* _mesa_function_pool[10123]: GetInteger64i_v (will be remapped) */ - "iip\0" - "glGetInteger64i_v\0" - "\0" - /* _mesa_function_pool[10146]: Normal3fv (offset 57) */ - "p\0" - "glNormal3fv\0" - "\0" - /* _mesa_function_pool[10161]: GlobalAlphaFactorbSUN (dynamic) */ - "i\0" - "glGlobalAlphaFactorbSUN\0" - "\0" - /* _mesa_function_pool[10188]: Color3us (offset 23) */ - "iii\0" - "glColor3us\0" - "\0" - /* _mesa_function_pool[10204]: ImageTransformParameterfvHP (dynamic) */ - "iip\0" - "glImageTransformParameterfvHP\0" - "\0" - /* _mesa_function_pool[10239]: VertexAttrib4ivARB (will be remapped) */ - "ip\0" - "glVertexAttrib4iv\0" - "glVertexAttrib4ivARB\0" - "\0" - /* _mesa_function_pool[10282]: End (offset 43) */ - "\0" - "glEnd\0" - "\0" - /* _mesa_function_pool[10290]: VertexAttrib3fNV (will be remapped) */ - "ifff\0" - "glVertexAttrib3fNV\0" - "\0" - /* _mesa_function_pool[10315]: VertexAttribs2dvNV (will be remapped) */ - "iip\0" - "glVertexAttribs2dvNV\0" - "\0" - /* _mesa_function_pool[10341]: GetQueryObjectui64vEXT (will be remapped) */ - "iip\0" - "glGetQueryObjectui64vEXT\0" - "\0" - /* _mesa_function_pool[10371]: MultiTexCoord3fvARB (offset 395) */ - "ip\0" - "glMultiTexCoord3fv\0" - "glMultiTexCoord3fvARB\0" - "\0" - /* _mesa_function_pool[10416]: SecondaryColor3dEXT (will be remapped) */ - "ddd\0" - "glSecondaryColor3d\0" - "glSecondaryColor3dEXT\0" - "\0" - /* _mesa_function_pool[10462]: Color3ub (offset 19) */ - "iii\0" - "glColor3ub\0" - "\0" - /* _mesa_function_pool[10478]: GetProgramParameterfvNV (will be remapped) */ - "iiip\0" - "glGetProgramParameterfvNV\0" - "\0" - /* _mesa_function_pool[10510]: TangentPointerEXT (dynamic) */ - "iip\0" - "glTangentPointerEXT\0" - "\0" - /* _mesa_function_pool[10535]: Color4fNormal3fVertex3fvSUN (dynamic) */ - "ppp\0" - "glColor4fNormal3fVertex3fvSUN\0" - "\0" - /* _mesa_function_pool[10570]: GetInstrumentsSGIX (dynamic) */ - "\0" - "glGetInstrumentsSGIX\0" - "\0" - /* _mesa_function_pool[10593]: GetUniformuivEXT (will be remapped) */ - "iip\0" - "glGetUniformuivEXT\0" - "glGetUniformuiv\0" - "\0" - /* _mesa_function_pool[10633]: Color3ui (offset 21) */ - "iii\0" - "glColor3ui\0" - "\0" - /* _mesa_function_pool[10649]: EvalMapsNV (dynamic) */ - "ii\0" - "glEvalMapsNV\0" - "\0" - /* _mesa_function_pool[10666]: TexSubImage2D (offset 333) */ - "iiiiiiiip\0" - "glTexSubImage2D\0" - "glTexSubImage2DEXT\0" - "\0" - /* _mesa_function_pool[10712]: FragmentLightivSGIX (dynamic) */ - "iip\0" - "glFragmentLightivSGIX\0" - "\0" - /* _mesa_function_pool[10739]: GetTexParameterPointervAPPLE (will be remapped) */ - "iip\0" - "glGetTexParameterPointervAPPLE\0" - "\0" - /* _mesa_function_pool[10775]: TexGenfv (offset 191) */ - "iip\0" - "glTexGenfv\0" - "\0" - /* _mesa_function_pool[10791]: GetTransformFeedbackVaryingEXT (will be remapped) */ - "iiipppp\0" - "glGetTransformFeedbackVaryingEXT\0" - "glGetTransformFeedbackVarying\0" - "\0" - /* _mesa_function_pool[10863]: VertexAttrib4bvARB (will be remapped) */ - "ip\0" - "glVertexAttrib4bv\0" - "glVertexAttrib4bvARB\0" - "\0" - /* _mesa_function_pool[10906]: ShaderBinary (will be remapped) */ - "ipipi\0" - "glShaderBinary\0" - "\0" - /* _mesa_function_pool[10928]: GetIntegerIndexedvEXT (will be remapped) */ - "iip\0" - "glGetIntegerIndexedvEXT\0" - "glGetIntegeri_v\0" - "\0" - /* _mesa_function_pool[10973]: MultiTexCoord4sARB (offset 406) */ - "iiiii\0" - "glMultiTexCoord4s\0" - "glMultiTexCoord4sARB\0" - "\0" - /* _mesa_function_pool[11019]: GetFragmentMaterialivSGIX (dynamic) */ - "iip\0" - "glGetFragmentMaterialivSGIX\0" - "\0" - /* _mesa_function_pool[11052]: WindowPos4dMESA (will be remapped) */ - "dddd\0" - "glWindowPos4dMESA\0" - "\0" - /* _mesa_function_pool[11076]: WeightPointerARB (dynamic) */ - "iiip\0" - "glWeightPointerARB\0" - "\0" - /* _mesa_function_pool[11101]: WindowPos2dMESA (will be remapped) */ - "dd\0" - "glWindowPos2d\0" - "glWindowPos2dARB\0" - "glWindowPos2dMESA\0" - "\0" - /* _mesa_function_pool[11154]: FramebufferTexture3DEXT (will be remapped) */ - "iiiiii\0" - "glFramebufferTexture3D\0" - "glFramebufferTexture3DEXT\0" - "\0" - /* _mesa_function_pool[11211]: BlendEquation (offset 337) */ - "i\0" - "glBlendEquation\0" - "glBlendEquationEXT\0" - "\0" - /* _mesa_function_pool[11249]: VertexAttrib3dNV (will be remapped) */ - "iddd\0" - "glVertexAttrib3dNV\0" - "\0" - /* _mesa_function_pool[11274]: VertexAttrib3dARB (will be remapped) */ - "iddd\0" - "glVertexAttrib3d\0" - "glVertexAttrib3dARB\0" - "\0" - /* _mesa_function_pool[11317]: VertexAttribI4usvEXT (will be remapped) */ - "ip\0" - "glVertexAttribI4usvEXT\0" - "glVertexAttribI4usv\0" - "\0" - /* _mesa_function_pool[11364]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ - "ppppp\0" - "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" - "\0" - /* _mesa_function_pool[11428]: VertexAttrib4fARB (will be remapped) */ - "iffff\0" - "glVertexAttrib4f\0" - "glVertexAttrib4fARB\0" - "\0" - /* _mesa_function_pool[11472]: GetError (offset 261) */ - "\0" - "glGetError\0" - "\0" - /* _mesa_function_pool[11485]: IndexFuncEXT (dynamic) */ - "if\0" - "glIndexFuncEXT\0" - "\0" - /* _mesa_function_pool[11504]: TexCoord3dv (offset 111) */ - "p\0" - "glTexCoord3dv\0" - "\0" - /* _mesa_function_pool[11521]: Indexdv (offset 45) */ - "p\0" - "glIndexdv\0" - "\0" - /* _mesa_function_pool[11534]: FramebufferTexture2DEXT (will be remapped) */ - "iiiii\0" - "glFramebufferTexture2D\0" - "glFramebufferTexture2DEXT\0" - "\0" - /* _mesa_function_pool[11590]: Normal3s (offset 60) */ - "iii\0" - "glNormal3s\0" - "\0" - /* _mesa_function_pool[11606]: GetObjectParameterivAPPLE (will be remapped) */ - "iiip\0" - "glGetObjectParameterivAPPLE\0" - "\0" - /* _mesa_function_pool[11640]: PushName (offset 201) */ - "i\0" - "glPushName\0" - "\0" - /* _mesa_function_pool[11654]: MultiTexCoord2dvARB (offset 385) */ - "ip\0" - "glMultiTexCoord2dv\0" - "glMultiTexCoord2dvARB\0" - "\0" - /* _mesa_function_pool[11699]: CullParameterfvEXT (dynamic) */ - "ip\0" - "glCullParameterfvEXT\0" - "\0" - /* _mesa_function_pool[11724]: Normal3i (offset 58) */ - "iii\0" - "glNormal3i\0" - "\0" - /* _mesa_function_pool[11740]: ProgramNamedParameter4fvNV (will be remapped) */ - "iipp\0" - "glProgramNamedParameter4fvNV\0" - "\0" - /* _mesa_function_pool[11775]: SecondaryColorPointerEXT (will be remapped) */ - "iiip\0" - "glSecondaryColorPointer\0" - "glSecondaryColorPointerEXT\0" - "\0" - /* _mesa_function_pool[11832]: VertexAttrib4fvARB (will be remapped) */ - "ip\0" - "glVertexAttrib4fv\0" - "glVertexAttrib4fvARB\0" - "\0" - /* _mesa_function_pool[11875]: ColorPointerListIBM (dynamic) */ - "iiipi\0" - "glColorPointerListIBM\0" - "\0" - /* _mesa_function_pool[11904]: GetActiveUniformARB (will be remapped) */ - "iiipppp\0" - "glGetActiveUniform\0" - "glGetActiveUniformARB\0" - "\0" - /* _mesa_function_pool[11954]: ImageTransformParameteriHP (dynamic) */ - "iii\0" - "glImageTransformParameteriHP\0" - "\0" - /* _mesa_function_pool[11988]: Normal3b (offset 52) */ - "iii\0" - "glNormal3b\0" - "\0" - /* _mesa_function_pool[12004]: Normal3d (offset 54) */ - "ddd\0" - "glNormal3d\0" - "\0" - /* _mesa_function_pool[12020]: Uniform1uiEXT (will be remapped) */ - "ii\0" - "glUniform1uiEXT\0" - "glUniform1ui\0" - "\0" - /* _mesa_function_pool[12053]: Normal3f (offset 56) */ - "fff\0" - "glNormal3f\0" - "\0" - /* _mesa_function_pool[12069]: MultiTexCoord1svARB (offset 383) */ - "ip\0" - "glMultiTexCoord1sv\0" - "glMultiTexCoord1svARB\0" - "\0" - /* _mesa_function_pool[12114]: Indexi (offset 48) */ - "i\0" - "glIndexi\0" - "\0" - /* _mesa_function_pool[12126]: EGLImageTargetTexture2DOES (will be remapped) */ - "ip\0" - "glEGLImageTargetTexture2DOES\0" - "\0" - /* _mesa_function_pool[12159]: EndQueryARB (will be remapped) */ - "i\0" - "glEndQuery\0" - "glEndQueryARB\0" - "\0" - /* _mesa_function_pool[12187]: DeleteFencesNV (will be remapped) */ - "ip\0" - "glDeleteFencesNV\0" - "\0" - /* _mesa_function_pool[12208]: DeformationMap3dSGIX (dynamic) */ - "iddiiddiiddiip\0" - "glDeformationMap3dSGIX\0" - "\0" - /* _mesa_function_pool[12247]: BindBufferRangeEXT (will be remapped) */ - "iiiii\0" - "glBindBufferRangeEXT\0" - "glBindBufferRange\0" - "\0" - /* _mesa_function_pool[12293]: DepthMask (offset 211) */ - "i\0" - "glDepthMask\0" - "\0" - /* _mesa_function_pool[12308]: IsShader (will be remapped) */ - "i\0" - "glIsShader\0" - "\0" - /* _mesa_function_pool[12322]: Indexf (offset 46) */ - "f\0" - "glIndexf\0" - "\0" - /* _mesa_function_pool[12334]: GetImageTransformParameterivHP (dynamic) */ - "iip\0" - "glGetImageTransformParameterivHP\0" - "\0" - /* _mesa_function_pool[12372]: Indexd (offset 44) */ - "d\0" - "glIndexd\0" - "\0" - /* _mesa_function_pool[12384]: GetMaterialiv (offset 270) */ - "iip\0" - "glGetMaterialiv\0" - "\0" - /* _mesa_function_pool[12405]: StencilOp (offset 244) */ - "iii\0" - "glStencilOp\0" - "\0" - /* _mesa_function_pool[12422]: WindowPos4ivMESA (will be remapped) */ - "p\0" - "glWindowPos4ivMESA\0" - "\0" - /* _mesa_function_pool[12444]: FramebufferTextureLayer (dynamic) */ - "iiiii\0" - "glFramebufferTextureLayerARB\0" - "\0" - /* _mesa_function_pool[12480]: MultiTexCoord3svARB (offset 399) */ - "ip\0" - "glMultiTexCoord3sv\0" - "glMultiTexCoord3svARB\0" - "\0" - /* _mesa_function_pool[12525]: TexEnvfv (offset 185) */ - "iip\0" - "glTexEnvfv\0" - "\0" - /* _mesa_function_pool[12541]: MultiTexCoord4iARB (offset 404) */ - "iiiii\0" - "glMultiTexCoord4i\0" - "glMultiTexCoord4iARB\0" - "\0" - /* _mesa_function_pool[12587]: Indexs (offset 50) */ - "i\0" - "glIndexs\0" - "\0" - /* _mesa_function_pool[12599]: Binormal3ivEXT (dynamic) */ - "p\0" - "glBinormal3ivEXT\0" - "\0" - /* _mesa_function_pool[12619]: ResizeBuffersMESA (will be remapped) */ - "\0" - "glResizeBuffersMESA\0" - "\0" - /* _mesa_function_pool[12641]: BlendFuncSeparateiARB (will be remapped) */ - "iiiii\0" - "glBlendFuncSeparateiARB\0" - "\0" - /* _mesa_function_pool[12672]: GetUniformivARB (will be remapped) */ - "iip\0" - "glGetUniformiv\0" - "glGetUniformivARB\0" - "\0" - /* _mesa_function_pool[12710]: PixelTexGenParameteriSGIS (will be remapped) */ - "ii\0" - "glPixelTexGenParameteriSGIS\0" - "\0" - /* _mesa_function_pool[12742]: VertexPointervINTEL (dynamic) */ - "iip\0" - "glVertexPointervINTEL\0" - "\0" - /* _mesa_function_pool[12769]: Vertex2i (offset 130) */ - "ii\0" - "glVertex2i\0" - "\0" - /* _mesa_function_pool[12784]: LoadMatrixf (offset 291) */ - "p\0" - "glLoadMatrixf\0" - "\0" - /* _mesa_function_pool[12801]: VertexAttribI1uivEXT (will be remapped) */ - "ip\0" - "glVertexAttribI1uivEXT\0" - "glVertexAttribI1uiv\0" - "\0" - /* _mesa_function_pool[12848]: Vertex2f (offset 128) */ - "ff\0" - "glVertex2f\0" - "\0" - /* _mesa_function_pool[12863]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ - "pppp\0" - "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" - "\0" - /* _mesa_function_pool[12916]: Color4bv (offset 26) */ - "p\0" - "glColor4bv\0" - "\0" - /* _mesa_function_pool[12930]: VertexPointer (offset 321) */ - "iiip\0" - "glVertexPointer\0" - "\0" - /* _mesa_function_pool[12952]: SecondaryColor3uiEXT (will be remapped) */ - "iii\0" - "glSecondaryColor3ui\0" - "glSecondaryColor3uiEXT\0" - "\0" - /* _mesa_function_pool[13000]: StartInstrumentsSGIX (dynamic) */ - "\0" - "glStartInstrumentsSGIX\0" - "\0" - /* _mesa_function_pool[13025]: SecondaryColor3usvEXT (will be remapped) */ - "p\0" - "glSecondaryColor3usv\0" - "glSecondaryColor3usvEXT\0" - "\0" - /* _mesa_function_pool[13073]: VertexAttrib2fvNV (will be remapped) */ - "ip\0" - "glVertexAttrib2fvNV\0" - "\0" - /* _mesa_function_pool[13097]: ProgramLocalParameter4dvARB (will be remapped) */ - "iip\0" - "glProgramLocalParameter4dvARB\0" - "\0" - /* _mesa_function_pool[13132]: DeleteLists (offset 4) */ - "ii\0" - "glDeleteLists\0" - "\0" - /* _mesa_function_pool[13150]: LogicOp (offset 242) */ - "i\0" - "glLogicOp\0" - "\0" - /* _mesa_function_pool[13163]: MatrixIndexuivARB (dynamic) */ - "ip\0" - "glMatrixIndexuivARB\0" - "\0" - /* _mesa_function_pool[13187]: Vertex2s (offset 132) */ - "ii\0" - "glVertex2s\0" - "\0" - /* _mesa_function_pool[13202]: RenderbufferStorageMultisample (will be remapped) */ - "iiiii\0" - "glRenderbufferStorageMultisample\0" - "glRenderbufferStorageMultisampleEXT\0" - "\0" - /* _mesa_function_pool[13278]: TexCoord4fv (offset 121) */ - "p\0" - "glTexCoord4fv\0" - "\0" - /* _mesa_function_pool[13295]: Tangent3sEXT (dynamic) */ - "iii\0" - "glTangent3sEXT\0" - "\0" - /* _mesa_function_pool[13315]: GlobalAlphaFactorfSUN (dynamic) */ - "f\0" - "glGlobalAlphaFactorfSUN\0" - "\0" - /* _mesa_function_pool[13342]: MultiTexCoord3iARB (offset 396) */ - "iiii\0" - "glMultiTexCoord3i\0" - "glMultiTexCoord3iARB\0" - "\0" - /* _mesa_function_pool[13387]: IsProgram (will be remapped) */ - "i\0" - "glIsProgram\0" - "\0" - /* _mesa_function_pool[13402]: TexCoordPointerListIBM (dynamic) */ - "iiipi\0" - "glTexCoordPointerListIBM\0" - "\0" - /* _mesa_function_pool[13434]: VertexAttribI4svEXT (will be remapped) */ - "ip\0" - "glVertexAttribI4svEXT\0" - "glVertexAttribI4sv\0" - "\0" - /* _mesa_function_pool[13479]: GlobalAlphaFactorusSUN (dynamic) */ - "i\0" - "glGlobalAlphaFactorusSUN\0" - "\0" - /* _mesa_function_pool[13507]: VertexAttrib2dvNV (will be remapped) */ - "ip\0" - "glVertexAttrib2dvNV\0" - "\0" - /* _mesa_function_pool[13531]: FramebufferRenderbufferEXT (will be remapped) */ - "iiii\0" - "glFramebufferRenderbuffer\0" - "glFramebufferRenderbufferEXT\0" - "\0" - /* _mesa_function_pool[13592]: ClearBufferuiv (will be remapped) */ - "iip\0" - "glClearBufferuiv\0" - "\0" - /* _mesa_function_pool[13614]: VertexAttrib1dvNV (will be remapped) */ - "ip\0" - "glVertexAttrib1dvNV\0" - "\0" - /* _mesa_function_pool[13638]: GenTextures (offset 328) */ - "ip\0" - "glGenTextures\0" - "glGenTexturesEXT\0" - "\0" - /* _mesa_function_pool[13673]: FramebufferTextureARB (will be remapped) */ - "iiii\0" - "glFramebufferTextureARB\0" - "\0" - /* _mesa_function_pool[13703]: SetFenceNV (will be remapped) */ - "ii\0" - "glSetFenceNV\0" - "\0" - /* _mesa_function_pool[13720]: FramebufferTexture1DEXT (will be remapped) */ - "iiiii\0" - "glFramebufferTexture1D\0" - "glFramebufferTexture1DEXT\0" - "\0" - /* _mesa_function_pool[13776]: GetCombinerOutputParameterivNV (will be remapped) */ - "iiip\0" - "glGetCombinerOutputParameterivNV\0" - "\0" - /* _mesa_function_pool[13815]: PixelTexGenParameterivSGIS (will be remapped) */ - "ip\0" - "glPixelTexGenParameterivSGIS\0" - "\0" - /* _mesa_function_pool[13848]: TextureNormalEXT (dynamic) */ - "i\0" - "glTextureNormalEXT\0" - "\0" - /* _mesa_function_pool[13870]: IndexPointerListIBM (dynamic) */ - "iipi\0" - "glIndexPointerListIBM\0" - "\0" - /* _mesa_function_pool[13898]: WeightfvARB (dynamic) */ - "ip\0" - "glWeightfvARB\0" - "\0" - /* _mesa_function_pool[13916]: RasterPos2sv (offset 69) */ - "p\0" - "glRasterPos2sv\0" - "\0" - /* _mesa_function_pool[13934]: Color4ubv (offset 36) */ - "p\0" - "glColor4ubv\0" - "\0" - /* _mesa_function_pool[13949]: DrawBuffer (offset 202) */ - "i\0" - "glDrawBuffer\0" - "\0" - /* _mesa_function_pool[13965]: TexCoord2fv (offset 105) */ - "p\0" - "glTexCoord2fv\0" - "\0" - /* _mesa_function_pool[13982]: WindowPos4fMESA (will be remapped) */ - "ffff\0" - "glWindowPos4fMESA\0" - "\0" - /* _mesa_function_pool[14006]: TexCoord1sv (offset 101) */ - "p\0" - "glTexCoord1sv\0" - "\0" - /* _mesa_function_pool[14023]: WindowPos3dvMESA (will be remapped) */ - "p\0" - "glWindowPos3dv\0" - "glWindowPos3dvARB\0" - "glWindowPos3dvMESA\0" - "\0" - /* _mesa_function_pool[14078]: DepthFunc (offset 245) */ - "i\0" - "glDepthFunc\0" - "\0" - /* _mesa_function_pool[14093]: PixelMapusv (offset 253) */ - "iip\0" - "glPixelMapusv\0" - "\0" - /* _mesa_function_pool[14112]: GetQueryObjecti64vEXT (will be remapped) */ - "iip\0" - "glGetQueryObjecti64vEXT\0" - "\0" - /* _mesa_function_pool[14141]: MultiTexCoord1dARB (offset 376) */ - "id\0" - "glMultiTexCoord1d\0" - "glMultiTexCoord1dARB\0" - "\0" - /* _mesa_function_pool[14184]: PointParameterivNV (will be remapped) */ - "ip\0" - "glPointParameteriv\0" - "glPointParameterivNV\0" - "\0" - /* _mesa_function_pool[14228]: BlendFunc (offset 241) */ - "ii\0" - "glBlendFunc\0" - "\0" - /* _mesa_function_pool[14244]: EndTransformFeedbackEXT (will be remapped) */ - "\0" - "glEndTransformFeedbackEXT\0" - "glEndTransformFeedback\0" - "\0" - /* _mesa_function_pool[14295]: Uniform2fvARB (will be remapped) */ - "iip\0" - "glUniform2fv\0" - "glUniform2fvARB\0" - "\0" - /* _mesa_function_pool[14329]: BufferParameteriAPPLE (will be remapped) */ - "iii\0" - "glBufferParameteriAPPLE\0" - "\0" - /* _mesa_function_pool[14358]: MultiTexCoord3dvARB (offset 393) */ - "ip\0" - "glMultiTexCoord3dv\0" - "glMultiTexCoord3dvARB\0" - "\0" - /* _mesa_function_pool[14403]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ - "pppp\0" - "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" - "\0" - /* _mesa_function_pool[14459]: DeleteObjectARB (will be remapped) */ - "i\0" - "glDeleteObjectARB\0" - "\0" - /* _mesa_function_pool[14480]: GetShaderPrecisionFormat (will be remapped) */ - "iipp\0" - "glGetShaderPrecisionFormat\0" - "\0" - /* _mesa_function_pool[14513]: MatrixIndexPointerARB (dynamic) */ - "iiip\0" - "glMatrixIndexPointerARB\0" - "\0" - /* _mesa_function_pool[14543]: ProgramNamedParameter4dvNV (will be remapped) */ - "iipp\0" - "glProgramNamedParameter4dvNV\0" - "\0" - /* _mesa_function_pool[14578]: Tangent3fvEXT (dynamic) */ - "p\0" - "glTangent3fvEXT\0" - "\0" - /* _mesa_function_pool[14597]: Flush (offset 217) */ - "\0" - "glFlush\0" - "\0" - /* _mesa_function_pool[14607]: Color4uiv (offset 38) */ - "p\0" - "glColor4uiv\0" - "\0" - /* _mesa_function_pool[14622]: VertexAttribI4iEXT (will be remapped) */ - "iiiii\0" - "glVertexAttribI4iEXT\0" - "glVertexAttribI4i\0" - "\0" - /* _mesa_function_pool[14668]: GenVertexArrays (will be remapped) */ - "ip\0" - "glGenVertexArrays\0" - "\0" - /* _mesa_function_pool[14690]: Uniform3uivEXT (will be remapped) */ - "iip\0" - "glUniform3uivEXT\0" - "glUniform3uiv\0" - "\0" - /* _mesa_function_pool[14726]: RasterPos3sv (offset 77) */ - "p\0" - "glRasterPos3sv\0" - "\0" - /* _mesa_function_pool[14744]: BindFramebufferEXT (will be remapped) */ - "ii\0" - "glBindFramebuffer\0" - "glBindFramebufferEXT\0" - "\0" - /* _mesa_function_pool[14787]: ReferencePlaneSGIX (dynamic) */ - "p\0" - "glReferencePlaneSGIX\0" - "\0" - /* _mesa_function_pool[14811]: PushAttrib (offset 219) */ - "i\0" - "glPushAttrib\0" - "\0" - /* _mesa_function_pool[14827]: RasterPos2i (offset 66) */ - "ii\0" - "glRasterPos2i\0" - "\0" - /* _mesa_function_pool[14845]: ValidateProgramARB (will be remapped) */ - "i\0" - "glValidateProgram\0" - "glValidateProgramARB\0" - "\0" - /* _mesa_function_pool[14887]: TexParameteriv (offset 181) */ - "iip\0" - "glTexParameteriv\0" - "\0" - /* _mesa_function_pool[14909]: UnlockArraysEXT (will be remapped) */ - "\0" - "glUnlockArraysEXT\0" - "\0" - /* _mesa_function_pool[14929]: TexCoord2fColor3fVertex3fSUN (dynamic) */ - "ffffffff\0" - "glTexCoord2fColor3fVertex3fSUN\0" - "\0" - /* _mesa_function_pool[14970]: WindowPos3fvMESA (will be remapped) */ - "p\0" - "glWindowPos3fv\0" - "glWindowPos3fvARB\0" - "glWindowPos3fvMESA\0" - "\0" - /* _mesa_function_pool[15025]: RasterPos2f (offset 64) */ - "ff\0" - "glRasterPos2f\0" - "\0" - /* _mesa_function_pool[15043]: VertexAttrib1svNV (will be remapped) */ - "ip\0" - "glVertexAttrib1svNV\0" - "\0" - /* _mesa_function_pool[15067]: RasterPos2d (offset 62) */ - "dd\0" - "glRasterPos2d\0" - "\0" - /* _mesa_function_pool[15085]: RasterPos3fv (offset 73) */ - "p\0" - "glRasterPos3fv\0" - "\0" - /* _mesa_function_pool[15103]: CopyTexSubImage3D (offset 373) */ - "iiiiiiiii\0" - "glCopyTexSubImage3D\0" - "glCopyTexSubImage3DEXT\0" - "\0" - /* _mesa_function_pool[15157]: VertexAttrib2dARB (will be remapped) */ - "idd\0" - "glVertexAttrib2d\0" - "glVertexAttrib2dARB\0" - "\0" - /* _mesa_function_pool[15199]: Color4ub (offset 35) */ - "iiii\0" - "glColor4ub\0" - "\0" - /* _mesa_function_pool[15216]: GetInteger64v (will be remapped) */ - "ip\0" - "glGetInteger64v\0" - "\0" - /* _mesa_function_pool[15236]: TextureColorMaskSGIS (dynamic) */ - "iiii\0" - "glTextureColorMaskSGIS\0" - "\0" - /* _mesa_function_pool[15265]: RasterPos2s (offset 68) */ - "ii\0" - "glRasterPos2s\0" - "\0" - /* _mesa_function_pool[15283]: GetColorTable (offset 343) */ - "iiip\0" - "glGetColorTable\0" - "glGetColorTableSGI\0" - "glGetColorTableEXT\0" - "\0" - /* _mesa_function_pool[15343]: SelectBuffer (offset 195) */ - "ip\0" - "glSelectBuffer\0" - "\0" - /* _mesa_function_pool[15362]: Indexiv (offset 49) */ - "p\0" - "glIndexiv\0" - "\0" - /* _mesa_function_pool[15375]: TexCoord3i (offset 114) */ - "iii\0" - "glTexCoord3i\0" - "\0" - /* _mesa_function_pool[15393]: CopyColorTable (offset 342) */ - "iiiii\0" - "glCopyColorTable\0" - "glCopyColorTableSGI\0" - "\0" - /* _mesa_function_pool[15437]: GetHistogramParameterfv (offset 362) */ - "iip\0" - "glGetHistogramParameterfv\0" - "glGetHistogramParameterfvEXT\0" - "\0" - /* _mesa_function_pool[15497]: Frustum (offset 289) */ - "dddddd\0" - "glFrustum\0" - "\0" - /* _mesa_function_pool[15515]: GetString (offset 275) */ - "i\0" - "glGetString\0" - "\0" - /* _mesa_function_pool[15530]: ColorPointervINTEL (dynamic) */ - "iip\0" - "glColorPointervINTEL\0" - "\0" - /* _mesa_function_pool[15556]: TexEnvf (offset 184) */ - "iif\0" - "glTexEnvf\0" - "\0" - /* _mesa_function_pool[15571]: TexCoord3d (offset 110) */ - "ddd\0" - "glTexCoord3d\0" - "\0" - /* _mesa_function_pool[15589]: AlphaFragmentOp1ATI (will be remapped) */ - "iiiiii\0" - "glAlphaFragmentOp1ATI\0" - "\0" - /* _mesa_function_pool[15619]: TexCoord3f (offset 112) */ - "fff\0" - "glTexCoord3f\0" - "\0" - /* _mesa_function_pool[15637]: MultiTexCoord3ivARB (offset 397) */ - "ip\0" - "glMultiTexCoord3iv\0" - "glMultiTexCoord3ivARB\0" - "\0" - /* _mesa_function_pool[15682]: MultiTexCoord2sARB (offset 390) */ - "iii\0" - "glMultiTexCoord2s\0" - "glMultiTexCoord2sARB\0" - "\0" - /* _mesa_function_pool[15726]: VertexAttrib1dvARB (will be remapped) */ - "ip\0" - "glVertexAttrib1dv\0" - "glVertexAttrib1dvARB\0" - "\0" - /* _mesa_function_pool[15769]: DeleteTextures (offset 327) */ - "ip\0" - "glDeleteTextures\0" - "glDeleteTexturesEXT\0" - "\0" - /* _mesa_function_pool[15810]: TexCoordPointerEXT (will be remapped) */ - "iiiip\0" - "glTexCoordPointerEXT\0" - "\0" - /* _mesa_function_pool[15838]: TexSubImage4DSGIS (dynamic) */ - "iiiiiiiiiiiip\0" - "glTexSubImage4DSGIS\0" - "\0" - /* _mesa_function_pool[15873]: TexCoord3s (offset 116) */ - "iii\0" - "glTexCoord3s\0" - "\0" - /* _mesa_function_pool[15891]: GetTexLevelParameteriv (offset 285) */ - "iiip\0" - "glGetTexLevelParameteriv\0" - "\0" - /* _mesa_function_pool[15922]: CombinerStageParameterfvNV (dynamic) */ - "iip\0" - "glCombinerStageParameterfvNV\0" - "\0" - /* _mesa_function_pool[15956]: StopInstrumentsSGIX (dynamic) */ - "i\0" - "glStopInstrumentsSGIX\0" - "\0" - /* _mesa_function_pool[15981]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ - "fffffffffffffff\0" - "glTexCoord4fColor4fNormal3fVertex4fSUN\0" - "\0" - /* _mesa_function_pool[16037]: ClearAccum (offset 204) */ - "ffff\0" - "glClearAccum\0" - "\0" - /* _mesa_function_pool[16056]: DeformSGIX (dynamic) */ - "i\0" - "glDeformSGIX\0" - "\0" - /* _mesa_function_pool[16072]: GetVertexAttribfvARB (will be remapped) */ - "iip\0" - "glGetVertexAttribfv\0" - "glGetVertexAttribfvARB\0" - "\0" - /* _mesa_function_pool[16120]: SecondaryColor3ivEXT (will be remapped) */ - "p\0" - "glSecondaryColor3iv\0" - "glSecondaryColor3ivEXT\0" - "\0" - /* _mesa_function_pool[16166]: TexCoord4iv (offset 123) */ - "p\0" - "glTexCoord4iv\0" - "\0" - /* _mesa_function_pool[16183]: VertexAttribI4uiEXT (will be remapped) */ - "iiiii\0" - "glVertexAttribI4uiEXT\0" - "glVertexAttribI4ui\0" - "\0" - /* _mesa_function_pool[16231]: GetFragmentMaterialfvSGIX (dynamic) */ - "iip\0" - "glGetFragmentMaterialfvSGIX\0" - "\0" - /* _mesa_function_pool[16264]: UniformMatrix4x2fv (will be remapped) */ - "iiip\0" - "glUniformMatrix4x2fv\0" - "\0" - /* _mesa_function_pool[16291]: GetDetailTexFuncSGIS (dynamic) */ - "ip\0" - "glGetDetailTexFuncSGIS\0" - "\0" - /* _mesa_function_pool[16318]: GetCombinerStageParameterfvNV (dynamic) */ - "iip\0" - "glGetCombinerStageParameterfvNV\0" - "\0" - /* _mesa_function_pool[16355]: PolygonOffset (offset 319) */ - "ff\0" - "glPolygonOffset\0" - "\0" - /* _mesa_function_pool[16375]: BindVertexArray (will be remapped) */ - "i\0" - "glBindVertexArray\0" - "\0" - /* _mesa_function_pool[16396]: Color4ubVertex2fvSUN (dynamic) */ - "pp\0" - "glColor4ubVertex2fvSUN\0" - "\0" - /* _mesa_function_pool[16423]: Rectd (offset 86) */ - "dddd\0" - "glRectd\0" - "\0" - /* _mesa_function_pool[16437]: TexFilterFuncSGIS (dynamic) */ - "iiip\0" - "glTexFilterFuncSGIS\0" - "\0" - /* _mesa_function_pool[16463]: TextureBarrierNV (will be remapped) */ - "\0" - "glTextureBarrierNV\0" - "\0" - /* _mesa_function_pool[16484]: VertexAttribI4ubvEXT (will be remapped) */ - "ip\0" - "glVertexAttribI4ubvEXT\0" - "glVertexAttribI4ubv\0" - "\0" - /* _mesa_function_pool[16531]: GetAttribLocationARB (will be remapped) */ - "ip\0" - "glGetAttribLocation\0" - "glGetAttribLocationARB\0" - "\0" - /* _mesa_function_pool[16578]: RasterPos3i (offset 74) */ - "iii\0" - "glRasterPos3i\0" - "\0" - /* _mesa_function_pool[16597]: VertexAttrib4ubvARB (will be remapped) */ - "ip\0" - "glVertexAttrib4ubv\0" - "glVertexAttrib4ubvARB\0" - "\0" - /* _mesa_function_pool[16642]: DetailTexFuncSGIS (dynamic) */ - "iip\0" - "glDetailTexFuncSGIS\0" - "\0" - /* _mesa_function_pool[16667]: Normal3fVertex3fSUN (dynamic) */ - "ffffff\0" - "glNormal3fVertex3fSUN\0" - "\0" - /* _mesa_function_pool[16697]: CopyTexImage2D (offset 324) */ - "iiiiiiii\0" - "glCopyTexImage2D\0" - "glCopyTexImage2DEXT\0" - "\0" - /* _mesa_function_pool[16744]: GetBufferPointervARB (will be remapped) */ - "iip\0" - "glGetBufferPointerv\0" - "glGetBufferPointervARB\0" - "\0" - /* _mesa_function_pool[16792]: ProgramEnvParameter4fARB (will be remapped) */ - "iiffff\0" - "glProgramEnvParameter4fARB\0" - "glProgramParameter4fNV\0" - "\0" - /* _mesa_function_pool[16850]: Uniform3ivARB (will be remapped) */ - "iip\0" - "glUniform3iv\0" - "glUniform3ivARB\0" - "\0" - /* _mesa_function_pool[16884]: Lightfv (offset 160) */ - "iip\0" - "glLightfv\0" - "\0" - /* _mesa_function_pool[16899]: PrimitiveRestartIndexNV (will be remapped) */ - "i\0" - "glPrimitiveRestartIndexNV\0" - "glPrimitiveRestartIndex\0" - "\0" - /* _mesa_function_pool[16952]: ClearDepth (offset 208) */ - "d\0" - "glClearDepth\0" - "\0" - /* _mesa_function_pool[16968]: GetFenceivNV (will be remapped) */ - "iip\0" - "glGetFenceivNV\0" - "\0" - /* _mesa_function_pool[16988]: WindowPos4dvMESA (will be remapped) */ - "p\0" - "glWindowPos4dvMESA\0" - "\0" - /* _mesa_function_pool[17010]: ColorSubTable (offset 346) */ - "iiiiip\0" - "glColorSubTable\0" - "glColorSubTableEXT\0" - "\0" - /* _mesa_function_pool[17053]: Color4fv (offset 30) */ - "p\0" - "glColor4fv\0" - "\0" - /* _mesa_function_pool[17067]: MultiTexCoord4ivARB (offset 405) */ - "ip\0" - "glMultiTexCoord4iv\0" - "glMultiTexCoord4ivARB\0" - "\0" - /* _mesa_function_pool[17112]: ProgramLocalParameters4fvEXT (will be remapped) */ - "iiip\0" - "glProgramLocalParameters4fvEXT\0" - "\0" - /* _mesa_function_pool[17149]: ColorPointer (offset 308) */ - "iiip\0" - "glColorPointer\0" - "\0" - /* _mesa_function_pool[17170]: Rects (offset 92) */ - "iiii\0" - "glRects\0" - "\0" - /* _mesa_function_pool[17184]: GetMapAttribParameterfvNV (dynamic) */ - "iiip\0" - "glGetMapAttribParameterfvNV\0" - "\0" - /* _mesa_function_pool[17218]: CreateShaderProgramEXT (will be remapped) */ - "ip\0" - "glCreateShaderProgramEXT\0" - "\0" - /* _mesa_function_pool[17247]: ActiveProgramEXT (will be remapped) */ - "i\0" - "glActiveProgramEXT\0" - "\0" - /* _mesa_function_pool[17269]: Lightiv (offset 162) */ - "iip\0" - "glLightiv\0" - "\0" - /* _mesa_function_pool[17284]: VertexAttrib4sARB (will be remapped) */ - "iiiii\0" - "glVertexAttrib4s\0" - "glVertexAttrib4sARB\0" - "\0" - /* _mesa_function_pool[17328]: GetQueryObjectuivARB (will be remapped) */ - "iip\0" - "glGetQueryObjectuiv\0" - "glGetQueryObjectuivARB\0" - "\0" - /* _mesa_function_pool[17376]: GetTexParameteriv (offset 283) */ - "iip\0" - "glGetTexParameteriv\0" - "\0" - /* _mesa_function_pool[17401]: MapParameterivNV (dynamic) */ - "iip\0" - "glMapParameterivNV\0" - "\0" - /* _mesa_function_pool[17425]: GenRenderbuffersEXT (will be remapped) */ - "ip\0" - "glGenRenderbuffers\0" - "glGenRenderbuffersEXT\0" - "\0" - /* _mesa_function_pool[17470]: ClearBufferfv (will be remapped) */ - "iip\0" - "glClearBufferfv\0" - "\0" - /* _mesa_function_pool[17491]: VertexAttrib2dvARB (will be remapped) */ - "ip\0" - "glVertexAttrib2dv\0" - "glVertexAttrib2dvARB\0" - "\0" - /* _mesa_function_pool[17534]: EdgeFlagPointerEXT (will be remapped) */ - "iip\0" - "glEdgeFlagPointerEXT\0" - "\0" - /* _mesa_function_pool[17560]: VertexAttribs2svNV (will be remapped) */ - "iip\0" - "glVertexAttribs2svNV\0" - "\0" - /* _mesa_function_pool[17586]: WeightbvARB (dynamic) */ - "ip\0" - "glWeightbvARB\0" - "\0" - /* _mesa_function_pool[17604]: VertexAttrib2fvARB (will be remapped) */ - "ip\0" - "glVertexAttrib2fv\0" - "glVertexAttrib2fvARB\0" - "\0" - /* _mesa_function_pool[17647]: GetBufferParameterivARB (will be remapped) */ - "iip\0" - "glGetBufferParameteriv\0" - "glGetBufferParameterivARB\0" - "\0" - /* _mesa_function_pool[17701]: Rectdv (offset 87) */ - "pp\0" - "glRectdv\0" - "\0" - /* _mesa_function_pool[17714]: ListParameteriSGIX (dynamic) */ - "iii\0" - "glListParameteriSGIX\0" - "\0" - /* _mesa_function_pool[17740]: BlendEquationiARB (will be remapped) */ - "ii\0" - "glBlendEquationiARB\0" - "\0" - /* _mesa_function_pool[17764]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ - "iffffffffff\0" - "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" - "\0" - /* _mesa_function_pool[17823]: InstrumentsBufferSGIX (dynamic) */ - "ip\0" - "glInstrumentsBufferSGIX\0" - "\0" - /* _mesa_function_pool[17851]: VertexAttrib4NivARB (will be remapped) */ - "ip\0" - "glVertexAttrib4Niv\0" - "glVertexAttrib4NivARB\0" - "\0" - /* _mesa_function_pool[17896]: DrawArraysInstancedARB (will be remapped) */ - "iiii\0" - "glDrawArraysInstancedARB\0" - "glDrawArraysInstancedEXT\0" - "glDrawArraysInstanced\0" - "\0" - /* _mesa_function_pool[17974]: GetAttachedShaders (will be remapped) */ - "iipp\0" - "glGetAttachedShaders\0" - "\0" - /* _mesa_function_pool[18001]: GenVertexArraysAPPLE (will be remapped) */ - "ip\0" - "glGenVertexArraysAPPLE\0" - "\0" - /* _mesa_function_pool[18028]: ClearBufferfi (will be remapped) */ - "iifi\0" - "glClearBufferfi\0" - "\0" - /* _mesa_function_pool[18050]: Materialiv (offset 172) */ - "iip\0" - "glMaterialiv\0" - "\0" - /* _mesa_function_pool[18068]: PushClientAttrib (offset 335) */ - "i\0" - "glPushClientAttrib\0" - "\0" - /* _mesa_function_pool[18090]: ProgramEnvParameters4fvEXT (will be remapped) */ - "iiip\0" - "glProgramEnvParameters4fvEXT\0" - "\0" - /* _mesa_function_pool[18125]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ - "pppp\0" - "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" - "\0" - /* _mesa_function_pool[18171]: WindowPos2iMESA (will be remapped) */ - "ii\0" - "glWindowPos2i\0" - "glWindowPos2iARB\0" - "glWindowPos2iMESA\0" - "\0" - /* _mesa_function_pool[18224]: SampleMaskSGIS (will be remapped) */ - "fi\0" - "glSampleMaskSGIS\0" - "glSampleMaskEXT\0" - "\0" - /* _mesa_function_pool[18261]: SecondaryColor3fvEXT (will be remapped) */ - "p\0" - "glSecondaryColor3fv\0" - "glSecondaryColor3fvEXT\0" - "\0" - /* _mesa_function_pool[18307]: PolygonMode (offset 174) */ - "ii\0" - "glPolygonMode\0" - "\0" - /* _mesa_function_pool[18325]: CompressedTexSubImage1DARB (will be remapped) */ - "iiiiiip\0" - "glCompressedTexSubImage1D\0" - "glCompressedTexSubImage1DARB\0" - "\0" - /* _mesa_function_pool[18389]: VertexAttribI1iEXT (will be remapped) */ - "ii\0" - "glVertexAttribI1iEXT\0" - "glVertexAttribI1i\0" - "\0" - /* _mesa_function_pool[18432]: GetVertexAttribivNV (will be remapped) */ - "iip\0" - "glGetVertexAttribivNV\0" - "\0" - /* _mesa_function_pool[18459]: GetProgramStringARB (will be remapped) */ - "iip\0" - "glGetProgramStringARB\0" - "\0" - /* _mesa_function_pool[18486]: VertexAttribIPointerEXT (will be remapped) */ - "iiiip\0" - "glVertexAttribIPointerEXT\0" - "glVertexAttribIPointer\0" - "\0" - /* _mesa_function_pool[18542]: TexBumpParameterfvATI (will be remapped) */ - "ip\0" - "glTexBumpParameterfvATI\0" - "\0" - /* _mesa_function_pool[18570]: CompileShaderARB (will be remapped) */ - "i\0" - "glCompileShader\0" - "glCompileShaderARB\0" - "\0" - /* _mesa_function_pool[18608]: DeleteShader (will be remapped) */ - "i\0" - "glDeleteShader\0" - "\0" - /* _mesa_function_pool[18626]: DisableClientState (offset 309) */ - "i\0" - "glDisableClientState\0" - "\0" - /* _mesa_function_pool[18650]: TexGeni (offset 192) */ - "iii\0" - "glTexGeni\0" - "\0" - /* _mesa_function_pool[18665]: TexGenf (offset 190) */ - "iif\0" - "glTexGenf\0" - "\0" - /* _mesa_function_pool[18680]: Uniform3fARB (will be remapped) */ - "ifff\0" - "glUniform3f\0" - "glUniform3fARB\0" - "\0" - /* _mesa_function_pool[18713]: TexGend (offset 188) */ - "iid\0" - "glTexGend\0" - "\0" - /* _mesa_function_pool[18728]: ListParameterfvSGIX (dynamic) */ - "iip\0" - "glListParameterfvSGIX\0" - "\0" - /* _mesa_function_pool[18755]: GetPolygonStipple (offset 274) */ - "p\0" - "glGetPolygonStipple\0" - "\0" - /* _mesa_function_pool[18778]: Tangent3dvEXT (dynamic) */ - "p\0" - "glTangent3dvEXT\0" - "\0" - /* _mesa_function_pool[18797]: BindBufferOffsetEXT (will be remapped) */ - "iiii\0" - "glBindBufferOffsetEXT\0" - "\0" - /* _mesa_function_pool[18825]: WindowPos3sMESA (will be remapped) */ - "iii\0" - "glWindowPos3s\0" - "glWindowPos3sARB\0" - "glWindowPos3sMESA\0" - "\0" - /* _mesa_function_pool[18879]: VertexAttrib2svNV (will be remapped) */ - "ip\0" - "glVertexAttrib2svNV\0" - "\0" - /* _mesa_function_pool[18903]: DisableIndexedEXT (will be remapped) */ - "ii\0" - "glDisableIndexedEXT\0" - "glDisablei\0" - "\0" - /* _mesa_function_pool[18938]: BindBufferBaseEXT (will be remapped) */ - "iii\0" - "glBindBufferBaseEXT\0" - "glBindBufferBase\0" - "\0" - /* _mesa_function_pool[18980]: TexCoord2fVertex3fvSUN (dynamic) */ - "pp\0" - "glTexCoord2fVertex3fvSUN\0" - "\0" - /* _mesa_function_pool[19009]: WindowPos4sMESA (will be remapped) */ - "iiii\0" - "glWindowPos4sMESA\0" - "\0" - /* _mesa_function_pool[19033]: VertexAttrib4NuivARB (will be remapped) */ - "ip\0" - "glVertexAttrib4Nuiv\0" - "glVertexAttrib4NuivARB\0" - "\0" - /* _mesa_function_pool[19080]: ClientActiveTextureARB (offset 375) */ - "i\0" - "glClientActiveTexture\0" - "glClientActiveTextureARB\0" - "\0" - /* _mesa_function_pool[19130]: PixelTexGenSGIX (will be remapped) */ - "i\0" - "glPixelTexGenSGIX\0" - "\0" - /* _mesa_function_pool[19151]: ReplacementCodeusvSUN (dynamic) */ - "p\0" - "glReplacementCodeusvSUN\0" - "\0" - /* _mesa_function_pool[19178]: Uniform4fARB (will be remapped) */ - "iffff\0" - "glUniform4f\0" - "glUniform4fARB\0" - "\0" - /* _mesa_function_pool[19212]: Color4sv (offset 34) */ - "p\0" - "glColor4sv\0" - "\0" - /* _mesa_function_pool[19226]: FlushMappedBufferRange (will be remapped) */ - "iii\0" - "glFlushMappedBufferRange\0" - "\0" - /* _mesa_function_pool[19256]: IsProgramNV (will be remapped) */ - "i\0" - "glIsProgramARB\0" - "glIsProgramNV\0" - "\0" - /* _mesa_function_pool[19288]: FlushMappedBufferRangeAPPLE (will be remapped) */ - "iii\0" - "glFlushMappedBufferRangeAPPLE\0" - "\0" - /* _mesa_function_pool[19323]: PixelZoom (offset 246) */ - "ff\0" - "glPixelZoom\0" - "\0" - /* _mesa_function_pool[19339]: ReplacementCodePointerSUN (dynamic) */ - "iip\0" - "glReplacementCodePointerSUN\0" - "\0" - /* _mesa_function_pool[19372]: ProgramEnvParameter4dARB (will be remapped) */ - "iidddd\0" - "glProgramEnvParameter4dARB\0" - "glProgramParameter4dNV\0" - "\0" - /* _mesa_function_pool[19430]: ColorTableParameterfv (offset 340) */ - "iip\0" - "glColorTableParameterfv\0" - "glColorTableParameterfvSGI\0" - "\0" - /* _mesa_function_pool[19486]: FragmentLightModelfSGIX (dynamic) */ - "if\0" - "glFragmentLightModelfSGIX\0" - "\0" - /* _mesa_function_pool[19516]: Binormal3bvEXT (dynamic) */ - "p\0" - "glBinormal3bvEXT\0" - "\0" - /* _mesa_function_pool[19536]: PixelMapuiv (offset 252) */ - "iip\0" - "glPixelMapuiv\0" - "\0" - /* _mesa_function_pool[19555]: Color3dv (offset 12) */ - "p\0" - "glColor3dv\0" - "\0" - /* _mesa_function_pool[19569]: IsTexture (offset 330) */ - "i\0" - "glIsTexture\0" - "glIsTextureEXT\0" - "\0" - /* _mesa_function_pool[19599]: VertexWeightfvEXT (dynamic) */ - "p\0" - "glVertexWeightfvEXT\0" - "\0" - /* _mesa_function_pool[19622]: VertexAttrib1dARB (will be remapped) */ - "id\0" - "glVertexAttrib1d\0" - "glVertexAttrib1dARB\0" - "\0" - /* _mesa_function_pool[19663]: ImageTransformParameterivHP (dynamic) */ - "iip\0" - "glImageTransformParameterivHP\0" - "\0" - /* _mesa_function_pool[19698]: TexCoord4i (offset 122) */ - "iiii\0" - "glTexCoord4i\0" - "\0" - /* _mesa_function_pool[19717]: DeleteQueriesARB (will be remapped) */ - "ip\0" - "glDeleteQueries\0" - "glDeleteQueriesARB\0" - "\0" - /* _mesa_function_pool[19756]: Color4ubVertex2fSUN (dynamic) */ - "iiiiff\0" - "glColor4ubVertex2fSUN\0" - "\0" - /* _mesa_function_pool[19786]: FragmentColorMaterialSGIX (dynamic) */ - "ii\0" - "glFragmentColorMaterialSGIX\0" - "\0" - /* _mesa_function_pool[19818]: CurrentPaletteMatrixARB (dynamic) */ - "i\0" - "glCurrentPaletteMatrixARB\0" - "\0" - /* _mesa_function_pool[19847]: GetMapdv (offset 266) */ - "iip\0" - "glGetMapdv\0" - "\0" - /* _mesa_function_pool[19863]: ObjectPurgeableAPPLE (will be remapped) */ - "iii\0" - "glObjectPurgeableAPPLE\0" - "\0" - /* _mesa_function_pool[19891]: GetStringi (will be remapped) */ - "ii\0" - "glGetStringi\0" - "\0" - /* _mesa_function_pool[19908]: SamplePatternSGIS (will be remapped) */ - "i\0" - "glSamplePatternSGIS\0" - "glSamplePatternEXT\0" - "\0" - /* _mesa_function_pool[19950]: PixelStoref (offset 249) */ - "if\0" - "glPixelStoref\0" - "\0" - /* _mesa_function_pool[19968]: IsQueryARB (will be remapped) */ - "i\0" - "glIsQuery\0" - "glIsQueryARB\0" - "\0" - /* _mesa_function_pool[19994]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ - "iiiiifff\0" - "glReplacementCodeuiColor4ubVertex3fSUN\0" - "\0" - /* _mesa_function_pool[20043]: PixelStorei (offset 250) */ - "ii\0" - "glPixelStorei\0" - "\0" - /* _mesa_function_pool[20061]: VertexAttrib4usvARB (will be remapped) */ - "ip\0" - "glVertexAttrib4usv\0" - "glVertexAttrib4usvARB\0" - "\0" - /* _mesa_function_pool[20106]: LinkProgramARB (will be remapped) */ - "i\0" - "glLinkProgram\0" - "glLinkProgramARB\0" - "\0" - /* _mesa_function_pool[20140]: VertexAttrib2fNV (will be remapped) */ - "iff\0" - "glVertexAttrib2fNV\0" - "\0" - /* _mesa_function_pool[20164]: ShaderSourceARB (will be remapped) */ - "iipp\0" - "glShaderSource\0" - "glShaderSourceARB\0" - "\0" - /* _mesa_function_pool[20203]: FragmentMaterialiSGIX (dynamic) */ - "iii\0" - "glFragmentMaterialiSGIX\0" - "\0" - /* _mesa_function_pool[20232]: EvalCoord2dv (offset 233) */ - "p\0" - "glEvalCoord2dv\0" - "\0" - /* _mesa_function_pool[20250]: VertexAttrib3svARB (will be remapped) */ - "ip\0" - "glVertexAttrib3sv\0" - "glVertexAttrib3svARB\0" - "\0" - /* _mesa_function_pool[20293]: ColorMaterial (offset 151) */ - "ii\0" - "glColorMaterial\0" - "\0" - /* _mesa_function_pool[20313]: CompressedTexSubImage3DARB (will be remapped) */ - "iiiiiiiiiip\0" - "glCompressedTexSubImage3D\0" - "glCompressedTexSubImage3DARB\0" - "\0" - /* _mesa_function_pool[20381]: WindowPos2ivMESA (will be remapped) */ - "p\0" - "glWindowPos2iv\0" - "glWindowPos2ivARB\0" - "glWindowPos2ivMESA\0" - "\0" - /* _mesa_function_pool[20436]: IsFramebufferEXT (will be remapped) */ - "i\0" - "glIsFramebuffer\0" - "glIsFramebufferEXT\0" - "\0" - /* _mesa_function_pool[20474]: Uniform4ivARB (will be remapped) */ - "iip\0" - "glUniform4iv\0" - "glUniform4ivARB\0" - "\0" - /* _mesa_function_pool[20508]: GetVertexAttribdvARB (will be remapped) */ - "iip\0" - "glGetVertexAttribdv\0" - "glGetVertexAttribdvARB\0" - "\0" - /* _mesa_function_pool[20556]: TexBumpParameterivATI (will be remapped) */ - "ip\0" - "glTexBumpParameterivATI\0" - "\0" - /* _mesa_function_pool[20584]: GetSeparableFilter (offset 359) */ - "iiippp\0" - "glGetSeparableFilter\0" - "glGetSeparableFilterEXT\0" - "\0" - /* _mesa_function_pool[20637]: Binormal3dEXT (dynamic) */ - "ddd\0" - "glBinormal3dEXT\0" - "\0" - /* _mesa_function_pool[20658]: SpriteParameteriSGIX (dynamic) */ - "ii\0" - "glSpriteParameteriSGIX\0" - "\0" - /* _mesa_function_pool[20685]: RequestResidentProgramsNV (will be remapped) */ - "ip\0" - "glRequestResidentProgramsNV\0" - "\0" - /* _mesa_function_pool[20717]: TagSampleBufferSGIX (dynamic) */ - "\0" - "glTagSampleBufferSGIX\0" - "\0" - /* _mesa_function_pool[20741]: TransformFeedbackVaryingsEXT (will be remapped) */ - "iipi\0" - "glTransformFeedbackVaryingsEXT\0" - "glTransformFeedbackVaryings\0" - "\0" - /* _mesa_function_pool[20806]: FeedbackBuffer (offset 194) */ - "iip\0" - "glFeedbackBuffer\0" - "\0" - /* _mesa_function_pool[20828]: RasterPos2iv (offset 67) */ - "p\0" - "glRasterPos2iv\0" - "\0" - /* _mesa_function_pool[20846]: TexImage1D (offset 182) */ - "iiiiiiip\0" - "glTexImage1D\0" - "\0" - /* _mesa_function_pool[20869]: ListParameterivSGIX (dynamic) */ - "iip\0" - "glListParameterivSGIX\0" - "\0" - /* _mesa_function_pool[20896]: MultiDrawElementsEXT (will be remapped) */ - "ipipi\0" - "glMultiDrawElements\0" - "glMultiDrawElementsEXT\0" - "\0" - /* _mesa_function_pool[20946]: Color3s (offset 17) */ - "iii\0" - "glColor3s\0" - "\0" - /* _mesa_function_pool[20961]: Uniform1ivARB (will be remapped) */ - "iip\0" - "glUniform1iv\0" - "glUniform1ivARB\0" - "\0" - /* _mesa_function_pool[20995]: WindowPos2sMESA (will be remapped) */ - "ii\0" - "glWindowPos2s\0" - "glWindowPos2sARB\0" - "glWindowPos2sMESA\0" - "\0" - /* _mesa_function_pool[21048]: WeightusvARB (dynamic) */ - "ip\0" - "glWeightusvARB\0" - "\0" - /* _mesa_function_pool[21067]: TexCoordPointer (offset 320) */ - "iiip\0" - "glTexCoordPointer\0" - "\0" - /* _mesa_function_pool[21091]: FogCoordPointerEXT (will be remapped) */ - "iip\0" - "glFogCoordPointer\0" - "glFogCoordPointerEXT\0" - "\0" - /* _mesa_function_pool[21135]: IndexMaterialEXT (dynamic) */ - "ii\0" - "glIndexMaterialEXT\0" - "\0" - /* _mesa_function_pool[21158]: Color3i (offset 15) */ - "iii\0" - "glColor3i\0" - "\0" - /* _mesa_function_pool[21173]: FrontFace (offset 157) */ - "i\0" - "glFrontFace\0" - "\0" - /* _mesa_function_pool[21188]: EvalCoord2d (offset 232) */ - "dd\0" - "glEvalCoord2d\0" - "\0" - /* _mesa_function_pool[21206]: SecondaryColor3ubvEXT (will be remapped) */ - "p\0" - "glSecondaryColor3ubv\0" - "glSecondaryColor3ubvEXT\0" - "\0" - /* _mesa_function_pool[21254]: EvalCoord2f (offset 234) */ - "ff\0" - "glEvalCoord2f\0" - "\0" - /* _mesa_function_pool[21272]: VertexAttrib4dvARB (will be remapped) */ - "ip\0" - "glVertexAttrib4dv\0" - "glVertexAttrib4dvARB\0" - "\0" - /* _mesa_function_pool[21315]: BindAttribLocationARB (will be remapped) */ - "iip\0" - "glBindAttribLocation\0" - "glBindAttribLocationARB\0" - "\0" - /* _mesa_function_pool[21365]: Color3b (offset 9) */ - "iii\0" - "glColor3b\0" - "\0" - /* _mesa_function_pool[21380]: MultiTexCoord2dARB (offset 384) */ - "idd\0" - "glMultiTexCoord2d\0" - "glMultiTexCoord2dARB\0" - "\0" - /* _mesa_function_pool[21424]: ExecuteProgramNV (will be remapped) */ - "iip\0" - "glExecuteProgramNV\0" - "\0" - /* _mesa_function_pool[21448]: Color3f (offset 13) */ - "fff\0" - "glColor3f\0" - "\0" - /* _mesa_function_pool[21463]: LightEnviSGIX (dynamic) */ - "ii\0" - "glLightEnviSGIX\0" - "\0" - /* _mesa_function_pool[21483]: Color3d (offset 11) */ - "ddd\0" - "glColor3d\0" - "\0" - /* _mesa_function_pool[21498]: Normal3dv (offset 55) */ - "p\0" - "glNormal3dv\0" - "\0" - /* _mesa_function_pool[21513]: Lightf (offset 159) */ - "iif\0" - "glLightf\0" - "\0" - /* _mesa_function_pool[21527]: ReplacementCodeuiSUN (dynamic) */ - "i\0" - "glReplacementCodeuiSUN\0" - "\0" - /* _mesa_function_pool[21553]: MatrixMode (offset 293) */ - "i\0" - "glMatrixMode\0" - "\0" - /* _mesa_function_pool[21569]: GetPixelMapusv (offset 273) */ - "ip\0" - "glGetPixelMapusv\0" - "\0" - /* _mesa_function_pool[21590]: Lighti (offset 161) */ - "iii\0" - "glLighti\0" - "\0" - /* _mesa_function_pool[21604]: VertexAttribPointerNV (will be remapped) */ - "iiiip\0" - "glVertexAttribPointerNV\0" - "\0" - /* _mesa_function_pool[21635]: ClearDepthf (will be remapped) */ - "f\0" - "glClearDepthf\0" - "\0" - /* _mesa_function_pool[21652]: GetBooleanIndexedvEXT (will be remapped) */ - "iip\0" - "glGetBooleanIndexedvEXT\0" - "glGetBooleani_v\0" - "\0" - /* _mesa_function_pool[21697]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ - "iiip\0" - "glGetFramebufferAttachmentParameteriv\0" - "glGetFramebufferAttachmentParameterivEXT\0" - "\0" - /* _mesa_function_pool[21782]: PixelTransformParameterfEXT (dynamic) */ - "iif\0" - "glPixelTransformParameterfEXT\0" - "\0" - /* _mesa_function_pool[21817]: MultiTexCoord4dvARB (offset 401) */ - "ip\0" - "glMultiTexCoord4dv\0" - "glMultiTexCoord4dvARB\0" - "\0" - /* _mesa_function_pool[21862]: PixelTransformParameteriEXT (dynamic) */ - "iii\0" - "glPixelTransformParameteriEXT\0" - "\0" - /* _mesa_function_pool[21897]: GetDoublev (offset 260) */ - "ip\0" - "glGetDoublev\0" - "\0" - /* _mesa_function_pool[21914]: MultMatrixd (offset 295) */ - "p\0" - "glMultMatrixd\0" - "\0" - /* _mesa_function_pool[21931]: MultMatrixf (offset 294) */ - "p\0" - "glMultMatrixf\0" - "\0" - /* _mesa_function_pool[21948]: VertexAttribI4bvEXT (will be remapped) */ - "ip\0" - "glVertexAttribI4bvEXT\0" - "glVertexAttribI4bv\0" - "\0" - /* _mesa_function_pool[21993]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ - "ffiiiifff\0" - "glTexCoord2fColor4ubVertex3fSUN\0" - "\0" - /* _mesa_function_pool[22036]: Uniform1iARB (will be remapped) */ - "ii\0" - "glUniform1i\0" - "glUniform1iARB\0" - "\0" - /* _mesa_function_pool[22067]: VertexAttribPointerARB (will be remapped) */ - "iiiiip\0" - "glVertexAttribPointer\0" - "glVertexAttribPointerARB\0" - "\0" - /* _mesa_function_pool[22122]: VertexAttrib3sNV (will be remapped) */ - "iiii\0" - "glVertexAttrib3sNV\0" - "\0" - /* _mesa_function_pool[22147]: SharpenTexFuncSGIS (dynamic) */ - "iip\0" - "glSharpenTexFuncSGIS\0" - "\0" - /* _mesa_function_pool[22173]: MultiTexCoord4fvARB (offset 403) */ - "ip\0" - "glMultiTexCoord4fv\0" - "glMultiTexCoord4fvARB\0" - "\0" - /* _mesa_function_pool[22218]: Uniform2uiEXT (will be remapped) */ - "iii\0" - "glUniform2uiEXT\0" - "glUniform2ui\0" - "\0" - /* _mesa_function_pool[22252]: UniformMatrix2x3fv (will be remapped) */ - "iiip\0" - "glUniformMatrix2x3fv\0" - "\0" - /* _mesa_function_pool[22279]: TrackMatrixNV (will be remapped) */ - "iiii\0" - "glTrackMatrixNV\0" - "\0" - /* _mesa_function_pool[22301]: CombinerParameteriNV (will be remapped) */ - "ii\0" - "glCombinerParameteriNV\0" - "\0" - /* _mesa_function_pool[22328]: DeleteAsyncMarkersSGIX (dynamic) */ - "ii\0" - "glDeleteAsyncMarkersSGIX\0" - "\0" - /* _mesa_function_pool[22357]: ReplacementCodeusSUN (dynamic) */ - "i\0" - "glReplacementCodeusSUN\0" - "\0" - /* _mesa_function_pool[22383]: IsAsyncMarkerSGIX (dynamic) */ - "i\0" - "glIsAsyncMarkerSGIX\0" - "\0" - /* _mesa_function_pool[22406]: FrameZoomSGIX (dynamic) */ - "i\0" - "glFrameZoomSGIX\0" - "\0" - /* _mesa_function_pool[22425]: Normal3fVertex3fvSUN (dynamic) */ - "pp\0" - "glNormal3fVertex3fvSUN\0" - "\0" - /* _mesa_function_pool[22452]: RasterPos4sv (offset 85) */ - "p\0" - "glRasterPos4sv\0" - "\0" - /* _mesa_function_pool[22470]: VertexAttrib4NsvARB (will be remapped) */ - "ip\0" - "glVertexAttrib4Nsv\0" - "glVertexAttrib4NsvARB\0" - "\0" - /* _mesa_function_pool[22515]: VertexAttrib3fvARB (will be remapped) */ - "ip\0" - "glVertexAttrib3fv\0" - "glVertexAttrib3fvARB\0" - "\0" - /* _mesa_function_pool[22558]: ClearColor (offset 206) */ - "ffff\0" - "glClearColor\0" - "\0" - /* _mesa_function_pool[22577]: GetSynciv (will be remapped) */ - "iiipp\0" - "glGetSynciv\0" - "\0" - /* _mesa_function_pool[22596]: ClearColorIiEXT (will be remapped) */ - "iiii\0" - "glClearColorIiEXT\0" - "\0" - /* _mesa_function_pool[22620]: DeleteFramebuffersEXT (will be remapped) */ - "ip\0" - "glDeleteFramebuffers\0" - "glDeleteFramebuffersEXT\0" - "\0" - /* _mesa_function_pool[22669]: GlobalAlphaFactorsSUN (dynamic) */ - "i\0" - "glGlobalAlphaFactorsSUN\0" - "\0" - /* _mesa_function_pool[22696]: IsEnabledIndexedEXT (will be remapped) */ - "ii\0" - "glIsEnabledIndexedEXT\0" - "glIsEnabledi\0" - "\0" - /* _mesa_function_pool[22735]: TexEnviv (offset 187) */ - "iip\0" - "glTexEnviv\0" - "\0" - /* _mesa_function_pool[22751]: TexSubImage3D (offset 372) */ - "iiiiiiiiiip\0" - "glTexSubImage3D\0" - "glTexSubImage3DEXT\0" - "\0" - /* _mesa_function_pool[22799]: Tangent3fEXT (dynamic) */ - "fff\0" - "glTangent3fEXT\0" - "\0" - /* _mesa_function_pool[22819]: SecondaryColor3uivEXT (will be remapped) */ - "p\0" - "glSecondaryColor3uiv\0" - "glSecondaryColor3uivEXT\0" - "\0" - /* _mesa_function_pool[22867]: MatrixIndexubvARB (dynamic) */ - "ip\0" - "glMatrixIndexubvARB\0" - "\0" - /* _mesa_function_pool[22891]: Color4fNormal3fVertex3fSUN (dynamic) */ - "ffffffffff\0" - "glColor4fNormal3fVertex3fSUN\0" - "\0" - /* _mesa_function_pool[22932]: PixelTexGenParameterfSGIS (will be remapped) */ - "if\0" - "glPixelTexGenParameterfSGIS\0" - "\0" - /* _mesa_function_pool[22964]: CreateShader (will be remapped) */ - "i\0" - "glCreateShader\0" - "\0" - /* _mesa_function_pool[22982]: GetColorTableParameterfv (offset 344) */ - "iip\0" - "glGetColorTableParameterfv\0" - "glGetColorTableParameterfvSGI\0" - "glGetColorTableParameterfvEXT\0" - "\0" - /* _mesa_function_pool[23074]: FragmentLightModelfvSGIX (dynamic) */ - "ip\0" - "glFragmentLightModelfvSGIX\0" - "\0" - /* _mesa_function_pool[23105]: Bitmap (offset 8) */ - "iiffffp\0" - "glBitmap\0" - "\0" - /* _mesa_function_pool[23123]: MultiTexCoord3fARB (offset 394) */ - "ifff\0" - "glMultiTexCoord3f\0" - "glMultiTexCoord3fARB\0" - "\0" - /* _mesa_function_pool[23168]: GetTexLevelParameterfv (offset 284) */ - "iiip\0" - "glGetTexLevelParameterfv\0" - "\0" - /* _mesa_function_pool[23199]: GetPixelTexGenParameterfvSGIS (will be remapped) */ - "ip\0" - "glGetPixelTexGenParameterfvSGIS\0" - "\0" - /* _mesa_function_pool[23235]: GenFramebuffersEXT (will be remapped) */ - "ip\0" - "glGenFramebuffers\0" - "glGenFramebuffersEXT\0" - "\0" - /* _mesa_function_pool[23278]: VertexAttribDivisor (will be remapped) */ - "ii\0" - "glVertexAttribDivisor\0" - "\0" - /* _mesa_function_pool[23304]: GetProgramParameterdvNV (will be remapped) */ - "iiip\0" - "glGetProgramParameterdvNV\0" - "\0" - /* _mesa_function_pool[23336]: Vertex2sv (offset 133) */ - "p\0" - "glVertex2sv\0" - "\0" - /* _mesa_function_pool[23351]: GetIntegerv (offset 263) */ - "ip\0" - "glGetIntegerv\0" - "\0" - /* _mesa_function_pool[23369]: IsVertexArrayAPPLE (will be remapped) */ - "i\0" - "glIsVertexArray\0" - "glIsVertexArrayAPPLE\0" - "\0" - /* _mesa_function_pool[23409]: FragmentLightfvSGIX (dynamic) */ - "iip\0" - "glFragmentLightfvSGIX\0" - "\0" - /* _mesa_function_pool[23436]: VertexAttribDivisorARB (will be remapped) */ - "ii\0" - "glVertexAttribDivisorARB\0" - "\0" - /* _mesa_function_pool[23465]: DetachShader (will be remapped) */ - "ii\0" - "glDetachShader\0" - "\0" - /* _mesa_function_pool[23484]: VertexAttrib4NubARB (will be remapped) */ - "iiiii\0" - "glVertexAttrib4Nub\0" - "glVertexAttrib4NubARB\0" - "\0" - /* _mesa_function_pool[23532]: GetProgramEnvParameterfvARB (will be remapped) */ - "iip\0" - "glGetProgramEnvParameterfvARB\0" - "\0" - /* _mesa_function_pool[23567]: GetTrackMatrixivNV (will be remapped) */ - "iiip\0" - "glGetTrackMatrixivNV\0" - "\0" - /* _mesa_function_pool[23594]: VertexAttrib3svNV (will be remapped) */ - "ip\0" - "glVertexAttrib3svNV\0" - "\0" - /* _mesa_function_pool[23618]: Uniform4fvARB (will be remapped) */ - "iip\0" - "glUniform4fv\0" - "glUniform4fvARB\0" - "\0" - /* _mesa_function_pool[23652]: MultTransposeMatrixfARB (will be remapped) */ - "p\0" - "glMultTransposeMatrixf\0" - "glMultTransposeMatrixfARB\0" - "\0" - /* _mesa_function_pool[23704]: GetTexEnviv (offset 277) */ - "iip\0" - "glGetTexEnviv\0" - "\0" - /* _mesa_function_pool[23723]: ColorFragmentOp1ATI (will be remapped) */ - "iiiiiii\0" - "glColorFragmentOp1ATI\0" - "\0" - /* _mesa_function_pool[23754]: GetUniformfvARB (will be remapped) */ - "iip\0" - "glGetUniformfv\0" - "glGetUniformfvARB\0" - "\0" - /* _mesa_function_pool[23792]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ - "ip\0" - "glEGLImageTargetRenderbufferStorageOES\0" - "\0" - /* _mesa_function_pool[23835]: VertexAttribI2ivEXT (will be remapped) */ - "ip\0" - "glVertexAttribI2ivEXT\0" - "glVertexAttribI2iv\0" - "\0" - /* _mesa_function_pool[23880]: PopClientAttrib (offset 334) */ - "\0" - "glPopClientAttrib\0" - "\0" - /* _mesa_function_pool[23900]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ - "iffffffffffff\0" - "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" - "\0" - /* _mesa_function_pool[23971]: DetachObjectARB (will be remapped) */ - "ii\0" - "glDetachObjectARB\0" - "\0" - /* _mesa_function_pool[23993]: VertexBlendARB (dynamic) */ - "i\0" - "glVertexBlendARB\0" - "\0" - /* _mesa_function_pool[24013]: WindowPos3iMESA (will be remapped) */ - "iii\0" - "glWindowPos3i\0" - "glWindowPos3iARB\0" - "glWindowPos3iMESA\0" - "\0" - /* _mesa_function_pool[24067]: SeparableFilter2D (offset 360) */ - "iiiiiipp\0" - "glSeparableFilter2D\0" - "glSeparableFilter2DEXT\0" - "\0" - /* _mesa_function_pool[24120]: ProgramParameteriARB (will be remapped) */ - "iii\0" - "glProgramParameteriARB\0" - "\0" - /* _mesa_function_pool[24148]: Map1d (offset 220) */ - "iddiip\0" - "glMap1d\0" - "\0" - /* _mesa_function_pool[24164]: Map1f (offset 221) */ - "iffiip\0" - "glMap1f\0" - "\0" - /* _mesa_function_pool[24180]: CompressedTexImage2DARB (will be remapped) */ - "iiiiiiip\0" - "glCompressedTexImage2D\0" - "glCompressedTexImage2DARB\0" - "\0" - /* _mesa_function_pool[24239]: ArrayElement (offset 306) */ - "i\0" - "glArrayElement\0" - "glArrayElementEXT\0" - "\0" - /* _mesa_function_pool[24275]: TexImage2D (offset 183) */ - "iiiiiiiip\0" - "glTexImage2D\0" - "\0" - /* _mesa_function_pool[24299]: DepthBoundsEXT (will be remapped) */ - "dd\0" - "glDepthBoundsEXT\0" - "\0" - /* _mesa_function_pool[24320]: ProgramParameters4fvNV (will be remapped) */ - "iiip\0" - "glProgramParameters4fvNV\0" - "\0" - /* _mesa_function_pool[24351]: DeformationMap3fSGIX (dynamic) */ - "iffiiffiiffiip\0" - "glDeformationMap3fSGIX\0" - "\0" - /* _mesa_function_pool[24390]: GetProgramivNV (will be remapped) */ - "iip\0" - "glGetProgramivNV\0" - "\0" - /* _mesa_function_pool[24412]: GetFragDataLocationEXT (will be remapped) */ - "ip\0" - "glGetFragDataLocationEXT\0" - "glGetFragDataLocation\0" - "\0" - /* _mesa_function_pool[24463]: GetMinmaxParameteriv (offset 366) */ - "iip\0" - "glGetMinmaxParameteriv\0" - "glGetMinmaxParameterivEXT\0" - "\0" - /* _mesa_function_pool[24517]: PixelTransferf (offset 247) */ - "if\0" - "glPixelTransferf\0" - "\0" - /* _mesa_function_pool[24538]: CopyTexImage1D (offset 323) */ - "iiiiiii\0" - "glCopyTexImage1D\0" - "glCopyTexImage1DEXT\0" - "\0" - /* _mesa_function_pool[24584]: PushMatrix (offset 298) */ - "\0" - "glPushMatrix\0" - "\0" - /* _mesa_function_pool[24599]: Fogiv (offset 156) */ - "ip\0" - "glFogiv\0" - "\0" - /* _mesa_function_pool[24611]: TexCoord1dv (offset 95) */ - "p\0" - "glTexCoord1dv\0" - "\0" - /* _mesa_function_pool[24628]: AlphaFragmentOp3ATI (will be remapped) */ - "iiiiiiiiiiii\0" - "glAlphaFragmentOp3ATI\0" - "\0" - /* _mesa_function_pool[24664]: PixelTransferi (offset 248) */ - "ii\0" - "glPixelTransferi\0" - "\0" - /* _mesa_function_pool[24685]: GetVertexAttribdvNV (will be remapped) */ - "iip\0" - "glGetVertexAttribdvNV\0" - "\0" - /* _mesa_function_pool[24712]: VertexAttrib3fvNV (will be remapped) */ - "ip\0" - "glVertexAttrib3fvNV\0" - "\0" - /* _mesa_function_pool[24736]: Rotatef (offset 300) */ - "ffff\0" - "glRotatef\0" - "\0" - /* _mesa_function_pool[24752]: GetFinalCombinerInputParameterivNV (will be remapped) */ - "iip\0" - "glGetFinalCombinerInputParameterivNV\0" - "\0" - /* _mesa_function_pool[24794]: Vertex3i (offset 138) */ - "iii\0" - "glVertex3i\0" - "\0" - /* _mesa_function_pool[24810]: Vertex3f (offset 136) */ - "fff\0" - "glVertex3f\0" - "\0" - /* _mesa_function_pool[24826]: Clear (offset 203) */ - "i\0" - "glClear\0" - "\0" - /* _mesa_function_pool[24837]: Vertex3d (offset 134) */ - "ddd\0" - "glVertex3d\0" - "\0" - /* _mesa_function_pool[24853]: GetMapParameterivNV (dynamic) */ - "iip\0" - "glGetMapParameterivNV\0" - "\0" - /* _mesa_function_pool[24880]: Uniform4iARB (will be remapped) */ - "iiiii\0" - "glUniform4i\0" - "glUniform4iARB\0" - "\0" - /* _mesa_function_pool[24914]: ReadBuffer (offset 254) */ - "i\0" - "glReadBuffer\0" - "\0" - /* _mesa_function_pool[24930]: ConvolutionParameteri (offset 352) */ - "iii\0" - "glConvolutionParameteri\0" - "glConvolutionParameteriEXT\0" - "\0" - /* _mesa_function_pool[24986]: Ortho (offset 296) */ - "dddddd\0" - "glOrtho\0" - "\0" - /* _mesa_function_pool[25002]: Binormal3sEXT (dynamic) */ - "iii\0" - "glBinormal3sEXT\0" - "\0" - /* _mesa_function_pool[25023]: ListBase (offset 6) */ - "i\0" - "glListBase\0" - "\0" - /* _mesa_function_pool[25037]: Vertex3s (offset 140) */ - "iii\0" - "glVertex3s\0" - "\0" - /* _mesa_function_pool[25053]: ConvolutionParameterf (offset 350) */ - "iif\0" - "glConvolutionParameterf\0" - "glConvolutionParameterfEXT\0" - "\0" - /* _mesa_function_pool[25109]: GetColorTableParameteriv (offset 345) */ - "iip\0" - "glGetColorTableParameteriv\0" - "glGetColorTableParameterivSGI\0" - "glGetColorTableParameterivEXT\0" - "\0" - /* _mesa_function_pool[25201]: ProgramEnvParameter4dvARB (will be remapped) */ - "iip\0" - "glProgramEnvParameter4dvARB\0" - "glProgramParameter4dvNV\0" - "\0" - /* _mesa_function_pool[25258]: ShadeModel (offset 177) */ - "i\0" - "glShadeModel\0" - "\0" - /* _mesa_function_pool[25274]: VertexAttribs2fvNV (will be remapped) */ - "iip\0" - "glVertexAttribs2fvNV\0" - "\0" - /* _mesa_function_pool[25300]: Rectiv (offset 91) */ - "pp\0" - "glRectiv\0" - "\0" - /* _mesa_function_pool[25313]: UseProgramObjectARB (will be remapped) */ - "i\0" - "glUseProgram\0" - "glUseProgramObjectARB\0" - "\0" - /* _mesa_function_pool[25351]: GetMapParameterfvNV (dynamic) */ - "iip\0" - "glGetMapParameterfvNV\0" - "\0" - /* _mesa_function_pool[25378]: EndConditionalRenderNV (will be remapped) */ - "\0" - "glEndConditionalRenderNV\0" - "glEndConditionalRender\0" - "\0" - /* _mesa_function_pool[25428]: PassTexCoordATI (will be remapped) */ - "iii\0" - "glPassTexCoordATI\0" - "\0" - /* _mesa_function_pool[25451]: DeleteProgram (will be remapped) */ - "i\0" - "glDeleteProgram\0" - "\0" - /* _mesa_function_pool[25470]: Tangent3ivEXT (dynamic) */ - "p\0" - "glTangent3ivEXT\0" - "\0" - /* _mesa_function_pool[25489]: Tangent3dEXT (dynamic) */ - "ddd\0" - "glTangent3dEXT\0" - "\0" - /* _mesa_function_pool[25509]: SecondaryColor3dvEXT (will be remapped) */ - "p\0" - "glSecondaryColor3dv\0" - "glSecondaryColor3dvEXT\0" - "\0" - /* _mesa_function_pool[25555]: AlphaFragmentOp2ATI (will be remapped) */ - "iiiiiiiii\0" - "glAlphaFragmentOp2ATI\0" - "\0" - /* _mesa_function_pool[25588]: Vertex2fv (offset 129) */ - "p\0" - "glVertex2fv\0" - "\0" - /* _mesa_function_pool[25603]: MultiDrawArraysEXT (will be remapped) */ - "ippi\0" - "glMultiDrawArrays\0" - "glMultiDrawArraysEXT\0" - "\0" - /* _mesa_function_pool[25648]: BindRenderbufferEXT (will be remapped) */ - "ii\0" - "glBindRenderbuffer\0" - "glBindRenderbufferEXT\0" - "\0" - /* _mesa_function_pool[25693]: MultiTexCoord4dARB (offset 400) */ - "idddd\0" - "glMultiTexCoord4d\0" - "glMultiTexCoord4dARB\0" - "\0" - /* _mesa_function_pool[25739]: FramebufferTextureFaceARB (will be remapped) */ - "iiiii\0" - "glFramebufferTextureFaceARB\0" - "\0" - /* _mesa_function_pool[25774]: Vertex3sv (offset 141) */ - "p\0" - "glVertex3sv\0" - "\0" - /* _mesa_function_pool[25789]: SecondaryColor3usEXT (will be remapped) */ - "iii\0" - "glSecondaryColor3us\0" - "glSecondaryColor3usEXT\0" - "\0" - /* _mesa_function_pool[25837]: ProgramLocalParameter4fvARB (will be remapped) */ - "iip\0" - "glProgramLocalParameter4fvARB\0" - "\0" - /* _mesa_function_pool[25872]: DeleteProgramsNV (will be remapped) */ - "ip\0" - "glDeleteProgramsARB\0" - "glDeleteProgramsNV\0" - "\0" - /* _mesa_function_pool[25915]: EvalMesh1 (offset 236) */ - "iii\0" - "glEvalMesh1\0" - "\0" - /* _mesa_function_pool[25932]: PauseTransformFeedback (will be remapped) */ - "\0" - "glPauseTransformFeedback\0" - "\0" - /* _mesa_function_pool[25959]: MultiTexCoord1sARB (offset 382) */ - "ii\0" - "glMultiTexCoord1s\0" - "glMultiTexCoord1sARB\0" - "\0" - /* _mesa_function_pool[26002]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ - "iffffff\0" - "glReplacementCodeuiColor3fVertex3fSUN\0" - "\0" - /* _mesa_function_pool[26049]: GetVertexAttribPointervNV (will be remapped) */ - "iip\0" - "glGetVertexAttribPointerv\0" - "glGetVertexAttribPointervARB\0" - "glGetVertexAttribPointervNV\0" - "\0" - /* _mesa_function_pool[26137]: VertexAttribs1fvNV (will be remapped) */ - "iip\0" - "glVertexAttribs1fvNV\0" - "\0" - /* _mesa_function_pool[26163]: MultiTexCoord1dvARB (offset 377) */ - "ip\0" - "glMultiTexCoord1dv\0" - "glMultiTexCoord1dvARB\0" - "\0" - /* _mesa_function_pool[26208]: Uniform2iARB (will be remapped) */ - "iii\0" - "glUniform2i\0" - "glUniform2iARB\0" - "\0" - /* _mesa_function_pool[26240]: Vertex2iv (offset 131) */ - "p\0" - "glVertex2iv\0" - "\0" - /* _mesa_function_pool[26255]: GetProgramStringNV (will be remapped) */ - "iip\0" - "glGetProgramStringNV\0" - "\0" - /* _mesa_function_pool[26281]: ColorPointerEXT (will be remapped) */ - "iiiip\0" - "glColorPointerEXT\0" - "\0" - /* _mesa_function_pool[26306]: LineWidth (offset 168) */ - "f\0" - "glLineWidth\0" - "\0" - /* _mesa_function_pool[26321]: MapBufferARB (will be remapped) */ - "ii\0" - "glMapBuffer\0" - "glMapBufferARB\0" - "\0" - /* _mesa_function_pool[26352]: MultiDrawElementsBaseVertex (will be remapped) */ - "ipipip\0" - "glMultiDrawElementsBaseVertex\0" - "\0" - /* _mesa_function_pool[26390]: TexParameterIuivEXT (will be remapped) */ - "iip\0" - "glTexParameterIuivEXT\0" - "glTexParameterIuiv\0" - "\0" - /* _mesa_function_pool[26436]: Binormal3svEXT (dynamic) */ - "p\0" - "glBinormal3svEXT\0" - "\0" - /* _mesa_function_pool[26456]: ApplyTextureEXT (dynamic) */ - "i\0" - "glApplyTextureEXT\0" - "\0" - /* _mesa_function_pool[26477]: GetBufferParameteri64v (will be remapped) */ - "iip\0" - "glGetBufferParameteri64v\0" - "\0" - /* _mesa_function_pool[26507]: TexGendv (offset 189) */ - "iip\0" - "glTexGendv\0" - "\0" - /* _mesa_function_pool[26523]: VertexAttribI3iEXT (will be remapped) */ - "iiii\0" - "glVertexAttribI3iEXT\0" - "glVertexAttribI3i\0" - "\0" - /* _mesa_function_pool[26568]: EnableIndexedEXT (will be remapped) */ - "ii\0" - "glEnableIndexedEXT\0" - "glEnablei\0" - "\0" - /* _mesa_function_pool[26601]: TextureMaterialEXT (dynamic) */ - "ii\0" - "glTextureMaterialEXT\0" - "\0" - /* _mesa_function_pool[26626]: TextureLightEXT (dynamic) */ - "i\0" - "glTextureLightEXT\0" - "\0" - /* _mesa_function_pool[26647]: ResetMinmax (offset 370) */ - "i\0" - "glResetMinmax\0" - "glResetMinmaxEXT\0" - "\0" - /* _mesa_function_pool[26681]: SpriteParameterfSGIX (dynamic) */ - "if\0" - "glSpriteParameterfSGIX\0" - "\0" - /* _mesa_function_pool[26708]: EnableClientState (offset 313) */ - "i\0" - "glEnableClientState\0" - "\0" - /* _mesa_function_pool[26731]: VertexAttrib4sNV (will be remapped) */ - "iiiii\0" - "glVertexAttrib4sNV\0" - "\0" - /* _mesa_function_pool[26757]: GetConvolutionParameterfv (offset 357) */ - "iip\0" - "glGetConvolutionParameterfv\0" - "glGetConvolutionParameterfvEXT\0" - "\0" - /* _mesa_function_pool[26821]: VertexAttribs4dvNV (will be remapped) */ - "iip\0" - "glVertexAttribs4dvNV\0" - "\0" - /* _mesa_function_pool[26847]: MultiModeDrawArraysIBM (will be remapped) */ - "pppii\0" - "glMultiModeDrawArraysIBM\0" - "\0" - /* _mesa_function_pool[26879]: VertexAttrib4dARB (will be remapped) */ - "idddd\0" - "glVertexAttrib4d\0" - "glVertexAttrib4dARB\0" - "\0" - /* _mesa_function_pool[26923]: GetTexBumpParameterfvATI (will be remapped) */ - "ip\0" - "glGetTexBumpParameterfvATI\0" - "\0" - /* _mesa_function_pool[26954]: ProgramNamedParameter4dNV (will be remapped) */ - "iipdddd\0" - "glProgramNamedParameter4dNV\0" - "\0" - /* _mesa_function_pool[26991]: GetMaterialfv (offset 269) */ - "iip\0" - "glGetMaterialfv\0" - "\0" - /* _mesa_function_pool[27012]: VertexWeightfEXT (dynamic) */ - "f\0" - "glVertexWeightfEXT\0" - "\0" - /* _mesa_function_pool[27034]: SetFragmentShaderConstantATI (will be remapped) */ - "ip\0" - "glSetFragmentShaderConstantATI\0" - "\0" - /* _mesa_function_pool[27069]: Binormal3fEXT (dynamic) */ - "fff\0" - "glBinormal3fEXT\0" - "\0" - /* _mesa_function_pool[27090]: CallList (offset 2) */ - "i\0" - "glCallList\0" - "\0" - /* _mesa_function_pool[27104]: Materialfv (offset 170) */ - "iip\0" - "glMaterialfv\0" - "\0" - /* _mesa_function_pool[27122]: TexCoord3fv (offset 113) */ - "p\0" - "glTexCoord3fv\0" - "\0" - /* _mesa_function_pool[27139]: FogCoordfvEXT (will be remapped) */ - "p\0" - "glFogCoordfv\0" - "glFogCoordfvEXT\0" - "\0" - /* _mesa_function_pool[27171]: MultiTexCoord1ivARB (offset 381) */ - "ip\0" - "glMultiTexCoord1iv\0" - "glMultiTexCoord1ivARB\0" - "\0" - /* _mesa_function_pool[27216]: SecondaryColor3ubEXT (will be remapped) */ - "iii\0" - "glSecondaryColor3ub\0" - "glSecondaryColor3ubEXT\0" - "\0" - /* _mesa_function_pool[27264]: MultiTexCoord2ivARB (offset 389) */ - "ip\0" - "glMultiTexCoord2iv\0" - "glMultiTexCoord2ivARB\0" - "\0" - /* _mesa_function_pool[27309]: FogFuncSGIS (dynamic) */ - "ip\0" - "glFogFuncSGIS\0" - "\0" - /* _mesa_function_pool[27327]: CopyTexSubImage2D (offset 326) */ - "iiiiiiii\0" - "glCopyTexSubImage2D\0" - "glCopyTexSubImage2DEXT\0" - "\0" - /* _mesa_function_pool[27380]: GetObjectParameterivARB (will be remapped) */ - "iip\0" - "glGetObjectParameterivARB\0" - "\0" - /* _mesa_function_pool[27411]: Color3iv (offset 16) */ - "p\0" - "glColor3iv\0" - "\0" - /* _mesa_function_pool[27425]: TexCoord4fVertex4fSUN (dynamic) */ - "ffffffff\0" - "glTexCoord4fVertex4fSUN\0" - "\0" - /* _mesa_function_pool[27459]: DrawElements (offset 311) */ - "iiip\0" - "glDrawElements\0" - "\0" - /* _mesa_function_pool[27480]: BindVertexArrayAPPLE (will be remapped) */ - "i\0" - "glBindVertexArrayAPPLE\0" - "\0" - /* _mesa_function_pool[27506]: GetProgramLocalParameterdvARB (will be remapped) */ - "iip\0" - "glGetProgramLocalParameterdvARB\0" - "\0" - /* _mesa_function_pool[27543]: GetHistogramParameteriv (offset 363) */ - "iip\0" - "glGetHistogramParameteriv\0" - "glGetHistogramParameterivEXT\0" - "\0" - /* _mesa_function_pool[27603]: MultiTexCoord1iARB (offset 380) */ - "ii\0" - "glMultiTexCoord1i\0" - "glMultiTexCoord1iARB\0" - "\0" - /* _mesa_function_pool[27646]: GetConvolutionFilter (offset 356) */ - "iiip\0" - "glGetConvolutionFilter\0" - "glGetConvolutionFilterEXT\0" - "\0" - /* _mesa_function_pool[27701]: GetProgramivARB (will be remapped) */ - "iip\0" - "glGetProgramivARB\0" - "\0" - /* _mesa_function_pool[27724]: BlendFuncSeparateEXT (will be remapped) */ - "iiii\0" - "glBlendFuncSeparate\0" - "glBlendFuncSeparateEXT\0" - "glBlendFuncSeparateINGR\0" - "\0" - /* _mesa_function_pool[27797]: MapBufferRange (will be remapped) */ - "iiii\0" - "glMapBufferRange\0" - "\0" - /* _mesa_function_pool[27820]: ProgramParameters4dvNV (will be remapped) */ - "iiip\0" - "glProgramParameters4dvNV\0" - "\0" - /* _mesa_function_pool[27851]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ - "ppp\0" - "glTexCoord2fColor3fVertex3fvSUN\0" - "\0" - /* _mesa_function_pool[27888]: EvalPoint2 (offset 239) */ - "ii\0" - "glEvalPoint2\0" - "\0" - /* _mesa_function_pool[27905]: Uniform1uivEXT (will be remapped) */ - "iip\0" - "glUniform1uivEXT\0" - "glUniform1uiv\0" - "\0" - /* _mesa_function_pool[27941]: EvalPoint1 (offset 237) */ - "i\0" - "glEvalPoint1\0" - "\0" - /* _mesa_function_pool[27957]: Binormal3dvEXT (dynamic) */ - "p\0" - "glBinormal3dvEXT\0" - "\0" - /* _mesa_function_pool[27977]: PopMatrix (offset 297) */ - "\0" - "glPopMatrix\0" - "\0" - /* _mesa_function_pool[27991]: GetVertexAttribIuivEXT (will be remapped) */ - "iip\0" - "glGetVertexAttribIuivEXT\0" - "glGetVertexAttribIuiv\0" - "\0" - /* _mesa_function_pool[28043]: FinishFenceNV (will be remapped) */ - "i\0" - "glFinishFenceNV\0" - "\0" - /* _mesa_function_pool[28062]: GetFogFuncSGIS (dynamic) */ - "p\0" - "glGetFogFuncSGIS\0" - "\0" - /* _mesa_function_pool[28082]: GetUniformLocationARB (will be remapped) */ - "ip\0" - "glGetUniformLocation\0" - "glGetUniformLocationARB\0" - "\0" - /* _mesa_function_pool[28131]: SecondaryColor3fEXT (will be remapped) */ - "fff\0" - "glSecondaryColor3f\0" - "glSecondaryColor3fEXT\0" - "\0" - /* _mesa_function_pool[28177]: GetTexGeniv (offset 280) */ - "iip\0" - "glGetTexGeniv\0" - "\0" - /* _mesa_function_pool[28196]: CombinerInputNV (will be remapped) */ - "iiiiii\0" - "glCombinerInputNV\0" - "\0" - /* _mesa_function_pool[28222]: VertexAttrib3sARB (will be remapped) */ - "iiii\0" - "glVertexAttrib3s\0" - "glVertexAttrib3sARB\0" - "\0" - /* _mesa_function_pool[28265]: IsTransformFeedback (will be remapped) */ - "i\0" - "glIsTransformFeedback\0" - "\0" - /* _mesa_function_pool[28290]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ - "ppp\0" - "glReplacementCodeuiNormal3fVertex3fvSUN\0" - "\0" - /* _mesa_function_pool[28335]: Map2d (offset 222) */ - "iddiiddiip\0" - "glMap2d\0" - "\0" - /* _mesa_function_pool[28355]: Map2f (offset 223) */ - "iffiiffiip\0" - "glMap2f\0" - "\0" - /* _mesa_function_pool[28375]: ProgramStringARB (will be remapped) */ - "iiip\0" - "glProgramStringARB\0" - "\0" - /* _mesa_function_pool[28400]: Vertex4s (offset 148) */ - "iiii\0" - "glVertex4s\0" - "\0" - /* _mesa_function_pool[28417]: TexCoord4fVertex4fvSUN (dynamic) */ - "pp\0" - "glTexCoord4fVertex4fvSUN\0" - "\0" - /* _mesa_function_pool[28446]: FragmentLightModelivSGIX (dynamic) */ - "ip\0" - "glFragmentLightModelivSGIX\0" - "\0" - /* _mesa_function_pool[28477]: VertexAttrib1fNV (will be remapped) */ - "if\0" - "glVertexAttrib1fNV\0" - "\0" - /* _mesa_function_pool[28500]: Vertex4f (offset 144) */ - "ffff\0" - "glVertex4f\0" - "\0" - /* _mesa_function_pool[28517]: EvalCoord1d (offset 228) */ - "d\0" - "glEvalCoord1d\0" - "\0" - /* _mesa_function_pool[28534]: Vertex4d (offset 142) */ - "dddd\0" - "glVertex4d\0" - "\0" - /* _mesa_function_pool[28551]: RasterPos4dv (offset 79) */ - "p\0" - "glRasterPos4dv\0" - "\0" - /* _mesa_function_pool[28569]: UseShaderProgramEXT (will be remapped) */ - "ii\0" - "glUseShaderProgramEXT\0" - "\0" - /* _mesa_function_pool[28595]: FragmentLightfSGIX (dynamic) */ - "iif\0" - "glFragmentLightfSGIX\0" - "\0" - /* _mesa_function_pool[28621]: GetCompressedTexImageARB (will be remapped) */ - "iip\0" - "glGetCompressedTexImage\0" - "glGetCompressedTexImageARB\0" - "\0" - /* _mesa_function_pool[28677]: GetTexGenfv (offset 279) */ - "iip\0" - "glGetTexGenfv\0" - "\0" - /* _mesa_function_pool[28696]: Vertex4i (offset 146) */ - "iiii\0" - "glVertex4i\0" - "\0" - /* _mesa_function_pool[28713]: VertexWeightPointerEXT (dynamic) */ - "iiip\0" - "glVertexWeightPointerEXT\0" - "\0" - /* _mesa_function_pool[28744]: GetHistogram (offset 361) */ - "iiiip\0" - "glGetHistogram\0" - "glGetHistogramEXT\0" - "\0" - /* _mesa_function_pool[28784]: ActiveStencilFaceEXT (will be remapped) */ - "i\0" - "glActiveStencilFaceEXT\0" - "\0" - /* _mesa_function_pool[28810]: StencilFuncSeparateATI (will be remapped) */ - "iiii\0" - "glStencilFuncSeparateATI\0" - "\0" - /* _mesa_function_pool[28841]: Materialf (offset 169) */ - "iif\0" - "glMaterialf\0" - "\0" - /* _mesa_function_pool[28858]: GetShaderSourceARB (will be remapped) */ - "iipp\0" - "glGetShaderSource\0" - "glGetShaderSourceARB\0" - "\0" - /* _mesa_function_pool[28903]: IglooInterfaceSGIX (dynamic) */ - "ip\0" - "glIglooInterfaceSGIX\0" - "\0" - /* _mesa_function_pool[28928]: Materiali (offset 171) */ - "iii\0" - "glMateriali\0" - "\0" - /* _mesa_function_pool[28945]: VertexAttrib4dNV (will be remapped) */ - "idddd\0" - "glVertexAttrib4dNV\0" - "\0" - /* _mesa_function_pool[28971]: MultiModeDrawElementsIBM (will be remapped) */ - "ppipii\0" - "glMultiModeDrawElementsIBM\0" - "\0" - /* _mesa_function_pool[29006]: Indexsv (offset 51) */ - "p\0" - "glIndexsv\0" - "\0" - /* _mesa_function_pool[29019]: MultiTexCoord4svARB (offset 407) */ - "ip\0" - "glMultiTexCoord4sv\0" - "glMultiTexCoord4svARB\0" - "\0" - /* _mesa_function_pool[29064]: LightModelfv (offset 164) */ - "ip\0" - "glLightModelfv\0" - "\0" - /* _mesa_function_pool[29083]: TexCoord2dv (offset 103) */ - "p\0" - "glTexCoord2dv\0" - "\0" - /* _mesa_function_pool[29100]: GenQueriesARB (will be remapped) */ - "ip\0" - "glGenQueries\0" - "glGenQueriesARB\0" - "\0" - /* _mesa_function_pool[29133]: EvalCoord1dv (offset 229) */ - "p\0" - "glEvalCoord1dv\0" - "\0" - /* _mesa_function_pool[29151]: ReplacementCodeuiVertex3fSUN (dynamic) */ - "ifff\0" - "glReplacementCodeuiVertex3fSUN\0" - "\0" - /* _mesa_function_pool[29188]: Translated (offset 303) */ - "ddd\0" - "glTranslated\0" - "\0" - /* _mesa_function_pool[29206]: Translatef (offset 304) */ - "fff\0" - "glTranslatef\0" - "\0" - /* _mesa_function_pool[29224]: Uniform3uiEXT (will be remapped) */ - "iiii\0" - "glUniform3uiEXT\0" - "glUniform3ui\0" - "\0" - /* _mesa_function_pool[29259]: StencilMask (offset 209) */ - "i\0" - "glStencilMask\0" - "\0" - /* _mesa_function_pool[29276]: Tangent3iEXT (dynamic) */ - "iii\0" - "glTangent3iEXT\0" - "\0" - /* _mesa_function_pool[29296]: ClampColorARB (will be remapped) */ - "ii\0" - "glClampColorARB\0" - "\0" - /* _mesa_function_pool[29316]: GetLightiv (offset 265) */ - "iip\0" - "glGetLightiv\0" - "\0" - /* _mesa_function_pool[29334]: DrawMeshArraysSUN (dynamic) */ - "iiii\0" - "glDrawMeshArraysSUN\0" - "\0" - /* _mesa_function_pool[29360]: IsList (offset 287) */ - "i\0" - "glIsList\0" - "\0" - /* _mesa_function_pool[29372]: IsSync (will be remapped) */ - "i\0" - "glIsSync\0" - "\0" - /* _mesa_function_pool[29384]: RenderMode (offset 196) */ - "i\0" - "glRenderMode\0" - "\0" - /* _mesa_function_pool[29400]: GetMapControlPointsNV (dynamic) */ - "iiiiiip\0" - "glGetMapControlPointsNV\0" - "\0" - /* _mesa_function_pool[29433]: DrawBuffersARB (will be remapped) */ - "ip\0" - "glDrawBuffers\0" - "glDrawBuffersARB\0" - "glDrawBuffersATI\0" - "\0" - /* _mesa_function_pool[29485]: ClearBufferiv (will be remapped) */ - "iip\0" - "glClearBufferiv\0" - "\0" - /* _mesa_function_pool[29506]: ProgramLocalParameter4fARB (will be remapped) */ - "iiffff\0" - "glProgramLocalParameter4fARB\0" - "\0" - /* _mesa_function_pool[29543]: SpriteParameterivSGIX (dynamic) */ - "ip\0" - "glSpriteParameterivSGIX\0" - "\0" - /* _mesa_function_pool[29571]: ProvokingVertexEXT (will be remapped) */ - "i\0" - "glProvokingVertexEXT\0" - "glProvokingVertex\0" - "\0" - /* _mesa_function_pool[29613]: MultiTexCoord1fARB (offset 378) */ - "if\0" - "glMultiTexCoord1f\0" - "glMultiTexCoord1fARB\0" - "\0" - /* _mesa_function_pool[29656]: LoadName (offset 198) */ - "i\0" - "glLoadName\0" - "\0" - /* _mesa_function_pool[29670]: VertexAttribs4ubvNV (will be remapped) */ - "iip\0" - "glVertexAttribs4ubvNV\0" - "\0" - /* _mesa_function_pool[29697]: WeightsvARB (dynamic) */ - "ip\0" - "glWeightsvARB\0" - "\0" - /* _mesa_function_pool[29715]: Uniform1fvARB (will be remapped) */ - "iip\0" - "glUniform1fv\0" - "glUniform1fvARB\0" - "\0" - /* _mesa_function_pool[29749]: CopyTexSubImage1D (offset 325) */ - "iiiiii\0" - "glCopyTexSubImage1D\0" - "glCopyTexSubImage1DEXT\0" - "\0" - /* _mesa_function_pool[29800]: CullFace (offset 152) */ - "i\0" - "glCullFace\0" - "\0" - /* _mesa_function_pool[29814]: BindTexture (offset 307) */ - "ii\0" - "glBindTexture\0" - "glBindTextureEXT\0" - "\0" - /* _mesa_function_pool[29849]: BeginFragmentShaderATI (will be remapped) */ - "\0" - "glBeginFragmentShaderATI\0" - "\0" - /* _mesa_function_pool[29876]: MultiTexCoord4fARB (offset 402) */ - "iffff\0" - "glMultiTexCoord4f\0" - "glMultiTexCoord4fARB\0" - "\0" - /* _mesa_function_pool[29922]: VertexAttribs3svNV (will be remapped) */ - "iip\0" - "glVertexAttribs3svNV\0" - "\0" - /* _mesa_function_pool[29948]: StencilFunc (offset 243) */ - "iii\0" - "glStencilFunc\0" - "\0" - /* _mesa_function_pool[29967]: CopyPixels (offset 255) */ - "iiiii\0" - "glCopyPixels\0" - "\0" - /* _mesa_function_pool[29987]: Rectsv (offset 93) */ - "pp\0" - "glRectsv\0" - "\0" - /* _mesa_function_pool[30000]: ReplacementCodeuivSUN (dynamic) */ - "p\0" - "glReplacementCodeuivSUN\0" - "\0" - /* _mesa_function_pool[30027]: EnableVertexAttribArrayARB (will be remapped) */ - "i\0" - "glEnableVertexAttribArray\0" - "glEnableVertexAttribArrayARB\0" - "\0" - /* _mesa_function_pool[30085]: NormalPointervINTEL (dynamic) */ - "ip\0" - "glNormalPointervINTEL\0" - "\0" - /* _mesa_function_pool[30111]: CopyConvolutionFilter2D (offset 355) */ - "iiiiii\0" - "glCopyConvolutionFilter2D\0" - "glCopyConvolutionFilter2DEXT\0" - "\0" - /* _mesa_function_pool[30174]: WindowPos3ivMESA (will be remapped) */ - "p\0" - "glWindowPos3iv\0" - "glWindowPos3ivARB\0" - "glWindowPos3ivMESA\0" - "\0" - /* _mesa_function_pool[30229]: CopyBufferSubData (will be remapped) */ - "iiiii\0" - "glCopyBufferSubData\0" - "\0" - /* _mesa_function_pool[30256]: NormalPointer (offset 318) */ - "iip\0" - "glNormalPointer\0" - "\0" - /* _mesa_function_pool[30277]: TexParameterfv (offset 179) */ - "iip\0" - "glTexParameterfv\0" - "\0" - /* _mesa_function_pool[30299]: IsBufferARB (will be remapped) */ - "i\0" - "glIsBuffer\0" - "glIsBufferARB\0" - "\0" - /* _mesa_function_pool[30327]: WindowPos4iMESA (will be remapped) */ - "iiii\0" - "glWindowPos4iMESA\0" - "\0" - /* _mesa_function_pool[30351]: VertexAttrib4uivARB (will be remapped) */ - "ip\0" - "glVertexAttrib4uiv\0" - "glVertexAttrib4uivARB\0" - "\0" - /* _mesa_function_pool[30396]: Tangent3bvEXT (dynamic) */ - "p\0" - "glTangent3bvEXT\0" - "\0" - /* _mesa_function_pool[30415]: VertexAttribI3uivEXT (will be remapped) */ - "ip\0" - "glVertexAttribI3uivEXT\0" - "glVertexAttribI3uiv\0" - "\0" - /* _mesa_function_pool[30462]: UniformMatrix3x4fv (will be remapped) */ - "iiip\0" - "glUniformMatrix3x4fv\0" - "\0" - /* _mesa_function_pool[30489]: ClipPlane (offset 150) */ - "ip\0" - "glClipPlane\0" - "\0" - /* _mesa_function_pool[30505]: Recti (offset 90) */ - "iiii\0" - "glRecti\0" - "\0" - /* _mesa_function_pool[30519]: VertexAttribI3ivEXT (will be remapped) */ - "ip\0" - "glVertexAttribI3ivEXT\0" - "glVertexAttribI3iv\0" - "\0" - /* _mesa_function_pool[30564]: DrawRangeElementsBaseVertex (will be remapped) */ - "iiiiipi\0" - "glDrawRangeElementsBaseVertex\0" - "\0" - /* _mesa_function_pool[30603]: TexCoordPointervINTEL (dynamic) */ - "iip\0" - "glTexCoordPointervINTEL\0" - "\0" - /* _mesa_function_pool[30632]: DeleteBuffersARB (will be remapped) */ - "ip\0" - "glDeleteBuffers\0" - "glDeleteBuffersARB\0" - "\0" - /* _mesa_function_pool[30671]: PixelTransformParameterfvEXT (dynamic) */ - "iip\0" - "glPixelTransformParameterfvEXT\0" - "\0" - /* _mesa_function_pool[30707]: PrimitiveRestartNV (will be remapped) */ - "\0" - "glPrimitiveRestartNV\0" - "\0" - /* _mesa_function_pool[30730]: WindowPos4fvMESA (will be remapped) */ - "p\0" - "glWindowPos4fvMESA\0" - "\0" - /* _mesa_function_pool[30752]: GetPixelMapuiv (offset 272) */ - "ip\0" - "glGetPixelMapuiv\0" - "\0" - /* _mesa_function_pool[30773]: Rectf (offset 88) */ - "ffff\0" - "glRectf\0" - "\0" - /* _mesa_function_pool[30787]: VertexAttrib1sNV (will be remapped) */ - "ii\0" - "glVertexAttrib1sNV\0" - "\0" - /* _mesa_function_pool[30810]: Indexfv (offset 47) */ - "p\0" - "glIndexfv\0" - "\0" - /* _mesa_function_pool[30823]: SecondaryColor3svEXT (will be remapped) */ - "p\0" - "glSecondaryColor3sv\0" - "glSecondaryColor3svEXT\0" - "\0" - /* _mesa_function_pool[30869]: LoadTransposeMatrixfARB (will be remapped) */ - "p\0" - "glLoadTransposeMatrixf\0" - "glLoadTransposeMatrixfARB\0" - "\0" - /* _mesa_function_pool[30921]: GetPointerv (offset 329) */ - "ip\0" - "glGetPointerv\0" - "glGetPointervEXT\0" - "\0" - /* _mesa_function_pool[30956]: Tangent3bEXT (dynamic) */ - "iii\0" - "glTangent3bEXT\0" - "\0" - /* _mesa_function_pool[30976]: CombinerParameterfNV (will be remapped) */ - "if\0" - "glCombinerParameterfNV\0" - "\0" - /* _mesa_function_pool[31003]: IndexMask (offset 212) */ - "i\0" - "glIndexMask\0" - "\0" - /* _mesa_function_pool[31018]: BindProgramNV (will be remapped) */ - "ii\0" - "glBindProgramARB\0" - "glBindProgramNV\0" - "\0" - /* _mesa_function_pool[31055]: VertexAttrib4svARB (will be remapped) */ - "ip\0" - "glVertexAttrib4sv\0" - "glVertexAttrib4svARB\0" - "\0" - /* _mesa_function_pool[31098]: GetFloatv (offset 262) */ - "ip\0" - "glGetFloatv\0" - "\0" - /* _mesa_function_pool[31114]: CreateDebugObjectMESA (dynamic) */ - "\0" - "glCreateDebugObjectMESA\0" - "\0" - /* _mesa_function_pool[31140]: GetShaderiv (will be remapped) */ - "iip\0" - "glGetShaderiv\0" - "\0" - /* _mesa_function_pool[31159]: ClientWaitSync (will be remapped) */ - "iii\0" - "glClientWaitSync\0" - "\0" - /* _mesa_function_pool[31181]: TexCoord4s (offset 124) */ - "iiii\0" - "glTexCoord4s\0" - "\0" - /* _mesa_function_pool[31200]: TexCoord3sv (offset 117) */ - "p\0" - "glTexCoord3sv\0" - "\0" - /* _mesa_function_pool[31217]: BindFragmentShaderATI (will be remapped) */ - "i\0" - "glBindFragmentShaderATI\0" - "\0" - /* _mesa_function_pool[31244]: PopAttrib (offset 218) */ - "\0" - "glPopAttrib\0" - "\0" - /* _mesa_function_pool[31258]: Fogfv (offset 154) */ - "ip\0" - "glFogfv\0" - "\0" - /* _mesa_function_pool[31270]: UnmapBufferARB (will be remapped) */ - "i\0" - "glUnmapBuffer\0" - "glUnmapBufferARB\0" - "\0" - /* _mesa_function_pool[31304]: InitNames (offset 197) */ - "\0" - "glInitNames\0" - "\0" - /* _mesa_function_pool[31318]: Normal3sv (offset 61) */ - "p\0" - "glNormal3sv\0" - "\0" - /* _mesa_function_pool[31333]: Minmax (offset 368) */ - "iii\0" - "glMinmax\0" - "glMinmaxEXT\0" - "\0" - /* _mesa_function_pool[31359]: TexCoord4d (offset 118) */ - "dddd\0" - "glTexCoord4d\0" - "\0" - /* _mesa_function_pool[31378]: TexCoord4f (offset 120) */ - "ffff\0" - "glTexCoord4f\0" - "\0" - /* _mesa_function_pool[31397]: FogCoorddvEXT (will be remapped) */ - "p\0" - "glFogCoorddv\0" - "glFogCoorddvEXT\0" - "\0" - /* _mesa_function_pool[31429]: FinishTextureSUNX (dynamic) */ - "\0" - "glFinishTextureSUNX\0" - "\0" - /* _mesa_function_pool[31451]: GetFragmentLightfvSGIX (dynamic) */ - "iip\0" - "glGetFragmentLightfvSGIX\0" - "\0" - /* _mesa_function_pool[31481]: Binormal3fvEXT (dynamic) */ - "p\0" - "glBinormal3fvEXT\0" - "\0" - /* _mesa_function_pool[31501]: GetBooleanv (offset 258) */ - "ip\0" - "glGetBooleanv\0" - "\0" - /* _mesa_function_pool[31519]: ColorFragmentOp3ATI (will be remapped) */ - "iiiiiiiiiiiii\0" - "glColorFragmentOp3ATI\0" - "\0" - /* _mesa_function_pool[31556]: Hint (offset 158) */ - "ii\0" - "glHint\0" - "\0" - /* _mesa_function_pool[31567]: Color4dv (offset 28) */ - "p\0" - "glColor4dv\0" - "\0" - /* _mesa_function_pool[31581]: VertexAttrib2svARB (will be remapped) */ - "ip\0" - "glVertexAttrib2sv\0" - "glVertexAttrib2svARB\0" - "\0" - /* _mesa_function_pool[31624]: AreProgramsResidentNV (will be remapped) */ - "ipp\0" - "glAreProgramsResidentNV\0" - "\0" - /* _mesa_function_pool[31653]: WindowPos3svMESA (will be remapped) */ - "p\0" - "glWindowPos3sv\0" - "glWindowPos3svARB\0" - "glWindowPos3svMESA\0" - "\0" - /* _mesa_function_pool[31708]: CopyColorSubTable (offset 347) */ - "iiiii\0" - "glCopyColorSubTable\0" - "glCopyColorSubTableEXT\0" - "\0" - /* _mesa_function_pool[31758]: WeightdvARB (dynamic) */ - "ip\0" - "glWeightdvARB\0" - "\0" - /* _mesa_function_pool[31776]: DeleteRenderbuffersEXT (will be remapped) */ - "ip\0" - "glDeleteRenderbuffers\0" - "glDeleteRenderbuffersEXT\0" - "\0" - /* _mesa_function_pool[31827]: VertexAttrib4NubvARB (will be remapped) */ - "ip\0" - "glVertexAttrib4Nubv\0" - "glVertexAttrib4NubvARB\0" - "\0" - /* _mesa_function_pool[31874]: VertexAttrib3dvNV (will be remapped) */ - "ip\0" - "glVertexAttrib3dvNV\0" - "\0" - /* _mesa_function_pool[31898]: GetObjectParameterfvARB (will be remapped) */ - "iip\0" - "glGetObjectParameterfvARB\0" - "\0" - /* _mesa_function_pool[31929]: Vertex4iv (offset 147) */ - "p\0" - "glVertex4iv\0" - "\0" - /* _mesa_function_pool[31944]: GetProgramEnvParameterdvARB (will be remapped) */ - "iip\0" - "glGetProgramEnvParameterdvARB\0" - "\0" - /* _mesa_function_pool[31979]: TexCoord4dv (offset 119) */ - "p\0" - "glTexCoord4dv\0" - "\0" - /* _mesa_function_pool[31996]: LockArraysEXT (will be remapped) */ - "ii\0" - "glLockArraysEXT\0" - "\0" - /* _mesa_function_pool[32016]: Begin (offset 7) */ - "i\0" - "glBegin\0" - "\0" - /* _mesa_function_pool[32027]: LightModeli (offset 165) */ - "ii\0" - "glLightModeli\0" - "\0" - /* _mesa_function_pool[32045]: VertexAttribI4ivEXT (will be remapped) */ - "ip\0" - "glVertexAttribI4ivEXT\0" - "glVertexAttribI4iv\0" - "\0" - /* _mesa_function_pool[32090]: Rectfv (offset 89) */ - "pp\0" - "glRectfv\0" - "\0" - /* _mesa_function_pool[32103]: BlendEquationSeparateiARB (will be remapped) */ - "iii\0" - "glBlendEquationSeparateiARB\0" - "\0" - /* _mesa_function_pool[32136]: LightModelf (offset 163) */ - "if\0" - "glLightModelf\0" - "\0" - /* _mesa_function_pool[32154]: GetTexParameterfv (offset 282) */ - "iip\0" - "glGetTexParameterfv\0" - "\0" - /* _mesa_function_pool[32179]: GetLightfv (offset 264) */ - "iip\0" - "glGetLightfv\0" - "\0" - /* _mesa_function_pool[32197]: PixelTransformParameterivEXT (dynamic) */ - "iip\0" - "glPixelTransformParameterivEXT\0" - "\0" - /* _mesa_function_pool[32233]: BinormalPointerEXT (dynamic) */ - "iip\0" - "glBinormalPointerEXT\0" - "\0" - /* _mesa_function_pool[32259]: VertexAttrib1dNV (will be remapped) */ - "id\0" - "glVertexAttrib1dNV\0" - "\0" - /* _mesa_function_pool[32282]: GetCombinerInputParameterivNV (will be remapped) */ - "iiiip\0" - "glGetCombinerInputParameterivNV\0" - "\0" - /* _mesa_function_pool[32321]: Disable (offset 214) */ - "i\0" - "glDisable\0" - "\0" - /* _mesa_function_pool[32334]: MultiTexCoord2fvARB (offset 387) */ - "ip\0" - "glMultiTexCoord2fv\0" - "glMultiTexCoord2fvARB\0" - "\0" - /* _mesa_function_pool[32379]: GetRenderbufferParameterivEXT (will be remapped) */ - "iip\0" - "glGetRenderbufferParameteriv\0" - "glGetRenderbufferParameterivEXT\0" - "\0" - /* _mesa_function_pool[32445]: CombinerParameterivNV (will be remapped) */ - "ip\0" - "glCombinerParameterivNV\0" - "\0" - /* _mesa_function_pool[32473]: GenFragmentShadersATI (will be remapped) */ - "i\0" - "glGenFragmentShadersATI\0" - "\0" - /* _mesa_function_pool[32500]: DrawArrays (offset 310) */ - "iii\0" - "glDrawArrays\0" - "glDrawArraysEXT\0" - "\0" - /* _mesa_function_pool[32534]: WeightuivARB (dynamic) */ - "ip\0" - "glWeightuivARB\0" - "\0" - /* _mesa_function_pool[32553]: VertexAttrib2sARB (will be remapped) */ - "iii\0" - "glVertexAttrib2s\0" - "glVertexAttrib2sARB\0" - "\0" - /* _mesa_function_pool[32595]: ColorMask (offset 210) */ - "iiii\0" - "glColorMask\0" - "\0" - /* _mesa_function_pool[32613]: GenAsyncMarkersSGIX (dynamic) */ - "i\0" - "glGenAsyncMarkersSGIX\0" - "\0" - /* _mesa_function_pool[32638]: Tangent3svEXT (dynamic) */ - "p\0" - "glTangent3svEXT\0" - "\0" - /* _mesa_function_pool[32657]: GetListParameterivSGIX (dynamic) */ - "iip\0" - "glGetListParameterivSGIX\0" - "\0" - /* _mesa_function_pool[32687]: BindBufferARB (will be remapped) */ - "ii\0" - "glBindBuffer\0" - "glBindBufferARB\0" - "\0" - /* _mesa_function_pool[32720]: GetInfoLogARB (will be remapped) */ - "iipp\0" - "glGetInfoLogARB\0" - "\0" - /* _mesa_function_pool[32742]: RasterPos4iv (offset 83) */ - "p\0" - "glRasterPos4iv\0" - "\0" - /* _mesa_function_pool[32760]: Enable (offset 215) */ - "i\0" - "glEnable\0" - "\0" - /* _mesa_function_pool[32772]: LineStipple (offset 167) */ - "ii\0" - "glLineStipple\0" - "\0" - /* _mesa_function_pool[32790]: VertexAttribs4svNV (will be remapped) */ - "iip\0" - "glVertexAttribs4svNV\0" - "\0" - /* _mesa_function_pool[32816]: EdgeFlagPointerListIBM (dynamic) */ - "ipi\0" - "glEdgeFlagPointerListIBM\0" - "\0" - /* _mesa_function_pool[32846]: UniformMatrix3x2fv (will be remapped) */ - "iiip\0" - "glUniformMatrix3x2fv\0" - "\0" - /* _mesa_function_pool[32873]: GetMinmaxParameterfv (offset 365) */ - "iip\0" - "glGetMinmaxParameterfv\0" - "glGetMinmaxParameterfvEXT\0" - "\0" - /* _mesa_function_pool[32927]: VertexAttrib1fvARB (will be remapped) */ - "ip\0" - "glVertexAttrib1fv\0" - "glVertexAttrib1fvARB\0" - "\0" - /* _mesa_function_pool[32970]: GenBuffersARB (will be remapped) */ - "ip\0" - "glGenBuffers\0" - "glGenBuffersARB\0" - "\0" - /* _mesa_function_pool[33003]: VertexAttribs1svNV (will be remapped) */ - "iip\0" - "glVertexAttribs1svNV\0" - "\0" - /* _mesa_function_pool[33029]: Vertex3fv (offset 137) */ - "p\0" - "glVertex3fv\0" - "\0" - /* _mesa_function_pool[33044]: GetTexBumpParameterivATI (will be remapped) */ - "ip\0" - "glGetTexBumpParameterivATI\0" - "\0" - /* _mesa_function_pool[33075]: Binormal3bEXT (dynamic) */ - "iii\0" - "glBinormal3bEXT\0" - "\0" - /* _mesa_function_pool[33096]: FragmentMaterialivSGIX (dynamic) */ - "iip\0" - "glFragmentMaterialivSGIX\0" - "\0" - /* _mesa_function_pool[33126]: IsRenderbufferEXT (will be remapped) */ - "i\0" - "glIsRenderbuffer\0" - "glIsRenderbufferEXT\0" - "\0" - /* _mesa_function_pool[33166]: GenProgramsNV (will be remapped) */ - "ip\0" - "glGenProgramsARB\0" - "glGenProgramsNV\0" - "\0" - /* _mesa_function_pool[33203]: VertexAttrib4dvNV (will be remapped) */ - "ip\0" - "glVertexAttrib4dvNV\0" - "\0" - /* _mesa_function_pool[33227]: EndFragmentShaderATI (will be remapped) */ - "\0" - "glEndFragmentShaderATI\0" - "\0" - /* _mesa_function_pool[33252]: Binormal3iEXT (dynamic) */ - "iii\0" - "glBinormal3iEXT\0" - "\0" - /* _mesa_function_pool[33273]: WindowPos2fMESA (will be remapped) */ - "ff\0" - "glWindowPos2f\0" - "glWindowPos2fARB\0" - "glWindowPos2fMESA\0" - "\0" - ; - -/* these functions need to be remapped */ -static const struct gl_function_pool_remap MESA_remap_table_functions[] = { - { 1616, AttachShader_remap_index }, - { 9893, CreateProgram_remap_index }, - { 22964, CreateShader_remap_index }, - { 25451, DeleteProgram_remap_index }, - { 18608, DeleteShader_remap_index }, - { 23465, DetachShader_remap_index }, - { 17974, GetAttachedShaders_remap_index }, - { 4856, GetProgramInfoLog_remap_index }, - { 444, GetProgramiv_remap_index }, - { 6529, GetShaderInfoLog_remap_index }, - { 31140, GetShaderiv_remap_index }, - { 13387, IsProgram_remap_index }, - { 12308, IsShader_remap_index }, - { 10023, StencilFuncSeparate_remap_index }, - { 3960, StencilMaskSeparate_remap_index }, - { 7594, StencilOpSeparate_remap_index }, - { 22252, UniformMatrix2x3fv_remap_index }, - { 2886, UniformMatrix2x4fv_remap_index }, - { 32846, UniformMatrix3x2fv_remap_index }, - { 30462, UniformMatrix3x4fv_remap_index }, - { 16264, UniformMatrix4x2fv_remap_index }, - { 3302, UniformMatrix4x3fv_remap_index }, - { 5017, ClampColor_remap_index }, - { 18028, ClearBufferfi_remap_index }, - { 17470, ClearBufferfv_remap_index }, - { 29485, ClearBufferiv_remap_index }, - { 13592, ClearBufferuiv_remap_index }, - { 19891, GetStringi_remap_index }, - { 2827, TexBuffer_remap_index }, - { 977, FramebufferTexture_remap_index }, - { 26477, GetBufferParameteri64v_remap_index }, - { 10123, GetInteger64i_v_remap_index }, - { 23278, VertexAttribDivisor_remap_index }, - { 9911, LoadTransposeMatrixdARB_remap_index }, - { 30869, LoadTransposeMatrixfARB_remap_index }, - { 5637, MultTransposeMatrixdARB_remap_index }, - { 23652, MultTransposeMatrixfARB_remap_index }, - { 255, SampleCoverageARB_remap_index }, - { 5821, CompressedTexImage1DARB_remap_index }, - { 24180, CompressedTexImage2DARB_remap_index }, - { 4023, CompressedTexImage3DARB_remap_index }, - { 18325, CompressedTexSubImage1DARB_remap_index }, - { 2089, CompressedTexSubImage2DARB_remap_index }, - { 20313, CompressedTexSubImage3DARB_remap_index }, - { 28621, GetCompressedTexImageARB_remap_index }, - { 3868, DisableVertexAttribArrayARB_remap_index }, - { 30027, EnableVertexAttribArrayARB_remap_index }, - { 31944, GetProgramEnvParameterdvARB_remap_index }, - { 23532, GetProgramEnvParameterfvARB_remap_index }, - { 27506, GetProgramLocalParameterdvARB_remap_index }, - { 8036, GetProgramLocalParameterfvARB_remap_index }, - { 18459, GetProgramStringARB_remap_index }, - { 27701, GetProgramivARB_remap_index }, - { 20508, GetVertexAttribdvARB_remap_index }, - { 16072, GetVertexAttribfvARB_remap_index }, - { 9735, GetVertexAttribivARB_remap_index }, - { 19372, ProgramEnvParameter4dARB_remap_index }, - { 25201, ProgramEnvParameter4dvARB_remap_index }, - { 16792, ProgramEnvParameter4fARB_remap_index }, - { 8935, ProgramEnvParameter4fvARB_remap_index }, - { 3986, ProgramLocalParameter4dARB_remap_index }, - { 13097, ProgramLocalParameter4dvARB_remap_index }, - { 29506, ProgramLocalParameter4fARB_remap_index }, - { 25837, ProgramLocalParameter4fvARB_remap_index }, - { 28375, ProgramStringARB_remap_index }, - { 19622, VertexAttrib1dARB_remap_index }, - { 15726, VertexAttrib1dvARB_remap_index }, - { 4161, VertexAttrib1fARB_remap_index }, - { 32927, VertexAttrib1fvARB_remap_index }, - { 7120, VertexAttrib1sARB_remap_index }, - { 2263, VertexAttrib1svARB_remap_index }, - { 15157, VertexAttrib2dARB_remap_index }, - { 17491, VertexAttrib2dvARB_remap_index }, - { 1635, VertexAttrib2fARB_remap_index }, - { 17604, VertexAttrib2fvARB_remap_index }, - { 32553, VertexAttrib2sARB_remap_index }, - { 31581, VertexAttrib2svARB_remap_index }, - { 11274, VertexAttrib3dARB_remap_index }, - { 8602, VertexAttrib3dvARB_remap_index }, - { 1722, VertexAttrib3fARB_remap_index }, - { 22515, VertexAttrib3fvARB_remap_index }, - { 28222, VertexAttrib3sARB_remap_index }, - { 20250, VertexAttrib3svARB_remap_index }, - { 4882, VertexAttrib4NbvARB_remap_index }, - { 17851, VertexAttrib4NivARB_remap_index }, - { 22470, VertexAttrib4NsvARB_remap_index }, - { 23484, VertexAttrib4NubARB_remap_index }, - { 31827, VertexAttrib4NubvARB_remap_index }, - { 19033, VertexAttrib4NuivARB_remap_index }, - { 3175, VertexAttrib4NusvARB_remap_index }, - { 10863, VertexAttrib4bvARB_remap_index }, - { 26879, VertexAttrib4dARB_remap_index }, - { 21272, VertexAttrib4dvARB_remap_index }, - { 11428, VertexAttrib4fARB_remap_index }, - { 11832, VertexAttrib4fvARB_remap_index }, - { 10239, VertexAttrib4ivARB_remap_index }, - { 17284, VertexAttrib4sARB_remap_index }, - { 31055, VertexAttrib4svARB_remap_index }, - { 16597, VertexAttrib4ubvARB_remap_index }, - { 30351, VertexAttrib4uivARB_remap_index }, - { 20061, VertexAttrib4usvARB_remap_index }, - { 22067, VertexAttribPointerARB_remap_index }, - { 32687, BindBufferARB_remap_index }, - { 6827, BufferDataARB_remap_index }, - { 1537, BufferSubDataARB_remap_index }, - { 30632, DeleteBuffersARB_remap_index }, - { 32970, GenBuffersARB_remap_index }, - { 17647, GetBufferParameterivARB_remap_index }, - { 16744, GetBufferPointervARB_remap_index }, - { 1490, GetBufferSubDataARB_remap_index }, - { 30299, IsBufferARB_remap_index }, - { 26321, MapBufferARB_remap_index }, - { 31270, UnmapBufferARB_remap_index }, - { 351, BeginQueryARB_remap_index }, - { 19717, DeleteQueriesARB_remap_index }, - { 12159, EndQueryARB_remap_index }, - { 29100, GenQueriesARB_remap_index }, - { 1981, GetQueryObjectivARB_remap_index }, - { 17328, GetQueryObjectuivARB_remap_index }, - { 1779, GetQueryivARB_remap_index }, - { 19968, IsQueryARB_remap_index }, - { 8212, AttachObjectARB_remap_index }, - { 18570, CompileShaderARB_remap_index }, - { 3244, CreateProgramObjectARB_remap_index }, - { 6772, CreateShaderObjectARB_remap_index }, - { 14459, DeleteObjectARB_remap_index }, - { 23971, DetachObjectARB_remap_index }, - { 11904, GetActiveUniformARB_remap_index }, - { 9410, GetAttachedObjectsARB_remap_index }, - { 9717, GetHandleARB_remap_index }, - { 32720, GetInfoLogARB_remap_index }, - { 31898, GetObjectParameterfvARB_remap_index }, - { 27380, GetObjectParameterivARB_remap_index }, - { 28858, GetShaderSourceARB_remap_index }, - { 28082, GetUniformLocationARB_remap_index }, - { 23754, GetUniformfvARB_remap_index }, - { 12672, GetUniformivARB_remap_index }, - { 20106, LinkProgramARB_remap_index }, - { 20164, ShaderSourceARB_remap_index }, - { 7494, Uniform1fARB_remap_index }, - { 29715, Uniform1fvARB_remap_index }, - { 22036, Uniform1iARB_remap_index }, - { 20961, Uniform1ivARB_remap_index }, - { 2212, Uniform2fARB_remap_index }, - { 14295, Uniform2fvARB_remap_index }, - { 26208, Uniform2iARB_remap_index }, - { 2332, Uniform2ivARB_remap_index }, - { 18680, Uniform3fARB_remap_index }, - { 9440, Uniform3fvARB_remap_index }, - { 6383, Uniform3iARB_remap_index }, - { 16850, Uniform3ivARB_remap_index }, - { 19178, Uniform4fARB_remap_index }, - { 23618, Uniform4fvARB_remap_index }, - { 24880, Uniform4iARB_remap_index }, - { 20474, Uniform4ivARB_remap_index }, - { 8264, UniformMatrix2fvARB_remap_index }, - { 17, UniformMatrix3fvARB_remap_index }, - { 2729, UniformMatrix4fvARB_remap_index }, - { 25313, UseProgramObjectARB_remap_index }, - { 14845, ValidateProgramARB_remap_index }, - { 21315, BindAttribLocationARB_remap_index }, - { 4927, GetActiveAttribARB_remap_index }, - { 16531, GetAttribLocationARB_remap_index }, - { 29433, DrawBuffersARB_remap_index }, - { 29296, ClampColorARB_remap_index }, - { 17896, DrawArraysInstancedARB_remap_index }, - { 6444, DrawElementsInstancedARB_remap_index }, - { 13202, RenderbufferStorageMultisample_remap_index }, - { 13673, FramebufferTextureARB_remap_index }, - { 25739, FramebufferTextureFaceARB_remap_index }, - { 24120, ProgramParameteriARB_remap_index }, - { 23436, VertexAttribDivisorARB_remap_index }, - { 19226, FlushMappedBufferRange_remap_index }, - { 27797, MapBufferRange_remap_index }, - { 16375, BindVertexArray_remap_index }, - { 14668, GenVertexArrays_remap_index }, - { 30229, CopyBufferSubData_remap_index }, - { 31159, ClientWaitSync_remap_index }, - { 2648, DeleteSync_remap_index }, - { 7161, FenceSync_remap_index }, - { 15216, GetInteger64v_remap_index }, - { 22577, GetSynciv_remap_index }, - { 29372, IsSync_remap_index }, - { 9358, WaitSync_remap_index }, - { 3836, DrawElementsBaseVertex_remap_index }, - { 30564, DrawRangeElementsBaseVertex_remap_index }, - { 26352, MultiDrawElementsBaseVertex_remap_index }, - { 32103, BlendEquationSeparateiARB_remap_index }, - { 17740, BlendEquationiARB_remap_index }, - { 12641, BlendFuncSeparateiARB_remap_index }, - { 9783, BlendFunciARB_remap_index }, - { 5078, BindTransformFeedback_remap_index }, - { 3271, DeleteTransformFeedbacks_remap_index }, - { 6416, DrawTransformFeedback_remap_index }, - { 9577, GenTransformFeedbacks_remap_index }, - { 28265, IsTransformFeedback_remap_index }, - { 25932, PauseTransformFeedback_remap_index }, - { 5557, ResumeTransformFeedback_remap_index }, - { 21635, ClearDepthf_remap_index }, - { 6720, DepthRangef_remap_index }, - { 14480, GetShaderPrecisionFormat_remap_index }, - { 9963, ReleaseShaderCompiler_remap_index }, - { 10906, ShaderBinary_remap_index }, - { 5425, PolygonOffsetEXT_remap_index }, - { 23199, GetPixelTexGenParameterfvSGIS_remap_index }, - { 4404, GetPixelTexGenParameterivSGIS_remap_index }, - { 22932, PixelTexGenParameterfSGIS_remap_index }, - { 663, PixelTexGenParameterfvSGIS_remap_index }, - { 12710, PixelTexGenParameteriSGIS_remap_index }, - { 13815, PixelTexGenParameterivSGIS_remap_index }, - { 18224, SampleMaskSGIS_remap_index }, - { 19908, SamplePatternSGIS_remap_index }, - { 26281, ColorPointerEXT_remap_index }, - { 17534, EdgeFlagPointerEXT_remap_index }, - { 6037, IndexPointerEXT_remap_index }, - { 6117, NormalPointerEXT_remap_index }, - { 15810, TexCoordPointerEXT_remap_index }, - { 6950, VertexPointerEXT_remap_index }, - { 3638, PointParameterfEXT_remap_index }, - { 7801, PointParameterfvEXT_remap_index }, - { 31996, LockArraysEXT_remap_index }, - { 14909, UnlockArraysEXT_remap_index }, - { 1306, SecondaryColor3bEXT_remap_index }, - { 7960, SecondaryColor3bvEXT_remap_index }, - { 10416, SecondaryColor3dEXT_remap_index }, - { 25509, SecondaryColor3dvEXT_remap_index }, - { 28131, SecondaryColor3fEXT_remap_index }, - { 18261, SecondaryColor3fvEXT_remap_index }, - { 509, SecondaryColor3iEXT_remap_index }, - { 16120, SecondaryColor3ivEXT_remap_index }, - { 10051, SecondaryColor3sEXT_remap_index }, - { 30823, SecondaryColor3svEXT_remap_index }, - { 27216, SecondaryColor3ubEXT_remap_index }, - { 21206, SecondaryColor3ubvEXT_remap_index }, - { 12952, SecondaryColor3uiEXT_remap_index }, - { 22819, SecondaryColor3uivEXT_remap_index }, - { 25789, SecondaryColor3usEXT_remap_index }, - { 13025, SecondaryColor3usvEXT_remap_index }, - { 11775, SecondaryColorPointerEXT_remap_index }, - { 25603, MultiDrawArraysEXT_remap_index }, - { 20896, MultiDrawElementsEXT_remap_index }, - { 21091, FogCoordPointerEXT_remap_index }, - { 4553, FogCoorddEXT_remap_index }, - { 31397, FogCoorddvEXT_remap_index }, - { 4670, FogCoordfEXT_remap_index }, - { 27139, FogCoordfvEXT_remap_index }, - { 19130, PixelTexGenSGIX_remap_index }, - { 27724, BlendFuncSeparateEXT_remap_index }, - { 6862, FlushVertexArrayRangeNV_remap_index }, - { 5374, VertexArrayRangeNV_remap_index }, - { 28196, CombinerInputNV_remap_index }, - { 2155, CombinerOutputNV_remap_index }, - { 30976, CombinerParameterfNV_remap_index }, - { 5248, CombinerParameterfvNV_remap_index }, - { 22301, CombinerParameteriNV_remap_index }, - { 32445, CombinerParameterivNV_remap_index }, - { 7238, FinalCombinerInputNV_remap_index }, - { 9804, GetCombinerInputParameterfvNV_remap_index }, - { 32282, GetCombinerInputParameterivNV_remap_index }, - { 216, GetCombinerOutputParameterfvNV_remap_index }, - { 13776, GetCombinerOutputParameterivNV_remap_index }, - { 6624, GetFinalCombinerInputParameterfvNV_remap_index }, - { 24752, GetFinalCombinerInputParameterivNV_remap_index }, - { 12619, ResizeBuffersMESA_remap_index }, - { 11101, WindowPos2dMESA_remap_index }, - { 1099, WindowPos2dvMESA_remap_index }, - { 33273, WindowPos2fMESA_remap_index }, - { 7905, WindowPos2fvMESA_remap_index }, - { 18171, WindowPos2iMESA_remap_index }, - { 20381, WindowPos2ivMESA_remap_index }, - { 20995, WindowPos2sMESA_remap_index }, - { 5735, WindowPos2svMESA_remap_index }, - { 7730, WindowPos3dMESA_remap_index }, - { 14023, WindowPos3dvMESA_remap_index }, - { 555, WindowPos3fMESA_remap_index }, - { 14970, WindowPos3fvMESA_remap_index }, - { 24013, WindowPos3iMESA_remap_index }, - { 30174, WindowPos3ivMESA_remap_index }, - { 18825, WindowPos3sMESA_remap_index }, - { 31653, WindowPos3svMESA_remap_index }, - { 11052, WindowPos4dMESA_remap_index }, - { 16988, WindowPos4dvMESA_remap_index }, - { 13982, WindowPos4fMESA_remap_index }, - { 30730, WindowPos4fvMESA_remap_index }, - { 30327, WindowPos4iMESA_remap_index }, - { 12422, WindowPos4ivMESA_remap_index }, - { 19009, WindowPos4sMESA_remap_index }, - { 3222, WindowPos4svMESA_remap_index }, - { 26847, MultiModeDrawArraysIBM_remap_index }, - { 28971, MultiModeDrawElementsIBM_remap_index }, - { 12187, DeleteFencesNV_remap_index }, - { 28043, FinishFenceNV_remap_index }, - { 3760, GenFencesNV_remap_index }, - { 16968, GetFenceivNV_remap_index }, - { 8197, IsFenceNV_remap_index }, - { 13703, SetFenceNV_remap_index }, - { 4217, TestFenceNV_remap_index }, - { 31624, AreProgramsResidentNV_remap_index }, - { 31018, BindProgramNV_remap_index }, - { 25872, DeleteProgramsNV_remap_index }, - { 21424, ExecuteProgramNV_remap_index }, - { 33166, GenProgramsNV_remap_index }, - { 23304, GetProgramParameterdvNV_remap_index }, - { 10478, GetProgramParameterfvNV_remap_index }, - { 26255, GetProgramStringNV_remap_index }, - { 24390, GetProgramivNV_remap_index }, - { 23567, GetTrackMatrixivNV_remap_index }, - { 26049, GetVertexAttribPointervNV_remap_index }, - { 24685, GetVertexAttribdvNV_remap_index }, - { 9253, GetVertexAttribfvNV_remap_index }, - { 18432, GetVertexAttribivNV_remap_index }, - { 19256, IsProgramNV_remap_index }, - { 9336, LoadProgramNV_remap_index }, - { 27820, ProgramParameters4dvNV_remap_index }, - { 24320, ProgramParameters4fvNV_remap_index }, - { 20685, RequestResidentProgramsNV_remap_index }, - { 22279, TrackMatrixNV_remap_index }, - { 32259, VertexAttrib1dNV_remap_index }, - { 13614, VertexAttrib1dvNV_remap_index }, - { 28477, VertexAttrib1fNV_remap_index }, - { 2454, VertexAttrib1fvNV_remap_index }, - { 30787, VertexAttrib1sNV_remap_index }, - { 15043, VertexAttrib1svNV_remap_index }, - { 4832, VertexAttrib2dNV_remap_index }, - { 13507, VertexAttrib2dvNV_remap_index }, - { 20140, VertexAttrib2fNV_remap_index }, - { 13073, VertexAttrib2fvNV_remap_index }, - { 5947, VertexAttrib2sNV_remap_index }, - { 18879, VertexAttrib2svNV_remap_index }, - { 11249, VertexAttrib3dNV_remap_index }, - { 31874, VertexAttrib3dvNV_remap_index }, - { 10290, VertexAttrib3fNV_remap_index }, - { 24712, VertexAttrib3fvNV_remap_index }, - { 22122, VertexAttrib3sNV_remap_index }, - { 23594, VertexAttrib3svNV_remap_index }, - { 28945, VertexAttrib4dNV_remap_index }, - { 33203, VertexAttrib4dvNV_remap_index }, - { 4454, VertexAttrib4fNV_remap_index }, - { 9386, VertexAttrib4fvNV_remap_index }, - { 26731, VertexAttrib4sNV_remap_index }, - { 1448, VertexAttrib4svNV_remap_index }, - { 4990, VertexAttrib4ubNV_remap_index }, - { 817, VertexAttrib4ubvNV_remap_index }, - { 21604, VertexAttribPointerNV_remap_index }, - { 2306, VertexAttribs1dvNV_remap_index }, - { 26137, VertexAttribs1fvNV_remap_index }, - { 33003, VertexAttribs1svNV_remap_index }, - { 10315, VertexAttribs2dvNV_remap_index }, - { 25274, VertexAttribs2fvNV_remap_index }, - { 17560, VertexAttribs2svNV_remap_index }, - { 5276, VertexAttribs3dvNV_remap_index }, - { 2186, VertexAttribs3fvNV_remap_index }, - { 29922, VertexAttribs3svNV_remap_index }, - { 26821, VertexAttribs4dvNV_remap_index }, - { 5348, VertexAttribs4fvNV_remap_index }, - { 32790, VertexAttribs4svNV_remap_index }, - { 29670, VertexAttribs4ubvNV_remap_index }, - { 26923, GetTexBumpParameterfvATI_remap_index }, - { 33044, GetTexBumpParameterivATI_remap_index }, - { 18542, TexBumpParameterfvATI_remap_index }, - { 20556, TexBumpParameterivATI_remap_index }, - { 15589, AlphaFragmentOp1ATI_remap_index }, - { 25555, AlphaFragmentOp2ATI_remap_index }, - { 24628, AlphaFragmentOp3ATI_remap_index }, - { 29849, BeginFragmentShaderATI_remap_index }, - { 31217, BindFragmentShaderATI_remap_index }, - { 23723, ColorFragmentOp1ATI_remap_index }, - { 4332, ColorFragmentOp2ATI_remap_index }, - { 31519, ColorFragmentOp3ATI_remap_index }, - { 5514, DeleteFragmentShaderATI_remap_index }, - { 33227, EndFragmentShaderATI_remap_index }, - { 32473, GenFragmentShadersATI_remap_index }, - { 25428, PassTexCoordATI_remap_index }, - { 6930, SampleMapATI_remap_index }, - { 27034, SetFragmentShaderConstantATI_remap_index }, - { 402, PointParameteriNV_remap_index }, - { 14184, PointParameterivNV_remap_index }, - { 28784, ActiveStencilFaceEXT_remap_index }, - { 27480, BindVertexArrayAPPLE_remap_index }, - { 2776, DeleteVertexArraysAPPLE_remap_index }, - { 18001, GenVertexArraysAPPLE_remap_index }, - { 23369, IsVertexArrayAPPLE_remap_index }, - { 858, GetProgramNamedParameterdvNV_remap_index }, - { 3601, GetProgramNamedParameterfvNV_remap_index }, - { 26954, ProgramNamedParameter4dNV_remap_index }, - { 14543, ProgramNamedParameter4dvNV_remap_index }, - { 8869, ProgramNamedParameter4fNV_remap_index }, - { 11740, ProgramNamedParameter4fvNV_remap_index }, - { 16899, PrimitiveRestartIndexNV_remap_index }, - { 30707, PrimitiveRestartNV_remap_index }, - { 24299, DepthBoundsEXT_remap_index }, - { 1198, BlendEquationSeparateEXT_remap_index }, - { 14744, BindFramebufferEXT_remap_index }, - { 25648, BindRenderbufferEXT_remap_index }, - { 9633, CheckFramebufferStatusEXT_remap_index }, - { 22620, DeleteFramebuffersEXT_remap_index }, - { 31776, DeleteRenderbuffersEXT_remap_index }, - { 13531, FramebufferRenderbufferEXT_remap_index }, - { 13720, FramebufferTexture1DEXT_remap_index }, - { 11534, FramebufferTexture2DEXT_remap_index }, - { 11154, FramebufferTexture3DEXT_remap_index }, - { 23235, GenFramebuffersEXT_remap_index }, - { 17425, GenRenderbuffersEXT_remap_index }, - { 6666, GenerateMipmapEXT_remap_index }, - { 21697, GetFramebufferAttachmentParameterivEXT_remap_index }, - { 32379, GetRenderbufferParameterivEXT_remap_index }, - { 20436, IsFramebufferEXT_remap_index }, - { 33126, IsRenderbufferEXT_remap_index }, - { 8144, RenderbufferStorageEXT_remap_index }, - { 734, BlitFramebufferEXT_remap_index }, - { 14329, BufferParameteriAPPLE_remap_index }, - { 19288, FlushMappedBufferRangeAPPLE_remap_index }, - { 1854, BindFragDataLocationEXT_remap_index }, - { 24412, GetFragDataLocationEXT_remap_index }, - { 10593, GetUniformuivEXT_remap_index }, - { 2972, GetVertexAttribIivEXT_remap_index }, - { 27991, GetVertexAttribIuivEXT_remap_index }, - { 12020, Uniform1uiEXT_remap_index }, - { 27905, Uniform1uivEXT_remap_index }, - { 22218, Uniform2uiEXT_remap_index }, - { 4296, Uniform2uivEXT_remap_index }, - { 29224, Uniform3uiEXT_remap_index }, - { 14690, Uniform3uivEXT_remap_index }, - { 3525, Uniform4uiEXT_remap_index }, - { 8645, Uniform4uivEXT_remap_index }, - { 18389, VertexAttribI1iEXT_remap_index }, - { 1004, VertexAttribI1ivEXT_remap_index }, - { 2555, VertexAttribI1uiEXT_remap_index }, - { 12801, VertexAttribI1uivEXT_remap_index }, - { 81, VertexAttribI2iEXT_remap_index }, - { 23835, VertexAttribI2ivEXT_remap_index }, - { 5302, VertexAttribI2uiEXT_remap_index }, - { 4715, VertexAttribI2uivEXT_remap_index }, - { 26523, VertexAttribI3iEXT_remap_index }, - { 30519, VertexAttribI3ivEXT_remap_index }, - { 3379, VertexAttribI3uiEXT_remap_index }, - { 30415, VertexAttribI3uivEXT_remap_index }, - { 21948, VertexAttribI4bvEXT_remap_index }, - { 14622, VertexAttribI4iEXT_remap_index }, - { 32045, VertexAttribI4ivEXT_remap_index }, - { 13434, VertexAttribI4svEXT_remap_index }, - { 16484, VertexAttribI4ubvEXT_remap_index }, - { 16183, VertexAttribI4uiEXT_remap_index }, - { 5448, VertexAttribI4uivEXT_remap_index }, - { 11317, VertexAttribI4usvEXT_remap_index }, - { 18486, VertexAttribIPointerEXT_remap_index }, - { 3066, FramebufferTextureLayerEXT_remap_index }, - { 5172, ColorMaskIndexedEXT_remap_index }, - { 18903, DisableIndexedEXT_remap_index }, - { 26568, EnableIndexedEXT_remap_index }, - { 21652, GetBooleanIndexedvEXT_remap_index }, - { 10928, GetIntegerIndexedvEXT_remap_index }, - { 22696, IsEnabledIndexedEXT_remap_index }, - { 22596, ClearColorIiEXT_remap_index }, - { 3475, ClearColorIuiEXT_remap_index }, - { 9843, GetTexParameterIivEXT_remap_index }, - { 5895, GetTexParameterIuivEXT_remap_index }, - { 3022, TexParameterIivEXT_remap_index }, - { 26390, TexParameterIuivEXT_remap_index }, - { 4583, BeginConditionalRenderNV_remap_index }, - { 25378, EndConditionalRenderNV_remap_index }, - { 9280, BeginTransformFeedbackEXT_remap_index }, - { 18938, BindBufferBaseEXT_remap_index }, - { 18797, BindBufferOffsetEXT_remap_index }, - { 12247, BindBufferRangeEXT_remap_index }, - { 14244, EndTransformFeedbackEXT_remap_index }, - { 10791, GetTransformFeedbackVaryingEXT_remap_index }, - { 20741, TransformFeedbackVaryingsEXT_remap_index }, - { 29571, ProvokingVertexEXT_remap_index }, - { 10739, GetTexParameterPointervAPPLE_remap_index }, - { 5034, TextureRangeAPPLE_remap_index }, - { 11606, GetObjectParameterivAPPLE_remap_index }, - { 19863, ObjectPurgeableAPPLE_remap_index }, - { 5689, ObjectUnpurgeableAPPLE_remap_index }, - { 17247, ActiveProgramEXT_remap_index }, - { 17218, CreateShaderProgramEXT_remap_index }, - { 28569, UseShaderProgramEXT_remap_index }, - { 16463, TextureBarrierNV_remap_index }, - { 28810, StencilFuncSeparateATI_remap_index }, - { 18090, ProgramEnvParameters4fvEXT_remap_index }, - { 17112, ProgramLocalParameters4fvEXT_remap_index }, - { 14112, GetQueryObjecti64vEXT_remap_index }, - { 10341, GetQueryObjectui64vEXT_remap_index }, - { 23792, EGLImageTargetRenderbufferStorageOES_remap_index }, - { 12126, EGLImageTargetTexture2DOES_remap_index }, - { -1, -1 } -}; - -/* these functions are in the ABI, but have alternative names */ -static const struct gl_function_remap MESA_alt_functions[] = { - /* from GL_EXT_blend_color */ - { 2694, _gloffset_BlendColor }, - /* from GL_EXT_blend_minmax */ - { 11211, _gloffset_BlendEquation }, - /* from GL_EXT_color_subtable */ - { 17010, _gloffset_ColorSubTable }, - { 31708, _gloffset_CopyColorSubTable }, - /* from GL_EXT_convolution */ - { 296, _gloffset_ConvolutionFilter1D }, - { 2493, _gloffset_CopyConvolutionFilter1D }, - { 4097, _gloffset_GetConvolutionParameteriv }, - { 8493, _gloffset_ConvolutionFilter2D }, - { 8695, _gloffset_ConvolutionParameteriv }, - { 9155, _gloffset_ConvolutionParameterfv }, - { 20584, _gloffset_GetSeparableFilter }, - { 24067, _gloffset_SeparableFilter2D }, - { 24930, _gloffset_ConvolutionParameteri }, - { 25053, _gloffset_ConvolutionParameterf }, - { 26757, _gloffset_GetConvolutionParameterfv }, - { 27646, _gloffset_GetConvolutionFilter }, - { 30111, _gloffset_CopyConvolutionFilter2D }, - /* from GL_EXT_copy_texture */ - { 15103, _gloffset_CopyTexSubImage3D }, - { 16697, _gloffset_CopyTexImage2D }, - { 24538, _gloffset_CopyTexImage1D }, - { 27327, _gloffset_CopyTexSubImage2D }, - { 29749, _gloffset_CopyTexSubImage1D }, - /* from GL_EXT_draw_range_elements */ - { 9492, _gloffset_DrawRangeElements }, - /* from GL_EXT_histogram */ - { 895, _gloffset_Histogram }, - { 3561, _gloffset_ResetHistogram }, - { 9989, _gloffset_GetMinmax }, - { 15437, _gloffset_GetHistogramParameterfv }, - { 24463, _gloffset_GetMinmaxParameteriv }, - { 26647, _gloffset_ResetMinmax }, - { 27543, _gloffset_GetHistogramParameteriv }, - { 28744, _gloffset_GetHistogram }, - { 31333, _gloffset_Minmax }, - { 32873, _gloffset_GetMinmaxParameterfv }, - /* from GL_EXT_paletted_texture */ - { 8355, _gloffset_ColorTable }, - { 15283, _gloffset_GetColorTable }, - { 22982, _gloffset_GetColorTableParameterfv }, - { 25109, _gloffset_GetColorTableParameteriv }, - /* from GL_EXT_subtexture */ - { 7076, _gloffset_TexSubImage1D }, - { 10666, _gloffset_TexSubImage2D }, - /* from GL_EXT_texture3D */ - { 1813, _gloffset_TexImage3D }, - { 22751, _gloffset_TexSubImage3D }, - /* from GL_EXT_texture_object */ - { 3329, _gloffset_PrioritizeTextures }, - { 7525, _gloffset_AreTexturesResident }, - { 13638, _gloffset_GenTextures }, - { 15769, _gloffset_DeleteTextures }, - { 19569, _gloffset_IsTexture }, - { 29814, _gloffset_BindTexture }, - /* from GL_EXT_vertex_array */ - { 24239, _gloffset_ArrayElement }, - { 30921, _gloffset_GetPointerv }, - { 32500, _gloffset_DrawArrays }, - /* from GL_SGI_color_table */ - { 7643, _gloffset_ColorTableParameteriv }, - { 8355, _gloffset_ColorTable }, - { 15283, _gloffset_GetColorTable }, - { 15393, _gloffset_CopyColorTable }, - { 19430, _gloffset_ColorTableParameterfv }, - { 22982, _gloffset_GetColorTableParameterfv }, - { 25109, _gloffset_GetColorTableParameteriv }, - /* from GL_VERSION_1_3 */ - { 464, _gloffset_MultiTexCoord3sARB }, - { 696, _gloffset_ActiveTextureARB }, - { 4234, _gloffset_MultiTexCoord1fvARB }, - { 6142, _gloffset_MultiTexCoord3dARB }, - { 6187, _gloffset_MultiTexCoord2iARB }, - { 6311, _gloffset_MultiTexCoord2svARB }, - { 8311, _gloffset_MultiTexCoord2fARB }, - { 10371, _gloffset_MultiTexCoord3fvARB }, - { 10973, _gloffset_MultiTexCoord4sARB }, - { 11654, _gloffset_MultiTexCoord2dvARB }, - { 12069, _gloffset_MultiTexCoord1svARB }, - { 12480, _gloffset_MultiTexCoord3svARB }, - { 12541, _gloffset_MultiTexCoord4iARB }, - { 13342, _gloffset_MultiTexCoord3iARB }, - { 14141, _gloffset_MultiTexCoord1dARB }, - { 14358, _gloffset_MultiTexCoord3dvARB }, - { 15637, _gloffset_MultiTexCoord3ivARB }, - { 15682, _gloffset_MultiTexCoord2sARB }, - { 17067, _gloffset_MultiTexCoord4ivARB }, - { 19080, _gloffset_ClientActiveTextureARB }, - { 21380, _gloffset_MultiTexCoord2dARB }, - { 21817, _gloffset_MultiTexCoord4dvARB }, - { 22173, _gloffset_MultiTexCoord4fvARB }, - { 23123, _gloffset_MultiTexCoord3fARB }, - { 25693, _gloffset_MultiTexCoord4dARB }, - { 25959, _gloffset_MultiTexCoord1sARB }, - { 26163, _gloffset_MultiTexCoord1dvARB }, - { 27171, _gloffset_MultiTexCoord1ivARB }, - { 27264, _gloffset_MultiTexCoord2ivARB }, - { 27603, _gloffset_MultiTexCoord1iARB }, - { 29019, _gloffset_MultiTexCoord4svARB }, - { 29613, _gloffset_MultiTexCoord1fARB }, - { 29876, _gloffset_MultiTexCoord4fARB }, - { 32334, _gloffset_MultiTexCoord2fvARB }, - { -1, -1 } -}; - -#endif /* need_MESA_remap_table */ - -#if defined(need_GL_3DFX_tbuffer) -static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { - { 9213, -1 }, /* TbufferMask3DFX */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_APPLE_flush_buffer_range) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_APPLE_flush_buffer_range_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_APPLE_object_purgeable) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_APPLE_object_purgeable_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_APPLE_texture_range) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_APPLE_texture_range_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_APPLE_vertex_array_object) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_ES2_compatibility) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_ES2_compatibility_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_color_buffer_float) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_color_buffer_float_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_copy_buffer) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_copy_buffer_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_draw_buffers) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_draw_buffers_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_draw_buffers_blend) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_draw_buffers_blend_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_draw_elements_base_vertex) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_draw_elements_base_vertex_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_draw_instanced) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_draw_instanced_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_framebuffer_object) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_geometry_shader4) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = { - { 12444, -1 }, /* FramebufferTextureLayer */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_instanced_arrays) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_instanced_arrays_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_map_buffer_range) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { - { 3812, -1 }, /* MatrixIndexusvARB */ - { 13163, -1 }, /* MatrixIndexuivARB */ - { 14513, -1 }, /* MatrixIndexPointerARB */ - { 19818, -1 }, /* CurrentPaletteMatrixARB */ - { 22867, -1 }, /* MatrixIndexubvARB */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_multisample) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_multisample_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_occlusion_query) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_occlusion_query_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_point_parameters) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_point_parameters_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_provoking_vertex) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_provoking_vertex_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_shader_objects) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_shader_objects_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_sync) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_sync_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_texture_compression) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_texture_compression_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_transform_feedback2) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_transform_feedback2_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_transpose_matrix) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_transpose_matrix_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_vertex_array_object) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { - { 2435, -1 }, /* WeightubvARB */ - { 6554, -1 }, /* WeightivARB */ - { 11076, -1 }, /* WeightPointerARB */ - { 13898, -1 }, /* WeightfvARB */ - { 17586, -1 }, /* WeightbvARB */ - { 21048, -1 }, /* WeightusvARB */ - { 23993, -1 }, /* VertexBlendARB */ - { 29697, -1 }, /* WeightsvARB */ - { 31758, -1 }, /* WeightdvARB */ - { 32534, -1 }, /* WeightuivARB */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_vertex_buffer_object) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_vertex_buffer_object_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_vertex_program) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_vertex_program_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_vertex_shader) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_vertex_shader_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ARB_window_pos) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ARB_window_pos_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ATI_blend_equation_separate) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ATI_blend_equation_separate_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ATI_draw_buffers) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ATI_draw_buffers_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ATI_envmap_bumpmap) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ATI_envmap_bumpmap_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ATI_fragment_shader) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ATI_fragment_shader_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_ATI_separate_stencil) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_blend_color) -static const struct gl_function_remap GL_EXT_blend_color_functions[] = { - { 2694, _gloffset_BlendColor }, - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_blend_equation_separate) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_blend_equation_separate_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_blend_func_separate) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_blend_minmax) -static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { - { 11211, _gloffset_BlendEquation }, - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_color_subtable) -static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 17010, _gloffset_ColorSubTable }, - { 31708, _gloffset_CopyColorSubTable }, - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_compiled_vertex_array) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_convolution) -static const struct gl_function_remap GL_EXT_convolution_functions[] = { - { 296, _gloffset_ConvolutionFilter1D }, - { 2493, _gloffset_CopyConvolutionFilter1D }, - { 4097, _gloffset_GetConvolutionParameteriv }, - { 8493, _gloffset_ConvolutionFilter2D }, - { 8695, _gloffset_ConvolutionParameteriv }, - { 9155, _gloffset_ConvolutionParameterfv }, - { 20584, _gloffset_GetSeparableFilter }, - { 24067, _gloffset_SeparableFilter2D }, - { 24930, _gloffset_ConvolutionParameteri }, - { 25053, _gloffset_ConvolutionParameterf }, - { 26757, _gloffset_GetConvolutionParameterfv }, - { 27646, _gloffset_GetConvolutionFilter }, - { 30111, _gloffset_CopyConvolutionFilter2D }, - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { - { 10510, -1 }, /* TangentPointerEXT */ - { 12599, -1 }, /* Binormal3ivEXT */ - { 13295, -1 }, /* Tangent3sEXT */ - { 14578, -1 }, /* Tangent3fvEXT */ - { 18778, -1 }, /* Tangent3dvEXT */ - { 19516, -1 }, /* Binormal3bvEXT */ - { 20637, -1 }, /* Binormal3dEXT */ - { 22799, -1 }, /* Tangent3fEXT */ - { 25002, -1 }, /* Binormal3sEXT */ - { 25470, -1 }, /* Tangent3ivEXT */ - { 25489, -1 }, /* Tangent3dEXT */ - { 26436, -1 }, /* Binormal3svEXT */ - { 27069, -1 }, /* Binormal3fEXT */ - { 27957, -1 }, /* Binormal3dvEXT */ - { 29276, -1 }, /* Tangent3iEXT */ - { 30396, -1 }, /* Tangent3bvEXT */ - { 30956, -1 }, /* Tangent3bEXT */ - { 31481, -1 }, /* Binormal3fvEXT */ - { 32233, -1 }, /* BinormalPointerEXT */ - { 32638, -1 }, /* Tangent3svEXT */ - { 33075, -1 }, /* Binormal3bEXT */ - { 33252, -1 }, /* Binormal3iEXT */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 15103, _gloffset_CopyTexSubImage3D }, - { 16697, _gloffset_CopyTexImage2D }, - { 24538, _gloffset_CopyTexImage1D }, - { 27327, _gloffset_CopyTexSubImage2D }, - { 29749, _gloffset_CopyTexSubImage1D }, - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_cull_vertex) -static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = { - { 8844, -1 }, /* CullParameterdvEXT */ - { 11699, -1 }, /* CullParameterfvEXT */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_depth_bounds_test) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_depth_bounds_test_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_draw_buffers2) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_draw_buffers2_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_draw_instanced) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_draw_range_elements) -static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { - { 9492, _gloffset_DrawRangeElements }, - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_fog_coord) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_fog_coord_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_framebuffer_blit) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_framebuffer_blit_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_framebuffer_multisample) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_framebuffer_multisample_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_framebuffer_object_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_gpu_program_parameters) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_gpu_shader4) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_histogram) -static const struct gl_function_remap GL_EXT_histogram_functions[] = { - { 895, _gloffset_Histogram }, - { 3561, _gloffset_ResetHistogram }, - { 9989, _gloffset_GetMinmax }, - { 15437, _gloffset_GetHistogramParameterfv }, - { 24463, _gloffset_GetMinmaxParameteriv }, - { 26647, _gloffset_ResetMinmax }, - { 27543, _gloffset_GetHistogramParameteriv }, - { 28744, _gloffset_GetHistogram }, - { 31333, _gloffset_Minmax }, - { 32873, _gloffset_GetMinmaxParameterfv }, - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_index_func) -static const struct gl_function_remap GL_EXT_index_func_functions[] = { - { 11485, -1 }, /* IndexFuncEXT */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_index_material) -static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 21135, -1 }, /* IndexMaterialEXT */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_light_texture) -static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 26456, -1 }, /* ApplyTextureEXT */ - { 26601, -1 }, /* TextureMaterialEXT */ - { 26626, -1 }, /* TextureLightEXT */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_multi_draw_arrays) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_multi_draw_arrays_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_multisample) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_multisample_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_paletted_texture) -static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { - { 8355, _gloffset_ColorTable }, - { 15283, _gloffset_GetColorTable }, - { 22982, _gloffset_GetColorTableParameterfv }, - { 25109, _gloffset_GetColorTableParameteriv }, - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { - { 21782, -1 }, /* PixelTransformParameterfEXT */ - { 21862, -1 }, /* PixelTransformParameteriEXT */ - { 30671, -1 }, /* PixelTransformParameterfvEXT */ - { 32197, -1 }, /* PixelTransformParameterivEXT */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_point_parameters) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_point_parameters_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_polygon_offset) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_polygon_offset_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_provoking_vertex) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_provoking_vertex_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_secondary_color) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_secondary_color_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_separate_shader_objects) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_separate_shader_objects_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_stencil_two_side) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_subtexture) -static const struct gl_function_remap GL_EXT_subtexture_functions[] = { - { 7076, _gloffset_TexSubImage1D }, - { 10666, _gloffset_TexSubImage2D }, - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_texture3D) -static const struct gl_function_remap GL_EXT_texture3D_functions[] = { - { 1813, _gloffset_TexImage3D }, - { 22751, _gloffset_TexSubImage3D }, - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_texture_array) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_texture_array_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_texture_integer) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_texture_integer_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_texture_object) -static const struct gl_function_remap GL_EXT_texture_object_functions[] = { - { 3329, _gloffset_PrioritizeTextures }, - { 7525, _gloffset_AreTexturesResident }, - { 13638, _gloffset_GenTextures }, - { 15769, _gloffset_DeleteTextures }, - { 19569, _gloffset_IsTexture }, - { 29814, _gloffset_BindTexture }, - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_texture_perturb_normal) -static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 13848, -1 }, /* TextureNormalEXT */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_timer_query) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_timer_query_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_transform_feedback) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_vertex_array) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 24239, _gloffset_ArrayElement }, - { 30921, _gloffset_GetPointerv }, - { 32500, _gloffset_DrawArrays }, - { -1, -1 } -}; -#endif - -#if defined(need_GL_EXT_vertex_weighting) -static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 19599, -1 }, /* VertexWeightfvEXT */ - { 27012, -1 }, /* VertexWeightfEXT */ - { 28713, -1 }, /* VertexWeightPointerEXT */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_HP_image_transform) -static const struct gl_function_remap GL_HP_image_transform_functions[] = { - { 2366, -1 }, /* GetImageTransformParameterfvHP */ - { 3778, -1 }, /* ImageTransformParameterfHP */ - { 10204, -1 }, /* ImageTransformParameterfvHP */ - { 11954, -1 }, /* ImageTransformParameteriHP */ - { 12334, -1 }, /* GetImageTransformParameterivHP */ - { 19663, -1 }, /* ImageTransformParameterivHP */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_IBM_multimode_draw_arrays) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { - { 4366, -1 }, /* SecondaryColorPointerListIBM */ - { 6008, -1 }, /* NormalPointerListIBM */ - { 7699, -1 }, /* FogCoordPointerListIBM */ - { 8006, -1 }, /* VertexPointerListIBM */ - { 11875, -1 }, /* ColorPointerListIBM */ - { 13402, -1 }, /* TexCoordPointerListIBM */ - { 13870, -1 }, /* IndexPointerListIBM */ - { 32816, -1 }, /* EdgeFlagPointerListIBM */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_INGR_blend_func_separate) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 12742, -1 }, /* VertexPointervINTEL */ - { 15530, -1 }, /* ColorPointervINTEL */ - { 30085, -1 }, /* NormalPointervINTEL */ - { 30603, -1 }, /* TexCoordPointervINTEL */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_MESA_resize_buffers) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_MESA_shader_debug) -static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { - { 1677, -1 }, /* GetDebugLogLengthMESA */ - { 3500, -1 }, /* ClearDebugLogMESA */ - { 4527, -1 }, /* GetDebugLogMESA */ - { 31114, -1 }, /* CreateDebugObjectMESA */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_MESA_window_pos) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_MESA_window_pos_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_NV_condtitional_render) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_NV_condtitional_render_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_NV_evaluators) -static const struct gl_function_remap GL_NV_evaluators_functions[] = { - { 6738, -1 }, /* GetMapAttribParameterivNV */ - { 8461, -1 }, /* MapControlPointsNV */ - { 8560, -1 }, /* MapParameterfvNV */ - { 10649, -1 }, /* EvalMapsNV */ - { 17184, -1 }, /* GetMapAttribParameterfvNV */ - { 17401, -1 }, /* MapParameterivNV */ - { 24853, -1 }, /* GetMapParameterivNV */ - { 25351, -1 }, /* GetMapParameterfvNV */ - { 29400, -1 }, /* GetMapControlPointsNV */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_NV_fence) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_NV_fence_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_NV_fragment_program) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_NV_fragment_program_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_NV_point_sprite) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_NV_point_sprite_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_NV_primitive_restart) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_NV_primitive_restart_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_NV_register_combiners) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_NV_register_combiners_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_NV_register_combiners2) -static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 15922, -1 }, /* CombinerStageParameterfvNV */ - { 16318, -1 }, /* GetCombinerStageParameterfvNV */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_NV_texture_barrier) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_NV_texture_barrier_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_NV_vertex_array_range) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_NV_vertex_array_range_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_NV_vertex_program) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_NV_vertex_program_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_OES_EGL_image) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_OES_EGL_image_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_PGI_misc_hints) -static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { - { 8681, -1 }, /* HintPGI */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIS_detail_texture) -static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 16291, -1 }, /* GetDetailTexFuncSGIS */ - { 16642, -1 }, /* DetailTexFuncSGIS */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIS_fog_function) -static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 27309, -1 }, /* FogFuncSGIS */ - { 28062, -1 }, /* GetFogFuncSGIS */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIS_multisample) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_SGIS_multisample_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_SGIS_pixel_texture_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIS_point_parameters) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIS_sharpen_texture) -static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { - { 6799, -1 }, /* GetSharpenTexFuncSGIS */ - { 22147, -1 }, /* SharpenTexFuncSGIS */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIS_texture4D) -static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { - { 1049, -1 }, /* TexImage4DSGIS */ - { 15838, -1 }, /* TexSubImage4DSGIS */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIS_texture_color_mask) -static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 15236, -1 }, /* TextureColorMaskSGIS */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIS_texture_filter4) -static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { - { 6976, -1 }, /* GetTexFilterFuncSGIS */ - { 16437, -1 }, /* TexFilterFuncSGIS */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIX_async) -static const struct gl_function_remap GL_SGIX_async_functions[] = { - { 3426, -1 }, /* AsyncMarkerSGIX */ - { 4506, -1 }, /* FinishAsyncSGIX */ - { 5495, -1 }, /* PollAsyncSGIX */ - { 22328, -1 }, /* DeleteAsyncMarkersSGIX */ - { 22383, -1 }, /* IsAsyncMarkerSGIX */ - { 32613, -1 }, /* GenAsyncMarkersSGIX */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIX_flush_raster) -static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { - { 7353, -1 }, /* FlushRasterSGIX */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { - { 2664, -1 }, /* FragmentMaterialfvSGIX */ - { 5399, -1 }, /* FragmentLightiSGIX */ - { 8073, -1 }, /* FragmentMaterialfSGIX */ - { 8234, -1 }, /* GetFragmentLightivSGIX */ - { 9107, -1 }, /* FragmentLightModeliSGIX */ - { 10712, -1 }, /* FragmentLightivSGIX */ - { 11019, -1 }, /* GetFragmentMaterialivSGIX */ - { 16231, -1 }, /* GetFragmentMaterialfvSGIX */ - { 19486, -1 }, /* FragmentLightModelfSGIX */ - { 19786, -1 }, /* FragmentColorMaterialSGIX */ - { 20203, -1 }, /* FragmentMaterialiSGIX */ - { 21463, -1 }, /* LightEnviSGIX */ - { 23074, -1 }, /* FragmentLightModelfvSGIX */ - { 23409, -1 }, /* FragmentLightfvSGIX */ - { 28446, -1 }, /* FragmentLightModelivSGIX */ - { 28595, -1 }, /* FragmentLightfSGIX */ - { 31451, -1 }, /* GetFragmentLightfvSGIX */ - { 33096, -1 }, /* FragmentMaterialivSGIX */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIX_framezoom) -static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 22406, -1 }, /* FrameZoomSGIX */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIX_igloo_interface) -static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 28903, -1 }, /* IglooInterfaceSGIX */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIX_instruments) -static const struct gl_function_remap GL_SGIX_instruments_functions[] = { - { 2844, -1 }, /* ReadInstrumentsSGIX */ - { 6572, -1 }, /* PollInstrumentsSGIX */ - { 10570, -1 }, /* GetInstrumentsSGIX */ - { 13000, -1 }, /* StartInstrumentsSGIX */ - { 15956, -1 }, /* StopInstrumentsSGIX */ - { 17823, -1 }, /* InstrumentsBufferSGIX */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { - { 1280, -1 }, /* ListParameterfSGIX */ - { 3128, -1 }, /* GetListParameterfvSGIX */ - { 17714, -1 }, /* ListParameteriSGIX */ - { 18728, -1 }, /* ListParameterfvSGIX */ - { 20869, -1 }, /* ListParameterivSGIX */ - { 32657, -1 }, /* GetListParameterivSGIX */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIX_pixel_texture) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { - { 3724, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 12208, -1 }, /* DeformationMap3dSGIX */ - { 16056, -1 }, /* DeformSGIX */ - { 24351, -1 }, /* DeformationMap3fSGIX */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIX_reference_plane) -static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 14787, -1 }, /* ReferencePlaneSGIX */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIX_sprite) -static const struct gl_function_remap GL_SGIX_sprite_functions[] = { - { 9605, -1 }, /* SpriteParameterfvSGIX */ - { 20658, -1 }, /* SpriteParameteriSGIX */ - { 26681, -1 }, /* SpriteParameterfSGIX */ - { 29543, -1 }, /* SpriteParameterivSGIX */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGIX_tag_sample_buffer) -static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 20717, -1 }, /* TagSampleBufferSGIX */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SGI_color_table) -static const struct gl_function_remap GL_SGI_color_table_functions[] = { - { 7643, _gloffset_ColorTableParameteriv }, - { 8355, _gloffset_ColorTable }, - { 15283, _gloffset_GetColorTable }, - { 15393, _gloffset_CopyColorTable }, - { 19430, _gloffset_ColorTableParameterfv }, - { 22982, _gloffset_GetColorTableParameterfv }, - { 25109, _gloffset_GetColorTableParameteriv }, - { -1, -1 } -}; -#endif - -#if defined(need_GL_SUNX_constant_data) -static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 31429, -1 }, /* FinishTextureSUNX */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { - { 3447, -1 }, /* GlobalAlphaFactorubSUN */ - { 4805, -1 }, /* GlobalAlphaFactoriSUN */ - { 6597, -1 }, /* GlobalAlphaFactordSUN */ - { 9689, -1 }, /* GlobalAlphaFactoruiSUN */ - { 10161, -1 }, /* GlobalAlphaFactorbSUN */ - { 13315, -1 }, /* GlobalAlphaFactorfSUN */ - { 13479, -1 }, /* GlobalAlphaFactorusSUN */ - { 22669, -1 }, /* GlobalAlphaFactorsSUN */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SUN_mesh_array) -static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 29334, -1 }, /* DrawMeshArraysSUN */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { - { 4480, -1 }, /* ReplacementCodeubSUN */ - { 6356, -1 }, /* ReplacementCodeubvSUN */ - { 19151, -1 }, /* ReplacementCodeusvSUN */ - { 19339, -1 }, /* ReplacementCodePointerSUN */ - { 21527, -1 }, /* ReplacementCodeuiSUN */ - { 22357, -1 }, /* ReplacementCodeusSUN */ - { 30000, -1 }, /* ReplacementCodeuivSUN */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_SUN_vertex) -static const struct gl_function_remap GL_SUN_vertex_functions[] = { - { 1154, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ - { 1352, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ - { 1578, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ - { 1908, -1 }, /* ReplacementCodeuiVertex3fvSUN */ - { 2042, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ - { 2600, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ - { 2913, -1 }, /* Color4ubVertex3fvSUN */ - { 4639, -1 }, /* Color4ubVertex3fSUN */ - { 4762, -1 }, /* TexCoord2fVertex3fSUN */ - { 5106, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ - { 5599, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ - { 6251, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ - { 7031, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 7390, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ - { 8102, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ - { 8906, -1 }, /* Color3fVertex3fSUN */ - { 10097, -1 }, /* Color3fVertex3fvSUN */ - { 10535, -1 }, /* Color4fNormal3fVertex3fvSUN */ - { 11364, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 12863, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 14403, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 14929, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 15981, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 16396, -1 }, /* Color4ubVertex2fvSUN */ - { 16667, -1 }, /* Normal3fVertex3fSUN */ - { 17764, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 18125, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 18980, -1 }, /* TexCoord2fVertex3fvSUN */ - { 19756, -1 }, /* Color4ubVertex2fSUN */ - { 19994, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 21993, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 22425, -1 }, /* Normal3fVertex3fvSUN */ - { 22891, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 23900, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 26002, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 27425, -1 }, /* TexCoord4fVertex4fSUN */ - { 27851, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 28290, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 28417, -1 }, /* TexCoord4fVertex4fvSUN */ - { 29151, -1 }, /* ReplacementCodeuiVertex3fSUN */ - { -1, -1 } -}; -#endif - -#if defined(need_GL_VERSION_1_3) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_VERSION_1_3_functions[] = { - { 464, _gloffset_MultiTexCoord3sARB }, - { 696, _gloffset_ActiveTextureARB }, - { 4234, _gloffset_MultiTexCoord1fvARB }, - { 6142, _gloffset_MultiTexCoord3dARB }, - { 6187, _gloffset_MultiTexCoord2iARB }, - { 6311, _gloffset_MultiTexCoord2svARB }, - { 8311, _gloffset_MultiTexCoord2fARB }, - { 10371, _gloffset_MultiTexCoord3fvARB }, - { 10973, _gloffset_MultiTexCoord4sARB }, - { 11654, _gloffset_MultiTexCoord2dvARB }, - { 12069, _gloffset_MultiTexCoord1svARB }, - { 12480, _gloffset_MultiTexCoord3svARB }, - { 12541, _gloffset_MultiTexCoord4iARB }, - { 13342, _gloffset_MultiTexCoord3iARB }, - { 14141, _gloffset_MultiTexCoord1dARB }, - { 14358, _gloffset_MultiTexCoord3dvARB }, - { 15637, _gloffset_MultiTexCoord3ivARB }, - { 15682, _gloffset_MultiTexCoord2sARB }, - { 17067, _gloffset_MultiTexCoord4ivARB }, - { 19080, _gloffset_ClientActiveTextureARB }, - { 21380, _gloffset_MultiTexCoord2dARB }, - { 21817, _gloffset_MultiTexCoord4dvARB }, - { 22173, _gloffset_MultiTexCoord4fvARB }, - { 23123, _gloffset_MultiTexCoord3fARB }, - { 25693, _gloffset_MultiTexCoord4dARB }, - { 25959, _gloffset_MultiTexCoord1sARB }, - { 26163, _gloffset_MultiTexCoord1dvARB }, - { 27171, _gloffset_MultiTexCoord1ivARB }, - { 27264, _gloffset_MultiTexCoord2ivARB }, - { 27603, _gloffset_MultiTexCoord1iARB }, - { 29019, _gloffset_MultiTexCoord4svARB }, - { 29613, _gloffset_MultiTexCoord1fARB }, - { 29876, _gloffset_MultiTexCoord4fARB }, - { 32334, _gloffset_MultiTexCoord2fvARB }, - { -1, -1 } -}; -#endif - -#if defined(need_GL_VERSION_1_4) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_VERSION_1_4_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_VERSION_1_5) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_VERSION_1_5_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_VERSION_2_0) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_VERSION_2_0_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_VERSION_2_1) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_VERSION_2_1_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_VERSION_3_0) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_VERSION_3_0_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_VERSION_3_1) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_VERSION_3_1_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_VERSION_3_2) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_VERSION_3_2_functions[] = { - { -1, -1 } -}; -#endif - -#if defined(need_GL_VERSION_3_3) -/* functions defined in MESA_remap_table_functions are excluded */ -static const struct gl_function_remap GL_VERSION_3_3_functions[] = { - { -1, -1 } -}; -#endif - +/* DO NOT EDIT - This file generated automatically by remap_helper.py (from Mesa) script */
+
+/*
+ * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * Chia-I Wu,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "main/dispatch.h"
+#include "main/remap.h"
+
+/* this is internal to remap.c */
+#ifdef need_MESA_remap_table
+
+static const char _mesa_function_pool[] =
+ /* _mesa_function_pool[0]: MapGrid1d (offset 224) */
+ "idd\0"
+ "glMapGrid1d\0"
+ "\0"
+ /* _mesa_function_pool[17]: UniformMatrix3fvARB (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix3fv\0"
+ "glUniformMatrix3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[64]: MapGrid1f (offset 225) */
+ "iff\0"
+ "glMapGrid1f\0"
+ "\0"
+ /* _mesa_function_pool[81]: VertexAttribI2iEXT (will be remapped) */
+ "iii\0"
+ "glVertexAttribI2iEXT\0"
+ "glVertexAttribI2i\0"
+ "\0"
+ /* _mesa_function_pool[125]: RasterPos4i (offset 82) */
+ "iiii\0"
+ "glRasterPos4i\0"
+ "\0"
+ /* _mesa_function_pool[145]: RasterPos4d (offset 78) */
+ "dddd\0"
+ "glRasterPos4d\0"
+ "\0"
+ /* _mesa_function_pool[165]: NewList (dynamic) */
+ "ii\0"
+ "glNewList\0"
+ "\0"
+ /* _mesa_function_pool[179]: RasterPos4f (offset 80) */
+ "ffff\0"
+ "glRasterPos4f\0"
+ "\0"
+ /* _mesa_function_pool[199]: LoadIdentity (offset 290) */
+ "\0"
+ "glLoadIdentity\0"
+ "\0"
+ /* _mesa_function_pool[216]: SampleCoverageARB (will be remapped) */
+ "fi\0"
+ "glSampleCoverage\0"
+ "glSampleCoverageARB\0"
+ "\0"
+ /* _mesa_function_pool[257]: ConvolutionFilter1D (offset 348) */
+ "iiiiip\0"
+ "glConvolutionFilter1D\0"
+ "glConvolutionFilter1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[312]: BeginQueryARB (will be remapped) */
+ "ii\0"
+ "glBeginQuery\0"
+ "glBeginQueryARB\0"
+ "\0"
+ /* _mesa_function_pool[345]: RasterPos3dv (offset 71) */
+ "p\0"
+ "glRasterPos3dv\0"
+ "\0"
+ /* _mesa_function_pool[363]: PointParameteriNV (will be remapped) */
+ "ii\0"
+ "glPointParameteri\0"
+ "glPointParameteriNV\0"
+ "\0"
+ /* _mesa_function_pool[405]: GetProgramiv (will be remapped) */
+ "iip\0"
+ "glGetProgramiv\0"
+ "\0"
+ /* _mesa_function_pool[425]: MultiTexCoord3sARB (offset 398) */
+ "iiii\0"
+ "glMultiTexCoord3s\0"
+ "glMultiTexCoord3sARB\0"
+ "\0"
+ /* _mesa_function_pool[470]: SecondaryColor3iEXT (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3i\0"
+ "glSecondaryColor3iEXT\0"
+ "\0"
+ /* _mesa_function_pool[516]: WindowPos3fMESA (will be remapped) */
+ "fff\0"
+ "glWindowPos3f\0"
+ "glWindowPos3fARB\0"
+ "glWindowPos3fMESA\0"
+ "\0"
+ /* _mesa_function_pool[570]: TexCoord1iv (offset 99) */
+ "p\0"
+ "glTexCoord1iv\0"
+ "\0"
+ /* _mesa_function_pool[587]: TexCoord4sv (offset 125) */
+ "p\0"
+ "glTexCoord4sv\0"
+ "\0"
+ /* _mesa_function_pool[604]: RasterPos4s (offset 84) */
+ "iiii\0"
+ "glRasterPos4s\0"
+ "\0"
+ /* _mesa_function_pool[624]: PixelTexGenParameterfvSGIS (will be remapped) */
+ "ip\0"
+ "glPixelTexGenParameterfvSGIS\0"
+ "\0"
+ /* _mesa_function_pool[657]: ActiveTextureARB (offset 374) */
+ "i\0"
+ "glActiveTexture\0"
+ "glActiveTextureARB\0"
+ "\0"
+ /* _mesa_function_pool[695]: BlitFramebufferEXT (will be remapped) */
+ "iiiiiiiiii\0"
+ "glBlitFramebuffer\0"
+ "glBlitFramebufferEXT\0"
+ "\0"
+ /* _mesa_function_pool[746]: TexCoord1f (offset 96) */
+ "f\0"
+ "glTexCoord1f\0"
+ "\0"
+ /* _mesa_function_pool[762]: TexCoord1d (offset 94) */
+ "d\0"
+ "glTexCoord1d\0"
+ "\0"
+ /* _mesa_function_pool[778]: VertexAttrib4ubvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4ubvNV\0"
+ "\0"
+ /* _mesa_function_pool[803]: TexCoord1i (offset 98) */
+ "i\0"
+ "glTexCoord1i\0"
+ "\0"
+ /* _mesa_function_pool[819]: GetProgramNamedParameterdvNV (will be remapped) */
+ "iipp\0"
+ "glGetProgramNamedParameterdvNV\0"
+ "\0"
+ /* _mesa_function_pool[856]: Histogram (offset 367) */
+ "iiii\0"
+ "glHistogram\0"
+ "glHistogramEXT\0"
+ "\0"
+ /* _mesa_function_pool[889]: TexCoord1s (offset 100) */
+ "i\0"
+ "glTexCoord1s\0"
+ "\0"
+ /* _mesa_function_pool[905]: GetMapfv (offset 267) */
+ "iip\0"
+ "glGetMapfv\0"
+ "\0"
+ /* _mesa_function_pool[921]: EvalCoord1f (offset 230) */
+ "f\0"
+ "glEvalCoord1f\0"
+ "\0"
+ /* _mesa_function_pool[938]: FramebufferTexture (will be remapped) */
+ "iiii\0"
+ "glFramebufferTexture\0"
+ "\0"
+ /* _mesa_function_pool[965]: VertexAttribI1ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI1ivEXT\0"
+ "glVertexAttribI1iv\0"
+ "\0"
+ /* _mesa_function_pool[1010]: TexImage4DSGIS (dynamic) */
+ "iiiiiiiiiip\0"
+ "glTexImage4DSGIS\0"
+ "\0"
+ /* _mesa_function_pool[1040]: PolygonStipple (offset 175) */
+ "p\0"
+ "glPolygonStipple\0"
+ "\0"
+ /* _mesa_function_pool[1060]: WindowPos2dvMESA (will be remapped) */
+ "p\0"
+ "glWindowPos2dv\0"
+ "glWindowPos2dvARB\0"
+ "glWindowPos2dvMESA\0"
+ "\0"
+ /* _mesa_function_pool[1115]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glReplacementCodeuiColor3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[1159]: BlendEquationSeparateEXT (will be remapped) */
+ "ii\0"
+ "glBlendEquationSeparate\0"
+ "glBlendEquationSeparateEXT\0"
+ "glBlendEquationSeparateATI\0"
+ "\0"
+ /* _mesa_function_pool[1241]: ListParameterfSGIX (dynamic) */
+ "iif\0"
+ "glListParameterfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[1267]: SecondaryColor3bEXT (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3b\0"
+ "glSecondaryColor3bEXT\0"
+ "\0"
+ /* _mesa_function_pool[1313]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
+ "pppp\0"
+ "glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[1359]: GetPixelMapfv (offset 271) */
+ "ip\0"
+ "glGetPixelMapfv\0"
+ "\0"
+ /* _mesa_function_pool[1379]: Color3uiv (offset 22) */
+ "p\0"
+ "glColor3uiv\0"
+ "\0"
+ /* _mesa_function_pool[1394]: IsEnabled (offset 286) */
+ "i\0"
+ "glIsEnabled\0"
+ "\0"
+ /* _mesa_function_pool[1409]: VertexAttrib4svNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4svNV\0"
+ "\0"
+ /* _mesa_function_pool[1433]: EvalCoord2fv (offset 235) */
+ "p\0"
+ "glEvalCoord2fv\0"
+ "\0"
+ /* _mesa_function_pool[1451]: GetBufferSubDataARB (will be remapped) */
+ "iiip\0"
+ "glGetBufferSubData\0"
+ "glGetBufferSubDataARB\0"
+ "\0"
+ /* _mesa_function_pool[1498]: BufferSubDataARB (will be remapped) */
+ "iiip\0"
+ "glBufferSubData\0"
+ "glBufferSubDataARB\0"
+ "\0"
+ /* _mesa_function_pool[1539]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glTexCoord2fColor4ubVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[1577]: AttachShader (will be remapped) */
+ "ii\0"
+ "glAttachShader\0"
+ "\0"
+ /* _mesa_function_pool[1596]: VertexAttrib2fARB (will be remapped) */
+ "iff\0"
+ "glVertexAttrib2f\0"
+ "glVertexAttrib2fARB\0"
+ "\0"
+ /* _mesa_function_pool[1638]: GetDebugLogLengthMESA (dynamic) */
+ "iii\0"
+ "glGetDebugLogLengthMESA\0"
+ "\0"
+ /* _mesa_function_pool[1667]: GetMapiv (offset 268) */
+ "iip\0"
+ "glGetMapiv\0"
+ "\0"
+ /* _mesa_function_pool[1683]: VertexAttrib3fARB (will be remapped) */
+ "ifff\0"
+ "glVertexAttrib3f\0"
+ "glVertexAttrib3fARB\0"
+ "\0"
+ /* _mesa_function_pool[1726]: Indexubv (offset 316) */
+ "p\0"
+ "glIndexubv\0"
+ "\0"
+ /* _mesa_function_pool[1740]: GetQueryivARB (will be remapped) */
+ "iip\0"
+ "glGetQueryiv\0"
+ "glGetQueryivARB\0"
+ "\0"
+ /* _mesa_function_pool[1774]: TexImage3D (offset 371) */
+ "iiiiiiiiip\0"
+ "glTexImage3D\0"
+ "glTexImage3DEXT\0"
+ "\0"
+ /* _mesa_function_pool[1815]: BindFragDataLocationEXT (will be remapped) */
+ "iip\0"
+ "glBindFragDataLocationEXT\0"
+ "glBindFragDataLocation\0"
+ "\0"
+ /* _mesa_function_pool[1869]: ReplacementCodeuiVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glReplacementCodeuiVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[1905]: EdgeFlagPointer (offset 312) */
+ "ip\0"
+ "glEdgeFlagPointer\0"
+ "\0"
+ /* _mesa_function_pool[1927]: Color3ubv (offset 20) */
+ "p\0"
+ "glColor3ubv\0"
+ "\0"
+ /* _mesa_function_pool[1942]: GetQueryObjectivARB (will be remapped) */
+ "iip\0"
+ "glGetQueryObjectiv\0"
+ "glGetQueryObjectivARB\0"
+ "\0"
+ /* _mesa_function_pool[1988]: Vertex3dv (offset 135) */
+ "p\0"
+ "glVertex3dv\0"
+ "\0"
+ /* _mesa_function_pool[2003]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[2050]: CompressedTexSubImage2DARB (will be remapped) */
+ "iiiiiiiip\0"
+ "glCompressedTexSubImage2D\0"
+ "glCompressedTexSubImage2DARB\0"
+ "\0"
+ /* _mesa_function_pool[2116]: CombinerOutputNV (will be remapped) */
+ "iiiiiiiiii\0"
+ "glCombinerOutputNV\0"
+ "\0"
+ /* _mesa_function_pool[2147]: VertexAttribs3fvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs3fvNV\0"
+ "\0"
+ /* _mesa_function_pool[2173]: Uniform2fARB (will be remapped) */
+ "iff\0"
+ "glUniform2f\0"
+ "glUniform2fARB\0"
+ "\0"
+ /* _mesa_function_pool[2205]: LightModeliv (offset 166) */
+ "ip\0"
+ "glLightModeliv\0"
+ "\0"
+ /* _mesa_function_pool[2224]: VertexAttrib1svARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1sv\0"
+ "glVertexAttrib1svARB\0"
+ "\0"
+ /* _mesa_function_pool[2267]: VertexAttribs1dvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs1dvNV\0"
+ "\0"
+ /* _mesa_function_pool[2293]: Uniform2ivARB (will be remapped) */
+ "iip\0"
+ "glUniform2iv\0"
+ "glUniform2ivARB\0"
+ "\0"
+ /* _mesa_function_pool[2327]: GetImageTransformParameterfvHP (dynamic) */
+ "iip\0"
+ "glGetImageTransformParameterfvHP\0"
+ "\0"
+ /* _mesa_function_pool[2365]: Normal3bv (offset 53) */
+ "p\0"
+ "glNormal3bv\0"
+ "\0"
+ /* _mesa_function_pool[2380]: TexGeniv (offset 193) */
+ "iip\0"
+ "glTexGeniv\0"
+ "\0"
+ /* _mesa_function_pool[2396]: WeightubvARB (dynamic) */
+ "ip\0"
+ "glWeightubvARB\0"
+ "\0"
+ /* _mesa_function_pool[2415]: VertexAttrib1fvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1fvNV\0"
+ "\0"
+ /* _mesa_function_pool[2439]: Vertex3iv (offset 139) */
+ "p\0"
+ "glVertex3iv\0"
+ "\0"
+ /* _mesa_function_pool[2454]: CopyConvolutionFilter1D (offset 354) */
+ "iiiii\0"
+ "glCopyConvolutionFilter1D\0"
+ "glCopyConvolutionFilter1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[2516]: VertexAttribI1uiEXT (will be remapped) */
+ "ii\0"
+ "glVertexAttribI1uiEXT\0"
+ "glVertexAttribI1ui\0"
+ "\0"
+ /* _mesa_function_pool[2561]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
+ "iffffff\0"
+ "glReplacementCodeuiNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[2609]: DeleteSync (will be remapped) */
+ "i\0"
+ "glDeleteSync\0"
+ "\0"
+ /* _mesa_function_pool[2625]: FragmentMaterialfvSGIX (dynamic) */
+ "iip\0"
+ "glFragmentMaterialfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[2655]: BlendColor (offset 336) */
+ "ffff\0"
+ "glBlendColor\0"
+ "glBlendColorEXT\0"
+ "\0"
+ /* _mesa_function_pool[2690]: UniformMatrix4fvARB (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix4fv\0"
+ "glUniformMatrix4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[2737]: DeleteVertexArraysAPPLE (will be remapped) */
+ "ip\0"
+ "glDeleteVertexArrays\0"
+ "glDeleteVertexArraysAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[2788]: TexBuffer (will be remapped) */
+ "iii\0"
+ "glTexBuffer\0"
+ "\0"
+ /* _mesa_function_pool[2805]: ReadInstrumentsSGIX (dynamic) */
+ "i\0"
+ "glReadInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[2830]: CallLists (offset 3) */
+ "iip\0"
+ "glCallLists\0"
+ "\0"
+ /* _mesa_function_pool[2847]: UniformMatrix2x4fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix2x4fv\0"
+ "\0"
+ /* _mesa_function_pool[2874]: Color4ubVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glColor4ubVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[2901]: Normal3iv (offset 59) */
+ "p\0"
+ "glNormal3iv\0"
+ "\0"
+ /* _mesa_function_pool[2916]: PassThrough (offset 199) */
+ "f\0"
+ "glPassThrough\0"
+ "\0"
+ /* _mesa_function_pool[2933]: GetVertexAttribIivEXT (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribIivEXT\0"
+ "glGetVertexAttribIiv\0"
+ "\0"
+ /* _mesa_function_pool[2983]: TexParameterIivEXT (will be remapped) */
+ "iip\0"
+ "glTexParameterIivEXT\0"
+ "glTexParameterIiv\0"
+ "\0"
+ /* _mesa_function_pool[3027]: FramebufferTextureLayerEXT (will be remapped) */
+ "iiiii\0"
+ "glFramebufferTextureLayer\0"
+ "glFramebufferTextureLayerEXT\0"
+ "\0"
+ /* _mesa_function_pool[3089]: GetListParameterfvSGIX (dynamic) */
+ "iip\0"
+ "glGetListParameterfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[3119]: Viewport (offset 305) */
+ "iiii\0"
+ "glViewport\0"
+ "\0"
+ /* _mesa_function_pool[3136]: VertexAttrib4NusvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nusv\0"
+ "glVertexAttrib4NusvARB\0"
+ "\0"
+ /* _mesa_function_pool[3183]: WindowPos4svMESA (will be remapped) */
+ "p\0"
+ "glWindowPos4svMESA\0"
+ "\0"
+ /* _mesa_function_pool[3205]: CreateProgramObjectARB (will be remapped) */
+ "\0"
+ "glCreateProgramObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[3232]: DeleteTransformFeedbacks (will be remapped) */
+ "ip\0"
+ "glDeleteTransformFeedbacks\0"
+ "\0"
+ /* _mesa_function_pool[3263]: UniformMatrix4x3fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix4x3fv\0"
+ "\0"
+ /* _mesa_function_pool[3290]: PrioritizeTextures (offset 331) */
+ "ipp\0"
+ "glPrioritizeTextures\0"
+ "glPrioritizeTexturesEXT\0"
+ "\0"
+ /* _mesa_function_pool[3340]: VertexAttribI3uiEXT (will be remapped) */
+ "iiii\0"
+ "glVertexAttribI3uiEXT\0"
+ "glVertexAttribI3ui\0"
+ "\0"
+ /* _mesa_function_pool[3387]: AsyncMarkerSGIX (dynamic) */
+ "i\0"
+ "glAsyncMarkerSGIX\0"
+ "\0"
+ /* _mesa_function_pool[3408]: GlobalAlphaFactorubSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactorubSUN\0"
+ "\0"
+ /* _mesa_function_pool[3436]: ClearColorIuiEXT (will be remapped) */
+ "iiii\0"
+ "glClearColorIuiEXT\0"
+ "\0"
+ /* _mesa_function_pool[3461]: ClearDebugLogMESA (dynamic) */
+ "iii\0"
+ "glClearDebugLogMESA\0"
+ "\0"
+ /* _mesa_function_pool[3486]: Uniform4uiEXT (will be remapped) */
+ "iiiii\0"
+ "glUniform4uiEXT\0"
+ "glUniform4ui\0"
+ "\0"
+ /* _mesa_function_pool[3522]: ResetHistogram (offset 369) */
+ "i\0"
+ "glResetHistogram\0"
+ "glResetHistogramEXT\0"
+ "\0"
+ /* _mesa_function_pool[3562]: GetProgramNamedParameterfvNV (will be remapped) */
+ "iipp\0"
+ "glGetProgramNamedParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[3599]: PointParameterfEXT (will be remapped) */
+ "if\0"
+ "glPointParameterf\0"
+ "glPointParameterfARB\0"
+ "glPointParameterfEXT\0"
+ "glPointParameterfSGIS\0"
+ "\0"
+ /* _mesa_function_pool[3685]: LoadIdentityDeformationMapSGIX (dynamic) */
+ "i\0"
+ "glLoadIdentityDeformationMapSGIX\0"
+ "\0"
+ /* _mesa_function_pool[3721]: GenFencesNV (will be remapped) */
+ "ip\0"
+ "glGenFencesNV\0"
+ "\0"
+ /* _mesa_function_pool[3739]: ImageTransformParameterfHP (dynamic) */
+ "iif\0"
+ "glImageTransformParameterfHP\0"
+ "\0"
+ /* _mesa_function_pool[3773]: MatrixIndexusvARB (dynamic) */
+ "ip\0"
+ "glMatrixIndexusvARB\0"
+ "\0"
+ /* _mesa_function_pool[3797]: DrawElementsBaseVertex (will be remapped) */
+ "iiipi\0"
+ "glDrawElementsBaseVertex\0"
+ "\0"
+ /* _mesa_function_pool[3829]: DisableVertexAttribArrayARB (will be remapped) */
+ "i\0"
+ "glDisableVertexAttribArray\0"
+ "glDisableVertexAttribArrayARB\0"
+ "\0"
+ /* _mesa_function_pool[3889]: TexCoord2sv (offset 109) */
+ "p\0"
+ "glTexCoord2sv\0"
+ "\0"
+ /* _mesa_function_pool[3906]: Vertex4dv (offset 143) */
+ "p\0"
+ "glVertex4dv\0"
+ "\0"
+ /* _mesa_function_pool[3921]: StencilMaskSeparate (will be remapped) */
+ "ii\0"
+ "glStencilMaskSeparate\0"
+ "\0"
+ /* _mesa_function_pool[3947]: ProgramLocalParameter4dARB (will be remapped) */
+ "iidddd\0"
+ "glProgramLocalParameter4dARB\0"
+ "\0"
+ /* _mesa_function_pool[3984]: CompressedTexImage3DARB (will be remapped) */
+ "iiiiiiiip\0"
+ "glCompressedTexImage3D\0"
+ "glCompressedTexImage3DARB\0"
+ "\0"
+ /* _mesa_function_pool[4044]: Color3sv (offset 18) */
+ "p\0"
+ "glColor3sv\0"
+ "\0"
+ /* _mesa_function_pool[4058]: GetConvolutionParameteriv (offset 358) */
+ "iip\0"
+ "glGetConvolutionParameteriv\0"
+ "glGetConvolutionParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[4122]: VertexAttrib1fARB (will be remapped) */
+ "if\0"
+ "glVertexAttrib1f\0"
+ "glVertexAttrib1fARB\0"
+ "\0"
+ /* _mesa_function_pool[4163]: Vertex2dv (offset 127) */
+ "p\0"
+ "glVertex2dv\0"
+ "\0"
+ /* _mesa_function_pool[4178]: TestFenceNV (will be remapped) */
+ "i\0"
+ "glTestFenceNV\0"
+ "\0"
+ /* _mesa_function_pool[4195]: GetVertexAttribIuivEXT (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribIuivEXT\0"
+ "glGetVertexAttribIuiv\0"
+ "\0"
+ /* _mesa_function_pool[4247]: MultiTexCoord1fvARB (offset 379) */
+ "ip\0"
+ "glMultiTexCoord1fv\0"
+ "glMultiTexCoord1fvARB\0"
+ "\0"
+ /* _mesa_function_pool[4292]: TexCoord3iv (offset 115) */
+ "p\0"
+ "glTexCoord3iv\0"
+ "\0"
+ /* _mesa_function_pool[4309]: Uniform2uivEXT (will be remapped) */
+ "iip\0"
+ "glUniform2uivEXT\0"
+ "glUniform2uiv\0"
+ "\0"
+ /* _mesa_function_pool[4345]: ColorFragmentOp2ATI (will be remapped) */
+ "iiiiiiiiii\0"
+ "glColorFragmentOp2ATI\0"
+ "\0"
+ /* _mesa_function_pool[4379]: SecondaryColorPointerListIBM (dynamic) */
+ "iiipi\0"
+ "glSecondaryColorPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[4417]: GetPixelTexGenParameterivSGIS (will be remapped) */
+ "ip\0"
+ "glGetPixelTexGenParameterivSGIS\0"
+ "\0"
+ /* _mesa_function_pool[4453]: Color3fv (offset 14) */
+ "p\0"
+ "glColor3fv\0"
+ "\0"
+ /* _mesa_function_pool[4467]: VertexAttrib4fNV (will be remapped) */
+ "iffff\0"
+ "glVertexAttrib4fNV\0"
+ "\0"
+ /* _mesa_function_pool[4493]: ReplacementCodeubSUN (dynamic) */
+ "i\0"
+ "glReplacementCodeubSUN\0"
+ "\0"
+ /* _mesa_function_pool[4519]: FinishAsyncSGIX (dynamic) */
+ "p\0"
+ "glFinishAsyncSGIX\0"
+ "\0"
+ /* _mesa_function_pool[4540]: GetDebugLogMESA (dynamic) */
+ "iiiipp\0"
+ "glGetDebugLogMESA\0"
+ "\0"
+ /* _mesa_function_pool[4566]: FogCoorddEXT (will be remapped) */
+ "d\0"
+ "glFogCoordd\0"
+ "glFogCoorddEXT\0"
+ "\0"
+ /* _mesa_function_pool[4596]: BeginConditionalRenderNV (will be remapped) */
+ "ii\0"
+ "glBeginConditionalRenderNV\0"
+ "glBeginConditionalRender\0"
+ "\0"
+ /* _mesa_function_pool[4652]: Color4ubVertex3fSUN (dynamic) */
+ "iiiifff\0"
+ "glColor4ubVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[4683]: FogCoordfEXT (will be remapped) */
+ "f\0"
+ "glFogCoordf\0"
+ "glFogCoordfEXT\0"
+ "\0"
+ /* _mesa_function_pool[4713]: PointSize (offset 173) */
+ "f\0"
+ "glPointSize\0"
+ "\0"
+ /* _mesa_function_pool[4728]: VertexAttribI2uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI2uivEXT\0"
+ "glVertexAttribI2uiv\0"
+ "\0"
+ /* _mesa_function_pool[4775]: TexCoord2fVertex3fSUN (dynamic) */
+ "fffff\0"
+ "glTexCoord2fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[4806]: PopName (offset 200) */
+ "\0"
+ "glPopName\0"
+ "\0"
+ /* _mesa_function_pool[4818]: GlobalAlphaFactoriSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactoriSUN\0"
+ "\0"
+ /* _mesa_function_pool[4845]: VertexAttrib2dNV (will be remapped) */
+ "idd\0"
+ "glVertexAttrib2dNV\0"
+ "\0"
+ /* _mesa_function_pool[4869]: GetProgramInfoLog (will be remapped) */
+ "iipp\0"
+ "glGetProgramInfoLog\0"
+ "\0"
+ /* _mesa_function_pool[4895]: VertexAttrib4NbvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nbv\0"
+ "glVertexAttrib4NbvARB\0"
+ "\0"
+ /* _mesa_function_pool[4940]: GetActiveAttribARB (will be remapped) */
+ "iiipppp\0"
+ "glGetActiveAttrib\0"
+ "glGetActiveAttribARB\0"
+ "\0"
+ /* _mesa_function_pool[4988]: Vertex4sv (offset 149) */
+ "p\0"
+ "glVertex4sv\0"
+ "\0"
+ /* _mesa_function_pool[5003]: VertexAttrib4ubNV (will be remapped) */
+ "iiiii\0"
+ "glVertexAttrib4ubNV\0"
+ "\0"
+ /* _mesa_function_pool[5030]: ClampColor (will be remapped) */
+ "ii\0"
+ "glClampColor\0"
+ "\0"
+ /* _mesa_function_pool[5047]: TextureRangeAPPLE (will be remapped) */
+ "iip\0"
+ "glTextureRangeAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[5072]: GetTexEnvfv (offset 276) */
+ "iip\0"
+ "glGetTexEnvfv\0"
+ "\0"
+ /* _mesa_function_pool[5091]: BindTransformFeedback (will be remapped) */
+ "ii\0"
+ "glBindTransformFeedback\0"
+ "\0"
+ /* _mesa_function_pool[5119]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ "ffffffffffff\0"
+ "glTexCoord2fColor4fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[5172]: Indexub (offset 315) */
+ "i\0"
+ "glIndexub\0"
+ "\0"
+ /* _mesa_function_pool[5185]: TexEnvi (offset 186) */
+ "iii\0"
+ "glTexEnvi\0"
+ "\0"
+ /* _mesa_function_pool[5200]: GetClipPlane (offset 259) */
+ "ip\0"
+ "glGetClipPlane\0"
+ "\0"
+ /* _mesa_function_pool[5219]: CombinerParameterfvNV (will be remapped) */
+ "ip\0"
+ "glCombinerParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[5247]: VertexAttribs3dvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs3dvNV\0"
+ "\0"
+ /* _mesa_function_pool[5273]: VertexAttribI2uiEXT (will be remapped) */
+ "iii\0"
+ "glVertexAttribI2uiEXT\0"
+ "glVertexAttribI2ui\0"
+ "\0"
+ /* _mesa_function_pool[5319]: VertexAttribs4fvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[5345]: VertexArrayRangeNV (will be remapped) */
+ "ip\0"
+ "glVertexArrayRangeNV\0"
+ "\0"
+ /* _mesa_function_pool[5370]: FragmentLightiSGIX (dynamic) */
+ "iii\0"
+ "glFragmentLightiSGIX\0"
+ "\0"
+ /* _mesa_function_pool[5396]: PolygonOffsetEXT (will be remapped) */
+ "ff\0"
+ "glPolygonOffsetEXT\0"
+ "\0"
+ /* _mesa_function_pool[5419]: VertexAttribI4uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4uivEXT\0"
+ "glVertexAttribI4uiv\0"
+ "\0"
+ /* _mesa_function_pool[5466]: PollAsyncSGIX (dynamic) */
+ "p\0"
+ "glPollAsyncSGIX\0"
+ "\0"
+ /* _mesa_function_pool[5485]: DeleteFragmentShaderATI (will be remapped) */
+ "i\0"
+ "glDeleteFragmentShaderATI\0"
+ "\0"
+ /* _mesa_function_pool[5514]: Scaled (offset 301) */
+ "ddd\0"
+ "glScaled\0"
+ "\0"
+ /* _mesa_function_pool[5528]: ResumeTransformFeedback (will be remapped) */
+ "\0"
+ "glResumeTransformFeedback\0"
+ "\0"
+ /* _mesa_function_pool[5556]: Scalef (offset 302) */
+ "fff\0"
+ "glScalef\0"
+ "\0"
+ /* _mesa_function_pool[5570]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glTexCoord2fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[5608]: MultTransposeMatrixdARB (will be remapped) */
+ "p\0"
+ "glMultTransposeMatrixd\0"
+ "glMultTransposeMatrixdARB\0"
+ "\0"
+ /* _mesa_function_pool[5660]: ColorMaskIndexedEXT (will be remapped) */
+ "iiiii\0"
+ "glColorMaskIndexedEXT\0"
+ "glColorMaski\0"
+ "\0"
+ /* _mesa_function_pool[5702]: ObjectUnpurgeableAPPLE (will be remapped) */
+ "iii\0"
+ "glObjectUnpurgeableAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[5732]: AlphaFunc (offset 240) */
+ "if\0"
+ "glAlphaFunc\0"
+ "\0"
+ /* _mesa_function_pool[5748]: WindowPos2svMESA (will be remapped) */
+ "p\0"
+ "glWindowPos2sv\0"
+ "glWindowPos2svARB\0"
+ "glWindowPos2svMESA\0"
+ "\0"
+ /* _mesa_function_pool[5803]: EdgeFlag (offset 41) */
+ "i\0"
+ "glEdgeFlag\0"
+ "\0"
+ /* _mesa_function_pool[5817]: TexCoord2iv (offset 107) */
+ "p\0"
+ "glTexCoord2iv\0"
+ "\0"
+ /* _mesa_function_pool[5834]: CompressedTexImage1DARB (will be remapped) */
+ "iiiiiip\0"
+ "glCompressedTexImage1D\0"
+ "glCompressedTexImage1DARB\0"
+ "\0"
+ /* _mesa_function_pool[5892]: Rotated (offset 299) */
+ "dddd\0"
+ "glRotated\0"
+ "\0"
+ /* _mesa_function_pool[5908]: GetTexParameterIuivEXT (will be remapped) */
+ "iip\0"
+ "glGetTexParameterIuivEXT\0"
+ "glGetTexParameterIuiv\0"
+ "\0"
+ /* _mesa_function_pool[5960]: VertexAttrib2sNV (will be remapped) */
+ "iii\0"
+ "glVertexAttrib2sNV\0"
+ "\0"
+ /* _mesa_function_pool[5984]: ReadPixels (offset 256) */
+ "iiiiiip\0"
+ "glReadPixels\0"
+ "\0"
+ /* _mesa_function_pool[6006]: EdgeFlagv (offset 42) */
+ "p\0"
+ "glEdgeFlagv\0"
+ "\0"
+ /* _mesa_function_pool[6021]: NormalPointerListIBM (dynamic) */
+ "iipi\0"
+ "glNormalPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[6050]: IndexPointerEXT (will be remapped) */
+ "iiip\0"
+ "glIndexPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[6074]: Color4iv (offset 32) */
+ "p\0"
+ "glColor4iv\0"
+ "\0"
+ /* _mesa_function_pool[6088]: TexParameterf (offset 178) */
+ "iif\0"
+ "glTexParameterf\0"
+ "\0"
+ /* _mesa_function_pool[6109]: TexParameteri (offset 180) */
+ "iii\0"
+ "glTexParameteri\0"
+ "\0"
+ /* _mesa_function_pool[6130]: NormalPointerEXT (will be remapped) */
+ "iiip\0"
+ "glNormalPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[6155]: MultiTexCoord3dARB (offset 392) */
+ "iddd\0"
+ "glMultiTexCoord3d\0"
+ "glMultiTexCoord3dARB\0"
+ "\0"
+ /* _mesa_function_pool[6200]: MultiTexCoord2iARB (offset 388) */
+ "iii\0"
+ "glMultiTexCoord2i\0"
+ "glMultiTexCoord2iARB\0"
+ "\0"
+ /* _mesa_function_pool[6244]: DrawPixels (offset 257) */
+ "iiiip\0"
+ "glDrawPixels\0"
+ "\0"
+ /* _mesa_function_pool[6264]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ "iffffffff\0"
+ "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[6324]: MultiTexCoord2svARB (offset 391) */
+ "ip\0"
+ "glMultiTexCoord2sv\0"
+ "glMultiTexCoord2svARB\0"
+ "\0"
+ /* _mesa_function_pool[6369]: ReplacementCodeubvSUN (dynamic) */
+ "p\0"
+ "glReplacementCodeubvSUN\0"
+ "\0"
+ /* _mesa_function_pool[6396]: Uniform3iARB (will be remapped) */
+ "iiii\0"
+ "glUniform3i\0"
+ "glUniform3iARB\0"
+ "\0"
+ /* _mesa_function_pool[6429]: DrawTransformFeedback (will be remapped) */
+ "ii\0"
+ "glDrawTransformFeedback\0"
+ "\0"
+ /* _mesa_function_pool[6457]: DrawElementsInstancedARB (will be remapped) */
+ "iiipi\0"
+ "glDrawElementsInstancedARB\0"
+ "glDrawElementsInstancedEXT\0"
+ "glDrawElementsInstanced\0"
+ "\0"
+ /* _mesa_function_pool[6542]: GetShaderInfoLog (will be remapped) */
+ "iipp\0"
+ "glGetShaderInfoLog\0"
+ "\0"
+ /* _mesa_function_pool[6567]: WeightivARB (dynamic) */
+ "ip\0"
+ "glWeightivARB\0"
+ "\0"
+ /* _mesa_function_pool[6585]: PollInstrumentsSGIX (dynamic) */
+ "p\0"
+ "glPollInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[6610]: GlobalAlphaFactordSUN (dynamic) */
+ "d\0"
+ "glGlobalAlphaFactordSUN\0"
+ "\0"
+ /* _mesa_function_pool[6637]: GetFinalCombinerInputParameterfvNV (will be remapped) */
+ "iip\0"
+ "glGetFinalCombinerInputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[6679]: GenerateMipmapEXT (will be remapped) */
+ "i\0"
+ "glGenerateMipmap\0"
+ "glGenerateMipmapEXT\0"
+ "\0"
+ /* _mesa_function_pool[6719]: GenLists (offset 5) */
+ "i\0"
+ "glGenLists\0"
+ "\0"
+ /* _mesa_function_pool[6733]: DepthRangef (will be remapped) */
+ "ff\0"
+ "glDepthRangef\0"
+ "\0"
+ /* _mesa_function_pool[6751]: GetMapAttribParameterivNV (dynamic) */
+ "iiip\0"
+ "glGetMapAttribParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[6785]: CreateShaderObjectARB (will be remapped) */
+ "i\0"
+ "glCreateShaderObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[6812]: GetSharpenTexFuncSGIS (dynamic) */
+ "ip\0"
+ "glGetSharpenTexFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[6840]: BufferDataARB (will be remapped) */
+ "iipi\0"
+ "glBufferData\0"
+ "glBufferDataARB\0"
+ "\0"
+ /* _mesa_function_pool[6875]: FlushVertexArrayRangeNV (will be remapped) */
+ "\0"
+ "glFlushVertexArrayRangeNV\0"
+ "\0"
+ /* _mesa_function_pool[6903]: MapGrid2d (offset 226) */
+ "iddidd\0"
+ "glMapGrid2d\0"
+ "\0"
+ /* _mesa_function_pool[6923]: MapGrid2f (offset 227) */
+ "iffiff\0"
+ "glMapGrid2f\0"
+ "\0"
+ /* _mesa_function_pool[6943]: SampleMapATI (will be remapped) */
+ "iii\0"
+ "glSampleMapATI\0"
+ "\0"
+ /* _mesa_function_pool[6963]: VertexPointerEXT (will be remapped) */
+ "iiiip\0"
+ "glVertexPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[6989]: GetTexFilterFuncSGIS (dynamic) */
+ "iip\0"
+ "glGetTexFilterFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[7017]: Scissor (offset 176) */
+ "iiii\0"
+ "glScissor\0"
+ "\0"
+ /* _mesa_function_pool[7033]: Fogf (offset 153) */
+ "if\0"
+ "glFogf\0"
+ "\0"
+ /* _mesa_function_pool[7044]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glReplacementCodeuiColor4ubVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[7089]: TexSubImage1D (offset 332) */
+ "iiiiiip\0"
+ "glTexSubImage1D\0"
+ "glTexSubImage1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[7133]: VertexAttrib1sARB (will be remapped) */
+ "ii\0"
+ "glVertexAttrib1s\0"
+ "glVertexAttrib1sARB\0"
+ "\0"
+ /* _mesa_function_pool[7174]: FenceSync (will be remapped) */
+ "ii\0"
+ "glFenceSync\0"
+ "\0"
+ /* _mesa_function_pool[7190]: Color4usv (offset 40) */
+ "p\0"
+ "glColor4usv\0"
+ "\0"
+ /* _mesa_function_pool[7205]: Fogi (offset 155) */
+ "ii\0"
+ "glFogi\0"
+ "\0"
+ /* _mesa_function_pool[7216]: DepthRange (offset 288) */
+ "dd\0"
+ "glDepthRange\0"
+ "\0"
+ /* _mesa_function_pool[7233]: RasterPos3iv (offset 75) */
+ "p\0"
+ "glRasterPos3iv\0"
+ "\0"
+ /* _mesa_function_pool[7251]: FinalCombinerInputNV (will be remapped) */
+ "iiii\0"
+ "glFinalCombinerInputNV\0"
+ "\0"
+ /* _mesa_function_pool[7280]: TexCoord2i (offset 106) */
+ "ii\0"
+ "glTexCoord2i\0"
+ "\0"
+ /* _mesa_function_pool[7297]: PixelMapfv (offset 251) */
+ "iip\0"
+ "glPixelMapfv\0"
+ "\0"
+ /* _mesa_function_pool[7315]: Color4ui (offset 37) */
+ "iiii\0"
+ "glColor4ui\0"
+ "\0"
+ /* _mesa_function_pool[7332]: RasterPos3s (offset 76) */
+ "iii\0"
+ "glRasterPos3s\0"
+ "\0"
+ /* _mesa_function_pool[7351]: Color3usv (offset 24) */
+ "p\0"
+ "glColor3usv\0"
+ "\0"
+ /* _mesa_function_pool[7366]: FlushRasterSGIX (dynamic) */
+ "\0"
+ "glFlushRasterSGIX\0"
+ "\0"
+ /* _mesa_function_pool[7386]: TexCoord2f (offset 104) */
+ "ff\0"
+ "glTexCoord2f\0"
+ "\0"
+ /* _mesa_function_pool[7403]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ "ifffff\0"
+ "glReplacementCodeuiTexCoord2fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[7452]: TexCoord2d (offset 102) */
+ "dd\0"
+ "glTexCoord2d\0"
+ "\0"
+ /* _mesa_function_pool[7469]: RasterPos3d (offset 70) */
+ "ddd\0"
+ "glRasterPos3d\0"
+ "\0"
+ /* _mesa_function_pool[7488]: RasterPos3f (offset 72) */
+ "fff\0"
+ "glRasterPos3f\0"
+ "\0"
+ /* _mesa_function_pool[7507]: Uniform1fARB (will be remapped) */
+ "if\0"
+ "glUniform1f\0"
+ "glUniform1fARB\0"
+ "\0"
+ /* _mesa_function_pool[7538]: AreTexturesResident (offset 322) */
+ "ipp\0"
+ "glAreTexturesResident\0"
+ "glAreTexturesResidentEXT\0"
+ "\0"
+ /* _mesa_function_pool[7590]: TexCoord2s (offset 108) */
+ "ii\0"
+ "glTexCoord2s\0"
+ "\0"
+ /* _mesa_function_pool[7607]: StencilOpSeparate (will be remapped) */
+ "iiii\0"
+ "glStencilOpSeparate\0"
+ "glStencilOpSeparateATI\0"
+ "\0"
+ /* _mesa_function_pool[7656]: ColorTableParameteriv (offset 341) */
+ "iip\0"
+ "glColorTableParameteriv\0"
+ "glColorTableParameterivSGI\0"
+ "\0"
+ /* _mesa_function_pool[7712]: FogCoordPointerListIBM (dynamic) */
+ "iipi\0"
+ "glFogCoordPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[7743]: WindowPos3dMESA (will be remapped) */
+ "ddd\0"
+ "glWindowPos3d\0"
+ "glWindowPos3dARB\0"
+ "glWindowPos3dMESA\0"
+ "\0"
+ /* _mesa_function_pool[7797]: Color4us (offset 39) */
+ "iiii\0"
+ "glColor4us\0"
+ "\0"
+ /* _mesa_function_pool[7814]: PointParameterfvEXT (will be remapped) */
+ "ip\0"
+ "glPointParameterfv\0"
+ "glPointParameterfvARB\0"
+ "glPointParameterfvEXT\0"
+ "glPointParameterfvSGIS\0"
+ "\0"
+ /* _mesa_function_pool[7904]: Color3bv (offset 10) */
+ "p\0"
+ "glColor3bv\0"
+ "\0"
+ /* _mesa_function_pool[7918]: WindowPos2fvMESA (will be remapped) */
+ "p\0"
+ "glWindowPos2fv\0"
+ "glWindowPos2fvARB\0"
+ "glWindowPos2fvMESA\0"
+ "\0"
+ /* _mesa_function_pool[7973]: SecondaryColor3bvEXT (will be remapped) */
+ "p\0"
+ "glSecondaryColor3bv\0"
+ "glSecondaryColor3bvEXT\0"
+ "\0"
+ /* _mesa_function_pool[8019]: VertexPointerListIBM (dynamic) */
+ "iiipi\0"
+ "glVertexPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[8049]: GetProgramLocalParameterfvARB (will be remapped) */
+ "iip\0"
+ "glGetProgramLocalParameterfvARB\0"
+ "\0"
+ /* _mesa_function_pool[8086]: FragmentMaterialfSGIX (dynamic) */
+ "iif\0"
+ "glFragmentMaterialfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[8115]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ "ffffffff\0"
+ "glTexCoord2fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[8157]: RenderbufferStorageEXT (will be remapped) */
+ "iiii\0"
+ "glRenderbufferStorage\0"
+ "glRenderbufferStorageEXT\0"
+ "\0"
+ /* _mesa_function_pool[8210]: IsFenceNV (will be remapped) */
+ "i\0"
+ "glIsFenceNV\0"
+ "\0"
+ /* _mesa_function_pool[8225]: AttachObjectARB (will be remapped) */
+ "ii\0"
+ "glAttachObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[8247]: GetFragmentLightivSGIX (dynamic) */
+ "iip\0"
+ "glGetFragmentLightivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[8277]: UniformMatrix2fvARB (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix2fv\0"
+ "glUniformMatrix2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[8324]: MultiTexCoord2fARB (offset 386) */
+ "iff\0"
+ "glMultiTexCoord2f\0"
+ "glMultiTexCoord2fARB\0"
+ "\0"
+ /* _mesa_function_pool[8368]: ColorTable (offset 339) */
+ "iiiiip\0"
+ "glColorTable\0"
+ "glColorTableSGI\0"
+ "glColorTableEXT\0"
+ "\0"
+ /* _mesa_function_pool[8421]: IndexPointer (offset 314) */
+ "iip\0"
+ "glIndexPointer\0"
+ "\0"
+ /* _mesa_function_pool[8441]: Accum (offset 213) */
+ "if\0"
+ "glAccum\0"
+ "\0"
+ /* _mesa_function_pool[8453]: GetTexImage (offset 281) */
+ "iiiip\0"
+ "glGetTexImage\0"
+ "\0"
+ /* _mesa_function_pool[8474]: MapControlPointsNV (dynamic) */
+ "iiiiiiiip\0"
+ "glMapControlPointsNV\0"
+ "\0"
+ /* _mesa_function_pool[8506]: ConvolutionFilter2D (offset 349) */
+ "iiiiiip\0"
+ "glConvolutionFilter2D\0"
+ "glConvolutionFilter2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[8562]: Finish (offset 216) */
+ "\0"
+ "glFinish\0"
+ "\0"
+ /* _mesa_function_pool[8573]: MapParameterfvNV (dynamic) */
+ "iip\0"
+ "glMapParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[8597]: ClearStencil (offset 207) */
+ "i\0"
+ "glClearStencil\0"
+ "\0"
+ /* _mesa_function_pool[8615]: VertexAttrib3dvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3dv\0"
+ "glVertexAttrib3dvARB\0"
+ "\0"
+ /* _mesa_function_pool[8658]: Uniform4uivEXT (will be remapped) */
+ "iip\0"
+ "glUniform4uivEXT\0"
+ "glUniform4uiv\0"
+ "\0"
+ /* _mesa_function_pool[8694]: HintPGI (dynamic) */
+ "ii\0"
+ "glHintPGI\0"
+ "\0"
+ /* _mesa_function_pool[8708]: ConvolutionParameteriv (offset 353) */
+ "iip\0"
+ "glConvolutionParameteriv\0"
+ "glConvolutionParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[8766]: Color4s (offset 33) */
+ "iiii\0"
+ "glColor4s\0"
+ "\0"
+ /* _mesa_function_pool[8782]: InterleavedArrays (offset 317) */
+ "iip\0"
+ "glInterleavedArrays\0"
+ "\0"
+ /* _mesa_function_pool[8807]: RasterPos2fv (offset 65) */
+ "p\0"
+ "glRasterPos2fv\0"
+ "\0"
+ /* _mesa_function_pool[8825]: TexCoord1fv (offset 97) */
+ "p\0"
+ "glTexCoord1fv\0"
+ "\0"
+ /* _mesa_function_pool[8842]: Vertex2d (offset 126) */
+ "dd\0"
+ "glVertex2d\0"
+ "\0"
+ /* _mesa_function_pool[8857]: CullParameterdvEXT (dynamic) */
+ "ip\0"
+ "glCullParameterdvEXT\0"
+ "\0"
+ /* _mesa_function_pool[8882]: ProgramNamedParameter4fNV (will be remapped) */
+ "iipffff\0"
+ "glProgramNamedParameter4fNV\0"
+ "\0"
+ /* _mesa_function_pool[8919]: Color3fVertex3fSUN (dynamic) */
+ "ffffff\0"
+ "glColor3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[8948]: ProgramEnvParameter4fvARB (will be remapped) */
+ "iip\0"
+ "glProgramEnvParameter4fvARB\0"
+ "glProgramParameter4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[9005]: Color4i (offset 31) */
+ "iiii\0"
+ "glColor4i\0"
+ "\0"
+ /* _mesa_function_pool[9021]: Color4f (offset 29) */
+ "ffff\0"
+ "glColor4f\0"
+ "\0"
+ /* _mesa_function_pool[9037]: RasterPos4fv (offset 81) */
+ "p\0"
+ "glRasterPos4fv\0"
+ "\0"
+ /* _mesa_function_pool[9055]: Color4d (offset 27) */
+ "dddd\0"
+ "glColor4d\0"
+ "\0"
+ /* _mesa_function_pool[9071]: ClearIndex (offset 205) */
+ "f\0"
+ "glClearIndex\0"
+ "\0"
+ /* _mesa_function_pool[9087]: Color4b (offset 25) */
+ "iiii\0"
+ "glColor4b\0"
+ "\0"
+ /* _mesa_function_pool[9103]: LoadMatrixd (offset 292) */
+ "p\0"
+ "glLoadMatrixd\0"
+ "\0"
+ /* _mesa_function_pool[9120]: FragmentLightModeliSGIX (dynamic) */
+ "ii\0"
+ "glFragmentLightModeliSGIX\0"
+ "\0"
+ /* _mesa_function_pool[9150]: RasterPos2dv (offset 63) */
+ "p\0"
+ "glRasterPos2dv\0"
+ "\0"
+ /* _mesa_function_pool[9168]: ConvolutionParameterfv (offset 351) */
+ "iip\0"
+ "glConvolutionParameterfv\0"
+ "glConvolutionParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[9226]: TbufferMask3DFX (dynamic) */
+ "i\0"
+ "glTbufferMask3DFX\0"
+ "\0"
+ /* _mesa_function_pool[9247]: GetTexGendv (offset 278) */
+ "iip\0"
+ "glGetTexGendv\0"
+ "\0"
+ /* _mesa_function_pool[9266]: GetVertexAttribfvNV (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribfvNV\0"
+ "\0"
+ /* _mesa_function_pool[9293]: BeginTransformFeedbackEXT (will be remapped) */
+ "i\0"
+ "glBeginTransformFeedbackEXT\0"
+ "glBeginTransformFeedback\0"
+ "\0"
+ /* _mesa_function_pool[9349]: LoadProgramNV (will be remapped) */
+ "iiip\0"
+ "glLoadProgramNV\0"
+ "\0"
+ /* _mesa_function_pool[9371]: WaitSync (will be remapped) */
+ "iii\0"
+ "glWaitSync\0"
+ "\0"
+ /* _mesa_function_pool[9387]: EndList (offset 1) */
+ "\0"
+ "glEndList\0"
+ "\0"
+ /* _mesa_function_pool[9399]: VertexAttrib4fvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[9423]: GetAttachedObjectsARB (will be remapped) */
+ "iipp\0"
+ "glGetAttachedObjectsARB\0"
+ "\0"
+ /* _mesa_function_pool[9453]: Uniform3fvARB (will be remapped) */
+ "iip\0"
+ "glUniform3fv\0"
+ "glUniform3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[9487]: EvalCoord1fv (offset 231) */
+ "p\0"
+ "glEvalCoord1fv\0"
+ "\0"
+ /* _mesa_function_pool[9505]: DrawRangeElements (offset 338) */
+ "iiiiip\0"
+ "glDrawRangeElements\0"
+ "glDrawRangeElementsEXT\0"
+ "\0"
+ /* _mesa_function_pool[9556]: EvalMesh2 (offset 238) */
+ "iiiii\0"
+ "glEvalMesh2\0"
+ "\0"
+ /* _mesa_function_pool[9575]: Vertex4fv (offset 145) */
+ "p\0"
+ "glVertex4fv\0"
+ "\0"
+ /* _mesa_function_pool[9590]: GenTransformFeedbacks (will be remapped) */
+ "ip\0"
+ "glGenTransformFeedbacks\0"
+ "\0"
+ /* _mesa_function_pool[9618]: SpriteParameterfvSGIX (dynamic) */
+ "ip\0"
+ "glSpriteParameterfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[9646]: CheckFramebufferStatusEXT (will be remapped) */
+ "i\0"
+ "glCheckFramebufferStatus\0"
+ "glCheckFramebufferStatusEXT\0"
+ "\0"
+ /* _mesa_function_pool[9702]: GlobalAlphaFactoruiSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactoruiSUN\0"
+ "\0"
+ /* _mesa_function_pool[9730]: GetHandleARB (will be remapped) */
+ "i\0"
+ "glGetHandleARB\0"
+ "\0"
+ /* _mesa_function_pool[9748]: GetVertexAttribivARB (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribiv\0"
+ "glGetVertexAttribivARB\0"
+ "\0"
+ /* _mesa_function_pool[9796]: BlendFunciARB (will be remapped) */
+ "iii\0"
+ "glBlendFunciARB\0"
+ "\0"
+ /* _mesa_function_pool[9817]: GetCombinerInputParameterfvNV (will be remapped) */
+ "iiiip\0"
+ "glGetCombinerInputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[9856]: GetTexParameterIivEXT (will be remapped) */
+ "iip\0"
+ "glGetTexParameterIivEXT\0"
+ "glGetTexParameterIiv\0"
+ "\0"
+ /* _mesa_function_pool[9906]: CreateProgram (will be remapped) */
+ "\0"
+ "glCreateProgram\0"
+ "\0"
+ /* _mesa_function_pool[9924]: LoadTransposeMatrixdARB (will be remapped) */
+ "p\0"
+ "glLoadTransposeMatrixd\0"
+ "glLoadTransposeMatrixdARB\0"
+ "\0"
+ /* _mesa_function_pool[9976]: ReleaseShaderCompiler (will be remapped) */
+ "\0"
+ "glReleaseShaderCompiler\0"
+ "\0"
+ /* _mesa_function_pool[10002]: GetMinmax (offset 364) */
+ "iiiip\0"
+ "glGetMinmax\0"
+ "glGetMinmaxEXT\0"
+ "\0"
+ /* _mesa_function_pool[10036]: StencilFuncSeparate (will be remapped) */
+ "iiii\0"
+ "glStencilFuncSeparate\0"
+ "\0"
+ /* _mesa_function_pool[10064]: SecondaryColor3sEXT (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3s\0"
+ "glSecondaryColor3sEXT\0"
+ "\0"
+ /* _mesa_function_pool[10110]: Color3fVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glColor3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[10136]: GetInteger64i_v (will be remapped) */
+ "iip\0"
+ "glGetInteger64i_v\0"
+ "\0"
+ /* _mesa_function_pool[10159]: Normal3fv (offset 57) */
+ "p\0"
+ "glNormal3fv\0"
+ "\0"
+ /* _mesa_function_pool[10174]: GlobalAlphaFactorbSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactorbSUN\0"
+ "\0"
+ /* _mesa_function_pool[10201]: Color3us (offset 23) */
+ "iii\0"
+ "glColor3us\0"
+ "\0"
+ /* _mesa_function_pool[10217]: ImageTransformParameterfvHP (dynamic) */
+ "iip\0"
+ "glImageTransformParameterfvHP\0"
+ "\0"
+ /* _mesa_function_pool[10252]: VertexAttrib4ivARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4iv\0"
+ "glVertexAttrib4ivARB\0"
+ "\0"
+ /* _mesa_function_pool[10295]: End (offset 43) */
+ "\0"
+ "glEnd\0"
+ "\0"
+ /* _mesa_function_pool[10303]: VertexAttrib3fNV (will be remapped) */
+ "ifff\0"
+ "glVertexAttrib3fNV\0"
+ "\0"
+ /* _mesa_function_pool[10328]: VertexAttribs2dvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs2dvNV\0"
+ "\0"
+ /* _mesa_function_pool[10354]: GetQueryObjectui64vEXT (will be remapped) */
+ "iip\0"
+ "glGetQueryObjectui64vEXT\0"
+ "\0"
+ /* _mesa_function_pool[10384]: MultiTexCoord3fvARB (offset 395) */
+ "ip\0"
+ "glMultiTexCoord3fv\0"
+ "glMultiTexCoord3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[10429]: SecondaryColor3dEXT (will be remapped) */
+ "ddd\0"
+ "glSecondaryColor3d\0"
+ "glSecondaryColor3dEXT\0"
+ "\0"
+ /* _mesa_function_pool[10475]: Color3ub (offset 19) */
+ "iii\0"
+ "glColor3ub\0"
+ "\0"
+ /* _mesa_function_pool[10491]: GetProgramParameterfvNV (will be remapped) */
+ "iiip\0"
+ "glGetProgramParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[10523]: TangentPointerEXT (dynamic) */
+ "iip\0"
+ "glTangentPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[10548]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glColor4fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[10583]: GetInstrumentsSGIX (dynamic) */
+ "\0"
+ "glGetInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[10606]: GetUniformuivEXT (will be remapped) */
+ "iip\0"
+ "glGetUniformuivEXT\0"
+ "glGetUniformuiv\0"
+ "\0"
+ /* _mesa_function_pool[10646]: Color3ui (offset 21) */
+ "iii\0"
+ "glColor3ui\0"
+ "\0"
+ /* _mesa_function_pool[10662]: EvalMapsNV (dynamic) */
+ "ii\0"
+ "glEvalMapsNV\0"
+ "\0"
+ /* _mesa_function_pool[10679]: TexSubImage2D (offset 333) */
+ "iiiiiiiip\0"
+ "glTexSubImage2D\0"
+ "glTexSubImage2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[10725]: FragmentLightivSGIX (dynamic) */
+ "iip\0"
+ "glFragmentLightivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[10752]: GetTexParameterPointervAPPLE (will be remapped) */
+ "iip\0"
+ "glGetTexParameterPointervAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[10788]: TexGenfv (offset 191) */
+ "iip\0"
+ "glTexGenfv\0"
+ "\0"
+ /* _mesa_function_pool[10804]: GetTransformFeedbackVaryingEXT (will be remapped) */
+ "iiipppp\0"
+ "glGetTransformFeedbackVaryingEXT\0"
+ "glGetTransformFeedbackVarying\0"
+ "\0"
+ /* _mesa_function_pool[10876]: VertexAttrib4bvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4bv\0"
+ "glVertexAttrib4bvARB\0"
+ "\0"
+ /* _mesa_function_pool[10919]: ShaderBinary (will be remapped) */
+ "ipipi\0"
+ "glShaderBinary\0"
+ "\0"
+ /* _mesa_function_pool[10941]: GetIntegerIndexedvEXT (will be remapped) */
+ "iip\0"
+ "glGetIntegerIndexedvEXT\0"
+ "glGetIntegeri_v\0"
+ "\0"
+ /* _mesa_function_pool[10986]: MultiTexCoord4sARB (offset 406) */
+ "iiiii\0"
+ "glMultiTexCoord4s\0"
+ "glMultiTexCoord4sARB\0"
+ "\0"
+ /* _mesa_function_pool[11032]: GetFragmentMaterialivSGIX (dynamic) */
+ "iip\0"
+ "glGetFragmentMaterialivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[11065]: WindowPos4dMESA (will be remapped) */
+ "dddd\0"
+ "glWindowPos4dMESA\0"
+ "\0"
+ /* _mesa_function_pool[11089]: WeightPointerARB (dynamic) */
+ "iiip\0"
+ "glWeightPointerARB\0"
+ "\0"
+ /* _mesa_function_pool[11114]: WindowPos2dMESA (will be remapped) */
+ "dd\0"
+ "glWindowPos2d\0"
+ "glWindowPos2dARB\0"
+ "glWindowPos2dMESA\0"
+ "\0"
+ /* _mesa_function_pool[11167]: FramebufferTexture3DEXT (will be remapped) */
+ "iiiiii\0"
+ "glFramebufferTexture3D\0"
+ "glFramebufferTexture3DEXT\0"
+ "\0"
+ /* _mesa_function_pool[11224]: BlendEquation (offset 337) */
+ "i\0"
+ "glBlendEquation\0"
+ "glBlendEquationEXT\0"
+ "\0"
+ /* _mesa_function_pool[11262]: VertexAttrib3dNV (will be remapped) */
+ "iddd\0"
+ "glVertexAttrib3dNV\0"
+ "\0"
+ /* _mesa_function_pool[11287]: VertexAttrib3dARB (will be remapped) */
+ "iddd\0"
+ "glVertexAttrib3d\0"
+ "glVertexAttrib3dARB\0"
+ "\0"
+ /* _mesa_function_pool[11330]: VertexAttribI4usvEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4usvEXT\0"
+ "glVertexAttribI4usv\0"
+ "\0"
+ /* _mesa_function_pool[11377]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ "ppppp\0"
+ "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[11441]: VertexAttrib4fARB (will be remapped) */
+ "iffff\0"
+ "glVertexAttrib4f\0"
+ "glVertexAttrib4fARB\0"
+ "\0"
+ /* _mesa_function_pool[11485]: GetError (offset 261) */
+ "\0"
+ "glGetError\0"
+ "\0"
+ /* _mesa_function_pool[11498]: IndexFuncEXT (dynamic) */
+ "if\0"
+ "glIndexFuncEXT\0"
+ "\0"
+ /* _mesa_function_pool[11517]: TexCoord3dv (offset 111) */
+ "p\0"
+ "glTexCoord3dv\0"
+ "\0"
+ /* _mesa_function_pool[11534]: Indexdv (offset 45) */
+ "p\0"
+ "glIndexdv\0"
+ "\0"
+ /* _mesa_function_pool[11547]: FramebufferTexture2DEXT (will be remapped) */
+ "iiiii\0"
+ "glFramebufferTexture2D\0"
+ "glFramebufferTexture2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[11603]: Normal3s (offset 60) */
+ "iii\0"
+ "glNormal3s\0"
+ "\0"
+ /* _mesa_function_pool[11619]: GetObjectParameterivAPPLE (will be remapped) */
+ "iiip\0"
+ "glGetObjectParameterivAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[11653]: PushName (offset 201) */
+ "i\0"
+ "glPushName\0"
+ "\0"
+ /* _mesa_function_pool[11667]: MultiTexCoord2dvARB (offset 385) */
+ "ip\0"
+ "glMultiTexCoord2dv\0"
+ "glMultiTexCoord2dvARB\0"
+ "\0"
+ /* _mesa_function_pool[11712]: CullParameterfvEXT (dynamic) */
+ "ip\0"
+ "glCullParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[11737]: Normal3i (offset 58) */
+ "iii\0"
+ "glNormal3i\0"
+ "\0"
+ /* _mesa_function_pool[11753]: ProgramNamedParameter4fvNV (will be remapped) */
+ "iipp\0"
+ "glProgramNamedParameter4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[11788]: SecondaryColorPointerEXT (will be remapped) */
+ "iiip\0"
+ "glSecondaryColorPointer\0"
+ "glSecondaryColorPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[11845]: VertexAttrib4fvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4fv\0"
+ "glVertexAttrib4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[11888]: ColorPointerListIBM (dynamic) */
+ "iiipi\0"
+ "glColorPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[11917]: GetActiveUniformARB (will be remapped) */
+ "iiipppp\0"
+ "glGetActiveUniform\0"
+ "glGetActiveUniformARB\0"
+ "\0"
+ /* _mesa_function_pool[11967]: ImageTransformParameteriHP (dynamic) */
+ "iii\0"
+ "glImageTransformParameteriHP\0"
+ "\0"
+ /* _mesa_function_pool[12001]: Normal3b (offset 52) */
+ "iii\0"
+ "glNormal3b\0"
+ "\0"
+ /* _mesa_function_pool[12017]: Normal3d (offset 54) */
+ "ddd\0"
+ "glNormal3d\0"
+ "\0"
+ /* _mesa_function_pool[12033]: Uniform1uiEXT (will be remapped) */
+ "ii\0"
+ "glUniform1uiEXT\0"
+ "glUniform1ui\0"
+ "\0"
+ /* _mesa_function_pool[12066]: Normal3f (offset 56) */
+ "fff\0"
+ "glNormal3f\0"
+ "\0"
+ /* _mesa_function_pool[12082]: MultiTexCoord1svARB (offset 383) */
+ "ip\0"
+ "glMultiTexCoord1sv\0"
+ "glMultiTexCoord1svARB\0"
+ "\0"
+ /* _mesa_function_pool[12127]: Indexi (offset 48) */
+ "i\0"
+ "glIndexi\0"
+ "\0"
+ /* _mesa_function_pool[12139]: EGLImageTargetTexture2DOES (will be remapped) */
+ "ip\0"
+ "glEGLImageTargetTexture2DOES\0"
+ "\0"
+ /* _mesa_function_pool[12172]: EndQueryARB (will be remapped) */
+ "i\0"
+ "glEndQuery\0"
+ "glEndQueryARB\0"
+ "\0"
+ /* _mesa_function_pool[12200]: DeleteFencesNV (will be remapped) */
+ "ip\0"
+ "glDeleteFencesNV\0"
+ "\0"
+ /* _mesa_function_pool[12221]: BindBufferRangeEXT (will be remapped) */
+ "iiiii\0"
+ "glBindBufferRangeEXT\0"
+ "glBindBufferRange\0"
+ "\0"
+ /* _mesa_function_pool[12267]: DepthMask (offset 211) */
+ "i\0"
+ "glDepthMask\0"
+ "\0"
+ /* _mesa_function_pool[12282]: IsShader (will be remapped) */
+ "i\0"
+ "glIsShader\0"
+ "\0"
+ /* _mesa_function_pool[12296]: Indexf (offset 46) */
+ "f\0"
+ "glIndexf\0"
+ "\0"
+ /* _mesa_function_pool[12308]: GetImageTransformParameterivHP (dynamic) */
+ "iip\0"
+ "glGetImageTransformParameterivHP\0"
+ "\0"
+ /* _mesa_function_pool[12346]: Indexd (offset 44) */
+ "d\0"
+ "glIndexd\0"
+ "\0"
+ /* _mesa_function_pool[12358]: GetMaterialiv (offset 270) */
+ "iip\0"
+ "glGetMaterialiv\0"
+ "\0"
+ /* _mesa_function_pool[12379]: StencilOp (offset 244) */
+ "iii\0"
+ "glStencilOp\0"
+ "\0"
+ /* _mesa_function_pool[12396]: WindowPos4ivMESA (will be remapped) */
+ "p\0"
+ "glWindowPos4ivMESA\0"
+ "\0"
+ /* _mesa_function_pool[12418]: FramebufferTextureLayer (dynamic) */
+ "iiiii\0"
+ "glFramebufferTextureLayerARB\0"
+ "\0"
+ /* _mesa_function_pool[12454]: MultiTexCoord3svARB (offset 399) */
+ "ip\0"
+ "glMultiTexCoord3sv\0"
+ "glMultiTexCoord3svARB\0"
+ "\0"
+ /* _mesa_function_pool[12499]: TexEnvfv (offset 185) */
+ "iip\0"
+ "glTexEnvfv\0"
+ "\0"
+ /* _mesa_function_pool[12515]: MultiTexCoord4iARB (offset 404) */
+ "iiiii\0"
+ "glMultiTexCoord4i\0"
+ "glMultiTexCoord4iARB\0"
+ "\0"
+ /* _mesa_function_pool[12561]: Indexs (offset 50) */
+ "i\0"
+ "glIndexs\0"
+ "\0"
+ /* _mesa_function_pool[12573]: Binormal3ivEXT (dynamic) */
+ "p\0"
+ "glBinormal3ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[12593]: ResizeBuffersMESA (will be remapped) */
+ "\0"
+ "glResizeBuffersMESA\0"
+ "\0"
+ /* _mesa_function_pool[12615]: BlendFuncSeparateiARB (will be remapped) */
+ "iiiii\0"
+ "glBlendFuncSeparateiARB\0"
+ "\0"
+ /* _mesa_function_pool[12646]: GetUniformivARB (will be remapped) */
+ "iip\0"
+ "glGetUniformiv\0"
+ "glGetUniformivARB\0"
+ "\0"
+ /* _mesa_function_pool[12684]: PixelTexGenParameteriSGIS (will be remapped) */
+ "ii\0"
+ "glPixelTexGenParameteriSGIS\0"
+ "\0"
+ /* _mesa_function_pool[12716]: VertexPointervINTEL (dynamic) */
+ "iip\0"
+ "glVertexPointervINTEL\0"
+ "\0"
+ /* _mesa_function_pool[12743]: Vertex2i (offset 130) */
+ "ii\0"
+ "glVertex2i\0"
+ "\0"
+ /* _mesa_function_pool[12758]: LoadMatrixf (offset 291) */
+ "p\0"
+ "glLoadMatrixf\0"
+ "\0"
+ /* _mesa_function_pool[12775]: VertexAttribI1uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI1uivEXT\0"
+ "glVertexAttribI1uiv\0"
+ "\0"
+ /* _mesa_function_pool[12822]: Vertex2f (offset 128) */
+ "ff\0"
+ "glVertex2f\0"
+ "\0"
+ /* _mesa_function_pool[12837]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ "pppp\0"
+ "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[12890]: Color4bv (offset 26) */
+ "p\0"
+ "glColor4bv\0"
+ "\0"
+ /* _mesa_function_pool[12904]: VertexPointer (offset 321) */
+ "iiip\0"
+ "glVertexPointer\0"
+ "\0"
+ /* _mesa_function_pool[12926]: SecondaryColor3uiEXT (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3ui\0"
+ "glSecondaryColor3uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[12974]: StartInstrumentsSGIX (dynamic) */
+ "\0"
+ "glStartInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[12999]: SecondaryColor3usvEXT (will be remapped) */
+ "p\0"
+ "glSecondaryColor3usv\0"
+ "glSecondaryColor3usvEXT\0"
+ "\0"
+ /* _mesa_function_pool[13047]: VertexAttrib2fvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2fvNV\0"
+ "\0"
+ /* _mesa_function_pool[13071]: ProgramLocalParameter4dvARB (will be remapped) */
+ "iip\0"
+ "glProgramLocalParameter4dvARB\0"
+ "\0"
+ /* _mesa_function_pool[13106]: DeleteLists (offset 4) */
+ "ii\0"
+ "glDeleteLists\0"
+ "\0"
+ /* _mesa_function_pool[13124]: LogicOp (offset 242) */
+ "i\0"
+ "glLogicOp\0"
+ "\0"
+ /* _mesa_function_pool[13137]: MatrixIndexuivARB (dynamic) */
+ "ip\0"
+ "glMatrixIndexuivARB\0"
+ "\0"
+ /* _mesa_function_pool[13161]: Vertex2s (offset 132) */
+ "ii\0"
+ "glVertex2s\0"
+ "\0"
+ /* _mesa_function_pool[13176]: RenderbufferStorageMultisample (will be remapped) */
+ "iiiii\0"
+ "glRenderbufferStorageMultisample\0"
+ "glRenderbufferStorageMultisampleEXT\0"
+ "\0"
+ /* _mesa_function_pool[13252]: TexCoord4fv (offset 121) */
+ "p\0"
+ "glTexCoord4fv\0"
+ "\0"
+ /* _mesa_function_pool[13269]: Tangent3sEXT (dynamic) */
+ "iii\0"
+ "glTangent3sEXT\0"
+ "\0"
+ /* _mesa_function_pool[13289]: GlobalAlphaFactorfSUN (dynamic) */
+ "f\0"
+ "glGlobalAlphaFactorfSUN\0"
+ "\0"
+ /* _mesa_function_pool[13316]: MultiTexCoord3iARB (offset 396) */
+ "iiii\0"
+ "glMultiTexCoord3i\0"
+ "glMultiTexCoord3iARB\0"
+ "\0"
+ /* _mesa_function_pool[13361]: IsProgram (will be remapped) */
+ "i\0"
+ "glIsProgram\0"
+ "\0"
+ /* _mesa_function_pool[13376]: TexCoordPointerListIBM (dynamic) */
+ "iiipi\0"
+ "glTexCoordPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[13408]: VertexAttribI4svEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4svEXT\0"
+ "glVertexAttribI4sv\0"
+ "\0"
+ /* _mesa_function_pool[13453]: GlobalAlphaFactorusSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactorusSUN\0"
+ "\0"
+ /* _mesa_function_pool[13481]: VertexAttrib2dvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2dvNV\0"
+ "\0"
+ /* _mesa_function_pool[13505]: FramebufferRenderbufferEXT (will be remapped) */
+ "iiii\0"
+ "glFramebufferRenderbuffer\0"
+ "glFramebufferRenderbufferEXT\0"
+ "\0"
+ /* _mesa_function_pool[13566]: ClearBufferuiv (will be remapped) */
+ "iip\0"
+ "glClearBufferuiv\0"
+ "\0"
+ /* _mesa_function_pool[13588]: VertexAttrib1dvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1dvNV\0"
+ "\0"
+ /* _mesa_function_pool[13612]: GenTextures (offset 328) */
+ "ip\0"
+ "glGenTextures\0"
+ "glGenTexturesEXT\0"
+ "\0"
+ /* _mesa_function_pool[13647]: FramebufferTextureARB (will be remapped) */
+ "iiii\0"
+ "glFramebufferTextureARB\0"
+ "\0"
+ /* _mesa_function_pool[13677]: SetFenceNV (will be remapped) */
+ "ii\0"
+ "glSetFenceNV\0"
+ "\0"
+ /* _mesa_function_pool[13694]: FramebufferTexture1DEXT (will be remapped) */
+ "iiiii\0"
+ "glFramebufferTexture1D\0"
+ "glFramebufferTexture1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[13750]: GetCombinerOutputParameterivNV (will be remapped) */
+ "iiip\0"
+ "glGetCombinerOutputParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[13789]: MultiModeDrawArraysIBM (will be remapped) */
+ "pppii\0"
+ "glMultiModeDrawArraysIBM\0"
+ "\0"
+ /* _mesa_function_pool[13821]: PixelTexGenParameterivSGIS (will be remapped) */
+ "ip\0"
+ "glPixelTexGenParameterivSGIS\0"
+ "\0"
+ /* _mesa_function_pool[13854]: TextureNormalEXT (dynamic) */
+ "i\0"
+ "glTextureNormalEXT\0"
+ "\0"
+ /* _mesa_function_pool[13876]: IndexPointerListIBM (dynamic) */
+ "iipi\0"
+ "glIndexPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[13904]: WeightfvARB (dynamic) */
+ "ip\0"
+ "glWeightfvARB\0"
+ "\0"
+ /* _mesa_function_pool[13922]: GetCombinerOutputParameterfvNV (will be remapped) */
+ "iiip\0"
+ "glGetCombinerOutputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[13961]: RasterPos2sv (offset 69) */
+ "p\0"
+ "glRasterPos2sv\0"
+ "\0"
+ /* _mesa_function_pool[13979]: Color4ubv (offset 36) */
+ "p\0"
+ "glColor4ubv\0"
+ "\0"
+ /* _mesa_function_pool[13994]: DrawBuffer (offset 202) */
+ "i\0"
+ "glDrawBuffer\0"
+ "\0"
+ /* _mesa_function_pool[14010]: TexCoord2fv (offset 105) */
+ "p\0"
+ "glTexCoord2fv\0"
+ "\0"
+ /* _mesa_function_pool[14027]: WindowPos4fMESA (will be remapped) */
+ "ffff\0"
+ "glWindowPos4fMESA\0"
+ "\0"
+ /* _mesa_function_pool[14051]: TexCoord1sv (offset 101) */
+ "p\0"
+ "glTexCoord1sv\0"
+ "\0"
+ /* _mesa_function_pool[14068]: WindowPos3dvMESA (will be remapped) */
+ "p\0"
+ "glWindowPos3dv\0"
+ "glWindowPos3dvARB\0"
+ "glWindowPos3dvMESA\0"
+ "\0"
+ /* _mesa_function_pool[14123]: DepthFunc (offset 245) */
+ "i\0"
+ "glDepthFunc\0"
+ "\0"
+ /* _mesa_function_pool[14138]: PixelMapusv (offset 253) */
+ "iip\0"
+ "glPixelMapusv\0"
+ "\0"
+ /* _mesa_function_pool[14157]: GetQueryObjecti64vEXT (will be remapped) */
+ "iip\0"
+ "glGetQueryObjecti64vEXT\0"
+ "\0"
+ /* _mesa_function_pool[14186]: MultiTexCoord1dARB (offset 376) */
+ "id\0"
+ "glMultiTexCoord1d\0"
+ "glMultiTexCoord1dARB\0"
+ "\0"
+ /* _mesa_function_pool[14229]: PointParameterivNV (will be remapped) */
+ "ip\0"
+ "glPointParameteriv\0"
+ "glPointParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[14273]: BlendFunc (offset 241) */
+ "ii\0"
+ "glBlendFunc\0"
+ "\0"
+ /* _mesa_function_pool[14289]: EndTransformFeedbackEXT (will be remapped) */
+ "\0"
+ "glEndTransformFeedbackEXT\0"
+ "glEndTransformFeedback\0"
+ "\0"
+ /* _mesa_function_pool[14340]: Uniform2fvARB (will be remapped) */
+ "iip\0"
+ "glUniform2fv\0"
+ "glUniform2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[14374]: BufferParameteriAPPLE (will be remapped) */
+ "iii\0"
+ "glBufferParameteriAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[14403]: MultiTexCoord3dvARB (offset 393) */
+ "ip\0"
+ "glMultiTexCoord3dv\0"
+ "glMultiTexCoord3dvARB\0"
+ "\0"
+ /* _mesa_function_pool[14448]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ "pppp\0"
+ "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[14504]: DeleteObjectARB (will be remapped) */
+ "i\0"
+ "glDeleteObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[14525]: GetShaderPrecisionFormat (will be remapped) */
+ "iipp\0"
+ "glGetShaderPrecisionFormat\0"
+ "\0"
+ /* _mesa_function_pool[14558]: MatrixIndexPointerARB (dynamic) */
+ "iiip\0"
+ "glMatrixIndexPointerARB\0"
+ "\0"
+ /* _mesa_function_pool[14588]: ProgramNamedParameter4dvNV (will be remapped) */
+ "iipp\0"
+ "glProgramNamedParameter4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[14623]: Tangent3fvEXT (dynamic) */
+ "p\0"
+ "glTangent3fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[14642]: Flush (offset 217) */
+ "\0"
+ "glFlush\0"
+ "\0"
+ /* _mesa_function_pool[14652]: Color4uiv (offset 38) */
+ "p\0"
+ "glColor4uiv\0"
+ "\0"
+ /* _mesa_function_pool[14667]: VertexAttribI4iEXT (will be remapped) */
+ "iiiii\0"
+ "glVertexAttribI4iEXT\0"
+ "glVertexAttribI4i\0"
+ "\0"
+ /* _mesa_function_pool[14713]: GenVertexArrays (will be remapped) */
+ "ip\0"
+ "glGenVertexArrays\0"
+ "\0"
+ /* _mesa_function_pool[14735]: Uniform3uivEXT (will be remapped) */
+ "iip\0"
+ "glUniform3uivEXT\0"
+ "glUniform3uiv\0"
+ "\0"
+ /* _mesa_function_pool[14771]: RasterPos3sv (offset 77) */
+ "p\0"
+ "glRasterPos3sv\0"
+ "\0"
+ /* _mesa_function_pool[14789]: BindFramebufferEXT (will be remapped) */
+ "ii\0"
+ "glBindFramebuffer\0"
+ "glBindFramebufferEXT\0"
+ "\0"
+ /* _mesa_function_pool[14832]: ReferencePlaneSGIX (dynamic) */
+ "p\0"
+ "glReferencePlaneSGIX\0"
+ "\0"
+ /* _mesa_function_pool[14856]: PushAttrib (offset 219) */
+ "i\0"
+ "glPushAttrib\0"
+ "\0"
+ /* _mesa_function_pool[14872]: RasterPos2i (offset 66) */
+ "ii\0"
+ "glRasterPos2i\0"
+ "\0"
+ /* _mesa_function_pool[14890]: ValidateProgramARB (will be remapped) */
+ "i\0"
+ "glValidateProgram\0"
+ "glValidateProgramARB\0"
+ "\0"
+ /* _mesa_function_pool[14932]: TexParameteriv (offset 181) */
+ "iip\0"
+ "glTexParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[14954]: UnlockArraysEXT (will be remapped) */
+ "\0"
+ "glUnlockArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[14974]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ "ffffffff\0"
+ "glTexCoord2fColor3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[15015]: WindowPos3fvMESA (will be remapped) */
+ "p\0"
+ "glWindowPos3fv\0"
+ "glWindowPos3fvARB\0"
+ "glWindowPos3fvMESA\0"
+ "\0"
+ /* _mesa_function_pool[15070]: RasterPos2f (offset 64) */
+ "ff\0"
+ "glRasterPos2f\0"
+ "\0"
+ /* _mesa_function_pool[15088]: VertexAttrib1svNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1svNV\0"
+ "\0"
+ /* _mesa_function_pool[15112]: RasterPos2d (offset 62) */
+ "dd\0"
+ "glRasterPos2d\0"
+ "\0"
+ /* _mesa_function_pool[15130]: RasterPos3fv (offset 73) */
+ "p\0"
+ "glRasterPos3fv\0"
+ "\0"
+ /* _mesa_function_pool[15148]: CopyTexSubImage3D (offset 373) */
+ "iiiiiiiii\0"
+ "glCopyTexSubImage3D\0"
+ "glCopyTexSubImage3DEXT\0"
+ "\0"
+ /* _mesa_function_pool[15202]: VertexAttrib2dARB (will be remapped) */
+ "idd\0"
+ "glVertexAttrib2d\0"
+ "glVertexAttrib2dARB\0"
+ "\0"
+ /* _mesa_function_pool[15244]: Color4ub (offset 35) */
+ "iiii\0"
+ "glColor4ub\0"
+ "\0"
+ /* _mesa_function_pool[15261]: GetInteger64v (will be remapped) */
+ "ip\0"
+ "glGetInteger64v\0"
+ "\0"
+ /* _mesa_function_pool[15281]: TextureColorMaskSGIS (dynamic) */
+ "iiii\0"
+ "glTextureColorMaskSGIS\0"
+ "\0"
+ /* _mesa_function_pool[15310]: RasterPos2s (offset 68) */
+ "ii\0"
+ "glRasterPos2s\0"
+ "\0"
+ /* _mesa_function_pool[15328]: GetColorTable (offset 343) */
+ "iiip\0"
+ "glGetColorTable\0"
+ "glGetColorTableSGI\0"
+ "glGetColorTableEXT\0"
+ "\0"
+ /* _mesa_function_pool[15388]: SelectBuffer (offset 195) */
+ "ip\0"
+ "glSelectBuffer\0"
+ "\0"
+ /* _mesa_function_pool[15407]: Indexiv (offset 49) */
+ "p\0"
+ "glIndexiv\0"
+ "\0"
+ /* _mesa_function_pool[15420]: TexCoord3i (offset 114) */
+ "iii\0"
+ "glTexCoord3i\0"
+ "\0"
+ /* _mesa_function_pool[15438]: CopyColorTable (offset 342) */
+ "iiiii\0"
+ "glCopyColorTable\0"
+ "glCopyColorTableSGI\0"
+ "\0"
+ /* _mesa_function_pool[15482]: GetHistogramParameterfv (offset 362) */
+ "iip\0"
+ "glGetHistogramParameterfv\0"
+ "glGetHistogramParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[15542]: Frustum (offset 289) */
+ "dddddd\0"
+ "glFrustum\0"
+ "\0"
+ /* _mesa_function_pool[15560]: GetString (offset 275) */
+ "i\0"
+ "glGetString\0"
+ "\0"
+ /* _mesa_function_pool[15575]: ColorPointervINTEL (dynamic) */
+ "iip\0"
+ "glColorPointervINTEL\0"
+ "\0"
+ /* _mesa_function_pool[15601]: TexEnvf (offset 184) */
+ "iif\0"
+ "glTexEnvf\0"
+ "\0"
+ /* _mesa_function_pool[15616]: TexCoord3d (offset 110) */
+ "ddd\0"
+ "glTexCoord3d\0"
+ "\0"
+ /* _mesa_function_pool[15634]: AlphaFragmentOp1ATI (will be remapped) */
+ "iiiiii\0"
+ "glAlphaFragmentOp1ATI\0"
+ "\0"
+ /* _mesa_function_pool[15664]: TexCoord3f (offset 112) */
+ "fff\0"
+ "glTexCoord3f\0"
+ "\0"
+ /* _mesa_function_pool[15682]: MultiTexCoord3ivARB (offset 397) */
+ "ip\0"
+ "glMultiTexCoord3iv\0"
+ "glMultiTexCoord3ivARB\0"
+ "\0"
+ /* _mesa_function_pool[15727]: MultiTexCoord2sARB (offset 390) */
+ "iii\0"
+ "glMultiTexCoord2s\0"
+ "glMultiTexCoord2sARB\0"
+ "\0"
+ /* _mesa_function_pool[15771]: VertexAttrib1dvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1dv\0"
+ "glVertexAttrib1dvARB\0"
+ "\0"
+ /* _mesa_function_pool[15814]: DeleteTextures (offset 327) */
+ "ip\0"
+ "glDeleteTextures\0"
+ "glDeleteTexturesEXT\0"
+ "\0"
+ /* _mesa_function_pool[15855]: TexCoordPointerEXT (will be remapped) */
+ "iiiip\0"
+ "glTexCoordPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[15883]: TexSubImage4DSGIS (dynamic) */
+ "iiiiiiiiiiiip\0"
+ "glTexSubImage4DSGIS\0"
+ "\0"
+ /* _mesa_function_pool[15918]: TexCoord3s (offset 116) */
+ "iii\0"
+ "glTexCoord3s\0"
+ "\0"
+ /* _mesa_function_pool[15936]: GetTexLevelParameteriv (offset 285) */
+ "iiip\0"
+ "glGetTexLevelParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[15967]: CombinerStageParameterfvNV (dynamic) */
+ "iip\0"
+ "glCombinerStageParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[16001]: StopInstrumentsSGIX (dynamic) */
+ "i\0"
+ "glStopInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[16026]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ "fffffffffffffff\0"
+ "glTexCoord4fColor4fNormal3fVertex4fSUN\0"
+ "\0"
+ /* _mesa_function_pool[16082]: ClearAccum (offset 204) */
+ "ffff\0"
+ "glClearAccum\0"
+ "\0"
+ /* _mesa_function_pool[16101]: DeformSGIX (dynamic) */
+ "i\0"
+ "glDeformSGIX\0"
+ "\0"
+ /* _mesa_function_pool[16117]: GetVertexAttribfvARB (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribfv\0"
+ "glGetVertexAttribfvARB\0"
+ "\0"
+ /* _mesa_function_pool[16165]: SecondaryColor3ivEXT (will be remapped) */
+ "p\0"
+ "glSecondaryColor3iv\0"
+ "glSecondaryColor3ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[16211]: TexCoord4iv (offset 123) */
+ "p\0"
+ "glTexCoord4iv\0"
+ "\0"
+ /* _mesa_function_pool[16228]: VertexAttribI4uiEXT (will be remapped) */
+ "iiiii\0"
+ "glVertexAttribI4uiEXT\0"
+ "glVertexAttribI4ui\0"
+ "\0"
+ /* _mesa_function_pool[16276]: GetFragmentMaterialfvSGIX (dynamic) */
+ "iip\0"
+ "glGetFragmentMaterialfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[16309]: UniformMatrix4x2fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix4x2fv\0"
+ "\0"
+ /* _mesa_function_pool[16336]: GetDetailTexFuncSGIS (dynamic) */
+ "ip\0"
+ "glGetDetailTexFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[16363]: GetCombinerStageParameterfvNV (dynamic) */
+ "iip\0"
+ "glGetCombinerStageParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[16400]: PolygonOffset (offset 319) */
+ "ff\0"
+ "glPolygonOffset\0"
+ "\0"
+ /* _mesa_function_pool[16420]: BindVertexArray (will be remapped) */
+ "i\0"
+ "glBindVertexArray\0"
+ "\0"
+ /* _mesa_function_pool[16441]: Color4ubVertex2fvSUN (dynamic) */
+ "pp\0"
+ "glColor4ubVertex2fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[16468]: Rectd (offset 86) */
+ "dddd\0"
+ "glRectd\0"
+ "\0"
+ /* _mesa_function_pool[16482]: TexFilterFuncSGIS (dynamic) */
+ "iiip\0"
+ "glTexFilterFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[16508]: TextureBarrierNV (will be remapped) */
+ "\0"
+ "glTextureBarrierNV\0"
+ "\0"
+ /* _mesa_function_pool[16529]: VertexAttribI4ubvEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4ubvEXT\0"
+ "glVertexAttribI4ubv\0"
+ "\0"
+ /* _mesa_function_pool[16576]: GetAttribLocationARB (will be remapped) */
+ "ip\0"
+ "glGetAttribLocation\0"
+ "glGetAttribLocationARB\0"
+ "\0"
+ /* _mesa_function_pool[16623]: RasterPos3i (offset 74) */
+ "iii\0"
+ "glRasterPos3i\0"
+ "\0"
+ /* _mesa_function_pool[16642]: BlendEquationSeparateiARB (will be remapped) */
+ "iii\0"
+ "glBlendEquationSeparateiARB\0"
+ "\0"
+ /* _mesa_function_pool[16675]: VertexAttrib4ubvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4ubv\0"
+ "glVertexAttrib4ubvARB\0"
+ "\0"
+ /* _mesa_function_pool[16720]: DetailTexFuncSGIS (dynamic) */
+ "iip\0"
+ "glDetailTexFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[16745]: Normal3fVertex3fSUN (dynamic) */
+ "ffffff\0"
+ "glNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[16775]: CopyTexImage2D (offset 324) */
+ "iiiiiiii\0"
+ "glCopyTexImage2D\0"
+ "glCopyTexImage2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[16822]: GetBufferPointervARB (will be remapped) */
+ "iip\0"
+ "glGetBufferPointerv\0"
+ "glGetBufferPointervARB\0"
+ "\0"
+ /* _mesa_function_pool[16870]: ProgramEnvParameter4fARB (will be remapped) */
+ "iiffff\0"
+ "glProgramEnvParameter4fARB\0"
+ "glProgramParameter4fNV\0"
+ "\0"
+ /* _mesa_function_pool[16928]: Uniform3ivARB (will be remapped) */
+ "iip\0"
+ "glUniform3iv\0"
+ "glUniform3ivARB\0"
+ "\0"
+ /* _mesa_function_pool[16962]: Lightfv (offset 160) */
+ "iip\0"
+ "glLightfv\0"
+ "\0"
+ /* _mesa_function_pool[16977]: PrimitiveRestartIndexNV (will be remapped) */
+ "i\0"
+ "glPrimitiveRestartIndexNV\0"
+ "glPrimitiveRestartIndex\0"
+ "\0"
+ /* _mesa_function_pool[17030]: ClearDepth (offset 208) */
+ "d\0"
+ "glClearDepth\0"
+ "\0"
+ /* _mesa_function_pool[17046]: GetFenceivNV (will be remapped) */
+ "iip\0"
+ "glGetFenceivNV\0"
+ "\0"
+ /* _mesa_function_pool[17066]: WindowPos4dvMESA (will be remapped) */
+ "p\0"
+ "glWindowPos4dvMESA\0"
+ "\0"
+ /* _mesa_function_pool[17088]: ColorSubTable (offset 346) */
+ "iiiiip\0"
+ "glColorSubTable\0"
+ "glColorSubTableEXT\0"
+ "\0"
+ /* _mesa_function_pool[17131]: Color4fv (offset 30) */
+ "p\0"
+ "glColor4fv\0"
+ "\0"
+ /* _mesa_function_pool[17145]: MultiTexCoord4ivARB (offset 405) */
+ "ip\0"
+ "glMultiTexCoord4iv\0"
+ "glMultiTexCoord4ivARB\0"
+ "\0"
+ /* _mesa_function_pool[17190]: ProgramLocalParameters4fvEXT (will be remapped) */
+ "iiip\0"
+ "glProgramLocalParameters4fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[17227]: ColorPointer (offset 308) */
+ "iiip\0"
+ "glColorPointer\0"
+ "\0"
+ /* _mesa_function_pool[17248]: Rects (offset 92) */
+ "iiii\0"
+ "glRects\0"
+ "\0"
+ /* _mesa_function_pool[17262]: GetMapAttribParameterfvNV (dynamic) */
+ "iiip\0"
+ "glGetMapAttribParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[17296]: CreateShaderProgramEXT (will be remapped) */
+ "ip\0"
+ "glCreateShaderProgramEXT\0"
+ "\0"
+ /* _mesa_function_pool[17325]: ActiveProgramEXT (will be remapped) */
+ "i\0"
+ "glActiveProgramEXT\0"
+ "\0"
+ /* _mesa_function_pool[17347]: Lightiv (offset 162) */
+ "iip\0"
+ "glLightiv\0"
+ "\0"
+ /* _mesa_function_pool[17362]: VertexAttrib4sARB (will be remapped) */
+ "iiiii\0"
+ "glVertexAttrib4s\0"
+ "glVertexAttrib4sARB\0"
+ "\0"
+ /* _mesa_function_pool[17406]: GetQueryObjectuivARB (will be remapped) */
+ "iip\0"
+ "glGetQueryObjectuiv\0"
+ "glGetQueryObjectuivARB\0"
+ "\0"
+ /* _mesa_function_pool[17454]: GetTexParameteriv (offset 283) */
+ "iip\0"
+ "glGetTexParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[17479]: MapParameterivNV (dynamic) */
+ "iip\0"
+ "glMapParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[17503]: GenRenderbuffersEXT (will be remapped) */
+ "ip\0"
+ "glGenRenderbuffers\0"
+ "glGenRenderbuffersEXT\0"
+ "\0"
+ /* _mesa_function_pool[17548]: ClearBufferfv (will be remapped) */
+ "iip\0"
+ "glClearBufferfv\0"
+ "\0"
+ /* _mesa_function_pool[17569]: VertexAttrib2dvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2dv\0"
+ "glVertexAttrib2dvARB\0"
+ "\0"
+ /* _mesa_function_pool[17612]: EdgeFlagPointerEXT (will be remapped) */
+ "iip\0"
+ "glEdgeFlagPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[17638]: VertexAttribs2svNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs2svNV\0"
+ "\0"
+ /* _mesa_function_pool[17664]: WeightbvARB (dynamic) */
+ "ip\0"
+ "glWeightbvARB\0"
+ "\0"
+ /* _mesa_function_pool[17682]: VertexAttrib2fvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2fv\0"
+ "glVertexAttrib2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[17725]: GetBufferParameterivARB (will be remapped) */
+ "iip\0"
+ "glGetBufferParameteriv\0"
+ "glGetBufferParameterivARB\0"
+ "\0"
+ /* _mesa_function_pool[17779]: Rectdv (offset 87) */
+ "pp\0"
+ "glRectdv\0"
+ "\0"
+ /* _mesa_function_pool[17792]: ListParameteriSGIX (dynamic) */
+ "iii\0"
+ "glListParameteriSGIX\0"
+ "\0"
+ /* _mesa_function_pool[17818]: BlendEquationiARB (will be remapped) */
+ "ii\0"
+ "glBlendEquationiARB\0"
+ "\0"
+ /* _mesa_function_pool[17842]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ "iffffffffff\0"
+ "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[17901]: InstrumentsBufferSGIX (dynamic) */
+ "ip\0"
+ "glInstrumentsBufferSGIX\0"
+ "\0"
+ /* _mesa_function_pool[17929]: VertexAttrib4NivARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Niv\0"
+ "glVertexAttrib4NivARB\0"
+ "\0"
+ /* _mesa_function_pool[17974]: DrawArraysInstancedARB (will be remapped) */
+ "iiii\0"
+ "glDrawArraysInstancedARB\0"
+ "glDrawArraysInstancedEXT\0"
+ "glDrawArraysInstanced\0"
+ "\0"
+ /* _mesa_function_pool[18052]: GetAttachedShaders (will be remapped) */
+ "iipp\0"
+ "glGetAttachedShaders\0"
+ "\0"
+ /* _mesa_function_pool[18079]: GenVertexArraysAPPLE (will be remapped) */
+ "ip\0"
+ "glGenVertexArraysAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[18106]: ClearBufferfi (will be remapped) */
+ "iifi\0"
+ "glClearBufferfi\0"
+ "\0"
+ /* _mesa_function_pool[18128]: Materialiv (offset 172) */
+ "iip\0"
+ "glMaterialiv\0"
+ "\0"
+ /* _mesa_function_pool[18146]: PushClientAttrib (offset 335) */
+ "i\0"
+ "glPushClientAttrib\0"
+ "\0"
+ /* _mesa_function_pool[18168]: ProgramEnvParameters4fvEXT (will be remapped) */
+ "iiip\0"
+ "glProgramEnvParameters4fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[18203]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ "pppp\0"
+ "glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[18249]: WindowPos2iMESA (will be remapped) */
+ "ii\0"
+ "glWindowPos2i\0"
+ "glWindowPos2iARB\0"
+ "glWindowPos2iMESA\0"
+ "\0"
+ /* _mesa_function_pool[18302]: SampleMaskSGIS (will be remapped) */
+ "fi\0"
+ "glSampleMaskSGIS\0"
+ "glSampleMaskEXT\0"
+ "\0"
+ /* _mesa_function_pool[18339]: SecondaryColor3fvEXT (will be remapped) */
+ "p\0"
+ "glSecondaryColor3fv\0"
+ "glSecondaryColor3fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[18385]: PolygonMode (offset 174) */
+ "ii\0"
+ "glPolygonMode\0"
+ "\0"
+ /* _mesa_function_pool[18403]: CompressedTexSubImage1DARB (will be remapped) */
+ "iiiiiip\0"
+ "glCompressedTexSubImage1D\0"
+ "glCompressedTexSubImage1DARB\0"
+ "\0"
+ /* _mesa_function_pool[18467]: VertexAttribI1iEXT (will be remapped) */
+ "ii\0"
+ "glVertexAttribI1iEXT\0"
+ "glVertexAttribI1i\0"
+ "\0"
+ /* _mesa_function_pool[18510]: GetVertexAttribivNV (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribivNV\0"
+ "\0"
+ /* _mesa_function_pool[18537]: GetProgramStringARB (will be remapped) */
+ "iip\0"
+ "glGetProgramStringARB\0"
+ "\0"
+ /* _mesa_function_pool[18564]: VertexAttribIPointerEXT (will be remapped) */
+ "iiiip\0"
+ "glVertexAttribIPointerEXT\0"
+ "glVertexAttribIPointer\0"
+ "\0"
+ /* _mesa_function_pool[18620]: TexBumpParameterfvATI (will be remapped) */
+ "ip\0"
+ "glTexBumpParameterfvATI\0"
+ "\0"
+ /* _mesa_function_pool[18648]: CompileShaderARB (will be remapped) */
+ "i\0"
+ "glCompileShader\0"
+ "glCompileShaderARB\0"
+ "\0"
+ /* _mesa_function_pool[18686]: DeleteShader (will be remapped) */
+ "i\0"
+ "glDeleteShader\0"
+ "\0"
+ /* _mesa_function_pool[18704]: DisableClientState (offset 309) */
+ "i\0"
+ "glDisableClientState\0"
+ "\0"
+ /* _mesa_function_pool[18728]: TexGeni (offset 192) */
+ "iii\0"
+ "glTexGeni\0"
+ "\0"
+ /* _mesa_function_pool[18743]: TexGenf (offset 190) */
+ "iif\0"
+ "glTexGenf\0"
+ "\0"
+ /* _mesa_function_pool[18758]: Uniform3fARB (will be remapped) */
+ "ifff\0"
+ "glUniform3f\0"
+ "glUniform3fARB\0"
+ "\0"
+ /* _mesa_function_pool[18791]: TexGend (offset 188) */
+ "iid\0"
+ "glTexGend\0"
+ "\0"
+ /* _mesa_function_pool[18806]: ListParameterfvSGIX (dynamic) */
+ "iip\0"
+ "glListParameterfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[18833]: GetPolygonStipple (offset 274) */
+ "p\0"
+ "glGetPolygonStipple\0"
+ "\0"
+ /* _mesa_function_pool[18856]: Tangent3dvEXT (dynamic) */
+ "p\0"
+ "glTangent3dvEXT\0"
+ "\0"
+ /* _mesa_function_pool[18875]: BindBufferOffsetEXT (will be remapped) */
+ "iiii\0"
+ "glBindBufferOffsetEXT\0"
+ "\0"
+ /* _mesa_function_pool[18903]: WindowPos3sMESA (will be remapped) */
+ "iii\0"
+ "glWindowPos3s\0"
+ "glWindowPos3sARB\0"
+ "glWindowPos3sMESA\0"
+ "\0"
+ /* _mesa_function_pool[18957]: VertexAttrib2svNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2svNV\0"
+ "\0"
+ /* _mesa_function_pool[18981]: DisableIndexedEXT (will be remapped) */
+ "ii\0"
+ "glDisableIndexedEXT\0"
+ "glDisablei\0"
+ "\0"
+ /* _mesa_function_pool[19016]: BindBufferBaseEXT (will be remapped) */
+ "iii\0"
+ "glBindBufferBaseEXT\0"
+ "glBindBufferBase\0"
+ "\0"
+ /* _mesa_function_pool[19058]: TexCoord2fVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glTexCoord2fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[19087]: WindowPos4sMESA (will be remapped) */
+ "iiii\0"
+ "glWindowPos4sMESA\0"
+ "\0"
+ /* _mesa_function_pool[19111]: VertexAttrib4NuivARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nuiv\0"
+ "glVertexAttrib4NuivARB\0"
+ "\0"
+ /* _mesa_function_pool[19158]: ClientActiveTextureARB (offset 375) */
+ "i\0"
+ "glClientActiveTexture\0"
+ "glClientActiveTextureARB\0"
+ "\0"
+ /* _mesa_function_pool[19208]: PixelTexGenSGIX (will be remapped) */
+ "i\0"
+ "glPixelTexGenSGIX\0"
+ "\0"
+ /* _mesa_function_pool[19229]: ReplacementCodeusvSUN (dynamic) */
+ "p\0"
+ "glReplacementCodeusvSUN\0"
+ "\0"
+ /* _mesa_function_pool[19256]: Uniform4fARB (will be remapped) */
+ "iffff\0"
+ "glUniform4f\0"
+ "glUniform4fARB\0"
+ "\0"
+ /* _mesa_function_pool[19290]: Color4sv (offset 34) */
+ "p\0"
+ "glColor4sv\0"
+ "\0"
+ /* _mesa_function_pool[19304]: FlushMappedBufferRange (will be remapped) */
+ "iii\0"
+ "glFlushMappedBufferRange\0"
+ "\0"
+ /* _mesa_function_pool[19334]: IsProgramNV (will be remapped) */
+ "i\0"
+ "glIsProgramARB\0"
+ "glIsProgramNV\0"
+ "\0"
+ /* _mesa_function_pool[19366]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ "iii\0"
+ "glFlushMappedBufferRangeAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[19401]: PixelZoom (offset 246) */
+ "ff\0"
+ "glPixelZoom\0"
+ "\0"
+ /* _mesa_function_pool[19417]: ReplacementCodePointerSUN (dynamic) */
+ "iip\0"
+ "glReplacementCodePointerSUN\0"
+ "\0"
+ /* _mesa_function_pool[19450]: ProgramEnvParameter4dARB (will be remapped) */
+ "iidddd\0"
+ "glProgramEnvParameter4dARB\0"
+ "glProgramParameter4dNV\0"
+ "\0"
+ /* _mesa_function_pool[19508]: ColorTableParameterfv (offset 340) */
+ "iip\0"
+ "glColorTableParameterfv\0"
+ "glColorTableParameterfvSGI\0"
+ "\0"
+ /* _mesa_function_pool[19564]: FragmentLightModelfSGIX (dynamic) */
+ "if\0"
+ "glFragmentLightModelfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[19594]: Binormal3bvEXT (dynamic) */
+ "p\0"
+ "glBinormal3bvEXT\0"
+ "\0"
+ /* _mesa_function_pool[19614]: PixelMapuiv (offset 252) */
+ "iip\0"
+ "glPixelMapuiv\0"
+ "\0"
+ /* _mesa_function_pool[19633]: Color3dv (offset 12) */
+ "p\0"
+ "glColor3dv\0"
+ "\0"
+ /* _mesa_function_pool[19647]: IsTexture (offset 330) */
+ "i\0"
+ "glIsTexture\0"
+ "glIsTextureEXT\0"
+ "\0"
+ /* _mesa_function_pool[19677]: VertexWeightfvEXT (dynamic) */
+ "p\0"
+ "glVertexWeightfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[19700]: VertexAttrib1dARB (will be remapped) */
+ "id\0"
+ "glVertexAttrib1d\0"
+ "glVertexAttrib1dARB\0"
+ "\0"
+ /* _mesa_function_pool[19741]: ImageTransformParameterivHP (dynamic) */
+ "iip\0"
+ "glImageTransformParameterivHP\0"
+ "\0"
+ /* _mesa_function_pool[19776]: TexCoord4i (offset 122) */
+ "iiii\0"
+ "glTexCoord4i\0"
+ "\0"
+ /* _mesa_function_pool[19795]: DeleteQueriesARB (will be remapped) */
+ "ip\0"
+ "glDeleteQueries\0"
+ "glDeleteQueriesARB\0"
+ "\0"
+ /* _mesa_function_pool[19834]: Color4ubVertex2fSUN (dynamic) */
+ "iiiiff\0"
+ "glColor4ubVertex2fSUN\0"
+ "\0"
+ /* _mesa_function_pool[19864]: FragmentColorMaterialSGIX (dynamic) */
+ "ii\0"
+ "glFragmentColorMaterialSGIX\0"
+ "\0"
+ /* _mesa_function_pool[19896]: CurrentPaletteMatrixARB (dynamic) */
+ "i\0"
+ "glCurrentPaletteMatrixARB\0"
+ "\0"
+ /* _mesa_function_pool[19925]: GetMapdv (offset 266) */
+ "iip\0"
+ "glGetMapdv\0"
+ "\0"
+ /* _mesa_function_pool[19941]: ObjectPurgeableAPPLE (will be remapped) */
+ "iii\0"
+ "glObjectPurgeableAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[19969]: GetStringi (will be remapped) */
+ "ii\0"
+ "glGetStringi\0"
+ "\0"
+ /* _mesa_function_pool[19986]: SamplePatternSGIS (will be remapped) */
+ "i\0"
+ "glSamplePatternSGIS\0"
+ "glSamplePatternEXT\0"
+ "\0"
+ /* _mesa_function_pool[20028]: PixelStoref (offset 249) */
+ "if\0"
+ "glPixelStoref\0"
+ "\0"
+ /* _mesa_function_pool[20046]: IsQueryARB (will be remapped) */
+ "i\0"
+ "glIsQuery\0"
+ "glIsQueryARB\0"
+ "\0"
+ /* _mesa_function_pool[20072]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ "iiiiifff\0"
+ "glReplacementCodeuiColor4ubVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[20121]: PixelStorei (offset 250) */
+ "ii\0"
+ "glPixelStorei\0"
+ "\0"
+ /* _mesa_function_pool[20139]: VertexAttrib4usvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4usv\0"
+ "glVertexAttrib4usvARB\0"
+ "\0"
+ /* _mesa_function_pool[20184]: LinkProgramARB (will be remapped) */
+ "i\0"
+ "glLinkProgram\0"
+ "glLinkProgramARB\0"
+ "\0"
+ /* _mesa_function_pool[20218]: VertexAttrib2fNV (will be remapped) */
+ "iff\0"
+ "glVertexAttrib2fNV\0"
+ "\0"
+ /* _mesa_function_pool[20242]: ShaderSourceARB (will be remapped) */
+ "iipp\0"
+ "glShaderSource\0"
+ "glShaderSourceARB\0"
+ "\0"
+ /* _mesa_function_pool[20281]: FragmentMaterialiSGIX (dynamic) */
+ "iii\0"
+ "glFragmentMaterialiSGIX\0"
+ "\0"
+ /* _mesa_function_pool[20310]: EvalCoord2dv (offset 233) */
+ "p\0"
+ "glEvalCoord2dv\0"
+ "\0"
+ /* _mesa_function_pool[20328]: VertexAttrib3svARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3sv\0"
+ "glVertexAttrib3svARB\0"
+ "\0"
+ /* _mesa_function_pool[20371]: ColorMaterial (offset 151) */
+ "ii\0"
+ "glColorMaterial\0"
+ "\0"
+ /* _mesa_function_pool[20391]: CompressedTexSubImage3DARB (will be remapped) */
+ "iiiiiiiiiip\0"
+ "glCompressedTexSubImage3D\0"
+ "glCompressedTexSubImage3DARB\0"
+ "\0"
+ /* _mesa_function_pool[20459]: WindowPos2ivMESA (will be remapped) */
+ "p\0"
+ "glWindowPos2iv\0"
+ "glWindowPos2ivARB\0"
+ "glWindowPos2ivMESA\0"
+ "\0"
+ /* _mesa_function_pool[20514]: IsFramebufferEXT (will be remapped) */
+ "i\0"
+ "glIsFramebuffer\0"
+ "glIsFramebufferEXT\0"
+ "\0"
+ /* _mesa_function_pool[20552]: Uniform4ivARB (will be remapped) */
+ "iip\0"
+ "glUniform4iv\0"
+ "glUniform4ivARB\0"
+ "\0"
+ /* _mesa_function_pool[20586]: GetVertexAttribdvARB (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribdv\0"
+ "glGetVertexAttribdvARB\0"
+ "\0"
+ /* _mesa_function_pool[20634]: TexBumpParameterivATI (will be remapped) */
+ "ip\0"
+ "glTexBumpParameterivATI\0"
+ "\0"
+ /* _mesa_function_pool[20662]: GetSeparableFilter (offset 359) */
+ "iiippp\0"
+ "glGetSeparableFilter\0"
+ "glGetSeparableFilterEXT\0"
+ "\0"
+ /* _mesa_function_pool[20715]: Binormal3dEXT (dynamic) */
+ "ddd\0"
+ "glBinormal3dEXT\0"
+ "\0"
+ /* _mesa_function_pool[20736]: SpriteParameteriSGIX (dynamic) */
+ "ii\0"
+ "glSpriteParameteriSGIX\0"
+ "\0"
+ /* _mesa_function_pool[20763]: RequestResidentProgramsNV (will be remapped) */
+ "ip\0"
+ "glRequestResidentProgramsNV\0"
+ "\0"
+ /* _mesa_function_pool[20795]: TagSampleBufferSGIX (dynamic) */
+ "\0"
+ "glTagSampleBufferSGIX\0"
+ "\0"
+ /* _mesa_function_pool[20819]: TransformFeedbackVaryingsEXT (will be remapped) */
+ "iipi\0"
+ "glTransformFeedbackVaryingsEXT\0"
+ "glTransformFeedbackVaryings\0"
+ "\0"
+ /* _mesa_function_pool[20884]: FeedbackBuffer (offset 194) */
+ "iip\0"
+ "glFeedbackBuffer\0"
+ "\0"
+ /* _mesa_function_pool[20906]: RasterPos2iv (offset 67) */
+ "p\0"
+ "glRasterPos2iv\0"
+ "\0"
+ /* _mesa_function_pool[20924]: TexImage1D (offset 182) */
+ "iiiiiiip\0"
+ "glTexImage1D\0"
+ "\0"
+ /* _mesa_function_pool[20947]: ListParameterivSGIX (dynamic) */
+ "iip\0"
+ "glListParameterivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[20974]: MultiDrawElementsEXT (will be remapped) */
+ "ipipi\0"
+ "glMultiDrawElements\0"
+ "glMultiDrawElementsEXT\0"
+ "\0"
+ /* _mesa_function_pool[21024]: Color3s (offset 17) */
+ "iii\0"
+ "glColor3s\0"
+ "\0"
+ /* _mesa_function_pool[21039]: Uniform1ivARB (will be remapped) */
+ "iip\0"
+ "glUniform1iv\0"
+ "glUniform1ivARB\0"
+ "\0"
+ /* _mesa_function_pool[21073]: WindowPos2sMESA (will be remapped) */
+ "ii\0"
+ "glWindowPos2s\0"
+ "glWindowPos2sARB\0"
+ "glWindowPos2sMESA\0"
+ "\0"
+ /* _mesa_function_pool[21126]: WeightusvARB (dynamic) */
+ "ip\0"
+ "glWeightusvARB\0"
+ "\0"
+ /* _mesa_function_pool[21145]: TexCoordPointer (offset 320) */
+ "iiip\0"
+ "glTexCoordPointer\0"
+ "\0"
+ /* _mesa_function_pool[21169]: FogCoordPointerEXT (will be remapped) */
+ "iip\0"
+ "glFogCoordPointer\0"
+ "glFogCoordPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[21213]: IndexMaterialEXT (dynamic) */
+ "ii\0"
+ "glIndexMaterialEXT\0"
+ "\0"
+ /* _mesa_function_pool[21236]: Color3i (offset 15) */
+ "iii\0"
+ "glColor3i\0"
+ "\0"
+ /* _mesa_function_pool[21251]: FrontFace (offset 157) */
+ "i\0"
+ "glFrontFace\0"
+ "\0"
+ /* _mesa_function_pool[21266]: EvalCoord2d (offset 232) */
+ "dd\0"
+ "glEvalCoord2d\0"
+ "\0"
+ /* _mesa_function_pool[21284]: SecondaryColor3ubvEXT (will be remapped) */
+ "p\0"
+ "glSecondaryColor3ubv\0"
+ "glSecondaryColor3ubvEXT\0"
+ "\0"
+ /* _mesa_function_pool[21332]: EvalCoord2f (offset 234) */
+ "ff\0"
+ "glEvalCoord2f\0"
+ "\0"
+ /* _mesa_function_pool[21350]: VertexAttrib4dvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4dv\0"
+ "glVertexAttrib4dvARB\0"
+ "\0"
+ /* _mesa_function_pool[21393]: BindAttribLocationARB (will be remapped) */
+ "iip\0"
+ "glBindAttribLocation\0"
+ "glBindAttribLocationARB\0"
+ "\0"
+ /* _mesa_function_pool[21443]: Color3b (offset 9) */
+ "iii\0"
+ "glColor3b\0"
+ "\0"
+ /* _mesa_function_pool[21458]: MultiTexCoord2dARB (offset 384) */
+ "idd\0"
+ "glMultiTexCoord2d\0"
+ "glMultiTexCoord2dARB\0"
+ "\0"
+ /* _mesa_function_pool[21502]: ExecuteProgramNV (will be remapped) */
+ "iip\0"
+ "glExecuteProgramNV\0"
+ "\0"
+ /* _mesa_function_pool[21526]: Color3f (offset 13) */
+ "fff\0"
+ "glColor3f\0"
+ "\0"
+ /* _mesa_function_pool[21541]: LightEnviSGIX (dynamic) */
+ "ii\0"
+ "glLightEnviSGIX\0"
+ "\0"
+ /* _mesa_function_pool[21561]: Color3d (offset 11) */
+ "ddd\0"
+ "glColor3d\0"
+ "\0"
+ /* _mesa_function_pool[21576]: Normal3dv (offset 55) */
+ "p\0"
+ "glNormal3dv\0"
+ "\0"
+ /* _mesa_function_pool[21591]: Lightf (offset 159) */
+ "iif\0"
+ "glLightf\0"
+ "\0"
+ /* _mesa_function_pool[21605]: ReplacementCodeuiSUN (dynamic) */
+ "i\0"
+ "glReplacementCodeuiSUN\0"
+ "\0"
+ /* _mesa_function_pool[21631]: MatrixMode (offset 293) */
+ "i\0"
+ "glMatrixMode\0"
+ "\0"
+ /* _mesa_function_pool[21647]: GetPixelMapusv (offset 273) */
+ "ip\0"
+ "glGetPixelMapusv\0"
+ "\0"
+ /* _mesa_function_pool[21668]: Lighti (offset 161) */
+ "iii\0"
+ "glLighti\0"
+ "\0"
+ /* _mesa_function_pool[21682]: VertexAttribPointerNV (will be remapped) */
+ "iiiip\0"
+ "glVertexAttribPointerNV\0"
+ "\0"
+ /* _mesa_function_pool[21713]: ClearDepthf (will be remapped) */
+ "f\0"
+ "glClearDepthf\0"
+ "\0"
+ /* _mesa_function_pool[21730]: GetBooleanIndexedvEXT (will be remapped) */
+ "iip\0"
+ "glGetBooleanIndexedvEXT\0"
+ "glGetBooleani_v\0"
+ "\0"
+ /* _mesa_function_pool[21775]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ "iiip\0"
+ "glGetFramebufferAttachmentParameteriv\0"
+ "glGetFramebufferAttachmentParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[21860]: PixelTransformParameterfEXT (dynamic) */
+ "iif\0"
+ "glPixelTransformParameterfEXT\0"
+ "\0"
+ /* _mesa_function_pool[21895]: MultiTexCoord4dvARB (offset 401) */
+ "ip\0"
+ "glMultiTexCoord4dv\0"
+ "glMultiTexCoord4dvARB\0"
+ "\0"
+ /* _mesa_function_pool[21940]: PixelTransformParameteriEXT (dynamic) */
+ "iii\0"
+ "glPixelTransformParameteriEXT\0"
+ "\0"
+ /* _mesa_function_pool[21975]: GetDoublev (offset 260) */
+ "ip\0"
+ "glGetDoublev\0"
+ "\0"
+ /* _mesa_function_pool[21992]: MultMatrixd (offset 295) */
+ "p\0"
+ "glMultMatrixd\0"
+ "\0"
+ /* _mesa_function_pool[22009]: MultMatrixf (offset 294) */
+ "p\0"
+ "glMultMatrixf\0"
+ "\0"
+ /* _mesa_function_pool[22026]: VertexAttribI4bvEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4bvEXT\0"
+ "glVertexAttribI4bv\0"
+ "\0"
+ /* _mesa_function_pool[22071]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ "ffiiiifff\0"
+ "glTexCoord2fColor4ubVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[22114]: Uniform1iARB (will be remapped) */
+ "ii\0"
+ "glUniform1i\0"
+ "glUniform1iARB\0"
+ "\0"
+ /* _mesa_function_pool[22145]: VertexAttribPointerARB (will be remapped) */
+ "iiiiip\0"
+ "glVertexAttribPointer\0"
+ "glVertexAttribPointerARB\0"
+ "\0"
+ /* _mesa_function_pool[22200]: VertexAttrib3sNV (will be remapped) */
+ "iiii\0"
+ "glVertexAttrib3sNV\0"
+ "\0"
+ /* _mesa_function_pool[22225]: SharpenTexFuncSGIS (dynamic) */
+ "iip\0"
+ "glSharpenTexFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[22251]: MultiTexCoord4fvARB (offset 403) */
+ "ip\0"
+ "glMultiTexCoord4fv\0"
+ "glMultiTexCoord4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[22296]: Uniform2uiEXT (will be remapped) */
+ "iii\0"
+ "glUniform2uiEXT\0"
+ "glUniform2ui\0"
+ "\0"
+ /* _mesa_function_pool[22330]: UniformMatrix2x3fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix2x3fv\0"
+ "\0"
+ /* _mesa_function_pool[22357]: TrackMatrixNV (will be remapped) */
+ "iiii\0"
+ "glTrackMatrixNV\0"
+ "\0"
+ /* _mesa_function_pool[22379]: CombinerParameteriNV (will be remapped) */
+ "ii\0"
+ "glCombinerParameteriNV\0"
+ "\0"
+ /* _mesa_function_pool[22406]: DeleteAsyncMarkersSGIX (dynamic) */
+ "ii\0"
+ "glDeleteAsyncMarkersSGIX\0"
+ "\0"
+ /* _mesa_function_pool[22435]: ReplacementCodeusSUN (dynamic) */
+ "i\0"
+ "glReplacementCodeusSUN\0"
+ "\0"
+ /* _mesa_function_pool[22461]: IsAsyncMarkerSGIX (dynamic) */
+ "i\0"
+ "glIsAsyncMarkerSGIX\0"
+ "\0"
+ /* _mesa_function_pool[22484]: FrameZoomSGIX (dynamic) */
+ "i\0"
+ "glFrameZoomSGIX\0"
+ "\0"
+ /* _mesa_function_pool[22503]: Normal3fVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[22530]: RasterPos4sv (offset 85) */
+ "p\0"
+ "glRasterPos4sv\0"
+ "\0"
+ /* _mesa_function_pool[22548]: VertexAttrib4NsvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nsv\0"
+ "glVertexAttrib4NsvARB\0"
+ "\0"
+ /* _mesa_function_pool[22593]: VertexAttrib3fvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3fv\0"
+ "glVertexAttrib3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[22636]: ClearColor (offset 206) */
+ "ffff\0"
+ "glClearColor\0"
+ "\0"
+ /* _mesa_function_pool[22655]: GetSynciv (will be remapped) */
+ "iiipp\0"
+ "glGetSynciv\0"
+ "\0"
+ /* _mesa_function_pool[22674]: ClearColorIiEXT (will be remapped) */
+ "iiii\0"
+ "glClearColorIiEXT\0"
+ "\0"
+ /* _mesa_function_pool[22698]: DeleteFramebuffersEXT (will be remapped) */
+ "ip\0"
+ "glDeleteFramebuffers\0"
+ "glDeleteFramebuffersEXT\0"
+ "\0"
+ /* _mesa_function_pool[22747]: GlobalAlphaFactorsSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactorsSUN\0"
+ "\0"
+ /* _mesa_function_pool[22774]: IsEnabledIndexedEXT (will be remapped) */
+ "ii\0"
+ "glIsEnabledIndexedEXT\0"
+ "glIsEnabledi\0"
+ "\0"
+ /* _mesa_function_pool[22813]: TexEnviv (offset 187) */
+ "iip\0"
+ "glTexEnviv\0"
+ "\0"
+ /* _mesa_function_pool[22829]: TexSubImage3D (offset 372) */
+ "iiiiiiiiiip\0"
+ "glTexSubImage3D\0"
+ "glTexSubImage3DEXT\0"
+ "\0"
+ /* _mesa_function_pool[22877]: Tangent3fEXT (dynamic) */
+ "fff\0"
+ "glTangent3fEXT\0"
+ "\0"
+ /* _mesa_function_pool[22897]: SecondaryColor3uivEXT (will be remapped) */
+ "p\0"
+ "glSecondaryColor3uiv\0"
+ "glSecondaryColor3uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[22945]: MatrixIndexubvARB (dynamic) */
+ "ip\0"
+ "glMatrixIndexubvARB\0"
+ "\0"
+ /* _mesa_function_pool[22969]: Color4fNormal3fVertex3fSUN (dynamic) */
+ "ffffffffff\0"
+ "glColor4fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[23010]: PixelTexGenParameterfSGIS (will be remapped) */
+ "if\0"
+ "glPixelTexGenParameterfSGIS\0"
+ "\0"
+ /* _mesa_function_pool[23042]: CreateShader (will be remapped) */
+ "i\0"
+ "glCreateShader\0"
+ "\0"
+ /* _mesa_function_pool[23060]: GetColorTableParameterfv (offset 344) */
+ "iip\0"
+ "glGetColorTableParameterfv\0"
+ "glGetColorTableParameterfvSGI\0"
+ "glGetColorTableParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[23152]: FragmentLightModelfvSGIX (dynamic) */
+ "ip\0"
+ "glFragmentLightModelfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[23183]: Bitmap (offset 8) */
+ "iiffffp\0"
+ "glBitmap\0"
+ "\0"
+ /* _mesa_function_pool[23201]: MultiTexCoord3fARB (offset 394) */
+ "ifff\0"
+ "glMultiTexCoord3f\0"
+ "glMultiTexCoord3fARB\0"
+ "\0"
+ /* _mesa_function_pool[23246]: GetTexLevelParameterfv (offset 284) */
+ "iiip\0"
+ "glGetTexLevelParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[23277]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ "ip\0"
+ "glGetPixelTexGenParameterfvSGIS\0"
+ "\0"
+ /* _mesa_function_pool[23313]: GenFramebuffersEXT (will be remapped) */
+ "ip\0"
+ "glGenFramebuffers\0"
+ "glGenFramebuffersEXT\0"
+ "\0"
+ /* _mesa_function_pool[23356]: VertexAttribDivisor (will be remapped) */
+ "ii\0"
+ "glVertexAttribDivisor\0"
+ "\0"
+ /* _mesa_function_pool[23382]: GetProgramParameterdvNV (will be remapped) */
+ "iiip\0"
+ "glGetProgramParameterdvNV\0"
+ "\0"
+ /* _mesa_function_pool[23414]: Vertex2sv (offset 133) */
+ "p\0"
+ "glVertex2sv\0"
+ "\0"
+ /* _mesa_function_pool[23429]: GetIntegerv (offset 263) */
+ "ip\0"
+ "glGetIntegerv\0"
+ "\0"
+ /* _mesa_function_pool[23447]: IsVertexArrayAPPLE (will be remapped) */
+ "i\0"
+ "glIsVertexArray\0"
+ "glIsVertexArrayAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[23487]: FragmentLightfvSGIX (dynamic) */
+ "iip\0"
+ "glFragmentLightfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[23514]: VertexAttribDivisorARB (will be remapped) */
+ "ii\0"
+ "glVertexAttribDivisorARB\0"
+ "\0"
+ /* _mesa_function_pool[23543]: DetachShader (will be remapped) */
+ "ii\0"
+ "glDetachShader\0"
+ "\0"
+ /* _mesa_function_pool[23562]: VertexAttrib4NubARB (will be remapped) */
+ "iiiii\0"
+ "glVertexAttrib4Nub\0"
+ "glVertexAttrib4NubARB\0"
+ "\0"
+ /* _mesa_function_pool[23610]: GetProgramEnvParameterfvARB (will be remapped) */
+ "iip\0"
+ "glGetProgramEnvParameterfvARB\0"
+ "\0"
+ /* _mesa_function_pool[23645]: GetTrackMatrixivNV (will be remapped) */
+ "iiip\0"
+ "glGetTrackMatrixivNV\0"
+ "\0"
+ /* _mesa_function_pool[23672]: VertexAttrib3svNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3svNV\0"
+ "\0"
+ /* _mesa_function_pool[23696]: Uniform4fvARB (will be remapped) */
+ "iip\0"
+ "glUniform4fv\0"
+ "glUniform4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[23730]: MultTransposeMatrixfARB (will be remapped) */
+ "p\0"
+ "glMultTransposeMatrixf\0"
+ "glMultTransposeMatrixfARB\0"
+ "\0"
+ /* _mesa_function_pool[23782]: GetTexEnviv (offset 277) */
+ "iip\0"
+ "glGetTexEnviv\0"
+ "\0"
+ /* _mesa_function_pool[23801]: ColorFragmentOp1ATI (will be remapped) */
+ "iiiiiii\0"
+ "glColorFragmentOp1ATI\0"
+ "\0"
+ /* _mesa_function_pool[23832]: GetUniformfvARB (will be remapped) */
+ "iip\0"
+ "glGetUniformfv\0"
+ "glGetUniformfvARB\0"
+ "\0"
+ /* _mesa_function_pool[23870]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ "ip\0"
+ "glEGLImageTargetRenderbufferStorageOES\0"
+ "\0"
+ /* _mesa_function_pool[23913]: VertexAttribI2ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI2ivEXT\0"
+ "glVertexAttribI2iv\0"
+ "\0"
+ /* _mesa_function_pool[23958]: PopClientAttrib (offset 334) */
+ "\0"
+ "glPopClientAttrib\0"
+ "\0"
+ /* _mesa_function_pool[23978]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ "iffffffffffff\0"
+ "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[24049]: DetachObjectARB (will be remapped) */
+ "ii\0"
+ "glDetachObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[24071]: VertexBlendARB (dynamic) */
+ "i\0"
+ "glVertexBlendARB\0"
+ "\0"
+ /* _mesa_function_pool[24091]: WindowPos3iMESA (will be remapped) */
+ "iii\0"
+ "glWindowPos3i\0"
+ "glWindowPos3iARB\0"
+ "glWindowPos3iMESA\0"
+ "\0"
+ /* _mesa_function_pool[24145]: SeparableFilter2D (offset 360) */
+ "iiiiiipp\0"
+ "glSeparableFilter2D\0"
+ "glSeparableFilter2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[24198]: ProgramParameteriARB (will be remapped) */
+ "iii\0"
+ "glProgramParameteriARB\0"
+ "\0"
+ /* _mesa_function_pool[24226]: Map1d (offset 220) */
+ "iddiip\0"
+ "glMap1d\0"
+ "\0"
+ /* _mesa_function_pool[24242]: Map1f (offset 221) */
+ "iffiip\0"
+ "glMap1f\0"
+ "\0"
+ /* _mesa_function_pool[24258]: CompressedTexImage2DARB (will be remapped) */
+ "iiiiiiip\0"
+ "glCompressedTexImage2D\0"
+ "glCompressedTexImage2DARB\0"
+ "\0"
+ /* _mesa_function_pool[24317]: ArrayElement (offset 306) */
+ "i\0"
+ "glArrayElement\0"
+ "glArrayElementEXT\0"
+ "\0"
+ /* _mesa_function_pool[24353]: TexImage2D (offset 183) */
+ "iiiiiiiip\0"
+ "glTexImage2D\0"
+ "\0"
+ /* _mesa_function_pool[24377]: DepthBoundsEXT (will be remapped) */
+ "dd\0"
+ "glDepthBoundsEXT\0"
+ "\0"
+ /* _mesa_function_pool[24398]: ProgramParameters4fvNV (will be remapped) */
+ "iiip\0"
+ "glProgramParameters4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[24429]: DeformationMap3fSGIX (dynamic) */
+ "iffiiffiiffiip\0"
+ "glDeformationMap3fSGIX\0"
+ "\0"
+ /* _mesa_function_pool[24468]: GetProgramivNV (will be remapped) */
+ "iip\0"
+ "glGetProgramivNV\0"
+ "\0"
+ /* _mesa_function_pool[24490]: GetFragDataLocationEXT (will be remapped) */
+ "ip\0"
+ "glGetFragDataLocationEXT\0"
+ "glGetFragDataLocation\0"
+ "\0"
+ /* _mesa_function_pool[24541]: GetMinmaxParameteriv (offset 366) */
+ "iip\0"
+ "glGetMinmaxParameteriv\0"
+ "glGetMinmaxParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[24595]: PixelTransferf (offset 247) */
+ "if\0"
+ "glPixelTransferf\0"
+ "\0"
+ /* _mesa_function_pool[24616]: CopyTexImage1D (offset 323) */
+ "iiiiiii\0"
+ "glCopyTexImage1D\0"
+ "glCopyTexImage1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[24662]: PushMatrix (offset 298) */
+ "\0"
+ "glPushMatrix\0"
+ "\0"
+ /* _mesa_function_pool[24677]: Fogiv (offset 156) */
+ "ip\0"
+ "glFogiv\0"
+ "\0"
+ /* _mesa_function_pool[24689]: TexCoord1dv (offset 95) */
+ "p\0"
+ "glTexCoord1dv\0"
+ "\0"
+ /* _mesa_function_pool[24706]: AlphaFragmentOp3ATI (will be remapped) */
+ "iiiiiiiiiiii\0"
+ "glAlphaFragmentOp3ATI\0"
+ "\0"
+ /* _mesa_function_pool[24742]: PixelTransferi (offset 248) */
+ "ii\0"
+ "glPixelTransferi\0"
+ "\0"
+ /* _mesa_function_pool[24763]: GetVertexAttribdvNV (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribdvNV\0"
+ "\0"
+ /* _mesa_function_pool[24790]: VertexAttrib3fvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3fvNV\0"
+ "\0"
+ /* _mesa_function_pool[24814]: Rotatef (offset 300) */
+ "ffff\0"
+ "glRotatef\0"
+ "\0"
+ /* _mesa_function_pool[24830]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ "iip\0"
+ "glGetFinalCombinerInputParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[24872]: Vertex3i (offset 138) */
+ "iii\0"
+ "glVertex3i\0"
+ "\0"
+ /* _mesa_function_pool[24888]: Vertex3f (offset 136) */
+ "fff\0"
+ "glVertex3f\0"
+ "\0"
+ /* _mesa_function_pool[24904]: Clear (offset 203) */
+ "i\0"
+ "glClear\0"
+ "\0"
+ /* _mesa_function_pool[24915]: Vertex3d (offset 134) */
+ "ddd\0"
+ "glVertex3d\0"
+ "\0"
+ /* _mesa_function_pool[24931]: GetMapParameterivNV (dynamic) */
+ "iip\0"
+ "glGetMapParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[24958]: Uniform4iARB (will be remapped) */
+ "iiiii\0"
+ "glUniform4i\0"
+ "glUniform4iARB\0"
+ "\0"
+ /* _mesa_function_pool[24992]: ReadBuffer (offset 254) */
+ "i\0"
+ "glReadBuffer\0"
+ "\0"
+ /* _mesa_function_pool[25008]: ConvolutionParameteri (offset 352) */
+ "iii\0"
+ "glConvolutionParameteri\0"
+ "glConvolutionParameteriEXT\0"
+ "\0"
+ /* _mesa_function_pool[25064]: Ortho (offset 296) */
+ "dddddd\0"
+ "glOrtho\0"
+ "\0"
+ /* _mesa_function_pool[25080]: Binormal3sEXT (dynamic) */
+ "iii\0"
+ "glBinormal3sEXT\0"
+ "\0"
+ /* _mesa_function_pool[25101]: ListBase (offset 6) */
+ "i\0"
+ "glListBase\0"
+ "\0"
+ /* _mesa_function_pool[25115]: Vertex3s (offset 140) */
+ "iii\0"
+ "glVertex3s\0"
+ "\0"
+ /* _mesa_function_pool[25131]: ConvolutionParameterf (offset 350) */
+ "iif\0"
+ "glConvolutionParameterf\0"
+ "glConvolutionParameterfEXT\0"
+ "\0"
+ /* _mesa_function_pool[25187]: GetColorTableParameteriv (offset 345) */
+ "iip\0"
+ "glGetColorTableParameteriv\0"
+ "glGetColorTableParameterivSGI\0"
+ "glGetColorTableParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[25279]: ProgramEnvParameter4dvARB (will be remapped) */
+ "iip\0"
+ "glProgramEnvParameter4dvARB\0"
+ "glProgramParameter4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[25336]: ShadeModel (offset 177) */
+ "i\0"
+ "glShadeModel\0"
+ "\0"
+ /* _mesa_function_pool[25352]: VertexAttribs2fvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs2fvNV\0"
+ "\0"
+ /* _mesa_function_pool[25378]: Rectiv (offset 91) */
+ "pp\0"
+ "glRectiv\0"
+ "\0"
+ /* _mesa_function_pool[25391]: UseProgramObjectARB (will be remapped) */
+ "i\0"
+ "glUseProgram\0"
+ "glUseProgramObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[25429]: GetMapParameterfvNV (dynamic) */
+ "iip\0"
+ "glGetMapParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[25456]: EndConditionalRenderNV (will be remapped) */
+ "\0"
+ "glEndConditionalRenderNV\0"
+ "glEndConditionalRender\0"
+ "\0"
+ /* _mesa_function_pool[25506]: PassTexCoordATI (will be remapped) */
+ "iii\0"
+ "glPassTexCoordATI\0"
+ "\0"
+ /* _mesa_function_pool[25529]: DeleteProgram (will be remapped) */
+ "i\0"
+ "glDeleteProgram\0"
+ "\0"
+ /* _mesa_function_pool[25548]: Tangent3ivEXT (dynamic) */
+ "p\0"
+ "glTangent3ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[25567]: Tangent3dEXT (dynamic) */
+ "ddd\0"
+ "glTangent3dEXT\0"
+ "\0"
+ /* _mesa_function_pool[25587]: SecondaryColor3dvEXT (will be remapped) */
+ "p\0"
+ "glSecondaryColor3dv\0"
+ "glSecondaryColor3dvEXT\0"
+ "\0"
+ /* _mesa_function_pool[25633]: AlphaFragmentOp2ATI (will be remapped) */
+ "iiiiiiiii\0"
+ "glAlphaFragmentOp2ATI\0"
+ "\0"
+ /* _mesa_function_pool[25666]: Vertex2fv (offset 129) */
+ "p\0"
+ "glVertex2fv\0"
+ "\0"
+ /* _mesa_function_pool[25681]: MultiDrawArraysEXT (will be remapped) */
+ "ippi\0"
+ "glMultiDrawArrays\0"
+ "glMultiDrawArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[25726]: BindRenderbufferEXT (will be remapped) */
+ "ii\0"
+ "glBindRenderbuffer\0"
+ "glBindRenderbufferEXT\0"
+ "\0"
+ /* _mesa_function_pool[25771]: MultiTexCoord4dARB (offset 400) */
+ "idddd\0"
+ "glMultiTexCoord4d\0"
+ "glMultiTexCoord4dARB\0"
+ "\0"
+ /* _mesa_function_pool[25817]: FramebufferTextureFaceARB (will be remapped) */
+ "iiiii\0"
+ "glFramebufferTextureFaceARB\0"
+ "\0"
+ /* _mesa_function_pool[25852]: Vertex3sv (offset 141) */
+ "p\0"
+ "glVertex3sv\0"
+ "\0"
+ /* _mesa_function_pool[25867]: SecondaryColor3usEXT (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3us\0"
+ "glSecondaryColor3usEXT\0"
+ "\0"
+ /* _mesa_function_pool[25915]: ProgramLocalParameter4fvARB (will be remapped) */
+ "iip\0"
+ "glProgramLocalParameter4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[25950]: DeleteProgramsNV (will be remapped) */
+ "ip\0"
+ "glDeleteProgramsARB\0"
+ "glDeleteProgramsNV\0"
+ "\0"
+ /* _mesa_function_pool[25993]: EvalMesh1 (offset 236) */
+ "iii\0"
+ "glEvalMesh1\0"
+ "\0"
+ /* _mesa_function_pool[26010]: PauseTransformFeedback (will be remapped) */
+ "\0"
+ "glPauseTransformFeedback\0"
+ "\0"
+ /* _mesa_function_pool[26037]: MultiTexCoord1sARB (offset 382) */
+ "ii\0"
+ "glMultiTexCoord1s\0"
+ "glMultiTexCoord1sARB\0"
+ "\0"
+ /* _mesa_function_pool[26080]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ "iffffff\0"
+ "glReplacementCodeuiColor3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[26127]: GetVertexAttribPointervNV (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribPointerv\0"
+ "glGetVertexAttribPointervARB\0"
+ "glGetVertexAttribPointervNV\0"
+ "\0"
+ /* _mesa_function_pool[26215]: VertexAttribs1fvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs1fvNV\0"
+ "\0"
+ /* _mesa_function_pool[26241]: MultiTexCoord1dvARB (offset 377) */
+ "ip\0"
+ "glMultiTexCoord1dv\0"
+ "glMultiTexCoord1dvARB\0"
+ "\0"
+ /* _mesa_function_pool[26286]: Uniform2iARB (will be remapped) */
+ "iii\0"
+ "glUniform2i\0"
+ "glUniform2iARB\0"
+ "\0"
+ /* _mesa_function_pool[26318]: Vertex2iv (offset 131) */
+ "p\0"
+ "glVertex2iv\0"
+ "\0"
+ /* _mesa_function_pool[26333]: GetProgramStringNV (will be remapped) */
+ "iip\0"
+ "glGetProgramStringNV\0"
+ "\0"
+ /* _mesa_function_pool[26359]: ColorPointerEXT (will be remapped) */
+ "iiiip\0"
+ "glColorPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[26384]: LineWidth (offset 168) */
+ "f\0"
+ "glLineWidth\0"
+ "\0"
+ /* _mesa_function_pool[26399]: MapBufferARB (will be remapped) */
+ "ii\0"
+ "glMapBuffer\0"
+ "glMapBufferARB\0"
+ "\0"
+ /* _mesa_function_pool[26430]: MultiDrawElementsBaseVertex (will be remapped) */
+ "ipipip\0"
+ "glMultiDrawElementsBaseVertex\0"
+ "\0"
+ /* _mesa_function_pool[26468]: TexParameterIuivEXT (will be remapped) */
+ "iip\0"
+ "glTexParameterIuivEXT\0"
+ "glTexParameterIuiv\0"
+ "\0"
+ /* _mesa_function_pool[26514]: Binormal3svEXT (dynamic) */
+ "p\0"
+ "glBinormal3svEXT\0"
+ "\0"
+ /* _mesa_function_pool[26534]: ApplyTextureEXT (dynamic) */
+ "i\0"
+ "glApplyTextureEXT\0"
+ "\0"
+ /* _mesa_function_pool[26555]: GetBufferParameteri64v (will be remapped) */
+ "iip\0"
+ "glGetBufferParameteri64v\0"
+ "\0"
+ /* _mesa_function_pool[26585]: TexGendv (offset 189) */
+ "iip\0"
+ "glTexGendv\0"
+ "\0"
+ /* _mesa_function_pool[26601]: VertexAttribI3iEXT (will be remapped) */
+ "iiii\0"
+ "glVertexAttribI3iEXT\0"
+ "glVertexAttribI3i\0"
+ "\0"
+ /* _mesa_function_pool[26646]: EnableIndexedEXT (will be remapped) */
+ "ii\0"
+ "glEnableIndexedEXT\0"
+ "glEnablei\0"
+ "\0"
+ /* _mesa_function_pool[26679]: TextureMaterialEXT (dynamic) */
+ "ii\0"
+ "glTextureMaterialEXT\0"
+ "\0"
+ /* _mesa_function_pool[26704]: TextureLightEXT (dynamic) */
+ "i\0"
+ "glTextureLightEXT\0"
+ "\0"
+ /* _mesa_function_pool[26725]: ResetMinmax (offset 370) */
+ "i\0"
+ "glResetMinmax\0"
+ "glResetMinmaxEXT\0"
+ "\0"
+ /* _mesa_function_pool[26759]: SpriteParameterfSGIX (dynamic) */
+ "if\0"
+ "glSpriteParameterfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[26786]: EnableClientState (offset 313) */
+ "i\0"
+ "glEnableClientState\0"
+ "\0"
+ /* _mesa_function_pool[26809]: VertexAttrib4sNV (will be remapped) */
+ "iiiii\0"
+ "glVertexAttrib4sNV\0"
+ "\0"
+ /* _mesa_function_pool[26835]: GetConvolutionParameterfv (offset 357) */
+ "iip\0"
+ "glGetConvolutionParameterfv\0"
+ "glGetConvolutionParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[26899]: VertexAttribs4dvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[26925]: VertexAttrib4dARB (will be remapped) */
+ "idddd\0"
+ "glVertexAttrib4d\0"
+ "glVertexAttrib4dARB\0"
+ "\0"
+ /* _mesa_function_pool[26969]: GetTexBumpParameterfvATI (will be remapped) */
+ "ip\0"
+ "glGetTexBumpParameterfvATI\0"
+ "\0"
+ /* _mesa_function_pool[27000]: ProgramNamedParameter4dNV (will be remapped) */
+ "iipdddd\0"
+ "glProgramNamedParameter4dNV\0"
+ "\0"
+ /* _mesa_function_pool[27037]: GetMaterialfv (offset 269) */
+ "iip\0"
+ "glGetMaterialfv\0"
+ "\0"
+ /* _mesa_function_pool[27058]: VertexWeightfEXT (dynamic) */
+ "f\0"
+ "glVertexWeightfEXT\0"
+ "\0"
+ /* _mesa_function_pool[27080]: SetFragmentShaderConstantATI (will be remapped) */
+ "ip\0"
+ "glSetFragmentShaderConstantATI\0"
+ "\0"
+ /* _mesa_function_pool[27115]: Binormal3fEXT (dynamic) */
+ "fff\0"
+ "glBinormal3fEXT\0"
+ "\0"
+ /* _mesa_function_pool[27136]: CallList (offset 2) */
+ "i\0"
+ "glCallList\0"
+ "\0"
+ /* _mesa_function_pool[27150]: Materialfv (offset 170) */
+ "iip\0"
+ "glMaterialfv\0"
+ "\0"
+ /* _mesa_function_pool[27168]: TexCoord3fv (offset 113) */
+ "p\0"
+ "glTexCoord3fv\0"
+ "\0"
+ /* _mesa_function_pool[27185]: FogCoordfvEXT (will be remapped) */
+ "p\0"
+ "glFogCoordfv\0"
+ "glFogCoordfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[27217]: MultiTexCoord1ivARB (offset 381) */
+ "ip\0"
+ "glMultiTexCoord1iv\0"
+ "glMultiTexCoord1ivARB\0"
+ "\0"
+ /* _mesa_function_pool[27262]: SecondaryColor3ubEXT (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3ub\0"
+ "glSecondaryColor3ubEXT\0"
+ "\0"
+ /* _mesa_function_pool[27310]: MultiTexCoord2ivARB (offset 389) */
+ "ip\0"
+ "glMultiTexCoord2iv\0"
+ "glMultiTexCoord2ivARB\0"
+ "\0"
+ /* _mesa_function_pool[27355]: FogFuncSGIS (dynamic) */
+ "ip\0"
+ "glFogFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[27373]: CopyTexSubImage2D (offset 326) */
+ "iiiiiiii\0"
+ "glCopyTexSubImage2D\0"
+ "glCopyTexSubImage2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[27426]: GetObjectParameterivARB (will be remapped) */
+ "iip\0"
+ "glGetObjectParameterivARB\0"
+ "\0"
+ /* _mesa_function_pool[27457]: Color3iv (offset 16) */
+ "p\0"
+ "glColor3iv\0"
+ "\0"
+ /* _mesa_function_pool[27471]: TexCoord4fVertex4fSUN (dynamic) */
+ "ffffffff\0"
+ "glTexCoord4fVertex4fSUN\0"
+ "\0"
+ /* _mesa_function_pool[27505]: DrawElements (offset 311) */
+ "iiip\0"
+ "glDrawElements\0"
+ "\0"
+ /* _mesa_function_pool[27526]: BindVertexArrayAPPLE (will be remapped) */
+ "i\0"
+ "glBindVertexArrayAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[27552]: GetProgramLocalParameterdvARB (will be remapped) */
+ "iip\0"
+ "glGetProgramLocalParameterdvARB\0"
+ "\0"
+ /* _mesa_function_pool[27589]: GetHistogramParameteriv (offset 363) */
+ "iip\0"
+ "glGetHistogramParameteriv\0"
+ "glGetHistogramParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[27649]: MultiTexCoord1iARB (offset 380) */
+ "ii\0"
+ "glMultiTexCoord1i\0"
+ "glMultiTexCoord1iARB\0"
+ "\0"
+ /* _mesa_function_pool[27692]: GetConvolutionFilter (offset 356) */
+ "iiip\0"
+ "glGetConvolutionFilter\0"
+ "glGetConvolutionFilterEXT\0"
+ "\0"
+ /* _mesa_function_pool[27747]: GetProgramivARB (will be remapped) */
+ "iip\0"
+ "glGetProgramivARB\0"
+ "\0"
+ /* _mesa_function_pool[27770]: TexBufferARB (will be remapped) */
+ "iii\0"
+ "glTexBufferARB\0"
+ "\0"
+ /* _mesa_function_pool[27790]: BlendFuncSeparateEXT (will be remapped) */
+ "iiii\0"
+ "glBlendFuncSeparate\0"
+ "glBlendFuncSeparateEXT\0"
+ "glBlendFuncSeparateINGR\0"
+ "\0"
+ /* _mesa_function_pool[27863]: MapBufferRange (will be remapped) */
+ "iiii\0"
+ "glMapBufferRange\0"
+ "\0"
+ /* _mesa_function_pool[27886]: ProgramParameters4dvNV (will be remapped) */
+ "iiip\0"
+ "glProgramParameters4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[27917]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glTexCoord2fColor3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[27954]: EvalPoint2 (offset 239) */
+ "ii\0"
+ "glEvalPoint2\0"
+ "\0"
+ /* _mesa_function_pool[27971]: Uniform1uivEXT (will be remapped) */
+ "iip\0"
+ "glUniform1uivEXT\0"
+ "glUniform1uiv\0"
+ "\0"
+ /* _mesa_function_pool[28007]: EvalPoint1 (offset 237) */
+ "i\0"
+ "glEvalPoint1\0"
+ "\0"
+ /* _mesa_function_pool[28023]: Binormal3dvEXT (dynamic) */
+ "p\0"
+ "glBinormal3dvEXT\0"
+ "\0"
+ /* _mesa_function_pool[28043]: PopMatrix (offset 297) */
+ "\0"
+ "glPopMatrix\0"
+ "\0"
+ /* _mesa_function_pool[28057]: FinishFenceNV (will be remapped) */
+ "i\0"
+ "glFinishFenceNV\0"
+ "\0"
+ /* _mesa_function_pool[28076]: GetFogFuncSGIS (dynamic) */
+ "p\0"
+ "glGetFogFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[28096]: GetUniformLocationARB (will be remapped) */
+ "ip\0"
+ "glGetUniformLocation\0"
+ "glGetUniformLocationARB\0"
+ "\0"
+ /* _mesa_function_pool[28145]: SecondaryColor3fEXT (will be remapped) */
+ "fff\0"
+ "glSecondaryColor3f\0"
+ "glSecondaryColor3fEXT\0"
+ "\0"
+ /* _mesa_function_pool[28191]: GetTexGeniv (offset 280) */
+ "iip\0"
+ "glGetTexGeniv\0"
+ "\0"
+ /* _mesa_function_pool[28210]: CombinerInputNV (will be remapped) */
+ "iiiiii\0"
+ "glCombinerInputNV\0"
+ "\0"
+ /* _mesa_function_pool[28236]: VertexAttrib3sARB (will be remapped) */
+ "iiii\0"
+ "glVertexAttrib3s\0"
+ "glVertexAttrib3sARB\0"
+ "\0"
+ /* _mesa_function_pool[28279]: IsTransformFeedback (will be remapped) */
+ "i\0"
+ "glIsTransformFeedback\0"
+ "\0"
+ /* _mesa_function_pool[28304]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glReplacementCodeuiNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[28349]: Map2d (offset 222) */
+ "iddiiddiip\0"
+ "glMap2d\0"
+ "\0"
+ /* _mesa_function_pool[28369]: Map2f (offset 223) */
+ "iffiiffiip\0"
+ "glMap2f\0"
+ "\0"
+ /* _mesa_function_pool[28389]: ProgramStringARB (will be remapped) */
+ "iiip\0"
+ "glProgramStringARB\0"
+ "\0"
+ /* _mesa_function_pool[28414]: Vertex4s (offset 148) */
+ "iiii\0"
+ "glVertex4s\0"
+ "\0"
+ /* _mesa_function_pool[28431]: TexCoord4fVertex4fvSUN (dynamic) */
+ "pp\0"
+ "glTexCoord4fVertex4fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[28460]: FragmentLightModelivSGIX (dynamic) */
+ "ip\0"
+ "glFragmentLightModelivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[28491]: VertexAttrib1fNV (will be remapped) */
+ "if\0"
+ "glVertexAttrib1fNV\0"
+ "\0"
+ /* _mesa_function_pool[28514]: Vertex4f (offset 144) */
+ "ffff\0"
+ "glVertex4f\0"
+ "\0"
+ /* _mesa_function_pool[28531]: EvalCoord1d (offset 228) */
+ "d\0"
+ "glEvalCoord1d\0"
+ "\0"
+ /* _mesa_function_pool[28548]: Vertex4d (offset 142) */
+ "dddd\0"
+ "glVertex4d\0"
+ "\0"
+ /* _mesa_function_pool[28565]: RasterPos4dv (offset 79) */
+ "p\0"
+ "glRasterPos4dv\0"
+ "\0"
+ /* _mesa_function_pool[28583]: UseShaderProgramEXT (will be remapped) */
+ "ii\0"
+ "glUseShaderProgramEXT\0"
+ "\0"
+ /* _mesa_function_pool[28609]: FragmentLightfSGIX (dynamic) */
+ "iif\0"
+ "glFragmentLightfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[28635]: GetCompressedTexImageARB (will be remapped) */
+ "iip\0"
+ "glGetCompressedTexImage\0"
+ "glGetCompressedTexImageARB\0"
+ "\0"
+ /* _mesa_function_pool[28691]: GetTexGenfv (offset 279) */
+ "iip\0"
+ "glGetTexGenfv\0"
+ "\0"
+ /* _mesa_function_pool[28710]: Vertex4i (offset 146) */
+ "iiii\0"
+ "glVertex4i\0"
+ "\0"
+ /* _mesa_function_pool[28727]: VertexWeightPointerEXT (dynamic) */
+ "iiip\0"
+ "glVertexWeightPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[28758]: GetHistogram (offset 361) */
+ "iiiip\0"
+ "glGetHistogram\0"
+ "glGetHistogramEXT\0"
+ "\0"
+ /* _mesa_function_pool[28798]: ActiveStencilFaceEXT (will be remapped) */
+ "i\0"
+ "glActiveStencilFaceEXT\0"
+ "\0"
+ /* _mesa_function_pool[28824]: StencilFuncSeparateATI (will be remapped) */
+ "iiii\0"
+ "glStencilFuncSeparateATI\0"
+ "\0"
+ /* _mesa_function_pool[28855]: Materialf (offset 169) */
+ "iif\0"
+ "glMaterialf\0"
+ "\0"
+ /* _mesa_function_pool[28872]: GetShaderSourceARB (will be remapped) */
+ "iipp\0"
+ "glGetShaderSource\0"
+ "glGetShaderSourceARB\0"
+ "\0"
+ /* _mesa_function_pool[28917]: IglooInterfaceSGIX (dynamic) */
+ "ip\0"
+ "glIglooInterfaceSGIX\0"
+ "\0"
+ /* _mesa_function_pool[28942]: Materiali (offset 171) */
+ "iii\0"
+ "glMateriali\0"
+ "\0"
+ /* _mesa_function_pool[28959]: VertexAttrib4dNV (will be remapped) */
+ "idddd\0"
+ "glVertexAttrib4dNV\0"
+ "\0"
+ /* _mesa_function_pool[28985]: MultiModeDrawElementsIBM (will be remapped) */
+ "ppipii\0"
+ "glMultiModeDrawElementsIBM\0"
+ "\0"
+ /* _mesa_function_pool[29020]: Indexsv (offset 51) */
+ "p\0"
+ "glIndexsv\0"
+ "\0"
+ /* _mesa_function_pool[29033]: MultiTexCoord4svARB (offset 407) */
+ "ip\0"
+ "glMultiTexCoord4sv\0"
+ "glMultiTexCoord4svARB\0"
+ "\0"
+ /* _mesa_function_pool[29078]: LightModelfv (offset 164) */
+ "ip\0"
+ "glLightModelfv\0"
+ "\0"
+ /* _mesa_function_pool[29097]: TexCoord2dv (offset 103) */
+ "p\0"
+ "glTexCoord2dv\0"
+ "\0"
+ /* _mesa_function_pool[29114]: GenQueriesARB (will be remapped) */
+ "ip\0"
+ "glGenQueries\0"
+ "glGenQueriesARB\0"
+ "\0"
+ /* _mesa_function_pool[29147]: EvalCoord1dv (offset 229) */
+ "p\0"
+ "glEvalCoord1dv\0"
+ "\0"
+ /* _mesa_function_pool[29165]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ "ifff\0"
+ "glReplacementCodeuiVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[29202]: Translated (offset 303) */
+ "ddd\0"
+ "glTranslated\0"
+ "\0"
+ /* _mesa_function_pool[29220]: Translatef (offset 304) */
+ "fff\0"
+ "glTranslatef\0"
+ "\0"
+ /* _mesa_function_pool[29238]: Uniform3uiEXT (will be remapped) */
+ "iiii\0"
+ "glUniform3uiEXT\0"
+ "glUniform3ui\0"
+ "\0"
+ /* _mesa_function_pool[29273]: StencilMask (offset 209) */
+ "i\0"
+ "glStencilMask\0"
+ "\0"
+ /* _mesa_function_pool[29290]: Tangent3iEXT (dynamic) */
+ "iii\0"
+ "glTangent3iEXT\0"
+ "\0"
+ /* _mesa_function_pool[29310]: ClampColorARB (will be remapped) */
+ "ii\0"
+ "glClampColorARB\0"
+ "\0"
+ /* _mesa_function_pool[29330]: GetLightiv (offset 265) */
+ "iip\0"
+ "glGetLightiv\0"
+ "\0"
+ /* _mesa_function_pool[29348]: DrawMeshArraysSUN (dynamic) */
+ "iiii\0"
+ "glDrawMeshArraysSUN\0"
+ "\0"
+ /* _mesa_function_pool[29374]: IsList (offset 287) */
+ "i\0"
+ "glIsList\0"
+ "\0"
+ /* _mesa_function_pool[29386]: IsSync (will be remapped) */
+ "i\0"
+ "glIsSync\0"
+ "\0"
+ /* _mesa_function_pool[29398]: RenderMode (offset 196) */
+ "i\0"
+ "glRenderMode\0"
+ "\0"
+ /* _mesa_function_pool[29414]: GetMapControlPointsNV (dynamic) */
+ "iiiiiip\0"
+ "glGetMapControlPointsNV\0"
+ "\0"
+ /* _mesa_function_pool[29447]: DrawBuffersARB (will be remapped) */
+ "ip\0"
+ "glDrawBuffers\0"
+ "glDrawBuffersARB\0"
+ "glDrawBuffersATI\0"
+ "\0"
+ /* _mesa_function_pool[29499]: ClearBufferiv (will be remapped) */
+ "iip\0"
+ "glClearBufferiv\0"
+ "\0"
+ /* _mesa_function_pool[29520]: ProgramLocalParameter4fARB (will be remapped) */
+ "iiffff\0"
+ "glProgramLocalParameter4fARB\0"
+ "\0"
+ /* _mesa_function_pool[29557]: SpriteParameterivSGIX (dynamic) */
+ "ip\0"
+ "glSpriteParameterivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[29585]: ProvokingVertexEXT (will be remapped) */
+ "i\0"
+ "glProvokingVertexEXT\0"
+ "glProvokingVertex\0"
+ "\0"
+ /* _mesa_function_pool[29627]: MultiTexCoord1fARB (offset 378) */
+ "if\0"
+ "glMultiTexCoord1f\0"
+ "glMultiTexCoord1fARB\0"
+ "\0"
+ /* _mesa_function_pool[29670]: LoadName (offset 198) */
+ "i\0"
+ "glLoadName\0"
+ "\0"
+ /* _mesa_function_pool[29684]: VertexAttribs4ubvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs4ubvNV\0"
+ "\0"
+ /* _mesa_function_pool[29711]: WeightsvARB (dynamic) */
+ "ip\0"
+ "glWeightsvARB\0"
+ "\0"
+ /* _mesa_function_pool[29729]: Uniform1fvARB (will be remapped) */
+ "iip\0"
+ "glUniform1fv\0"
+ "glUniform1fvARB\0"
+ "\0"
+ /* _mesa_function_pool[29763]: CopyTexSubImage1D (offset 325) */
+ "iiiiii\0"
+ "glCopyTexSubImage1D\0"
+ "glCopyTexSubImage1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[29814]: CullFace (offset 152) */
+ "i\0"
+ "glCullFace\0"
+ "\0"
+ /* _mesa_function_pool[29828]: BindTexture (offset 307) */
+ "ii\0"
+ "glBindTexture\0"
+ "glBindTextureEXT\0"
+ "\0"
+ /* _mesa_function_pool[29863]: BeginFragmentShaderATI (will be remapped) */
+ "\0"
+ "glBeginFragmentShaderATI\0"
+ "\0"
+ /* _mesa_function_pool[29890]: MultiTexCoord4fARB (offset 402) */
+ "iffff\0"
+ "glMultiTexCoord4f\0"
+ "glMultiTexCoord4fARB\0"
+ "\0"
+ /* _mesa_function_pool[29936]: VertexAttribs3svNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs3svNV\0"
+ "\0"
+ /* _mesa_function_pool[29962]: StencilFunc (offset 243) */
+ "iii\0"
+ "glStencilFunc\0"
+ "\0"
+ /* _mesa_function_pool[29981]: CopyPixels (offset 255) */
+ "iiiii\0"
+ "glCopyPixels\0"
+ "\0"
+ /* _mesa_function_pool[30001]: Rectsv (offset 93) */
+ "pp\0"
+ "glRectsv\0"
+ "\0"
+ /* _mesa_function_pool[30014]: ReplacementCodeuivSUN (dynamic) */
+ "p\0"
+ "glReplacementCodeuivSUN\0"
+ "\0"
+ /* _mesa_function_pool[30041]: EnableVertexAttribArrayARB (will be remapped) */
+ "i\0"
+ "glEnableVertexAttribArray\0"
+ "glEnableVertexAttribArrayARB\0"
+ "\0"
+ /* _mesa_function_pool[30099]: NormalPointervINTEL (dynamic) */
+ "ip\0"
+ "glNormalPointervINTEL\0"
+ "\0"
+ /* _mesa_function_pool[30125]: CopyConvolutionFilter2D (offset 355) */
+ "iiiiii\0"
+ "glCopyConvolutionFilter2D\0"
+ "glCopyConvolutionFilter2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[30188]: WindowPos3ivMESA (will be remapped) */
+ "p\0"
+ "glWindowPos3iv\0"
+ "glWindowPos3ivARB\0"
+ "glWindowPos3ivMESA\0"
+ "\0"
+ /* _mesa_function_pool[30243]: CopyBufferSubData (will be remapped) */
+ "iiiii\0"
+ "glCopyBufferSubData\0"
+ "\0"
+ /* _mesa_function_pool[30270]: NormalPointer (offset 318) */
+ "iip\0"
+ "glNormalPointer\0"
+ "\0"
+ /* _mesa_function_pool[30291]: TexParameterfv (offset 179) */
+ "iip\0"
+ "glTexParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[30313]: IsBufferARB (will be remapped) */
+ "i\0"
+ "glIsBuffer\0"
+ "glIsBufferARB\0"
+ "\0"
+ /* _mesa_function_pool[30341]: WindowPos4iMESA (will be remapped) */
+ "iiii\0"
+ "glWindowPos4iMESA\0"
+ "\0"
+ /* _mesa_function_pool[30365]: VertexAttrib4uivARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4uiv\0"
+ "glVertexAttrib4uivARB\0"
+ "\0"
+ /* _mesa_function_pool[30410]: Tangent3bvEXT (dynamic) */
+ "p\0"
+ "glTangent3bvEXT\0"
+ "\0"
+ /* _mesa_function_pool[30429]: VertexAttribI3uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI3uivEXT\0"
+ "glVertexAttribI3uiv\0"
+ "\0"
+ /* _mesa_function_pool[30476]: UniformMatrix3x4fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix3x4fv\0"
+ "\0"
+ /* _mesa_function_pool[30503]: ClipPlane (offset 150) */
+ "ip\0"
+ "glClipPlane\0"
+ "\0"
+ /* _mesa_function_pool[30519]: Recti (offset 90) */
+ "iiii\0"
+ "glRecti\0"
+ "\0"
+ /* _mesa_function_pool[30533]: VertexAttribI3ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI3ivEXT\0"
+ "glVertexAttribI3iv\0"
+ "\0"
+ /* _mesa_function_pool[30578]: DrawRangeElementsBaseVertex (will be remapped) */
+ "iiiiipi\0"
+ "glDrawRangeElementsBaseVertex\0"
+ "\0"
+ /* _mesa_function_pool[30617]: TexCoordPointervINTEL (dynamic) */
+ "iip\0"
+ "glTexCoordPointervINTEL\0"
+ "\0"
+ /* _mesa_function_pool[30646]: DeleteBuffersARB (will be remapped) */
+ "ip\0"
+ "glDeleteBuffers\0"
+ "glDeleteBuffersARB\0"
+ "\0"
+ /* _mesa_function_pool[30685]: PixelTransformParameterfvEXT (dynamic) */
+ "iip\0"
+ "glPixelTransformParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[30721]: PrimitiveRestartNV (will be remapped) */
+ "\0"
+ "glPrimitiveRestartNV\0"
+ "\0"
+ /* _mesa_function_pool[30744]: WindowPos4fvMESA (will be remapped) */
+ "p\0"
+ "glWindowPos4fvMESA\0"
+ "\0"
+ /* _mesa_function_pool[30766]: GetPixelMapuiv (offset 272) */
+ "ip\0"
+ "glGetPixelMapuiv\0"
+ "\0"
+ /* _mesa_function_pool[30787]: Rectf (offset 88) */
+ "ffff\0"
+ "glRectf\0"
+ "\0"
+ /* _mesa_function_pool[30801]: VertexAttrib1sNV (will be remapped) */
+ "ii\0"
+ "glVertexAttrib1sNV\0"
+ "\0"
+ /* _mesa_function_pool[30824]: Indexfv (offset 47) */
+ "p\0"
+ "glIndexfv\0"
+ "\0"
+ /* _mesa_function_pool[30837]: SecondaryColor3svEXT (will be remapped) */
+ "p\0"
+ "glSecondaryColor3sv\0"
+ "glSecondaryColor3svEXT\0"
+ "\0"
+ /* _mesa_function_pool[30883]: LoadTransposeMatrixfARB (will be remapped) */
+ "p\0"
+ "glLoadTransposeMatrixf\0"
+ "glLoadTransposeMatrixfARB\0"
+ "\0"
+ /* _mesa_function_pool[30935]: GetPointerv (offset 329) */
+ "ip\0"
+ "glGetPointerv\0"
+ "glGetPointervEXT\0"
+ "\0"
+ /* _mesa_function_pool[30970]: Tangent3bEXT (dynamic) */
+ "iii\0"
+ "glTangent3bEXT\0"
+ "\0"
+ /* _mesa_function_pool[30990]: CombinerParameterfNV (will be remapped) */
+ "if\0"
+ "glCombinerParameterfNV\0"
+ "\0"
+ /* _mesa_function_pool[31017]: IndexMask (offset 212) */
+ "i\0"
+ "glIndexMask\0"
+ "\0"
+ /* _mesa_function_pool[31032]: BindProgramNV (will be remapped) */
+ "ii\0"
+ "glBindProgramARB\0"
+ "glBindProgramNV\0"
+ "\0"
+ /* _mesa_function_pool[31069]: VertexAttrib4svARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4sv\0"
+ "glVertexAttrib4svARB\0"
+ "\0"
+ /* _mesa_function_pool[31112]: GetFloatv (offset 262) */
+ "ip\0"
+ "glGetFloatv\0"
+ "\0"
+ /* _mesa_function_pool[31128]: CreateDebugObjectMESA (dynamic) */
+ "\0"
+ "glCreateDebugObjectMESA\0"
+ "\0"
+ /* _mesa_function_pool[31154]: GetShaderiv (will be remapped) */
+ "iip\0"
+ "glGetShaderiv\0"
+ "\0"
+ /* _mesa_function_pool[31173]: ClientWaitSync (will be remapped) */
+ "iii\0"
+ "glClientWaitSync\0"
+ "\0"
+ /* _mesa_function_pool[31195]: TexCoord4s (offset 124) */
+ "iiii\0"
+ "glTexCoord4s\0"
+ "\0"
+ /* _mesa_function_pool[31214]: TexCoord3sv (offset 117) */
+ "p\0"
+ "glTexCoord3sv\0"
+ "\0"
+ /* _mesa_function_pool[31231]: BindFragmentShaderATI (will be remapped) */
+ "i\0"
+ "glBindFragmentShaderATI\0"
+ "\0"
+ /* _mesa_function_pool[31258]: PopAttrib (offset 218) */
+ "\0"
+ "glPopAttrib\0"
+ "\0"
+ /* _mesa_function_pool[31272]: Fogfv (offset 154) */
+ "ip\0"
+ "glFogfv\0"
+ "\0"
+ /* _mesa_function_pool[31284]: UnmapBufferARB (will be remapped) */
+ "i\0"
+ "glUnmapBuffer\0"
+ "glUnmapBufferARB\0"
+ "\0"
+ /* _mesa_function_pool[31318]: InitNames (offset 197) */
+ "\0"
+ "glInitNames\0"
+ "\0"
+ /* _mesa_function_pool[31332]: Normal3sv (offset 61) */
+ "p\0"
+ "glNormal3sv\0"
+ "\0"
+ /* _mesa_function_pool[31347]: Minmax (offset 368) */
+ "iii\0"
+ "glMinmax\0"
+ "glMinmaxEXT\0"
+ "\0"
+ /* _mesa_function_pool[31373]: TexCoord4d (offset 118) */
+ "dddd\0"
+ "glTexCoord4d\0"
+ "\0"
+ /* _mesa_function_pool[31392]: DeformationMap3dSGIX (dynamic) */
+ "iddiiddiiddiip\0"
+ "glDeformationMap3dSGIX\0"
+ "\0"
+ /* _mesa_function_pool[31431]: TexCoord4f (offset 120) */
+ "ffff\0"
+ "glTexCoord4f\0"
+ "\0"
+ /* _mesa_function_pool[31450]: FogCoorddvEXT (will be remapped) */
+ "p\0"
+ "glFogCoorddv\0"
+ "glFogCoorddvEXT\0"
+ "\0"
+ /* _mesa_function_pool[31482]: FinishTextureSUNX (dynamic) */
+ "\0"
+ "glFinishTextureSUNX\0"
+ "\0"
+ /* _mesa_function_pool[31504]: GetFragmentLightfvSGIX (dynamic) */
+ "iip\0"
+ "glGetFragmentLightfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[31534]: Binormal3fvEXT (dynamic) */
+ "p\0"
+ "glBinormal3fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[31554]: GetBooleanv (offset 258) */
+ "ip\0"
+ "glGetBooleanv\0"
+ "\0"
+ /* _mesa_function_pool[31572]: ColorFragmentOp3ATI (will be remapped) */
+ "iiiiiiiiiiiii\0"
+ "glColorFragmentOp3ATI\0"
+ "\0"
+ /* _mesa_function_pool[31609]: Hint (offset 158) */
+ "ii\0"
+ "glHint\0"
+ "\0"
+ /* _mesa_function_pool[31620]: Color4dv (offset 28) */
+ "p\0"
+ "glColor4dv\0"
+ "\0"
+ /* _mesa_function_pool[31634]: VertexAttrib2svARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2sv\0"
+ "glVertexAttrib2svARB\0"
+ "\0"
+ /* _mesa_function_pool[31677]: AreProgramsResidentNV (will be remapped) */
+ "ipp\0"
+ "glAreProgramsResidentNV\0"
+ "\0"
+ /* _mesa_function_pool[31706]: WindowPos3svMESA (will be remapped) */
+ "p\0"
+ "glWindowPos3sv\0"
+ "glWindowPos3svARB\0"
+ "glWindowPos3svMESA\0"
+ "\0"
+ /* _mesa_function_pool[31761]: CopyColorSubTable (offset 347) */
+ "iiiii\0"
+ "glCopyColorSubTable\0"
+ "glCopyColorSubTableEXT\0"
+ "\0"
+ /* _mesa_function_pool[31811]: WeightdvARB (dynamic) */
+ "ip\0"
+ "glWeightdvARB\0"
+ "\0"
+ /* _mesa_function_pool[31829]: DeleteRenderbuffersEXT (will be remapped) */
+ "ip\0"
+ "glDeleteRenderbuffers\0"
+ "glDeleteRenderbuffersEXT\0"
+ "\0"
+ /* _mesa_function_pool[31880]: VertexAttrib4NubvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nubv\0"
+ "glVertexAttrib4NubvARB\0"
+ "\0"
+ /* _mesa_function_pool[31927]: VertexAttrib3dvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3dvNV\0"
+ "\0"
+ /* _mesa_function_pool[31951]: GetObjectParameterfvARB (will be remapped) */
+ "iip\0"
+ "glGetObjectParameterfvARB\0"
+ "\0"
+ /* _mesa_function_pool[31982]: Vertex4iv (offset 147) */
+ "p\0"
+ "glVertex4iv\0"
+ "\0"
+ /* _mesa_function_pool[31997]: GetProgramEnvParameterdvARB (will be remapped) */
+ "iip\0"
+ "glGetProgramEnvParameterdvARB\0"
+ "\0"
+ /* _mesa_function_pool[32032]: TexCoord4dv (offset 119) */
+ "p\0"
+ "glTexCoord4dv\0"
+ "\0"
+ /* _mesa_function_pool[32049]: LockArraysEXT (will be remapped) */
+ "ii\0"
+ "glLockArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[32069]: Begin (offset 7) */
+ "i\0"
+ "glBegin\0"
+ "\0"
+ /* _mesa_function_pool[32080]: LightModeli (offset 165) */
+ "ii\0"
+ "glLightModeli\0"
+ "\0"
+ /* _mesa_function_pool[32098]: VertexAttribI4ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4ivEXT\0"
+ "glVertexAttribI4iv\0"
+ "\0"
+ /* _mesa_function_pool[32143]: Rectfv (offset 89) */
+ "pp\0"
+ "glRectfv\0"
+ "\0"
+ /* _mesa_function_pool[32156]: LightModelf (offset 163) */
+ "if\0"
+ "glLightModelf\0"
+ "\0"
+ /* _mesa_function_pool[32174]: GetTexParameterfv (offset 282) */
+ "iip\0"
+ "glGetTexParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[32199]: GetLightfv (offset 264) */
+ "iip\0"
+ "glGetLightfv\0"
+ "\0"
+ /* _mesa_function_pool[32217]: PixelTransformParameterivEXT (dynamic) */
+ "iip\0"
+ "glPixelTransformParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[32253]: BinormalPointerEXT (dynamic) */
+ "iip\0"
+ "glBinormalPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[32279]: VertexAttrib1dNV (will be remapped) */
+ "id\0"
+ "glVertexAttrib1dNV\0"
+ "\0"
+ /* _mesa_function_pool[32302]: GetCombinerInputParameterivNV (will be remapped) */
+ "iiiip\0"
+ "glGetCombinerInputParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[32341]: Disable (offset 214) */
+ "i\0"
+ "glDisable\0"
+ "\0"
+ /* _mesa_function_pool[32354]: MultiTexCoord2fvARB (offset 387) */
+ "ip\0"
+ "glMultiTexCoord2fv\0"
+ "glMultiTexCoord2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[32399]: GetRenderbufferParameterivEXT (will be remapped) */
+ "iip\0"
+ "glGetRenderbufferParameteriv\0"
+ "glGetRenderbufferParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[32465]: CombinerParameterivNV (will be remapped) */
+ "ip\0"
+ "glCombinerParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[32493]: GenFragmentShadersATI (will be remapped) */
+ "i\0"
+ "glGenFragmentShadersATI\0"
+ "\0"
+ /* _mesa_function_pool[32520]: DrawArrays (offset 310) */
+ "iii\0"
+ "glDrawArrays\0"
+ "glDrawArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[32554]: WeightuivARB (dynamic) */
+ "ip\0"
+ "glWeightuivARB\0"
+ "\0"
+ /* _mesa_function_pool[32573]: VertexAttrib2sARB (will be remapped) */
+ "iii\0"
+ "glVertexAttrib2s\0"
+ "glVertexAttrib2sARB\0"
+ "\0"
+ /* _mesa_function_pool[32615]: ColorMask (offset 210) */
+ "iiii\0"
+ "glColorMask\0"
+ "\0"
+ /* _mesa_function_pool[32633]: GenAsyncMarkersSGIX (dynamic) */
+ "i\0"
+ "glGenAsyncMarkersSGIX\0"
+ "\0"
+ /* _mesa_function_pool[32658]: Tangent3svEXT (dynamic) */
+ "p\0"
+ "glTangent3svEXT\0"
+ "\0"
+ /* _mesa_function_pool[32677]: GetListParameterivSGIX (dynamic) */
+ "iip\0"
+ "glGetListParameterivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[32707]: BindBufferARB (will be remapped) */
+ "ii\0"
+ "glBindBuffer\0"
+ "glBindBufferARB\0"
+ "\0"
+ /* _mesa_function_pool[32740]: GetInfoLogARB (will be remapped) */
+ "iipp\0"
+ "glGetInfoLogARB\0"
+ "\0"
+ /* _mesa_function_pool[32762]: RasterPos4iv (offset 83) */
+ "p\0"
+ "glRasterPos4iv\0"
+ "\0"
+ /* _mesa_function_pool[32780]: Enable (offset 215) */
+ "i\0"
+ "glEnable\0"
+ "\0"
+ /* _mesa_function_pool[32792]: LineStipple (offset 167) */
+ "ii\0"
+ "glLineStipple\0"
+ "\0"
+ /* _mesa_function_pool[32810]: VertexAttribs4svNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs4svNV\0"
+ "\0"
+ /* _mesa_function_pool[32836]: EdgeFlagPointerListIBM (dynamic) */
+ "ipi\0"
+ "glEdgeFlagPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[32866]: UniformMatrix3x2fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix3x2fv\0"
+ "\0"
+ /* _mesa_function_pool[32893]: GetMinmaxParameterfv (offset 365) */
+ "iip\0"
+ "glGetMinmaxParameterfv\0"
+ "glGetMinmaxParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[32947]: VertexAttrib1fvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1fv\0"
+ "glVertexAttrib1fvARB\0"
+ "\0"
+ /* _mesa_function_pool[32990]: GenBuffersARB (will be remapped) */
+ "ip\0"
+ "glGenBuffers\0"
+ "glGenBuffersARB\0"
+ "\0"
+ /* _mesa_function_pool[33023]: VertexAttribs1svNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs1svNV\0"
+ "\0"
+ /* _mesa_function_pool[33049]: Vertex3fv (offset 137) */
+ "p\0"
+ "glVertex3fv\0"
+ "\0"
+ /* _mesa_function_pool[33064]: GetTexBumpParameterivATI (will be remapped) */
+ "ip\0"
+ "glGetTexBumpParameterivATI\0"
+ "\0"
+ /* _mesa_function_pool[33095]: Binormal3bEXT (dynamic) */
+ "iii\0"
+ "glBinormal3bEXT\0"
+ "\0"
+ /* _mesa_function_pool[33116]: FragmentMaterialivSGIX (dynamic) */
+ "iip\0"
+ "glFragmentMaterialivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[33146]: IsRenderbufferEXT (will be remapped) */
+ "i\0"
+ "glIsRenderbuffer\0"
+ "glIsRenderbufferEXT\0"
+ "\0"
+ /* _mesa_function_pool[33186]: GenProgramsNV (will be remapped) */
+ "ip\0"
+ "glGenProgramsARB\0"
+ "glGenProgramsNV\0"
+ "\0"
+ /* _mesa_function_pool[33223]: VertexAttrib4dvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[33247]: EndFragmentShaderATI (will be remapped) */
+ "\0"
+ "glEndFragmentShaderATI\0"
+ "\0"
+ /* _mesa_function_pool[33272]: Binormal3iEXT (dynamic) */
+ "iii\0"
+ "glBinormal3iEXT\0"
+ "\0"
+ /* _mesa_function_pool[33293]: WindowPos2fMESA (will be remapped) */
+ "ff\0"
+ "glWindowPos2f\0"
+ "glWindowPos2fARB\0"
+ "glWindowPos2fMESA\0"
+ "\0"
+ ;
+
+/* these functions need to be remapped */
+static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
+ { 1577, AttachShader_remap_index },
+ { 9906, CreateProgram_remap_index },
+ { 23042, CreateShader_remap_index },
+ { 25529, DeleteProgram_remap_index },
+ { 18686, DeleteShader_remap_index },
+ { 23543, DetachShader_remap_index },
+ { 18052, GetAttachedShaders_remap_index },
+ { 4869, GetProgramInfoLog_remap_index },
+ { 405, GetProgramiv_remap_index },
+ { 6542, GetShaderInfoLog_remap_index },
+ { 31154, GetShaderiv_remap_index },
+ { 13361, IsProgram_remap_index },
+ { 12282, IsShader_remap_index },
+ { 10036, StencilFuncSeparate_remap_index },
+ { 3921, StencilMaskSeparate_remap_index },
+ { 7607, StencilOpSeparate_remap_index },
+ { 22330, UniformMatrix2x3fv_remap_index },
+ { 2847, UniformMatrix2x4fv_remap_index },
+ { 32866, UniformMatrix3x2fv_remap_index },
+ { 30476, UniformMatrix3x4fv_remap_index },
+ { 16309, UniformMatrix4x2fv_remap_index },
+ { 3263, UniformMatrix4x3fv_remap_index },
+ { 5030, ClampColor_remap_index },
+ { 18106, ClearBufferfi_remap_index },
+ { 17548, ClearBufferfv_remap_index },
+ { 29499, ClearBufferiv_remap_index },
+ { 13566, ClearBufferuiv_remap_index },
+ { 19969, GetStringi_remap_index },
+ { 2788, TexBuffer_remap_index },
+ { 938, FramebufferTexture_remap_index },
+ { 26555, GetBufferParameteri64v_remap_index },
+ { 10136, GetInteger64i_v_remap_index },
+ { 23356, VertexAttribDivisor_remap_index },
+ { 9924, LoadTransposeMatrixdARB_remap_index },
+ { 30883, LoadTransposeMatrixfARB_remap_index },
+ { 5608, MultTransposeMatrixdARB_remap_index },
+ { 23730, MultTransposeMatrixfARB_remap_index },
+ { 216, SampleCoverageARB_remap_index },
+ { 5834, CompressedTexImage1DARB_remap_index },
+ { 24258, CompressedTexImage2DARB_remap_index },
+ { 3984, CompressedTexImage3DARB_remap_index },
+ { 18403, CompressedTexSubImage1DARB_remap_index },
+ { 2050, CompressedTexSubImage2DARB_remap_index },
+ { 20391, CompressedTexSubImage3DARB_remap_index },
+ { 28635, GetCompressedTexImageARB_remap_index },
+ { 3829, DisableVertexAttribArrayARB_remap_index },
+ { 30041, EnableVertexAttribArrayARB_remap_index },
+ { 31997, GetProgramEnvParameterdvARB_remap_index },
+ { 23610, GetProgramEnvParameterfvARB_remap_index },
+ { 27552, GetProgramLocalParameterdvARB_remap_index },
+ { 8049, GetProgramLocalParameterfvARB_remap_index },
+ { 18537, GetProgramStringARB_remap_index },
+ { 27747, GetProgramivARB_remap_index },
+ { 20586, GetVertexAttribdvARB_remap_index },
+ { 16117, GetVertexAttribfvARB_remap_index },
+ { 9748, GetVertexAttribivARB_remap_index },
+ { 19450, ProgramEnvParameter4dARB_remap_index },
+ { 25279, ProgramEnvParameter4dvARB_remap_index },
+ { 16870, ProgramEnvParameter4fARB_remap_index },
+ { 8948, ProgramEnvParameter4fvARB_remap_index },
+ { 3947, ProgramLocalParameter4dARB_remap_index },
+ { 13071, ProgramLocalParameter4dvARB_remap_index },
+ { 29520, ProgramLocalParameter4fARB_remap_index },
+ { 25915, ProgramLocalParameter4fvARB_remap_index },
+ { 28389, ProgramStringARB_remap_index },
+ { 19700, VertexAttrib1dARB_remap_index },
+ { 15771, VertexAttrib1dvARB_remap_index },
+ { 4122, VertexAttrib1fARB_remap_index },
+ { 32947, VertexAttrib1fvARB_remap_index },
+ { 7133, VertexAttrib1sARB_remap_index },
+ { 2224, VertexAttrib1svARB_remap_index },
+ { 15202, VertexAttrib2dARB_remap_index },
+ { 17569, VertexAttrib2dvARB_remap_index },
+ { 1596, VertexAttrib2fARB_remap_index },
+ { 17682, VertexAttrib2fvARB_remap_index },
+ { 32573, VertexAttrib2sARB_remap_index },
+ { 31634, VertexAttrib2svARB_remap_index },
+ { 11287, VertexAttrib3dARB_remap_index },
+ { 8615, VertexAttrib3dvARB_remap_index },
+ { 1683, VertexAttrib3fARB_remap_index },
+ { 22593, VertexAttrib3fvARB_remap_index },
+ { 28236, VertexAttrib3sARB_remap_index },
+ { 20328, VertexAttrib3svARB_remap_index },
+ { 4895, VertexAttrib4NbvARB_remap_index },
+ { 17929, VertexAttrib4NivARB_remap_index },
+ { 22548, VertexAttrib4NsvARB_remap_index },
+ { 23562, VertexAttrib4NubARB_remap_index },
+ { 31880, VertexAttrib4NubvARB_remap_index },
+ { 19111, VertexAttrib4NuivARB_remap_index },
+ { 3136, VertexAttrib4NusvARB_remap_index },
+ { 10876, VertexAttrib4bvARB_remap_index },
+ { 26925, VertexAttrib4dARB_remap_index },
+ { 21350, VertexAttrib4dvARB_remap_index },
+ { 11441, VertexAttrib4fARB_remap_index },
+ { 11845, VertexAttrib4fvARB_remap_index },
+ { 10252, VertexAttrib4ivARB_remap_index },
+ { 17362, VertexAttrib4sARB_remap_index },
+ { 31069, VertexAttrib4svARB_remap_index },
+ { 16675, VertexAttrib4ubvARB_remap_index },
+ { 30365, VertexAttrib4uivARB_remap_index },
+ { 20139, VertexAttrib4usvARB_remap_index },
+ { 22145, VertexAttribPointerARB_remap_index },
+ { 32707, BindBufferARB_remap_index },
+ { 6840, BufferDataARB_remap_index },
+ { 1498, BufferSubDataARB_remap_index },
+ { 30646, DeleteBuffersARB_remap_index },
+ { 32990, GenBuffersARB_remap_index },
+ { 17725, GetBufferParameterivARB_remap_index },
+ { 16822, GetBufferPointervARB_remap_index },
+ { 1451, GetBufferSubDataARB_remap_index },
+ { 30313, IsBufferARB_remap_index },
+ { 26399, MapBufferARB_remap_index },
+ { 31284, UnmapBufferARB_remap_index },
+ { 312, BeginQueryARB_remap_index },
+ { 19795, DeleteQueriesARB_remap_index },
+ { 12172, EndQueryARB_remap_index },
+ { 29114, GenQueriesARB_remap_index },
+ { 1942, GetQueryObjectivARB_remap_index },
+ { 17406, GetQueryObjectuivARB_remap_index },
+ { 1740, GetQueryivARB_remap_index },
+ { 20046, IsQueryARB_remap_index },
+ { 8225, AttachObjectARB_remap_index },
+ { 18648, CompileShaderARB_remap_index },
+ { 3205, CreateProgramObjectARB_remap_index },
+ { 6785, CreateShaderObjectARB_remap_index },
+ { 14504, DeleteObjectARB_remap_index },
+ { 24049, DetachObjectARB_remap_index },
+ { 11917, GetActiveUniformARB_remap_index },
+ { 9423, GetAttachedObjectsARB_remap_index },
+ { 9730, GetHandleARB_remap_index },
+ { 32740, GetInfoLogARB_remap_index },
+ { 31951, GetObjectParameterfvARB_remap_index },
+ { 27426, GetObjectParameterivARB_remap_index },
+ { 28872, GetShaderSourceARB_remap_index },
+ { 28096, GetUniformLocationARB_remap_index },
+ { 23832, GetUniformfvARB_remap_index },
+ { 12646, GetUniformivARB_remap_index },
+ { 20184, LinkProgramARB_remap_index },
+ { 20242, ShaderSourceARB_remap_index },
+ { 7507, Uniform1fARB_remap_index },
+ { 29729, Uniform1fvARB_remap_index },
+ { 22114, Uniform1iARB_remap_index },
+ { 21039, Uniform1ivARB_remap_index },
+ { 2173, Uniform2fARB_remap_index },
+ { 14340, Uniform2fvARB_remap_index },
+ { 26286, Uniform2iARB_remap_index },
+ { 2293, Uniform2ivARB_remap_index },
+ { 18758, Uniform3fARB_remap_index },
+ { 9453, Uniform3fvARB_remap_index },
+ { 6396, Uniform3iARB_remap_index },
+ { 16928, Uniform3ivARB_remap_index },
+ { 19256, Uniform4fARB_remap_index },
+ { 23696, Uniform4fvARB_remap_index },
+ { 24958, Uniform4iARB_remap_index },
+ { 20552, Uniform4ivARB_remap_index },
+ { 8277, UniformMatrix2fvARB_remap_index },
+ { 17, UniformMatrix3fvARB_remap_index },
+ { 2690, UniformMatrix4fvARB_remap_index },
+ { 25391, UseProgramObjectARB_remap_index },
+ { 14890, ValidateProgramARB_remap_index },
+ { 21393, BindAttribLocationARB_remap_index },
+ { 4940, GetActiveAttribARB_remap_index },
+ { 16576, GetAttribLocationARB_remap_index },
+ { 29447, DrawBuffersARB_remap_index },
+ { 29310, ClampColorARB_remap_index },
+ { 17974, DrawArraysInstancedARB_remap_index },
+ { 6457, DrawElementsInstancedARB_remap_index },
+ { 13176, RenderbufferStorageMultisample_remap_index },
+ { 13647, FramebufferTextureARB_remap_index },
+ { 25817, FramebufferTextureFaceARB_remap_index },
+ { 24198, ProgramParameteriARB_remap_index },
+ { 23514, VertexAttribDivisorARB_remap_index },
+ { 19304, FlushMappedBufferRange_remap_index },
+ { 27863, MapBufferRange_remap_index },
+ { 27770, TexBufferARB_remap_index },
+ { 16420, BindVertexArray_remap_index },
+ { 14713, GenVertexArrays_remap_index },
+ { 30243, CopyBufferSubData_remap_index },
+ { 31173, ClientWaitSync_remap_index },
+ { 2609, DeleteSync_remap_index },
+ { 7174, FenceSync_remap_index },
+ { 15261, GetInteger64v_remap_index },
+ { 22655, GetSynciv_remap_index },
+ { 29386, IsSync_remap_index },
+ { 9371, WaitSync_remap_index },
+ { 3797, DrawElementsBaseVertex_remap_index },
+ { 30578, DrawRangeElementsBaseVertex_remap_index },
+ { 26430, MultiDrawElementsBaseVertex_remap_index },
+ { 16642, BlendEquationSeparateiARB_remap_index },
+ { 17818, BlendEquationiARB_remap_index },
+ { 12615, BlendFuncSeparateiARB_remap_index },
+ { 9796, BlendFunciARB_remap_index },
+ { 5091, BindTransformFeedback_remap_index },
+ { 3232, DeleteTransformFeedbacks_remap_index },
+ { 6429, DrawTransformFeedback_remap_index },
+ { 9590, GenTransformFeedbacks_remap_index },
+ { 28279, IsTransformFeedback_remap_index },
+ { 26010, PauseTransformFeedback_remap_index },
+ { 5528, ResumeTransformFeedback_remap_index },
+ { 21713, ClearDepthf_remap_index },
+ { 6733, DepthRangef_remap_index },
+ { 14525, GetShaderPrecisionFormat_remap_index },
+ { 9976, ReleaseShaderCompiler_remap_index },
+ { 10919, ShaderBinary_remap_index },
+ { 5396, PolygonOffsetEXT_remap_index },
+ { 23277, GetPixelTexGenParameterfvSGIS_remap_index },
+ { 4417, GetPixelTexGenParameterivSGIS_remap_index },
+ { 23010, PixelTexGenParameterfSGIS_remap_index },
+ { 624, PixelTexGenParameterfvSGIS_remap_index },
+ { 12684, PixelTexGenParameteriSGIS_remap_index },
+ { 13821, PixelTexGenParameterivSGIS_remap_index },
+ { 18302, SampleMaskSGIS_remap_index },
+ { 19986, SamplePatternSGIS_remap_index },
+ { 26359, ColorPointerEXT_remap_index },
+ { 17612, EdgeFlagPointerEXT_remap_index },
+ { 6050, IndexPointerEXT_remap_index },
+ { 6130, NormalPointerEXT_remap_index },
+ { 15855, TexCoordPointerEXT_remap_index },
+ { 6963, VertexPointerEXT_remap_index },
+ { 3599, PointParameterfEXT_remap_index },
+ { 7814, PointParameterfvEXT_remap_index },
+ { 32049, LockArraysEXT_remap_index },
+ { 14954, UnlockArraysEXT_remap_index },
+ { 1267, SecondaryColor3bEXT_remap_index },
+ { 7973, SecondaryColor3bvEXT_remap_index },
+ { 10429, SecondaryColor3dEXT_remap_index },
+ { 25587, SecondaryColor3dvEXT_remap_index },
+ { 28145, SecondaryColor3fEXT_remap_index },
+ { 18339, SecondaryColor3fvEXT_remap_index },
+ { 470, SecondaryColor3iEXT_remap_index },
+ { 16165, SecondaryColor3ivEXT_remap_index },
+ { 10064, SecondaryColor3sEXT_remap_index },
+ { 30837, SecondaryColor3svEXT_remap_index },
+ { 27262, SecondaryColor3ubEXT_remap_index },
+ { 21284, SecondaryColor3ubvEXT_remap_index },
+ { 12926, SecondaryColor3uiEXT_remap_index },
+ { 22897, SecondaryColor3uivEXT_remap_index },
+ { 25867, SecondaryColor3usEXT_remap_index },
+ { 12999, SecondaryColor3usvEXT_remap_index },
+ { 11788, SecondaryColorPointerEXT_remap_index },
+ { 25681, MultiDrawArraysEXT_remap_index },
+ { 20974, MultiDrawElementsEXT_remap_index },
+ { 21169, FogCoordPointerEXT_remap_index },
+ { 4566, FogCoorddEXT_remap_index },
+ { 31450, FogCoorddvEXT_remap_index },
+ { 4683, FogCoordfEXT_remap_index },
+ { 27185, FogCoordfvEXT_remap_index },
+ { 19208, PixelTexGenSGIX_remap_index },
+ { 27790, BlendFuncSeparateEXT_remap_index },
+ { 6875, FlushVertexArrayRangeNV_remap_index },
+ { 5345, VertexArrayRangeNV_remap_index },
+ { 28210, CombinerInputNV_remap_index },
+ { 2116, CombinerOutputNV_remap_index },
+ { 30990, CombinerParameterfNV_remap_index },
+ { 5219, CombinerParameterfvNV_remap_index },
+ { 22379, CombinerParameteriNV_remap_index },
+ { 32465, CombinerParameterivNV_remap_index },
+ { 7251, FinalCombinerInputNV_remap_index },
+ { 9817, GetCombinerInputParameterfvNV_remap_index },
+ { 32302, GetCombinerInputParameterivNV_remap_index },
+ { 13922, GetCombinerOutputParameterfvNV_remap_index },
+ { 13750, GetCombinerOutputParameterivNV_remap_index },
+ { 6637, GetFinalCombinerInputParameterfvNV_remap_index },
+ { 24830, GetFinalCombinerInputParameterivNV_remap_index },
+ { 12593, ResizeBuffersMESA_remap_index },
+ { 11114, WindowPos2dMESA_remap_index },
+ { 1060, WindowPos2dvMESA_remap_index },
+ { 33293, WindowPos2fMESA_remap_index },
+ { 7918, WindowPos2fvMESA_remap_index },
+ { 18249, WindowPos2iMESA_remap_index },
+ { 20459, WindowPos2ivMESA_remap_index },
+ { 21073, WindowPos2sMESA_remap_index },
+ { 5748, WindowPos2svMESA_remap_index },
+ { 7743, WindowPos3dMESA_remap_index },
+ { 14068, WindowPos3dvMESA_remap_index },
+ { 516, WindowPos3fMESA_remap_index },
+ { 15015, WindowPos3fvMESA_remap_index },
+ { 24091, WindowPos3iMESA_remap_index },
+ { 30188, WindowPos3ivMESA_remap_index },
+ { 18903, WindowPos3sMESA_remap_index },
+ { 31706, WindowPos3svMESA_remap_index },
+ { 11065, WindowPos4dMESA_remap_index },
+ { 17066, WindowPos4dvMESA_remap_index },
+ { 14027, WindowPos4fMESA_remap_index },
+ { 30744, WindowPos4fvMESA_remap_index },
+ { 30341, WindowPos4iMESA_remap_index },
+ { 12396, WindowPos4ivMESA_remap_index },
+ { 19087, WindowPos4sMESA_remap_index },
+ { 3183, WindowPos4svMESA_remap_index },
+ { 13789, MultiModeDrawArraysIBM_remap_index },
+ { 28985, MultiModeDrawElementsIBM_remap_index },
+ { 12200, DeleteFencesNV_remap_index },
+ { 28057, FinishFenceNV_remap_index },
+ { 3721, GenFencesNV_remap_index },
+ { 17046, GetFenceivNV_remap_index },
+ { 8210, IsFenceNV_remap_index },
+ { 13677, SetFenceNV_remap_index },
+ { 4178, TestFenceNV_remap_index },
+ { 31677, AreProgramsResidentNV_remap_index },
+ { 31032, BindProgramNV_remap_index },
+ { 25950, DeleteProgramsNV_remap_index },
+ { 21502, ExecuteProgramNV_remap_index },
+ { 33186, GenProgramsNV_remap_index },
+ { 23382, GetProgramParameterdvNV_remap_index },
+ { 10491, GetProgramParameterfvNV_remap_index },
+ { 26333, GetProgramStringNV_remap_index },
+ { 24468, GetProgramivNV_remap_index },
+ { 23645, GetTrackMatrixivNV_remap_index },
+ { 26127, GetVertexAttribPointervNV_remap_index },
+ { 24763, GetVertexAttribdvNV_remap_index },
+ { 9266, GetVertexAttribfvNV_remap_index },
+ { 18510, GetVertexAttribivNV_remap_index },
+ { 19334, IsProgramNV_remap_index },
+ { 9349, LoadProgramNV_remap_index },
+ { 27886, ProgramParameters4dvNV_remap_index },
+ { 24398, ProgramParameters4fvNV_remap_index },
+ { 20763, RequestResidentProgramsNV_remap_index },
+ { 22357, TrackMatrixNV_remap_index },
+ { 32279, VertexAttrib1dNV_remap_index },
+ { 13588, VertexAttrib1dvNV_remap_index },
+ { 28491, VertexAttrib1fNV_remap_index },
+ { 2415, VertexAttrib1fvNV_remap_index },
+ { 30801, VertexAttrib1sNV_remap_index },
+ { 15088, VertexAttrib1svNV_remap_index },
+ { 4845, VertexAttrib2dNV_remap_index },
+ { 13481, VertexAttrib2dvNV_remap_index },
+ { 20218, VertexAttrib2fNV_remap_index },
+ { 13047, VertexAttrib2fvNV_remap_index },
+ { 5960, VertexAttrib2sNV_remap_index },
+ { 18957, VertexAttrib2svNV_remap_index },
+ { 11262, VertexAttrib3dNV_remap_index },
+ { 31927, VertexAttrib3dvNV_remap_index },
+ { 10303, VertexAttrib3fNV_remap_index },
+ { 24790, VertexAttrib3fvNV_remap_index },
+ { 22200, VertexAttrib3sNV_remap_index },
+ { 23672, VertexAttrib3svNV_remap_index },
+ { 28959, VertexAttrib4dNV_remap_index },
+ { 33223, VertexAttrib4dvNV_remap_index },
+ { 4467, VertexAttrib4fNV_remap_index },
+ { 9399, VertexAttrib4fvNV_remap_index },
+ { 26809, VertexAttrib4sNV_remap_index },
+ { 1409, VertexAttrib4svNV_remap_index },
+ { 5003, VertexAttrib4ubNV_remap_index },
+ { 778, VertexAttrib4ubvNV_remap_index },
+ { 21682, VertexAttribPointerNV_remap_index },
+ { 2267, VertexAttribs1dvNV_remap_index },
+ { 26215, VertexAttribs1fvNV_remap_index },
+ { 33023, VertexAttribs1svNV_remap_index },
+ { 10328, VertexAttribs2dvNV_remap_index },
+ { 25352, VertexAttribs2fvNV_remap_index },
+ { 17638, VertexAttribs2svNV_remap_index },
+ { 5247, VertexAttribs3dvNV_remap_index },
+ { 2147, VertexAttribs3fvNV_remap_index },
+ { 29936, VertexAttribs3svNV_remap_index },
+ { 26899, VertexAttribs4dvNV_remap_index },
+ { 5319, VertexAttribs4fvNV_remap_index },
+ { 32810, VertexAttribs4svNV_remap_index },
+ { 29684, VertexAttribs4ubvNV_remap_index },
+ { 26969, GetTexBumpParameterfvATI_remap_index },
+ { 33064, GetTexBumpParameterivATI_remap_index },
+ { 18620, TexBumpParameterfvATI_remap_index },
+ { 20634, TexBumpParameterivATI_remap_index },
+ { 15634, AlphaFragmentOp1ATI_remap_index },
+ { 25633, AlphaFragmentOp2ATI_remap_index },
+ { 24706, AlphaFragmentOp3ATI_remap_index },
+ { 29863, BeginFragmentShaderATI_remap_index },
+ { 31231, BindFragmentShaderATI_remap_index },
+ { 23801, ColorFragmentOp1ATI_remap_index },
+ { 4345, ColorFragmentOp2ATI_remap_index },
+ { 31572, ColorFragmentOp3ATI_remap_index },
+ { 5485, DeleteFragmentShaderATI_remap_index },
+ { 33247, EndFragmentShaderATI_remap_index },
+ { 32493, GenFragmentShadersATI_remap_index },
+ { 25506, PassTexCoordATI_remap_index },
+ { 6943, SampleMapATI_remap_index },
+ { 27080, SetFragmentShaderConstantATI_remap_index },
+ { 363, PointParameteriNV_remap_index },
+ { 14229, PointParameterivNV_remap_index },
+ { 28798, ActiveStencilFaceEXT_remap_index },
+ { 27526, BindVertexArrayAPPLE_remap_index },
+ { 2737, DeleteVertexArraysAPPLE_remap_index },
+ { 18079, GenVertexArraysAPPLE_remap_index },
+ { 23447, IsVertexArrayAPPLE_remap_index },
+ { 819, GetProgramNamedParameterdvNV_remap_index },
+ { 3562, GetProgramNamedParameterfvNV_remap_index },
+ { 27000, ProgramNamedParameter4dNV_remap_index },
+ { 14588, ProgramNamedParameter4dvNV_remap_index },
+ { 8882, ProgramNamedParameter4fNV_remap_index },
+ { 11753, ProgramNamedParameter4fvNV_remap_index },
+ { 16977, PrimitiveRestartIndexNV_remap_index },
+ { 30721, PrimitiveRestartNV_remap_index },
+ { 24377, DepthBoundsEXT_remap_index },
+ { 1159, BlendEquationSeparateEXT_remap_index },
+ { 14789, BindFramebufferEXT_remap_index },
+ { 25726, BindRenderbufferEXT_remap_index },
+ { 9646, CheckFramebufferStatusEXT_remap_index },
+ { 22698, DeleteFramebuffersEXT_remap_index },
+ { 31829, DeleteRenderbuffersEXT_remap_index },
+ { 13505, FramebufferRenderbufferEXT_remap_index },
+ { 13694, FramebufferTexture1DEXT_remap_index },
+ { 11547, FramebufferTexture2DEXT_remap_index },
+ { 11167, FramebufferTexture3DEXT_remap_index },
+ { 23313, GenFramebuffersEXT_remap_index },
+ { 17503, GenRenderbuffersEXT_remap_index },
+ { 6679, GenerateMipmapEXT_remap_index },
+ { 21775, GetFramebufferAttachmentParameterivEXT_remap_index },
+ { 32399, GetRenderbufferParameterivEXT_remap_index },
+ { 20514, IsFramebufferEXT_remap_index },
+ { 33146, IsRenderbufferEXT_remap_index },
+ { 8157, RenderbufferStorageEXT_remap_index },
+ { 695, BlitFramebufferEXT_remap_index },
+ { 14374, BufferParameteriAPPLE_remap_index },
+ { 19366, FlushMappedBufferRangeAPPLE_remap_index },
+ { 1815, BindFragDataLocationEXT_remap_index },
+ { 24490, GetFragDataLocationEXT_remap_index },
+ { 10606, GetUniformuivEXT_remap_index },
+ { 2933, GetVertexAttribIivEXT_remap_index },
+ { 4195, GetVertexAttribIuivEXT_remap_index },
+ { 12033, Uniform1uiEXT_remap_index },
+ { 27971, Uniform1uivEXT_remap_index },
+ { 22296, Uniform2uiEXT_remap_index },
+ { 4309, Uniform2uivEXT_remap_index },
+ { 29238, Uniform3uiEXT_remap_index },
+ { 14735, Uniform3uivEXT_remap_index },
+ { 3486, Uniform4uiEXT_remap_index },
+ { 8658, Uniform4uivEXT_remap_index },
+ { 18467, VertexAttribI1iEXT_remap_index },
+ { 965, VertexAttribI1ivEXT_remap_index },
+ { 2516, VertexAttribI1uiEXT_remap_index },
+ { 12775, VertexAttribI1uivEXT_remap_index },
+ { 81, VertexAttribI2iEXT_remap_index },
+ { 23913, VertexAttribI2ivEXT_remap_index },
+ { 5273, VertexAttribI2uiEXT_remap_index },
+ { 4728, VertexAttribI2uivEXT_remap_index },
+ { 26601, VertexAttribI3iEXT_remap_index },
+ { 30533, VertexAttribI3ivEXT_remap_index },
+ { 3340, VertexAttribI3uiEXT_remap_index },
+ { 30429, VertexAttribI3uivEXT_remap_index },
+ { 22026, VertexAttribI4bvEXT_remap_index },
+ { 14667, VertexAttribI4iEXT_remap_index },
+ { 32098, VertexAttribI4ivEXT_remap_index },
+ { 13408, VertexAttribI4svEXT_remap_index },
+ { 16529, VertexAttribI4ubvEXT_remap_index },
+ { 16228, VertexAttribI4uiEXT_remap_index },
+ { 5419, VertexAttribI4uivEXT_remap_index },
+ { 11330, VertexAttribI4usvEXT_remap_index },
+ { 18564, VertexAttribIPointerEXT_remap_index },
+ { 3027, FramebufferTextureLayerEXT_remap_index },
+ { 5660, ColorMaskIndexedEXT_remap_index },
+ { 18981, DisableIndexedEXT_remap_index },
+ { 26646, EnableIndexedEXT_remap_index },
+ { 21730, GetBooleanIndexedvEXT_remap_index },
+ { 10941, GetIntegerIndexedvEXT_remap_index },
+ { 22774, IsEnabledIndexedEXT_remap_index },
+ { 22674, ClearColorIiEXT_remap_index },
+ { 3436, ClearColorIuiEXT_remap_index },
+ { 9856, GetTexParameterIivEXT_remap_index },
+ { 5908, GetTexParameterIuivEXT_remap_index },
+ { 2983, TexParameterIivEXT_remap_index },
+ { 26468, TexParameterIuivEXT_remap_index },
+ { 4596, BeginConditionalRenderNV_remap_index },
+ { 25456, EndConditionalRenderNV_remap_index },
+ { 9293, BeginTransformFeedbackEXT_remap_index },
+ { 19016, BindBufferBaseEXT_remap_index },
+ { 18875, BindBufferOffsetEXT_remap_index },
+ { 12221, BindBufferRangeEXT_remap_index },
+ { 14289, EndTransformFeedbackEXT_remap_index },
+ { 10804, GetTransformFeedbackVaryingEXT_remap_index },
+ { 20819, TransformFeedbackVaryingsEXT_remap_index },
+ { 29585, ProvokingVertexEXT_remap_index },
+ { 10752, GetTexParameterPointervAPPLE_remap_index },
+ { 5047, TextureRangeAPPLE_remap_index },
+ { 11619, GetObjectParameterivAPPLE_remap_index },
+ { 19941, ObjectPurgeableAPPLE_remap_index },
+ { 5702, ObjectUnpurgeableAPPLE_remap_index },
+ { 17325, ActiveProgramEXT_remap_index },
+ { 17296, CreateShaderProgramEXT_remap_index },
+ { 28583, UseShaderProgramEXT_remap_index },
+ { 16508, TextureBarrierNV_remap_index },
+ { 28824, StencilFuncSeparateATI_remap_index },
+ { 18168, ProgramEnvParameters4fvEXT_remap_index },
+ { 17190, ProgramLocalParameters4fvEXT_remap_index },
+ { 14157, GetQueryObjecti64vEXT_remap_index },
+ { 10354, GetQueryObjectui64vEXT_remap_index },
+ { 23870, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 12139, EGLImageTargetTexture2DOES_remap_index },
+ { -1, -1 }
+};
+
+/* these functions are in the ABI, but have alternative names */
+static const struct gl_function_remap MESA_alt_functions[] = {
+ /* from GL_EXT_blend_color */
+ { 2655, _gloffset_BlendColor },
+ /* from GL_EXT_blend_minmax */
+ { 11224, _gloffset_BlendEquation },
+ /* from GL_EXT_color_subtable */
+ { 17088, _gloffset_ColorSubTable },
+ { 31761, _gloffset_CopyColorSubTable },
+ /* from GL_EXT_convolution */
+ { 257, _gloffset_ConvolutionFilter1D },
+ { 2454, _gloffset_CopyConvolutionFilter1D },
+ { 4058, _gloffset_GetConvolutionParameteriv },
+ { 8506, _gloffset_ConvolutionFilter2D },
+ { 8708, _gloffset_ConvolutionParameteriv },
+ { 9168, _gloffset_ConvolutionParameterfv },
+ { 20662, _gloffset_GetSeparableFilter },
+ { 24145, _gloffset_SeparableFilter2D },
+ { 25008, _gloffset_ConvolutionParameteri },
+ { 25131, _gloffset_ConvolutionParameterf },
+ { 26835, _gloffset_GetConvolutionParameterfv },
+ { 27692, _gloffset_GetConvolutionFilter },
+ { 30125, _gloffset_CopyConvolutionFilter2D },
+ /* from GL_EXT_copy_texture */
+ { 15148, _gloffset_CopyTexSubImage3D },
+ { 16775, _gloffset_CopyTexImage2D },
+ { 24616, _gloffset_CopyTexImage1D },
+ { 27373, _gloffset_CopyTexSubImage2D },
+ { 29763, _gloffset_CopyTexSubImage1D },
+ /* from GL_EXT_draw_range_elements */
+ { 9505, _gloffset_DrawRangeElements },
+ /* from GL_EXT_histogram */
+ { 856, _gloffset_Histogram },
+ { 3522, _gloffset_ResetHistogram },
+ { 10002, _gloffset_GetMinmax },
+ { 15482, _gloffset_GetHistogramParameterfv },
+ { 24541, _gloffset_GetMinmaxParameteriv },
+ { 26725, _gloffset_ResetMinmax },
+ { 27589, _gloffset_GetHistogramParameteriv },
+ { 28758, _gloffset_GetHistogram },
+ { 31347, _gloffset_Minmax },
+ { 32893, _gloffset_GetMinmaxParameterfv },
+ /* from GL_EXT_paletted_texture */
+ { 8368, _gloffset_ColorTable },
+ { 15328, _gloffset_GetColorTable },
+ { 23060, _gloffset_GetColorTableParameterfv },
+ { 25187, _gloffset_GetColorTableParameteriv },
+ /* from GL_EXT_subtexture */
+ { 7089, _gloffset_TexSubImage1D },
+ { 10679, _gloffset_TexSubImage2D },
+ /* from GL_EXT_texture3D */
+ { 1774, _gloffset_TexImage3D },
+ { 22829, _gloffset_TexSubImage3D },
+ /* from GL_EXT_texture_object */
+ { 3290, _gloffset_PrioritizeTextures },
+ { 7538, _gloffset_AreTexturesResident },
+ { 13612, _gloffset_GenTextures },
+ { 15814, _gloffset_DeleteTextures },
+ { 19647, _gloffset_IsTexture },
+ { 29828, _gloffset_BindTexture },
+ /* from GL_EXT_vertex_array */
+ { 24317, _gloffset_ArrayElement },
+ { 30935, _gloffset_GetPointerv },
+ { 32520, _gloffset_DrawArrays },
+ /* from GL_SGI_color_table */
+ { 7656, _gloffset_ColorTableParameteriv },
+ { 8368, _gloffset_ColorTable },
+ { 15328, _gloffset_GetColorTable },
+ { 15438, _gloffset_CopyColorTable },
+ { 19508, _gloffset_ColorTableParameterfv },
+ { 23060, _gloffset_GetColorTableParameterfv },
+ { 25187, _gloffset_GetColorTableParameteriv },
+ /* from GL_VERSION_1_3 */
+ { 425, _gloffset_MultiTexCoord3sARB },
+ { 657, _gloffset_ActiveTextureARB },
+ { 4247, _gloffset_MultiTexCoord1fvARB },
+ { 6155, _gloffset_MultiTexCoord3dARB },
+ { 6200, _gloffset_MultiTexCoord2iARB },
+ { 6324, _gloffset_MultiTexCoord2svARB },
+ { 8324, _gloffset_MultiTexCoord2fARB },
+ { 10384, _gloffset_MultiTexCoord3fvARB },
+ { 10986, _gloffset_MultiTexCoord4sARB },
+ { 11667, _gloffset_MultiTexCoord2dvARB },
+ { 12082, _gloffset_MultiTexCoord1svARB },
+ { 12454, _gloffset_MultiTexCoord3svARB },
+ { 12515, _gloffset_MultiTexCoord4iARB },
+ { 13316, _gloffset_MultiTexCoord3iARB },
+ { 14186, _gloffset_MultiTexCoord1dARB },
+ { 14403, _gloffset_MultiTexCoord3dvARB },
+ { 15682, _gloffset_MultiTexCoord3ivARB },
+ { 15727, _gloffset_MultiTexCoord2sARB },
+ { 17145, _gloffset_MultiTexCoord4ivARB },
+ { 19158, _gloffset_ClientActiveTextureARB },
+ { 21458, _gloffset_MultiTexCoord2dARB },
+ { 21895, _gloffset_MultiTexCoord4dvARB },
+ { 22251, _gloffset_MultiTexCoord4fvARB },
+ { 23201, _gloffset_MultiTexCoord3fARB },
+ { 25771, _gloffset_MultiTexCoord4dARB },
+ { 26037, _gloffset_MultiTexCoord1sARB },
+ { 26241, _gloffset_MultiTexCoord1dvARB },
+ { 27217, _gloffset_MultiTexCoord1ivARB },
+ { 27310, _gloffset_MultiTexCoord2ivARB },
+ { 27649, _gloffset_MultiTexCoord1iARB },
+ { 29033, _gloffset_MultiTexCoord4svARB },
+ { 29627, _gloffset_MultiTexCoord1fARB },
+ { 29890, _gloffset_MultiTexCoord4fARB },
+ { 32354, _gloffset_MultiTexCoord2fvARB },
+ { -1, -1 }
+};
+
+#endif /* need_MESA_remap_table */
+
+#if defined(need_GL_3DFX_tbuffer)
+static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = {
+ { 9226, -1 }, /* TbufferMask3DFX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_APPLE_flush_buffer_range)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_APPLE_flush_buffer_range_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_APPLE_object_purgeable)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_APPLE_object_purgeable_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_APPLE_texture_range)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_APPLE_texture_range_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_APPLE_vertex_array_object)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_ES2_compatibility)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_ES2_compatibility_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_color_buffer_float)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_color_buffer_float_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_copy_buffer)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_copy_buffer_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_draw_buffers)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_draw_buffers_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_draw_buffers_blend)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_draw_buffers_blend_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_draw_elements_base_vertex)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_draw_elements_base_vertex_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_draw_instanced)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_draw_instanced_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_framebuffer_object)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_geometry_shader4)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = {
+ { 12418, -1 }, /* FramebufferTextureLayer */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_instanced_arrays)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_instanced_arrays_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_map_buffer_range)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_matrix_palette)
+static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = {
+ { 3773, -1 }, /* MatrixIndexusvARB */
+ { 13137, -1 }, /* MatrixIndexuivARB */
+ { 14558, -1 }, /* MatrixIndexPointerARB */
+ { 19896, -1 }, /* CurrentPaletteMatrixARB */
+ { 22945, -1 }, /* MatrixIndexubvARB */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_multisample)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_multisample_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_occlusion_query)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_occlusion_query_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_point_parameters)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_point_parameters_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_provoking_vertex)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_provoking_vertex_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_shader_objects)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_shader_objects_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_sync)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_sync_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_texture_buffer_object)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_texture_buffer_object_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_texture_compression)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_texture_compression_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_transform_feedback2)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_transform_feedback2_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_transpose_matrix)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_transpose_matrix_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_vertex_array_object)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_vertex_blend)
+static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = {
+ { 2396, -1 }, /* WeightubvARB */
+ { 6567, -1 }, /* WeightivARB */
+ { 11089, -1 }, /* WeightPointerARB */
+ { 13904, -1 }, /* WeightfvARB */
+ { 17664, -1 }, /* WeightbvARB */
+ { 21126, -1 }, /* WeightusvARB */
+ { 24071, -1 }, /* VertexBlendARB */
+ { 29711, -1 }, /* WeightsvARB */
+ { 31811, -1 }, /* WeightdvARB */
+ { 32554, -1 }, /* WeightuivARB */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_vertex_buffer_object)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_vertex_buffer_object_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_vertex_program)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_vertex_program_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_vertex_shader)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_vertex_shader_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ARB_window_pos)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_window_pos_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ATI_blend_equation_separate)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ATI_blend_equation_separate_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ATI_draw_buffers)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ATI_draw_buffers_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ATI_envmap_bumpmap)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ATI_envmap_bumpmap_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ATI_fragment_shader)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ATI_fragment_shader_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_ATI_separate_stencil)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_blend_color)
+static const struct gl_function_remap GL_EXT_blend_color_functions[] = {
+ { 2655, _gloffset_BlendColor },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_blend_equation_separate)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_blend_equation_separate_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_blend_func_separate)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_blend_minmax)
+static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = {
+ { 11224, _gloffset_BlendEquation },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_color_subtable)
+static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
+ { 17088, _gloffset_ColorSubTable },
+ { 31761, _gloffset_CopyColorSubTable },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_compiled_vertex_array)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_convolution)
+static const struct gl_function_remap GL_EXT_convolution_functions[] = {
+ { 257, _gloffset_ConvolutionFilter1D },
+ { 2454, _gloffset_CopyConvolutionFilter1D },
+ { 4058, _gloffset_GetConvolutionParameteriv },
+ { 8506, _gloffset_ConvolutionFilter2D },
+ { 8708, _gloffset_ConvolutionParameteriv },
+ { 9168, _gloffset_ConvolutionParameterfv },
+ { 20662, _gloffset_GetSeparableFilter },
+ { 24145, _gloffset_SeparableFilter2D },
+ { 25008, _gloffset_ConvolutionParameteri },
+ { 25131, _gloffset_ConvolutionParameterf },
+ { 26835, _gloffset_GetConvolutionParameterfv },
+ { 27692, _gloffset_GetConvolutionFilter },
+ { 30125, _gloffset_CopyConvolutionFilter2D },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_coordinate_frame)
+static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = {
+ { 10523, -1 }, /* TangentPointerEXT */
+ { 12573, -1 }, /* Binormal3ivEXT */
+ { 13269, -1 }, /* Tangent3sEXT */
+ { 14623, -1 }, /* Tangent3fvEXT */
+ { 18856, -1 }, /* Tangent3dvEXT */
+ { 19594, -1 }, /* Binormal3bvEXT */
+ { 20715, -1 }, /* Binormal3dEXT */
+ { 22877, -1 }, /* Tangent3fEXT */
+ { 25080, -1 }, /* Binormal3sEXT */
+ { 25548, -1 }, /* Tangent3ivEXT */
+ { 25567, -1 }, /* Tangent3dEXT */
+ { 26514, -1 }, /* Binormal3svEXT */
+ { 27115, -1 }, /* Binormal3fEXT */
+ { 28023, -1 }, /* Binormal3dvEXT */
+ { 29290, -1 }, /* Tangent3iEXT */
+ { 30410, -1 }, /* Tangent3bvEXT */
+ { 30970, -1 }, /* Tangent3bEXT */
+ { 31534, -1 }, /* Binormal3fvEXT */
+ { 32253, -1 }, /* BinormalPointerEXT */
+ { 32658, -1 }, /* Tangent3svEXT */
+ { 33095, -1 }, /* Binormal3bEXT */
+ { 33272, -1 }, /* Binormal3iEXT */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_copy_texture)
+static const struct gl_function_remap GL_EXT_copy_texture_functions[] = {
+ { 15148, _gloffset_CopyTexSubImage3D },
+ { 16775, _gloffset_CopyTexImage2D },
+ { 24616, _gloffset_CopyTexImage1D },
+ { 27373, _gloffset_CopyTexSubImage2D },
+ { 29763, _gloffset_CopyTexSubImage1D },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_cull_vertex)
+static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = {
+ { 8857, -1 }, /* CullParameterdvEXT */
+ { 11712, -1 }, /* CullParameterfvEXT */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_depth_bounds_test)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_depth_bounds_test_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_draw_buffers2)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_draw_buffers2_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_draw_instanced)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_draw_range_elements)
+static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = {
+ { 9505, _gloffset_DrawRangeElements },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_fog_coord)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_fog_coord_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_framebuffer_blit)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_framebuffer_blit_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_framebuffer_multisample)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_framebuffer_multisample_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_framebuffer_object)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_framebuffer_object_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_gpu_program_parameters)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_gpu_shader4)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_histogram)
+static const struct gl_function_remap GL_EXT_histogram_functions[] = {
+ { 856, _gloffset_Histogram },
+ { 3522, _gloffset_ResetHistogram },
+ { 10002, _gloffset_GetMinmax },
+ { 15482, _gloffset_GetHistogramParameterfv },
+ { 24541, _gloffset_GetMinmaxParameteriv },
+ { 26725, _gloffset_ResetMinmax },
+ { 27589, _gloffset_GetHistogramParameteriv },
+ { 28758, _gloffset_GetHistogram },
+ { 31347, _gloffset_Minmax },
+ { 32893, _gloffset_GetMinmaxParameterfv },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_index_func)
+static const struct gl_function_remap GL_EXT_index_func_functions[] = {
+ { 11498, -1 }, /* IndexFuncEXT */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_index_material)
+static const struct gl_function_remap GL_EXT_index_material_functions[] = {
+ { 21213, -1 }, /* IndexMaterialEXT */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_light_texture)
+static const struct gl_function_remap GL_EXT_light_texture_functions[] = {
+ { 26534, -1 }, /* ApplyTextureEXT */
+ { 26679, -1 }, /* TextureMaterialEXT */
+ { 26704, -1 }, /* TextureLightEXT */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_multi_draw_arrays)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_multi_draw_arrays_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_multisample)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_multisample_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_paletted_texture)
+static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = {
+ { 8368, _gloffset_ColorTable },
+ { 15328, _gloffset_GetColorTable },
+ { 23060, _gloffset_GetColorTableParameterfv },
+ { 25187, _gloffset_GetColorTableParameteriv },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_pixel_transform)
+static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
+ { 21860, -1 }, /* PixelTransformParameterfEXT */
+ { 21940, -1 }, /* PixelTransformParameteriEXT */
+ { 30685, -1 }, /* PixelTransformParameterfvEXT */
+ { 32217, -1 }, /* PixelTransformParameterivEXT */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_point_parameters)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_point_parameters_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_polygon_offset)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_polygon_offset_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_provoking_vertex)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_provoking_vertex_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_secondary_color)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_secondary_color_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_separate_shader_objects)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_separate_shader_objects_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_stencil_two_side)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_subtexture)
+static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
+ { 7089, _gloffset_TexSubImage1D },
+ { 10679, _gloffset_TexSubImage2D },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_texture3D)
+static const struct gl_function_remap GL_EXT_texture3D_functions[] = {
+ { 1774, _gloffset_TexImage3D },
+ { 22829, _gloffset_TexSubImage3D },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_texture_array)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_texture_array_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_texture_integer)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_texture_integer_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_texture_object)
+static const struct gl_function_remap GL_EXT_texture_object_functions[] = {
+ { 3290, _gloffset_PrioritizeTextures },
+ { 7538, _gloffset_AreTexturesResident },
+ { 13612, _gloffset_GenTextures },
+ { 15814, _gloffset_DeleteTextures },
+ { 19647, _gloffset_IsTexture },
+ { 29828, _gloffset_BindTexture },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_texture_perturb_normal)
+static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = {
+ { 13854, -1 }, /* TextureNormalEXT */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_timer_query)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_timer_query_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_transform_feedback)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_vertex_array)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
+ { 24317, _gloffset_ArrayElement },
+ { 30935, _gloffset_GetPointerv },
+ { 32520, _gloffset_DrawArrays },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_EXT_vertex_weighting)
+static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
+ { 19677, -1 }, /* VertexWeightfvEXT */
+ { 27058, -1 }, /* VertexWeightfEXT */
+ { 28727, -1 }, /* VertexWeightPointerEXT */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_HP_image_transform)
+static const struct gl_function_remap GL_HP_image_transform_functions[] = {
+ { 2327, -1 }, /* GetImageTransformParameterfvHP */
+ { 3739, -1 }, /* ImageTransformParameterfHP */
+ { 10217, -1 }, /* ImageTransformParameterfvHP */
+ { 11967, -1 }, /* ImageTransformParameteriHP */
+ { 12308, -1 }, /* GetImageTransformParameterivHP */
+ { 19741, -1 }, /* ImageTransformParameterivHP */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_IBM_multimode_draw_arrays)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_IBM_vertex_array_lists)
+static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = {
+ { 4379, -1 }, /* SecondaryColorPointerListIBM */
+ { 6021, -1 }, /* NormalPointerListIBM */
+ { 7712, -1 }, /* FogCoordPointerListIBM */
+ { 8019, -1 }, /* VertexPointerListIBM */
+ { 11888, -1 }, /* ColorPointerListIBM */
+ { 13376, -1 }, /* TexCoordPointerListIBM */
+ { 13876, -1 }, /* IndexPointerListIBM */
+ { 32836, -1 }, /* EdgeFlagPointerListIBM */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_INGR_blend_func_separate)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_INTEL_parallel_arrays)
+static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
+ { 12716, -1 }, /* VertexPointervINTEL */
+ { 15575, -1 }, /* ColorPointervINTEL */
+ { 30099, -1 }, /* NormalPointervINTEL */
+ { 30617, -1 }, /* TexCoordPointervINTEL */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_MESA_resize_buffers)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_MESA_shader_debug)
+static const struct gl_function_remap GL_MESA_shader_debug_functions[] = {
+ { 1638, -1 }, /* GetDebugLogLengthMESA */
+ { 3461, -1 }, /* ClearDebugLogMESA */
+ { 4540, -1 }, /* GetDebugLogMESA */
+ { 31128, -1 }, /* CreateDebugObjectMESA */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_MESA_window_pos)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_MESA_window_pos_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_condtitional_render)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_condtitional_render_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_evaluators)
+static const struct gl_function_remap GL_NV_evaluators_functions[] = {
+ { 6751, -1 }, /* GetMapAttribParameterivNV */
+ { 8474, -1 }, /* MapControlPointsNV */
+ { 8573, -1 }, /* MapParameterfvNV */
+ { 10662, -1 }, /* EvalMapsNV */
+ { 17262, -1 }, /* GetMapAttribParameterfvNV */
+ { 17479, -1 }, /* MapParameterivNV */
+ { 24931, -1 }, /* GetMapParameterivNV */
+ { 25429, -1 }, /* GetMapParameterfvNV */
+ { 29414, -1 }, /* GetMapControlPointsNV */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_fence)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_fence_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_fragment_program)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_fragment_program_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_point_sprite)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_point_sprite_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_primitive_restart)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_primitive_restart_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_register_combiners)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_register_combiners_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_register_combiners2)
+static const struct gl_function_remap GL_NV_register_combiners2_functions[] = {
+ { 15967, -1 }, /* CombinerStageParameterfvNV */
+ { 16363, -1 }, /* GetCombinerStageParameterfvNV */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_texture_barrier)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_texture_barrier_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_vertex_array_range)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_vertex_array_range_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_NV_vertex_program)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_vertex_program_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_OES_EGL_image)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_OES_EGL_image_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_PGI_misc_hints)
+static const struct gl_function_remap GL_PGI_misc_hints_functions[] = {
+ { 8694, -1 }, /* HintPGI */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIS_detail_texture)
+static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = {
+ { 16336, -1 }, /* GetDetailTexFuncSGIS */
+ { 16720, -1 }, /* DetailTexFuncSGIS */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIS_fog_function)
+static const struct gl_function_remap GL_SGIS_fog_function_functions[] = {
+ { 27355, -1 }, /* FogFuncSGIS */
+ { 28076, -1 }, /* GetFogFuncSGIS */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIS_multisample)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_SGIS_multisample_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIS_pixel_texture)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_SGIS_pixel_texture_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIS_point_parameters)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIS_sharpen_texture)
+static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
+ { 6812, -1 }, /* GetSharpenTexFuncSGIS */
+ { 22225, -1 }, /* SharpenTexFuncSGIS */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIS_texture4D)
+static const struct gl_function_remap GL_SGIS_texture4D_functions[] = {
+ { 1010, -1 }, /* TexImage4DSGIS */
+ { 15883, -1 }, /* TexSubImage4DSGIS */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIS_texture_color_mask)
+static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
+ { 15281, -1 }, /* TextureColorMaskSGIS */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIS_texture_filter4)
+static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
+ { 6989, -1 }, /* GetTexFilterFuncSGIS */
+ { 16482, -1 }, /* TexFilterFuncSGIS */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_async)
+static const struct gl_function_remap GL_SGIX_async_functions[] = {
+ { 3387, -1 }, /* AsyncMarkerSGIX */
+ { 4519, -1 }, /* FinishAsyncSGIX */
+ { 5466, -1 }, /* PollAsyncSGIX */
+ { 22406, -1 }, /* DeleteAsyncMarkersSGIX */
+ { 22461, -1 }, /* IsAsyncMarkerSGIX */
+ { 32633, -1 }, /* GenAsyncMarkersSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_flush_raster)
+static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
+ { 7366, -1 }, /* FlushRasterSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_fragment_lighting)
+static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = {
+ { 2625, -1 }, /* FragmentMaterialfvSGIX */
+ { 5370, -1 }, /* FragmentLightiSGIX */
+ { 8086, -1 }, /* FragmentMaterialfSGIX */
+ { 8247, -1 }, /* GetFragmentLightivSGIX */
+ { 9120, -1 }, /* FragmentLightModeliSGIX */
+ { 10725, -1 }, /* FragmentLightivSGIX */
+ { 11032, -1 }, /* GetFragmentMaterialivSGIX */
+ { 16276, -1 }, /* GetFragmentMaterialfvSGIX */
+ { 19564, -1 }, /* FragmentLightModelfSGIX */
+ { 19864, -1 }, /* FragmentColorMaterialSGIX */
+ { 20281, -1 }, /* FragmentMaterialiSGIX */
+ { 21541, -1 }, /* LightEnviSGIX */
+ { 23152, -1 }, /* FragmentLightModelfvSGIX */
+ { 23487, -1 }, /* FragmentLightfvSGIX */
+ { 28460, -1 }, /* FragmentLightModelivSGIX */
+ { 28609, -1 }, /* FragmentLightfSGIX */
+ { 31504, -1 }, /* GetFragmentLightfvSGIX */
+ { 33116, -1 }, /* FragmentMaterialivSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_framezoom)
+static const struct gl_function_remap GL_SGIX_framezoom_functions[] = {
+ { 22484, -1 }, /* FrameZoomSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_igloo_interface)
+static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
+ { 28917, -1 }, /* IglooInterfaceSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_instruments)
+static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
+ { 2805, -1 }, /* ReadInstrumentsSGIX */
+ { 6585, -1 }, /* PollInstrumentsSGIX */
+ { 10583, -1 }, /* GetInstrumentsSGIX */
+ { 12974, -1 }, /* StartInstrumentsSGIX */
+ { 16001, -1 }, /* StopInstrumentsSGIX */
+ { 17901, -1 }, /* InstrumentsBufferSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_list_priority)
+static const struct gl_function_remap GL_SGIX_list_priority_functions[] = {
+ { 1241, -1 }, /* ListParameterfSGIX */
+ { 3089, -1 }, /* GetListParameterfvSGIX */
+ { 17792, -1 }, /* ListParameteriSGIX */
+ { 18806, -1 }, /* ListParameterfvSGIX */
+ { 20947, -1 }, /* ListParameterivSGIX */
+ { 32677, -1 }, /* GetListParameterivSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_pixel_texture)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_polynomial_ffd)
+static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = {
+ { 3685, -1 }, /* LoadIdentityDeformationMapSGIX */
+ { 16101, -1 }, /* DeformSGIX */
+ { 24429, -1 }, /* DeformationMap3fSGIX */
+ { 31392, -1 }, /* DeformationMap3dSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_reference_plane)
+static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = {
+ { 14832, -1 }, /* ReferencePlaneSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_sprite)
+static const struct gl_function_remap GL_SGIX_sprite_functions[] = {
+ { 9618, -1 }, /* SpriteParameterfvSGIX */
+ { 20736, -1 }, /* SpriteParameteriSGIX */
+ { 26759, -1 }, /* SpriteParameterfSGIX */
+ { 29557, -1 }, /* SpriteParameterivSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGIX_tag_sample_buffer)
+static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
+ { 20795, -1 }, /* TagSampleBufferSGIX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SGI_color_table)
+static const struct gl_function_remap GL_SGI_color_table_functions[] = {
+ { 7656, _gloffset_ColorTableParameteriv },
+ { 8368, _gloffset_ColorTable },
+ { 15328, _gloffset_GetColorTable },
+ { 15438, _gloffset_CopyColorTable },
+ { 19508, _gloffset_ColorTableParameterfv },
+ { 23060, _gloffset_GetColorTableParameterfv },
+ { 25187, _gloffset_GetColorTableParameteriv },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SUNX_constant_data)
+static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
+ { 31482, -1 }, /* FinishTextureSUNX */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SUN_global_alpha)
+static const struct gl_function_remap GL_SUN_global_alpha_functions[] = {
+ { 3408, -1 }, /* GlobalAlphaFactorubSUN */
+ { 4818, -1 }, /* GlobalAlphaFactoriSUN */
+ { 6610, -1 }, /* GlobalAlphaFactordSUN */
+ { 9702, -1 }, /* GlobalAlphaFactoruiSUN */
+ { 10174, -1 }, /* GlobalAlphaFactorbSUN */
+ { 13289, -1 }, /* GlobalAlphaFactorfSUN */
+ { 13453, -1 }, /* GlobalAlphaFactorusSUN */
+ { 22747, -1 }, /* GlobalAlphaFactorsSUN */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SUN_mesh_array)
+static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
+ { 29348, -1 }, /* DrawMeshArraysSUN */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SUN_triangle_list)
+static const struct gl_function_remap GL_SUN_triangle_list_functions[] = {
+ { 4493, -1 }, /* ReplacementCodeubSUN */
+ { 6369, -1 }, /* ReplacementCodeubvSUN */
+ { 19229, -1 }, /* ReplacementCodeusvSUN */
+ { 19417, -1 }, /* ReplacementCodePointerSUN */
+ { 21605, -1 }, /* ReplacementCodeuiSUN */
+ { 22435, -1 }, /* ReplacementCodeusSUN */
+ { 30014, -1 }, /* ReplacementCodeuivSUN */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_SUN_vertex)
+static const struct gl_function_remap GL_SUN_vertex_functions[] = {
+ { 1115, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
+ { 1313, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
+ { 1539, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
+ { 1869, -1 }, /* ReplacementCodeuiVertex3fvSUN */
+ { 2003, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
+ { 2561, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
+ { 2874, -1 }, /* Color4ubVertex3fvSUN */
+ { 4652, -1 }, /* Color4ubVertex3fSUN */
+ { 4775, -1 }, /* TexCoord2fVertex3fSUN */
+ { 5119, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
+ { 5570, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
+ { 6264, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
+ { 7044, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
+ { 7403, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
+ { 8115, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
+ { 8919, -1 }, /* Color3fVertex3fSUN */
+ { 10110, -1 }, /* Color3fVertex3fvSUN */
+ { 10548, -1 }, /* Color4fNormal3fVertex3fvSUN */
+ { 11377, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 12837, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ { 14448, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ { 14974, -1 }, /* TexCoord2fColor3fVertex3fSUN */
+ { 16026, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
+ { 16441, -1 }, /* Color4ubVertex2fvSUN */
+ { 16745, -1 }, /* Normal3fVertex3fSUN */
+ { 17842, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ { 18203, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 19058, -1 }, /* TexCoord2fVertex3fvSUN */
+ { 19834, -1 }, /* Color4ubVertex2fSUN */
+ { 20072, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
+ { 22071, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
+ { 22503, -1 }, /* Normal3fVertex3fvSUN */
+ { 22969, -1 }, /* Color4fNormal3fVertex3fSUN */
+ { 23978, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ { 26080, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
+ { 27471, -1 }, /* TexCoord4fVertex4fSUN */
+ { 27917, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
+ { 28304, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
+ { 28431, -1 }, /* TexCoord4fVertex4fvSUN */
+ { 29165, -1 }, /* ReplacementCodeuiVertex3fSUN */
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_VERSION_1_3)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_1_3_functions[] = {
+ { 425, _gloffset_MultiTexCoord3sARB },
+ { 657, _gloffset_ActiveTextureARB },
+ { 4247, _gloffset_MultiTexCoord1fvARB },
+ { 6155, _gloffset_MultiTexCoord3dARB },
+ { 6200, _gloffset_MultiTexCoord2iARB },
+ { 6324, _gloffset_MultiTexCoord2svARB },
+ { 8324, _gloffset_MultiTexCoord2fARB },
+ { 10384, _gloffset_MultiTexCoord3fvARB },
+ { 10986, _gloffset_MultiTexCoord4sARB },
+ { 11667, _gloffset_MultiTexCoord2dvARB },
+ { 12082, _gloffset_MultiTexCoord1svARB },
+ { 12454, _gloffset_MultiTexCoord3svARB },
+ { 12515, _gloffset_MultiTexCoord4iARB },
+ { 13316, _gloffset_MultiTexCoord3iARB },
+ { 14186, _gloffset_MultiTexCoord1dARB },
+ { 14403, _gloffset_MultiTexCoord3dvARB },
+ { 15682, _gloffset_MultiTexCoord3ivARB },
+ { 15727, _gloffset_MultiTexCoord2sARB },
+ { 17145, _gloffset_MultiTexCoord4ivARB },
+ { 19158, _gloffset_ClientActiveTextureARB },
+ { 21458, _gloffset_MultiTexCoord2dARB },
+ { 21895, _gloffset_MultiTexCoord4dvARB },
+ { 22251, _gloffset_MultiTexCoord4fvARB },
+ { 23201, _gloffset_MultiTexCoord3fARB },
+ { 25771, _gloffset_MultiTexCoord4dARB },
+ { 26037, _gloffset_MultiTexCoord1sARB },
+ { 26241, _gloffset_MultiTexCoord1dvARB },
+ { 27217, _gloffset_MultiTexCoord1ivARB },
+ { 27310, _gloffset_MultiTexCoord2ivARB },
+ { 27649, _gloffset_MultiTexCoord1iARB },
+ { 29033, _gloffset_MultiTexCoord4svARB },
+ { 29627, _gloffset_MultiTexCoord1fARB },
+ { 29890, _gloffset_MultiTexCoord4fARB },
+ { 32354, _gloffset_MultiTexCoord2fvARB },
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_VERSION_1_4)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_1_4_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_VERSION_1_5)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_1_5_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_VERSION_2_0)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_2_0_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_VERSION_2_1)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_2_1_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_VERSION_3_0)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_3_0_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_VERSION_3_1)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_3_1_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_VERSION_3_2)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_3_2_functions[] = {
+ { -1, -1 }
+};
+#endif
+
+#if defined(need_GL_VERSION_3_3)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_VERSION_3_3_functions[] = {
+ { -1, -1 }
+};
+#endif
+
diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c index 3609577b7..066e8b427 100644 --- a/mesalib/src/mesa/main/shaderapi.c +++ b/mesalib/src/mesa/main/shaderapi.c @@ -1029,6 +1029,7 @@ static GLboolean validate_samplers(const struct gl_program *prog, char *errMsg)
{
static const char *targetName[] = {
+ "TEXTURE_BUFFER",
"TEXTURE_2D_ARRAY",
"TEXTURE_1D_ARRAY",
"TEXTURE_CUBE",
diff --git a/mesalib/src/mesa/main/shared.c b/mesalib/src/mesa/main/shared.c index 9a2b90c8e..22b3bbdd4 100644 --- a/mesalib/src/mesa/main/shared.c +++ b/mesalib/src/mesa/main/shared.c @@ -98,6 +98,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx) for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
/* NOTE: the order of these enums matches the TEXTURE_x_INDEX values */
static const GLenum targets[NUM_TEXTURE_TARGETS] = {
+ GL_TEXTURE_BUFFER,
GL_TEXTURE_2D_ARRAY_EXT,
GL_TEXTURE_1D_ARRAY_EXT,
GL_TEXTURE_CUBE_MAP,
@@ -106,6 +107,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx) GL_TEXTURE_2D,
GL_TEXTURE_1D
};
+ assert(Elements(targets) == NUM_TEXTURE_TARGETS);
shared->DefaultTex[i] = ctx->Driver.NewTextureObject(ctx, 0, targets[i]);
}
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index 86927d3b6..a2df4e36e 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -1,3553 +1,3831 @@ -/* - * mesa 3-D graphics library - * Version: 7.6 - * - * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/** - * \file teximage.c - * Texture image-related functions. - */ - - -#include "glheader.h" -#include "bufferobj.h" -#include "context.h" -#include "enums.h" -#include "fbobject.h" -#include "framebuffer.h" -#include "hash.h" -#include "image.h" -#include "imports.h" -#include "macros.h" -#include "mfeatures.h" -#include "state.h" -#include "texcompress.h" -#include "texfetch.h" -#include "teximage.h" -#include "texstate.h" -#include "texpal.h" -#include "mtypes.h" - - -/** - * State changes which we care about for glCopyTex[Sub]Image() calls. - * In particular, we care about pixel transfer state and buffer state - * (such as glReadBuffer to make sure we read from the right renderbuffer). - */ -#define NEW_COPY_TEX_STATE (_NEW_BUFFERS | _NEW_PIXEL) - - - -/** - * We allocate texture memory on 512-byte boundaries so we can use MMX/SSE - * elsewhere. - */ -void * -_mesa_alloc_texmemory(GLsizei bytes) -{ - return _mesa_align_malloc(bytes, 512); -} - - -/** - * Free texture memory allocated with _mesa_alloc_texmemory() - */ -void -_mesa_free_texmemory(void *m) -{ - _mesa_align_free(m); -} - - -/* - * Compute floor(log_base_2(n)). - * If n < 0 return -1. - */ -static int -logbase2( int n ) -{ - GLint i = 1; - GLint log2 = 0; - - if (n < 0) - return -1; - - if (n == 0) - return 0; - - while ( n > i ) { - i *= 2; - log2++; - } - if (i != n) { - return log2 - 1; - } - else { - return log2; - } -} - - - -/** - * Return the simple base format for a given internal texture format. - * For example, given GL_LUMINANCE12_ALPHA4, return GL_LUMINANCE_ALPHA. - * - * \param ctx GL context. - * \param internalFormat the internal texture format token or 1, 2, 3, or 4. - * - * \return the corresponding \u base internal format (GL_ALPHA, GL_LUMINANCE, - * GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA), or -1 if invalid enum. - * - * This is the format which is used during texture application (i.e. the - * texture format and env mode determine the arithmetic used. - * - * XXX this could be static - */ -GLint -_mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) -{ - switch (internalFormat) { - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA8: - case GL_ALPHA12: - case GL_ALPHA16: - return GL_ALPHA; - case 1: - case GL_LUMINANCE: - case GL_LUMINANCE4: - case GL_LUMINANCE8: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - return GL_LUMINANCE; - case 2: - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE4_ALPHA4: - case GL_LUMINANCE6_ALPHA2: - case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: - return GL_LUMINANCE_ALPHA; - case GL_INTENSITY: - case GL_INTENSITY4: - case GL_INTENSITY8: - case GL_INTENSITY12: - case GL_INTENSITY16: - return GL_INTENSITY; - case 3: - case GL_RGB: - case GL_R3_G3_B2: - case GL_RGB4: - case GL_RGB5: - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - return GL_RGB; - case 4: - case GL_RGBA: - case GL_RGBA2: - case GL_RGBA4: - case GL_RGB5_A1: - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: - return GL_RGBA; - default: - ; /* fallthrough */ - } - - if (ctx->Extensions.EXT_texture_format_BGRA8888) { - switch (internalFormat) { - case GL_BGRA_EXT: - return GL_RGBA; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.EXT_paletted_texture) { - switch (internalFormat) { - case GL_COLOR_INDEX: - case GL_COLOR_INDEX1_EXT: - case GL_COLOR_INDEX2_EXT: - case GL_COLOR_INDEX4_EXT: - case GL_COLOR_INDEX8_EXT: - case GL_COLOR_INDEX12_EXT: - case GL_COLOR_INDEX16_EXT: - return GL_COLOR_INDEX; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.ARB_depth_texture) { - switch (internalFormat) { - case GL_DEPTH_COMPONENT: - case GL_DEPTH_COMPONENT16: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH_COMPONENT32: - return GL_DEPTH_COMPONENT; - default: - ; /* fallthrough */ - } - } - - switch (internalFormat) { - case GL_COMPRESSED_ALPHA: - return GL_ALPHA; - case GL_COMPRESSED_LUMINANCE: - return GL_LUMINANCE; - case GL_COMPRESSED_LUMINANCE_ALPHA: - return GL_LUMINANCE_ALPHA; - case GL_COMPRESSED_INTENSITY: - return GL_INTENSITY; - case GL_COMPRESSED_RGB: - return GL_RGB; - case GL_COMPRESSED_RGBA: - return GL_RGBA; - default: - ; /* fallthrough */ - } - - if (ctx->Extensions.TDFX_texture_compression_FXT1) { - switch (internalFormat) { - case GL_COMPRESSED_RGB_FXT1_3DFX: - return GL_RGB; - case GL_COMPRESSED_RGBA_FXT1_3DFX: - return GL_RGBA; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.EXT_texture_compression_s3tc) { - switch (internalFormat) { - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return GL_RGB; - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return GL_RGBA; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.S3_s3tc) { - switch (internalFormat) { - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - return GL_RGB; - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - return GL_RGBA; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.MESA_ycbcr_texture) { - if (internalFormat == GL_YCBCR_MESA) - return GL_YCBCR_MESA; - } - - if (ctx->Extensions.ARB_texture_float) { - switch (internalFormat) { - case GL_ALPHA16F_ARB: - case GL_ALPHA32F_ARB: - return GL_ALPHA; - case GL_RGBA16F_ARB: - case GL_RGBA32F_ARB: - return GL_RGBA; - case GL_RGB16F_ARB: - case GL_RGB32F_ARB: - return GL_RGB; - case GL_INTENSITY16F_ARB: - case GL_INTENSITY32F_ARB: - return GL_INTENSITY; - case GL_LUMINANCE16F_ARB: - case GL_LUMINANCE32F_ARB: - return GL_LUMINANCE; - case GL_LUMINANCE_ALPHA16F_ARB: - case GL_LUMINANCE_ALPHA32F_ARB: - return GL_LUMINANCE_ALPHA; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.ATI_envmap_bumpmap) { - switch (internalFormat) { - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - return GL_DUDV_ATI; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.EXT_texture_snorm) { - switch (internalFormat) { - case GL_RED_SNORM: - case GL_R8_SNORM: - case GL_R16_SNORM: - return GL_RED; - case GL_RG_SNORM: - case GL_RG8_SNORM: - case GL_RG16_SNORM: - return GL_RG; - case GL_RGB_SNORM: - case GL_RGB8_SNORM: - case GL_RGB16_SNORM: - return GL_RGB; - case GL_RGBA_SNORM: - case GL_RGBA8_SNORM: - case GL_RGBA16_SNORM: - return GL_RGBA; - case GL_ALPHA_SNORM: - case GL_ALPHA8_SNORM: - case GL_ALPHA16_SNORM: - return GL_ALPHA; - case GL_LUMINANCE_SNORM: - case GL_LUMINANCE8_SNORM: - case GL_LUMINANCE16_SNORM: - return GL_LUMINANCE; - case GL_LUMINANCE_ALPHA_SNORM: - case GL_LUMINANCE8_ALPHA8_SNORM: - case GL_LUMINANCE16_ALPHA16_SNORM: - return GL_LUMINANCE_ALPHA; - case GL_INTENSITY_SNORM: - case GL_INTENSITY8_SNORM: - case GL_INTENSITY16_SNORM: - return GL_INTENSITY; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.EXT_packed_depth_stencil) { - switch (internalFormat) { - case GL_DEPTH_STENCIL_EXT: - case GL_DEPTH24_STENCIL8_EXT: - return GL_DEPTH_STENCIL_EXT; - default: - ; /* fallthrough */ - } - } - -#if FEATURE_EXT_texture_sRGB - if (ctx->Extensions.EXT_texture_sRGB) { - switch (internalFormat) { - case GL_SRGB_EXT: - case GL_SRGB8_EXT: - case GL_COMPRESSED_SRGB_EXT: - case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: - return GL_RGB; - case GL_SRGB_ALPHA_EXT: - case GL_SRGB8_ALPHA8_EXT: - case GL_COMPRESSED_SRGB_ALPHA_EXT: - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: - case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: - return GL_RGBA; - case GL_SLUMINANCE_ALPHA_EXT: - case GL_SLUMINANCE8_ALPHA8_EXT: - case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT: - return GL_LUMINANCE_ALPHA; - case GL_SLUMINANCE_EXT: - case GL_SLUMINANCE8_EXT: - case GL_COMPRESSED_SLUMINANCE_EXT: - return GL_LUMINANCE; - default: - ; /* fallthrough */ - } - } -#endif /* FEATURE_EXT_texture_sRGB */ - - if (ctx->Extensions.EXT_texture_integer) { - switch (internalFormat) { - case GL_RGBA8UI_EXT: - case GL_RGBA16UI_EXT: - case GL_RGBA32UI_EXT: - case GL_RGBA8I_EXT: - case GL_RGBA16I_EXT: - case GL_RGBA32I_EXT: - return GL_RGBA; - case GL_RGB8UI_EXT: - case GL_RGB16UI_EXT: - case GL_RGB32UI_EXT: - case GL_RGB8I_EXT: - case GL_RGB16I_EXT: - case GL_RGB32I_EXT: - return GL_RGB; - case GL_ALPHA8UI_EXT: - case GL_ALPHA16UI_EXT: - case GL_ALPHA32UI_EXT: - case GL_ALPHA8I_EXT: - case GL_ALPHA16I_EXT: - case GL_ALPHA32I_EXT: - return GL_ALPHA; - case GL_INTENSITY8UI_EXT: - case GL_INTENSITY16UI_EXT: - case GL_INTENSITY32UI_EXT: - case GL_INTENSITY8I_EXT: - case GL_INTENSITY16I_EXT: - case GL_INTENSITY32I_EXT: - return GL_INTENSITY; - case GL_LUMINANCE8UI_EXT: - case GL_LUMINANCE16UI_EXT: - case GL_LUMINANCE32UI_EXT: - case GL_LUMINANCE8I_EXT: - case GL_LUMINANCE16I_EXT: - case GL_LUMINANCE32I_EXT: - return GL_LUMINANCE; - case GL_LUMINANCE_ALPHA8UI_EXT: - case GL_LUMINANCE_ALPHA16UI_EXT: - case GL_LUMINANCE_ALPHA32UI_EXT: - case GL_LUMINANCE_ALPHA8I_EXT: - case GL_LUMINANCE_ALPHA16I_EXT: - case GL_LUMINANCE_ALPHA32I_EXT: - return GL_LUMINANCE_ALPHA; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.ARB_texture_rg) { - switch (internalFormat) { - case GL_R16F: - /* R16F depends on both ARB_half_float_pixel and ARB_texture_float. - */ - if (!ctx->Extensions.ARB_half_float_pixel) - break; - /* FALLTHROUGH */ - case GL_R32F: - if (!ctx->Extensions.ARB_texture_float) - break; - return GL_RED; - case GL_R8I: - case GL_R8UI: - case GL_R16I: - case GL_R16UI: - case GL_R32I: - case GL_R32UI: - if (!ctx->Extensions.EXT_texture_integer) - break; - /* FALLTHROUGH */ - case GL_R8: - case GL_R16: - case GL_RED: - case GL_COMPRESSED_RED: - return GL_RED; - - case GL_RG16F: - /* RG16F depends on both ARB_half_float_pixel and ARB_texture_float. - */ - if (!ctx->Extensions.ARB_half_float_pixel) - break; - /* FALLTHROUGH */ - case GL_RG32F: - if (!ctx->Extensions.ARB_texture_float) - break; - return GL_RG; - case GL_RG8I: - case GL_RG8UI: - case GL_RG16I: - case GL_RG16UI: - case GL_RG32I: - case GL_RG32UI: - if (!ctx->Extensions.EXT_texture_integer) - break; - /* FALLTHROUGH */ - case GL_RG: - case GL_RG8: - case GL_RG16: - case GL_COMPRESSED_RG: - return GL_RG; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.EXT_texture_shared_exponent) { - switch (internalFormat) { - case GL_RGB9_E5_EXT: - return GL_RGB; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.EXT_packed_float) { - switch (internalFormat) { - case GL_R11F_G11F_B10F_EXT: - return GL_RGB; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.ARB_depth_buffer_float) { - switch (internalFormat) { - case GL_DEPTH_COMPONENT32F: - return GL_DEPTH_COMPONENT; - case GL_DEPTH32F_STENCIL8: - return GL_DEPTH_STENCIL; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.ARB_texture_compression_rgtc) { - switch (internalFormat) { - case GL_COMPRESSED_RED_RGTC1: - case GL_COMPRESSED_SIGNED_RED_RGTC1: - return GL_RED; - case GL_COMPRESSED_RG_RGTC2: - case GL_COMPRESSED_SIGNED_RG_RGTC2: - return GL_RG; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.EXT_texture_compression_latc) { - switch (internalFormat) { - case GL_COMPRESSED_LUMINANCE_LATC1_EXT: - case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: - return GL_LUMINANCE; - case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: - case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: - return GL_LUMINANCE_ALPHA; - default: - ; /* fallthrough */ - } - } - - if (ctx->Extensions.ATI_texture_compression_3dc) { - switch (internalFormat) { - case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI: - return GL_LUMINANCE_ALPHA; - default: - ; /* fallthrough */ - } - } - - return -1; /* error */ -} - - -/** - * For cube map faces, return a face index in [0,5]. - * For other targets return 0; - */ -GLuint -_mesa_tex_target_to_face(GLenum target) -{ - if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && - target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) - return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X; - else - return 0; -} - - - -/** - * Store a gl_texture_image pointer in a gl_texture_object structure - * according to the target and level parameters. - * - * \param tObj texture object. - * \param target texture target. - * \param level image level. - * \param texImage texture image. - * - * This was basically prompted by the introduction of cube maps. - */ -void -_mesa_set_tex_image(struct gl_texture_object *tObj, - GLenum target, GLint level, - struct gl_texture_image *texImage) -{ - const GLuint face = _mesa_tex_target_to_face(target); - - ASSERT(tObj); - ASSERT(texImage); - ASSERT(target != GL_TEXTURE_RECTANGLE_NV || level == 0); - - tObj->Image[face][level] = texImage; - - /* Set the 'back' pointer */ - texImage->TexObject = tObj; -} - - -/** - * Allocate a texture image structure. - * - * Called via ctx->Driver.NewTextureImage() unless overriden by a device - * driver. - * - * \return a pointer to gl_texture_image struct with all fields initialized to - * zero. - */ -struct gl_texture_image * -_mesa_new_texture_image( struct gl_context *ctx ) -{ - (void) ctx; - return CALLOC_STRUCT(gl_texture_image); -} - - -/** - * Free texture image data. - * This function is a fallback called via ctx->Driver.FreeTexImageData(). - * - * \param texImage texture image. - * - * Free the texture image data if it's not marked as client data. - */ -void -_mesa_free_texture_image_data(struct gl_context *ctx, - struct gl_texture_image *texImage) -{ - (void) ctx; - - if (texImage->Data && !texImage->IsClientData) { - /* free the old texture data */ - _mesa_free_texmemory(texImage->Data); - } - - texImage->Data = NULL; -} - - -/** - * Free texture image. - * - * \param texImage texture image. - * - * Free the texture image structure and the associated image data. - */ -void -_mesa_delete_texture_image(struct gl_context *ctx, - struct gl_texture_image *texImage) -{ - /* Free texImage->Data and/or any other driver-specific texture - * image storage. - */ - ASSERT(ctx->Driver.FreeTexImageData); - ctx->Driver.FreeTexImageData( ctx, texImage ); - - ASSERT(texImage->Data == NULL); - if (texImage->ImageOffsets) - free(texImage->ImageOffsets); - free(texImage); -} - - -/** - * Test if a target is a proxy target. - * - * \param target texture target. - * - * \return GL_TRUE if the target is a proxy target, GL_FALSE otherwise. - */ -GLboolean -_mesa_is_proxy_texture(GLenum target) -{ - /* NUM_TEXTURE_TARGETS should match number of terms below */ - assert(NUM_TEXTURE_TARGETS == 7); - - return (target == GL_PROXY_TEXTURE_1D || - target == GL_PROXY_TEXTURE_2D || - target == GL_PROXY_TEXTURE_3D || - target == GL_PROXY_TEXTURE_CUBE_MAP_ARB || - target == GL_PROXY_TEXTURE_RECTANGLE_NV || - target == GL_PROXY_TEXTURE_1D_ARRAY_EXT || - target == GL_PROXY_TEXTURE_2D_ARRAY_EXT); -} - - -/** - * Return the proxy target which corresponds to the given texture target - */ -static GLenum -get_proxy_target(GLenum target) -{ - switch (target) { - case GL_TEXTURE_1D: - case GL_PROXY_TEXTURE_1D: - return GL_PROXY_TEXTURE_1D; - case GL_TEXTURE_2D: - case GL_PROXY_TEXTURE_2D: - return GL_PROXY_TEXTURE_2D; - case GL_TEXTURE_3D: - case GL_PROXY_TEXTURE_3D: - return GL_PROXY_TEXTURE_3D; - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_ARB: - case GL_PROXY_TEXTURE_CUBE_MAP_ARB: - return GL_PROXY_TEXTURE_CUBE_MAP_ARB; - case GL_TEXTURE_RECTANGLE_NV: - case GL_PROXY_TEXTURE_RECTANGLE_NV: - return GL_PROXY_TEXTURE_RECTANGLE_NV; - case GL_TEXTURE_1D_ARRAY_EXT: - case GL_PROXY_TEXTURE_1D_ARRAY_EXT: - return GL_PROXY_TEXTURE_1D_ARRAY_EXT; - case GL_TEXTURE_2D_ARRAY_EXT: - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - return GL_PROXY_TEXTURE_2D_ARRAY_EXT; - default: - _mesa_problem(NULL, "unexpected target in get_proxy_target()"); - return 0; - } -} - - -/** - * Get the texture object that corresponds to the target of the given - * texture unit. - * - * \param ctx GL context. - * \param texUnit texture unit. - * \param target texture target. - * - * \return pointer to the texture object on success, or NULL on failure. - * - * \sa gl_texture_unit. - */ -struct gl_texture_object * -_mesa_select_tex_object(struct gl_context *ctx, - const struct gl_texture_unit *texUnit, - GLenum target) -{ - const GLboolean arrayTex = (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); - - switch (target) { - case GL_TEXTURE_1D: - return texUnit->CurrentTex[TEXTURE_1D_INDEX]; - case GL_PROXY_TEXTURE_1D: - return ctx->Texture.ProxyTex[TEXTURE_1D_INDEX]; - case GL_TEXTURE_2D: - return texUnit->CurrentTex[TEXTURE_2D_INDEX]; - case GL_PROXY_TEXTURE_2D: - return ctx->Texture.ProxyTex[TEXTURE_2D_INDEX]; - case GL_TEXTURE_3D: - return texUnit->CurrentTex[TEXTURE_3D_INDEX]; - case GL_PROXY_TEXTURE_3D: - return ctx->Texture.ProxyTex[TEXTURE_3D_INDEX]; - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_ARB: - return ctx->Extensions.ARB_texture_cube_map - ? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL; - case GL_PROXY_TEXTURE_CUBE_MAP_ARB: - return ctx->Extensions.ARB_texture_cube_map - ? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL; - case GL_TEXTURE_RECTANGLE_NV: - return ctx->Extensions.NV_texture_rectangle - ? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL; - case GL_PROXY_TEXTURE_RECTANGLE_NV: - return ctx->Extensions.NV_texture_rectangle - ? ctx->Texture.ProxyTex[TEXTURE_RECT_INDEX] : NULL; - case GL_TEXTURE_1D_ARRAY_EXT: - return arrayTex ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL; - case GL_PROXY_TEXTURE_1D_ARRAY_EXT: - return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX] : NULL; - case GL_TEXTURE_2D_ARRAY_EXT: - return arrayTex ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL; - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX] : NULL; - default: - _mesa_problem(NULL, "bad target in _mesa_select_tex_object()"); - return NULL; - } -} - - -/** - * Return pointer to texture object for given target on current texture unit. - */ -struct gl_texture_object * -_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target) -{ - struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); - return _mesa_select_tex_object(ctx, texUnit, target); -} - - -/** - * Get a texture image pointer from a texture object, given a texture - * target and mipmap level. The target and level parameters should - * have already been error-checked. - * - * \param ctx GL context. - * \param texObj texture unit. - * \param target texture target. - * \param level image level. - * - * \return pointer to the texture image structure, or NULL on failure. - */ -struct gl_texture_image * -_mesa_select_tex_image(struct gl_context *ctx, - const struct gl_texture_object *texObj, - GLenum target, GLint level) -{ - const GLuint face = _mesa_tex_target_to_face(target); - - ASSERT(texObj); - ASSERT(level >= 0); - ASSERT(level < MAX_TEXTURE_LEVELS); - - return texObj->Image[face][level]; -} - - -/** - * Like _mesa_select_tex_image() but if the image doesn't exist, allocate - * it and install it. Only return NULL if passed a bad parameter or run - * out of memory. - */ -struct gl_texture_image * -_mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj, - GLenum target, GLint level) -{ - struct gl_texture_image *texImage; - - if (!texObj) - return NULL; - - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - if (!texImage) { - texImage = ctx->Driver.NewTextureImage(ctx); - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture image allocation"); - return NULL; - } - - _mesa_set_tex_image(texObj, target, level, texImage); - } - - return texImage; -} - - -/** - * Return pointer to the specified proxy texture image. - * Note that proxy textures are per-context, not per-texture unit. - * \return pointer to texture image or NULL if invalid target, invalid - * level, or out of memory. - */ -struct gl_texture_image * -_mesa_get_proxy_tex_image(struct gl_context *ctx, GLenum target, GLint level) -{ - struct gl_texture_image *texImage; - GLuint texIndex; - - if (level < 0 ) - return NULL; - - switch (target) { - case GL_PROXY_TEXTURE_1D: - if (level >= ctx->Const.MaxTextureLevels) - return NULL; - texIndex = TEXTURE_1D_INDEX; - break; - case GL_PROXY_TEXTURE_2D: - if (level >= ctx->Const.MaxTextureLevels) - return NULL; - texIndex = TEXTURE_2D_INDEX; - break; - case GL_PROXY_TEXTURE_3D: - if (level >= ctx->Const.Max3DTextureLevels) - return NULL; - texIndex = TEXTURE_3D_INDEX; - break; - case GL_PROXY_TEXTURE_CUBE_MAP: - if (level >= ctx->Const.MaxCubeTextureLevels) - return NULL; - texIndex = TEXTURE_CUBE_INDEX; - break; - case GL_PROXY_TEXTURE_RECTANGLE_NV: - if (level > 0) - return NULL; - texIndex = TEXTURE_RECT_INDEX; - break; - case GL_PROXY_TEXTURE_1D_ARRAY_EXT: - if (level >= ctx->Const.MaxTextureLevels) - return NULL; - texIndex = TEXTURE_1D_ARRAY_INDEX; - break; - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - if (level >= ctx->Const.MaxTextureLevels) - return NULL; - texIndex = TEXTURE_2D_ARRAY_INDEX; - break; - default: - return NULL; - } - - texImage = ctx->Texture.ProxyTex[texIndex]->Image[0][level]; - if (!texImage) { - texImage = ctx->Driver.NewTextureImage(ctx); - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation"); - return NULL; - } - ctx->Texture.ProxyTex[texIndex]->Image[0][level] = texImage; - /* Set the 'back' pointer */ - texImage->TexObject = ctx->Texture.ProxyTex[texIndex]; - } - return texImage; -} - - -/** - * Get the maximum number of allowed mipmap levels. - * - * \param ctx GL context. - * \param target texture target. - * - * \return the maximum number of allowed mipmap levels for the given - * texture target, or zero if passed a bad target. - * - * \sa gl_constants. - */ -GLint -_mesa_max_texture_levels(struct gl_context *ctx, GLenum target) -{ - switch (target) { - case GL_TEXTURE_1D: - case GL_PROXY_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_PROXY_TEXTURE_2D: - return ctx->Const.MaxTextureLevels; - case GL_TEXTURE_3D: - case GL_PROXY_TEXTURE_3D: - return ctx->Const.Max3DTextureLevels; - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_ARB: - case GL_PROXY_TEXTURE_CUBE_MAP_ARB: - return ctx->Extensions.ARB_texture_cube_map - ? ctx->Const.MaxCubeTextureLevels : 0; - case GL_TEXTURE_RECTANGLE_NV: - case GL_PROXY_TEXTURE_RECTANGLE_NV: - return ctx->Extensions.NV_texture_rectangle ? 1 : 0; - case GL_TEXTURE_1D_ARRAY_EXT: - case GL_PROXY_TEXTURE_1D_ARRAY_EXT: - case GL_TEXTURE_2D_ARRAY_EXT: - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array) - ? ctx->Const.MaxTextureLevels : 0; - default: - return 0; /* bad target */ - } -} - - -/** - * Return number of dimensions per mipmap level for the given texture target. - */ -GLint -_mesa_get_texture_dimensions(GLenum target) -{ - switch (target) { - case GL_TEXTURE_1D: - case GL_PROXY_TEXTURE_1D: - return 1; - case GL_TEXTURE_2D: - case GL_TEXTURE_RECTANGLE: - case GL_TEXTURE_CUBE_MAP: - case GL_PROXY_TEXTURE_2D: - case GL_PROXY_TEXTURE_RECTANGLE: - case GL_PROXY_TEXTURE_CUBE_MAP: - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - case GL_TEXTURE_1D_ARRAY: - case GL_PROXY_TEXTURE_1D_ARRAY: - return 2; - case GL_TEXTURE_3D: - case GL_PROXY_TEXTURE_3D: - case GL_TEXTURE_2D_ARRAY: - case GL_PROXY_TEXTURE_2D_ARRAY: - return 3; - default: - _mesa_problem(NULL, "invalid target 0x%x in get_texture_dimensions()", - target); - return 2; - } -} - - - - -#if 000 /* not used anymore */ -/* - * glTexImage[123]D can accept a NULL image pointer. In this case we - * create a texture image with unspecified image contents per the OpenGL - * spec. - */ -static GLubyte * -make_null_texture(GLint width, GLint height, GLint depth, GLenum format) -{ - const GLint components = _mesa_components_in_format(format); - const GLint numPixels = width * height * depth; - GLubyte *data = (GLubyte *) MALLOC(numPixels * components * sizeof(GLubyte)); - -#ifdef DEBUG - /* - * Let's see if anyone finds this. If glTexImage2D() is called with - * a NULL image pointer then load the texture image with something - * interesting instead of leaving it indeterminate. - */ - if (data) { - static const char message[8][32] = { - " X X XXXXX XXX X ", - " XX XX X X X X X ", - " X X X X X X X ", - " X X XXXX XXX XXXXX ", - " X X X X X X ", - " X X X X X X X ", - " X X XXXXX XXX X X ", - " " - }; - - GLubyte *imgPtr = data; - GLint h, i, j, k; - for (h = 0; h < depth; h++) { - for (i = 0; i < height; i++) { - GLint srcRow = 7 - (i % 8); - for (j = 0; j < width; j++) { - GLint srcCol = j % 32; - GLubyte texel = (message[srcRow][srcCol]=='X') ? 255 : 70; - for (k = 0; k < components; k++) { - *imgPtr++ = texel; - } - } - } - } - } -#endif - - return data; -} -#endif - - - -/** - * Reset the fields of a gl_texture_image struct to zero. - * - * \param img texture image structure. - * - * This is called when a proxy texture test fails, we set all the - * image members (except DriverData) to zero. - * It's also used in glTexImage[123]D as a safeguard to be sure all - * required fields get initialized properly by the Driver.TexImage[123]D - * functions. - */ -static void -clear_teximage_fields(struct gl_texture_image *img) -{ - ASSERT(img); - img->_BaseFormat = 0; - img->InternalFormat = 0; - img->Border = 0; - img->Width = 0; - img->Height = 0; - img->Depth = 0; - img->RowStride = 0; - if (img->ImageOffsets) { - free(img->ImageOffsets); - img->ImageOffsets = NULL; - } - img->Width2 = 0; - img->Height2 = 0; - img->Depth2 = 0; - img->WidthLog2 = 0; - img->HeightLog2 = 0; - img->DepthLog2 = 0; - img->Data = NULL; - img->TexFormat = MESA_FORMAT_NONE; - img->FetchTexelc = NULL; - img->FetchTexelf = NULL; -} - - -/** - * Initialize basic fields of the gl_texture_image struct. - * - * \param ctx GL context. - * \param target texture target (GL_TEXTURE_1D, GL_TEXTURE_RECTANGLE, etc). - * \param img texture image structure to be initialized. - * \param width image width. - * \param height image height. - * \param depth image depth. - * \param border image border. - * \param internalFormat internal format. - * \param format the actual hardware format (one of MESA_FORMAT_*) - * - * Fills in the fields of \p img with the given information. - * Note: width, height and depth include the border. - */ -void -_mesa_init_teximage_fields(struct gl_context *ctx, GLenum target, - struct gl_texture_image *img, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum internalFormat, - gl_format format) -{ - GLint i, dims; - - ASSERT(img); - ASSERT(width >= 0); - ASSERT(height >= 0); - ASSERT(depth >= 0); - - img->_BaseFormat = _mesa_base_tex_format( ctx, internalFormat ); - ASSERT(img->_BaseFormat > 0); - img->InternalFormat = internalFormat; - img->Border = border; - img->Width = width; - img->Height = height; - img->Depth = depth; - - img->Width2 = width - 2 * border; /* == 1 << img->WidthLog2; */ - img->WidthLog2 = logbase2(img->Width2); - - if (height == 1) { /* 1-D texture */ - img->Height2 = 1; - img->HeightLog2 = 0; - } - else { - img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */ - img->HeightLog2 = logbase2(img->Height2); - } - - if (depth == 1) { /* 2-D texture */ - img->Depth2 = 1; - img->DepthLog2 = 0; - } - else { - img->Depth2 = depth - 2 * border; /* == 1 << img->DepthLog2; */ - img->DepthLog2 = logbase2(img->Depth2); - } - - img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2); - - if ((width == 1 || _mesa_is_pow_two(img->Width2)) && - (height == 1 || _mesa_is_pow_two(img->Height2)) && - (depth == 1 || _mesa_is_pow_two(img->Depth2))) - img->_IsPowerOfTwo = GL_TRUE; - else - img->_IsPowerOfTwo = GL_FALSE; - - /* RowStride and ImageOffsets[] describe how to address texels in 'Data' */ - img->RowStride = width; - /* Allocate the ImageOffsets array and initialize to typical values. - * We allocate the array for 1D/2D textures too in order to avoid special- - * case code in the texstore routines. - */ - if (img->ImageOffsets) - free(img->ImageOffsets); - img->ImageOffsets = (GLuint *) malloc(depth * sizeof(GLuint)); - for (i = 0; i < depth; i++) { - img->ImageOffsets[i] = i * width * height; - } - - /* Compute Width/Height/DepthScale for mipmap lod computation */ - if (target == GL_TEXTURE_RECTANGLE_NV) { - /* scale = 1.0 since texture coords directly map to texels */ - img->WidthScale = 1.0; - img->HeightScale = 1.0; - img->DepthScale = 1.0; - } - else { - img->WidthScale = (GLfloat) img->Width; - img->HeightScale = (GLfloat) img->Height; - img->DepthScale = (GLfloat) img->Depth; - } - - img->TexFormat = format; - - dims = _mesa_get_texture_dimensions(target); - - _mesa_set_fetch_functions(img, dims); -} - - -/** - * Free and clear fields of the gl_texture_image struct. - * - * \param ctx GL context. - * \param texImage texture image structure to be cleared. - * - * After the call, \p texImage will have no data associated with it. Its - * fields are cleared so that its parent object will test incomplete. - */ -void -_mesa_clear_texture_image(struct gl_context *ctx, - struct gl_texture_image *texImage) -{ - ctx->Driver.FreeTexImageData(ctx, texImage); - clear_teximage_fields(texImage); -} - - -/** - * This is the fallback for Driver.TestProxyTexImage(). Test the texture - * level, width, height and depth against the ctx->Const limits for textures. - * - * A hardware driver might override this function if, for example, the - * max 3D texture size is 512x512x64 (i.e. not a cube). - * - * Note that width, height, depth == 0 is not an error. However, a - * texture with zero width/height/depth will be considered "incomplete" - * and texturing will effectively be disabled. - * - * \param target one of GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, - * GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_RECTANGLE_NV, - * GL_PROXY_TEXTURE_CUBE_MAP_ARB. - * \param level as passed to glTexImage - * \param internalFormat as passed to glTexImage - * \param format as passed to glTexImage - * \param type as passed to glTexImage - * \param width as passed to glTexImage - * \param height as passed to glTexImage - * \param depth as passed to glTexImage - * \param border as passed to glTexImage - * \return GL_TRUE if the image is acceptable, GL_FALSE if not acceptable. - */ -GLboolean -_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level, - GLint internalFormat, GLenum format, GLenum type, - GLint width, GLint height, GLint depth, GLint border) -{ - GLint maxSize; - - (void) internalFormat; - (void) format; - (void) type; - - switch (target) { - case GL_PROXY_TEXTURE_1D: - maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); - if (width < 2 * border || width > 2 + maxSize) - return GL_FALSE; - if (level >= ctx->Const.MaxTextureLevels) - return GL_FALSE; - if (!ctx->Extensions.ARB_texture_non_power_of_two) { - if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) - return GL_FALSE; - } - return GL_TRUE; - - case GL_PROXY_TEXTURE_2D: - maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); - if (width < 2 * border || width > 2 + maxSize) - return GL_FALSE; - if (height < 2 * border || height > 2 + maxSize) - return GL_FALSE; - if (level >= ctx->Const.MaxTextureLevels) - return GL_FALSE; - if (!ctx->Extensions.ARB_texture_non_power_of_two) { - if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) - return GL_FALSE; - if (height > 0 && !_mesa_is_pow_two(height - 2 * border)) - return GL_FALSE; - } - return GL_TRUE; - - case GL_PROXY_TEXTURE_3D: - maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1); - if (width < 2 * border || width > 2 + maxSize) - return GL_FALSE; - if (height < 2 * border || height > 2 + maxSize) - return GL_FALSE; - if (depth < 2 * border || depth > 2 + maxSize) - return GL_FALSE; - if (level >= ctx->Const.Max3DTextureLevels) - return GL_FALSE; - if (!ctx->Extensions.ARB_texture_non_power_of_two) { - if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) - return GL_FALSE; - if (height > 0 && !_mesa_is_pow_two(height - 2 * border)) - return GL_FALSE; - if (depth > 0 && !_mesa_is_pow_two(depth - 2 * border)) - return GL_FALSE; - } - return GL_TRUE; - - case GL_PROXY_TEXTURE_RECTANGLE_NV: - maxSize = ctx->Const.MaxTextureRectSize; - if (width < 0 || width > maxSize) - return GL_FALSE; - if (height < 0 || height > maxSize) - return GL_FALSE; - if (level != 0) - return GL_FALSE; - return GL_TRUE; - - case GL_PROXY_TEXTURE_CUBE_MAP_ARB: - maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1); - if (width < 2 * border || width > 2 + maxSize) - return GL_FALSE; - if (height < 2 * border || height > 2 + maxSize) - return GL_FALSE; - if (level >= ctx->Const.MaxCubeTextureLevels) - return GL_FALSE; - if (!ctx->Extensions.ARB_texture_non_power_of_two) { - if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) - return GL_FALSE; - if (height > 0 && !_mesa_is_pow_two(height - 2 * border)) - return GL_FALSE; - } - return GL_TRUE; - - case GL_PROXY_TEXTURE_1D_ARRAY_EXT: - maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); - if (width < 2 * border || width > 2 + maxSize) - return GL_FALSE; - if (height < 1 || height > ctx->Const.MaxArrayTextureLayers) - return GL_FALSE; - if (level >= ctx->Const.MaxTextureLevels) - return GL_FALSE; - if (!ctx->Extensions.ARB_texture_non_power_of_two) { - if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) - return GL_FALSE; - } - return GL_TRUE; - - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); - if (width < 2 * border || width > 2 + maxSize) - return GL_FALSE; - if (height < 2 * border || height > 2 + maxSize) - return GL_FALSE; - if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers) - return GL_FALSE; - if (level >= ctx->Const.MaxTextureLevels) - return GL_FALSE; - if (!ctx->Extensions.ARB_texture_non_power_of_two) { - if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) - return GL_FALSE; - if (height > 0 && !_mesa_is_pow_two(height - 2 * border)) - return GL_FALSE; - } - return GL_TRUE; - - default: - _mesa_problem(ctx, "Invalid target in _mesa_test_proxy_teximage"); - return GL_FALSE; - } -} - - -/** - * Check if the memory used by the texture would exceed the driver's limit. - * This lets us support a max 3D texture size of 8K (for example) but - * prevents allocating a full 8K x 8K x 8K texture. - * XXX this could be rolled into the proxy texture size test (above) but - * we don't have the actual texture internal format at that point. - */ -static GLboolean -legal_texture_size(struct gl_context *ctx, gl_format format, - GLint width, GLint height, GLint depth) -{ - uint64_t bytes = _mesa_format_image_size64(format, width, height, depth); - uint64_t mbytes = bytes / (1024 * 1024); /* convert to MB */ - return mbytes <= (uint64_t) ctx->Const.MaxTextureMbytes; -} - - - -/** - * Helper function to determine whether a target and specific compression - * format are supported. - */ -static GLboolean -target_can_be_compressed(const struct gl_context *ctx, GLenum target, - GLenum intFormat) -{ - (void) intFormat; /* not used yet */ - - switch (target) { - case GL_TEXTURE_2D: - case GL_PROXY_TEXTURE_2D: - return GL_TRUE; /* true for any compressed format so far */ - case GL_PROXY_TEXTURE_CUBE_MAP: - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - return ctx->Extensions.ARB_texture_cube_map; - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - case GL_TEXTURE_2D_ARRAY_EXT: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); - default: - return GL_FALSE; - } -} - - -/** - * Check if the given texture target value is legal for a - * glTexImage1/2/3D call. - */ -static GLboolean -legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target) -{ - switch (dims) { - case 1: - switch (target) { - case GL_TEXTURE_1D: - case GL_PROXY_TEXTURE_1D: - return GL_TRUE; - default: - return GL_FALSE; - } - case 2: - switch (target) { - case GL_TEXTURE_2D: - case GL_PROXY_TEXTURE_2D: - return GL_TRUE; - case GL_PROXY_TEXTURE_CUBE_MAP: - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - return ctx->Extensions.ARB_texture_cube_map; - case GL_TEXTURE_RECTANGLE_NV: - case GL_PROXY_TEXTURE_RECTANGLE_NV: - return ctx->Extensions.NV_texture_rectangle; - case GL_TEXTURE_1D_ARRAY_EXT: - case GL_PROXY_TEXTURE_1D_ARRAY_EXT: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); - default: - return GL_FALSE; - } - case 3: - switch (target) { - case GL_TEXTURE_3D: - case GL_PROXY_TEXTURE_3D: - return GL_TRUE; - case GL_TEXTURE_2D_ARRAY_EXT: - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); - default: - return GL_FALSE; - } - default: - _mesa_problem(ctx, "invalid dims=%u in legal_teximage_target()", dims); - return GL_FALSE; - } -} - - -/** - * Check if the given texture target value is legal for a - * glTexSubImage, glCopyTexSubImage or glCopyTexImage call. - * The difference compared to legal_teximage_target() above is that - * proxy targets are not supported. - */ -static GLboolean -legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target) -{ - switch (dims) { - case 1: - return target == GL_TEXTURE_1D; - case 2: - switch (target) { - case GL_TEXTURE_2D: - return GL_TRUE; - case GL_TEXTURE_CUBE_MAP_POSITIVE_X: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: - return ctx->Extensions.ARB_texture_cube_map; - case GL_TEXTURE_RECTANGLE_NV: - return ctx->Extensions.NV_texture_rectangle; - case GL_TEXTURE_1D_ARRAY_EXT: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); - default: - return GL_FALSE; - } - case 3: - switch (target) { - case GL_TEXTURE_3D: - return GL_TRUE; - case GL_TEXTURE_2D_ARRAY_EXT: - return (ctx->Extensions.MESA_texture_array || - ctx->Extensions.EXT_texture_array); - default: - return GL_FALSE; - } - default: - _mesa_problem(ctx, "invalid dims=%u in legal_texsubimage_target()", - dims); - return GL_FALSE; - } -} - - -/** - * Test the glTexImage[123]D() parameters for errors. - * - * \param ctx GL context. - * \param dimensions texture image dimensions (must be 1, 2 or 3). - * \param target texture target given by the user. - * \param level image level given by the user. - * \param internalFormat internal format given by the user. - * \param format pixel data format given by the user. - * \param type pixel data type given by the user. - * \param width image width given by the user. - * \param height image height given by the user. - * \param depth image depth given by the user. - * \param border image border given by the user. - * - * \return GL_TRUE if an error was detected, or GL_FALSE if no errors. - * - * Verifies each of the parameters against the constants specified in - * __struct gl_contextRec::Const and the supported extensions, and according - * to the OpenGL specification. - */ -static GLboolean -texture_error_check( struct gl_context *ctx, - GLuint dimensions, GLenum target, - GLint level, GLint internalFormat, - GLenum format, GLenum type, - GLint width, GLint height, - GLint depth, GLint border ) -{ - const GLenum proxyTarget = get_proxy_target(target); - const GLboolean isProxy = target == proxyTarget; - GLboolean sizeOK = GL_TRUE; - GLboolean colorFormat, indexFormat; - - /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */ - if (level < 0 || level >= MAX_TEXTURE_LEVELS) { - if (!isProxy) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTexImage%dD(level=%d)", dimensions, level); - } - return GL_TRUE; - } - - /* Check border */ - if (border < 0 || border > 1 || - ((target == GL_TEXTURE_RECTANGLE_NV || - target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) { - if (!isProxy) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTexImage%dD(border=%d)", dimensions, border); - } - return GL_TRUE; - } - - if (width < 0 || height < 0 || depth < 0) { - if (!isProxy) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTexImage%dD(width, height or depth < 0)", dimensions); - } - return GL_TRUE; - } - - /* Do this simple check before calling the TestProxyTexImage() function */ - if (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB) { - sizeOK = (width == height); - } - - /* - * Use the proxy texture driver hook to see if the size/level/etc are - * legal. - */ - sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level, - internalFormat, format, - type, width, height, - depth, border); - if (!sizeOK) { - if (!isProxy) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTexImage%dD(level=%d, width=%d, height=%d, depth=%d)", - dimensions, level, width, height, depth); - } - return GL_TRUE; - } - - /* Check internalFormat */ - if (_mesa_base_tex_format(ctx, internalFormat) < 0) { - if (!isProxy) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTexImage%dD(internalFormat=%s)", - dimensions, _mesa_lookup_enum_by_nr(internalFormat)); - } - return GL_TRUE; - } - - /* Check incoming image format and type */ - if (!_mesa_is_legal_format_and_type(ctx, format, type)) { - /* Normally, GL_INVALID_OPERATION is generated by a format/type - * mismatch (see the 1.2 spec page 94, sec 3.6.4.). But with the - * GL_EXT_texture_integer extension, some combinations should generate - * GL_INVALID_ENUM instead (grr!). - */ - if (!isProxy) { - GLenum error = _mesa_is_integer_format(format) - ? GL_INVALID_ENUM : GL_INVALID_OPERATION; - _mesa_error(ctx, error, - "glTexImage%dD(incompatible format 0x%x, type 0x%x)", - dimensions, format, type); - } - return GL_TRUE; - } - - /* make sure internal format and format basically agree */ - colorFormat = _mesa_is_color_format(format); - indexFormat = _mesa_is_index_format(format); - if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) || - (_mesa_is_index_format(internalFormat) && !indexFormat) || - (_mesa_is_depth_format(internalFormat) != _mesa_is_depth_format(format)) || - (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format)) || - (_mesa_is_depthstencil_format(internalFormat) != _mesa_is_depthstencil_format(format)) || - (_mesa_is_dudv_format(internalFormat) != _mesa_is_dudv_format(format))) { - if (!isProxy) - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexImage%dD(incompatible internalFormat 0x%x, format 0x%x)", - dimensions, internalFormat, format); - return GL_TRUE; - } - - /* additional checks for ycbcr textures */ - if (internalFormat == GL_YCBCR_MESA) { - ASSERT(ctx->Extensions.MESA_ycbcr_texture); - if (type != GL_UNSIGNED_SHORT_8_8_MESA && - type != GL_UNSIGNED_SHORT_8_8_REV_MESA) { - char message[100]; - _mesa_snprintf(message, sizeof(message), - "glTexImage%dD(format/type YCBCR mismatch", dimensions); - _mesa_error(ctx, GL_INVALID_ENUM, "%s", message); - return GL_TRUE; /* error */ - } - if (target != GL_TEXTURE_2D && - target != GL_PROXY_TEXTURE_2D && - target != GL_TEXTURE_RECTANGLE_NV && - target != GL_PROXY_TEXTURE_RECTANGLE_NV) { - if (!isProxy) - _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage(target)"); - return GL_TRUE; - } - if (border != 0) { - if (!isProxy) { - char message[100]; - _mesa_snprintf(message, sizeof(message), - "glTexImage%dD(format=GL_YCBCR_MESA and border=%d)", - dimensions, border); - _mesa_error(ctx, GL_INVALID_VALUE, "%s", message); - } - return GL_TRUE; - } - } - - /* additional checks for depth textures */ - if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT) { - /* Only 1D, 2D and rectangular textures supported, not 3D or cubes */ - if (target != GL_TEXTURE_1D && - target != GL_PROXY_TEXTURE_1D && - target != GL_TEXTURE_2D && - target != GL_PROXY_TEXTURE_2D && - target != GL_TEXTURE_RECTANGLE_ARB && - target != GL_PROXY_TEXTURE_RECTANGLE_ARB) { - if (!isProxy) - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexImage(target/internalFormat)"); - return GL_TRUE; - } - } - - /* additional checks for compressed textures */ - if (_mesa_is_compressed_format(ctx, internalFormat)) { - if (!target_can_be_compressed(ctx, target, internalFormat)) { - if (!isProxy) - _mesa_error(ctx, GL_INVALID_ENUM, - "glTexImage%dD(target)", dimensions); - return GL_TRUE; - } - if (border != 0) { - if (!isProxy) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexImage%dD(border!=0)", dimensions); - } - return GL_TRUE; - } - } - - /* additional checks for integer textures */ - if (ctx->Extensions.EXT_texture_integer && - (_mesa_is_integer_format(format) != - _mesa_is_integer_format(internalFormat))) { - if (!isProxy) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexImage%dD(integer/non-integer format mismatch)", - dimensions); - } - return GL_TRUE; - } - - /* if we get here, the parameters are OK */ - return GL_FALSE; -} - - -/** - * Test glTexSubImage[123]D() parameters for errors. - * - * \param ctx GL context. - * \param dimensions texture image dimensions (must be 1, 2 or 3). - * \param target texture target given by the user. - * \param level image level given by the user. - * \param xoffset sub-image x offset given by the user. - * \param yoffset sub-image y offset given by the user. - * \param zoffset sub-image z offset given by the user. - * \param format pixel data format given by the user. - * \param type pixel data type given by the user. - * \param width image width given by the user. - * \param height image height given by the user. - * \param depth image depth given by the user. - * - * \return GL_TRUE if an error was detected, or GL_FALSE if no errors. - * - * Verifies each of the parameters against the constants specified in - * __struct gl_contextRec::Const and the supported extensions, and according - * to the OpenGL specification. - */ -static GLboolean -subtexture_error_check( struct gl_context *ctx, GLuint dimensions, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint width, GLint height, GLint depth, - GLenum format, GLenum type ) -{ - /* Basic level check */ - if (level < 0 || level >= MAX_TEXTURE_LEVELS) { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level=%d)", level); - return GL_TRUE; - } - - /* Check for negative sizes */ - if (width < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTexSubImage%dD(width=%d)", dimensions, width); - return GL_TRUE; - } - if (height < 0 && dimensions > 1) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTexSubImage%dD(height=%d)", dimensions, height); - return GL_TRUE; - } - if (depth < 0 && dimensions > 2) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glTexSubImage%dD(depth=%d)", dimensions, depth); - return GL_TRUE; - } - - if (!_mesa_is_legal_format_and_type(ctx, format, type)) { - /* As with the glTexImage2D check above, the error code here - * depends on texture integer. - */ - GLenum error = _mesa_is_integer_format(format) - ? GL_INVALID_OPERATION : GL_INVALID_ENUM; - _mesa_error(ctx, error, - "glTexSubImage%dD(incompatible format 0x%x, type 0x%x)", - dimensions, format, type); - return GL_TRUE; - } - - return GL_FALSE; -} - - -/** - * Do second part of glTexSubImage which depends on the destination texture. - * \return GL_TRUE if error recorded, GL_FALSE otherwise - */ -static GLboolean -subtexture_error_check2( struct gl_context *ctx, GLuint dimensions, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint width, GLint height, GLint depth, - GLenum format, GLenum type, - const struct gl_texture_image *destTex ) -{ - if (!destTex) { - /* undefined image level */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexSubImage%dD", dimensions); - return GL_TRUE; - } - - if (xoffset < -((GLint)destTex->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset)", - dimensions); - return GL_TRUE; - } - if (xoffset + width > (GLint) (destTex->Width + destTex->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset+width)", - dimensions); - return GL_TRUE; - } - if (dimensions > 1) { - if (yoffset < -((GLint)destTex->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset)", - dimensions); - return GL_TRUE; - } - if (yoffset + height > (GLint) (destTex->Height + destTex->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset+height)", - dimensions); - return GL_TRUE; - } - } - if (dimensions > 2) { - if (zoffset < -((GLint)destTex->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset)"); - return GL_TRUE; - } - if (zoffset + depth > (GLint) (destTex->Depth + destTex->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset+depth)"); - return GL_TRUE; - } - } - - if (_mesa_is_format_compressed(destTex->TexFormat)) { - GLuint bw, bh; - - /* do tests which depend on compression block size */ - _mesa_get_format_block_size(destTex->TexFormat, &bw, &bh); - - /* offset must be multiple of block size */ - if ((xoffset % bw != 0) || (yoffset % bh != 0)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%dD(xoffset = %d, yoffset = %d)", - dimensions, xoffset, yoffset); - return GL_TRUE; - } - /* size must be multiple of bw by bh or equal to whole texture size */ - if ((width % bw != 0) && (GLuint) width != destTex->Width) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%dD(width = %d)", dimensions, width); - return GL_TRUE; - } - if ((height % bh != 0) && (GLuint) height != destTex->Height) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%dD(height = %d)", dimensions, height); - return GL_TRUE; - } - } - - return GL_FALSE; -} - - -/** - * Test glCopyTexImage[12]D() parameters for errors. - * - * \param ctx GL context. - * \param dimensions texture image dimensions (must be 1, 2 or 3). - * \param target texture target given by the user. - * \param level image level given by the user. - * \param internalFormat internal format given by the user. - * \param width image width given by the user. - * \param height image height given by the user. - * \param border texture border. - * - * \return GL_TRUE if an error was detected, or GL_FALSE if no errors. - * - * Verifies each of the parameters against the constants specified in - * __struct gl_contextRec::Const and the supported extensions, and according - * to the OpenGL specification. - */ -static GLboolean -copytexture_error_check( struct gl_context *ctx, GLuint dimensions, - GLenum target, GLint level, GLint internalFormat, - GLint width, GLint height, GLint border ) -{ - const GLenum proxyTarget = get_proxy_target(target); - const GLenum type = GL_FLOAT; - GLboolean sizeOK; - GLint format; - - /* check target */ - if (!legal_texsubimage_target(ctx, dimensions, target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%uD(target=%s)", - dimensions, _mesa_lookup_enum_by_nr(target)); - return GL_TRUE; - } - - /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */ - if (level < 0 || level >= MAX_TEXTURE_LEVELS) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexImage%dD(level=%d)", dimensions, level); - return GL_TRUE; - } - - /* Check that the source buffer is complete */ - if (ctx->ReadBuffer->Name) { - if (ctx->ReadBuffer->_Status == 0) { - _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer); - } - if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { - _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, - "glCopyTexImage%dD(invalid readbuffer)", dimensions); - return GL_TRUE; - } - } - - /* Check border */ - if (border < 0 || border > 1 || - ((target == GL_TEXTURE_RECTANGLE_NV || - target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) { - return GL_TRUE; - } - - format = _mesa_base_tex_format(ctx, internalFormat); - if (format < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexImage%dD(internalFormat)", dimensions); - return GL_TRUE; - } - - if (!_mesa_source_buffer_exists(ctx, format)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexImage%dD(missing readbuffer)", dimensions); - return GL_TRUE; - } - - /* Do size, level checking */ - sizeOK = (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB) - ? (width == height) : 1; - - sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level, - internalFormat, format, - type, width, height, - 1, border); - - if (!sizeOK) { - if (dimensions == 1) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexImage1D(width=%d)", width); - } - else { - ASSERT(dimensions == 2); - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexImage2D(width=%d, height=%d)", width, height); - } - return GL_TRUE; - } - - if (_mesa_is_compressed_format(ctx, internalFormat)) { - if (!target_can_be_compressed(ctx, target, internalFormat)) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glCopyTexImage%dD(target)", dimensions); - return GL_TRUE; - } - if (border != 0) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexImage%dD(border!=0)", dimensions); - return GL_TRUE; - } - } - else if (_mesa_is_depth_format(internalFormat)) { - /* make sure we have depth/stencil buffers */ - if (!ctx->ReadBuffer->_DepthBuffer) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexImage%dD(no depth)", dimensions); - return GL_TRUE; - } - } - else if (_mesa_is_depthstencil_format(internalFormat)) { - /* make sure we have depth/stencil buffers */ - if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexImage%dD(no depth/stencil buffer)", dimensions); - return GL_TRUE; - } - } - - /* if we get here, the parameters are OK */ - return GL_FALSE; -} - - -/** - * Test glCopyTexSubImage[12]D() parameters for errors. - * Note that this is the first part of error checking. - * See also copytexsubimage_error_check2() below for the second part. - * - * \param ctx GL context. - * \param dimensions texture image dimensions (must be 1, 2 or 3). - * \param target texture target given by the user. - * \param level image level given by the user. - * - * \return GL_TRUE if an error was detected, or GL_FALSE if no errors. - */ -static GLboolean -copytexsubimage_error_check1( struct gl_context *ctx, GLuint dimensions, - GLenum target, GLint level) -{ - /* Check that the source buffer is complete */ - if (ctx->ReadBuffer->Name) { - if (ctx->ReadBuffer->_Status == 0) { - _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer); - } - if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { - _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, - "glCopyTexImage%dD(invalid readbuffer)", dimensions); - return GL_TRUE; - } - } - - /* check target (proxies not allowed) */ - if (!legal_texsubimage_target(ctx, dimensions, target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexSubImage%uD(target=%s)", - dimensions, _mesa_lookup_enum_by_nr(target)); - return GL_TRUE; - } - - /* Check level */ - if (level < 0 || level >= MAX_TEXTURE_LEVELS) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(level=%d)", dimensions, level); - return GL_TRUE; - } - - return GL_FALSE; -} - - -/** - * Second part of error checking for glCopyTexSubImage[12]D(). - * \param xoffset sub-image x offset given by the user. - * \param yoffset sub-image y offset given by the user. - * \param zoffset sub-image z offset given by the user. - * \param width image width given by the user. - * \param height image height given by the user. - */ -static GLboolean -copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, - const struct gl_texture_image *teximage ) -{ - /* check that dest tex image exists */ - if (!teximage) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexSubImage%dD(undefined texture level: %d)", - dimensions, level); - return GL_TRUE; - } - - /* Check size */ - if (width < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(width=%d)", dimensions, width); - return GL_TRUE; - } - if (dimensions > 1 && height < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(height=%d)", dimensions, height); - return GL_TRUE; - } - - /* check x/y offsets */ - if (xoffset < -((GLint)teximage->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(xoffset=%d)", dimensions, xoffset); - return GL_TRUE; - } - if (xoffset + width > (GLint) (teximage->Width + teximage->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(xoffset+width)", dimensions); - return GL_TRUE; - } - if (dimensions > 1) { - if (yoffset < -((GLint)teximage->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(yoffset=%d)", dimensions, yoffset); - return GL_TRUE; - } - /* NOTE: we're adding the border here, not subtracting! */ - if (yoffset + height > (GLint) (teximage->Height + teximage->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(yoffset+height)", dimensions); - return GL_TRUE; - } - } - - /* check z offset */ - if (dimensions > 2) { - if (zoffset < -((GLint)teximage->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(zoffset)", dimensions); - return GL_TRUE; - } - if (zoffset > (GLint) (teximage->Depth + teximage->Border)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(zoffset+depth)", dimensions); - return GL_TRUE; - } - } - - if (_mesa_is_format_compressed(teximage->TexFormat)) { - /* offset must be multiple of 4 */ - if ((xoffset & 3) || (yoffset & 3)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(xoffset or yoffset)", dimensions); - return GL_TRUE; - } - /* size must be multiple of 4 */ - if ((width & 3) != 0 && (GLuint) width != teximage->Width) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(width)", dimensions); - return GL_TRUE; - } - if ((height & 3) != 0 && (GLuint) height != teximage->Height) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(height)", dimensions); - return GL_TRUE; - } - } - - if (teximage->InternalFormat == GL_YCBCR_MESA) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexSubImage2D"); - return GL_TRUE; - } - - if (!_mesa_source_buffer_exists(ctx, teximage->_BaseFormat)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexSubImage%dD(missing readbuffer, format=0x%x)", - dimensions, teximage->_BaseFormat); - return GL_TRUE; - } - - if (teximage->_BaseFormat == GL_DEPTH_COMPONENT) { - if (!ctx->ReadBuffer->_DepthBuffer) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexSubImage%dD(no depth buffer)", - dimensions); - return GL_TRUE; - } - } - else if (teximage->_BaseFormat == GL_DEPTH_STENCIL_EXT) { - if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexSubImage%dD(no depth/stencil buffer)", - dimensions); - return GL_TRUE; - } - } - - /* If copying into an integer texture, the source buffer must also be - * integer-valued. - */ - if (_mesa_is_format_integer_color(teximage->TexFormat)) { - struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer; - if (!_mesa_is_format_integer_color(rb->Format)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexSubImage%dD(source buffer is not integer format)", - dimensions); - return GL_TRUE; - } - } - - /* if we get here, the parameters are OK */ - return GL_FALSE; -} - - -/** Callback info for walking over FBO hash table */ -struct cb_info -{ - struct gl_context *ctx; - struct gl_texture_object *texObj; - GLuint level, face; -}; - - -/** - * Check render to texture callback. Called from _mesa_HashWalk(). - */ -static void -check_rtt_cb(GLuint key, void *data, void *userData) -{ - struct gl_framebuffer *fb = (struct gl_framebuffer *) data; - const struct cb_info *info = (struct cb_info *) userData; - struct gl_context *ctx = info->ctx; - const struct gl_texture_object *texObj = info->texObj; - const GLuint level = info->level, face = info->face; - - /* If this is a user-created FBO */ - if (fb->Name) { - GLuint i; - /* check if any of the FBO's attachments point to 'texObj' */ - for (i = 0; i < BUFFER_COUNT; i++) { - struct gl_renderbuffer_attachment *att = fb->Attachment + i; - if (att->Type == GL_TEXTURE && - att->Texture == texObj && - att->TextureLevel == level && - att->CubeMapFace == face) { - ASSERT(att->Texture->Image[att->CubeMapFace][att->TextureLevel]); - /* Tell driver about the new renderbuffer texture */ - ctx->Driver.RenderTexture(ctx, ctx->DrawBuffer, att); - /* Mark fb status as indeterminate to force re-validation */ - fb->_Status = 0; - } - } - } -} - - -/** - * When a texture image is specified we have to check if it's bound to - * any framebuffer objects (render to texture) in order to detect changes - * in size or format since that effects FBO completeness. - * Any FBOs rendering into the texture must be re-validated. - */ -static void -update_fbo_texture(struct gl_context *ctx, struct gl_texture_object *texObj, - GLuint face, GLuint level) -{ - /* Only check this texture if it's been marked as RenderToTexture */ - if (texObj->_RenderToTexture) { - struct cb_info info; - info.ctx = ctx; - info.texObj = texObj; - info.level = level; - info.face = face; - _mesa_HashWalk(ctx->Shared->FrameBuffers, check_rtt_cb, &info); - } -} - - -/** - * If the texture object's GenerateMipmap flag is set and we've - * changed the texture base level image, regenerate the rest of the - * mipmap levels now. - */ -static INLINE void -check_gen_mipmap(struct gl_context *ctx, GLenum target, - struct gl_texture_object *texObj, GLint level) -{ - ASSERT(target != GL_TEXTURE_CUBE_MAP); - if (texObj->GenerateMipmap && - level == texObj->BaseLevel && - level < texObj->MaxLevel) { - ASSERT(ctx->Driver.GenerateMipmap); - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } -} - - -/** Debug helper: override the user-requested internal format */ -static GLenum -override_internal_format(GLenum internalFormat, GLint width, GLint height) -{ -#if 0 - if (internalFormat == GL_RGBA16F_ARB || - internalFormat == GL_RGBA32F_ARB) { - printf("Convert rgba float tex to int %d x %d\n", width, height); - return GL_RGBA; - } - else if (internalFormat == GL_RGB16F_ARB || - internalFormat == GL_RGB32F_ARB) { - printf("Convert rgb float tex to int %d x %d\n", width, height); - return GL_RGB; - } - else if (internalFormat == GL_LUMINANCE_ALPHA16F_ARB || - internalFormat == GL_LUMINANCE_ALPHA32F_ARB) { - printf("Convert luminance float tex to int %d x %d\n", width, height); - return GL_LUMINANCE_ALPHA; - } - else if (internalFormat == GL_LUMINANCE16F_ARB || - internalFormat == GL_LUMINANCE32F_ARB) { - printf("Convert luminance float tex to int %d x %d\n", width, height); - return GL_LUMINANCE; - } - else if (internalFormat == GL_ALPHA16F_ARB || - internalFormat == GL_ALPHA32F_ARB) { - printf("Convert luminance float tex to int %d x %d\n", width, height); - return GL_ALPHA; - } - /* - else if (internalFormat == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) { - internalFormat = GL_RGBA; - } - */ - else { - return internalFormat; - } -#else - return internalFormat; -#endif -} - - -/** - * Choose the actual hardware format for a texture image. - * Try to use the same format as the previous image level when possible. - * Otherwise, ask the driver for the best format. - * It's important to try to choose a consistant format for all levels - * for efficient texture memory layout/allocation. In particular, this - * comes up during automatic mipmap generation. - */ -gl_format -_mesa_choose_texture_format(struct gl_context *ctx, - struct gl_texture_object *texObj, - GLenum target, GLint level, - GLenum internalFormat, GLenum format, GLenum type) -{ - gl_format f; - - /* see if we've already chosen a format for the previous level */ - if (level > 0) { - struct gl_texture_image *prevImage = - _mesa_select_tex_image(ctx, texObj, target, level - 1); - /* See if the prev level is defined and has an internal format which - * matches the new internal format. - */ - if (prevImage && - prevImage->Width > 0 && - prevImage->InternalFormat == internalFormat) { - /* use the same format */ - ASSERT(prevImage->TexFormat != MESA_FORMAT_NONE); - return prevImage->TexFormat; - } - } - - /* choose format from scratch */ - f = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); - ASSERT(f != MESA_FORMAT_NONE); - return f; -} - - -/** - * Common code to implement all the glTexImage1D/2D/3D functions. - */ -static void -teximage(struct gl_context *ctx, GLuint dims, - GLenum target, GLint level, GLint internalFormat, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum format, GLenum type, - const GLvoid *pixels) -{ - GLboolean error; - - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glTexImage%uD %s %d %s %d %d %d %d %s %s %p\n", - dims, - _mesa_lookup_enum_by_nr(target), level, - _mesa_lookup_enum_by_nr(internalFormat), - width, height, depth, border, - _mesa_lookup_enum_by_nr(format), - _mesa_lookup_enum_by_nr(type), pixels); - - internalFormat = override_internal_format(internalFormat, width, height); - - /* target error checking */ - if (!legal_teximage_target(ctx, dims, target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage%uD(target=%s)", - dims, _mesa_lookup_enum_by_nr(target)); - return; - } - - /* general error checking */ - error = texture_error_check(ctx, dims, target, level, internalFormat, - format, type, width, height, depth, border); - - if (_mesa_is_proxy_texture(target)) { - /* Proxy texture: just clear or set state depending on error checking */ - struct gl_texture_image *texImage = - _mesa_get_proxy_tex_image(ctx, target, level); - - if (error) { - /* when error, clear all proxy texture image parameters */ - if (texImage) - clear_teximage_fields(texImage); - } - else { - /* no error, set the tex image parameters */ - struct gl_texture_object *texObj = - _mesa_get_current_tex_object(ctx, target); - gl_format texFormat = _mesa_choose_texture_format(ctx, texObj, - target, level, - internalFormat, - format, type); - - if (legal_texture_size(ctx, texFormat, width, height, depth)) { - _mesa_init_teximage_fields(ctx, target, texImage, width, height, - depth, border, internalFormat, - texFormat); - } - else if (texImage) { - clear_teximage_fields(texImage); - } - } - } - else { - /* non-proxy target */ - const GLuint face = _mesa_tex_target_to_face(target); - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - - if (error) { - return; /* error was recorded */ - } - - if (ctx->NewState & _NEW_PIXEL) - _mesa_update_state(ctx); - - texObj = _mesa_get_current_tex_object(ctx, target); - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_get_tex_image(ctx, texObj, target, level); - - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims); - } - else { - gl_format texFormat; - - if (texImage->Data) { - ctx->Driver.FreeTexImageData( ctx, texImage ); - } - - ASSERT(texImage->Data == NULL); - texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, - internalFormat, format, - type); - - if (legal_texture_size(ctx, texFormat, width, height, depth)) { - _mesa_init_teximage_fields(ctx, target, texImage, - width, height, depth, - border, internalFormat, texFormat); - - /* Give the texture to the driver. <pixels> may be null. */ - ASSERT(ctx->Driver.TexImage3D); - switch (dims) { - case 1: - ctx->Driver.TexImage1D(ctx, target, level, internalFormat, - width, border, format, - type, pixels, &ctx->Unpack, texObj, - texImage); - break; - case 2: - ctx->Driver.TexImage2D(ctx, target, level, internalFormat, - width, height, border, format, - type, pixels, &ctx->Unpack, texObj, - texImage); - break; - case 3: - ctx->Driver.TexImage3D(ctx, target, level, internalFormat, - width, height, depth, border, format, - type, pixels, &ctx->Unpack, texObj, - texImage); - break; - default: - _mesa_problem(ctx, "invalid dims=%u in teximage()", dims); - } - - check_gen_mipmap(ctx, target, texObj, level); - - update_fbo_texture(ctx, texObj, face, level); - - /* state update */ - texObj->_Complete = GL_FALSE; - ctx->NewState |= _NEW_TEXTURE; - } - else { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims); - } - } - } - _mesa_unlock_texture(ctx, texObj); - } -} - - -/* - * Called from the API. Note that width includes the border. - */ -void GLAPIENTRY -_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, - GLsizei width, GLint border, GLenum format, - GLenum type, const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - teximage(ctx, 1, target, level, internalFormat, width, 1, 1, - border, format, type, pixels); -} - - -void GLAPIENTRY -_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, - GLsizei width, GLsizei height, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - teximage(ctx, 2, target, level, internalFormat, width, height, 1, - border, format, type, pixels); -} - - -/* - * Called by the API or display list executor. - * Note that width and height include the border. - */ -void GLAPIENTRY -_mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - teximage(ctx, 3, target, level, internalFormat, width, height, depth, - border, format, type, pixels); -} - - -void GLAPIENTRY -_mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum format, GLenum type, - const GLvoid *pixels ) -{ - _mesa_TexImage3D(target, level, (GLint) internalFormat, width, height, - depth, border, format, type, pixels); -} - - -#if FEATURE_OES_EGL_image -void GLAPIENTRY -_mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image) -{ - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (!ctx->Extensions.OES_EGL_image) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glEGLImageTargetTexture2DOES(unsupported)"); - return; - } - - if (target != GL_TEXTURE_2D) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glEGLImageTargetTexture2D(target=%d)", target); - return; - } - - if (ctx->NewState & _NEW_PIXEL) - _mesa_update_state(ctx); - - texObj = _mesa_get_current_tex_object(ctx, target); - _mesa_lock_texture(ctx, texObj); - - texImage = _mesa_get_tex_image(ctx, texObj, target, 0); - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEGLImageTargetTexture2D"); - } else { - if (texImage->Data) - ctx->Driver.FreeTexImageData( ctx, texImage ); - - ASSERT(texImage->Data == NULL); - ctx->Driver.EGLImageTargetTexture2D(ctx, target, - texObj, texImage, image); - - /* state update */ - texObj->_Complete = GL_FALSE; - ctx->NewState |= _NEW_TEXTURE; - } - _mesa_unlock_texture(ctx, texObj); - -} -#endif - - - -/** - * Implement all the glTexSubImage1/2/3D() functions. - */ -static void -texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, const GLvoid *pixels ) -{ - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n", - dims, - _mesa_lookup_enum_by_nr(target), level, - xoffset, yoffset, zoffset, width, height, depth, - _mesa_lookup_enum_by_nr(format), - _mesa_lookup_enum_by_nr(type), pixels); - - /* check target (proxies not allowed) */ - if (!legal_texsubimage_target(ctx, dims, target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)", - dims, _mesa_lookup_enum_by_nr(target)); - return; - } - - if (ctx->NewState & _NEW_PIXEL) - _mesa_update_state(ctx); - - if (subtexture_error_check(ctx, dims, target, level, xoffset, yoffset, zoffset, - width, height, depth, format, type)) { - return; /* error was detected */ - } - - texObj = _mesa_get_current_tex_object(ctx, target); - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - - if (subtexture_error_check2(ctx, dims, target, level, - xoffset, yoffset, zoffset, - width, height, depth, - format, type, texImage)) { - /* error was recorded */ - } - else if (width > 0 && height > 0 && height > 0) { - /* If we have a border, offset=-1 is legal. Bias by border width. */ - switch (dims) { - case 3: - zoffset += texImage->Border; - /* fall-through */ - case 2: - yoffset += texImage->Border; - /* fall-through */ - case 1: - xoffset += texImage->Border; - } - - switch (dims) { - case 1: - ctx->Driver.TexSubImage1D(ctx, target, level, - xoffset, width, - format, type, pixels, - &ctx->Unpack, texObj, texImage ); - break; - case 2: - ctx->Driver.TexSubImage2D(ctx, target, level, - xoffset, yoffset, width, height, - format, type, pixels, - &ctx->Unpack, texObj, texImage ); - break; - case 3: - ctx->Driver.TexSubImage3D(ctx, target, level, - xoffset, yoffset, zoffset, - width, height, depth, - format, type, pixels, - &ctx->Unpack, texObj, texImage ); - break; - default: - _mesa_problem(ctx, "unexpected dims in subteximage()"); - } - - check_gen_mipmap(ctx, target, texObj, level); - - ctx->NewState |= _NEW_TEXTURE; - } - } - _mesa_unlock_texture(ctx, texObj); -} - - -void GLAPIENTRY -_mesa_TexSubImage1D( GLenum target, GLint level, - GLint xoffset, GLsizei width, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - texsubimage(ctx, 1, target, level, - xoffset, 0, 0, - width, 1, 1, - format, type, pixels); -} - - -void GLAPIENTRY -_mesa_TexSubImage2D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - texsubimage(ctx, 2, target, level, - xoffset, yoffset, 0, - width, height, 1, - format, type, pixels); -} - - - -void GLAPIENTRY -_mesa_TexSubImage3D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - texsubimage(ctx, 3, target, level, - xoffset, yoffset, zoffset, - width, height, depth, - format, type, pixels); -} - - - -/** - * Implement the glCopyTexImage1/2D() functions. - */ -static void -copyteximage(struct gl_context *ctx, GLuint dims, - GLenum target, GLint level, GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) -{ - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - const GLuint face = _mesa_tex_target_to_face(target); - - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glCopyTexImage%uD %s %d %s %d %d %d %d %d\n", - dims, - _mesa_lookup_enum_by_nr(target), level, - _mesa_lookup_enum_by_nr(internalFormat), - x, y, width, height, border); - - if (ctx->NewState & NEW_COPY_TEX_STATE) - _mesa_update_state(ctx); - - if (copytexture_error_check(ctx, dims, target, level, internalFormat, - width, height, border)) - return; - - texObj = _mesa_get_current_tex_object(ctx, target); - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_get_tex_image(ctx, texObj, target, level); - - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims); - } - else { - gl_format texFormat; - - if (texImage->Data) { - ctx->Driver.FreeTexImageData( ctx, texImage ); - } - - ASSERT(texImage->Data == NULL); - - texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, - internalFormat, GL_NONE, - GL_NONE); - - if (legal_texture_size(ctx, texFormat, width, height, 1)) { - _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1, - border, internalFormat, texFormat); - - ASSERT(ctx->Driver.CopyTexImage2D); - if (dims == 1) - ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat, - x, y, width, border); - else - ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat, - x, y, width, height, border); - - check_gen_mipmap(ctx, target, texObj, level); - - update_fbo_texture(ctx, texObj, face, level); - - /* state update */ - texObj->_Complete = GL_FALSE; - ctx->NewState |= _NEW_TEXTURE; - } - else { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims); - } - } - } - _mesa_unlock_texture(ctx, texObj); -} - - - -void GLAPIENTRY -_mesa_CopyTexImage1D( GLenum target, GLint level, - GLenum internalFormat, - GLint x, GLint y, - GLsizei width, GLint border ) -{ - GET_CURRENT_CONTEXT(ctx); - copyteximage(ctx, 1, target, level, internalFormat, x, y, width, 1, border); -} - - - -void GLAPIENTRY -_mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLsizei height, - GLint border ) -{ - GET_CURRENT_CONTEXT(ctx); - copyteximage(ctx, 2, target, level, internalFormat, - x, y, width, height, border); -} - - - -/** - * Implementation for glCopyTexSubImage1/2/3D() functions. - */ -static void -copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint x, GLint y, GLsizei width, GLsizei height) -{ - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glCopyTexSubImage%uD %s %d %d %d %d %d %d %d %d\n", - dims, - _mesa_lookup_enum_by_nr(target), - level, xoffset, yoffset, zoffset, x, y, width, height); - - if (ctx->NewState & NEW_COPY_TEX_STATE) - _mesa_update_state(ctx); - - if (copytexsubimage_error_check1(ctx, dims, target, level)) - return; - - texObj = _mesa_get_current_tex_object(ctx, target); - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - - if (copytexsubimage_error_check2(ctx, dims, target, level, xoffset, yoffset, - zoffset, width, height, texImage)) { - /* error was recored */ - } - else { - /* If we have a border, offset=-1 is legal. Bias by border width. */ - switch (dims) { - case 3: - zoffset += texImage->Border; - /* fall-through */ - case 2: - yoffset += texImage->Border; - /* fall-through */ - case 1: - xoffset += texImage->Border; - } - - if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y, - &width, &height)) { - switch (dims) { - case 1: - ctx->Driver.CopyTexSubImage1D(ctx, target, level, - xoffset, x, y, width); - break; - case 2: - ctx->Driver.CopyTexSubImage2D(ctx, target, level, - xoffset, yoffset, - x, y, width, height); - break; - case 3: - ctx->Driver.CopyTexSubImage3D(ctx, target, level, - xoffset, yoffset, zoffset, - x, y, width, height); - break; - default: - _mesa_problem(ctx, "bad dims in copytexsubimage()"); - } - - check_gen_mipmap(ctx, target, texObj, level); - - ctx->NewState |= _NEW_TEXTURE; - } - } - } - _mesa_unlock_texture(ctx, texObj); -} - - -void GLAPIENTRY -_mesa_CopyTexSubImage1D( GLenum target, GLint level, - GLint xoffset, GLint x, GLint y, GLsizei width ) -{ - GET_CURRENT_CONTEXT(ctx); - copytexsubimage(ctx, 1, target, level, xoffset, 0, 0, x, y, width, 1); -} - - - -void GLAPIENTRY -_mesa_CopyTexSubImage2D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint x, GLint y, GLsizei width, GLsizei height ) -{ - GET_CURRENT_CONTEXT(ctx); - copytexsubimage(ctx, 2, target, level, xoffset, yoffset, 0, x, y, - width, height); -} - - - -void GLAPIENTRY -_mesa_CopyTexSubImage3D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint x, GLint y, GLsizei width, GLsizei height ) -{ - GET_CURRENT_CONTEXT(ctx); - copytexsubimage(ctx, 3, target, level, xoffset, yoffset, zoffset, - x, y, width, height); -} - - - - -/**********************************************************************/ -/****** Compressed Textures ******/ -/**********************************************************************/ - - -/** - * Return expected size of a compressed texture. - */ -static GLuint -compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth, - GLenum glformat) -{ - gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat); - return _mesa_format_image_size(mesaFormat, width, height, depth); -} - - -/* - * Return compressed texture block size, in pixels. - */ -static void -get_compressed_block_size(GLenum glformat, GLuint *bw, GLuint *bh) -{ - gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat); - _mesa_get_format_block_size(mesaFormat, bw, bh); -} - - -/** - * Error checking for glCompressedTexImage[123]D(). - * \return error code or GL_NO_ERROR. - */ -static GLenum -compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, - GLenum target, GLint level, - GLenum internalFormat, GLsizei width, - GLsizei height, GLsizei depth, GLint border, - GLsizei imageSize) -{ - const GLenum proxyTarget = get_proxy_target(target); - const GLint maxLevels = _mesa_max_texture_levels(ctx, target); - GLint expectedSize; - - /* check level */ - if (level < 0 || level >= maxLevels) - return GL_INVALID_VALUE; - - if (!target_can_be_compressed(ctx, target, internalFormat)) { - return GL_INVALID_ENUM; - } - - /* This will detect any invalid internalFormat value */ - if (!_mesa_is_compressed_format(ctx, internalFormat)) - return GL_INVALID_ENUM; - - /* This should really never fail */ - if (_mesa_base_tex_format(ctx, internalFormat) < 0) - return GL_INVALID_ENUM; - - /* No compressed formats support borders at this time */ - if (border != 0) - return GL_INVALID_VALUE; - - /* For cube map, width must equal height */ - if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && - target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB && width != height) - return GL_INVALID_VALUE; - - /* check image size against compression block size */ - { - gl_format texFormat = - ctx->Driver.ChooseTextureFormat(ctx, internalFormat, - GL_NONE, GL_NONE); - GLuint bw, bh; - - _mesa_get_format_block_size(texFormat, &bw, &bh); - if ((width > bw && width % bw > 0) || - (height > bh && height % bh > 0)) { - /* - * Per GL_ARB_texture_compression: GL_INVALID_OPERATION is - * generated [...] if any parameter combinations are not - * supported by the specific compressed internal format. - */ - return GL_INVALID_OPERATION; - } - } - - /* check image sizes */ - if (!ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level, - internalFormat, GL_NONE, GL_NONE, - width, height, depth, border)) { - /* See error comment above */ - return GL_INVALID_OPERATION; - } - - /* check image size in bytes */ - expectedSize = compressed_tex_size(width, height, depth, internalFormat); - if (expectedSize != imageSize) { - /* Per GL_ARB_texture_compression: GL_INVALID_VALUE is generated [...] - * if <imageSize> is not consistent with the format, dimensions, and - * contents of the specified image. - */ - return GL_INVALID_VALUE; - } - - return GL_NO_ERROR; -} - - -/** - * Error checking for glCompressedTexSubImage[123]D(). - * \warning There are some bad assumptions here about the size of compressed - * texture tiles (multiple of 4) used to test the validity of the - * offset and size parameters. - * \return error code or GL_NO_ERROR. - */ -static GLenum -compressed_subtexture_error_check(struct gl_context *ctx, GLint dimensions, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLsizei imageSize) -{ - GLint expectedSize, maxLevels = 0, maxTextureSize; - GLuint bw, bh; - (void) zoffset; - - if (dimensions == 1) { - /* 1D compressed textures not allowed */ - return GL_INVALID_ENUM; - } - else if (dimensions == 2) { - if (target == GL_PROXY_TEXTURE_2D) { - maxLevels = ctx->Const.MaxTextureLevels; - } - else if (target == GL_TEXTURE_2D) { - maxLevels = ctx->Const.MaxTextureLevels; - } - else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) { - if (!ctx->Extensions.ARB_texture_cube_map) - return GL_INVALID_ENUM; /*target*/ - maxLevels = ctx->Const.MaxCubeTextureLevels; - } - else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && - target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) { - if (!ctx->Extensions.ARB_texture_cube_map) - return GL_INVALID_ENUM; /*target*/ - maxLevels = ctx->Const.MaxCubeTextureLevels; - } - else { - return GL_INVALID_ENUM; /*target*/ - } - } - else if (dimensions == 3) { - /* 3D compressed textures not allowed */ - return GL_INVALID_ENUM; - } - - maxTextureSize = 1 << (maxLevels - 1); - - /* this will catch any invalid compressed format token */ - if (!_mesa_is_compressed_format(ctx, format)) - return GL_INVALID_ENUM; - - if (width < 1 || width > maxTextureSize) - return GL_INVALID_VALUE; - - if ((height < 1 || height > maxTextureSize) - && dimensions > 1) - return GL_INVALID_VALUE; - - if (level < 0 || level >= maxLevels) - return GL_INVALID_VALUE; - - /* - * do checks which depend on compression block size - */ - get_compressed_block_size(format, &bw, &bh); - - if ((xoffset % bw != 0) || (yoffset % bh != 0)) - return GL_INVALID_VALUE; - - if ((width % bw != 0) && width != 2 && width != 1) - return GL_INVALID_VALUE; - - if ((height % bh != 0) && height != 2 && height != 1) - return GL_INVALID_VALUE; - - expectedSize = compressed_tex_size(width, height, depth, format); - if (expectedSize != imageSize) - return GL_INVALID_VALUE; - - return GL_NO_ERROR; -} - - -/** - * Do second part of glCompressedTexSubImage error checking. - * \return GL_TRUE if error found, GL_FALSE otherwise. - */ -static GLboolean -compressed_subtexture_error_check2(struct gl_context *ctx, GLuint dims, - GLsizei width, GLsizei height, - GLsizei depth, GLenum format, - struct gl_texture_image *texImage) -{ - - if ((GLint) format != texImage->InternalFormat) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCompressedTexSubImage%uD(format=0x%x)", dims, format); - return GL_TRUE; - } - - if (((width == 1 || width == 2) && - width != (GLsizei) texImage->Width) || - (width > (GLsizei) texImage->Width)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCompressedTexSubImage%uD(width=%d)", dims, width); - return GL_TRUE; - } - - if (dims >= 2) { - if (((height == 1 || height == 2) && - height != (GLsizei) texImage->Height) || - (height > (GLsizei) texImage->Height)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCompressedTexSubImage%uD(height=%d)", dims, height); - return GL_TRUE; - } - } - - if (dims >= 3) { - if (((depth == 1 || depth == 2) && - depth != (GLsizei) texImage->Depth) || - (depth > (GLsizei) texImage->Depth)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glCompressedTexSubImage%uD(depth=%d)", dims, depth); - return GL_TRUE; - } - } - - return GL_FALSE; -} - - -/** - * Implementation of the glCompressedTexImage1/2/3D() functions. - */ -static void -compressedteximage(struct gl_context *ctx, GLuint dims, - GLenum target, GLint level, - GLenum internalFormat, GLsizei width, - GLsizei height, GLsizei depth, GLint border, - GLsizei imageSize, const GLvoid *data) -{ - GLenum error; - - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, - "glCompressedTexImage%uDARB %s %d %s %d %d %d %d %d %p\n", - dims, - _mesa_lookup_enum_by_nr(target), level, - _mesa_lookup_enum_by_nr(internalFormat), - width, height, depth, border, imageSize, data); - - /* check target */ - if (!legal_teximage_target(ctx, dims, target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(target=%s)", - dims, _mesa_lookup_enum_by_nr(target)); - return; - } - - error = compressed_texture_error_check(ctx, dims, target, level, - internalFormat, width, height, depth, - border, imageSize); - -#if FEATURE_ES - /* XXX this is kind of a hack */ - if (error) { - _mesa_error(ctx, error, "glTexImage2D"); - return; - } - - if (dims == 2) { - switch (internalFormat) { - case GL_PALETTE4_RGB8_OES: - case GL_PALETTE4_RGBA8_OES: - case GL_PALETTE4_R5_G6_B5_OES: - case GL_PALETTE4_RGBA4_OES: - case GL_PALETTE4_RGB5_A1_OES: - case GL_PALETTE8_RGB8_OES: - case GL_PALETTE8_RGBA8_OES: - case GL_PALETTE8_R5_G6_B5_OES: - case GL_PALETTE8_RGBA4_OES: - case GL_PALETTE8_RGB5_A1_OES: - _mesa_cpal_compressed_teximage2d(target, level, internalFormat, - width, height, imageSize, data); - return; - } - } -#endif - - if (_mesa_is_proxy_texture(target)) { - /* Proxy texture: just check for errors and update proxy state */ - struct gl_texture_image *texImage; - - if (!error) { - struct gl_texture_object *texObj = - _mesa_get_current_tex_object(ctx, target); - gl_format texFormat = - _mesa_choose_texture_format(ctx, texObj, target, level, - internalFormat, GL_NONE, GL_NONE); - if (!legal_texture_size(ctx, texFormat, width, height, depth)) { - error = GL_OUT_OF_MEMORY; - } - } - - texImage = _mesa_get_proxy_tex_image(ctx, target, level); - if (texImage) { - if (error) { - /* if error, clear all proxy texture image parameters */ - clear_teximage_fields(texImage); - } - else { - /* no error: store the teximage parameters */ - _mesa_init_teximage_fields(ctx, target, texImage, width, height, - depth, border, internalFormat, - MESA_FORMAT_NONE); - } - } - } - else { - /* non-proxy target */ - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - - if (error) { - _mesa_error(ctx, error, "glCompressedTexImage%uD", dims); - return; - } - - texObj = _mesa_get_current_tex_object(ctx, target); - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_get_tex_image(ctx, texObj, target, level); - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, - "glCompressedTexImage%uD", dims); - } - else { - gl_format texFormat; - - if (texImage->Data) { - ctx->Driver.FreeTexImageData( ctx, texImage ); - } - ASSERT(texImage->Data == NULL); - - texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, - internalFormat, GL_NONE, - GL_NONE); - - if (legal_texture_size(ctx, texFormat, width, height, depth)) { - _mesa_init_teximage_fields(ctx, target, texImage, - width, height, depth, - border, internalFormat, texFormat); - - switch (dims) { - case 1: - ASSERT(ctx->Driver.CompressedTexImage1D); - ctx->Driver.CompressedTexImage1D(ctx, target, level, - internalFormat, - width, - border, imageSize, data, - texObj, texImage); - break; - case 2: - ASSERT(ctx->Driver.CompressedTexImage2D); - ctx->Driver.CompressedTexImage2D(ctx, target, level, - internalFormat, - width, height, - border, imageSize, data, - texObj, texImage); - break; - case 3: - ASSERT(ctx->Driver.CompressedTexImage3D); - ctx->Driver.CompressedTexImage3D(ctx, target, level, - internalFormat, - width, height, depth, - border, imageSize, data, - texObj, texImage); - break; - default: - _mesa_problem(ctx, "bad dims in compressedteximage"); - } - - check_gen_mipmap(ctx, target, texObj, level); - - /* state update */ - texObj->_Complete = GL_FALSE; - ctx->NewState |= _NEW_TEXTURE; - } - else { - _mesa_error(ctx, GL_OUT_OF_MEMORY, - "glCompressedTexImage%uD", dims); - } - } - } - _mesa_unlock_texture(ctx, texObj); - } -} - - -void GLAPIENTRY -_mesa_CompressedTexImage1DARB(GLenum target, GLint level, - GLenum internalFormat, GLsizei width, - GLint border, GLsizei imageSize, - const GLvoid *data) -{ - GET_CURRENT_CONTEXT(ctx); - compressedteximage(ctx, 1, target, level, internalFormat, - width, 1, 1, border, imageSize, data); -} - - -void GLAPIENTRY -_mesa_CompressedTexImage2DARB(GLenum target, GLint level, - GLenum internalFormat, GLsizei width, - GLsizei height, GLint border, GLsizei imageSize, - const GLvoid *data) -{ - GET_CURRENT_CONTEXT(ctx); - compressedteximage(ctx, 2, target, level, internalFormat, - width, height, 1, border, imageSize, data); -} - - -void GLAPIENTRY -_mesa_CompressedTexImage3DARB(GLenum target, GLint level, - GLenum internalFormat, GLsizei width, - GLsizei height, GLsizei depth, GLint border, - GLsizei imageSize, const GLvoid *data) -{ - GET_CURRENT_CONTEXT(ctx); - compressedteximage(ctx, 3, target, level, internalFormat, - width, height, depth, border, imageSize, data); -} - - -/** - * Common helper for glCompressedTexSubImage1/2/3D(). - */ -static void -compressed_tex_sub_image(GLuint dims, GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLsizei imageSize, const GLvoid *data) -{ - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - GLenum error; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - error = compressed_subtexture_error_check(ctx, dims, target, level, - xoffset, 0, 0, /* pos */ - width, height, depth, /* size */ - format, imageSize); - if (error) { - _mesa_error(ctx, error, "glCompressedTexSubImage%uD", dims); - return; - } - - texObj = _mesa_get_current_tex_object(ctx, target); - - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - assert(texImage); - - if (compressed_subtexture_error_check2(ctx, dims, width, height, depth, - format, texImage)) { - /* error was recorded */ - } - else if (width > 0 && height > 0 && depth > 0) { - switch (dims) { - case 1: - if (ctx->Driver.CompressedTexSubImage1D) { - ctx->Driver.CompressedTexSubImage1D(ctx, target, level, - xoffset, width, - format, imageSize, data, - texObj, texImage); - } - break; - case 2: - if (ctx->Driver.CompressedTexSubImage2D) { - ctx->Driver.CompressedTexSubImage2D(ctx, target, level, - xoffset, yoffset, - width, height, - format, imageSize, data, - texObj, texImage); - } - break; - case 3: - if (ctx->Driver.CompressedTexSubImage3D) { - ctx->Driver.CompressedTexSubImage3D(ctx, target, level, - xoffset, yoffset, zoffset, - width, height, depth, - format, imageSize, data, - texObj, texImage); - } - break; - default: - ; - } - - check_gen_mipmap(ctx, target, texObj, level); - - ctx->NewState |= _NEW_TEXTURE; - } - } - _mesa_unlock_texture(ctx, texObj); -} - - -void GLAPIENTRY -_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, - GLsizei width, GLenum format, - GLsizei imageSize, const GLvoid *data) -{ - compressed_tex_sub_image(1, target, level, xoffset, 0, 0, width, 1, 1, - format, imageSize, data); -} - - -void GLAPIENTRY -_mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLsizei width, GLsizei height, - GLenum format, GLsizei imageSize, - const GLvoid *data) -{ - compressed_tex_sub_image(2, target, level, xoffset, yoffset, 0, - width, height, 1, format, imageSize, data); -} - - -void GLAPIENTRY -_mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLint zoffset, GLsizei width, - GLsizei height, GLsizei depth, GLenum format, - GLsizei imageSize, const GLvoid *data) -{ - compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset, - width, height, depth, format, imageSize, data); -} +/*
+ * mesa 3-D graphics library
+ * Version: 7.6
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file teximage.c
+ * Texture image-related functions.
+ */
+
+
+#include "glheader.h"
+#include "bufferobj.h"
+#include "context.h"
+#include "enums.h"
+#include "fbobject.h"
+#include "framebuffer.h"
+#include "hash.h"
+#include "image.h"
+#include "imports.h"
+#include "macros.h"
+#include "mfeatures.h"
+#include "state.h"
+#include "texcompress.h"
+#include "texfetch.h"
+#include "teximage.h"
+#include "texstate.h"
+#include "texpal.h"
+#include "mtypes.h"
+
+
+/**
+ * State changes which we care about for glCopyTex[Sub]Image() calls.
+ * In particular, we care about pixel transfer state and buffer state
+ * (such as glReadBuffer to make sure we read from the right renderbuffer).
+ */
+#define NEW_COPY_TEX_STATE (_NEW_BUFFERS | _NEW_PIXEL)
+
+
+
+/**
+ * We allocate texture memory on 512-byte boundaries so we can use MMX/SSE
+ * elsewhere.
+ */
+void *
+_mesa_alloc_texmemory(GLsizei bytes)
+{
+ return _mesa_align_malloc(bytes, 512);
+}
+
+
+/**
+ * Free texture memory allocated with _mesa_alloc_texmemory()
+ */
+void
+_mesa_free_texmemory(void *m)
+{
+ _mesa_align_free(m);
+}
+
+
+/*
+ * Compute floor(log_base_2(n)).
+ * If n < 0 return -1.
+ */
+static int
+logbase2( int n )
+{
+ GLint i = 1;
+ GLint log2 = 0;
+
+ if (n < 0)
+ return -1;
+
+ if (n == 0)
+ return 0;
+
+ while ( n > i ) {
+ i *= 2;
+ log2++;
+ }
+ if (i != n) {
+ return log2 - 1;
+ }
+ else {
+ return log2;
+ }
+}
+
+
+
+/**
+ * Return the simple base format for a given internal texture format.
+ * For example, given GL_LUMINANCE12_ALPHA4, return GL_LUMINANCE_ALPHA.
+ *
+ * \param ctx GL context.
+ * \param internalFormat the internal texture format token or 1, 2, 3, or 4.
+ *
+ * \return the corresponding \u base internal format (GL_ALPHA, GL_LUMINANCE,
+ * GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA), or -1 if invalid enum.
+ *
+ * This is the format which is used during texture application (i.e. the
+ * texture format and env mode determine the arithmetic used.
+ *
+ * XXX this could be static
+ */
+GLint
+_mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
+{
+ switch (internalFormat) {
+ case GL_ALPHA:
+ case GL_ALPHA4:
+ case GL_ALPHA8:
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ return GL_ALPHA;
+ case 1:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ return GL_LUMINANCE;
+ case 2:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE4_ALPHA4:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ return GL_LUMINANCE_ALPHA;
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ return GL_INTENSITY;
+ case 3:
+ case GL_RGB:
+ case GL_R3_G3_B2:
+ case GL_RGB4:
+ case GL_RGB5:
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ return GL_RGB;
+ case 4:
+ case GL_RGBA:
+ case GL_RGBA2:
+ case GL_RGBA4:
+ case GL_RGB5_A1:
+ case GL_RGBA8:
+ case GL_RGB10_A2:
+ case GL_RGBA12:
+ case GL_RGBA16:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+
+ if (ctx->Extensions.EXT_texture_format_BGRA8888) {
+ switch (internalFormat) {
+ case GL_BGRA_EXT:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_paletted_texture) {
+ switch (internalFormat) {
+ case GL_COLOR_INDEX:
+ case GL_COLOR_INDEX1_EXT:
+ case GL_COLOR_INDEX2_EXT:
+ case GL_COLOR_INDEX4_EXT:
+ case GL_COLOR_INDEX8_EXT:
+ case GL_COLOR_INDEX12_EXT:
+ case GL_COLOR_INDEX16_EXT:
+ return GL_COLOR_INDEX;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ARB_depth_texture) {
+ switch (internalFormat) {
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT16:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH_COMPONENT32:
+ return GL_DEPTH_COMPONENT;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ switch (internalFormat) {
+ case GL_COMPRESSED_ALPHA:
+ return GL_ALPHA;
+ case GL_COMPRESSED_LUMINANCE:
+ return GL_LUMINANCE;
+ case GL_COMPRESSED_LUMINANCE_ALPHA:
+ return GL_LUMINANCE_ALPHA;
+ case GL_COMPRESSED_INTENSITY:
+ return GL_INTENSITY;
+ case GL_COMPRESSED_RGB:
+ return GL_RGB;
+ case GL_COMPRESSED_RGBA:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+
+ if (ctx->Extensions.TDFX_texture_compression_FXT1) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_RGB_FXT1_3DFX:
+ return GL_RGB;
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_texture_compression_s3tc) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ return GL_RGB;
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.S3_s3tc) {
+ switch (internalFormat) {
+ case GL_RGB_S3TC:
+ case GL_RGB4_S3TC:
+ return GL_RGB;
+ case GL_RGBA_S3TC:
+ case GL_RGBA4_S3TC:
+ return GL_RGBA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.MESA_ycbcr_texture) {
+ if (internalFormat == GL_YCBCR_MESA)
+ return GL_YCBCR_MESA;
+ }
+
+ if (ctx->Extensions.ARB_texture_float) {
+ switch (internalFormat) {
+ case GL_ALPHA16F_ARB:
+ case GL_ALPHA32F_ARB:
+ return GL_ALPHA;
+ case GL_RGBA16F_ARB:
+ case GL_RGBA32F_ARB:
+ return GL_RGBA;
+ case GL_RGB16F_ARB:
+ case GL_RGB32F_ARB:
+ return GL_RGB;
+ case GL_INTENSITY16F_ARB:
+ case GL_INTENSITY32F_ARB:
+ return GL_INTENSITY;
+ case GL_LUMINANCE16F_ARB:
+ case GL_LUMINANCE32F_ARB:
+ return GL_LUMINANCE;
+ case GL_LUMINANCE_ALPHA16F_ARB:
+ case GL_LUMINANCE_ALPHA32F_ARB:
+ return GL_LUMINANCE_ALPHA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ATI_envmap_bumpmap) {
+ switch (internalFormat) {
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ return GL_DUDV_ATI;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_texture_snorm) {
+ switch (internalFormat) {
+ case GL_RED_SNORM:
+ case GL_R8_SNORM:
+ case GL_R16_SNORM:
+ return GL_RED;
+ case GL_RG_SNORM:
+ case GL_RG8_SNORM:
+ case GL_RG16_SNORM:
+ return GL_RG;
+ case GL_RGB_SNORM:
+ case GL_RGB8_SNORM:
+ case GL_RGB16_SNORM:
+ return GL_RGB;
+ case GL_RGBA_SNORM:
+ case GL_RGBA8_SNORM:
+ case GL_RGBA16_SNORM:
+ return GL_RGBA;
+ case GL_ALPHA_SNORM:
+ case GL_ALPHA8_SNORM:
+ case GL_ALPHA16_SNORM:
+ return GL_ALPHA;
+ case GL_LUMINANCE_SNORM:
+ case GL_LUMINANCE8_SNORM:
+ case GL_LUMINANCE16_SNORM:
+ return GL_LUMINANCE;
+ case GL_LUMINANCE_ALPHA_SNORM:
+ case GL_LUMINANCE8_ALPHA8_SNORM:
+ case GL_LUMINANCE16_ALPHA16_SNORM:
+ return GL_LUMINANCE_ALPHA;
+ case GL_INTENSITY_SNORM:
+ case GL_INTENSITY8_SNORM:
+ case GL_INTENSITY16_SNORM:
+ return GL_INTENSITY;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_packed_depth_stencil) {
+ switch (internalFormat) {
+ case GL_DEPTH_STENCIL_EXT:
+ case GL_DEPTH24_STENCIL8_EXT:
+ return GL_DEPTH_STENCIL_EXT;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+#if FEATURE_EXT_texture_sRGB
+ if (ctx->Extensions.EXT_texture_sRGB) {
+ switch (internalFormat) {
+ case GL_SRGB_EXT:
+ case GL_SRGB8_EXT:
+ case GL_COMPRESSED_SRGB_EXT:
+ case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
+ return GL_RGB;
+ case GL_SRGB_ALPHA_EXT:
+ case GL_SRGB8_ALPHA8_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
+ return GL_RGBA;
+ case GL_SLUMINANCE_ALPHA_EXT:
+ case GL_SLUMINANCE8_ALPHA8_EXT:
+ case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
+ return GL_LUMINANCE_ALPHA;
+ case GL_SLUMINANCE_EXT:
+ case GL_SLUMINANCE8_EXT:
+ case GL_COMPRESSED_SLUMINANCE_EXT:
+ return GL_LUMINANCE;
+ default:
+ ; /* fallthrough */
+ }
+ }
+#endif /* FEATURE_EXT_texture_sRGB */
+
+ if (ctx->Extensions.EXT_texture_integer) {
+ switch (internalFormat) {
+ case GL_RGBA8UI_EXT:
+ case GL_RGBA16UI_EXT:
+ case GL_RGBA32UI_EXT:
+ case GL_RGBA8I_EXT:
+ case GL_RGBA16I_EXT:
+ case GL_RGBA32I_EXT:
+ return GL_RGBA;
+ case GL_RGB8UI_EXT:
+ case GL_RGB16UI_EXT:
+ case GL_RGB32UI_EXT:
+ case GL_RGB8I_EXT:
+ case GL_RGB16I_EXT:
+ case GL_RGB32I_EXT:
+ return GL_RGB;
+ case GL_ALPHA8UI_EXT:
+ case GL_ALPHA16UI_EXT:
+ case GL_ALPHA32UI_EXT:
+ case GL_ALPHA8I_EXT:
+ case GL_ALPHA16I_EXT:
+ case GL_ALPHA32I_EXT:
+ return GL_ALPHA;
+ case GL_INTENSITY8UI_EXT:
+ case GL_INTENSITY16UI_EXT:
+ case GL_INTENSITY32UI_EXT:
+ case GL_INTENSITY8I_EXT:
+ case GL_INTENSITY16I_EXT:
+ case GL_INTENSITY32I_EXT:
+ return GL_INTENSITY;
+ case GL_LUMINANCE8UI_EXT:
+ case GL_LUMINANCE16UI_EXT:
+ case GL_LUMINANCE32UI_EXT:
+ case GL_LUMINANCE8I_EXT:
+ case GL_LUMINANCE16I_EXT:
+ case GL_LUMINANCE32I_EXT:
+ return GL_LUMINANCE;
+ case GL_LUMINANCE_ALPHA8UI_EXT:
+ case GL_LUMINANCE_ALPHA16UI_EXT:
+ case GL_LUMINANCE_ALPHA32UI_EXT:
+ case GL_LUMINANCE_ALPHA8I_EXT:
+ case GL_LUMINANCE_ALPHA16I_EXT:
+ case GL_LUMINANCE_ALPHA32I_EXT:
+ return GL_LUMINANCE_ALPHA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ARB_texture_rg) {
+ switch (internalFormat) {
+ case GL_R16F:
+ /* R16F depends on both ARB_half_float_pixel and ARB_texture_float.
+ */
+ if (!ctx->Extensions.ARB_half_float_pixel)
+ break;
+ /* FALLTHROUGH */
+ case GL_R32F:
+ if (!ctx->Extensions.ARB_texture_float)
+ break;
+ return GL_RED;
+ case GL_R8I:
+ case GL_R8UI:
+ case GL_R16I:
+ case GL_R16UI:
+ case GL_R32I:
+ case GL_R32UI:
+ if (!ctx->Extensions.EXT_texture_integer)
+ break;
+ /* FALLTHROUGH */
+ case GL_R8:
+ case GL_R16:
+ case GL_RED:
+ case GL_COMPRESSED_RED:
+ return GL_RED;
+
+ case GL_RG16F:
+ /* RG16F depends on both ARB_half_float_pixel and ARB_texture_float.
+ */
+ if (!ctx->Extensions.ARB_half_float_pixel)
+ break;
+ /* FALLTHROUGH */
+ case GL_RG32F:
+ if (!ctx->Extensions.ARB_texture_float)
+ break;
+ return GL_RG;
+ case GL_RG8I:
+ case GL_RG8UI:
+ case GL_RG16I:
+ case GL_RG16UI:
+ case GL_RG32I:
+ case GL_RG32UI:
+ if (!ctx->Extensions.EXT_texture_integer)
+ break;
+ /* FALLTHROUGH */
+ case GL_RG:
+ case GL_RG8:
+ case GL_RG16:
+ case GL_COMPRESSED_RG:
+ return GL_RG;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_texture_shared_exponent) {
+ switch (internalFormat) {
+ case GL_RGB9_E5_EXT:
+ return GL_RGB;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_packed_float) {
+ switch (internalFormat) {
+ case GL_R11F_G11F_B10F_EXT:
+ return GL_RGB;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ARB_depth_buffer_float) {
+ switch (internalFormat) {
+ case GL_DEPTH_COMPONENT32F:
+ return GL_DEPTH_COMPONENT;
+ case GL_DEPTH32F_STENCIL8:
+ return GL_DEPTH_STENCIL;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ARB_texture_compression_rgtc) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_RED_RGTC1:
+ case GL_COMPRESSED_SIGNED_RED_RGTC1:
+ return GL_RED;
+ case GL_COMPRESSED_RG_RGTC2:
+ case GL_COMPRESSED_SIGNED_RG_RGTC2:
+ return GL_RG;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.EXT_texture_compression_latc) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
+ case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
+ return GL_LUMINANCE;
+ case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
+ case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
+ return GL_LUMINANCE_ALPHA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ if (ctx->Extensions.ATI_texture_compression_3dc) {
+ switch (internalFormat) {
+ case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
+ return GL_LUMINANCE_ALPHA;
+ default:
+ ; /* fallthrough */
+ }
+ }
+
+ return -1; /* error */
+}
+
+
+/**
+ * For cube map faces, return a face index in [0,5].
+ * For other targets return 0;
+ */
+GLuint
+_mesa_tex_target_to_face(GLenum target)
+{
+ if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)
+ return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
+ else
+ return 0;
+}
+
+
+
+/**
+ * Store a gl_texture_image pointer in a gl_texture_object structure
+ * according to the target and level parameters.
+ *
+ * \param tObj texture object.
+ * \param target texture target.
+ * \param level image level.
+ * \param texImage texture image.
+ *
+ * This was basically prompted by the introduction of cube maps.
+ */
+void
+_mesa_set_tex_image(struct gl_texture_object *tObj,
+ GLenum target, GLint level,
+ struct gl_texture_image *texImage)
+{
+ const GLuint face = _mesa_tex_target_to_face(target);
+
+ ASSERT(tObj);
+ ASSERT(texImage);
+ ASSERT(target != GL_TEXTURE_RECTANGLE_NV || level == 0);
+
+ tObj->Image[face][level] = texImage;
+
+ /* Set the 'back' pointer */
+ texImage->TexObject = tObj;
+}
+
+
+/**
+ * Allocate a texture image structure.
+ *
+ * Called via ctx->Driver.NewTextureImage() unless overriden by a device
+ * driver.
+ *
+ * \return a pointer to gl_texture_image struct with all fields initialized to
+ * zero.
+ */
+struct gl_texture_image *
+_mesa_new_texture_image( struct gl_context *ctx )
+{
+ (void) ctx;
+ return CALLOC_STRUCT(gl_texture_image);
+}
+
+
+/**
+ * Free texture image data.
+ * This function is a fallback called via ctx->Driver.FreeTexImageData().
+ *
+ * \param texImage texture image.
+ *
+ * Free the texture image data if it's not marked as client data.
+ */
+void
+_mesa_free_texture_image_data(struct gl_context *ctx,
+ struct gl_texture_image *texImage)
+{
+ (void) ctx;
+
+ if (texImage->Data && !texImage->IsClientData) {
+ /* free the old texture data */
+ _mesa_free_texmemory(texImage->Data);
+ }
+
+ texImage->Data = NULL;
+}
+
+
+/**
+ * Free texture image.
+ *
+ * \param texImage texture image.
+ *
+ * Free the texture image structure and the associated image data.
+ */
+void
+_mesa_delete_texture_image(struct gl_context *ctx,
+ struct gl_texture_image *texImage)
+{
+ /* Free texImage->Data and/or any other driver-specific texture
+ * image storage.
+ */
+ ASSERT(ctx->Driver.FreeTexImageData);
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+
+ ASSERT(texImage->Data == NULL);
+ if (texImage->ImageOffsets)
+ free(texImage->ImageOffsets);
+ free(texImage);
+}
+
+
+/**
+ * Test if a target is a proxy target.
+ *
+ * \param target texture target.
+ *
+ * \return GL_TRUE if the target is a proxy target, GL_FALSE otherwise.
+ */
+GLboolean
+_mesa_is_proxy_texture(GLenum target)
+{
+ /* NUM_TEXTURE_TARGETS should match number of terms below,
+ * except there's no proxy for GL_TEXTURE_BUFFER.
+ */
+ assert(NUM_TEXTURE_TARGETS == 8);
+
+ return (target == GL_PROXY_TEXTURE_1D ||
+ target == GL_PROXY_TEXTURE_2D ||
+ target == GL_PROXY_TEXTURE_3D ||
+ target == GL_PROXY_TEXTURE_CUBE_MAP_ARB ||
+ target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
+ target == GL_PROXY_TEXTURE_1D_ARRAY_EXT ||
+ target == GL_PROXY_TEXTURE_2D_ARRAY_EXT);
+}
+
+
+/**
+ * Return the proxy target which corresponds to the given texture target
+ */
+static GLenum
+get_proxy_target(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ return GL_PROXY_TEXTURE_1D;
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return GL_PROXY_TEXTURE_2D;
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ return GL_PROXY_TEXTURE_3D;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ return GL_PROXY_TEXTURE_CUBE_MAP_ARB;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return GL_PROXY_TEXTURE_RECTANGLE_NV;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ return GL_PROXY_TEXTURE_1D_ARRAY_EXT;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return GL_PROXY_TEXTURE_2D_ARRAY_EXT;
+ default:
+ _mesa_problem(NULL, "unexpected target in get_proxy_target()");
+ return 0;
+ }
+}
+
+
+/**
+ * Get the texture object that corresponds to the target of the given
+ * texture unit.
+ *
+ * \param ctx GL context.
+ * \param texUnit texture unit.
+ * \param target texture target.
+ *
+ * \return pointer to the texture object on success, or NULL on failure.
+ *
+ * \sa gl_texture_unit.
+ */
+struct gl_texture_object *
+_mesa_select_tex_object(struct gl_context *ctx,
+ const struct gl_texture_unit *texUnit,
+ GLenum target)
+{
+ const GLboolean arrayTex = (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+
+ switch (target) {
+ case GL_TEXTURE_1D:
+ return texUnit->CurrentTex[TEXTURE_1D_INDEX];
+ case GL_PROXY_TEXTURE_1D:
+ return ctx->Texture.ProxyTex[TEXTURE_1D_INDEX];
+ case GL_TEXTURE_2D:
+ return texUnit->CurrentTex[TEXTURE_2D_INDEX];
+ case GL_PROXY_TEXTURE_2D:
+ return ctx->Texture.ProxyTex[TEXTURE_2D_INDEX];
+ case GL_TEXTURE_3D:
+ return texUnit->CurrentTex[TEXTURE_3D_INDEX];
+ case GL_PROXY_TEXTURE_3D:
+ return ctx->Texture.ProxyTex[TEXTURE_3D_INDEX];
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ return ctx->Extensions.ARB_texture_cube_map
+ ? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ return ctx->Extensions.ARB_texture_cube_map
+ ? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL;
+ case GL_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle
+ ? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle
+ ? ctx->Texture.ProxyTex[TEXTURE_RECT_INDEX] : NULL;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ return arrayTex ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ return arrayTex ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
+ case GL_TEXTURE_BUFFER:
+ return ctx->Extensions.ARB_texture_buffer_object
+ ? texUnit->CurrentTex[TEXTURE_BUFFER_INDEX] : NULL;
+ default:
+ _mesa_problem(NULL, "bad target in _mesa_select_tex_object()");
+ return NULL;
+ }
+}
+
+
+/**
+ * Return pointer to texture object for given target on current texture unit.
+ */
+struct gl_texture_object *
+_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
+{
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
+ return _mesa_select_tex_object(ctx, texUnit, target);
+}
+
+
+/**
+ * Get a texture image pointer from a texture object, given a texture
+ * target and mipmap level. The target and level parameters should
+ * have already been error-checked.
+ *
+ * \param ctx GL context.
+ * \param texObj texture unit.
+ * \param target texture target.
+ * \param level image level.
+ *
+ * \return pointer to the texture image structure, or NULL on failure.
+ */
+struct gl_texture_image *
+_mesa_select_tex_image(struct gl_context *ctx,
+ const struct gl_texture_object *texObj,
+ GLenum target, GLint level)
+{
+ const GLuint face = _mesa_tex_target_to_face(target);
+
+ ASSERT(texObj);
+ ASSERT(level >= 0);
+ ASSERT(level < MAX_TEXTURE_LEVELS);
+
+ return texObj->Image[face][level];
+}
+
+
+/**
+ * Like _mesa_select_tex_image() but if the image doesn't exist, allocate
+ * it and install it. Only return NULL if passed a bad parameter or run
+ * out of memory.
+ */
+struct gl_texture_image *
+_mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
+ GLenum target, GLint level)
+{
+ struct gl_texture_image *texImage;
+
+ if (!texObj)
+ return NULL;
+
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ if (!texImage) {
+ texImage = ctx->Driver.NewTextureImage(ctx);
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture image allocation");
+ return NULL;
+ }
+
+ _mesa_set_tex_image(texObj, target, level, texImage);
+ }
+
+ return texImage;
+}
+
+
+/**
+ * Return pointer to the specified proxy texture image.
+ * Note that proxy textures are per-context, not per-texture unit.
+ * \return pointer to texture image or NULL if invalid target, invalid
+ * level, or out of memory.
+ */
+struct gl_texture_image *
+_mesa_get_proxy_tex_image(struct gl_context *ctx, GLenum target, GLint level)
+{
+ struct gl_texture_image *texImage;
+ GLuint texIndex;
+
+ if (level < 0 )
+ return NULL;
+
+ switch (target) {
+ case GL_PROXY_TEXTURE_1D:
+ if (level >= ctx->Const.MaxTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_1D_INDEX;
+ break;
+ case GL_PROXY_TEXTURE_2D:
+ if (level >= ctx->Const.MaxTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_2D_INDEX;
+ break;
+ case GL_PROXY_TEXTURE_3D:
+ if (level >= ctx->Const.Max3DTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_3D_INDEX;
+ break;
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ if (level >= ctx->Const.MaxCubeTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_CUBE_INDEX;
+ break;
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ if (level > 0)
+ return NULL;
+ texIndex = TEXTURE_RECT_INDEX;
+ break;
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ if (level >= ctx->Const.MaxTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_1D_ARRAY_INDEX;
+ break;
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ if (level >= ctx->Const.MaxTextureLevels)
+ return NULL;
+ texIndex = TEXTURE_2D_ARRAY_INDEX;
+ break;
+ default:
+ return NULL;
+ }
+
+ texImage = ctx->Texture.ProxyTex[texIndex]->Image[0][level];
+ if (!texImage) {
+ texImage = ctx->Driver.NewTextureImage(ctx);
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation");
+ return NULL;
+ }
+ ctx->Texture.ProxyTex[texIndex]->Image[0][level] = texImage;
+ /* Set the 'back' pointer */
+ texImage->TexObject = ctx->Texture.ProxyTex[texIndex];
+ }
+ return texImage;
+}
+
+
+/**
+ * Get the maximum number of allowed mipmap levels.
+ *
+ * \param ctx GL context.
+ * \param target texture target.
+ *
+ * \return the maximum number of allowed mipmap levels for the given
+ * texture target, or zero if passed a bad target.
+ *
+ * \sa gl_constants.
+ */
+GLint
+_mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return ctx->Const.MaxTextureLevels;
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ return ctx->Const.Max3DTextureLevels;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ return ctx->Extensions.ARB_texture_cube_map
+ ? ctx->Const.MaxCubeTextureLevels : 0;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle ? 1 : 0;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array)
+ ? ctx->Const.MaxTextureLevels : 0;
+ case GL_TEXTURE_BUFFER:
+ /* fall-through */
+ default:
+ return 0; /* bad target */
+ }
+}
+
+
+/**
+ * Return number of dimensions per mipmap level for the given texture target.
+ */
+GLint
+_mesa_get_texture_dimensions(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ return 1;
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_RECTANGLE:
+ case GL_TEXTURE_CUBE_MAP:
+ case GL_PROXY_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_RECTANGLE:
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ case GL_TEXTURE_1D_ARRAY:
+ case GL_PROXY_TEXTURE_1D_ARRAY:
+ return 2;
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_PROXY_TEXTURE_2D_ARRAY:
+ return 3;
+ case GL_TEXTURE_BUFFER:
+ /* fall-through */
+ default:
+ _mesa_problem(NULL, "invalid target 0x%x in get_texture_dimensions()",
+ target);
+ return 2;
+ }
+}
+
+
+
+
+#if 000 /* not used anymore */
+/*
+ * glTexImage[123]D can accept a NULL image pointer. In this case we
+ * create a texture image with unspecified image contents per the OpenGL
+ * spec.
+ */
+static GLubyte *
+make_null_texture(GLint width, GLint height, GLint depth, GLenum format)
+{
+ const GLint components = _mesa_components_in_format(format);
+ const GLint numPixels = width * height * depth;
+ GLubyte *data = (GLubyte *) MALLOC(numPixels * components * sizeof(GLubyte));
+
+#ifdef DEBUG
+ /*
+ * Let's see if anyone finds this. If glTexImage2D() is called with
+ * a NULL image pointer then load the texture image with something
+ * interesting instead of leaving it indeterminate.
+ */
+ if (data) {
+ static const char message[8][32] = {
+ " X X XXXXX XXX X ",
+ " XX XX X X X X X ",
+ " X X X X X X X ",
+ " X X XXXX XXX XXXXX ",
+ " X X X X X X ",
+ " X X X X X X X ",
+ " X X XXXXX XXX X X ",
+ " "
+ };
+
+ GLubyte *imgPtr = data;
+ GLint h, i, j, k;
+ for (h = 0; h < depth; h++) {
+ for (i = 0; i < height; i++) {
+ GLint srcRow = 7 - (i % 8);
+ for (j = 0; j < width; j++) {
+ GLint srcCol = j % 32;
+ GLubyte texel = (message[srcRow][srcCol]=='X') ? 255 : 70;
+ for (k = 0; k < components; k++) {
+ *imgPtr++ = texel;
+ }
+ }
+ }
+ }
+ }
+#endif
+
+ return data;
+}
+#endif
+
+
+
+/**
+ * Reset the fields of a gl_texture_image struct to zero.
+ *
+ * \param img texture image structure.
+ *
+ * This is called when a proxy texture test fails, we set all the
+ * image members (except DriverData) to zero.
+ * It's also used in glTexImage[123]D as a safeguard to be sure all
+ * required fields get initialized properly by the Driver.TexImage[123]D
+ * functions.
+ */
+static void
+clear_teximage_fields(struct gl_texture_image *img)
+{
+ ASSERT(img);
+ img->_BaseFormat = 0;
+ img->InternalFormat = 0;
+ img->Border = 0;
+ img->Width = 0;
+ img->Height = 0;
+ img->Depth = 0;
+ img->RowStride = 0;
+ if (img->ImageOffsets) {
+ free(img->ImageOffsets);
+ img->ImageOffsets = NULL;
+ }
+ img->Width2 = 0;
+ img->Height2 = 0;
+ img->Depth2 = 0;
+ img->WidthLog2 = 0;
+ img->HeightLog2 = 0;
+ img->DepthLog2 = 0;
+ img->Data = NULL;
+ img->TexFormat = MESA_FORMAT_NONE;
+ img->FetchTexelc = NULL;
+ img->FetchTexelf = NULL;
+}
+
+
+/**
+ * Initialize basic fields of the gl_texture_image struct.
+ *
+ * \param ctx GL context.
+ * \param target texture target (GL_TEXTURE_1D, GL_TEXTURE_RECTANGLE, etc).
+ * \param img texture image structure to be initialized.
+ * \param width image width.
+ * \param height image height.
+ * \param depth image depth.
+ * \param border image border.
+ * \param internalFormat internal format.
+ * \param format the actual hardware format (one of MESA_FORMAT_*)
+ *
+ * Fills in the fields of \p img with the given information.
+ * Note: width, height and depth include the border.
+ */
+void
+_mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
+ struct gl_texture_image *img,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLenum internalFormat,
+ gl_format format)
+{
+ GLint i, dims;
+
+ ASSERT(img);
+ ASSERT(width >= 0);
+ ASSERT(height >= 0);
+ ASSERT(depth >= 0);
+
+ img->_BaseFormat = _mesa_base_tex_format( ctx, internalFormat );
+ ASSERT(img->_BaseFormat > 0);
+ img->InternalFormat = internalFormat;
+ img->Border = border;
+ img->Width = width;
+ img->Height = height;
+ img->Depth = depth;
+
+ img->Width2 = width - 2 * border; /* == 1 << img->WidthLog2; */
+ img->WidthLog2 = logbase2(img->Width2);
+
+ if (height == 1) { /* 1-D texture */
+ img->Height2 = 1;
+ img->HeightLog2 = 0;
+ }
+ else {
+ img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */
+ img->HeightLog2 = logbase2(img->Height2);
+ }
+
+ if (depth == 1) { /* 2-D texture */
+ img->Depth2 = 1;
+ img->DepthLog2 = 0;
+ }
+ else {
+ img->Depth2 = depth - 2 * border; /* == 1 << img->DepthLog2; */
+ img->DepthLog2 = logbase2(img->Depth2);
+ }
+
+ img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2);
+
+ if ((width == 1 || _mesa_is_pow_two(img->Width2)) &&
+ (height == 1 || _mesa_is_pow_two(img->Height2)) &&
+ (depth == 1 || _mesa_is_pow_two(img->Depth2)))
+ img->_IsPowerOfTwo = GL_TRUE;
+ else
+ img->_IsPowerOfTwo = GL_FALSE;
+
+ /* RowStride and ImageOffsets[] describe how to address texels in 'Data' */
+ img->RowStride = width;
+ /* Allocate the ImageOffsets array and initialize to typical values.
+ * We allocate the array for 1D/2D textures too in order to avoid special-
+ * case code in the texstore routines.
+ */
+ if (img->ImageOffsets)
+ free(img->ImageOffsets);
+ img->ImageOffsets = (GLuint *) malloc(depth * sizeof(GLuint));
+ for (i = 0; i < depth; i++) {
+ img->ImageOffsets[i] = i * width * height;
+ }
+
+ /* Compute Width/Height/DepthScale for mipmap lod computation */
+ if (target == GL_TEXTURE_RECTANGLE_NV) {
+ /* scale = 1.0 since texture coords directly map to texels */
+ img->WidthScale = 1.0;
+ img->HeightScale = 1.0;
+ img->DepthScale = 1.0;
+ }
+ else {
+ img->WidthScale = (GLfloat) img->Width;
+ img->HeightScale = (GLfloat) img->Height;
+ img->DepthScale = (GLfloat) img->Depth;
+ }
+
+ img->TexFormat = format;
+
+ dims = _mesa_get_texture_dimensions(target);
+
+ _mesa_set_fetch_functions(img, dims);
+}
+
+
+/**
+ * Free and clear fields of the gl_texture_image struct.
+ *
+ * \param ctx GL context.
+ * \param texImage texture image structure to be cleared.
+ *
+ * After the call, \p texImage will have no data associated with it. Its
+ * fields are cleared so that its parent object will test incomplete.
+ */
+void
+_mesa_clear_texture_image(struct gl_context *ctx,
+ struct gl_texture_image *texImage)
+{
+ ctx->Driver.FreeTexImageData(ctx, texImage);
+ clear_teximage_fields(texImage);
+}
+
+
+/**
+ * This is the fallback for Driver.TestProxyTexImage(). Test the texture
+ * level, width, height and depth against the ctx->Const limits for textures.
+ *
+ * A hardware driver might override this function if, for example, the
+ * max 3D texture size is 512x512x64 (i.e. not a cube).
+ *
+ * Note that width, height, depth == 0 is not an error. However, a
+ * texture with zero width/height/depth will be considered "incomplete"
+ * and texturing will effectively be disabled.
+ *
+ * \param target one of GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D,
+ * GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_RECTANGLE_NV,
+ * GL_PROXY_TEXTURE_CUBE_MAP_ARB.
+ * \param level as passed to glTexImage
+ * \param internalFormat as passed to glTexImage
+ * \param format as passed to glTexImage
+ * \param type as passed to glTexImage
+ * \param width as passed to glTexImage
+ * \param height as passed to glTexImage
+ * \param depth as passed to glTexImage
+ * \param border as passed to glTexImage
+ * \return GL_TRUE if the image is acceptable, GL_FALSE if not acceptable.
+ */
+GLboolean
+_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
+ GLint internalFormat, GLenum format, GLenum type,
+ GLint width, GLint height, GLint depth, GLint border)
+{
+ GLint maxSize;
+
+ (void) internalFormat;
+ (void) format;
+ (void) type;
+
+ switch (target) {
+ case GL_PROXY_TEXTURE_1D:
+ maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+
+ case GL_PROXY_TEXTURE_2D:
+ maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+
+ case GL_PROXY_TEXTURE_3D:
+ maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (depth < 2 * border || depth > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.Max3DTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
+ if (depth > 0 && !_mesa_is_pow_two(depth - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ maxSize = ctx->Const.MaxTextureRectSize;
+ if (width < 0 || width > maxSize)
+ return GL_FALSE;
+ if (height < 0 || height > maxSize)
+ return GL_FALSE;
+ if (level != 0)
+ return GL_FALSE;
+ return GL_TRUE;
+
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxCubeTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 1 || height > ctx->Const.MaxArrayTextureLayers)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+
+ default:
+ _mesa_problem(ctx, "Invalid target in _mesa_test_proxy_teximage");
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Check if the memory used by the texture would exceed the driver's limit.
+ * This lets us support a max 3D texture size of 8K (for example) but
+ * prevents allocating a full 8K x 8K x 8K texture.
+ * XXX this could be rolled into the proxy texture size test (above) but
+ * we don't have the actual texture internal format at that point.
+ */
+static GLboolean
+legal_texture_size(struct gl_context *ctx, gl_format format,
+ GLint width, GLint height, GLint depth)
+{
+ uint64_t bytes = _mesa_format_image_size64(format, width, height, depth);
+ uint64_t mbytes = bytes / (1024 * 1024); /* convert to MB */
+ return mbytes <= (uint64_t) ctx->Const.MaxTextureMbytes;
+}
+
+
+
+/**
+ * Helper function to determine whether a target and specific compression
+ * format are supported.
+ */
+static GLboolean
+target_can_be_compressed(const struct gl_context *ctx, GLenum target,
+ GLenum intFormat)
+{
+ (void) intFormat; /* not used yet */
+
+ switch (target) {
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return GL_TRUE; /* true for any compressed format so far */
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Check if the given texture target value is legal for a
+ * glTexImage1/2/3D call.
+ */
+static GLboolean
+legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target)
+{
+ switch (dims) {
+ case 1:
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+ case 2:
+ switch (target) {
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return GL_TRUE;
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+ default:
+ return GL_FALSE;
+ }
+ case 3:
+ switch (target) {
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ return GL_TRUE;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+ default:
+ return GL_FALSE;
+ }
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in legal_teximage_target()", dims);
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Check if the given texture target value is legal for a
+ * glTexSubImage, glCopyTexSubImage or glCopyTexImage call.
+ * The difference compared to legal_teximage_target() above is that
+ * proxy targets are not supported.
+ */
+static GLboolean
+legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
+{
+ switch (dims) {
+ case 1:
+ return target == GL_TEXTURE_1D;
+ case 2:
+ switch (target) {
+ case GL_TEXTURE_2D:
+ return GL_TRUE;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+ default:
+ return GL_FALSE;
+ }
+ case 3:
+ switch (target) {
+ case GL_TEXTURE_3D:
+ return GL_TRUE;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ return (ctx->Extensions.MESA_texture_array ||
+ ctx->Extensions.EXT_texture_array);
+ default:
+ return GL_FALSE;
+ }
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in legal_texsubimage_target()",
+ dims);
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Test the glTexImage[123]D() parameters for errors.
+ *
+ * \param ctx GL context.
+ * \param dimensions texture image dimensions (must be 1, 2 or 3).
+ * \param target texture target given by the user.
+ * \param level image level given by the user.
+ * \param internalFormat internal format given by the user.
+ * \param format pixel data format given by the user.
+ * \param type pixel data type given by the user.
+ * \param width image width given by the user.
+ * \param height image height given by the user.
+ * \param depth image depth given by the user.
+ * \param border image border given by the user.
+ *
+ * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
+ *
+ * Verifies each of the parameters against the constants specified in
+ * __struct gl_contextRec::Const and the supported extensions, and according
+ * to the OpenGL specification.
+ */
+static GLboolean
+texture_error_check( struct gl_context *ctx,
+ GLuint dimensions, GLenum target,
+ GLint level, GLint internalFormat,
+ GLenum format, GLenum type,
+ GLint width, GLint height,
+ GLint depth, GLint border )
+{
+ const GLenum proxyTarget = get_proxy_target(target);
+ const GLboolean isProxy = target == proxyTarget;
+ GLboolean sizeOK = GL_TRUE;
+ GLboolean colorFormat, indexFormat;
+
+ /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
+ if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage%dD(level=%d)", dimensions, level);
+ }
+ return GL_TRUE;
+ }
+
+ /* Check border */
+ if (border < 0 || border > 1 ||
+ ((target == GL_TEXTURE_RECTANGLE_NV ||
+ target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage%dD(border=%d)", dimensions, border);
+ }
+ return GL_TRUE;
+ }
+
+ if (width < 0 || height < 0 || depth < 0) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage%dD(width, height or depth < 0)", dimensions);
+ }
+ return GL_TRUE;
+ }
+
+ /* Do this simple check before calling the TestProxyTexImage() function */
+ if (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
+ sizeOK = (width == height);
+ }
+
+ /*
+ * Use the proxy texture driver hook to see if the size/level/etc are
+ * legal.
+ */
+ sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
+ internalFormat, format,
+ type, width, height,
+ depth, border);
+ if (!sizeOK) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage%dD(level=%d, width=%d, height=%d, depth=%d)",
+ dimensions, level, width, height, depth);
+ }
+ return GL_TRUE;
+ }
+
+ /* Check internalFormat */
+ if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage%dD(internalFormat=%s)",
+ dimensions, _mesa_lookup_enum_by_nr(internalFormat));
+ }
+ return GL_TRUE;
+ }
+
+ /* Check incoming image format and type */
+ if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
+ /* Normally, GL_INVALID_OPERATION is generated by a format/type
+ * mismatch (see the 1.2 spec page 94, sec 3.6.4.). But with the
+ * GL_EXT_texture_integer extension, some combinations should generate
+ * GL_INVALID_ENUM instead (grr!).
+ */
+ if (!isProxy) {
+ GLenum error = _mesa_is_integer_format(format)
+ ? GL_INVALID_ENUM : GL_INVALID_OPERATION;
+ _mesa_error(ctx, error,
+ "glTexImage%dD(incompatible format 0x%x, type 0x%x)",
+ dimensions, format, type);
+ }
+ return GL_TRUE;
+ }
+
+ /* make sure internal format and format basically agree */
+ colorFormat = _mesa_is_color_format(format);
+ indexFormat = _mesa_is_index_format(format);
+ if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) ||
+ (_mesa_is_index_format(internalFormat) && !indexFormat) ||
+ (_mesa_is_depth_format(internalFormat) != _mesa_is_depth_format(format)) ||
+ (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format)) ||
+ (_mesa_is_depthstencil_format(internalFormat) != _mesa_is_depthstencil_format(format)) ||
+ (_mesa_is_dudv_format(internalFormat) != _mesa_is_dudv_format(format))) {
+ if (!isProxy)
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexImage%dD(incompatible internalFormat 0x%x, format 0x%x)",
+ dimensions, internalFormat, format);
+ return GL_TRUE;
+ }
+
+ /* additional checks for ycbcr textures */
+ if (internalFormat == GL_YCBCR_MESA) {
+ ASSERT(ctx->Extensions.MESA_ycbcr_texture);
+ if (type != GL_UNSIGNED_SHORT_8_8_MESA &&
+ type != GL_UNSIGNED_SHORT_8_8_REV_MESA) {
+ char message[100];
+ _mesa_snprintf(message, sizeof(message),
+ "glTexImage%dD(format/type YCBCR mismatch", dimensions);
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s", message);
+ return GL_TRUE; /* error */
+ }
+ if (target != GL_TEXTURE_2D &&
+ target != GL_PROXY_TEXTURE_2D &&
+ target != GL_TEXTURE_RECTANGLE_NV &&
+ target != GL_PROXY_TEXTURE_RECTANGLE_NV) {
+ if (!isProxy)
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage(target)");
+ return GL_TRUE;
+ }
+ if (border != 0) {
+ if (!isProxy) {
+ char message[100];
+ _mesa_snprintf(message, sizeof(message),
+ "glTexImage%dD(format=GL_YCBCR_MESA and border=%d)",
+ dimensions, border);
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s", message);
+ }
+ return GL_TRUE;
+ }
+ }
+
+ /* additional checks for depth textures */
+ if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT) {
+ /* Only 1D, 2D and rectangular textures supported, not 3D or cubes */
+ if (target != GL_TEXTURE_1D &&
+ target != GL_PROXY_TEXTURE_1D &&
+ target != GL_TEXTURE_2D &&
+ target != GL_PROXY_TEXTURE_2D &&
+ target != GL_TEXTURE_RECTANGLE_ARB &&
+ target != GL_PROXY_TEXTURE_RECTANGLE_ARB) {
+ if (!isProxy)
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexImage(target/internalFormat)");
+ return GL_TRUE;
+ }
+ }
+
+ /* additional checks for compressed textures */
+ if (_mesa_is_compressed_format(ctx, internalFormat)) {
+ if (!target_can_be_compressed(ctx, target, internalFormat)) {
+ if (!isProxy)
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexImage%dD(target)", dimensions);
+ return GL_TRUE;
+ }
+ if (border != 0) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexImage%dD(border!=0)", dimensions);
+ }
+ return GL_TRUE;
+ }
+ }
+
+ /* additional checks for integer textures */
+ if (ctx->Extensions.EXT_texture_integer &&
+ (_mesa_is_integer_format(format) !=
+ _mesa_is_integer_format(internalFormat))) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexImage%dD(integer/non-integer format mismatch)",
+ dimensions);
+ }
+ return GL_TRUE;
+ }
+
+ /* if we get here, the parameters are OK */
+ return GL_FALSE;
+}
+
+
+/**
+ * Test glTexSubImage[123]D() parameters for errors.
+ *
+ * \param ctx GL context.
+ * \param dimensions texture image dimensions (must be 1, 2 or 3).
+ * \param target texture target given by the user.
+ * \param level image level given by the user.
+ * \param xoffset sub-image x offset given by the user.
+ * \param yoffset sub-image y offset given by the user.
+ * \param zoffset sub-image z offset given by the user.
+ * \param format pixel data format given by the user.
+ * \param type pixel data type given by the user.
+ * \param width image width given by the user.
+ * \param height image height given by the user.
+ * \param depth image depth given by the user.
+ *
+ * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
+ *
+ * Verifies each of the parameters against the constants specified in
+ * __struct gl_contextRec::Const and the supported extensions, and according
+ * to the OpenGL specification.
+ */
+static GLboolean
+subtexture_error_check( struct gl_context *ctx, GLuint dimensions,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint width, GLint height, GLint depth,
+ GLenum format, GLenum type )
+{
+ /* Basic level check */
+ if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level=%d)", level);
+ return GL_TRUE;
+ }
+
+ /* Check for negative sizes */
+ if (width < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexSubImage%dD(width=%d)", dimensions, width);
+ return GL_TRUE;
+ }
+ if (height < 0 && dimensions > 1) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexSubImage%dD(height=%d)", dimensions, height);
+ return GL_TRUE;
+ }
+ if (depth < 0 && dimensions > 2) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexSubImage%dD(depth=%d)", dimensions, depth);
+ return GL_TRUE;
+ }
+
+ if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
+ /* As with the glTexImage2D check above, the error code here
+ * depends on texture integer.
+ */
+ GLenum error = _mesa_is_integer_format(format)
+ ? GL_INVALID_OPERATION : GL_INVALID_ENUM;
+ _mesa_error(ctx, error,
+ "glTexSubImage%dD(incompatible format 0x%x, type 0x%x)",
+ dimensions, format, type);
+ return GL_TRUE;
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Do second part of glTexSubImage which depends on the destination texture.
+ * \return GL_TRUE if error recorded, GL_FALSE otherwise
+ */
+static GLboolean
+subtexture_error_check2( struct gl_context *ctx, GLuint dimensions,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint width, GLint height, GLint depth,
+ GLenum format, GLenum type,
+ const struct gl_texture_image *destTex )
+{
+ if (!destTex) {
+ /* undefined image level */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTexSubImage%dD", dimensions);
+ return GL_TRUE;
+ }
+
+ if (xoffset < -((GLint)destTex->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset)",
+ dimensions);
+ return GL_TRUE;
+ }
+ if (xoffset + width > (GLint) (destTex->Width + destTex->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset+width)",
+ dimensions);
+ return GL_TRUE;
+ }
+ if (dimensions > 1) {
+ if (yoffset < -((GLint)destTex->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset)",
+ dimensions);
+ return GL_TRUE;
+ }
+ if (yoffset + height > (GLint) (destTex->Height + destTex->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset+height)",
+ dimensions);
+ return GL_TRUE;
+ }
+ }
+ if (dimensions > 2) {
+ if (zoffset < -((GLint)destTex->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset)");
+ return GL_TRUE;
+ }
+ if (zoffset + depth > (GLint) (destTex->Depth + destTex->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset+depth)");
+ return GL_TRUE;
+ }
+ }
+
+ if (_mesa_is_format_compressed(destTex->TexFormat)) {
+ GLuint bw, bh;
+
+ /* do tests which depend on compression block size */
+ _mesa_get_format_block_size(destTex->TexFormat, &bw, &bh);
+
+ /* offset must be multiple of block size */
+ if ((xoffset % bw != 0) || (yoffset % bh != 0)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexSubImage%dD(xoffset = %d, yoffset = %d)",
+ dimensions, xoffset, yoffset);
+ return GL_TRUE;
+ }
+ /* size must be multiple of bw by bh or equal to whole texture size */
+ if ((width % bw != 0) && (GLuint) width != destTex->Width) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexSubImage%dD(width = %d)", dimensions, width);
+ return GL_TRUE;
+ }
+ if ((height % bh != 0) && (GLuint) height != destTex->Height) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTexSubImage%dD(height = %d)", dimensions, height);
+ return GL_TRUE;
+ }
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Test glCopyTexImage[12]D() parameters for errors.
+ *
+ * \param ctx GL context.
+ * \param dimensions texture image dimensions (must be 1, 2 or 3).
+ * \param target texture target given by the user.
+ * \param level image level given by the user.
+ * \param internalFormat internal format given by the user.
+ * \param width image width given by the user.
+ * \param height image height given by the user.
+ * \param border texture border.
+ *
+ * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
+ *
+ * Verifies each of the parameters against the constants specified in
+ * __struct gl_contextRec::Const and the supported extensions, and according
+ * to the OpenGL specification.
+ */
+static GLboolean
+copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
+ GLenum target, GLint level, GLint internalFormat,
+ GLint width, GLint height, GLint border )
+{
+ const GLenum proxyTarget = get_proxy_target(target);
+ const GLenum type = GL_FLOAT;
+ GLboolean sizeOK;
+ GLint format;
+
+ /* check target */
+ if (!legal_texsubimage_target(ctx, dimensions, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%uD(target=%s)",
+ dimensions, _mesa_lookup_enum_by_nr(target));
+ return GL_TRUE;
+ }
+
+ /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
+ if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexImage%dD(level=%d)", dimensions, level);
+ return GL_TRUE;
+ }
+
+ /* Check that the source buffer is complete */
+ if (ctx->ReadBuffer->Name) {
+ if (ctx->ReadBuffer->_Status == 0) {
+ _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
+ }
+ if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
+ "glCopyTexImage%dD(invalid readbuffer)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ /* Check border */
+ if (border < 0 || border > 1 ||
+ ((target == GL_TEXTURE_RECTANGLE_NV ||
+ target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
+ return GL_TRUE;
+ }
+
+ format = _mesa_base_tex_format(ctx, internalFormat);
+ if (format < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexImage%dD(internalFormat)", dimensions);
+ return GL_TRUE;
+ }
+
+ if (!_mesa_source_buffer_exists(ctx, format)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%dD(missing readbuffer)", dimensions);
+ return GL_TRUE;
+ }
+
+ /* Do size, level checking */
+ sizeOK = (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB)
+ ? (width == height) : 1;
+
+ sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
+ internalFormat, format,
+ type, width, height,
+ 1, border);
+
+ if (!sizeOK) {
+ if (dimensions == 1) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexImage1D(width=%d)", width);
+ }
+ else {
+ ASSERT(dimensions == 2);
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexImage2D(width=%d, height=%d)", width, height);
+ }
+ return GL_TRUE;
+ }
+
+ if (_mesa_is_compressed_format(ctx, internalFormat)) {
+ if (!target_can_be_compressed(ctx, target, internalFormat)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyTexImage%dD(target)", dimensions);
+ return GL_TRUE;
+ }
+ if (border != 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%dD(border!=0)", dimensions);
+ return GL_TRUE;
+ }
+ }
+ else if (_mesa_is_depth_format(internalFormat)) {
+ /* make sure we have depth/stencil buffers */
+ if (!ctx->ReadBuffer->_DepthBuffer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%dD(no depth)", dimensions);
+ return GL_TRUE;
+ }
+ }
+ else if (_mesa_is_depthstencil_format(internalFormat)) {
+ /* make sure we have depth/stencil buffers */
+ if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%dD(no depth/stencil buffer)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ /* if we get here, the parameters are OK */
+ return GL_FALSE;
+}
+
+
+/**
+ * Test glCopyTexSubImage[12]D() parameters for errors.
+ * Note that this is the first part of error checking.
+ * See also copytexsubimage_error_check2() below for the second part.
+ *
+ * \param ctx GL context.
+ * \param dimensions texture image dimensions (must be 1, 2 or 3).
+ * \param target texture target given by the user.
+ * \param level image level given by the user.
+ *
+ * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
+ */
+static GLboolean
+copytexsubimage_error_check1( struct gl_context *ctx, GLuint dimensions,
+ GLenum target, GLint level)
+{
+ /* Check that the source buffer is complete */
+ if (ctx->ReadBuffer->Name) {
+ if (ctx->ReadBuffer->_Status == 0) {
+ _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
+ }
+ if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
+ "glCopyTexImage%dD(invalid readbuffer)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ /* check target (proxies not allowed) */
+ if (!legal_texsubimage_target(ctx, dimensions, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexSubImage%uD(target=%s)",
+ dimensions, _mesa_lookup_enum_by_nr(target));
+ return GL_TRUE;
+ }
+
+ /* Check level */
+ if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(level=%d)", dimensions, level);
+ return GL_TRUE;
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Second part of error checking for glCopyTexSubImage[12]D().
+ * \param xoffset sub-image x offset given by the user.
+ * \param yoffset sub-image y offset given by the user.
+ * \param zoffset sub-image z offset given by the user.
+ * \param width image width given by the user.
+ * \param height image height given by the user.
+ */
+static GLboolean
+copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height,
+ const struct gl_texture_image *teximage )
+{
+ /* check that dest tex image exists */
+ if (!teximage) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage%dD(undefined texture level: %d)",
+ dimensions, level);
+ return GL_TRUE;
+ }
+
+ /* Check size */
+ if (width < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(width=%d)", dimensions, width);
+ return GL_TRUE;
+ }
+ if (dimensions > 1 && height < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(height=%d)", dimensions, height);
+ return GL_TRUE;
+ }
+
+ /* check x/y offsets */
+ if (xoffset < -((GLint)teximage->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(xoffset=%d)", dimensions, xoffset);
+ return GL_TRUE;
+ }
+ if (xoffset + width > (GLint) (teximage->Width + teximage->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(xoffset+width)", dimensions);
+ return GL_TRUE;
+ }
+ if (dimensions > 1) {
+ if (yoffset < -((GLint)teximage->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(yoffset=%d)", dimensions, yoffset);
+ return GL_TRUE;
+ }
+ /* NOTE: we're adding the border here, not subtracting! */
+ if (yoffset + height > (GLint) (teximage->Height + teximage->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(yoffset+height)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ /* check z offset */
+ if (dimensions > 2) {
+ if (zoffset < -((GLint)teximage->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(zoffset)", dimensions);
+ return GL_TRUE;
+ }
+ if (zoffset > (GLint) (teximage->Depth + teximage->Border)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(zoffset+depth)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ if (_mesa_is_format_compressed(teximage->TexFormat)) {
+ /* offset must be multiple of 4 */
+ if ((xoffset & 3) || (yoffset & 3)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(xoffset or yoffset)", dimensions);
+ return GL_TRUE;
+ }
+ /* size must be multiple of 4 */
+ if ((width & 3) != 0 && (GLuint) width != teximage->Width) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(width)", dimensions);
+ return GL_TRUE;
+ }
+ if ((height & 3) != 0 && (GLuint) height != teximage->Height) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexSubImage%dD(height)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ if (teximage->InternalFormat == GL_YCBCR_MESA) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexSubImage2D");
+ return GL_TRUE;
+ }
+
+ if (!_mesa_source_buffer_exists(ctx, teximage->_BaseFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage%dD(missing readbuffer, format=0x%x)",
+ dimensions, teximage->_BaseFormat);
+ return GL_TRUE;
+ }
+
+ if (teximage->_BaseFormat == GL_DEPTH_COMPONENT) {
+ if (!ctx->ReadBuffer->_DepthBuffer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage%dD(no depth buffer)",
+ dimensions);
+ return GL_TRUE;
+ }
+ }
+ else if (teximage->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
+ if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage%dD(no depth/stencil buffer)",
+ dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ /* If copying into an integer texture, the source buffer must also be
+ * integer-valued.
+ */
+ if (_mesa_is_format_integer_color(teximage->TexFormat)) {
+ struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
+ if (!_mesa_is_format_integer_color(rb->Format)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexSubImage%dD(source buffer is not integer format)",
+ dimensions);
+ return GL_TRUE;
+ }
+ }
+
+ /* if we get here, the parameters are OK */
+ return GL_FALSE;
+}
+
+
+/** Callback info for walking over FBO hash table */
+struct cb_info
+{
+ struct gl_context *ctx;
+ struct gl_texture_object *texObj;
+ GLuint level, face;
+};
+
+
+/**
+ * Check render to texture callback. Called from _mesa_HashWalk().
+ */
+static void
+check_rtt_cb(GLuint key, void *data, void *userData)
+{
+ struct gl_framebuffer *fb = (struct gl_framebuffer *) data;
+ const struct cb_info *info = (struct cb_info *) userData;
+ struct gl_context *ctx = info->ctx;
+ const struct gl_texture_object *texObj = info->texObj;
+ const GLuint level = info->level, face = info->face;
+
+ /* If this is a user-created FBO */
+ if (fb->Name) {
+ GLuint i;
+ /* check if any of the FBO's attachments point to 'texObj' */
+ for (i = 0; i < BUFFER_COUNT; i++) {
+ struct gl_renderbuffer_attachment *att = fb->Attachment + i;
+ if (att->Type == GL_TEXTURE &&
+ att->Texture == texObj &&
+ att->TextureLevel == level &&
+ att->CubeMapFace == face) {
+ ASSERT(_mesa_get_attachment_teximage(att));
+ /* Tell driver about the new renderbuffer texture */
+ ctx->Driver.RenderTexture(ctx, ctx->DrawBuffer, att);
+ /* Mark fb status as indeterminate to force re-validation */
+ fb->_Status = 0;
+ }
+ }
+ }
+}
+
+
+/**
+ * When a texture image is specified we have to check if it's bound to
+ * any framebuffer objects (render to texture) in order to detect changes
+ * in size or format since that effects FBO completeness.
+ * Any FBOs rendering into the texture must be re-validated.
+ */
+static void
+update_fbo_texture(struct gl_context *ctx, struct gl_texture_object *texObj,
+ GLuint face, GLuint level)
+{
+ /* Only check this texture if it's been marked as RenderToTexture */
+ if (texObj->_RenderToTexture) {
+ struct cb_info info;
+ info.ctx = ctx;
+ info.texObj = texObj;
+ info.level = level;
+ info.face = face;
+ _mesa_HashWalk(ctx->Shared->FrameBuffers, check_rtt_cb, &info);
+ }
+}
+
+
+/**
+ * If the texture object's GenerateMipmap flag is set and we've
+ * changed the texture base level image, regenerate the rest of the
+ * mipmap levels now.
+ */
+static INLINE void
+check_gen_mipmap(struct gl_context *ctx, GLenum target,
+ struct gl_texture_object *texObj, GLint level)
+{
+ ASSERT(target != GL_TEXTURE_CUBE_MAP);
+ if (texObj->GenerateMipmap &&
+ level == texObj->BaseLevel &&
+ level < texObj->MaxLevel) {
+ ASSERT(ctx->Driver.GenerateMipmap);
+ ctx->Driver.GenerateMipmap(ctx, target, texObj);
+ }
+}
+
+
+/** Debug helper: override the user-requested internal format */
+static GLenum
+override_internal_format(GLenum internalFormat, GLint width, GLint height)
+{
+#if 0
+ if (internalFormat == GL_RGBA16F_ARB ||
+ internalFormat == GL_RGBA32F_ARB) {
+ printf("Convert rgba float tex to int %d x %d\n", width, height);
+ return GL_RGBA;
+ }
+ else if (internalFormat == GL_RGB16F_ARB ||
+ internalFormat == GL_RGB32F_ARB) {
+ printf("Convert rgb float tex to int %d x %d\n", width, height);
+ return GL_RGB;
+ }
+ else if (internalFormat == GL_LUMINANCE_ALPHA16F_ARB ||
+ internalFormat == GL_LUMINANCE_ALPHA32F_ARB) {
+ printf("Convert luminance float tex to int %d x %d\n", width, height);
+ return GL_LUMINANCE_ALPHA;
+ }
+ else if (internalFormat == GL_LUMINANCE16F_ARB ||
+ internalFormat == GL_LUMINANCE32F_ARB) {
+ printf("Convert luminance float tex to int %d x %d\n", width, height);
+ return GL_LUMINANCE;
+ }
+ else if (internalFormat == GL_ALPHA16F_ARB ||
+ internalFormat == GL_ALPHA32F_ARB) {
+ printf("Convert luminance float tex to int %d x %d\n", width, height);
+ return GL_ALPHA;
+ }
+ /*
+ else if (internalFormat == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) {
+ internalFormat = GL_RGBA;
+ }
+ */
+ else {
+ return internalFormat;
+ }
+#else
+ return internalFormat;
+#endif
+}
+
+
+/**
+ * Choose the actual hardware format for a texture image.
+ * Try to use the same format as the previous image level when possible.
+ * Otherwise, ask the driver for the best format.
+ * It's important to try to choose a consistant format for all levels
+ * for efficient texture memory layout/allocation. In particular, this
+ * comes up during automatic mipmap generation.
+ */
+gl_format
+_mesa_choose_texture_format(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum target, GLint level,
+ GLenum internalFormat, GLenum format, GLenum type)
+{
+ gl_format f;
+
+ /* see if we've already chosen a format for the previous level */
+ if (level > 0) {
+ struct gl_texture_image *prevImage =
+ _mesa_select_tex_image(ctx, texObj, target, level - 1);
+ /* See if the prev level is defined and has an internal format which
+ * matches the new internal format.
+ */
+ if (prevImage &&
+ prevImage->Width > 0 &&
+ prevImage->InternalFormat == internalFormat) {
+ /* use the same format */
+ ASSERT(prevImage->TexFormat != MESA_FORMAT_NONE);
+ return prevImage->TexFormat;
+ }
+ }
+
+ /* choose format from scratch */
+ f = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type);
+ ASSERT(f != MESA_FORMAT_NONE);
+ return f;
+}
+
+
+/**
+ * Common code to implement all the glTexImage1D/2D/3D functions.
+ */
+static void
+teximage(struct gl_context *ctx, GLuint dims,
+ GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLenum format, GLenum type,
+ const GLvoid *pixels)
+{
+ GLboolean error;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glTexImage%uD %s %d %s %d %d %d %d %s %s %p\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ width, height, depth, border,
+ _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type), pixels);
+
+ internalFormat = override_internal_format(internalFormat, width, height);
+
+ /* target error checking */
+ if (!legal_teximage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
+ /* general error checking */
+ error = texture_error_check(ctx, dims, target, level, internalFormat,
+ format, type, width, height, depth, border);
+
+ if (_mesa_is_proxy_texture(target)) {
+ /* Proxy texture: just clear or set state depending on error checking */
+ struct gl_texture_image *texImage =
+ _mesa_get_proxy_tex_image(ctx, target, level);
+
+ if (error) {
+ /* when error, clear all proxy texture image parameters */
+ if (texImage)
+ clear_teximage_fields(texImage);
+ }
+ else {
+ /* no error, set the tex image parameters */
+ struct gl_texture_object *texObj =
+ _mesa_get_current_tex_object(ctx, target);
+ gl_format texFormat = _mesa_choose_texture_format(ctx, texObj,
+ target, level,
+ internalFormat,
+ format, type);
+
+ if (legal_texture_size(ctx, texFormat, width, height, depth)) {
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height,
+ depth, border, internalFormat,
+ texFormat);
+ }
+ else if (texImage) {
+ clear_teximage_fields(texImage);
+ }
+ }
+ }
+ else {
+ /* non-proxy target */
+ const GLuint face = _mesa_tex_target_to_face(target);
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
+ if (error) {
+ return; /* error was recorded */
+ }
+
+ if (ctx->NewState & _NEW_PIXEL)
+ _mesa_update_state(ctx);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
+ }
+ else {
+ gl_format texFormat;
+
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+
+ ASSERT(texImage->Data == NULL);
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, format,
+ type);
+
+ if (legal_texture_size(ctx, texFormat, width, height, depth)) {
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ width, height, depth,
+ border, internalFormat, texFormat);
+
+ /* Give the texture to the driver. <pixels> may be null. */
+ ASSERT(ctx->Driver.TexImage3D);
+ switch (dims) {
+ case 1:
+ ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
+ width, border, format,
+ type, pixels, &ctx->Unpack, texObj,
+ texImage);
+ break;
+ case 2:
+ ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ width, height, border, format,
+ type, pixels, &ctx->Unpack, texObj,
+ texImage);
+ break;
+ case 3:
+ ctx->Driver.TexImage3D(ctx, target, level, internalFormat,
+ width, height, depth, border, format,
+ type, pixels, &ctx->Unpack, texObj,
+ texImage);
+ break;
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in teximage()", dims);
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ update_fbo_texture(ctx, texObj, face, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
+ }
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+ }
+}
+
+
+/*
+ * Called from the API. Note that width includes the border.
+ */
+void GLAPIENTRY
+_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLint border, GLenum format,
+ GLenum type, const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ teximage(ctx, 1, target, level, internalFormat, width, 1, 1,
+ border, format, type, pixels);
+}
+
+
+void GLAPIENTRY
+_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLint border,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ teximage(ctx, 2, target, level, internalFormat, width, height, 1,
+ border, format, type, pixels);
+}
+
+
+/*
+ * Called by the API or display list executor.
+ * Note that width and height include the border.
+ */
+void GLAPIENTRY
+_mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ teximage(ctx, 3, target, level, internalFormat, width, height, depth,
+ border, format, type, pixels);
+}
+
+
+void GLAPIENTRY
+_mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ _mesa_TexImage3D(target, level, (GLint) internalFormat, width, height,
+ depth, border, format, type, pixels);
+}
+
+
+#if FEATURE_OES_EGL_image
+void GLAPIENTRY
+_mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (!ctx->Extensions.OES_EGL_image) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glEGLImageTargetTexture2DOES(unsupported)");
+ return;
+ }
+
+ if (target != GL_TEXTURE_2D) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glEGLImageTargetTexture2D(target=%d)", target);
+ return;
+ }
+
+ if (ctx->NewState & _NEW_PIXEL)
+ _mesa_update_state(ctx);
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+ _mesa_lock_texture(ctx, texObj);
+
+ texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEGLImageTargetTexture2D");
+ } else {
+ if (texImage->Data)
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+
+ ASSERT(texImage->Data == NULL);
+ ctx->Driver.EGLImageTargetTexture2D(ctx, target,
+ texObj, texImage, image);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ _mesa_unlock_texture(ctx, texObj);
+
+}
+#endif
+
+
+
+/**
+ * Implement all the glTexSubImage1/2/3D() functions.
+ */
+static void
+texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *pixels )
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target), level,
+ xoffset, yoffset, zoffset, width, height, depth,
+ _mesa_lookup_enum_by_nr(format),
+ _mesa_lookup_enum_by_nr(type), pixels);
+
+ /* check target (proxies not allowed) */
+ if (!legal_texsubimage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
+ if (ctx->NewState & _NEW_PIXEL)
+ _mesa_update_state(ctx);
+
+ if (subtexture_error_check(ctx, dims, target, level, xoffset, yoffset, zoffset,
+ width, height, depth, format, type)) {
+ return; /* error was detected */
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+
+ if (subtexture_error_check2(ctx, dims, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, texImage)) {
+ /* error was recorded */
+ }
+ else if (width > 0 && height > 0 && height > 0) {
+ /* If we have a border, offset=-1 is legal. Bias by border width. */
+ switch (dims) {
+ case 3:
+ zoffset += texImage->Border;
+ /* fall-through */
+ case 2:
+ yoffset += texImage->Border;
+ /* fall-through */
+ case 1:
+ xoffset += texImage->Border;
+ }
+
+ switch (dims) {
+ case 1:
+ ctx->Driver.TexSubImage1D(ctx, target, level,
+ xoffset, width,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ case 2:
+ ctx->Driver.TexSubImage2D(ctx, target, level,
+ xoffset, yoffset, width, height,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ case 3:
+ ctx->Driver.TexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ default:
+ _mesa_problem(ctx, "unexpected dims in subteximage()");
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
+
+
+void GLAPIENTRY
+_mesa_TexSubImage1D( GLenum target, GLint level,
+ GLint xoffset, GLsizei width,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ texsubimage(ctx, 1, target, level,
+ xoffset, 0, 0,
+ width, 1, 1,
+ format, type, pixels);
+}
+
+
+void GLAPIENTRY
+_mesa_TexSubImage2D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ texsubimage(ctx, 2, target, level,
+ xoffset, yoffset, 0,
+ width, height, 1,
+ format, type, pixels);
+}
+
+
+
+void GLAPIENTRY
+_mesa_TexSubImage3D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ texsubimage(ctx, 3, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels);
+}
+
+
+
+/**
+ * Implement the glCopyTexImage1/2D() functions.
+ */
+static void
+copyteximage(struct gl_context *ctx, GLuint dims,
+ GLenum target, GLint level, GLenum internalFormat,
+ GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ const GLuint face = _mesa_tex_target_to_face(target);
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glCopyTexImage%uD %s %d %s %d %d %d %d %d\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ x, y, width, height, border);
+
+ if (ctx->NewState & NEW_COPY_TEX_STATE)
+ _mesa_update_state(ctx);
+
+ if (copytexture_error_check(ctx, dims, target, level, internalFormat,
+ width, height, border))
+ return;
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
+ }
+ else {
+ gl_format texFormat;
+
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+
+ ASSERT(texImage->Data == NULL);
+
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE,
+ GL_NONE);
+
+ if (legal_texture_size(ctx, texFormat, width, height, 1)) {
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
+ border, internalFormat, texFormat);
+
+ ASSERT(ctx->Driver.CopyTexImage2D);
+ if (dims == 1)
+ ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat,
+ x, y, width, border);
+ else
+ ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat,
+ x, y, width, height, border);
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ update_fbo_texture(ctx, texObj, face, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
+ }
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
+
+
+
+void GLAPIENTRY
+_mesa_CopyTexImage1D( GLenum target, GLint level,
+ GLenum internalFormat,
+ GLint x, GLint y,
+ GLsizei width, GLint border )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copyteximage(ctx, 1, target, level, internalFormat, x, y, width, 1, border);
+}
+
+
+
+void GLAPIENTRY
+_mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLint border )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copyteximage(ctx, 2, target, level, internalFormat,
+ x, y, width, height, border);
+}
+
+
+
+/**
+ * Implementation for glCopyTexSubImage1/2/3D() functions.
+ */
+static void
+copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glCopyTexSubImage%uD %s %d %d %d %d %d %d %d %d\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target),
+ level, xoffset, yoffset, zoffset, x, y, width, height);
+
+ if (ctx->NewState & NEW_COPY_TEX_STATE)
+ _mesa_update_state(ctx);
+
+ if (copytexsubimage_error_check1(ctx, dims, target, level))
+ return;
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+
+ if (copytexsubimage_error_check2(ctx, dims, target, level, xoffset, yoffset,
+ zoffset, width, height, texImage)) {
+ /* error was recored */
+ }
+ else {
+ /* If we have a border, offset=-1 is legal. Bias by border width. */
+ switch (dims) {
+ case 3:
+ zoffset += texImage->Border;
+ /* fall-through */
+ case 2:
+ yoffset += texImage->Border;
+ /* fall-through */
+ case 1:
+ xoffset += texImage->Border;
+ }
+
+ if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
+ &width, &height)) {
+ switch (dims) {
+ case 1:
+ ctx->Driver.CopyTexSubImage1D(ctx, target, level,
+ xoffset, x, y, width);
+ break;
+ case 2:
+ ctx->Driver.CopyTexSubImage2D(ctx, target, level,
+ xoffset, yoffset,
+ x, y, width, height);
+ break;
+ case 3:
+ ctx->Driver.CopyTexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ x, y, width, height);
+ break;
+ default:
+ _mesa_problem(ctx, "bad dims in copytexsubimage()");
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
+
+
+void GLAPIENTRY
+_mesa_CopyTexSubImage1D( GLenum target, GLint level,
+ GLint xoffset, GLint x, GLint y, GLsizei width )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copytexsubimage(ctx, 1, target, level, xoffset, 0, 0, x, y, width, 1);
+}
+
+
+
+void GLAPIENTRY
+_mesa_CopyTexSubImage2D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint x, GLint y, GLsizei width, GLsizei height )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copytexsubimage(ctx, 2, target, level, xoffset, yoffset, 0, x, y,
+ width, height);
+}
+
+
+
+void GLAPIENTRY
+_mesa_CopyTexSubImage3D( GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y, GLsizei width, GLsizei height )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copytexsubimage(ctx, 3, target, level, xoffset, yoffset, zoffset,
+ x, y, width, height);
+}
+
+
+
+
+/**********************************************************************/
+/****** Compressed Textures ******/
+/**********************************************************************/
+
+
+/**
+ * Return expected size of a compressed texture.
+ */
+static GLuint
+compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth,
+ GLenum glformat)
+{
+ gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
+ return _mesa_format_image_size(mesaFormat, width, height, depth);
+}
+
+
+/*
+ * Return compressed texture block size, in pixels.
+ */
+static void
+get_compressed_block_size(GLenum glformat, GLuint *bw, GLuint *bh)
+{
+ gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
+ _mesa_get_format_block_size(mesaFormat, bw, bh);
+}
+
+
+/**
+ * Error checking for glCompressedTexImage[123]D().
+ * \return error code or GL_NO_ERROR.
+ */
+static GLenum
+compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
+ GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei depth, GLint border,
+ GLsizei imageSize)
+{
+ const GLenum proxyTarget = get_proxy_target(target);
+ const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
+ GLint expectedSize;
+
+ /* check level */
+ if (level < 0 || level >= maxLevels)
+ return GL_INVALID_VALUE;
+
+ if (!target_can_be_compressed(ctx, target, internalFormat)) {
+ return GL_INVALID_ENUM;
+ }
+
+ /* This will detect any invalid internalFormat value */
+ if (!_mesa_is_compressed_format(ctx, internalFormat))
+ return GL_INVALID_ENUM;
+
+ /* This should really never fail */
+ if (_mesa_base_tex_format(ctx, internalFormat) < 0)
+ return GL_INVALID_ENUM;
+
+ /* No compressed formats support borders at this time */
+ if (border != 0)
+ return GL_INVALID_VALUE;
+
+ /* For cube map, width must equal height */
+ if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB && width != height)
+ return GL_INVALID_VALUE;
+
+ /* check image size against compression block size */
+ {
+ gl_format texFormat =
+ ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
+ GL_NONE, GL_NONE);
+ GLuint bw, bh;
+
+ _mesa_get_format_block_size(texFormat, &bw, &bh);
+ if ((width > bw && width % bw > 0) ||
+ (height > bh && height % bh > 0)) {
+ /*
+ * Per GL_ARB_texture_compression: GL_INVALID_OPERATION is
+ * generated [...] if any parameter combinations are not
+ * supported by the specific compressed internal format.
+ */
+ return GL_INVALID_OPERATION;
+ }
+ }
+
+ /* check image sizes */
+ if (!ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
+ internalFormat, GL_NONE, GL_NONE,
+ width, height, depth, border)) {
+ /* See error comment above */
+ return GL_INVALID_OPERATION;
+ }
+
+ /* check image size in bytes */
+ expectedSize = compressed_tex_size(width, height, depth, internalFormat);
+ if (expectedSize != imageSize) {
+ /* Per GL_ARB_texture_compression: GL_INVALID_VALUE is generated [...]
+ * if <imageSize> is not consistent with the format, dimensions, and
+ * contents of the specified image.
+ */
+ return GL_INVALID_VALUE;
+ }
+
+ return GL_NO_ERROR;
+}
+
+
+/**
+ * Error checking for glCompressedTexSubImage[123]D().
+ * \warning There are some bad assumptions here about the size of compressed
+ * texture tiles (multiple of 4) used to test the validity of the
+ * offset and size parameters.
+ * \return error code or GL_NO_ERROR.
+ */
+static GLenum
+compressed_subtexture_error_check(struct gl_context *ctx, GLint dimensions,
+ GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLsizei imageSize)
+{
+ GLint expectedSize, maxLevels = 0, maxTextureSize;
+ GLuint bw, bh;
+ (void) zoffset;
+
+ if (dimensions == 1) {
+ /* 1D compressed textures not allowed */
+ return GL_INVALID_ENUM;
+ }
+ else if (dimensions == 2) {
+ if (target == GL_PROXY_TEXTURE_2D) {
+ maxLevels = ctx->Const.MaxTextureLevels;
+ }
+ else if (target == GL_TEXTURE_2D) {
+ maxLevels = ctx->Const.MaxTextureLevels;
+ }
+ else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
+ if (!ctx->Extensions.ARB_texture_cube_map)
+ return GL_INVALID_ENUM; /*target*/
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
+ }
+ else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
+ if (!ctx->Extensions.ARB_texture_cube_map)
+ return GL_INVALID_ENUM; /*target*/
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
+ }
+ else {
+ return GL_INVALID_ENUM; /*target*/
+ }
+ }
+ else if (dimensions == 3) {
+ /* 3D compressed textures not allowed */
+ return GL_INVALID_ENUM;
+ }
+
+ maxTextureSize = 1 << (maxLevels - 1);
+
+ /* this will catch any invalid compressed format token */
+ if (!_mesa_is_compressed_format(ctx, format))
+ return GL_INVALID_ENUM;
+
+ if (width < 1 || width > maxTextureSize)
+ return GL_INVALID_VALUE;
+
+ if ((height < 1 || height > maxTextureSize)
+ && dimensions > 1)
+ return GL_INVALID_VALUE;
+
+ if (level < 0 || level >= maxLevels)
+ return GL_INVALID_VALUE;
+
+ /*
+ * do checks which depend on compression block size
+ */
+ get_compressed_block_size(format, &bw, &bh);
+
+ if ((xoffset % bw != 0) || (yoffset % bh != 0))
+ return GL_INVALID_VALUE;
+
+ if ((width % bw != 0) && width != 2 && width != 1)
+ return GL_INVALID_VALUE;
+
+ if ((height % bh != 0) && height != 2 && height != 1)
+ return GL_INVALID_VALUE;
+
+ expectedSize = compressed_tex_size(width, height, depth, format);
+ if (expectedSize != imageSize)
+ return GL_INVALID_VALUE;
+
+ return GL_NO_ERROR;
+}
+
+
+/**
+ * Do second part of glCompressedTexSubImage error checking.
+ * \return GL_TRUE if error found, GL_FALSE otherwise.
+ */
+static GLboolean
+compressed_subtexture_error_check2(struct gl_context *ctx, GLuint dims,
+ GLsizei width, GLsizei height,
+ GLsizei depth, GLenum format,
+ struct gl_texture_image *texImage)
+{
+
+ if ((GLint) format != texImage->InternalFormat) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCompressedTexSubImage%uD(format=0x%x)", dims, format);
+ return GL_TRUE;
+ }
+
+ if (((width == 1 || width == 2) &&
+ width != (GLsizei) texImage->Width) ||
+ (width > (GLsizei) texImage->Width)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTexSubImage%uD(width=%d)", dims, width);
+ return GL_TRUE;
+ }
+
+ if (dims >= 2) {
+ if (((height == 1 || height == 2) &&
+ height != (GLsizei) texImage->Height) ||
+ (height > (GLsizei) texImage->Height)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTexSubImage%uD(height=%d)", dims, height);
+ return GL_TRUE;
+ }
+ }
+
+ if (dims >= 3) {
+ if (((depth == 1 || depth == 2) &&
+ depth != (GLsizei) texImage->Depth) ||
+ (depth > (GLsizei) texImage->Depth)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCompressedTexSubImage%uD(depth=%d)", dims, depth);
+ return GL_TRUE;
+ }
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Implementation of the glCompressedTexImage1/2/3D() functions.
+ */
+static void
+compressedteximage(struct gl_context *ctx, GLuint dims,
+ GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei depth, GLint border,
+ GLsizei imageSize, const GLvoid *data)
+{
+ GLenum error;
+
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx,
+ "glCompressedTexImage%uDARB %s %d %s %d %d %d %d %d %p\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target), level,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ width, height, depth, border, imageSize, data);
+
+ /* check target */
+ if (!legal_teximage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
+ error = compressed_texture_error_check(ctx, dims, target, level,
+ internalFormat, width, height, depth,
+ border, imageSize);
+
+#if FEATURE_ES
+ /* XXX this is kind of a hack */
+ if (error) {
+ _mesa_error(ctx, error, "glTexImage2D");
+ return;
+ }
+
+ if (dims == 2) {
+ switch (internalFormat) {
+ case GL_PALETTE4_RGB8_OES:
+ case GL_PALETTE4_RGBA8_OES:
+ case GL_PALETTE4_R5_G6_B5_OES:
+ case GL_PALETTE4_RGBA4_OES:
+ case GL_PALETTE4_RGB5_A1_OES:
+ case GL_PALETTE8_RGB8_OES:
+ case GL_PALETTE8_RGBA8_OES:
+ case GL_PALETTE8_R5_G6_B5_OES:
+ case GL_PALETTE8_RGBA4_OES:
+ case GL_PALETTE8_RGB5_A1_OES:
+ _mesa_cpal_compressed_teximage2d(target, level, internalFormat,
+ width, height, imageSize, data);
+ return;
+ }
+ }
+#endif
+
+ if (_mesa_is_proxy_texture(target)) {
+ /* Proxy texture: just check for errors and update proxy state */
+ struct gl_texture_image *texImage;
+
+ if (!error) {
+ struct gl_texture_object *texObj =
+ _mesa_get_current_tex_object(ctx, target);
+ gl_format texFormat =
+ _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE, GL_NONE);
+ if (!legal_texture_size(ctx, texFormat, width, height, depth)) {
+ error = GL_OUT_OF_MEMORY;
+ }
+ }
+
+ texImage = _mesa_get_proxy_tex_image(ctx, target, level);
+ if (texImage) {
+ if (error) {
+ /* if error, clear all proxy texture image parameters */
+ clear_teximage_fields(texImage);
+ }
+ else {
+ /* no error: store the teximage parameters */
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height,
+ depth, border, internalFormat,
+ MESA_FORMAT_NONE);
+ }
+ }
+ }
+ else {
+ /* non-proxy target */
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
+ if (error) {
+ _mesa_error(ctx, error, "glCompressedTexImage%uD", dims);
+ return;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+ if (!texImage) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "glCompressedTexImage%uD", dims);
+ }
+ else {
+ gl_format texFormat;
+
+ if (texImage->Data) {
+ ctx->Driver.FreeTexImageData( ctx, texImage );
+ }
+ ASSERT(texImage->Data == NULL);
+
+ texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE,
+ GL_NONE);
+
+ if (legal_texture_size(ctx, texFormat, width, height, depth)) {
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ width, height, depth,
+ border, internalFormat, texFormat);
+
+ switch (dims) {
+ case 1:
+ ASSERT(ctx->Driver.CompressedTexImage1D);
+ ctx->Driver.CompressedTexImage1D(ctx, target, level,
+ internalFormat,
+ width,
+ border, imageSize, data,
+ texObj, texImage);
+ break;
+ case 2:
+ ASSERT(ctx->Driver.CompressedTexImage2D);
+ ctx->Driver.CompressedTexImage2D(ctx, target, level,
+ internalFormat,
+ width, height,
+ border, imageSize, data,
+ texObj, texImage);
+ break;
+ case 3:
+ ASSERT(ctx->Driver.CompressedTexImage3D);
+ ctx->Driver.CompressedTexImage3D(ctx, target, level,
+ internalFormat,
+ width, height, depth,
+ border, imageSize, data,
+ texObj, texImage);
+ break;
+ default:
+ _mesa_problem(ctx, "bad dims in compressedteximage");
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "glCompressedTexImage%uD", dims);
+ }
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexImage1DARB(GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLint border, GLsizei imageSize,
+ const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ compressedteximage(ctx, 1, target, level, internalFormat,
+ width, 1, 1, border, imageSize, data);
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexImage2DARB(GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLint border, GLsizei imageSize,
+ const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ compressedteximage(ctx, 2, target, level, internalFormat,
+ width, height, 1, border, imageSize, data);
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexImage3DARB(GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei depth, GLint border,
+ GLsizei imageSize, const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ compressedteximage(ctx, 3, target, level, internalFormat,
+ width, height, depth, border, imageSize, data);
+}
+
+
+/**
+ * Common helper for glCompressedTexSubImage1/2/3D().
+ */
+static void
+compressed_tex_sub_image(GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GLenum error;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ error = compressed_subtexture_error_check(ctx, dims, target, level,
+ xoffset, 0, 0, /* pos */
+ width, height, depth, /* size */
+ format, imageSize);
+ if (error) {
+ _mesa_error(ctx, error, "glCompressedTexSubImage%uD", dims);
+ return;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ assert(texImage);
+
+ if (compressed_subtexture_error_check2(ctx, dims, width, height, depth,
+ format, texImage)) {
+ /* error was recorded */
+ }
+ else if (width > 0 && height > 0 && depth > 0) {
+ switch (dims) {
+ case 1:
+ if (ctx->Driver.CompressedTexSubImage1D) {
+ ctx->Driver.CompressedTexSubImage1D(ctx, target, level,
+ xoffset, width,
+ format, imageSize, data,
+ texObj, texImage);
+ }
+ break;
+ case 2:
+ if (ctx->Driver.CompressedTexSubImage2D) {
+ ctx->Driver.CompressedTexSubImage2D(ctx, target, level,
+ xoffset, yoffset,
+ width, height,
+ format, imageSize, data,
+ texObj, texImage);
+ }
+ break;
+ case 3:
+ if (ctx->Driver.CompressedTexSubImage3D) {
+ ctx->Driver.CompressedTexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, imageSize, data,
+ texObj, texImage);
+ }
+ break;
+ default:
+ ;
+ }
+
+ check_gen_mipmap(ctx, target, texObj, level);
+
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
+ GLsizei width, GLenum format,
+ GLsizei imageSize, const GLvoid *data)
+{
+ compressed_tex_sub_image(1, target, level, xoffset, 0, 0, width, 1, 1,
+ format, imageSize, data);
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
+ GLint yoffset, GLsizei width, GLsizei height,
+ GLenum format, GLsizei imageSize,
+ const GLvoid *data)
+{
+ compressed_tex_sub_image(2, target, level, xoffset, yoffset, 0,
+ width, height, 1, format, imageSize, data);
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
+ GLint yoffset, GLint zoffset, GLsizei width,
+ GLsizei height, GLsizei depth, GLenum format,
+ GLsizei imageSize, const GLvoid *data)
+{
+ compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset,
+ width, height, depth, format, imageSize, data);
+}
+
+
+/**
+ * Helper for glTexBuffer(). Check if internalFormat is legal. If so,
+ * return the basic data type and number of components for the format.
+ * \param return GL_TRUE if internalFormat is legal, GL_FALSE otherwise
+ */
+static GLboolean
+get_sized_format_info(const struct gl_context *ctx, GLenum internalFormat,
+ GLenum *datatype, GLuint *components)
+{
+ switch (internalFormat) {
+ case GL_ALPHA8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 1;
+ break;
+ case GL_ALPHA16:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 1;
+ break;
+ case GL_ALPHA16F_ARB:
+ *datatype = GL_HALF_FLOAT;
+ *components = 1;
+ break;
+ case GL_ALPHA32F_ARB:
+ *datatype = GL_FLOAT;
+ *components = 1;
+ break;
+ case GL_ALPHA8I_EXT:
+ *datatype = GL_BYTE;
+ *components = 1;
+ break;
+ case GL_ALPHA16I_EXT:
+ *datatype = GL_SHORT;
+ *components = 1;
+ break;
+ case GL_ALPHA32I_EXT:
+ *datatype = GL_INT;
+ *components = 1;
+ break;
+ case GL_ALPHA8UI_EXT:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 1;
+ break;
+ case GL_ALPHA16UI_EXT:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 1;
+ break;
+ case GL_ALPHA32UI_EXT:
+ *datatype = GL_UNSIGNED_INT;
+ *components = 1;
+ break;
+ case GL_LUMINANCE8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 1;
+ break;
+ case GL_LUMINANCE16:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 1;
+ break;
+ case GL_LUMINANCE16F_ARB:
+ *datatype = GL_HALF_FLOAT;
+ *components = 1;
+ break;
+ case GL_LUMINANCE32F_ARB:
+ *datatype = GL_FLOAT;
+ *components = 1;
+ break;
+ case GL_LUMINANCE8I_EXT:
+ *datatype = GL_BYTE;
+ *components = 1;
+ break;
+ case GL_LUMINANCE16I_EXT:
+ *datatype = GL_SHORT;
+ *components = 1;
+ break;
+ case GL_LUMINANCE32I_EXT:
+ *datatype = GL_INT;
+ *components = 1;
+ break;
+ case GL_LUMINANCE8UI_EXT:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 1;
+ break;
+ case GL_LUMINANCE16UI_EXT:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 1;
+ break;
+ case GL_LUMINANCE32UI_EXT:
+ *datatype = GL_UNSIGNED_INT;
+ *components = 1;
+ break;
+ case GL_LUMINANCE8_ALPHA8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 2;
+ break;
+ case GL_LUMINANCE16_ALPHA16:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 2;
+ break;
+ case GL_LUMINANCE_ALPHA16F_ARB:
+ *datatype = GL_HALF_FLOAT;
+ *components = 2;
+ break;
+ case GL_LUMINANCE_ALPHA32F_ARB:
+ *datatype = GL_FLOAT;
+ *components = 2;
+ break;
+ case GL_LUMINANCE_ALPHA8I_EXT:
+ *datatype = GL_BYTE;
+ *components = 2;
+ break;
+ case GL_LUMINANCE_ALPHA16I_EXT:
+ *datatype = GL_SHORT;
+ *components = 2;
+ break;
+ case GL_LUMINANCE_ALPHA32I_EXT:
+ *datatype = GL_INT;
+ *components = 2;
+ break;
+ case GL_LUMINANCE_ALPHA8UI_EXT:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 2;
+ break;
+ case GL_LUMINANCE_ALPHA16UI_EXT:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 2;
+ break;
+ case GL_LUMINANCE_ALPHA32UI_EXT:
+ *datatype = GL_UNSIGNED_INT;
+ *components = 2;
+ break;
+ case GL_INTENSITY8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 1;
+ break;
+ case GL_INTENSITY16:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 1;
+ break;
+ case GL_INTENSITY16F_ARB:
+ *datatype = GL_HALF_FLOAT;
+ *components = 1;
+ break;
+ case GL_INTENSITY32F_ARB:
+ *datatype = GL_FLOAT;
+ *components = 1;
+ break;
+ case GL_INTENSITY8I_EXT:
+ *datatype = GL_BYTE;
+ *components = 1;
+ break;
+ case GL_INTENSITY16I_EXT:
+ *datatype = GL_SHORT;
+ *components = 1;
+ break;
+ case GL_INTENSITY32I_EXT:
+ *datatype = GL_INT;
+ *components = 1;
+ break;
+ case GL_INTENSITY8UI_EXT:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 1;
+ break;
+ case GL_INTENSITY16UI_EXT:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 1;
+ break;
+ case GL_INTENSITY32UI_EXT:
+ *datatype = GL_UNSIGNED_INT;
+ *components = 1;
+ break;
+ case GL_RGBA8:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 4;
+ break;
+ case GL_RGBA16:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 4;
+ break;
+ case GL_RGBA16F_ARB:
+ *datatype = GL_HALF_FLOAT;
+ *components = 4;
+ break;
+ case GL_RGBA32F_ARB:
+ *datatype = GL_FLOAT;
+ *components = 4;
+ break;
+ case GL_RGBA8I_EXT:
+ *datatype = GL_BYTE;
+ *components = 4;
+ break;
+ case GL_RGBA16I_EXT:
+ *datatype = GL_SHORT;
+ *components = 4;
+ break;
+ case GL_RGBA32I_EXT:
+ *datatype = GL_INT;
+ *components = 4;
+ break;
+ case GL_RGBA8UI_EXT:
+ *datatype = GL_UNSIGNED_BYTE;
+ *components = 4;
+ break;
+ case GL_RGBA16UI_EXT:
+ *datatype = GL_UNSIGNED_SHORT;
+ *components = 4;
+ break;
+ case GL_RGBA32UI_EXT:
+ *datatype = GL_UNSIGNED_INT;
+ *components = 4;
+ break;
+ default:
+ return GL_FALSE;
+ }
+
+ if (*datatype == GL_FLOAT && !ctx->Extensions.ARB_texture_float)
+ return GL_FALSE;
+
+ if (*datatype == GL_HALF_FLOAT && !ctx->Extensions.ARB_half_float_pixel)
+ return GL_FALSE;
+
+ return GL_TRUE;
+}
+
+
+/** GL_ARB_texture_buffer_object */
+void GLAPIENTRY
+_mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
+{
+ struct gl_texture_object *texObj;
+ struct gl_buffer_object *bufObj;
+ GLenum dataType;
+ GLuint comps;
+
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (!ctx->Extensions.ARB_texture_buffer_object) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBuffer");
+ return;
+ }
+
+ if (target != GL_TEXTURE_BUFFER_ARB) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(target)");
+ return;
+ }
+
+ if (!get_sized_format_info(ctx, internalFormat, &dataType, &comps)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(internalFormat 0x%x)",
+ internalFormat);
+ return;
+ }
+
+ bufObj = _mesa_lookup_bufferobj(ctx, buffer);
+ if (buffer && !bufObj) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBuffer(buffer %u)", buffer);
+ return;
+ }
+
+ texObj = _mesa_get_current_tex_object(ctx, target);
+
+ _mesa_lock_texture(ctx, texObj);
+ {
+ _mesa_reference_buffer_object(ctx, &texObj->BufferObject, bufObj);
+ texObj->BufferObjectFormat = internalFormat;
+ }
+ _mesa_unlock_texture(ctx, texObj);
+}
diff --git a/mesalib/src/mesa/main/teximage.h b/mesalib/src/mesa/main/teximage.h index 6ee78c461..b59961eaf 100644 --- a/mesalib/src/mesa/main/teximage.h +++ b/mesalib/src/mesa/main/teximage.h @@ -59,7 +59,8 @@ _mesa_new_texture_image( struct gl_context *ctx ); extern void
-_mesa_delete_texture_image( struct gl_context *ctx, struct gl_texture_image *teximage );
+_mesa_delete_texture_image( struct gl_context *ctx,
+ struct gl_texture_image *teximage );
extern void
_mesa_free_texture_image_data( struct gl_context *ctx,
@@ -82,7 +83,8 @@ _mesa_choose_texture_format(struct gl_context *ctx, extern void
-_mesa_clear_texture_image(struct gl_context *ctx, struct gl_texture_image *texImage);
+_mesa_clear_texture_image(struct gl_context *ctx,
+ struct gl_texture_image *texImage);
extern void
@@ -92,7 +94,8 @@ _mesa_set_tex_image(struct gl_texture_object *tObj, extern struct gl_texture_object *
-_mesa_select_tex_object(struct gl_context *ctx, const struct gl_texture_unit *texUnit,
+_mesa_select_tex_object(struct gl_context *ctx,
+ const struct gl_texture_unit *texUnit,
GLenum target);
extern struct gl_texture_object *
@@ -100,7 +103,8 @@ _mesa_get_current_tex_object(struct gl_context *ctx, GLenum target); extern struct gl_texture_image *
-_mesa_select_tex_image(struct gl_context *ctx, const struct gl_texture_object *texObj,
+_mesa_select_tex_image(struct gl_context *ctx,
+ const struct gl_texture_object *texObj,
GLenum target, GLint level);
@@ -271,6 +275,11 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLsizei height, GLsizei depth, GLenum format,
GLsizei imageSize, const GLvoid *data);
+
+extern void GLAPIENTRY
+_mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer);
+
+
/*@}*/
#endif
diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c index c1e3e4dec..e08842ff6 100644 --- a/mesalib/src/mesa/main/texobj.c +++ b/mesalib/src/mesa/main/texobj.c @@ -1,1267 +1,1274 @@ -/** - * \file texobj.c - * Texture object management. - */ - -/* - * Mesa 3-D graphics library - * Version: 7.1 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include "mfeatures.h" -#include "colortab.h" -#include "context.h" -#include "enums.h" -#include "fbobject.h" -#include "formats.h" -#include "hash.h" -#include "imports.h" -#include "macros.h" -#include "teximage.h" -#include "texobj.h" -#include "texstate.h" -#include "mtypes.h" -#include "program/prog_instruction.h" - - - -/**********************************************************************/ -/** \name Internal functions */ -/*@{*/ - - -/** - * Return the gl_texture_object for a given ID. - */ -struct gl_texture_object * -_mesa_lookup_texture(struct gl_context *ctx, GLuint id) -{ - return (struct gl_texture_object *) - _mesa_HashLookup(ctx->Shared->TexObjects, id); -} - - - -/** - * Allocate and initialize a new texture object. But don't put it into the - * texture object hash table. - * - * Called via ctx->Driver.NewTextureObject, unless overridden by a device - * driver. - * - * \param shared the shared GL state structure to contain the texture object - * \param name integer name for the texture object - * \param target either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, - * GL_TEXTURE_CUBE_MAP_ARB or GL_TEXTURE_RECTANGLE_NV. zero is ok for the sake - * of GenTextures() - * - * \return pointer to new texture object. - */ -struct gl_texture_object * -_mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target ) -{ - struct gl_texture_object *obj; - (void) ctx; - obj = MALLOC_STRUCT(gl_texture_object); - _mesa_initialize_texture_object(obj, name, target); - return obj; -} - - -/** - * Initialize a new texture object to default values. - * \param obj the texture object - * \param name the texture name - * \param target the texture target - */ -void -_mesa_initialize_texture_object( struct gl_texture_object *obj, - GLuint name, GLenum target ) -{ - ASSERT(target == 0 || - target == GL_TEXTURE_1D || - target == GL_TEXTURE_2D || - target == GL_TEXTURE_3D || - target == GL_TEXTURE_CUBE_MAP_ARB || - target == GL_TEXTURE_RECTANGLE_NV || - target == GL_TEXTURE_1D_ARRAY_EXT || - target == GL_TEXTURE_2D_ARRAY_EXT); - - memset(obj, 0, sizeof(*obj)); - /* init the non-zero fields */ - _glthread_INIT_MUTEX(obj->Mutex); - obj->RefCount = 1; - obj->Name = name; - obj->Target = target; - obj->Priority = 1.0F; - if (target == GL_TEXTURE_RECTANGLE_NV) { - obj->WrapS = GL_CLAMP_TO_EDGE; - obj->WrapT = GL_CLAMP_TO_EDGE; - obj->WrapR = GL_CLAMP_TO_EDGE; - obj->MinFilter = GL_LINEAR; - } - else { - obj->WrapS = GL_REPEAT; - obj->WrapT = GL_REPEAT; - obj->WrapR = GL_REPEAT; - obj->MinFilter = GL_NEAREST_MIPMAP_LINEAR; - } - obj->MagFilter = GL_LINEAR; - obj->MinLod = -1000.0; - obj->MaxLod = 1000.0; - obj->LodBias = 0.0; - obj->BaseLevel = 0; - obj->MaxLevel = 1000; - obj->MaxAnisotropy = 1.0; - obj->CompareMode = GL_NONE; /* ARB_shadow */ - obj->CompareFunc = GL_LEQUAL; /* ARB_shadow */ - obj->CompareFailValue = 0.0F; /* ARB_shadow_ambient */ - obj->DepthMode = GL_LUMINANCE; /* ARB_depth_texture */ - obj->Swizzle[0] = GL_RED; - obj->Swizzle[1] = GL_GREEN; - obj->Swizzle[2] = GL_BLUE; - obj->Swizzle[3] = GL_ALPHA; - obj->_Swizzle = SWIZZLE_NOOP; - obj->sRGBDecode = GL_DECODE_EXT; -} - - -/** - * Some texture initialization can't be finished until we know which - * target it's getting bound to (GL_TEXTURE_1D/2D/etc). - */ -static void -finish_texture_init(struct gl_context *ctx, GLenum target, - struct gl_texture_object *obj) -{ - assert(obj->Target == 0); - - if (target == GL_TEXTURE_RECTANGLE_NV) { - /* have to init wrap and filter state here - kind of klunky */ - obj->WrapS = GL_CLAMP_TO_EDGE; - obj->WrapT = GL_CLAMP_TO_EDGE; - obj->WrapR = GL_CLAMP_TO_EDGE; - obj->MinFilter = GL_LINEAR; - if (ctx->Driver.TexParameter) { - static const GLfloat fparam_wrap[1] = {(GLfloat) GL_CLAMP_TO_EDGE}; - static const GLfloat fparam_filter[1] = {(GLfloat) GL_LINEAR}; - ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_S, fparam_wrap); - ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_T, fparam_wrap); - ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_R, fparam_wrap); - ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_MIN_FILTER, fparam_filter); - } - } -} - - -/** - * Deallocate a texture object struct. It should have already been - * removed from the texture object pool. - * Called via ctx->Driver.DeleteTexture() if not overriden by a driver. - * - * \param shared the shared GL state to which the object belongs. - * \param texObj the texture object to delete. - */ -void -_mesa_delete_texture_object(struct gl_context *ctx, - struct gl_texture_object *texObj) -{ - GLuint i, face; - - /* Set Target to an invalid value. With some assertions elsewhere - * we can try to detect possible use of deleted textures. - */ - texObj->Target = 0x99; - - _mesa_free_colortable_data(&texObj->Palette); - - /* free the texture images */ - for (face = 0; face < 6; face++) { - for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { - if (texObj->Image[face][i]) { - _mesa_delete_texture_image( ctx, texObj->Image[face][i] ); - } - } - } - - /* destroy the mutex -- it may have allocated memory (eg on bsd) */ - _glthread_DESTROY_MUTEX(texObj->Mutex); - - /* free this object */ - free(texObj); -} - - - -/** - * Copy texture object state from one texture object to another. - * Use for glPush/PopAttrib. - * - * \param dest destination texture object. - * \param src source texture object. - */ -void -_mesa_copy_texture_object( struct gl_texture_object *dest, - const struct gl_texture_object *src ) -{ - dest->Target = src->Target; - dest->Name = src->Name; - dest->Priority = src->Priority; - dest->BorderColor.f[0] = src->BorderColor.f[0]; - dest->BorderColor.f[1] = src->BorderColor.f[1]; - dest->BorderColor.f[2] = src->BorderColor.f[2]; - dest->BorderColor.f[3] = src->BorderColor.f[3]; - dest->WrapS = src->WrapS; - dest->WrapT = src->WrapT; - dest->WrapR = src->WrapR; - dest->MinFilter = src->MinFilter; - dest->MagFilter = src->MagFilter; - dest->MinLod = src->MinLod; - dest->MaxLod = src->MaxLod; - dest->LodBias = src->LodBias; - dest->BaseLevel = src->BaseLevel; - dest->MaxLevel = src->MaxLevel; - dest->MaxAnisotropy = src->MaxAnisotropy; - dest->CompareMode = src->CompareMode; - dest->CompareFunc = src->CompareFunc; - dest->CompareFailValue = src->CompareFailValue; - dest->DepthMode = src->DepthMode; - dest->_MaxLevel = src->_MaxLevel; - dest->_MaxLambda = src->_MaxLambda; - dest->GenerateMipmap = src->GenerateMipmap; - dest->Palette = src->Palette; - dest->_Complete = src->_Complete; - COPY_4V(dest->Swizzle, src->Swizzle); - dest->_Swizzle = src->_Swizzle; -} - - -/** - * Free all texture images of the given texture object. - * - * \param ctx GL context. - * \param t texture object. - * - * \sa _mesa_clear_texture_image(). - */ -void -_mesa_clear_texture_object(struct gl_context *ctx, - struct gl_texture_object *texObj) -{ - GLuint i, j; - - if (texObj->Target == 0) - return; - - for (i = 0; i < MAX_FACES; i++) { - for (j = 0; j < MAX_TEXTURE_LEVELS; j++) { - struct gl_texture_image *texImage = texObj->Image[i][j]; - if (texImage) - _mesa_clear_texture_image(ctx, texImage); - } - } -} - - -/** - * Check if the given texture object is valid by examining its Target field. - * For debugging only. - */ -static GLboolean -valid_texture_object(const struct gl_texture_object *tex) -{ - switch (tex->Target) { - case 0: - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_TEXTURE_3D: - case GL_TEXTURE_CUBE_MAP_ARB: - case GL_TEXTURE_RECTANGLE_NV: - case GL_TEXTURE_1D_ARRAY_EXT: - case GL_TEXTURE_2D_ARRAY_EXT: - return GL_TRUE; - case 0x99: - _mesa_problem(NULL, "invalid reference to a deleted texture object"); - return GL_FALSE; - default: - _mesa_problem(NULL, "invalid texture object Target 0x%x, Id = %u", - tex->Target, tex->Name); - return GL_FALSE; - } -} - - -/** - * Reference (or unreference) a texture object. - * If '*ptr', decrement *ptr's refcount (and delete if it becomes zero). - * If 'tex' is non-null, increment its refcount. - */ -void -_mesa_reference_texobj(struct gl_texture_object **ptr, - struct gl_texture_object *tex) -{ - assert(ptr); - if (*ptr == tex) { - /* no change */ - return; - } - - if (*ptr) { - /* Unreference the old texture */ - GLboolean deleteFlag = GL_FALSE; - struct gl_texture_object *oldTex = *ptr; - - ASSERT(valid_texture_object(oldTex)); - (void) valid_texture_object; /* silence warning in release builds */ - - _glthread_LOCK_MUTEX(oldTex->Mutex); - ASSERT(oldTex->RefCount > 0); - oldTex->RefCount--; - - deleteFlag = (oldTex->RefCount == 0); - _glthread_UNLOCK_MUTEX(oldTex->Mutex); - - if (deleteFlag) { - GET_CURRENT_CONTEXT(ctx); - if (ctx) - ctx->Driver.DeleteTexture(ctx, oldTex); - else - _mesa_problem(NULL, "Unable to delete texture, no context"); - } - - *ptr = NULL; - } - assert(!*ptr); - - if (tex) { - /* reference new texture */ - ASSERT(valid_texture_object(tex)); - _glthread_LOCK_MUTEX(tex->Mutex); - if (tex->RefCount == 0) { - /* this texture's being deleted (look just above) */ - /* Not sure this can every really happen. Warn if it does. */ - _mesa_problem(NULL, "referencing deleted texture object"); - *ptr = NULL; - } - else { - tex->RefCount++; - *ptr = tex; - } - _glthread_UNLOCK_MUTEX(tex->Mutex); - } -} - - - -/** - * Mark a texture object as incomplete. - * \param t texture object - * \param fmt... string describing why it's incomplete (for debugging). - */ -static void -incomplete(struct gl_texture_object *t, const char *fmt, ...) -{ -#if 0 - va_list args; - char s[100]; - - va_start(args, fmt); - vsnprintf(s, sizeof(s), fmt, args); - va_end(args); - - printf("Texture Obj %d incomplete because: %s\n", t->Name, s); -#endif - t->_Complete = GL_FALSE; -} - - -/** - * Examine a texture object to determine if it is complete. - * - * The gl_texture_object::Complete flag will be set to GL_TRUE or GL_FALSE - * accordingly. - * - * \param ctx GL context. - * \param t texture object. - * - * According to the texture target, verifies that each of the mipmaps is - * present and has the expected size. - */ -void -_mesa_test_texobj_completeness( const struct gl_context *ctx, - struct gl_texture_object *t ) -{ - const GLint baseLevel = t->BaseLevel; - GLint maxLog2 = 0, maxLevels = 0; - - t->_Complete = GL_TRUE; /* be optimistic */ - - /* Detect cases where the application set the base level to an invalid - * value. - */ - if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) { - incomplete(t, "base level = %d is invalid", baseLevel); - return; - } - - /* Always need the base level image */ - if (!t->Image[0][baseLevel]) { - incomplete(t, "Image[baseLevel=%d] == NULL", baseLevel); - return; - } - - /* Check width/height/depth for zero */ - if (t->Image[0][baseLevel]->Width == 0 || - t->Image[0][baseLevel]->Height == 0 || - t->Image[0][baseLevel]->Depth == 0) { - incomplete(t, "texture width = 0"); - return; - } - - /* Compute _MaxLevel */ - if ((t->Target == GL_TEXTURE_1D) || - (t->Target == GL_TEXTURE_1D_ARRAY_EXT)) { - maxLog2 = t->Image[0][baseLevel]->WidthLog2; - maxLevels = ctx->Const.MaxTextureLevels; - } - else if ((t->Target == GL_TEXTURE_2D) || - (t->Target == GL_TEXTURE_2D_ARRAY_EXT)) { - maxLog2 = MAX2(t->Image[0][baseLevel]->WidthLog2, - t->Image[0][baseLevel]->HeightLog2); - maxLevels = ctx->Const.MaxTextureLevels; - } - else if (t->Target == GL_TEXTURE_3D) { - GLint max = MAX2(t->Image[0][baseLevel]->WidthLog2, - t->Image[0][baseLevel]->HeightLog2); - maxLog2 = MAX2(max, (GLint)(t->Image[0][baseLevel]->DepthLog2)); - maxLevels = ctx->Const.Max3DTextureLevels; - } - else if (t->Target == GL_TEXTURE_CUBE_MAP_ARB) { - maxLog2 = MAX2(t->Image[0][baseLevel]->WidthLog2, - t->Image[0][baseLevel]->HeightLog2); - maxLevels = ctx->Const.MaxCubeTextureLevels; - } - else if (t->Target == GL_TEXTURE_RECTANGLE_NV) { - maxLog2 = 0; /* not applicable */ - maxLevels = 1; /* no mipmapping */ - } - else { - _mesa_problem(ctx, "Bad t->Target in _mesa_test_texobj_completeness"); - return; - } - - ASSERT(maxLevels > 0); - - if (t->MaxLevel < t->BaseLevel) { - incomplete(t, "MAX_LEVEL (%d) < BASE_LEVEL (%d)", - t->MaxLevel, t->BaseLevel); - return; - } - - t->_MaxLevel = baseLevel + maxLog2; - t->_MaxLevel = MIN2(t->_MaxLevel, t->MaxLevel); - t->_MaxLevel = MIN2(t->_MaxLevel, maxLevels - 1); - - /* Compute _MaxLambda = q - b (see the 1.2 spec) used during mipmapping */ - t->_MaxLambda = (GLfloat) (t->_MaxLevel - t->BaseLevel); - - if (t->Target == GL_TEXTURE_CUBE_MAP_ARB) { - /* make sure that all six cube map level 0 images are the same size */ - const GLuint w = t->Image[0][baseLevel]->Width2; - const GLuint h = t->Image[0][baseLevel]->Height2; - GLuint face; - for (face = 1; face < 6; face++) { - if (t->Image[face][baseLevel] == NULL || - t->Image[face][baseLevel]->Width2 != w || - t->Image[face][baseLevel]->Height2 != h) { - incomplete(t, "Cube face missing or mismatched size"); - return; - } - } - } - - /* extra checking for mipmaps */ - if (t->MinFilter != GL_NEAREST && t->MinFilter != GL_LINEAR) { - /* - * Mipmapping: determine if we have a complete set of mipmaps - */ - GLint i; - GLint minLevel = baseLevel; - GLint maxLevel = t->_MaxLevel; - - if (minLevel > maxLevel) { - incomplete(t, "minLevel > maxLevel"); - return; - } - - /* Test dimension-independent attributes */ - for (i = minLevel; i <= maxLevel; i++) { - if (t->Image[0][i]) { - if (t->Image[0][i]->TexFormat != t->Image[0][baseLevel]->TexFormat) { - incomplete(t, "Format[i] != Format[baseLevel]"); - return; - } - if (t->Image[0][i]->Border != t->Image[0][baseLevel]->Border) { - incomplete(t, "Border[i] != Border[baseLevel]"); - return; - } - } - } - - /* Test things which depend on number of texture image dimensions */ - if ((t->Target == GL_TEXTURE_1D) || - (t->Target == GL_TEXTURE_1D_ARRAY_EXT)) { - /* Test 1-D mipmaps */ - GLuint width = t->Image[0][baseLevel]->Width2; - for (i = baseLevel + 1; i < maxLevels; i++) { - if (width > 1) { - width /= 2; - } - if (i >= minLevel && i <= maxLevel) { - if (!t->Image[0][i]) { - incomplete(t, "1D Image[0][i] == NULL"); - return; - } - if (t->Image[0][i]->Width2 != width ) { - incomplete(t, "1D Image[0][i] bad width"); - return; - } - } - if (width == 1) { - return; /* found smallest needed mipmap, all done! */ - } - } - } - else if ((t->Target == GL_TEXTURE_2D) || - (t->Target == GL_TEXTURE_2D_ARRAY_EXT)) { - /* Test 2-D mipmaps */ - GLuint width = t->Image[0][baseLevel]->Width2; - GLuint height = t->Image[0][baseLevel]->Height2; - for (i = baseLevel + 1; i < maxLevels; i++) { - if (width > 1) { - width /= 2; - } - if (height > 1) { - height /= 2; - } - if (i >= minLevel && i <= maxLevel) { - if (!t->Image[0][i]) { - incomplete(t, "2D Image[0][i] == NULL"); - return; - } - if (t->Image[0][i]->Width2 != width) { - incomplete(t, "2D Image[0][i] bad width"); - return; - } - if (t->Image[0][i]->Height2 != height) { - incomplete(t, "2D Image[0][i] bad height"); - return; - } - if (width==1 && height==1) { - return; /* found smallest needed mipmap, all done! */ - } - } - } - } - else if (t->Target == GL_TEXTURE_3D) { - /* Test 3-D mipmaps */ - GLuint width = t->Image[0][baseLevel]->Width2; - GLuint height = t->Image[0][baseLevel]->Height2; - GLuint depth = t->Image[0][baseLevel]->Depth2; - for (i = baseLevel + 1; i < maxLevels; i++) { - if (width > 1) { - width /= 2; - } - if (height > 1) { - height /= 2; - } - if (depth > 1) { - depth /= 2; - } - if (i >= minLevel && i <= maxLevel) { - if (!t->Image[0][i]) { - incomplete(t, "3D Image[0][i] == NULL"); - return; - } - if (t->Image[0][i]->_BaseFormat == GL_DEPTH_COMPONENT) { - incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex"); - return; - } - if (t->Image[0][i]->Width2 != width) { - incomplete(t, "3D Image[0][i] bad width"); - return; - } - if (t->Image[0][i]->Height2 != height) { - incomplete(t, "3D Image[0][i] bad height"); - return; - } - if (t->Image[0][i]->Depth2 != depth) { - incomplete(t, "3D Image[0][i] bad depth"); - return; - } - } - if (width == 1 && height == 1 && depth == 1) { - return; /* found smallest needed mipmap, all done! */ - } - } - } - else if (t->Target == GL_TEXTURE_CUBE_MAP_ARB) { - /* make sure 6 cube faces are consistant */ - GLuint width = t->Image[0][baseLevel]->Width2; - GLuint height = t->Image[0][baseLevel]->Height2; - for (i = baseLevel + 1; i < maxLevels; i++) { - if (width > 1) { - width /= 2; - } - if (height > 1) { - height /= 2; - } - if (i >= minLevel && i <= maxLevel) { - GLuint face; - for (face = 0; face < 6; face++) { - /* check that we have images defined */ - if (!t->Image[face][i]) { - incomplete(t, "CubeMap Image[n][i] == NULL"); - return; - } - /* Don't support GL_DEPTH_COMPONENT for cube maps */ - if (t->Image[face][i]->_BaseFormat == GL_DEPTH_COMPONENT) { - incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex"); - return; - } - /* check that all six images have same size */ - if (t->Image[face][i]->Width2 != width || - t->Image[face][i]->Height2 != height) { - incomplete(t, "CubeMap Image[n][i] bad size"); - return; - } - } - } - if (width == 1 && height == 1) { - return; /* found smallest needed mipmap, all done! */ - } - } - } - else if (t->Target == GL_TEXTURE_RECTANGLE_NV) { - /* XXX special checking? */ - } - else { - /* Target = ??? */ - _mesa_problem(ctx, "Bug in gl_test_texture_object_completeness\n"); - } - } -} - - -/** - * Check if the given cube map texture is "cube complete" as defined in - * the OpenGL specification. - */ -GLboolean -_mesa_cube_complete(const struct gl_texture_object *texObj) -{ - const GLint baseLevel = texObj->BaseLevel; - const struct gl_texture_image *img0, *img; - GLuint face; - - if (texObj->Target != GL_TEXTURE_CUBE_MAP) - return GL_FALSE; - - if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) - return GL_FALSE; - - /* check first face */ - img0 = texObj->Image[0][baseLevel]; - if (!img0 || - img0->Width < 1 || - img0->Width != img0->Height) - return GL_FALSE; - - /* check remaining faces vs. first face */ - for (face = 1; face < 6; face++) { - img = texObj->Image[face][baseLevel]; - if (!img || - img->Width != img0->Width || - img->Height != img0->Height || - img->TexFormat != img0->TexFormat) - return GL_FALSE; - } - - return GL_TRUE; -} - - -/** - * Mark a texture object dirty. It forces the object to be incomplete - * and optionally forces the context to re-validate its state. - * - * \param ctx GL context. - * \param texObj texture object. - * \param invalidate_state also invalidate context state. - */ -void -_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj, - GLboolean invalidate_state) -{ - texObj->_Complete = GL_FALSE; - if (invalidate_state) - ctx->NewState |= _NEW_TEXTURE; -} - - -/** - * Return pointer to a default/fallback texture. - * The texture is a 2D 8x8 RGBA texture with all texels = (0,0,0,1). - * That's the value a sampler should get when sampling from an - * incomplete texture. - */ -struct gl_texture_object * -_mesa_get_fallback_texture(struct gl_context *ctx) -{ - if (!ctx->Shared->FallbackTex) { - /* create fallback texture now */ - static GLubyte texels[8 * 8][4]; - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - gl_format texFormat; - GLuint i; - - for (i = 0; i < 8 * 8; i++) { - texels[i][0] = - texels[i][1] = - texels[i][2] = 0x0; - texels[i][3] = 0xff; - } - - /* create texture object */ - texObj = ctx->Driver.NewTextureObject(ctx, 0, GL_TEXTURE_2D); - assert(texObj->RefCount == 1); - texObj->MinFilter = GL_NEAREST; - texObj->MagFilter = GL_NEAREST; - - /* create level[0] texture image */ - texImage = _mesa_get_tex_image(ctx, texObj, GL_TEXTURE_2D, 0); - - texFormat = ctx->Driver.ChooseTextureFormat(ctx, GL_RGBA, GL_RGBA, - GL_UNSIGNED_BYTE); - - /* init the image fields */ - _mesa_init_teximage_fields(ctx, GL_TEXTURE_2D, texImage, - 8, 8, 1, 0, GL_RGBA, texFormat); - - ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); - - /* set image data */ - ctx->Driver.TexImage2D(ctx, GL_TEXTURE_2D, 0, GL_RGBA, - 8, 8, 0, - GL_RGBA, GL_UNSIGNED_BYTE, texels, - &ctx->DefaultPacking, texObj, texImage); - - _mesa_test_texobj_completeness(ctx, texObj); - assert(texObj->_Complete); - - ctx->Shared->FallbackTex = texObj; - } - return ctx->Shared->FallbackTex; -} - - -/*@}*/ - - -/***********************************************************************/ -/** \name API functions */ -/*@{*/ - - -/** - * Generate texture names. - * - * \param n number of texture names to be generated. - * \param textures an array in which will hold the generated texture names. - * - * \sa glGenTextures(). - * - * Calls _mesa_HashFindFreeKeyBlock() to find a block of free texture - * IDs which are stored in \p textures. Corresponding empty texture - * objects are also generated. - */ -void GLAPIENTRY -_mesa_GenTextures( GLsizei n, GLuint *textures ) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint first; - GLint i; - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (n < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glGenTextures" ); - return; - } - - if (!textures) - return; - - /* - * This must be atomic (generation and allocation of texture IDs) - */ - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - - first = _mesa_HashFindFreeKeyBlock(ctx->Shared->TexObjects, n); - - /* Allocate new, empty texture objects */ - for (i = 0; i < n; i++) { - struct gl_texture_object *texObj; - GLuint name = first + i; - GLenum target = 0; - texObj = (*ctx->Driver.NewTextureObject)( ctx, name, target); - if (!texObj) { - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTextures"); - return; - } - - /* insert into hash table */ - _mesa_HashInsert(ctx->Shared->TexObjects, texObj->Name, texObj); - - textures[i] = name; - } - - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); -} - - -/** - * Check if the given texture object is bound to the current draw or - * read framebuffer. If so, Unbind it. - */ -static void -unbind_texobj_from_fbo(struct gl_context *ctx, - struct gl_texture_object *texObj) -{ - const GLuint n = (ctx->DrawBuffer == ctx->ReadBuffer) ? 1 : 2; - GLuint i; - - for (i = 0; i < n; i++) { - struct gl_framebuffer *fb = (i == 0) ? ctx->DrawBuffer : ctx->ReadBuffer; - if (fb->Name) { - GLuint j; - for (j = 0; j < BUFFER_COUNT; j++) { - if (fb->Attachment[j].Type == GL_TEXTURE && - fb->Attachment[j].Texture == texObj) { - _mesa_remove_attachment(ctx, fb->Attachment + j); - } - } - } - } -} - - -/** - * Check if the given texture object is bound to any texture image units and - * unbind it if so (revert to default textures). - */ -static void -unbind_texobj_from_texunits(struct gl_context *ctx, - struct gl_texture_object *texObj) -{ - GLuint u, tex; - - for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) { - struct gl_texture_unit *unit = &ctx->Texture.Unit[u]; - for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { - if (texObj == unit->CurrentTex[tex]) { - _mesa_reference_texobj(&unit->CurrentTex[tex], - ctx->Shared->DefaultTex[tex]); - ASSERT(unit->CurrentTex[tex]); - break; - } - } - } -} - - -/** - * Delete named textures. - * - * \param n number of textures to be deleted. - * \param textures array of texture IDs to be deleted. - * - * \sa glDeleteTextures(). - * - * If we're about to delete a texture that's currently bound to any - * texture unit, unbind the texture first. Decrement the reference - * count on the texture object and delete it if it's zero. - * Recall that texture objects can be shared among several rendering - * contexts. - */ -void GLAPIENTRY -_mesa_DeleteTextures( GLsizei n, const GLuint *textures) -{ - GET_CURRENT_CONTEXT(ctx); - GLint i; - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex */ - - if (!textures) - return; - - for (i = 0; i < n; i++) { - if (textures[i] > 0) { - struct gl_texture_object *delObj - = _mesa_lookup_texture(ctx, textures[i]); - - if (delObj) { - _mesa_lock_texture(ctx, delObj); - - /* Check if texture is bound to any framebuffer objects. - * If so, unbind. - * See section 4.4.2.3 of GL_EXT_framebuffer_object. - */ - unbind_texobj_from_fbo(ctx, delObj); - - /* Check if this texture is currently bound to any texture units. - * If so, unbind it. - */ - unbind_texobj_from_texunits(ctx, delObj); - - _mesa_unlock_texture(ctx, delObj); - - ctx->NewState |= _NEW_TEXTURE; - - /* The texture _name_ is now free for re-use. - * Remove it from the hash table now. - */ - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - _mesa_HashRemove(ctx->Shared->TexObjects, delObj->Name); - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); - - /* Unreference the texobj. If refcount hits zero, the texture - * will be deleted. - */ - _mesa_reference_texobj(&delObj, NULL); - } - } - } -} - - -/** - * Convert a GL texture target enum such as GL_TEXTURE_2D or GL_TEXTURE_3D - * into the corresponding Mesa texture target index. - * Note that proxy targets are not valid here. - * \return TEXTURE_x_INDEX or -1 if target is invalid - */ -static GLint -target_enum_to_index(GLenum target) -{ - switch (target) { - case GL_TEXTURE_1D: - return TEXTURE_1D_INDEX; - case GL_TEXTURE_2D: - return TEXTURE_2D_INDEX; - case GL_TEXTURE_3D: - return TEXTURE_3D_INDEX; - case GL_TEXTURE_CUBE_MAP_ARB: - return TEXTURE_CUBE_INDEX; - case GL_TEXTURE_RECTANGLE_NV: - return TEXTURE_RECT_INDEX; - case GL_TEXTURE_1D_ARRAY_EXT: - return TEXTURE_1D_ARRAY_INDEX; - case GL_TEXTURE_2D_ARRAY_EXT: - return TEXTURE_2D_ARRAY_INDEX; - default: - return -1; - } -} - - -/** - * Bind a named texture to a texturing target. - * - * \param target texture target. - * \param texName texture name. - * - * \sa glBindTexture(). - * - * Determines the old texture object bound and returns immediately if rebinding - * the same texture. Get the current texture which is either a default texture - * if name is null, a named texture from the hash, or a new texture if the - * given texture name is new. Increments its reference count, binds it, and - * calls dd_function_table::BindTexture. Decrements the old texture reference - * count and deletes it if it reaches zero. - */ -void GLAPIENTRY -_mesa_BindTexture( GLenum target, GLuint texName ) -{ - GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); - struct gl_texture_object *newTexObj = NULL; - GLint targetIndex; - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glBindTexture %s %d\n", - _mesa_lookup_enum_by_nr(target), (GLint) texName); - - targetIndex = target_enum_to_index(target); - if (targetIndex < 0) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target)"); - return; - } - assert(targetIndex < NUM_TEXTURE_TARGETS); - - /* - * Get pointer to new texture object (newTexObj) - */ - if (texName == 0) { - /* Use a default texture object */ - newTexObj = ctx->Shared->DefaultTex[targetIndex]; - } - else { - /* non-default texture object */ - newTexObj = _mesa_lookup_texture(ctx, texName); - if (newTexObj) { - /* error checking */ - if (newTexObj->Target != 0 && newTexObj->Target != target) { - /* the named texture object's target doesn't match the given target */ - _mesa_error( ctx, GL_INVALID_OPERATION, - "glBindTexture(target mismatch)" ); - return; - } - if (newTexObj->Target == 0) { - finish_texture_init(ctx, target, newTexObj); - } - } - else { - /* if this is a new texture id, allocate a texture object now */ - newTexObj = (*ctx->Driver.NewTextureObject)(ctx, texName, target); - if (!newTexObj) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindTexture"); - return; - } - - /* and insert it into hash table */ - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - _mesa_HashInsert(ctx->Shared->TexObjects, texName, newTexObj); - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); - } - newTexObj->Target = target; - } - - assert(valid_texture_object(newTexObj)); - - /* Check if this texture is only used by this context and is already bound. - * If so, just return. - */ - { - GLboolean early_out; - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - early_out = ((ctx->Shared->RefCount == 1) - && (newTexObj == texUnit->CurrentTex[targetIndex])); - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); - if (early_out) { - return; - } - } - - /* flush before changing binding */ - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - - /* Do the actual binding. The refcount on the previously bound - * texture object will be decremented. It'll be deleted if the - * count hits zero. - */ - _mesa_reference_texobj(&texUnit->CurrentTex[targetIndex], newTexObj); - ASSERT(texUnit->CurrentTex[targetIndex]); - - /* Pass BindTexture call to device driver */ - if (ctx->Driver.BindTexture) - (*ctx->Driver.BindTexture)( ctx, target, newTexObj ); -} - - -/** - * Set texture priorities. - * - * \param n number of textures. - * \param texName texture names. - * \param priorities corresponding texture priorities. - * - * \sa glPrioritizeTextures(). - * - * Looks up each texture in the hash, clamps the corresponding priority between - * 0.0 and 1.0, and calls dd_function_table::PrioritizeTexture. - */ -void GLAPIENTRY -_mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, - const GLclampf *priorities ) -{ - GET_CURRENT_CONTEXT(ctx); - GLint i; - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (n < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glPrioritizeTextures" ); - return; - } - - if (!priorities) - return; - - for (i = 0; i < n; i++) { - if (texName[i] > 0) { - struct gl_texture_object *t = _mesa_lookup_texture(ctx, texName[i]); - if (t) { - t->Priority = CLAMP( priorities[i], 0.0F, 1.0F ); - } - } - } - - ctx->NewState |= _NEW_TEXTURE; -} - - - -/** - * See if textures are loaded in texture memory. - * - * \param n number of textures to query. - * \param texName array with the texture names. - * \param residences array which will hold the residence status. - * - * \return GL_TRUE if all textures are resident and \p residences is left unchanged, - * - * \sa glAreTexturesResident(). - * - * Looks up each texture in the hash and calls - * dd_function_table::IsTextureResident. - */ -GLboolean GLAPIENTRY -_mesa_AreTexturesResident(GLsizei n, const GLuint *texName, - GLboolean *residences) -{ - GET_CURRENT_CONTEXT(ctx); - GLboolean allResident = GL_TRUE; - GLint i, j; - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - - if (n < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glAreTexturesResident(n)"); - return GL_FALSE; - } - - if (!texName || !residences) - return GL_FALSE; - - for (i = 0; i < n; i++) { - struct gl_texture_object *t; - if (texName[i] == 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glAreTexturesResident"); - return GL_FALSE; - } - t = _mesa_lookup_texture(ctx, texName[i]); - if (!t) { - _mesa_error(ctx, GL_INVALID_VALUE, "glAreTexturesResident"); - return GL_FALSE; - } - if (!ctx->Driver.IsTextureResident || - ctx->Driver.IsTextureResident(ctx, t)) { - /* The texture is resident */ - if (!allResident) - residences[i] = GL_TRUE; - } - else { - /* The texture is not resident */ - if (allResident) { - allResident = GL_FALSE; - for (j = 0; j < i; j++) - residences[j] = GL_TRUE; - } - residences[i] = GL_FALSE; - } - } - - return allResident; -} - - -/** - * See if a name corresponds to a texture. - * - * \param texture texture name. - * - * \return GL_TRUE if texture name corresponds to a texture, or GL_FALSE - * otherwise. - * - * \sa glIsTexture(). - * - * Calls _mesa_HashLookup(). - */ -GLboolean GLAPIENTRY -_mesa_IsTexture( GLuint texture ) -{ - struct gl_texture_object *t; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - - if (!texture) - return GL_FALSE; - - t = _mesa_lookup_texture(ctx, texture); - - /* IsTexture is true only after object has been bound once. */ - return t && t->Target; -} - - -/** - * Simplest implementation of texture locking: grab the shared tex - * mutex. Examine the shared context state timestamp and if there has - * been a change, set the appropriate bits in ctx->NewState. - * - * This is used to deal with synchronizing things when a texture object - * is used/modified by different contexts (or threads) which are sharing - * the texture. - * - * See also _mesa_lock/unlock_texture() in teximage.h - */ -void -_mesa_lock_context_textures( struct gl_context *ctx ) -{ - _glthread_LOCK_MUTEX(ctx->Shared->TexMutex); - - if (ctx->Shared->TextureStateStamp != ctx->TextureStateTimestamp) { - ctx->NewState |= _NEW_TEXTURE; - ctx->TextureStateTimestamp = ctx->Shared->TextureStateStamp; - } -} - - -void -_mesa_unlock_context_textures( struct gl_context *ctx ) -{ - assert(ctx->Shared->TextureStateStamp == ctx->TextureStateTimestamp); - _glthread_UNLOCK_MUTEX(ctx->Shared->TexMutex); -} - -/*@}*/ +/**
+ * \file texobj.c
+ * Texture object management.
+ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "mfeatures.h"
+#include "bufferobj.h"
+#include "colortab.h"
+#include "context.h"
+#include "enums.h"
+#include "fbobject.h"
+#include "formats.h"
+#include "hash.h"
+#include "imports.h"
+#include "macros.h"
+#include "teximage.h"
+#include "texobj.h"
+#include "texstate.h"
+#include "mtypes.h"
+#include "program/prog_instruction.h"
+
+
+
+/**********************************************************************/
+/** \name Internal functions */
+/*@{*/
+
+
+/**
+ * Return the gl_texture_object for a given ID.
+ */
+struct gl_texture_object *
+_mesa_lookup_texture(struct gl_context *ctx, GLuint id)
+{
+ return (struct gl_texture_object *)
+ _mesa_HashLookup(ctx->Shared->TexObjects, id);
+}
+
+
+
+/**
+ * Allocate and initialize a new texture object. But don't put it into the
+ * texture object hash table.
+ *
+ * Called via ctx->Driver.NewTextureObject, unless overridden by a device
+ * driver.
+ *
+ * \param shared the shared GL state structure to contain the texture object
+ * \param name integer name for the texture object
+ * \param target either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D,
+ * GL_TEXTURE_CUBE_MAP_ARB or GL_TEXTURE_RECTANGLE_NV. zero is ok for the sake
+ * of GenTextures()
+ *
+ * \return pointer to new texture object.
+ */
+struct gl_texture_object *
+_mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target )
+{
+ struct gl_texture_object *obj;
+ (void) ctx;
+ obj = MALLOC_STRUCT(gl_texture_object);
+ _mesa_initialize_texture_object(obj, name, target);
+ return obj;
+}
+
+
+/**
+ * Initialize a new texture object to default values.
+ * \param obj the texture object
+ * \param name the texture name
+ * \param target the texture target
+ */
+void
+_mesa_initialize_texture_object( struct gl_texture_object *obj,
+ GLuint name, GLenum target )
+{
+ ASSERT(target == 0 ||
+ target == GL_TEXTURE_1D ||
+ target == GL_TEXTURE_2D ||
+ target == GL_TEXTURE_3D ||
+ target == GL_TEXTURE_CUBE_MAP_ARB ||
+ target == GL_TEXTURE_RECTANGLE_NV ||
+ target == GL_TEXTURE_1D_ARRAY_EXT ||
+ target == GL_TEXTURE_2D_ARRAY_EXT ||
+ target == GL_TEXTURE_BUFFER);
+
+ memset(obj, 0, sizeof(*obj));
+ /* init the non-zero fields */
+ _glthread_INIT_MUTEX(obj->Mutex);
+ obj->RefCount = 1;
+ obj->Name = name;
+ obj->Target = target;
+ obj->Priority = 1.0F;
+ if (target == GL_TEXTURE_RECTANGLE_NV) {
+ obj->WrapS = GL_CLAMP_TO_EDGE;
+ obj->WrapT = GL_CLAMP_TO_EDGE;
+ obj->WrapR = GL_CLAMP_TO_EDGE;
+ obj->MinFilter = GL_LINEAR;
+ }
+ else {
+ obj->WrapS = GL_REPEAT;
+ obj->WrapT = GL_REPEAT;
+ obj->WrapR = GL_REPEAT;
+ obj->MinFilter = GL_NEAREST_MIPMAP_LINEAR;
+ }
+ obj->MagFilter = GL_LINEAR;
+ obj->MinLod = -1000.0;
+ obj->MaxLod = 1000.0;
+ obj->LodBias = 0.0;
+ obj->BaseLevel = 0;
+ obj->MaxLevel = 1000;
+ obj->MaxAnisotropy = 1.0;
+ obj->CompareMode = GL_NONE; /* ARB_shadow */
+ obj->CompareFunc = GL_LEQUAL; /* ARB_shadow */
+ obj->CompareFailValue = 0.0F; /* ARB_shadow_ambient */
+ obj->DepthMode = GL_LUMINANCE; /* ARB_depth_texture */
+ obj->Swizzle[0] = GL_RED;
+ obj->Swizzle[1] = GL_GREEN;
+ obj->Swizzle[2] = GL_BLUE;
+ obj->Swizzle[3] = GL_ALPHA;
+ obj->_Swizzle = SWIZZLE_NOOP;
+ obj->sRGBDecode = GL_DECODE_EXT;
+}
+
+
+/**
+ * Some texture initialization can't be finished until we know which
+ * target it's getting bound to (GL_TEXTURE_1D/2D/etc).
+ */
+static void
+finish_texture_init(struct gl_context *ctx, GLenum target,
+ struct gl_texture_object *obj)
+{
+ assert(obj->Target == 0);
+
+ if (target == GL_TEXTURE_RECTANGLE_NV) {
+ /* have to init wrap and filter state here - kind of klunky */
+ obj->WrapS = GL_CLAMP_TO_EDGE;
+ obj->WrapT = GL_CLAMP_TO_EDGE;
+ obj->WrapR = GL_CLAMP_TO_EDGE;
+ obj->MinFilter = GL_LINEAR;
+ if (ctx->Driver.TexParameter) {
+ static const GLfloat fparam_wrap[1] = {(GLfloat) GL_CLAMP_TO_EDGE};
+ static const GLfloat fparam_filter[1] = {(GLfloat) GL_LINEAR};
+ ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_S, fparam_wrap);
+ ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_T, fparam_wrap);
+ ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_R, fparam_wrap);
+ ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_MIN_FILTER, fparam_filter);
+ }
+ }
+}
+
+
+/**
+ * Deallocate a texture object struct. It should have already been
+ * removed from the texture object pool.
+ * Called via ctx->Driver.DeleteTexture() if not overriden by a driver.
+ *
+ * \param shared the shared GL state to which the object belongs.
+ * \param texObj the texture object to delete.
+ */
+void
+_mesa_delete_texture_object(struct gl_context *ctx,
+ struct gl_texture_object *texObj)
+{
+ GLuint i, face;
+
+ /* Set Target to an invalid value. With some assertions elsewhere
+ * we can try to detect possible use of deleted textures.
+ */
+ texObj->Target = 0x99;
+
+ _mesa_free_colortable_data(&texObj->Palette);
+
+ /* free the texture images */
+ for (face = 0; face < 6; face++) {
+ for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
+ if (texObj->Image[face][i]) {
+ _mesa_delete_texture_image( ctx, texObj->Image[face][i] );
+ }
+ }
+ }
+
+ _mesa_reference_buffer_object(ctx, &texObj->BufferObject, NULL);
+
+ /* destroy the mutex -- it may have allocated memory (eg on bsd) */
+ _glthread_DESTROY_MUTEX(texObj->Mutex);
+
+ /* free this object */
+ free(texObj);
+}
+
+
+
+/**
+ * Copy texture object state from one texture object to another.
+ * Use for glPush/PopAttrib.
+ *
+ * \param dest destination texture object.
+ * \param src source texture object.
+ */
+void
+_mesa_copy_texture_object( struct gl_texture_object *dest,
+ const struct gl_texture_object *src )
+{
+ dest->Target = src->Target;
+ dest->Name = src->Name;
+ dest->Priority = src->Priority;
+ dest->BorderColor.f[0] = src->BorderColor.f[0];
+ dest->BorderColor.f[1] = src->BorderColor.f[1];
+ dest->BorderColor.f[2] = src->BorderColor.f[2];
+ dest->BorderColor.f[3] = src->BorderColor.f[3];
+ dest->WrapS = src->WrapS;
+ dest->WrapT = src->WrapT;
+ dest->WrapR = src->WrapR;
+ dest->MinFilter = src->MinFilter;
+ dest->MagFilter = src->MagFilter;
+ dest->MinLod = src->MinLod;
+ dest->MaxLod = src->MaxLod;
+ dest->LodBias = src->LodBias;
+ dest->BaseLevel = src->BaseLevel;
+ dest->MaxLevel = src->MaxLevel;
+ dest->MaxAnisotropy = src->MaxAnisotropy;
+ dest->CompareMode = src->CompareMode;
+ dest->CompareFunc = src->CompareFunc;
+ dest->CompareFailValue = src->CompareFailValue;
+ dest->DepthMode = src->DepthMode;
+ dest->_MaxLevel = src->_MaxLevel;
+ dest->_MaxLambda = src->_MaxLambda;
+ dest->GenerateMipmap = src->GenerateMipmap;
+ dest->Palette = src->Palette;
+ dest->_Complete = src->_Complete;
+ COPY_4V(dest->Swizzle, src->Swizzle);
+ dest->_Swizzle = src->_Swizzle;
+}
+
+
+/**
+ * Free all texture images of the given texture object.
+ *
+ * \param ctx GL context.
+ * \param t texture object.
+ *
+ * \sa _mesa_clear_texture_image().
+ */
+void
+_mesa_clear_texture_object(struct gl_context *ctx,
+ struct gl_texture_object *texObj)
+{
+ GLuint i, j;
+
+ if (texObj->Target == 0)
+ return;
+
+ for (i = 0; i < MAX_FACES; i++) {
+ for (j = 0; j < MAX_TEXTURE_LEVELS; j++) {
+ struct gl_texture_image *texImage = texObj->Image[i][j];
+ if (texImage)
+ _mesa_clear_texture_image(ctx, texImage);
+ }
+ }
+}
+
+
+/**
+ * Check if the given texture object is valid by examining its Target field.
+ * For debugging only.
+ */
+static GLboolean
+valid_texture_object(const struct gl_texture_object *tex)
+{
+ switch (tex->Target) {
+ case 0:
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_3D:
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_TEXTURE_BUFFER:
+ return GL_TRUE;
+ case 0x99:
+ _mesa_problem(NULL, "invalid reference to a deleted texture object");
+ return GL_FALSE;
+ default:
+ _mesa_problem(NULL, "invalid texture object Target 0x%x, Id = %u",
+ tex->Target, tex->Name);
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Reference (or unreference) a texture object.
+ * If '*ptr', decrement *ptr's refcount (and delete if it becomes zero).
+ * If 'tex' is non-null, increment its refcount.
+ */
+void
+_mesa_reference_texobj(struct gl_texture_object **ptr,
+ struct gl_texture_object *tex)
+{
+ assert(ptr);
+ if (*ptr == tex) {
+ /* no change */
+ return;
+ }
+
+ if (*ptr) {
+ /* Unreference the old texture */
+ GLboolean deleteFlag = GL_FALSE;
+ struct gl_texture_object *oldTex = *ptr;
+
+ ASSERT(valid_texture_object(oldTex));
+ (void) valid_texture_object; /* silence warning in release builds */
+
+ _glthread_LOCK_MUTEX(oldTex->Mutex);
+ ASSERT(oldTex->RefCount > 0);
+ oldTex->RefCount--;
+
+ deleteFlag = (oldTex->RefCount == 0);
+ _glthread_UNLOCK_MUTEX(oldTex->Mutex);
+
+ if (deleteFlag) {
+ GET_CURRENT_CONTEXT(ctx);
+ if (ctx)
+ ctx->Driver.DeleteTexture(ctx, oldTex);
+ else
+ _mesa_problem(NULL, "Unable to delete texture, no context");
+ }
+
+ *ptr = NULL;
+ }
+ assert(!*ptr);
+
+ if (tex) {
+ /* reference new texture */
+ ASSERT(valid_texture_object(tex));
+ _glthread_LOCK_MUTEX(tex->Mutex);
+ if (tex->RefCount == 0) {
+ /* this texture's being deleted (look just above) */
+ /* Not sure this can every really happen. Warn if it does. */
+ _mesa_problem(NULL, "referencing deleted texture object");
+ *ptr = NULL;
+ }
+ else {
+ tex->RefCount++;
+ *ptr = tex;
+ }
+ _glthread_UNLOCK_MUTEX(tex->Mutex);
+ }
+}
+
+
+
+/**
+ * Mark a texture object as incomplete.
+ * \param t texture object
+ * \param fmt... string describing why it's incomplete (for debugging).
+ */
+static void
+incomplete(struct gl_texture_object *t, const char *fmt, ...)
+{
+#if 0
+ va_list args;
+ char s[100];
+
+ va_start(args, fmt);
+ vsnprintf(s, sizeof(s), fmt, args);
+ va_end(args);
+
+ printf("Texture Obj %d incomplete because: %s\n", t->Name, s);
+#endif
+ t->_Complete = GL_FALSE;
+}
+
+
+/**
+ * Examine a texture object to determine if it is complete.
+ *
+ * The gl_texture_object::Complete flag will be set to GL_TRUE or GL_FALSE
+ * accordingly.
+ *
+ * \param ctx GL context.
+ * \param t texture object.
+ *
+ * According to the texture target, verifies that each of the mipmaps is
+ * present and has the expected size.
+ */
+void
+_mesa_test_texobj_completeness( const struct gl_context *ctx,
+ struct gl_texture_object *t )
+{
+ const GLint baseLevel = t->BaseLevel;
+ GLint maxLog2 = 0, maxLevels = 0;
+
+ t->_Complete = GL_TRUE; /* be optimistic */
+
+ /* Detect cases where the application set the base level to an invalid
+ * value.
+ */
+ if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) {
+ incomplete(t, "base level = %d is invalid", baseLevel);
+ return;
+ }
+
+ /* Always need the base level image */
+ if (!t->Image[0][baseLevel]) {
+ incomplete(t, "Image[baseLevel=%d] == NULL", baseLevel);
+ return;
+ }
+
+ /* Check width/height/depth for zero */
+ if (t->Image[0][baseLevel]->Width == 0 ||
+ t->Image[0][baseLevel]->Height == 0 ||
+ t->Image[0][baseLevel]->Depth == 0) {
+ incomplete(t, "texture width = 0");
+ return;
+ }
+
+ /* Compute _MaxLevel */
+ if ((t->Target == GL_TEXTURE_1D) ||
+ (t->Target == GL_TEXTURE_1D_ARRAY_EXT)) {
+ maxLog2 = t->Image[0][baseLevel]->WidthLog2;
+ maxLevels = ctx->Const.MaxTextureLevels;
+ }
+ else if ((t->Target == GL_TEXTURE_2D) ||
+ (t->Target == GL_TEXTURE_2D_ARRAY_EXT)) {
+ maxLog2 = MAX2(t->Image[0][baseLevel]->WidthLog2,
+ t->Image[0][baseLevel]->HeightLog2);
+ maxLevels = ctx->Const.MaxTextureLevels;
+ }
+ else if (t->Target == GL_TEXTURE_3D) {
+ GLint max = MAX2(t->Image[0][baseLevel]->WidthLog2,
+ t->Image[0][baseLevel]->HeightLog2);
+ maxLog2 = MAX2(max, (GLint)(t->Image[0][baseLevel]->DepthLog2));
+ maxLevels = ctx->Const.Max3DTextureLevels;
+ }
+ else if (t->Target == GL_TEXTURE_CUBE_MAP_ARB) {
+ maxLog2 = MAX2(t->Image[0][baseLevel]->WidthLog2,
+ t->Image[0][baseLevel]->HeightLog2);
+ maxLevels = ctx->Const.MaxCubeTextureLevels;
+ }
+ else if (t->Target == GL_TEXTURE_RECTANGLE_NV) {
+ maxLog2 = 0; /* not applicable */
+ maxLevels = 1; /* no mipmapping */
+ }
+ else {
+ _mesa_problem(ctx, "Bad t->Target in _mesa_test_texobj_completeness");
+ return;
+ }
+
+ ASSERT(maxLevels > 0);
+
+ if (t->MaxLevel < t->BaseLevel) {
+ incomplete(t, "MAX_LEVEL (%d) < BASE_LEVEL (%d)",
+ t->MaxLevel, t->BaseLevel);
+ return;
+ }
+
+ t->_MaxLevel = baseLevel + maxLog2;
+ t->_MaxLevel = MIN2(t->_MaxLevel, t->MaxLevel);
+ t->_MaxLevel = MIN2(t->_MaxLevel, maxLevels - 1);
+
+ /* Compute _MaxLambda = q - b (see the 1.2 spec) used during mipmapping */
+ t->_MaxLambda = (GLfloat) (t->_MaxLevel - t->BaseLevel);
+
+ if (t->Target == GL_TEXTURE_CUBE_MAP_ARB) {
+ /* make sure that all six cube map level 0 images are the same size */
+ const GLuint w = t->Image[0][baseLevel]->Width2;
+ const GLuint h = t->Image[0][baseLevel]->Height2;
+ GLuint face;
+ for (face = 1; face < 6; face++) {
+ if (t->Image[face][baseLevel] == NULL ||
+ t->Image[face][baseLevel]->Width2 != w ||
+ t->Image[face][baseLevel]->Height2 != h) {
+ incomplete(t, "Cube face missing or mismatched size");
+ return;
+ }
+ }
+ }
+
+ /* extra checking for mipmaps */
+ if (t->MinFilter != GL_NEAREST && t->MinFilter != GL_LINEAR) {
+ /*
+ * Mipmapping: determine if we have a complete set of mipmaps
+ */
+ GLint i;
+ GLint minLevel = baseLevel;
+ GLint maxLevel = t->_MaxLevel;
+
+ if (minLevel > maxLevel) {
+ incomplete(t, "minLevel > maxLevel");
+ return;
+ }
+
+ /* Test dimension-independent attributes */
+ for (i = minLevel; i <= maxLevel; i++) {
+ if (t->Image[0][i]) {
+ if (t->Image[0][i]->TexFormat != t->Image[0][baseLevel]->TexFormat) {
+ incomplete(t, "Format[i] != Format[baseLevel]");
+ return;
+ }
+ if (t->Image[0][i]->Border != t->Image[0][baseLevel]->Border) {
+ incomplete(t, "Border[i] != Border[baseLevel]");
+ return;
+ }
+ }
+ }
+
+ /* Test things which depend on number of texture image dimensions */
+ if ((t->Target == GL_TEXTURE_1D) ||
+ (t->Target == GL_TEXTURE_1D_ARRAY_EXT)) {
+ /* Test 1-D mipmaps */
+ GLuint width = t->Image[0][baseLevel]->Width2;
+ for (i = baseLevel + 1; i < maxLevels; i++) {
+ if (width > 1) {
+ width /= 2;
+ }
+ if (i >= minLevel && i <= maxLevel) {
+ if (!t->Image[0][i]) {
+ incomplete(t, "1D Image[0][i] == NULL");
+ return;
+ }
+ if (t->Image[0][i]->Width2 != width ) {
+ incomplete(t, "1D Image[0][i] bad width");
+ return;
+ }
+ }
+ if (width == 1) {
+ return; /* found smallest needed mipmap, all done! */
+ }
+ }
+ }
+ else if ((t->Target == GL_TEXTURE_2D) ||
+ (t->Target == GL_TEXTURE_2D_ARRAY_EXT)) {
+ /* Test 2-D mipmaps */
+ GLuint width = t->Image[0][baseLevel]->Width2;
+ GLuint height = t->Image[0][baseLevel]->Height2;
+ for (i = baseLevel + 1; i < maxLevels; i++) {
+ if (width > 1) {
+ width /= 2;
+ }
+ if (height > 1) {
+ height /= 2;
+ }
+ if (i >= minLevel && i <= maxLevel) {
+ if (!t->Image[0][i]) {
+ incomplete(t, "2D Image[0][i] == NULL");
+ return;
+ }
+ if (t->Image[0][i]->Width2 != width) {
+ incomplete(t, "2D Image[0][i] bad width");
+ return;
+ }
+ if (t->Image[0][i]->Height2 != height) {
+ incomplete(t, "2D Image[0][i] bad height");
+ return;
+ }
+ if (width==1 && height==1) {
+ return; /* found smallest needed mipmap, all done! */
+ }
+ }
+ }
+ }
+ else if (t->Target == GL_TEXTURE_3D) {
+ /* Test 3-D mipmaps */
+ GLuint width = t->Image[0][baseLevel]->Width2;
+ GLuint height = t->Image[0][baseLevel]->Height2;
+ GLuint depth = t->Image[0][baseLevel]->Depth2;
+ for (i = baseLevel + 1; i < maxLevels; i++) {
+ if (width > 1) {
+ width /= 2;
+ }
+ if (height > 1) {
+ height /= 2;
+ }
+ if (depth > 1) {
+ depth /= 2;
+ }
+ if (i >= minLevel && i <= maxLevel) {
+ if (!t->Image[0][i]) {
+ incomplete(t, "3D Image[0][i] == NULL");
+ return;
+ }
+ if (t->Image[0][i]->_BaseFormat == GL_DEPTH_COMPONENT) {
+ incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex");
+ return;
+ }
+ if (t->Image[0][i]->Width2 != width) {
+ incomplete(t, "3D Image[0][i] bad width");
+ return;
+ }
+ if (t->Image[0][i]->Height2 != height) {
+ incomplete(t, "3D Image[0][i] bad height");
+ return;
+ }
+ if (t->Image[0][i]->Depth2 != depth) {
+ incomplete(t, "3D Image[0][i] bad depth");
+ return;
+ }
+ }
+ if (width == 1 && height == 1 && depth == 1) {
+ return; /* found smallest needed mipmap, all done! */
+ }
+ }
+ }
+ else if (t->Target == GL_TEXTURE_CUBE_MAP_ARB) {
+ /* make sure 6 cube faces are consistant */
+ GLuint width = t->Image[0][baseLevel]->Width2;
+ GLuint height = t->Image[0][baseLevel]->Height2;
+ for (i = baseLevel + 1; i < maxLevels; i++) {
+ if (width > 1) {
+ width /= 2;
+ }
+ if (height > 1) {
+ height /= 2;
+ }
+ if (i >= minLevel && i <= maxLevel) {
+ GLuint face;
+ for (face = 0; face < 6; face++) {
+ /* check that we have images defined */
+ if (!t->Image[face][i]) {
+ incomplete(t, "CubeMap Image[n][i] == NULL");
+ return;
+ }
+ /* Don't support GL_DEPTH_COMPONENT for cube maps */
+ if (t->Image[face][i]->_BaseFormat == GL_DEPTH_COMPONENT) {
+ incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex");
+ return;
+ }
+ /* check that all six images have same size */
+ if (t->Image[face][i]->Width2 != width ||
+ t->Image[face][i]->Height2 != height) {
+ incomplete(t, "CubeMap Image[n][i] bad size");
+ return;
+ }
+ }
+ }
+ if (width == 1 && height == 1) {
+ return; /* found smallest needed mipmap, all done! */
+ }
+ }
+ }
+ else if (t->Target == GL_TEXTURE_RECTANGLE_NV) {
+ /* XXX special checking? */
+ }
+ else {
+ /* Target = ??? */
+ _mesa_problem(ctx, "Bug in gl_test_texture_object_completeness\n");
+ }
+ }
+}
+
+
+/**
+ * Check if the given cube map texture is "cube complete" as defined in
+ * the OpenGL specification.
+ */
+GLboolean
+_mesa_cube_complete(const struct gl_texture_object *texObj)
+{
+ const GLint baseLevel = texObj->BaseLevel;
+ const struct gl_texture_image *img0, *img;
+ GLuint face;
+
+ if (texObj->Target != GL_TEXTURE_CUBE_MAP)
+ return GL_FALSE;
+
+ if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS))
+ return GL_FALSE;
+
+ /* check first face */
+ img0 = texObj->Image[0][baseLevel];
+ if (!img0 ||
+ img0->Width < 1 ||
+ img0->Width != img0->Height)
+ return GL_FALSE;
+
+ /* check remaining faces vs. first face */
+ for (face = 1; face < 6; face++) {
+ img = texObj->Image[face][baseLevel];
+ if (!img ||
+ img->Width != img0->Width ||
+ img->Height != img0->Height ||
+ img->TexFormat != img0->TexFormat)
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Mark a texture object dirty. It forces the object to be incomplete
+ * and optionally forces the context to re-validate its state.
+ *
+ * \param ctx GL context.
+ * \param texObj texture object.
+ * \param invalidate_state also invalidate context state.
+ */
+void
+_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj,
+ GLboolean invalidate_state)
+{
+ texObj->_Complete = GL_FALSE;
+ if (invalidate_state)
+ ctx->NewState |= _NEW_TEXTURE;
+}
+
+
+/**
+ * Return pointer to a default/fallback texture.
+ * The texture is a 2D 8x8 RGBA texture with all texels = (0,0,0,1).
+ * That's the value a sampler should get when sampling from an
+ * incomplete texture.
+ */
+struct gl_texture_object *
+_mesa_get_fallback_texture(struct gl_context *ctx)
+{
+ if (!ctx->Shared->FallbackTex) {
+ /* create fallback texture now */
+ static GLubyte texels[8 * 8][4];
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ gl_format texFormat;
+ GLuint i;
+
+ for (i = 0; i < 8 * 8; i++) {
+ texels[i][0] =
+ texels[i][1] =
+ texels[i][2] = 0x0;
+ texels[i][3] = 0xff;
+ }
+
+ /* create texture object */
+ texObj = ctx->Driver.NewTextureObject(ctx, 0, GL_TEXTURE_2D);
+ assert(texObj->RefCount == 1);
+ texObj->MinFilter = GL_NEAREST;
+ texObj->MagFilter = GL_NEAREST;
+
+ /* create level[0] texture image */
+ texImage = _mesa_get_tex_image(ctx, texObj, GL_TEXTURE_2D, 0);
+
+ texFormat = ctx->Driver.ChooseTextureFormat(ctx, GL_RGBA, GL_RGBA,
+ GL_UNSIGNED_BYTE);
+
+ /* init the image fields */
+ _mesa_init_teximage_fields(ctx, GL_TEXTURE_2D, texImage,
+ 8, 8, 1, 0, GL_RGBA, texFormat);
+
+ ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
+
+ /* set image data */
+ ctx->Driver.TexImage2D(ctx, GL_TEXTURE_2D, 0, GL_RGBA,
+ 8, 8, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, texels,
+ &ctx->DefaultPacking, texObj, texImage);
+
+ _mesa_test_texobj_completeness(ctx, texObj);
+ assert(texObj->_Complete);
+
+ ctx->Shared->FallbackTex = texObj;
+ }
+ return ctx->Shared->FallbackTex;
+}
+
+
+/*@}*/
+
+
+/***********************************************************************/
+/** \name API functions */
+/*@{*/
+
+
+/**
+ * Generate texture names.
+ *
+ * \param n number of texture names to be generated.
+ * \param textures an array in which will hold the generated texture names.
+ *
+ * \sa glGenTextures().
+ *
+ * Calls _mesa_HashFindFreeKeyBlock() to find a block of free texture
+ * IDs which are stored in \p textures. Corresponding empty texture
+ * objects are also generated.
+ */
+void GLAPIENTRY
+_mesa_GenTextures( GLsizei n, GLuint *textures )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint first;
+ GLint i;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (n < 0) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glGenTextures" );
+ return;
+ }
+
+ if (!textures)
+ return;
+
+ /*
+ * This must be atomic (generation and allocation of texture IDs)
+ */
+ _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+
+ first = _mesa_HashFindFreeKeyBlock(ctx->Shared->TexObjects, n);
+
+ /* Allocate new, empty texture objects */
+ for (i = 0; i < n; i++) {
+ struct gl_texture_object *texObj;
+ GLuint name = first + i;
+ GLenum target = 0;
+ texObj = (*ctx->Driver.NewTextureObject)( ctx, name, target);
+ if (!texObj) {
+ _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTextures");
+ return;
+ }
+
+ /* insert into hash table */
+ _mesa_HashInsert(ctx->Shared->TexObjects, texObj->Name, texObj);
+
+ textures[i] = name;
+ }
+
+ _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+}
+
+
+/**
+ * Check if the given texture object is bound to the current draw or
+ * read framebuffer. If so, Unbind it.
+ */
+static void
+unbind_texobj_from_fbo(struct gl_context *ctx,
+ struct gl_texture_object *texObj)
+{
+ const GLuint n = (ctx->DrawBuffer == ctx->ReadBuffer) ? 1 : 2;
+ GLuint i;
+
+ for (i = 0; i < n; i++) {
+ struct gl_framebuffer *fb = (i == 0) ? ctx->DrawBuffer : ctx->ReadBuffer;
+ if (fb->Name) {
+ GLuint j;
+ for (j = 0; j < BUFFER_COUNT; j++) {
+ if (fb->Attachment[j].Type == GL_TEXTURE &&
+ fb->Attachment[j].Texture == texObj) {
+ _mesa_remove_attachment(ctx, fb->Attachment + j);
+ }
+ }
+ }
+ }
+}
+
+
+/**
+ * Check if the given texture object is bound to any texture image units and
+ * unbind it if so (revert to default textures).
+ */
+static void
+unbind_texobj_from_texunits(struct gl_context *ctx,
+ struct gl_texture_object *texObj)
+{
+ GLuint u, tex;
+
+ for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) {
+ struct gl_texture_unit *unit = &ctx->Texture.Unit[u];
+ for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
+ if (texObj == unit->CurrentTex[tex]) {
+ _mesa_reference_texobj(&unit->CurrentTex[tex],
+ ctx->Shared->DefaultTex[tex]);
+ ASSERT(unit->CurrentTex[tex]);
+ break;
+ }
+ }
+ }
+}
+
+
+/**
+ * Delete named textures.
+ *
+ * \param n number of textures to be deleted.
+ * \param textures array of texture IDs to be deleted.
+ *
+ * \sa glDeleteTextures().
+ *
+ * If we're about to delete a texture that's currently bound to any
+ * texture unit, unbind the texture first. Decrement the reference
+ * count on the texture object and delete it if it's zero.
+ * Recall that texture objects can be shared among several rendering
+ * contexts.
+ */
+void GLAPIENTRY
+_mesa_DeleteTextures( GLsizei n, const GLuint *textures)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex */
+
+ if (!textures)
+ return;
+
+ for (i = 0; i < n; i++) {
+ if (textures[i] > 0) {
+ struct gl_texture_object *delObj
+ = _mesa_lookup_texture(ctx, textures[i]);
+
+ if (delObj) {
+ _mesa_lock_texture(ctx, delObj);
+
+ /* Check if texture is bound to any framebuffer objects.
+ * If so, unbind.
+ * See section 4.4.2.3 of GL_EXT_framebuffer_object.
+ */
+ unbind_texobj_from_fbo(ctx, delObj);
+
+ /* Check if this texture is currently bound to any texture units.
+ * If so, unbind it.
+ */
+ unbind_texobj_from_texunits(ctx, delObj);
+
+ _mesa_unlock_texture(ctx, delObj);
+
+ ctx->NewState |= _NEW_TEXTURE;
+
+ /* The texture _name_ is now free for re-use.
+ * Remove it from the hash table now.
+ */
+ _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ _mesa_HashRemove(ctx->Shared->TexObjects, delObj->Name);
+ _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+
+ /* Unreference the texobj. If refcount hits zero, the texture
+ * will be deleted.
+ */
+ _mesa_reference_texobj(&delObj, NULL);
+ }
+ }
+ }
+}
+
+
+/**
+ * Convert a GL texture target enum such as GL_TEXTURE_2D or GL_TEXTURE_3D
+ * into the corresponding Mesa texture target index.
+ * Note that proxy targets are not valid here.
+ * \return TEXTURE_x_INDEX or -1 if target is invalid
+ */
+static GLint
+target_enum_to_index(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ return TEXTURE_1D_INDEX;
+ case GL_TEXTURE_2D:
+ return TEXTURE_2D_INDEX;
+ case GL_TEXTURE_3D:
+ return TEXTURE_3D_INDEX;
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ return TEXTURE_CUBE_INDEX;
+ case GL_TEXTURE_RECTANGLE_NV:
+ return TEXTURE_RECT_INDEX;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ return TEXTURE_1D_ARRAY_INDEX;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ return TEXTURE_2D_ARRAY_INDEX;
+ case GL_TEXTURE_BUFFER_ARB:
+ return TEXTURE_BUFFER_INDEX;
+ default:
+ return -1;
+ }
+}
+
+
+/**
+ * Bind a named texture to a texturing target.
+ *
+ * \param target texture target.
+ * \param texName texture name.
+ *
+ * \sa glBindTexture().
+ *
+ * Determines the old texture object bound and returns immediately if rebinding
+ * the same texture. Get the current texture which is either a default texture
+ * if name is null, a named texture from the hash, or a new texture if the
+ * given texture name is new. Increments its reference count, binds it, and
+ * calls dd_function_table::BindTexture. Decrements the old texture reference
+ * count and deletes it if it reaches zero.
+ */
+void GLAPIENTRY
+_mesa_BindTexture( GLenum target, GLuint texName )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
+ struct gl_texture_object *newTexObj = NULL;
+ GLint targetIndex;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glBindTexture %s %d\n",
+ _mesa_lookup_enum_by_nr(target), (GLint) texName);
+
+ targetIndex = target_enum_to_index(target);
+ if (targetIndex < 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target)");
+ return;
+ }
+ assert(targetIndex < NUM_TEXTURE_TARGETS);
+
+ /*
+ * Get pointer to new texture object (newTexObj)
+ */
+ if (texName == 0) {
+ /* Use a default texture object */
+ newTexObj = ctx->Shared->DefaultTex[targetIndex];
+ }
+ else {
+ /* non-default texture object */
+ newTexObj = _mesa_lookup_texture(ctx, texName);
+ if (newTexObj) {
+ /* error checking */
+ if (newTexObj->Target != 0 && newTexObj->Target != target) {
+ /* the named texture object's target doesn't match the given target */
+ _mesa_error( ctx, GL_INVALID_OPERATION,
+ "glBindTexture(target mismatch)" );
+ return;
+ }
+ if (newTexObj->Target == 0) {
+ finish_texture_init(ctx, target, newTexObj);
+ }
+ }
+ else {
+ /* if this is a new texture id, allocate a texture object now */
+ newTexObj = (*ctx->Driver.NewTextureObject)(ctx, texName, target);
+ if (!newTexObj) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindTexture");
+ return;
+ }
+
+ /* and insert it into hash table */
+ _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ _mesa_HashInsert(ctx->Shared->TexObjects, texName, newTexObj);
+ _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ }
+ newTexObj->Target = target;
+ }
+
+ assert(valid_texture_object(newTexObj));
+
+ /* Check if this texture is only used by this context and is already bound.
+ * If so, just return.
+ */
+ {
+ GLboolean early_out;
+ _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ early_out = ((ctx->Shared->RefCount == 1)
+ && (newTexObj == texUnit->CurrentTex[targetIndex]));
+ _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ if (early_out) {
+ return;
+ }
+ }
+
+ /* flush before changing binding */
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+
+ /* Do the actual binding. The refcount on the previously bound
+ * texture object will be decremented. It'll be deleted if the
+ * count hits zero.
+ */
+ _mesa_reference_texobj(&texUnit->CurrentTex[targetIndex], newTexObj);
+ ASSERT(texUnit->CurrentTex[targetIndex]);
+
+ /* Pass BindTexture call to device driver */
+ if (ctx->Driver.BindTexture)
+ (*ctx->Driver.BindTexture)( ctx, target, newTexObj );
+}
+
+
+/**
+ * Set texture priorities.
+ *
+ * \param n number of textures.
+ * \param texName texture names.
+ * \param priorities corresponding texture priorities.
+ *
+ * \sa glPrioritizeTextures().
+ *
+ * Looks up each texture in the hash, clamps the corresponding priority between
+ * 0.0 and 1.0, and calls dd_function_table::PrioritizeTexture.
+ */
+void GLAPIENTRY
+_mesa_PrioritizeTextures( GLsizei n, const GLuint *texName,
+ const GLclampf *priorities )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (n < 0) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glPrioritizeTextures" );
+ return;
+ }
+
+ if (!priorities)
+ return;
+
+ for (i = 0; i < n; i++) {
+ if (texName[i] > 0) {
+ struct gl_texture_object *t = _mesa_lookup_texture(ctx, texName[i]);
+ if (t) {
+ t->Priority = CLAMP( priorities[i], 0.0F, 1.0F );
+ }
+ }
+ }
+
+ ctx->NewState |= _NEW_TEXTURE;
+}
+
+
+
+/**
+ * See if textures are loaded in texture memory.
+ *
+ * \param n number of textures to query.
+ * \param texName array with the texture names.
+ * \param residences array which will hold the residence status.
+ *
+ * \return GL_TRUE if all textures are resident and \p residences is left unchanged,
+ *
+ * \sa glAreTexturesResident().
+ *
+ * Looks up each texture in the hash and calls
+ * dd_function_table::IsTextureResident.
+ */
+GLboolean GLAPIENTRY
+_mesa_AreTexturesResident(GLsizei n, const GLuint *texName,
+ GLboolean *residences)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLboolean allResident = GL_TRUE;
+ GLint i, j;
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
+
+ if (n < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glAreTexturesResident(n)");
+ return GL_FALSE;
+ }
+
+ if (!texName || !residences)
+ return GL_FALSE;
+
+ for (i = 0; i < n; i++) {
+ struct gl_texture_object *t;
+ if (texName[i] == 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glAreTexturesResident");
+ return GL_FALSE;
+ }
+ t = _mesa_lookup_texture(ctx, texName[i]);
+ if (!t) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glAreTexturesResident");
+ return GL_FALSE;
+ }
+ if (!ctx->Driver.IsTextureResident ||
+ ctx->Driver.IsTextureResident(ctx, t)) {
+ /* The texture is resident */
+ if (!allResident)
+ residences[i] = GL_TRUE;
+ }
+ else {
+ /* The texture is not resident */
+ if (allResident) {
+ allResident = GL_FALSE;
+ for (j = 0; j < i; j++)
+ residences[j] = GL_TRUE;
+ }
+ residences[i] = GL_FALSE;
+ }
+ }
+
+ return allResident;
+}
+
+
+/**
+ * See if a name corresponds to a texture.
+ *
+ * \param texture texture name.
+ *
+ * \return GL_TRUE if texture name corresponds to a texture, or GL_FALSE
+ * otherwise.
+ *
+ * \sa glIsTexture().
+ *
+ * Calls _mesa_HashLookup().
+ */
+GLboolean GLAPIENTRY
+_mesa_IsTexture( GLuint texture )
+{
+ struct gl_texture_object *t;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
+
+ if (!texture)
+ return GL_FALSE;
+
+ t = _mesa_lookup_texture(ctx, texture);
+
+ /* IsTexture is true only after object has been bound once. */
+ return t && t->Target;
+}
+
+
+/**
+ * Simplest implementation of texture locking: grab the shared tex
+ * mutex. Examine the shared context state timestamp and if there has
+ * been a change, set the appropriate bits in ctx->NewState.
+ *
+ * This is used to deal with synchronizing things when a texture object
+ * is used/modified by different contexts (or threads) which are sharing
+ * the texture.
+ *
+ * See also _mesa_lock/unlock_texture() in teximage.h
+ */
+void
+_mesa_lock_context_textures( struct gl_context *ctx )
+{
+ _glthread_LOCK_MUTEX(ctx->Shared->TexMutex);
+
+ if (ctx->Shared->TextureStateStamp != ctx->TextureStateTimestamp) {
+ ctx->NewState |= _NEW_TEXTURE;
+ ctx->TextureStateTimestamp = ctx->Shared->TextureStateStamp;
+ }
+}
+
+
+void
+_mesa_unlock_context_textures( struct gl_context *ctx )
+{
+ assert(ctx->Shared->TextureStateStamp == ctx->TextureStateTimestamp);
+ _glthread_UNLOCK_MUTEX(ctx->Shared->TexMutex);
+}
+
+/*@}*/
diff --git a/mesalib/src/mesa/main/texobj.h b/mesalib/src/mesa/main/texobj.h index 09c738fda..0bad63867 100644 --- a/mesalib/src/mesa/main/texobj.h +++ b/mesalib/src/mesa/main/texobj.h @@ -52,14 +52,16 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj, GLuint name, GLenum target );
extern void
-_mesa_delete_texture_object( struct gl_context *ctx, struct gl_texture_object *obj );
+_mesa_delete_texture_object( struct gl_context *ctx,
+ struct gl_texture_object *obj );
extern void
_mesa_copy_texture_object( struct gl_texture_object *dest,
const struct gl_texture_object *src );
extern void
-_mesa_clear_texture_object(struct gl_context *ctx, struct gl_texture_object *obj);
+_mesa_clear_texture_object(struct gl_context *ctx,
+ struct gl_texture_object *obj);
extern void
_mesa_reference_texobj(struct gl_texture_object **ptr,
diff --git a/mesalib/src/mesa/main/texrender.c b/mesalib/src/mesa/main/texrender.c index 1546f1962..2766bd6c5 100644 --- a/mesalib/src/mesa/main/texrender.c +++ b/mesalib/src/mesa/main/texrender.c @@ -1,6 +1,7 @@ #include "context.h"
#include "colormac.h"
+#include "fbobject.h"
#include "macros.h"
#include "texfetch.h"
#include "teximage.h"
@@ -525,7 +526,7 @@ wrap_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) * update the internal format info, etc.
*/
static void
-update_wrapper(struct gl_context *ctx, const struct gl_renderbuffer_attachment *att)
+update_wrapper(struct gl_context *ctx, struct gl_renderbuffer_attachment *att)
{
struct texture_renderbuffer *trb
= (struct texture_renderbuffer *) att->Renderbuffer;
@@ -533,7 +534,7 @@ update_wrapper(struct gl_context *ctx, const struct gl_renderbuffer_attachment * (void) ctx;
ASSERT(trb);
- trb->TexImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel];
+ trb->TexImage = _mesa_get_attachment_teximage(att);
ASSERT(trb->TexImage);
trb->Store = _mesa_get_texel_store_func(trb->TexImage->TexFormat);
diff --git a/mesalib/src/mesa/main/texstate.c b/mesalib/src/mesa/main/texstate.c index 41d531f59..35ab1ad4e 100644 --- a/mesalib/src/mesa/main/texstate.c +++ b/mesalib/src/mesa/main/texstate.c @@ -1,841 +1,850 @@ -/* - * Mesa 3-D graphics library - * Version: 7.5 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file texstate.c - * - * Texture state handling. - */ - -#include "glheader.h" -#include "mfeatures.h" -#include "colormac.h" -#include "colortab.h" -#include "context.h" -#include "enums.h" -#include "macros.h" -#include "texobj.h" -#include "teximage.h" -#include "texstate.h" -#include "mtypes.h" - - - -/** - * Default texture combine environment state. This is used to initialize - * a context's texture units and as the basis for converting "classic" - * texture environmnets to ARB_texture_env_combine style values. - */ -static const struct gl_tex_env_combine_state default_combine_state = { - GL_MODULATE, GL_MODULATE, - { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT }, - { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT }, - { GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_ALPHA, GL_SRC_ALPHA }, - { GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA }, - 0, 0, - 2, 2 -}; - - - -/** - * Used by glXCopyContext to copy texture state from one context to another. - */ -void -_mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst ) -{ - GLuint u, tex; - - ASSERT(src); - ASSERT(dst); - - dst->Texture.CurrentUnit = src->Texture.CurrentUnit; - dst->Texture._GenFlags = src->Texture._GenFlags; - dst->Texture._TexGenEnabled = src->Texture._TexGenEnabled; - dst->Texture._TexMatEnabled = src->Texture._TexMatEnabled; - dst->Texture.SharedPalette = src->Texture.SharedPalette; - - /* per-unit state */ - for (u = 0; u < src->Const.MaxCombinedTextureImageUnits; u++) { - dst->Texture.Unit[u].Enabled = src->Texture.Unit[u].Enabled; - dst->Texture.Unit[u].EnvMode = src->Texture.Unit[u].EnvMode; - COPY_4V(dst->Texture.Unit[u].EnvColor, src->Texture.Unit[u].EnvColor); - dst->Texture.Unit[u].TexGenEnabled = src->Texture.Unit[u].TexGenEnabled; - dst->Texture.Unit[u].GenS = src->Texture.Unit[u].GenS; - dst->Texture.Unit[u].GenT = src->Texture.Unit[u].GenT; - dst->Texture.Unit[u].GenR = src->Texture.Unit[u].GenR; - dst->Texture.Unit[u].GenQ = src->Texture.Unit[u].GenQ; - dst->Texture.Unit[u].LodBias = src->Texture.Unit[u].LodBias; - - /* GL_EXT_texture_env_combine */ - dst->Texture.Unit[u].Combine = src->Texture.Unit[u].Combine; - - /* GL_ATI_envmap_bumpmap - need this? */ - dst->Texture.Unit[u].BumpTarget = src->Texture.Unit[u].BumpTarget; - COPY_4V(dst->Texture.Unit[u].RotMatrix, src->Texture.Unit[u].RotMatrix); - - /* - * XXX strictly speaking, we should compare texture names/ids and - * bind textures in the dest context according to id. For now, only - * copy bindings if the contexts share the same pool of textures to - * avoid refcounting bugs. - */ - if (dst->Shared == src->Shared) { - /* copy texture object bindings, not contents of texture objects */ - _mesa_lock_context_textures(dst); - - for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { - _mesa_reference_texobj(&dst->Texture.Unit[u].CurrentTex[tex], - src->Texture.Unit[u].CurrentTex[tex]); - } - _mesa_unlock_context_textures(dst); - } - } -} - - -/* - * For debugging - */ -void -_mesa_print_texunit_state( struct gl_context *ctx, GLuint unit ) -{ - const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit; - printf("Texture Unit %d\n", unit); - printf(" GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode)); - printf(" GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB)); - printf(" GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); - printf(" GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[0])); - printf(" GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[1])); - printf(" GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[2])); - printf(" GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[0])); - printf(" GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[1])); - printf(" GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[2])); - printf(" GL_OPERAND0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[0])); - printf(" GL_OPERAND1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[1])); - printf(" GL_OPERAND2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[2])); - printf(" GL_OPERAND0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[0])); - printf(" GL_OPERAND1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[1])); - printf(" GL_OPERAND2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[2])); - printf(" GL_RGB_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftRGB); - printf(" GL_ALPHA_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftA); - printf(" GL_TEXTURE_ENV_COLOR = (%f, %f, %f, %f)\n", texUnit->EnvColor[0], texUnit->EnvColor[1], texUnit->EnvColor[2], texUnit->EnvColor[3]); -} - - - -/**********************************************************************/ -/* Texture Environment */ -/**********************************************************************/ - -/** - * Convert "classic" texture environment to ARB_texture_env_combine style - * environments. - * - * \param state texture_env_combine state vector to be filled-in. - * \param mode Classic texture environment mode (i.e., \c GL_REPLACE, - * \c GL_BLEND, \c GL_DECAL, etc.). - * \param texBaseFormat Base format of the texture associated with the - * texture unit. - */ -static void -calculate_derived_texenv( struct gl_tex_env_combine_state *state, - GLenum mode, GLenum texBaseFormat ) -{ - GLenum mode_rgb; - GLenum mode_a; - - *state = default_combine_state; - - switch (texBaseFormat) { - case GL_ALPHA: - state->SourceRGB[0] = GL_PREVIOUS; - break; - - case GL_LUMINANCE_ALPHA: - case GL_INTENSITY: - case GL_RGBA: - break; - - case GL_LUMINANCE: - case GL_RED: - case GL_RG: - case GL_RGB: - case GL_YCBCR_MESA: - case GL_DUDV_ATI: - state->SourceA[0] = GL_PREVIOUS; - break; - - default: - _mesa_problem(NULL, - "Invalid texBaseFormat 0x%x in calculate_derived_texenv", - texBaseFormat); - return; - } - - if (mode == GL_REPLACE_EXT) - mode = GL_REPLACE; - - switch (mode) { - case GL_REPLACE: - case GL_MODULATE: - mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : mode; - mode_a = mode; - break; - - case GL_DECAL: - mode_rgb = GL_INTERPOLATE; - mode_a = GL_REPLACE; - - state->SourceA[0] = GL_PREVIOUS; - - /* Having alpha / luminance / intensity textures replace using the - * incoming fragment color matches the definition in NV_texture_shader. - * The 1.5 spec simply marks these as "undefined". - */ - switch (texBaseFormat) { - case GL_ALPHA: - case GL_LUMINANCE: - case GL_LUMINANCE_ALPHA: - case GL_INTENSITY: - state->SourceRGB[0] = GL_PREVIOUS; - break; - case GL_RED: - case GL_RG: - case GL_RGB: - case GL_YCBCR_MESA: - case GL_DUDV_ATI: - mode_rgb = GL_REPLACE; - break; - case GL_RGBA: - state->SourceRGB[2] = GL_TEXTURE; - break; - } - break; - - case GL_BLEND: - mode_rgb = GL_INTERPOLATE; - mode_a = GL_MODULATE; - - switch (texBaseFormat) { - case GL_ALPHA: - mode_rgb = GL_REPLACE; - break; - case GL_INTENSITY: - mode_a = GL_INTERPOLATE; - state->SourceA[0] = GL_CONSTANT; - state->OperandA[2] = GL_SRC_ALPHA; - /* FALLTHROUGH */ - case GL_LUMINANCE: - case GL_RED: - case GL_RG: - case GL_RGB: - case GL_LUMINANCE_ALPHA: - case GL_RGBA: - case GL_YCBCR_MESA: - case GL_DUDV_ATI: - state->SourceRGB[2] = GL_TEXTURE; - state->SourceA[2] = GL_TEXTURE; - state->SourceRGB[0] = GL_CONSTANT; - state->OperandRGB[2] = GL_SRC_COLOR; - break; - } - break; - - case GL_ADD: - mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : GL_ADD; - mode_a = (texBaseFormat == GL_INTENSITY) ? GL_ADD : GL_MODULATE; - break; - - default: - _mesa_problem(NULL, - "Invalid texture env mode 0x%x in calculate_derived_texenv", - mode); - return; - } - - state->ModeRGB = (state->SourceRGB[0] != GL_PREVIOUS) - ? mode_rgb : GL_REPLACE; - state->ModeA = (state->SourceA[0] != GL_PREVIOUS) - ? mode_a : GL_REPLACE; -} - - - - -/* GL_ARB_multitexture */ -void GLAPIENTRY -_mesa_ActiveTextureARB(GLenum texture) -{ - const GLuint texUnit = texture - GL_TEXTURE0; - GLuint k; - GET_CURRENT_CONTEXT(ctx); - - /* See OpenGL spec for glActiveTexture: */ - k = MAX2(ctx->Const.MaxCombinedTextureImageUnits, - ctx->Const.MaxTextureCoordUnits); - - ASSERT(k <= Elements(ctx->Texture.Unit)); - - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glActiveTexture %s\n", - _mesa_lookup_enum_by_nr(texture)); - - if (texUnit >= k) { - _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(texture=%s)", - _mesa_lookup_enum_by_nr(texture)); - return; - } - - if (ctx->Texture.CurrentUnit == texUnit) - return; - - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - - ctx->Texture.CurrentUnit = texUnit; - if (ctx->Transform.MatrixMode == GL_TEXTURE) { - /* update current stack pointer */ - ctx->CurrentStack = &ctx->TextureMatrixStack[texUnit]; - } -} - - -/* GL_ARB_multitexture */ -void GLAPIENTRY -_mesa_ClientActiveTextureARB(GLenum texture) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint texUnit = texture - GL_TEXTURE0; - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glClientActiveTexture %s\n", - _mesa_lookup_enum_by_nr(texture)); - - if (texUnit >= ctx->Const.MaxTextureCoordUnits) { - _mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTexture(texture)"); - return; - } - - if (ctx->Array.ActiveTexture == texUnit) - return; - - FLUSH_VERTICES(ctx, _NEW_ARRAY); - ctx->Array.ActiveTexture = texUnit; -} - - - -/**********************************************************************/ -/***** State management *****/ -/**********************************************************************/ - - -/** - * \note This routine refers to derived texture attribute values to - * compute the ENABLE_TEXMAT flags, but is only called on - * _NEW_TEXTURE_MATRIX. On changes to _NEW_TEXTURE, the ENABLE_TEXMAT - * flags are updated by _mesa_update_textures(), below. - * - * \param ctx GL context. - */ -static void -update_texture_matrices( struct gl_context *ctx ) -{ - GLuint u; - - ctx->Texture._TexMatEnabled = 0x0; - - for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) { - ASSERT(u < Elements(ctx->TextureMatrixStack)); - if (_math_matrix_is_dirty(ctx->TextureMatrixStack[u].Top)) { - _math_matrix_analyse( ctx->TextureMatrixStack[u].Top ); - - if (ctx->Texture.Unit[u]._ReallyEnabled && - ctx->TextureMatrixStack[u].Top->type != MATRIX_IDENTITY) - ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(u); - } - } -} - - -/** - * Examine texture unit's combine/env state to update derived state. - */ -static void -update_tex_combine(struct gl_context *ctx, struct gl_texture_unit *texUnit) -{ - struct gl_tex_env_combine_state *combine; - - /* Set the texUnit->_CurrentCombine field to point to the user's combiner - * state, or the combiner state which is derived from traditional texenv - * mode. - */ - if (texUnit->EnvMode == GL_COMBINE || - texUnit->EnvMode == GL_COMBINE4_NV) { - texUnit->_CurrentCombine = & texUnit->Combine; - } - else { - const struct gl_texture_object *texObj = texUnit->_Current; - GLenum format = texObj->Image[0][texObj->BaseLevel]->_BaseFormat; - if (format == GL_COLOR_INDEX) { - format = GL_RGBA; /* a bit of a hack */ - } - else if (format == GL_DEPTH_COMPONENT || - format == GL_DEPTH_STENCIL_EXT) { - format = texObj->DepthMode; - } - calculate_derived_texenv(&texUnit->_EnvMode, texUnit->EnvMode, format); - texUnit->_CurrentCombine = & texUnit->_EnvMode; - } - - combine = texUnit->_CurrentCombine; - - /* Determine number of source RGB terms in the combiner function */ - switch (combine->ModeRGB) { - case GL_REPLACE: - combine->_NumArgsRGB = 1; - break; - case GL_ADD: - case GL_ADD_SIGNED: - if (texUnit->EnvMode == GL_COMBINE4_NV) - combine->_NumArgsRGB = 4; - else - combine->_NumArgsRGB = 2; - break; - case GL_MODULATE: - case GL_SUBTRACT: - case GL_DOT3_RGB: - case GL_DOT3_RGBA: - case GL_DOT3_RGB_EXT: - case GL_DOT3_RGBA_EXT: - combine->_NumArgsRGB = 2; - break; - case GL_INTERPOLATE: - case GL_MODULATE_ADD_ATI: - case GL_MODULATE_SIGNED_ADD_ATI: - case GL_MODULATE_SUBTRACT_ATI: - combine->_NumArgsRGB = 3; - break; - case GL_BUMP_ENVMAP_ATI: - /* no real arguments for this case */ - combine->_NumArgsRGB = 0; - break; - default: - combine->_NumArgsRGB = 0; - _mesa_problem(ctx, "invalid RGB combine mode in update_texture_state"); - return; - } - - /* Determine number of source Alpha terms in the combiner function */ - switch (combine->ModeA) { - case GL_REPLACE: - combine->_NumArgsA = 1; - break; - case GL_ADD: - case GL_ADD_SIGNED: - if (texUnit->EnvMode == GL_COMBINE4_NV) - combine->_NumArgsA = 4; - else - combine->_NumArgsA = 2; - break; - case GL_MODULATE: - case GL_SUBTRACT: - combine->_NumArgsA = 2; - break; - case GL_INTERPOLATE: - case GL_MODULATE_ADD_ATI: - case GL_MODULATE_SIGNED_ADD_ATI: - case GL_MODULATE_SUBTRACT_ATI: - combine->_NumArgsA = 3; - break; - default: - combine->_NumArgsA = 0; - _mesa_problem(ctx, "invalid Alpha combine mode in update_texture_state"); - break; - } -} - - -/** - * \note This routine refers to derived texture matrix values to - * compute the ENABLE_TEXMAT flags, but is only called on - * _NEW_TEXTURE. On changes to _NEW_TEXTURE_MATRIX, the ENABLE_TEXMAT - * flags are updated by _mesa_update_texture_matrices, above. - * - * \param ctx GL context. - */ -static void -update_texture_state( struct gl_context *ctx ) -{ - GLuint unit; - struct gl_fragment_program *fprog = NULL; - struct gl_vertex_program *vprog = NULL; - GLbitfield enabledFragUnits = 0x0; - - if (ctx->Shader.CurrentVertexProgram && - ctx->Shader.CurrentVertexProgram->LinkStatus) { - vprog = ctx->Shader.CurrentVertexProgram->VertexProgram; - } else if (ctx->VertexProgram._Enabled) { - /* XXX enable this if/when non-shader vertex programs get - * texture fetches: - vprog = ctx->VertexProgram.Current; - */ - } - - if (ctx->Shader.CurrentFragmentProgram && - ctx->Shader.CurrentFragmentProgram->LinkStatus) { - fprog = ctx->Shader.CurrentFragmentProgram->FragmentProgram; - } - else if (ctx->FragmentProgram._Enabled) { - fprog = ctx->FragmentProgram.Current; - } - - /* FINISHME: Geometry shader texture accesses should also be considered - * FINISHME: here. - */ - - /* TODO: only set this if there are actual changes */ - ctx->NewState |= _NEW_TEXTURE; - - ctx->Texture._EnabledUnits = 0x0; - ctx->Texture._GenFlags = 0x0; - ctx->Texture._TexMatEnabled = 0x0; - ctx->Texture._TexGenEnabled = 0x0; - - /* - * Update texture unit state. - */ - for (unit = 0; unit < ctx->Const.MaxCombinedTextureImageUnits; unit++) { - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - GLbitfield enabledVertTargets = 0x0; - GLbitfield enabledFragTargets = 0x0; - GLbitfield enabledTargets = 0x0; - GLuint texIndex; - - /* Get the bitmask of texture target enables. - * enableBits will be a mask of the TEXTURE_*_BIT flags indicating - * which texture targets are enabled (fixed function) or referenced - * by a fragment program/program. When multiple flags are set, we'll - * settle on the one with highest priority (see below). - */ - if (vprog) { - enabledVertTargets |= vprog->Base.TexturesUsed[unit]; - } - - if (fprog) { - enabledFragTargets |= fprog->Base.TexturesUsed[unit]; - } - else { - /* fixed-function fragment program */ - enabledFragTargets |= texUnit->Enabled; - } - - enabledTargets = enabledVertTargets | enabledFragTargets; - - texUnit->_ReallyEnabled = 0x0; - - if (enabledTargets == 0x0) { - /* neither vertex nor fragment processing uses this unit */ - continue; - } - - /* Look for the highest priority texture target that's enabled (or used - * by the vert/frag shaders) and "complete". That's the one we'll use - * for texturing. If we're using vert/frag program we're guaranteed - * that bitcount(enabledBits) <= 1. - * Note that the TEXTURE_x_INDEX values are in high to low priority. - */ - for (texIndex = 0; texIndex < NUM_TEXTURE_TARGETS; texIndex++) { - if (enabledTargets & (1 << texIndex)) { - struct gl_texture_object *texObj = texUnit->CurrentTex[texIndex]; - if (!texObj->_Complete) { - _mesa_test_texobj_completeness(ctx, texObj); - } - if (texObj->_Complete) { - texUnit->_ReallyEnabled = 1 << texIndex; - _mesa_reference_texobj(&texUnit->_Current, texObj); - break; - } - } - } - - if (!texUnit->_ReallyEnabled) { - if (fprog) { - /* If we get here it means the shader is expecting a texture - * object, but there isn't one (or it's incomplete). Use the - * fallback texture. - */ - struct gl_texture_object *texObj = _mesa_get_fallback_texture(ctx); - texUnit->_ReallyEnabled = 1 << TEXTURE_2D_INDEX; - _mesa_reference_texobj(&texUnit->_Current, texObj); - } - else { - /* fixed-function: texture unit is really disabled */ - continue; - } - } - - /* if we get here, we know this texture unit is enabled */ - - ctx->Texture._EnabledUnits |= (1 << unit); - - if (enabledFragTargets) - enabledFragUnits |= (1 << unit); - - update_tex_combine(ctx, texUnit); - } - - - /* Determine which texture coordinate sets are actually needed */ - if (fprog) { - const GLuint coordMask = (1 << MAX_TEXTURE_COORD_UNITS) - 1; - ctx->Texture._EnabledCoordUnits - = (fprog->Base.InputsRead >> FRAG_ATTRIB_TEX0) & coordMask; - } - else { - ctx->Texture._EnabledCoordUnits = enabledFragUnits; - } - - /* Setup texgen for those texture coordinate sets that are in use */ - for (unit = 0; unit < ctx->Const.MaxTextureCoordUnits; unit++) { - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - - texUnit->_GenFlags = 0x0; - - if (!(ctx->Texture._EnabledCoordUnits & (1 << unit))) - continue; - - if (texUnit->TexGenEnabled) { - if (texUnit->TexGenEnabled & S_BIT) { - texUnit->_GenFlags |= texUnit->GenS._ModeBit; - } - if (texUnit->TexGenEnabled & T_BIT) { - texUnit->_GenFlags |= texUnit->GenT._ModeBit; - } - if (texUnit->TexGenEnabled & R_BIT) { - texUnit->_GenFlags |= texUnit->GenR._ModeBit; - } - if (texUnit->TexGenEnabled & Q_BIT) { - texUnit->_GenFlags |= texUnit->GenQ._ModeBit; - } - - ctx->Texture._TexGenEnabled |= ENABLE_TEXGEN(unit); - ctx->Texture._GenFlags |= texUnit->_GenFlags; - } - - ASSERT(unit < Elements(ctx->TextureMatrixStack)); - if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY) - ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(unit); - } -} - - -/** - * Update texture-related derived state. - */ -void -_mesa_update_texture( struct gl_context *ctx, GLuint new_state ) -{ - if (new_state & _NEW_TEXTURE_MATRIX) - update_texture_matrices( ctx ); - - if (new_state & (_NEW_TEXTURE | _NEW_PROGRAM)) - update_texture_state( ctx ); -} - - -/**********************************************************************/ -/***** Initialization *****/ -/**********************************************************************/ - -/** - * Allocate the proxy textures for the given context. - * - * \param ctx the context to allocate proxies for. - * - * \return GL_TRUE on success, or GL_FALSE on failure - * - * If run out of memory part way through the allocations, clean up and return - * GL_FALSE. - */ -static GLboolean -alloc_proxy_textures( struct gl_context *ctx ) -{ - static const GLenum targets[] = { - GL_TEXTURE_1D, - GL_TEXTURE_2D, - GL_TEXTURE_3D, - GL_TEXTURE_CUBE_MAP_ARB, - GL_TEXTURE_RECTANGLE_NV, - GL_TEXTURE_1D_ARRAY_EXT, - GL_TEXTURE_2D_ARRAY_EXT - }; - GLint tgt; - - ASSERT(Elements(targets) == NUM_TEXTURE_TARGETS); - - for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { - if (!(ctx->Texture.ProxyTex[tgt] - = ctx->Driver.NewTextureObject(ctx, 0, targets[tgt]))) { - /* out of memory, free what we did allocate */ - while (--tgt >= 0) { - ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]); - } - return GL_FALSE; - } - } - - assert(ctx->Texture.ProxyTex[0]->RefCount == 1); /* sanity check */ - return GL_TRUE; -} - - -/** - * Initialize a texture unit. - * - * \param ctx GL context. - * \param unit texture unit number to be initialized. - */ -static void -init_texture_unit( struct gl_context *ctx, GLuint unit ) -{ - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - GLuint tex; - - texUnit->EnvMode = GL_MODULATE; - ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 ); - - texUnit->Combine = default_combine_state; - texUnit->_EnvMode = default_combine_state; - texUnit->_CurrentCombine = & texUnit->_EnvMode; - texUnit->BumpTarget = GL_TEXTURE0; - - texUnit->TexGenEnabled = 0x0; - texUnit->GenS.Mode = GL_EYE_LINEAR; - texUnit->GenT.Mode = GL_EYE_LINEAR; - texUnit->GenR.Mode = GL_EYE_LINEAR; - texUnit->GenQ.Mode = GL_EYE_LINEAR; - texUnit->GenS._ModeBit = TEXGEN_EYE_LINEAR; - texUnit->GenT._ModeBit = TEXGEN_EYE_LINEAR; - texUnit->GenR._ModeBit = TEXGEN_EYE_LINEAR; - texUnit->GenQ._ModeBit = TEXGEN_EYE_LINEAR; - - /* Yes, these plane coefficients are correct! */ - ASSIGN_4V( texUnit->GenS.ObjectPlane, 1.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->GenT.ObjectPlane, 0.0, 1.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->GenR.ObjectPlane, 0.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->GenQ.ObjectPlane, 0.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->GenS.EyePlane, 1.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->GenT.EyePlane, 0.0, 1.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 ); - ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 ); - - /* no mention of this in spec, but maybe id matrix expected? */ - ASSIGN_4V( texUnit->RotMatrix, 1.0, 0.0, 0.0, 1.0 ); - - /* initialize current texture object ptrs to the shared default objects */ - for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { - _mesa_reference_texobj(&texUnit->CurrentTex[tex], - ctx->Shared->DefaultTex[tex]); - } -} - - -/** - * Initialize texture state for the given context. - */ -GLboolean -_mesa_init_texture(struct gl_context *ctx) -{ - GLuint u; - - /* Texture group */ - ctx->Texture.CurrentUnit = 0; /* multitexture */ - ctx->Texture._EnabledUnits = 0x0; - ctx->Texture.SharedPalette = GL_FALSE; - _mesa_init_colortable(&ctx->Texture.Palette); - - for (u = 0; u < Elements(ctx->Texture.Unit); u++) - init_texture_unit(ctx, u); - - /* After we're done initializing the context's texture state the default - * texture objects' refcounts should be at least - * MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1. - */ - assert(ctx->Shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount - >= MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1); - - /* Allocate proxy textures */ - if (!alloc_proxy_textures( ctx )) - return GL_FALSE; - - return GL_TRUE; -} - - -/** - * Free dynamically-allocted texture data attached to the given context. - */ -void -_mesa_free_texture_data(struct gl_context *ctx) -{ - GLuint u, tgt; - - /* unreference current textures */ - for (u = 0; u < Elements(ctx->Texture.Unit); u++) { - /* The _Current texture could account for another reference */ - _mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL); - - for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { - _mesa_reference_texobj(&ctx->Texture.Unit[u].CurrentTex[tgt], NULL); - } - } - - /* Free proxy texture objects */ - for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) - ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]); -} - - -/** - * Update the default texture objects in the given context to reference those - * specified in the shared state and release those referencing the old - * shared state. - */ -void -_mesa_update_default_objects_texture(struct gl_context *ctx) -{ - GLuint u, tex; - - for (u = 0; u < Elements(ctx->Texture.Unit); u++) { - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u]; - for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { - _mesa_reference_texobj(&texUnit->CurrentTex[tex], - ctx->Shared->DefaultTex[tex]); - } - } -} +/*
+ * Mesa 3-D graphics library
+ * Version: 7.5
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file texstate.c
+ *
+ * Texture state handling.
+ */
+
+#include "glheader.h"
+#include "mfeatures.h"
+#include "bufferobj.h"
+#include "colormac.h"
+#include "colortab.h"
+#include "context.h"
+#include "enums.h"
+#include "macros.h"
+#include "texobj.h"
+#include "teximage.h"
+#include "texstate.h"
+#include "mtypes.h"
+
+
+
+/**
+ * Default texture combine environment state. This is used to initialize
+ * a context's texture units and as the basis for converting "classic"
+ * texture environmnets to ARB_texture_env_combine style values.
+ */
+static const struct gl_tex_env_combine_state default_combine_state = {
+ GL_MODULATE, GL_MODULATE,
+ { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT },
+ { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT },
+ { GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_ALPHA, GL_SRC_ALPHA },
+ { GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA },
+ 0, 0,
+ 2, 2
+};
+
+
+
+/**
+ * Used by glXCopyContext to copy texture state from one context to another.
+ */
+void
+_mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst )
+{
+ GLuint u, tex;
+
+ ASSERT(src);
+ ASSERT(dst);
+
+ dst->Texture.CurrentUnit = src->Texture.CurrentUnit;
+ dst->Texture._GenFlags = src->Texture._GenFlags;
+ dst->Texture._TexGenEnabled = src->Texture._TexGenEnabled;
+ dst->Texture._TexMatEnabled = src->Texture._TexMatEnabled;
+ dst->Texture.SharedPalette = src->Texture.SharedPalette;
+
+ /* per-unit state */
+ for (u = 0; u < src->Const.MaxCombinedTextureImageUnits; u++) {
+ dst->Texture.Unit[u].Enabled = src->Texture.Unit[u].Enabled;
+ dst->Texture.Unit[u].EnvMode = src->Texture.Unit[u].EnvMode;
+ COPY_4V(dst->Texture.Unit[u].EnvColor, src->Texture.Unit[u].EnvColor);
+ dst->Texture.Unit[u].TexGenEnabled = src->Texture.Unit[u].TexGenEnabled;
+ dst->Texture.Unit[u].GenS = src->Texture.Unit[u].GenS;
+ dst->Texture.Unit[u].GenT = src->Texture.Unit[u].GenT;
+ dst->Texture.Unit[u].GenR = src->Texture.Unit[u].GenR;
+ dst->Texture.Unit[u].GenQ = src->Texture.Unit[u].GenQ;
+ dst->Texture.Unit[u].LodBias = src->Texture.Unit[u].LodBias;
+
+ /* GL_EXT_texture_env_combine */
+ dst->Texture.Unit[u].Combine = src->Texture.Unit[u].Combine;
+
+ /* GL_ATI_envmap_bumpmap - need this? */
+ dst->Texture.Unit[u].BumpTarget = src->Texture.Unit[u].BumpTarget;
+ COPY_4V(dst->Texture.Unit[u].RotMatrix, src->Texture.Unit[u].RotMatrix);
+
+ /*
+ * XXX strictly speaking, we should compare texture names/ids and
+ * bind textures in the dest context according to id. For now, only
+ * copy bindings if the contexts share the same pool of textures to
+ * avoid refcounting bugs.
+ */
+ if (dst->Shared == src->Shared) {
+ /* copy texture object bindings, not contents of texture objects */
+ _mesa_lock_context_textures(dst);
+
+ for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
+ _mesa_reference_texobj(&dst->Texture.Unit[u].CurrentTex[tex],
+ src->Texture.Unit[u].CurrentTex[tex]);
+ }
+ _mesa_unlock_context_textures(dst);
+ }
+ }
+}
+
+
+/*
+ * For debugging
+ */
+void
+_mesa_print_texunit_state( struct gl_context *ctx, GLuint unit )
+{
+ const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit;
+ printf("Texture Unit %d\n", unit);
+ printf(" GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode));
+ printf(" GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB));
+ printf(" GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA));
+ printf(" GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[0]));
+ printf(" GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[1]));
+ printf(" GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[2]));
+ printf(" GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[0]));
+ printf(" GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[1]));
+ printf(" GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[2]));
+ printf(" GL_OPERAND0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[0]));
+ printf(" GL_OPERAND1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[1]));
+ printf(" GL_OPERAND2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[2]));
+ printf(" GL_OPERAND0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[0]));
+ printf(" GL_OPERAND1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[1]));
+ printf(" GL_OPERAND2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[2]));
+ printf(" GL_RGB_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftRGB);
+ printf(" GL_ALPHA_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftA);
+ printf(" GL_TEXTURE_ENV_COLOR = (%f, %f, %f, %f)\n", texUnit->EnvColor[0], texUnit->EnvColor[1], texUnit->EnvColor[2], texUnit->EnvColor[3]);
+}
+
+
+
+/**********************************************************************/
+/* Texture Environment */
+/**********************************************************************/
+
+/**
+ * Convert "classic" texture environment to ARB_texture_env_combine style
+ * environments.
+ *
+ * \param state texture_env_combine state vector to be filled-in.
+ * \param mode Classic texture environment mode (i.e., \c GL_REPLACE,
+ * \c GL_BLEND, \c GL_DECAL, etc.).
+ * \param texBaseFormat Base format of the texture associated with the
+ * texture unit.
+ */
+static void
+calculate_derived_texenv( struct gl_tex_env_combine_state *state,
+ GLenum mode, GLenum texBaseFormat )
+{
+ GLenum mode_rgb;
+ GLenum mode_a;
+
+ *state = default_combine_state;
+
+ switch (texBaseFormat) {
+ case GL_ALPHA:
+ state->SourceRGB[0] = GL_PREVIOUS;
+ break;
+
+ case GL_LUMINANCE_ALPHA:
+ case GL_INTENSITY:
+ case GL_RGBA:
+ break;
+
+ case GL_LUMINANCE:
+ case GL_RED:
+ case GL_RG:
+ case GL_RGB:
+ case GL_YCBCR_MESA:
+ case GL_DUDV_ATI:
+ state->SourceA[0] = GL_PREVIOUS;
+ break;
+
+ default:
+ _mesa_problem(NULL,
+ "Invalid texBaseFormat 0x%x in calculate_derived_texenv",
+ texBaseFormat);
+ return;
+ }
+
+ if (mode == GL_REPLACE_EXT)
+ mode = GL_REPLACE;
+
+ switch (mode) {
+ case GL_REPLACE:
+ case GL_MODULATE:
+ mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : mode;
+ mode_a = mode;
+ break;
+
+ case GL_DECAL:
+ mode_rgb = GL_INTERPOLATE;
+ mode_a = GL_REPLACE;
+
+ state->SourceA[0] = GL_PREVIOUS;
+
+ /* Having alpha / luminance / intensity textures replace using the
+ * incoming fragment color matches the definition in NV_texture_shader.
+ * The 1.5 spec simply marks these as "undefined".
+ */
+ switch (texBaseFormat) {
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_ALPHA:
+ case GL_INTENSITY:
+ state->SourceRGB[0] = GL_PREVIOUS;
+ break;
+ case GL_RED:
+ case GL_RG:
+ case GL_RGB:
+ case GL_YCBCR_MESA:
+ case GL_DUDV_ATI:
+ mode_rgb = GL_REPLACE;
+ break;
+ case GL_RGBA:
+ state->SourceRGB[2] = GL_TEXTURE;
+ break;
+ }
+ break;
+
+ case GL_BLEND:
+ mode_rgb = GL_INTERPOLATE;
+ mode_a = GL_MODULATE;
+
+ switch (texBaseFormat) {
+ case GL_ALPHA:
+ mode_rgb = GL_REPLACE;
+ break;
+ case GL_INTENSITY:
+ mode_a = GL_INTERPOLATE;
+ state->SourceA[0] = GL_CONSTANT;
+ state->OperandA[2] = GL_SRC_ALPHA;
+ /* FALLTHROUGH */
+ case GL_LUMINANCE:
+ case GL_RED:
+ case GL_RG:
+ case GL_RGB:
+ case GL_LUMINANCE_ALPHA:
+ case GL_RGBA:
+ case GL_YCBCR_MESA:
+ case GL_DUDV_ATI:
+ state->SourceRGB[2] = GL_TEXTURE;
+ state->SourceA[2] = GL_TEXTURE;
+ state->SourceRGB[0] = GL_CONSTANT;
+ state->OperandRGB[2] = GL_SRC_COLOR;
+ break;
+ }
+ break;
+
+ case GL_ADD:
+ mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : GL_ADD;
+ mode_a = (texBaseFormat == GL_INTENSITY) ? GL_ADD : GL_MODULATE;
+ break;
+
+ default:
+ _mesa_problem(NULL,
+ "Invalid texture env mode 0x%x in calculate_derived_texenv",
+ mode);
+ return;
+ }
+
+ state->ModeRGB = (state->SourceRGB[0] != GL_PREVIOUS)
+ ? mode_rgb : GL_REPLACE;
+ state->ModeA = (state->SourceA[0] != GL_PREVIOUS)
+ ? mode_a : GL_REPLACE;
+}
+
+
+
+
+/* GL_ARB_multitexture */
+void GLAPIENTRY
+_mesa_ActiveTextureARB(GLenum texture)
+{
+ const GLuint texUnit = texture - GL_TEXTURE0;
+ GLuint k;
+ GET_CURRENT_CONTEXT(ctx);
+
+ /* See OpenGL spec for glActiveTexture: */
+ k = MAX2(ctx->Const.MaxCombinedTextureImageUnits,
+ ctx->Const.MaxTextureCoordUnits);
+
+ ASSERT(k <= Elements(ctx->Texture.Unit));
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glActiveTexture %s\n",
+ _mesa_lookup_enum_by_nr(texture));
+
+ if (texUnit >= k) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(texture=%s)",
+ _mesa_lookup_enum_by_nr(texture));
+ return;
+ }
+
+ if (ctx->Texture.CurrentUnit == texUnit)
+ return;
+
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+
+ ctx->Texture.CurrentUnit = texUnit;
+ if (ctx->Transform.MatrixMode == GL_TEXTURE) {
+ /* update current stack pointer */
+ ctx->CurrentStack = &ctx->TextureMatrixStack[texUnit];
+ }
+}
+
+
+/* GL_ARB_multitexture */
+void GLAPIENTRY
+_mesa_ClientActiveTextureARB(GLenum texture)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint texUnit = texture - GL_TEXTURE0;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glClientActiveTexture %s\n",
+ _mesa_lookup_enum_by_nr(texture));
+
+ if (texUnit >= ctx->Const.MaxTextureCoordUnits) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTexture(texture)");
+ return;
+ }
+
+ if (ctx->Array.ActiveTexture == texUnit)
+ return;
+
+ FLUSH_VERTICES(ctx, _NEW_ARRAY);
+ ctx->Array.ActiveTexture = texUnit;
+}
+
+
+
+/**********************************************************************/
+/***** State management *****/
+/**********************************************************************/
+
+
+/**
+ * \note This routine refers to derived texture attribute values to
+ * compute the ENABLE_TEXMAT flags, but is only called on
+ * _NEW_TEXTURE_MATRIX. On changes to _NEW_TEXTURE, the ENABLE_TEXMAT
+ * flags are updated by _mesa_update_textures(), below.
+ *
+ * \param ctx GL context.
+ */
+static void
+update_texture_matrices( struct gl_context *ctx )
+{
+ GLuint u;
+
+ ctx->Texture._TexMatEnabled = 0x0;
+
+ for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) {
+ ASSERT(u < Elements(ctx->TextureMatrixStack));
+ if (_math_matrix_is_dirty(ctx->TextureMatrixStack[u].Top)) {
+ _math_matrix_analyse( ctx->TextureMatrixStack[u].Top );
+
+ if (ctx->Texture.Unit[u]._ReallyEnabled &&
+ ctx->TextureMatrixStack[u].Top->type != MATRIX_IDENTITY)
+ ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(u);
+ }
+ }
+}
+
+
+/**
+ * Examine texture unit's combine/env state to update derived state.
+ */
+static void
+update_tex_combine(struct gl_context *ctx, struct gl_texture_unit *texUnit)
+{
+ struct gl_tex_env_combine_state *combine;
+
+ /* Set the texUnit->_CurrentCombine field to point to the user's combiner
+ * state, or the combiner state which is derived from traditional texenv
+ * mode.
+ */
+ if (texUnit->EnvMode == GL_COMBINE ||
+ texUnit->EnvMode == GL_COMBINE4_NV) {
+ texUnit->_CurrentCombine = & texUnit->Combine;
+ }
+ else {
+ const struct gl_texture_object *texObj = texUnit->_Current;
+ GLenum format = texObj->Image[0][texObj->BaseLevel]->_BaseFormat;
+ if (format == GL_COLOR_INDEX) {
+ format = GL_RGBA; /* a bit of a hack */
+ }
+ else if (format == GL_DEPTH_COMPONENT ||
+ format == GL_DEPTH_STENCIL_EXT) {
+ format = texObj->DepthMode;
+ }
+ calculate_derived_texenv(&texUnit->_EnvMode, texUnit->EnvMode, format);
+ texUnit->_CurrentCombine = & texUnit->_EnvMode;
+ }
+
+ combine = texUnit->_CurrentCombine;
+
+ /* Determine number of source RGB terms in the combiner function */
+ switch (combine->ModeRGB) {
+ case GL_REPLACE:
+ combine->_NumArgsRGB = 1;
+ break;
+ case GL_ADD:
+ case GL_ADD_SIGNED:
+ if (texUnit->EnvMode == GL_COMBINE4_NV)
+ combine->_NumArgsRGB = 4;
+ else
+ combine->_NumArgsRGB = 2;
+ break;
+ case GL_MODULATE:
+ case GL_SUBTRACT:
+ case GL_DOT3_RGB:
+ case GL_DOT3_RGBA:
+ case GL_DOT3_RGB_EXT:
+ case GL_DOT3_RGBA_EXT:
+ combine->_NumArgsRGB = 2;
+ break;
+ case GL_INTERPOLATE:
+ case GL_MODULATE_ADD_ATI:
+ case GL_MODULATE_SIGNED_ADD_ATI:
+ case GL_MODULATE_SUBTRACT_ATI:
+ combine->_NumArgsRGB = 3;
+ break;
+ case GL_BUMP_ENVMAP_ATI:
+ /* no real arguments for this case */
+ combine->_NumArgsRGB = 0;
+ break;
+ default:
+ combine->_NumArgsRGB = 0;
+ _mesa_problem(ctx, "invalid RGB combine mode in update_texture_state");
+ return;
+ }
+
+ /* Determine number of source Alpha terms in the combiner function */
+ switch (combine->ModeA) {
+ case GL_REPLACE:
+ combine->_NumArgsA = 1;
+ break;
+ case GL_ADD:
+ case GL_ADD_SIGNED:
+ if (texUnit->EnvMode == GL_COMBINE4_NV)
+ combine->_NumArgsA = 4;
+ else
+ combine->_NumArgsA = 2;
+ break;
+ case GL_MODULATE:
+ case GL_SUBTRACT:
+ combine->_NumArgsA = 2;
+ break;
+ case GL_INTERPOLATE:
+ case GL_MODULATE_ADD_ATI:
+ case GL_MODULATE_SIGNED_ADD_ATI:
+ case GL_MODULATE_SUBTRACT_ATI:
+ combine->_NumArgsA = 3;
+ break;
+ default:
+ combine->_NumArgsA = 0;
+ _mesa_problem(ctx, "invalid Alpha combine mode in update_texture_state");
+ break;
+ }
+}
+
+
+/**
+ * \note This routine refers to derived texture matrix values to
+ * compute the ENABLE_TEXMAT flags, but is only called on
+ * _NEW_TEXTURE. On changes to _NEW_TEXTURE_MATRIX, the ENABLE_TEXMAT
+ * flags are updated by _mesa_update_texture_matrices, above.
+ *
+ * \param ctx GL context.
+ */
+static void
+update_texture_state( struct gl_context *ctx )
+{
+ GLuint unit;
+ struct gl_fragment_program *fprog = NULL;
+ struct gl_vertex_program *vprog = NULL;
+ GLbitfield enabledFragUnits = 0x0;
+
+ if (ctx->Shader.CurrentVertexProgram &&
+ ctx->Shader.CurrentVertexProgram->LinkStatus) {
+ vprog = ctx->Shader.CurrentVertexProgram->VertexProgram;
+ } else if (ctx->VertexProgram._Enabled) {
+ /* XXX enable this if/when non-shader vertex programs get
+ * texture fetches:
+ vprog = ctx->VertexProgram.Current;
+ */
+ }
+
+ if (ctx->Shader.CurrentFragmentProgram &&
+ ctx->Shader.CurrentFragmentProgram->LinkStatus) {
+ fprog = ctx->Shader.CurrentFragmentProgram->FragmentProgram;
+ }
+ else if (ctx->FragmentProgram._Enabled) {
+ fprog = ctx->FragmentProgram.Current;
+ }
+
+ /* FINISHME: Geometry shader texture accesses should also be considered
+ * FINISHME: here.
+ */
+
+ /* TODO: only set this if there are actual changes */
+ ctx->NewState |= _NEW_TEXTURE;
+
+ ctx->Texture._EnabledUnits = 0x0;
+ ctx->Texture._GenFlags = 0x0;
+ ctx->Texture._TexMatEnabled = 0x0;
+ ctx->Texture._TexGenEnabled = 0x0;
+
+ /*
+ * Update texture unit state.
+ */
+ for (unit = 0; unit < ctx->Const.MaxCombinedTextureImageUnits; unit++) {
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
+ GLbitfield enabledVertTargets = 0x0;
+ GLbitfield enabledFragTargets = 0x0;
+ GLbitfield enabledTargets = 0x0;
+ GLuint texIndex;
+
+ /* Get the bitmask of texture target enables.
+ * enableBits will be a mask of the TEXTURE_*_BIT flags indicating
+ * which texture targets are enabled (fixed function) or referenced
+ * by a fragment program/program. When multiple flags are set, we'll
+ * settle on the one with highest priority (see below).
+ */
+ if (vprog) {
+ enabledVertTargets |= vprog->Base.TexturesUsed[unit];
+ }
+
+ if (fprog) {
+ enabledFragTargets |= fprog->Base.TexturesUsed[unit];
+ }
+ else {
+ /* fixed-function fragment program */
+ enabledFragTargets |= texUnit->Enabled;
+ }
+
+ enabledTargets = enabledVertTargets | enabledFragTargets;
+
+ texUnit->_ReallyEnabled = 0x0;
+
+ if (enabledTargets == 0x0) {
+ /* neither vertex nor fragment processing uses this unit */
+ continue;
+ }
+
+ /* Look for the highest priority texture target that's enabled (or used
+ * by the vert/frag shaders) and "complete". That's the one we'll use
+ * for texturing. If we're using vert/frag program we're guaranteed
+ * that bitcount(enabledBits) <= 1.
+ * Note that the TEXTURE_x_INDEX values are in high to low priority.
+ */
+ for (texIndex = 0; texIndex < NUM_TEXTURE_TARGETS; texIndex++) {
+ if (enabledTargets & (1 << texIndex)) {
+ struct gl_texture_object *texObj = texUnit->CurrentTex[texIndex];
+ if (!texObj->_Complete) {
+ _mesa_test_texobj_completeness(ctx, texObj);
+ }
+ if (texObj->_Complete) {
+ texUnit->_ReallyEnabled = 1 << texIndex;
+ _mesa_reference_texobj(&texUnit->_Current, texObj);
+ break;
+ }
+ }
+ }
+
+ if (!texUnit->_ReallyEnabled) {
+ if (fprog) {
+ /* If we get here it means the shader is expecting a texture
+ * object, but there isn't one (or it's incomplete). Use the
+ * fallback texture.
+ */
+ struct gl_texture_object *texObj = _mesa_get_fallback_texture(ctx);
+ texUnit->_ReallyEnabled = 1 << TEXTURE_2D_INDEX;
+ _mesa_reference_texobj(&texUnit->_Current, texObj);
+ }
+ else {
+ /* fixed-function: texture unit is really disabled */
+ continue;
+ }
+ }
+
+ /* if we get here, we know this texture unit is enabled */
+
+ ctx->Texture._EnabledUnits |= (1 << unit);
+
+ if (enabledFragTargets)
+ enabledFragUnits |= (1 << unit);
+
+ update_tex_combine(ctx, texUnit);
+ }
+
+
+ /* Determine which texture coordinate sets are actually needed */
+ if (fprog) {
+ const GLuint coordMask = (1 << MAX_TEXTURE_COORD_UNITS) - 1;
+ ctx->Texture._EnabledCoordUnits
+ = (fprog->Base.InputsRead >> FRAG_ATTRIB_TEX0) & coordMask;
+ }
+ else {
+ ctx->Texture._EnabledCoordUnits = enabledFragUnits;
+ }
+
+ /* Setup texgen for those texture coordinate sets that are in use */
+ for (unit = 0; unit < ctx->Const.MaxTextureCoordUnits; unit++) {
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
+
+ texUnit->_GenFlags = 0x0;
+
+ if (!(ctx->Texture._EnabledCoordUnits & (1 << unit)))
+ continue;
+
+ if (texUnit->TexGenEnabled) {
+ if (texUnit->TexGenEnabled & S_BIT) {
+ texUnit->_GenFlags |= texUnit->GenS._ModeBit;
+ }
+ if (texUnit->TexGenEnabled & T_BIT) {
+ texUnit->_GenFlags |= texUnit->GenT._ModeBit;
+ }
+ if (texUnit->TexGenEnabled & R_BIT) {
+ texUnit->_GenFlags |= texUnit->GenR._ModeBit;
+ }
+ if (texUnit->TexGenEnabled & Q_BIT) {
+ texUnit->_GenFlags |= texUnit->GenQ._ModeBit;
+ }
+
+ ctx->Texture._TexGenEnabled |= ENABLE_TEXGEN(unit);
+ ctx->Texture._GenFlags |= texUnit->_GenFlags;
+ }
+
+ ASSERT(unit < Elements(ctx->TextureMatrixStack));
+ if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY)
+ ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(unit);
+ }
+}
+
+
+/**
+ * Update texture-related derived state.
+ */
+void
+_mesa_update_texture( struct gl_context *ctx, GLuint new_state )
+{
+ if (new_state & _NEW_TEXTURE_MATRIX)
+ update_texture_matrices( ctx );
+
+ if (new_state & (_NEW_TEXTURE | _NEW_PROGRAM))
+ update_texture_state( ctx );
+}
+
+
+/**********************************************************************/
+/***** Initialization *****/
+/**********************************************************************/
+
+/**
+ * Allocate the proxy textures for the given context.
+ *
+ * \param ctx the context to allocate proxies for.
+ *
+ * \return GL_TRUE on success, or GL_FALSE on failure
+ *
+ * If run out of memory part way through the allocations, clean up and return
+ * GL_FALSE.
+ */
+static GLboolean
+alloc_proxy_textures( struct gl_context *ctx )
+{
+ static const GLenum targets[] = {
+ GL_TEXTURE_1D,
+ GL_TEXTURE_2D,
+ GL_TEXTURE_3D,
+ GL_TEXTURE_CUBE_MAP_ARB,
+ GL_TEXTURE_RECTANGLE_NV,
+ GL_TEXTURE_1D_ARRAY_EXT,
+ GL_TEXTURE_2D_ARRAY_EXT,
+ GL_TEXTURE_BUFFER
+ };
+ GLint tgt;
+
+ ASSERT(Elements(targets) == NUM_TEXTURE_TARGETS);
+
+ for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
+ if (!(ctx->Texture.ProxyTex[tgt]
+ = ctx->Driver.NewTextureObject(ctx, 0, targets[tgt]))) {
+ /* out of memory, free what we did allocate */
+ while (--tgt >= 0) {
+ ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]);
+ }
+ return GL_FALSE;
+ }
+ }
+
+ assert(ctx->Texture.ProxyTex[0]->RefCount == 1); /* sanity check */
+ return GL_TRUE;
+}
+
+
+/**
+ * Initialize a texture unit.
+ *
+ * \param ctx GL context.
+ * \param unit texture unit number to be initialized.
+ */
+static void
+init_texture_unit( struct gl_context *ctx, GLuint unit )
+{
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
+ GLuint tex;
+
+ texUnit->EnvMode = GL_MODULATE;
+ ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
+
+ texUnit->Combine = default_combine_state;
+ texUnit->_EnvMode = default_combine_state;
+ texUnit->_CurrentCombine = & texUnit->_EnvMode;
+ texUnit->BumpTarget = GL_TEXTURE0;
+
+ texUnit->TexGenEnabled = 0x0;
+ texUnit->GenS.Mode = GL_EYE_LINEAR;
+ texUnit->GenT.Mode = GL_EYE_LINEAR;
+ texUnit->GenR.Mode = GL_EYE_LINEAR;
+ texUnit->GenQ.Mode = GL_EYE_LINEAR;
+ texUnit->GenS._ModeBit = TEXGEN_EYE_LINEAR;
+ texUnit->GenT._ModeBit = TEXGEN_EYE_LINEAR;
+ texUnit->GenR._ModeBit = TEXGEN_EYE_LINEAR;
+ texUnit->GenQ._ModeBit = TEXGEN_EYE_LINEAR;
+
+ /* Yes, these plane coefficients are correct! */
+ ASSIGN_4V( texUnit->GenS.ObjectPlane, 1.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenT.ObjectPlane, 0.0, 1.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenR.ObjectPlane, 0.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenQ.ObjectPlane, 0.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenS.EyePlane, 1.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenT.EyePlane, 0.0, 1.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 );
+ ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 );
+
+ /* no mention of this in spec, but maybe id matrix expected? */
+ ASSIGN_4V( texUnit->RotMatrix, 1.0, 0.0, 0.0, 1.0 );
+
+ /* initialize current texture object ptrs to the shared default objects */
+ for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
+ _mesa_reference_texobj(&texUnit->CurrentTex[tex],
+ ctx->Shared->DefaultTex[tex]);
+ }
+}
+
+
+/**
+ * Initialize texture state for the given context.
+ */
+GLboolean
+_mesa_init_texture(struct gl_context *ctx)
+{
+ GLuint u;
+
+ /* Texture group */
+ ctx->Texture.CurrentUnit = 0; /* multitexture */
+ ctx->Texture._EnabledUnits = 0x0;
+ ctx->Texture.SharedPalette = GL_FALSE;
+ _mesa_init_colortable(&ctx->Texture.Palette);
+
+ for (u = 0; u < Elements(ctx->Texture.Unit); u++)
+ init_texture_unit(ctx, u);
+
+ /* After we're done initializing the context's texture state the default
+ * texture objects' refcounts should be at least
+ * MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1.
+ */
+ assert(ctx->Shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount
+ >= MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1);
+
+ /* Allocate proxy textures */
+ if (!alloc_proxy_textures( ctx ))
+ return GL_FALSE;
+
+ /* GL_ARB_texture_buffer_object */
+ _mesa_reference_buffer_object(ctx, &ctx->Texture.BufferObject,
+ ctx->Shared->NullBufferObj);
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Free dynamically-allocted texture data attached to the given context.
+ */
+void
+_mesa_free_texture_data(struct gl_context *ctx)
+{
+ GLuint u, tgt;
+
+ /* unreference current textures */
+ for (u = 0; u < Elements(ctx->Texture.Unit); u++) {
+ /* The _Current texture could account for another reference */
+ _mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL);
+
+ for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
+ _mesa_reference_texobj(&ctx->Texture.Unit[u].CurrentTex[tgt], NULL);
+ }
+ }
+
+ /* Free proxy texture objects */
+ for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++)
+ ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]);
+
+ /* GL_ARB_texture_buffer_object */
+ _mesa_reference_buffer_object(ctx, &ctx->Texture.BufferObject, NULL);
+}
+
+
+/**
+ * Update the default texture objects in the given context to reference those
+ * specified in the shared state and release those referencing the old
+ * shared state.
+ */
+void
+_mesa_update_default_objects_texture(struct gl_context *ctx)
+{
+ GLuint u, tex;
+
+ for (u = 0; u < Elements(ctx->Texture.Unit); u++) {
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u];
+ for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
+ _mesa_reference_texobj(&texUnit->CurrentTex[tex],
+ ctx->Shared->DefaultTex[tex]);
+ }
+ }
+}
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c index eb37490e1..3f0a79d39 100644 --- a/mesalib/src/mesa/main/texstore.c +++ b/mesalib/src/mesa/main/texstore.c @@ -1,4856 +1,4856 @@ -/* - * Mesa 3-D graphics library - * Version: 7.5 - * - * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * Copyright (c) 2008-2009 VMware, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * Authors: - * Brian Paul - */ - -/** - * The GL texture image functions in teximage.c basically just do - * error checking and data structure allocation. They in turn call - * device driver functions which actually copy/convert/store the user's - * texture image data. - * - * However, most device drivers will be able to use the fallback functions - * in this file. That is, most drivers will have the following bit of - * code: - * ctx->Driver.TexImage1D = _mesa_store_teximage1d; - * ctx->Driver.TexImage2D = _mesa_store_teximage2d; - * ctx->Driver.TexImage3D = _mesa_store_teximage3d; - * etc... - * - * Texture image processing is actually kind of complicated. We have to do: - * Format/type conversions - * pixel unpacking - * pixel transfer (scale, bais, lookup, etc) - * - * These functions can handle most everything, including processing full - * images and sub-images. - */ - - -#include "glheader.h" -#include "bufferobj.h" -#include "colormac.h" -#include "image.h" -#include "macros.h" -#include "mipmap.h" -#include "mfeatures.h" -#include "mtypes.h" -#include "pack.h" -#include "pbo.h" -#include "imports.h" -#include "pack.h" -#include "texcompress.h" -#include "texcompress_fxt1.h" -#include "texcompress_rgtc.h" -#include "texcompress_s3tc.h" -#include "teximage.h" -#include "texstore.h" -#include "enums.h" - - -enum { - ZERO = 4, - ONE = 5 -}; - - -/** - * Texture image storage function. - */ -typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS); - - -/** - * Return GL_TRUE if the given image format is one that be converted - * to another format by swizzling. - */ -static GLboolean -can_swizzle(GLenum logicalBaseFormat) -{ - switch (logicalBaseFormat) { - case GL_RGBA: - case GL_RGB: - case GL_LUMINANCE_ALPHA: - case GL_INTENSITY: - case GL_ALPHA: - case GL_LUMINANCE: - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_BGR: - case GL_BGRA: - case GL_ABGR_EXT: - case GL_RG: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - - -enum { - IDX_LUMINANCE = 0, - IDX_ALPHA, - IDX_INTENSITY, - IDX_LUMINANCE_ALPHA, - IDX_RGB, - IDX_RGBA, - IDX_RED, - IDX_GREEN, - IDX_BLUE, - IDX_BGR, - IDX_BGRA, - IDX_ABGR, - IDX_RG, - MAX_IDX -}; - -#define MAP1(x) MAP4(x, ZERO, ZERO, ZERO) -#define MAP2(x,y) MAP4(x, y, ZERO, ZERO) -#define MAP3(x,y,z) MAP4(x, y, z, ZERO) -#define MAP4(x,y,z,w) { x, y, z, w, ZERO, ONE } - - -static const struct { - GLubyte format_idx; - GLubyte to_rgba[6]; - GLubyte from_rgba[6]; -} mappings[MAX_IDX] = -{ - { - IDX_LUMINANCE, - MAP4(0,0,0,ONE), - MAP1(0) - }, - - { - IDX_ALPHA, - MAP4(ZERO, ZERO, ZERO, 0), - MAP1(3) - }, - - { - IDX_INTENSITY, - MAP4(0, 0, 0, 0), - MAP1(0), - }, - - { - IDX_LUMINANCE_ALPHA, - MAP4(0,0,0,1), - MAP2(0,3) - }, - - { - IDX_RGB, - MAP4(0,1,2,ONE), - MAP3(0,1,2) - }, - - { - IDX_RGBA, - MAP4(0,1,2,3), - MAP4(0,1,2,3), - }, - - { - IDX_RED, - MAP4(0, ZERO, ZERO, ONE), - MAP1(0), - }, - - { - IDX_GREEN, - MAP4(ZERO, 0, ZERO, ONE), - MAP1(1), - }, - - { - IDX_BLUE, - MAP4(ZERO, ZERO, 0, ONE), - MAP1(2), - }, - - { - IDX_BGR, - MAP4(2,1,0,ONE), - MAP3(2,1,0) - }, - - { - IDX_BGRA, - MAP4(2,1,0,3), - MAP4(2,1,0,3) - }, - - { - IDX_ABGR, - MAP4(3,2,1,0), - MAP4(3,2,1,0) - }, - - { - IDX_RG, - MAP4(0, 1, ZERO, ONE), - MAP2(0, 1) - }, -}; - - - -/** - * Convert a GL image format enum to an IDX_* value (see above). - */ -static int -get_map_idx(GLenum value) -{ - switch (value) { - case GL_LUMINANCE: return IDX_LUMINANCE; - case GL_ALPHA: return IDX_ALPHA; - case GL_INTENSITY: return IDX_INTENSITY; - case GL_LUMINANCE_ALPHA: return IDX_LUMINANCE_ALPHA; - case GL_RGB: return IDX_RGB; - case GL_RGBA: return IDX_RGBA; - case GL_RED: return IDX_RED; - case GL_GREEN: return IDX_GREEN; - case GL_BLUE: return IDX_BLUE; - case GL_BGR: return IDX_BGR; - case GL_BGRA: return IDX_BGRA; - case GL_ABGR_EXT: return IDX_ABGR; - case GL_RG: return IDX_RG; - default: - _mesa_problem(NULL, "Unexpected inFormat"); - return 0; - } -} - - -/** - * When promoting texture formats (see below) we need to compute the - * mapping of dest components back to source components. - * This function does that. - * \param inFormat the incoming format of the texture - * \param outFormat the final texture format - * \return map[6] a full 6-component map - */ -static void -compute_component_mapping(GLenum inFormat, GLenum outFormat, - GLubyte *map) -{ - const int inFmt = get_map_idx(inFormat); - const int outFmt = get_map_idx(outFormat); - const GLubyte *in2rgba = mappings[inFmt].to_rgba; - const GLubyte *rgba2out = mappings[outFmt].from_rgba; - int i; - - for (i = 0; i < 4; i++) - map[i] = in2rgba[rgba2out[i]]; - - map[ZERO] = ZERO; - map[ONE] = ONE; - -#if 0 - printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n", - inFormat, _mesa_lookup_enum_by_nr(inFormat), - outFormat, _mesa_lookup_enum_by_nr(outFormat), - map[0], - map[1], - map[2], - map[3], - map[4], - map[5]); -#endif -} - - -/** - * Make a temporary (color) texture image with GLfloat components. - * Apply all needed pixel unpacking and pixel transfer operations. - * Note that there are both logicalBaseFormat and textureBaseFormat parameters. - * Suppose the user specifies GL_LUMINANCE as the internal texture format - * but the graphics hardware doesn't support luminance textures. So, we might - * use an RGB hardware format instead. - * If logicalBaseFormat != textureBaseFormat we have some extra work to do. - * - * \param ctx the rendering context - * \param dims image dimensions: 1, 2 or 3 - * \param logicalBaseFormat basic texture derived from the user's - * internal texture format value - * \param textureBaseFormat the actual basic format of the texture - * \param srcWidth source image width - * \param srcHeight source image height - * \param srcDepth source image depth - * \param srcFormat source image format - * \param srcType source image type - * \param srcAddr source image address - * \param srcPacking source image pixel packing - * \return resulting image with format = textureBaseFormat and type = GLfloat. - */ -GLfloat * -_mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims, - GLenum logicalBaseFormat, - GLenum textureBaseFormat, - GLint srcWidth, GLint srcHeight, GLint srcDepth, - GLenum srcFormat, GLenum srcType, - const GLvoid *srcAddr, - const struct gl_pixelstore_attrib *srcPacking, - GLbitfield transferOps) -{ - GLfloat *tempImage; - const GLint components = _mesa_components_in_format(logicalBaseFormat); - const GLint srcStride = - _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); - GLfloat *dst; - GLint img, row; - - ASSERT(dims >= 1 && dims <= 3); - - ASSERT(logicalBaseFormat == GL_RGBA || - logicalBaseFormat == GL_RGB || - logicalBaseFormat == GL_RG || - logicalBaseFormat == GL_RED || - logicalBaseFormat == GL_LUMINANCE_ALPHA || - logicalBaseFormat == GL_LUMINANCE || - logicalBaseFormat == GL_ALPHA || - logicalBaseFormat == GL_INTENSITY || - logicalBaseFormat == GL_COLOR_INDEX || - logicalBaseFormat == GL_DEPTH_COMPONENT); - - ASSERT(textureBaseFormat == GL_RGBA || - textureBaseFormat == GL_RGB || - textureBaseFormat == GL_RG || - textureBaseFormat == GL_RED || - textureBaseFormat == GL_LUMINANCE_ALPHA || - textureBaseFormat == GL_LUMINANCE || - textureBaseFormat == GL_ALPHA || - textureBaseFormat == GL_INTENSITY || - textureBaseFormat == GL_COLOR_INDEX || - textureBaseFormat == GL_DEPTH_COMPONENT); - - tempImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth - * components * sizeof(GLfloat)); - if (!tempImage) - return NULL; - - dst = tempImage; - for (img = 0; img < srcDepth; img++) { - const GLubyte *src - = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, - srcWidth, srcHeight, - srcFormat, srcType, - img, 0, 0); - for (row = 0; row < srcHeight; row++) { - _mesa_unpack_color_span_float(ctx, srcWidth, logicalBaseFormat, - dst, srcFormat, srcType, src, - srcPacking, transferOps); - dst += srcWidth * components; - src += srcStride; - } - } - - if (logicalBaseFormat != textureBaseFormat) { - /* more work */ - GLint texComponents = _mesa_components_in_format(textureBaseFormat); - GLint logComponents = _mesa_components_in_format(logicalBaseFormat); - GLfloat *newImage; - GLint i, n; - GLubyte map[6]; - - /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */ - ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA || - textureBaseFormat == GL_LUMINANCE_ALPHA); - - /* The actual texture format should have at least as many components - * as the logical texture format. - */ - ASSERT(texComponents >= logComponents); - - newImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth - * texComponents * sizeof(GLfloat)); - if (!newImage) { - free(tempImage); - return NULL; - } - - compute_component_mapping(logicalBaseFormat, textureBaseFormat, map); - - n = srcWidth * srcHeight * srcDepth; - for (i = 0; i < n; i++) { - GLint k; - for (k = 0; k < texComponents; k++) { - GLint j = map[k]; - if (j == ZERO) - newImage[i * texComponents + k] = 0.0F; - else if (j == ONE) - newImage[i * texComponents + k] = 1.0F; - else - newImage[i * texComponents + k] = tempImage[i * logComponents + j]; - } - } - - free(tempImage); - tempImage = newImage; - } - - return tempImage; -} - - -/** - * Make temporary image with uint pixel values. Used for unsigned - * integer-valued textures. - */ -static GLuint * -make_temp_uint_image(struct gl_context *ctx, GLuint dims, - GLenum logicalBaseFormat, - GLenum textureBaseFormat, - GLint srcWidth, GLint srcHeight, GLint srcDepth, - GLenum srcFormat, GLenum srcType, - const GLvoid *srcAddr, - const struct gl_pixelstore_attrib *srcPacking) -{ - GLuint *tempImage; - const GLint components = _mesa_components_in_format(logicalBaseFormat); - const GLint srcStride = - _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); - GLuint *dst; - GLint img, row; - - ASSERT(dims >= 1 && dims <= 3); - - ASSERT(logicalBaseFormat == GL_RGBA || - logicalBaseFormat == GL_RGB || - logicalBaseFormat == GL_RG || - logicalBaseFormat == GL_RED || - logicalBaseFormat == GL_LUMINANCE_ALPHA || - logicalBaseFormat == GL_LUMINANCE || - logicalBaseFormat == GL_INTENSITY || - logicalBaseFormat == GL_ALPHA); - - ASSERT(textureBaseFormat == GL_RGBA || - textureBaseFormat == GL_RGB || - textureBaseFormat == GL_RG || - textureBaseFormat == GL_RED || - textureBaseFormat == GL_LUMINANCE_ALPHA || - textureBaseFormat == GL_LUMINANCE || - textureBaseFormat == GL_ALPHA); - - tempImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth - * components * sizeof(GLuint)); - if (!tempImage) - return NULL; - - dst = tempImage; - for (img = 0; img < srcDepth; img++) { - const GLubyte *src - = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, - srcWidth, srcHeight, - srcFormat, srcType, - img, 0, 0); - for (row = 0; row < srcHeight; row++) { - _mesa_unpack_color_span_uint(ctx, srcWidth, logicalBaseFormat, - dst, srcFormat, srcType, src, - srcPacking); - dst += srcWidth * components; - src += srcStride; - } - } - - if (logicalBaseFormat != textureBaseFormat) { - /* more work */ - GLint texComponents = _mesa_components_in_format(textureBaseFormat); - GLint logComponents = _mesa_components_in_format(logicalBaseFormat); - GLuint *newImage; - GLint i, n; - GLubyte map[6]; - - /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */ - ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA || - textureBaseFormat == GL_LUMINANCE_ALPHA); - - /* The actual texture format should have at least as many components - * as the logical texture format. - */ - ASSERT(texComponents >= logComponents); - - newImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth - * texComponents * sizeof(GLuint)); - if (!newImage) { - free(tempImage); - return NULL; - } - - compute_component_mapping(logicalBaseFormat, textureBaseFormat, map); - - n = srcWidth * srcHeight * srcDepth; - for (i = 0; i < n; i++) { - GLint k; - for (k = 0; k < texComponents; k++) { - GLint j = map[k]; - if (j == ZERO) - newImage[i * texComponents + k] = 0.0F; - else if (j == ONE) - newImage[i * texComponents + k] = 1.0F; - else - newImage[i * texComponents + k] = tempImage[i * logComponents + j]; - } - } - - free(tempImage); - tempImage = newImage; - } - - return tempImage; -} - - - -/** - * Make a temporary (color) texture image with GLchan components. - * Apply all needed pixel unpacking and pixel transfer operations. - * Note that there are both logicalBaseFormat and textureBaseFormat parameters. - * Suppose the user specifies GL_LUMINANCE as the internal texture format - * but the graphics hardware doesn't support luminance textures. So, we might - * use an RGB hardware format instead. - * If logicalBaseFormat != textureBaseFormat we have some extra work to do. - * - * \param ctx the rendering context - * \param dims image dimensions: 1, 2 or 3 - * \param logicalBaseFormat basic texture derived from the user's - * internal texture format value - * \param textureBaseFormat the actual basic format of the texture - * \param srcWidth source image width - * \param srcHeight source image height - * \param srcDepth source image depth - * \param srcFormat source image format - * \param srcType source image type - * \param srcAddr source image address - * \param srcPacking source image pixel packing - * \return resulting image with format = textureBaseFormat and type = GLchan. - */ -GLchan * -_mesa_make_temp_chan_image(struct gl_context *ctx, GLuint dims, - GLenum logicalBaseFormat, - GLenum textureBaseFormat, - GLint srcWidth, GLint srcHeight, GLint srcDepth, - GLenum srcFormat, GLenum srcType, - const GLvoid *srcAddr, - const struct gl_pixelstore_attrib *srcPacking) -{ - GLuint transferOps = ctx->_ImageTransferState; - const GLint components = _mesa_components_in_format(logicalBaseFormat); - GLint img, row; - GLchan *tempImage, *dst; - - ASSERT(dims >= 1 && dims <= 3); - - ASSERT(logicalBaseFormat == GL_RGBA || - logicalBaseFormat == GL_RGB || - logicalBaseFormat == GL_RG || - logicalBaseFormat == GL_RED || - logicalBaseFormat == GL_LUMINANCE_ALPHA || - logicalBaseFormat == GL_LUMINANCE || - logicalBaseFormat == GL_ALPHA || - logicalBaseFormat == GL_INTENSITY); - - ASSERT(textureBaseFormat == GL_RGBA || - textureBaseFormat == GL_RGB || - textureBaseFormat == GL_RG || - textureBaseFormat == GL_RED || - textureBaseFormat == GL_LUMINANCE_ALPHA || - textureBaseFormat == GL_LUMINANCE || - textureBaseFormat == GL_ALPHA || - textureBaseFormat == GL_INTENSITY); - - /* unpack and transfer the source image */ - tempImage = (GLchan *) malloc(srcWidth * srcHeight * srcDepth - * components * sizeof(GLchan)); - if (!tempImage) { - return NULL; - } - - dst = tempImage; - for (img = 0; img < srcDepth; img++) { - const GLint srcStride = - _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); - const GLubyte *src = - (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, - srcWidth, srcHeight, - srcFormat, srcType, - img, 0, 0); - for (row = 0; row < srcHeight; row++) { - _mesa_unpack_color_span_chan(ctx, srcWidth, logicalBaseFormat, dst, - srcFormat, srcType, src, srcPacking, - transferOps); - dst += srcWidth * components; - src += srcStride; - } - } - - if (logicalBaseFormat != textureBaseFormat) { - /* one more conversion step */ - GLint texComponents = _mesa_components_in_format(textureBaseFormat); - GLint logComponents = _mesa_components_in_format(logicalBaseFormat); - GLchan *newImage; - GLint i, n; - GLubyte map[6]; - - /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */ - ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA || - textureBaseFormat == GL_LUMINANCE_ALPHA); - - /* The actual texture format should have at least as many components - * as the logical texture format. - */ - ASSERT(texComponents >= logComponents); - - newImage = (GLchan *) malloc(srcWidth * srcHeight * srcDepth - * texComponents * sizeof(GLchan)); - if (!newImage) { - free(tempImage); - return NULL; - } - - compute_component_mapping(logicalBaseFormat, textureBaseFormat, map); - - n = srcWidth * srcHeight * srcDepth; - for (i = 0; i < n; i++) { - GLint k; - for (k = 0; k < texComponents; k++) { - GLint j = map[k]; - if (j == ZERO) - newImage[i * texComponents + k] = 0; - else if (j == ONE) - newImage[i * texComponents + k] = CHAN_MAX; - else - newImage[i * texComponents + k] = tempImage[i * logComponents + j]; - } - } - - free(tempImage); - tempImage = newImage; - } - - return tempImage; -} - - -/** - * Copy GLubyte pixels from <src> to <dst> with swizzling. - * \param dst destination pixels - * \param dstComponents number of color components in destination pixels - * \param src source pixels - * \param srcComponents number of color components in source pixels - * \param map the swizzle mapping. map[X] says where to find the X component - * in the source image's pixels. For example, if the source image - * is GL_BGRA and X = red, map[0] yields 2. - * \param count number of pixels to copy/swizzle. - */ -static void -swizzle_copy(GLubyte *dst, GLuint dstComponents, const GLubyte *src, - GLuint srcComponents, const GLubyte *map, GLuint count) -{ -#define SWZ_CPY(dst, src, count, dstComps, srcComps) \ - do { \ - GLuint i; \ - for (i = 0; i < count; i++) { \ - GLuint j; \ - if (srcComps == 4) { \ - COPY_4UBV(tmp, src); \ - } \ - else { \ - for (j = 0; j < srcComps; j++) { \ - tmp[j] = src[j]; \ - } \ - } \ - src += srcComps; \ - for (j = 0; j < dstComps; j++) { \ - dst[j] = tmp[map[j]]; \ - } \ - dst += dstComps; \ - } \ - } while (0) - - GLubyte tmp[6]; - - tmp[ZERO] = 0x0; - tmp[ONE] = 0xff; - - ASSERT(srcComponents <= 4); - ASSERT(dstComponents <= 4); - - switch (dstComponents) { - case 4: - switch (srcComponents) { - case 4: - SWZ_CPY(dst, src, count, 4, 4); - break; - case 3: - SWZ_CPY(dst, src, count, 4, 3); - break; - case 2: - SWZ_CPY(dst, src, count, 4, 2); - break; - case 1: - SWZ_CPY(dst, src, count, 4, 1); - break; - default: - ; - } - break; - case 3: - switch (srcComponents) { - case 4: - SWZ_CPY(dst, src, count, 3, 4); - break; - case 3: - SWZ_CPY(dst, src, count, 3, 3); - break; - case 2: - SWZ_CPY(dst, src, count, 3, 2); - break; - case 1: - SWZ_CPY(dst, src, count, 3, 1); - break; - default: - ; - } - break; - case 2: - switch (srcComponents) { - case 4: - SWZ_CPY(dst, src, count, 2, 4); - break; - case 3: - SWZ_CPY(dst, src, count, 2, 3); - break; - case 2: - SWZ_CPY(dst, src, count, 2, 2); - break; - case 1: - SWZ_CPY(dst, src, count, 2, 1); - break; - default: - ; - } - break; - case 1: - switch (srcComponents) { - case 4: - SWZ_CPY(dst, src, count, 1, 4); - break; - case 3: - SWZ_CPY(dst, src, count, 1, 3); - break; - case 2: - SWZ_CPY(dst, src, count, 1, 2); - break; - case 1: - SWZ_CPY(dst, src, count, 1, 1); - break; - default: - ; - } - break; - default: - ; - } -#undef SWZ_CPY -} - - - -static const GLubyte map_identity[6] = { 0, 1, 2, 3, ZERO, ONE }; -static const GLubyte map_3210[6] = { 3, 2, 1, 0, ZERO, ONE }; - - -/** - * For 1-byte/pixel formats (or 8_8_8_8 packed formats), return a - * mapping array depending on endianness. - */ -static const GLubyte * -type_mapping( GLenum srcType ) -{ - switch (srcType) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - return map_identity; - case GL_UNSIGNED_INT_8_8_8_8: - return _mesa_little_endian() ? map_3210 : map_identity; - case GL_UNSIGNED_INT_8_8_8_8_REV: - return _mesa_little_endian() ? map_identity : map_3210; - default: - return NULL; - } -} - - -/** - * For 1-byte/pixel formats (or 8_8_8_8 packed formats), return a - * mapping array depending on pixelstore byte swapping state. - */ -static const GLubyte * -byteswap_mapping( GLboolean swapBytes, - GLenum srcType ) -{ - if (!swapBytes) - return map_identity; - - switch (srcType) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - return map_identity; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - return map_3210; - default: - return NULL; - } -} - - - -/** - * Transfer a GLubyte texture image with component swizzling. - */ -static void -_mesa_swizzle_ubyte_image(struct gl_context *ctx, - GLuint dimensions, - GLenum srcFormat, - GLenum srcType, - - GLenum baseInternalFormat, - - const GLubyte *rgba2dst, - GLuint dstComponents, - - GLvoid *dstAddr, - GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, - GLint dstRowStride, - const GLuint *dstImageOffsets, - - GLint srcWidth, GLint srcHeight, GLint srcDepth, - const GLvoid *srcAddr, - const struct gl_pixelstore_attrib *srcPacking ) -{ - GLint srcComponents = _mesa_components_in_format(srcFormat); - const GLubyte *srctype2ubyte, *swap; - GLubyte map[4], src2base[6], base2rgba[6]; - GLint i; - const GLint srcRowStride = - _mesa_image_row_stride(srcPacking, srcWidth, - srcFormat, GL_UNSIGNED_BYTE); - const GLint srcImageStride - = _mesa_image_image_stride(srcPacking, srcWidth, srcHeight, srcFormat, - GL_UNSIGNED_BYTE); - const GLubyte *srcImage - = (const GLubyte *) _mesa_image_address(dimensions, srcPacking, srcAddr, - srcWidth, srcHeight, srcFormat, - GL_UNSIGNED_BYTE, 0, 0, 0); - - (void) ctx; - - /* Translate from src->baseInternal->GL_RGBA->dst. This will - * correctly deal with RGBA->RGB->RGBA conversions where the final - * A value must be 0xff regardless of the incoming alpha values. - */ - compute_component_mapping(srcFormat, baseInternalFormat, src2base); - compute_component_mapping(baseInternalFormat, GL_RGBA, base2rgba); - swap = byteswap_mapping(srcPacking->SwapBytes, srcType); - srctype2ubyte = type_mapping(srcType); - - - for (i = 0; i < 4; i++) - map[i] = srctype2ubyte[swap[src2base[base2rgba[rgba2dst[i]]]]]; - -/* printf("map %d %d %d %d\n", map[0], map[1], map[2], map[3]); */ - - if (srcComponents == dstComponents && - srcRowStride == dstRowStride && - srcRowStride == srcWidth * srcComponents && - dimensions < 3) { - /* 1 and 2D images only */ - GLubyte *dstImage = (GLubyte *) dstAddr - + dstYoffset * dstRowStride - + dstXoffset * dstComponents; - swizzle_copy(dstImage, dstComponents, srcImage, srcComponents, map, - srcWidth * srcHeight); - } - else { - GLint img, row; - for (img = 0; img < srcDepth; img++) { - const GLubyte *srcRow = srcImage; - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstComponents - + dstYoffset * dstRowStride - + dstXoffset * dstComponents; - for (row = 0; row < srcHeight; row++) { - swizzle_copy(dstRow, dstComponents, srcRow, srcComponents, map, srcWidth); - dstRow += dstRowStride; - srcRow += srcRowStride; - } - srcImage += srcImageStride; - } - } -} - - -/** - * Teximage storage routine for when a simple memcpy will do. - * No pixel transfer operations or special texel encodings allowed. - * 1D, 2D and 3D images supported. - */ -static void -memcpy_texture(struct gl_context *ctx, - GLuint dimensions, - gl_format dstFormat, - GLvoid *dstAddr, - GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, - GLint dstRowStride, - const GLuint *dstImageOffsets, - GLint srcWidth, GLint srcHeight, GLint srcDepth, - GLenum srcFormat, GLenum srcType, - const GLvoid *srcAddr, - const struct gl_pixelstore_attrib *srcPacking) -{ - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, - srcFormat, srcType); - const GLint srcImageStride = _mesa_image_image_stride(srcPacking, - srcWidth, srcHeight, srcFormat, srcType); - const GLubyte *srcImage = (const GLubyte *) _mesa_image_address(dimensions, - srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLint bytesPerRow = srcWidth * texelBytes; - -#if 0 - /* XXX update/re-enable for dstImageOffsets array */ - const GLint bytesPerImage = srcHeight * bytesPerRow; - const GLint bytesPerTexture = srcDepth * bytesPerImage; - GLubyte *dstImage = (GLubyte *) dstAddr - + dstZoffset * dstImageStride - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - - if (dstRowStride == srcRowStride && - dstRowStride == bytesPerRow && - ((dstImageStride == srcImageStride && - dstImageStride == bytesPerImage) || - (srcDepth == 1))) { - /* one big memcpy */ - ctx->Driver.TextureMemCpy(dstImage, srcImage, bytesPerTexture); - } - else - { - GLint img, row; - for (img = 0; img < srcDepth; img++) { - const GLubyte *srcRow = srcImage; - GLubyte *dstRow = dstImage; - for (row = 0; row < srcHeight; row++) { - ctx->Driver.TextureMemCpy(dstRow, srcRow, bytesPerRow); - dstRow += dstRowStride; - srcRow += srcRowStride; - } - srcImage += srcImageStride; - dstImage += dstImageStride; - } - } -#endif - - GLint img, row; - for (img = 0; img < srcDepth; img++) { - const GLubyte *srcRow = srcImage; - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - ctx->Driver.TextureMemCpy(dstRow, srcRow, bytesPerRow); - dstRow += dstRowStride; - srcRow += srcRowStride; - } - srcImage += srcImageStride; - } -} - - - -/** - * Store a 32-bit integer depth component texture image. - */ -static GLboolean -_mesa_texstore_z32(TEXSTORE_PARAMS) -{ - const GLuint depthScale = 0xffffffff; - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - (void) dims; - ASSERT(dstFormat == MESA_FORMAT_Z32); - ASSERT(texelBytes == sizeof(GLuint)); - - if (ctx->Pixel.DepthScale == 1.0f && - ctx->Pixel.DepthBias == 0.0f && - !srcPacking->SwapBytes && - baseInternalFormat == GL_DEPTH_COMPONENT && - srcFormat == GL_DEPTH_COMPONENT && - srcType == GL_UNSIGNED_INT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - GLint img, row; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - const GLvoid *src = _mesa_image_address(dims, srcPacking, - srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); - _mesa_unpack_depth_span(ctx, srcWidth, - GL_UNSIGNED_INT, (GLuint *) dstRow, - depthScale, srcType, src, srcPacking); - dstRow += dstRowStride; - } - } - } - return GL_TRUE; -} - - -/** - * Store a 24-bit integer depth component texture image. - */ -static GLboolean -_mesa_texstore_x8_z24(TEXSTORE_PARAMS) -{ - const GLuint depthScale = 0xffffff; - const GLuint texelBytes = 4; - - (void) dims; - ASSERT(dstFormat == MESA_FORMAT_X8_Z24); - - { - /* general path */ - GLint img, row; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - const GLvoid *src = _mesa_image_address(dims, srcPacking, - srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); - _mesa_unpack_depth_span(ctx, srcWidth, - GL_UNSIGNED_INT, (GLuint *) dstRow, - depthScale, srcType, src, srcPacking); - dstRow += dstRowStride; - } - } - } - return GL_TRUE; -} - - -/** - * Store a 24-bit integer depth component texture image. - */ -static GLboolean -_mesa_texstore_z24_x8(TEXSTORE_PARAMS) -{ - const GLuint depthScale = 0xffffff; - const GLuint texelBytes = 4; - - (void) dims; - ASSERT(dstFormat == MESA_FORMAT_Z24_X8); - - { - /* general path */ - GLint img, row; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - const GLvoid *src = _mesa_image_address(dims, srcPacking, - srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); - GLuint *dst = (GLuint *) dstRow; - GLint i; - _mesa_unpack_depth_span(ctx, srcWidth, - GL_UNSIGNED_INT, dst, - depthScale, srcType, src, srcPacking); - for (i = 0; i < srcWidth; i++) - dst[i] <<= 8; - dstRow += dstRowStride; - } - } - } - return GL_TRUE; -} - - -/** - * Store a 16-bit integer depth component texture image. - */ -static GLboolean -_mesa_texstore_z16(TEXSTORE_PARAMS) -{ - const GLuint depthScale = 0xffff; - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - (void) dims; - ASSERT(dstFormat == MESA_FORMAT_Z16); - ASSERT(texelBytes == sizeof(GLushort)); - - if (ctx->Pixel.DepthScale == 1.0f && - ctx->Pixel.DepthBias == 0.0f && - !srcPacking->SwapBytes && - baseInternalFormat == GL_DEPTH_COMPONENT && - srcFormat == GL_DEPTH_COMPONENT && - srcType == GL_UNSIGNED_SHORT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - GLint img, row; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - const GLvoid *src = _mesa_image_address(dims, srcPacking, - srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); - GLushort *dst16 = (GLushort *) dstRow; - _mesa_unpack_depth_span(ctx, srcWidth, - GL_UNSIGNED_SHORT, dst16, depthScale, - srcType, src, srcPacking); - dstRow += dstRowStride; - } - } - } - return GL_TRUE; -} - - -/** - * Store an rgb565 or rgb565_rev texture image. - */ -static GLboolean -_mesa_texstore_rgb565(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_RGB565 || - dstFormat == MESA_FORMAT_RGB565_REV); - ASSERT(texelBytes == 2); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - dstFormat == MESA_FORMAT_RGB565 && - baseInternalFormat == GL_RGB && - srcFormat == GL_RGB && - srcType == GL_UNSIGNED_SHORT_5_6_5) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == GL_RGB && - srcFormat == GL_RGB && - srcType == GL_UNSIGNED_BYTE && - dims == 2) { - /* do optimized tex store */ - const GLint srcRowStride = - _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); - const GLubyte *src = (const GLubyte *) - _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, - srcFormat, srcType, 0, 0, 0); - GLubyte *dst = (GLubyte *) dstAddr - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - GLint row, col; - for (row = 0; row < srcHeight; row++) { - const GLubyte *srcUB = (const GLubyte *) src; - GLushort *dstUS = (GLushort *) dst; - /* check for byteswapped format */ - if (dstFormat == MESA_FORMAT_RGB565) { - for (col = 0; col < srcWidth; col++) { - dstUS[col] = PACK_COLOR_565( srcUB[0], srcUB[1], srcUB[2] ); - srcUB += 3; - } - } - else { - for (col = 0; col < srcWidth; col++) { - dstUS[col] = PACK_COLOR_565_REV( srcUB[0], srcUB[1], srcUB[2] ); - srcUB += 3; - } - } - dst += dstRowStride; - src += srcRowStride; - } - } - else { - /* general path */ - const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLchan *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLushort *dstUS = (GLushort *) dstRow; - /* check for byteswapped format */ - if (dstFormat == MESA_FORMAT_RGB565) { - for (col = 0; col < srcWidth; col++) { - dstUS[col] = PACK_COLOR_565( CHAN_TO_UBYTE(src[RCOMP]), - CHAN_TO_UBYTE(src[GCOMP]), - CHAN_TO_UBYTE(src[BCOMP]) ); - src += 3; - } - } - else { - for (col = 0; col < srcWidth; col++) { - dstUS[col] = PACK_COLOR_565_REV( CHAN_TO_UBYTE(src[RCOMP]), - CHAN_TO_UBYTE(src[GCOMP]), - CHAN_TO_UBYTE(src[BCOMP]) ); - src += 3; - } - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -/** - * Store a texture in MESA_FORMAT_RGBA8888 or MESA_FORMAT_RGBA8888_REV. - */ -static GLboolean -_mesa_texstore_rgba8888(TEXSTORE_PARAMS) -{ - const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_RGBA8888 || - dstFormat == MESA_FORMAT_RGBA8888_REV); - ASSERT(texelBytes == 4); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - dstFormat == MESA_FORMAT_RGBA8888 && - baseInternalFormat == GL_RGBA && - ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) || - (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) || - (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || - (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian))) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - dstFormat == MESA_FORMAT_RGBA8888_REV && - baseInternalFormat == GL_RGBA && - ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || - (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) || - (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) || - (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian))) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (!ctx->_ImageTransferState && - (srcType == GL_UNSIGNED_BYTE || - srcType == GL_UNSIGNED_INT_8_8_8_8 || - srcType == GL_UNSIGNED_INT_8_8_8_8_REV) && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { - - GLubyte dstmap[4]; - - /* dstmap - how to swizzle from RGBA to dst format: - */ - if ((littleEndian && dstFormat == MESA_FORMAT_RGBA8888) || - (!littleEndian && dstFormat == MESA_FORMAT_RGBA8888_REV)) { - dstmap[3] = 0; - dstmap[2] = 1; - dstmap[1] = 2; - dstmap[0] = 3; - } - else { - dstmap[3] = 3; - dstmap[2] = 2; - dstmap[1] = 1; - dstmap[0] = 0; - } - - _mesa_swizzle_ubyte_image(ctx, dims, - srcFormat, - srcType, - baseInternalFormat, - dstmap, 4, - dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcAddr, - srcPacking); - } - else { - /* general path */ - const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLchan *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLuint *dstUI = (GLuint *) dstRow; - if (dstFormat == MESA_FORMAT_RGBA8888) { - for (col = 0; col < srcWidth; col++) { - dstUI[col] = PACK_COLOR_8888( CHAN_TO_UBYTE(src[RCOMP]), - CHAN_TO_UBYTE(src[GCOMP]), - CHAN_TO_UBYTE(src[BCOMP]), - CHAN_TO_UBYTE(src[ACOMP]) ); - src += 4; - } - } - else { - for (col = 0; col < srcWidth; col++) { - dstUI[col] = PACK_COLOR_8888_REV( CHAN_TO_UBYTE(src[RCOMP]), - CHAN_TO_UBYTE(src[GCOMP]), - CHAN_TO_UBYTE(src[BCOMP]), - CHAN_TO_UBYTE(src[ACOMP]) ); - src += 4; - } - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -static GLboolean -_mesa_texstore_argb8888(TEXSTORE_PARAMS) -{ - const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = GL_RGBA; - - ASSERT(dstFormat == MESA_FORMAT_ARGB8888 || - dstFormat == MESA_FORMAT_ARGB8888_REV || - dstFormat == MESA_FORMAT_XRGB8888 || - dstFormat == MESA_FORMAT_XRGB8888_REV ); - ASSERT(texelBytes == 4); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - (dstFormat == MESA_FORMAT_ARGB8888 || - dstFormat == MESA_FORMAT_XRGB8888) && - baseInternalFormat == GL_RGBA && - srcFormat == GL_BGRA && - ((srcType == GL_UNSIGNED_BYTE && littleEndian) || - srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) { - /* simple memcpy path (little endian) */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - (dstFormat == MESA_FORMAT_ARGB8888_REV || - dstFormat == MESA_FORMAT_XRGB8888_REV) && - baseInternalFormat == GL_RGBA && - srcFormat == GL_BGRA && - ((srcType == GL_UNSIGNED_BYTE && !littleEndian) || - srcType == GL_UNSIGNED_INT_8_8_8_8)) { - /* simple memcpy path (big endian) */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - (dstFormat == MESA_FORMAT_ARGB8888 || - dstFormat == MESA_FORMAT_XRGB8888) && - srcFormat == GL_RGB && - (baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB) && - srcType == GL_UNSIGNED_BYTE) { - int img, row, col; - for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = - _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); - GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, - srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLuint *d4 = (GLuint *) dstRow; - for (col = 0; col < srcWidth; col++) { - d4[col] = PACK_COLOR_8888(0xff, - srcRow[col * 3 + RCOMP], - srcRow[col * 3 + GCOMP], - srcRow[col * 3 + BCOMP]); - } - dstRow += dstRowStride; - srcRow += srcRowStride; - } - } - } - else if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - dstFormat == MESA_FORMAT_ARGB8888 && - srcFormat == GL_RGBA && - baseInternalFormat == GL_RGBA && - srcType == GL_UNSIGNED_BYTE) { - /* same as above case, but src data has alpha too */ - GLint img, row, col; - /* For some reason, streaming copies to write-combined regions - * are extremely sensitive to the characteristics of how the - * source data is retrieved. By reordering the source reads to - * be in-order, the speed of this operation increases by half. - * Strangely the same isn't required for the RGB path, above. - */ - for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = - _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); - GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, - srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLuint *d4 = (GLuint *) dstRow; - for (col = 0; col < srcWidth; col++) { - d4[col] = PACK_COLOR_8888(srcRow[col * 4 + ACOMP], - srcRow[col * 4 + RCOMP], - srcRow[col * 4 + GCOMP], - srcRow[col * 4 + BCOMP]); - } - dstRow += dstRowStride; - srcRow += srcRowStride; - } - } - } - else if (!ctx->_ImageTransferState && - (srcType == GL_UNSIGNED_BYTE || - srcType == GL_UNSIGNED_INT_8_8_8_8 || - srcType == GL_UNSIGNED_INT_8_8_8_8_REV) && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { - - GLubyte dstmap[4]; - - /* dstmap - how to swizzle from RGBA to dst format: - */ - if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) || - (littleEndian && dstFormat == MESA_FORMAT_XRGB8888) || - (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) || - (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV)) { - dstmap[3] = 3; /* alpha */ - dstmap[2] = 0; /* red */ - dstmap[1] = 1; /* green */ - dstmap[0] = 2; /* blue */ - } - else { - assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) || - (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888) || - (littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV) || - (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888)); - dstmap[3] = 2; - dstmap[2] = 1; - dstmap[1] = 0; - dstmap[0] = 3; - } - - _mesa_swizzle_ubyte_image(ctx, dims, - srcFormat, - srcType, - baseInternalFormat, - dstmap, 4, - dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcAddr, - srcPacking); - } - else { - /* general path */ - const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLchan *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLuint *dstUI = (GLuint *) dstRow; - if (dstFormat == MESA_FORMAT_ARGB8888) { - for (col = 0; col < srcWidth; col++) { - dstUI[col] = PACK_COLOR_8888( CHAN_TO_UBYTE(src[ACOMP]), - CHAN_TO_UBYTE(src[RCOMP]), - CHAN_TO_UBYTE(src[GCOMP]), - CHAN_TO_UBYTE(src[BCOMP]) ); - src += 4; - } - } - else if (dstFormat == MESA_FORMAT_XRGB8888) { - for (col = 0; col < srcWidth; col++) { - dstUI[col] = PACK_COLOR_8888( 0xff, - CHAN_TO_UBYTE(src[RCOMP]), - CHAN_TO_UBYTE(src[GCOMP]), - CHAN_TO_UBYTE(src[BCOMP]) ); - src += 4; - } - } - else { - for (col = 0; col < srcWidth; col++) { - dstUI[col] = PACK_COLOR_8888_REV( CHAN_TO_UBYTE(src[ACOMP]), - CHAN_TO_UBYTE(src[RCOMP]), - CHAN_TO_UBYTE(src[GCOMP]), - CHAN_TO_UBYTE(src[BCOMP]) ); - src += 4; - } - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -static GLboolean -_mesa_texstore_rgb888(TEXSTORE_PARAMS) -{ - const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_RGB888); - ASSERT(texelBytes == 3); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == GL_RGB && - srcFormat == GL_BGR && - srcType == GL_UNSIGNED_BYTE && - littleEndian) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - srcFormat == GL_RGBA && - srcType == GL_UNSIGNED_BYTE) { - /* extract RGB from RGBA */ - GLint img, row, col; - for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = - _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); - GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, - srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - for (col = 0; col < srcWidth; col++) { - dstRow[col * 3 + 0] = srcRow[col * 4 + BCOMP]; - dstRow[col * 3 + 1] = srcRow[col * 4 + GCOMP]; - dstRow[col * 3 + 2] = srcRow[col * 4 + RCOMP]; - } - dstRow += dstRowStride; - srcRow += srcRowStride; - } - } - } - else if (!ctx->_ImageTransferState && - srcType == GL_UNSIGNED_BYTE && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { - - GLubyte dstmap[4]; - - /* dstmap - how to swizzle from RGBA to dst format: - */ - dstmap[0] = 2; - dstmap[1] = 1; - dstmap[2] = 0; - dstmap[3] = ONE; /* ? */ - - _mesa_swizzle_ubyte_image(ctx, dims, - srcFormat, - srcType, - baseInternalFormat, - dstmap, 3, - dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcAddr, - srcPacking); - } - else { - /* general path */ - const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLchan *src = (const GLchan *) tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { -#if 0 - if (littleEndian) { - for (col = 0; col < srcWidth; col++) { - dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[RCOMP]); - dstRow[col * 3 + 1] = CHAN_TO_UBYTE(src[GCOMP]); - dstRow[col * 3 + 2] = CHAN_TO_UBYTE(src[BCOMP]); - srcUB += 3; - } - } - else { - for (col = 0; col < srcWidth; col++) { - dstRow[col * 3 + 0] = srcUB[BCOMP]; - dstRow[col * 3 + 1] = srcUB[GCOMP]; - dstRow[col * 3 + 2] = srcUB[RCOMP]; - srcUB += 3; - } - } -#else - for (col = 0; col < srcWidth; col++) { - dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[BCOMP]); - dstRow[col * 3 + 1] = CHAN_TO_UBYTE(src[GCOMP]); - dstRow[col * 3 + 2] = CHAN_TO_UBYTE(src[RCOMP]); - src += 3; - } -#endif - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -static GLboolean -_mesa_texstore_bgr888(TEXSTORE_PARAMS) -{ - const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_BGR888); - ASSERT(texelBytes == 3); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == GL_RGB && - srcFormat == GL_RGB && - srcType == GL_UNSIGNED_BYTE && - littleEndian) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - srcFormat == GL_RGBA && - srcType == GL_UNSIGNED_BYTE) { - /* extract BGR from RGBA */ - int img, row, col; - for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = - _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); - GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, - srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - for (col = 0; col < srcWidth; col++) { - dstRow[col * 3 + 0] = srcRow[col * 4 + RCOMP]; - dstRow[col * 3 + 1] = srcRow[col * 4 + GCOMP]; - dstRow[col * 3 + 2] = srcRow[col * 4 + BCOMP]; - } - dstRow += dstRowStride; - srcRow += srcRowStride; - } - } - } - else if (!ctx->_ImageTransferState && - srcType == GL_UNSIGNED_BYTE && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { - - GLubyte dstmap[4]; - - /* dstmap - how to swizzle from RGBA to dst format: - */ - dstmap[0] = 0; - dstmap[1] = 1; - dstmap[2] = 2; - dstmap[3] = ONE; /* ? */ - - _mesa_swizzle_ubyte_image(ctx, dims, - srcFormat, - srcType, - baseInternalFormat, - dstmap, 3, - dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcAddr, - srcPacking); - } - else { - /* general path */ - const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLchan *src = (const GLchan *) tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - for (col = 0; col < srcWidth; col++) { - dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[RCOMP]); - dstRow[col * 3 + 1] = CHAN_TO_UBYTE(src[GCOMP]); - dstRow[col * 3 + 2] = CHAN_TO_UBYTE(src[BCOMP]); - src += 3; - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -static GLboolean -_mesa_texstore_argb4444(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_ARGB4444 || - dstFormat == MESA_FORMAT_ARGB4444_REV); - ASSERT(texelBytes == 2); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - dstFormat == MESA_FORMAT_ARGB4444 && - baseInternalFormat == GL_RGBA && - srcFormat == GL_BGRA && - srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLchan *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLushort *dstUS = (GLushort *) dstRow; - if (dstFormat == MESA_FORMAT_ARGB4444) { - for (col = 0; col < srcWidth; col++) { - dstUS[col] = PACK_COLOR_4444( CHAN_TO_UBYTE(src[ACOMP]), - CHAN_TO_UBYTE(src[RCOMP]), - CHAN_TO_UBYTE(src[GCOMP]), - CHAN_TO_UBYTE(src[BCOMP]) ); - src += 4; - } - } - else { - for (col = 0; col < srcWidth; col++) { - dstUS[col] = PACK_COLOR_4444_REV( CHAN_TO_UBYTE(src[ACOMP]), - CHAN_TO_UBYTE(src[RCOMP]), - CHAN_TO_UBYTE(src[GCOMP]), - CHAN_TO_UBYTE(src[BCOMP]) ); - src += 4; - } - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - -static GLboolean -_mesa_texstore_rgba5551(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_RGBA5551); - ASSERT(texelBytes == 2); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - dstFormat == MESA_FORMAT_RGBA5551 && - baseInternalFormat == GL_RGBA && - srcFormat == GL_RGBA && - srcType == GL_UNSIGNED_SHORT_5_5_5_1) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLchan *src =tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLushort *dstUS = (GLushort *) dstRow; - for (col = 0; col < srcWidth; col++) { - dstUS[col] = PACK_COLOR_5551( CHAN_TO_UBYTE(src[RCOMP]), - CHAN_TO_UBYTE(src[GCOMP]), - CHAN_TO_UBYTE(src[BCOMP]), - CHAN_TO_UBYTE(src[ACOMP]) ); - src += 4; - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - -static GLboolean -_mesa_texstore_argb1555(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_ARGB1555 || - dstFormat == MESA_FORMAT_ARGB1555_REV); - ASSERT(texelBytes == 2); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - dstFormat == MESA_FORMAT_ARGB1555 && - baseInternalFormat == GL_RGBA && - srcFormat == GL_BGRA && - srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLchan *src =tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLushort *dstUS = (GLushort *) dstRow; - if (dstFormat == MESA_FORMAT_ARGB1555) { - for (col = 0; col < srcWidth; col++) { - dstUS[col] = PACK_COLOR_1555( CHAN_TO_UBYTE(src[ACOMP]), - CHAN_TO_UBYTE(src[RCOMP]), - CHAN_TO_UBYTE(src[GCOMP]), - CHAN_TO_UBYTE(src[BCOMP]) ); - src += 4; - } - } - else { - for (col = 0; col < srcWidth; col++) { - dstUS[col] = PACK_COLOR_1555_REV( CHAN_TO_UBYTE(src[ACOMP]), - CHAN_TO_UBYTE(src[RCOMP]), - CHAN_TO_UBYTE(src[GCOMP]), - CHAN_TO_UBYTE(src[BCOMP]) ); - src += 4; - } - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -static GLboolean -_mesa_texstore_argb2101010(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_ARGB2101010); - ASSERT(texelBytes == 4); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - dstFormat == MESA_FORMAT_ARGB2101010 && - srcFormat == GL_BGRA && - srcType == GL_UNSIGNED_INT_2_10_10_10_REV && - baseInternalFormat == GL_RGBA) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - if (baseInternalFormat == GL_RGBA) { - for (row = 0; row < srcHeight; row++) { - GLuint *dstUI = (GLuint *) dstRow; - for (col = 0; col < srcWidth; col++) { - GLushort a,r,g,b; - - UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]); - UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]); - UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]); - UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]); - dstUI[col] = PACK_COLOR_2101010_US(a, r, g, b); - src += 4; - } - dstRow += dstRowStride; - } - } else if (baseInternalFormat == GL_RGB) { - for (row = 0; row < srcHeight; row++) { - GLuint *dstUI = (GLuint *) dstRow; - for (col = 0; col < srcWidth; col++) { - GLushort r,g,b; - - UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]); - UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]); - UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]); - dstUI[col] = PACK_COLOR_2101010_US(0xffff, r, g, b); - src += 4; - } - dstRow += dstRowStride; - } - } else { - ASSERT(0); - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -/** - * Do texstore for 2-channel, 4-bit/channel, unsigned normalized formats. - */ -static GLboolean -_mesa_texstore_unorm44(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_AL44); - ASSERT(texelBytes == 1); - - { - /* general path */ - const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLchan *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLubyte *dstUS = (GLubyte *) dstRow; - for (col = 0; col < srcWidth; col++) { - /* src[0] is luminance, src[1] is alpha */ - dstUS[col] = PACK_COLOR_44( CHAN_TO_UBYTE(src[1]), - CHAN_TO_UBYTE(src[0]) ); - src += 2; - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -/** - * Do texstore for 2-channel, 8-bit/channel, unsigned normalized formats. - */ -static GLboolean -_mesa_texstore_unorm88(TEXSTORE_PARAMS) -{ - const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_AL88 || - dstFormat == MESA_FORMAT_AL88_REV || - dstFormat == MESA_FORMAT_RG88 || - dstFormat == MESA_FORMAT_RG88_REV); - ASSERT(texelBytes == 2); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - (dstFormat == MESA_FORMAT_AL88 || dstFormat == MESA_FORMAT_RG88) && - baseInternalFormat == srcFormat && - srcType == GL_UNSIGNED_BYTE && - littleEndian) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (!ctx->_ImageTransferState && - littleEndian && - srcType == GL_UNSIGNED_BYTE && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { - GLubyte dstmap[4]; - - /* dstmap - how to swizzle from RGBA to dst format: - */ - if (dstFormat == MESA_FORMAT_AL88 || dstFormat == MESA_FORMAT_AL88_REV) { - if ((littleEndian && dstFormat == MESA_FORMAT_AL88) || - (!littleEndian && dstFormat == MESA_FORMAT_AL88_REV)) { - dstmap[0] = 0; - dstmap[1] = 3; - } - else { - dstmap[0] = 3; - dstmap[1] = 0; - } - } - else { - if ((littleEndian && dstFormat == MESA_FORMAT_RG88) || - (!littleEndian && dstFormat == MESA_FORMAT_RG88_REV)) { - dstmap[0] = 0; - dstmap[1] = 1; - } - else { - dstmap[0] = 1; - dstmap[1] = 0; - } - } - dstmap[2] = ZERO; /* ? */ - dstmap[3] = ONE; /* ? */ - - _mesa_swizzle_ubyte_image(ctx, dims, - srcFormat, - srcType, - baseInternalFormat, - dstmap, 2, - dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcAddr, - srcPacking); - } - else { - /* general path */ - const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLchan *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLushort *dstUS = (GLushort *) dstRow; - if (dstFormat == MESA_FORMAT_AL88 || - dstFormat == MESA_FORMAT_RG88) { - for (col = 0; col < srcWidth; col++) { - /* src[0] is luminance, src[1] is alpha */ - dstUS[col] = PACK_COLOR_88( CHAN_TO_UBYTE(src[1]), - CHAN_TO_UBYTE(src[0]) ); - src += 2; - } - } - else { - for (col = 0; col < srcWidth; col++) { - /* src[0] is luminance, src[1] is alpha */ - dstUS[col] = PACK_COLOR_88_REV( CHAN_TO_UBYTE(src[1]), - CHAN_TO_UBYTE(src[0]) ); - src += 2; - } - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -/** - * Do texstore for 2-channel, 16-bit/channel, unsigned normalized formats. - */ -static GLboolean -_mesa_texstore_unorm1616(TEXSTORE_PARAMS) -{ - const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_AL1616 || - dstFormat == MESA_FORMAT_AL1616_REV || - dstFormat == MESA_FORMAT_RG1616 || - dstFormat == MESA_FORMAT_RG1616_REV); - ASSERT(texelBytes == 4); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - (dstFormat == MESA_FORMAT_AL1616 || dstFormat == MESA_FORMAT_RG1616) && - baseInternalFormat == srcFormat && - srcType == GL_UNSIGNED_SHORT && - littleEndian) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLuint *dstUI = (GLuint *) dstRow; - if (dstFormat == MESA_FORMAT_AL1616 || - dstFormat == MESA_FORMAT_RG1616) { - for (col = 0; col < srcWidth; col++) { - GLushort l, a; - - UNCLAMPED_FLOAT_TO_USHORT(l, src[0]); - UNCLAMPED_FLOAT_TO_USHORT(a, src[1]); - dstUI[col] = PACK_COLOR_1616(a, l); - src += 2; - } - } - else { - for (col = 0; col < srcWidth; col++) { - GLushort l, a; - - UNCLAMPED_FLOAT_TO_USHORT(l, src[0]); - UNCLAMPED_FLOAT_TO_USHORT(a, src[1]); - dstUI[col] = PACK_COLOR_1616_REV(a, l); - src += 2; - } - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -/* Texstore for R16, A16, L16, I16. */ -static GLboolean -_mesa_texstore_unorm16(TEXSTORE_PARAMS) -{ - const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_R16 || - dstFormat == MESA_FORMAT_A16 || - dstFormat == MESA_FORMAT_L16 || - dstFormat == MESA_FORMAT_I16); - ASSERT(texelBytes == 2); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_UNSIGNED_SHORT && - littleEndian) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLushort *dstUS = (GLushort *) dstRow; - for (col = 0; col < srcWidth; col++) { - GLushort r; - - UNCLAMPED_FLOAT_TO_USHORT(r, src[0]); - dstUS[col] = r; - src += 1; - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -static GLboolean -_mesa_texstore_rgba_16(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_RGBA_16); - ASSERT(texelBytes == 8); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == GL_RGBA && - srcFormat == GL_RGBA && - srcType == GL_UNSIGNED_SHORT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLushort *dstUS = (GLushort *) dstRow; - for (col = 0; col < srcWidth; col++) { - GLushort r, g, b, a; - - UNCLAMPED_FLOAT_TO_USHORT(r, src[0]); - UNCLAMPED_FLOAT_TO_USHORT(g, src[1]); - UNCLAMPED_FLOAT_TO_USHORT(b, src[2]); - UNCLAMPED_FLOAT_TO_USHORT(a, src[3]); - dstUS[col*4+0] = r; - dstUS[col*4+1] = g; - dstUS[col*4+2] = b; - dstUS[col*4+3] = a; - src += 4; - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -static GLboolean -_mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGB_16 || - dstFormat == MESA_FORMAT_SIGNED_RGBA_16); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == GL_RGBA && - dstFormat == MESA_FORMAT_SIGNED_RGBA_16 && - srcFormat == GL_RGBA && - srcType == GL_SHORT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - const GLuint comps = _mesa_get_format_bytes(dstFormat) / 2; - GLint img, row, col; - - if (!tempImage) - return GL_FALSE; - - /* Note: tempImage is always float[4] / RGBA. We convert to 1, 2, - * 3 or 4 components/pixel here. - */ - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLshort *dstRowS = (GLshort *) dstRow; - if (dstFormat == MESA_FORMAT_SIGNED_RGBA_16) { - for (col = 0; col < srcWidth; col++) { - GLuint c; - for (c = 0; c < comps; c++) { - GLshort p; - UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 4 + c]); - dstRowS[col * comps + c] = p; - } - } - dstRow += dstRowStride; - src += 4 * srcWidth; - } else { - for (col = 0; col < srcWidth; col++) { - GLuint c; - for (c = 0; c < comps; c++) { - GLshort p; - UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 3 + c]); - dstRowS[col * comps + c] = p; - } - } - dstRow += dstRowStride; - src += 3 * srcWidth; - } - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -static GLboolean -_mesa_texstore_rgb332(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_RGB332); - ASSERT(texelBytes == 1); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == GL_RGB && - srcFormat == GL_RGB && srcType == GL_UNSIGNED_BYTE_3_3_2) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLchan *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - for (col = 0; col < srcWidth; col++) { - dstRow[col] = PACK_COLOR_332( CHAN_TO_UBYTE(src[RCOMP]), - CHAN_TO_UBYTE(src[GCOMP]), - CHAN_TO_UBYTE(src[BCOMP]) ); - src += 3; - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -/** - * Texstore for _mesa_texformat_a8, _mesa_texformat_l8, _mesa_texformat_i8. - */ -static GLboolean -_mesa_texstore_unorm8(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_A8 || - dstFormat == MESA_FORMAT_L8 || - dstFormat == MESA_FORMAT_I8 || - dstFormat == MESA_FORMAT_R8); - ASSERT(texelBytes == 1); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_UNSIGNED_BYTE) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (!ctx->_ImageTransferState && - srcType == GL_UNSIGNED_BYTE && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { - GLubyte dstmap[4]; - - /* dstmap - how to swizzle from RGBA to dst format: - */ - if (dstFormat == MESA_FORMAT_A8) { - dstmap[0] = 3; - } - else { - dstmap[0] = 0; - } - dstmap[1] = ZERO; /* ? */ - dstmap[2] = ZERO; /* ? */ - dstmap[3] = ONE; /* ? */ - - _mesa_swizzle_ubyte_image(ctx, dims, - srcFormat, - srcType, - baseInternalFormat, - dstmap, 1, - dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcAddr, - srcPacking); - } - else { - /* general path */ - const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLchan *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - for (col = 0; col < srcWidth; col++) { - dstRow[col] = CHAN_TO_UBYTE(src[col]); - } - dstRow += dstRowStride; - src += srcWidth; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - - -static GLboolean -_mesa_texstore_ci8(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - - (void) dims; (void) baseInternalFormat; - ASSERT(dstFormat == MESA_FORMAT_CI8); - ASSERT(texelBytes == 1); - ASSERT(baseInternalFormat == GL_COLOR_INDEX); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - srcFormat == GL_COLOR_INDEX && - srcType == GL_UNSIGNED_BYTE) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - GLint img, row; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - const GLvoid *src = _mesa_image_address(dims, srcPacking, - srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); - _mesa_unpack_index_span(ctx, srcWidth, GL_UNSIGNED_BYTE, dstRow, - srcType, src, srcPacking, - ctx->_ImageTransferState); - dstRow += dstRowStride; - } - } - } - return GL_TRUE; -} - - -/** - * Texstore for _mesa_texformat_ycbcr or _mesa_texformat_ycbcr_REV. - */ -static GLboolean -_mesa_texstore_ycbcr(TEXSTORE_PARAMS) -{ - const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - - (void) ctx; (void) dims; (void) baseInternalFormat; - - ASSERT((dstFormat == MESA_FORMAT_YCBCR) || - (dstFormat == MESA_FORMAT_YCBCR_REV)); - ASSERT(texelBytes == 2); - ASSERT(ctx->Extensions.MESA_ycbcr_texture); - ASSERT(srcFormat == GL_YCBCR_MESA); - ASSERT((srcType == GL_UNSIGNED_SHORT_8_8_MESA) || - (srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA)); - ASSERT(baseInternalFormat == GL_YCBCR_MESA); - - /* always just memcpy since no pixel transfer ops apply */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - - /* Check if we need byte swapping */ - /* XXX the logic here _might_ be wrong */ - if (srcPacking->SwapBytes ^ - (srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA) ^ - (dstFormat == MESA_FORMAT_YCBCR_REV) ^ - !littleEndian) { - GLint img, row; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - _mesa_swap2((GLushort *) dstRow, srcWidth); - dstRow += dstRowStride; - } - } - } - return GL_TRUE; -} - -static GLboolean -_mesa_texstore_dudv8(TEXSTORE_PARAMS) -{ - const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_DUDV8); - ASSERT(texelBytes == 2); - ASSERT(ctx->Extensions.ATI_envmap_bumpmap); - ASSERT((srcFormat == GL_DU8DV8_ATI) || - (srcFormat == GL_DUDV_ATI)); - ASSERT(baseInternalFormat == GL_DUDV_ATI); - - if (!srcPacking->SwapBytes && srcType == GL_BYTE && - littleEndian) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (srcType == GL_BYTE) { - GLubyte dstmap[4]; - - /* dstmap - how to swizzle from RGBA to dst format: - */ - if (littleEndian) { - dstmap[0] = 0; - dstmap[1] = 3; - } - else { - dstmap[0] = 3; - dstmap[1] = 0; - } - dstmap[2] = ZERO; /* ? */ - dstmap[3] = ONE; /* ? */ - - _mesa_swizzle_ubyte_image(ctx, dims, - GL_LUMINANCE_ALPHA, /* hack */ - GL_UNSIGNED_BYTE, /* hack */ - GL_LUMINANCE_ALPHA, /* hack */ - dstmap, 2, - dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcAddr, - srcPacking); - } - else { - /* general path - note this is defined for 2d textures only */ - const GLint components = _mesa_components_in_format(baseInternalFormat); - const GLint srcStride = _mesa_image_row_stride(srcPacking, srcWidth, - srcFormat, srcType); - GLbyte *tempImage, *dst, *src; - GLint row; - - tempImage = (GLbyte *) malloc(srcWidth * srcHeight * srcDepth - * components * sizeof(GLbyte)); - if (!tempImage) - return GL_FALSE; - - src = (GLbyte *) _mesa_image_address(dims, srcPacking, srcAddr, - srcWidth, srcHeight, - srcFormat, srcType, - 0, 0, 0); - - dst = tempImage; - for (row = 0; row < srcHeight; row++) { - _mesa_unpack_dudv_span_byte(ctx, srcWidth, baseInternalFormat, - dst, srcFormat, srcType, src, - srcPacking, 0); - dst += srcWidth * components; - src += srcStride; - } - - src = tempImage; - dst = (GLbyte *) dstAddr - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - memcpy(dst, src, srcWidth * texelBytes); - dst += dstRowStride; - src += srcWidth * texelBytes; - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -/** - * Store a texture in a signed normalized 8-bit format. - */ -static GLboolean -_mesa_texstore_snorm8(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_SIGNED_A8 || - dstFormat == MESA_FORMAT_SIGNED_L8 || - dstFormat == MESA_FORMAT_SIGNED_I8 || - dstFormat == MESA_FORMAT_SIGNED_R8); - ASSERT(texelBytes == 1); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_BYTE) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLbyte *dstRow = (GLbyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - for (col = 0; col < srcWidth; col++) { - dstRow[col] = FLOAT_TO_BYTE_TEX(src[col]); - } - dstRow += dstRowStride; - src += srcWidth; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -/** - * Store a texture in a signed normalized two-channel 16-bit format. - */ -static GLboolean -_mesa_texstore_snorm88(TEXSTORE_PARAMS) -{ - const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL88 || - dstFormat == MESA_FORMAT_SIGNED_RG88_REV); - ASSERT(texelBytes == 2); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_BYTE && - littleEndian) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLbyte *dstRow = (GLbyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLbyte *dst = dstRow; - for (col = 0; col < srcWidth; col++) { - dst[0] = FLOAT_TO_BYTE_TEX(src[0]); - dst[1] = FLOAT_TO_BYTE_TEX(src[1]); - src += 2; - dst += 2; - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - -/* Texstore for signed R16, A16, L16, I16. */ -static GLboolean -_mesa_texstore_snorm16(TEXSTORE_PARAMS) -{ - const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_SIGNED_R16 || - dstFormat == MESA_FORMAT_SIGNED_A16 || - dstFormat == MESA_FORMAT_SIGNED_L16 || - dstFormat == MESA_FORMAT_SIGNED_I16); - ASSERT(texelBytes == 2); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_SHORT && - littleEndian) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLshort *dstUS = (GLshort *) dstRow; - for (col = 0; col < srcWidth; col++) { - GLushort r; - - UNCLAMPED_FLOAT_TO_SHORT(r, src[0]); - dstUS[col] = r; - src += 1; - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - -/** - * Do texstore for 2-channel, 16-bit/channel, signed normalized formats. - */ -static GLboolean -_mesa_texstore_snorm1616(TEXSTORE_PARAMS) -{ - const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL1616 || - dstFormat == MESA_FORMAT_SIGNED_GR1616); - ASSERT(texelBytes == 4); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_SHORT && - littleEndian) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLshort *dst = (GLshort *) dstRow; - for (col = 0; col < srcWidth; col++) { - GLushort l, a; - - UNCLAMPED_FLOAT_TO_SHORT(l, src[0]); - UNCLAMPED_FLOAT_TO_SHORT(a, src[1]); - dst[0] = l; - dst[1] = a; - src += 2; - dst += 2; - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - -/** - * Store a texture in MESA_FORMAT_SIGNED_RGBX8888. - */ -static GLboolean -_mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBX8888); - ASSERT(texelBytes == 4); - - { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *srcRow = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLbyte *dstRow = (GLbyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLbyte *dst = dstRow; - for (col = 0; col < srcWidth; col++) { - dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]); - dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]); - dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]); - dst[0] = 0xff; - srcRow += 3; - dst += 4; - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - - -/** - * Store a texture in MESA_FORMAT_SIGNED_RGBA8888 or - * MESA_FORMAT_SIGNED_RGBA8888_REV - */ -static GLboolean -_mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) -{ - const GLboolean littleEndian = _mesa_little_endian(); - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - - ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBA8888 || - dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV); - ASSERT(texelBytes == 4); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - dstFormat == MESA_FORMAT_SIGNED_RGBA8888 && - baseInternalFormat == GL_RGBA && - ((srcFormat == GL_RGBA && srcType == GL_BYTE && !littleEndian) || - (srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && littleEndian))) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV && - baseInternalFormat == GL_RGBA && - ((srcFormat == GL_RGBA && srcType == GL_BYTE && littleEndian) || - (srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && !littleEndian))) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *srcRow = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLbyte *dstRow = (GLbyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLbyte *dst = dstRow; - if (dstFormat == MESA_FORMAT_SIGNED_RGBA8888) { - for (col = 0; col < srcWidth; col++) { - dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]); - dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]); - dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]); - dst[0] = FLOAT_TO_BYTE_TEX(srcRow[ACOMP]); - srcRow += 4; - dst += 4; - } - } - else { - for (col = 0; col < srcWidth; col++) { - dst[0] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]); - dst[1] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]); - dst[2] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]); - dst[3] = FLOAT_TO_BYTE_TEX(srcRow[ACOMP]); - srcRow += 4; - dst += 4; - } - } - dstRow += dstRowStride; - } - } - free((void *) tempImage); - } - return GL_TRUE; -} - - -/** - * Store a combined depth/stencil texture image. - */ -static GLboolean -_mesa_texstore_z24_s8(TEXSTORE_PARAMS) -{ - const GLuint depthScale = 0xffffff; - const GLint srcRowStride - = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType) - / sizeof(GLuint); - GLint img, row; - - ASSERT(dstFormat == MESA_FORMAT_Z24_S8); - ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT); - ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); - - if (srcFormat != GL_DEPTH_COMPONENT && ctx->Pixel.DepthScale == 1.0f && - ctx->Pixel.DepthBias == 0.0f && - !srcPacking->SwapBytes) { - /* simple path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else if (srcFormat == GL_DEPTH_COMPONENT) { - /* In case we only upload depth we need to preserve the stencil */ - for (img = 0; img < srcDepth; img++) { - GLuint *dstRow = (GLuint *) dstAddr - + dstImageOffsets[dstZoffset + img] - + dstYoffset * dstRowStride / sizeof(GLuint) - + dstXoffset; - const GLuint *src - = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr, - srcWidth, srcHeight, - srcFormat, srcType, - img, 0, 0); - for (row = 0; row < srcHeight; row++) { - GLuint depth[MAX_WIDTH]; - GLubyte stencil[MAX_WIDTH]; - GLint i; - GLboolean keepdepth = GL_FALSE, keepstencil = GL_FALSE; - - if (srcFormat == GL_DEPTH_COMPONENT) { /* preserve stencil */ - keepstencil = GL_TRUE; - } - else if (srcFormat == GL_STENCIL_INDEX) { /* preserve depth */ - keepdepth = GL_TRUE; - } - - if (keepdepth == GL_FALSE) - /* the 24 depth bits will be in the low position: */ - _mesa_unpack_depth_span(ctx, srcWidth, - GL_UNSIGNED_INT, /* dst type */ - keepstencil ? depth : dstRow, /* dst addr */ - depthScale, - srcType, src, srcPacking); - - if (keepstencil == GL_FALSE) - /* get the 8-bit stencil values */ - _mesa_unpack_stencil_span(ctx, srcWidth, - GL_UNSIGNED_BYTE, /* dst type */ - stencil, /* dst addr */ - srcType, src, srcPacking, - ctx->_ImageTransferState); - - for (i = 0; i < srcWidth; i++) { - if (keepstencil) - dstRow[i] = depth[i] << 8 | (dstRow[i] & 0x000000FF); - else - dstRow[i] = (dstRow[i] & 0xFFFFFF00) | (stencil[i] & 0xFF); - } - - src += srcRowStride; - dstRow += dstRowStride / sizeof(GLuint); - } - } - } - return GL_TRUE; -} - - -/** - * Store a combined depth/stencil texture image. - */ -static GLboolean -_mesa_texstore_s8_z24(TEXSTORE_PARAMS) -{ - const GLuint depthScale = 0xffffff; - const GLint srcRowStride - = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType) - / sizeof(GLuint); - GLint img, row; - - ASSERT(dstFormat == MESA_FORMAT_S8_Z24); - ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || - srcFormat == GL_DEPTH_COMPONENT || - srcFormat == GL_STENCIL_INDEX); - ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || - srcType == GL_UNSIGNED_INT_24_8_EXT); - - for (img = 0; img < srcDepth; img++) { - GLuint *dstRow = (GLuint *) dstAddr - + dstImageOffsets[dstZoffset + img] - + dstYoffset * dstRowStride / sizeof(GLuint) - + dstXoffset; - const GLuint *src - = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr, - srcWidth, srcHeight, - srcFormat, srcType, - img, 0, 0); - for (row = 0; row < srcHeight; row++) { - GLuint depth[MAX_WIDTH]; - GLubyte stencil[MAX_WIDTH]; - GLint i; - GLboolean keepdepth = GL_FALSE, keepstencil = GL_FALSE; - - if (srcFormat == GL_DEPTH_COMPONENT) { /* preserve stencil */ - keepstencil = GL_TRUE; - } - else if (srcFormat == GL_STENCIL_INDEX) { /* preserve depth */ - keepdepth = GL_TRUE; - } - - if (keepdepth == GL_FALSE) - /* the 24 depth bits will be in the low position: */ - _mesa_unpack_depth_span(ctx, srcWidth, - GL_UNSIGNED_INT, /* dst type */ - keepstencil ? depth : dstRow, /* dst addr */ - depthScale, - srcType, src, srcPacking); - - if (keepstencil == GL_FALSE) - /* get the 8-bit stencil values */ - _mesa_unpack_stencil_span(ctx, srcWidth, - GL_UNSIGNED_BYTE, /* dst type */ - stencil, /* dst addr */ - srcType, src, srcPacking, - ctx->_ImageTransferState); - - /* merge stencil values into depth values */ - for (i = 0; i < srcWidth; i++) { - if (keepstencil) - dstRow[i] = depth[i] | (dstRow[i] & 0xFF000000); - else - dstRow[i] = (dstRow[i] & 0xFFFFFF) | (stencil[i] << 24); - - } - src += srcRowStride; - dstRow += dstRowStride / sizeof(GLuint); - } - } - return GL_TRUE; -} - - -/** - * Store simple 8-bit/value stencil texture data. - */ -static GLboolean -_mesa_texstore_s8(TEXSTORE_PARAMS) -{ - ASSERT(dstFormat == MESA_FORMAT_S8); - ASSERT(srcFormat == GL_STENCIL_INDEX); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_UNSIGNED_BYTE) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - const GLint srcRowStride - = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType) - / sizeof(GLuint); - GLint img, row; - - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] - + dstYoffset * dstRowStride / sizeof(GLuint) - + dstXoffset; - const GLuint *src - = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr, - srcWidth, srcHeight, - srcFormat, srcType, - img, 0, 0); - for (row = 0; row < srcHeight; row++) { - GLubyte stencil[MAX_WIDTH]; - GLint i; - - /* get the 8-bit stencil values */ - _mesa_unpack_stencil_span(ctx, srcWidth, - GL_UNSIGNED_BYTE, /* dst type */ - stencil, /* dst addr */ - srcType, src, srcPacking, - ctx->_ImageTransferState); - /* merge stencil values into depth values */ - for (i = 0; i < srcWidth; i++) - dstRow[i] = stencil[i]; - - src += srcRowStride; - dstRow += dstRowStride / sizeof(GLubyte); - } - } - - } - - return GL_TRUE; -} - - -/** - * Store an image in any of the formats: - * _mesa_texformat_rgba_float32 - * _mesa_texformat_rgb_float32 - * _mesa_texformat_alpha_float32 - * _mesa_texformat_luminance_float32 - * _mesa_texformat_luminance_alpha_float32 - * _mesa_texformat_intensity_float32 - */ -static GLboolean -_mesa_texstore_rgba_float32(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - const GLint components = _mesa_components_in_format(baseFormat); - - ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT32 || - dstFormat == MESA_FORMAT_RGB_FLOAT32 || - dstFormat == MESA_FORMAT_ALPHA_FLOAT32 || - dstFormat == MESA_FORMAT_LUMINANCE_FLOAT32 || - dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32 || - dstFormat == MESA_FORMAT_INTENSITY_FLOAT32); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY); - ASSERT(texelBytes == components * sizeof(GLfloat)); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_FLOAT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *srcRow = tempImage; - GLint bytesPerRow; - GLint img, row; - if (!tempImage) - return GL_FALSE; - bytesPerRow = srcWidth * components * sizeof(GLfloat); - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - memcpy(dstRow, srcRow, bytesPerRow); - dstRow += dstRowStride; - srcRow += srcWidth * components; - } - } - - free((void *) tempImage); - } - return GL_TRUE; -} - - - -/** - * As above, but store 16-bit floats. - */ -static GLboolean -_mesa_texstore_rgba_float16(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - const GLint components = _mesa_components_in_format(baseFormat); - - ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT16 || - dstFormat == MESA_FORMAT_RGB_FLOAT16 || - dstFormat == MESA_FORMAT_ALPHA_FLOAT16 || - dstFormat == MESA_FORMAT_LUMINANCE_FLOAT16 || - dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16 || - dstFormat == MESA_FORMAT_INTENSITY_FLOAT16); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY); - ASSERT(texelBytes == components * sizeof(GLhalfARB)); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_HALF_FLOAT_ARB) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, - ctx->_ImageTransferState); - const GLfloat *src = tempImage; - GLint img, row; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLhalfARB *dstTexel = (GLhalfARB *) dstRow; - GLint i; - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = _mesa_float_to_half(src[i]); - } - dstRow += dstRowStride; - src += srcWidth * components; - } - } - - free((void *) tempImage); - } - return GL_TRUE; -} - - -/* non-normalized, signed int8 */ -static GLboolean -_mesa_texstore_rgba_int8(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - const GLint components = _mesa_components_in_format(baseFormat); - - ASSERT(dstFormat == MESA_FORMAT_RGBA_INT8); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY); - ASSERT(texelBytes == components * sizeof(GLbyte)); - - /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply - * to integer formats. - */ - if (!srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_BYTE) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, 0x0); - const GLfloat *src = tempImage; - GLint img, row; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLbyte *dstTexel = (GLbyte *) dstRow; - GLint i; - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLbyte) src[i]; - } - dstRow += dstRowStride; - src += srcWidth * components; - } - } - - free((void *) tempImage); - } - return GL_TRUE; -} - - -/* non-normalized, signed int16 */ -static GLboolean -_mesa_texstore_rgba_int16(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - const GLint components = _mesa_components_in_format(baseFormat); - - ASSERT(dstFormat == MESA_FORMAT_RGBA_INT16); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY); - ASSERT(texelBytes == components * sizeof(GLshort)); - - /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply - * to integer formats. - */ - if (!srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_SHORT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, 0x0); - const GLfloat *src = tempImage; - GLint img, row; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLshort *dstTexel = (GLshort *) dstRow; - GLint i; - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLint) src[i]; - } - dstRow += dstRowStride; - src += srcWidth * components; - } - } - - free((void *) tempImage); - } - return GL_TRUE; -} - - -/* non-normalized, signed int32 */ -static GLboolean -_mesa_texstore_rgba_int32(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - const GLint components = _mesa_components_in_format(baseFormat); - - ASSERT(dstFormat == MESA_FORMAT_RGBA_INT32); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY); - ASSERT(texelBytes == components * sizeof(GLint)); - - /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply - * to integer formats. - */ - if (!srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_INT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking, 0x0); - const GLfloat *src = tempImage; - GLint img, row; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLint *dstTexel = (GLint *) dstRow; - GLint i; - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLint) src[i]; - } - dstRow += dstRowStride; - src += srcWidth * components; - } - } - - free((void *) tempImage); - } - return GL_TRUE; -} - - -/* non-normalized, unsigned int8 */ -static GLboolean -_mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - const GLint components = _mesa_components_in_format(baseFormat); - - ASSERT(dstFormat == MESA_FORMAT_RGBA_UINT8); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY); - ASSERT(texelBytes == components * sizeof(GLubyte)); - - /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply - * to integer formats. - */ - if (!srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_UNSIGNED_BYTE) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLuint *tempImage = - make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, srcPacking); - const GLuint *src = tempImage; - GLint img, row; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLubyte *dstTexel = (GLubyte *) dstRow; - GLint i; - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLubyte) CLAMP(src[i], 0, 0xff); - } - dstRow += dstRowStride; - src += srcWidth * components; - } - } - - free((void *) tempImage); - } - return GL_TRUE; -} - - -/* non-normalized, unsigned int16 */ -static GLboolean -_mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - const GLint components = _mesa_components_in_format(baseFormat); - - ASSERT(dstFormat == MESA_FORMAT_RGBA_UINT16); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY); - ASSERT(texelBytes == components * sizeof(GLushort)); - - /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply - * to integer formats. - */ - if (!srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_UNSIGNED_SHORT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLuint *tempImage = - make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, srcPacking); - const GLuint *src = tempImage; - GLint img, row; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLushort *dstTexel = (GLushort *) dstRow; - GLint i; - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLushort) CLAMP(src[i], 0, 0xffff); - } - dstRow += dstRowStride; - src += srcWidth * components; - } - } - - free((void *) tempImage); - } - return GL_TRUE; -} - - -/* non-normalized, unsigned int32 */ -static GLboolean -_mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) -{ - const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - const GLint components = _mesa_components_in_format(baseFormat); - - ASSERT(dstFormat == MESA_FORMAT_RGBA_UINT32); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY); - ASSERT(texelBytes == components * sizeof(GLuint)); - - /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply - * to integer formats. - */ - if (!srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == GL_UNSIGNED_INT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLuint *tempImage = - make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, srcPacking); - const GLuint *src = tempImage; - GLint img, row; - if (!tempImage) - return GL_FALSE; - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * texelBytes - + dstYoffset * dstRowStride - + dstXoffset * texelBytes; - for (row = 0; row < srcHeight; row++) { - GLuint *dstTexel = (GLuint *) dstRow; - GLint i; - for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = src[i]; - } - dstRow += dstRowStride; - src += srcWidth * components; - } - } - - free((void *) tempImage); - } - return GL_TRUE; -} - - - - -#if FEATURE_EXT_texture_sRGB -static GLboolean -_mesa_texstore_srgb8(TEXSTORE_PARAMS) -{ - gl_format newDstFormat; - GLboolean k; - - ASSERT(dstFormat == MESA_FORMAT_SRGB8); - - /* reuse normal rgb texstore code */ - newDstFormat = MESA_FORMAT_RGB888; - - k = _mesa_texstore_rgb888(ctx, dims, baseInternalFormat, - newDstFormat, dstAddr, - dstXoffset, dstYoffset, dstZoffset, - dstRowStride, dstImageOffsets, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, - srcAddr, srcPacking); - return k; -} - - -static GLboolean -_mesa_texstore_srgba8(TEXSTORE_PARAMS) -{ - gl_format newDstFormat; - GLboolean k; - - ASSERT(dstFormat == MESA_FORMAT_SRGBA8); - - /* reuse normal rgba texstore code */ - newDstFormat = MESA_FORMAT_RGBA8888; - k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat, - newDstFormat, dstAddr, - dstXoffset, dstYoffset, dstZoffset, - dstRowStride, dstImageOffsets, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, - srcAddr, srcPacking); - return k; -} - - -static GLboolean -_mesa_texstore_sargb8(TEXSTORE_PARAMS) -{ - gl_format newDstFormat; - GLboolean k; - - ASSERT(dstFormat == MESA_FORMAT_SARGB8); - - /* reuse normal rgba texstore code */ - newDstFormat = MESA_FORMAT_ARGB8888; - - k = _mesa_texstore_argb8888(ctx, dims, baseInternalFormat, - newDstFormat, dstAddr, - dstXoffset, dstYoffset, dstZoffset, - dstRowStride, dstImageOffsets, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, - srcAddr, srcPacking); - return k; -} - - -static GLboolean -_mesa_texstore_sl8(TEXSTORE_PARAMS) -{ - gl_format newDstFormat; - GLboolean k; - - ASSERT(dstFormat == MESA_FORMAT_SL8); - - newDstFormat = MESA_FORMAT_L8; - - /* _mesa_textore_a8 handles luminance8 too */ - k = _mesa_texstore_unorm8(ctx, dims, baseInternalFormat, - newDstFormat, dstAddr, - dstXoffset, dstYoffset, dstZoffset, - dstRowStride, dstImageOffsets, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, - srcAddr, srcPacking); - return k; -} - - -static GLboolean -_mesa_texstore_sla8(TEXSTORE_PARAMS) -{ - gl_format newDstFormat; - GLboolean k; - - ASSERT(dstFormat == MESA_FORMAT_SLA8); - - /* reuse normal luminance/alpha texstore code */ - newDstFormat = MESA_FORMAT_AL88; - - k = _mesa_texstore_unorm88(ctx, dims, baseInternalFormat, - newDstFormat, dstAddr, - dstXoffset, dstYoffset, dstZoffset, - dstRowStride, dstImageOffsets, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, - srcAddr, srcPacking); - return k; -} - -#else - -/* these are used only in texstore_funcs[] below */ -#define _mesa_texstore_srgb8 NULL -#define _mesa_texstore_srgba8 NULL -#define _mesa_texstore_sargb8 NULL -#define _mesa_texstore_sl8 NULL -#define _mesa_texstore_sla8 NULL - -#endif /* FEATURE_EXT_texture_sRGB */ - - - - -/** - * Table mapping MESA_FORMAT_* to _mesa_texstore_*() - * XXX this is somewhat temporary. - */ -static const struct { - gl_format Name; - StoreTexImageFunc Store; -} -texstore_funcs[MESA_FORMAT_COUNT] = -{ - { MESA_FORMAT_NONE, NULL }, - { MESA_FORMAT_RGBA8888, _mesa_texstore_rgba8888 }, - { MESA_FORMAT_RGBA8888_REV, _mesa_texstore_rgba8888 }, - { MESA_FORMAT_ARGB8888, _mesa_texstore_argb8888 }, - { MESA_FORMAT_ARGB8888_REV, _mesa_texstore_argb8888 }, - { MESA_FORMAT_XRGB8888, _mesa_texstore_argb8888 }, - { MESA_FORMAT_XRGB8888_REV, _mesa_texstore_argb8888 }, - { MESA_FORMAT_RGB888, _mesa_texstore_rgb888 }, - { MESA_FORMAT_BGR888, _mesa_texstore_bgr888 }, - { MESA_FORMAT_RGB565, _mesa_texstore_rgb565 }, - { MESA_FORMAT_RGB565_REV, _mesa_texstore_rgb565 }, - { MESA_FORMAT_ARGB4444, _mesa_texstore_argb4444 }, - { MESA_FORMAT_ARGB4444_REV, _mesa_texstore_argb4444 }, - { MESA_FORMAT_RGBA5551, _mesa_texstore_rgba5551 }, - { MESA_FORMAT_ARGB1555, _mesa_texstore_argb1555 }, - { MESA_FORMAT_ARGB1555_REV, _mesa_texstore_argb1555 }, - { MESA_FORMAT_AL44, _mesa_texstore_unorm44 }, - { MESA_FORMAT_AL88, _mesa_texstore_unorm88 }, - { MESA_FORMAT_AL88_REV, _mesa_texstore_unorm88 }, - { MESA_FORMAT_AL1616, _mesa_texstore_unorm1616 }, - { MESA_FORMAT_AL1616_REV, _mesa_texstore_unorm1616 }, - { MESA_FORMAT_RGB332, _mesa_texstore_rgb332 }, - { MESA_FORMAT_A8, _mesa_texstore_unorm8 }, - { MESA_FORMAT_A16, _mesa_texstore_unorm16 }, - { MESA_FORMAT_L8, _mesa_texstore_unorm8 }, - { MESA_FORMAT_L16, _mesa_texstore_unorm16 }, - { MESA_FORMAT_I8, _mesa_texstore_unorm8 }, - { MESA_FORMAT_I16, _mesa_texstore_unorm16 }, - { MESA_FORMAT_CI8, _mesa_texstore_ci8 }, - { MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr }, - { MESA_FORMAT_YCBCR_REV, _mesa_texstore_ycbcr }, - { MESA_FORMAT_R8, _mesa_texstore_unorm8 }, - { MESA_FORMAT_RG88, _mesa_texstore_unorm88 }, - { MESA_FORMAT_RG88_REV, _mesa_texstore_unorm88 }, - { MESA_FORMAT_R16, _mesa_texstore_unorm16 }, - { MESA_FORMAT_RG1616, _mesa_texstore_unorm1616 }, - { MESA_FORMAT_RG1616_REV, _mesa_texstore_unorm1616 }, - { MESA_FORMAT_ARGB2101010, _mesa_texstore_argb2101010 }, - { MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 }, - { MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 }, - { MESA_FORMAT_Z16, _mesa_texstore_z16 }, - { MESA_FORMAT_X8_Z24, _mesa_texstore_x8_z24 }, - { MESA_FORMAT_Z24_X8, _mesa_texstore_z24_x8 }, - { MESA_FORMAT_Z32, _mesa_texstore_z32 }, - { MESA_FORMAT_S8, _mesa_texstore_s8 }, - { MESA_FORMAT_SRGB8, _mesa_texstore_srgb8 }, - { MESA_FORMAT_SRGBA8, _mesa_texstore_srgba8 }, - { MESA_FORMAT_SARGB8, _mesa_texstore_sargb8 }, - { MESA_FORMAT_SL8, _mesa_texstore_sl8 }, - { MESA_FORMAT_SLA8, _mesa_texstore_sla8 }, - { MESA_FORMAT_SRGB_DXT1, _mesa_texstore_rgb_dxt1 }, - { MESA_FORMAT_SRGBA_DXT1, _mesa_texstore_rgba_dxt1 }, - { MESA_FORMAT_SRGBA_DXT3, _mesa_texstore_rgba_dxt3 }, - { MESA_FORMAT_SRGBA_DXT5, _mesa_texstore_rgba_dxt5 }, - { MESA_FORMAT_RGB_FXT1, _mesa_texstore_rgb_fxt1 }, - { MESA_FORMAT_RGBA_FXT1, _mesa_texstore_rgba_fxt1 }, - { MESA_FORMAT_RGB_DXT1, _mesa_texstore_rgb_dxt1 }, - { MESA_FORMAT_RGBA_DXT1, _mesa_texstore_rgba_dxt1 }, - { MESA_FORMAT_RGBA_DXT3, _mesa_texstore_rgba_dxt3 }, - { MESA_FORMAT_RGBA_DXT5, _mesa_texstore_rgba_dxt5 }, - { MESA_FORMAT_RGBA_FLOAT32, _mesa_texstore_rgba_float32 }, - { MESA_FORMAT_RGBA_FLOAT16, _mesa_texstore_rgba_float16 }, - { MESA_FORMAT_RGB_FLOAT32, _mesa_texstore_rgba_float32 }, - { MESA_FORMAT_RGB_FLOAT16, _mesa_texstore_rgba_float16 }, - { MESA_FORMAT_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, - { MESA_FORMAT_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, - { MESA_FORMAT_LUMINANCE_FLOAT32, _mesa_texstore_rgba_float32 }, - { MESA_FORMAT_LUMINANCE_FLOAT16, _mesa_texstore_rgba_float16 }, - { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, - { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, - { MESA_FORMAT_INTENSITY_FLOAT32, _mesa_texstore_rgba_float32 }, - { MESA_FORMAT_INTENSITY_FLOAT16, _mesa_texstore_rgba_float16 }, - - { MESA_FORMAT_RGBA_INT8, _mesa_texstore_rgba_int8 }, - { MESA_FORMAT_RGBA_INT16, _mesa_texstore_rgba_int16 }, - { MESA_FORMAT_RGBA_INT32, _mesa_texstore_rgba_int32 }, - { MESA_FORMAT_RGBA_UINT8, _mesa_texstore_rgba_uint8 }, - { MESA_FORMAT_RGBA_UINT16, _mesa_texstore_rgba_uint16 }, - { MESA_FORMAT_RGBA_UINT32, _mesa_texstore_rgba_uint32 }, - - { MESA_FORMAT_DUDV8, _mesa_texstore_dudv8 }, - - { MESA_FORMAT_SIGNED_R8, _mesa_texstore_snorm8 }, - { MESA_FORMAT_SIGNED_RG88_REV, _mesa_texstore_snorm88 }, - { MESA_FORMAT_SIGNED_RGBX8888, _mesa_texstore_signed_rgbx8888 }, - - { MESA_FORMAT_SIGNED_RGBA8888, _mesa_texstore_signed_rgba8888 }, - { MESA_FORMAT_SIGNED_RGBA8888_REV, _mesa_texstore_signed_rgba8888 }, - - { MESA_FORMAT_SIGNED_R16, _mesa_texstore_snorm16 }, - { MESA_FORMAT_SIGNED_GR1616, _mesa_texstore_snorm1616 }, - { MESA_FORMAT_SIGNED_RGB_16, _mesa_texstore_signed_rgba_16 }, - { MESA_FORMAT_SIGNED_RGBA_16, _mesa_texstore_signed_rgba_16 }, - { MESA_FORMAT_RGBA_16, _mesa_texstore_rgba_16 }, - - { MESA_FORMAT_RED_RGTC1, _mesa_texstore_red_rgtc1 }, - { MESA_FORMAT_SIGNED_RED_RGTC1, _mesa_texstore_signed_red_rgtc1 }, - { MESA_FORMAT_RG_RGTC2, _mesa_texstore_rg_rgtc2 }, - { MESA_FORMAT_SIGNED_RG_RGTC2, _mesa_texstore_signed_rg_rgtc2 }, - - /* Re-use the R/RG texstore functions. - * The code is generic enough to handle LATC too. */ - { MESA_FORMAT_L_LATC1, _mesa_texstore_red_rgtc1 }, - { MESA_FORMAT_SIGNED_L_LATC1, _mesa_texstore_signed_red_rgtc1 }, - { MESA_FORMAT_LA_LATC2, _mesa_texstore_rg_rgtc2 }, - { MESA_FORMAT_SIGNED_LA_LATC2, _mesa_texstore_signed_rg_rgtc2 }, - - { MESA_FORMAT_SIGNED_A8, _mesa_texstore_snorm8 }, - { MESA_FORMAT_SIGNED_L8, _mesa_texstore_snorm8 }, - { MESA_FORMAT_SIGNED_AL88, _mesa_texstore_snorm88 }, - { MESA_FORMAT_SIGNED_I8, _mesa_texstore_snorm8 }, - - { MESA_FORMAT_SIGNED_A16, _mesa_texstore_snorm16 }, - { MESA_FORMAT_SIGNED_L16, _mesa_texstore_snorm16 }, - { MESA_FORMAT_SIGNED_AL1616, _mesa_texstore_snorm1616 }, - { MESA_FORMAT_SIGNED_I16, _mesa_texstore_snorm16 }, -}; - - -static GLboolean -_mesa_texstore_null(TEXSTORE_PARAMS) -{ - (void) ctx; (void) dims; - (void) baseInternalFormat; - (void) dstFormat; - (void) dstAddr; - (void) dstXoffset; (void) dstYoffset; (void) dstZoffset; - (void) dstRowStride; (void) dstImageOffsets; - (void) srcWidth; (void) srcHeight; (void) srcDepth; - (void) srcFormat; (void) srcType; - (void) srcAddr; - (void) srcPacking; - - /* should never happen */ - _mesa_problem(NULL, "_mesa_texstore_null() is called"); - return GL_FALSE; -} - - -/** - * Return the StoreTexImageFunc pointer to store an image in the given format. - */ -static StoreTexImageFunc -_mesa_get_texstore_func(gl_format format) -{ -#ifdef DEBUG - GLuint i; - for (i = 0; i < MESA_FORMAT_COUNT; i++) { - ASSERT(texstore_funcs[i].Name == i); - } -#endif - ASSERT(texstore_funcs[format].Name == format); - - if (texstore_funcs[format].Store) - return texstore_funcs[format].Store; - else - return _mesa_texstore_null; -} - - -/** - * Store user data into texture memory. - * Called via glTex[Sub]Image1/2/3D() - */ -GLboolean -_mesa_texstore(TEXSTORE_PARAMS) -{ - StoreTexImageFunc storeImage; - GLboolean success; - - storeImage = _mesa_get_texstore_func(dstFormat); - - success = storeImage(ctx, dims, baseInternalFormat, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, dstImageOffsets, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, srcPacking); - return success; -} - - -/** Return texture size in bytes */ -static GLuint -texture_size(const struct gl_texture_image *texImage) -{ - GLuint sz = _mesa_format_image_size(texImage->TexFormat, texImage->Width, - texImage->Height, texImage->Depth); - return sz; -} - - -/** Return row stride in bytes */ -static GLuint -texture_row_stride(const struct gl_texture_image *texImage) -{ - GLuint stride = _mesa_format_row_stride(texImage->TexFormat, - texImage->Width); - return stride; -} - - - -/** - * This is the software fallback for Driver.TexImage1D() - * and Driver.CopyTexImage1D(). - * \sa _mesa_store_teximage2d() - */ -void -_mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint border, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - GLuint sizeInBytes; - (void) border; - - /* allocate memory */ - sizeInBytes = texture_size(texImage); - texImage->Data = _mesa_alloc_texmemory(sizeInBytes); - if (!texImage->Data) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); - return; - } - - pixels = _mesa_validate_pbo_teximage(ctx, 1, width, 1, 1, format, type, - pixels, packing, "glTexImage1D"); - if (!pixels) { - /* Note: we check for a NULL image pointer here, _after_ we allocated - * memory for the texture. That's what the GL spec calls for. - */ - return; - } - else { - const GLint dstRowStride = 0; - GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, 1, 1, - format, type, pixels, packing); - if (!success) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); - } - } - - _mesa_unmap_teximage_pbo(ctx, packing); -} - - -/** - * This is the software fallback for Driver.TexImage2D() - * and Driver.CopyTexImage2D(). - * - * This function is oriented toward storing images in main memory, rather - * than VRAM. Device driver's can easily plug in their own replacement. - */ -void -_mesa_store_teximage2d(struct gl_context *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - GLuint sizeInBytes; - (void) border; - - /* allocate memory */ - sizeInBytes = texture_size(texImage); - texImage->Data = _mesa_alloc_texmemory(sizeInBytes); - if (!texImage->Data) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); - return; - } - - pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1, format, type, - pixels, packing, "glTexImage2D"); - if (!pixels) { - /* Note: we check for a NULL image pointer here, _after_ we allocated - * memory for the texture. That's what the GL spec calls for. - */ - return; - } - else { - GLint dstRowStride = texture_row_stride(texImage); - GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); - if (!success) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); - } - } - - _mesa_unmap_teximage_pbo(ctx, packing); -} - - - -/** - * This is the software fallback for Driver.TexImage3D() - * and Driver.CopyTexImage3D(). - * \sa _mesa_store_teximage2d() - */ -void -_mesa_store_teximage3d(struct gl_context *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint depth, GLint border, - GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - GLuint sizeInBytes; - (void) border; - - /* allocate memory */ - sizeInBytes = texture_size(texImage); - texImage->Data = _mesa_alloc_texmemory(sizeInBytes); - if (!texImage->Data) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); - return; - } - - pixels = _mesa_validate_pbo_teximage(ctx, 3, width, height, depth, format, - type, pixels, packing, "glTexImage3D"); - if (!pixels) { - /* Note: we check for a NULL image pointer here, _after_ we allocated - * memory for the texture. That's what the GL spec calls for. - */ - return; - } - else { - GLint dstRowStride = texture_row_stride(texImage); - GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing); - if (!success) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); - } - } - - _mesa_unmap_teximage_pbo(ctx, packing); -} - - - - -/* - * This is the software fallback for Driver.TexSubImage1D() - * and Driver.CopyTexSubImage1D(). - */ -void -_mesa_store_texsubimage1d(struct gl_context *ctx, GLenum target, GLint level, - GLint xoffset, GLint width, - GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - /* get pointer to src pixels (may be in a pbo which we'll map here) */ - pixels = _mesa_validate_pbo_teximage(ctx, 1, width, 1, 1, format, type, - pixels, packing, "glTexSubImage1D"); - if (!pixels) - return; - - { - const GLint dstRowStride = 0; - GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, 0, 0, /* offsets */ - dstRowStride, - texImage->ImageOffsets, - width, 1, 1, - format, type, pixels, packing); - if (!success) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D"); - } - } - - _mesa_unmap_teximage_pbo(ctx, packing); -} - - - -/** - * This is the software fallback for Driver.TexSubImage2D() - * and Driver.CopyTexSubImage2D(). - */ -void -_mesa_store_texsubimage2d(struct gl_context *ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint width, GLint height, - GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - /* get pointer to src pixels (may be in a pbo which we'll map here) */ - pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1, format, type, - pixels, packing, "glTexSubImage2D"); - if (!pixels) - return; - - { - GLint dstRowStride = texture_row_stride(texImage); - GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); - if (!success) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D"); - } - } - - _mesa_unmap_teximage_pbo(ctx, packing); -} - - -/* - * This is the software fallback for Driver.TexSubImage3D(). - * and Driver.CopyTexSubImage3D(). - */ -void -_mesa_store_texsubimage3d(struct gl_context *ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint width, GLint height, GLint depth, - GLenum format, GLenum type, const void *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - /* get pointer to src pixels (may be in a pbo which we'll map here) */ - pixels = _mesa_validate_pbo_teximage(ctx, 3, width, height, depth, format, - type, pixels, packing, - "glTexSubImage3D"); - if (!pixels) - return; - - { - GLint dstRowStride = texture_row_stride(texImage); - GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing); - if (!success) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D"); - } - } - - _mesa_unmap_teximage_pbo(ctx, packing); -} - - -/* - * Fallback for Driver.CompressedTexImage1D() - */ -void -_mesa_store_compressed_teximage1d(struct gl_context *ctx, - GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - /* this space intentionally left blank */ - (void) ctx; - (void) target; (void) level; - (void) internalFormat; - (void) width; (void) border; - (void) imageSize; (void) data; - (void) texObj; - (void) texImage; -} - - - -/** - * Fallback for Driver.CompressedTexImage2D() - */ -void -_mesa_store_compressed_teximage2d(struct gl_context *ctx, - GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - (void) width; (void) height; (void) border; - - /* This is pretty simple, basically just do a memcpy without worrying - * about the usual image unpacking or image transfer operations. - */ - ASSERT(texObj); - ASSERT(texImage); - ASSERT(texImage->Width > 0); - ASSERT(texImage->Height > 0); - ASSERT(texImage->Depth == 1); - ASSERT(texImage->Data == NULL); /* was freed in glCompressedTexImage2DARB */ - - /* allocate storage */ - texImage->Data = _mesa_alloc_texmemory(imageSize); - if (!texImage->Data) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB"); - return; - } - - data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data, - &ctx->Unpack, - "glCompressedTexImage2D"); - if (!data) - return; - - /* copy the data */ - memcpy(texImage->Data, data, imageSize); - - _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack); -} - - - -/* - * Fallback for Driver.CompressedTexImage3D() - */ -void -_mesa_store_compressed_teximage3d(struct gl_context *ctx, - GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint depth, - GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - /* this space intentionally left blank */ - (void) ctx; - (void) target; (void) level; - (void) internalFormat; - (void) width; (void) height; (void) depth; - (void) border; - (void) imageSize; (void) data; - (void) texObj; - (void) texImage; -} - - - -/** - * Fallback for Driver.CompressedTexSubImage1D() - */ -void -_mesa_store_compressed_texsubimage1d(struct gl_context *ctx, GLenum target, - GLint level, - GLint xoffset, GLsizei width, - GLenum format, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - /* there are no compressed 1D texture formats yet */ - (void) ctx; - (void) target; (void) level; - (void) xoffset; (void) width; - (void) format; - (void) imageSize; (void) data; - (void) texObj; - (void) texImage; -} - - -/** - * Fallback for Driver.CompressedTexSubImage2D() - */ -void -_mesa_store_compressed_texsubimage2d(struct gl_context *ctx, GLenum target, - GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - GLint bytesPerRow, destRowStride, srcRowStride; - GLint i, rows; - GLubyte *dest; - const GLubyte *src; - const gl_format texFormat = texImage->TexFormat; - const GLint destWidth = texImage->Width; - GLuint bw, bh; - - _mesa_get_format_block_size(texFormat, &bw, &bh); - - (void) level; - (void) format; - - /* these should have been caught sooner */ - ASSERT((width % bw) == 0 || width == 2 || width == 1); - ASSERT((height % bh) == 0 || height == 2 || height == 1); - ASSERT((xoffset % bw) == 0); - ASSERT((yoffset % bh) == 0); - - /* get pointer to src pixels (may be in a pbo which we'll map here) */ - data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data, - &ctx->Unpack, - "glCompressedTexSubImage2D"); - if (!data) - return; - - srcRowStride = _mesa_format_row_stride(texFormat, width); - src = (const GLubyte *) data; - - destRowStride = _mesa_format_row_stride(texFormat, destWidth); - dest = _mesa_compressed_image_address(xoffset, yoffset, 0, - texFormat, destWidth, - (GLubyte *) texImage->Data); - - bytesPerRow = srcRowStride; /* bytes per row of blocks */ - rows = height / bh; /* rows in blocks */ - - /* copy rows of blocks */ - for (i = 0; i < rows; i++) { - memcpy(dest, src, bytesPerRow); - dest += destRowStride; - src += srcRowStride; - } - - _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack); -} - - -/** - * Fallback for Driver.CompressedTexSubImage3D() - */ -void -_mesa_store_compressed_texsubimage3d(struct gl_context *ctx, GLenum target, - GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - /* there are no compressed 3D texture formats yet */ - (void) ctx; - (void) target; (void) level; - (void) xoffset; (void) yoffset; (void) zoffset; - (void) width; (void) height; (void) depth; - (void) format; - (void) imageSize; (void) data; - (void) texObj; - (void) texImage; -} +/*
+ * Mesa 3-D graphics library
+ * Version: 7.5
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (c) 2008-2009 VMware, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Authors:
+ * Brian Paul
+ */
+
+/**
+ * The GL texture image functions in teximage.c basically just do
+ * error checking and data structure allocation. They in turn call
+ * device driver functions which actually copy/convert/store the user's
+ * texture image data.
+ *
+ * However, most device drivers will be able to use the fallback functions
+ * in this file. That is, most drivers will have the following bit of
+ * code:
+ * ctx->Driver.TexImage1D = _mesa_store_teximage1d;
+ * ctx->Driver.TexImage2D = _mesa_store_teximage2d;
+ * ctx->Driver.TexImage3D = _mesa_store_teximage3d;
+ * etc...
+ *
+ * Texture image processing is actually kind of complicated. We have to do:
+ * Format/type conversions
+ * pixel unpacking
+ * pixel transfer (scale, bais, lookup, etc)
+ *
+ * These functions can handle most everything, including processing full
+ * images and sub-images.
+ */
+
+
+#include "glheader.h"
+#include "bufferobj.h"
+#include "colormac.h"
+#include "image.h"
+#include "macros.h"
+#include "mipmap.h"
+#include "mfeatures.h"
+#include "mtypes.h"
+#include "pack.h"
+#include "pbo.h"
+#include "imports.h"
+#include "pack.h"
+#include "texcompress.h"
+#include "texcompress_fxt1.h"
+#include "texcompress_rgtc.h"
+#include "texcompress_s3tc.h"
+#include "teximage.h"
+#include "texstore.h"
+#include "enums.h"
+
+
+enum {
+ ZERO = 4,
+ ONE = 5
+};
+
+
+/**
+ * Texture image storage function.
+ */
+typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS);
+
+
+/**
+ * Return GL_TRUE if the given image format is one that be converted
+ * to another format by swizzling.
+ */
+static GLboolean
+can_swizzle(GLenum logicalBaseFormat)
+{
+ switch (logicalBaseFormat) {
+ case GL_RGBA:
+ case GL_RGB:
+ case GL_LUMINANCE_ALPHA:
+ case GL_INTENSITY:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_BGR:
+ case GL_BGRA:
+ case GL_ABGR_EXT:
+ case GL_RG:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+
+enum {
+ IDX_LUMINANCE = 0,
+ IDX_ALPHA,
+ IDX_INTENSITY,
+ IDX_LUMINANCE_ALPHA,
+ IDX_RGB,
+ IDX_RGBA,
+ IDX_RED,
+ IDX_GREEN,
+ IDX_BLUE,
+ IDX_BGR,
+ IDX_BGRA,
+ IDX_ABGR,
+ IDX_RG,
+ MAX_IDX
+};
+
+#define MAP1(x) MAP4(x, ZERO, ZERO, ZERO)
+#define MAP2(x,y) MAP4(x, y, ZERO, ZERO)
+#define MAP3(x,y,z) MAP4(x, y, z, ZERO)
+#define MAP4(x,y,z,w) { x, y, z, w, ZERO, ONE }
+
+
+static const struct {
+ GLubyte format_idx;
+ GLubyte to_rgba[6];
+ GLubyte from_rgba[6];
+} mappings[MAX_IDX] =
+{
+ {
+ IDX_LUMINANCE,
+ MAP4(0,0,0,ONE),
+ MAP1(0)
+ },
+
+ {
+ IDX_ALPHA,
+ MAP4(ZERO, ZERO, ZERO, 0),
+ MAP1(3)
+ },
+
+ {
+ IDX_INTENSITY,
+ MAP4(0, 0, 0, 0),
+ MAP1(0),
+ },
+
+ {
+ IDX_LUMINANCE_ALPHA,
+ MAP4(0,0,0,1),
+ MAP2(0,3)
+ },
+
+ {
+ IDX_RGB,
+ MAP4(0,1,2,ONE),
+ MAP3(0,1,2)
+ },
+
+ {
+ IDX_RGBA,
+ MAP4(0,1,2,3),
+ MAP4(0,1,2,3),
+ },
+
+ {
+ IDX_RED,
+ MAP4(0, ZERO, ZERO, ONE),
+ MAP1(0),
+ },
+
+ {
+ IDX_GREEN,
+ MAP4(ZERO, 0, ZERO, ONE),
+ MAP1(1),
+ },
+
+ {
+ IDX_BLUE,
+ MAP4(ZERO, ZERO, 0, ONE),
+ MAP1(2),
+ },
+
+ {
+ IDX_BGR,
+ MAP4(2,1,0,ONE),
+ MAP3(2,1,0)
+ },
+
+ {
+ IDX_BGRA,
+ MAP4(2,1,0,3),
+ MAP4(2,1,0,3)
+ },
+
+ {
+ IDX_ABGR,
+ MAP4(3,2,1,0),
+ MAP4(3,2,1,0)
+ },
+
+ {
+ IDX_RG,
+ MAP4(0, 1, ZERO, ONE),
+ MAP2(0, 1)
+ },
+};
+
+
+
+/**
+ * Convert a GL image format enum to an IDX_* value (see above).
+ */
+static int
+get_map_idx(GLenum value)
+{
+ switch (value) {
+ case GL_LUMINANCE: return IDX_LUMINANCE;
+ case GL_ALPHA: return IDX_ALPHA;
+ case GL_INTENSITY: return IDX_INTENSITY;
+ case GL_LUMINANCE_ALPHA: return IDX_LUMINANCE_ALPHA;
+ case GL_RGB: return IDX_RGB;
+ case GL_RGBA: return IDX_RGBA;
+ case GL_RED: return IDX_RED;
+ case GL_GREEN: return IDX_GREEN;
+ case GL_BLUE: return IDX_BLUE;
+ case GL_BGR: return IDX_BGR;
+ case GL_BGRA: return IDX_BGRA;
+ case GL_ABGR_EXT: return IDX_ABGR;
+ case GL_RG: return IDX_RG;
+ default:
+ _mesa_problem(NULL, "Unexpected inFormat");
+ return 0;
+ }
+}
+
+
+/**
+ * When promoting texture formats (see below) we need to compute the
+ * mapping of dest components back to source components.
+ * This function does that.
+ * \param inFormat the incoming format of the texture
+ * \param outFormat the final texture format
+ * \return map[6] a full 6-component map
+ */
+static void
+compute_component_mapping(GLenum inFormat, GLenum outFormat,
+ GLubyte *map)
+{
+ const int inFmt = get_map_idx(inFormat);
+ const int outFmt = get_map_idx(outFormat);
+ const GLubyte *in2rgba = mappings[inFmt].to_rgba;
+ const GLubyte *rgba2out = mappings[outFmt].from_rgba;
+ int i;
+
+ for (i = 0; i < 4; i++)
+ map[i] = in2rgba[rgba2out[i]];
+
+ map[ZERO] = ZERO;
+ map[ONE] = ONE;
+
+#if 0
+ printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n",
+ inFormat, _mesa_lookup_enum_by_nr(inFormat),
+ outFormat, _mesa_lookup_enum_by_nr(outFormat),
+ map[0],
+ map[1],
+ map[2],
+ map[3],
+ map[4],
+ map[5]);
+#endif
+}
+
+
+/**
+ * Make a temporary (color) texture image with GLfloat components.
+ * Apply all needed pixel unpacking and pixel transfer operations.
+ * Note that there are both logicalBaseFormat and textureBaseFormat parameters.
+ * Suppose the user specifies GL_LUMINANCE as the internal texture format
+ * but the graphics hardware doesn't support luminance textures. So, we might
+ * use an RGB hardware format instead.
+ * If logicalBaseFormat != textureBaseFormat we have some extra work to do.
+ *
+ * \param ctx the rendering context
+ * \param dims image dimensions: 1, 2 or 3
+ * \param logicalBaseFormat basic texture derived from the user's
+ * internal texture format value
+ * \param textureBaseFormat the actual basic format of the texture
+ * \param srcWidth source image width
+ * \param srcHeight source image height
+ * \param srcDepth source image depth
+ * \param srcFormat source image format
+ * \param srcType source image type
+ * \param srcAddr source image address
+ * \param srcPacking source image pixel packing
+ * \return resulting image with format = textureBaseFormat and type = GLfloat.
+ */
+GLfloat *
+_mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims,
+ GLenum logicalBaseFormat,
+ GLenum textureBaseFormat,
+ GLint srcWidth, GLint srcHeight, GLint srcDepth,
+ GLenum srcFormat, GLenum srcType,
+ const GLvoid *srcAddr,
+ const struct gl_pixelstore_attrib *srcPacking,
+ GLbitfield transferOps)
+{
+ GLfloat *tempImage;
+ const GLint components = _mesa_components_in_format(logicalBaseFormat);
+ const GLint srcStride =
+ _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
+ GLfloat *dst;
+ GLint img, row;
+
+ ASSERT(dims >= 1 && dims <= 3);
+
+ ASSERT(logicalBaseFormat == GL_RGBA ||
+ logicalBaseFormat == GL_RGB ||
+ logicalBaseFormat == GL_RG ||
+ logicalBaseFormat == GL_RED ||
+ logicalBaseFormat == GL_LUMINANCE_ALPHA ||
+ logicalBaseFormat == GL_LUMINANCE ||
+ logicalBaseFormat == GL_ALPHA ||
+ logicalBaseFormat == GL_INTENSITY ||
+ logicalBaseFormat == GL_COLOR_INDEX ||
+ logicalBaseFormat == GL_DEPTH_COMPONENT);
+
+ ASSERT(textureBaseFormat == GL_RGBA ||
+ textureBaseFormat == GL_RGB ||
+ textureBaseFormat == GL_RG ||
+ textureBaseFormat == GL_RED ||
+ textureBaseFormat == GL_LUMINANCE_ALPHA ||
+ textureBaseFormat == GL_LUMINANCE ||
+ textureBaseFormat == GL_ALPHA ||
+ textureBaseFormat == GL_INTENSITY ||
+ textureBaseFormat == GL_COLOR_INDEX ||
+ textureBaseFormat == GL_DEPTH_COMPONENT);
+
+ tempImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth
+ * components * sizeof(GLfloat));
+ if (!tempImage)
+ return NULL;
+
+ dst = tempImage;
+ for (img = 0; img < srcDepth; img++) {
+ const GLubyte *src
+ = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
+ srcWidth, srcHeight,
+ srcFormat, srcType,
+ img, 0, 0);
+ for (row = 0; row < srcHeight; row++) {
+ _mesa_unpack_color_span_float(ctx, srcWidth, logicalBaseFormat,
+ dst, srcFormat, srcType, src,
+ srcPacking, transferOps);
+ dst += srcWidth * components;
+ src += srcStride;
+ }
+ }
+
+ if (logicalBaseFormat != textureBaseFormat) {
+ /* more work */
+ GLint texComponents = _mesa_components_in_format(textureBaseFormat);
+ GLint logComponents = _mesa_components_in_format(logicalBaseFormat);
+ GLfloat *newImage;
+ GLint i, n;
+ GLubyte map[6];
+
+ /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */
+ ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA ||
+ textureBaseFormat == GL_LUMINANCE_ALPHA);
+
+ /* The actual texture format should have at least as many components
+ * as the logical texture format.
+ */
+ ASSERT(texComponents >= logComponents);
+
+ newImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth
+ * texComponents * sizeof(GLfloat));
+ if (!newImage) {
+ free(tempImage);
+ return NULL;
+ }
+
+ compute_component_mapping(logicalBaseFormat, textureBaseFormat, map);
+
+ n = srcWidth * srcHeight * srcDepth;
+ for (i = 0; i < n; i++) {
+ GLint k;
+ for (k = 0; k < texComponents; k++) {
+ GLint j = map[k];
+ if (j == ZERO)
+ newImage[i * texComponents + k] = 0.0F;
+ else if (j == ONE)
+ newImage[i * texComponents + k] = 1.0F;
+ else
+ newImage[i * texComponents + k] = tempImage[i * logComponents + j];
+ }
+ }
+
+ free(tempImage);
+ tempImage = newImage;
+ }
+
+ return tempImage;
+}
+
+
+/**
+ * Make temporary image with uint pixel values. Used for unsigned
+ * integer-valued textures.
+ */
+static GLuint *
+make_temp_uint_image(struct gl_context *ctx, GLuint dims,
+ GLenum logicalBaseFormat,
+ GLenum textureBaseFormat,
+ GLint srcWidth, GLint srcHeight, GLint srcDepth,
+ GLenum srcFormat, GLenum srcType,
+ const GLvoid *srcAddr,
+ const struct gl_pixelstore_attrib *srcPacking)
+{
+ GLuint *tempImage;
+ const GLint components = _mesa_components_in_format(logicalBaseFormat);
+ const GLint srcStride =
+ _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
+ GLuint *dst;
+ GLint img, row;
+
+ ASSERT(dims >= 1 && dims <= 3);
+
+ ASSERT(logicalBaseFormat == GL_RGBA ||
+ logicalBaseFormat == GL_RGB ||
+ logicalBaseFormat == GL_RG ||
+ logicalBaseFormat == GL_RED ||
+ logicalBaseFormat == GL_LUMINANCE_ALPHA ||
+ logicalBaseFormat == GL_LUMINANCE ||
+ logicalBaseFormat == GL_INTENSITY ||
+ logicalBaseFormat == GL_ALPHA);
+
+ ASSERT(textureBaseFormat == GL_RGBA ||
+ textureBaseFormat == GL_RGB ||
+ textureBaseFormat == GL_RG ||
+ textureBaseFormat == GL_RED ||
+ textureBaseFormat == GL_LUMINANCE_ALPHA ||
+ textureBaseFormat == GL_LUMINANCE ||
+ textureBaseFormat == GL_ALPHA);
+
+ tempImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth
+ * components * sizeof(GLuint));
+ if (!tempImage)
+ return NULL;
+
+ dst = tempImage;
+ for (img = 0; img < srcDepth; img++) {
+ const GLubyte *src
+ = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
+ srcWidth, srcHeight,
+ srcFormat, srcType,
+ img, 0, 0);
+ for (row = 0; row < srcHeight; row++) {
+ _mesa_unpack_color_span_uint(ctx, srcWidth, logicalBaseFormat,
+ dst, srcFormat, srcType, src,
+ srcPacking);
+ dst += srcWidth * components;
+ src += srcStride;
+ }
+ }
+
+ if (logicalBaseFormat != textureBaseFormat) {
+ /* more work */
+ GLint texComponents = _mesa_components_in_format(textureBaseFormat);
+ GLint logComponents = _mesa_components_in_format(logicalBaseFormat);
+ GLuint *newImage;
+ GLint i, n;
+ GLubyte map[6];
+
+ /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */
+ ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA ||
+ textureBaseFormat == GL_LUMINANCE_ALPHA);
+
+ /* The actual texture format should have at least as many components
+ * as the logical texture format.
+ */
+ ASSERT(texComponents >= logComponents);
+
+ newImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth
+ * texComponents * sizeof(GLuint));
+ if (!newImage) {
+ free(tempImage);
+ return NULL;
+ }
+
+ compute_component_mapping(logicalBaseFormat, textureBaseFormat, map);
+
+ n = srcWidth * srcHeight * srcDepth;
+ for (i = 0; i < n; i++) {
+ GLint k;
+ for (k = 0; k < texComponents; k++) {
+ GLint j = map[k];
+ if (j == ZERO)
+ newImage[i * texComponents + k] = 0.0F;
+ else if (j == ONE)
+ newImage[i * texComponents + k] = 1.0F;
+ else
+ newImage[i * texComponents + k] = tempImage[i * logComponents + j];
+ }
+ }
+
+ free(tempImage);
+ tempImage = newImage;
+ }
+
+ return tempImage;
+}
+
+
+
+/**
+ * Make a temporary (color) texture image with GLchan components.
+ * Apply all needed pixel unpacking and pixel transfer operations.
+ * Note that there are both logicalBaseFormat and textureBaseFormat parameters.
+ * Suppose the user specifies GL_LUMINANCE as the internal texture format
+ * but the graphics hardware doesn't support luminance textures. So, we might
+ * use an RGB hardware format instead.
+ * If logicalBaseFormat != textureBaseFormat we have some extra work to do.
+ *
+ * \param ctx the rendering context
+ * \param dims image dimensions: 1, 2 or 3
+ * \param logicalBaseFormat basic texture derived from the user's
+ * internal texture format value
+ * \param textureBaseFormat the actual basic format of the texture
+ * \param srcWidth source image width
+ * \param srcHeight source image height
+ * \param srcDepth source image depth
+ * \param srcFormat source image format
+ * \param srcType source image type
+ * \param srcAddr source image address
+ * \param srcPacking source image pixel packing
+ * \return resulting image with format = textureBaseFormat and type = GLchan.
+ */
+GLchan *
+_mesa_make_temp_chan_image(struct gl_context *ctx, GLuint dims,
+ GLenum logicalBaseFormat,
+ GLenum textureBaseFormat,
+ GLint srcWidth, GLint srcHeight, GLint srcDepth,
+ GLenum srcFormat, GLenum srcType,
+ const GLvoid *srcAddr,
+ const struct gl_pixelstore_attrib *srcPacking)
+{
+ GLuint transferOps = ctx->_ImageTransferState;
+ const GLint components = _mesa_components_in_format(logicalBaseFormat);
+ GLint img, row;
+ GLchan *tempImage, *dst;
+
+ ASSERT(dims >= 1 && dims <= 3);
+
+ ASSERT(logicalBaseFormat == GL_RGBA ||
+ logicalBaseFormat == GL_RGB ||
+ logicalBaseFormat == GL_RG ||
+ logicalBaseFormat == GL_RED ||
+ logicalBaseFormat == GL_LUMINANCE_ALPHA ||
+ logicalBaseFormat == GL_LUMINANCE ||
+ logicalBaseFormat == GL_ALPHA ||
+ logicalBaseFormat == GL_INTENSITY);
+
+ ASSERT(textureBaseFormat == GL_RGBA ||
+ textureBaseFormat == GL_RGB ||
+ textureBaseFormat == GL_RG ||
+ textureBaseFormat == GL_RED ||
+ textureBaseFormat == GL_LUMINANCE_ALPHA ||
+ textureBaseFormat == GL_LUMINANCE ||
+ textureBaseFormat == GL_ALPHA ||
+ textureBaseFormat == GL_INTENSITY);
+
+ /* unpack and transfer the source image */
+ tempImage = (GLchan *) malloc(srcWidth * srcHeight * srcDepth
+ * components * sizeof(GLchan));
+ if (!tempImage) {
+ return NULL;
+ }
+
+ dst = tempImage;
+ for (img = 0; img < srcDepth; img++) {
+ const GLint srcStride =
+ _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
+ const GLubyte *src =
+ (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
+ srcWidth, srcHeight,
+ srcFormat, srcType,
+ img, 0, 0);
+ for (row = 0; row < srcHeight; row++) {
+ _mesa_unpack_color_span_chan(ctx, srcWidth, logicalBaseFormat, dst,
+ srcFormat, srcType, src, srcPacking,
+ transferOps);
+ dst += srcWidth * components;
+ src += srcStride;
+ }
+ }
+
+ if (logicalBaseFormat != textureBaseFormat) {
+ /* one more conversion step */
+ GLint texComponents = _mesa_components_in_format(textureBaseFormat);
+ GLint logComponents = _mesa_components_in_format(logicalBaseFormat);
+ GLchan *newImage;
+ GLint i, n;
+ GLubyte map[6];
+
+ /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */
+ ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA ||
+ textureBaseFormat == GL_LUMINANCE_ALPHA);
+
+ /* The actual texture format should have at least as many components
+ * as the logical texture format.
+ */
+ ASSERT(texComponents >= logComponents);
+
+ newImage = (GLchan *) malloc(srcWidth * srcHeight * srcDepth
+ * texComponents * sizeof(GLchan));
+ if (!newImage) {
+ free(tempImage);
+ return NULL;
+ }
+
+ compute_component_mapping(logicalBaseFormat, textureBaseFormat, map);
+
+ n = srcWidth * srcHeight * srcDepth;
+ for (i = 0; i < n; i++) {
+ GLint k;
+ for (k = 0; k < texComponents; k++) {
+ GLint j = map[k];
+ if (j == ZERO)
+ newImage[i * texComponents + k] = 0;
+ else if (j == ONE)
+ newImage[i * texComponents + k] = CHAN_MAX;
+ else
+ newImage[i * texComponents + k] = tempImage[i * logComponents + j];
+ }
+ }
+
+ free(tempImage);
+ tempImage = newImage;
+ }
+
+ return tempImage;
+}
+
+
+/**
+ * Copy GLubyte pixels from <src> to <dst> with swizzling.
+ * \param dst destination pixels
+ * \param dstComponents number of color components in destination pixels
+ * \param src source pixels
+ * \param srcComponents number of color components in source pixels
+ * \param map the swizzle mapping. map[X] says where to find the X component
+ * in the source image's pixels. For example, if the source image
+ * is GL_BGRA and X = red, map[0] yields 2.
+ * \param count number of pixels to copy/swizzle.
+ */
+static void
+swizzle_copy(GLubyte *dst, GLuint dstComponents, const GLubyte *src,
+ GLuint srcComponents, const GLubyte *map, GLuint count)
+{
+#define SWZ_CPY(dst, src, count, dstComps, srcComps) \
+ do { \
+ GLuint i; \
+ for (i = 0; i < count; i++) { \
+ GLuint j; \
+ if (srcComps == 4) { \
+ COPY_4UBV(tmp, src); \
+ } \
+ else { \
+ for (j = 0; j < srcComps; j++) { \
+ tmp[j] = src[j]; \
+ } \
+ } \
+ src += srcComps; \
+ for (j = 0; j < dstComps; j++) { \
+ dst[j] = tmp[map[j]]; \
+ } \
+ dst += dstComps; \
+ } \
+ } while (0)
+
+ GLubyte tmp[6];
+
+ tmp[ZERO] = 0x0;
+ tmp[ONE] = 0xff;
+
+ ASSERT(srcComponents <= 4);
+ ASSERT(dstComponents <= 4);
+
+ switch (dstComponents) {
+ case 4:
+ switch (srcComponents) {
+ case 4:
+ SWZ_CPY(dst, src, count, 4, 4);
+ break;
+ case 3:
+ SWZ_CPY(dst, src, count, 4, 3);
+ break;
+ case 2:
+ SWZ_CPY(dst, src, count, 4, 2);
+ break;
+ case 1:
+ SWZ_CPY(dst, src, count, 4, 1);
+ break;
+ default:
+ ;
+ }
+ break;
+ case 3:
+ switch (srcComponents) {
+ case 4:
+ SWZ_CPY(dst, src, count, 3, 4);
+ break;
+ case 3:
+ SWZ_CPY(dst, src, count, 3, 3);
+ break;
+ case 2:
+ SWZ_CPY(dst, src, count, 3, 2);
+ break;
+ case 1:
+ SWZ_CPY(dst, src, count, 3, 1);
+ break;
+ default:
+ ;
+ }
+ break;
+ case 2:
+ switch (srcComponents) {
+ case 4:
+ SWZ_CPY(dst, src, count, 2, 4);
+ break;
+ case 3:
+ SWZ_CPY(dst, src, count, 2, 3);
+ break;
+ case 2:
+ SWZ_CPY(dst, src, count, 2, 2);
+ break;
+ case 1:
+ SWZ_CPY(dst, src, count, 2, 1);
+ break;
+ default:
+ ;
+ }
+ break;
+ case 1:
+ switch (srcComponents) {
+ case 4:
+ SWZ_CPY(dst, src, count, 1, 4);
+ break;
+ case 3:
+ SWZ_CPY(dst, src, count, 1, 3);
+ break;
+ case 2:
+ SWZ_CPY(dst, src, count, 1, 2);
+ break;
+ case 1:
+ SWZ_CPY(dst, src, count, 1, 1);
+ break;
+ default:
+ ;
+ }
+ break;
+ default:
+ ;
+ }
+#undef SWZ_CPY
+}
+
+
+
+static const GLubyte map_identity[6] = { 0, 1, 2, 3, ZERO, ONE };
+static const GLubyte map_3210[6] = { 3, 2, 1, 0, ZERO, ONE };
+
+
+/**
+ * For 1-byte/pixel formats (or 8_8_8_8 packed formats), return a
+ * mapping array depending on endianness.
+ */
+static const GLubyte *
+type_mapping( GLenum srcType )
+{
+ switch (srcType) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ return map_identity;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ return _mesa_little_endian() ? map_3210 : map_identity;
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ return _mesa_little_endian() ? map_identity : map_3210;
+ default:
+ return NULL;
+ }
+}
+
+
+/**
+ * For 1-byte/pixel formats (or 8_8_8_8 packed formats), return a
+ * mapping array depending on pixelstore byte swapping state.
+ */
+static const GLubyte *
+byteswap_mapping( GLboolean swapBytes,
+ GLenum srcType )
+{
+ if (!swapBytes)
+ return map_identity;
+
+ switch (srcType) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ return map_identity;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ return map_3210;
+ default:
+ return NULL;
+ }
+}
+
+
+
+/**
+ * Transfer a GLubyte texture image with component swizzling.
+ */
+static void
+_mesa_swizzle_ubyte_image(struct gl_context *ctx,
+ GLuint dimensions,
+ GLenum srcFormat,
+ GLenum srcType,
+
+ GLenum baseInternalFormat,
+
+ const GLubyte *rgba2dst,
+ GLuint dstComponents,
+
+ GLvoid *dstAddr,
+ GLint dstXoffset, GLint dstYoffset, GLint dstZoffset,
+ GLint dstRowStride,
+ const GLuint *dstImageOffsets,
+
+ GLint srcWidth, GLint srcHeight, GLint srcDepth,
+ const GLvoid *srcAddr,
+ const struct gl_pixelstore_attrib *srcPacking )
+{
+ GLint srcComponents = _mesa_components_in_format(srcFormat);
+ const GLubyte *srctype2ubyte, *swap;
+ GLubyte map[4], src2base[6], base2rgba[6];
+ GLint i;
+ const GLint srcRowStride =
+ _mesa_image_row_stride(srcPacking, srcWidth,
+ srcFormat, GL_UNSIGNED_BYTE);
+ const GLint srcImageStride
+ = _mesa_image_image_stride(srcPacking, srcWidth, srcHeight, srcFormat,
+ GL_UNSIGNED_BYTE);
+ const GLubyte *srcImage
+ = (const GLubyte *) _mesa_image_address(dimensions, srcPacking, srcAddr,
+ srcWidth, srcHeight, srcFormat,
+ GL_UNSIGNED_BYTE, 0, 0, 0);
+
+ (void) ctx;
+
+ /* Translate from src->baseInternal->GL_RGBA->dst. This will
+ * correctly deal with RGBA->RGB->RGBA conversions where the final
+ * A value must be 0xff regardless of the incoming alpha values.
+ */
+ compute_component_mapping(srcFormat, baseInternalFormat, src2base);
+ compute_component_mapping(baseInternalFormat, GL_RGBA, base2rgba);
+ swap = byteswap_mapping(srcPacking->SwapBytes, srcType);
+ srctype2ubyte = type_mapping(srcType);
+
+
+ for (i = 0; i < 4; i++)
+ map[i] = srctype2ubyte[swap[src2base[base2rgba[rgba2dst[i]]]]];
+
+/* printf("map %d %d %d %d\n", map[0], map[1], map[2], map[3]); */
+
+ if (srcComponents == dstComponents &&
+ srcRowStride == dstRowStride &&
+ srcRowStride == srcWidth * srcComponents &&
+ dimensions < 3) {
+ /* 1 and 2D images only */
+ GLubyte *dstImage = (GLubyte *) dstAddr
+ + dstYoffset * dstRowStride
+ + dstXoffset * dstComponents;
+ swizzle_copy(dstImage, dstComponents, srcImage, srcComponents, map,
+ srcWidth * srcHeight);
+ }
+ else {
+ GLint img, row;
+ for (img = 0; img < srcDepth; img++) {
+ const GLubyte *srcRow = srcImage;
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * dstComponents
+ + dstYoffset * dstRowStride
+ + dstXoffset * dstComponents;
+ for (row = 0; row < srcHeight; row++) {
+ swizzle_copy(dstRow, dstComponents, srcRow, srcComponents, map, srcWidth);
+ dstRow += dstRowStride;
+ srcRow += srcRowStride;
+ }
+ srcImage += srcImageStride;
+ }
+ }
+}
+
+
+/**
+ * Teximage storage routine for when a simple memcpy will do.
+ * No pixel transfer operations or special texel encodings allowed.
+ * 1D, 2D and 3D images supported.
+ */
+static void
+memcpy_texture(struct gl_context *ctx,
+ GLuint dimensions,
+ gl_format dstFormat,
+ GLvoid *dstAddr,
+ GLint dstXoffset, GLint dstYoffset, GLint dstZoffset,
+ GLint dstRowStride,
+ const GLuint *dstImageOffsets,
+ GLint srcWidth, GLint srcHeight, GLint srcDepth,
+ GLenum srcFormat, GLenum srcType,
+ const GLvoid *srcAddr,
+ const struct gl_pixelstore_attrib *srcPacking)
+{
+ const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth,
+ srcFormat, srcType);
+ const GLint srcImageStride = _mesa_image_image_stride(srcPacking,
+ srcWidth, srcHeight, srcFormat, srcType);
+ const GLubyte *srcImage = (const GLubyte *) _mesa_image_address(dimensions,
+ srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0);
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLint bytesPerRow = srcWidth * texelBytes;
+
+#if 0
+ /* XXX update/re-enable for dstImageOffsets array */
+ const GLint bytesPerImage = srcHeight * bytesPerRow;
+ const GLint bytesPerTexture = srcDepth * bytesPerImage;
+ GLubyte *dstImage = (GLubyte *) dstAddr
+ + dstZoffset * dstImageStride
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+
+ if (dstRowStride == srcRowStride &&
+ dstRowStride == bytesPerRow &&
+ ((dstImageStride == srcImageStride &&
+ dstImageStride == bytesPerImage) ||
+ (srcDepth == 1))) {
+ /* one big memcpy */
+ ctx->Driver.TextureMemCpy(dstImage, srcImage, bytesPerTexture);
+ }
+ else
+ {
+ GLint img, row;
+ for (img = 0; img < srcDepth; img++) {
+ const GLubyte *srcRow = srcImage;
+ GLubyte *dstRow = dstImage;
+ for (row = 0; row < srcHeight; row++) {
+ ctx->Driver.TextureMemCpy(dstRow, srcRow, bytesPerRow);
+ dstRow += dstRowStride;
+ srcRow += srcRowStride;
+ }
+ srcImage += srcImageStride;
+ dstImage += dstImageStride;
+ }
+ }
+#endif
+
+ GLint img, row;
+ for (img = 0; img < srcDepth; img++) {
+ const GLubyte *srcRow = srcImage;
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ ctx->Driver.TextureMemCpy(dstRow, srcRow, bytesPerRow);
+ dstRow += dstRowStride;
+ srcRow += srcRowStride;
+ }
+ srcImage += srcImageStride;
+ }
+}
+
+
+
+/**
+ * Store a 32-bit integer depth component texture image.
+ */
+static GLboolean
+_mesa_texstore_z32(TEXSTORE_PARAMS)
+{
+ const GLuint depthScale = 0xffffffff;
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ (void) dims;
+ ASSERT(dstFormat == MESA_FORMAT_Z32);
+ ASSERT(texelBytes == sizeof(GLuint));
+
+ if (ctx->Pixel.DepthScale == 1.0f &&
+ ctx->Pixel.DepthBias == 0.0f &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == GL_DEPTH_COMPONENT &&
+ srcFormat == GL_DEPTH_COMPONENT &&
+ srcType == GL_UNSIGNED_INT) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ GLint img, row;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ const GLvoid *src = _mesa_image_address(dims, srcPacking,
+ srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
+ _mesa_unpack_depth_span(ctx, srcWidth,
+ GL_UNSIGNED_INT, (GLuint *) dstRow,
+ depthScale, srcType, src, srcPacking);
+ dstRow += dstRowStride;
+ }
+ }
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Store a 24-bit integer depth component texture image.
+ */
+static GLboolean
+_mesa_texstore_x8_z24(TEXSTORE_PARAMS)
+{
+ const GLuint depthScale = 0xffffff;
+ const GLuint texelBytes = 4;
+
+ (void) dims;
+ ASSERT(dstFormat == MESA_FORMAT_X8_Z24);
+
+ {
+ /* general path */
+ GLint img, row;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ const GLvoid *src = _mesa_image_address(dims, srcPacking,
+ srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
+ _mesa_unpack_depth_span(ctx, srcWidth,
+ GL_UNSIGNED_INT, (GLuint *) dstRow,
+ depthScale, srcType, src, srcPacking);
+ dstRow += dstRowStride;
+ }
+ }
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Store a 24-bit integer depth component texture image.
+ */
+static GLboolean
+_mesa_texstore_z24_x8(TEXSTORE_PARAMS)
+{
+ const GLuint depthScale = 0xffffff;
+ const GLuint texelBytes = 4;
+
+ (void) dims;
+ ASSERT(dstFormat == MESA_FORMAT_Z24_X8);
+
+ {
+ /* general path */
+ GLint img, row;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ const GLvoid *src = _mesa_image_address(dims, srcPacking,
+ srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
+ GLuint *dst = (GLuint *) dstRow;
+ GLint i;
+ _mesa_unpack_depth_span(ctx, srcWidth,
+ GL_UNSIGNED_INT, dst,
+ depthScale, srcType, src, srcPacking);
+ for (i = 0; i < srcWidth; i++)
+ dst[i] <<= 8;
+ dstRow += dstRowStride;
+ }
+ }
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Store a 16-bit integer depth component texture image.
+ */
+static GLboolean
+_mesa_texstore_z16(TEXSTORE_PARAMS)
+{
+ const GLuint depthScale = 0xffff;
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ (void) dims;
+ ASSERT(dstFormat == MESA_FORMAT_Z16);
+ ASSERT(texelBytes == sizeof(GLushort));
+
+ if (ctx->Pixel.DepthScale == 1.0f &&
+ ctx->Pixel.DepthBias == 0.0f &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == GL_DEPTH_COMPONENT &&
+ srcFormat == GL_DEPTH_COMPONENT &&
+ srcType == GL_UNSIGNED_SHORT) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ GLint img, row;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ const GLvoid *src = _mesa_image_address(dims, srcPacking,
+ srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
+ GLushort *dst16 = (GLushort *) dstRow;
+ _mesa_unpack_depth_span(ctx, srcWidth,
+ GL_UNSIGNED_SHORT, dst16, depthScale,
+ srcType, src, srcPacking);
+ dstRow += dstRowStride;
+ }
+ }
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Store an rgb565 or rgb565_rev texture image.
+ */
+static GLboolean
+_mesa_texstore_rgb565(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGB565 ||
+ dstFormat == MESA_FORMAT_RGB565_REV);
+ ASSERT(texelBytes == 2);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ dstFormat == MESA_FORMAT_RGB565 &&
+ baseInternalFormat == GL_RGB &&
+ srcFormat == GL_RGB &&
+ srcType == GL_UNSIGNED_SHORT_5_6_5) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == GL_RGB &&
+ srcFormat == GL_RGB &&
+ srcType == GL_UNSIGNED_BYTE &&
+ dims == 2) {
+ /* do optimized tex store */
+ const GLint srcRowStride =
+ _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
+ const GLubyte *src = (const GLubyte *)
+ _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight,
+ srcFormat, srcType, 0, 0, 0);
+ GLubyte *dst = (GLubyte *) dstAddr
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ GLint row, col;
+ for (row = 0; row < srcHeight; row++) {
+ const GLubyte *srcUB = (const GLubyte *) src;
+ GLushort *dstUS = (GLushort *) dst;
+ /* check for byteswapped format */
+ if (dstFormat == MESA_FORMAT_RGB565) {
+ for (col = 0; col < srcWidth; col++) {
+ dstUS[col] = PACK_COLOR_565( srcUB[0], srcUB[1], srcUB[2] );
+ srcUB += 3;
+ }
+ }
+ else {
+ for (col = 0; col < srcWidth; col++) {
+ dstUS[col] = PACK_COLOR_565_REV( srcUB[0], srcUB[1], srcUB[2] );
+ srcUB += 3;
+ }
+ }
+ dst += dstRowStride;
+ src += srcRowStride;
+ }
+ }
+ else {
+ /* general path */
+ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLchan *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLushort *dstUS = (GLushort *) dstRow;
+ /* check for byteswapped format */
+ if (dstFormat == MESA_FORMAT_RGB565) {
+ for (col = 0; col < srcWidth; col++) {
+ dstUS[col] = PACK_COLOR_565( CHAN_TO_UBYTE(src[RCOMP]),
+ CHAN_TO_UBYTE(src[GCOMP]),
+ CHAN_TO_UBYTE(src[BCOMP]) );
+ src += 3;
+ }
+ }
+ else {
+ for (col = 0; col < srcWidth; col++) {
+ dstUS[col] = PACK_COLOR_565_REV( CHAN_TO_UBYTE(src[RCOMP]),
+ CHAN_TO_UBYTE(src[GCOMP]),
+ CHAN_TO_UBYTE(src[BCOMP]) );
+ src += 3;
+ }
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Store a texture in MESA_FORMAT_RGBA8888 or MESA_FORMAT_RGBA8888_REV.
+ */
+static GLboolean
+_mesa_texstore_rgba8888(TEXSTORE_PARAMS)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGBA8888 ||
+ dstFormat == MESA_FORMAT_RGBA8888_REV);
+ ASSERT(texelBytes == 4);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ dstFormat == MESA_FORMAT_RGBA8888 &&
+ baseInternalFormat == GL_RGBA &&
+ ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
+ (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
+ (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
+ (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian))) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ dstFormat == MESA_FORMAT_RGBA8888_REV &&
+ baseInternalFormat == GL_RGBA &&
+ ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
+ (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) ||
+ (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
+ (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian))) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else if (!ctx->_ImageTransferState &&
+ (srcType == GL_UNSIGNED_BYTE ||
+ srcType == GL_UNSIGNED_INT_8_8_8_8 ||
+ srcType == GL_UNSIGNED_INT_8_8_8_8_REV) &&
+ can_swizzle(baseInternalFormat) &&
+ can_swizzle(srcFormat)) {
+
+ GLubyte dstmap[4];
+
+ /* dstmap - how to swizzle from RGBA to dst format:
+ */
+ if ((littleEndian && dstFormat == MESA_FORMAT_RGBA8888) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_RGBA8888_REV)) {
+ dstmap[3] = 0;
+ dstmap[2] = 1;
+ dstmap[1] = 2;
+ dstmap[0] = 3;
+ }
+ else {
+ dstmap[3] = 3;
+ dstmap[2] = 2;
+ dstmap[1] = 1;
+ dstmap[0] = 0;
+ }
+
+ _mesa_swizzle_ubyte_image(ctx, dims,
+ srcFormat,
+ srcType,
+ baseInternalFormat,
+ dstmap, 4,
+ dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride, dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcAddr,
+ srcPacking);
+ }
+ else {
+ /* general path */
+ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLchan *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *dstUI = (GLuint *) dstRow;
+ if (dstFormat == MESA_FORMAT_RGBA8888) {
+ for (col = 0; col < srcWidth; col++) {
+ dstUI[col] = PACK_COLOR_8888( CHAN_TO_UBYTE(src[RCOMP]),
+ CHAN_TO_UBYTE(src[GCOMP]),
+ CHAN_TO_UBYTE(src[BCOMP]),
+ CHAN_TO_UBYTE(src[ACOMP]) );
+ src += 4;
+ }
+ }
+ else {
+ for (col = 0; col < srcWidth; col++) {
+ dstUI[col] = PACK_COLOR_8888_REV( CHAN_TO_UBYTE(src[RCOMP]),
+ CHAN_TO_UBYTE(src[GCOMP]),
+ CHAN_TO_UBYTE(src[BCOMP]),
+ CHAN_TO_UBYTE(src[ACOMP]) );
+ src += 4;
+ }
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+static GLboolean
+_mesa_texstore_argb8888(TEXSTORE_PARAMS)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = GL_RGBA;
+
+ ASSERT(dstFormat == MESA_FORMAT_ARGB8888 ||
+ dstFormat == MESA_FORMAT_ARGB8888_REV ||
+ dstFormat == MESA_FORMAT_XRGB8888 ||
+ dstFormat == MESA_FORMAT_XRGB8888_REV );
+ ASSERT(texelBytes == 4);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ (dstFormat == MESA_FORMAT_ARGB8888 ||
+ dstFormat == MESA_FORMAT_XRGB8888) &&
+ baseInternalFormat == GL_RGBA &&
+ srcFormat == GL_BGRA &&
+ ((srcType == GL_UNSIGNED_BYTE && littleEndian) ||
+ srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) {
+ /* simple memcpy path (little endian) */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ (dstFormat == MESA_FORMAT_ARGB8888_REV ||
+ dstFormat == MESA_FORMAT_XRGB8888_REV) &&
+ baseInternalFormat == GL_RGBA &&
+ srcFormat == GL_BGRA &&
+ ((srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
+ srcType == GL_UNSIGNED_INT_8_8_8_8)) {
+ /* simple memcpy path (big endian) */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ (dstFormat == MESA_FORMAT_ARGB8888 ||
+ dstFormat == MESA_FORMAT_XRGB8888) &&
+ srcFormat == GL_RGB &&
+ (baseInternalFormat == GL_RGBA ||
+ baseInternalFormat == GL_RGB) &&
+ srcType == GL_UNSIGNED_BYTE) {
+ int img, row, col;
+ for (img = 0; img < srcDepth; img++) {
+ const GLint srcRowStride =
+ _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
+ GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
+ srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *d4 = (GLuint *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ d4[col] = PACK_COLOR_8888(0xff,
+ srcRow[col * 3 + RCOMP],
+ srcRow[col * 3 + GCOMP],
+ srcRow[col * 3 + BCOMP]);
+ }
+ dstRow += dstRowStride;
+ srcRow += srcRowStride;
+ }
+ }
+ }
+ else if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ dstFormat == MESA_FORMAT_ARGB8888 &&
+ srcFormat == GL_RGBA &&
+ baseInternalFormat == GL_RGBA &&
+ srcType == GL_UNSIGNED_BYTE) {
+ /* same as above case, but src data has alpha too */
+ GLint img, row, col;
+ /* For some reason, streaming copies to write-combined regions
+ * are extremely sensitive to the characteristics of how the
+ * source data is retrieved. By reordering the source reads to
+ * be in-order, the speed of this operation increases by half.
+ * Strangely the same isn't required for the RGB path, above.
+ */
+ for (img = 0; img < srcDepth; img++) {
+ const GLint srcRowStride =
+ _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
+ GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
+ srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *d4 = (GLuint *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ d4[col] = PACK_COLOR_8888(srcRow[col * 4 + ACOMP],
+ srcRow[col * 4 + RCOMP],
+ srcRow[col * 4 + GCOMP],
+ srcRow[col * 4 + BCOMP]);
+ }
+ dstRow += dstRowStride;
+ srcRow += srcRowStride;
+ }
+ }
+ }
+ else if (!ctx->_ImageTransferState &&
+ (srcType == GL_UNSIGNED_BYTE ||
+ srcType == GL_UNSIGNED_INT_8_8_8_8 ||
+ srcType == GL_UNSIGNED_INT_8_8_8_8_REV) &&
+ can_swizzle(baseInternalFormat) &&
+ can_swizzle(srcFormat)) {
+
+ GLubyte dstmap[4];
+
+ /* dstmap - how to swizzle from RGBA to dst format:
+ */
+ if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
+ (littleEndian && dstFormat == MESA_FORMAT_XRGB8888) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV)) {
+ dstmap[3] = 3; /* alpha */
+ dstmap[2] = 0; /* red */
+ dstmap[1] = 1; /* green */
+ dstmap[0] = 2; /* blue */
+ }
+ else {
+ assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
+ (littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888));
+ dstmap[3] = 2;
+ dstmap[2] = 1;
+ dstmap[1] = 0;
+ dstmap[0] = 3;
+ }
+
+ _mesa_swizzle_ubyte_image(ctx, dims,
+ srcFormat,
+ srcType,
+ baseInternalFormat,
+ dstmap, 4,
+ dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcAddr,
+ srcPacking);
+ }
+ else {
+ /* general path */
+ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLchan *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *dstUI = (GLuint *) dstRow;
+ if (dstFormat == MESA_FORMAT_ARGB8888) {
+ for (col = 0; col < srcWidth; col++) {
+ dstUI[col] = PACK_COLOR_8888( CHAN_TO_UBYTE(src[ACOMP]),
+ CHAN_TO_UBYTE(src[RCOMP]),
+ CHAN_TO_UBYTE(src[GCOMP]),
+ CHAN_TO_UBYTE(src[BCOMP]) );
+ src += 4;
+ }
+ }
+ else if (dstFormat == MESA_FORMAT_XRGB8888) {
+ for (col = 0; col < srcWidth; col++) {
+ dstUI[col] = PACK_COLOR_8888( 0xff,
+ CHAN_TO_UBYTE(src[RCOMP]),
+ CHAN_TO_UBYTE(src[GCOMP]),
+ CHAN_TO_UBYTE(src[BCOMP]) );
+ src += 4;
+ }
+ }
+ else {
+ for (col = 0; col < srcWidth; col++) {
+ dstUI[col] = PACK_COLOR_8888_REV( CHAN_TO_UBYTE(src[ACOMP]),
+ CHAN_TO_UBYTE(src[RCOMP]),
+ CHAN_TO_UBYTE(src[GCOMP]),
+ CHAN_TO_UBYTE(src[BCOMP]) );
+ src += 4;
+ }
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+static GLboolean
+_mesa_texstore_rgb888(TEXSTORE_PARAMS)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGB888);
+ ASSERT(texelBytes == 3);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == GL_RGB &&
+ srcFormat == GL_BGR &&
+ srcType == GL_UNSIGNED_BYTE &&
+ littleEndian) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ srcFormat == GL_RGBA &&
+ srcType == GL_UNSIGNED_BYTE) {
+ /* extract RGB from RGBA */
+ GLint img, row, col;
+ for (img = 0; img < srcDepth; img++) {
+ const GLint srcRowStride =
+ _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
+ GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
+ srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ for (col = 0; col < srcWidth; col++) {
+ dstRow[col * 3 + 0] = srcRow[col * 4 + BCOMP];
+ dstRow[col * 3 + 1] = srcRow[col * 4 + GCOMP];
+ dstRow[col * 3 + 2] = srcRow[col * 4 + RCOMP];
+ }
+ dstRow += dstRowStride;
+ srcRow += srcRowStride;
+ }
+ }
+ }
+ else if (!ctx->_ImageTransferState &&
+ srcType == GL_UNSIGNED_BYTE &&
+ can_swizzle(baseInternalFormat) &&
+ can_swizzle(srcFormat)) {
+
+ GLubyte dstmap[4];
+
+ /* dstmap - how to swizzle from RGBA to dst format:
+ */
+ dstmap[0] = 2;
+ dstmap[1] = 1;
+ dstmap[2] = 0;
+ dstmap[3] = ONE; /* ? */
+
+ _mesa_swizzle_ubyte_image(ctx, dims,
+ srcFormat,
+ srcType,
+ baseInternalFormat,
+ dstmap, 3,
+ dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride, dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcAddr,
+ srcPacking);
+ }
+ else {
+ /* general path */
+ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLchan *src = (const GLchan *) tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+#if 0
+ if (littleEndian) {
+ for (col = 0; col < srcWidth; col++) {
+ dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[RCOMP]);
+ dstRow[col * 3 + 1] = CHAN_TO_UBYTE(src[GCOMP]);
+ dstRow[col * 3 + 2] = CHAN_TO_UBYTE(src[BCOMP]);
+ srcUB += 3;
+ }
+ }
+ else {
+ for (col = 0; col < srcWidth; col++) {
+ dstRow[col * 3 + 0] = srcUB[BCOMP];
+ dstRow[col * 3 + 1] = srcUB[GCOMP];
+ dstRow[col * 3 + 2] = srcUB[RCOMP];
+ srcUB += 3;
+ }
+ }
+#else
+ for (col = 0; col < srcWidth; col++) {
+ dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[BCOMP]);
+ dstRow[col * 3 + 1] = CHAN_TO_UBYTE(src[GCOMP]);
+ dstRow[col * 3 + 2] = CHAN_TO_UBYTE(src[RCOMP]);
+ src += 3;
+ }
+#endif
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+static GLboolean
+_mesa_texstore_bgr888(TEXSTORE_PARAMS)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_BGR888);
+ ASSERT(texelBytes == 3);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == GL_RGB &&
+ srcFormat == GL_RGB &&
+ srcType == GL_UNSIGNED_BYTE &&
+ littleEndian) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ srcFormat == GL_RGBA &&
+ srcType == GL_UNSIGNED_BYTE) {
+ /* extract BGR from RGBA */
+ int img, row, col;
+ for (img = 0; img < srcDepth; img++) {
+ const GLint srcRowStride =
+ _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
+ GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
+ srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ for (col = 0; col < srcWidth; col++) {
+ dstRow[col * 3 + 0] = srcRow[col * 4 + RCOMP];
+ dstRow[col * 3 + 1] = srcRow[col * 4 + GCOMP];
+ dstRow[col * 3 + 2] = srcRow[col * 4 + BCOMP];
+ }
+ dstRow += dstRowStride;
+ srcRow += srcRowStride;
+ }
+ }
+ }
+ else if (!ctx->_ImageTransferState &&
+ srcType == GL_UNSIGNED_BYTE &&
+ can_swizzle(baseInternalFormat) &&
+ can_swizzle(srcFormat)) {
+
+ GLubyte dstmap[4];
+
+ /* dstmap - how to swizzle from RGBA to dst format:
+ */
+ dstmap[0] = 0;
+ dstmap[1] = 1;
+ dstmap[2] = 2;
+ dstmap[3] = ONE; /* ? */
+
+ _mesa_swizzle_ubyte_image(ctx, dims,
+ srcFormat,
+ srcType,
+ baseInternalFormat,
+ dstmap, 3,
+ dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride, dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcAddr,
+ srcPacking);
+ }
+ else {
+ /* general path */
+ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLchan *src = (const GLchan *) tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ for (col = 0; col < srcWidth; col++) {
+ dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[RCOMP]);
+ dstRow[col * 3 + 1] = CHAN_TO_UBYTE(src[GCOMP]);
+ dstRow[col * 3 + 2] = CHAN_TO_UBYTE(src[BCOMP]);
+ src += 3;
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+static GLboolean
+_mesa_texstore_argb4444(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_ARGB4444 ||
+ dstFormat == MESA_FORMAT_ARGB4444_REV);
+ ASSERT(texelBytes == 2);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ dstFormat == MESA_FORMAT_ARGB4444 &&
+ baseInternalFormat == GL_RGBA &&
+ srcFormat == GL_BGRA &&
+ srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLchan *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLushort *dstUS = (GLushort *) dstRow;
+ if (dstFormat == MESA_FORMAT_ARGB4444) {
+ for (col = 0; col < srcWidth; col++) {
+ dstUS[col] = PACK_COLOR_4444( CHAN_TO_UBYTE(src[ACOMP]),
+ CHAN_TO_UBYTE(src[RCOMP]),
+ CHAN_TO_UBYTE(src[GCOMP]),
+ CHAN_TO_UBYTE(src[BCOMP]) );
+ src += 4;
+ }
+ }
+ else {
+ for (col = 0; col < srcWidth; col++) {
+ dstUS[col] = PACK_COLOR_4444_REV( CHAN_TO_UBYTE(src[ACOMP]),
+ CHAN_TO_UBYTE(src[RCOMP]),
+ CHAN_TO_UBYTE(src[GCOMP]),
+ CHAN_TO_UBYTE(src[BCOMP]) );
+ src += 4;
+ }
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+static GLboolean
+_mesa_texstore_rgba5551(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGBA5551);
+ ASSERT(texelBytes == 2);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ dstFormat == MESA_FORMAT_RGBA5551 &&
+ baseInternalFormat == GL_RGBA &&
+ srcFormat == GL_RGBA &&
+ srcType == GL_UNSIGNED_SHORT_5_5_5_1) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLchan *src =tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLushort *dstUS = (GLushort *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ dstUS[col] = PACK_COLOR_5551( CHAN_TO_UBYTE(src[RCOMP]),
+ CHAN_TO_UBYTE(src[GCOMP]),
+ CHAN_TO_UBYTE(src[BCOMP]),
+ CHAN_TO_UBYTE(src[ACOMP]) );
+ src += 4;
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+static GLboolean
+_mesa_texstore_argb1555(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_ARGB1555 ||
+ dstFormat == MESA_FORMAT_ARGB1555_REV);
+ ASSERT(texelBytes == 2);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ dstFormat == MESA_FORMAT_ARGB1555 &&
+ baseInternalFormat == GL_RGBA &&
+ srcFormat == GL_BGRA &&
+ srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLchan *src =tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLushort *dstUS = (GLushort *) dstRow;
+ if (dstFormat == MESA_FORMAT_ARGB1555) {
+ for (col = 0; col < srcWidth; col++) {
+ dstUS[col] = PACK_COLOR_1555( CHAN_TO_UBYTE(src[ACOMP]),
+ CHAN_TO_UBYTE(src[RCOMP]),
+ CHAN_TO_UBYTE(src[GCOMP]),
+ CHAN_TO_UBYTE(src[BCOMP]) );
+ src += 4;
+ }
+ }
+ else {
+ for (col = 0; col < srcWidth; col++) {
+ dstUS[col] = PACK_COLOR_1555_REV( CHAN_TO_UBYTE(src[ACOMP]),
+ CHAN_TO_UBYTE(src[RCOMP]),
+ CHAN_TO_UBYTE(src[GCOMP]),
+ CHAN_TO_UBYTE(src[BCOMP]) );
+ src += 4;
+ }
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+static GLboolean
+_mesa_texstore_argb2101010(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_ARGB2101010);
+ ASSERT(texelBytes == 4);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ dstFormat == MESA_FORMAT_ARGB2101010 &&
+ srcFormat == GL_BGRA &&
+ srcType == GL_UNSIGNED_INT_2_10_10_10_REV &&
+ baseInternalFormat == GL_RGBA) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ if (baseInternalFormat == GL_RGBA) {
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *dstUI = (GLuint *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ GLushort a,r,g,b;
+
+ UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
+ dstUI[col] = PACK_COLOR_2101010_US(a, r, g, b);
+ src += 4;
+ }
+ dstRow += dstRowStride;
+ }
+ } else if (baseInternalFormat == GL_RGB) {
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *dstUI = (GLuint *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ GLushort r,g,b;
+
+ UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
+ dstUI[col] = PACK_COLOR_2101010_US(0xffff, r, g, b);
+ src += 4;
+ }
+ dstRow += dstRowStride;
+ }
+ } else {
+ ASSERT(0);
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Do texstore for 2-channel, 4-bit/channel, unsigned normalized formats.
+ */
+static GLboolean
+_mesa_texstore_unorm44(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_AL44);
+ ASSERT(texelBytes == 1);
+
+ {
+ /* general path */
+ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLchan *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLubyte *dstUS = (GLubyte *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ /* src[0] is luminance, src[1] is alpha */
+ dstUS[col] = PACK_COLOR_44( CHAN_TO_UBYTE(src[1]),
+ CHAN_TO_UBYTE(src[0]) );
+ src += 2;
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Do texstore for 2-channel, 8-bit/channel, unsigned normalized formats.
+ */
+static GLboolean
+_mesa_texstore_unorm88(TEXSTORE_PARAMS)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_AL88 ||
+ dstFormat == MESA_FORMAT_AL88_REV ||
+ dstFormat == MESA_FORMAT_RG88 ||
+ dstFormat == MESA_FORMAT_RG88_REV);
+ ASSERT(texelBytes == 2);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ (dstFormat == MESA_FORMAT_AL88 || dstFormat == MESA_FORMAT_RG88) &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_UNSIGNED_BYTE &&
+ littleEndian) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else if (!ctx->_ImageTransferState &&
+ littleEndian &&
+ srcType == GL_UNSIGNED_BYTE &&
+ can_swizzle(baseInternalFormat) &&
+ can_swizzle(srcFormat)) {
+ GLubyte dstmap[4];
+
+ /* dstmap - how to swizzle from RGBA to dst format:
+ */
+ if (dstFormat == MESA_FORMAT_AL88 || dstFormat == MESA_FORMAT_AL88_REV) {
+ if ((littleEndian && dstFormat == MESA_FORMAT_AL88) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_AL88_REV)) {
+ dstmap[0] = 0;
+ dstmap[1] = 3;
+ }
+ else {
+ dstmap[0] = 3;
+ dstmap[1] = 0;
+ }
+ }
+ else {
+ if ((littleEndian && dstFormat == MESA_FORMAT_RG88) ||
+ (!littleEndian && dstFormat == MESA_FORMAT_RG88_REV)) {
+ dstmap[0] = 0;
+ dstmap[1] = 1;
+ }
+ else {
+ dstmap[0] = 1;
+ dstmap[1] = 0;
+ }
+ }
+ dstmap[2] = ZERO; /* ? */
+ dstmap[3] = ONE; /* ? */
+
+ _mesa_swizzle_ubyte_image(ctx, dims,
+ srcFormat,
+ srcType,
+ baseInternalFormat,
+ dstmap, 2,
+ dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride, dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcAddr,
+ srcPacking);
+ }
+ else {
+ /* general path */
+ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLchan *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLushort *dstUS = (GLushort *) dstRow;
+ if (dstFormat == MESA_FORMAT_AL88 ||
+ dstFormat == MESA_FORMAT_RG88) {
+ for (col = 0; col < srcWidth; col++) {
+ /* src[0] is luminance, src[1] is alpha */
+ dstUS[col] = PACK_COLOR_88( CHAN_TO_UBYTE(src[1]),
+ CHAN_TO_UBYTE(src[0]) );
+ src += 2;
+ }
+ }
+ else {
+ for (col = 0; col < srcWidth; col++) {
+ /* src[0] is luminance, src[1] is alpha */
+ dstUS[col] = PACK_COLOR_88_REV( CHAN_TO_UBYTE(src[1]),
+ CHAN_TO_UBYTE(src[0]) );
+ src += 2;
+ }
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Do texstore for 2-channel, 16-bit/channel, unsigned normalized formats.
+ */
+static GLboolean
+_mesa_texstore_unorm1616(TEXSTORE_PARAMS)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_AL1616 ||
+ dstFormat == MESA_FORMAT_AL1616_REV ||
+ dstFormat == MESA_FORMAT_RG1616 ||
+ dstFormat == MESA_FORMAT_RG1616_REV);
+ ASSERT(texelBytes == 4);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ (dstFormat == MESA_FORMAT_AL1616 || dstFormat == MESA_FORMAT_RG1616) &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_UNSIGNED_SHORT &&
+ littleEndian) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *dstUI = (GLuint *) dstRow;
+ if (dstFormat == MESA_FORMAT_AL1616 ||
+ dstFormat == MESA_FORMAT_RG1616) {
+ for (col = 0; col < srcWidth; col++) {
+ GLushort l, a;
+
+ UNCLAMPED_FLOAT_TO_USHORT(l, src[0]);
+ UNCLAMPED_FLOAT_TO_USHORT(a, src[1]);
+ dstUI[col] = PACK_COLOR_1616(a, l);
+ src += 2;
+ }
+ }
+ else {
+ for (col = 0; col < srcWidth; col++) {
+ GLushort l, a;
+
+ UNCLAMPED_FLOAT_TO_USHORT(l, src[0]);
+ UNCLAMPED_FLOAT_TO_USHORT(a, src[1]);
+ dstUI[col] = PACK_COLOR_1616_REV(a, l);
+ src += 2;
+ }
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+/* Texstore for R16, A16, L16, I16. */
+static GLboolean
+_mesa_texstore_unorm16(TEXSTORE_PARAMS)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_R16 ||
+ dstFormat == MESA_FORMAT_A16 ||
+ dstFormat == MESA_FORMAT_L16 ||
+ dstFormat == MESA_FORMAT_I16);
+ ASSERT(texelBytes == 2);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_UNSIGNED_SHORT &&
+ littleEndian) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLushort *dstUS = (GLushort *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ GLushort r;
+
+ UNCLAMPED_FLOAT_TO_USHORT(r, src[0]);
+ dstUS[col] = r;
+ src += 1;
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+static GLboolean
+_mesa_texstore_rgba_16(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_16);
+ ASSERT(texelBytes == 8);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == GL_RGBA &&
+ srcFormat == GL_RGBA &&
+ srcType == GL_UNSIGNED_SHORT) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLushort *dstUS = (GLushort *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ GLushort r, g, b, a;
+
+ UNCLAMPED_FLOAT_TO_USHORT(r, src[0]);
+ UNCLAMPED_FLOAT_TO_USHORT(g, src[1]);
+ UNCLAMPED_FLOAT_TO_USHORT(b, src[2]);
+ UNCLAMPED_FLOAT_TO_USHORT(a, src[3]);
+ dstUS[col*4+0] = r;
+ dstUS[col*4+1] = g;
+ dstUS[col*4+2] = b;
+ dstUS[col*4+3] = a;
+ src += 4;
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+static GLboolean
+_mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGB_16 ||
+ dstFormat == MESA_FORMAT_SIGNED_RGBA_16);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == GL_RGBA &&
+ dstFormat == MESA_FORMAT_SIGNED_RGBA_16 &&
+ srcFormat == GL_RGBA &&
+ srcType == GL_SHORT) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *src = tempImage;
+ const GLuint comps = _mesa_get_format_bytes(dstFormat) / 2;
+ GLint img, row, col;
+
+ if (!tempImage)
+ return GL_FALSE;
+
+ /* Note: tempImage is always float[4] / RGBA. We convert to 1, 2,
+ * 3 or 4 components/pixel here.
+ */
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLshort *dstRowS = (GLshort *) dstRow;
+ if (dstFormat == MESA_FORMAT_SIGNED_RGBA_16) {
+ for (col = 0; col < srcWidth; col++) {
+ GLuint c;
+ for (c = 0; c < comps; c++) {
+ GLshort p;
+ UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 4 + c]);
+ dstRowS[col * comps + c] = p;
+ }
+ }
+ dstRow += dstRowStride;
+ src += 4 * srcWidth;
+ } else {
+ for (col = 0; col < srcWidth; col++) {
+ GLuint c;
+ for (c = 0; c < comps; c++) {
+ GLshort p;
+ UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 3 + c]);
+ dstRowS[col * comps + c] = p;
+ }
+ }
+ dstRow += dstRowStride;
+ src += 3 * srcWidth;
+ }
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+static GLboolean
+_mesa_texstore_rgb332(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGB332);
+ ASSERT(texelBytes == 1);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == GL_RGB &&
+ srcFormat == GL_RGB && srcType == GL_UNSIGNED_BYTE_3_3_2) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLchan *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ for (col = 0; col < srcWidth; col++) {
+ dstRow[col] = PACK_COLOR_332( CHAN_TO_UBYTE(src[RCOMP]),
+ CHAN_TO_UBYTE(src[GCOMP]),
+ CHAN_TO_UBYTE(src[BCOMP]) );
+ src += 3;
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Texstore for _mesa_texformat_a8, _mesa_texformat_l8, _mesa_texformat_i8.
+ */
+static GLboolean
+_mesa_texstore_unorm8(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_A8 ||
+ dstFormat == MESA_FORMAT_L8 ||
+ dstFormat == MESA_FORMAT_I8 ||
+ dstFormat == MESA_FORMAT_R8);
+ ASSERT(texelBytes == 1);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_UNSIGNED_BYTE) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else if (!ctx->_ImageTransferState &&
+ srcType == GL_UNSIGNED_BYTE &&
+ can_swizzle(baseInternalFormat) &&
+ can_swizzle(srcFormat)) {
+ GLubyte dstmap[4];
+
+ /* dstmap - how to swizzle from RGBA to dst format:
+ */
+ if (dstFormat == MESA_FORMAT_A8) {
+ dstmap[0] = 3;
+ }
+ else {
+ dstmap[0] = 0;
+ }
+ dstmap[1] = ZERO; /* ? */
+ dstmap[2] = ZERO; /* ? */
+ dstmap[3] = ONE; /* ? */
+
+ _mesa_swizzle_ubyte_image(ctx, dims,
+ srcFormat,
+ srcType,
+ baseInternalFormat,
+ dstmap, 1,
+ dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride, dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcAddr,
+ srcPacking);
+ }
+ else {
+ /* general path */
+ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLchan *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ for (col = 0; col < srcWidth; col++) {
+ dstRow[col] = CHAN_TO_UBYTE(src[col]);
+ }
+ dstRow += dstRowStride;
+ src += srcWidth;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+
+static GLboolean
+_mesa_texstore_ci8(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+
+ (void) dims; (void) baseInternalFormat;
+ ASSERT(dstFormat == MESA_FORMAT_CI8);
+ ASSERT(texelBytes == 1);
+ ASSERT(baseInternalFormat == GL_COLOR_INDEX);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ srcFormat == GL_COLOR_INDEX &&
+ srcType == GL_UNSIGNED_BYTE) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ GLint img, row;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ const GLvoid *src = _mesa_image_address(dims, srcPacking,
+ srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
+ _mesa_unpack_index_span(ctx, srcWidth, GL_UNSIGNED_BYTE, dstRow,
+ srcType, src, srcPacking,
+ ctx->_ImageTransferState);
+ dstRow += dstRowStride;
+ }
+ }
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Texstore for _mesa_texformat_ycbcr or _mesa_texformat_ycbcr_REV.
+ */
+static GLboolean
+_mesa_texstore_ycbcr(TEXSTORE_PARAMS)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+
+ (void) ctx; (void) dims; (void) baseInternalFormat;
+
+ ASSERT((dstFormat == MESA_FORMAT_YCBCR) ||
+ (dstFormat == MESA_FORMAT_YCBCR_REV));
+ ASSERT(texelBytes == 2);
+ ASSERT(ctx->Extensions.MESA_ycbcr_texture);
+ ASSERT(srcFormat == GL_YCBCR_MESA);
+ ASSERT((srcType == GL_UNSIGNED_SHORT_8_8_MESA) ||
+ (srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA));
+ ASSERT(baseInternalFormat == GL_YCBCR_MESA);
+
+ /* always just memcpy since no pixel transfer ops apply */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+
+ /* Check if we need byte swapping */
+ /* XXX the logic here _might_ be wrong */
+ if (srcPacking->SwapBytes ^
+ (srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA) ^
+ (dstFormat == MESA_FORMAT_YCBCR_REV) ^
+ !littleEndian) {
+ GLint img, row;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ _mesa_swap2((GLushort *) dstRow, srcWidth);
+ dstRow += dstRowStride;
+ }
+ }
+ }
+ return GL_TRUE;
+}
+
+static GLboolean
+_mesa_texstore_dudv8(TEXSTORE_PARAMS)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_DUDV8);
+ ASSERT(texelBytes == 2);
+ ASSERT(ctx->Extensions.ATI_envmap_bumpmap);
+ ASSERT((srcFormat == GL_DU8DV8_ATI) ||
+ (srcFormat == GL_DUDV_ATI));
+ ASSERT(baseInternalFormat == GL_DUDV_ATI);
+
+ if (!srcPacking->SwapBytes && srcType == GL_BYTE &&
+ littleEndian) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else if (srcType == GL_BYTE) {
+ GLubyte dstmap[4];
+
+ /* dstmap - how to swizzle from RGBA to dst format:
+ */
+ if (littleEndian) {
+ dstmap[0] = 0;
+ dstmap[1] = 3;
+ }
+ else {
+ dstmap[0] = 3;
+ dstmap[1] = 0;
+ }
+ dstmap[2] = ZERO; /* ? */
+ dstmap[3] = ONE; /* ? */
+
+ _mesa_swizzle_ubyte_image(ctx, dims,
+ GL_LUMINANCE_ALPHA, /* hack */
+ GL_UNSIGNED_BYTE, /* hack */
+ GL_LUMINANCE_ALPHA, /* hack */
+ dstmap, 2,
+ dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride, dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcAddr,
+ srcPacking);
+ }
+ else {
+ /* general path - note this is defined for 2d textures only */
+ const GLint components = _mesa_components_in_format(baseInternalFormat);
+ const GLint srcStride = _mesa_image_row_stride(srcPacking, srcWidth,
+ srcFormat, srcType);
+ GLbyte *tempImage, *dst, *src;
+ GLint row;
+
+ tempImage = (GLbyte *) malloc(srcWidth * srcHeight * srcDepth
+ * components * sizeof(GLbyte));
+ if (!tempImage)
+ return GL_FALSE;
+
+ src = (GLbyte *) _mesa_image_address(dims, srcPacking, srcAddr,
+ srcWidth, srcHeight,
+ srcFormat, srcType,
+ 0, 0, 0);
+
+ dst = tempImage;
+ for (row = 0; row < srcHeight; row++) {
+ _mesa_unpack_dudv_span_byte(ctx, srcWidth, baseInternalFormat,
+ dst, srcFormat, srcType, src,
+ srcPacking, 0);
+ dst += srcWidth * components;
+ src += srcStride;
+ }
+
+ src = tempImage;
+ dst = (GLbyte *) dstAddr
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ memcpy(dst, src, srcWidth * texelBytes);
+ dst += dstRowStride;
+ src += srcWidth * texelBytes;
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Store a texture in a signed normalized 8-bit format.
+ */
+static GLboolean
+_mesa_texstore_snorm8(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_SIGNED_A8 ||
+ dstFormat == MESA_FORMAT_SIGNED_L8 ||
+ dstFormat == MESA_FORMAT_SIGNED_I8 ||
+ dstFormat == MESA_FORMAT_SIGNED_R8);
+ ASSERT(texelBytes == 1);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_BYTE) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLbyte *dstRow = (GLbyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ for (col = 0; col < srcWidth; col++) {
+ dstRow[col] = FLOAT_TO_BYTE_TEX(src[col]);
+ }
+ dstRow += dstRowStride;
+ src += srcWidth;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Store a texture in a signed normalized two-channel 16-bit format.
+ */
+static GLboolean
+_mesa_texstore_snorm88(TEXSTORE_PARAMS)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL88 ||
+ dstFormat == MESA_FORMAT_SIGNED_RG88_REV);
+ ASSERT(texelBytes == 2);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_BYTE &&
+ littleEndian) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLbyte *dstRow = (GLbyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLbyte *dst = dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ dst[0] = FLOAT_TO_BYTE_TEX(src[0]);
+ dst[1] = FLOAT_TO_BYTE_TEX(src[1]);
+ src += 2;
+ dst += 2;
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+/* Texstore for signed R16, A16, L16, I16. */
+static GLboolean
+_mesa_texstore_snorm16(TEXSTORE_PARAMS)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_SIGNED_R16 ||
+ dstFormat == MESA_FORMAT_SIGNED_A16 ||
+ dstFormat == MESA_FORMAT_SIGNED_L16 ||
+ dstFormat == MESA_FORMAT_SIGNED_I16);
+ ASSERT(texelBytes == 2);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_SHORT &&
+ littleEndian) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLshort *dstUS = (GLshort *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ GLushort r;
+
+ UNCLAMPED_FLOAT_TO_SHORT(r, src[0]);
+ dstUS[col] = r;
+ src += 1;
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+/**
+ * Do texstore for 2-channel, 16-bit/channel, signed normalized formats.
+ */
+static GLboolean
+_mesa_texstore_snorm1616(TEXSTORE_PARAMS)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL1616 ||
+ dstFormat == MESA_FORMAT_SIGNED_GR1616);
+ ASSERT(texelBytes == 4);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_SHORT &&
+ littleEndian) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLshort *dst = (GLshort *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ GLushort l, a;
+
+ UNCLAMPED_FLOAT_TO_SHORT(l, src[0]);
+ UNCLAMPED_FLOAT_TO_SHORT(a, src[1]);
+ dst[0] = l;
+ dst[1] = a;
+ src += 2;
+ dst += 2;
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+/**
+ * Store a texture in MESA_FORMAT_SIGNED_RGBX8888.
+ */
+static GLboolean
+_mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBX8888);
+ ASSERT(texelBytes == 4);
+
+ {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *srcRow = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLbyte *dstRow = (GLbyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLbyte *dst = dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
+ dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
+ dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
+ dst[0] = 127;
+ srcRow += 3;
+ dst += 4;
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+
+/**
+ * Store a texture in MESA_FORMAT_SIGNED_RGBA8888 or
+ * MESA_FORMAT_SIGNED_RGBA8888_REV
+ */
+static GLboolean
+_mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
+{
+ const GLboolean littleEndian = _mesa_little_endian();
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBA8888 ||
+ dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV);
+ ASSERT(texelBytes == 4);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ dstFormat == MESA_FORMAT_SIGNED_RGBA8888 &&
+ baseInternalFormat == GL_RGBA &&
+ ((srcFormat == GL_RGBA && srcType == GL_BYTE && !littleEndian) ||
+ (srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && littleEndian))) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV &&
+ baseInternalFormat == GL_RGBA &&
+ ((srcFormat == GL_RGBA && srcType == GL_BYTE && littleEndian) ||
+ (srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && !littleEndian))) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *srcRow = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLbyte *dstRow = (GLbyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLbyte *dst = dstRow;
+ if (dstFormat == MESA_FORMAT_SIGNED_RGBA8888) {
+ for (col = 0; col < srcWidth; col++) {
+ dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
+ dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
+ dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
+ dst[0] = FLOAT_TO_BYTE_TEX(srcRow[ACOMP]);
+ srcRow += 4;
+ dst += 4;
+ }
+ }
+ else {
+ for (col = 0; col < srcWidth; col++) {
+ dst[0] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
+ dst[1] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
+ dst[2] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
+ dst[3] = FLOAT_TO_BYTE_TEX(srcRow[ACOMP]);
+ srcRow += 4;
+ dst += 4;
+ }
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Store a combined depth/stencil texture image.
+ */
+static GLboolean
+_mesa_texstore_z24_s8(TEXSTORE_PARAMS)
+{
+ const GLuint depthScale = 0xffffff;
+ const GLint srcRowStride
+ = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType)
+ / sizeof(GLuint);
+ GLint img, row;
+
+ ASSERT(dstFormat == MESA_FORMAT_Z24_S8);
+ ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT);
+ ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT);
+
+ if (srcFormat != GL_DEPTH_COMPONENT && ctx->Pixel.DepthScale == 1.0f &&
+ ctx->Pixel.DepthBias == 0.0f &&
+ !srcPacking->SwapBytes) {
+ /* simple path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else if (srcFormat == GL_DEPTH_COMPONENT) {
+ /* In case we only upload depth we need to preserve the stencil */
+ for (img = 0; img < srcDepth; img++) {
+ GLuint *dstRow = (GLuint *) dstAddr
+ + dstImageOffsets[dstZoffset + img]
+ + dstYoffset * dstRowStride / sizeof(GLuint)
+ + dstXoffset;
+ const GLuint *src
+ = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr,
+ srcWidth, srcHeight,
+ srcFormat, srcType,
+ img, 0, 0);
+ for (row = 0; row < srcHeight; row++) {
+ GLuint depth[MAX_WIDTH];
+ GLubyte stencil[MAX_WIDTH];
+ GLint i;
+ GLboolean keepdepth = GL_FALSE, keepstencil = GL_FALSE;
+
+ if (srcFormat == GL_DEPTH_COMPONENT) { /* preserve stencil */
+ keepstencil = GL_TRUE;
+ }
+ else if (srcFormat == GL_STENCIL_INDEX) { /* preserve depth */
+ keepdepth = GL_TRUE;
+ }
+
+ if (keepdepth == GL_FALSE)
+ /* the 24 depth bits will be in the low position: */
+ _mesa_unpack_depth_span(ctx, srcWidth,
+ GL_UNSIGNED_INT, /* dst type */
+ keepstencil ? depth : dstRow, /* dst addr */
+ depthScale,
+ srcType, src, srcPacking);
+
+ if (keepstencil == GL_FALSE)
+ /* get the 8-bit stencil values */
+ _mesa_unpack_stencil_span(ctx, srcWidth,
+ GL_UNSIGNED_BYTE, /* dst type */
+ stencil, /* dst addr */
+ srcType, src, srcPacking,
+ ctx->_ImageTransferState);
+
+ for (i = 0; i < srcWidth; i++) {
+ if (keepstencil)
+ dstRow[i] = depth[i] << 8 | (dstRow[i] & 0x000000FF);
+ else
+ dstRow[i] = (dstRow[i] & 0xFFFFFF00) | (stencil[i] & 0xFF);
+ }
+
+ src += srcRowStride;
+ dstRow += dstRowStride / sizeof(GLuint);
+ }
+ }
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Store a combined depth/stencil texture image.
+ */
+static GLboolean
+_mesa_texstore_s8_z24(TEXSTORE_PARAMS)
+{
+ const GLuint depthScale = 0xffffff;
+ const GLint srcRowStride
+ = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType)
+ / sizeof(GLuint);
+ GLint img, row;
+
+ ASSERT(dstFormat == MESA_FORMAT_S8_Z24);
+ ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT ||
+ srcFormat == GL_DEPTH_COMPONENT ||
+ srcFormat == GL_STENCIL_INDEX);
+ ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT ||
+ srcType == GL_UNSIGNED_INT_24_8_EXT);
+
+ for (img = 0; img < srcDepth; img++) {
+ GLuint *dstRow = (GLuint *) dstAddr
+ + dstImageOffsets[dstZoffset + img]
+ + dstYoffset * dstRowStride / sizeof(GLuint)
+ + dstXoffset;
+ const GLuint *src
+ = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr,
+ srcWidth, srcHeight,
+ srcFormat, srcType,
+ img, 0, 0);
+ for (row = 0; row < srcHeight; row++) {
+ GLuint depth[MAX_WIDTH];
+ GLubyte stencil[MAX_WIDTH];
+ GLint i;
+ GLboolean keepdepth = GL_FALSE, keepstencil = GL_FALSE;
+
+ if (srcFormat == GL_DEPTH_COMPONENT) { /* preserve stencil */
+ keepstencil = GL_TRUE;
+ }
+ else if (srcFormat == GL_STENCIL_INDEX) { /* preserve depth */
+ keepdepth = GL_TRUE;
+ }
+
+ if (keepdepth == GL_FALSE)
+ /* the 24 depth bits will be in the low position: */
+ _mesa_unpack_depth_span(ctx, srcWidth,
+ GL_UNSIGNED_INT, /* dst type */
+ keepstencil ? depth : dstRow, /* dst addr */
+ depthScale,
+ srcType, src, srcPacking);
+
+ if (keepstencil == GL_FALSE)
+ /* get the 8-bit stencil values */
+ _mesa_unpack_stencil_span(ctx, srcWidth,
+ GL_UNSIGNED_BYTE, /* dst type */
+ stencil, /* dst addr */
+ srcType, src, srcPacking,
+ ctx->_ImageTransferState);
+
+ /* merge stencil values into depth values */
+ for (i = 0; i < srcWidth; i++) {
+ if (keepstencil)
+ dstRow[i] = depth[i] | (dstRow[i] & 0xFF000000);
+ else
+ dstRow[i] = (dstRow[i] & 0xFFFFFF) | (stencil[i] << 24);
+
+ }
+ src += srcRowStride;
+ dstRow += dstRowStride / sizeof(GLuint);
+ }
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Store simple 8-bit/value stencil texture data.
+ */
+static GLboolean
+_mesa_texstore_s8(TEXSTORE_PARAMS)
+{
+ ASSERT(dstFormat == MESA_FORMAT_S8);
+ ASSERT(srcFormat == GL_STENCIL_INDEX);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_UNSIGNED_BYTE) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ const GLint srcRowStride
+ = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType)
+ / sizeof(GLuint);
+ GLint img, row;
+
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img]
+ + dstYoffset * dstRowStride / sizeof(GLuint)
+ + dstXoffset;
+ const GLuint *src
+ = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr,
+ srcWidth, srcHeight,
+ srcFormat, srcType,
+ img, 0, 0);
+ for (row = 0; row < srcHeight; row++) {
+ GLubyte stencil[MAX_WIDTH];
+ GLint i;
+
+ /* get the 8-bit stencil values */
+ _mesa_unpack_stencil_span(ctx, srcWidth,
+ GL_UNSIGNED_BYTE, /* dst type */
+ stencil, /* dst addr */
+ srcType, src, srcPacking,
+ ctx->_ImageTransferState);
+ /* merge stencil values into depth values */
+ for (i = 0; i < srcWidth; i++)
+ dstRow[i] = stencil[i];
+
+ src += srcRowStride;
+ dstRow += dstRowStride / sizeof(GLubyte);
+ }
+ }
+
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Store an image in any of the formats:
+ * _mesa_texformat_rgba_float32
+ * _mesa_texformat_rgb_float32
+ * _mesa_texformat_alpha_float32
+ * _mesa_texformat_luminance_float32
+ * _mesa_texformat_luminance_alpha_float32
+ * _mesa_texformat_intensity_float32
+ */
+static GLboolean
+_mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+ const GLint components = _mesa_components_in_format(baseFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT32 ||
+ dstFormat == MESA_FORMAT_RGB_FLOAT32 ||
+ dstFormat == MESA_FORMAT_ALPHA_FLOAT32 ||
+ dstFormat == MESA_FORMAT_LUMINANCE_FLOAT32 ||
+ dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32 ||
+ dstFormat == MESA_FORMAT_INTENSITY_FLOAT32);
+ ASSERT(baseInternalFormat == GL_RGBA ||
+ baseInternalFormat == GL_RGB ||
+ baseInternalFormat == GL_ALPHA ||
+ baseInternalFormat == GL_LUMINANCE ||
+ baseInternalFormat == GL_LUMINANCE_ALPHA ||
+ baseInternalFormat == GL_INTENSITY);
+ ASSERT(texelBytes == components * sizeof(GLfloat));
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_FLOAT) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *srcRow = tempImage;
+ GLint bytesPerRow;
+ GLint img, row;
+ if (!tempImage)
+ return GL_FALSE;
+ bytesPerRow = srcWidth * components * sizeof(GLfloat);
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ memcpy(dstRow, srcRow, bytesPerRow);
+ dstRow += dstRowStride;
+ srcRow += srcWidth * components;
+ }
+ }
+
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+
+/**
+ * As above, but store 16-bit floats.
+ */
+static GLboolean
+_mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+ const GLint components = _mesa_components_in_format(baseFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT16 ||
+ dstFormat == MESA_FORMAT_RGB_FLOAT16 ||
+ dstFormat == MESA_FORMAT_ALPHA_FLOAT16 ||
+ dstFormat == MESA_FORMAT_LUMINANCE_FLOAT16 ||
+ dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16 ||
+ dstFormat == MESA_FORMAT_INTENSITY_FLOAT16);
+ ASSERT(baseInternalFormat == GL_RGBA ||
+ baseInternalFormat == GL_RGB ||
+ baseInternalFormat == GL_ALPHA ||
+ baseInternalFormat == GL_LUMINANCE ||
+ baseInternalFormat == GL_LUMINANCE_ALPHA ||
+ baseInternalFormat == GL_INTENSITY);
+ ASSERT(texelBytes == components * sizeof(GLhalfARB));
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_HALF_FLOAT_ARB) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *src = tempImage;
+ GLint img, row;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLhalfARB *dstTexel = (GLhalfARB *) dstRow;
+ GLint i;
+ for (i = 0; i < srcWidth * components; i++) {
+ dstTexel[i] = _mesa_float_to_half(src[i]);
+ }
+ dstRow += dstRowStride;
+ src += srcWidth * components;
+ }
+ }
+
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+/* non-normalized, signed int8 */
+static GLboolean
+_mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+ const GLint components = _mesa_components_in_format(baseFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_INT8);
+ ASSERT(baseInternalFormat == GL_RGBA ||
+ baseInternalFormat == GL_RGB ||
+ baseInternalFormat == GL_ALPHA ||
+ baseInternalFormat == GL_LUMINANCE ||
+ baseInternalFormat == GL_LUMINANCE_ALPHA ||
+ baseInternalFormat == GL_INTENSITY);
+ ASSERT(texelBytes == components * sizeof(GLbyte));
+
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_BYTE) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking, 0x0);
+ const GLfloat *src = tempImage;
+ GLint img, row;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLbyte *dstTexel = (GLbyte *) dstRow;
+ GLint i;
+ for (i = 0; i < srcWidth * components; i++) {
+ dstTexel[i] = (GLbyte) src[i];
+ }
+ dstRow += dstRowStride;
+ src += srcWidth * components;
+ }
+ }
+
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+/* non-normalized, signed int16 */
+static GLboolean
+_mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+ const GLint components = _mesa_components_in_format(baseFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_INT16);
+ ASSERT(baseInternalFormat == GL_RGBA ||
+ baseInternalFormat == GL_RGB ||
+ baseInternalFormat == GL_ALPHA ||
+ baseInternalFormat == GL_LUMINANCE ||
+ baseInternalFormat == GL_LUMINANCE_ALPHA ||
+ baseInternalFormat == GL_INTENSITY);
+ ASSERT(texelBytes == components * sizeof(GLshort));
+
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_SHORT) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking, 0x0);
+ const GLfloat *src = tempImage;
+ GLint img, row;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLshort *dstTexel = (GLshort *) dstRow;
+ GLint i;
+ for (i = 0; i < srcWidth * components; i++) {
+ dstTexel[i] = (GLint) src[i];
+ }
+ dstRow += dstRowStride;
+ src += srcWidth * components;
+ }
+ }
+
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+/* non-normalized, signed int32 */
+static GLboolean
+_mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+ const GLint components = _mesa_components_in_format(baseFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_INT32);
+ ASSERT(baseInternalFormat == GL_RGBA ||
+ baseInternalFormat == GL_RGB ||
+ baseInternalFormat == GL_ALPHA ||
+ baseInternalFormat == GL_LUMINANCE ||
+ baseInternalFormat == GL_LUMINANCE_ALPHA ||
+ baseInternalFormat == GL_INTENSITY);
+ ASSERT(texelBytes == components * sizeof(GLint));
+
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_INT) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking, 0x0);
+ const GLfloat *src = tempImage;
+ GLint img, row;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLint *dstTexel = (GLint *) dstRow;
+ GLint i;
+ for (i = 0; i < srcWidth * components; i++) {
+ dstTexel[i] = (GLint) src[i];
+ }
+ dstRow += dstRowStride;
+ src += srcWidth * components;
+ }
+ }
+
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+/* non-normalized, unsigned int8 */
+static GLboolean
+_mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+ const GLint components = _mesa_components_in_format(baseFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_UINT8);
+ ASSERT(baseInternalFormat == GL_RGBA ||
+ baseInternalFormat == GL_RGB ||
+ baseInternalFormat == GL_ALPHA ||
+ baseInternalFormat == GL_LUMINANCE ||
+ baseInternalFormat == GL_LUMINANCE_ALPHA ||
+ baseInternalFormat == GL_INTENSITY);
+ ASSERT(texelBytes == components * sizeof(GLubyte));
+
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_UNSIGNED_BYTE) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLuint *tempImage =
+ make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
+ const GLuint *src = tempImage;
+ GLint img, row;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLubyte *dstTexel = (GLubyte *) dstRow;
+ GLint i;
+ for (i = 0; i < srcWidth * components; i++) {
+ dstTexel[i] = (GLubyte) CLAMP(src[i], 0, 0xff);
+ }
+ dstRow += dstRowStride;
+ src += srcWidth * components;
+ }
+ }
+
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+/* non-normalized, unsigned int16 */
+static GLboolean
+_mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+ const GLint components = _mesa_components_in_format(baseFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_UINT16);
+ ASSERT(baseInternalFormat == GL_RGBA ||
+ baseInternalFormat == GL_RGB ||
+ baseInternalFormat == GL_ALPHA ||
+ baseInternalFormat == GL_LUMINANCE ||
+ baseInternalFormat == GL_LUMINANCE_ALPHA ||
+ baseInternalFormat == GL_INTENSITY);
+ ASSERT(texelBytes == components * sizeof(GLushort));
+
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_UNSIGNED_SHORT) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLuint *tempImage =
+ make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
+ const GLuint *src = tempImage;
+ GLint img, row;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLushort *dstTexel = (GLushort *) dstRow;
+ GLint i;
+ for (i = 0; i < srcWidth * components; i++) {
+ dstTexel[i] = (GLushort) CLAMP(src[i], 0, 0xffff);
+ }
+ dstRow += dstRowStride;
+ src += srcWidth * components;
+ }
+ }
+
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+/* non-normalized, unsigned int32 */
+static GLboolean
+_mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+ const GLint components = _mesa_components_in_format(baseFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_UINT32);
+ ASSERT(baseInternalFormat == GL_RGBA ||
+ baseInternalFormat == GL_RGB ||
+ baseInternalFormat == GL_ALPHA ||
+ baseInternalFormat == GL_LUMINANCE ||
+ baseInternalFormat == GL_LUMINANCE_ALPHA ||
+ baseInternalFormat == GL_INTENSITY);
+ ASSERT(texelBytes == components * sizeof(GLuint));
+
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
+ baseInternalFormat == srcFormat &&
+ srcType == GL_UNSIGNED_INT) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLuint *tempImage =
+ make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
+ const GLuint *src = tempImage;
+ GLint img, row;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *dstTexel = (GLuint *) dstRow;
+ GLint i;
+ for (i = 0; i < srcWidth * components; i++) {
+ dstTexel[i] = src[i];
+ }
+ dstRow += dstRowStride;
+ src += srcWidth * components;
+ }
+ }
+
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+
+
+#if FEATURE_EXT_texture_sRGB
+static GLboolean
+_mesa_texstore_srgb8(TEXSTORE_PARAMS)
+{
+ gl_format newDstFormat;
+ GLboolean k;
+
+ ASSERT(dstFormat == MESA_FORMAT_SRGB8);
+
+ /* reuse normal rgb texstore code */
+ newDstFormat = MESA_FORMAT_RGB888;
+
+ k = _mesa_texstore_rgb888(ctx, dims, baseInternalFormat,
+ newDstFormat, dstAddr,
+ dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride, dstImageOffsets,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType,
+ srcAddr, srcPacking);
+ return k;
+}
+
+
+static GLboolean
+_mesa_texstore_srgba8(TEXSTORE_PARAMS)
+{
+ gl_format newDstFormat;
+ GLboolean k;
+
+ ASSERT(dstFormat == MESA_FORMAT_SRGBA8);
+
+ /* reuse normal rgba texstore code */
+ newDstFormat = MESA_FORMAT_RGBA8888;
+ k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat,
+ newDstFormat, dstAddr,
+ dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride, dstImageOffsets,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType,
+ srcAddr, srcPacking);
+ return k;
+}
+
+
+static GLboolean
+_mesa_texstore_sargb8(TEXSTORE_PARAMS)
+{
+ gl_format newDstFormat;
+ GLboolean k;
+
+ ASSERT(dstFormat == MESA_FORMAT_SARGB8);
+
+ /* reuse normal rgba texstore code */
+ newDstFormat = MESA_FORMAT_ARGB8888;
+
+ k = _mesa_texstore_argb8888(ctx, dims, baseInternalFormat,
+ newDstFormat, dstAddr,
+ dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride, dstImageOffsets,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType,
+ srcAddr, srcPacking);
+ return k;
+}
+
+
+static GLboolean
+_mesa_texstore_sl8(TEXSTORE_PARAMS)
+{
+ gl_format newDstFormat;
+ GLboolean k;
+
+ ASSERT(dstFormat == MESA_FORMAT_SL8);
+
+ newDstFormat = MESA_FORMAT_L8;
+
+ /* _mesa_textore_a8 handles luminance8 too */
+ k = _mesa_texstore_unorm8(ctx, dims, baseInternalFormat,
+ newDstFormat, dstAddr,
+ dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride, dstImageOffsets,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType,
+ srcAddr, srcPacking);
+ return k;
+}
+
+
+static GLboolean
+_mesa_texstore_sla8(TEXSTORE_PARAMS)
+{
+ gl_format newDstFormat;
+ GLboolean k;
+
+ ASSERT(dstFormat == MESA_FORMAT_SLA8);
+
+ /* reuse normal luminance/alpha texstore code */
+ newDstFormat = MESA_FORMAT_AL88;
+
+ k = _mesa_texstore_unorm88(ctx, dims, baseInternalFormat,
+ newDstFormat, dstAddr,
+ dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride, dstImageOffsets,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType,
+ srcAddr, srcPacking);
+ return k;
+}
+
+#else
+
+/* these are used only in texstore_funcs[] below */
+#define _mesa_texstore_srgb8 NULL
+#define _mesa_texstore_srgba8 NULL
+#define _mesa_texstore_sargb8 NULL
+#define _mesa_texstore_sl8 NULL
+#define _mesa_texstore_sla8 NULL
+
+#endif /* FEATURE_EXT_texture_sRGB */
+
+
+
+
+/**
+ * Table mapping MESA_FORMAT_* to _mesa_texstore_*()
+ * XXX this is somewhat temporary.
+ */
+static const struct {
+ gl_format Name;
+ StoreTexImageFunc Store;
+}
+texstore_funcs[MESA_FORMAT_COUNT] =
+{
+ { MESA_FORMAT_NONE, NULL },
+ { MESA_FORMAT_RGBA8888, _mesa_texstore_rgba8888 },
+ { MESA_FORMAT_RGBA8888_REV, _mesa_texstore_rgba8888 },
+ { MESA_FORMAT_ARGB8888, _mesa_texstore_argb8888 },
+ { MESA_FORMAT_ARGB8888_REV, _mesa_texstore_argb8888 },
+ { MESA_FORMAT_XRGB8888, _mesa_texstore_argb8888 },
+ { MESA_FORMAT_XRGB8888_REV, _mesa_texstore_argb8888 },
+ { MESA_FORMAT_RGB888, _mesa_texstore_rgb888 },
+ { MESA_FORMAT_BGR888, _mesa_texstore_bgr888 },
+ { MESA_FORMAT_RGB565, _mesa_texstore_rgb565 },
+ { MESA_FORMAT_RGB565_REV, _mesa_texstore_rgb565 },
+ { MESA_FORMAT_ARGB4444, _mesa_texstore_argb4444 },
+ { MESA_FORMAT_ARGB4444_REV, _mesa_texstore_argb4444 },
+ { MESA_FORMAT_RGBA5551, _mesa_texstore_rgba5551 },
+ { MESA_FORMAT_ARGB1555, _mesa_texstore_argb1555 },
+ { MESA_FORMAT_ARGB1555_REV, _mesa_texstore_argb1555 },
+ { MESA_FORMAT_AL44, _mesa_texstore_unorm44 },
+ { MESA_FORMAT_AL88, _mesa_texstore_unorm88 },
+ { MESA_FORMAT_AL88_REV, _mesa_texstore_unorm88 },
+ { MESA_FORMAT_AL1616, _mesa_texstore_unorm1616 },
+ { MESA_FORMAT_AL1616_REV, _mesa_texstore_unorm1616 },
+ { MESA_FORMAT_RGB332, _mesa_texstore_rgb332 },
+ { MESA_FORMAT_A8, _mesa_texstore_unorm8 },
+ { MESA_FORMAT_A16, _mesa_texstore_unorm16 },
+ { MESA_FORMAT_L8, _mesa_texstore_unorm8 },
+ { MESA_FORMAT_L16, _mesa_texstore_unorm16 },
+ { MESA_FORMAT_I8, _mesa_texstore_unorm8 },
+ { MESA_FORMAT_I16, _mesa_texstore_unorm16 },
+ { MESA_FORMAT_CI8, _mesa_texstore_ci8 },
+ { MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr },
+ { MESA_FORMAT_YCBCR_REV, _mesa_texstore_ycbcr },
+ { MESA_FORMAT_R8, _mesa_texstore_unorm8 },
+ { MESA_FORMAT_RG88, _mesa_texstore_unorm88 },
+ { MESA_FORMAT_RG88_REV, _mesa_texstore_unorm88 },
+ { MESA_FORMAT_R16, _mesa_texstore_unorm16 },
+ { MESA_FORMAT_RG1616, _mesa_texstore_unorm1616 },
+ { MESA_FORMAT_RG1616_REV, _mesa_texstore_unorm1616 },
+ { MESA_FORMAT_ARGB2101010, _mesa_texstore_argb2101010 },
+ { MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 },
+ { MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 },
+ { MESA_FORMAT_Z16, _mesa_texstore_z16 },
+ { MESA_FORMAT_X8_Z24, _mesa_texstore_x8_z24 },
+ { MESA_FORMAT_Z24_X8, _mesa_texstore_z24_x8 },
+ { MESA_FORMAT_Z32, _mesa_texstore_z32 },
+ { MESA_FORMAT_S8, _mesa_texstore_s8 },
+ { MESA_FORMAT_SRGB8, _mesa_texstore_srgb8 },
+ { MESA_FORMAT_SRGBA8, _mesa_texstore_srgba8 },
+ { MESA_FORMAT_SARGB8, _mesa_texstore_sargb8 },
+ { MESA_FORMAT_SL8, _mesa_texstore_sl8 },
+ { MESA_FORMAT_SLA8, _mesa_texstore_sla8 },
+ { MESA_FORMAT_SRGB_DXT1, _mesa_texstore_rgb_dxt1 },
+ { MESA_FORMAT_SRGBA_DXT1, _mesa_texstore_rgba_dxt1 },
+ { MESA_FORMAT_SRGBA_DXT3, _mesa_texstore_rgba_dxt3 },
+ { MESA_FORMAT_SRGBA_DXT5, _mesa_texstore_rgba_dxt5 },
+ { MESA_FORMAT_RGB_FXT1, _mesa_texstore_rgb_fxt1 },
+ { MESA_FORMAT_RGBA_FXT1, _mesa_texstore_rgba_fxt1 },
+ { MESA_FORMAT_RGB_DXT1, _mesa_texstore_rgb_dxt1 },
+ { MESA_FORMAT_RGBA_DXT1, _mesa_texstore_rgba_dxt1 },
+ { MESA_FORMAT_RGBA_DXT3, _mesa_texstore_rgba_dxt3 },
+ { MESA_FORMAT_RGBA_DXT5, _mesa_texstore_rgba_dxt5 },
+ { MESA_FORMAT_RGBA_FLOAT32, _mesa_texstore_rgba_float32 },
+ { MESA_FORMAT_RGBA_FLOAT16, _mesa_texstore_rgba_float16 },
+ { MESA_FORMAT_RGB_FLOAT32, _mesa_texstore_rgba_float32 },
+ { MESA_FORMAT_RGB_FLOAT16, _mesa_texstore_rgba_float16 },
+ { MESA_FORMAT_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 },
+ { MESA_FORMAT_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 },
+ { MESA_FORMAT_LUMINANCE_FLOAT32, _mesa_texstore_rgba_float32 },
+ { MESA_FORMAT_LUMINANCE_FLOAT16, _mesa_texstore_rgba_float16 },
+ { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 },
+ { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 },
+ { MESA_FORMAT_INTENSITY_FLOAT32, _mesa_texstore_rgba_float32 },
+ { MESA_FORMAT_INTENSITY_FLOAT16, _mesa_texstore_rgba_float16 },
+
+ { MESA_FORMAT_RGBA_INT8, _mesa_texstore_rgba_int8 },
+ { MESA_FORMAT_RGBA_INT16, _mesa_texstore_rgba_int16 },
+ { MESA_FORMAT_RGBA_INT32, _mesa_texstore_rgba_int32 },
+ { MESA_FORMAT_RGBA_UINT8, _mesa_texstore_rgba_uint8 },
+ { MESA_FORMAT_RGBA_UINT16, _mesa_texstore_rgba_uint16 },
+ { MESA_FORMAT_RGBA_UINT32, _mesa_texstore_rgba_uint32 },
+
+ { MESA_FORMAT_DUDV8, _mesa_texstore_dudv8 },
+
+ { MESA_FORMAT_SIGNED_R8, _mesa_texstore_snorm8 },
+ { MESA_FORMAT_SIGNED_RG88_REV, _mesa_texstore_snorm88 },
+ { MESA_FORMAT_SIGNED_RGBX8888, _mesa_texstore_signed_rgbx8888 },
+
+ { MESA_FORMAT_SIGNED_RGBA8888, _mesa_texstore_signed_rgba8888 },
+ { MESA_FORMAT_SIGNED_RGBA8888_REV, _mesa_texstore_signed_rgba8888 },
+
+ { MESA_FORMAT_SIGNED_R16, _mesa_texstore_snorm16 },
+ { MESA_FORMAT_SIGNED_GR1616, _mesa_texstore_snorm1616 },
+ { MESA_FORMAT_SIGNED_RGB_16, _mesa_texstore_signed_rgba_16 },
+ { MESA_FORMAT_SIGNED_RGBA_16, _mesa_texstore_signed_rgba_16 },
+ { MESA_FORMAT_RGBA_16, _mesa_texstore_rgba_16 },
+
+ { MESA_FORMAT_RED_RGTC1, _mesa_texstore_red_rgtc1 },
+ { MESA_FORMAT_SIGNED_RED_RGTC1, _mesa_texstore_signed_red_rgtc1 },
+ { MESA_FORMAT_RG_RGTC2, _mesa_texstore_rg_rgtc2 },
+ { MESA_FORMAT_SIGNED_RG_RGTC2, _mesa_texstore_signed_rg_rgtc2 },
+
+ /* Re-use the R/RG texstore functions.
+ * The code is generic enough to handle LATC too. */
+ { MESA_FORMAT_L_LATC1, _mesa_texstore_red_rgtc1 },
+ { MESA_FORMAT_SIGNED_L_LATC1, _mesa_texstore_signed_red_rgtc1 },
+ { MESA_FORMAT_LA_LATC2, _mesa_texstore_rg_rgtc2 },
+ { MESA_FORMAT_SIGNED_LA_LATC2, _mesa_texstore_signed_rg_rgtc2 },
+
+ { MESA_FORMAT_SIGNED_A8, _mesa_texstore_snorm8 },
+ { MESA_FORMAT_SIGNED_L8, _mesa_texstore_snorm8 },
+ { MESA_FORMAT_SIGNED_AL88, _mesa_texstore_snorm88 },
+ { MESA_FORMAT_SIGNED_I8, _mesa_texstore_snorm8 },
+
+ { MESA_FORMAT_SIGNED_A16, _mesa_texstore_snorm16 },
+ { MESA_FORMAT_SIGNED_L16, _mesa_texstore_snorm16 },
+ { MESA_FORMAT_SIGNED_AL1616, _mesa_texstore_snorm1616 },
+ { MESA_FORMAT_SIGNED_I16, _mesa_texstore_snorm16 },
+};
+
+
+static GLboolean
+_mesa_texstore_null(TEXSTORE_PARAMS)
+{
+ (void) ctx; (void) dims;
+ (void) baseInternalFormat;
+ (void) dstFormat;
+ (void) dstAddr;
+ (void) dstXoffset; (void) dstYoffset; (void) dstZoffset;
+ (void) dstRowStride; (void) dstImageOffsets;
+ (void) srcWidth; (void) srcHeight; (void) srcDepth;
+ (void) srcFormat; (void) srcType;
+ (void) srcAddr;
+ (void) srcPacking;
+
+ /* should never happen */
+ _mesa_problem(NULL, "_mesa_texstore_null() is called");
+ return GL_FALSE;
+}
+
+
+/**
+ * Return the StoreTexImageFunc pointer to store an image in the given format.
+ */
+static StoreTexImageFunc
+_mesa_get_texstore_func(gl_format format)
+{
+#ifdef DEBUG
+ GLuint i;
+ for (i = 0; i < MESA_FORMAT_COUNT; i++) {
+ ASSERT(texstore_funcs[i].Name == i);
+ }
+#endif
+ ASSERT(texstore_funcs[format].Name == format);
+
+ if (texstore_funcs[format].Store)
+ return texstore_funcs[format].Store;
+ else
+ return _mesa_texstore_null;
+}
+
+
+/**
+ * Store user data into texture memory.
+ * Called via glTex[Sub]Image1/2/3D()
+ */
+GLboolean
+_mesa_texstore(TEXSTORE_PARAMS)
+{
+ StoreTexImageFunc storeImage;
+ GLboolean success;
+
+ storeImage = _mesa_get_texstore_func(dstFormat);
+
+ success = storeImage(ctx, dims, baseInternalFormat,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride, dstImageOffsets,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
+ return success;
+}
+
+
+/** Return texture size in bytes */
+static GLuint
+texture_size(const struct gl_texture_image *texImage)
+{
+ GLuint sz = _mesa_format_image_size(texImage->TexFormat, texImage->Width,
+ texImage->Height, texImage->Depth);
+ return sz;
+}
+
+
+/** Return row stride in bytes */
+static GLuint
+texture_row_stride(const struct gl_texture_image *texImage)
+{
+ GLuint stride = _mesa_format_row_stride(texImage->TexFormat,
+ texImage->Width);
+ return stride;
+}
+
+
+
+/**
+ * This is the software fallback for Driver.TexImage1D()
+ * and Driver.CopyTexImage1D().
+ * \sa _mesa_store_teximage2d()
+ */
+void
+_mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint border,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ GLuint sizeInBytes;
+ (void) border;
+
+ /* allocate memory */
+ sizeInBytes = texture_size(texImage);
+ texImage->Data = _mesa_alloc_texmemory(sizeInBytes);
+ if (!texImage->Data) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
+ return;
+ }
+
+ pixels = _mesa_validate_pbo_teximage(ctx, 1, width, 1, 1, format, type,
+ pixels, packing, "glTexImage1D");
+ if (!pixels) {
+ /* Note: we check for a NULL image pointer here, _after_ we allocated
+ * memory for the texture. That's what the GL spec calls for.
+ */
+ return;
+ }
+ else {
+ const GLint dstRowStride = 0;
+ GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, 1, 1,
+ format, type, pixels, packing);
+ if (!success) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
+ }
+ }
+
+ _mesa_unmap_teximage_pbo(ctx, packing);
+}
+
+
+/**
+ * This is the software fallback for Driver.TexImage2D()
+ * and Driver.CopyTexImage2D().
+ *
+ * This function is oriented toward storing images in main memory, rather
+ * than VRAM. Device driver's can easily plug in their own replacement.
+ */
+void
+_mesa_store_teximage2d(struct gl_context *ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint border,
+ GLenum format, GLenum type, const void *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ GLuint sizeInBytes;
+ (void) border;
+
+ /* allocate memory */
+ sizeInBytes = texture_size(texImage);
+ texImage->Data = _mesa_alloc_texmemory(sizeInBytes);
+ if (!texImage->Data) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
+ return;
+ }
+
+ pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1, format, type,
+ pixels, packing, "glTexImage2D");
+ if (!pixels) {
+ /* Note: we check for a NULL image pointer here, _after_ we allocated
+ * memory for the texture. That's what the GL spec calls for.
+ */
+ return;
+ }
+ else {
+ GLint dstRowStride = texture_row_stride(texImage);
+ GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, 1,
+ format, type, pixels, packing);
+ if (!success) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
+ }
+ }
+
+ _mesa_unmap_teximage_pbo(ctx, packing);
+}
+
+
+
+/**
+ * This is the software fallback for Driver.TexImage3D()
+ * and Driver.CopyTexImage3D().
+ * \sa _mesa_store_teximage2d()
+ */
+void
+_mesa_store_teximage3d(struct gl_context *ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint depth, GLint border,
+ GLenum format, GLenum type, const void *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ GLuint sizeInBytes;
+ (void) border;
+
+ /* allocate memory */
+ sizeInBytes = texture_size(texImage);
+ texImage->Data = _mesa_alloc_texmemory(sizeInBytes);
+ if (!texImage->Data) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
+ return;
+ }
+
+ pixels = _mesa_validate_pbo_teximage(ctx, 3, width, height, depth, format,
+ type, pixels, packing, "glTexImage3D");
+ if (!pixels) {
+ /* Note: we check for a NULL image pointer here, _after_ we allocated
+ * memory for the texture. That's what the GL spec calls for.
+ */
+ return;
+ }
+ else {
+ GLint dstRowStride = texture_row_stride(texImage);
+ GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ 0, 0, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, depth,
+ format, type, pixels, packing);
+ if (!success) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
+ }
+ }
+
+ _mesa_unmap_teximage_pbo(ctx, packing);
+}
+
+
+
+
+/*
+ * This is the software fallback for Driver.TexSubImage1D()
+ * and Driver.CopyTexSubImage1D().
+ */
+void
+_mesa_store_texsubimage1d(struct gl_context *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint width,
+ GLenum format, GLenum type, const void *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ /* get pointer to src pixels (may be in a pbo which we'll map here) */
+ pixels = _mesa_validate_pbo_teximage(ctx, 1, width, 1, 1, format, type,
+ pixels, packing, "glTexSubImage1D");
+ if (!pixels)
+ return;
+
+ {
+ const GLint dstRowStride = 0;
+ GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ xoffset, 0, 0, /* offsets */
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, 1, 1,
+ format, type, pixels, packing);
+ if (!success) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D");
+ }
+ }
+
+ _mesa_unmap_teximage_pbo(ctx, packing);
+}
+
+
+
+/**
+ * This is the software fallback for Driver.TexSubImage2D()
+ * and Driver.CopyTexSubImage2D().
+ */
+void
+_mesa_store_texsubimage2d(struct gl_context *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint width, GLint height,
+ GLenum format, GLenum type, const void *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ /* get pointer to src pixels (may be in a pbo which we'll map here) */
+ pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1, format, type,
+ pixels, packing, "glTexSubImage2D");
+ if (!pixels)
+ return;
+
+ {
+ GLint dstRowStride = texture_row_stride(texImage);
+ GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ xoffset, yoffset, 0,
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, 1,
+ format, type, pixels, packing);
+ if (!success) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D");
+ }
+ }
+
+ _mesa_unmap_teximage_pbo(ctx, packing);
+}
+
+
+/*
+ * This is the software fallback for Driver.TexSubImage3D().
+ * and Driver.CopyTexSubImage3D().
+ */
+void
+_mesa_store_texsubimage3d(struct gl_context *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint width, GLint height, GLint depth,
+ GLenum format, GLenum type, const void *pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ /* get pointer to src pixels (may be in a pbo which we'll map here) */
+ pixels = _mesa_validate_pbo_teximage(ctx, 3, width, height, depth, format,
+ type, pixels, packing,
+ "glTexSubImage3D");
+ if (!pixels)
+ return;
+
+ {
+ GLint dstRowStride = texture_row_stride(texImage);
+ GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data,
+ xoffset, yoffset, zoffset,
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, depth,
+ format, type, pixels, packing);
+ if (!success) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D");
+ }
+ }
+
+ _mesa_unmap_teximage_pbo(ctx, packing);
+}
+
+
+/*
+ * Fallback for Driver.CompressedTexImage1D()
+ */
+void
+_mesa_store_compressed_teximage1d(struct gl_context *ctx,
+ GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint border,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ /* this space intentionally left blank */
+ (void) ctx;
+ (void) target; (void) level;
+ (void) internalFormat;
+ (void) width; (void) border;
+ (void) imageSize; (void) data;
+ (void) texObj;
+ (void) texImage;
+}
+
+
+
+/**
+ * Fallback for Driver.CompressedTexImage2D()
+ */
+void
+_mesa_store_compressed_teximage2d(struct gl_context *ctx,
+ GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint border,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ (void) width; (void) height; (void) border;
+
+ /* This is pretty simple, basically just do a memcpy without worrying
+ * about the usual image unpacking or image transfer operations.
+ */
+ ASSERT(texObj);
+ ASSERT(texImage);
+ ASSERT(texImage->Width > 0);
+ ASSERT(texImage->Height > 0);
+ ASSERT(texImage->Depth == 1);
+ ASSERT(texImage->Data == NULL); /* was freed in glCompressedTexImage2DARB */
+
+ /* allocate storage */
+ texImage->Data = _mesa_alloc_texmemory(imageSize);
+ if (!texImage->Data) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB");
+ return;
+ }
+
+ data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data,
+ &ctx->Unpack,
+ "glCompressedTexImage2D");
+ if (!data)
+ return;
+
+ /* copy the data */
+ memcpy(texImage->Data, data, imageSize);
+
+ _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack);
+}
+
+
+
+/*
+ * Fallback for Driver.CompressedTexImage3D()
+ */
+void
+_mesa_store_compressed_teximage3d(struct gl_context *ctx,
+ GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint depth,
+ GLint border,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ /* this space intentionally left blank */
+ (void) ctx;
+ (void) target; (void) level;
+ (void) internalFormat;
+ (void) width; (void) height; (void) depth;
+ (void) border;
+ (void) imageSize; (void) data;
+ (void) texObj;
+ (void) texImage;
+}
+
+
+
+/**
+ * Fallback for Driver.CompressedTexSubImage1D()
+ */
+void
+_mesa_store_compressed_texsubimage1d(struct gl_context *ctx, GLenum target,
+ GLint level,
+ GLint xoffset, GLsizei width,
+ GLenum format,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ /* there are no compressed 1D texture formats yet */
+ (void) ctx;
+ (void) target; (void) level;
+ (void) xoffset; (void) width;
+ (void) format;
+ (void) imageSize; (void) data;
+ (void) texObj;
+ (void) texImage;
+}
+
+
+/**
+ * Fallback for Driver.CompressedTexSubImage2D()
+ */
+void
+_mesa_store_compressed_texsubimage2d(struct gl_context *ctx, GLenum target,
+ GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ GLint bytesPerRow, destRowStride, srcRowStride;
+ GLint i, rows;
+ GLubyte *dest;
+ const GLubyte *src;
+ const gl_format texFormat = texImage->TexFormat;
+ const GLint destWidth = texImage->Width;
+ GLuint bw, bh;
+
+ _mesa_get_format_block_size(texFormat, &bw, &bh);
+
+ (void) level;
+ (void) format;
+
+ /* these should have been caught sooner */
+ ASSERT((width % bw) == 0 || width == 2 || width == 1);
+ ASSERT((height % bh) == 0 || height == 2 || height == 1);
+ ASSERT((xoffset % bw) == 0);
+ ASSERT((yoffset % bh) == 0);
+
+ /* get pointer to src pixels (may be in a pbo which we'll map here) */
+ data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data,
+ &ctx->Unpack,
+ "glCompressedTexSubImage2D");
+ if (!data)
+ return;
+
+ srcRowStride = _mesa_format_row_stride(texFormat, width);
+ src = (const GLubyte *) data;
+
+ destRowStride = _mesa_format_row_stride(texFormat, destWidth);
+ dest = _mesa_compressed_image_address(xoffset, yoffset, 0,
+ texFormat, destWidth,
+ (GLubyte *) texImage->Data);
+
+ bytesPerRow = srcRowStride; /* bytes per row of blocks */
+ rows = height / bh; /* rows in blocks */
+
+ /* copy rows of blocks */
+ for (i = 0; i < rows; i++) {
+ memcpy(dest, src, bytesPerRow);
+ dest += destRowStride;
+ src += srcRowStride;
+ }
+
+ _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack);
+}
+
+
+/**
+ * Fallback for Driver.CompressedTexSubImage3D()
+ */
+void
+_mesa_store_compressed_texsubimage3d(struct gl_context *ctx, GLenum target,
+ GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ /* there are no compressed 3D texture formats yet */
+ (void) ctx;
+ (void) target; (void) level;
+ (void) xoffset; (void) yoffset; (void) zoffset;
+ (void) width; (void) height; (void) depth;
+ (void) format;
+ (void) imageSize; (void) data;
+ (void) texObj;
+ (void) texImage;
+}
diff --git a/mesalib/src/mesa/main/version.c b/mesalib/src/mesa/main/version.c index c7a0d69a4..6dbdb3ac6 100644 --- a/mesalib/src/mesa/main/version.c +++ b/mesalib/src/mesa/main/version.c @@ -1,288 +1,293 @@ -/* - * Mesa 3-D graphics library - * - * Copyright (C) 2010 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include "imports.h" -#include "mtypes.h" -#include "version.h" - - - -/** - * Examine enabled GL extensions to determine GL version. - * Return major and minor version numbers. - */ -static void -compute_version(struct gl_context *ctx) -{ - GLuint major, minor; - static const int max = 100; - - const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample && - ctx->Extensions.ARB_multitexture && - ctx->Extensions.ARB_texture_border_clamp && - ctx->Extensions.ARB_texture_compression && - ctx->Extensions.ARB_texture_cube_map && - ctx->Extensions.EXT_texture_env_add && - ctx->Extensions.ARB_texture_env_combine && - ctx->Extensions.ARB_texture_env_dot3); - const GLboolean ver_1_4 = (ver_1_3 && - ctx->Extensions.ARB_depth_texture && - ctx->Extensions.ARB_shadow && - ctx->Extensions.ARB_texture_env_crossbar && - ctx->Extensions.ARB_texture_mirrored_repeat && - ctx->Extensions.ARB_window_pos && - ctx->Extensions.EXT_blend_color && - ctx->Extensions.EXT_blend_func_separate && - ctx->Extensions.EXT_blend_minmax && - ctx->Extensions.EXT_blend_subtract && - ctx->Extensions.EXT_fog_coord && - ctx->Extensions.EXT_multi_draw_arrays && - ctx->Extensions.EXT_point_parameters && - ctx->Extensions.EXT_secondary_color && - ctx->Extensions.EXT_stencil_wrap && - ctx->Extensions.EXT_texture_lod_bias && - ctx->Extensions.SGIS_generate_mipmap); - const GLboolean ver_1_5 = (ver_1_4 && - ctx->Extensions.ARB_occlusion_query && - ctx->Extensions.ARB_vertex_buffer_object && - ctx->Extensions.EXT_shadow_funcs); - const GLboolean ver_2_0 = (ver_1_5 && - ctx->Extensions.ARB_draw_buffers && - ctx->Extensions.ARB_point_sprite && - ctx->Extensions.ARB_shader_objects && - ctx->Extensions.ARB_vertex_shader && - ctx->Extensions.ARB_fragment_shader && - ctx->Extensions.ARB_texture_non_power_of_two && - ctx->Extensions.EXT_blend_equation_separate && - - /* Technically, 2.0 requires the functionality - * of the EXT version. Enable 2.0 if either - * extension is available, and assume that a - * driver that only exposes the ATI extension - * will fallback to software when necessary. - */ - (ctx->Extensions.EXT_stencil_two_side - || ctx->Extensions.ATI_separate_stencil)); - const GLboolean ver_2_1 = (ver_2_0 && - ctx->Const.GLSLVersion >= 120 && - ctx->Extensions.EXT_pixel_buffer_object && - ctx->Extensions.EXT_texture_sRGB); - const GLboolean ver_3_0 = (ver_2_1 && - ctx->Extensions.ARB_color_buffer_float && - ctx->Extensions.ARB_depth_buffer_float && - ctx->Extensions.ARB_half_float_pixel && - ctx->Extensions.ARB_map_buffer_range && - ctx->Extensions.ARB_texture_float && - ctx->Extensions.ARB_texture_rg && - ctx->Extensions.ARB_texture_compression_rgtc && - ctx->Extensions.APPLE_vertex_array_object && - ctx->Extensions.EXT_draw_buffers2 && - ctx->Extensions.EXT_framebuffer_blit && - ctx->Extensions.EXT_framebuffer_multisample && - ctx->Extensions.EXT_framebuffer_object && - ctx->Extensions.EXT_framebuffer_sRGB && - ctx->Extensions.EXT_packed_depth_stencil && - ctx->Extensions.EXT_packed_float && - ctx->Extensions.EXT_texture_array && - ctx->Extensions.EXT_texture_integer && - ctx->Extensions.EXT_texture_shared_exponent && - ctx->Extensions.EXT_transform_feedback && - ctx->Extensions.NV_conditional_render); - const GLboolean ver_3_1 = (ver_3_0 && - ctx->Extensions.ARB_copy_buffer && - ctx->Extensions.ARB_draw_instanced && - ctx->Extensions.ARB_texture_buffer_object && - ctx->Extensions.ARB_uniform_buffer_object && - ctx->Extensions.EXT_texture_snorm && - ctx->Extensions.NV_primitive_restart && - ctx->Extensions.NV_texture_rectangle && - ctx->Const.MaxVertexTextureImageUnits >= 16); - const GLboolean ver_3_2 = (ver_3_1 && - ctx->Extensions.ARB_depth_clamp && - ctx->Extensions.ARB_draw_elements_base_vertex && - ctx->Extensions.ARB_fragment_coord_conventions && - ctx->Extensions.ARB_geometry_shader4 && - ctx->Extensions.EXT_provoking_vertex && - ctx->Extensions.ARB_seamless_cube_map && - ctx->Extensions.ARB_sync && - ctx->Extensions.ARB_texture_multisample && - ctx->Extensions.EXT_vertex_array_bgra); - const GLboolean ver_3_3 = (ver_3_2 && - ctx->Extensions.ARB_blend_func_extended && - ctx->Extensions.ARB_explicit_attrib_location && - ctx->Extensions.ARB_instanced_arrays && - ctx->Extensions.ARB_occlusion_query2 && - ctx->Extensions.ARB_sampler_objects && - ctx->Extensions.ARB_texture_rgb10_a2ui && - ctx->Extensions.ARB_timer_query && - ctx->Extensions.ARB_vertex_type_2_10_10_10_rev && - ctx->Extensions.EXT_texture_swizzle); - - if (ver_3_3) { - major = 3; - minor = 3; - } - else if (ver_3_2) { - major = 3; - minor = 2; - } - else if (ver_3_1) { - major = 3; - minor = 1; - } - else if (ver_3_0) { - major = 3; - minor = 0; - } - else if (ver_2_1) { - major = 2; - minor = 1; - } - else if (ver_2_0) { - major = 2; - minor = 0; - } - else if (ver_1_5) { - major = 1; - minor = 5; - } - else if (ver_1_4) { - major = 1; - minor = 4; - } - else if (ver_1_3) { - major = 1; - minor = 3; - } - else { - major = 1; - minor = 2; - } - - ctx->VersionMajor = major; - ctx->VersionMinor = minor; - ctx->VersionString = (char *) malloc(max); - if (ctx->VersionString) { - _mesa_snprintf(ctx->VersionString, max, - "%u.%u Mesa " MESA_VERSION_STRING, - ctx->VersionMajor, ctx->VersionMinor); - } -} - -static void -compute_version_es1(struct gl_context *ctx) -{ - static const int max = 100; - - /* OpenGL ES 1.0 is derived from OpenGL 1.3 */ - const GLboolean ver_1_0 = (ctx->Extensions.ARB_multisample && - ctx->Extensions.ARB_multitexture && - ctx->Extensions.ARB_texture_compression && - ctx->Extensions.EXT_texture_env_add && - ctx->Extensions.ARB_texture_env_combine && - ctx->Extensions.ARB_texture_env_dot3); - /* OpenGL ES 1.1 is derived from OpenGL 1.5 */ - const GLboolean ver_1_1 = (ver_1_0 && - ctx->Extensions.EXT_point_parameters && - ctx->Extensions.SGIS_generate_mipmap && - ctx->Extensions.ARB_vertex_buffer_object); - - if (ver_1_1) { - ctx->VersionMajor = 1; - ctx->VersionMinor = 1; - } else if (ver_1_0) { - ctx->VersionMajor = 1; - ctx->VersionMinor = 0; - } else { - _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support."); - } - - ctx->VersionString = (char *) malloc(max); - if (ctx->VersionString) { - _mesa_snprintf(ctx->VersionString, max, - "OpenGL ES-CM 1.%d Mesa " MESA_VERSION_STRING, - ctx->VersionMinor); - } -} - -static void -compute_version_es2(struct gl_context *ctx) -{ - static const int max = 100; - - /* OpenGL ES 2.0 is derived from OpenGL 2.0 */ - const GLboolean ver_2_0 = (ctx->Extensions.ARB_multisample && - ctx->Extensions.ARB_multitexture && - ctx->Extensions.ARB_texture_compression && - ctx->Extensions.ARB_texture_cube_map && - ctx->Extensions.ARB_texture_mirrored_repeat && - ctx->Extensions.EXT_blend_color && - ctx->Extensions.EXT_blend_func_separate && - ctx->Extensions.EXT_blend_minmax && - ctx->Extensions.EXT_blend_subtract && - ctx->Extensions.EXT_stencil_wrap && - ctx->Extensions.ARB_vertex_buffer_object && - ctx->Extensions.ARB_shader_objects && - ctx->Extensions.ARB_vertex_shader && - ctx->Extensions.ARB_fragment_shader && - ctx->Extensions.ARB_texture_non_power_of_two && - ctx->Extensions.EXT_blend_equation_separate); - if (ver_2_0) { - ctx->VersionMajor = 2; - ctx->VersionMinor = 0; - } else { - _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support."); - } - - ctx->VersionString = (char *) malloc(max); - if (ctx->VersionString) { - _mesa_snprintf(ctx->VersionString, max, - "OpenGL ES 2.0 Mesa " MESA_VERSION_STRING); - } -} - -/** - * Set the context's VersionMajor, VersionMinor, VersionString fields. - * This should only be called once as part of context initialization - * or to perform version check for GLX_ARB_create_context_profile. - */ -void -_mesa_compute_version(struct gl_context *ctx) -{ - if (ctx->VersionMajor) - return; - - switch (ctx->API) { - case API_OPENGL: - compute_version(ctx); - break; - case API_OPENGLES: - compute_version_es1(ctx); - break; - case API_OPENGLES2: - compute_version_es2(ctx); - break; - } - -} +/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "imports.h"
+#include "mtypes.h"
+#include "version.h"
+#include "git_sha1.h"
+
+
+
+/**
+ * Examine enabled GL extensions to determine GL version.
+ * Return major and minor version numbers.
+ */
+static void
+compute_version(struct gl_context *ctx)
+{
+ GLuint major, minor;
+ static const int max = 100;
+
+ const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample &&
+ ctx->Extensions.ARB_multitexture &&
+ ctx->Extensions.ARB_texture_border_clamp &&
+ ctx->Extensions.ARB_texture_compression &&
+ ctx->Extensions.ARB_texture_cube_map &&
+ ctx->Extensions.EXT_texture_env_add &&
+ ctx->Extensions.ARB_texture_env_combine &&
+ ctx->Extensions.ARB_texture_env_dot3);
+ const GLboolean ver_1_4 = (ver_1_3 &&
+ ctx->Extensions.ARB_depth_texture &&
+ ctx->Extensions.ARB_shadow &&
+ ctx->Extensions.ARB_texture_env_crossbar &&
+ ctx->Extensions.ARB_texture_mirrored_repeat &&
+ ctx->Extensions.ARB_window_pos &&
+ ctx->Extensions.EXT_blend_color &&
+ ctx->Extensions.EXT_blend_func_separate &&
+ ctx->Extensions.EXT_blend_minmax &&
+ ctx->Extensions.EXT_blend_subtract &&
+ ctx->Extensions.EXT_fog_coord &&
+ ctx->Extensions.EXT_multi_draw_arrays &&
+ ctx->Extensions.EXT_point_parameters &&
+ ctx->Extensions.EXT_secondary_color &&
+ ctx->Extensions.EXT_stencil_wrap &&
+ ctx->Extensions.EXT_texture_lod_bias &&
+ ctx->Extensions.SGIS_generate_mipmap);
+ const GLboolean ver_1_5 = (ver_1_4 &&
+ ctx->Extensions.ARB_occlusion_query &&
+ ctx->Extensions.ARB_vertex_buffer_object &&
+ ctx->Extensions.EXT_shadow_funcs);
+ const GLboolean ver_2_0 = (ver_1_5 &&
+ ctx->Extensions.ARB_draw_buffers &&
+ ctx->Extensions.ARB_point_sprite &&
+ ctx->Extensions.ARB_shader_objects &&
+ ctx->Extensions.ARB_vertex_shader &&
+ ctx->Extensions.ARB_fragment_shader &&
+ ctx->Extensions.ARB_texture_non_power_of_two &&
+ ctx->Extensions.EXT_blend_equation_separate &&
+
+ /* Technically, 2.0 requires the functionality
+ * of the EXT version. Enable 2.0 if either
+ * extension is available, and assume that a
+ * driver that only exposes the ATI extension
+ * will fallback to software when necessary.
+ */
+ (ctx->Extensions.EXT_stencil_two_side
+ || ctx->Extensions.ATI_separate_stencil));
+ const GLboolean ver_2_1 = (ver_2_0 &&
+ ctx->Const.GLSLVersion >= 120 &&
+ ctx->Extensions.EXT_pixel_buffer_object &&
+ ctx->Extensions.EXT_texture_sRGB);
+ const GLboolean ver_3_0 = (ver_2_1 &&
+ ctx->Extensions.ARB_color_buffer_float &&
+ ctx->Extensions.ARB_depth_buffer_float &&
+ ctx->Extensions.ARB_half_float_pixel &&
+ ctx->Extensions.ARB_map_buffer_range &&
+ ctx->Extensions.ARB_texture_float &&
+ ctx->Extensions.ARB_texture_rg &&
+ ctx->Extensions.ARB_texture_compression_rgtc &&
+ ctx->Extensions.APPLE_vertex_array_object &&
+ ctx->Extensions.EXT_draw_buffers2 &&
+ ctx->Extensions.EXT_framebuffer_blit &&
+ ctx->Extensions.EXT_framebuffer_multisample &&
+ ctx->Extensions.EXT_framebuffer_object &&
+ ctx->Extensions.EXT_framebuffer_sRGB &&
+ ctx->Extensions.EXT_packed_depth_stencil &&
+ ctx->Extensions.EXT_packed_float &&
+ ctx->Extensions.EXT_texture_array &&
+ ctx->Extensions.EXT_texture_integer &&
+ ctx->Extensions.EXT_texture_shared_exponent &&
+ ctx->Extensions.EXT_transform_feedback &&
+ ctx->Extensions.NV_conditional_render);
+ const GLboolean ver_3_1 = (ver_3_0 &&
+ ctx->Extensions.ARB_copy_buffer &&
+ ctx->Extensions.ARB_draw_instanced &&
+ ctx->Extensions.ARB_texture_buffer_object &&
+ ctx->Extensions.ARB_uniform_buffer_object &&
+ ctx->Extensions.EXT_texture_snorm &&
+ ctx->Extensions.NV_primitive_restart &&
+ ctx->Extensions.NV_texture_rectangle &&
+ ctx->Const.MaxVertexTextureImageUnits >= 16);
+ const GLboolean ver_3_2 = (ver_3_1 &&
+ ctx->Extensions.ARB_depth_clamp &&
+ ctx->Extensions.ARB_draw_elements_base_vertex &&
+ ctx->Extensions.ARB_fragment_coord_conventions &&
+ ctx->Extensions.ARB_geometry_shader4 &&
+ ctx->Extensions.EXT_provoking_vertex &&
+ ctx->Extensions.ARB_seamless_cube_map &&
+ ctx->Extensions.ARB_sync &&
+ ctx->Extensions.ARB_texture_multisample &&
+ ctx->Extensions.EXT_vertex_array_bgra);
+ const GLboolean ver_3_3 = (ver_3_2 &&
+ ctx->Extensions.ARB_blend_func_extended &&
+ ctx->Extensions.ARB_explicit_attrib_location &&
+ ctx->Extensions.ARB_instanced_arrays &&
+ ctx->Extensions.ARB_occlusion_query2 &&
+ ctx->Extensions.ARB_sampler_objects &&
+ ctx->Extensions.ARB_texture_rgb10_a2ui &&
+ ctx->Extensions.ARB_timer_query &&
+ ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
+ ctx->Extensions.EXT_texture_swizzle);
+
+ if (ver_3_3) {
+ major = 3;
+ minor = 3;
+ }
+ else if (ver_3_2) {
+ major = 3;
+ minor = 2;
+ }
+ else if (ver_3_1) {
+ major = 3;
+ minor = 1;
+ }
+ else if (ver_3_0) {
+ major = 3;
+ minor = 0;
+ }
+ else if (ver_2_1) {
+ major = 2;
+ minor = 1;
+ }
+ else if (ver_2_0) {
+ major = 2;
+ minor = 0;
+ }
+ else if (ver_1_5) {
+ major = 1;
+ minor = 5;
+ }
+ else if (ver_1_4) {
+ major = 1;
+ minor = 4;
+ }
+ else if (ver_1_3) {
+ major = 1;
+ minor = 3;
+ }
+ else {
+ major = 1;
+ minor = 2;
+ }
+
+ ctx->VersionMajor = major;
+ ctx->VersionMinor = minor;
+ ctx->VersionString = (char *) malloc(max);
+ if (ctx->VersionString) {
+ _mesa_snprintf(ctx->VersionString, max,
+ "%u.%u Mesa " MESA_VERSION_STRING
+#ifdef MESA_GIT_SHA1
+ " (" MESA_GIT_SHA1 ")"
+#endif
+ ,
+ ctx->VersionMajor, ctx->VersionMinor);
+ }
+}
+
+static void
+compute_version_es1(struct gl_context *ctx)
+{
+ static const int max = 100;
+
+ /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
+ const GLboolean ver_1_0 = (ctx->Extensions.ARB_multisample &&
+ ctx->Extensions.ARB_multitexture &&
+ ctx->Extensions.ARB_texture_compression &&
+ ctx->Extensions.EXT_texture_env_add &&
+ ctx->Extensions.ARB_texture_env_combine &&
+ ctx->Extensions.ARB_texture_env_dot3);
+ /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
+ const GLboolean ver_1_1 = (ver_1_0 &&
+ ctx->Extensions.EXT_point_parameters &&
+ ctx->Extensions.SGIS_generate_mipmap &&
+ ctx->Extensions.ARB_vertex_buffer_object);
+
+ if (ver_1_1) {
+ ctx->VersionMajor = 1;
+ ctx->VersionMinor = 1;
+ } else if (ver_1_0) {
+ ctx->VersionMajor = 1;
+ ctx->VersionMinor = 0;
+ } else {
+ _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
+ }
+
+ ctx->VersionString = (char *) malloc(max);
+ if (ctx->VersionString) {
+ _mesa_snprintf(ctx->VersionString, max,
+ "OpenGL ES-CM 1.%d Mesa " MESA_VERSION_STRING,
+ ctx->VersionMinor);
+ }
+}
+
+static void
+compute_version_es2(struct gl_context *ctx)
+{
+ static const int max = 100;
+
+ /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
+ const GLboolean ver_2_0 = (ctx->Extensions.ARB_multisample &&
+ ctx->Extensions.ARB_multitexture &&
+ ctx->Extensions.ARB_texture_compression &&
+ ctx->Extensions.ARB_texture_cube_map &&
+ ctx->Extensions.ARB_texture_mirrored_repeat &&
+ ctx->Extensions.EXT_blend_color &&
+ ctx->Extensions.EXT_blend_func_separate &&
+ ctx->Extensions.EXT_blend_minmax &&
+ ctx->Extensions.EXT_blend_subtract &&
+ ctx->Extensions.EXT_stencil_wrap &&
+ ctx->Extensions.ARB_vertex_buffer_object &&
+ ctx->Extensions.ARB_shader_objects &&
+ ctx->Extensions.ARB_vertex_shader &&
+ ctx->Extensions.ARB_fragment_shader &&
+ ctx->Extensions.ARB_texture_non_power_of_two &&
+ ctx->Extensions.EXT_blend_equation_separate);
+ if (ver_2_0) {
+ ctx->VersionMajor = 2;
+ ctx->VersionMinor = 0;
+ } else {
+ _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
+ }
+
+ ctx->VersionString = (char *) malloc(max);
+ if (ctx->VersionString) {
+ _mesa_snprintf(ctx->VersionString, max,
+ "OpenGL ES 2.0 Mesa " MESA_VERSION_STRING);
+ }
+}
+
+/**
+ * Set the context's VersionMajor, VersionMinor, VersionString fields.
+ * This should only be called once as part of context initialization
+ * or to perform version check for GLX_ARB_create_context_profile.
+ */
+void
+_mesa_compute_version(struct gl_context *ctx)
+{
+ if (ctx->VersionMajor)
+ return;
+
+ switch (ctx->API) {
+ case API_OPENGL:
+ compute_version(ctx);
+ break;
+ case API_OPENGLES:
+ compute_version_es1(ctx);
+ break;
+ case API_OPENGLES2:
+ compute_version_es2(ctx);
+ break;
+ }
+
+}
diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp index bf2513d47..59deb66d0 100644 --- a/mesalib/src/mesa/program/ir_to_mesa.cpp +++ b/mesalib/src/mesa/program/ir_to_mesa.cpp @@ -1,3309 +1,3276 @@ -/* - * Copyright (C) 2005-2007 Brian Paul All Rights Reserved. - * Copyright (C) 2008 VMware, Inc. All Rights Reserved. - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_to_mesa.cpp - * - * Translate GLSL IR to Mesa's gl_program representation. - */ - -#include <stdio.h> -#include "main/compiler.h" -#include "ir.h" -#include "ir_visitor.h" -#include "ir_print_visitor.h" -#include "ir_expression_flattening.h" -#include "glsl_types.h" -#include "glsl_parser_extras.h" -#include "../glsl/program.h" -#include "ir_optimization.h" -#include "ast.h" - -extern "C" { -#include "main/mtypes.h" -#include "main/shaderapi.h" -#include "main/shaderobj.h" -#include "main/uniforms.h" -#include "program/hash_table.h" -#include "program/prog_instruction.h" -#include "program/prog_optimize.h" -#include "program/prog_print.h" -#include "program/program.h" -#include "program/prog_uniform.h" -#include "program/prog_parameter.h" -#include "program/sampler.h" -} - -static int swizzle_for_size(int size); - -/** - * This struct is a corresponding struct to Mesa prog_src_register, with - * wider fields. - */ -typedef struct ir_to_mesa_src_reg { - ir_to_mesa_src_reg(int file, int index, const glsl_type *type) - { - this->file = (gl_register_file) file; - this->index = index; - if (type && (type->is_scalar() || type->is_vector() || type->is_matrix())) - this->swizzle = swizzle_for_size(type->vector_elements); - else - this->swizzle = SWIZZLE_XYZW; - this->negate = 0; - this->reladdr = NULL; - } - - ir_to_mesa_src_reg() - { - this->file = PROGRAM_UNDEFINED; - this->index = 0; - this->swizzle = 0; - this->negate = 0; - this->reladdr = NULL; - } - - gl_register_file file; /**< PROGRAM_* from Mesa */ - int index; /**< temporary index, VERT_ATTRIB_*, FRAG_ATTRIB_*, etc. */ - GLuint swizzle; /**< SWIZZLE_XYZWONEZERO swizzles from Mesa. */ - int negate; /**< NEGATE_XYZW mask from mesa */ - /** Register index should be offset by the integer in this reg. */ - ir_to_mesa_src_reg *reladdr; -} ir_to_mesa_src_reg; - -typedef struct ir_to_mesa_dst_reg { - int file; /**< PROGRAM_* from Mesa */ - int index; /**< temporary index, VERT_ATTRIB_*, FRAG_ATTRIB_*, etc. */ - int writemask; /**< Bitfield of WRITEMASK_[XYZW] */ - GLuint cond_mask:4; - /** Register index should be offset by the integer in this reg. */ - ir_to_mesa_src_reg *reladdr; -} ir_to_mesa_dst_reg; - -extern ir_to_mesa_src_reg ir_to_mesa_undef; - -class ir_to_mesa_instruction : public exec_node { -public: - /* Callers of this ralloc-based new need not call delete. It's - * easier to just ralloc_free 'ctx' (or any of its ancestors). */ - static void* operator new(size_t size, void *ctx) - { - void *node; - - node = rzalloc_size(ctx, size); - assert(node != NULL); - - return node; - } - - enum prog_opcode op; - ir_to_mesa_dst_reg dst_reg; - ir_to_mesa_src_reg src_reg[3]; - /** Pointer to the ir source this tree came from for debugging */ - ir_instruction *ir; - GLboolean cond_update; - bool saturate; - int sampler; /**< sampler index */ - int tex_target; /**< One of TEXTURE_*_INDEX */ - GLboolean tex_shadow; - - class function_entry *function; /* Set on OPCODE_CAL or OPCODE_BGNSUB */ -}; - -class variable_storage : public exec_node { -public: - variable_storage(ir_variable *var, gl_register_file file, int index) - : file(file), index(index), var(var) - { - /* empty */ - } - - gl_register_file file; - int index; - ir_variable *var; /* variable that maps to this, if any */ -}; - -class function_entry : public exec_node { -public: - ir_function_signature *sig; - - /** - * identifier of this function signature used by the program. - * - * At the point that Mesa instructions for function calls are - * generated, we don't know the address of the first instruction of - * the function body. So we make the BranchTarget that is called a - * small integer and rewrite them during set_branchtargets(). - */ - int sig_id; - - /** - * Pointer to first instruction of the function body. - * - * Set during function body emits after main() is processed. - */ - ir_to_mesa_instruction *bgn_inst; - - /** - * Index of the first instruction of the function body in actual - * Mesa IR. - * - * Set after convertion from ir_to_mesa_instruction to prog_instruction. - */ - int inst; - - /** Storage for the return value. */ - ir_to_mesa_src_reg return_reg; -}; - -class ir_to_mesa_visitor : public ir_visitor { -public: - ir_to_mesa_visitor(); - ~ir_to_mesa_visitor(); - - function_entry *current_function; - - struct gl_context *ctx; - struct gl_program *prog; - struct gl_shader_program *shader_program; - struct gl_shader_compiler_options *options; - - int next_temp; - - variable_storage *find_variable_storage(ir_variable *var); - - function_entry *get_function_signature(ir_function_signature *sig); - - ir_to_mesa_src_reg get_temp(const glsl_type *type); - void reladdr_to_temp(ir_instruction *ir, - ir_to_mesa_src_reg *reg, int *num_reladdr); - - struct ir_to_mesa_src_reg src_reg_for_float(float val); - - /** - * \name Visit methods - * - * As typical for the visitor pattern, there must be one \c visit method for - * each concrete subclass of \c ir_instruction. Virtual base classes within - * the hierarchy should not have \c visit methods. - */ - /*@{*/ - virtual void visit(ir_variable *); - virtual void visit(ir_loop *); - virtual void visit(ir_loop_jump *); - virtual void visit(ir_function_signature *); - virtual void visit(ir_function *); - virtual void visit(ir_expression *); - virtual void visit(ir_swizzle *); - virtual void visit(ir_dereference_variable *); - virtual void visit(ir_dereference_array *); - virtual void visit(ir_dereference_record *); - virtual void visit(ir_assignment *); - virtual void visit(ir_constant *); - virtual void visit(ir_call *); - virtual void visit(ir_return *); - virtual void visit(ir_discard *); - virtual void visit(ir_texture *); - virtual void visit(ir_if *); - /*@}*/ - - struct ir_to_mesa_src_reg result; - - /** List of variable_storage */ - exec_list variables; - - /** List of function_entry */ - exec_list function_signatures; - int next_signature_id; - - /** List of ir_to_mesa_instruction */ - exec_list instructions; - - ir_to_mesa_instruction *ir_to_mesa_emit_op0(ir_instruction *ir, - enum prog_opcode op); - - ir_to_mesa_instruction *ir_to_mesa_emit_op1(ir_instruction *ir, - enum prog_opcode op, - ir_to_mesa_dst_reg dst, - ir_to_mesa_src_reg src0); - - ir_to_mesa_instruction *ir_to_mesa_emit_op2(ir_instruction *ir, - enum prog_opcode op, - ir_to_mesa_dst_reg dst, - ir_to_mesa_src_reg src0, - ir_to_mesa_src_reg src1); - - ir_to_mesa_instruction *ir_to_mesa_emit_op3(ir_instruction *ir, - enum prog_opcode op, - ir_to_mesa_dst_reg dst, - ir_to_mesa_src_reg src0, - ir_to_mesa_src_reg src1, - ir_to_mesa_src_reg src2); - - /** - * Emit the correct dot-product instruction for the type of arguments - * - * \sa ir_to_mesa_emit_op2 - */ - void ir_to_mesa_emit_dp(ir_instruction *ir, - ir_to_mesa_dst_reg dst, - ir_to_mesa_src_reg src0, - ir_to_mesa_src_reg src1, - unsigned elements); - - void ir_to_mesa_emit_scalar_op1(ir_instruction *ir, - enum prog_opcode op, - ir_to_mesa_dst_reg dst, - ir_to_mesa_src_reg src0); - - void ir_to_mesa_emit_scalar_op2(ir_instruction *ir, - enum prog_opcode op, - ir_to_mesa_dst_reg dst, - ir_to_mesa_src_reg src0, - ir_to_mesa_src_reg src1); - - void emit_scs(ir_instruction *ir, enum prog_opcode op, - ir_to_mesa_dst_reg dst, - const ir_to_mesa_src_reg &src); - - GLboolean try_emit_mad(ir_expression *ir, - int mul_operand); - GLboolean try_emit_sat(ir_expression *ir); - - void emit_swz(ir_expression *ir); - - bool process_move_condition(ir_rvalue *ir); - - void copy_propagate(void); - - void *mem_ctx; -}; - -ir_to_mesa_src_reg ir_to_mesa_undef = ir_to_mesa_src_reg(PROGRAM_UNDEFINED, 0, NULL); - -ir_to_mesa_dst_reg ir_to_mesa_undef_dst = { - PROGRAM_UNDEFINED, 0, SWIZZLE_NOOP, COND_TR, NULL, -}; - -ir_to_mesa_dst_reg ir_to_mesa_address_reg = { - PROGRAM_ADDRESS, 0, WRITEMASK_X, COND_TR, NULL -}; - -static void -fail_link(struct gl_shader_program *prog, const char *fmt, ...) PRINTFLIKE(2, 3); - -static void -fail_link(struct gl_shader_program *prog, const char *fmt, ...) -{ - va_list args; - va_start(args, fmt); - ralloc_vasprintf_append(&prog->InfoLog, fmt, args); - va_end(args); - - prog->LinkStatus = GL_FALSE; -} - -static int -swizzle_for_size(int size) -{ - int size_swizzles[4] = { - MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), - MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y), - MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z), - MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W), - }; - - assert((size >= 1) && (size <= 4)); - return size_swizzles[size - 1]; -} - -ir_to_mesa_instruction * -ir_to_mesa_visitor::ir_to_mesa_emit_op3(ir_instruction *ir, - enum prog_opcode op, - ir_to_mesa_dst_reg dst, - ir_to_mesa_src_reg src0, - ir_to_mesa_src_reg src1, - ir_to_mesa_src_reg src2) -{ - ir_to_mesa_instruction *inst = new(mem_ctx) ir_to_mesa_instruction(); - int num_reladdr = 0; - - /* If we have to do relative addressing, we want to load the ARL - * reg directly for one of the regs, and preload the other reladdr - * sources into temps. - */ - num_reladdr += dst.reladdr != NULL; - num_reladdr += src0.reladdr != NULL; - num_reladdr += src1.reladdr != NULL; - num_reladdr += src2.reladdr != NULL; - - reladdr_to_temp(ir, &src2, &num_reladdr); - reladdr_to_temp(ir, &src1, &num_reladdr); - reladdr_to_temp(ir, &src0, &num_reladdr); - - if (dst.reladdr) { - ir_to_mesa_emit_op1(ir, OPCODE_ARL, ir_to_mesa_address_reg, - *dst.reladdr); - - num_reladdr--; - } - assert(num_reladdr == 0); - - inst->op = op; - inst->dst_reg = dst; - inst->src_reg[0] = src0; - inst->src_reg[1] = src1; - inst->src_reg[2] = src2; - inst->ir = ir; - - inst->function = NULL; - - this->instructions.push_tail(inst); - - return inst; -} - - -ir_to_mesa_instruction * -ir_to_mesa_visitor::ir_to_mesa_emit_op2(ir_instruction *ir, - enum prog_opcode op, - ir_to_mesa_dst_reg dst, - ir_to_mesa_src_reg src0, - ir_to_mesa_src_reg src1) -{ - return ir_to_mesa_emit_op3(ir, op, dst, src0, src1, ir_to_mesa_undef); -} - -ir_to_mesa_instruction * -ir_to_mesa_visitor::ir_to_mesa_emit_op1(ir_instruction *ir, - enum prog_opcode op, - ir_to_mesa_dst_reg dst, - ir_to_mesa_src_reg src0) -{ - assert(dst.writemask != 0); - return ir_to_mesa_emit_op3(ir, op, dst, - src0, ir_to_mesa_undef, ir_to_mesa_undef); -} - -ir_to_mesa_instruction * -ir_to_mesa_visitor::ir_to_mesa_emit_op0(ir_instruction *ir, - enum prog_opcode op) -{ - return ir_to_mesa_emit_op3(ir, op, ir_to_mesa_undef_dst, - ir_to_mesa_undef, - ir_to_mesa_undef, - ir_to_mesa_undef); -} - -void -ir_to_mesa_visitor::ir_to_mesa_emit_dp(ir_instruction *ir, - ir_to_mesa_dst_reg dst, - ir_to_mesa_src_reg src0, - ir_to_mesa_src_reg src1, - unsigned elements) -{ - static const gl_inst_opcode dot_opcodes[] = { - OPCODE_DP2, OPCODE_DP3, OPCODE_DP4 - }; - - ir_to_mesa_emit_op3(ir, dot_opcodes[elements - 2], - dst, src0, src1, ir_to_mesa_undef); -} - -inline ir_to_mesa_dst_reg -ir_to_mesa_dst_reg_from_src(ir_to_mesa_src_reg reg) -{ - ir_to_mesa_dst_reg dst_reg; - - dst_reg.file = reg.file; - dst_reg.index = reg.index; - dst_reg.writemask = WRITEMASK_XYZW; - dst_reg.cond_mask = COND_TR; - dst_reg.reladdr = reg.reladdr; - - return dst_reg; -} - -inline ir_to_mesa_src_reg -ir_to_mesa_src_reg_from_dst(ir_to_mesa_dst_reg reg) -{ - return ir_to_mesa_src_reg(reg.file, reg.index, NULL); -} - -/** - * Emits Mesa scalar opcodes to produce unique answers across channels. - * - * Some Mesa opcodes are scalar-only, like ARB_fp/vp. The src X - * channel determines the result across all channels. So to do a vec4 - * of this operation, we want to emit a scalar per source channel used - * to produce dest channels. - */ -void -ir_to_mesa_visitor::ir_to_mesa_emit_scalar_op2(ir_instruction *ir, - enum prog_opcode op, - ir_to_mesa_dst_reg dst, - ir_to_mesa_src_reg orig_src0, - ir_to_mesa_src_reg orig_src1) -{ - int i, j; - int done_mask = ~dst.writemask; - - /* Mesa RCP is a scalar operation splatting results to all channels, - * like ARB_fp/vp. So emit as many RCPs as necessary to cover our - * dst channels. - */ - for (i = 0; i < 4; i++) { - GLuint this_mask = (1 << i); - ir_to_mesa_instruction *inst; - ir_to_mesa_src_reg src0 = orig_src0; - ir_to_mesa_src_reg src1 = orig_src1; - - if (done_mask & this_mask) - continue; - - GLuint src0_swiz = GET_SWZ(src0.swizzle, i); - GLuint src1_swiz = GET_SWZ(src1.swizzle, i); - for (j = i + 1; j < 4; j++) { - /* If there is another enabled component in the destination that is - * derived from the same inputs, generate its value on this pass as - * well. - */ - if (!(done_mask & (1 << j)) && - GET_SWZ(src0.swizzle, j) == src0_swiz && - GET_SWZ(src1.swizzle, j) == src1_swiz) { - this_mask |= (1 << j); - } - } - src0.swizzle = MAKE_SWIZZLE4(src0_swiz, src0_swiz, - src0_swiz, src0_swiz); - src1.swizzle = MAKE_SWIZZLE4(src1_swiz, src1_swiz, - src1_swiz, src1_swiz); - - inst = ir_to_mesa_emit_op2(ir, op, - dst, - src0, - src1); - inst->dst_reg.writemask = this_mask; - done_mask |= this_mask; - } -} - -void -ir_to_mesa_visitor::ir_to_mesa_emit_scalar_op1(ir_instruction *ir, - enum prog_opcode op, - ir_to_mesa_dst_reg dst, - ir_to_mesa_src_reg src0) -{ - ir_to_mesa_src_reg undef = ir_to_mesa_undef; - - undef.swizzle = SWIZZLE_XXXX; - - ir_to_mesa_emit_scalar_op2(ir, op, dst, src0, undef); -} - -/** - * Emit an OPCODE_SCS instruction - * - * The \c SCS opcode functions a bit differently than the other Mesa (or - * ARB_fragment_program) opcodes. Instead of splatting its result across all - * four components of the destination, it writes one value to the \c x - * component and another value to the \c y component. - * - * \param ir IR instruction being processed - * \param op Either \c OPCODE_SIN or \c OPCODE_COS depending on which - * value is desired. - * \param dst Destination register - * \param src Source register - */ -void -ir_to_mesa_visitor::emit_scs(ir_instruction *ir, enum prog_opcode op, - ir_to_mesa_dst_reg dst, - const ir_to_mesa_src_reg &src) -{ - /* Vertex programs cannot use the SCS opcode. - */ - if (this->prog->Target == GL_VERTEX_PROGRAM_ARB) { - ir_to_mesa_emit_scalar_op1(ir, op, dst, src); - return; - } - - const unsigned component = (op == OPCODE_SIN) ? 0 : 1; - const unsigned scs_mask = (1U << component); - int done_mask = ~dst.writemask; - ir_to_mesa_src_reg tmp; - - assert(op == OPCODE_SIN || op == OPCODE_COS); - - /* If there are compnents in the destination that differ from the component - * that will be written by the SCS instrution, we'll need a temporary. - */ - if (scs_mask != unsigned(dst.writemask)) { - tmp = get_temp(glsl_type::vec4_type); - } - - for (unsigned i = 0; i < 4; i++) { - unsigned this_mask = (1U << i); - ir_to_mesa_src_reg src0 = src; - - if ((done_mask & this_mask) != 0) - continue; - - /* The source swizzle specified which component of the source generates - * sine / cosine for the current component in the destination. The SCS - * instruction requires that this value be swizzle to the X component. - * Replace the current swizzle with a swizzle that puts the source in - * the X component. - */ - unsigned src0_swiz = GET_SWZ(src.swizzle, i); - - src0.swizzle = MAKE_SWIZZLE4(src0_swiz, src0_swiz, - src0_swiz, src0_swiz); - for (unsigned j = i + 1; j < 4; j++) { - /* If there is another enabled component in the destination that is - * derived from the same inputs, generate its value on this pass as - * well. - */ - if (!(done_mask & (1 << j)) && - GET_SWZ(src0.swizzle, j) == src0_swiz) { - this_mask |= (1 << j); - } - } - - if (this_mask != scs_mask) { - ir_to_mesa_instruction *inst; - ir_to_mesa_dst_reg tmp_dst = ir_to_mesa_dst_reg_from_src(tmp); - - /* Emit the SCS instruction. - */ - inst = ir_to_mesa_emit_op1(ir, OPCODE_SCS, tmp_dst, src0); - inst->dst_reg.writemask = scs_mask; - - /* Move the result of the SCS instruction to the desired location in - * the destination. - */ - tmp.swizzle = MAKE_SWIZZLE4(component, component, - component, component); - inst = ir_to_mesa_emit_op1(ir, OPCODE_SCS, dst, tmp); - inst->dst_reg.writemask = this_mask; - } else { - /* Emit the SCS instruction to write directly to the destination. - */ - ir_to_mesa_instruction *inst = - ir_to_mesa_emit_op1(ir, OPCODE_SCS, dst, src0); - inst->dst_reg.writemask = scs_mask; - } - - done_mask |= this_mask; - } -} - -struct ir_to_mesa_src_reg -ir_to_mesa_visitor::src_reg_for_float(float val) -{ - ir_to_mesa_src_reg src_reg(PROGRAM_CONSTANT, -1, NULL); - - src_reg.index = _mesa_add_unnamed_constant(this->prog->Parameters, - &val, 1, &src_reg.swizzle); - - return src_reg; -} - -static int -type_size(const struct glsl_type *type) -{ - unsigned int i; - int size; - - switch (type->base_type) { - case GLSL_TYPE_UINT: - case GLSL_TYPE_INT: - case GLSL_TYPE_FLOAT: - case GLSL_TYPE_BOOL: - if (type->is_matrix()) { - return type->matrix_columns; - } else { - /* Regardless of size of vector, it gets a vec4. This is bad - * packing for things like floats, but otherwise arrays become a - * mess. Hopefully a later pass over the code can pack scalars - * down if appropriate. - */ - return 1; - } - case GLSL_TYPE_ARRAY: - assert(type->length > 0); - return type_size(type->fields.array) * type->length; - case GLSL_TYPE_STRUCT: - size = 0; - for (i = 0; i < type->length; i++) { - size += type_size(type->fields.structure[i].type); - } - return size; - case GLSL_TYPE_SAMPLER: - /* Samplers take up one slot in UNIFORMS[], but they're baked in - * at link time. - */ - return 1; - default: - assert(0); - return 0; - } -} - -/** - * In the initial pass of codegen, we assign temporary numbers to - * intermediate results. (not SSA -- variable assignments will reuse - * storage). Actual register allocation for the Mesa VM occurs in a - * pass over the Mesa IR later. - */ -ir_to_mesa_src_reg -ir_to_mesa_visitor::get_temp(const glsl_type *type) -{ - ir_to_mesa_src_reg src_reg; - int swizzle[4]; - int i; - - src_reg.file = PROGRAM_TEMPORARY; - src_reg.index = next_temp; - src_reg.reladdr = NULL; - next_temp += type_size(type); - - if (type->is_array() || type->is_record()) { - src_reg.swizzle = SWIZZLE_NOOP; - } else { - for (i = 0; i < type->vector_elements; i++) - swizzle[i] = i; - for (; i < 4; i++) - swizzle[i] = type->vector_elements - 1; - src_reg.swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], - swizzle[2], swizzle[3]); - } - src_reg.negate = 0; - - return src_reg; -} - -variable_storage * -ir_to_mesa_visitor::find_variable_storage(ir_variable *var) -{ - - variable_storage *entry; - - foreach_iter(exec_list_iterator, iter, this->variables) { - entry = (variable_storage *)iter.get(); - - if (entry->var == var) - return entry; - } - - return NULL; -} - -void -ir_to_mesa_visitor::visit(ir_variable *ir) -{ - if (strcmp(ir->name, "gl_FragCoord") == 0) { - struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog; - - fp->OriginUpperLeft = ir->origin_upper_left; - fp->PixelCenterInteger = ir->pixel_center_integer; - - } else if (strcmp(ir->name, "gl_FragDepth") == 0) { - struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog; - switch (ir->depth_layout) { - case ir_depth_layout_none: - fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_NONE; - break; - case ir_depth_layout_any: - fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_ANY; - break; - case ir_depth_layout_greater: - fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_GREATER; - break; - case ir_depth_layout_less: - fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_LESS; - break; - case ir_depth_layout_unchanged: - fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_UNCHANGED; - break; - default: - assert(0); - break; - } - } - - if (ir->mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) { - unsigned int i; - const ir_state_slot *const slots = ir->state_slots; - assert(ir->state_slots != NULL); - - /* Check if this statevar's setup in the STATE file exactly - * matches how we'll want to reference it as a - * struct/array/whatever. If not, then we need to move it into - * temporary storage and hope that it'll get copy-propagated - * out. - */ - for (i = 0; i < ir->num_state_slots; i++) { - if (slots[i].swizzle != SWIZZLE_XYZW) { - break; - } - } - - struct variable_storage *storage; - ir_to_mesa_dst_reg dst; - if (i == ir->num_state_slots) { - /* We'll set the index later. */ - storage = new(mem_ctx) variable_storage(ir, PROGRAM_STATE_VAR, -1); - this->variables.push_tail(storage); - - dst = ir_to_mesa_undef_dst; - } else { - /* The variable_storage constructor allocates slots based on the size - * of the type. However, this had better match the number of state - * elements that we're going to copy into the new temporary. - */ - assert(ir->num_state_slots == type_size(ir->type)); - - storage = new(mem_ctx) variable_storage(ir, PROGRAM_TEMPORARY, - this->next_temp); - this->variables.push_tail(storage); - this->next_temp += type_size(ir->type); - - dst = ir_to_mesa_dst_reg_from_src(ir_to_mesa_src_reg(PROGRAM_TEMPORARY, - storage->index, - NULL)); - } - - - for (unsigned int i = 0; i < ir->num_state_slots; i++) { - int index = _mesa_add_state_reference(this->prog->Parameters, - (gl_state_index *)slots[i].tokens); - - if (storage->file == PROGRAM_STATE_VAR) { - if (storage->index == -1) { - storage->index = index; - } else { - assert(index == storage->index + (int)i); - } - } else { - ir_to_mesa_src_reg src(PROGRAM_STATE_VAR, index, NULL); - src.swizzle = slots[i].swizzle; - ir_to_mesa_emit_op1(ir, OPCODE_MOV, dst, src); - /* even a float takes up a whole vec4 reg in a struct/array. */ - dst.index++; - } - } - - if (storage->file == PROGRAM_TEMPORARY && - dst.index != storage->index + ir->num_state_slots) { - fail_link(this->shader_program, - "failed to load builtin uniform `%s' (%d/%d regs loaded)\n", - ir->name, dst.index - storage->index, - type_size(ir->type)); - } - } -} - -void -ir_to_mesa_visitor::visit(ir_loop *ir) -{ - ir_dereference_variable *counter = NULL; - - if (ir->counter != NULL) - counter = new(ir) ir_dereference_variable(ir->counter); - - if (ir->from != NULL) { - assert(ir->counter != NULL); - - ir_assignment *a = new(ir) ir_assignment(counter, ir->from, NULL); - - a->accept(this); - delete a; - } - - ir_to_mesa_emit_op0(NULL, OPCODE_BGNLOOP); - - if (ir->to) { - ir_expression *e = - new(ir) ir_expression(ir->cmp, glsl_type::bool_type, - counter, ir->to); - ir_if *if_stmt = new(ir) ir_if(e); - - ir_loop_jump *brk = new(ir) ir_loop_jump(ir_loop_jump::jump_break); - - if_stmt->then_instructions.push_tail(brk); - - if_stmt->accept(this); - - delete if_stmt; - delete e; - delete brk; - } - - visit_exec_list(&ir->body_instructions, this); - - if (ir->increment) { - ir_expression *e = - new(ir) ir_expression(ir_binop_add, counter->type, - counter, ir->increment); - - ir_assignment *a = new(ir) ir_assignment(counter, e, NULL); - - a->accept(this); - delete a; - delete e; - } - - ir_to_mesa_emit_op0(NULL, OPCODE_ENDLOOP); -} - -void -ir_to_mesa_visitor::visit(ir_loop_jump *ir) -{ - switch (ir->mode) { - case ir_loop_jump::jump_break: - ir_to_mesa_emit_op0(NULL, OPCODE_BRK); - break; - case ir_loop_jump::jump_continue: - ir_to_mesa_emit_op0(NULL, OPCODE_CONT); - break; - } -} - - -void -ir_to_mesa_visitor::visit(ir_function_signature *ir) -{ - assert(0); - (void)ir; -} - -void -ir_to_mesa_visitor::visit(ir_function *ir) -{ - /* Ignore function bodies other than main() -- we shouldn't see calls to - * them since they should all be inlined before we get to ir_to_mesa. - */ - if (strcmp(ir->name, "main") == 0) { - const ir_function_signature *sig; - exec_list empty; - - sig = ir->matching_signature(&empty); - - assert(sig); - - foreach_iter(exec_list_iterator, iter, sig->body) { - ir_instruction *ir = (ir_instruction *)iter.get(); - - ir->accept(this); - } - } -} - -GLboolean -ir_to_mesa_visitor::try_emit_mad(ir_expression *ir, int mul_operand) -{ - int nonmul_operand = 1 - mul_operand; - ir_to_mesa_src_reg a, b, c; - - ir_expression *expr = ir->operands[mul_operand]->as_expression(); - if (!expr || expr->operation != ir_binop_mul) - return false; - - expr->operands[0]->accept(this); - a = this->result; - expr->operands[1]->accept(this); - b = this->result; - ir->operands[nonmul_operand]->accept(this); - c = this->result; - - this->result = get_temp(ir->type); - ir_to_mesa_emit_op3(ir, OPCODE_MAD, - ir_to_mesa_dst_reg_from_src(this->result), a, b, c); - - return true; -} - -GLboolean -ir_to_mesa_visitor::try_emit_sat(ir_expression *ir) -{ - /* Saturates were only introduced to vertex programs in - * NV_vertex_program3, so don't give them to drivers in the VP. - */ - if (this->prog->Target == GL_VERTEX_PROGRAM_ARB) - return false; - - ir_rvalue *sat_src = ir->as_rvalue_to_saturate(); - if (!sat_src) - return false; - - sat_src->accept(this); - ir_to_mesa_src_reg src = this->result; - - this->result = get_temp(ir->type); - ir_to_mesa_instruction *inst; - inst = ir_to_mesa_emit_op1(ir, OPCODE_MOV, - ir_to_mesa_dst_reg_from_src(this->result), - src); - inst->saturate = true; - - return true; -} - -void -ir_to_mesa_visitor::reladdr_to_temp(ir_instruction *ir, - ir_to_mesa_src_reg *reg, int *num_reladdr) -{ - if (!reg->reladdr) - return; - - ir_to_mesa_emit_op1(ir, OPCODE_ARL, ir_to_mesa_address_reg, *reg->reladdr); - - if (*num_reladdr != 1) { - ir_to_mesa_src_reg temp = get_temp(glsl_type::vec4_type); - - ir_to_mesa_emit_op1(ir, OPCODE_MOV, - ir_to_mesa_dst_reg_from_src(temp), *reg); - *reg = temp; - } - - (*num_reladdr)--; -} - -void -ir_to_mesa_visitor::emit_swz(ir_expression *ir) -{ - /* Assume that the vector operator is in a form compatible with OPCODE_SWZ. - * This means that each of the operands is either an immediate value of -1, - * 0, or 1, or is a component from one source register (possibly with - * negation). - */ - uint8_t components[4] = { 0 }; - bool negate[4] = { false }; - ir_variable *var = NULL; - - for (unsigned i = 0; i < ir->type->vector_elements; i++) { - ir_rvalue *op = ir->operands[i]; - - assert(op->type->is_scalar()); - - while (op != NULL) { - switch (op->ir_type) { - case ir_type_constant: { - - assert(op->type->is_scalar()); - - const ir_constant *const c = op->as_constant(); - if (c->is_one()) { - components[i] = SWIZZLE_ONE; - } else if (c->is_zero()) { - components[i] = SWIZZLE_ZERO; - } else if (c->is_negative_one()) { - components[i] = SWIZZLE_ONE; - negate[i] = true; - } else { - assert(!"SWZ constant must be 0.0 or 1.0."); - } - - op = NULL; - break; - } - - case ir_type_dereference_variable: { - ir_dereference_variable *const deref = - (ir_dereference_variable *) op; - - assert((var == NULL) || (deref->var == var)); - components[i] = SWIZZLE_X; - var = deref->var; - op = NULL; - break; - } - - case ir_type_expression: { - ir_expression *const expr = (ir_expression *) op; - - assert(expr->operation == ir_unop_neg); - negate[i] = true; - - op = expr->operands[0]; - break; - } - - case ir_type_swizzle: { - ir_swizzle *const swiz = (ir_swizzle *) op; - - components[i] = swiz->mask.x; - op = swiz->val; - break; - } - - default: - assert(!"Should not get here."); - return; - } - } - } - - assert(var != NULL); - - ir_dereference_variable *const deref = - new(mem_ctx) ir_dereference_variable(var); - - this->result.file = PROGRAM_UNDEFINED; - deref->accept(this); - if (this->result.file == PROGRAM_UNDEFINED) { - ir_print_visitor v; - printf("Failed to get tree for expression operand:\n"); - deref->accept(&v); - exit(1); - } - - ir_to_mesa_src_reg src; - - src = this->result; - src.swizzle = MAKE_SWIZZLE4(components[0], - components[1], - components[2], - components[3]); - src.negate = ((unsigned(negate[0]) << 0) - | (unsigned(negate[1]) << 1) - | (unsigned(negate[2]) << 2) - | (unsigned(negate[3]) << 3)); - - /* Storage for our result. Ideally for an assignment we'd be using the - * actual storage for the result here, instead. - */ - const ir_to_mesa_src_reg result_src = get_temp(ir->type); - ir_to_mesa_dst_reg result_dst = ir_to_mesa_dst_reg_from_src(result_src); - - /* Limit writes to the channels that will be used by result_src later. - * This does limit this temp's use as a temporary for multi-instruction - * sequences. - */ - result_dst.writemask = (1 << ir->type->vector_elements) - 1; - - ir_to_mesa_emit_op1(ir, OPCODE_SWZ, result_dst, src); - this->result = result_src; -} - -void -ir_to_mesa_visitor::visit(ir_expression *ir) -{ - unsigned int operand; - struct ir_to_mesa_src_reg op[Elements(ir->operands)]; - struct ir_to_mesa_src_reg result_src; - struct ir_to_mesa_dst_reg result_dst; - - /* Quick peephole: Emit OPCODE_MAD(a, b, c) instead of ADD(MUL(a, b), c) - */ - if (ir->operation == ir_binop_add) { - if (try_emit_mad(ir, 1)) - return; - if (try_emit_mad(ir, 0)) - return; - } - if (try_emit_sat(ir)) - return; - - if (ir->operation == ir_quadop_vector) { - this->emit_swz(ir); - return; - } - - for (operand = 0; operand < ir->get_num_operands(); operand++) { - this->result.file = PROGRAM_UNDEFINED; - ir->operands[operand]->accept(this); - if (this->result.file == PROGRAM_UNDEFINED) { - ir_print_visitor v; - printf("Failed to get tree for expression operand:\n"); - ir->operands[operand]->accept(&v); - exit(1); - } - op[operand] = this->result; - - /* Matrix expression operands should have been broken down to vector - * operations already. - */ - assert(!ir->operands[operand]->type->is_matrix()); - } - - int vector_elements = ir->operands[0]->type->vector_elements; - if (ir->operands[1]) { - vector_elements = MAX2(vector_elements, - ir->operands[1]->type->vector_elements); - } - - this->result.file = PROGRAM_UNDEFINED; - - /* Storage for our result. Ideally for an assignment we'd be using - * the actual storage for the result here, instead. - */ - result_src = get_temp(ir->type); - /* convenience for the emit functions below. */ - result_dst = ir_to_mesa_dst_reg_from_src(result_src); - /* Limit writes to the channels that will be used by result_src later. - * This does limit this temp's use as a temporary for multi-instruction - * sequences. - */ - result_dst.writemask = (1 << ir->type->vector_elements) - 1; - - switch (ir->operation) { - case ir_unop_logic_not: - ir_to_mesa_emit_op2(ir, OPCODE_SEQ, result_dst, - op[0], src_reg_for_float(0.0)); - break; - case ir_unop_neg: - op[0].negate = ~op[0].negate; - result_src = op[0]; - break; - case ir_unop_abs: - ir_to_mesa_emit_op1(ir, OPCODE_ABS, result_dst, op[0]); - break; - case ir_unop_sign: - ir_to_mesa_emit_op1(ir, OPCODE_SSG, result_dst, op[0]); - break; - case ir_unop_rcp: - ir_to_mesa_emit_scalar_op1(ir, OPCODE_RCP, result_dst, op[0]); - break; - - case ir_unop_exp2: - ir_to_mesa_emit_scalar_op1(ir, OPCODE_EX2, result_dst, op[0]); - break; - case ir_unop_exp: - case ir_unop_log: - assert(!"not reached: should be handled by ir_explog_to_explog2"); - break; - case ir_unop_log2: - ir_to_mesa_emit_scalar_op1(ir, OPCODE_LG2, result_dst, op[0]); - break; - case ir_unop_sin: - ir_to_mesa_emit_scalar_op1(ir, OPCODE_SIN, result_dst, op[0]); - break; - case ir_unop_cos: - ir_to_mesa_emit_scalar_op1(ir, OPCODE_COS, result_dst, op[0]); - break; - case ir_unop_sin_reduced: - emit_scs(ir, OPCODE_SIN, result_dst, op[0]); - break; - case ir_unop_cos_reduced: - emit_scs(ir, OPCODE_COS, result_dst, op[0]); - break; - - case ir_unop_dFdx: - ir_to_mesa_emit_op1(ir, OPCODE_DDX, result_dst, op[0]); - break; - case ir_unop_dFdy: - ir_to_mesa_emit_op1(ir, OPCODE_DDY, result_dst, op[0]); - break; - - case ir_unop_noise: { - const enum prog_opcode opcode = - prog_opcode(OPCODE_NOISE1 - + (ir->operands[0]->type->vector_elements) - 1); - assert((opcode >= OPCODE_NOISE1) && (opcode <= OPCODE_NOISE4)); - - ir_to_mesa_emit_op1(ir, opcode, result_dst, op[0]); - break; - } - - case ir_binop_add: - ir_to_mesa_emit_op2(ir, OPCODE_ADD, result_dst, op[0], op[1]); - break; - case ir_binop_sub: - ir_to_mesa_emit_op2(ir, OPCODE_SUB, result_dst, op[0], op[1]); - break; - - case ir_binop_mul: - ir_to_mesa_emit_op2(ir, OPCODE_MUL, result_dst, op[0], op[1]); - break; - case ir_binop_div: - assert(!"not reached: should be handled by ir_div_to_mul_rcp"); - case ir_binop_mod: - assert(!"ir_binop_mod should have been converted to b * fract(a/b)"); - break; - - case ir_binop_less: - ir_to_mesa_emit_op2(ir, OPCODE_SLT, result_dst, op[0], op[1]); - break; - case ir_binop_greater: - ir_to_mesa_emit_op2(ir, OPCODE_SGT, result_dst, op[0], op[1]); - break; - case ir_binop_lequal: - ir_to_mesa_emit_op2(ir, OPCODE_SLE, result_dst, op[0], op[1]); - break; - case ir_binop_gequal: - ir_to_mesa_emit_op2(ir, OPCODE_SGE, result_dst, op[0], op[1]); - break; - case ir_binop_equal: - ir_to_mesa_emit_op2(ir, OPCODE_SEQ, result_dst, op[0], op[1]); - break; - case ir_binop_nequal: - ir_to_mesa_emit_op2(ir, OPCODE_SNE, result_dst, op[0], op[1]); - break; - case ir_binop_all_equal: - /* "==" operator producing a scalar boolean. */ - if (ir->operands[0]->type->is_vector() || - ir->operands[1]->type->is_vector()) { - ir_to_mesa_src_reg temp = get_temp(glsl_type::vec4_type); - ir_to_mesa_emit_op2(ir, OPCODE_SNE, - ir_to_mesa_dst_reg_from_src(temp), op[0], op[1]); - ir_to_mesa_emit_dp(ir, result_dst, temp, temp, vector_elements); - ir_to_mesa_emit_op2(ir, OPCODE_SEQ, - result_dst, result_src, src_reg_for_float(0.0)); - } else { - ir_to_mesa_emit_op2(ir, OPCODE_SEQ, result_dst, op[0], op[1]); - } - break; - case ir_binop_any_nequal: - /* "!=" operator producing a scalar boolean. */ - if (ir->operands[0]->type->is_vector() || - ir->operands[1]->type->is_vector()) { - ir_to_mesa_src_reg temp = get_temp(glsl_type::vec4_type); - ir_to_mesa_emit_op2(ir, OPCODE_SNE, - ir_to_mesa_dst_reg_from_src(temp), op[0], op[1]); - ir_to_mesa_emit_dp(ir, result_dst, temp, temp, vector_elements); - ir_to_mesa_emit_op2(ir, OPCODE_SNE, - result_dst, result_src, src_reg_for_float(0.0)); - } else { - ir_to_mesa_emit_op2(ir, OPCODE_SNE, result_dst, op[0], op[1]); - } - break; - - case ir_unop_any: - assert(ir->operands[0]->type->is_vector()); - ir_to_mesa_emit_dp(ir, result_dst, op[0], op[0], - ir->operands[0]->type->vector_elements); - ir_to_mesa_emit_op2(ir, OPCODE_SNE, - result_dst, result_src, src_reg_for_float(0.0)); - break; - - case ir_binop_logic_xor: - ir_to_mesa_emit_op2(ir, OPCODE_SNE, result_dst, op[0], op[1]); - break; - - case ir_binop_logic_or: - /* This could be a saturated add and skip the SNE. */ - ir_to_mesa_emit_op2(ir, OPCODE_ADD, - result_dst, - op[0], op[1]); - - ir_to_mesa_emit_op2(ir, OPCODE_SNE, - result_dst, - result_src, src_reg_for_float(0.0)); - break; - - case ir_binop_logic_and: - /* the bool args are stored as float 0.0 or 1.0, so "mul" gives us "and". */ - ir_to_mesa_emit_op2(ir, OPCODE_MUL, - result_dst, - op[0], op[1]); - break; - - case ir_binop_dot: - assert(ir->operands[0]->type->is_vector()); - assert(ir->operands[0]->type == ir->operands[1]->type); - ir_to_mesa_emit_dp(ir, result_dst, op[0], op[1], - ir->operands[0]->type->vector_elements); - break; - - case ir_unop_sqrt: - /* sqrt(x) = x * rsq(x). */ - ir_to_mesa_emit_scalar_op1(ir, OPCODE_RSQ, result_dst, op[0]); - ir_to_mesa_emit_op2(ir, OPCODE_MUL, result_dst, result_src, op[0]); - /* For incoming channels <= 0, set the result to 0. */ - op[0].negate = ~op[0].negate; - ir_to_mesa_emit_op3(ir, OPCODE_CMP, result_dst, - op[0], result_src, src_reg_for_float(0.0)); - break; - case ir_unop_rsq: - ir_to_mesa_emit_scalar_op1(ir, OPCODE_RSQ, result_dst, op[0]); - break; - case ir_unop_i2f: - case ir_unop_b2f: - case ir_unop_b2i: - /* Mesa IR lacks types, ints are stored as truncated floats. */ - result_src = op[0]; - break; - case ir_unop_f2i: - ir_to_mesa_emit_op1(ir, OPCODE_TRUNC, result_dst, op[0]); - break; - case ir_unop_f2b: - case ir_unop_i2b: - ir_to_mesa_emit_op2(ir, OPCODE_SNE, result_dst, - op[0], src_reg_for_float(0.0)); - break; - case ir_unop_trunc: - ir_to_mesa_emit_op1(ir, OPCODE_TRUNC, result_dst, op[0]); - break; - case ir_unop_ceil: - op[0].negate = ~op[0].negate; - ir_to_mesa_emit_op1(ir, OPCODE_FLR, result_dst, op[0]); - result_src.negate = ~result_src.negate; - break; - case ir_unop_floor: - ir_to_mesa_emit_op1(ir, OPCODE_FLR, result_dst, op[0]); - break; - case ir_unop_fract: - ir_to_mesa_emit_op1(ir, OPCODE_FRC, result_dst, op[0]); - break; - - case ir_binop_min: - ir_to_mesa_emit_op2(ir, OPCODE_MIN, result_dst, op[0], op[1]); - break; - case ir_binop_max: - ir_to_mesa_emit_op2(ir, OPCODE_MAX, result_dst, op[0], op[1]); - break; - case ir_binop_pow: - ir_to_mesa_emit_scalar_op2(ir, OPCODE_POW, result_dst, op[0], op[1]); - break; - - case ir_unop_bit_not: - case ir_unop_u2f: - case ir_binop_lshift: - case ir_binop_rshift: - case ir_binop_bit_and: - case ir_binop_bit_xor: - case ir_binop_bit_or: - case ir_unop_round_even: - assert(!"GLSL 1.30 features unsupported"); - break; - - case ir_quadop_vector: - /* This operation should have already been handled. - */ - assert(!"Should not get here."); - break; - } - - this->result = result_src; -} - - -void -ir_to_mesa_visitor::visit(ir_swizzle *ir) -{ - ir_to_mesa_src_reg src_reg; - int i; - int swizzle[4]; - - /* Note that this is only swizzles in expressions, not those on the left - * hand side of an assignment, which do write masking. See ir_assignment - * for that. - */ - - ir->val->accept(this); - src_reg = this->result; - assert(src_reg.file != PROGRAM_UNDEFINED); - - for (i = 0; i < 4; i++) { - if (i < ir->type->vector_elements) { - switch (i) { - case 0: - swizzle[i] = GET_SWZ(src_reg.swizzle, ir->mask.x); - break; - case 1: - swizzle[i] = GET_SWZ(src_reg.swizzle, ir->mask.y); - break; - case 2: - swizzle[i] = GET_SWZ(src_reg.swizzle, ir->mask.z); - break; - case 3: - swizzle[i] = GET_SWZ(src_reg.swizzle, ir->mask.w); - break; - } - } else { - /* If the type is smaller than a vec4, replicate the last - * channel out. - */ - swizzle[i] = swizzle[ir->type->vector_elements - 1]; - } - } - - src_reg.swizzle = MAKE_SWIZZLE4(swizzle[0], - swizzle[1], - swizzle[2], - swizzle[3]); - - this->result = src_reg; -} - -void -ir_to_mesa_visitor::visit(ir_dereference_variable *ir) -{ - variable_storage *entry = find_variable_storage(ir->var); - ir_variable *var = ir->var; - - if (!entry) { - switch (var->mode) { - case ir_var_uniform: - entry = new(mem_ctx) variable_storage(var, PROGRAM_UNIFORM, - var->location); - this->variables.push_tail(entry); - break; - case ir_var_in: - case ir_var_inout: - /* The linker assigns locations for varyings and attributes, - * including deprecated builtins (like gl_Color), user-assign - * generic attributes (glBindVertexLocation), and - * user-defined varyings. - * - * FINISHME: We would hit this path for function arguments. Fix! - */ - assert(var->location != -1); - entry = new(mem_ctx) variable_storage(var, - PROGRAM_INPUT, - var->location); - if (this->prog->Target == GL_VERTEX_PROGRAM_ARB && - var->location >= VERT_ATTRIB_GENERIC0) { - _mesa_add_attribute(this->prog->Attributes, - var->name, - _mesa_sizeof_glsl_type(var->type->gl_type), - var->type->gl_type, - var->location - VERT_ATTRIB_GENERIC0); - } - break; - case ir_var_out: - assert(var->location != -1); - entry = new(mem_ctx) variable_storage(var, - PROGRAM_OUTPUT, - var->location); - break; - case ir_var_system_value: - entry = new(mem_ctx) variable_storage(var, - PROGRAM_SYSTEM_VALUE, - var->location); - break; - case ir_var_auto: - case ir_var_temporary: - entry = new(mem_ctx) variable_storage(var, PROGRAM_TEMPORARY, - this->next_temp); - this->variables.push_tail(entry); - - next_temp += type_size(var->type); - break; - } - - if (!entry) { - printf("Failed to make storage for %s\n", var->name); - exit(1); - } - } - - this->result = ir_to_mesa_src_reg(entry->file, entry->index, var->type); -} - -void -ir_to_mesa_visitor::visit(ir_dereference_array *ir) -{ - ir_constant *index; - ir_to_mesa_src_reg src_reg; - int element_size = type_size(ir->type); - - index = ir->array_index->constant_expression_value(); - - ir->array->accept(this); - src_reg = this->result; - - if (index) { - src_reg.index += index->value.i[0] * element_size; - } else { - ir_to_mesa_src_reg array_base = this->result; - /* Variable index array dereference. It eats the "vec4" of the - * base of the array and an index that offsets the Mesa register - * index. - */ - ir->array_index->accept(this); - - ir_to_mesa_src_reg index_reg; - - if (element_size == 1) { - index_reg = this->result; - } else { - index_reg = get_temp(glsl_type::float_type); - - ir_to_mesa_emit_op2(ir, OPCODE_MUL, - ir_to_mesa_dst_reg_from_src(index_reg), - this->result, src_reg_for_float(element_size)); - } - - src_reg.reladdr = ralloc(mem_ctx, ir_to_mesa_src_reg); - memcpy(src_reg.reladdr, &index_reg, sizeof(index_reg)); - } - - /* If the type is smaller than a vec4, replicate the last channel out. */ - if (ir->type->is_scalar() || ir->type->is_vector()) - src_reg.swizzle = swizzle_for_size(ir->type->vector_elements); - else - src_reg.swizzle = SWIZZLE_NOOP; - - this->result = src_reg; -} - -void -ir_to_mesa_visitor::visit(ir_dereference_record *ir) -{ - unsigned int i; - const glsl_type *struct_type = ir->record->type; - int offset = 0; - - ir->record->accept(this); - - for (i = 0; i < struct_type->length; i++) { - if (strcmp(struct_type->fields.structure[i].name, ir->field) == 0) - break; - offset += type_size(struct_type->fields.structure[i].type); - } - - /* If the type is smaller than a vec4, replicate the last channel out. */ - if (ir->type->is_scalar() || ir->type->is_vector()) - this->result.swizzle = swizzle_for_size(ir->type->vector_elements); - else - this->result.swizzle = SWIZZLE_NOOP; - - this->result.index += offset; -} - -/** - * We want to be careful in assignment setup to hit the actual storage - * instead of potentially using a temporary like we might with the - * ir_dereference handler. - */ -static struct ir_to_mesa_dst_reg -get_assignment_lhs(ir_dereference *ir, ir_to_mesa_visitor *v) -{ - /* The LHS must be a dereference. If the LHS is a variable indexed array - * access of a vector, it must be separated into a series conditional moves - * before reaching this point (see ir_vec_index_to_cond_assign). - */ - assert(ir->as_dereference()); - ir_dereference_array *deref_array = ir->as_dereference_array(); - if (deref_array) { - assert(!deref_array->array->type->is_vector()); - } - - /* Use the rvalue deref handler for the most part. We'll ignore - * swizzles in it and write swizzles using writemask, though. - */ - ir->accept(v); - return ir_to_mesa_dst_reg_from_src(v->result); -} - -/** - * Process the condition of a conditional assignment - * - * Examines the condition of a conditional assignment to generate the optimal - * first operand of a \c CMP instruction. If the condition is a relational - * operator with 0 (e.g., \c ir_binop_less), the value being compared will be - * used as the source for the \c CMP instruction. Otherwise the comparison - * is processed to a boolean result, and the boolean result is used as the - * operand to the CMP instruction. - */ -bool -ir_to_mesa_visitor::process_move_condition(ir_rvalue *ir) -{ - ir_rvalue *src_ir = ir; - bool negate = true; - bool switch_order = false; - - ir_expression *const expr = ir->as_expression(); - if ((expr != NULL) && (expr->get_num_operands() == 2)) { - bool zero_on_left = false; - - if (expr->operands[0]->is_zero()) { - src_ir = expr->operands[1]; - zero_on_left = true; - } else if (expr->operands[1]->is_zero()) { - src_ir = expr->operands[0]; - zero_on_left = false; - } - - /* a is - 0 + - 0 + - * (a < 0) T F F ( a < 0) T F F - * (0 < a) F F T (-a < 0) F F T - * (a <= 0) T T F (-a < 0) F F T (swap order of other operands) - * (0 <= a) F T T ( a < 0) T F F (swap order of other operands) - * (a > 0) F F T (-a < 0) F F T - * (0 > a) T F F ( a < 0) T F F - * (a >= 0) F T T ( a < 0) T F F (swap order of other operands) - * (0 >= a) T T F (-a < 0) F F T (swap order of other operands) - * - * Note that exchanging the order of 0 and 'a' in the comparison simply - * means that the value of 'a' should be negated. - */ - if (src_ir != ir) { - switch (expr->operation) { - case ir_binop_less: - switch_order = false; - negate = zero_on_left; - break; - - case ir_binop_greater: - switch_order = false; - negate = !zero_on_left; - break; - - case ir_binop_lequal: - switch_order = true; - negate = !zero_on_left; - break; - - case ir_binop_gequal: - switch_order = true; - negate = zero_on_left; - break; - - default: - /* This isn't the right kind of comparison afterall, so make sure - * the whole condition is visited. - */ - src_ir = ir; - break; - } - } - } - - src_ir->accept(this); - - /* We use the OPCODE_CMP (a < 0 ? b : c) for conditional moves, and the - * condition we produced is 0.0 or 1.0. By flipping the sign, we can - * choose which value OPCODE_CMP produces without an extra instruction - * computing the condition. - */ - if (negate) - this->result.negate = ~this->result.negate; - - return switch_order; -} - -void -ir_to_mesa_visitor::visit(ir_assignment *ir) -{ - struct ir_to_mesa_dst_reg l; - struct ir_to_mesa_src_reg r; - int i; - - ir->rhs->accept(this); - r = this->result; - - l = get_assignment_lhs(ir->lhs, this); - - /* FINISHME: This should really set to the correct maximal writemask for each - * FINISHME: component written (in the loops below). This case can only - * FINISHME: occur for matrices, arrays, and structures. - */ - if (ir->write_mask == 0) { - assert(!ir->lhs->type->is_scalar() && !ir->lhs->type->is_vector()); - l.writemask = WRITEMASK_XYZW; - } else if (ir->lhs->type->is_scalar()) { - /* FINISHME: This hack makes writing to gl_FragDepth, which lives in the - * FINISHME: W component of fragment shader output zero, work correctly. - */ - l.writemask = WRITEMASK_XYZW; - } else { - int swizzles[4]; - int first_enabled_chan = 0; - int rhs_chan = 0; - - assert(ir->lhs->type->is_vector()); - l.writemask = ir->write_mask; - - for (int i = 0; i < 4; i++) { - if (l.writemask & (1 << i)) { - first_enabled_chan = GET_SWZ(r.swizzle, i); - break; - } - } - - /* Swizzle a small RHS vector into the channels being written. - * - * glsl ir treats write_mask as dictating how many channels are - * present on the RHS while Mesa IR treats write_mask as just - * showing which channels of the vec4 RHS get written. - */ - for (int i = 0; i < 4; i++) { - if (l.writemask & (1 << i)) - swizzles[i] = GET_SWZ(r.swizzle, rhs_chan++); - else - swizzles[i] = first_enabled_chan; - } - r.swizzle = MAKE_SWIZZLE4(swizzles[0], swizzles[1], - swizzles[2], swizzles[3]); - } - - assert(l.file != PROGRAM_UNDEFINED); - assert(r.file != PROGRAM_UNDEFINED); - - if (ir->condition) { - const bool switch_order = this->process_move_condition(ir->condition); - ir_to_mesa_src_reg condition = this->result; - - for (i = 0; i < type_size(ir->lhs->type); i++) { - if (switch_order) { - ir_to_mesa_emit_op3(ir, OPCODE_CMP, l, - condition, ir_to_mesa_src_reg_from_dst(l), r); - } else { - ir_to_mesa_emit_op3(ir, OPCODE_CMP, l, - condition, r, ir_to_mesa_src_reg_from_dst(l)); - } - - l.index++; - r.index++; - } - } else { - for (i = 0; i < type_size(ir->lhs->type); i++) { - ir_to_mesa_emit_op1(ir, OPCODE_MOV, l, r); - l.index++; - r.index++; - } - } -} - - -void -ir_to_mesa_visitor::visit(ir_constant *ir) -{ - ir_to_mesa_src_reg src_reg; - GLfloat stack_vals[4] = { 0 }; - GLfloat *values = stack_vals; - unsigned int i; - - /* Unfortunately, 4 floats is all we can get into - * _mesa_add_unnamed_constant. So, make a temp to store an - * aggregate constant and move each constant value into it. If we - * get lucky, copy propagation will eliminate the extra moves. - */ - - if (ir->type->base_type == GLSL_TYPE_STRUCT) { - ir_to_mesa_src_reg temp_base = get_temp(ir->type); - ir_to_mesa_dst_reg temp = ir_to_mesa_dst_reg_from_src(temp_base); - - foreach_iter(exec_list_iterator, iter, ir->components) { - ir_constant *field_value = (ir_constant *)iter.get(); - int size = type_size(field_value->type); - - assert(size > 0); - - field_value->accept(this); - src_reg = this->result; - - for (i = 0; i < (unsigned int)size; i++) { - ir_to_mesa_emit_op1(ir, OPCODE_MOV, temp, src_reg); - - src_reg.index++; - temp.index++; - } - } - this->result = temp_base; - return; - } - - if (ir->type->is_array()) { - ir_to_mesa_src_reg temp_base = get_temp(ir->type); - ir_to_mesa_dst_reg temp = ir_to_mesa_dst_reg_from_src(temp_base); - int size = type_size(ir->type->fields.array); - - assert(size > 0); - - for (i = 0; i < ir->type->length; i++) { - ir->array_elements[i]->accept(this); - src_reg = this->result; - for (int j = 0; j < size; j++) { - ir_to_mesa_emit_op1(ir, OPCODE_MOV, temp, src_reg); - - src_reg.index++; - temp.index++; - } - } - this->result = temp_base; - return; - } - - if (ir->type->is_matrix()) { - ir_to_mesa_src_reg mat = get_temp(ir->type); - ir_to_mesa_dst_reg mat_column = ir_to_mesa_dst_reg_from_src(mat); - - for (i = 0; i < ir->type->matrix_columns; i++) { - assert(ir->type->base_type == GLSL_TYPE_FLOAT); - values = &ir->value.f[i * ir->type->vector_elements]; - - src_reg = ir_to_mesa_src_reg(PROGRAM_CONSTANT, -1, NULL); - src_reg.index = _mesa_add_unnamed_constant(this->prog->Parameters, - values, - ir->type->vector_elements, - &src_reg.swizzle); - ir_to_mesa_emit_op1(ir, OPCODE_MOV, mat_column, src_reg); - - mat_column.index++; - } - - this->result = mat; - return; - } - - src_reg.file = PROGRAM_CONSTANT; - switch (ir->type->base_type) { - case GLSL_TYPE_FLOAT: - values = &ir->value.f[0]; - break; - case GLSL_TYPE_UINT: - for (i = 0; i < ir->type->vector_elements; i++) { - values[i] = ir->value.u[i]; - } - break; - case GLSL_TYPE_INT: - for (i = 0; i < ir->type->vector_elements; i++) { - values[i] = ir->value.i[i]; - } - break; - case GLSL_TYPE_BOOL: - for (i = 0; i < ir->type->vector_elements; i++) { - values[i] = ir->value.b[i]; - } - break; - default: - assert(!"Non-float/uint/int/bool constant"); - } - - this->result = ir_to_mesa_src_reg(PROGRAM_CONSTANT, -1, ir->type); - this->result.index = _mesa_add_unnamed_constant(this->prog->Parameters, - values, - ir->type->vector_elements, - &this->result.swizzle); -} - -function_entry * -ir_to_mesa_visitor::get_function_signature(ir_function_signature *sig) -{ - function_entry *entry; - - foreach_iter(exec_list_iterator, iter, this->function_signatures) { - entry = (function_entry *)iter.get(); - - if (entry->sig == sig) - return entry; - } - - entry = ralloc(mem_ctx, function_entry); - entry->sig = sig; - entry->sig_id = this->next_signature_id++; - entry->bgn_inst = NULL; - - /* Allocate storage for all the parameters. */ - foreach_iter(exec_list_iterator, iter, sig->parameters) { - ir_variable *param = (ir_variable *)iter.get(); - variable_storage *storage; - - storage = find_variable_storage(param); - assert(!storage); - - storage = new(mem_ctx) variable_storage(param, PROGRAM_TEMPORARY, - this->next_temp); - this->variables.push_tail(storage); - - this->next_temp += type_size(param->type); - } - - if (!sig->return_type->is_void()) { - entry->return_reg = get_temp(sig->return_type); - } else { - entry->return_reg = ir_to_mesa_undef; - } - - this->function_signatures.push_tail(entry); - return entry; -} - -void -ir_to_mesa_visitor::visit(ir_call *ir) -{ - ir_to_mesa_instruction *call_inst; - ir_function_signature *sig = ir->get_callee(); - function_entry *entry = get_function_signature(sig); - int i; - - /* Process in parameters. */ - exec_list_iterator sig_iter = sig->parameters.iterator(); - foreach_iter(exec_list_iterator, iter, *ir) { - ir_rvalue *param_rval = (ir_rvalue *)iter.get(); - ir_variable *param = (ir_variable *)sig_iter.get(); - - if (param->mode == ir_var_in || - param->mode == ir_var_inout) { - variable_storage *storage = find_variable_storage(param); - assert(storage); - - param_rval->accept(this); - ir_to_mesa_src_reg r = this->result; - - ir_to_mesa_dst_reg l; - l.file = storage->file; - l.index = storage->index; - l.reladdr = NULL; - l.writemask = WRITEMASK_XYZW; - l.cond_mask = COND_TR; - - for (i = 0; i < type_size(param->type); i++) { - ir_to_mesa_emit_op1(ir, OPCODE_MOV, l, r); - l.index++; - r.index++; - } - } - - sig_iter.next(); - } - assert(!sig_iter.has_next()); - - /* Emit call instruction */ - call_inst = ir_to_mesa_emit_op1(ir, OPCODE_CAL, - ir_to_mesa_undef_dst, ir_to_mesa_undef); - call_inst->function = entry; - - /* Process out parameters. */ - sig_iter = sig->parameters.iterator(); - foreach_iter(exec_list_iterator, iter, *ir) { - ir_rvalue *param_rval = (ir_rvalue *)iter.get(); - ir_variable *param = (ir_variable *)sig_iter.get(); - - if (param->mode == ir_var_out || - param->mode == ir_var_inout) { - variable_storage *storage = find_variable_storage(param); - assert(storage); - - ir_to_mesa_src_reg r; - r.file = storage->file; - r.index = storage->index; - r.reladdr = NULL; - r.swizzle = SWIZZLE_NOOP; - r.negate = 0; - - param_rval->accept(this); - ir_to_mesa_dst_reg l = ir_to_mesa_dst_reg_from_src(this->result); - - for (i = 0; i < type_size(param->type); i++) { - ir_to_mesa_emit_op1(ir, OPCODE_MOV, l, r); - l.index++; - r.index++; - } - } - - sig_iter.next(); - } - assert(!sig_iter.has_next()); - - /* Process return value. */ - this->result = entry->return_reg; -} - -void -ir_to_mesa_visitor::visit(ir_texture *ir) -{ - ir_to_mesa_src_reg result_src, coord, lod_info, projector; - ir_to_mesa_dst_reg result_dst, coord_dst; - ir_to_mesa_instruction *inst = NULL; - prog_opcode opcode = OPCODE_NOP; - - ir->coordinate->accept(this); - - /* Put our coords in a temp. We'll need to modify them for shadow, - * projection, or LOD, so the only case we'd use it as is is if - * we're doing plain old texturing. Mesa IR optimization should - * handle cleaning up our mess in that case. - */ - coord = get_temp(glsl_type::vec4_type); - coord_dst = ir_to_mesa_dst_reg_from_src(coord); - ir_to_mesa_emit_op1(ir, OPCODE_MOV, coord_dst, - this->result); - - if (ir->projector) { - ir->projector->accept(this); - projector = this->result; - } - - /* Storage for our result. Ideally for an assignment we'd be using - * the actual storage for the result here, instead. - */ - result_src = get_temp(glsl_type::vec4_type); - result_dst = ir_to_mesa_dst_reg_from_src(result_src); - - switch (ir->op) { - case ir_tex: - opcode = OPCODE_TEX; - break; - case ir_txb: - opcode = OPCODE_TXB; - ir->lod_info.bias->accept(this); - lod_info = this->result; - break; - case ir_txl: - opcode = OPCODE_TXL; - ir->lod_info.lod->accept(this); - lod_info = this->result; - break; - case ir_txd: - case ir_txf: - assert(!"GLSL 1.30 features unsupported"); - break; - } - - if (ir->projector) { - if (opcode == OPCODE_TEX) { - /* Slot the projector in as the last component of the coord. */ - coord_dst.writemask = WRITEMASK_W; - ir_to_mesa_emit_op1(ir, OPCODE_MOV, coord_dst, projector); - coord_dst.writemask = WRITEMASK_XYZW; - opcode = OPCODE_TXP; - } else { - ir_to_mesa_src_reg coord_w = coord; - coord_w.swizzle = SWIZZLE_WWWW; - - /* For the other TEX opcodes there's no projective version - * since the last slot is taken up by lod info. Do the - * projective divide now. - */ - coord_dst.writemask = WRITEMASK_W; - ir_to_mesa_emit_op1(ir, OPCODE_RCP, coord_dst, projector); - - coord_dst.writemask = WRITEMASK_XYZ; - ir_to_mesa_emit_op2(ir, OPCODE_MUL, coord_dst, coord, coord_w); - - coord_dst.writemask = WRITEMASK_XYZW; - coord.swizzle = SWIZZLE_XYZW; - } - } - - if (ir->shadow_comparitor) { - /* Slot the shadow value in as the second to last component of the - * coord. - */ - ir->shadow_comparitor->accept(this); - coord_dst.writemask = WRITEMASK_Z; - ir_to_mesa_emit_op1(ir, OPCODE_MOV, coord_dst, this->result); - coord_dst.writemask = WRITEMASK_XYZW; - } - - if (opcode == OPCODE_TXL || opcode == OPCODE_TXB) { - /* Mesa IR stores lod or lod bias in the last channel of the coords. */ - coord_dst.writemask = WRITEMASK_W; - ir_to_mesa_emit_op1(ir, OPCODE_MOV, coord_dst, lod_info); - coord_dst.writemask = WRITEMASK_XYZW; - } - - inst = ir_to_mesa_emit_op1(ir, opcode, result_dst, coord); - - if (ir->shadow_comparitor) - inst->tex_shadow = GL_TRUE; - - inst->sampler = _mesa_get_sampler_uniform_value(ir->sampler, - this->shader_program, - this->prog); - - const glsl_type *sampler_type = ir->sampler->type; - - switch (sampler_type->sampler_dimensionality) { - case GLSL_SAMPLER_DIM_1D: - inst->tex_target = (sampler_type->sampler_array) - ? TEXTURE_1D_ARRAY_INDEX : TEXTURE_1D_INDEX; - break; - case GLSL_SAMPLER_DIM_2D: - inst->tex_target = (sampler_type->sampler_array) - ? TEXTURE_2D_ARRAY_INDEX : TEXTURE_2D_INDEX; - break; - case GLSL_SAMPLER_DIM_3D: - inst->tex_target = TEXTURE_3D_INDEX; - break; - case GLSL_SAMPLER_DIM_CUBE: - inst->tex_target = TEXTURE_CUBE_INDEX; - break; - case GLSL_SAMPLER_DIM_RECT: - inst->tex_target = TEXTURE_RECT_INDEX; - break; - case GLSL_SAMPLER_DIM_BUF: - assert(!"FINISHME: Implement ARB_texture_buffer_object"); - break; - default: - assert(!"Should not get here."); - } - - this->result = result_src; -} - -void -ir_to_mesa_visitor::visit(ir_return *ir) -{ - if (ir->get_value()) { - ir_to_mesa_dst_reg l; - int i; - - assert(current_function); - - ir->get_value()->accept(this); - ir_to_mesa_src_reg r = this->result; - - l = ir_to_mesa_dst_reg_from_src(current_function->return_reg); - - for (i = 0; i < type_size(current_function->sig->return_type); i++) { - ir_to_mesa_emit_op1(ir, OPCODE_MOV, l, r); - l.index++; - r.index++; - } - } - - ir_to_mesa_emit_op0(ir, OPCODE_RET); -} - -void -ir_to_mesa_visitor::visit(ir_discard *ir) -{ - struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog; - - if (ir->condition) { - ir->condition->accept(this); - this->result.negate = ~this->result.negate; - ir_to_mesa_emit_op1(ir, OPCODE_KIL, ir_to_mesa_undef_dst, this->result); - } else { - ir_to_mesa_emit_op0(ir, OPCODE_KIL_NV); - } - - fp->UsesKill = GL_TRUE; -} - -void -ir_to_mesa_visitor::visit(ir_if *ir) -{ - ir_to_mesa_instruction *cond_inst, *if_inst, *else_inst = NULL; - ir_to_mesa_instruction *prev_inst; - - prev_inst = (ir_to_mesa_instruction *)this->instructions.get_tail(); - - ir->condition->accept(this); - assert(this->result.file != PROGRAM_UNDEFINED); - - if (this->options->EmitCondCodes) { - cond_inst = (ir_to_mesa_instruction *)this->instructions.get_tail(); - - /* See if we actually generated any instruction for generating - * the condition. If not, then cook up a move to a temp so we - * have something to set cond_update on. - */ - if (cond_inst == prev_inst) { - ir_to_mesa_src_reg temp = get_temp(glsl_type::bool_type); - cond_inst = ir_to_mesa_emit_op1(ir->condition, OPCODE_MOV, - ir_to_mesa_dst_reg_from_src(temp), - result); - } - cond_inst->cond_update = GL_TRUE; - - if_inst = ir_to_mesa_emit_op0(ir->condition, OPCODE_IF); - if_inst->dst_reg.cond_mask = COND_NE; - } else { - if_inst = ir_to_mesa_emit_op1(ir->condition, - OPCODE_IF, ir_to_mesa_undef_dst, - this->result); - } - - this->instructions.push_tail(if_inst); - - visit_exec_list(&ir->then_instructions, this); - - if (!ir->else_instructions.is_empty()) { - else_inst = ir_to_mesa_emit_op0(ir->condition, OPCODE_ELSE); - visit_exec_list(&ir->else_instructions, this); - } - - if_inst = ir_to_mesa_emit_op1(ir->condition, OPCODE_ENDIF, - ir_to_mesa_undef_dst, ir_to_mesa_undef); -} - -ir_to_mesa_visitor::ir_to_mesa_visitor() -{ - result.file = PROGRAM_UNDEFINED; - next_temp = 1; - next_signature_id = 1; - current_function = NULL; - mem_ctx = ralloc_context(NULL); -} - -ir_to_mesa_visitor::~ir_to_mesa_visitor() -{ - ralloc_free(mem_ctx); -} - -static struct prog_src_register -mesa_src_reg_from_ir_src_reg(ir_to_mesa_src_reg reg) -{ - struct prog_src_register mesa_reg; - - mesa_reg.File = reg.file; - assert(reg.index < (1 << INST_INDEX_BITS)); - mesa_reg.Index = reg.index; - mesa_reg.Swizzle = reg.swizzle; - mesa_reg.RelAddr = reg.reladdr != NULL; - mesa_reg.Negate = reg.negate; - mesa_reg.Abs = 0; - mesa_reg.HasIndex2 = GL_FALSE; - mesa_reg.RelAddr2 = 0; - mesa_reg.Index2 = 0; - - return mesa_reg; -} - -static void -set_branchtargets(ir_to_mesa_visitor *v, - struct prog_instruction *mesa_instructions, - int num_instructions) -{ - int if_count = 0, loop_count = 0; - int *if_stack, *loop_stack; - int if_stack_pos = 0, loop_stack_pos = 0; - int i, j; - - for (i = 0; i < num_instructions; i++) { - switch (mesa_instructions[i].Opcode) { - case OPCODE_IF: - if_count++; - break; - case OPCODE_BGNLOOP: - loop_count++; - break; - case OPCODE_BRK: - case OPCODE_CONT: - mesa_instructions[i].BranchTarget = -1; - break; - default: - break; - } - } - - if_stack = rzalloc_array(v->mem_ctx, int, if_count); - loop_stack = rzalloc_array(v->mem_ctx, int, loop_count); - - for (i = 0; i < num_instructions; i++) { - switch (mesa_instructions[i].Opcode) { - case OPCODE_IF: - if_stack[if_stack_pos] = i; - if_stack_pos++; - break; - case OPCODE_ELSE: - mesa_instructions[if_stack[if_stack_pos - 1]].BranchTarget = i; - if_stack[if_stack_pos - 1] = i; - break; - case OPCODE_ENDIF: - mesa_instructions[if_stack[if_stack_pos - 1]].BranchTarget = i; - if_stack_pos--; - break; - case OPCODE_BGNLOOP: - loop_stack[loop_stack_pos] = i; - loop_stack_pos++; - break; - case OPCODE_ENDLOOP: - loop_stack_pos--; - /* Rewrite any breaks/conts at this nesting level (haven't - * already had a BranchTarget assigned) to point to the end - * of the loop. - */ - for (j = loop_stack[loop_stack_pos]; j < i; j++) { - if (mesa_instructions[j].Opcode == OPCODE_BRK || - mesa_instructions[j].Opcode == OPCODE_CONT) { - if (mesa_instructions[j].BranchTarget == -1) { - mesa_instructions[j].BranchTarget = i; - } - } - } - /* The loop ends point at each other. */ - mesa_instructions[i].BranchTarget = loop_stack[loop_stack_pos]; - mesa_instructions[loop_stack[loop_stack_pos]].BranchTarget = i; - break; - case OPCODE_CAL: - foreach_iter(exec_list_iterator, iter, v->function_signatures) { - function_entry *entry = (function_entry *)iter.get(); - - if (entry->sig_id == mesa_instructions[i].BranchTarget) { - mesa_instructions[i].BranchTarget = entry->inst; - break; - } - } - break; - default: - break; - } - } -} - -static void -print_program(struct prog_instruction *mesa_instructions, - ir_instruction **mesa_instruction_annotation, - int num_instructions) -{ - ir_instruction *last_ir = NULL; - int i; - int indent = 0; - - for (i = 0; i < num_instructions; i++) { - struct prog_instruction *mesa_inst = mesa_instructions + i; - ir_instruction *ir = mesa_instruction_annotation[i]; - - fprintf(stdout, "%3d: ", i); - - if (last_ir != ir && ir) { - int j; - - for (j = 0; j < indent; j++) { - fprintf(stdout, " "); - } - ir->print(); - printf("\n"); - last_ir = ir; - - fprintf(stdout, " "); /* line number spacing. */ - } - - indent = _mesa_fprint_instruction_opt(stdout, mesa_inst, indent, - PROG_PRINT_DEBUG, NULL); - } -} - - -/** - * Count resources used by the given gpu program (number of texture - * samplers, etc). - */ -static void -count_resources(struct gl_program *prog) -{ - unsigned int i; - - prog->SamplersUsed = 0; - - for (i = 0; i < prog->NumInstructions; i++) { - struct prog_instruction *inst = &prog->Instructions[i]; - - if (_mesa_is_tex_instruction(inst->Opcode)) { - prog->SamplerTargets[inst->TexSrcUnit] = - (gl_texture_index)inst->TexSrcTarget; - prog->SamplersUsed |= 1 << inst->TexSrcUnit; - if (inst->TexShadow) { - prog->ShadowSamplers |= 1 << inst->TexSrcUnit; - } - } - } - - _mesa_update_shader_textures_used(prog); -} - - -/** - * Check if the given vertex/fragment/shader program is within the - * resource limits of the context (number of texture units, etc). - * If any of those checks fail, record a linker error. - * - * XXX more checks are needed... - */ -static void -check_resources(const struct gl_context *ctx, - struct gl_shader_program *shader_program, - struct gl_program *prog) -{ - switch (prog->Target) { - case GL_VERTEX_PROGRAM_ARB: - if (_mesa_bitcount(prog->SamplersUsed) > - ctx->Const.MaxVertexTextureImageUnits) { - fail_link(shader_program, "Too many vertex shader texture samplers"); - } - if (prog->Parameters->NumParameters > MAX_UNIFORMS) { - fail_link(shader_program, "Too many vertex shader constants"); - } - break; - case MESA_GEOMETRY_PROGRAM: - if (_mesa_bitcount(prog->SamplersUsed) > - ctx->Const.MaxGeometryTextureImageUnits) { - fail_link(shader_program, "Too many geometry shader texture samplers"); - } - if (prog->Parameters->NumParameters > - MAX_GEOMETRY_UNIFORM_COMPONENTS / 4) { - fail_link(shader_program, "Too many geometry shader constants"); - } - break; - case GL_FRAGMENT_PROGRAM_ARB: - if (_mesa_bitcount(prog->SamplersUsed) > - ctx->Const.MaxTextureImageUnits) { - fail_link(shader_program, "Too many fragment shader texture samplers"); - } - if (prog->Parameters->NumParameters > MAX_UNIFORMS) { - fail_link(shader_program, "Too many fragment shader constants"); - } - break; - default: - _mesa_problem(ctx, "unexpected program type in check_resources()"); - } -} - - - -struct uniform_sort { - struct gl_uniform *u; - int pos; -}; - -/* The shader_program->Uniforms list is almost sorted in increasing - * uniform->{Frag,Vert}Pos locations, but not quite when there are - * uniforms shared between targets. We need to add parameters in - * increasing order for the targets. - */ -static int -sort_uniforms(const void *a, const void *b) -{ - struct uniform_sort *u1 = (struct uniform_sort *)a; - struct uniform_sort *u2 = (struct uniform_sort *)b; - - return u1->pos - u2->pos; -} - -/* Add the uniforms to the parameters. The linker chose locations - * in our parameters lists (which weren't created yet), which the - * uniforms code will use to poke values into our parameters list - * when uniforms are updated. - */ -static void -add_uniforms_to_parameters_list(struct gl_shader_program *shader_program, - struct gl_shader *shader, - struct gl_program *prog) -{ - unsigned int i; - unsigned int next_sampler = 0, num_uniforms = 0; - struct uniform_sort *sorted_uniforms; - - sorted_uniforms = ralloc_array(NULL, struct uniform_sort, - shader_program->Uniforms->NumUniforms); - - for (i = 0; i < shader_program->Uniforms->NumUniforms; i++) { - struct gl_uniform *uniform = shader_program->Uniforms->Uniforms + i; - int parameter_index = -1; - - switch (shader->Type) { - case GL_VERTEX_SHADER: - parameter_index = uniform->VertPos; - break; - case GL_FRAGMENT_SHADER: - parameter_index = uniform->FragPos; - break; - case GL_GEOMETRY_SHADER: - parameter_index = uniform->GeomPos; - break; - } - - /* Only add uniforms used in our target. */ - if (parameter_index != -1) { - sorted_uniforms[num_uniforms].pos = parameter_index; - sorted_uniforms[num_uniforms].u = uniform; - num_uniforms++; - } - } - - qsort(sorted_uniforms, num_uniforms, sizeof(struct uniform_sort), - sort_uniforms); - - for (i = 0; i < num_uniforms; i++) { - struct gl_uniform *uniform = sorted_uniforms[i].u; - int parameter_index = sorted_uniforms[i].pos; - const glsl_type *type = uniform->Type; - unsigned int size; - - if (type->is_vector() || - type->is_scalar()) { - size = type->vector_elements; - } else { - size = type_size(type) * 4; - } - - gl_register_file file; - if (type->is_sampler() || - (type->is_array() && type->fields.array->is_sampler())) { - file = PROGRAM_SAMPLER; - } else { - file = PROGRAM_UNIFORM; - } - - GLint index = _mesa_lookup_parameter_index(prog->Parameters, -1, - uniform->Name); - - if (index < 0) { - index = _mesa_add_parameter(prog->Parameters, file, - uniform->Name, size, type->gl_type, - NULL, NULL, 0x0); - - /* Sampler uniform values are stored in prog->SamplerUnits, - * and the entry in that array is selected by this index we - * store in ParameterValues[]. - */ - if (file == PROGRAM_SAMPLER) { - for (unsigned int j = 0; j < size / 4; j++) - prog->Parameters->ParameterValues[index + j][0] = next_sampler++; - } - - /* The location chosen in the Parameters list here (returned - * from _mesa_add_uniform) has to match what the linker chose. - */ - if (index != parameter_index) { - fail_link(shader_program, "Allocation of uniform `%s' to target " - "failed (%d vs %d)\n", - uniform->Name, index, parameter_index); - } - } - } - - ralloc_free(sorted_uniforms); -} - -static void -set_uniform_initializer(struct gl_context *ctx, void *mem_ctx, - struct gl_shader_program *shader_program, - const char *name, const glsl_type *type, - ir_constant *val) -{ - if (type->is_record()) { - ir_constant *field_constant; - - field_constant = (ir_constant *)val->components.get_head(); - - for (unsigned int i = 0; i < type->length; i++) { - const glsl_type *field_type = type->fields.structure[i].type; - const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name, - type->fields.structure[i].name); - set_uniform_initializer(ctx, mem_ctx, shader_program, field_name, - field_type, field_constant); - field_constant = (ir_constant *)field_constant->next; - } - return; - } - - int loc = _mesa_get_uniform_location(ctx, shader_program, name); - - if (loc == -1) { - fail_link(shader_program, - "Couldn't find uniform for initializer %s\n", name); - return; - } - - for (unsigned int i = 0; i < (type->is_array() ? type->length : 1); i++) { - ir_constant *element; - const glsl_type *element_type; - if (type->is_array()) { - element = val->array_elements[i]; - element_type = type->fields.array; - } else { - element = val; - element_type = type; - } - - void *values; - - if (element_type->base_type == GLSL_TYPE_BOOL) { - int *conv = ralloc_array(mem_ctx, int, element_type->components()); - for (unsigned int j = 0; j < element_type->components(); j++) { - conv[j] = element->value.b[j]; - } - values = (void *)conv; - element_type = glsl_type::get_instance(GLSL_TYPE_INT, - element_type->vector_elements, - 1); - } else { - values = &element->value; - } - - if (element_type->is_matrix()) { - _mesa_uniform_matrix(ctx, shader_program, - element_type->matrix_columns, - element_type->vector_elements, - loc, 1, GL_FALSE, (GLfloat *)values); - loc += element_type->matrix_columns; - } else { - _mesa_uniform(ctx, shader_program, loc, element_type->matrix_columns, - values, element_type->gl_type); - loc += type_size(element_type); - } - } -} - -static void -set_uniform_initializers(struct gl_context *ctx, - struct gl_shader_program *shader_program) -{ - void *mem_ctx = NULL; - - for (unsigned int i = 0; i < MESA_SHADER_TYPES; i++) { - struct gl_shader *shader = shader_program->_LinkedShaders[i]; - - if (shader == NULL) - continue; - - foreach_iter(exec_list_iterator, iter, *shader->ir) { - ir_instruction *ir = (ir_instruction *)iter.get(); - ir_variable *var = ir->as_variable(); - - if (!var || var->mode != ir_var_uniform || !var->constant_value) - continue; - - if (!mem_ctx) - mem_ctx = ralloc_context(NULL); - - set_uniform_initializer(ctx, mem_ctx, shader_program, var->name, - var->type, var->constant_value); - } - } - - ralloc_free(mem_ctx); -} - -/* - * On a basic block basis, tracks available PROGRAM_TEMPORARY register - * channels for copy propagation and updates following instructions to - * use the original versions. - * - * The ir_to_mesa_visitor lazily produces code assuming that this pass - * will occur. As an example, a TXP production before this pass: - * - * 0: MOV TEMP[1], INPUT[4].xyyy; - * 1: MOV TEMP[1].w, INPUT[4].wwww; - * 2: TXP TEMP[2], TEMP[1], texture[0], 2D; - * - * and after: - * - * 0: MOV TEMP[1], INPUT[4].xyyy; - * 1: MOV TEMP[1].w, INPUT[4].wwww; - * 2: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D; - * - * which allows for dead code elimination on TEMP[1]'s writes. - */ -void -ir_to_mesa_visitor::copy_propagate(void) -{ - ir_to_mesa_instruction **acp = rzalloc_array(mem_ctx, - ir_to_mesa_instruction *, - this->next_temp * 4); - int *acp_level = rzalloc_array(mem_ctx, int, this->next_temp * 4); - int level = 0; - - foreach_iter(exec_list_iterator, iter, this->instructions) { - ir_to_mesa_instruction *inst = (ir_to_mesa_instruction *)iter.get(); - - assert(inst->dst_reg.file != PROGRAM_TEMPORARY - || inst->dst_reg.index < this->next_temp); - - /* First, do any copy propagation possible into the src regs. */ - for (int r = 0; r < 3; r++) { - ir_to_mesa_instruction *first = NULL; - bool good = true; - int acp_base = inst->src_reg[r].index * 4; - - if (inst->src_reg[r].file != PROGRAM_TEMPORARY || - inst->src_reg[r].reladdr) - continue; - - /* See if we can find entries in the ACP consisting of MOVs - * from the same src register for all the swizzled channels - * of this src register reference. - */ - for (int i = 0; i < 4; i++) { - int src_chan = GET_SWZ(inst->src_reg[r].swizzle, i); - ir_to_mesa_instruction *copy_chan = acp[acp_base + src_chan]; - - if (!copy_chan) { - good = false; - break; - } - - assert(acp_level[acp_base + src_chan] <= level); - - if (!first) { - first = copy_chan; - } else { - if (first->src_reg[0].file != copy_chan->src_reg[0].file || - first->src_reg[0].index != copy_chan->src_reg[0].index) { - good = false; - break; - } - } - } - - if (good) { - /* We've now validated that we can copy-propagate to - * replace this src register reference. Do it. - */ - inst->src_reg[r].file = first->src_reg[0].file; - inst->src_reg[r].index = first->src_reg[0].index; - - int swizzle = 0; - for (int i = 0; i < 4; i++) { - int src_chan = GET_SWZ(inst->src_reg[r].swizzle, i); - ir_to_mesa_instruction *copy_inst = acp[acp_base + src_chan]; - swizzle |= (GET_SWZ(copy_inst->src_reg[0].swizzle, src_chan) << - (3 * i)); - } - inst->src_reg[r].swizzle = swizzle; - } - } - - switch (inst->op) { - case OPCODE_BGNLOOP: - case OPCODE_ENDLOOP: - /* End of a basic block, clear the ACP entirely. */ - memset(acp, 0, sizeof(*acp) * this->next_temp * 4); - break; - - case OPCODE_IF: - ++level; - break; - - case OPCODE_ENDIF: - case OPCODE_ELSE: - /* Clear all channels written inside the block from the ACP, but - * leaving those that were not touched. - */ - for (int r = 0; r < this->next_temp; r++) { - for (int c = 0; c < 4; c++) { - if (!acp[4 * r + c]) - continue; - - if (acp_level[4 * r + c] >= level) - acp[4 * r + c] = NULL; - } - } - if (inst->op == OPCODE_ENDIF) - --level; - break; - - default: - /* Continuing the block, clear any written channels from - * the ACP. - */ - if (inst->dst_reg.file == PROGRAM_TEMPORARY && inst->dst_reg.reladdr) { - /* Any temporary might be written, so no copy propagation - * across this instruction. - */ - memset(acp, 0, sizeof(*acp) * this->next_temp * 4); - } else if (inst->dst_reg.file == PROGRAM_OUTPUT && - inst->dst_reg.reladdr) { - /* Any output might be written, so no copy propagation - * from outputs across this instruction. - */ - for (int r = 0; r < this->next_temp; r++) { - for (int c = 0; c < 4; c++) { - if (!acp[4 * r + c]) - continue; - - if (acp[4 * r + c]->src_reg[0].file == PROGRAM_OUTPUT) - acp[4 * r + c] = NULL; - } - } - } else if (inst->dst_reg.file == PROGRAM_TEMPORARY || - inst->dst_reg.file == PROGRAM_OUTPUT) { - /* Clear where it's used as dst. */ - if (inst->dst_reg.file == PROGRAM_TEMPORARY) { - for (int c = 0; c < 4; c++) { - if (inst->dst_reg.writemask & (1 << c)) { - acp[4 * inst->dst_reg.index + c] = NULL; - } - } - } - - /* Clear where it's used as src. */ - for (int r = 0; r < this->next_temp; r++) { - for (int c = 0; c < 4; c++) { - if (!acp[4 * r + c]) - continue; - - int src_chan = GET_SWZ(acp[4 * r + c]->src_reg[0].swizzle, c); - - if (acp[4 * r + c]->src_reg[0].file == inst->dst_reg.file && - acp[4 * r + c]->src_reg[0].index == inst->dst_reg.index && - inst->dst_reg.writemask & (1 << src_chan)) - { - acp[4 * r + c] = NULL; - } - } - } - } - break; - } - - /* If this is a copy, add it to the ACP. */ - if (inst->op == OPCODE_MOV && - inst->dst_reg.file == PROGRAM_TEMPORARY && - !inst->dst_reg.reladdr && - !inst->saturate && - !inst->src_reg[0].reladdr && - !inst->src_reg[0].negate) { - for (int i = 0; i < 4; i++) { - if (inst->dst_reg.writemask & (1 << i)) { - acp[4 * inst->dst_reg.index + i] = inst; - acp_level[4 * inst->dst_reg.index + i] = level; - } - } - } - } - - ralloc_free(acp_level); - ralloc_free(acp); -} - - -/** - * Convert a shader's GLSL IR into a Mesa gl_program. - */ -static struct gl_program * -get_mesa_program(struct gl_context *ctx, - struct gl_shader_program *shader_program, - struct gl_shader *shader) -{ - ir_to_mesa_visitor v; - struct prog_instruction *mesa_instructions, *mesa_inst; - ir_instruction **mesa_instruction_annotation; - int i; - struct gl_program *prog; - GLenum target; - const char *target_string; - GLboolean progress; - struct gl_shader_compiler_options *options = - &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(shader->Type)]; - - switch (shader->Type) { - case GL_VERTEX_SHADER: - target = GL_VERTEX_PROGRAM_ARB; - target_string = "vertex"; - break; - case GL_FRAGMENT_SHADER: - target = GL_FRAGMENT_PROGRAM_ARB; - target_string = "fragment"; - break; - case GL_GEOMETRY_SHADER: - target = GL_GEOMETRY_PROGRAM_NV; - target_string = "geometry"; - break; - default: - assert(!"should not be reached"); - return NULL; - } - - validate_ir_tree(shader->ir); - - prog = ctx->Driver.NewProgram(ctx, target, shader_program->Name); - if (!prog) - return NULL; - prog->Parameters = _mesa_new_parameter_list(); - prog->Varying = _mesa_new_parameter_list(); - prog->Attributes = _mesa_new_parameter_list(); - v.ctx = ctx; - v.prog = prog; - v.shader_program = shader_program; - v.options = options; - - add_uniforms_to_parameters_list(shader_program, shader, prog); - - /* Emit Mesa IR for main(). */ - visit_exec_list(shader->ir, &v); - v.ir_to_mesa_emit_op0(NULL, OPCODE_END); - - /* Now emit bodies for any functions that were used. */ - do { - progress = GL_FALSE; - - foreach_iter(exec_list_iterator, iter, v.function_signatures) { - function_entry *entry = (function_entry *)iter.get(); - - if (!entry->bgn_inst) { - v.current_function = entry; - - entry->bgn_inst = v.ir_to_mesa_emit_op0(NULL, OPCODE_BGNSUB); - entry->bgn_inst->function = entry; - - visit_exec_list(&entry->sig->body, &v); - - ir_to_mesa_instruction *last; - last = (ir_to_mesa_instruction *)v.instructions.get_tail(); - if (last->op != OPCODE_RET) - v.ir_to_mesa_emit_op0(NULL, OPCODE_RET); - - ir_to_mesa_instruction *end; - end = v.ir_to_mesa_emit_op0(NULL, OPCODE_ENDSUB); - end->function = entry; - - progress = GL_TRUE; - } - } - } while (progress); - - prog->NumTemporaries = v.next_temp; - - int num_instructions = 0; - foreach_iter(exec_list_iterator, iter, v.instructions) { - num_instructions++; - } - - mesa_instructions = - (struct prog_instruction *)calloc(num_instructions, - sizeof(*mesa_instructions)); - mesa_instruction_annotation = ralloc_array(v.mem_ctx, ir_instruction *, - num_instructions); - - v.copy_propagate(); - - /* Convert ir_mesa_instructions into prog_instructions. - */ - mesa_inst = mesa_instructions; - i = 0; - foreach_iter(exec_list_iterator, iter, v.instructions) { - const ir_to_mesa_instruction *inst = (ir_to_mesa_instruction *)iter.get(); - - mesa_inst->Opcode = inst->op; - mesa_inst->CondUpdate = inst->cond_update; - if (inst->saturate) - mesa_inst->SaturateMode = SATURATE_ZERO_ONE; - mesa_inst->DstReg.File = inst->dst_reg.file; - mesa_inst->DstReg.Index = inst->dst_reg.index; - mesa_inst->DstReg.CondMask = inst->dst_reg.cond_mask; - mesa_inst->DstReg.WriteMask = inst->dst_reg.writemask; - mesa_inst->DstReg.RelAddr = inst->dst_reg.reladdr != NULL; - mesa_inst->SrcReg[0] = mesa_src_reg_from_ir_src_reg(inst->src_reg[0]); - mesa_inst->SrcReg[1] = mesa_src_reg_from_ir_src_reg(inst->src_reg[1]); - mesa_inst->SrcReg[2] = mesa_src_reg_from_ir_src_reg(inst->src_reg[2]); - mesa_inst->TexSrcUnit = inst->sampler; - mesa_inst->TexSrcTarget = inst->tex_target; - mesa_inst->TexShadow = inst->tex_shadow; - mesa_instruction_annotation[i] = inst->ir; - - /* Set IndirectRegisterFiles. */ - if (mesa_inst->DstReg.RelAddr) - prog->IndirectRegisterFiles |= 1 << mesa_inst->DstReg.File; - - /* Update program's bitmask of indirectly accessed register files */ - for (unsigned src = 0; src < 3; src++) - if (mesa_inst->SrcReg[src].RelAddr) - prog->IndirectRegisterFiles |= 1 << mesa_inst->SrcReg[src].File; - - if (options->EmitNoIfs && mesa_inst->Opcode == OPCODE_IF) { - fail_link(shader_program, "Couldn't flatten if statement\n"); - } - - switch (mesa_inst->Opcode) { - case OPCODE_BGNSUB: - inst->function->inst = i; - mesa_inst->Comment = strdup(inst->function->sig->function_name()); - break; - case OPCODE_ENDSUB: - mesa_inst->Comment = strdup(inst->function->sig->function_name()); - break; - case OPCODE_CAL: - mesa_inst->BranchTarget = inst->function->sig_id; /* rewritten later */ - break; - case OPCODE_ARL: - prog->NumAddressRegs = 1; - break; - default: - break; - } - - mesa_inst++; - i++; - - if (!shader_program->LinkStatus) - break; - } - - if (!shader_program->LinkStatus) { - free(mesa_instructions); - _mesa_reference_program(ctx, &shader->Program, NULL); - return NULL; - } - - set_branchtargets(&v, mesa_instructions, num_instructions); - - if (ctx->Shader.Flags & GLSL_DUMP) { - printf("\n"); - printf("GLSL IR for linked %s program %d:\n", target_string, - shader_program->Name); - _mesa_print_ir(shader->ir, NULL); - printf("\n"); - printf("\n"); - printf("Mesa IR for linked %s program %d:\n", target_string, - shader_program->Name); - print_program(mesa_instructions, mesa_instruction_annotation, - num_instructions); - } - - prog->Instructions = mesa_instructions; - prog->NumInstructions = num_instructions; - - do_set_program_inouts(shader->ir, prog); - count_resources(prog); - - check_resources(ctx, shader_program, prog); - - _mesa_reference_program(ctx, &shader->Program, prog); - - if ((ctx->Shader.Flags & GLSL_NO_OPT) == 0) { - _mesa_optimize_program(ctx, prog); - } - - return prog; -} - -extern "C" { - -/** - * Link a shader. - * Called via ctx->Driver.LinkShader() - * This actually involves converting GLSL IR into Mesa gl_programs with - * code lowering and other optimizations. - */ -GLboolean -_mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) -{ - assert(prog->LinkStatus); - - for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) { - if (prog->_LinkedShaders[i] == NULL) - continue; - - bool progress; - exec_list *ir = prog->_LinkedShaders[i]->ir; - const struct gl_shader_compiler_options *options = - &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(prog->_LinkedShaders[i]->Type)]; - - do { - progress = false; - - /* Lowering */ - do_mat_op_to_vec(ir); - lower_instructions(ir, (MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2 - | LOG_TO_LOG2 - | ((options->EmitNoPow) ? POW_TO_EXP2 : 0))); - - progress = do_lower_jumps(ir, true, true, options->EmitNoMainReturn, options->EmitNoCont, options->EmitNoLoops) || progress; - - progress = do_common_optimization(ir, true, options->MaxUnrollIterations) || progress; - - progress = lower_quadop_vector(ir, true) || progress; - - if (options->EmitNoIfs) { - progress = lower_discard(ir) || progress; - progress = lower_if_to_cond_assign(ir) || progress; - } - - if (options->EmitNoNoise) - progress = lower_noise(ir) || progress; - - /* If there are forms of indirect addressing that the driver - * cannot handle, perform the lowering pass. - */ - if (options->EmitNoIndirectInput || options->EmitNoIndirectOutput - || options->EmitNoIndirectTemp || options->EmitNoIndirectUniform) - progress = - lower_variable_index_to_cond_assign(ir, - options->EmitNoIndirectInput, - options->EmitNoIndirectOutput, - options->EmitNoIndirectTemp, - options->EmitNoIndirectUniform) - || progress; - - progress = do_vec_index_to_cond_assign(ir) || progress; - } while (progress); - - validate_ir_tree(ir); - } - - for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) { - struct gl_program *linked_prog; - - if (prog->_LinkedShaders[i] == NULL) - continue; - - linked_prog = get_mesa_program(ctx, prog, prog->_LinkedShaders[i]); - - if (linked_prog) { - bool ok = true; - - switch (prog->_LinkedShaders[i]->Type) { - case GL_VERTEX_SHADER: - _mesa_reference_vertprog(ctx, &prog->VertexProgram, - (struct gl_vertex_program *)linked_prog); - ok = ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB, - linked_prog); - break; - case GL_FRAGMENT_SHADER: - _mesa_reference_fragprog(ctx, &prog->FragmentProgram, - (struct gl_fragment_program *)linked_prog); - ok = ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB, - linked_prog); - break; - case GL_GEOMETRY_SHADER: - _mesa_reference_geomprog(ctx, &prog->GeometryProgram, - (struct gl_geometry_program *)linked_prog); - ok = ctx->Driver.ProgramStringNotify(ctx, GL_GEOMETRY_PROGRAM_NV, - linked_prog); - break; - } - if (!ok) { - return GL_FALSE; - } - } - - _mesa_reference_program(ctx, &linked_prog, NULL); - } - - return GL_TRUE; -} - - -/** - * Compile a GLSL shader. Called via glCompileShader(). - */ -void -_mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader) -{ - struct _mesa_glsl_parse_state *state = - new(shader) _mesa_glsl_parse_state(ctx, shader->Type, shader); - - const char *source = shader->Source; - /* Check if the user called glCompileShader without first calling - * glShaderSource. This should fail to compile, but not raise a GL_ERROR. - */ - if (source == NULL) { - shader->CompileStatus = GL_FALSE; - return; - } - - state->error = preprocess(state, &source, &state->info_log, - &ctx->Extensions, ctx->API); - - if (ctx->Shader.Flags & GLSL_DUMP) { - printf("GLSL source for shader %d:\n", shader->Name); - printf("%s\n", shader->Source); - } - - if (!state->error) { - _mesa_glsl_lexer_ctor(state, source); - _mesa_glsl_parse(state); - _mesa_glsl_lexer_dtor(state); - } - - ralloc_free(shader->ir); - shader->ir = new(shader) exec_list; - if (!state->error && !state->translation_unit.is_empty()) - _mesa_ast_to_hir(shader->ir, state); - - if (!state->error && !shader->ir->is_empty()) { - validate_ir_tree(shader->ir); - - /* Do some optimization at compile time to reduce shader IR size - * and reduce later work if the same shader is linked multiple times - */ - while (do_common_optimization(shader->ir, false, 32)) - ; - - validate_ir_tree(shader->ir); - } - - shader->symbols = state->symbols; - - shader->CompileStatus = !state->error; - shader->InfoLog = state->info_log; - shader->Version = state->language_version; - memcpy(shader->builtins_to_link, state->builtins_to_link, - sizeof(shader->builtins_to_link[0]) * state->num_builtins_to_link); - shader->num_builtins_to_link = state->num_builtins_to_link; - - if (ctx->Shader.Flags & GLSL_LOG) { - _mesa_write_shader_to_file(shader); - } - - if (ctx->Shader.Flags & GLSL_DUMP) { - if (shader->CompileStatus) { - printf("GLSL IR for shader %d:\n", shader->Name); - _mesa_print_ir(shader->ir, NULL); - printf("\n\n"); - } else { - printf("GLSL shader %d failed to compile.\n", shader->Name); - } - if (shader->InfoLog && shader->InfoLog[0] != 0) { - printf("GLSL shader %d info log:\n", shader->Name); - printf("%s\n", shader->InfoLog); - } - } - - /* Retain any live IR, but trash the rest. */ - reparent_ir(shader->ir, shader->ir); - - ralloc_free(state); -} - - -/** - * Link a GLSL shader program. Called via glLinkProgram(). - */ -void -_mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) -{ - unsigned int i; - - _mesa_clear_shader_program_data(ctx, prog); - - prog->LinkStatus = GL_TRUE; - - for (i = 0; i < prog->NumShaders; i++) { - if (!prog->Shaders[i]->CompileStatus) { - fail_link(prog, "linking with uncompiled shader"); - prog->LinkStatus = GL_FALSE; - } - } - - prog->Varying = _mesa_new_parameter_list(); - _mesa_reference_vertprog(ctx, &prog->VertexProgram, NULL); - _mesa_reference_fragprog(ctx, &prog->FragmentProgram, NULL); - _mesa_reference_geomprog(ctx, &prog->GeometryProgram, NULL); - - if (prog->LinkStatus) { - link_shaders(ctx, prog); - } - - if (prog->LinkStatus) { - if (!ctx->Driver.LinkShader(ctx, prog)) { - prog->LinkStatus = GL_FALSE; - } - } - - set_uniform_initializers(ctx, prog); - - if (ctx->Shader.Flags & GLSL_DUMP) { - if (!prog->LinkStatus) { - printf("GLSL shader program %d failed to link\n", prog->Name); - } - - if (prog->InfoLog && prog->InfoLog[0] != 0) { - printf("GLSL shader program %d info log:\n", prog->Name); - printf("%s\n", prog->InfoLog); - } - } -} - -} /* extern "C" */ +/*
+ * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file ir_to_mesa.cpp
+ *
+ * Translate GLSL IR to Mesa's gl_program representation.
+ */
+
+#include <stdio.h>
+#include "main/compiler.h"
+#include "ir.h"
+#include "ir_visitor.h"
+#include "ir_print_visitor.h"
+#include "ir_expression_flattening.h"
+#include "glsl_types.h"
+#include "glsl_parser_extras.h"
+#include "../glsl/program.h"
+#include "ir_optimization.h"
+#include "ast.h"
+
+extern "C" {
+#include "main/mtypes.h"
+#include "main/shaderapi.h"
+#include "main/shaderobj.h"
+#include "main/uniforms.h"
+#include "program/hash_table.h"
+#include "program/prog_instruction.h"
+#include "program/prog_optimize.h"
+#include "program/prog_print.h"
+#include "program/program.h"
+#include "program/prog_uniform.h"
+#include "program/prog_parameter.h"
+#include "program/sampler.h"
+}
+
+class src_reg;
+class dst_reg;
+
+static int swizzle_for_size(int size);
+
+/**
+ * This struct is a corresponding struct to Mesa prog_src_register, with
+ * wider fields.
+ */
+class src_reg {
+public:
+ src_reg(gl_register_file file, int index, const glsl_type *type)
+ {
+ this->file = file;
+ this->index = index;
+ if (type && (type->is_scalar() || type->is_vector() || type->is_matrix()))
+ this->swizzle = swizzle_for_size(type->vector_elements);
+ else
+ this->swizzle = SWIZZLE_XYZW;
+ this->negate = 0;
+ this->reladdr = NULL;
+ }
+
+ src_reg()
+ {
+ this->file = PROGRAM_UNDEFINED;
+ this->index = 0;
+ this->swizzle = 0;
+ this->negate = 0;
+ this->reladdr = NULL;
+ }
+
+ explicit src_reg(dst_reg reg);
+
+ gl_register_file file; /**< PROGRAM_* from Mesa */
+ int index; /**< temporary index, VERT_ATTRIB_*, FRAG_ATTRIB_*, etc. */
+ GLuint swizzle; /**< SWIZZLE_XYZWONEZERO swizzles from Mesa. */
+ int negate; /**< NEGATE_XYZW mask from mesa */
+ /** Register index should be offset by the integer in this reg. */
+ src_reg *reladdr;
+};
+
+class dst_reg {
+public:
+ dst_reg(gl_register_file file, int writemask)
+ {
+ this->file = file;
+ this->index = 0;
+ this->writemask = writemask;
+ this->cond_mask = COND_TR;
+ this->reladdr = NULL;
+ }
+
+ dst_reg()
+ {
+ this->file = PROGRAM_UNDEFINED;
+ this->index = 0;
+ this->writemask = 0;
+ this->cond_mask = COND_TR;
+ this->reladdr = NULL;
+ }
+
+ explicit dst_reg(src_reg reg);
+
+ gl_register_file file; /**< PROGRAM_* from Mesa */
+ int index; /**< temporary index, VERT_ATTRIB_*, FRAG_ATTRIB_*, etc. */
+ int writemask; /**< Bitfield of WRITEMASK_[XYZW] */
+ GLuint cond_mask:4;
+ /** Register index should be offset by the integer in this reg. */
+ src_reg *reladdr;
+};
+
+src_reg::src_reg(dst_reg reg)
+{
+ this->file = reg.file;
+ this->index = reg.index;
+ this->swizzle = SWIZZLE_XYZW;
+ this->negate = 0;
+ this->reladdr = NULL;
+}
+
+dst_reg::dst_reg(src_reg reg)
+{
+ this->file = reg.file;
+ this->index = reg.index;
+ this->writemask = WRITEMASK_XYZW;
+ this->cond_mask = COND_TR;
+ this->reladdr = reg.reladdr;
+}
+
+class ir_to_mesa_instruction : public exec_node {
+public:
+ /* Callers of this ralloc-based new need not call delete. It's
+ * easier to just ralloc_free 'ctx' (or any of its ancestors). */
+ static void* operator new(size_t size, void *ctx)
+ {
+ void *node;
+
+ node = rzalloc_size(ctx, size);
+ assert(node != NULL);
+
+ return node;
+ }
+
+ enum prog_opcode op;
+ dst_reg dst;
+ src_reg src[3];
+ /** Pointer to the ir source this tree came from for debugging */
+ ir_instruction *ir;
+ GLboolean cond_update;
+ bool saturate;
+ int sampler; /**< sampler index */
+ int tex_target; /**< One of TEXTURE_*_INDEX */
+ GLboolean tex_shadow;
+
+ class function_entry *function; /* Set on OPCODE_CAL or OPCODE_BGNSUB */
+};
+
+class variable_storage : public exec_node {
+public:
+ variable_storage(ir_variable *var, gl_register_file file, int index)
+ : file(file), index(index), var(var)
+ {
+ /* empty */
+ }
+
+ gl_register_file file;
+ int index;
+ ir_variable *var; /* variable that maps to this, if any */
+};
+
+class function_entry : public exec_node {
+public:
+ ir_function_signature *sig;
+
+ /**
+ * identifier of this function signature used by the program.
+ *
+ * At the point that Mesa instructions for function calls are
+ * generated, we don't know the address of the first instruction of
+ * the function body. So we make the BranchTarget that is called a
+ * small integer and rewrite them during set_branchtargets().
+ */
+ int sig_id;
+
+ /**
+ * Pointer to first instruction of the function body.
+ *
+ * Set during function body emits after main() is processed.
+ */
+ ir_to_mesa_instruction *bgn_inst;
+
+ /**
+ * Index of the first instruction of the function body in actual
+ * Mesa IR.
+ *
+ * Set after convertion from ir_to_mesa_instruction to prog_instruction.
+ */
+ int inst;
+
+ /** Storage for the return value. */
+ src_reg return_reg;
+};
+
+class ir_to_mesa_visitor : public ir_visitor {
+public:
+ ir_to_mesa_visitor();
+ ~ir_to_mesa_visitor();
+
+ function_entry *current_function;
+
+ struct gl_context *ctx;
+ struct gl_program *prog;
+ struct gl_shader_program *shader_program;
+ struct gl_shader_compiler_options *options;
+
+ int next_temp;
+
+ variable_storage *find_variable_storage(ir_variable *var);
+
+ function_entry *get_function_signature(ir_function_signature *sig);
+
+ src_reg get_temp(const glsl_type *type);
+ void reladdr_to_temp(ir_instruction *ir, src_reg *reg, int *num_reladdr);
+
+ src_reg src_reg_for_float(float val);
+
+ /**
+ * \name Visit methods
+ *
+ * As typical for the visitor pattern, there must be one \c visit method for
+ * each concrete subclass of \c ir_instruction. Virtual base classes within
+ * the hierarchy should not have \c visit methods.
+ */
+ /*@{*/
+ virtual void visit(ir_variable *);
+ virtual void visit(ir_loop *);
+ virtual void visit(ir_loop_jump *);
+ virtual void visit(ir_function_signature *);
+ virtual void visit(ir_function *);
+ virtual void visit(ir_expression *);
+ virtual void visit(ir_swizzle *);
+ virtual void visit(ir_dereference_variable *);
+ virtual void visit(ir_dereference_array *);
+ virtual void visit(ir_dereference_record *);
+ virtual void visit(ir_assignment *);
+ virtual void visit(ir_constant *);
+ virtual void visit(ir_call *);
+ virtual void visit(ir_return *);
+ virtual void visit(ir_discard *);
+ virtual void visit(ir_texture *);
+ virtual void visit(ir_if *);
+ /*@}*/
+
+ src_reg result;
+
+ /** List of variable_storage */
+ exec_list variables;
+
+ /** List of function_entry */
+ exec_list function_signatures;
+ int next_signature_id;
+
+ /** List of ir_to_mesa_instruction */
+ exec_list instructions;
+
+ ir_to_mesa_instruction *emit(ir_instruction *ir, enum prog_opcode op);
+
+ ir_to_mesa_instruction *emit(ir_instruction *ir, enum prog_opcode op,
+ dst_reg dst, src_reg src0);
+
+ ir_to_mesa_instruction *emit(ir_instruction *ir, enum prog_opcode op,
+ dst_reg dst, src_reg src0, src_reg src1);
+
+ ir_to_mesa_instruction *emit(ir_instruction *ir, enum prog_opcode op,
+ dst_reg dst,
+ src_reg src0, src_reg src1, src_reg src2);
+
+ /**
+ * Emit the correct dot-product instruction for the type of arguments
+ */
+ void emit_dp(ir_instruction *ir,
+ dst_reg dst,
+ src_reg src0,
+ src_reg src1,
+ unsigned elements);
+
+ void emit_scalar(ir_instruction *ir, enum prog_opcode op,
+ dst_reg dst, src_reg src0);
+
+ void emit_scalar(ir_instruction *ir, enum prog_opcode op,
+ dst_reg dst, src_reg src0, src_reg src1);
+
+ void emit_scs(ir_instruction *ir, enum prog_opcode op,
+ dst_reg dst, const src_reg &src);
+
+ GLboolean try_emit_mad(ir_expression *ir,
+ int mul_operand);
+ GLboolean try_emit_sat(ir_expression *ir);
+
+ void emit_swz(ir_expression *ir);
+
+ bool process_move_condition(ir_rvalue *ir);
+
+ void copy_propagate(void);
+
+ void *mem_ctx;
+};
+
+src_reg undef_src = src_reg(PROGRAM_UNDEFINED, 0, NULL);
+
+dst_reg undef_dst = dst_reg(PROGRAM_UNDEFINED, SWIZZLE_NOOP);
+
+dst_reg address_reg = dst_reg(PROGRAM_ADDRESS, WRITEMASK_X);
+
+static void
+fail_link(struct gl_shader_program *prog, const char *fmt, ...) PRINTFLIKE(2, 3);
+
+static void
+fail_link(struct gl_shader_program *prog, const char *fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ ralloc_vasprintf_append(&prog->InfoLog, fmt, args);
+ va_end(args);
+
+ prog->LinkStatus = GL_FALSE;
+}
+
+static int
+swizzle_for_size(int size)
+{
+ int size_swizzles[4] = {
+ MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
+ MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y),
+ MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z),
+ MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W),
+ };
+
+ assert((size >= 1) && (size <= 4));
+ return size_swizzles[size - 1];
+}
+
+ir_to_mesa_instruction *
+ir_to_mesa_visitor::emit(ir_instruction *ir, enum prog_opcode op,
+ dst_reg dst,
+ src_reg src0, src_reg src1, src_reg src2)
+{
+ ir_to_mesa_instruction *inst = new(mem_ctx) ir_to_mesa_instruction();
+ int num_reladdr = 0;
+
+ /* If we have to do relative addressing, we want to load the ARL
+ * reg directly for one of the regs, and preload the other reladdr
+ * sources into temps.
+ */
+ num_reladdr += dst.reladdr != NULL;
+ num_reladdr += src0.reladdr != NULL;
+ num_reladdr += src1.reladdr != NULL;
+ num_reladdr += src2.reladdr != NULL;
+
+ reladdr_to_temp(ir, &src2, &num_reladdr);
+ reladdr_to_temp(ir, &src1, &num_reladdr);
+ reladdr_to_temp(ir, &src0, &num_reladdr);
+
+ if (dst.reladdr) {
+ emit(ir, OPCODE_ARL, address_reg, *dst.reladdr);
+ num_reladdr--;
+ }
+ assert(num_reladdr == 0);
+
+ inst->op = op;
+ inst->dst = dst;
+ inst->src[0] = src0;
+ inst->src[1] = src1;
+ inst->src[2] = src2;
+ inst->ir = ir;
+
+ inst->function = NULL;
+
+ this->instructions.push_tail(inst);
+
+ return inst;
+}
+
+
+ir_to_mesa_instruction *
+ir_to_mesa_visitor::emit(ir_instruction *ir, enum prog_opcode op,
+ dst_reg dst, src_reg src0, src_reg src1)
+{
+ return emit(ir, op, dst, src0, src1, undef_src);
+}
+
+ir_to_mesa_instruction *
+ir_to_mesa_visitor::emit(ir_instruction *ir, enum prog_opcode op,
+ dst_reg dst, src_reg src0)
+{
+ assert(dst.writemask != 0);
+ return emit(ir, op, dst, src0, undef_src, undef_src);
+}
+
+ir_to_mesa_instruction *
+ir_to_mesa_visitor::emit(ir_instruction *ir, enum prog_opcode op)
+{
+ return emit(ir, op, undef_dst, undef_src, undef_src, undef_src);
+}
+
+void
+ir_to_mesa_visitor::emit_dp(ir_instruction *ir,
+ dst_reg dst, src_reg src0, src_reg src1,
+ unsigned elements)
+{
+ static const gl_inst_opcode dot_opcodes[] = {
+ OPCODE_DP2, OPCODE_DP3, OPCODE_DP4
+ };
+
+ emit(ir, dot_opcodes[elements - 2], dst, src0, src1);
+}
+
+/**
+ * Emits Mesa scalar opcodes to produce unique answers across channels.
+ *
+ * Some Mesa opcodes are scalar-only, like ARB_fp/vp. The src X
+ * channel determines the result across all channels. So to do a vec4
+ * of this operation, we want to emit a scalar per source channel used
+ * to produce dest channels.
+ */
+void
+ir_to_mesa_visitor::emit_scalar(ir_instruction *ir, enum prog_opcode op,
+ dst_reg dst,
+ src_reg orig_src0, src_reg orig_src1)
+{
+ int i, j;
+ int done_mask = ~dst.writemask;
+
+ /* Mesa RCP is a scalar operation splatting results to all channels,
+ * like ARB_fp/vp. So emit as many RCPs as necessary to cover our
+ * dst channels.
+ */
+ for (i = 0; i < 4; i++) {
+ GLuint this_mask = (1 << i);
+ ir_to_mesa_instruction *inst;
+ src_reg src0 = orig_src0;
+ src_reg src1 = orig_src1;
+
+ if (done_mask & this_mask)
+ continue;
+
+ GLuint src0_swiz = GET_SWZ(src0.swizzle, i);
+ GLuint src1_swiz = GET_SWZ(src1.swizzle, i);
+ for (j = i + 1; j < 4; j++) {
+ /* If there is another enabled component in the destination that is
+ * derived from the same inputs, generate its value on this pass as
+ * well.
+ */
+ if (!(done_mask & (1 << j)) &&
+ GET_SWZ(src0.swizzle, j) == src0_swiz &&
+ GET_SWZ(src1.swizzle, j) == src1_swiz) {
+ this_mask |= (1 << j);
+ }
+ }
+ src0.swizzle = MAKE_SWIZZLE4(src0_swiz, src0_swiz,
+ src0_swiz, src0_swiz);
+ src1.swizzle = MAKE_SWIZZLE4(src1_swiz, src1_swiz,
+ src1_swiz, src1_swiz);
+
+ inst = emit(ir, op, dst, src0, src1);
+ inst->dst.writemask = this_mask;
+ done_mask |= this_mask;
+ }
+}
+
+void
+ir_to_mesa_visitor::emit_scalar(ir_instruction *ir, enum prog_opcode op,
+ dst_reg dst, src_reg src0)
+{
+ src_reg undef = undef_src;
+
+ undef.swizzle = SWIZZLE_XXXX;
+
+ emit_scalar(ir, op, dst, src0, undef);
+}
+
+/**
+ * Emit an OPCODE_SCS instruction
+ *
+ * The \c SCS opcode functions a bit differently than the other Mesa (or
+ * ARB_fragment_program) opcodes. Instead of splatting its result across all
+ * four components of the destination, it writes one value to the \c x
+ * component and another value to the \c y component.
+ *
+ * \param ir IR instruction being processed
+ * \param op Either \c OPCODE_SIN or \c OPCODE_COS depending on which
+ * value is desired.
+ * \param dst Destination register
+ * \param src Source register
+ */
+void
+ir_to_mesa_visitor::emit_scs(ir_instruction *ir, enum prog_opcode op,
+ dst_reg dst,
+ const src_reg &src)
+{
+ /* Vertex programs cannot use the SCS opcode.
+ */
+ if (this->prog->Target == GL_VERTEX_PROGRAM_ARB) {
+ emit_scalar(ir, op, dst, src);
+ return;
+ }
+
+ const unsigned component = (op == OPCODE_SIN) ? 0 : 1;
+ const unsigned scs_mask = (1U << component);
+ int done_mask = ~dst.writemask;
+ src_reg tmp;
+
+ assert(op == OPCODE_SIN || op == OPCODE_COS);
+
+ /* If there are compnents in the destination that differ from the component
+ * that will be written by the SCS instrution, we'll need a temporary.
+ */
+ if (scs_mask != unsigned(dst.writemask)) {
+ tmp = get_temp(glsl_type::vec4_type);
+ }
+
+ for (unsigned i = 0; i < 4; i++) {
+ unsigned this_mask = (1U << i);
+ src_reg src0 = src;
+
+ if ((done_mask & this_mask) != 0)
+ continue;
+
+ /* The source swizzle specified which component of the source generates
+ * sine / cosine for the current component in the destination. The SCS
+ * instruction requires that this value be swizzle to the X component.
+ * Replace the current swizzle with a swizzle that puts the source in
+ * the X component.
+ */
+ unsigned src0_swiz = GET_SWZ(src.swizzle, i);
+
+ src0.swizzle = MAKE_SWIZZLE4(src0_swiz, src0_swiz,
+ src0_swiz, src0_swiz);
+ for (unsigned j = i + 1; j < 4; j++) {
+ /* If there is another enabled component in the destination that is
+ * derived from the same inputs, generate its value on this pass as
+ * well.
+ */
+ if (!(done_mask & (1 << j)) &&
+ GET_SWZ(src0.swizzle, j) == src0_swiz) {
+ this_mask |= (1 << j);
+ }
+ }
+
+ if (this_mask != scs_mask) {
+ ir_to_mesa_instruction *inst;
+ dst_reg tmp_dst = dst_reg(tmp);
+
+ /* Emit the SCS instruction.
+ */
+ inst = emit(ir, OPCODE_SCS, tmp_dst, src0);
+ inst->dst.writemask = scs_mask;
+
+ /* Move the result of the SCS instruction to the desired location in
+ * the destination.
+ */
+ tmp.swizzle = MAKE_SWIZZLE4(component, component,
+ component, component);
+ inst = emit(ir, OPCODE_SCS, dst, tmp);
+ inst->dst.writemask = this_mask;
+ } else {
+ /* Emit the SCS instruction to write directly to the destination.
+ */
+ ir_to_mesa_instruction *inst = emit(ir, OPCODE_SCS, dst, src0);
+ inst->dst.writemask = scs_mask;
+ }
+
+ done_mask |= this_mask;
+ }
+}
+
+struct src_reg
+ir_to_mesa_visitor::src_reg_for_float(float val)
+{
+ src_reg src(PROGRAM_CONSTANT, -1, NULL);
+
+ src.index = _mesa_add_unnamed_constant(this->prog->Parameters,
+ &val, 1, &src.swizzle);
+
+ return src;
+}
+
+static int
+type_size(const struct glsl_type *type)
+{
+ unsigned int i;
+ int size;
+
+ switch (type->base_type) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_BOOL:
+ if (type->is_matrix()) {
+ return type->matrix_columns;
+ } else {
+ /* Regardless of size of vector, it gets a vec4. This is bad
+ * packing for things like floats, but otherwise arrays become a
+ * mess. Hopefully a later pass over the code can pack scalars
+ * down if appropriate.
+ */
+ return 1;
+ }
+ case GLSL_TYPE_ARRAY:
+ assert(type->length > 0);
+ return type_size(type->fields.array) * type->length;
+ case GLSL_TYPE_STRUCT:
+ size = 0;
+ for (i = 0; i < type->length; i++) {
+ size += type_size(type->fields.structure[i].type);
+ }
+ return size;
+ case GLSL_TYPE_SAMPLER:
+ /* Samplers take up one slot in UNIFORMS[], but they're baked in
+ * at link time.
+ */
+ return 1;
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+/**
+ * In the initial pass of codegen, we assign temporary numbers to
+ * intermediate results. (not SSA -- variable assignments will reuse
+ * storage). Actual register allocation for the Mesa VM occurs in a
+ * pass over the Mesa IR later.
+ */
+src_reg
+ir_to_mesa_visitor::get_temp(const glsl_type *type)
+{
+ src_reg src;
+ int swizzle[4];
+ int i;
+
+ src.file = PROGRAM_TEMPORARY;
+ src.index = next_temp;
+ src.reladdr = NULL;
+ next_temp += type_size(type);
+
+ if (type->is_array() || type->is_record()) {
+ src.swizzle = SWIZZLE_NOOP;
+ } else {
+ for (i = 0; i < type->vector_elements; i++)
+ swizzle[i] = i;
+ for (; i < 4; i++)
+ swizzle[i] = type->vector_elements - 1;
+ src.swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1],
+ swizzle[2], swizzle[3]);
+ }
+ src.negate = 0;
+
+ return src;
+}
+
+variable_storage *
+ir_to_mesa_visitor::find_variable_storage(ir_variable *var)
+{
+
+ variable_storage *entry;
+
+ foreach_iter(exec_list_iterator, iter, this->variables) {
+ entry = (variable_storage *)iter.get();
+
+ if (entry->var == var)
+ return entry;
+ }
+
+ return NULL;
+}
+
+void
+ir_to_mesa_visitor::visit(ir_variable *ir)
+{
+ if (strcmp(ir->name, "gl_FragCoord") == 0) {
+ struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog;
+
+ fp->OriginUpperLeft = ir->origin_upper_left;
+ fp->PixelCenterInteger = ir->pixel_center_integer;
+
+ } else if (strcmp(ir->name, "gl_FragDepth") == 0) {
+ struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog;
+ switch (ir->depth_layout) {
+ case ir_depth_layout_none:
+ fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_NONE;
+ break;
+ case ir_depth_layout_any:
+ fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_ANY;
+ break;
+ case ir_depth_layout_greater:
+ fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_GREATER;
+ break;
+ case ir_depth_layout_less:
+ fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_LESS;
+ break;
+ case ir_depth_layout_unchanged:
+ fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_UNCHANGED;
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ }
+
+ if (ir->mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) {
+ unsigned int i;
+ const ir_state_slot *const slots = ir->state_slots;
+ assert(ir->state_slots != NULL);
+
+ /* Check if this statevar's setup in the STATE file exactly
+ * matches how we'll want to reference it as a
+ * struct/array/whatever. If not, then we need to move it into
+ * temporary storage and hope that it'll get copy-propagated
+ * out.
+ */
+ for (i = 0; i < ir->num_state_slots; i++) {
+ if (slots[i].swizzle != SWIZZLE_XYZW) {
+ break;
+ }
+ }
+
+ struct variable_storage *storage;
+ dst_reg dst;
+ if (i == ir->num_state_slots) {
+ /* We'll set the index later. */
+ storage = new(mem_ctx) variable_storage(ir, PROGRAM_STATE_VAR, -1);
+ this->variables.push_tail(storage);
+
+ dst = undef_dst;
+ } else {
+ /* The variable_storage constructor allocates slots based on the size
+ * of the type. However, this had better match the number of state
+ * elements that we're going to copy into the new temporary.
+ */
+ assert(ir->num_state_slots == type_size(ir->type));
+
+ storage = new(mem_ctx) variable_storage(ir, PROGRAM_TEMPORARY,
+ this->next_temp);
+ this->variables.push_tail(storage);
+ this->next_temp += type_size(ir->type);
+
+ dst = dst_reg(src_reg(PROGRAM_TEMPORARY, storage->index, NULL));
+ }
+
+
+ for (unsigned int i = 0; i < ir->num_state_slots; i++) {
+ int index = _mesa_add_state_reference(this->prog->Parameters,
+ (gl_state_index *)slots[i].tokens);
+
+ if (storage->file == PROGRAM_STATE_VAR) {
+ if (storage->index == -1) {
+ storage->index = index;
+ } else {
+ assert(index == storage->index + (int)i);
+ }
+ } else {
+ src_reg src(PROGRAM_STATE_VAR, index, NULL);
+ src.swizzle = slots[i].swizzle;
+ emit(ir, OPCODE_MOV, dst, src);
+ /* even a float takes up a whole vec4 reg in a struct/array. */
+ dst.index++;
+ }
+ }
+
+ if (storage->file == PROGRAM_TEMPORARY &&
+ dst.index != storage->index + ir->num_state_slots) {
+ fail_link(this->shader_program,
+ "failed to load builtin uniform `%s' (%d/%d regs loaded)\n",
+ ir->name, dst.index - storage->index,
+ type_size(ir->type));
+ }
+ }
+}
+
+void
+ir_to_mesa_visitor::visit(ir_loop *ir)
+{
+ ir_dereference_variable *counter = NULL;
+
+ if (ir->counter != NULL)
+ counter = new(ir) ir_dereference_variable(ir->counter);
+
+ if (ir->from != NULL) {
+ assert(ir->counter != NULL);
+
+ ir_assignment *a = new(ir) ir_assignment(counter, ir->from, NULL);
+
+ a->accept(this);
+ delete a;
+ }
+
+ emit(NULL, OPCODE_BGNLOOP);
+
+ if (ir->to) {
+ ir_expression *e =
+ new(ir) ir_expression(ir->cmp, glsl_type::bool_type,
+ counter, ir->to);
+ ir_if *if_stmt = new(ir) ir_if(e);
+
+ ir_loop_jump *brk = new(ir) ir_loop_jump(ir_loop_jump::jump_break);
+
+ if_stmt->then_instructions.push_tail(brk);
+
+ if_stmt->accept(this);
+
+ delete if_stmt;
+ delete e;
+ delete brk;
+ }
+
+ visit_exec_list(&ir->body_instructions, this);
+
+ if (ir->increment) {
+ ir_expression *e =
+ new(ir) ir_expression(ir_binop_add, counter->type,
+ counter, ir->increment);
+
+ ir_assignment *a = new(ir) ir_assignment(counter, e, NULL);
+
+ a->accept(this);
+ delete a;
+ delete e;
+ }
+
+ emit(NULL, OPCODE_ENDLOOP);
+}
+
+void
+ir_to_mesa_visitor::visit(ir_loop_jump *ir)
+{
+ switch (ir->mode) {
+ case ir_loop_jump::jump_break:
+ emit(NULL, OPCODE_BRK);
+ break;
+ case ir_loop_jump::jump_continue:
+ emit(NULL, OPCODE_CONT);
+ break;
+ }
+}
+
+
+void
+ir_to_mesa_visitor::visit(ir_function_signature *ir)
+{
+ assert(0);
+ (void)ir;
+}
+
+void
+ir_to_mesa_visitor::visit(ir_function *ir)
+{
+ /* Ignore function bodies other than main() -- we shouldn't see calls to
+ * them since they should all be inlined before we get to ir_to_mesa.
+ */
+ if (strcmp(ir->name, "main") == 0) {
+ const ir_function_signature *sig;
+ exec_list empty;
+
+ sig = ir->matching_signature(&empty);
+
+ assert(sig);
+
+ foreach_iter(exec_list_iterator, iter, sig->body) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+
+ ir->accept(this);
+ }
+ }
+}
+
+GLboolean
+ir_to_mesa_visitor::try_emit_mad(ir_expression *ir, int mul_operand)
+{
+ int nonmul_operand = 1 - mul_operand;
+ src_reg a, b, c;
+
+ ir_expression *expr = ir->operands[mul_operand]->as_expression();
+ if (!expr || expr->operation != ir_binop_mul)
+ return false;
+
+ expr->operands[0]->accept(this);
+ a = this->result;
+ expr->operands[1]->accept(this);
+ b = this->result;
+ ir->operands[nonmul_operand]->accept(this);
+ c = this->result;
+
+ this->result = get_temp(ir->type);
+ emit(ir, OPCODE_MAD, dst_reg(this->result), a, b, c);
+
+ return true;
+}
+
+GLboolean
+ir_to_mesa_visitor::try_emit_sat(ir_expression *ir)
+{
+ /* Saturates were only introduced to vertex programs in
+ * NV_vertex_program3, so don't give them to drivers in the VP.
+ */
+ if (this->prog->Target == GL_VERTEX_PROGRAM_ARB)
+ return false;
+
+ ir_rvalue *sat_src = ir->as_rvalue_to_saturate();
+ if (!sat_src)
+ return false;
+
+ sat_src->accept(this);
+ src_reg src = this->result;
+
+ this->result = get_temp(ir->type);
+ ir_to_mesa_instruction *inst;
+ inst = emit(ir, OPCODE_MOV, dst_reg(this->result), src);
+ inst->saturate = true;
+
+ return true;
+}
+
+void
+ir_to_mesa_visitor::reladdr_to_temp(ir_instruction *ir,
+ src_reg *reg, int *num_reladdr)
+{
+ if (!reg->reladdr)
+ return;
+
+ emit(ir, OPCODE_ARL, address_reg, *reg->reladdr);
+
+ if (*num_reladdr != 1) {
+ src_reg temp = get_temp(glsl_type::vec4_type);
+
+ emit(ir, OPCODE_MOV, dst_reg(temp), *reg);
+ *reg = temp;
+ }
+
+ (*num_reladdr)--;
+}
+
+void
+ir_to_mesa_visitor::emit_swz(ir_expression *ir)
+{
+ /* Assume that the vector operator is in a form compatible with OPCODE_SWZ.
+ * This means that each of the operands is either an immediate value of -1,
+ * 0, or 1, or is a component from one source register (possibly with
+ * negation).
+ */
+ uint8_t components[4] = { 0 };
+ bool negate[4] = { false };
+ ir_variable *var = NULL;
+
+ for (unsigned i = 0; i < ir->type->vector_elements; i++) {
+ ir_rvalue *op = ir->operands[i];
+
+ assert(op->type->is_scalar());
+
+ while (op != NULL) {
+ switch (op->ir_type) {
+ case ir_type_constant: {
+
+ assert(op->type->is_scalar());
+
+ const ir_constant *const c = op->as_constant();
+ if (c->is_one()) {
+ components[i] = SWIZZLE_ONE;
+ } else if (c->is_zero()) {
+ components[i] = SWIZZLE_ZERO;
+ } else if (c->is_negative_one()) {
+ components[i] = SWIZZLE_ONE;
+ negate[i] = true;
+ } else {
+ assert(!"SWZ constant must be 0.0 or 1.0.");
+ }
+
+ op = NULL;
+ break;
+ }
+
+ case ir_type_dereference_variable: {
+ ir_dereference_variable *const deref =
+ (ir_dereference_variable *) op;
+
+ assert((var == NULL) || (deref->var == var));
+ components[i] = SWIZZLE_X;
+ var = deref->var;
+ op = NULL;
+ break;
+ }
+
+ case ir_type_expression: {
+ ir_expression *const expr = (ir_expression *) op;
+
+ assert(expr->operation == ir_unop_neg);
+ negate[i] = true;
+
+ op = expr->operands[0];
+ break;
+ }
+
+ case ir_type_swizzle: {
+ ir_swizzle *const swiz = (ir_swizzle *) op;
+
+ components[i] = swiz->mask.x;
+ op = swiz->val;
+ break;
+ }
+
+ default:
+ assert(!"Should not get here.");
+ return;
+ }
+ }
+ }
+
+ assert(var != NULL);
+
+ ir_dereference_variable *const deref =
+ new(mem_ctx) ir_dereference_variable(var);
+
+ this->result.file = PROGRAM_UNDEFINED;
+ deref->accept(this);
+ if (this->result.file == PROGRAM_UNDEFINED) {
+ ir_print_visitor v;
+ printf("Failed to get tree for expression operand:\n");
+ deref->accept(&v);
+ exit(1);
+ }
+
+ src_reg src;
+
+ src = this->result;
+ src.swizzle = MAKE_SWIZZLE4(components[0],
+ components[1],
+ components[2],
+ components[3]);
+ src.negate = ((unsigned(negate[0]) << 0)
+ | (unsigned(negate[1]) << 1)
+ | (unsigned(negate[2]) << 2)
+ | (unsigned(negate[3]) << 3));
+
+ /* Storage for our result. Ideally for an assignment we'd be using the
+ * actual storage for the result here, instead.
+ */
+ const src_reg result_src = get_temp(ir->type);
+ dst_reg result_dst = dst_reg(result_src);
+
+ /* Limit writes to the channels that will be used by result_src later.
+ * This does limit this temp's use as a temporary for multi-instruction
+ * sequences.
+ */
+ result_dst.writemask = (1 << ir->type->vector_elements) - 1;
+
+ emit(ir, OPCODE_SWZ, result_dst, src);
+ this->result = result_src;
+}
+
+void
+ir_to_mesa_visitor::visit(ir_expression *ir)
+{
+ unsigned int operand;
+ src_reg op[Elements(ir->operands)];
+ src_reg result_src;
+ dst_reg result_dst;
+
+ /* Quick peephole: Emit OPCODE_MAD(a, b, c) instead of ADD(MUL(a, b), c)
+ */
+ if (ir->operation == ir_binop_add) {
+ if (try_emit_mad(ir, 1))
+ return;
+ if (try_emit_mad(ir, 0))
+ return;
+ }
+ if (try_emit_sat(ir))
+ return;
+
+ if (ir->operation == ir_quadop_vector) {
+ this->emit_swz(ir);
+ return;
+ }
+
+ for (operand = 0; operand < ir->get_num_operands(); operand++) {
+ this->result.file = PROGRAM_UNDEFINED;
+ ir->operands[operand]->accept(this);
+ if (this->result.file == PROGRAM_UNDEFINED) {
+ ir_print_visitor v;
+ printf("Failed to get tree for expression operand:\n");
+ ir->operands[operand]->accept(&v);
+ exit(1);
+ }
+ op[operand] = this->result;
+
+ /* Matrix expression operands should have been broken down to vector
+ * operations already.
+ */
+ assert(!ir->operands[operand]->type->is_matrix());
+ }
+
+ int vector_elements = ir->operands[0]->type->vector_elements;
+ if (ir->operands[1]) {
+ vector_elements = MAX2(vector_elements,
+ ir->operands[1]->type->vector_elements);
+ }
+
+ this->result.file = PROGRAM_UNDEFINED;
+
+ /* Storage for our result. Ideally for an assignment we'd be using
+ * the actual storage for the result here, instead.
+ */
+ result_src = get_temp(ir->type);
+ /* convenience for the emit functions below. */
+ result_dst = dst_reg(result_src);
+ /* Limit writes to the channels that will be used by result_src later.
+ * This does limit this temp's use as a temporary for multi-instruction
+ * sequences.
+ */
+ result_dst.writemask = (1 << ir->type->vector_elements) - 1;
+
+ switch (ir->operation) {
+ case ir_unop_logic_not:
+ emit(ir, OPCODE_SEQ, result_dst, op[0], src_reg_for_float(0.0));
+ break;
+ case ir_unop_neg:
+ op[0].negate = ~op[0].negate;
+ result_src = op[0];
+ break;
+ case ir_unop_abs:
+ emit(ir, OPCODE_ABS, result_dst, op[0]);
+ break;
+ case ir_unop_sign:
+ emit(ir, OPCODE_SSG, result_dst, op[0]);
+ break;
+ case ir_unop_rcp:
+ emit_scalar(ir, OPCODE_RCP, result_dst, op[0]);
+ break;
+
+ case ir_unop_exp2:
+ emit_scalar(ir, OPCODE_EX2, result_dst, op[0]);
+ break;
+ case ir_unop_exp:
+ case ir_unop_log:
+ assert(!"not reached: should be handled by ir_explog_to_explog2");
+ break;
+ case ir_unop_log2:
+ emit_scalar(ir, OPCODE_LG2, result_dst, op[0]);
+ break;
+ case ir_unop_sin:
+ emit_scalar(ir, OPCODE_SIN, result_dst, op[0]);
+ break;
+ case ir_unop_cos:
+ emit_scalar(ir, OPCODE_COS, result_dst, op[0]);
+ break;
+ case ir_unop_sin_reduced:
+ emit_scs(ir, OPCODE_SIN, result_dst, op[0]);
+ break;
+ case ir_unop_cos_reduced:
+ emit_scs(ir, OPCODE_COS, result_dst, op[0]);
+ break;
+
+ case ir_unop_dFdx:
+ emit(ir, OPCODE_DDX, result_dst, op[0]);
+ break;
+ case ir_unop_dFdy:
+ emit(ir, OPCODE_DDY, result_dst, op[0]);
+ break;
+
+ case ir_unop_noise: {
+ const enum prog_opcode opcode =
+ prog_opcode(OPCODE_NOISE1
+ + (ir->operands[0]->type->vector_elements) - 1);
+ assert((opcode >= OPCODE_NOISE1) && (opcode <= OPCODE_NOISE4));
+
+ emit(ir, opcode, result_dst, op[0]);
+ break;
+ }
+
+ case ir_binop_add:
+ emit(ir, OPCODE_ADD, result_dst, op[0], op[1]);
+ break;
+ case ir_binop_sub:
+ emit(ir, OPCODE_SUB, result_dst, op[0], op[1]);
+ break;
+
+ case ir_binop_mul:
+ emit(ir, OPCODE_MUL, result_dst, op[0], op[1]);
+ break;
+ case ir_binop_div:
+ assert(!"not reached: should be handled by ir_div_to_mul_rcp");
+ case ir_binop_mod:
+ assert(!"ir_binop_mod should have been converted to b * fract(a/b)");
+ break;
+
+ case ir_binop_less:
+ emit(ir, OPCODE_SLT, result_dst, op[0], op[1]);
+ break;
+ case ir_binop_greater:
+ emit(ir, OPCODE_SGT, result_dst, op[0], op[1]);
+ break;
+ case ir_binop_lequal:
+ emit(ir, OPCODE_SLE, result_dst, op[0], op[1]);
+ break;
+ case ir_binop_gequal:
+ emit(ir, OPCODE_SGE, result_dst, op[0], op[1]);
+ break;
+ case ir_binop_equal:
+ emit(ir, OPCODE_SEQ, result_dst, op[0], op[1]);
+ break;
+ case ir_binop_nequal:
+ emit(ir, OPCODE_SNE, result_dst, op[0], op[1]);
+ break;
+ case ir_binop_all_equal:
+ /* "==" operator producing a scalar boolean. */
+ if (ir->operands[0]->type->is_vector() ||
+ ir->operands[1]->type->is_vector()) {
+ src_reg temp = get_temp(glsl_type::vec4_type);
+ emit(ir, OPCODE_SNE, dst_reg(temp), op[0], op[1]);
+ emit_dp(ir, result_dst, temp, temp, vector_elements);
+ emit(ir, OPCODE_SEQ, result_dst, result_src, src_reg_for_float(0.0));
+ } else {
+ emit(ir, OPCODE_SEQ, result_dst, op[0], op[1]);
+ }
+ break;
+ case ir_binop_any_nequal:
+ /* "!=" operator producing a scalar boolean. */
+ if (ir->operands[0]->type->is_vector() ||
+ ir->operands[1]->type->is_vector()) {
+ src_reg temp = get_temp(glsl_type::vec4_type);
+ emit(ir, OPCODE_SNE, dst_reg(temp), op[0], op[1]);
+ emit_dp(ir, result_dst, temp, temp, vector_elements);
+ emit(ir, OPCODE_SNE, result_dst, result_src, src_reg_for_float(0.0));
+ } else {
+ emit(ir, OPCODE_SNE, result_dst, op[0], op[1]);
+ }
+ break;
+
+ case ir_unop_any:
+ assert(ir->operands[0]->type->is_vector());
+ emit_dp(ir, result_dst, op[0], op[0],
+ ir->operands[0]->type->vector_elements);
+ emit(ir, OPCODE_SNE, result_dst, result_src, src_reg_for_float(0.0));
+ break;
+
+ case ir_binop_logic_xor:
+ emit(ir, OPCODE_SNE, result_dst, op[0], op[1]);
+ break;
+
+ case ir_binop_logic_or:
+ /* This could be a saturated add and skip the SNE. */
+ emit(ir, OPCODE_ADD, result_dst, op[0], op[1]);
+ emit(ir, OPCODE_SNE, result_dst, result_src, src_reg_for_float(0.0));
+ break;
+
+ case ir_binop_logic_and:
+ /* the bool args are stored as float 0.0 or 1.0, so "mul" gives us "and". */
+ emit(ir, OPCODE_MUL, result_dst, op[0], op[1]);
+ break;
+
+ case ir_binop_dot:
+ assert(ir->operands[0]->type->is_vector());
+ assert(ir->operands[0]->type == ir->operands[1]->type);
+ emit_dp(ir, result_dst, op[0], op[1],
+ ir->operands[0]->type->vector_elements);
+ break;
+
+ case ir_unop_sqrt:
+ /* sqrt(x) = x * rsq(x). */
+ emit_scalar(ir, OPCODE_RSQ, result_dst, op[0]);
+ emit(ir, OPCODE_MUL, result_dst, result_src, op[0]);
+ /* For incoming channels <= 0, set the result to 0. */
+ op[0].negate = ~op[0].negate;
+ emit(ir, OPCODE_CMP, result_dst,
+ op[0], result_src, src_reg_for_float(0.0));
+ break;
+ case ir_unop_rsq:
+ emit_scalar(ir, OPCODE_RSQ, result_dst, op[0]);
+ break;
+ case ir_unop_i2f:
+ case ir_unop_b2f:
+ case ir_unop_b2i:
+ /* Mesa IR lacks types, ints are stored as truncated floats. */
+ result_src = op[0];
+ break;
+ case ir_unop_f2i:
+ emit(ir, OPCODE_TRUNC, result_dst, op[0]);
+ break;
+ case ir_unop_f2b:
+ case ir_unop_i2b:
+ emit(ir, OPCODE_SNE, result_dst,
+ op[0], src_reg_for_float(0.0));
+ break;
+ case ir_unop_trunc:
+ emit(ir, OPCODE_TRUNC, result_dst, op[0]);
+ break;
+ case ir_unop_ceil:
+ op[0].negate = ~op[0].negate;
+ emit(ir, OPCODE_FLR, result_dst, op[0]);
+ result_src.negate = ~result_src.negate;
+ break;
+ case ir_unop_floor:
+ emit(ir, OPCODE_FLR, result_dst, op[0]);
+ break;
+ case ir_unop_fract:
+ emit(ir, OPCODE_FRC, result_dst, op[0]);
+ break;
+
+ case ir_binop_min:
+ emit(ir, OPCODE_MIN, result_dst, op[0], op[1]);
+ break;
+ case ir_binop_max:
+ emit(ir, OPCODE_MAX, result_dst, op[0], op[1]);
+ break;
+ case ir_binop_pow:
+ emit_scalar(ir, OPCODE_POW, result_dst, op[0], op[1]);
+ break;
+
+ case ir_unop_bit_not:
+ case ir_unop_u2f:
+ case ir_binop_lshift:
+ case ir_binop_rshift:
+ case ir_binop_bit_and:
+ case ir_binop_bit_xor:
+ case ir_binop_bit_or:
+ case ir_unop_round_even:
+ assert(!"GLSL 1.30 features unsupported");
+ break;
+
+ case ir_quadop_vector:
+ /* This operation should have already been handled.
+ */
+ assert(!"Should not get here.");
+ break;
+ }
+
+ this->result = result_src;
+}
+
+
+void
+ir_to_mesa_visitor::visit(ir_swizzle *ir)
+{
+ src_reg src;
+ int i;
+ int swizzle[4];
+
+ /* Note that this is only swizzles in expressions, not those on the left
+ * hand side of an assignment, which do write masking. See ir_assignment
+ * for that.
+ */
+
+ ir->val->accept(this);
+ src = this->result;
+ assert(src.file != PROGRAM_UNDEFINED);
+
+ for (i = 0; i < 4; i++) {
+ if (i < ir->type->vector_elements) {
+ switch (i) {
+ case 0:
+ swizzle[i] = GET_SWZ(src.swizzle, ir->mask.x);
+ break;
+ case 1:
+ swizzle[i] = GET_SWZ(src.swizzle, ir->mask.y);
+ break;
+ case 2:
+ swizzle[i] = GET_SWZ(src.swizzle, ir->mask.z);
+ break;
+ case 3:
+ swizzle[i] = GET_SWZ(src.swizzle, ir->mask.w);
+ break;
+ }
+ } else {
+ /* If the type is smaller than a vec4, replicate the last
+ * channel out.
+ */
+ swizzle[i] = swizzle[ir->type->vector_elements - 1];
+ }
+ }
+
+ src.swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
+
+ this->result = src;
+}
+
+void
+ir_to_mesa_visitor::visit(ir_dereference_variable *ir)
+{
+ variable_storage *entry = find_variable_storage(ir->var);
+ ir_variable *var = ir->var;
+
+ if (!entry) {
+ switch (var->mode) {
+ case ir_var_uniform:
+ entry = new(mem_ctx) variable_storage(var, PROGRAM_UNIFORM,
+ var->location);
+ this->variables.push_tail(entry);
+ break;
+ case ir_var_in:
+ case ir_var_inout:
+ /* The linker assigns locations for varyings and attributes,
+ * including deprecated builtins (like gl_Color), user-assign
+ * generic attributes (glBindVertexLocation), and
+ * user-defined varyings.
+ *
+ * FINISHME: We would hit this path for function arguments. Fix!
+ */
+ assert(var->location != -1);
+ entry = new(mem_ctx) variable_storage(var,
+ PROGRAM_INPUT,
+ var->location);
+ if (this->prog->Target == GL_VERTEX_PROGRAM_ARB &&
+ var->location >= VERT_ATTRIB_GENERIC0) {
+ _mesa_add_attribute(this->prog->Attributes,
+ var->name,
+ _mesa_sizeof_glsl_type(var->type->gl_type),
+ var->type->gl_type,
+ var->location - VERT_ATTRIB_GENERIC0);
+ }
+ break;
+ case ir_var_out:
+ assert(var->location != -1);
+ entry = new(mem_ctx) variable_storage(var,
+ PROGRAM_OUTPUT,
+ var->location);
+ break;
+ case ir_var_system_value:
+ entry = new(mem_ctx) variable_storage(var,
+ PROGRAM_SYSTEM_VALUE,
+ var->location);
+ break;
+ case ir_var_auto:
+ case ir_var_temporary:
+ entry = new(mem_ctx) variable_storage(var, PROGRAM_TEMPORARY,
+ this->next_temp);
+ this->variables.push_tail(entry);
+
+ next_temp += type_size(var->type);
+ break;
+ }
+
+ if (!entry) {
+ printf("Failed to make storage for %s\n", var->name);
+ exit(1);
+ }
+ }
+
+ this->result = src_reg(entry->file, entry->index, var->type);
+}
+
+void
+ir_to_mesa_visitor::visit(ir_dereference_array *ir)
+{
+ ir_constant *index;
+ src_reg src;
+ int element_size = type_size(ir->type);
+
+ index = ir->array_index->constant_expression_value();
+
+ ir->array->accept(this);
+ src = this->result;
+
+ if (index) {
+ src.index += index->value.i[0] * element_size;
+ } else {
+ src_reg array_base = this->result;
+ /* Variable index array dereference. It eats the "vec4" of the
+ * base of the array and an index that offsets the Mesa register
+ * index.
+ */
+ ir->array_index->accept(this);
+
+ src_reg index_reg;
+
+ if (element_size == 1) {
+ index_reg = this->result;
+ } else {
+ index_reg = get_temp(glsl_type::float_type);
+
+ emit(ir, OPCODE_MUL, dst_reg(index_reg),
+ this->result, src_reg_for_float(element_size));
+ }
+
+ src.reladdr = ralloc(mem_ctx, src_reg);
+ memcpy(src.reladdr, &index_reg, sizeof(index_reg));
+ }
+
+ /* If the type is smaller than a vec4, replicate the last channel out. */
+ if (ir->type->is_scalar() || ir->type->is_vector())
+ src.swizzle = swizzle_for_size(ir->type->vector_elements);
+ else
+ src.swizzle = SWIZZLE_NOOP;
+
+ this->result = src;
+}
+
+void
+ir_to_mesa_visitor::visit(ir_dereference_record *ir)
+{
+ unsigned int i;
+ const glsl_type *struct_type = ir->record->type;
+ int offset = 0;
+
+ ir->record->accept(this);
+
+ for (i = 0; i < struct_type->length; i++) {
+ if (strcmp(struct_type->fields.structure[i].name, ir->field) == 0)
+ break;
+ offset += type_size(struct_type->fields.structure[i].type);
+ }
+
+ /* If the type is smaller than a vec4, replicate the last channel out. */
+ if (ir->type->is_scalar() || ir->type->is_vector())
+ this->result.swizzle = swizzle_for_size(ir->type->vector_elements);
+ else
+ this->result.swizzle = SWIZZLE_NOOP;
+
+ this->result.index += offset;
+}
+
+/**
+ * We want to be careful in assignment setup to hit the actual storage
+ * instead of potentially using a temporary like we might with the
+ * ir_dereference handler.
+ */
+static dst_reg
+get_assignment_lhs(ir_dereference *ir, ir_to_mesa_visitor *v)
+{
+ /* The LHS must be a dereference. If the LHS is a variable indexed array
+ * access of a vector, it must be separated into a series conditional moves
+ * before reaching this point (see ir_vec_index_to_cond_assign).
+ */
+ assert(ir->as_dereference());
+ ir_dereference_array *deref_array = ir->as_dereference_array();
+ if (deref_array) {
+ assert(!deref_array->array->type->is_vector());
+ }
+
+ /* Use the rvalue deref handler for the most part. We'll ignore
+ * swizzles in it and write swizzles using writemask, though.
+ */
+ ir->accept(v);
+ return dst_reg(v->result);
+}
+
+/**
+ * Process the condition of a conditional assignment
+ *
+ * Examines the condition of a conditional assignment to generate the optimal
+ * first operand of a \c CMP instruction. If the condition is a relational
+ * operator with 0 (e.g., \c ir_binop_less), the value being compared will be
+ * used as the source for the \c CMP instruction. Otherwise the comparison
+ * is processed to a boolean result, and the boolean result is used as the
+ * operand to the CMP instruction.
+ */
+bool
+ir_to_mesa_visitor::process_move_condition(ir_rvalue *ir)
+{
+ ir_rvalue *src_ir = ir;
+ bool negate = true;
+ bool switch_order = false;
+
+ ir_expression *const expr = ir->as_expression();
+ if ((expr != NULL) && (expr->get_num_operands() == 2)) {
+ bool zero_on_left = false;
+
+ if (expr->operands[0]->is_zero()) {
+ src_ir = expr->operands[1];
+ zero_on_left = true;
+ } else if (expr->operands[1]->is_zero()) {
+ src_ir = expr->operands[0];
+ zero_on_left = false;
+ }
+
+ /* a is - 0 + - 0 +
+ * (a < 0) T F F ( a < 0) T F F
+ * (0 < a) F F T (-a < 0) F F T
+ * (a <= 0) T T F (-a < 0) F F T (swap order of other operands)
+ * (0 <= a) F T T ( a < 0) T F F (swap order of other operands)
+ * (a > 0) F F T (-a < 0) F F T
+ * (0 > a) T F F ( a < 0) T F F
+ * (a >= 0) F T T ( a < 0) T F F (swap order of other operands)
+ * (0 >= a) T T F (-a < 0) F F T (swap order of other operands)
+ *
+ * Note that exchanging the order of 0 and 'a' in the comparison simply
+ * means that the value of 'a' should be negated.
+ */
+ if (src_ir != ir) {
+ switch (expr->operation) {
+ case ir_binop_less:
+ switch_order = false;
+ negate = zero_on_left;
+ break;
+
+ case ir_binop_greater:
+ switch_order = false;
+ negate = !zero_on_left;
+ break;
+
+ case ir_binop_lequal:
+ switch_order = true;
+ negate = !zero_on_left;
+ break;
+
+ case ir_binop_gequal:
+ switch_order = true;
+ negate = zero_on_left;
+ break;
+
+ default:
+ /* This isn't the right kind of comparison afterall, so make sure
+ * the whole condition is visited.
+ */
+ src_ir = ir;
+ break;
+ }
+ }
+ }
+
+ src_ir->accept(this);
+
+ /* We use the OPCODE_CMP (a < 0 ? b : c) for conditional moves, and the
+ * condition we produced is 0.0 or 1.0. By flipping the sign, we can
+ * choose which value OPCODE_CMP produces without an extra instruction
+ * computing the condition.
+ */
+ if (negate)
+ this->result.negate = ~this->result.negate;
+
+ return switch_order;
+}
+
+void
+ir_to_mesa_visitor::visit(ir_assignment *ir)
+{
+ dst_reg l;
+ src_reg r;
+ int i;
+
+ ir->rhs->accept(this);
+ r = this->result;
+
+ l = get_assignment_lhs(ir->lhs, this);
+
+ /* FINISHME: This should really set to the correct maximal writemask for each
+ * FINISHME: component written (in the loops below). This case can only
+ * FINISHME: occur for matrices, arrays, and structures.
+ */
+ if (ir->write_mask == 0) {
+ assert(!ir->lhs->type->is_scalar() && !ir->lhs->type->is_vector());
+ l.writemask = WRITEMASK_XYZW;
+ } else if (ir->lhs->type->is_scalar()) {
+ /* FINISHME: This hack makes writing to gl_FragDepth, which lives in the
+ * FINISHME: W component of fragment shader output zero, work correctly.
+ */
+ l.writemask = WRITEMASK_XYZW;
+ } else {
+ int swizzles[4];
+ int first_enabled_chan = 0;
+ int rhs_chan = 0;
+
+ assert(ir->lhs->type->is_vector());
+ l.writemask = ir->write_mask;
+
+ for (int i = 0; i < 4; i++) {
+ if (l.writemask & (1 << i)) {
+ first_enabled_chan = GET_SWZ(r.swizzle, i);
+ break;
+ }
+ }
+
+ /* Swizzle a small RHS vector into the channels being written.
+ *
+ * glsl ir treats write_mask as dictating how many channels are
+ * present on the RHS while Mesa IR treats write_mask as just
+ * showing which channels of the vec4 RHS get written.
+ */
+ for (int i = 0; i < 4; i++) {
+ if (l.writemask & (1 << i))
+ swizzles[i] = GET_SWZ(r.swizzle, rhs_chan++);
+ else
+ swizzles[i] = first_enabled_chan;
+ }
+ r.swizzle = MAKE_SWIZZLE4(swizzles[0], swizzles[1],
+ swizzles[2], swizzles[3]);
+ }
+
+ assert(l.file != PROGRAM_UNDEFINED);
+ assert(r.file != PROGRAM_UNDEFINED);
+
+ if (ir->condition) {
+ const bool switch_order = this->process_move_condition(ir->condition);
+ src_reg condition = this->result;
+
+ for (i = 0; i < type_size(ir->lhs->type); i++) {
+ if (switch_order) {
+ emit(ir, OPCODE_CMP, l, condition, src_reg(l), r);
+ } else {
+ emit(ir, OPCODE_CMP, l, condition, r, src_reg(l));
+ }
+
+ l.index++;
+ r.index++;
+ }
+ } else {
+ for (i = 0; i < type_size(ir->lhs->type); i++) {
+ emit(ir, OPCODE_MOV, l, r);
+ l.index++;
+ r.index++;
+ }
+ }
+}
+
+
+void
+ir_to_mesa_visitor::visit(ir_constant *ir)
+{
+ src_reg src;
+ GLfloat stack_vals[4] = { 0 };
+ GLfloat *values = stack_vals;
+ unsigned int i;
+
+ /* Unfortunately, 4 floats is all we can get into
+ * _mesa_add_unnamed_constant. So, make a temp to store an
+ * aggregate constant and move each constant value into it. If we
+ * get lucky, copy propagation will eliminate the extra moves.
+ */
+
+ if (ir->type->base_type == GLSL_TYPE_STRUCT) {
+ src_reg temp_base = get_temp(ir->type);
+ dst_reg temp = dst_reg(temp_base);
+
+ foreach_iter(exec_list_iterator, iter, ir->components) {
+ ir_constant *field_value = (ir_constant *)iter.get();
+ int size = type_size(field_value->type);
+
+ assert(size > 0);
+
+ field_value->accept(this);
+ src = this->result;
+
+ for (i = 0; i < (unsigned int)size; i++) {
+ emit(ir, OPCODE_MOV, temp, src);
+
+ src.index++;
+ temp.index++;
+ }
+ }
+ this->result = temp_base;
+ return;
+ }
+
+ if (ir->type->is_array()) {
+ src_reg temp_base = get_temp(ir->type);
+ dst_reg temp = dst_reg(temp_base);
+ int size = type_size(ir->type->fields.array);
+
+ assert(size > 0);
+
+ for (i = 0; i < ir->type->length; i++) {
+ ir->array_elements[i]->accept(this);
+ src = this->result;
+ for (int j = 0; j < size; j++) {
+ emit(ir, OPCODE_MOV, temp, src);
+
+ src.index++;
+ temp.index++;
+ }
+ }
+ this->result = temp_base;
+ return;
+ }
+
+ if (ir->type->is_matrix()) {
+ src_reg mat = get_temp(ir->type);
+ dst_reg mat_column = dst_reg(mat);
+
+ for (i = 0; i < ir->type->matrix_columns; i++) {
+ assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+ values = &ir->value.f[i * ir->type->vector_elements];
+
+ src = src_reg(PROGRAM_CONSTANT, -1, NULL);
+ src.index = _mesa_add_unnamed_constant(this->prog->Parameters,
+ values,
+ ir->type->vector_elements,
+ &src.swizzle);
+ emit(ir, OPCODE_MOV, mat_column, src);
+
+ mat_column.index++;
+ }
+
+ this->result = mat;
+ return;
+ }
+
+ src.file = PROGRAM_CONSTANT;
+ switch (ir->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ values = &ir->value.f[0];
+ break;
+ case GLSL_TYPE_UINT:
+ for (i = 0; i < ir->type->vector_elements; i++) {
+ values[i] = ir->value.u[i];
+ }
+ break;
+ case GLSL_TYPE_INT:
+ for (i = 0; i < ir->type->vector_elements; i++) {
+ values[i] = ir->value.i[i];
+ }
+ break;
+ case GLSL_TYPE_BOOL:
+ for (i = 0; i < ir->type->vector_elements; i++) {
+ values[i] = ir->value.b[i];
+ }
+ break;
+ default:
+ assert(!"Non-float/uint/int/bool constant");
+ }
+
+ this->result = src_reg(PROGRAM_CONSTANT, -1, ir->type);
+ this->result.index = _mesa_add_unnamed_constant(this->prog->Parameters,
+ values,
+ ir->type->vector_elements,
+ &this->result.swizzle);
+}
+
+function_entry *
+ir_to_mesa_visitor::get_function_signature(ir_function_signature *sig)
+{
+ function_entry *entry;
+
+ foreach_iter(exec_list_iterator, iter, this->function_signatures) {
+ entry = (function_entry *)iter.get();
+
+ if (entry->sig == sig)
+ return entry;
+ }
+
+ entry = ralloc(mem_ctx, function_entry);
+ entry->sig = sig;
+ entry->sig_id = this->next_signature_id++;
+ entry->bgn_inst = NULL;
+
+ /* Allocate storage for all the parameters. */
+ foreach_iter(exec_list_iterator, iter, sig->parameters) {
+ ir_variable *param = (ir_variable *)iter.get();
+ variable_storage *storage;
+
+ storage = find_variable_storage(param);
+ assert(!storage);
+
+ storage = new(mem_ctx) variable_storage(param, PROGRAM_TEMPORARY,
+ this->next_temp);
+ this->variables.push_tail(storage);
+
+ this->next_temp += type_size(param->type);
+ }
+
+ if (!sig->return_type->is_void()) {
+ entry->return_reg = get_temp(sig->return_type);
+ } else {
+ entry->return_reg = undef_src;
+ }
+
+ this->function_signatures.push_tail(entry);
+ return entry;
+}
+
+void
+ir_to_mesa_visitor::visit(ir_call *ir)
+{
+ ir_to_mesa_instruction *call_inst;
+ ir_function_signature *sig = ir->get_callee();
+ function_entry *entry = get_function_signature(sig);
+ int i;
+
+ /* Process in parameters. */
+ exec_list_iterator sig_iter = sig->parameters.iterator();
+ foreach_iter(exec_list_iterator, iter, *ir) {
+ ir_rvalue *param_rval = (ir_rvalue *)iter.get();
+ ir_variable *param = (ir_variable *)sig_iter.get();
+
+ if (param->mode == ir_var_in ||
+ param->mode == ir_var_inout) {
+ variable_storage *storage = find_variable_storage(param);
+ assert(storage);
+
+ param_rval->accept(this);
+ src_reg r = this->result;
+
+ dst_reg l;
+ l.file = storage->file;
+ l.index = storage->index;
+ l.reladdr = NULL;
+ l.writemask = WRITEMASK_XYZW;
+ l.cond_mask = COND_TR;
+
+ for (i = 0; i < type_size(param->type); i++) {
+ emit(ir, OPCODE_MOV, l, r);
+ l.index++;
+ r.index++;
+ }
+ }
+
+ sig_iter.next();
+ }
+ assert(!sig_iter.has_next());
+
+ /* Emit call instruction */
+ call_inst = emit(ir, OPCODE_CAL);
+ call_inst->function = entry;
+
+ /* Process out parameters. */
+ sig_iter = sig->parameters.iterator();
+ foreach_iter(exec_list_iterator, iter, *ir) {
+ ir_rvalue *param_rval = (ir_rvalue *)iter.get();
+ ir_variable *param = (ir_variable *)sig_iter.get();
+
+ if (param->mode == ir_var_out ||
+ param->mode == ir_var_inout) {
+ variable_storage *storage = find_variable_storage(param);
+ assert(storage);
+
+ src_reg r;
+ r.file = storage->file;
+ r.index = storage->index;
+ r.reladdr = NULL;
+ r.swizzle = SWIZZLE_NOOP;
+ r.negate = 0;
+
+ param_rval->accept(this);
+ dst_reg l = dst_reg(this->result);
+
+ for (i = 0; i < type_size(param->type); i++) {
+ emit(ir, OPCODE_MOV, l, r);
+ l.index++;
+ r.index++;
+ }
+ }
+
+ sig_iter.next();
+ }
+ assert(!sig_iter.has_next());
+
+ /* Process return value. */
+ this->result = entry->return_reg;
+}
+
+void
+ir_to_mesa_visitor::visit(ir_texture *ir)
+{
+ src_reg result_src, coord, lod_info, projector;
+ dst_reg result_dst, coord_dst;
+ ir_to_mesa_instruction *inst = NULL;
+ prog_opcode opcode = OPCODE_NOP;
+
+ ir->coordinate->accept(this);
+
+ /* Put our coords in a temp. We'll need to modify them for shadow,
+ * projection, or LOD, so the only case we'd use it as is is if
+ * we're doing plain old texturing. Mesa IR optimization should
+ * handle cleaning up our mess in that case.
+ */
+ coord = get_temp(glsl_type::vec4_type);
+ coord_dst = dst_reg(coord);
+ emit(ir, OPCODE_MOV, coord_dst, this->result);
+
+ if (ir->projector) {
+ ir->projector->accept(this);
+ projector = this->result;
+ }
+
+ /* Storage for our result. Ideally for an assignment we'd be using
+ * the actual storage for the result here, instead.
+ */
+ result_src = get_temp(glsl_type::vec4_type);
+ result_dst = dst_reg(result_src);
+
+ switch (ir->op) {
+ case ir_tex:
+ opcode = OPCODE_TEX;
+ break;
+ case ir_txb:
+ opcode = OPCODE_TXB;
+ ir->lod_info.bias->accept(this);
+ lod_info = this->result;
+ break;
+ case ir_txl:
+ opcode = OPCODE_TXL;
+ ir->lod_info.lod->accept(this);
+ lod_info = this->result;
+ break;
+ case ir_txd:
+ case ir_txf:
+ assert(!"GLSL 1.30 features unsupported");
+ break;
+ }
+
+ if (ir->projector) {
+ if (opcode == OPCODE_TEX) {
+ /* Slot the projector in as the last component of the coord. */
+ coord_dst.writemask = WRITEMASK_W;
+ emit(ir, OPCODE_MOV, coord_dst, projector);
+ coord_dst.writemask = WRITEMASK_XYZW;
+ opcode = OPCODE_TXP;
+ } else {
+ src_reg coord_w = coord;
+ coord_w.swizzle = SWIZZLE_WWWW;
+
+ /* For the other TEX opcodes there's no projective version
+ * since the last slot is taken up by lod info. Do the
+ * projective divide now.
+ */
+ coord_dst.writemask = WRITEMASK_W;
+ emit(ir, OPCODE_RCP, coord_dst, projector);
+
+ /* In the case where we have to project the coordinates "by hand,"
+ * the shadow comparitor value must also be projected.
+ */
+ src_reg tmp_src = coord;
+ if (ir->shadow_comparitor) {
+ /* Slot the shadow value in as the second to last component of the
+ * coord.
+ */
+ ir->shadow_comparitor->accept(this);
+
+ tmp_src = get_temp(glsl_type::vec4_type);
+ dst_reg tmp_dst = dst_reg(tmp_src);
+
+ tmp_dst.writemask = WRITEMASK_Z;
+ emit(ir, OPCODE_MOV, tmp_dst, this->result);
+
+ tmp_dst.writemask = WRITEMASK_XY;
+ emit(ir, OPCODE_MOV, tmp_dst, coord);
+ }
+
+ coord_dst.writemask = WRITEMASK_XYZ;
+ emit(ir, OPCODE_MUL, coord_dst, tmp_src, coord_w);
+
+ coord_dst.writemask = WRITEMASK_XYZW;
+ coord.swizzle = SWIZZLE_XYZW;
+ }
+ }
+
+ /* If projection is done and the opcode is not OPCODE_TXP, then the shadow
+ * comparitor was put in the correct place (and projected) by the code,
+ * above, that handles by-hand projection.
+ */
+ if (ir->shadow_comparitor && (!ir->projector || opcode == OPCODE_TXP)) {
+ /* Slot the shadow value in as the second to last component of the
+ * coord.
+ */
+ ir->shadow_comparitor->accept(this);
+ coord_dst.writemask = WRITEMASK_Z;
+ emit(ir, OPCODE_MOV, coord_dst, this->result);
+ coord_dst.writemask = WRITEMASK_XYZW;
+ }
+
+ if (opcode == OPCODE_TXL || opcode == OPCODE_TXB) {
+ /* Mesa IR stores lod or lod bias in the last channel of the coords. */
+ coord_dst.writemask = WRITEMASK_W;
+ emit(ir, OPCODE_MOV, coord_dst, lod_info);
+ coord_dst.writemask = WRITEMASK_XYZW;
+ }
+
+ inst = emit(ir, opcode, result_dst, coord);
+
+ if (ir->shadow_comparitor)
+ inst->tex_shadow = GL_TRUE;
+
+ inst->sampler = _mesa_get_sampler_uniform_value(ir->sampler,
+ this->shader_program,
+ this->prog);
+
+ const glsl_type *sampler_type = ir->sampler->type;
+
+ switch (sampler_type->sampler_dimensionality) {
+ case GLSL_SAMPLER_DIM_1D:
+ inst->tex_target = (sampler_type->sampler_array)
+ ? TEXTURE_1D_ARRAY_INDEX : TEXTURE_1D_INDEX;
+ break;
+ case GLSL_SAMPLER_DIM_2D:
+ inst->tex_target = (sampler_type->sampler_array)
+ ? TEXTURE_2D_ARRAY_INDEX : TEXTURE_2D_INDEX;
+ break;
+ case GLSL_SAMPLER_DIM_3D:
+ inst->tex_target = TEXTURE_3D_INDEX;
+ break;
+ case GLSL_SAMPLER_DIM_CUBE:
+ inst->tex_target = TEXTURE_CUBE_INDEX;
+ break;
+ case GLSL_SAMPLER_DIM_RECT:
+ inst->tex_target = TEXTURE_RECT_INDEX;
+ break;
+ case GLSL_SAMPLER_DIM_BUF:
+ assert(!"FINISHME: Implement ARB_texture_buffer_object");
+ break;
+ default:
+ assert(!"Should not get here.");
+ }
+
+ this->result = result_src;
+}
+
+void
+ir_to_mesa_visitor::visit(ir_return *ir)
+{
+ if (ir->get_value()) {
+ dst_reg l;
+ int i;
+
+ assert(current_function);
+
+ ir->get_value()->accept(this);
+ src_reg r = this->result;
+
+ l = dst_reg(current_function->return_reg);
+
+ for (i = 0; i < type_size(current_function->sig->return_type); i++) {
+ emit(ir, OPCODE_MOV, l, r);
+ l.index++;
+ r.index++;
+ }
+ }
+
+ emit(ir, OPCODE_RET);
+}
+
+void
+ir_to_mesa_visitor::visit(ir_discard *ir)
+{
+ struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog;
+
+ if (ir->condition) {
+ ir->condition->accept(this);
+ this->result.negate = ~this->result.negate;
+ emit(ir, OPCODE_KIL, undef_dst, this->result);
+ } else {
+ emit(ir, OPCODE_KIL_NV);
+ }
+
+ fp->UsesKill = GL_TRUE;
+}
+
+void
+ir_to_mesa_visitor::visit(ir_if *ir)
+{
+ ir_to_mesa_instruction *cond_inst, *if_inst, *else_inst = NULL;
+ ir_to_mesa_instruction *prev_inst;
+
+ prev_inst = (ir_to_mesa_instruction *)this->instructions.get_tail();
+
+ ir->condition->accept(this);
+ assert(this->result.file != PROGRAM_UNDEFINED);
+
+ if (this->options->EmitCondCodes) {
+ cond_inst = (ir_to_mesa_instruction *)this->instructions.get_tail();
+
+ /* See if we actually generated any instruction for generating
+ * the condition. If not, then cook up a move to a temp so we
+ * have something to set cond_update on.
+ */
+ if (cond_inst == prev_inst) {
+ src_reg temp = get_temp(glsl_type::bool_type);
+ cond_inst = emit(ir->condition, OPCODE_MOV, dst_reg(temp), result);
+ }
+ cond_inst->cond_update = GL_TRUE;
+
+ if_inst = emit(ir->condition, OPCODE_IF);
+ if_inst->dst.cond_mask = COND_NE;
+ } else {
+ if_inst = emit(ir->condition, OPCODE_IF, undef_dst, this->result);
+ }
+
+ this->instructions.push_tail(if_inst);
+
+ visit_exec_list(&ir->then_instructions, this);
+
+ if (!ir->else_instructions.is_empty()) {
+ else_inst = emit(ir->condition, OPCODE_ELSE);
+ visit_exec_list(&ir->else_instructions, this);
+ }
+
+ if_inst = emit(ir->condition, OPCODE_ENDIF);
+}
+
+ir_to_mesa_visitor::ir_to_mesa_visitor()
+{
+ result.file = PROGRAM_UNDEFINED;
+ next_temp = 1;
+ next_signature_id = 1;
+ current_function = NULL;
+ mem_ctx = ralloc_context(NULL);
+}
+
+ir_to_mesa_visitor::~ir_to_mesa_visitor()
+{
+ ralloc_free(mem_ctx);
+}
+
+static struct prog_src_register
+mesa_src_reg_from_ir_src_reg(src_reg reg)
+{
+ struct prog_src_register mesa_reg;
+
+ mesa_reg.File = reg.file;
+ assert(reg.index < (1 << INST_INDEX_BITS));
+ mesa_reg.Index = reg.index;
+ mesa_reg.Swizzle = reg.swizzle;
+ mesa_reg.RelAddr = reg.reladdr != NULL;
+ mesa_reg.Negate = reg.negate;
+ mesa_reg.Abs = 0;
+ mesa_reg.HasIndex2 = GL_FALSE;
+ mesa_reg.RelAddr2 = 0;
+ mesa_reg.Index2 = 0;
+
+ return mesa_reg;
+}
+
+static void
+set_branchtargets(ir_to_mesa_visitor *v,
+ struct prog_instruction *mesa_instructions,
+ int num_instructions)
+{
+ int if_count = 0, loop_count = 0;
+ int *if_stack, *loop_stack;
+ int if_stack_pos = 0, loop_stack_pos = 0;
+ int i, j;
+
+ for (i = 0; i < num_instructions; i++) {
+ switch (mesa_instructions[i].Opcode) {
+ case OPCODE_IF:
+ if_count++;
+ break;
+ case OPCODE_BGNLOOP:
+ loop_count++;
+ break;
+ case OPCODE_BRK:
+ case OPCODE_CONT:
+ mesa_instructions[i].BranchTarget = -1;
+ break;
+ default:
+ break;
+ }
+ }
+
+ if_stack = rzalloc_array(v->mem_ctx, int, if_count);
+ loop_stack = rzalloc_array(v->mem_ctx, int, loop_count);
+
+ for (i = 0; i < num_instructions; i++) {
+ switch (mesa_instructions[i].Opcode) {
+ case OPCODE_IF:
+ if_stack[if_stack_pos] = i;
+ if_stack_pos++;
+ break;
+ case OPCODE_ELSE:
+ mesa_instructions[if_stack[if_stack_pos - 1]].BranchTarget = i;
+ if_stack[if_stack_pos - 1] = i;
+ break;
+ case OPCODE_ENDIF:
+ mesa_instructions[if_stack[if_stack_pos - 1]].BranchTarget = i;
+ if_stack_pos--;
+ break;
+ case OPCODE_BGNLOOP:
+ loop_stack[loop_stack_pos] = i;
+ loop_stack_pos++;
+ break;
+ case OPCODE_ENDLOOP:
+ loop_stack_pos--;
+ /* Rewrite any breaks/conts at this nesting level (haven't
+ * already had a BranchTarget assigned) to point to the end
+ * of the loop.
+ */
+ for (j = loop_stack[loop_stack_pos]; j < i; j++) {
+ if (mesa_instructions[j].Opcode == OPCODE_BRK ||
+ mesa_instructions[j].Opcode == OPCODE_CONT) {
+ if (mesa_instructions[j].BranchTarget == -1) {
+ mesa_instructions[j].BranchTarget = i;
+ }
+ }
+ }
+ /* The loop ends point at each other. */
+ mesa_instructions[i].BranchTarget = loop_stack[loop_stack_pos];
+ mesa_instructions[loop_stack[loop_stack_pos]].BranchTarget = i;
+ break;
+ case OPCODE_CAL:
+ foreach_iter(exec_list_iterator, iter, v->function_signatures) {
+ function_entry *entry = (function_entry *)iter.get();
+
+ if (entry->sig_id == mesa_instructions[i].BranchTarget) {
+ mesa_instructions[i].BranchTarget = entry->inst;
+ break;
+ }
+ }
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+static void
+print_program(struct prog_instruction *mesa_instructions,
+ ir_instruction **mesa_instruction_annotation,
+ int num_instructions)
+{
+ ir_instruction *last_ir = NULL;
+ int i;
+ int indent = 0;
+
+ for (i = 0; i < num_instructions; i++) {
+ struct prog_instruction *mesa_inst = mesa_instructions + i;
+ ir_instruction *ir = mesa_instruction_annotation[i];
+
+ fprintf(stdout, "%3d: ", i);
+
+ if (last_ir != ir && ir) {
+ int j;
+
+ for (j = 0; j < indent; j++) {
+ fprintf(stdout, " ");
+ }
+ ir->print();
+ printf("\n");
+ last_ir = ir;
+
+ fprintf(stdout, " "); /* line number spacing. */
+ }
+
+ indent = _mesa_fprint_instruction_opt(stdout, mesa_inst, indent,
+ PROG_PRINT_DEBUG, NULL);
+ }
+}
+
+
+/**
+ * Count resources used by the given gpu program (number of texture
+ * samplers, etc).
+ */
+static void
+count_resources(struct gl_program *prog)
+{
+ unsigned int i;
+
+ prog->SamplersUsed = 0;
+
+ for (i = 0; i < prog->NumInstructions; i++) {
+ struct prog_instruction *inst = &prog->Instructions[i];
+
+ if (_mesa_is_tex_instruction(inst->Opcode)) {
+ prog->SamplerTargets[inst->TexSrcUnit] =
+ (gl_texture_index)inst->TexSrcTarget;
+ prog->SamplersUsed |= 1 << inst->TexSrcUnit;
+ if (inst->TexShadow) {
+ prog->ShadowSamplers |= 1 << inst->TexSrcUnit;
+ }
+ }
+ }
+
+ _mesa_update_shader_textures_used(prog);
+}
+
+
+/**
+ * Check if the given vertex/fragment/shader program is within the
+ * resource limits of the context (number of texture units, etc).
+ * If any of those checks fail, record a linker error.
+ *
+ * XXX more checks are needed...
+ */
+static void
+check_resources(const struct gl_context *ctx,
+ struct gl_shader_program *shader_program,
+ struct gl_program *prog)
+{
+ switch (prog->Target) {
+ case GL_VERTEX_PROGRAM_ARB:
+ if (_mesa_bitcount(prog->SamplersUsed) >
+ ctx->Const.MaxVertexTextureImageUnits) {
+ fail_link(shader_program, "Too many vertex shader texture samplers");
+ }
+ if (prog->Parameters->NumParameters > MAX_UNIFORMS) {
+ fail_link(shader_program, "Too many vertex shader constants");
+ }
+ break;
+ case MESA_GEOMETRY_PROGRAM:
+ if (_mesa_bitcount(prog->SamplersUsed) >
+ ctx->Const.MaxGeometryTextureImageUnits) {
+ fail_link(shader_program, "Too many geometry shader texture samplers");
+ }
+ if (prog->Parameters->NumParameters >
+ MAX_GEOMETRY_UNIFORM_COMPONENTS / 4) {
+ fail_link(shader_program, "Too many geometry shader constants");
+ }
+ break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ if (_mesa_bitcount(prog->SamplersUsed) >
+ ctx->Const.MaxTextureImageUnits) {
+ fail_link(shader_program, "Too many fragment shader texture samplers");
+ }
+ if (prog->Parameters->NumParameters > MAX_UNIFORMS) {
+ fail_link(shader_program, "Too many fragment shader constants");
+ }
+ break;
+ default:
+ _mesa_problem(ctx, "unexpected program type in check_resources()");
+ }
+}
+
+
+
+struct uniform_sort {
+ struct gl_uniform *u;
+ int pos;
+};
+
+/* The shader_program->Uniforms list is almost sorted in increasing
+ * uniform->{Frag,Vert}Pos locations, but not quite when there are
+ * uniforms shared between targets. We need to add parameters in
+ * increasing order for the targets.
+ */
+static int
+sort_uniforms(const void *a, const void *b)
+{
+ struct uniform_sort *u1 = (struct uniform_sort *)a;
+ struct uniform_sort *u2 = (struct uniform_sort *)b;
+
+ return u1->pos - u2->pos;
+}
+
+/* Add the uniforms to the parameters. The linker chose locations
+ * in our parameters lists (which weren't created yet), which the
+ * uniforms code will use to poke values into our parameters list
+ * when uniforms are updated.
+ */
+static void
+add_uniforms_to_parameters_list(struct gl_shader_program *shader_program,
+ struct gl_shader *shader,
+ struct gl_program *prog)
+{
+ unsigned int i;
+ unsigned int next_sampler = 0, num_uniforms = 0;
+ struct uniform_sort *sorted_uniforms;
+
+ sorted_uniforms = ralloc_array(NULL, struct uniform_sort,
+ shader_program->Uniforms->NumUniforms);
+
+ for (i = 0; i < shader_program->Uniforms->NumUniforms; i++) {
+ struct gl_uniform *uniform = shader_program->Uniforms->Uniforms + i;
+ int parameter_index = -1;
+
+ switch (shader->Type) {
+ case GL_VERTEX_SHADER:
+ parameter_index = uniform->VertPos;
+ break;
+ case GL_FRAGMENT_SHADER:
+ parameter_index = uniform->FragPos;
+ break;
+ case GL_GEOMETRY_SHADER:
+ parameter_index = uniform->GeomPos;
+ break;
+ }
+
+ /* Only add uniforms used in our target. */
+ if (parameter_index != -1) {
+ sorted_uniforms[num_uniforms].pos = parameter_index;
+ sorted_uniforms[num_uniforms].u = uniform;
+ num_uniforms++;
+ }
+ }
+
+ qsort(sorted_uniforms, num_uniforms, sizeof(struct uniform_sort),
+ sort_uniforms);
+
+ for (i = 0; i < num_uniforms; i++) {
+ struct gl_uniform *uniform = sorted_uniforms[i].u;
+ int parameter_index = sorted_uniforms[i].pos;
+ const glsl_type *type = uniform->Type;
+ unsigned int size;
+
+ if (type->is_vector() ||
+ type->is_scalar()) {
+ size = type->vector_elements;
+ } else {
+ size = type_size(type) * 4;
+ }
+
+ gl_register_file file;
+ if (type->is_sampler() ||
+ (type->is_array() && type->fields.array->is_sampler())) {
+ file = PROGRAM_SAMPLER;
+ } else {
+ file = PROGRAM_UNIFORM;
+ }
+
+ GLint index = _mesa_lookup_parameter_index(prog->Parameters, -1,
+ uniform->Name);
+
+ if (index < 0) {
+ index = _mesa_add_parameter(prog->Parameters, file,
+ uniform->Name, size, type->gl_type,
+ NULL, NULL, 0x0);
+
+ /* Sampler uniform values are stored in prog->SamplerUnits,
+ * and the entry in that array is selected by this index we
+ * store in ParameterValues[].
+ */
+ if (file == PROGRAM_SAMPLER) {
+ for (unsigned int j = 0; j < size / 4; j++)
+ prog->Parameters->ParameterValues[index + j][0] = next_sampler++;
+ }
+
+ /* The location chosen in the Parameters list here (returned
+ * from _mesa_add_uniform) has to match what the linker chose.
+ */
+ if (index != parameter_index) {
+ fail_link(shader_program, "Allocation of uniform `%s' to target "
+ "failed (%d vs %d)\n",
+ uniform->Name, index, parameter_index);
+ }
+ }
+ }
+
+ ralloc_free(sorted_uniforms);
+}
+
+static void
+set_uniform_initializer(struct gl_context *ctx, void *mem_ctx,
+ struct gl_shader_program *shader_program,
+ const char *name, const glsl_type *type,
+ ir_constant *val)
+{
+ if (type->is_record()) {
+ ir_constant *field_constant;
+
+ field_constant = (ir_constant *)val->components.get_head();
+
+ for (unsigned int i = 0; i < type->length; i++) {
+ const glsl_type *field_type = type->fields.structure[i].type;
+ const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name,
+ type->fields.structure[i].name);
+ set_uniform_initializer(ctx, mem_ctx, shader_program, field_name,
+ field_type, field_constant);
+ field_constant = (ir_constant *)field_constant->next;
+ }
+ return;
+ }
+
+ int loc = _mesa_get_uniform_location(ctx, shader_program, name);
+
+ if (loc == -1) {
+ fail_link(shader_program,
+ "Couldn't find uniform for initializer %s\n", name);
+ return;
+ }
+
+ for (unsigned int i = 0; i < (type->is_array() ? type->length : 1); i++) {
+ ir_constant *element;
+ const glsl_type *element_type;
+ if (type->is_array()) {
+ element = val->array_elements[i];
+ element_type = type->fields.array;
+ } else {
+ element = val;
+ element_type = type;
+ }
+
+ void *values;
+
+ if (element_type->base_type == GLSL_TYPE_BOOL) {
+ int *conv = ralloc_array(mem_ctx, int, element_type->components());
+ for (unsigned int j = 0; j < element_type->components(); j++) {
+ conv[j] = element->value.b[j];
+ }
+ values = (void *)conv;
+ element_type = glsl_type::get_instance(GLSL_TYPE_INT,
+ element_type->vector_elements,
+ 1);
+ } else {
+ values = &element->value;
+ }
+
+ if (element_type->is_matrix()) {
+ _mesa_uniform_matrix(ctx, shader_program,
+ element_type->matrix_columns,
+ element_type->vector_elements,
+ loc, 1, GL_FALSE, (GLfloat *)values);
+ loc += element_type->matrix_columns;
+ } else {
+ _mesa_uniform(ctx, shader_program, loc, element_type->matrix_columns,
+ values, element_type->gl_type);
+ loc += type_size(element_type);
+ }
+ }
+}
+
+static void
+set_uniform_initializers(struct gl_context *ctx,
+ struct gl_shader_program *shader_program)
+{
+ void *mem_ctx = NULL;
+
+ for (unsigned int i = 0; i < MESA_SHADER_TYPES; i++) {
+ struct gl_shader *shader = shader_program->_LinkedShaders[i];
+
+ if (shader == NULL)
+ continue;
+
+ foreach_iter(exec_list_iterator, iter, *shader->ir) {
+ ir_instruction *ir = (ir_instruction *)iter.get();
+ ir_variable *var = ir->as_variable();
+
+ if (!var || var->mode != ir_var_uniform || !var->constant_value)
+ continue;
+
+ if (!mem_ctx)
+ mem_ctx = ralloc_context(NULL);
+
+ set_uniform_initializer(ctx, mem_ctx, shader_program, var->name,
+ var->type, var->constant_value);
+ }
+ }
+
+ ralloc_free(mem_ctx);
+}
+
+/*
+ * On a basic block basis, tracks available PROGRAM_TEMPORARY register
+ * channels for copy propagation and updates following instructions to
+ * use the original versions.
+ *
+ * The ir_to_mesa_visitor lazily produces code assuming that this pass
+ * will occur. As an example, a TXP production before this pass:
+ *
+ * 0: MOV TEMP[1], INPUT[4].xyyy;
+ * 1: MOV TEMP[1].w, INPUT[4].wwww;
+ * 2: TXP TEMP[2], TEMP[1], texture[0], 2D;
+ *
+ * and after:
+ *
+ * 0: MOV TEMP[1], INPUT[4].xyyy;
+ * 1: MOV TEMP[1].w, INPUT[4].wwww;
+ * 2: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D;
+ *
+ * which allows for dead code elimination on TEMP[1]'s writes.
+ */
+void
+ir_to_mesa_visitor::copy_propagate(void)
+{
+ ir_to_mesa_instruction **acp = rzalloc_array(mem_ctx,
+ ir_to_mesa_instruction *,
+ this->next_temp * 4);
+ int *acp_level = rzalloc_array(mem_ctx, int, this->next_temp * 4);
+ int level = 0;
+
+ foreach_iter(exec_list_iterator, iter, this->instructions) {
+ ir_to_mesa_instruction *inst = (ir_to_mesa_instruction *)iter.get();
+
+ assert(inst->dst.file != PROGRAM_TEMPORARY
+ || inst->dst.index < this->next_temp);
+
+ /* First, do any copy propagation possible into the src regs. */
+ for (int r = 0; r < 3; r++) {
+ ir_to_mesa_instruction *first = NULL;
+ bool good = true;
+ int acp_base = inst->src[r].index * 4;
+
+ if (inst->src[r].file != PROGRAM_TEMPORARY ||
+ inst->src[r].reladdr)
+ continue;
+
+ /* See if we can find entries in the ACP consisting of MOVs
+ * from the same src register for all the swizzled channels
+ * of this src register reference.
+ */
+ for (int i = 0; i < 4; i++) {
+ int src_chan = GET_SWZ(inst->src[r].swizzle, i);
+ ir_to_mesa_instruction *copy_chan = acp[acp_base + src_chan];
+
+ if (!copy_chan) {
+ good = false;
+ break;
+ }
+
+ assert(acp_level[acp_base + src_chan] <= level);
+
+ if (!first) {
+ first = copy_chan;
+ } else {
+ if (first->src[0].file != copy_chan->src[0].file ||
+ first->src[0].index != copy_chan->src[0].index) {
+ good = false;
+ break;
+ }
+ }
+ }
+
+ if (good) {
+ /* We've now validated that we can copy-propagate to
+ * replace this src register reference. Do it.
+ */
+ inst->src[r].file = first->src[0].file;
+ inst->src[r].index = first->src[0].index;
+
+ int swizzle = 0;
+ for (int i = 0; i < 4; i++) {
+ int src_chan = GET_SWZ(inst->src[r].swizzle, i);
+ ir_to_mesa_instruction *copy_inst = acp[acp_base + src_chan];
+ swizzle |= (GET_SWZ(copy_inst->src[0].swizzle, src_chan) <<
+ (3 * i));
+ }
+ inst->src[r].swizzle = swizzle;
+ }
+ }
+
+ switch (inst->op) {
+ case OPCODE_BGNLOOP:
+ case OPCODE_ENDLOOP:
+ /* End of a basic block, clear the ACP entirely. */
+ memset(acp, 0, sizeof(*acp) * this->next_temp * 4);
+ break;
+
+ case OPCODE_IF:
+ ++level;
+ break;
+
+ case OPCODE_ENDIF:
+ case OPCODE_ELSE:
+ /* Clear all channels written inside the block from the ACP, but
+ * leaving those that were not touched.
+ */
+ for (int r = 0; r < this->next_temp; r++) {
+ for (int c = 0; c < 4; c++) {
+ if (!acp[4 * r + c])
+ continue;
+
+ if (acp_level[4 * r + c] >= level)
+ acp[4 * r + c] = NULL;
+ }
+ }
+ if (inst->op == OPCODE_ENDIF)
+ --level;
+ break;
+
+ default:
+ /* Continuing the block, clear any written channels from
+ * the ACP.
+ */
+ if (inst->dst.file == PROGRAM_TEMPORARY && inst->dst.reladdr) {
+ /* Any temporary might be written, so no copy propagation
+ * across this instruction.
+ */
+ memset(acp, 0, sizeof(*acp) * this->next_temp * 4);
+ } else if (inst->dst.file == PROGRAM_OUTPUT &&
+ inst->dst.reladdr) {
+ /* Any output might be written, so no copy propagation
+ * from outputs across this instruction.
+ */
+ for (int r = 0; r < this->next_temp; r++) {
+ for (int c = 0; c < 4; c++) {
+ if (!acp[4 * r + c])
+ continue;
+
+ if (acp[4 * r + c]->src[0].file == PROGRAM_OUTPUT)
+ acp[4 * r + c] = NULL;
+ }
+ }
+ } else if (inst->dst.file == PROGRAM_TEMPORARY ||
+ inst->dst.file == PROGRAM_OUTPUT) {
+ /* Clear where it's used as dst. */
+ if (inst->dst.file == PROGRAM_TEMPORARY) {
+ for (int c = 0; c < 4; c++) {
+ if (inst->dst.writemask & (1 << c)) {
+ acp[4 * inst->dst.index + c] = NULL;
+ }
+ }
+ }
+
+ /* Clear where it's used as src. */
+ for (int r = 0; r < this->next_temp; r++) {
+ for (int c = 0; c < 4; c++) {
+ if (!acp[4 * r + c])
+ continue;
+
+ int src_chan = GET_SWZ(acp[4 * r + c]->src[0].swizzle, c);
+
+ if (acp[4 * r + c]->src[0].file == inst->dst.file &&
+ acp[4 * r + c]->src[0].index == inst->dst.index &&
+ inst->dst.writemask & (1 << src_chan))
+ {
+ acp[4 * r + c] = NULL;
+ }
+ }
+ }
+ }
+ break;
+ }
+
+ /* If this is a copy, add it to the ACP. */
+ if (inst->op == OPCODE_MOV &&
+ inst->dst.file == PROGRAM_TEMPORARY &&
+ !inst->dst.reladdr &&
+ !inst->saturate &&
+ !inst->src[0].reladdr &&
+ !inst->src[0].negate) {
+ for (int i = 0; i < 4; i++) {
+ if (inst->dst.writemask & (1 << i)) {
+ acp[4 * inst->dst.index + i] = inst;
+ acp_level[4 * inst->dst.index + i] = level;
+ }
+ }
+ }
+ }
+
+ ralloc_free(acp_level);
+ ralloc_free(acp);
+}
+
+
+/**
+ * Convert a shader's GLSL IR into a Mesa gl_program.
+ */
+static struct gl_program *
+get_mesa_program(struct gl_context *ctx,
+ struct gl_shader_program *shader_program,
+ struct gl_shader *shader)
+{
+ ir_to_mesa_visitor v;
+ struct prog_instruction *mesa_instructions, *mesa_inst;
+ ir_instruction **mesa_instruction_annotation;
+ int i;
+ struct gl_program *prog;
+ GLenum target;
+ const char *target_string;
+ GLboolean progress;
+ struct gl_shader_compiler_options *options =
+ &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(shader->Type)];
+
+ switch (shader->Type) {
+ case GL_VERTEX_SHADER:
+ target = GL_VERTEX_PROGRAM_ARB;
+ target_string = "vertex";
+ break;
+ case GL_FRAGMENT_SHADER:
+ target = GL_FRAGMENT_PROGRAM_ARB;
+ target_string = "fragment";
+ break;
+ case GL_GEOMETRY_SHADER:
+ target = GL_GEOMETRY_PROGRAM_NV;
+ target_string = "geometry";
+ break;
+ default:
+ assert(!"should not be reached");
+ return NULL;
+ }
+
+ validate_ir_tree(shader->ir);
+
+ prog = ctx->Driver.NewProgram(ctx, target, shader_program->Name);
+ if (!prog)
+ return NULL;
+ prog->Parameters = _mesa_new_parameter_list();
+ prog->Varying = _mesa_new_parameter_list();
+ prog->Attributes = _mesa_new_parameter_list();
+ v.ctx = ctx;
+ v.prog = prog;
+ v.shader_program = shader_program;
+ v.options = options;
+
+ add_uniforms_to_parameters_list(shader_program, shader, prog);
+
+ /* Emit Mesa IR for main(). */
+ visit_exec_list(shader->ir, &v);
+ v.emit(NULL, OPCODE_END);
+
+ /* Now emit bodies for any functions that were used. */
+ do {
+ progress = GL_FALSE;
+
+ foreach_iter(exec_list_iterator, iter, v.function_signatures) {
+ function_entry *entry = (function_entry *)iter.get();
+
+ if (!entry->bgn_inst) {
+ v.current_function = entry;
+
+ entry->bgn_inst = v.emit(NULL, OPCODE_BGNSUB);
+ entry->bgn_inst->function = entry;
+
+ visit_exec_list(&entry->sig->body, &v);
+
+ ir_to_mesa_instruction *last;
+ last = (ir_to_mesa_instruction *)v.instructions.get_tail();
+ if (last->op != OPCODE_RET)
+ v.emit(NULL, OPCODE_RET);
+
+ ir_to_mesa_instruction *end;
+ end = v.emit(NULL, OPCODE_ENDSUB);
+ end->function = entry;
+
+ progress = GL_TRUE;
+ }
+ }
+ } while (progress);
+
+ prog->NumTemporaries = v.next_temp;
+
+ int num_instructions = 0;
+ foreach_iter(exec_list_iterator, iter, v.instructions) {
+ num_instructions++;
+ }
+
+ mesa_instructions =
+ (struct prog_instruction *)calloc(num_instructions,
+ sizeof(*mesa_instructions));
+ mesa_instruction_annotation = ralloc_array(v.mem_ctx, ir_instruction *,
+ num_instructions);
+
+ v.copy_propagate();
+
+ /* Convert ir_mesa_instructions into prog_instructions.
+ */
+ mesa_inst = mesa_instructions;
+ i = 0;
+ foreach_iter(exec_list_iterator, iter, v.instructions) {
+ const ir_to_mesa_instruction *inst = (ir_to_mesa_instruction *)iter.get();
+
+ mesa_inst->Opcode = inst->op;
+ mesa_inst->CondUpdate = inst->cond_update;
+ if (inst->saturate)
+ mesa_inst->SaturateMode = SATURATE_ZERO_ONE;
+ mesa_inst->DstReg.File = inst->dst.file;
+ mesa_inst->DstReg.Index = inst->dst.index;
+ mesa_inst->DstReg.CondMask = inst->dst.cond_mask;
+ mesa_inst->DstReg.WriteMask = inst->dst.writemask;
+ mesa_inst->DstReg.RelAddr = inst->dst.reladdr != NULL;
+ mesa_inst->SrcReg[0] = mesa_src_reg_from_ir_src_reg(inst->src[0]);
+ mesa_inst->SrcReg[1] = mesa_src_reg_from_ir_src_reg(inst->src[1]);
+ mesa_inst->SrcReg[2] = mesa_src_reg_from_ir_src_reg(inst->src[2]);
+ mesa_inst->TexSrcUnit = inst->sampler;
+ mesa_inst->TexSrcTarget = inst->tex_target;
+ mesa_inst->TexShadow = inst->tex_shadow;
+ mesa_instruction_annotation[i] = inst->ir;
+
+ /* Set IndirectRegisterFiles. */
+ if (mesa_inst->DstReg.RelAddr)
+ prog->IndirectRegisterFiles |= 1 << mesa_inst->DstReg.File;
+
+ /* Update program's bitmask of indirectly accessed register files */
+ for (unsigned src = 0; src < 3; src++)
+ if (mesa_inst->SrcReg[src].RelAddr)
+ prog->IndirectRegisterFiles |= 1 << mesa_inst->SrcReg[src].File;
+
+ if (options->EmitNoIfs && mesa_inst->Opcode == OPCODE_IF) {
+ fail_link(shader_program, "Couldn't flatten if statement\n");
+ }
+
+ switch (mesa_inst->Opcode) {
+ case OPCODE_BGNSUB:
+ inst->function->inst = i;
+ mesa_inst->Comment = strdup(inst->function->sig->function_name());
+ break;
+ case OPCODE_ENDSUB:
+ mesa_inst->Comment = strdup(inst->function->sig->function_name());
+ break;
+ case OPCODE_CAL:
+ mesa_inst->BranchTarget = inst->function->sig_id; /* rewritten later */
+ break;
+ case OPCODE_ARL:
+ prog->NumAddressRegs = 1;
+ break;
+ default:
+ break;
+ }
+
+ mesa_inst++;
+ i++;
+
+ if (!shader_program->LinkStatus)
+ break;
+ }
+
+ if (!shader_program->LinkStatus) {
+ free(mesa_instructions);
+ _mesa_reference_program(ctx, &shader->Program, NULL);
+ return NULL;
+ }
+
+ set_branchtargets(&v, mesa_instructions, num_instructions);
+
+ if (ctx->Shader.Flags & GLSL_DUMP) {
+ printf("\n");
+ printf("GLSL IR for linked %s program %d:\n", target_string,
+ shader_program->Name);
+ _mesa_print_ir(shader->ir, NULL);
+ printf("\n");
+ printf("\n");
+ printf("Mesa IR for linked %s program %d:\n", target_string,
+ shader_program->Name);
+ print_program(mesa_instructions, mesa_instruction_annotation,
+ num_instructions);
+ }
+
+ prog->Instructions = mesa_instructions;
+ prog->NumInstructions = num_instructions;
+
+ do_set_program_inouts(shader->ir, prog);
+ count_resources(prog);
+
+ check_resources(ctx, shader_program, prog);
+
+ _mesa_reference_program(ctx, &shader->Program, prog);
+
+ if ((ctx->Shader.Flags & GLSL_NO_OPT) == 0) {
+ _mesa_optimize_program(ctx, prog);
+ }
+
+ return prog;
+}
+
+extern "C" {
+
+/**
+ * Link a shader.
+ * Called via ctx->Driver.LinkShader()
+ * This actually involves converting GLSL IR into Mesa gl_programs with
+ * code lowering and other optimizations.
+ */
+GLboolean
+_mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
+{
+ assert(prog->LinkStatus);
+
+ for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) {
+ if (prog->_LinkedShaders[i] == NULL)
+ continue;
+
+ bool progress;
+ exec_list *ir = prog->_LinkedShaders[i]->ir;
+ const struct gl_shader_compiler_options *options =
+ &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(prog->_LinkedShaders[i]->Type)];
+
+ do {
+ progress = false;
+
+ /* Lowering */
+ do_mat_op_to_vec(ir);
+ lower_instructions(ir, (MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2
+ | LOG_TO_LOG2
+ | ((options->EmitNoPow) ? POW_TO_EXP2 : 0)));
+
+ progress = do_lower_jumps(ir, true, true, options->EmitNoMainReturn, options->EmitNoCont, options->EmitNoLoops) || progress;
+
+ progress = do_common_optimization(ir, true, options->MaxUnrollIterations) || progress;
+
+ progress = lower_quadop_vector(ir, true) || progress;
+
+ if (options->EmitNoIfs) {
+ progress = lower_discard(ir) || progress;
+ progress = lower_if_to_cond_assign(ir) || progress;
+ }
+
+ if (options->EmitNoNoise)
+ progress = lower_noise(ir) || progress;
+
+ /* If there are forms of indirect addressing that the driver
+ * cannot handle, perform the lowering pass.
+ */
+ if (options->EmitNoIndirectInput || options->EmitNoIndirectOutput
+ || options->EmitNoIndirectTemp || options->EmitNoIndirectUniform)
+ progress =
+ lower_variable_index_to_cond_assign(ir,
+ options->EmitNoIndirectInput,
+ options->EmitNoIndirectOutput,
+ options->EmitNoIndirectTemp,
+ options->EmitNoIndirectUniform)
+ || progress;
+
+ progress = do_vec_index_to_cond_assign(ir) || progress;
+ } while (progress);
+
+ validate_ir_tree(ir);
+ }
+
+ for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) {
+ struct gl_program *linked_prog;
+
+ if (prog->_LinkedShaders[i] == NULL)
+ continue;
+
+ linked_prog = get_mesa_program(ctx, prog, prog->_LinkedShaders[i]);
+
+ if (linked_prog) {
+ bool ok = true;
+
+ switch (prog->_LinkedShaders[i]->Type) {
+ case GL_VERTEX_SHADER:
+ _mesa_reference_vertprog(ctx, &prog->VertexProgram,
+ (struct gl_vertex_program *)linked_prog);
+ ok = ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB,
+ linked_prog);
+ break;
+ case GL_FRAGMENT_SHADER:
+ _mesa_reference_fragprog(ctx, &prog->FragmentProgram,
+ (struct gl_fragment_program *)linked_prog);
+ ok = ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB,
+ linked_prog);
+ break;
+ case GL_GEOMETRY_SHADER:
+ _mesa_reference_geomprog(ctx, &prog->GeometryProgram,
+ (struct gl_geometry_program *)linked_prog);
+ ok = ctx->Driver.ProgramStringNotify(ctx, GL_GEOMETRY_PROGRAM_NV,
+ linked_prog);
+ break;
+ }
+ if (!ok) {
+ return GL_FALSE;
+ }
+ }
+
+ _mesa_reference_program(ctx, &linked_prog, NULL);
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Compile a GLSL shader. Called via glCompileShader().
+ */
+void
+_mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader)
+{
+ struct _mesa_glsl_parse_state *state =
+ new(shader) _mesa_glsl_parse_state(ctx, shader->Type, shader);
+
+ const char *source = shader->Source;
+ /* Check if the user called glCompileShader without first calling
+ * glShaderSource. This should fail to compile, but not raise a GL_ERROR.
+ */
+ if (source == NULL) {
+ shader->CompileStatus = GL_FALSE;
+ return;
+ }
+
+ state->error = preprocess(state, &source, &state->info_log,
+ &ctx->Extensions, ctx->API);
+
+ if (ctx->Shader.Flags & GLSL_DUMP) {
+ printf("GLSL source for shader %d:\n", shader->Name);
+ printf("%s\n", shader->Source);
+ }
+
+ if (!state->error) {
+ _mesa_glsl_lexer_ctor(state, source);
+ _mesa_glsl_parse(state);
+ _mesa_glsl_lexer_dtor(state);
+ }
+
+ ralloc_free(shader->ir);
+ shader->ir = new(shader) exec_list;
+ if (!state->error && !state->translation_unit.is_empty())
+ _mesa_ast_to_hir(shader->ir, state);
+
+ if (!state->error && !shader->ir->is_empty()) {
+ validate_ir_tree(shader->ir);
+
+ /* Do some optimization at compile time to reduce shader IR size
+ * and reduce later work if the same shader is linked multiple times
+ */
+ while (do_common_optimization(shader->ir, false, 32))
+ ;
+
+ validate_ir_tree(shader->ir);
+ }
+
+ shader->symbols = state->symbols;
+
+ shader->CompileStatus = !state->error;
+ shader->InfoLog = state->info_log;
+ shader->Version = state->language_version;
+ memcpy(shader->builtins_to_link, state->builtins_to_link,
+ sizeof(shader->builtins_to_link[0]) * state->num_builtins_to_link);
+ shader->num_builtins_to_link = state->num_builtins_to_link;
+
+ if (ctx->Shader.Flags & GLSL_LOG) {
+ _mesa_write_shader_to_file(shader);
+ }
+
+ if (ctx->Shader.Flags & GLSL_DUMP) {
+ if (shader->CompileStatus) {
+ printf("GLSL IR for shader %d:\n", shader->Name);
+ _mesa_print_ir(shader->ir, NULL);
+ printf("\n\n");
+ } else {
+ printf("GLSL shader %d failed to compile.\n", shader->Name);
+ }
+ if (shader->InfoLog && shader->InfoLog[0] != 0) {
+ printf("GLSL shader %d info log:\n", shader->Name);
+ printf("%s\n", shader->InfoLog);
+ }
+ }
+
+ /* Retain any live IR, but trash the rest. */
+ reparent_ir(shader->ir, shader->ir);
+
+ ralloc_free(state);
+}
+
+
+/**
+ * Link a GLSL shader program. Called via glLinkProgram().
+ */
+void
+_mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
+{
+ unsigned int i;
+
+ _mesa_clear_shader_program_data(ctx, prog);
+
+ prog->LinkStatus = GL_TRUE;
+
+ for (i = 0; i < prog->NumShaders; i++) {
+ if (!prog->Shaders[i]->CompileStatus) {
+ fail_link(prog, "linking with uncompiled shader");
+ prog->LinkStatus = GL_FALSE;
+ }
+ }
+
+ prog->Varying = _mesa_new_parameter_list();
+ _mesa_reference_vertprog(ctx, &prog->VertexProgram, NULL);
+ _mesa_reference_fragprog(ctx, &prog->FragmentProgram, NULL);
+ _mesa_reference_geomprog(ctx, &prog->GeometryProgram, NULL);
+
+ if (prog->LinkStatus) {
+ link_shaders(ctx, prog);
+ }
+
+ if (prog->LinkStatus) {
+ if (!ctx->Driver.LinkShader(ctx, prog)) {
+ prog->LinkStatus = GL_FALSE;
+ }
+ }
+
+ set_uniform_initializers(ctx, prog);
+
+ if (ctx->Shader.Flags & GLSL_DUMP) {
+ if (!prog->LinkStatus) {
+ printf("GLSL shader program %d failed to link\n", prog->Name);
+ }
+
+ if (prog->InfoLog && prog->InfoLog[0] != 0) {
+ printf("GLSL shader program %d info log:\n", prog->Name);
+ printf("%s\n", prog->InfoLog);
+ }
+ }
+}
+
+} /* extern "C" */
diff --git a/mesalib/src/mesa/program/program.c b/mesalib/src/mesa/program/program.c index 79034ab26..812c0dc50 100644 --- a/mesalib/src/mesa/program/program.c +++ b/mesalib/src/mesa/program/program.c @@ -1,1077 +1,1077 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.3 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file program.c - * Vertex and fragment program support functions. - * \author Brian Paul - */ - - -#include "main/glheader.h" -#include "main/context.h" -#include "main/hash.h" -#include "main/mfeatures.h" -#include "program.h" -#include "prog_cache.h" -#include "prog_parameter.h" -#include "prog_instruction.h" - - -/** - * A pointer to this dummy program is put into the hash table when - * glGenPrograms is called. - */ -struct gl_program _mesa_DummyProgram; - - -/** - * Init context's vertex/fragment program state - */ -void -_mesa_init_program(struct gl_context *ctx) -{ - GLuint i; - - /* - * If this assertion fails, we need to increase the field - * size for register indexes (see INST_INDEX_BITS). - */ - ASSERT(ctx->Const.VertexProgram.MaxUniformComponents / 4 - <= (1 << INST_INDEX_BITS)); - ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents / 4 - <= (1 << INST_INDEX_BITS)); - - ASSERT(ctx->Const.VertexProgram.MaxTemps <= (1 << INST_INDEX_BITS)); - ASSERT(ctx->Const.VertexProgram.MaxLocalParams <= (1 << INST_INDEX_BITS)); - ASSERT(ctx->Const.FragmentProgram.MaxTemps <= (1 << INST_INDEX_BITS)); - ASSERT(ctx->Const.FragmentProgram.MaxLocalParams <= (1 << INST_INDEX_BITS)); - - ASSERT(ctx->Const.VertexProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS); - ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS); - - ASSERT(ctx->Const.VertexProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS)); - ASSERT(ctx->Const.FragmentProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS)); - - /* If this fails, increase prog_instruction::TexSrcUnit size */ - ASSERT(MAX_TEXTURE_UNITS < (1 << 5)); - - /* If this fails, increase prog_instruction::TexSrcTarget size */ - ASSERT(NUM_TEXTURE_TARGETS < (1 << 3)); - - ctx->Program.ErrorPos = -1; - ctx->Program.ErrorString = _mesa_strdup(""); - -#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program - ctx->VertexProgram.Enabled = GL_FALSE; -#if FEATURE_es2_glsl - ctx->VertexProgram.PointSizeEnabled = - (ctx->API == API_OPENGLES2) ? GL_TRUE : GL_FALSE; -#else - ctx->VertexProgram.PointSizeEnabled = GL_FALSE; -#endif - ctx->VertexProgram.TwoSideEnabled = GL_FALSE; - _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, - ctx->Shared->DefaultVertexProgram); - assert(ctx->VertexProgram.Current); - for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) { - ctx->VertexProgram.TrackMatrix[i] = GL_NONE; - ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV; - } - ctx->VertexProgram.Cache = _mesa_new_program_cache(); -#endif - -#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program - ctx->FragmentProgram.Enabled = GL_FALSE; - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, - ctx->Shared->DefaultFragmentProgram); - assert(ctx->FragmentProgram.Current); - ctx->FragmentProgram.Cache = _mesa_new_program_cache(); -#endif - -#if FEATURE_ARB_geometry_shader4 - ctx->GeometryProgram.Enabled = GL_FALSE; - /* right now by default we don't have a geometry program */ - _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, - NULL); - ctx->GeometryProgram.Cache = _mesa_new_program_cache(); -#endif - - /* XXX probably move this stuff */ -#if FEATURE_ATI_fragment_shader - ctx->ATIFragmentShader.Enabled = GL_FALSE; - ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader; - assert(ctx->ATIFragmentShader.Current); - ctx->ATIFragmentShader.Current->RefCount++; -#endif -} - - -/** - * Free a context's vertex/fragment program state - */ -void -_mesa_free_program_data(struct gl_context *ctx) -{ -#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program - _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL); - _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache); -#endif -#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL); - _mesa_delete_program_cache(ctx, ctx->FragmentProgram.Cache); -#endif -#if FEATURE_ARB_geometry_shader4 - _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL); - _mesa_delete_program_cache(ctx, ctx->GeometryProgram.Cache); -#endif - /* XXX probably move this stuff */ -#if FEATURE_ATI_fragment_shader - if (ctx->ATIFragmentShader.Current) { - ctx->ATIFragmentShader.Current->RefCount--; - if (ctx->ATIFragmentShader.Current->RefCount <= 0) { - free(ctx->ATIFragmentShader.Current); - } - } -#endif - free((void *) ctx->Program.ErrorString); -} - - -/** - * Update the default program objects in the given context to reference those - * specified in the shared state and release those referencing the old - * shared state. - */ -void -_mesa_update_default_objects_program(struct gl_context *ctx) -{ -#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program - _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, - (struct gl_vertex_program *) - ctx->Shared->DefaultVertexProgram); - assert(ctx->VertexProgram.Current); -#endif - -#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program - _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, - (struct gl_fragment_program *) - ctx->Shared->DefaultFragmentProgram); - assert(ctx->FragmentProgram.Current); -#endif - -#if FEATURE_ARB_geometry_shader4 - _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, - (struct gl_geometry_program *) - ctx->Shared->DefaultGeometryProgram); -#endif - - /* XXX probably move this stuff */ -#if FEATURE_ATI_fragment_shader - if (ctx->ATIFragmentShader.Current) { - ctx->ATIFragmentShader.Current->RefCount--; - if (ctx->ATIFragmentShader.Current->RefCount <= 0) { - free(ctx->ATIFragmentShader.Current); - } - } - ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader; - assert(ctx->ATIFragmentShader.Current); - ctx->ATIFragmentShader.Current->RefCount++; -#endif -} - - -/** - * Set the vertex/fragment program error state (position and error string). - * This is generally called from within the parsers. - */ -void -_mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string) -{ - ctx->Program.ErrorPos = pos; - free((void *) ctx->Program.ErrorString); - if (!string) - string = ""; - ctx->Program.ErrorString = _mesa_strdup(string); -} - - -/** - * Find the line number and column for 'pos' within 'string'. - * Return a copy of the line which contains 'pos'. Free the line with - * free(). - * \param string the program string - * \param pos the position within the string - * \param line returns the line number corresponding to 'pos'. - * \param col returns the column number corresponding to 'pos'. - * \return copy of the line containing 'pos'. - */ -const GLubyte * -_mesa_find_line_column(const GLubyte *string, const GLubyte *pos, - GLint *line, GLint *col) -{ - const GLubyte *lineStart = string; - const GLubyte *p = string; - GLubyte *s; - int len; - - *line = 1; - - while (p != pos) { - if (*p == (GLubyte) '\n') { - (*line)++; - lineStart = p + 1; - } - p++; - } - - *col = (pos - lineStart) + 1; - - /* return copy of this line */ - while (*p != 0 && *p != '\n') - p++; - len = p - lineStart; - s = (GLubyte *) malloc(len + 1); - memcpy(s, lineStart, len); - s[len] = 0; - - return s; -} - - -/** - * Initialize a new vertex/fragment program object. - */ -static struct gl_program * -_mesa_init_program_struct( struct gl_context *ctx, struct gl_program *prog, - GLenum target, GLuint id) -{ - (void) ctx; - if (prog) { - GLuint i; - memset(prog, 0, sizeof(*prog)); - prog->Id = id; - prog->Target = target; - prog->Resident = GL_TRUE; - prog->RefCount = 1; - prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB; - - /* default mapping from samplers to texture units */ - for (i = 0; i < MAX_SAMPLERS; i++) - prog->SamplerUnits[i] = i; - } - - return prog; -} - - -/** - * Initialize a new fragment program object. - */ -struct gl_program * -_mesa_init_fragment_program( struct gl_context *ctx, struct gl_fragment_program *prog, - GLenum target, GLuint id) -{ - if (prog) - return _mesa_init_program_struct( ctx, &prog->Base, target, id ); - else - return NULL; -} - - -/** - * Initialize a new vertex program object. - */ -struct gl_program * -_mesa_init_vertex_program( struct gl_context *ctx, struct gl_vertex_program *prog, - GLenum target, GLuint id) -{ - if (prog) - return _mesa_init_program_struct( ctx, &prog->Base, target, id ); - else - return NULL; -} - - -/** - * Initialize a new geometry program object. - */ -struct gl_program * -_mesa_init_geometry_program( struct gl_context *ctx, struct gl_geometry_program *prog, - GLenum target, GLuint id) -{ - if (prog) - return _mesa_init_program_struct( ctx, &prog->Base, target, id ); - else - return NULL; -} - - -/** - * Allocate and initialize a new fragment/vertex program object but - * don't put it into the program hash table. Called via - * ctx->Driver.NewProgram. May be overridden (ie. replaced) by a - * device driver function to implement OO deriviation with additional - * types not understood by this function. - * - * \param ctx context - * \param id program id/number - * \param target program target/type - * \return pointer to new program object - */ -struct gl_program * -_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id) -{ - struct gl_program *prog; - switch (target) { - case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ - case GL_VERTEX_STATE_PROGRAM_NV: - prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program), - target, id ); - break; - case GL_FRAGMENT_PROGRAM_NV: - case GL_FRAGMENT_PROGRAM_ARB: - prog =_mesa_init_fragment_program(ctx, - CALLOC_STRUCT(gl_fragment_program), - target, id ); - break; - case MESA_GEOMETRY_PROGRAM: - prog = _mesa_init_geometry_program(ctx, - CALLOC_STRUCT(gl_geometry_program), - target, id); - break; - default: - _mesa_problem(ctx, "bad target in _mesa_new_program"); - prog = NULL; - } - return prog; -} - - -/** - * Delete a program and remove it from the hash table, ignoring the - * reference count. - * Called via ctx->Driver.DeleteProgram. May be wrapped (OO deriviation) - * by a device driver function. - */ -void -_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog) -{ - (void) ctx; - ASSERT(prog); - ASSERT(prog->RefCount==0); - - if (prog == &_mesa_DummyProgram) - return; - - if (prog->String) - free(prog->String); - - _mesa_free_instructions(prog->Instructions, prog->NumInstructions); - - if (prog->Parameters) { - _mesa_free_parameter_list(prog->Parameters); - } - if (prog->Varying) { - _mesa_free_parameter_list(prog->Varying); - } - if (prog->Attributes) { - _mesa_free_parameter_list(prog->Attributes); - } - - free(prog); -} - - -/** - * Return the gl_program object for a given ID. - * Basically just a wrapper for _mesa_HashLookup() to avoid a lot of - * casts elsewhere. - */ -struct gl_program * -_mesa_lookup_program(struct gl_context *ctx, GLuint id) -{ - if (id) - return (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id); - else - return NULL; -} - - -/** - * Reference counting for vertex/fragment programs - */ -void -_mesa_reference_program(struct gl_context *ctx, - struct gl_program **ptr, - struct gl_program *prog) -{ - assert(ptr); - if (*ptr && prog) { - /* sanity check */ - if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB) - ASSERT(prog->Target == GL_VERTEX_PROGRAM_ARB); - else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB) - ASSERT(prog->Target == GL_FRAGMENT_PROGRAM_ARB || - prog->Target == GL_FRAGMENT_PROGRAM_NV); - else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM) - ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM); - } - if (*ptr == prog) { - return; /* no change */ - } - if (*ptr) { - GLboolean deleteFlag; - - /*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/ -#if 0 - printf("Program %p ID=%u Target=%s Refcount-- to %d\n", - *ptr, (*ptr)->Id, - ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" : - ((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")), - (*ptr)->RefCount - 1); -#endif - ASSERT((*ptr)->RefCount > 0); - (*ptr)->RefCount--; - - deleteFlag = ((*ptr)->RefCount == 0); - /*_glthread_UNLOCK_MUTEX((*ptr)->Mutex);*/ - - if (deleteFlag) { - ASSERT(ctx); - ctx->Driver.DeleteProgram(ctx, *ptr); - } - - *ptr = NULL; - } - - assert(!*ptr); - if (prog) { - /*_glthread_LOCK_MUTEX(prog->Mutex);*/ - prog->RefCount++; -#if 0 - printf("Program %p ID=%u Target=%s Refcount++ to %d\n", - prog, prog->Id, - (prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" : - (prog->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")), - prog->RefCount); -#endif - /*_glthread_UNLOCK_MUTEX(prog->Mutex);*/ - } - - *ptr = prog; -} - - -/** - * Return a copy of a program. - * XXX Problem here if the program object is actually OO-derivation - * made by a device driver. - */ -struct gl_program * -_mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog) -{ - struct gl_program *clone; - - clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id); - if (!clone) - return NULL; - - assert(clone->Target == prog->Target); - assert(clone->RefCount == 1); - - clone->String = (GLubyte *) _mesa_strdup((char *) prog->String); - clone->Format = prog->Format; - clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions); - if (!clone->Instructions) { - _mesa_reference_program(ctx, &clone, NULL); - return NULL; - } - _mesa_copy_instructions(clone->Instructions, prog->Instructions, - prog->NumInstructions); - clone->InputsRead = prog->InputsRead; - clone->OutputsWritten = prog->OutputsWritten; - clone->SamplersUsed = prog->SamplersUsed; - clone->ShadowSamplers = prog->ShadowSamplers; - memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed)); - - if (prog->Parameters) - clone->Parameters = _mesa_clone_parameter_list(prog->Parameters); - memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams)); - if (prog->Varying) - clone->Varying = _mesa_clone_parameter_list(prog->Varying); - if (prog->Attributes) - clone->Attributes = _mesa_clone_parameter_list(prog->Attributes); - memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams)); - clone->IndirectRegisterFiles = prog->IndirectRegisterFiles; - clone->NumInstructions = prog->NumInstructions; - clone->NumTemporaries = prog->NumTemporaries; - clone->NumParameters = prog->NumParameters; - clone->NumAttributes = prog->NumAttributes; - clone->NumAddressRegs = prog->NumAddressRegs; - clone->NumNativeInstructions = prog->NumNativeInstructions; - clone->NumNativeTemporaries = prog->NumNativeTemporaries; - clone->NumNativeParameters = prog->NumNativeParameters; - clone->NumNativeAttributes = prog->NumNativeAttributes; - clone->NumNativeAddressRegs = prog->NumNativeAddressRegs; - clone->NumAluInstructions = prog->NumAluInstructions; - clone->NumTexInstructions = prog->NumTexInstructions; - clone->NumTexIndirections = prog->NumTexIndirections; - clone->NumNativeAluInstructions = prog->NumNativeAluInstructions; - clone->NumNativeTexInstructions = prog->NumNativeTexInstructions; - clone->NumNativeTexIndirections = prog->NumNativeTexIndirections; - - switch (prog->Target) { - case GL_VERTEX_PROGRAM_ARB: - { - const struct gl_vertex_program *vp - = (const struct gl_vertex_program *) prog; - struct gl_vertex_program *vpc = (struct gl_vertex_program *) clone; - vpc->IsPositionInvariant = vp->IsPositionInvariant; - vpc->IsNVProgram = vp->IsNVProgram; - } - break; - case GL_FRAGMENT_PROGRAM_ARB: - { - const struct gl_fragment_program *fp - = (const struct gl_fragment_program *) prog; - struct gl_fragment_program *fpc = (struct gl_fragment_program *) clone; - fpc->FogOption = fp->FogOption; - fpc->UsesKill = fp->UsesKill; - fpc->OriginUpperLeft = fp->OriginUpperLeft; - fpc->PixelCenterInteger = fp->PixelCenterInteger; - } - break; - case MESA_GEOMETRY_PROGRAM: - { - const struct gl_geometry_program *gp - = (const struct gl_geometry_program *) prog; - struct gl_geometry_program *gpc = (struct gl_geometry_program *) clone; - gpc->VerticesOut = gp->VerticesOut; - gpc->InputType = gp->InputType; - gpc->OutputType = gp->OutputType; - } - break; - default: - _mesa_problem(NULL, "Unexpected target in _mesa_clone_program"); - } - - return clone; -} - - -/** - * Insert 'count' NOP instructions at 'start' in the given program. - * Adjust branch targets accordingly. - */ -GLboolean -_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count) -{ - const GLuint origLen = prog->NumInstructions; - const GLuint newLen = origLen + count; - struct prog_instruction *newInst; - GLuint i; - - /* adjust branches */ - for (i = 0; i < prog->NumInstructions; i++) { - struct prog_instruction *inst = prog->Instructions + i; - if (inst->BranchTarget > 0) { - if ((GLuint)inst->BranchTarget >= start) { - inst->BranchTarget += count; - } - } - } - - /* Alloc storage for new instructions */ - newInst = _mesa_alloc_instructions(newLen); - if (!newInst) { - return GL_FALSE; - } - - /* Copy 'start' instructions into new instruction buffer */ - _mesa_copy_instructions(newInst, prog->Instructions, start); - - /* init the new instructions */ - _mesa_init_instructions(newInst + start, count); - - /* Copy the remaining/tail instructions to new inst buffer */ - _mesa_copy_instructions(newInst + start + count, - prog->Instructions + start, - origLen - start); - - /* free old instructions */ - _mesa_free_instructions(prog->Instructions, origLen); - - /* install new instructions */ - prog->Instructions = newInst; - prog->NumInstructions = newLen; - - return GL_TRUE; -} - -/** - * Delete 'count' instructions at 'start' in the given program. - * Adjust branch targets accordingly. - */ -GLboolean -_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count) -{ - const GLuint origLen = prog->NumInstructions; - const GLuint newLen = origLen - count; - struct prog_instruction *newInst; - GLuint i; - - /* adjust branches */ - for (i = 0; i < prog->NumInstructions; i++) { - struct prog_instruction *inst = prog->Instructions + i; - if (inst->BranchTarget > 0) { - if (inst->BranchTarget > (GLint) start) { - inst->BranchTarget -= count; - } - } - } - - /* Alloc storage for new instructions */ - newInst = _mesa_alloc_instructions(newLen); - if (!newInst) { - return GL_FALSE; - } - - /* Copy 'start' instructions into new instruction buffer */ - _mesa_copy_instructions(newInst, prog->Instructions, start); - - /* Copy the remaining/tail instructions to new inst buffer */ - _mesa_copy_instructions(newInst + start, - prog->Instructions + start + count, - newLen - start); - - /* free old instructions */ - _mesa_free_instructions(prog->Instructions, origLen); - - /* install new instructions */ - prog->Instructions = newInst; - prog->NumInstructions = newLen; - - return GL_TRUE; -} - - -/** - * Search instructions for registers that match (oldFile, oldIndex), - * replacing them with (newFile, newIndex). - */ -static void -replace_registers(struct prog_instruction *inst, GLuint numInst, - GLuint oldFile, GLuint oldIndex, - GLuint newFile, GLuint newIndex) -{ - GLuint i, j; - for (i = 0; i < numInst; i++) { - /* src regs */ - for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) { - if (inst[i].SrcReg[j].File == oldFile && - inst[i].SrcReg[j].Index == oldIndex) { - inst[i].SrcReg[j].File = newFile; - inst[i].SrcReg[j].Index = newIndex; - } - } - /* dst reg */ - if (inst[i].DstReg.File == oldFile && inst[i].DstReg.Index == oldIndex) { - inst[i].DstReg.File = newFile; - inst[i].DstReg.Index = newIndex; - } - } -} - - -/** - * Search instructions for references to program parameters. When found, - * increment the parameter index by 'offset'. - * Used when combining programs. - */ -static void -adjust_param_indexes(struct prog_instruction *inst, GLuint numInst, - GLuint offset) -{ - GLuint i, j; - for (i = 0; i < numInst; i++) { - for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) { - GLuint f = inst[i].SrcReg[j].File; - if (f == PROGRAM_CONSTANT || - f == PROGRAM_UNIFORM || - f == PROGRAM_STATE_VAR) { - inst[i].SrcReg[j].Index += offset; - } - } - } -} - - -/** - * Combine two programs into one. Fix instructions so the outputs of - * the first program go to the inputs of the second program. - */ -struct gl_program * -_mesa_combine_programs(struct gl_context *ctx, - const struct gl_program *progA, - const struct gl_program *progB) -{ - struct prog_instruction *newInst; - struct gl_program *newProg; - const GLuint lenA = progA->NumInstructions - 1; /* omit END instr */ - const GLuint lenB = progB->NumInstructions; - const GLuint numParamsA = _mesa_num_parameters(progA->Parameters); - const GLuint newLength = lenA + lenB; - GLboolean usedTemps[MAX_PROGRAM_TEMPS]; - GLuint firstTemp = 0; - GLbitfield inputsB; - GLuint i; - - ASSERT(progA->Target == progB->Target); - - newInst = _mesa_alloc_instructions(newLength); - if (!newInst) - return GL_FALSE; - - _mesa_copy_instructions(newInst, progA->Instructions, lenA); - _mesa_copy_instructions(newInst + lenA, progB->Instructions, lenB); - - /* adjust branch / instruction addresses for B's instructions */ - for (i = 0; i < lenB; i++) { - newInst[lenA + i].BranchTarget += lenA; - } - - newProg = ctx->Driver.NewProgram(ctx, progA->Target, 0); - newProg->Instructions = newInst; - newProg->NumInstructions = newLength; - - /* find used temp regs (we may need new temps below) */ - _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY, - usedTemps, MAX_PROGRAM_TEMPS); - - if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) { - struct gl_fragment_program *fprogA, *fprogB, *newFprog; - GLbitfield progB_inputsRead = progB->InputsRead; - GLint progB_colorFile, progB_colorIndex; - - fprogA = (struct gl_fragment_program *) progA; - fprogB = (struct gl_fragment_program *) progB; - newFprog = (struct gl_fragment_program *) newProg; - - newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill; - - /* We'll do a search and replace for instances - * of progB_colorFile/progB_colorIndex below... - */ - progB_colorFile = PROGRAM_INPUT; - progB_colorIndex = FRAG_ATTRIB_COL0; - - /* - * The fragment program may get color from a state var rather than - * a fragment input (vertex output) if it's constant. - * See the texenvprogram.c code. - * So, search the program's parameter list now to see if the program - * gets color from a state var instead of a conventional fragment - * input register. - */ - for (i = 0; i < progB->Parameters->NumParameters; i++) { - struct gl_program_parameter *p = &progB->Parameters->Parameters[i]; - if (p->Type == PROGRAM_STATE_VAR && - p->StateIndexes[0] == STATE_INTERNAL && - p->StateIndexes[1] == STATE_CURRENT_ATTRIB && - (int) p->StateIndexes[2] == (int) VERT_ATTRIB_COLOR0) { - progB_inputsRead |= FRAG_BIT_COL0; - progB_colorFile = PROGRAM_STATE_VAR; - progB_colorIndex = i; - break; - } - } - - /* Connect color outputs of fprogA to color inputs of fprogB, via a - * new temporary register. - */ - if ((progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) && - (progB_inputsRead & FRAG_BIT_COL0)) { - GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS, - firstTemp); - if (tempReg < 0) { - _mesa_problem(ctx, "No free temp regs found in " - "_mesa_combine_programs(), using 31"); - tempReg = 31; - } - firstTemp = tempReg + 1; - - /* replace writes to result.color[0] with tempReg */ - replace_registers(newInst, lenA, - PROGRAM_OUTPUT, FRAG_RESULT_COLOR, - PROGRAM_TEMPORARY, tempReg); - /* replace reads from the input color with tempReg */ - replace_registers(newInst + lenA, lenB, - progB_colorFile, progB_colorIndex, /* search for */ - PROGRAM_TEMPORARY, tempReg /* replace with */ ); - } - - /* compute combined program's InputsRead */ - inputsB = progB_inputsRead; - if (progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { - inputsB &= ~(1 << FRAG_ATTRIB_COL0); - } - newProg->InputsRead = progA->InputsRead | inputsB; - newProg->OutputsWritten = progB->OutputsWritten; - newProg->SamplersUsed = progA->SamplersUsed | progB->SamplersUsed; - } - else { - /* vertex program */ - assert(0); /* XXX todo */ - } - - /* - * Merge parameters (uniforms, constants, etc) - */ - newProg->Parameters = _mesa_combine_parameter_lists(progA->Parameters, - progB->Parameters); - - adjust_param_indexes(newInst + lenA, lenB, numParamsA); - - - return newProg; -} - - -/** - * Populate the 'used' array with flags indicating which registers (TEMPs, - * INPUTs, OUTPUTs, etc, are used by the given program. - * \param file type of register to scan for - * \param used returns true/false flags for in use / free - * \param usedSize size of the 'used' array - */ -void -_mesa_find_used_registers(const struct gl_program *prog, - gl_register_file file, - GLboolean used[], GLuint usedSize) -{ - GLuint i, j; - - memset(used, 0, usedSize); - - for (i = 0; i < prog->NumInstructions; i++) { - const struct prog_instruction *inst = prog->Instructions + i; - const GLuint n = _mesa_num_inst_src_regs(inst->Opcode); - - if (inst->DstReg.File == file) { - ASSERT(inst->DstReg.Index < usedSize); - if(inst->DstReg.Index < usedSize) - used[inst->DstReg.Index] = GL_TRUE; - } - - for (j = 0; j < n; j++) { - if (inst->SrcReg[j].File == file) { - ASSERT(inst->SrcReg[j].Index < usedSize); - if(inst->SrcReg[j].Index < usedSize) - used[inst->SrcReg[j].Index] = GL_TRUE; - } - } - } -} - - -/** - * Scan the given 'used' register flag array for the first entry - * that's >= firstReg. - * \param used vector of flags indicating registers in use (as returned - * by _mesa_find_used_registers()) - * \param usedSize size of the 'used' array - * \param firstReg first register to start searching at - * \return index of unused register, or -1 if none. - */ -GLint -_mesa_find_free_register(const GLboolean used[], - GLuint usedSize, GLuint firstReg) -{ - GLuint i; - - assert(firstReg < usedSize); - - for (i = firstReg; i < usedSize; i++) - if (!used[i]) - return i; - - return -1; -} - - - -/** - * Check if the given register index is valid (doesn't exceed implementation- - * dependent limits). - * \return GL_TRUE if OK, GL_FALSE if bad index - */ -GLboolean -_mesa_valid_register_index(const struct gl_context *ctx, - gl_shader_type shaderType, - gl_register_file file, GLint index) -{ - const struct gl_program_constants *c; - - switch (shaderType) { - case MESA_SHADER_VERTEX: - c = &ctx->Const.VertexProgram; - break; - case MESA_SHADER_FRAGMENT: - c = &ctx->Const.FragmentProgram; - break; - case MESA_SHADER_GEOMETRY: - c = &ctx->Const.GeometryProgram; - break; - default: - _mesa_problem(ctx, - "unexpected shader type in _mesa_valid_register_index()"); - return GL_FALSE; - } - - switch (file) { - case PROGRAM_UNDEFINED: - return GL_TRUE; /* XXX or maybe false? */ - - case PROGRAM_TEMPORARY: - return index >= 0 && index < c->MaxTemps; - - case PROGRAM_ENV_PARAM: - return index >= 0 && index < c->MaxEnvParams; - - case PROGRAM_LOCAL_PARAM: - return index >= 0 && index < c->MaxLocalParams; - - case PROGRAM_NAMED_PARAM: - return index >= 0 && index < c->MaxParameters; - - case PROGRAM_UNIFORM: - case PROGRAM_STATE_VAR: - /* aka constant buffer */ - return index >= 0 && index < c->MaxUniformComponents / 4; - - case PROGRAM_CONSTANT: - /* constant buffer w/ possible relative negative addressing */ - return (index > (int) c->MaxUniformComponents / -4 && - index < c->MaxUniformComponents / 4); - - case PROGRAM_INPUT: - if (index < 0) - return GL_FALSE; - - switch (shaderType) { - case MESA_SHADER_VERTEX: - return index < VERT_ATTRIB_GENERIC0 + c->MaxAttribs; - case MESA_SHADER_FRAGMENT: - return index < FRAG_ATTRIB_VAR0 + ctx->Const.MaxVarying; - case MESA_SHADER_GEOMETRY: - return index < GEOM_ATTRIB_VAR0 + ctx->Const.MaxVarying; - default: - return GL_FALSE; - } - - case PROGRAM_OUTPUT: - if (index < 0) - return GL_FALSE; - - switch (shaderType) { - case MESA_SHADER_VERTEX: - return index < VERT_RESULT_VAR0 + ctx->Const.MaxVarying; - case MESA_SHADER_FRAGMENT: - return index < FRAG_RESULT_DATA0 + ctx->Const.MaxDrawBuffers; - case MESA_SHADER_GEOMETRY: - return index < GEOM_RESULT_VAR0 + ctx->Const.MaxVarying; - default: - return GL_FALSE; - } - - case PROGRAM_ADDRESS: - return index >= 0 && index < c->MaxAddressRegs; - - default: - _mesa_problem(ctx, - "unexpected register file in _mesa_valid_register_index()"); - return GL_FALSE; - } -} - - - -/** - * "Post-process" a GPU program. This is intended to be used for debugging. - * Example actions include no-op'ing instructions or changing instruction - * behaviour. - */ -void -_mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog) -{ - static const GLfloat white[4] = { 0.5, 0.5, 0.5, 0.5 }; - GLuint i; - GLuint whiteSwizzle; - GLint whiteIndex = _mesa_add_unnamed_constant(prog->Parameters, - white, 4, &whiteSwizzle); - - (void) whiteIndex; - - for (i = 0; i < prog->NumInstructions; i++) { - struct prog_instruction *inst = prog->Instructions + i; - const GLuint n = _mesa_num_inst_src_regs(inst->Opcode); - - (void) n; - - if (_mesa_is_tex_instruction(inst->Opcode)) { -#if 0 - /* replace TEX/TXP/TXB with MOV */ - inst->Opcode = OPCODE_MOV; - inst->DstReg.WriteMask = WRITEMASK_XYZW; - inst->SrcReg[0].Swizzle = SWIZZLE_XYZW; - inst->SrcReg[0].Negate = NEGATE_NONE; -#endif - -#if 0 - /* disable shadow texture mode */ - inst->TexShadow = 0; -#endif - } - - if (inst->Opcode == OPCODE_TXP) { -#if 0 - inst->Opcode = OPCODE_MOV; - inst->DstReg.WriteMask = WRITEMASK_XYZW; - inst->SrcReg[0].File = PROGRAM_CONSTANT; - inst->SrcReg[0].Index = whiteIndex; - inst->SrcReg[0].Swizzle = SWIZZLE_XYZW; - inst->SrcReg[0].Negate = NEGATE_NONE; -#endif -#if 0 - inst->TexShadow = 0; -#endif -#if 0 - inst->Opcode = OPCODE_TEX; - inst->TexShadow = 0; -#endif - } - - } -} +/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.3
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file program.c
+ * Vertex and fragment program support functions.
+ * \author Brian Paul
+ */
+
+
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/hash.h"
+#include "main/mfeatures.h"
+#include "program.h"
+#include "prog_cache.h"
+#include "prog_parameter.h"
+#include "prog_instruction.h"
+
+
+/**
+ * A pointer to this dummy program is put into the hash table when
+ * glGenPrograms is called.
+ */
+struct gl_program _mesa_DummyProgram;
+
+
+/**
+ * Init context's vertex/fragment program state
+ */
+void
+_mesa_init_program(struct gl_context *ctx)
+{
+ GLuint i;
+
+ /*
+ * If this assertion fails, we need to increase the field
+ * size for register indexes (see INST_INDEX_BITS).
+ */
+ ASSERT(ctx->Const.VertexProgram.MaxUniformComponents / 4
+ <= (1 << INST_INDEX_BITS));
+ ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents / 4
+ <= (1 << INST_INDEX_BITS));
+
+ ASSERT(ctx->Const.VertexProgram.MaxTemps <= (1 << INST_INDEX_BITS));
+ ASSERT(ctx->Const.VertexProgram.MaxLocalParams <= (1 << INST_INDEX_BITS));
+ ASSERT(ctx->Const.FragmentProgram.MaxTemps <= (1 << INST_INDEX_BITS));
+ ASSERT(ctx->Const.FragmentProgram.MaxLocalParams <= (1 << INST_INDEX_BITS));
+
+ ASSERT(ctx->Const.VertexProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
+ ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
+
+ ASSERT(ctx->Const.VertexProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS));
+ ASSERT(ctx->Const.FragmentProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS));
+
+ /* If this fails, increase prog_instruction::TexSrcUnit size */
+ ASSERT(MAX_TEXTURE_UNITS <= (1 << 5));
+
+ /* If this fails, increase prog_instruction::TexSrcTarget size */
+ ASSERT(NUM_TEXTURE_TARGETS <= (1 << 3));
+
+ ctx->Program.ErrorPos = -1;
+ ctx->Program.ErrorString = _mesa_strdup("");
+
+#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
+ ctx->VertexProgram.Enabled = GL_FALSE;
+#if FEATURE_es2_glsl
+ ctx->VertexProgram.PointSizeEnabled =
+ (ctx->API == API_OPENGLES2) ? GL_TRUE : GL_FALSE;
+#else
+ ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
+#endif
+ ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
+ ctx->Shared->DefaultVertexProgram);
+ assert(ctx->VertexProgram.Current);
+ for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) {
+ ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
+ ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
+ }
+ ctx->VertexProgram.Cache = _mesa_new_program_cache();
+#endif
+
+#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
+ ctx->FragmentProgram.Enabled = GL_FALSE;
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
+ ctx->Shared->DefaultFragmentProgram);
+ assert(ctx->FragmentProgram.Current);
+ ctx->FragmentProgram.Cache = _mesa_new_program_cache();
+#endif
+
+#if FEATURE_ARB_geometry_shader4
+ ctx->GeometryProgram.Enabled = GL_FALSE;
+ /* right now by default we don't have a geometry program */
+ _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
+ NULL);
+ ctx->GeometryProgram.Cache = _mesa_new_program_cache();
+#endif
+
+ /* XXX probably move this stuff */
+#if FEATURE_ATI_fragment_shader
+ ctx->ATIFragmentShader.Enabled = GL_FALSE;
+ ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader;
+ assert(ctx->ATIFragmentShader.Current);
+ ctx->ATIFragmentShader.Current->RefCount++;
+#endif
+}
+
+
+/**
+ * Free a context's vertex/fragment program state
+ */
+void
+_mesa_free_program_data(struct gl_context *ctx)
+{
+#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
+ _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache);
+#endif
+#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
+ _mesa_delete_program_cache(ctx, ctx->FragmentProgram.Cache);
+#endif
+#if FEATURE_ARB_geometry_shader4
+ _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL);
+ _mesa_delete_program_cache(ctx, ctx->GeometryProgram.Cache);
+#endif
+ /* XXX probably move this stuff */
+#if FEATURE_ATI_fragment_shader
+ if (ctx->ATIFragmentShader.Current) {
+ ctx->ATIFragmentShader.Current->RefCount--;
+ if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
+ free(ctx->ATIFragmentShader.Current);
+ }
+ }
+#endif
+ free((void *) ctx->Program.ErrorString);
+}
+
+
+/**
+ * Update the default program objects in the given context to reference those
+ * specified in the shared state and release those referencing the old
+ * shared state.
+ */
+void
+_mesa_update_default_objects_program(struct gl_context *ctx)
+{
+#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
+ (struct gl_vertex_program *)
+ ctx->Shared->DefaultVertexProgram);
+ assert(ctx->VertexProgram.Current);
+#endif
+
+#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
+ (struct gl_fragment_program *)
+ ctx->Shared->DefaultFragmentProgram);
+ assert(ctx->FragmentProgram.Current);
+#endif
+
+#if FEATURE_ARB_geometry_shader4
+ _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
+ (struct gl_geometry_program *)
+ ctx->Shared->DefaultGeometryProgram);
+#endif
+
+ /* XXX probably move this stuff */
+#if FEATURE_ATI_fragment_shader
+ if (ctx->ATIFragmentShader.Current) {
+ ctx->ATIFragmentShader.Current->RefCount--;
+ if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
+ free(ctx->ATIFragmentShader.Current);
+ }
+ }
+ ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
+ assert(ctx->ATIFragmentShader.Current);
+ ctx->ATIFragmentShader.Current->RefCount++;
+#endif
+}
+
+
+/**
+ * Set the vertex/fragment program error state (position and error string).
+ * This is generally called from within the parsers.
+ */
+void
+_mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string)
+{
+ ctx->Program.ErrorPos = pos;
+ free((void *) ctx->Program.ErrorString);
+ if (!string)
+ string = "";
+ ctx->Program.ErrorString = _mesa_strdup(string);
+}
+
+
+/**
+ * Find the line number and column for 'pos' within 'string'.
+ * Return a copy of the line which contains 'pos'. Free the line with
+ * free().
+ * \param string the program string
+ * \param pos the position within the string
+ * \param line returns the line number corresponding to 'pos'.
+ * \param col returns the column number corresponding to 'pos'.
+ * \return copy of the line containing 'pos'.
+ */
+const GLubyte *
+_mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
+ GLint *line, GLint *col)
+{
+ const GLubyte *lineStart = string;
+ const GLubyte *p = string;
+ GLubyte *s;
+ int len;
+
+ *line = 1;
+
+ while (p != pos) {
+ if (*p == (GLubyte) '\n') {
+ (*line)++;
+ lineStart = p + 1;
+ }
+ p++;
+ }
+
+ *col = (pos - lineStart) + 1;
+
+ /* return copy of this line */
+ while (*p != 0 && *p != '\n')
+ p++;
+ len = p - lineStart;
+ s = (GLubyte *) malloc(len + 1);
+ memcpy(s, lineStart, len);
+ s[len] = 0;
+
+ return s;
+}
+
+
+/**
+ * Initialize a new vertex/fragment program object.
+ */
+static struct gl_program *
+_mesa_init_program_struct( struct gl_context *ctx, struct gl_program *prog,
+ GLenum target, GLuint id)
+{
+ (void) ctx;
+ if (prog) {
+ GLuint i;
+ memset(prog, 0, sizeof(*prog));
+ prog->Id = id;
+ prog->Target = target;
+ prog->Resident = GL_TRUE;
+ prog->RefCount = 1;
+ prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB;
+
+ /* default mapping from samplers to texture units */
+ for (i = 0; i < MAX_SAMPLERS; i++)
+ prog->SamplerUnits[i] = i;
+ }
+
+ return prog;
+}
+
+
+/**
+ * Initialize a new fragment program object.
+ */
+struct gl_program *
+_mesa_init_fragment_program( struct gl_context *ctx, struct gl_fragment_program *prog,
+ GLenum target, GLuint id)
+{
+ if (prog)
+ return _mesa_init_program_struct( ctx, &prog->Base, target, id );
+ else
+ return NULL;
+}
+
+
+/**
+ * Initialize a new vertex program object.
+ */
+struct gl_program *
+_mesa_init_vertex_program( struct gl_context *ctx, struct gl_vertex_program *prog,
+ GLenum target, GLuint id)
+{
+ if (prog)
+ return _mesa_init_program_struct( ctx, &prog->Base, target, id );
+ else
+ return NULL;
+}
+
+
+/**
+ * Initialize a new geometry program object.
+ */
+struct gl_program *
+_mesa_init_geometry_program( struct gl_context *ctx, struct gl_geometry_program *prog,
+ GLenum target, GLuint id)
+{
+ if (prog)
+ return _mesa_init_program_struct( ctx, &prog->Base, target, id );
+ else
+ return NULL;
+}
+
+
+/**
+ * Allocate and initialize a new fragment/vertex program object but
+ * don't put it into the program hash table. Called via
+ * ctx->Driver.NewProgram. May be overridden (ie. replaced) by a
+ * device driver function to implement OO deriviation with additional
+ * types not understood by this function.
+ *
+ * \param ctx context
+ * \param id program id/number
+ * \param target program target/type
+ * \return pointer to new program object
+ */
+struct gl_program *
+_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id)
+{
+ struct gl_program *prog;
+ switch (target) {
+ case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
+ case GL_VERTEX_STATE_PROGRAM_NV:
+ prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
+ target, id );
+ break;
+ case GL_FRAGMENT_PROGRAM_NV:
+ case GL_FRAGMENT_PROGRAM_ARB:
+ prog =_mesa_init_fragment_program(ctx,
+ CALLOC_STRUCT(gl_fragment_program),
+ target, id );
+ break;
+ case MESA_GEOMETRY_PROGRAM:
+ prog = _mesa_init_geometry_program(ctx,
+ CALLOC_STRUCT(gl_geometry_program),
+ target, id);
+ break;
+ default:
+ _mesa_problem(ctx, "bad target in _mesa_new_program");
+ prog = NULL;
+ }
+ return prog;
+}
+
+
+/**
+ * Delete a program and remove it from the hash table, ignoring the
+ * reference count.
+ * Called via ctx->Driver.DeleteProgram. May be wrapped (OO deriviation)
+ * by a device driver function.
+ */
+void
+_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog)
+{
+ (void) ctx;
+ ASSERT(prog);
+ ASSERT(prog->RefCount==0);
+
+ if (prog == &_mesa_DummyProgram)
+ return;
+
+ if (prog->String)
+ free(prog->String);
+
+ _mesa_free_instructions(prog->Instructions, prog->NumInstructions);
+
+ if (prog->Parameters) {
+ _mesa_free_parameter_list(prog->Parameters);
+ }
+ if (prog->Varying) {
+ _mesa_free_parameter_list(prog->Varying);
+ }
+ if (prog->Attributes) {
+ _mesa_free_parameter_list(prog->Attributes);
+ }
+
+ free(prog);
+}
+
+
+/**
+ * Return the gl_program object for a given ID.
+ * Basically just a wrapper for _mesa_HashLookup() to avoid a lot of
+ * casts elsewhere.
+ */
+struct gl_program *
+_mesa_lookup_program(struct gl_context *ctx, GLuint id)
+{
+ if (id)
+ return (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+ else
+ return NULL;
+}
+
+
+/**
+ * Reference counting for vertex/fragment programs
+ */
+void
+_mesa_reference_program(struct gl_context *ctx,
+ struct gl_program **ptr,
+ struct gl_program *prog)
+{
+ assert(ptr);
+ if (*ptr && prog) {
+ /* sanity check */
+ if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB)
+ ASSERT(prog->Target == GL_VERTEX_PROGRAM_ARB);
+ else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB)
+ ASSERT(prog->Target == GL_FRAGMENT_PROGRAM_ARB ||
+ prog->Target == GL_FRAGMENT_PROGRAM_NV);
+ else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM)
+ ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM);
+ }
+ if (*ptr == prog) {
+ return; /* no change */
+ }
+ if (*ptr) {
+ GLboolean deleteFlag;
+
+ /*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/
+#if 0
+ printf("Program %p ID=%u Target=%s Refcount-- to %d\n",
+ *ptr, (*ptr)->Id,
+ ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
+ ((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
+ (*ptr)->RefCount - 1);
+#endif
+ ASSERT((*ptr)->RefCount > 0);
+ (*ptr)->RefCount--;
+
+ deleteFlag = ((*ptr)->RefCount == 0);
+ /*_glthread_UNLOCK_MUTEX((*ptr)->Mutex);*/
+
+ if (deleteFlag) {
+ ASSERT(ctx);
+ ctx->Driver.DeleteProgram(ctx, *ptr);
+ }
+
+ *ptr = NULL;
+ }
+
+ assert(!*ptr);
+ if (prog) {
+ /*_glthread_LOCK_MUTEX(prog->Mutex);*/
+ prog->RefCount++;
+#if 0
+ printf("Program %p ID=%u Target=%s Refcount++ to %d\n",
+ prog, prog->Id,
+ (prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
+ (prog->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
+ prog->RefCount);
+#endif
+ /*_glthread_UNLOCK_MUTEX(prog->Mutex);*/
+ }
+
+ *ptr = prog;
+}
+
+
+/**
+ * Return a copy of a program.
+ * XXX Problem here if the program object is actually OO-derivation
+ * made by a device driver.
+ */
+struct gl_program *
+_mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
+{
+ struct gl_program *clone;
+
+ clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id);
+ if (!clone)
+ return NULL;
+
+ assert(clone->Target == prog->Target);
+ assert(clone->RefCount == 1);
+
+ clone->String = (GLubyte *) _mesa_strdup((char *) prog->String);
+ clone->Format = prog->Format;
+ clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions);
+ if (!clone->Instructions) {
+ _mesa_reference_program(ctx, &clone, NULL);
+ return NULL;
+ }
+ _mesa_copy_instructions(clone->Instructions, prog->Instructions,
+ prog->NumInstructions);
+ clone->InputsRead = prog->InputsRead;
+ clone->OutputsWritten = prog->OutputsWritten;
+ clone->SamplersUsed = prog->SamplersUsed;
+ clone->ShadowSamplers = prog->ShadowSamplers;
+ memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed));
+
+ if (prog->Parameters)
+ clone->Parameters = _mesa_clone_parameter_list(prog->Parameters);
+ memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
+ if (prog->Varying)
+ clone->Varying = _mesa_clone_parameter_list(prog->Varying);
+ if (prog->Attributes)
+ clone->Attributes = _mesa_clone_parameter_list(prog->Attributes);
+ memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
+ clone->IndirectRegisterFiles = prog->IndirectRegisterFiles;
+ clone->NumInstructions = prog->NumInstructions;
+ clone->NumTemporaries = prog->NumTemporaries;
+ clone->NumParameters = prog->NumParameters;
+ clone->NumAttributes = prog->NumAttributes;
+ clone->NumAddressRegs = prog->NumAddressRegs;
+ clone->NumNativeInstructions = prog->NumNativeInstructions;
+ clone->NumNativeTemporaries = prog->NumNativeTemporaries;
+ clone->NumNativeParameters = prog->NumNativeParameters;
+ clone->NumNativeAttributes = prog->NumNativeAttributes;
+ clone->NumNativeAddressRegs = prog->NumNativeAddressRegs;
+ clone->NumAluInstructions = prog->NumAluInstructions;
+ clone->NumTexInstructions = prog->NumTexInstructions;
+ clone->NumTexIndirections = prog->NumTexIndirections;
+ clone->NumNativeAluInstructions = prog->NumNativeAluInstructions;
+ clone->NumNativeTexInstructions = prog->NumNativeTexInstructions;
+ clone->NumNativeTexIndirections = prog->NumNativeTexIndirections;
+
+ switch (prog->Target) {
+ case GL_VERTEX_PROGRAM_ARB:
+ {
+ const struct gl_vertex_program *vp
+ = (const struct gl_vertex_program *) prog;
+ struct gl_vertex_program *vpc = (struct gl_vertex_program *) clone;
+ vpc->IsPositionInvariant = vp->IsPositionInvariant;
+ vpc->IsNVProgram = vp->IsNVProgram;
+ }
+ break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ {
+ const struct gl_fragment_program *fp
+ = (const struct gl_fragment_program *) prog;
+ struct gl_fragment_program *fpc = (struct gl_fragment_program *) clone;
+ fpc->FogOption = fp->FogOption;
+ fpc->UsesKill = fp->UsesKill;
+ fpc->OriginUpperLeft = fp->OriginUpperLeft;
+ fpc->PixelCenterInteger = fp->PixelCenterInteger;
+ }
+ break;
+ case MESA_GEOMETRY_PROGRAM:
+ {
+ const struct gl_geometry_program *gp
+ = (const struct gl_geometry_program *) prog;
+ struct gl_geometry_program *gpc = (struct gl_geometry_program *) clone;
+ gpc->VerticesOut = gp->VerticesOut;
+ gpc->InputType = gp->InputType;
+ gpc->OutputType = gp->OutputType;
+ }
+ break;
+ default:
+ _mesa_problem(NULL, "Unexpected target in _mesa_clone_program");
+ }
+
+ return clone;
+}
+
+
+/**
+ * Insert 'count' NOP instructions at 'start' in the given program.
+ * Adjust branch targets accordingly.
+ */
+GLboolean
+_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count)
+{
+ const GLuint origLen = prog->NumInstructions;
+ const GLuint newLen = origLen + count;
+ struct prog_instruction *newInst;
+ GLuint i;
+
+ /* adjust branches */
+ for (i = 0; i < prog->NumInstructions; i++) {
+ struct prog_instruction *inst = prog->Instructions + i;
+ if (inst->BranchTarget > 0) {
+ if ((GLuint)inst->BranchTarget >= start) {
+ inst->BranchTarget += count;
+ }
+ }
+ }
+
+ /* Alloc storage for new instructions */
+ newInst = _mesa_alloc_instructions(newLen);
+ if (!newInst) {
+ return GL_FALSE;
+ }
+
+ /* Copy 'start' instructions into new instruction buffer */
+ _mesa_copy_instructions(newInst, prog->Instructions, start);
+
+ /* init the new instructions */
+ _mesa_init_instructions(newInst + start, count);
+
+ /* Copy the remaining/tail instructions to new inst buffer */
+ _mesa_copy_instructions(newInst + start + count,
+ prog->Instructions + start,
+ origLen - start);
+
+ /* free old instructions */
+ _mesa_free_instructions(prog->Instructions, origLen);
+
+ /* install new instructions */
+ prog->Instructions = newInst;
+ prog->NumInstructions = newLen;
+
+ return GL_TRUE;
+}
+
+/**
+ * Delete 'count' instructions at 'start' in the given program.
+ * Adjust branch targets accordingly.
+ */
+GLboolean
+_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count)
+{
+ const GLuint origLen = prog->NumInstructions;
+ const GLuint newLen = origLen - count;
+ struct prog_instruction *newInst;
+ GLuint i;
+
+ /* adjust branches */
+ for (i = 0; i < prog->NumInstructions; i++) {
+ struct prog_instruction *inst = prog->Instructions + i;
+ if (inst->BranchTarget > 0) {
+ if (inst->BranchTarget > (GLint) start) {
+ inst->BranchTarget -= count;
+ }
+ }
+ }
+
+ /* Alloc storage for new instructions */
+ newInst = _mesa_alloc_instructions(newLen);
+ if (!newInst) {
+ return GL_FALSE;
+ }
+
+ /* Copy 'start' instructions into new instruction buffer */
+ _mesa_copy_instructions(newInst, prog->Instructions, start);
+
+ /* Copy the remaining/tail instructions to new inst buffer */
+ _mesa_copy_instructions(newInst + start,
+ prog->Instructions + start + count,
+ newLen - start);
+
+ /* free old instructions */
+ _mesa_free_instructions(prog->Instructions, origLen);
+
+ /* install new instructions */
+ prog->Instructions = newInst;
+ prog->NumInstructions = newLen;
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Search instructions for registers that match (oldFile, oldIndex),
+ * replacing them with (newFile, newIndex).
+ */
+static void
+replace_registers(struct prog_instruction *inst, GLuint numInst,
+ GLuint oldFile, GLuint oldIndex,
+ GLuint newFile, GLuint newIndex)
+{
+ GLuint i, j;
+ for (i = 0; i < numInst; i++) {
+ /* src regs */
+ for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
+ if (inst[i].SrcReg[j].File == oldFile &&
+ inst[i].SrcReg[j].Index == oldIndex) {
+ inst[i].SrcReg[j].File = newFile;
+ inst[i].SrcReg[j].Index = newIndex;
+ }
+ }
+ /* dst reg */
+ if (inst[i].DstReg.File == oldFile && inst[i].DstReg.Index == oldIndex) {
+ inst[i].DstReg.File = newFile;
+ inst[i].DstReg.Index = newIndex;
+ }
+ }
+}
+
+
+/**
+ * Search instructions for references to program parameters. When found,
+ * increment the parameter index by 'offset'.
+ * Used when combining programs.
+ */
+static void
+adjust_param_indexes(struct prog_instruction *inst, GLuint numInst,
+ GLuint offset)
+{
+ GLuint i, j;
+ for (i = 0; i < numInst; i++) {
+ for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
+ GLuint f = inst[i].SrcReg[j].File;
+ if (f == PROGRAM_CONSTANT ||
+ f == PROGRAM_UNIFORM ||
+ f == PROGRAM_STATE_VAR) {
+ inst[i].SrcReg[j].Index += offset;
+ }
+ }
+ }
+}
+
+
+/**
+ * Combine two programs into one. Fix instructions so the outputs of
+ * the first program go to the inputs of the second program.
+ */
+struct gl_program *
+_mesa_combine_programs(struct gl_context *ctx,
+ const struct gl_program *progA,
+ const struct gl_program *progB)
+{
+ struct prog_instruction *newInst;
+ struct gl_program *newProg;
+ const GLuint lenA = progA->NumInstructions - 1; /* omit END instr */
+ const GLuint lenB = progB->NumInstructions;
+ const GLuint numParamsA = _mesa_num_parameters(progA->Parameters);
+ const GLuint newLength = lenA + lenB;
+ GLboolean usedTemps[MAX_PROGRAM_TEMPS];
+ GLuint firstTemp = 0;
+ GLbitfield inputsB;
+ GLuint i;
+
+ ASSERT(progA->Target == progB->Target);
+
+ newInst = _mesa_alloc_instructions(newLength);
+ if (!newInst)
+ return GL_FALSE;
+
+ _mesa_copy_instructions(newInst, progA->Instructions, lenA);
+ _mesa_copy_instructions(newInst + lenA, progB->Instructions, lenB);
+
+ /* adjust branch / instruction addresses for B's instructions */
+ for (i = 0; i < lenB; i++) {
+ newInst[lenA + i].BranchTarget += lenA;
+ }
+
+ newProg = ctx->Driver.NewProgram(ctx, progA->Target, 0);
+ newProg->Instructions = newInst;
+ newProg->NumInstructions = newLength;
+
+ /* find used temp regs (we may need new temps below) */
+ _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY,
+ usedTemps, MAX_PROGRAM_TEMPS);
+
+ if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) {
+ struct gl_fragment_program *fprogA, *fprogB, *newFprog;
+ GLbitfield progB_inputsRead = progB->InputsRead;
+ GLint progB_colorFile, progB_colorIndex;
+
+ fprogA = (struct gl_fragment_program *) progA;
+ fprogB = (struct gl_fragment_program *) progB;
+ newFprog = (struct gl_fragment_program *) newProg;
+
+ newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill;
+
+ /* We'll do a search and replace for instances
+ * of progB_colorFile/progB_colorIndex below...
+ */
+ progB_colorFile = PROGRAM_INPUT;
+ progB_colorIndex = FRAG_ATTRIB_COL0;
+
+ /*
+ * The fragment program may get color from a state var rather than
+ * a fragment input (vertex output) if it's constant.
+ * See the texenvprogram.c code.
+ * So, search the program's parameter list now to see if the program
+ * gets color from a state var instead of a conventional fragment
+ * input register.
+ */
+ for (i = 0; i < progB->Parameters->NumParameters; i++) {
+ struct gl_program_parameter *p = &progB->Parameters->Parameters[i];
+ if (p->Type == PROGRAM_STATE_VAR &&
+ p->StateIndexes[0] == STATE_INTERNAL &&
+ p->StateIndexes[1] == STATE_CURRENT_ATTRIB &&
+ (int) p->StateIndexes[2] == (int) VERT_ATTRIB_COLOR0) {
+ progB_inputsRead |= FRAG_BIT_COL0;
+ progB_colorFile = PROGRAM_STATE_VAR;
+ progB_colorIndex = i;
+ break;
+ }
+ }
+
+ /* Connect color outputs of fprogA to color inputs of fprogB, via a
+ * new temporary register.
+ */
+ if ((progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) &&
+ (progB_inputsRead & FRAG_BIT_COL0)) {
+ GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS,
+ firstTemp);
+ if (tempReg < 0) {
+ _mesa_problem(ctx, "No free temp regs found in "
+ "_mesa_combine_programs(), using 31");
+ tempReg = 31;
+ }
+ firstTemp = tempReg + 1;
+
+ /* replace writes to result.color[0] with tempReg */
+ replace_registers(newInst, lenA,
+ PROGRAM_OUTPUT, FRAG_RESULT_COLOR,
+ PROGRAM_TEMPORARY, tempReg);
+ /* replace reads from the input color with tempReg */
+ replace_registers(newInst + lenA, lenB,
+ progB_colorFile, progB_colorIndex, /* search for */
+ PROGRAM_TEMPORARY, tempReg /* replace with */ );
+ }
+
+ /* compute combined program's InputsRead */
+ inputsB = progB_inputsRead;
+ if (progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
+ inputsB &= ~(1 << FRAG_ATTRIB_COL0);
+ }
+ newProg->InputsRead = progA->InputsRead | inputsB;
+ newProg->OutputsWritten = progB->OutputsWritten;
+ newProg->SamplersUsed = progA->SamplersUsed | progB->SamplersUsed;
+ }
+ else {
+ /* vertex program */
+ assert(0); /* XXX todo */
+ }
+
+ /*
+ * Merge parameters (uniforms, constants, etc)
+ */
+ newProg->Parameters = _mesa_combine_parameter_lists(progA->Parameters,
+ progB->Parameters);
+
+ adjust_param_indexes(newInst + lenA, lenB, numParamsA);
+
+
+ return newProg;
+}
+
+
+/**
+ * Populate the 'used' array with flags indicating which registers (TEMPs,
+ * INPUTs, OUTPUTs, etc, are used by the given program.
+ * \param file type of register to scan for
+ * \param used returns true/false flags for in use / free
+ * \param usedSize size of the 'used' array
+ */
+void
+_mesa_find_used_registers(const struct gl_program *prog,
+ gl_register_file file,
+ GLboolean used[], GLuint usedSize)
+{
+ GLuint i, j;
+
+ memset(used, 0, usedSize);
+
+ for (i = 0; i < prog->NumInstructions; i++) {
+ const struct prog_instruction *inst = prog->Instructions + i;
+ const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
+
+ if (inst->DstReg.File == file) {
+ ASSERT(inst->DstReg.Index < usedSize);
+ if(inst->DstReg.Index < usedSize)
+ used[inst->DstReg.Index] = GL_TRUE;
+ }
+
+ for (j = 0; j < n; j++) {
+ if (inst->SrcReg[j].File == file) {
+ ASSERT(inst->SrcReg[j].Index < usedSize);
+ if(inst->SrcReg[j].Index < usedSize)
+ used[inst->SrcReg[j].Index] = GL_TRUE;
+ }
+ }
+ }
+}
+
+
+/**
+ * Scan the given 'used' register flag array for the first entry
+ * that's >= firstReg.
+ * \param used vector of flags indicating registers in use (as returned
+ * by _mesa_find_used_registers())
+ * \param usedSize size of the 'used' array
+ * \param firstReg first register to start searching at
+ * \return index of unused register, or -1 if none.
+ */
+GLint
+_mesa_find_free_register(const GLboolean used[],
+ GLuint usedSize, GLuint firstReg)
+{
+ GLuint i;
+
+ assert(firstReg < usedSize);
+
+ for (i = firstReg; i < usedSize; i++)
+ if (!used[i])
+ return i;
+
+ return -1;
+}
+
+
+
+/**
+ * Check if the given register index is valid (doesn't exceed implementation-
+ * dependent limits).
+ * \return GL_TRUE if OK, GL_FALSE if bad index
+ */
+GLboolean
+_mesa_valid_register_index(const struct gl_context *ctx,
+ gl_shader_type shaderType,
+ gl_register_file file, GLint index)
+{
+ const struct gl_program_constants *c;
+
+ switch (shaderType) {
+ case MESA_SHADER_VERTEX:
+ c = &ctx->Const.VertexProgram;
+ break;
+ case MESA_SHADER_FRAGMENT:
+ c = &ctx->Const.FragmentProgram;
+ break;
+ case MESA_SHADER_GEOMETRY:
+ c = &ctx->Const.GeometryProgram;
+ break;
+ default:
+ _mesa_problem(ctx,
+ "unexpected shader type in _mesa_valid_register_index()");
+ return GL_FALSE;
+ }
+
+ switch (file) {
+ case PROGRAM_UNDEFINED:
+ return GL_TRUE; /* XXX or maybe false? */
+
+ case PROGRAM_TEMPORARY:
+ return index >= 0 && index < c->MaxTemps;
+
+ case PROGRAM_ENV_PARAM:
+ return index >= 0 && index < c->MaxEnvParams;
+
+ case PROGRAM_LOCAL_PARAM:
+ return index >= 0 && index < c->MaxLocalParams;
+
+ case PROGRAM_NAMED_PARAM:
+ return index >= 0 && index < c->MaxParameters;
+
+ case PROGRAM_UNIFORM:
+ case PROGRAM_STATE_VAR:
+ /* aka constant buffer */
+ return index >= 0 && index < c->MaxUniformComponents / 4;
+
+ case PROGRAM_CONSTANT:
+ /* constant buffer w/ possible relative negative addressing */
+ return (index > (int) c->MaxUniformComponents / -4 &&
+ index < c->MaxUniformComponents / 4);
+
+ case PROGRAM_INPUT:
+ if (index < 0)
+ return GL_FALSE;
+
+ switch (shaderType) {
+ case MESA_SHADER_VERTEX:
+ return index < VERT_ATTRIB_GENERIC0 + c->MaxAttribs;
+ case MESA_SHADER_FRAGMENT:
+ return index < FRAG_ATTRIB_VAR0 + ctx->Const.MaxVarying;
+ case MESA_SHADER_GEOMETRY:
+ return index < GEOM_ATTRIB_VAR0 + ctx->Const.MaxVarying;
+ default:
+ return GL_FALSE;
+ }
+
+ case PROGRAM_OUTPUT:
+ if (index < 0)
+ return GL_FALSE;
+
+ switch (shaderType) {
+ case MESA_SHADER_VERTEX:
+ return index < VERT_RESULT_VAR0 + ctx->Const.MaxVarying;
+ case MESA_SHADER_FRAGMENT:
+ return index < FRAG_RESULT_DATA0 + ctx->Const.MaxDrawBuffers;
+ case MESA_SHADER_GEOMETRY:
+ return index < GEOM_RESULT_VAR0 + ctx->Const.MaxVarying;
+ default:
+ return GL_FALSE;
+ }
+
+ case PROGRAM_ADDRESS:
+ return index >= 0 && index < c->MaxAddressRegs;
+
+ default:
+ _mesa_problem(ctx,
+ "unexpected register file in _mesa_valid_register_index()");
+ return GL_FALSE;
+ }
+}
+
+
+
+/**
+ * "Post-process" a GPU program. This is intended to be used for debugging.
+ * Example actions include no-op'ing instructions or changing instruction
+ * behaviour.
+ */
+void
+_mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog)
+{
+ static const GLfloat white[4] = { 0.5, 0.5, 0.5, 0.5 };
+ GLuint i;
+ GLuint whiteSwizzle;
+ GLint whiteIndex = _mesa_add_unnamed_constant(prog->Parameters,
+ white, 4, &whiteSwizzle);
+
+ (void) whiteIndex;
+
+ for (i = 0; i < prog->NumInstructions; i++) {
+ struct prog_instruction *inst = prog->Instructions + i;
+ const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
+
+ (void) n;
+
+ if (_mesa_is_tex_instruction(inst->Opcode)) {
+#if 0
+ /* replace TEX/TXP/TXB with MOV */
+ inst->Opcode = OPCODE_MOV;
+ inst->DstReg.WriteMask = WRITEMASK_XYZW;
+ inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
+ inst->SrcReg[0].Negate = NEGATE_NONE;
+#endif
+
+#if 0
+ /* disable shadow texture mode */
+ inst->TexShadow = 0;
+#endif
+ }
+
+ if (inst->Opcode == OPCODE_TXP) {
+#if 0
+ inst->Opcode = OPCODE_MOV;
+ inst->DstReg.WriteMask = WRITEMASK_XYZW;
+ inst->SrcReg[0].File = PROGRAM_CONSTANT;
+ inst->SrcReg[0].Index = whiteIndex;
+ inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
+ inst->SrcReg[0].Negate = NEGATE_NONE;
+#endif
+#if 0
+ inst->TexShadow = 0;
+#endif
+#if 0
+ inst->Opcode = OPCODE_TEX;
+ inst->TexShadow = 0;
+#endif
+ }
+
+ }
+}
diff --git a/mesalib/src/mesa/state_tracker/st_atom_sampler.c b/mesalib/src/mesa/state_tracker/st_atom_sampler.c index 474cbd589..d1ab1ac3e 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_sampler.c +++ b/mesalib/src/mesa/state_tracker/st_atom_sampler.c @@ -1,228 +1,229 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - * Brian Paul - */ - - -#include "main/macros.h" - -#include "st_context.h" -#include "st_cb_texture.h" -#include "st_format.h" -#include "st_atom.h" -#include "pipe/p_context.h" -#include "pipe/p_defines.h" - -#include "cso_cache/cso_context.h" - - -/** - * Convert GLenum texcoord wrap tokens to pipe tokens. - */ -static GLuint -gl_wrap_xlate(GLenum wrap) -{ - switch (wrap) { - case GL_REPEAT: - return PIPE_TEX_WRAP_REPEAT; - case GL_CLAMP: - return PIPE_TEX_WRAP_CLAMP; - case GL_CLAMP_TO_EDGE: - return PIPE_TEX_WRAP_CLAMP_TO_EDGE; - case GL_CLAMP_TO_BORDER: - return PIPE_TEX_WRAP_CLAMP_TO_BORDER; - case GL_MIRRORED_REPEAT: - return PIPE_TEX_WRAP_MIRROR_REPEAT; - case GL_MIRROR_CLAMP_EXT: - return PIPE_TEX_WRAP_MIRROR_CLAMP; - case GL_MIRROR_CLAMP_TO_EDGE_EXT: - return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE; - case GL_MIRROR_CLAMP_TO_BORDER_EXT: - return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER; - default: - assert(0); - return 0; - } -} - - -static GLuint -gl_filter_to_mip_filter(GLenum filter) -{ - switch (filter) { - case GL_NEAREST: - case GL_LINEAR: - return PIPE_TEX_MIPFILTER_NONE; - - case GL_NEAREST_MIPMAP_NEAREST: - case GL_LINEAR_MIPMAP_NEAREST: - return PIPE_TEX_MIPFILTER_NEAREST; - - case GL_NEAREST_MIPMAP_LINEAR: - case GL_LINEAR_MIPMAP_LINEAR: - return PIPE_TEX_MIPFILTER_LINEAR; - - default: - assert(0); - return PIPE_TEX_MIPFILTER_NONE; - } -} - - -static GLuint -gl_filter_to_img_filter(GLenum filter) -{ - switch (filter) { - case GL_NEAREST: - case GL_NEAREST_MIPMAP_NEAREST: - case GL_NEAREST_MIPMAP_LINEAR: - return PIPE_TEX_FILTER_NEAREST; - - case GL_LINEAR: - case GL_LINEAR_MIPMAP_NEAREST: - case GL_LINEAR_MIPMAP_LINEAR: - return PIPE_TEX_FILTER_LINEAR; - - default: - assert(0); - return PIPE_TEX_FILTER_NEAREST; - } -} - - -static void -update_samplers(struct st_context *st) -{ - struct gl_vertex_program *vprog = st->ctx->VertexProgram._Current; - struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current; - const GLbitfield samplersUsed = (vprog->Base.SamplersUsed | - fprog->Base.SamplersUsed); - GLuint su; - - st->state.num_samplers = 0; - - /* loop over sampler units (aka tex image units) */ - for (su = 0; su < st->ctx->Const.MaxTextureImageUnits; su++) { - struct pipe_sampler_state *sampler = st->state.samplers + su; - - memset(sampler, 0, sizeof(*sampler)); - - if (samplersUsed & (1 << su)) { - struct gl_texture_object *texobj; - struct gl_texture_image *teximg; - GLuint texUnit; - - if (fprog->Base.SamplersUsed & (1 << su)) - texUnit = fprog->Base.SamplerUnits[su]; - else - texUnit = vprog->Base.SamplerUnits[su]; - - texobj = st->ctx->Texture.Unit[texUnit]._Current; - if (!texobj) { - texobj = st_get_default_texture(st); - } - - teximg = texobj->Image[0][texobj->BaseLevel]; - - sampler->wrap_s = gl_wrap_xlate(texobj->WrapS); - sampler->wrap_t = gl_wrap_xlate(texobj->WrapT); - sampler->wrap_r = gl_wrap_xlate(texobj->WrapR); - - sampler->min_img_filter = gl_filter_to_img_filter(texobj->MinFilter); - sampler->min_mip_filter = gl_filter_to_mip_filter(texobj->MinFilter); - sampler->mag_img_filter = gl_filter_to_img_filter(texobj->MagFilter); - - if (texobj->Target != GL_TEXTURE_RECTANGLE_ARB) - sampler->normalized_coords = 1; - - sampler->lod_bias = st->ctx->Texture.Unit[su].LodBias; - - sampler->min_lod = texobj->BaseLevel + texobj->MinLod; - if (sampler->min_lod < texobj->BaseLevel) - sampler->min_lod = texobj->BaseLevel; - - sampler->max_lod = MIN2((GLfloat) texobj->MaxLevel, - (texobj->MaxLod + texobj->BaseLevel)); - if (sampler->max_lod < sampler->min_lod) { - /* The GL spec doesn't seem to specify what to do in this case. - * Swap the values. - */ - float tmp = sampler->max_lod; - sampler->max_lod = sampler->min_lod; - sampler->min_lod = tmp; - assert(sampler->min_lod <= sampler->max_lod); - } - - st_translate_color(texobj->BorderColor.f, - teximg ? teximg->_BaseFormat : GL_RGBA, - sampler->border_color); - - sampler->max_anisotropy = (texobj->MaxAnisotropy == 1.0 ? 0 : (GLuint)texobj->MaxAnisotropy); - - /* only care about ARB_shadow, not SGI shadow */ - if (texobj->CompareMode == GL_COMPARE_R_TO_TEXTURE) { - sampler->compare_mode = PIPE_TEX_COMPARE_R_TO_TEXTURE; - sampler->compare_func - = st_compare_func_to_pipe(texobj->CompareFunc); - } - - st->state.num_samplers = su + 1; - - /*printf("%s su=%u non-null\n", __FUNCTION__, su);*/ - cso_single_sampler(st->cso_context, su, sampler); - if (su < st->ctx->Const.MaxVertexTextureImageUnits) { - cso_single_vertex_sampler(st->cso_context, su, sampler); - } - } - else { - /*printf("%s su=%u null\n", __FUNCTION__, su);*/ - cso_single_sampler(st->cso_context, su, NULL); - if (su < st->ctx->Const.MaxVertexTextureImageUnits) { - cso_single_vertex_sampler(st->cso_context, su, NULL); - } - } - } - - cso_single_sampler_done(st->cso_context); - if (st->ctx->Const.MaxVertexTextureImageUnits > 0) { - cso_single_vertex_sampler_done(st->cso_context); - } -} - - -const struct st_tracked_state st_update_sampler = { - "st_update_sampler", /* name */ - { /* dirty */ - _NEW_TEXTURE, /* mesa */ - 0, /* st */ - }, - update_samplers /* update */ -}; +/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Brian Paul
+ */
+
+
+#include "main/macros.h"
+
+#include "st_context.h"
+#include "st_cb_texture.h"
+#include "st_format.h"
+#include "st_atom.h"
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+
+#include "cso_cache/cso_context.h"
+
+
+/**
+ * Convert GLenum texcoord wrap tokens to pipe tokens.
+ */
+static GLuint
+gl_wrap_xlate(GLenum wrap)
+{
+ switch (wrap) {
+ case GL_REPEAT:
+ return PIPE_TEX_WRAP_REPEAT;
+ case GL_CLAMP:
+ return PIPE_TEX_WRAP_CLAMP;
+ case GL_CLAMP_TO_EDGE:
+ return PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ case GL_CLAMP_TO_BORDER:
+ return PIPE_TEX_WRAP_CLAMP_TO_BORDER;
+ case GL_MIRRORED_REPEAT:
+ return PIPE_TEX_WRAP_MIRROR_REPEAT;
+ case GL_MIRROR_CLAMP_EXT:
+ return PIPE_TEX_WRAP_MIRROR_CLAMP;
+ case GL_MIRROR_CLAMP_TO_EDGE_EXT:
+ return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE;
+ case GL_MIRROR_CLAMP_TO_BORDER_EXT:
+ return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER;
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+
+static GLuint
+gl_filter_to_mip_filter(GLenum filter)
+{
+ switch (filter) {
+ case GL_NEAREST:
+ case GL_LINEAR:
+ return PIPE_TEX_MIPFILTER_NONE;
+
+ case GL_NEAREST_MIPMAP_NEAREST:
+ case GL_LINEAR_MIPMAP_NEAREST:
+ return PIPE_TEX_MIPFILTER_NEAREST;
+
+ case GL_NEAREST_MIPMAP_LINEAR:
+ case GL_LINEAR_MIPMAP_LINEAR:
+ return PIPE_TEX_MIPFILTER_LINEAR;
+
+ default:
+ assert(0);
+ return PIPE_TEX_MIPFILTER_NONE;
+ }
+}
+
+
+static GLuint
+gl_filter_to_img_filter(GLenum filter)
+{
+ switch (filter) {
+ case GL_NEAREST:
+ case GL_NEAREST_MIPMAP_NEAREST:
+ case GL_NEAREST_MIPMAP_LINEAR:
+ return PIPE_TEX_FILTER_NEAREST;
+
+ case GL_LINEAR:
+ case GL_LINEAR_MIPMAP_NEAREST:
+ case GL_LINEAR_MIPMAP_LINEAR:
+ return PIPE_TEX_FILTER_LINEAR;
+
+ default:
+ assert(0);
+ return PIPE_TEX_FILTER_NEAREST;
+ }
+}
+
+
+static void
+update_samplers(struct st_context *st)
+{
+ struct gl_vertex_program *vprog = st->ctx->VertexProgram._Current;
+ struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current;
+ const GLbitfield samplersUsed = (vprog->Base.SamplersUsed |
+ fprog->Base.SamplersUsed);
+ GLuint su;
+
+ st->state.num_samplers = 0;
+
+ /* loop over sampler units (aka tex image units) */
+ for (su = 0; su < st->ctx->Const.MaxTextureImageUnits; su++) {
+ struct pipe_sampler_state *sampler = st->state.samplers + su;
+
+ memset(sampler, 0, sizeof(*sampler));
+
+ if (samplersUsed & (1 << su)) {
+ struct gl_texture_object *texobj;
+ struct gl_texture_image *teximg;
+ GLuint texUnit;
+
+ if (fprog->Base.SamplersUsed & (1 << su))
+ texUnit = fprog->Base.SamplerUnits[su];
+ else
+ texUnit = vprog->Base.SamplerUnits[su];
+
+ texobj = st->ctx->Texture.Unit[texUnit]._Current;
+ if (!texobj) {
+ texobj = st_get_default_texture(st);
+ }
+
+ teximg = texobj->Image[0][texobj->BaseLevel];
+
+ sampler->wrap_s = gl_wrap_xlate(texobj->WrapS);
+ sampler->wrap_t = gl_wrap_xlate(texobj->WrapT);
+ sampler->wrap_r = gl_wrap_xlate(texobj->WrapR);
+
+ sampler->min_img_filter = gl_filter_to_img_filter(texobj->MinFilter);
+ sampler->min_mip_filter = gl_filter_to_mip_filter(texobj->MinFilter);
+ sampler->mag_img_filter = gl_filter_to_img_filter(texobj->MagFilter);
+
+ if (texobj->Target != GL_TEXTURE_RECTANGLE_ARB)
+ sampler->normalized_coords = 1;
+
+ sampler->lod_bias = st->ctx->Texture.Unit[texUnit].LodBias +
+ texobj->LodBias;
+
+ sampler->min_lod = texobj->BaseLevel + texobj->MinLod;
+ if (sampler->min_lod < texobj->BaseLevel)
+ sampler->min_lod = texobj->BaseLevel;
+
+ sampler->max_lod = MIN2((GLfloat) texobj->MaxLevel,
+ (texobj->MaxLod + texobj->BaseLevel));
+ if (sampler->max_lod < sampler->min_lod) {
+ /* The GL spec doesn't seem to specify what to do in this case.
+ * Swap the values.
+ */
+ float tmp = sampler->max_lod;
+ sampler->max_lod = sampler->min_lod;
+ sampler->min_lod = tmp;
+ assert(sampler->min_lod <= sampler->max_lod);
+ }
+
+ st_translate_color(texobj->BorderColor.f,
+ teximg ? teximg->_BaseFormat : GL_RGBA,
+ sampler->border_color);
+
+ sampler->max_anisotropy = (texobj->MaxAnisotropy == 1.0 ? 0 : (GLuint)texobj->MaxAnisotropy);
+
+ /* only care about ARB_shadow, not SGI shadow */
+ if (texobj->CompareMode == GL_COMPARE_R_TO_TEXTURE) {
+ sampler->compare_mode = PIPE_TEX_COMPARE_R_TO_TEXTURE;
+ sampler->compare_func
+ = st_compare_func_to_pipe(texobj->CompareFunc);
+ }
+
+ st->state.num_samplers = su + 1;
+
+ /*printf("%s su=%u non-null\n", __FUNCTION__, su);*/
+ cso_single_sampler(st->cso_context, su, sampler);
+ if (su < st->ctx->Const.MaxVertexTextureImageUnits) {
+ cso_single_vertex_sampler(st->cso_context, su, sampler);
+ }
+ }
+ else {
+ /*printf("%s su=%u null\n", __FUNCTION__, su);*/
+ cso_single_sampler(st->cso_context, su, NULL);
+ if (su < st->ctx->Const.MaxVertexTextureImageUnits) {
+ cso_single_vertex_sampler(st->cso_context, su, NULL);
+ }
+ }
+ }
+
+ cso_single_sampler_done(st->cso_context);
+ if (st->ctx->Const.MaxVertexTextureImageUnits > 0) {
+ cso_single_vertex_sampler_done(st->cso_context);
+ }
+}
+
+
+const struct st_tracked_state st_update_sampler = {
+ "st_update_sampler", /* name */
+ { /* dirty */
+ _NEW_TEXTURE, /* mesa */
+ 0, /* st */
+ },
+ update_samplers /* update */
+};
diff --git a/mesalib/src/mesa/state_tracker/st_cb_fbo.c b/mesalib/src/mesa/state_tracker/st_cb_fbo.c index 7ffee901c..0fc743a87 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_fbo.c +++ b/mesalib/src/mesa/state_tracker/st_cb_fbo.c @@ -1,665 +1,664 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -/** - * Framebuffer/renderbuffer functions. - * - * \author Brian Paul - */ - - -#include "main/imports.h" -#include "main/context.h" -#include "main/fbobject.h" -#include "main/framebuffer.h" -#include "main/macros.h" -#include "main/mfeatures.h" -#include "main/renderbuffer.h" - -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_screen.h" -#include "st_context.h" -#include "st_cb_fbo.h" -#include "st_cb_flush.h" -#include "st_format.h" -#include "st_texture.h" -#include "st_manager.h" - -#include "util/u_format.h" -#include "util/u_inlines.h" -#include "util/u_surface.h" - - -/** - * gl_renderbuffer::AllocStorage() - * This is called to allocate the original drawing surface, and - * during window resize. - */ -static GLboolean -st_renderbuffer_alloc_storage(struct gl_context * ctx, - struct gl_renderbuffer *rb, - GLenum internalFormat, - GLuint width, GLuint height) -{ - struct st_context *st = st_context(ctx); - struct pipe_context *pipe = st->pipe; - struct pipe_screen *screen = st->pipe->screen; - struct st_renderbuffer *strb = st_renderbuffer(rb); - enum pipe_format format; - struct pipe_surface surf_tmpl; - - if (strb->format != PIPE_FORMAT_NONE) - format = strb->format; - else - format = st_choose_renderbuffer_format(screen, internalFormat, - rb->NumSamples); - - if (format == PIPE_FORMAT_NONE) { - return FALSE; - } - - /* init renderbuffer fields */ - strb->Base.Width = width; - strb->Base.Height = height; - strb->Base.Format = st_pipe_format_to_mesa_format(format); - strb->Base._BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); - strb->Base.DataType = st_format_datatype(format); - - strb->defined = GL_FALSE; /* undefined contents now */ - - if (strb->software) { - size_t size; - - free(strb->data); - - assert(strb->format != PIPE_FORMAT_NONE); - - strb->stride = util_format_get_stride(strb->format, width); - size = util_format_get_2d_size(strb->format, strb->stride, height); - - strb->data = malloc(size); - - return strb->data != NULL; - } - else { - struct pipe_resource template; - - /* Free the old surface and texture - */ - pipe_surface_reference( &strb->surface, NULL ); - pipe_resource_reference( &strb->texture, NULL ); - pipe_sampler_view_reference(&strb->sampler_view, NULL); - - /* Setup new texture template. - */ - memset(&template, 0, sizeof(template)); - template.target = st->internal_target; - template.format = format; - template.width0 = width; - template.height0 = height; - template.depth0 = 1; - template.array_size = 1; - template.last_level = 0; - template.nr_samples = rb->NumSamples; - if (util_format_is_depth_or_stencil(format)) { - template.bind = PIPE_BIND_DEPTH_STENCIL; - } - else { - template.bind = (PIPE_BIND_DISPLAY_TARGET | - PIPE_BIND_RENDER_TARGET); - } - - strb->texture = screen->resource_create(screen, &template); - - if (!strb->texture) - return FALSE; - - memset(&surf_tmpl, 0, sizeof(surf_tmpl)); - u_surface_default_template(&surf_tmpl, strb->texture, template.bind); - strb->surface = pipe->create_surface(pipe, - strb->texture, - &surf_tmpl); - if (strb->surface) { - assert(strb->surface->texture); - assert(strb->surface->format); - assert(strb->surface->width == width); - assert(strb->surface->height == height); - } - - return strb->surface != NULL; - } -} - - -/** - * gl_renderbuffer::Delete() - */ -static void -st_renderbuffer_delete(struct gl_renderbuffer *rb) -{ - struct st_renderbuffer *strb = st_renderbuffer(rb); - ASSERT(strb); - pipe_surface_reference(&strb->surface, NULL); - pipe_resource_reference(&strb->texture, NULL); - pipe_sampler_view_reference(&strb->sampler_view, NULL); - free(strb->data); - free(strb); -} - - -/** - * gl_renderbuffer::GetPointer() - */ -static void * -null_get_pointer(struct gl_context * ctx, struct gl_renderbuffer *rb, - GLint x, GLint y) -{ - /* By returning NULL we force all software rendering to go through - * the span routines. - */ -#if 0 - assert(0); /* Should never get called with softpipe */ -#endif - return NULL; -} - - -/** - * Called via ctx->Driver.NewFramebuffer() - */ -static struct gl_framebuffer * -st_new_framebuffer(struct gl_context *ctx, GLuint name) -{ - /* XXX not sure we need to subclass gl_framebuffer for pipe */ - return _mesa_new_framebuffer(ctx, name); -} - - -/** - * Called via ctx->Driver.NewRenderbuffer() - */ -static struct gl_renderbuffer * -st_new_renderbuffer(struct gl_context *ctx, GLuint name) -{ - struct st_renderbuffer *strb = ST_CALLOC_STRUCT(st_renderbuffer); - if (strb) { - _mesa_init_renderbuffer(&strb->Base, name); - strb->Base.Delete = st_renderbuffer_delete; - strb->Base.AllocStorage = st_renderbuffer_alloc_storage; - strb->Base.GetPointer = null_get_pointer; - strb->format = PIPE_FORMAT_NONE; - return &strb->Base; - } - return NULL; -} - - -/** - * Allocate a renderbuffer for a an on-screen window (not a user-created - * renderbuffer). The window system code determines the format. - */ -struct gl_renderbuffer * -st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) -{ - struct st_renderbuffer *strb; - - strb = ST_CALLOC_STRUCT(st_renderbuffer); - if (!strb) { - _mesa_error(NULL, GL_OUT_OF_MEMORY, "creating renderbuffer"); - return NULL; - } - - _mesa_init_renderbuffer(&strb->Base, 0); - strb->Base.ClassID = 0x4242; /* just a unique value */ - strb->Base.NumSamples = samples; - strb->Base.Format = st_pipe_format_to_mesa_format(format); - strb->Base._BaseFormat = _mesa_get_format_base_format(strb->Base.Format); - strb->Base.DataType = st_format_datatype(format); - strb->format = format; - strb->software = sw; - - switch (format) { - case PIPE_FORMAT_R8G8B8A8_UNORM: - case PIPE_FORMAT_B8G8R8A8_UNORM: - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_R8G8B8X8_UNORM: - case PIPE_FORMAT_B8G8R8X8_UNORM: - case PIPE_FORMAT_X8R8G8B8_UNORM: - case PIPE_FORMAT_B5G5R5A1_UNORM: - case PIPE_FORMAT_B4G4R4A4_UNORM: - case PIPE_FORMAT_B5G6R5_UNORM: - strb->Base.InternalFormat = GL_RGBA; - break; - case PIPE_FORMAT_Z16_UNORM: - strb->Base.InternalFormat = GL_DEPTH_COMPONENT16; - break; - case PIPE_FORMAT_Z32_UNORM: - strb->Base.InternalFormat = GL_DEPTH_COMPONENT32; - break; - case PIPE_FORMAT_Z24_UNORM_S8_USCALED: - case PIPE_FORMAT_S8_USCALED_Z24_UNORM: - case PIPE_FORMAT_Z24X8_UNORM: - case PIPE_FORMAT_X8Z24_UNORM: - strb->Base.InternalFormat = GL_DEPTH24_STENCIL8_EXT; - break; - case PIPE_FORMAT_S8_USCALED: - strb->Base.InternalFormat = GL_STENCIL_INDEX8_EXT; - break; - case PIPE_FORMAT_R16G16B16A16_SNORM: - strb->Base.InternalFormat = GL_RGBA16; - break; - case PIPE_FORMAT_R8_UNORM: - strb->Base.InternalFormat = GL_R8; - break; - case PIPE_FORMAT_R8G8_UNORM: - strb->Base.InternalFormat = GL_RG8; - break; - case PIPE_FORMAT_R16_UNORM: - strb->Base.InternalFormat = GL_R16; - break; - case PIPE_FORMAT_R16G16_UNORM: - strb->Base.InternalFormat = GL_RG16; - break; - default: - _mesa_problem(NULL, - "Unexpected format in st_new_renderbuffer_fb"); - free(strb); - return NULL; - } - - /* st-specific methods */ - strb->Base.Delete = st_renderbuffer_delete; - strb->Base.AllocStorage = st_renderbuffer_alloc_storage; - strb->Base.GetPointer = null_get_pointer; - - /* surface is allocated in st_renderbuffer_alloc_storage() */ - strb->surface = NULL; - - return &strb->Base; -} - - - - -/** - * Called via ctx->Driver.BindFramebufferEXT(). - */ -static void -st_bind_framebuffer(struct gl_context *ctx, GLenum target, - struct gl_framebuffer *fb, struct gl_framebuffer *fbread) -{ - -} - -/** - * Called by ctx->Driver.FramebufferRenderbuffer - */ -static void -st_framebuffer_renderbuffer(struct gl_context *ctx, - struct gl_framebuffer *fb, - GLenum attachment, - struct gl_renderbuffer *rb) -{ - /* XXX no need for derivation? */ - _mesa_framebuffer_renderbuffer(ctx, fb, attachment, rb); -} - - -/** - * Called by ctx->Driver.RenderTexture - */ -static void -st_render_texture(struct gl_context *ctx, - struct gl_framebuffer *fb, - struct gl_renderbuffer_attachment *att) -{ - struct st_context *st = st_context(ctx); - struct pipe_context *pipe = st->pipe; - struct st_renderbuffer *strb; - struct gl_renderbuffer *rb; - struct pipe_resource *pt = st_get_texobj_resource(att->Texture); - struct st_texture_object *stObj; - const struct gl_texture_image *texImage; - struct pipe_surface surf_tmpl; - - /* When would this fail? Perhaps assert? */ - if (!pt) - return; - - /* get pointer to texture image we're rendeing to */ - texImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; - - /* create new renderbuffer which wraps the texture image */ - rb = st_new_renderbuffer(ctx, 0); - if (!rb) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glFramebufferTexture()"); - return; - } - - _mesa_reference_renderbuffer(&att->Renderbuffer, rb); - assert(rb->RefCount == 1); - rb->AllocStorage = NULL; /* should not get called */ - strb = st_renderbuffer(rb); - - assert(strb->Base.RefCount > 0); - - /* get the texture for the texture object */ - stObj = st_texture_object(att->Texture); - - /* point renderbuffer at texobject */ - strb->rtt = stObj; - strb->rtt_level = att->TextureLevel; - strb->rtt_face = att->CubeMapFace; - strb->rtt_slice = att->Zoffset; - - rb->Width = texImage->Width2; - rb->Height = texImage->Height2; - rb->_BaseFormat = texImage->_BaseFormat; - /*printf("***** render to texture level %d: %d x %d\n", att->TextureLevel, rb->Width, rb->Height);*/ - - /*printf("***** pipe texture %d x %d\n", pt->width0, pt->height0);*/ - - pipe_resource_reference( &strb->texture, pt ); - - pipe_surface_reference(&strb->surface, NULL); - - pipe_sampler_view_reference(&strb->sampler_view, - st_get_texture_sampler_view(stObj, pipe)); - - assert(strb->rtt_level <= strb->texture->last_level); - - /* new surface for rendering into the texture */ - memset(&surf_tmpl, 0, sizeof(surf_tmpl)); - surf_tmpl.format = ctx->Color.sRGBEnabled ? strb->texture->format : util_format_linear(strb->texture->format); - surf_tmpl.usage = PIPE_BIND_RENDER_TARGET; - surf_tmpl.u.tex.level = strb->rtt_level; - surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice; - surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice; - strb->surface = pipe->create_surface(pipe, - strb->texture, - &surf_tmpl); - - strb->format = pt->format; - - strb->Base.Format = st_pipe_format_to_mesa_format(pt->format); - strb->Base.DataType = st_format_datatype(pt->format); - - /* - printf("RENDER TO TEXTURE obj=%p pt=%p surf=%p %d x %d\n", - att->Texture, pt, strb->surface, rb->Width, rb->Height); - */ - - /* Invalidate buffer state so that the pipe's framebuffer state - * gets updated. - * That's where the new renderbuffer (which we just created) gets - * passed to the pipe as a (color/depth) render target. - */ - st_invalidate_state(ctx, _NEW_BUFFERS); -} - - -/** - * Called via ctx->Driver.FinishRenderTexture. - */ -static void -st_finish_render_texture(struct gl_context *ctx, - struct gl_renderbuffer_attachment *att) -{ - struct st_renderbuffer *strb = st_renderbuffer(att->Renderbuffer); - - if (!strb) - return; - - strb->rtt = NULL; - - /* - printf("FINISH RENDER TO TEXTURE surf=%p\n", strb->surface); - */ - - /* restore previous framebuffer state */ - st_invalidate_state(ctx, _NEW_BUFFERS); -} - - -/** - * Validate a renderbuffer attachment for a particular set of bindings. - */ -static GLboolean -st_validate_attachment(struct gl_context *ctx, - struct pipe_screen *screen, - const struct gl_renderbuffer_attachment *att, - unsigned bindings) -{ - const struct st_texture_object *stObj = st_texture_object(att->Texture); - enum pipe_format format; - gl_format texFormat; - - /* Only validate texture attachments for now, since - * st_renderbuffer_alloc_storage makes sure that - * the format is supported. - */ - if (att->Type != GL_TEXTURE) - return GL_TRUE; - - if (!stObj) - return GL_FALSE; - - format = stObj->pt->format; - texFormat = - stObj->base.Image[att->CubeMapFace][att->TextureLevel]->TexFormat; - - /* If the encoding is sRGB and sRGB rendering cannot be enabled, - * check for linear format support instead. - * Later when we create a surface, we change the format to a linear one. */ - if (!ctx->Const.sRGBCapable && - _mesa_get_format_color_encoding(texFormat) == GL_SRGB) { - const gl_format linearFormat = _mesa_get_srgb_format_linear(texFormat); - format = st_mesa_format_to_pipe_format(linearFormat); - } - - return screen->is_format_supported(screen, format, - PIPE_TEXTURE_2D, - stObj->pt->nr_samples, bindings); -} - - -/** - * Check if two renderbuffer attachments name a combined depth/stencil - * renderbuffer. - */ -GLboolean -st_is_depth_stencil_combined(const struct gl_renderbuffer_attachment *depth, - const struct gl_renderbuffer_attachment *stencil) -{ - assert(depth && stencil); - - if (depth->Type == stencil->Type) { - if (depth->Type == GL_RENDERBUFFER_EXT && - depth->Renderbuffer == stencil->Renderbuffer) - return GL_TRUE; - - if (depth->Type == GL_TEXTURE && - depth->Texture == stencil->Texture) - return GL_TRUE; - } - - return GL_FALSE; -} - - -/** - * Check that the framebuffer configuration is valid in terms of what - * the driver can support. - * - * For Gallium we only supports combined Z+stencil, not separate buffers. - */ -static void -st_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb) -{ - struct st_context *st = st_context(ctx); - struct pipe_screen *screen = st->pipe->screen; - const struct gl_renderbuffer_attachment *depth = - &fb->Attachment[BUFFER_DEPTH]; - const struct gl_renderbuffer_attachment *stencil = - &fb->Attachment[BUFFER_STENCIL]; - GLuint i; - enum pipe_format first_format = PIPE_FORMAT_NONE; - boolean mixed_formats = - screen->get_param(screen, PIPE_CAP_MIXED_COLORBUFFER_FORMATS) != 0; - - if (depth->Type && stencil->Type && depth->Type != stencil->Type) { - fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; - return; - } - if (depth->Type == GL_RENDERBUFFER_EXT && - stencil->Type == GL_RENDERBUFFER_EXT && - depth->Renderbuffer != stencil->Renderbuffer) { - fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; - return; - } - if (depth->Type == GL_TEXTURE && - stencil->Type == GL_TEXTURE && - depth->Texture != stencil->Texture) { - fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; - return; - } - - if (!st_validate_attachment(ctx, - screen, - depth, - PIPE_BIND_DEPTH_STENCIL)) { - fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; - return; - } - if (!st_validate_attachment(ctx, - screen, - stencil, - PIPE_BIND_DEPTH_STENCIL)) { - fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; - return; - } - for (i = 0; i < ctx->Const.MaxColorAttachments; i++) { - struct gl_renderbuffer_attachment *att = - &fb->Attachment[BUFFER_COLOR0 + i]; - enum pipe_format format; - - if (!st_validate_attachment(ctx, - screen, - att, - PIPE_BIND_RENDER_TARGET)) { - fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; - return; - } - - if (!mixed_formats) { - /* Disallow mixed formats. */ - if (att->Type != GL_NONE) { - format = st_renderbuffer(att->Renderbuffer)->surface->format; - } else { - continue; - } - - if (first_format == PIPE_FORMAT_NONE) { - first_format = format; - } else if (format != first_format) { - fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; - return; - } - } - } -} - - -/** - * Called via glDrawBuffer. - */ -static void -st_DrawBuffers(struct gl_context *ctx, GLsizei count, const GLenum *buffers) -{ - struct st_context *st = st_context(ctx); - struct gl_framebuffer *fb = ctx->DrawBuffer; - GLuint i; - - (void) count; - (void) buffers; - - /* add the renderbuffers on demand */ - for (i = 0; i < fb->_NumColorDrawBuffers; i++) { - gl_buffer_index idx = fb->_ColorDrawBufferIndexes[i]; - st_manager_add_color_renderbuffer(st, fb, idx); - } -} - - -/** - * Called via glReadBuffer. - */ -static void -st_ReadBuffer(struct gl_context *ctx, GLenum buffer) -{ - struct st_context *st = st_context(ctx); - struct gl_framebuffer *fb = ctx->ReadBuffer; - - (void) buffer; - - /* add the renderbuffer on demand */ - st_manager_add_color_renderbuffer(st, fb, fb->_ColorReadBufferIndex); -} - - -void st_init_fbo_functions(struct dd_function_table *functions) -{ -#if FEATURE_EXT_framebuffer_object - functions->NewFramebuffer = st_new_framebuffer; - functions->NewRenderbuffer = st_new_renderbuffer; - functions->BindFramebuffer = st_bind_framebuffer; - functions->FramebufferRenderbuffer = st_framebuffer_renderbuffer; - functions->RenderTexture = st_render_texture; - functions->FinishRenderTexture = st_finish_render_texture; - functions->ValidateFramebuffer = st_validate_framebuffer; -#endif - /* no longer needed by core Mesa, drivers handle resizes... - functions->ResizeBuffers = st_resize_buffers; - */ - - functions->DrawBuffers = st_DrawBuffers; - functions->ReadBuffer = st_ReadBuffer; -} - -/* XXX unused ? */ -struct pipe_sampler_view * -st_get_renderbuffer_sampler_view(struct st_renderbuffer *rb, - struct pipe_context *pipe) -{ - if (!rb->sampler_view) { - rb->sampler_view = st_create_texture_sampler_view(pipe, rb->texture); - } - - return rb->sampler_view; -} +/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * Framebuffer/renderbuffer functions.
+ *
+ * \author Brian Paul
+ */
+
+
+#include "main/imports.h"
+#include "main/context.h"
+#include "main/fbobject.h"
+#include "main/framebuffer.h"
+#include "main/macros.h"
+#include "main/mfeatures.h"
+#include "main/renderbuffer.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_screen.h"
+#include "st_context.h"
+#include "st_cb_fbo.h"
+#include "st_cb_flush.h"
+#include "st_format.h"
+#include "st_texture.h"
+#include "st_manager.h"
+
+#include "util/u_format.h"
+#include "util/u_inlines.h"
+#include "util/u_surface.h"
+
+
+/**
+ * gl_renderbuffer::AllocStorage()
+ * This is called to allocate the original drawing surface, and
+ * during window resize.
+ */
+static GLboolean
+st_renderbuffer_alloc_storage(struct gl_context * ctx,
+ struct gl_renderbuffer *rb,
+ GLenum internalFormat,
+ GLuint width, GLuint height)
+{
+ struct st_context *st = st_context(ctx);
+ struct pipe_context *pipe = st->pipe;
+ struct pipe_screen *screen = st->pipe->screen;
+ struct st_renderbuffer *strb = st_renderbuffer(rb);
+ enum pipe_format format;
+ struct pipe_surface surf_tmpl;
+
+ if (strb->format != PIPE_FORMAT_NONE)
+ format = strb->format;
+ else
+ format = st_choose_renderbuffer_format(screen, internalFormat,
+ rb->NumSamples);
+
+ if (format == PIPE_FORMAT_NONE) {
+ return FALSE;
+ }
+
+ /* init renderbuffer fields */
+ strb->Base.Width = width;
+ strb->Base.Height = height;
+ strb->Base.Format = st_pipe_format_to_mesa_format(format);
+ strb->Base._BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
+ strb->Base.DataType = st_format_datatype(format);
+
+ strb->defined = GL_FALSE; /* undefined contents now */
+
+ if (strb->software) {
+ size_t size;
+
+ free(strb->data);
+
+ assert(strb->format != PIPE_FORMAT_NONE);
+
+ strb->stride = util_format_get_stride(strb->format, width);
+ size = util_format_get_2d_size(strb->format, strb->stride, height);
+
+ strb->data = malloc(size);
+
+ return strb->data != NULL;
+ }
+ else {
+ struct pipe_resource template;
+
+ /* Free the old surface and texture
+ */
+ pipe_surface_reference( &strb->surface, NULL );
+ pipe_resource_reference( &strb->texture, NULL );
+ pipe_sampler_view_reference(&strb->sampler_view, NULL);
+
+ /* Setup new texture template.
+ */
+ memset(&template, 0, sizeof(template));
+ template.target = st->internal_target;
+ template.format = format;
+ template.width0 = width;
+ template.height0 = height;
+ template.depth0 = 1;
+ template.array_size = 1;
+ template.last_level = 0;
+ template.nr_samples = rb->NumSamples;
+ if (util_format_is_depth_or_stencil(format)) {
+ template.bind = PIPE_BIND_DEPTH_STENCIL;
+ }
+ else {
+ template.bind = (PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_RENDER_TARGET);
+ }
+
+ strb->texture = screen->resource_create(screen, &template);
+
+ if (!strb->texture)
+ return FALSE;
+
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, strb->texture, template.bind);
+ strb->surface = pipe->create_surface(pipe,
+ strb->texture,
+ &surf_tmpl);
+ if (strb->surface) {
+ assert(strb->surface->texture);
+ assert(strb->surface->format);
+ assert(strb->surface->width == width);
+ assert(strb->surface->height == height);
+ }
+
+ return strb->surface != NULL;
+ }
+}
+
+
+/**
+ * gl_renderbuffer::Delete()
+ */
+static void
+st_renderbuffer_delete(struct gl_renderbuffer *rb)
+{
+ struct st_renderbuffer *strb = st_renderbuffer(rb);
+ ASSERT(strb);
+ pipe_surface_reference(&strb->surface, NULL);
+ pipe_resource_reference(&strb->texture, NULL);
+ pipe_sampler_view_reference(&strb->sampler_view, NULL);
+ free(strb->data);
+ free(strb);
+}
+
+
+/**
+ * gl_renderbuffer::GetPointer()
+ */
+static void *
+null_get_pointer(struct gl_context * ctx, struct gl_renderbuffer *rb,
+ GLint x, GLint y)
+{
+ /* By returning NULL we force all software rendering to go through
+ * the span routines.
+ */
+#if 0
+ assert(0); /* Should never get called with softpipe */
+#endif
+ return NULL;
+}
+
+
+/**
+ * Called via ctx->Driver.NewFramebuffer()
+ */
+static struct gl_framebuffer *
+st_new_framebuffer(struct gl_context *ctx, GLuint name)
+{
+ /* XXX not sure we need to subclass gl_framebuffer for pipe */
+ return _mesa_new_framebuffer(ctx, name);
+}
+
+
+/**
+ * Called via ctx->Driver.NewRenderbuffer()
+ */
+static struct gl_renderbuffer *
+st_new_renderbuffer(struct gl_context *ctx, GLuint name)
+{
+ struct st_renderbuffer *strb = ST_CALLOC_STRUCT(st_renderbuffer);
+ if (strb) {
+ _mesa_init_renderbuffer(&strb->Base, name);
+ strb->Base.Delete = st_renderbuffer_delete;
+ strb->Base.AllocStorage = st_renderbuffer_alloc_storage;
+ strb->Base.GetPointer = null_get_pointer;
+ strb->format = PIPE_FORMAT_NONE;
+ return &strb->Base;
+ }
+ return NULL;
+}
+
+
+/**
+ * Allocate a renderbuffer for a an on-screen window (not a user-created
+ * renderbuffer). The window system code determines the format.
+ */
+struct gl_renderbuffer *
+st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw)
+{
+ struct st_renderbuffer *strb;
+
+ strb = ST_CALLOC_STRUCT(st_renderbuffer);
+ if (!strb) {
+ _mesa_error(NULL, GL_OUT_OF_MEMORY, "creating renderbuffer");
+ return NULL;
+ }
+
+ _mesa_init_renderbuffer(&strb->Base, 0);
+ strb->Base.ClassID = 0x4242; /* just a unique value */
+ strb->Base.NumSamples = samples;
+ strb->Base.Format = st_pipe_format_to_mesa_format(format);
+ strb->Base._BaseFormat = _mesa_get_format_base_format(strb->Base.Format);
+ strb->Base.DataType = st_format_datatype(format);
+ strb->format = format;
+ strb->software = sw;
+
+ switch (format) {
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ case PIPE_FORMAT_R8G8B8X8_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
+ case PIPE_FORMAT_B5G5R5A1_UNORM:
+ case PIPE_FORMAT_B4G4R4A4_UNORM:
+ case PIPE_FORMAT_B5G6R5_UNORM:
+ strb->Base.InternalFormat = GL_RGBA;
+ break;
+ case PIPE_FORMAT_Z16_UNORM:
+ strb->Base.InternalFormat = GL_DEPTH_COMPONENT16;
+ break;
+ case PIPE_FORMAT_Z32_UNORM:
+ strb->Base.InternalFormat = GL_DEPTH_COMPONENT32;
+ break;
+ case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
+ case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
+ strb->Base.InternalFormat = GL_DEPTH24_STENCIL8_EXT;
+ break;
+ case PIPE_FORMAT_S8_USCALED:
+ strb->Base.InternalFormat = GL_STENCIL_INDEX8_EXT;
+ break;
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ strb->Base.InternalFormat = GL_RGBA16;
+ break;
+ case PIPE_FORMAT_R8_UNORM:
+ strb->Base.InternalFormat = GL_R8;
+ break;
+ case PIPE_FORMAT_R8G8_UNORM:
+ strb->Base.InternalFormat = GL_RG8;
+ break;
+ case PIPE_FORMAT_R16_UNORM:
+ strb->Base.InternalFormat = GL_R16;
+ break;
+ case PIPE_FORMAT_R16G16_UNORM:
+ strb->Base.InternalFormat = GL_RG16;
+ break;
+ default:
+ _mesa_problem(NULL,
+ "Unexpected format in st_new_renderbuffer_fb");
+ free(strb);
+ return NULL;
+ }
+
+ /* st-specific methods */
+ strb->Base.Delete = st_renderbuffer_delete;
+ strb->Base.AllocStorage = st_renderbuffer_alloc_storage;
+ strb->Base.GetPointer = null_get_pointer;
+
+ /* surface is allocated in st_renderbuffer_alloc_storage() */
+ strb->surface = NULL;
+
+ return &strb->Base;
+}
+
+
+
+
+/**
+ * Called via ctx->Driver.BindFramebufferEXT().
+ */
+static void
+st_bind_framebuffer(struct gl_context *ctx, GLenum target,
+ struct gl_framebuffer *fb, struct gl_framebuffer *fbread)
+{
+
+}
+
+/**
+ * Called by ctx->Driver.FramebufferRenderbuffer
+ */
+static void
+st_framebuffer_renderbuffer(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ GLenum attachment,
+ struct gl_renderbuffer *rb)
+{
+ /* XXX no need for derivation? */
+ _mesa_framebuffer_renderbuffer(ctx, fb, attachment, rb);
+}
+
+
+/**
+ * Called by ctx->Driver.RenderTexture
+ */
+static void
+st_render_texture(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ struct gl_renderbuffer_attachment *att)
+{
+ struct st_context *st = st_context(ctx);
+ struct pipe_context *pipe = st->pipe;
+ struct st_renderbuffer *strb;
+ struct gl_renderbuffer *rb;
+ struct pipe_resource *pt = st_get_texobj_resource(att->Texture);
+ struct st_texture_object *stObj;
+ const struct gl_texture_image *texImage;
+ struct pipe_surface surf_tmpl;
+
+ /* When would this fail? Perhaps assert? */
+ if (!pt)
+ return;
+
+ /* get pointer to texture image we're rendeing to */
+ texImage = _mesa_get_attachment_teximage(att);
+
+ /* create new renderbuffer which wraps the texture image */
+ rb = st_new_renderbuffer(ctx, 0);
+ if (!rb) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glFramebufferTexture()");
+ return;
+ }
+
+ _mesa_reference_renderbuffer(&att->Renderbuffer, rb);
+ assert(rb->RefCount == 1);
+ rb->AllocStorage = NULL; /* should not get called */
+ strb = st_renderbuffer(rb);
+
+ assert(strb->Base.RefCount > 0);
+
+ /* get the texture for the texture object */
+ stObj = st_texture_object(att->Texture);
+
+ /* point renderbuffer at texobject */
+ strb->rtt = stObj;
+ strb->rtt_level = att->TextureLevel;
+ strb->rtt_face = att->CubeMapFace;
+ strb->rtt_slice = att->Zoffset;
+
+ rb->Width = texImage->Width2;
+ rb->Height = texImage->Height2;
+ rb->_BaseFormat = texImage->_BaseFormat;
+ /*printf("***** render to texture level %d: %d x %d\n", att->TextureLevel, rb->Width, rb->Height);*/
+
+ /*printf("***** pipe texture %d x %d\n", pt->width0, pt->height0);*/
+
+ pipe_resource_reference( &strb->texture, pt );
+
+ pipe_surface_reference(&strb->surface, NULL);
+
+ pipe_sampler_view_reference(&strb->sampler_view,
+ st_get_texture_sampler_view(stObj, pipe));
+
+ assert(strb->rtt_level <= strb->texture->last_level);
+
+ /* new surface for rendering into the texture */
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = ctx->Color.sRGBEnabled ? strb->texture->format : util_format_linear(strb->texture->format);
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = strb->rtt_level;
+ surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;
+ surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice;
+ strb->surface = pipe->create_surface(pipe,
+ strb->texture,
+ &surf_tmpl);
+
+ strb->format = pt->format;
+
+ strb->Base.Format = st_pipe_format_to_mesa_format(pt->format);
+ strb->Base.DataType = st_format_datatype(pt->format);
+
+ /*
+ printf("RENDER TO TEXTURE obj=%p pt=%p surf=%p %d x %d\n",
+ att->Texture, pt, strb->surface, rb->Width, rb->Height);
+ */
+
+ /* Invalidate buffer state so that the pipe's framebuffer state
+ * gets updated.
+ * That's where the new renderbuffer (which we just created) gets
+ * passed to the pipe as a (color/depth) render target.
+ */
+ st_invalidate_state(ctx, _NEW_BUFFERS);
+}
+
+
+/**
+ * Called via ctx->Driver.FinishRenderTexture.
+ */
+static void
+st_finish_render_texture(struct gl_context *ctx,
+ struct gl_renderbuffer_attachment *att)
+{
+ struct st_renderbuffer *strb = st_renderbuffer(att->Renderbuffer);
+
+ if (!strb)
+ return;
+
+ strb->rtt = NULL;
+
+ /*
+ printf("FINISH RENDER TO TEXTURE surf=%p\n", strb->surface);
+ */
+
+ /* restore previous framebuffer state */
+ st_invalidate_state(ctx, _NEW_BUFFERS);
+}
+
+
+/**
+ * Validate a renderbuffer attachment for a particular set of bindings.
+ */
+static GLboolean
+st_validate_attachment(struct gl_context *ctx,
+ struct pipe_screen *screen,
+ const struct gl_renderbuffer_attachment *att,
+ unsigned bindings)
+{
+ const struct st_texture_object *stObj = st_texture_object(att->Texture);
+ enum pipe_format format;
+ gl_format texFormat;
+
+ /* Only validate texture attachments for now, since
+ * st_renderbuffer_alloc_storage makes sure that
+ * the format is supported.
+ */
+ if (att->Type != GL_TEXTURE)
+ return GL_TRUE;
+
+ if (!stObj)
+ return GL_FALSE;
+
+ format = stObj->pt->format;
+ texFormat = _mesa_get_attachment_teximage_const(att)->TexFormat;
+
+ /* If the encoding is sRGB and sRGB rendering cannot be enabled,
+ * check for linear format support instead.
+ * Later when we create a surface, we change the format to a linear one. */
+ if (!ctx->Const.sRGBCapable &&
+ _mesa_get_format_color_encoding(texFormat) == GL_SRGB) {
+ const gl_format linearFormat = _mesa_get_srgb_format_linear(texFormat);
+ format = st_mesa_format_to_pipe_format(linearFormat);
+ }
+
+ return screen->is_format_supported(screen, format,
+ PIPE_TEXTURE_2D,
+ stObj->pt->nr_samples, bindings);
+}
+
+
+/**
+ * Check if two renderbuffer attachments name a combined depth/stencil
+ * renderbuffer.
+ */
+GLboolean
+st_is_depth_stencil_combined(const struct gl_renderbuffer_attachment *depth,
+ const struct gl_renderbuffer_attachment *stencil)
+{
+ assert(depth && stencil);
+
+ if (depth->Type == stencil->Type) {
+ if (depth->Type == GL_RENDERBUFFER_EXT &&
+ depth->Renderbuffer == stencil->Renderbuffer)
+ return GL_TRUE;
+
+ if (depth->Type == GL_TEXTURE &&
+ depth->Texture == stencil->Texture)
+ return GL_TRUE;
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Check that the framebuffer configuration is valid in terms of what
+ * the driver can support.
+ *
+ * For Gallium we only supports combined Z+stencil, not separate buffers.
+ */
+static void
+st_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
+{
+ struct st_context *st = st_context(ctx);
+ struct pipe_screen *screen = st->pipe->screen;
+ const struct gl_renderbuffer_attachment *depth =
+ &fb->Attachment[BUFFER_DEPTH];
+ const struct gl_renderbuffer_attachment *stencil =
+ &fb->Attachment[BUFFER_STENCIL];
+ GLuint i;
+ enum pipe_format first_format = PIPE_FORMAT_NONE;
+ boolean mixed_formats =
+ screen->get_param(screen, PIPE_CAP_MIXED_COLORBUFFER_FORMATS) != 0;
+
+ if (depth->Type && stencil->Type && depth->Type != stencil->Type) {
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ return;
+ }
+ if (depth->Type == GL_RENDERBUFFER_EXT &&
+ stencil->Type == GL_RENDERBUFFER_EXT &&
+ depth->Renderbuffer != stencil->Renderbuffer) {
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ return;
+ }
+ if (depth->Type == GL_TEXTURE &&
+ stencil->Type == GL_TEXTURE &&
+ depth->Texture != stencil->Texture) {
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ return;
+ }
+
+ if (!st_validate_attachment(ctx,
+ screen,
+ depth,
+ PIPE_BIND_DEPTH_STENCIL)) {
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ return;
+ }
+ if (!st_validate_attachment(ctx,
+ screen,
+ stencil,
+ PIPE_BIND_DEPTH_STENCIL)) {
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ return;
+ }
+ for (i = 0; i < ctx->Const.MaxColorAttachments; i++) {
+ struct gl_renderbuffer_attachment *att =
+ &fb->Attachment[BUFFER_COLOR0 + i];
+ enum pipe_format format;
+
+ if (!st_validate_attachment(ctx,
+ screen,
+ att,
+ PIPE_BIND_RENDER_TARGET)) {
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ return;
+ }
+
+ if (!mixed_formats) {
+ /* Disallow mixed formats. */
+ if (att->Type != GL_NONE) {
+ format = st_renderbuffer(att->Renderbuffer)->surface->format;
+ } else {
+ continue;
+ }
+
+ if (first_format == PIPE_FORMAT_NONE) {
+ first_format = format;
+ } else if (format != first_format) {
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ return;
+ }
+ }
+ }
+}
+
+
+/**
+ * Called via glDrawBuffer.
+ */
+static void
+st_DrawBuffers(struct gl_context *ctx, GLsizei count, const GLenum *buffers)
+{
+ struct st_context *st = st_context(ctx);
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ GLuint i;
+
+ (void) count;
+ (void) buffers;
+
+ /* add the renderbuffers on demand */
+ for (i = 0; i < fb->_NumColorDrawBuffers; i++) {
+ gl_buffer_index idx = fb->_ColorDrawBufferIndexes[i];
+ st_manager_add_color_renderbuffer(st, fb, idx);
+ }
+}
+
+
+/**
+ * Called via glReadBuffer.
+ */
+static void
+st_ReadBuffer(struct gl_context *ctx, GLenum buffer)
+{
+ struct st_context *st = st_context(ctx);
+ struct gl_framebuffer *fb = ctx->ReadBuffer;
+
+ (void) buffer;
+
+ /* add the renderbuffer on demand */
+ st_manager_add_color_renderbuffer(st, fb, fb->_ColorReadBufferIndex);
+}
+
+
+void st_init_fbo_functions(struct dd_function_table *functions)
+{
+#if FEATURE_EXT_framebuffer_object
+ functions->NewFramebuffer = st_new_framebuffer;
+ functions->NewRenderbuffer = st_new_renderbuffer;
+ functions->BindFramebuffer = st_bind_framebuffer;
+ functions->FramebufferRenderbuffer = st_framebuffer_renderbuffer;
+ functions->RenderTexture = st_render_texture;
+ functions->FinishRenderTexture = st_finish_render_texture;
+ functions->ValidateFramebuffer = st_validate_framebuffer;
+#endif
+ /* no longer needed by core Mesa, drivers handle resizes...
+ functions->ResizeBuffers = st_resize_buffers;
+ */
+
+ functions->DrawBuffers = st_DrawBuffers;
+ functions->ReadBuffer = st_ReadBuffer;
+}
+
+/* XXX unused ? */
+struct pipe_sampler_view *
+st_get_renderbuffer_sampler_view(struct st_renderbuffer *rb,
+ struct pipe_context *pipe)
+{
+ if (!rb->sampler_view) {
+ rb->sampler_view = st_create_texture_sampler_view(pipe, rb->texture);
+ }
+
+ return rb->sampler_view;
+}
diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c index 1b824c0de..ab0db46df 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_texture.c +++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c @@ -87,6 +87,8 @@ gl_target_to_pipe(GLenum target) return PIPE_TEXTURE_1D_ARRAY;
case GL_TEXTURE_2D_ARRAY_EXT:
return PIPE_TEXTURE_2D_ARRAY;
+ case GL_TEXTURE_BUFFER:
+ return PIPE_BUFFER;
default:
assert(0);
return 0;
@@ -245,6 +247,7 @@ get_texture_dims(GLenum target) switch (target) {
case GL_TEXTURE_1D:
case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_TEXTURE_BUFFER:
return 1;
case GL_TEXTURE_2D:
case GL_TEXTURE_CUBE_MAP_ARB:
diff --git a/mesalib/src/mesa/swrast/s_aatriangle.c b/mesalib/src/mesa/swrast/s_aatriangle.c index 07667226a..ad068d0c0 100644 --- a/mesalib/src/mesa/swrast/s_aatriangle.c +++ b/mesalib/src/mesa/swrast/s_aatriangle.c @@ -215,12 +215,7 @@ compute_coveragef(const GLfloat v0[3], const GLfloat v1[3], GLint stop = 4, i;
GLfloat insideCount = 16.0F;
-#ifdef DEBUG
- {
- const GLfloat area = dx0 * dy1 - dx1 * dy0;
- ASSERT(area >= 0.0);
- }
-#endif
+ ASSERT(dx0 * dy1 - dx1 * dy0 >= 0.0); /* area >= 0.0 */
for (i = 0; i < stop; i++) {
const GLfloat sx = x + samples[i][0];
|